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Terrarum/lib/javadoc/lwjgl-javadoc/org/lwjgl/class-use/LWJGLException.html
Song Minjae 6b83e25c0b javadoc for LWJGL
Former-commit-id: c9c053368cf5b7bbaf7aa2aa1a986611c3dad698
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Uses of Class org.lwjgl.LWJGLException (LWJGL API)
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<B>Uses of Class<br>org.lwjgl.LWJGLException</B></H2>
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Packages that use <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#org.lwjgl.input"><B>org.lwjgl.input</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#org.lwjgl.openal"><B>org.lwjgl.openal</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#org.lwjgl.opencl"><B>org.lwjgl.opencl</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#org.lwjgl.opengl"><B>org.lwjgl.opengl</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#org.lwjgl.opengles"><B>org.lwjgl.opengles</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#org.lwjgl.util"><B>org.lwjgl.util</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="org.lwjgl.input"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A> in <A HREF="../../../org/lwjgl/input/package-summary.html">org.lwjgl.input</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../org/lwjgl/input/package-summary.html">org.lwjgl.input</A> that throw <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Controllers.</B><B><A HREF="../../../org/lwjgl/input/Controllers.html#create()">create</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Initialise the controllers collection</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Keyboard.</B><B><A HREF="../../../org/lwjgl/input/Keyboard.html#create()">create</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"Create" the keyboard.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Mouse.</B><B><A HREF="../../../org/lwjgl/input/Mouse.html#create()">create</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"Create" the mouse.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/input/Cursor.html" title="class in org.lwjgl.input">Cursor</A></CODE></FONT></TD>
<TD><CODE><B>Mouse.</B><B><A HREF="../../../org/lwjgl/input/Mouse.html#setNativeCursor(org.lwjgl.input.Cursor)">setNativeCursor</A></B>(<A HREF="../../../org/lwjgl/input/Cursor.html" title="class in org.lwjgl.input">Cursor</A>&nbsp;cursor)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Binds a native cursor.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Constructors in <A HREF="../../../org/lwjgl/input/package-summary.html">org.lwjgl.input</A> that throw <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../org/lwjgl/input/Cursor.html#Cursor(int, int, int, int, int, java.nio.IntBuffer, java.nio.IntBuffer)">Cursor</A></B>(int&nbsp;width,
int&nbsp;height,
int&nbsp;xHotspot,
int&nbsp;yHotspot,
int&nbsp;numImages,
java.nio.IntBuffer&nbsp;images,
java.nio.IntBuffer&nbsp;delays)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a new Cursor, with the given parameters.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="org.lwjgl.openal"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A> in <A HREF="../../../org/lwjgl/openal/package-summary.html">org.lwjgl.openal</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../org/lwjgl/openal/package-summary.html">org.lwjgl.openal</A> that throw <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>AL.</B><B><A HREF="../../../org/lwjgl/openal/AL.html#create()">create</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates an OpenAL instance.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>AL.</B><B><A HREF="../../../org/lwjgl/openal/AL.html#create(java.lang.String, int, int, boolean)">create</A></B>(java.lang.String&nbsp;deviceArguments,
int&nbsp;contextFrequency,
int&nbsp;contextRefresh,
boolean&nbsp;contextSynchronized)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates an OpenAL instance.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>AL.</B><B><A HREF="../../../org/lwjgl/openal/AL.html#create(java.lang.String, int, int, boolean, boolean)">create</A></B>(java.lang.String&nbsp;deviceArguments,
int&nbsp;contextFrequency,
int&nbsp;contextRefresh,
boolean&nbsp;contextSynchronized,
boolean&nbsp;openDevice)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="org.lwjgl.opencl"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A> in <A HREF="../../../org/lwjgl/opencl/package-summary.html">org.lwjgl.opencl</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../org/lwjgl/opencl/package-summary.html">org.lwjgl.opencl</A> that throw <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>CL.</B><B><A HREF="../../../org/lwjgl/opencl/CL.html#create()">create</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/opencl/CLContext.html" title="class in org.lwjgl.opencl">CLContext</A></CODE></FONT></TD>
<TD><CODE><B>CLContext.</B><B><A HREF="../../../org/lwjgl/opencl/CLContext.html#create(org.lwjgl.opencl.CLPlatform, java.util.List, org.lwjgl.opencl.CLContextCallback, org.lwjgl.opengl.Drawable, java.nio.IntBuffer)">create</A></B>(<A HREF="../../../org/lwjgl/opencl/CLPlatform.html" title="class in org.lwjgl.opencl">CLPlatform</A>&nbsp;platform,
java.util.List&lt;<A HREF="../../../org/lwjgl/opencl/CLDevice.html" title="class in org.lwjgl.opencl">CLDevice</A>&gt;&nbsp;devices,
<A HREF="../../../org/lwjgl/opencl/CLContextCallback.html" title="class in org.lwjgl.opencl">CLContextCallback</A>&nbsp;pfn_notify,
<A HREF="../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</A>&nbsp;share_drawable,
java.nio.IntBuffer&nbsp;errcode_ret)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new CLContext.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/opencl/CLContext.html" title="class in org.lwjgl.opencl">CLContext</A></CODE></FONT></TD>
<TD><CODE><B>CLContext.</B><B><A HREF="../../../org/lwjgl/opencl/CLContext.html#create(org.lwjgl.opencl.CLPlatform, java.util.List, org.lwjgl.opencl.CLContextCallback, java.nio.IntBuffer)">create</A></B>(<A HREF="../../../org/lwjgl/opencl/CLPlatform.html" title="class in org.lwjgl.opencl">CLPlatform</A>&nbsp;platform,
java.util.List&lt;<A HREF="../../../org/lwjgl/opencl/CLDevice.html" title="class in org.lwjgl.opencl">CLDevice</A>&gt;&nbsp;devices,
<A HREF="../../../org/lwjgl/opencl/CLContextCallback.html" title="class in org.lwjgl.opencl">CLContextCallback</A>&nbsp;pfn_notify,
java.nio.IntBuffer&nbsp;errcode_ret)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new CLContext.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/opencl/CLContext.html" title="class in org.lwjgl.opencl">CLContext</A></CODE></FONT></TD>
<TD><CODE><B>CLContext.</B><B><A HREF="../../../org/lwjgl/opencl/CLContext.html#create(org.lwjgl.opencl.CLPlatform, java.util.List, java.nio.IntBuffer)">create</A></B>(<A HREF="../../../org/lwjgl/opencl/CLPlatform.html" title="class in org.lwjgl.opencl">CLPlatform</A>&nbsp;platform,
java.util.List&lt;<A HREF="../../../org/lwjgl/opencl/CLDevice.html" title="class in org.lwjgl.opencl">CLDevice</A>&gt;&nbsp;devices,
java.nio.IntBuffer&nbsp;errcode_ret)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new CLContext.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/opencl/CLContext.html" title="class in org.lwjgl.opencl">CLContext</A></CODE></FONT></TD>
<TD><CODE><B>CLContext.</B><B><A HREF="../../../org/lwjgl/opencl/CLContext.html#createFromType(org.lwjgl.opencl.CLPlatform, long, org.lwjgl.opencl.CLContextCallback, org.lwjgl.opengl.Drawable, java.nio.IntBuffer)">createFromType</A></B>(<A HREF="../../../org/lwjgl/opencl/CLPlatform.html" title="class in org.lwjgl.opencl">CLPlatform</A>&nbsp;platform,
long&nbsp;device_type,
<A HREF="../../../org/lwjgl/opencl/CLContextCallback.html" title="class in org.lwjgl.opencl">CLContextCallback</A>&nbsp;pfn_notify,
<A HREF="../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</A>&nbsp;share_drawable,
java.nio.IntBuffer&nbsp;errcode_ret)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new CLContext.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/opencl/CLContext.html" title="class in org.lwjgl.opencl">CLContext</A></CODE></FONT></TD>
<TD><CODE><B>CLContext.</B><B><A HREF="../../../org/lwjgl/opencl/CLContext.html#createFromType(org.lwjgl.opencl.CLPlatform, long, org.lwjgl.opencl.CLContextCallback, java.nio.IntBuffer)">createFromType</A></B>(<A HREF="../../../org/lwjgl/opencl/CLPlatform.html" title="class in org.lwjgl.opencl">CLPlatform</A>&nbsp;platform,
long&nbsp;device_type,
<A HREF="../../../org/lwjgl/opencl/CLContextCallback.html" title="class in org.lwjgl.opencl">CLContextCallback</A>&nbsp;pfn_notify,
java.nio.IntBuffer&nbsp;errcode_ret)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new CLContext.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/opencl/CLContext.html" title="class in org.lwjgl.opencl">CLContext</A></CODE></FONT></TD>
<TD><CODE><B>CLContext.</B><B><A HREF="../../../org/lwjgl/opencl/CLContext.html#createFromType(org.lwjgl.opencl.CLPlatform, long, java.nio.IntBuffer)">createFromType</A></B>(<A HREF="../../../org/lwjgl/opencl/CLPlatform.html" title="class in org.lwjgl.opencl">CLPlatform</A>&nbsp;platform,
long&nbsp;device_type,
java.nio.IntBuffer&nbsp;errcode_ret)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new CLContext.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="org.lwjgl.opengl"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A> in <A HREF="../../../org/lwjgl/opengl/package-summary.html">org.lwjgl.opengl</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../org/lwjgl/opengl/package-summary.html">org.lwjgl.opengl</A> with parameters of type <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B>AWTGLCanvas.</B><B><A HREF="../../../org/lwjgl/opengl/AWTGLCanvas.html#exceptionOccurred(org.lwjgl.LWJGLException)">exceptionOccurred</A></B>(<A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A>&nbsp;exception)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method will be called if an unhandled LWJGLException occurs in paint().</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../org/lwjgl/opengl/package-summary.html">org.lwjgl.opengl</A> that throw <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#create()">create</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create the OpenGL context.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#create(org.lwjgl.opengl.PixelFormat)">create</A></B>(<A HREF="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</A>&nbsp;pixel_format)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create the OpenGL context with the given minimum parameters.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#create(org.lwjgl.opengl.PixelFormat, org.lwjgl.opengl.ContextAttribs)">create</A></B>(<A HREF="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</A>&nbsp;pixel_format,
<A HREF="../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</A>&nbsp;attribs)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create the OpenGL context with the given minimum parameters.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#create(org.lwjgl.opengl.PixelFormat, org.lwjgl.opengl.Drawable)">create</A></B>(<A HREF="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</A>&nbsp;pixel_format,
<A HREF="../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</A>&nbsp;shared_drawable)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create the OpenGL context with the given minimum parameters.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#create(org.lwjgl.opengl.PixelFormat, org.lwjgl.opengl.Drawable, org.lwjgl.opengl.ContextAttribs)">create</A></B>(<A HREF="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</A>&nbsp;pixel_format,
<A HREF="../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</A>&nbsp;shared_drawable,
<A HREF="../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</A>&nbsp;attribs)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create the OpenGL context with the given minimum parameters.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#create(org.lwjgl.opengl.PixelFormatLWJGL)">create</A></B>(<A HREF="../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</A>&nbsp;pixel_format)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create the OpenGL ES context with the given minimum parameters.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#create(org.lwjgl.opengl.PixelFormatLWJGL, org.lwjgl.opengles.ContextAttribs)">create</A></B>(<A HREF="../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</A>&nbsp;pixel_format,
<A HREF="../../../org/lwjgl/opengles/ContextAttribs.html" title="class in org.lwjgl.opengles">ContextAttribs</A>&nbsp;attribs)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create the OpenGL ES context with the given minimum parameters.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#create(org.lwjgl.opengl.PixelFormatLWJGL, org.lwjgl.opengl.Drawable)">create</A></B>(<A HREF="../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</A>&nbsp;pixel_format,
<A HREF="../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</A>&nbsp;shared_drawable)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create the OpenGL ES context with the given minimum parameters.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#create(org.lwjgl.opengl.PixelFormatLWJGL, org.lwjgl.opengl.Drawable, org.lwjgl.opengles.ContextAttribs)">create</A></B>(<A HREF="../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</A>&nbsp;pixel_format,
<A HREF="../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</A>&nbsp;shared_drawable,
<A HREF="../../../org/lwjgl/opengles/ContextAttribs.html" title="class in org.lwjgl.opengles">ContextAttribs</A>&nbsp;attribs)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create the OpenGL ES context with the given minimum parameters.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.lang.Object</CODE></FONT></TD>
<TD><CODE><B>InputImplementation.</B><B><A HREF="../../../org/lwjgl/opengl/InputImplementation.html#createCursor(int, int, int, int, int, java.nio.IntBuffer, java.nio.IntBuffer)">createCursor</A></B>(int&nbsp;width,
int&nbsp;height,
int&nbsp;xHotspot,
int&nbsp;yHotspot,
int&nbsp;numImages,
java.nio.IntBuffer&nbsp;images,
java.nio.IntBuffer&nbsp;delays)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Native cursor handles</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>InputImplementation.</B><B><A HREF="../../../org/lwjgl/opengl/InputImplementation.html#createKeyboard()">createKeyboard</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Method to create the keyboard</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>InputImplementation.</B><B><A HREF="../../../org/lwjgl/opengl/InputImplementation.html#createMouse()">createMouse</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Method to create the mouse.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;org.lwjgl.opengl.ContextGL</CODE></FONT></TD>
<TD><CODE><B>AWTGLCanvas.</B><B><A HREF="../../../org/lwjgl/opengl/AWTGLCanvas.html#createSharedContext()">createSharedContext</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method should only be called internally.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</A>[]</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#getAvailableDisplayModes()">getAvailableDisplayModes</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the entire list of possible fullscreen display modes as an array, in no
particular order.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B>AWTGLCanvas.</B><B><A HREF="../../../org/lwjgl/opengl/AWTGLCanvas.html#isCurrent()">isCurrent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#isCurrent()">isCurrent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns true if the Display's context is current in the current thread.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B>Drawable.</B><B><A HREF="../../../org/lwjgl/opengl/Drawable.html#isCurrent()">isCurrent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns true if the Drawable's context is current in the current thread.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>GLContext.</B><B><A HREF="../../../org/lwjgl/opengl/GLContext.html#loadOpenGLLibrary()">loadOpenGLLibrary</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If the OpenGL reference count is 0, the library is loaded.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>AWTGLCanvas.</B><B><A HREF="../../../org/lwjgl/opengl/AWTGLCanvas.html#makeCurrent()">makeCurrent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Make the canvas' context current.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#makeCurrent()">makeCurrent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Make the Display the current rendering context for GL calls.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Drawable.</B><B><A HREF="../../../org/lwjgl/opengl/Drawable.html#makeCurrent()">makeCurrent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Makes the Drawable's context current in the current thread.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>AWTGLCanvas.</B><B><A HREF="../../../org/lwjgl/opengl/AWTGLCanvas.html#releaseContext()">releaseContext</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#releaseContext()">releaseContext</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Release the Display context.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Drawable.</B><B><A HREF="../../../org/lwjgl/opengl/Drawable.html#releaseContext()">releaseContext</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If the Drawable's context is current in the current thread, no context will be current after a call to this method.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>AWTGLCanvas.</B><B><A HREF="../../../org/lwjgl/opengl/AWTGLCanvas.html#setCLSharingProperties(org.lwjgl.PointerBuffer)">setCLSharingProperties</A></B>(<A HREF="../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</A>&nbsp;properties)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Drawable.</B><B><A HREF="../../../org/lwjgl/opengl/Drawable.html#setCLSharingProperties(org.lwjgl.PointerBuffer)">setCLSharingProperties</A></B>(<A HREF="../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</A>&nbsp;properties)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the appropriate khr_gl_sharing properties in the target <code>PointerBuffer</code>,
so that if it is used in a <code>clCreateContext(FromType)</code> call, the created CL
context will be sharing objects with this <code>Drawable</code>'s GL context.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#setDisplayConfiguration(float, float, float)">setDisplayConfiguration</A></B>(float&nbsp;gamma,
float&nbsp;brightness,
float&nbsp;contrast)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set the display configuration to the specified gamma, brightness and contrast.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#setDisplayMode(org.lwjgl.opengl.DisplayMode)">setDisplayMode</A></B>(<A HREF="../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</A>&nbsp;mode)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set the current display mode.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#setDisplayModeAndFullscreen(org.lwjgl.opengl.DisplayMode)">setDisplayModeAndFullscreen</A></B>(<A HREF="../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</A>&nbsp;mode)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set the mode of the context.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#setFullscreen(boolean)">setFullscreen</A></B>(boolean&nbsp;fullscreen)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set the fullscreen mode of the context.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>InputImplementation.</B><B><A HREF="../../../org/lwjgl/opengl/InputImplementation.html#setNativeCursor(java.lang.Object)">setNativeCursor</A></B>(java.lang.Object&nbsp;handle)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Method to set the native cursor</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#setParent(java.awt.Canvas)">setParent</A></B>(java.awt.Canvas&nbsp;parent)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set the parent of the Display.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>AWTGLCanvas.</B><B><A HREF="../../../org/lwjgl/opengl/AWTGLCanvas.html#setPixelFormat(org.lwjgl.opengl.PixelFormatLWJGL)">setPixelFormat</A></B>(<A HREF="../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</A>&nbsp;pf)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>AWTGLCanvas.</B><B><A HREF="../../../org/lwjgl/opengl/AWTGLCanvas.html#setPixelFormat(org.lwjgl.opengl.PixelFormatLWJGL, org.lwjgl.opengl.ContextAttribs)">setPixelFormat</A></B>(<A HREF="../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</A>&nbsp;pf,
<A HREF="../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</A>&nbsp;attribs)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>AWTGLCanvas.</B><B><A HREF="../../../org/lwjgl/opengl/AWTGLCanvas.html#swapBuffers()">swapBuffers</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Swap the canvas' buffer</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/opengl/Display.html#swapBuffers()">swapBuffers</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Swap the display buffers.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>GLContext.</B><B><A HREF="../../../org/lwjgl/opengl/GLContext.html#useContext(java.lang.Object)">useContext</A></B>(java.lang.Object&nbsp;context)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Makes a GL context the current LWJGL context by loading GL function pointers.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>GLContext.</B><B><A HREF="../../../org/lwjgl/opengl/GLContext.html#useContext(java.lang.Object, boolean)">useContext</A></B>(java.lang.Object&nbsp;context,
boolean&nbsp;forwardCompatible)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Makes a GL context the current LWJGL context by loading GL function pointers.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Constructors in <A HREF="../../../org/lwjgl/opengl/package-summary.html">org.lwjgl.opengl</A> that throw <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/AWTGLCanvas.html#AWTGLCanvas()">AWTGLCanvas</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructor using the default PixelFormat.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/AWTGLCanvas.html#AWTGLCanvas(java.awt.GraphicsDevice, org.lwjgl.opengl.PixelFormat)">AWTGLCanvas</A></B>(java.awt.GraphicsDevice&nbsp;device,
<A HREF="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</A>&nbsp;pixel_format)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create an AWTGLCanvas with the requested PixelFormat on the default GraphicsDevice.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/AWTGLCanvas.html#AWTGLCanvas(java.awt.GraphicsDevice, org.lwjgl.opengl.PixelFormat, org.lwjgl.opengl.Drawable)">AWTGLCanvas</A></B>(java.awt.GraphicsDevice&nbsp;device,
<A HREF="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</A>&nbsp;pixel_format,
<A HREF="../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</A>&nbsp;drawable)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create an AWTGLCanvas with the requested PixelFormat on the specified GraphicsDevice.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/AWTGLCanvas.html#AWTGLCanvas(java.awt.GraphicsDevice, org.lwjgl.opengl.PixelFormat, org.lwjgl.opengl.Drawable, org.lwjgl.opengl.ContextAttribs)">AWTGLCanvas</A></B>(java.awt.GraphicsDevice&nbsp;device,
<A HREF="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</A>&nbsp;pixel_format,
<A HREF="../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</A>&nbsp;drawable,
<A HREF="../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</A>&nbsp;attribs)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create an AWTGLCanvas with the requested PixelFormat on the specified GraphicsDevice.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/AWTGLCanvas.html#AWTGLCanvas(org.lwjgl.opengl.PixelFormat)">AWTGLCanvas</A></B>(<A HREF="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</A>&nbsp;pixel_format)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create an AWTGLCanvas with the requested PixelFormat on the default GraphicsDevice.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/Pbuffer.html#Pbuffer(int, int, org.lwjgl.opengl.PixelFormat, org.lwjgl.opengl.Drawable)">Pbuffer</A></B>(int&nbsp;width,
int&nbsp;height,
<A HREF="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</A>&nbsp;pixel_format,
<A HREF="../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</A>&nbsp;shared_drawable)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create an instance of a Pbuffer with a unique OpenGL context.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/Pbuffer.html#Pbuffer(int, int, org.lwjgl.opengl.PixelFormat, org.lwjgl.opengl.RenderTexture, org.lwjgl.opengl.Drawable)">Pbuffer</A></B>(int&nbsp;width,
int&nbsp;height,
<A HREF="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</A>&nbsp;pixel_format,
<A HREF="../../../org/lwjgl/opengl/RenderTexture.html" title="class in org.lwjgl.opengl">RenderTexture</A>&nbsp;renderTexture,
<A HREF="../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</A>&nbsp;shared_drawable)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create an instance of a Pbuffer with a unique OpenGL context.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/Pbuffer.html#Pbuffer(int, int, org.lwjgl.opengl.PixelFormat, org.lwjgl.opengl.RenderTexture, org.lwjgl.opengl.Drawable, org.lwjgl.opengl.ContextAttribs)">Pbuffer</A></B>(int&nbsp;width,
int&nbsp;height,
<A HREF="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</A>&nbsp;pixel_format,
<A HREF="../../../org/lwjgl/opengl/RenderTexture.html" title="class in org.lwjgl.opengl">RenderTexture</A>&nbsp;renderTexture,
<A HREF="../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</A>&nbsp;shared_drawable,
<A HREF="../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</A>&nbsp;attribs)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create an instance of a Pbuffer with a unique OpenGL context.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/SharedDrawable.html#SharedDrawable(org.lwjgl.opengl.Drawable)">SharedDrawable</A></B>(<A HREF="../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</A>&nbsp;drawable)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="org.lwjgl.opengles"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A> in <A HREF="../../../org/lwjgl/opengles/package-summary.html">org.lwjgl.opengles</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../org/lwjgl/opengles/package-summary.html">org.lwjgl.opengles</A> that throw <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../org/lwjgl/opengles/EGLConfig.html" title="class in org.lwjgl.opengles">EGLConfig</A>[]</CODE></FONT></TD>
<TD><CODE><B>EGLDisplay.</B><B><A HREF="../../../org/lwjgl/opengles/EGLDisplay.html#chooseConfig(java.nio.IntBuffer, org.lwjgl.opengles.EGLConfig[], java.nio.IntBuffer)">chooseConfig</A></B>(java.nio.IntBuffer&nbsp;attrib_list,
<A HREF="../../../org/lwjgl/opengles/EGLConfig.html" title="class in org.lwjgl.opengles">EGLConfig</A>[]&nbsp;configs,
java.nio.IntBuffer&nbsp;num_config)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the available EGL configs on this display that satisfy the specified list of attributes.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../org/lwjgl/opengles/EGLContext.html" title="class in org.lwjgl.opengles">EGLContext</A></CODE></FONT></TD>
<TD><CODE><B>EGLDisplay.</B><B><A HREF="../../../org/lwjgl/opengles/EGLDisplay.html#createContext(org.lwjgl.opengles.EGLConfig, org.lwjgl.opengles.EGLContext, java.nio.IntBuffer)">createContext</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLConfig.html" title="class in org.lwjgl.opengles">EGLConfig</A>&nbsp;config,
<A HREF="../../../org/lwjgl/opengles/EGLContext.html" title="class in org.lwjgl.opengles">EGLContext</A>&nbsp;shareContext,
java.nio.IntBuffer&nbsp;attrib_list)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../org/lwjgl/opengles/EGLSurface.html" title="class in org.lwjgl.opengles">EGLSurface</A></CODE></FONT></TD>
<TD><CODE><B>EGLDisplay.</B><B><A HREF="../../../org/lwjgl/opengles/EGLDisplay.html#createWindowSurface(org.lwjgl.opengles.EGLConfig, long, java.nio.IntBuffer)">createWindowSurface</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLConfig.html" title="class in org.lwjgl.opengles">EGLConfig</A>&nbsp;config,
long&nbsp;window,
java.nio.IntBuffer&nbsp;attrib_list)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates an on-screen rendering surface on this EGL display.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>EGLContext.</B><B><A HREF="../../../org/lwjgl/opengles/EGLContext.html#destroy()">destroy</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>EGLSurface.</B><B><A HREF="../../../org/lwjgl/opengles/EGLSurface.html#destroy()">destroy</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Destroys this EGL surface.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B>EGLKHRFenceSync.</B><B><A HREF="../../../org/lwjgl/opengles/EGLKHRFenceSync.html#eglClientWaitSyncKHR(org.lwjgl.opengles.EGLDisplay, org.lwjgl.opengles.EGLSyncKHR, int, long)">eglClientWaitSyncKHR</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLDisplay.html" title="class in org.lwjgl.opengles">EGLDisplay</A>&nbsp;dpy,
<A HREF="../../../org/lwjgl/opengles/EGLSyncKHR.html" title="class in org.lwjgl.opengles">EGLSyncKHR</A>&nbsp;sync,
int&nbsp;flags,
long&nbsp;timeout)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Blocks the calling thread until the specified sync object is
signaled, or until a specified timeout value expires.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B>EGLKHRReusableSync.</B><B><A HREF="../../../org/lwjgl/opengles/EGLKHRReusableSync.html#eglClientWaitSyncKHR(org.lwjgl.opengles.EGLDisplay, org.lwjgl.opengles.EGLSyncKHR, int, long)">eglClientWaitSyncKHR</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLDisplay.html" title="class in org.lwjgl.opengles">EGLDisplay</A>&nbsp;dpy,
<A HREF="../../../org/lwjgl/opengles/EGLSyncKHR.html" title="class in org.lwjgl.opengles">EGLSyncKHR</A>&nbsp;sync,
int&nbsp;flags,
long&nbsp;timeout)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Blocks the calling thread until the specified sync object is
signaled, or until a specified timeout value expires.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B>EGLNVSync.</B><B><A HREF="../../../org/lwjgl/opengles/EGLNVSync.html#eglClientWaitSyncNV(org.lwjgl.opengles.EGLSyncNV, int, long)">eglClientWaitSyncNV</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLSyncNV.html" title="class in org.lwjgl.opengles">EGLSyncNV</A>&nbsp;sync,
int&nbsp;flags,
long&nbsp;timeout)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Blocks the calling thread until the specified sync object is
signaled, or until a specified timeout value expires.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/opengles/EGLSyncNV.html" title="class in org.lwjgl.opengles">EGLSyncNV</A></CODE></FONT></TD>
<TD><CODE><B>EGLNVSync.</B><B><A HREF="../../../org/lwjgl/opengles/EGLNVSync.html#eglCreateFenceSyncNV(org.lwjgl.opengles.EGLDisplay, int, java.nio.IntBuffer)">eglCreateFenceSyncNV</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLDisplay.html" title="class in org.lwjgl.opengles">EGLDisplay</A>&nbsp;dpy,
int&nbsp;condition,
java.nio.IntBuffer&nbsp;attrib_list)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a fence sync object for the specified EGL display and returns
a handle to the new object.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/opengles/EGLSyncKHR.html" title="class in org.lwjgl.opengles">EGLSyncKHR</A></CODE></FONT></TD>
<TD><CODE><B>EGLKHRFenceSync.</B><B><A HREF="../../../org/lwjgl/opengles/EGLKHRFenceSync.html#eglCreateSyncKHR(org.lwjgl.opengles.EGLDisplay, int, java.nio.IntBuffer)">eglCreateSyncKHR</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLDisplay.html" title="class in org.lwjgl.opengles">EGLDisplay</A>&nbsp;dpy,
int&nbsp;type,
java.nio.IntBuffer&nbsp;attrib_list)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a fence sync object for the specified EGL display and returns
a handle to the new object.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/opengles/EGLSyncKHR.html" title="class in org.lwjgl.opengles">EGLSyncKHR</A></CODE></FONT></TD>
<TD><CODE><B>EGLKHRReusableSync.</B><B><A HREF="../../../org/lwjgl/opengles/EGLKHRReusableSync.html#eglCreateSyncKHR(org.lwjgl.opengles.EGLDisplay, int, java.nio.IntBuffer)">eglCreateSyncKHR</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLDisplay.html" title="class in org.lwjgl.opengles">EGLDisplay</A>&nbsp;dpy,
int&nbsp;type,
java.nio.IntBuffer&nbsp;attrib_list)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a fence sync object for the specified EGL display and returns
a handle to the new object.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>EGLKHRFenceSync.</B><B><A HREF="../../../org/lwjgl/opengles/EGLKHRFenceSync.html#eglDestroySyncKHR(org.lwjgl.opengles.EGLDisplay, org.lwjgl.opengles.EGLSyncKHR)">eglDestroySyncKHR</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLDisplay.html" title="class in org.lwjgl.opengles">EGLDisplay</A>&nbsp;dpy,
<A HREF="../../../org/lwjgl/opengles/EGLSyncKHR.html" title="class in org.lwjgl.opengles">EGLSyncKHR</A>&nbsp;sync)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Destroys an existing sync object.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>EGLKHRReusableSync.</B><B><A HREF="../../../org/lwjgl/opengles/EGLKHRReusableSync.html#eglDestroySyncKHR(org.lwjgl.opengles.EGLDisplay, org.lwjgl.opengles.EGLSyncKHR)">eglDestroySyncKHR</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLDisplay.html" title="class in org.lwjgl.opengles">EGLDisplay</A>&nbsp;dpy,
<A HREF="../../../org/lwjgl/opengles/EGLSyncKHR.html" title="class in org.lwjgl.opengles">EGLSyncKHR</A>&nbsp;sync)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Destroys an existing sync object.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>EGLNVSync.</B><B><A HREF="../../../org/lwjgl/opengles/EGLNVSync.html#eglDestroySyncNV(org.lwjgl.opengles.EGLSyncNV)">eglDestroySyncNV</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLSyncNV.html" title="class in org.lwjgl.opengles">EGLSyncNV</A>&nbsp;sync)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Destroys an existing sync object.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>EGLNVSync.</B><B><A HREF="../../../org/lwjgl/opengles/EGLNVSync.html#eglFenceNV(org.lwjgl.opengles.EGLSyncNV)">eglFenceNV</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLSyncNV.html" title="class in org.lwjgl.opengles">EGLSyncNV</A>&nbsp;sync)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Inserts a fence command into the command stream of the bound API's current
context and associates it with sync object.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/opengles/EGLContext.html" title="class in org.lwjgl.opengles">EGLContext</A></CODE></FONT></TD>
<TD><CODE><B>EGL.</B><B><A HREF="../../../org/lwjgl/opengles/EGL.html#eglGetCurrentContext()">eglGetCurrentContext</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the current EGL context for the current rendering API.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/opengles/EGLDisplay.html" title="class in org.lwjgl.opengles">EGLDisplay</A></CODE></FONT></TD>
<TD><CODE><B>EGL.</B><B><A HREF="../../../org/lwjgl/opengles/EGL.html#eglGetCurrentDisplay()">eglGetCurrentDisplay</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the EGL display associated with the current context.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/opengles/EGLSurface.html" title="class in org.lwjgl.opengles">EGLSurface</A></CODE></FONT></TD>
<TD><CODE><B>EGL.</B><B><A HREF="../../../org/lwjgl/opengles/EGL.html#eglGetCurrentSurface(int)">eglGetCurrentSurface</A></B>(int&nbsp;readdraw)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the EGL surfaces used for rendering by the current context.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/opengles/EGLDisplay.html" title="class in org.lwjgl.opengles">EGLDisplay</A></CODE></FONT></TD>
<TD><CODE><B>EGL.</B><B><A HREF="../../../org/lwjgl/opengles/EGL.html#eglGetDisplay(long)">eglGetDisplay</A></B>(long&nbsp;display_id)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Obtains an EGL display from the specified native display and initializes it.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B>EGLKHRFenceSync.</B><B><A HREF="../../../org/lwjgl/opengles/EGLKHRFenceSync.html#eglGetSyncAttribKHR(org.lwjgl.opengles.EGLDisplay, org.lwjgl.opengles.EGLSyncKHR, int)">eglGetSyncAttribKHR</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLDisplay.html" title="class in org.lwjgl.opengles">EGLDisplay</A>&nbsp;dpy,
<A HREF="../../../org/lwjgl/opengles/EGLSyncKHR.html" title="class in org.lwjgl.opengles">EGLSyncKHR</A>&nbsp;sync,
int&nbsp;attribute)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the value of the sync object attribute.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B>EGLKHRReusableSync.</B><B><A HREF="../../../org/lwjgl/opengles/EGLKHRReusableSync.html#eglGetSyncAttribKHR(org.lwjgl.opengles.EGLDisplay, org.lwjgl.opengles.EGLSyncKHR, int)">eglGetSyncAttribKHR</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLDisplay.html" title="class in org.lwjgl.opengles">EGLDisplay</A>&nbsp;dpy,
<A HREF="../../../org/lwjgl/opengles/EGLSyncKHR.html" title="class in org.lwjgl.opengles">EGLSyncKHR</A>&nbsp;sync,
int&nbsp;attribute)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the value of the sync object attribute.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B>EGLNVSync.</B><B><A HREF="../../../org/lwjgl/opengles/EGLNVSync.html#eglGetSyncAttribNV(org.lwjgl.opengles.EGLSyncNV, int)">eglGetSyncAttribNV</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLSyncNV.html" title="class in org.lwjgl.opengles">EGLSyncNV</A>&nbsp;sync,
int&nbsp;attribute)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the value of the sync object attribute.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>EGL.</B><B><A HREF="../../../org/lwjgl/opengles/EGL.html#eglQueryContext(org.lwjgl.opengles.EGLDisplay, org.lwjgl.opengles.EGLContext, int, java.nio.IntBuffer)">eglQueryContext</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLDisplay.html" title="class in org.lwjgl.opengles">EGLDisplay</A>&nbsp;dpy,
<A HREF="../../../org/lwjgl/opengles/EGLContext.html" title="class in org.lwjgl.opengles">EGLContext</A>&nbsp;ctx,
int&nbsp;attribute,
java.nio.IntBuffer&nbsp;value)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the value of the specified EGL context attribute in the value parameter.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>EGL.</B><B><A HREF="../../../org/lwjgl/opengles/EGL.html#eglQuerySurface(org.lwjgl.opengles.EGLDisplay, org.lwjgl.opengles.EGLSurface, int, java.nio.IntBuffer)">eglQuerySurface</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLDisplay.html" title="class in org.lwjgl.opengles">EGLDisplay</A>&nbsp;dpy,
<A HREF="../../../org/lwjgl/opengles/EGLSurface.html" title="class in org.lwjgl.opengles">EGLSurface</A>&nbsp;surface,
int&nbsp;attribute,
java.nio.IntBuffer&nbsp;value)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the value of the specified EGL surface attribute in the value parameter.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>EGL.</B><B><A HREF="../../../org/lwjgl/opengles/EGL.html#eglReleaseCurrent(org.lwjgl.opengles.EGLDisplay)">eglReleaseCurrent</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLDisplay.html" title="class in org.lwjgl.opengles">EGLDisplay</A>&nbsp;dpy)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Releases the current context without assigning a new one.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>EGLKHRReusableSync.</B><B><A HREF="../../../org/lwjgl/opengles/EGLKHRReusableSync.html#eglSignalSyncKHR(org.lwjgl.opengles.EGLDisplay, org.lwjgl.opengles.EGLSyncKHR, int)">eglSignalSyncKHR</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLDisplay.html" title="class in org.lwjgl.opengles">EGLDisplay</A>&nbsp;dpy,
<A HREF="../../../org/lwjgl/opengles/EGLSyncKHR.html" title="class in org.lwjgl.opengles">EGLSyncKHR</A>&nbsp;sync,
int&nbsp;mode)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Signals or unsignals the sync object by changing its status to
the specified mode.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>EGLNVSync.</B><B><A HREF="../../../org/lwjgl/opengles/EGLNVSync.html#eglSignalSyncNV(org.lwjgl.opengles.EGLSyncNV, int)">eglSignalSyncNV</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLSyncNV.html" title="class in org.lwjgl.opengles">EGLSyncNV</A>&nbsp;sync,
int&nbsp;mode)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Signals or unsignals the sync object by changing its status to
the specified mode.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B>EGLConfig.</B><B><A HREF="../../../org/lwjgl/opengles/EGLConfig.html#getAttribute(int)">getAttribute</A></B>(int&nbsp;attribute)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the value of the specified EGL config attribute.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B>EGLSurface.</B><B><A HREF="../../../org/lwjgl/opengles/EGLSurface.html#getAttribute(int)">getAttribute</A></B>(int&nbsp;attribute)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the value of the specified EGL surface attribute.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../org/lwjgl/opengles/EGLConfig.html" title="class in org.lwjgl.opengles">EGLConfig</A></CODE></FONT></TD>
<TD><CODE><B>PixelFormat.</B><B><A HREF="../../../org/lwjgl/opengles/PixelFormat.html#getBestMatch(org.lwjgl.opengles.EGLConfig[])">getBestMatch</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLConfig.html" title="class in org.lwjgl.opengles">EGLConfig</A>[]&nbsp;configs)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the EGL config from the specified array that best matches this PixelFormat.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>GLContext.</B><B><A HREF="../../../org/lwjgl/opengles/GLContext.html#loadOpenGLLibrary()">loadOpenGLLibrary</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If the OpenGL reference count is 0, the library is loaded.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>EGLContext.</B><B><A HREF="../../../org/lwjgl/opengles/EGLContext.html#makeCurrent(org.lwjgl.opengles.EGLSurface)">makeCurrent</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLSurface.html" title="class in org.lwjgl.opengles">EGLSurface</A>&nbsp;surface)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>EGLContext.</B><B><A HREF="../../../org/lwjgl/opengles/EGLContext.html#makeCurrent(org.lwjgl.opengles.EGLSurface, org.lwjgl.opengles.EGLSurface)">makeCurrent</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLSurface.html" title="class in org.lwjgl.opengles">EGLSurface</A>&nbsp;draw,
<A HREF="../../../org/lwjgl/opengles/EGLSurface.html" title="class in org.lwjgl.opengles">EGLSurface</A>&nbsp;read)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>PixelFormat.</B><B><A HREF="../../../org/lwjgl/opengles/PixelFormat.html#setSurfaceAttribs(org.lwjgl.opengles.EGLSurface)">setSurfaceAttribs</A></B>(<A HREF="../../../org/lwjgl/opengles/EGLSurface.html" title="class in org.lwjgl.opengles">EGLSurface</A>&nbsp;surface)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Applies this PixelFormat's surface attributes to the specified EGL surface.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>EGLDisplay.</B><B><A HREF="../../../org/lwjgl/opengles/EGLDisplay.html#setSwapInterval(int)">setSwapInterval</A></B>(int&nbsp;interval)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>EGLSurface.</B><B><A HREF="../../../org/lwjgl/opengles/EGLSurface.html#swapBuffers()">swapBuffers</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>EGLDisplay.</B><B><A HREF="../../../org/lwjgl/opengles/EGLDisplay.html#terminate()">terminate</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Release the resources associated with this EGL display.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>GLContext.</B><B><A HREF="../../../org/lwjgl/opengles/GLContext.html#useContext(java.lang.Object)">useContext</A></B>(java.lang.Object&nbsp;context)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Makes a GL context the current LWJGL context by loading GL function pointers.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="org.lwjgl.util"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A> in <A HREF="../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</A></FONT></TH>
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<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</A> that throw <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</A>[]</CODE></FONT></TD>
<TD><CODE><B>Display.</B><B><A HREF="../../../org/lwjgl/util/Display.html#getAvailableDisplayModes(int, int, int, int, int, int, int, int)">getAvailableDisplayModes</A></B>(int&nbsp;minWidth,
int&nbsp;minHeight,
int&nbsp;maxWidth,
int&nbsp;maxHeight,
int&nbsp;minBPP,
int&nbsp;maxBPP,
int&nbsp;minFreq,
int&nbsp;maxFreq)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Determine the available display modes that match the specified minimum and maximum criteria.</TD>
</TR>
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&nbsp;
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