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ARBSamplerObjects (LWJGL API)
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SUMMARY: NESTED | <A HREF="#field_summary">FIELD</A> | CONSTR | <A HREF="#method_summary">METHOD</A></FONT></TD>
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org.lwjgl.opengl</FONT>
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Class ARBSamplerObjects</H2>
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<PRE>
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java.lang.Object
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<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.opengl.ARBSamplerObjects</B>
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</PRE>
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<HR>
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<DL>
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<DT><PRE>public final class <B>ARBSamplerObjects</B><DT>extends java.lang.Object</DL>
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</PRE>
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<P>
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<P>
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<!-- =========== FIELD SUMMARY =========== -->
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Field Summary</B></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#GL_SAMPLER_BINDING">GL_SAMPLER_BINDING</A></B></CODE>
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<BR>
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Accepted by the <value> parameter of the GetBooleanv, GetIntegerv,
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GetInteger64v, GetFloatv and GetDoublev functions:</TD>
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</TR>
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</TABLE>
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<!-- ========== METHOD SUMMARY =========== -->
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<B>Method Summary</B></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glBindSampler(int, int)">glBindSampler</A></B>(int unit,
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int sampler)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glDeleteSamplers(int)">glDeleteSamplers</A></B>(int sampler)</CODE>
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<BR>
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Overloads glDeleteSamplers.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glDeleteSamplers(java.nio.IntBuffer)">glDeleteSamplers</A></B>(java.nio.IntBuffer samplers)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glGenSamplers()">glGenSamplers</A></B>()</CODE>
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<BR>
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Overloads glGenSamplers.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glGenSamplers(java.nio.IntBuffer)">glGenSamplers</A></B>(java.nio.IntBuffer samplers)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glGetSamplerParameter(int, int, java.nio.FloatBuffer)">glGetSamplerParameter</A></B>(int sampler,
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int pname,
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java.nio.FloatBuffer params)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glGetSamplerParameter(int, int, java.nio.IntBuffer)">glGetSamplerParameter</A></B>(int sampler,
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int pname,
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java.nio.IntBuffer params)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static float</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glGetSamplerParameterf(int, int)">glGetSamplerParameterf</A></B>(int sampler,
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int pname)</CODE>
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<BR>
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Overloads glGetSamplerParameterfv.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glGetSamplerParameteri(int, int)">glGetSamplerParameteri</A></B>(int sampler,
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int pname)</CODE>
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<BR>
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Overloads glGetSamplerParameteriv.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glGetSamplerParameterI(int, int, java.nio.IntBuffer)">glGetSamplerParameterI</A></B>(int sampler,
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int pname,
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java.nio.IntBuffer params)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glGetSamplerParameterIi(int, int)">glGetSamplerParameterIi</A></B>(int sampler,
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int pname)</CODE>
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<BR>
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Overloads glGetSamplerParameterIiv.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glGetSamplerParameterIu(int, int, java.nio.IntBuffer)">glGetSamplerParameterIu</A></B>(int sampler,
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int pname,
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java.nio.IntBuffer params)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glGetSamplerParameterIui(int, int)">glGetSamplerParameterIui</A></B>(int sampler,
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int pname)</CODE>
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<BR>
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Overloads glGetSamplerParameterIuiv.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static boolean</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glIsSampler(int)">glIsSampler</A></B>(int sampler)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glSamplerParameter(int, int, java.nio.FloatBuffer)">glSamplerParameter</A></B>(int sampler,
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int pname,
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java.nio.FloatBuffer params)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glSamplerParameter(int, int, java.nio.IntBuffer)">glSamplerParameter</A></B>(int sampler,
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int pname,
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java.nio.IntBuffer params)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glSamplerParameterf(int, int, float)">glSamplerParameterf</A></B>(int sampler,
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int pname,
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float param)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glSamplerParameteri(int, int, int)">glSamplerParameteri</A></B>(int sampler,
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int pname,
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int param)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glSamplerParameterI(int, int, java.nio.IntBuffer)">glSamplerParameterI</A></B>(int sampler,
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int pname,
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java.nio.IntBuffer params)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBSamplerObjects.html#glSamplerParameterIu(int, int, java.nio.IntBuffer)">glSamplerParameterIu</A></B>(int sampler,
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int pname,
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java.nio.IntBuffer params)</CODE>
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<BR>
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</TD>
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</TR>
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</TABLE>
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<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
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</TR>
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</TABLE>
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<P>
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<!-- ============ FIELD DETAIL =========== -->
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<A NAME="field_detail"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
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<B>Field Detail</B></FONT></TH>
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</TR>
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</TABLE>
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<A NAME="GL_SAMPLER_BINDING"><!-- --></A><H3>
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GL_SAMPLER_BINDING</H3>
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<PRE>
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public static final int <B>GL_SAMPLER_BINDING</B></PRE>
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<DL>
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<DD>Accepted by the <value> parameter of the GetBooleanv, GetIntegerv,
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GetInteger64v, GetFloatv and GetDoublev functions:
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<P>
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<DL>
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<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBSamplerObjects.GL_SAMPLER_BINDING">Constant Field Values</A></DL>
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</DL>
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<!-- ============ METHOD DETAIL ========== -->
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<A NAME="method_detail"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
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<B>Method Detail</B></FONT></TH>
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</TR>
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</TABLE>
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<A NAME="glGenSamplers(java.nio.IntBuffer)"><!-- --></A><H3>
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glGenSamplers</H3>
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<PRE>
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public static void <B>glGenSamplers</B>(java.nio.IntBuffer samplers)</PRE>
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<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glGenSamplers()"><!-- --></A><H3>
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glGenSamplers</H3>
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<PRE>
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public static int <B>glGenSamplers</B>()</PRE>
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<DL>
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<DD>Overloads glGenSamplers.
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<P>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glDeleteSamplers(java.nio.IntBuffer)"><!-- --></A><H3>
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glDeleteSamplers</H3>
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<PRE>
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public static void <B>glDeleteSamplers</B>(java.nio.IntBuffer samplers)</PRE>
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<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glDeleteSamplers(int)"><!-- --></A><H3>
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glDeleteSamplers</H3>
|
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<PRE>
|
|
public static void <B>glDeleteSamplers</B>(int sampler)</PRE>
|
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<DL>
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<DD>Overloads glDeleteSamplers.
|
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<P>
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<DD><DL>
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|
</DL>
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</DD>
|
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</DL>
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<HR>
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<A NAME="glIsSampler(int)"><!-- --></A><H3>
|
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glIsSampler</H3>
|
|
<PRE>
|
|
public static boolean <B>glIsSampler</B>(int sampler)</PRE>
|
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<DL>
|
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<DD><DL>
|
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glBindSampler(int, int)"><!-- --></A><H3>
|
|
glBindSampler</H3>
|
|
<PRE>
|
|
public static void <B>glBindSampler</B>(int unit,
|
|
int sampler)</PRE>
|
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<DL>
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<DD><DL>
|
|
</DL>
|
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</DD>
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</DL>
|
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<HR>
|
|
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<A NAME="glSamplerParameteri(int, int, int)"><!-- --></A><H3>
|
|
glSamplerParameteri</H3>
|
|
<PRE>
|
|
public static void <B>glSamplerParameteri</B>(int sampler,
|
|
int pname,
|
|
int param)</PRE>
|
|
<DL>
|
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<DD><DL>
|
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</DL>
|
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</DD>
|
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</DL>
|
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<HR>
|
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<A NAME="glSamplerParameterf(int, int, float)"><!-- --></A><H3>
|
|
glSamplerParameterf</H3>
|
|
<PRE>
|
|
public static void <B>glSamplerParameterf</B>(int sampler,
|
|
int pname,
|
|
float param)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
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<A NAME="glSamplerParameter(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glSamplerParameter</H3>
|
|
<PRE>
|
|
public static void <B>glSamplerParameter</B>(int sampler,
|
|
int pname,
|
|
java.nio.IntBuffer params)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
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<A NAME="glSamplerParameter(int, int, java.nio.FloatBuffer)"><!-- --></A><H3>
|
|
glSamplerParameter</H3>
|
|
<PRE>
|
|
public static void <B>glSamplerParameter</B>(int sampler,
|
|
int pname,
|
|
java.nio.FloatBuffer params)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glSamplerParameterI(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glSamplerParameterI</H3>
|
|
<PRE>
|
|
public static void <B>glSamplerParameterI</B>(int sampler,
|
|
int pname,
|
|
java.nio.IntBuffer params)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glSamplerParameterIu(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glSamplerParameterIu</H3>
|
|
<PRE>
|
|
public static void <B>glSamplerParameterIu</B>(int sampler,
|
|
int pname,
|
|
java.nio.IntBuffer params)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetSamplerParameter(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glGetSamplerParameter</H3>
|
|
<PRE>
|
|
public static void <B>glGetSamplerParameter</B>(int sampler,
|
|
int pname,
|
|
java.nio.IntBuffer params)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetSamplerParameteri(int, int)"><!-- --></A><H3>
|
|
glGetSamplerParameteri</H3>
|
|
<PRE>
|
|
public static int <B>glGetSamplerParameteri</B>(int sampler,
|
|
int pname)</PRE>
|
|
<DL>
|
|
<DD>Overloads glGetSamplerParameteriv.
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetSamplerParameter(int, int, java.nio.FloatBuffer)"><!-- --></A><H3>
|
|
glGetSamplerParameter</H3>
|
|
<PRE>
|
|
public static void <B>glGetSamplerParameter</B>(int sampler,
|
|
int pname,
|
|
java.nio.FloatBuffer params)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetSamplerParameterf(int, int)"><!-- --></A><H3>
|
|
glGetSamplerParameterf</H3>
|
|
<PRE>
|
|
public static float <B>glGetSamplerParameterf</B>(int sampler,
|
|
int pname)</PRE>
|
|
<DL>
|
|
<DD>Overloads glGetSamplerParameterfv.
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetSamplerParameterI(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glGetSamplerParameterI</H3>
|
|
<PRE>
|
|
public static void <B>glGetSamplerParameterI</B>(int sampler,
|
|
int pname,
|
|
java.nio.IntBuffer params)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetSamplerParameterIi(int, int)"><!-- --></A><H3>
|
|
glGetSamplerParameterIi</H3>
|
|
<PRE>
|
|
public static int <B>glGetSamplerParameterIi</B>(int sampler,
|
|
int pname)</PRE>
|
|
<DL>
|
|
<DD>Overloads glGetSamplerParameterIiv.
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetSamplerParameterIu(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glGetSamplerParameterIu</H3>
|
|
<PRE>
|
|
public static void <B>glGetSamplerParameterIu</B>(int sampler,
|
|
int pname,
|
|
java.nio.IntBuffer params)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetSamplerParameterIui(int, int)"><!-- --></A><H3>
|
|
glGetSamplerParameterIui</H3>
|
|
<PRE>
|
|
public static int <B>glGetSamplerParameterIui</B>(int sampler,
|
|
int pname)</PRE>
|
|
<DL>
|
|
<DD>Overloads glGetSamplerParameterIuiv.
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
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