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EXTGpuShader4 (LWJGL API)
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<A HREF="../../../org/lwjgl/opengl/EXTGpuProgramParameters.html" title="class in org.lwjgl.opengl"><B>PREV CLASS</B></A>
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<A HREF="../../../org/lwjgl/opengl/EXTMultiDrawArrays.html" title="class in org.lwjgl.opengl"><B>NEXT CLASS</B></A></FONT></TD>
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SUMMARY: NESTED | <A HREF="#field_summary">FIELD</A> | CONSTR | <A HREF="#method_summary">METHOD</A></FONT></TD>
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DETAIL: <A HREF="#field_detail">FIELD</A> | CONSTR | <A HREF="#method_detail">METHOD</A></FONT></TD>
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<H2>
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org.lwjgl.opengl</FONT>
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<BR>
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Class EXTGpuShader4</H2>
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<PRE>
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java.lang.Object
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<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.opengl.EXTGpuShader4</B>
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</PRE>
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<HR>
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<DL>
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<DT><PRE>public final class <B>EXTGpuShader4</B><DT>extends java.lang.Object</DL>
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</PRE>
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<P>
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<HR>
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<P>
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<!-- =========== FIELD SUMMARY =========== -->
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<A NAME="field_summary"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Field Summary</B></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_1D_ARRAY_EXT">GL_INT_SAMPLER_1D_ARRAY_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_1D_EXT">GL_INT_SAMPLER_1D_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_2D_ARRAY_EXT">GL_INT_SAMPLER_2D_ARRAY_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_2D_EXT">GL_INT_SAMPLER_2D_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_2D_RECT_EXT">GL_INT_SAMPLER_2D_RECT_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_3D_EXT">GL_INT_SAMPLER_3D_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_BUFFER_EXT">GL_INT_SAMPLER_BUFFER_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_CUBE_EXT">GL_INT_SAMPLER_CUBE_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_MAX_PROGRAM_TEXEL_OFFSET_EXT">GL_MAX_PROGRAM_TEXEL_OFFSET_EXT</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
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and GetDoublev:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_MIN_PROGRAM_TEXEL_OFFSET_EXT">GL_MIN_PROGRAM_TEXEL_OFFSET_EXT</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
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and GetDoublev:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_SAMPLER_1D_ARRAY_EXT">GL_SAMPLER_1D_ARRAY_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_SAMPLER_1D_ARRAY_SHADOW_EXT">GL_SAMPLER_1D_ARRAY_SHADOW_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_SAMPLER_2D_ARRAY_EXT">GL_SAMPLER_2D_ARRAY_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_SAMPLER_2D_ARRAY_SHADOW_EXT">GL_SAMPLER_2D_ARRAY_SHADOW_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_SAMPLER_BUFFER_EXT">GL_SAMPLER_BUFFER_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_SAMPLER_CUBE_SHADOW_EXT">GL_SAMPLER_CUBE_SHADOW_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT">GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_1D_EXT">GL_UNSIGNED_INT_SAMPLER_1D_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT">GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_2D_EXT">GL_UNSIGNED_INT_SAMPLER_2D_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT">GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_3D_EXT">GL_UNSIGNED_INT_SAMPLER_3D_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT">GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_CUBE_EXT">GL_UNSIGNED_INT_SAMPLER_CUBE_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
|
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_VEC2_EXT">GL_UNSIGNED_INT_VEC2_EXT</A></B></CODE>
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|
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
|
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_VEC3_EXT">GL_UNSIGNED_INT_VEC3_EXT</A></B></CODE>
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|
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
|
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</TR>
|
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_VEC4_EXT">GL_UNSIGNED_INT_VEC4_EXT</A></B></CODE>
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<BR>
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Returned by the <type> parameter of GetActiveUniform:</TD>
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</TR>
|
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT">GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT</A></B></CODE>
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|
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<BR>
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|
Accepted by the <pname> parameters of GetVertexAttribdv,
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|
GetVertexAttribfv, GetVertexAttribiv, GetVertexAttribIivEXT, and
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|
GetVertexAttribIuivEXT:</TD>
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</TR>
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|
</TABLE>
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|
|
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<!-- ========== METHOD SUMMARY =========== -->
|
|
|
|
<A NAME="method_summary"><!-- --></A>
|
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Method Summary</B></FONT></TH>
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</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glBindFragDataLocationEXT(int, int, java.nio.ByteBuffer)">glBindFragDataLocationEXT</A></B>(int program,
|
|
int colorNumber,
|
|
java.nio.ByteBuffer name)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glBindFragDataLocationEXT(int, int, java.lang.CharSequence)">glBindFragDataLocationEXT</A></B>(int program,
|
|
int colorNumber,
|
|
java.lang.CharSequence name)</CODE>
|
|
|
|
<BR>
|
|
Overloads glBindFragDataLocationEXT.</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glGetFragDataLocationEXT(int, java.nio.ByteBuffer)">glGetFragDataLocationEXT</A></B>(int program,
|
|
java.nio.ByteBuffer name)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glGetFragDataLocationEXT(int, java.lang.CharSequence)">glGetFragDataLocationEXT</A></B>(int program,
|
|
java.lang.CharSequence name)</CODE>
|
|
|
|
<BR>
|
|
Overloads glGetFragDataLocationEXT.</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glGetUniformuEXT(int, int, java.nio.IntBuffer)">glGetUniformuEXT</A></B>(int program,
|
|
int location,
|
|
java.nio.IntBuffer params)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glGetVertexAttribIEXT(int, int, java.nio.IntBuffer)">glGetVertexAttribIEXT</A></B>(int index,
|
|
int pname,
|
|
java.nio.IntBuffer params)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glGetVertexAttribIuEXT(int, int, java.nio.IntBuffer)">glGetVertexAttribIuEXT</A></B>(int index,
|
|
int pname,
|
|
java.nio.IntBuffer params)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glUniform1uEXT(int, java.nio.IntBuffer)">glUniform1uEXT</A></B>(int location,
|
|
java.nio.IntBuffer value)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glUniform1uiEXT(int, int)">glUniform1uiEXT</A></B>(int location,
|
|
int v0)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glUniform2uEXT(int, java.nio.IntBuffer)">glUniform2uEXT</A></B>(int location,
|
|
java.nio.IntBuffer value)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glUniform2uiEXT(int, int, int)">glUniform2uiEXT</A></B>(int location,
|
|
int v0,
|
|
int v1)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glUniform3uEXT(int, java.nio.IntBuffer)">glUniform3uEXT</A></B>(int location,
|
|
java.nio.IntBuffer value)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glUniform3uiEXT(int, int, int, int)">glUniform3uiEXT</A></B>(int location,
|
|
int v0,
|
|
int v1,
|
|
int v2)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glUniform4uEXT(int, java.nio.IntBuffer)">glUniform4uEXT</A></B>(int location,
|
|
java.nio.IntBuffer value)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glUniform4uiEXT(int, int, int, int, int)">glUniform4uiEXT</A></B>(int location,
|
|
int v0,
|
|
int v1,
|
|
int v2,
|
|
int v3)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI1EXT(int, java.nio.IntBuffer)">glVertexAttribI1EXT</A></B>(int index,
|
|
java.nio.IntBuffer v)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI1iEXT(int, int)">glVertexAttribI1iEXT</A></B>(int index,
|
|
int x)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI1uEXT(int, java.nio.IntBuffer)">glVertexAttribI1uEXT</A></B>(int index,
|
|
java.nio.IntBuffer v)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI1uiEXT(int, int)">glVertexAttribI1uiEXT</A></B>(int index,
|
|
int x)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI2EXT(int, java.nio.IntBuffer)">glVertexAttribI2EXT</A></B>(int index,
|
|
java.nio.IntBuffer v)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI2iEXT(int, int, int)">glVertexAttribI2iEXT</A></B>(int index,
|
|
int x,
|
|
int y)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI2uEXT(int, java.nio.IntBuffer)">glVertexAttribI2uEXT</A></B>(int index,
|
|
java.nio.IntBuffer v)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI2uiEXT(int, int, int)">glVertexAttribI2uiEXT</A></B>(int index,
|
|
int x,
|
|
int y)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI3EXT(int, java.nio.IntBuffer)">glVertexAttribI3EXT</A></B>(int index,
|
|
java.nio.IntBuffer v)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI3iEXT(int, int, int, int)">glVertexAttribI3iEXT</A></B>(int index,
|
|
int x,
|
|
int y,
|
|
int z)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI3uEXT(int, java.nio.IntBuffer)">glVertexAttribI3uEXT</A></B>(int index,
|
|
java.nio.IntBuffer v)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI3uiEXT(int, int, int, int)">glVertexAttribI3uiEXT</A></B>(int index,
|
|
int x,
|
|
int y,
|
|
int z)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI4EXT(int, java.nio.ByteBuffer)">glVertexAttribI4EXT</A></B>(int index,
|
|
java.nio.ByteBuffer v)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI4EXT(int, java.nio.IntBuffer)">glVertexAttribI4EXT</A></B>(int index,
|
|
java.nio.IntBuffer v)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI4EXT(int, java.nio.ShortBuffer)">glVertexAttribI4EXT</A></B>(int index,
|
|
java.nio.ShortBuffer v)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI4iEXT(int, int, int, int, int)">glVertexAttribI4iEXT</A></B>(int index,
|
|
int x,
|
|
int y,
|
|
int z,
|
|
int w)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI4uEXT(int, java.nio.ByteBuffer)">glVertexAttribI4uEXT</A></B>(int index,
|
|
java.nio.ByteBuffer v)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI4uEXT(int, java.nio.IntBuffer)">glVertexAttribI4uEXT</A></B>(int index,
|
|
java.nio.IntBuffer v)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI4uEXT(int, java.nio.ShortBuffer)">glVertexAttribI4uEXT</A></B>(int index,
|
|
java.nio.ShortBuffer v)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI4uiEXT(int, int, int, int, int)">glVertexAttribI4uiEXT</A></B>(int index,
|
|
int x,
|
|
int y,
|
|
int z,
|
|
int w)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribIPointerEXT(int, int, int, int, java.nio.ByteBuffer)">glVertexAttribIPointerEXT</A></B>(int index,
|
|
int size,
|
|
int type,
|
|
int stride,
|
|
java.nio.ByteBuffer buffer)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribIPointerEXT(int, int, int, int, java.nio.IntBuffer)">glVertexAttribIPointerEXT</A></B>(int index,
|
|
int size,
|
|
int type,
|
|
int stride,
|
|
java.nio.IntBuffer buffer)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribIPointerEXT(int, int, int, int, long)">glVertexAttribIPointerEXT</A></B>(int index,
|
|
int size,
|
|
int type,
|
|
int stride,
|
|
long buffer_buffer_offset)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribIPointerEXT(int, int, int, int, java.nio.ShortBuffer)">glVertexAttribIPointerEXT</A></B>(int index,
|
|
int size,
|
|
int type,
|
|
int stride,
|
|
java.nio.ShortBuffer buffer)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
</TABLE>
|
|
<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
|
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
|
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
|
|
</TR>
|
|
</TABLE>
|
|
|
|
<P>
|
|
|
|
<!-- ============ FIELD DETAIL =========== -->
|
|
|
|
<A NAME="field_detail"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
|
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
|
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
|
|
<B>Field Detail</B></FONT></TH>
|
|
</TR>
|
|
</TABLE>
|
|
|
|
<A NAME="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"><!-- --></A><H3>
|
|
GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameters of GetVertexAttribdv,
|
|
GetVertexAttribfv, GetVertexAttribiv, GetVertexAttribIivEXT, and
|
|
GetVertexAttribIuivEXT:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_SAMPLER_1D_ARRAY_EXT"><!-- --></A><H3>
|
|
GL_SAMPLER_1D_ARRAY_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_SAMPLER_1D_ARRAY_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_SAMPLER_1D_ARRAY_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_SAMPLER_2D_ARRAY_EXT"><!-- --></A><H3>
|
|
GL_SAMPLER_2D_ARRAY_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_SAMPLER_2D_ARRAY_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_SAMPLER_2D_ARRAY_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_SAMPLER_BUFFER_EXT"><!-- --></A><H3>
|
|
GL_SAMPLER_BUFFER_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_SAMPLER_BUFFER_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_SAMPLER_BUFFER_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_SAMPLER_1D_ARRAY_SHADOW_EXT"><!-- --></A><H3>
|
|
GL_SAMPLER_1D_ARRAY_SHADOW_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_SAMPLER_1D_ARRAY_SHADOW_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_SAMPLER_1D_ARRAY_SHADOW_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_SAMPLER_2D_ARRAY_SHADOW_EXT"><!-- --></A><H3>
|
|
GL_SAMPLER_2D_ARRAY_SHADOW_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_SAMPLER_2D_ARRAY_SHADOW_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_SAMPLER_2D_ARRAY_SHADOW_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_SAMPLER_CUBE_SHADOW_EXT"><!-- --></A><H3>
|
|
GL_SAMPLER_CUBE_SHADOW_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_SAMPLER_CUBE_SHADOW_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_SAMPLER_CUBE_SHADOW_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNSIGNED_INT_VEC2_EXT"><!-- --></A><H3>
|
|
GL_UNSIGNED_INT_VEC2_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNSIGNED_INT_VEC2_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_VEC2_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNSIGNED_INT_VEC3_EXT"><!-- --></A><H3>
|
|
GL_UNSIGNED_INT_VEC3_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNSIGNED_INT_VEC3_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_VEC3_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNSIGNED_INT_VEC4_EXT"><!-- --></A><H3>
|
|
GL_UNSIGNED_INT_VEC4_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNSIGNED_INT_VEC4_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_VEC4_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_INT_SAMPLER_1D_EXT"><!-- --></A><H3>
|
|
GL_INT_SAMPLER_1D_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_INT_SAMPLER_1D_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_1D_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_INT_SAMPLER_2D_EXT"><!-- --></A><H3>
|
|
GL_INT_SAMPLER_2D_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_INT_SAMPLER_2D_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_2D_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_INT_SAMPLER_3D_EXT"><!-- --></A><H3>
|
|
GL_INT_SAMPLER_3D_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_INT_SAMPLER_3D_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_3D_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_INT_SAMPLER_CUBE_EXT"><!-- --></A><H3>
|
|
GL_INT_SAMPLER_CUBE_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_INT_SAMPLER_CUBE_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_CUBE_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_INT_SAMPLER_2D_RECT_EXT"><!-- --></A><H3>
|
|
GL_INT_SAMPLER_2D_RECT_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_INT_SAMPLER_2D_RECT_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_2D_RECT_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_INT_SAMPLER_1D_ARRAY_EXT"><!-- --></A><H3>
|
|
GL_INT_SAMPLER_1D_ARRAY_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_INT_SAMPLER_1D_ARRAY_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_1D_ARRAY_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_INT_SAMPLER_2D_ARRAY_EXT"><!-- --></A><H3>
|
|
GL_INT_SAMPLER_2D_ARRAY_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_INT_SAMPLER_2D_ARRAY_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_2D_ARRAY_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_INT_SAMPLER_BUFFER_EXT"><!-- --></A><H3>
|
|
GL_INT_SAMPLER_BUFFER_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_INT_SAMPLER_BUFFER_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_BUFFER_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNSIGNED_INT_SAMPLER_1D_EXT"><!-- --></A><H3>
|
|
GL_UNSIGNED_INT_SAMPLER_1D_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNSIGNED_INT_SAMPLER_1D_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_1D_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNSIGNED_INT_SAMPLER_2D_EXT"><!-- --></A><H3>
|
|
GL_UNSIGNED_INT_SAMPLER_2D_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNSIGNED_INT_SAMPLER_2D_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_2D_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNSIGNED_INT_SAMPLER_3D_EXT"><!-- --></A><H3>
|
|
GL_UNSIGNED_INT_SAMPLER_3D_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNSIGNED_INT_SAMPLER_3D_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_3D_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNSIGNED_INT_SAMPLER_CUBE_EXT"><!-- --></A><H3>
|
|
GL_UNSIGNED_INT_SAMPLER_CUBE_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNSIGNED_INT_SAMPLER_CUBE_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_CUBE_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT"><!-- --></A><H3>
|
|
GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT"><!-- --></A><H3>
|
|
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"><!-- --></A><H3>
|
|
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"><!-- --></A><H3>
|
|
GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by the <type> parameter of GetActiveUniform:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_MIN_PROGRAM_TEXEL_OFFSET_EXT"><!-- --></A><H3>
|
|
GL_MIN_PROGRAM_TEXEL_OFFSET_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_MIN_PROGRAM_TEXEL_OFFSET_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
|
|
and GetDoublev:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_MIN_PROGRAM_TEXEL_OFFSET_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_MAX_PROGRAM_TEXEL_OFFSET_EXT"><!-- --></A><H3>
|
|
GL_MAX_PROGRAM_TEXEL_OFFSET_EXT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_MAX_PROGRAM_TEXEL_OFFSET_EXT</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
|
|
and GetDoublev:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_MAX_PROGRAM_TEXEL_OFFSET_EXT">Constant Field Values</A></DL>
|
|
</DL>
|
|
|
|
<!-- ============ METHOD DETAIL ========== -->
|
|
|
|
<A NAME="method_detail"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
|
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
|
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
|
|
<B>Method Detail</B></FONT></TH>
|
|
</TR>
|
|
</TABLE>
|
|
|
|
<A NAME="glVertexAttribI1iEXT(int, int)"><!-- --></A><H3>
|
|
glVertexAttribI1iEXT</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribI1iEXT</B>(int index,
|
|
int x)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glVertexAttribI2iEXT(int, int, int)"><!-- --></A><H3>
|
|
glVertexAttribI2iEXT</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribI2iEXT</B>(int index,
|
|
int x,
|
|
int y)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
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<HR>
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<A NAME="glVertexAttribI3iEXT(int, int, int, int)"><!-- --></A><H3>
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glVertexAttribI3iEXT</H3>
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<PRE>
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public static void <B>glVertexAttribI3iEXT</B>(int index,
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int x,
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int y,
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int z)</PRE>
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<DL>
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<A NAME="glVertexAttribI4iEXT(int, int, int, int, int)"><!-- --></A><H3>
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glVertexAttribI4iEXT</H3>
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<PRE>
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public static void <B>glVertexAttribI4iEXT</B>(int index,
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int x,
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int y,
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int z,
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int w)</PRE>
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<HR>
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<A NAME="glVertexAttribI1uiEXT(int, int)"><!-- --></A><H3>
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glVertexAttribI1uiEXT</H3>
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<PRE>
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public static void <B>glVertexAttribI1uiEXT</B>(int index,
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int x)</PRE>
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<DL>
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<DD><DL>
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</DL>
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<HR>
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<A NAME="glVertexAttribI2uiEXT(int, int, int)"><!-- --></A><H3>
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glVertexAttribI2uiEXT</H3>
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<PRE>
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public static void <B>glVertexAttribI2uiEXT</B>(int index,
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int x,
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int y)</PRE>
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<DL>
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<DD><DL>
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<HR>
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<A NAME="glVertexAttribI3uiEXT(int, int, int, int)"><!-- --></A><H3>
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glVertexAttribI3uiEXT</H3>
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<PRE>
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public static void <B>glVertexAttribI3uiEXT</B>(int index,
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int x,
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int y,
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int z)</PRE>
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<DL>
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<DD><DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glVertexAttribI4uiEXT(int, int, int, int, int)"><!-- --></A><H3>
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glVertexAttribI4uiEXT</H3>
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<PRE>
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public static void <B>glVertexAttribI4uiEXT</B>(int index,
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int x,
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int y,
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int z,
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int w)</PRE>
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<DL>
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<DD><DL>
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<A NAME="glVertexAttribI1EXT(int, java.nio.IntBuffer)"><!-- --></A><H3>
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glVertexAttribI1EXT</H3>
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<PRE>
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public static void <B>glVertexAttribI1EXT</B>(int index,
|
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java.nio.IntBuffer v)</PRE>
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<DL>
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<DD><DL>
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</DD>
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<HR>
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<A NAME="glVertexAttribI2EXT(int, java.nio.IntBuffer)"><!-- --></A><H3>
|
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glVertexAttribI2EXT</H3>
|
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<PRE>
|
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public static void <B>glVertexAttribI2EXT</B>(int index,
|
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java.nio.IntBuffer v)</PRE>
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<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glVertexAttribI3EXT(int, java.nio.IntBuffer)"><!-- --></A><H3>
|
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glVertexAttribI3EXT</H3>
|
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<PRE>
|
|
public static void <B>glVertexAttribI3EXT</B>(int index,
|
|
java.nio.IntBuffer v)</PRE>
|
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<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glVertexAttribI4EXT(int, java.nio.IntBuffer)"><!-- --></A><H3>
|
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glVertexAttribI4EXT</H3>
|
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<PRE>
|
|
public static void <B>glVertexAttribI4EXT</B>(int index,
|
|
java.nio.IntBuffer v)</PRE>
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<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glVertexAttribI1uEXT(int, java.nio.IntBuffer)"><!-- --></A><H3>
|
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glVertexAttribI1uEXT</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribI1uEXT</B>(int index,
|
|
java.nio.IntBuffer v)</PRE>
|
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<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glVertexAttribI2uEXT(int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glVertexAttribI2uEXT</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribI2uEXT</B>(int index,
|
|
java.nio.IntBuffer v)</PRE>
|
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<DL>
|
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<DD><DL>
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</DL>
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</DD>
|
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</DL>
|
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<HR>
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<A NAME="glVertexAttribI3uEXT(int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glVertexAttribI3uEXT</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribI3uEXT</B>(int index,
|
|
java.nio.IntBuffer v)</PRE>
|
|
<DL>
|
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<DD><DL>
|
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</DL>
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</DD>
|
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</DL>
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<HR>
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<A NAME="glVertexAttribI4uEXT(int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glVertexAttribI4uEXT</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribI4uEXT</B>(int index,
|
|
java.nio.IntBuffer v)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
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</DD>
|
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</DL>
|
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<HR>
|
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<A NAME="glVertexAttribI4EXT(int, java.nio.ByteBuffer)"><!-- --></A><H3>
|
|
glVertexAttribI4EXT</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribI4EXT</B>(int index,
|
|
java.nio.ByteBuffer v)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
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</DD>
|
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</DL>
|
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<HR>
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<A NAME="glVertexAttribI4EXT(int, java.nio.ShortBuffer)"><!-- --></A><H3>
|
|
glVertexAttribI4EXT</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribI4EXT</B>(int index,
|
|
java.nio.ShortBuffer v)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glVertexAttribI4uEXT(int, java.nio.ByteBuffer)"><!-- --></A><H3>
|
|
glVertexAttribI4uEXT</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribI4uEXT</B>(int index,
|
|
java.nio.ByteBuffer v)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glVertexAttribI4uEXT(int, java.nio.ShortBuffer)"><!-- --></A><H3>
|
|
glVertexAttribI4uEXT</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribI4uEXT</B>(int index,
|
|
java.nio.ShortBuffer v)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glVertexAttribIPointerEXT(int, int, int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
|
|
glVertexAttribIPointerEXT</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribIPointerEXT</B>(int index,
|
|
int size,
|
|
int type,
|
|
int stride,
|
|
java.nio.ByteBuffer buffer)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glVertexAttribIPointerEXT(int, int, int, int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glVertexAttribIPointerEXT</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribIPointerEXT</B>(int index,
|
|
int size,
|
|
int type,
|
|
int stride,
|
|
java.nio.IntBuffer buffer)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glVertexAttribIPointerEXT(int, int, int, int, java.nio.ShortBuffer)"><!-- --></A><H3>
|
|
glVertexAttribIPointerEXT</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribIPointerEXT</B>(int index,
|
|
int size,
|
|
int type,
|
|
int stride,
|
|
java.nio.ShortBuffer buffer)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glVertexAttribIPointerEXT(int, int, int, int, long)"><!-- --></A><H3>
|
|
glVertexAttribIPointerEXT</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribIPointerEXT</B>(int index,
|
|
int size,
|
|
int type,
|
|
int stride,
|
|
long buffer_buffer_offset)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetVertexAttribIEXT(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glGetVertexAttribIEXT</H3>
|
|
<PRE>
|
|
public static void <B>glGetVertexAttribIEXT</B>(int index,
|
|
int pname,
|
|
java.nio.IntBuffer params)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetVertexAttribIuEXT(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glGetVertexAttribIuEXT</H3>
|
|
<PRE>
|
|
public static void <B>glGetVertexAttribIuEXT</B>(int index,
|
|
int pname,
|
|
java.nio.IntBuffer params)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glUniform1uiEXT(int, int)"><!-- --></A><H3>
|
|
glUniform1uiEXT</H3>
|
|
<PRE>
|
|
public static void <B>glUniform1uiEXT</B>(int location,
|
|
int v0)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glUniform2uiEXT(int, int, int)"><!-- --></A><H3>
|
|
glUniform2uiEXT</H3>
|
|
<PRE>
|
|
public static void <B>glUniform2uiEXT</B>(int location,
|
|
int v0,
|
|
int v1)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glUniform3uiEXT(int, int, int, int)"><!-- --></A><H3>
|
|
glUniform3uiEXT</H3>
|
|
<PRE>
|
|
public static void <B>glUniform3uiEXT</B>(int location,
|
|
int v0,
|
|
int v1,
|
|
int v2)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glUniform4uiEXT(int, int, int, int, int)"><!-- --></A><H3>
|
|
glUniform4uiEXT</H3>
|
|
<PRE>
|
|
public static void <B>glUniform4uiEXT</B>(int location,
|
|
int v0,
|
|
int v1,
|
|
int v2,
|
|
int v3)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glUniform1uEXT(int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glUniform1uEXT</H3>
|
|
<PRE>
|
|
public static void <B>glUniform1uEXT</B>(int location,
|
|
java.nio.IntBuffer value)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glUniform2uEXT(int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glUniform2uEXT</H3>
|
|
<PRE>
|
|
public static void <B>glUniform2uEXT</B>(int location,
|
|
java.nio.IntBuffer value)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glUniform3uEXT(int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glUniform3uEXT</H3>
|
|
<PRE>
|
|
public static void <B>glUniform3uEXT</B>(int location,
|
|
java.nio.IntBuffer value)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glUniform4uEXT(int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glUniform4uEXT</H3>
|
|
<PRE>
|
|
public static void <B>glUniform4uEXT</B>(int location,
|
|
java.nio.IntBuffer value)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetUniformuEXT(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glGetUniformuEXT</H3>
|
|
<PRE>
|
|
public static void <B>glGetUniformuEXT</B>(int program,
|
|
int location,
|
|
java.nio.IntBuffer params)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glBindFragDataLocationEXT(int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
|
|
glBindFragDataLocationEXT</H3>
|
|
<PRE>
|
|
public static void <B>glBindFragDataLocationEXT</B>(int program,
|
|
int colorNumber,
|
|
java.nio.ByteBuffer name)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glBindFragDataLocationEXT(int, int, java.lang.CharSequence)"><!-- --></A><H3>
|
|
glBindFragDataLocationEXT</H3>
|
|
<PRE>
|
|
public static void <B>glBindFragDataLocationEXT</B>(int program,
|
|
int colorNumber,
|
|
java.lang.CharSequence name)</PRE>
|
|
<DL>
|
|
<DD>Overloads glBindFragDataLocationEXT.
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetFragDataLocationEXT(int, java.nio.ByteBuffer)"><!-- --></A><H3>
|
|
glGetFragDataLocationEXT</H3>
|
|
<PRE>
|
|
public static int <B>glGetFragDataLocationEXT</B>(int program,
|
|
java.nio.ByteBuffer name)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetFragDataLocationEXT(int, java.lang.CharSequence)"><!-- --></A><H3>
|
|
glGetFragDataLocationEXT</H3>
|
|
<PRE>
|
|
public static int <B>glGetFragDataLocationEXT</B>(int program,
|
|
java.lang.CharSequence name)</PRE>
|
|
<DL>
|
|
<DD>Overloads glGetFragDataLocationEXT.
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<!-- ========= END OF CLASS DATA ========= -->
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