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ARBWindowPos (LWJGL API)
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Class ARBWindowPos</H2>
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<PRE>
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java.lang.Object
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<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.opengl.ARBWindowPos</B>
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<DT><PRE>public final class <B>ARBWindowPos</B><DT>extends java.lang.Object</DL>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBWindowPos.html#glWindowPos2dARB(double, double)">glWindowPos2dARB</A></B>(double x,
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double y)</CODE>
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBWindowPos.html#glWindowPos2fARB(float, float)">glWindowPos2fARB</A></B>(float x,
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float y)</CODE>
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBWindowPos.html#glWindowPos2iARB(int, int)">glWindowPos2iARB</A></B>(int x,
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int y)</CODE>
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBWindowPos.html#glWindowPos2sARB(short, short)">glWindowPos2sARB</A></B>(short x,
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short y)</CODE>
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<BR>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBWindowPos.html#glWindowPos3dARB(double, double, double)">glWindowPos3dARB</A></B>(double x,
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double y,
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double z)</CODE>
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<BR>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBWindowPos.html#glWindowPos3fARB(float, float, float)">glWindowPos3fARB</A></B>(float x,
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float y,
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float z)</CODE>
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBWindowPos.html#glWindowPos3iARB(int, int, int)">glWindowPos3iARB</A></B>(int x,
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int y,
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int z)</CODE>
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBWindowPos.html#glWindowPos3sARB(short, short, short)">glWindowPos3sARB</A></B>(short x,
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short y,
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short z)</CODE>
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<A NAME="glWindowPos2fARB(float, float)"><!-- --></A><H3>
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glWindowPos2fARB</H3>
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<PRE>
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public static void <B>glWindowPos2fARB</B>(float x,
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float y)</PRE>
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<DL>
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glWindowPos2dARB</H3>
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<PRE>
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public static void <B>glWindowPos2dARB</B>(double x,
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double y)</PRE>
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<DL>
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glWindowPos2iARB</H3>
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<PRE>
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public static void <B>glWindowPos2iARB</B>(int x,
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int y)</PRE>
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glWindowPos2sARB</H3>
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<PRE>
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public static void <B>glWindowPos2sARB</B>(short x,
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short y)</PRE>
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glWindowPos3fARB</H3>
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<PRE>
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public static void <B>glWindowPos3fARB</B>(float x,
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float y,
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float z)</PRE>
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<DL>
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glWindowPos3dARB</H3>
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<PRE>
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public static void <B>glWindowPos3dARB</B>(double x,
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double y,
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double z)</PRE>
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glWindowPos3iARB</H3>
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<PRE>
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public static void <B>glWindowPos3iARB</B>(int x,
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int y,
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int z)</PRE>
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glWindowPos3sARB</H3>
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<PRE>
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public static void <B>glWindowPos3sARB</B>(short x,
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short y,
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short z)</PRE>
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