Files
Terrarum/lib/javadoc/lwjgl-javadoc/org/lwjgl/opengl/GL42.html
Song Minjae 6b83e25c0b javadoc for LWJGL
Former-commit-id: c9c053368cf5b7bbaf7aa2aa1a986611c3dad698
Former-commit-id: a9835ae3c2b484bcb5b1ee6fa57504c406c61490
2016-12-26 12:00:28 +09:00

3003 lines
123 KiB
HTML

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<!--NewPage-->
<HTML>
<HEAD>
<!-- Generated by javadoc (build 1.6.0_26) on Tue Jul 28 10:49:59 BST 2015 -->
<TITLE>
GL42 (LWJGL API)
</TITLE>
<META NAME="date" CONTENT="2015-07-28">
<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style">
<SCRIPT type="text/javascript">
function windowTitle()
{
if (location.href.indexOf('is-external=true') == -1) {
parent.document.title="GL42 (LWJGL API)";
}
}
</SCRIPT>
<NOSCRIPT>
</NOSCRIPT>
</HEAD>
<BODY BGCOLOR="white" onload="windowTitle();">
<HR>
<!-- ========= START OF TOP NAVBAR ======= -->
<A NAME="navbar_top"><!-- --></A>
<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
<TR>
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
<A NAME="navbar_top_firstrow"><!-- --></A>
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
<TR ALIGN="center" VALIGN="top">
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
<TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/GL42.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
</TR>
</TABLE>
</TD>
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
</EM>
</TD>
</TR>
<TR>
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
&nbsp;<A HREF="../../../org/lwjgl/opengl/GL41.html" title="class in org.lwjgl.opengl"><B>PREV CLASS</B></A>&nbsp;
&nbsp;<A HREF="../../../org/lwjgl/opengl/GL43.html" title="class in org.lwjgl.opengl"><B>NEXT CLASS</B></A></FONT></TD>
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
<A HREF="../../../index.html?org/lwjgl/opengl/GL42.html" target="_top"><B>FRAMES</B></A> &nbsp;
&nbsp;<A HREF="GL42.html" target="_top"><B>NO FRAMES</B></A> &nbsp;
&nbsp;<SCRIPT type="text/javascript">
<!--
if(window==top) {
document.writeln('<A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>');
}
//-->
</SCRIPT>
<NOSCRIPT>
<A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>
</NOSCRIPT>
</FONT></TD>
</TR>
<TR>
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
</TR>
</TABLE>
<A NAME="skip-navbar_top"></A>
<!-- ========= END OF TOP NAVBAR ========= -->
<HR>
<!-- ======== START OF CLASS DATA ======== -->
<H2>
<FONT SIZE="-1">
org.lwjgl.opengl</FONT>
<BR>
Class GL42</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.opengl.GL42</B>
</PRE>
<HR>
<DL>
<DT><PRE>public final class <B>GL42</B><DT>extends java.lang.Object</DL>
</PRE>
<P>
<HR>
<P>
<!-- =========== FIELD SUMMARY =========== -->
<A NAME="field_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Field Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_ACTIVE_ATOMIC_COUNTER_BUFFERS">GL_ACTIVE_ATOMIC_COUNTER_BUFFERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetProgramiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_ALL_BARRIER_BITS">GL_ALL_BARRIER_BITS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BARRIER_BIT">GL_ATOMIC_COUNTER_BARRIER_BIT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER">GL_ATOMIC_COUNTER_BUFFER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameter of BindBufferBase and BindBufferRange:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES">GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetActiveAtomicCounterBufferiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS">GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetActiveAtomicCounterBufferiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_BINDING">GL_ATOMIC_COUNTER_BUFFER_BINDING</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleani_v, GetIntegeri_v,
GetFloati_v, GetDoublei_v, GetInteger64i_v, GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, GetDoublev, and GetActiveAtomicCounterBufferiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE">GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetActiveAtomicCounterBufferiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER">GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetActiveAtomicCounterBufferiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER">GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetActiveAtomicCounterBufferiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER">GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetActiveAtomicCounterBufferiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER">GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetActiveAtomicCounterBufferiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER">GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetActiveAtomicCounterBufferiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_SIZE">GL_ATOMIC_COUNTER_BUFFER_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegeri_64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_START">GL_ATOMIC_COUNTER_BUFFER_START</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegeri_64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_BUFFER_UPDATE_BARRIER_BIT">GL_BUFFER_UPDATE_BARRIER_BIT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_COMMAND_BARRIER_BIT">GL_COMMAND_BARRIER_BIT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT">GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;internalformat&gt; parameter of TexImage2D, TexImage3D,
CopyTexImage2D, CopyTexImage3D, CompressedTexImage2DARB, and
CompressedTexImage3DARB and the &lt;format&gt; parameter of
CompressedTexSubImage2DARB and CompressedTexSubImage3DARB:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT">GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;internalformat&gt; parameter of TexImage2D, TexImage3D,
CopyTexImage2D, CopyTexImage3D, CompressedTexImage2DARB, and
CompressedTexImage3DARB and the &lt;format&gt; parameter of
CompressedTexSubImage2DARB and CompressedTexSubImage3DARB:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_COMPRESSED_RGBA_BPTC_UNORM">GL_COMPRESSED_RGBA_BPTC_UNORM</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;internalformat&gt; parameter of TexImage2D, TexImage3D,
CopyTexImage2D, CopyTexImage3D, CompressedTexImage2DARB, and
CompressedTexImage3DARB and the &lt;format&gt; parameter of
CompressedTexSubImage2DARB and CompressedTexSubImage3DARB:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM">GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;internalformat&gt; parameter of TexImage2D, TexImage3D,
CopyTexImage2D, CopyTexImage3D, CompressedTexImage2DARB, and
CompressedTexImage3DARB and the &lt;format&gt; parameter of
CompressedTexSubImage2DARB and CompressedTexSubImage3DARB:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_ELEMENT_ARRAY_BARRIER_BIT">GL_ELEMENT_ARRAY_BARRIER_BIT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_FRAMEBUFFER_BARRIER_BIT">GL_FRAMEBUFFER_BARRIER_BIT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_1D">GL_IMAGE_1D</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_1D_ARRAY">GL_IMAGE_1D_ARRAY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_2D">GL_IMAGE_2D</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_2D_ARRAY">GL_IMAGE_2D_ARRAY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_2D_MULTISAMPLE">GL_IMAGE_2D_MULTISAMPLE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_2D_MULTISAMPLE_ARRAY">GL_IMAGE_2D_MULTISAMPLE_ARRAY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_2D_RECT">GL_IMAGE_2D_RECT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_3D">GL_IMAGE_3D</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_BINDING_ACCESS">GL_IMAGE_BINDING_ACCESS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_BINDING_FORMAT">GL_IMAGE_BINDING_FORMAT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_BINDING_LAYER">GL_IMAGE_BINDING_LAYER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_BINDING_LAYERED">GL_IMAGE_BINDING_LAYERED</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_BINDING_LEVEL">GL_IMAGE_BINDING_LEVEL</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_BINDING_NAME">GL_IMAGE_BINDING_NAME</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_BUFFER">GL_IMAGE_BUFFER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_CUBE">GL_IMAGE_CUBE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_CUBE_MAP_ARRAY">GL_IMAGE_CUBE_MAP_ARRAY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE">GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned in the &lt;data&gt; parameter of GetTexParameteriv, GetTexParameterfv,
GetTexParameterIiv, and GetTexParameterIuiv when &lt;value&gt; is
IMAGE_FORMAT_COMPATIBILITY_TYPE:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_IMAGE_FORMAT_COMPATIBILITY_TYPE">GL_IMAGE_FORMAT_COMPATIBILITY_TYPE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;value&gt; parameter of GetTexParameteriv, GetTexParameterfv,
GetTexParameterIiv, and GetTexParameterIuiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_1D">GL_INT_IMAGE_1D</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_1D_ARRAY">GL_INT_IMAGE_1D_ARRAY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_2D">GL_INT_IMAGE_2D</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_2D_ARRAY">GL_INT_IMAGE_2D_ARRAY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_2D_MULTISAMPLE">GL_INT_IMAGE_2D_MULTISAMPLE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY">GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_2D_RECT">GL_INT_IMAGE_2D_RECT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_3D">GL_INT_IMAGE_3D</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_BUFFER">GL_INT_IMAGE_BUFFER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_CUBE">GL_INT_IMAGE_CUBE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_CUBE_MAP_ARRAY">GL_INT_IMAGE_CUBE_MAP_ARRAY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS">GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE">GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS">GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_COMBINED_ATOMIC_COUNTERS">GL_MAX_COMBINED_ATOMIC_COUNTERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_COMBINED_IMAGE_UNIFORMS">GL_MAX_COMBINED_IMAGE_UNIFORMS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS">GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS">GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_FRAGMENT_ATOMIC_COUNTERS">GL_MAX_FRAGMENT_ATOMIC_COUNTERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_FRAGMENT_IMAGE_UNIFORMS">GL_MAX_FRAGMENT_IMAGE_UNIFORMS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS">GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_GEOMETRY_ATOMIC_COUNTERS">GL_MAX_GEOMETRY_ATOMIC_COUNTERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_GEOMETRY_IMAGE_UNIFORMS">GL_MAX_GEOMETRY_IMAGE_UNIFORMS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_IMAGE_SAMPLES">GL_MAX_IMAGE_SAMPLES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_IMAGE_UNITS">GL_MAX_IMAGE_UNITS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS">GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS">GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS">GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS">GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS">GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS">GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS">GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_VERTEX_ATOMIC_COUNTERS">GL_MAX_VERTEX_ATOMIC_COUNTERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MAX_VERTEX_IMAGE_UNIFORMS">GL_MAX_VERTEX_IMAGE_UNIFORMS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_MIN_MAP_BUFFER_ALIGNMENT">GL_MIN_MAP_BUFFER_ALIGNMENT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_NUM_SAMPLE_COUNTS">GL_NUM_SAMPLE_COUNTS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_PACK_COMPRESSED_BLOCK_DEPTH">GL_PACK_COMPRESSED_BLOCK_DEPTH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of PixelStore[fi], GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_PACK_COMPRESSED_BLOCK_HEIGHT">GL_PACK_COMPRESSED_BLOCK_HEIGHT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of PixelStore[fi], GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_PACK_COMPRESSED_BLOCK_SIZE">GL_PACK_COMPRESSED_BLOCK_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of PixelStore[fi], GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_PACK_COMPRESSED_BLOCK_WIDTH">GL_PACK_COMPRESSED_BLOCK_WIDTH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of PixelStore[fi], GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_PIXEL_BUFFER_BARRIER_BIT">GL_PIXEL_BUFFER_BARRIER_BIT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_SHADER_IMAGE_ACCESS_BARRIER_BIT">GL_SHADER_IMAGE_ACCESS_BARRIER_BIT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_TEXTURE_FETCH_BARRIER_BIT">GL_TEXTURE_FETCH_BARRIER_BIT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_TEXTURE_IMMUTABLE_FORMAT">GL_TEXTURE_IMMUTABLE_FORMAT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;value&gt; parameter of GetTexParameter{if}v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_TEXTURE_UPDATE_BARRIER_BIT">GL_TEXTURE_UPDATE_BARRIER_BIT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_TRANSFORM_FEEDBACK_BARRIER_BIT">GL_TRANSFORM_FEEDBACK_BARRIER_BIT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX">GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetActiveUniformsiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_UNIFORM_BARRIER_BIT">GL_UNIFORM_BARRIER_BIT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_UNPACK_COMPRESSED_BLOCK_DEPTH">GL_UNPACK_COMPRESSED_BLOCK_DEPTH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of PixelStore[fi], GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_UNPACK_COMPRESSED_BLOCK_HEIGHT">GL_UNPACK_COMPRESSED_BLOCK_HEIGHT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of PixelStore[fi], GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_UNPACK_COMPRESSED_BLOCK_SIZE">GL_UNPACK_COMPRESSED_BLOCK_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of PixelStore[fi], GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_UNPACK_COMPRESSED_BLOCK_WIDTH">GL_UNPACK_COMPRESSED_BLOCK_WIDTH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of PixelStore[fi], GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_ATOMIC_COUNTER">GL_UNSIGNED_INT_ATOMIC_COUNTER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned in &lt;params&gt; by GetActiveUniform and GetActiveUniformsiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_1D">GL_UNSIGNED_INT_IMAGE_1D</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_1D_ARRAY">GL_UNSIGNED_INT_IMAGE_1D_ARRAY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_2D">GL_UNSIGNED_INT_IMAGE_2D</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_2D_ARRAY">GL_UNSIGNED_INT_IMAGE_2D_ARRAY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE">GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY">GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_2D_RECT">GL_UNSIGNED_INT_IMAGE_2D_RECT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_3D">GL_UNSIGNED_INT_IMAGE_3D</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_BUFFER">GL_UNSIGNED_INT_IMAGE_BUFFER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_CUBE">GL_UNSIGNED_INT_IMAGE_CUBE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY">GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT">GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#IMAGE_FORMAT_COMPATIBILITY_BY_CLASS">IMAGE_FORMAT_COMPATIBILITY_BY_CLASS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned in the &lt;data&gt; parameter of GetTexParameteriv, GetTexParameterfv,
GetTexParameterIiv, and GetTexParameterIuiv when &lt;value&gt; is
IMAGE_FORMAT_COMPATIBILITY_TYPE:</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->
<A NAME="method_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Method Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glBindImageTexture(int, int, int, boolean, int, int, int)">glBindImageTexture</A></B>(int&nbsp;unit,
int&nbsp;texture,
int&nbsp;level,
boolean&nbsp;layered,
int&nbsp;layer,
int&nbsp;access,
int&nbsp;format)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glDrawArraysInstancedBaseInstance(int, int, int, int, int)">glDrawArraysInstancedBaseInstance</A></B>(int&nbsp;mode,
int&nbsp;first,
int&nbsp;count,
int&nbsp;primcount,
int&nbsp;baseinstance)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glDrawElementsInstancedBaseInstance(int, java.nio.ByteBuffer, int, int)">glDrawElementsInstancedBaseInstance</A></B>(int&nbsp;mode,
java.nio.ByteBuffer&nbsp;indices,
int&nbsp;primcount,
int&nbsp;baseinstance)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glDrawElementsInstancedBaseInstance(int, java.nio.IntBuffer, int, int)">glDrawElementsInstancedBaseInstance</A></B>(int&nbsp;mode,
java.nio.IntBuffer&nbsp;indices,
int&nbsp;primcount,
int&nbsp;baseinstance)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glDrawElementsInstancedBaseInstance(int, int, int, long, int, int)">glDrawElementsInstancedBaseInstance</A></B>(int&nbsp;mode,
int&nbsp;indices_count,
int&nbsp;type,
long&nbsp;indices_buffer_offset,
int&nbsp;primcount,
int&nbsp;baseinstance)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glDrawElementsInstancedBaseInstance(int, java.nio.ShortBuffer, int, int)">glDrawElementsInstancedBaseInstance</A></B>(int&nbsp;mode,
java.nio.ShortBuffer&nbsp;indices,
int&nbsp;primcount,
int&nbsp;baseinstance)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glDrawElementsInstancedBaseVertexBaseInstance(int, java.nio.ByteBuffer, int, int, int)">glDrawElementsInstancedBaseVertexBaseInstance</A></B>(int&nbsp;mode,
java.nio.ByteBuffer&nbsp;indices,
int&nbsp;primcount,
int&nbsp;basevertex,
int&nbsp;baseinstance)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glDrawElementsInstancedBaseVertexBaseInstance(int, java.nio.IntBuffer, int, int, int)">glDrawElementsInstancedBaseVertexBaseInstance</A></B>(int&nbsp;mode,
java.nio.IntBuffer&nbsp;indices,
int&nbsp;primcount,
int&nbsp;basevertex,
int&nbsp;baseinstance)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glDrawElementsInstancedBaseVertexBaseInstance(int, int, int, long, int, int, int)">glDrawElementsInstancedBaseVertexBaseInstance</A></B>(int&nbsp;mode,
int&nbsp;indices_count,
int&nbsp;type,
long&nbsp;indices_buffer_offset,
int&nbsp;primcount,
int&nbsp;basevertex,
int&nbsp;baseinstance)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glDrawElementsInstancedBaseVertexBaseInstance(int, java.nio.ShortBuffer, int, int, int)">glDrawElementsInstancedBaseVertexBaseInstance</A></B>(int&nbsp;mode,
java.nio.ShortBuffer&nbsp;indices,
int&nbsp;primcount,
int&nbsp;basevertex,
int&nbsp;baseinstance)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glDrawTransformFeedbackInstanced(int, int, int)">glDrawTransformFeedbackInstanced</A></B>(int&nbsp;mode,
int&nbsp;id,
int&nbsp;primcount)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glDrawTransformFeedbackStreamInstanced(int, int, int, int)">glDrawTransformFeedbackStreamInstanced</A></B>(int&nbsp;mode,
int&nbsp;id,
int&nbsp;stream,
int&nbsp;primcount)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glGetActiveAtomicCounterBuffer(int, int, int)">glGetActiveAtomicCounterBuffer</A></B>(int&nbsp;program,
int&nbsp;bufferIndex,
int&nbsp;pname)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Overloads glGetActiveAtomicCounterBufferiv.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glGetActiveAtomicCounterBuffer(int, int, int, java.nio.IntBuffer)">glGetActiveAtomicCounterBuffer</A></B>(int&nbsp;program,
int&nbsp;bufferIndex,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glGetInternalformat(int, int, int)">glGetInternalformat</A></B>(int&nbsp;target,
int&nbsp;internalformat,
int&nbsp;pname)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Overloads glGetInternalformativ.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glGetInternalformat(int, int, int, java.nio.IntBuffer)">glGetInternalformat</A></B>(int&nbsp;target,
int&nbsp;internalformat,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glMemoryBarrier(int)">glMemoryBarrier</A></B>(int&nbsp;barriers)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glTexStorage1D(int, int, int, int)">glTexStorage1D</A></B>(int&nbsp;target,
int&nbsp;levels,
int&nbsp;internalformat,
int&nbsp;width)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glTexStorage2D(int, int, int, int, int)">glTexStorage2D</A></B>(int&nbsp;target,
int&nbsp;levels,
int&nbsp;internalformat,
int&nbsp;width,
int&nbsp;height)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL42.html#glTexStorage3D(int, int, int, int, int, int)">glTexStorage3D</A></B>(int&nbsp;target,
int&nbsp;levels,
int&nbsp;internalformat,
int&nbsp;width,
int&nbsp;height,
int&nbsp;depth)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>
<!-- ============ FIELD DETAIL =========== -->
<A NAME="field_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Field Detail</B></FONT></TH>
</TR>
</TABLE>
<A NAME="GL_COMPRESSED_RGBA_BPTC_UNORM"><!-- --></A><H3>
GL_COMPRESSED_RGBA_BPTC_UNORM</H3>
<PRE>
public static final int <B>GL_COMPRESSED_RGBA_BPTC_UNORM</B></PRE>
<DL>
<DD>Accepted by the &lt;internalformat&gt; parameter of TexImage2D, TexImage3D,
CopyTexImage2D, CopyTexImage3D, CompressedTexImage2DARB, and
CompressedTexImage3DARB and the &lt;format&gt; parameter of
CompressedTexSubImage2DARB and CompressedTexSubImage3DARB:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_COMPRESSED_RGBA_BPTC_UNORM">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"><!-- --></A><H3>
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM</H3>
<PRE>
public static final int <B>GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM</B></PRE>
<DL>
<DD>Accepted by the &lt;internalformat&gt; parameter of TexImage2D, TexImage3D,
CopyTexImage2D, CopyTexImage3D, CompressedTexImage2DARB, and
CompressedTexImage3DARB and the &lt;format&gt; parameter of
CompressedTexSubImage2DARB and CompressedTexSubImage3DARB:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"><!-- --></A><H3>
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT</H3>
<PRE>
public static final int <B>GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT</B></PRE>
<DL>
<DD>Accepted by the &lt;internalformat&gt; parameter of TexImage2D, TexImage3D,
CopyTexImage2D, CopyTexImage3D, CompressedTexImage2DARB, and
CompressedTexImage3DARB and the &lt;format&gt; parameter of
CompressedTexSubImage2DARB and CompressedTexSubImage3DARB:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"><!-- --></A><H3>
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT</H3>
<PRE>
public static final int <B>GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT</B></PRE>
<DL>
<DD>Accepted by the &lt;internalformat&gt; parameter of TexImage2D, TexImage3D,
CopyTexImage2D, CopyTexImage3D, CompressedTexImage2DARB, and
CompressedTexImage3DARB and the &lt;format&gt; parameter of
CompressedTexSubImage2DARB and CompressedTexSubImage3DARB:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"><!-- --></A><H3>
GL_UNPACK_COMPRESSED_BLOCK_WIDTH</H3>
<PRE>
public static final int <B>GL_UNPACK_COMPRESSED_BLOCK_WIDTH</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of PixelStore[fi], GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_UNPACK_COMPRESSED_BLOCK_WIDTH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"><!-- --></A><H3>
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT</H3>
<PRE>
public static final int <B>GL_UNPACK_COMPRESSED_BLOCK_HEIGHT</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of PixelStore[fi], GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_UNPACK_COMPRESSED_BLOCK_HEIGHT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"><!-- --></A><H3>
GL_UNPACK_COMPRESSED_BLOCK_DEPTH</H3>
<PRE>
public static final int <B>GL_UNPACK_COMPRESSED_BLOCK_DEPTH</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of PixelStore[fi], GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_UNPACK_COMPRESSED_BLOCK_DEPTH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNPACK_COMPRESSED_BLOCK_SIZE"><!-- --></A><H3>
GL_UNPACK_COMPRESSED_BLOCK_SIZE</H3>
<PRE>
public static final int <B>GL_UNPACK_COMPRESSED_BLOCK_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of PixelStore[fi], GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_UNPACK_COMPRESSED_BLOCK_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_PACK_COMPRESSED_BLOCK_WIDTH"><!-- --></A><H3>
GL_PACK_COMPRESSED_BLOCK_WIDTH</H3>
<PRE>
public static final int <B>GL_PACK_COMPRESSED_BLOCK_WIDTH</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of PixelStore[fi], GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_PACK_COMPRESSED_BLOCK_WIDTH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_PACK_COMPRESSED_BLOCK_HEIGHT"><!-- --></A><H3>
GL_PACK_COMPRESSED_BLOCK_HEIGHT</H3>
<PRE>
public static final int <B>GL_PACK_COMPRESSED_BLOCK_HEIGHT</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of PixelStore[fi], GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_PACK_COMPRESSED_BLOCK_HEIGHT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_PACK_COMPRESSED_BLOCK_DEPTH"><!-- --></A><H3>
GL_PACK_COMPRESSED_BLOCK_DEPTH</H3>
<PRE>
public static final int <B>GL_PACK_COMPRESSED_BLOCK_DEPTH</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of PixelStore[fi], GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_PACK_COMPRESSED_BLOCK_DEPTH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_PACK_COMPRESSED_BLOCK_SIZE"><!-- --></A><H3>
GL_PACK_COMPRESSED_BLOCK_SIZE</H3>
<PRE>
public static final int <B>GL_PACK_COMPRESSED_BLOCK_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of PixelStore[fi], GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_PACK_COMPRESSED_BLOCK_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ATOMIC_COUNTER_BUFFER"><!-- --></A><H3>
GL_ATOMIC_COUNTER_BUFFER</H3>
<PRE>
public static final int <B>GL_ATOMIC_COUNTER_BUFFER</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameter of BindBufferBase and BindBufferRange:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ATOMIC_COUNTER_BUFFER_BINDING"><!-- --></A><H3>
GL_ATOMIC_COUNTER_BUFFER_BINDING</H3>
<PRE>
public static final int <B>GL_ATOMIC_COUNTER_BUFFER_BINDING</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleani_v, GetIntegeri_v,
GetFloati_v, GetDoublei_v, GetInteger64i_v, GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, GetDoublev, and GetActiveAtomicCounterBufferiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_BINDING">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ATOMIC_COUNTER_BUFFER_START"><!-- --></A><H3>
GL_ATOMIC_COUNTER_BUFFER_START</H3>
<PRE>
public static final int <B>GL_ATOMIC_COUNTER_BUFFER_START</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegeri_64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_START">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ATOMIC_COUNTER_BUFFER_SIZE"><!-- --></A><H3>
GL_ATOMIC_COUNTER_BUFFER_SIZE</H3>
<PRE>
public static final int <B>GL_ATOMIC_COUNTER_BUFFER_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegeri_64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"><!-- --></A><H3>
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE</H3>
<PRE>
public static final int <B>GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetActiveAtomicCounterBufferiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"><!-- --></A><H3>
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS</H3>
<PRE>
public static final int <B>GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetActiveAtomicCounterBufferiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"><!-- --></A><H3>
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES</H3>
<PRE>
public static final int <B>GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetActiveAtomicCounterBufferiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"><!-- --></A><H3>
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER</H3>
<PRE>
public static final int <B>GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetActiveAtomicCounterBufferiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"><!-- --></A><H3>
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER</H3>
<PRE>
public static final int <B>GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetActiveAtomicCounterBufferiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"><!-- --></A><H3>
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER</H3>
<PRE>
public static final int <B>GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetActiveAtomicCounterBufferiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"><!-- --></A><H3>
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER</H3>
<PRE>
public static final int <B>GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetActiveAtomicCounterBufferiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"><!-- --></A><H3>
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER</H3>
<PRE>
public static final int <B>GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetActiveAtomicCounterBufferiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"><!-- --></A><H3>
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS</H3>
<PRE>
public static final int <B>GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"><!-- --></A><H3>
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS</H3>
<PRE>
public static final int <B>GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"><!-- --></A><H3>
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS</H3>
<PRE>
public static final int <B>GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"><!-- --></A><H3>
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS</H3>
<PRE>
public static final int <B>GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"><!-- --></A><H3>
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS</H3>
<PRE>
public static final int <B>GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"><!-- --></A><H3>
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS</H3>
<PRE>
public static final int <B>GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_VERTEX_ATOMIC_COUNTERS"><!-- --></A><H3>
GL_MAX_VERTEX_ATOMIC_COUNTERS</H3>
<PRE>
public static final int <B>GL_MAX_VERTEX_ATOMIC_COUNTERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_VERTEX_ATOMIC_COUNTERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"><!-- --></A><H3>
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS</H3>
<PRE>
public static final int <B>GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"><!-- --></A><H3>
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS</H3>
<PRE>
public static final int <B>GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"><!-- --></A><H3>
GL_MAX_GEOMETRY_ATOMIC_COUNTERS</H3>
<PRE>
public static final int <B>GL_MAX_GEOMETRY_ATOMIC_COUNTERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_GEOMETRY_ATOMIC_COUNTERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"><!-- --></A><H3>
GL_MAX_FRAGMENT_ATOMIC_COUNTERS</H3>
<PRE>
public static final int <B>GL_MAX_FRAGMENT_ATOMIC_COUNTERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_FRAGMENT_ATOMIC_COUNTERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMBINED_ATOMIC_COUNTERS"><!-- --></A><H3>
GL_MAX_COMBINED_ATOMIC_COUNTERS</H3>
<PRE>
public static final int <B>GL_MAX_COMBINED_ATOMIC_COUNTERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_COMBINED_ATOMIC_COUNTERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"><!-- --></A><H3>
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE</H3>
<PRE>
public static final int <B>GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"><!-- --></A><H3>
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS</H3>
<PRE>
public static final int <B>GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"><!-- --></A><H3>
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS</H3>
<PRE>
public static final int <B>GL_ACTIVE_ATOMIC_COUNTER_BUFFERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetProgramiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_ACTIVE_ATOMIC_COUNTER_BUFFERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"><!-- --></A><H3>
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX</H3>
<PRE>
public static final int <B>GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetActiveUniformsiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNSIGNED_INT_ATOMIC_COUNTER"><!-- --></A><H3>
GL_UNSIGNED_INT_ATOMIC_COUNTER</H3>
<PRE>
public static final int <B>GL_UNSIGNED_INT_ATOMIC_COUNTER</B></PRE>
<DL>
<DD>Returned in &lt;params&gt; by GetActiveUniform and GetActiveUniformsiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_ATOMIC_COUNTER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_IMMUTABLE_FORMAT"><!-- --></A><H3>
GL_TEXTURE_IMMUTABLE_FORMAT</H3>
<PRE>
public static final int <B>GL_TEXTURE_IMMUTABLE_FORMAT</B></PRE>
<DL>
<DD>Accepted by the &lt;value&gt; parameter of GetTexParameter{if}v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_TEXTURE_IMMUTABLE_FORMAT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_IMAGE_UNITS"><!-- --></A><H3>
GL_MAX_IMAGE_UNITS</H3>
<PRE>
public static final int <B>GL_MAX_IMAGE_UNITS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_IMAGE_UNITS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"><!-- --></A><H3>
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS</H3>
<PRE>
public static final int <B>GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_IMAGE_SAMPLES"><!-- --></A><H3>
GL_MAX_IMAGE_SAMPLES</H3>
<PRE>
public static final int <B>GL_MAX_IMAGE_SAMPLES</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_IMAGE_SAMPLES">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_VERTEX_IMAGE_UNIFORMS"><!-- --></A><H3>
GL_MAX_VERTEX_IMAGE_UNIFORMS</H3>
<PRE>
public static final int <B>GL_MAX_VERTEX_IMAGE_UNIFORMS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_VERTEX_IMAGE_UNIFORMS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"><!-- --></A><H3>
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS</H3>
<PRE>
public static final int <B>GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"><!-- --></A><H3>
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS</H3>
<PRE>
public static final int <B>GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"><!-- --></A><H3>
GL_MAX_GEOMETRY_IMAGE_UNIFORMS</H3>
<PRE>
public static final int <B>GL_MAX_GEOMETRY_IMAGE_UNIFORMS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_GEOMETRY_IMAGE_UNIFORMS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"><!-- --></A><H3>
GL_MAX_FRAGMENT_IMAGE_UNIFORMS</H3>
<PRE>
public static final int <B>GL_MAX_FRAGMENT_IMAGE_UNIFORMS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_FRAGMENT_IMAGE_UNIFORMS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMBINED_IMAGE_UNIFORMS"><!-- --></A><H3>
GL_MAX_COMBINED_IMAGE_UNIFORMS</H3>
<PRE>
public static final int <B>GL_MAX_COMBINED_IMAGE_UNIFORMS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MAX_COMBINED_IMAGE_UNIFORMS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_BINDING_NAME"><!-- --></A><H3>
GL_IMAGE_BINDING_NAME</H3>
<PRE>
public static final int <B>GL_IMAGE_BINDING_NAME</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_BINDING_NAME">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_BINDING_LEVEL"><!-- --></A><H3>
GL_IMAGE_BINDING_LEVEL</H3>
<PRE>
public static final int <B>GL_IMAGE_BINDING_LEVEL</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_BINDING_LEVEL">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_BINDING_LAYERED"><!-- --></A><H3>
GL_IMAGE_BINDING_LAYERED</H3>
<PRE>
public static final int <B>GL_IMAGE_BINDING_LAYERED</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_BINDING_LAYERED">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_BINDING_LAYER"><!-- --></A><H3>
GL_IMAGE_BINDING_LAYER</H3>
<PRE>
public static final int <B>GL_IMAGE_BINDING_LAYER</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_BINDING_LAYER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_BINDING_ACCESS"><!-- --></A><H3>
GL_IMAGE_BINDING_ACCESS</H3>
<PRE>
public static final int <B>GL_IMAGE_BINDING_ACCESS</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_BINDING_ACCESS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_BINDING_FORMAT"><!-- --></A><H3>
GL_IMAGE_BINDING_FORMAT</H3>
<PRE>
public static final int <B>GL_IMAGE_BINDING_FORMAT</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_BINDING_FORMAT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"><!-- --></A><H3>
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT</H3>
<PRE>
public static final int <B>GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT</B></PRE>
<DL>
<DD>Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ELEMENT_ARRAY_BARRIER_BIT"><!-- --></A><H3>
GL_ELEMENT_ARRAY_BARRIER_BIT</H3>
<PRE>
public static final int <B>GL_ELEMENT_ARRAY_BARRIER_BIT</B></PRE>
<DL>
<DD>Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_ELEMENT_ARRAY_BARRIER_BIT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNIFORM_BARRIER_BIT"><!-- --></A><H3>
GL_UNIFORM_BARRIER_BIT</H3>
<PRE>
public static final int <B>GL_UNIFORM_BARRIER_BIT</B></PRE>
<DL>
<DD>Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_UNIFORM_BARRIER_BIT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_FETCH_BARRIER_BIT"><!-- --></A><H3>
GL_TEXTURE_FETCH_BARRIER_BIT</H3>
<PRE>
public static final int <B>GL_TEXTURE_FETCH_BARRIER_BIT</B></PRE>
<DL>
<DD>Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_TEXTURE_FETCH_BARRIER_BIT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"><!-- --></A><H3>
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT</H3>
<PRE>
public static final int <B>GL_SHADER_IMAGE_ACCESS_BARRIER_BIT</B></PRE>
<DL>
<DD>Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_SHADER_IMAGE_ACCESS_BARRIER_BIT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMMAND_BARRIER_BIT"><!-- --></A><H3>
GL_COMMAND_BARRIER_BIT</H3>
<PRE>
public static final int <B>GL_COMMAND_BARRIER_BIT</B></PRE>
<DL>
<DD>Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_COMMAND_BARRIER_BIT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_PIXEL_BUFFER_BARRIER_BIT"><!-- --></A><H3>
GL_PIXEL_BUFFER_BARRIER_BIT</H3>
<PRE>
public static final int <B>GL_PIXEL_BUFFER_BARRIER_BIT</B></PRE>
<DL>
<DD>Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_PIXEL_BUFFER_BARRIER_BIT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_UPDATE_BARRIER_BIT"><!-- --></A><H3>
GL_TEXTURE_UPDATE_BARRIER_BIT</H3>
<PRE>
public static final int <B>GL_TEXTURE_UPDATE_BARRIER_BIT</B></PRE>
<DL>
<DD>Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_TEXTURE_UPDATE_BARRIER_BIT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_BUFFER_UPDATE_BARRIER_BIT"><!-- --></A><H3>
GL_BUFFER_UPDATE_BARRIER_BIT</H3>
<PRE>
public static final int <B>GL_BUFFER_UPDATE_BARRIER_BIT</B></PRE>
<DL>
<DD>Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_BUFFER_UPDATE_BARRIER_BIT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_FRAMEBUFFER_BARRIER_BIT"><!-- --></A><H3>
GL_FRAMEBUFFER_BARRIER_BIT</H3>
<PRE>
public static final int <B>GL_FRAMEBUFFER_BARRIER_BIT</B></PRE>
<DL>
<DD>Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_FRAMEBUFFER_BARRIER_BIT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"><!-- --></A><H3>
GL_TRANSFORM_FEEDBACK_BARRIER_BIT</H3>
<PRE>
public static final int <B>GL_TRANSFORM_FEEDBACK_BARRIER_BIT</B></PRE>
<DL>
<DD>Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_TRANSFORM_FEEDBACK_BARRIER_BIT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ATOMIC_COUNTER_BARRIER_BIT"><!-- --></A><H3>
GL_ATOMIC_COUNTER_BARRIER_BIT</H3>
<PRE>
public static final int <B>GL_ATOMIC_COUNTER_BARRIER_BIT</B></PRE>
<DL>
<DD>Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BARRIER_BIT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ALL_BARRIER_BITS"><!-- --></A><H3>
GL_ALL_BARRIER_BITS</H3>
<PRE>
public static final int <B>GL_ALL_BARRIER_BITS</B></PRE>
<DL>
<DD>Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_ALL_BARRIER_BITS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_1D"><!-- --></A><H3>
GL_IMAGE_1D</H3>
<PRE>
public static final int <B>GL_IMAGE_1D</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_1D">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_2D"><!-- --></A><H3>
GL_IMAGE_2D</H3>
<PRE>
public static final int <B>GL_IMAGE_2D</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_2D">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_3D"><!-- --></A><H3>
GL_IMAGE_3D</H3>
<PRE>
public static final int <B>GL_IMAGE_3D</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_3D">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_2D_RECT"><!-- --></A><H3>
GL_IMAGE_2D_RECT</H3>
<PRE>
public static final int <B>GL_IMAGE_2D_RECT</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_2D_RECT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_CUBE"><!-- --></A><H3>
GL_IMAGE_CUBE</H3>
<PRE>
public static final int <B>GL_IMAGE_CUBE</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_CUBE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_BUFFER"><!-- --></A><H3>
GL_IMAGE_BUFFER</H3>
<PRE>
public static final int <B>GL_IMAGE_BUFFER</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_BUFFER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_1D_ARRAY"><!-- --></A><H3>
GL_IMAGE_1D_ARRAY</H3>
<PRE>
public static final int <B>GL_IMAGE_1D_ARRAY</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_1D_ARRAY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_2D_ARRAY"><!-- --></A><H3>
GL_IMAGE_2D_ARRAY</H3>
<PRE>
public static final int <B>GL_IMAGE_2D_ARRAY</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_2D_ARRAY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_CUBE_MAP_ARRAY"><!-- --></A><H3>
GL_IMAGE_CUBE_MAP_ARRAY</H3>
<PRE>
public static final int <B>GL_IMAGE_CUBE_MAP_ARRAY</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_CUBE_MAP_ARRAY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_2D_MULTISAMPLE"><!-- --></A><H3>
GL_IMAGE_2D_MULTISAMPLE</H3>
<PRE>
public static final int <B>GL_IMAGE_2D_MULTISAMPLE</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_2D_MULTISAMPLE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_2D_MULTISAMPLE_ARRAY"><!-- --></A><H3>
GL_IMAGE_2D_MULTISAMPLE_ARRAY</H3>
<PRE>
public static final int <B>GL_IMAGE_2D_MULTISAMPLE_ARRAY</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_2D_MULTISAMPLE_ARRAY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INT_IMAGE_1D"><!-- --></A><H3>
GL_INT_IMAGE_1D</H3>
<PRE>
public static final int <B>GL_INT_IMAGE_1D</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_INT_IMAGE_1D">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INT_IMAGE_2D"><!-- --></A><H3>
GL_INT_IMAGE_2D</H3>
<PRE>
public static final int <B>GL_INT_IMAGE_2D</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_INT_IMAGE_2D">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INT_IMAGE_3D"><!-- --></A><H3>
GL_INT_IMAGE_3D</H3>
<PRE>
public static final int <B>GL_INT_IMAGE_3D</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_INT_IMAGE_3D">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INT_IMAGE_2D_RECT"><!-- --></A><H3>
GL_INT_IMAGE_2D_RECT</H3>
<PRE>
public static final int <B>GL_INT_IMAGE_2D_RECT</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_INT_IMAGE_2D_RECT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INT_IMAGE_CUBE"><!-- --></A><H3>
GL_INT_IMAGE_CUBE</H3>
<PRE>
public static final int <B>GL_INT_IMAGE_CUBE</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_INT_IMAGE_CUBE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INT_IMAGE_BUFFER"><!-- --></A><H3>
GL_INT_IMAGE_BUFFER</H3>
<PRE>
public static final int <B>GL_INT_IMAGE_BUFFER</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_INT_IMAGE_BUFFER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INT_IMAGE_1D_ARRAY"><!-- --></A><H3>
GL_INT_IMAGE_1D_ARRAY</H3>
<PRE>
public static final int <B>GL_INT_IMAGE_1D_ARRAY</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_INT_IMAGE_1D_ARRAY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INT_IMAGE_2D_ARRAY"><!-- --></A><H3>
GL_INT_IMAGE_2D_ARRAY</H3>
<PRE>
public static final int <B>GL_INT_IMAGE_2D_ARRAY</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_INT_IMAGE_2D_ARRAY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INT_IMAGE_CUBE_MAP_ARRAY"><!-- --></A><H3>
GL_INT_IMAGE_CUBE_MAP_ARRAY</H3>
<PRE>
public static final int <B>GL_INT_IMAGE_CUBE_MAP_ARRAY</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_INT_IMAGE_CUBE_MAP_ARRAY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INT_IMAGE_2D_MULTISAMPLE"><!-- --></A><H3>
GL_INT_IMAGE_2D_MULTISAMPLE</H3>
<PRE>
public static final int <B>GL_INT_IMAGE_2D_MULTISAMPLE</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_INT_IMAGE_2D_MULTISAMPLE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"><!-- --></A><H3>
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY</H3>
<PRE>
public static final int <B>GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNSIGNED_INT_IMAGE_1D"><!-- --></A><H3>
GL_UNSIGNED_INT_IMAGE_1D</H3>
<PRE>
public static final int <B>GL_UNSIGNED_INT_IMAGE_1D</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_1D">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNSIGNED_INT_IMAGE_2D"><!-- --></A><H3>
GL_UNSIGNED_INT_IMAGE_2D</H3>
<PRE>
public static final int <B>GL_UNSIGNED_INT_IMAGE_2D</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_2D">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNSIGNED_INT_IMAGE_3D"><!-- --></A><H3>
GL_UNSIGNED_INT_IMAGE_3D</H3>
<PRE>
public static final int <B>GL_UNSIGNED_INT_IMAGE_3D</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_3D">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNSIGNED_INT_IMAGE_2D_RECT"><!-- --></A><H3>
GL_UNSIGNED_INT_IMAGE_2D_RECT</H3>
<PRE>
public static final int <B>GL_UNSIGNED_INT_IMAGE_2D_RECT</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_2D_RECT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNSIGNED_INT_IMAGE_CUBE"><!-- --></A><H3>
GL_UNSIGNED_INT_IMAGE_CUBE</H3>
<PRE>
public static final int <B>GL_UNSIGNED_INT_IMAGE_CUBE</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_CUBE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNSIGNED_INT_IMAGE_BUFFER"><!-- --></A><H3>
GL_UNSIGNED_INT_IMAGE_BUFFER</H3>
<PRE>
public static final int <B>GL_UNSIGNED_INT_IMAGE_BUFFER</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_BUFFER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"><!-- --></A><H3>
GL_UNSIGNED_INT_IMAGE_1D_ARRAY</H3>
<PRE>
public static final int <B>GL_UNSIGNED_INT_IMAGE_1D_ARRAY</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_1D_ARRAY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"><!-- --></A><H3>
GL_UNSIGNED_INT_IMAGE_2D_ARRAY</H3>
<PRE>
public static final int <B>GL_UNSIGNED_INT_IMAGE_2D_ARRAY</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_2D_ARRAY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"><!-- --></A><H3>
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY</H3>
<PRE>
public static final int <B>GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"><!-- --></A><H3>
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE</H3>
<PRE>
public static final int <B>GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"><!-- --></A><H3>
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY</H3>
<PRE>
public static final int <B>GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"><!-- --></A><H3>
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE</H3>
<PRE>
public static final int <B>GL_IMAGE_FORMAT_COMPATIBILITY_TYPE</B></PRE>
<DL>
<DD>Accepted by the &lt;value&gt; parameter of GetTexParameteriv, GetTexParameterfv,
GetTexParameterIiv, and GetTexParameterIuiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_FORMAT_COMPATIBILITY_TYPE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"><!-- --></A><H3>
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE</H3>
<PRE>
public static final int <B>GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE</B></PRE>
<DL>
<DD>Returned in the &lt;data&gt; parameter of GetTexParameteriv, GetTexParameterfv,
GetTexParameterIiv, and GetTexParameterIuiv when &lt;value&gt; is
IMAGE_FORMAT_COMPATIBILITY_TYPE:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"><!-- --></A><H3>
IMAGE_FORMAT_COMPATIBILITY_BY_CLASS</H3>
<PRE>
public static final int <B>IMAGE_FORMAT_COMPATIBILITY_BY_CLASS</B></PRE>
<DL>
<DD>Returned in the &lt;data&gt; parameter of GetTexParameteriv, GetTexParameterfv,
GetTexParameterIiv, and GetTexParameterIuiv when &lt;value&gt; is
IMAGE_FORMAT_COMPATIBILITY_TYPE:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.IMAGE_FORMAT_COMPATIBILITY_BY_CLASS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_NUM_SAMPLE_COUNTS"><!-- --></A><H3>
GL_NUM_SAMPLE_COUNTS</H3>
<PRE>
public static final int <B>GL_NUM_SAMPLE_COUNTS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_NUM_SAMPLE_COUNTS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MIN_MAP_BUFFER_ALIGNMENT"><!-- --></A><H3>
GL_MIN_MAP_BUFFER_ALIGNMENT</H3>
<PRE>
public static final int <B>GL_MIN_MAP_BUFFER_ALIGNMENT</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL42.GL_MIN_MAP_BUFFER_ALIGNMENT">Constant Field Values</A></DL>
</DL>
<!-- ============ METHOD DETAIL ========== -->
<A NAME="method_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Method Detail</B></FONT></TH>
</TR>
</TABLE>
<A NAME="glGetActiveAtomicCounterBuffer(int, int, int, java.nio.IntBuffer)"><!-- --></A><H3>
glGetActiveAtomicCounterBuffer</H3>
<PRE>
public static void <B>glGetActiveAtomicCounterBuffer</B>(int&nbsp;program,
int&nbsp;bufferIndex,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetActiveAtomicCounterBuffer(int, int, int)"><!-- --></A><H3>
glGetActiveAtomicCounterBuffer</H3>
<PRE>
public static int <B>glGetActiveAtomicCounterBuffer</B>(int&nbsp;program,
int&nbsp;bufferIndex,
int&nbsp;pname)</PRE>
<DL>
<DD>Overloads glGetActiveAtomicCounterBufferiv.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glTexStorage1D(int, int, int, int)"><!-- --></A><H3>
glTexStorage1D</H3>
<PRE>
public static void <B>glTexStorage1D</B>(int&nbsp;target,
int&nbsp;levels,
int&nbsp;internalformat,
int&nbsp;width)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glTexStorage2D(int, int, int, int, int)"><!-- --></A><H3>
glTexStorage2D</H3>
<PRE>
public static void <B>glTexStorage2D</B>(int&nbsp;target,
int&nbsp;levels,
int&nbsp;internalformat,
int&nbsp;width,
int&nbsp;height)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glTexStorage3D(int, int, int, int, int, int)"><!-- --></A><H3>
glTexStorage3D</H3>
<PRE>
public static void <B>glTexStorage3D</B>(int&nbsp;target,
int&nbsp;levels,
int&nbsp;internalformat,
int&nbsp;width,
int&nbsp;height,
int&nbsp;depth)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glDrawTransformFeedbackInstanced(int, int, int)"><!-- --></A><H3>
glDrawTransformFeedbackInstanced</H3>
<PRE>
public static void <B>glDrawTransformFeedbackInstanced</B>(int&nbsp;mode,
int&nbsp;id,
int&nbsp;primcount)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glDrawTransformFeedbackStreamInstanced(int, int, int, int)"><!-- --></A><H3>
glDrawTransformFeedbackStreamInstanced</H3>
<PRE>
public static void <B>glDrawTransformFeedbackStreamInstanced</B>(int&nbsp;mode,
int&nbsp;id,
int&nbsp;stream,
int&nbsp;primcount)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glDrawArraysInstancedBaseInstance(int, int, int, int, int)"><!-- --></A><H3>
glDrawArraysInstancedBaseInstance</H3>
<PRE>
public static void <B>glDrawArraysInstancedBaseInstance</B>(int&nbsp;mode,
int&nbsp;first,
int&nbsp;count,
int&nbsp;primcount,
int&nbsp;baseinstance)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glDrawElementsInstancedBaseInstance(int, java.nio.ByteBuffer, int, int)"><!-- --></A><H3>
glDrawElementsInstancedBaseInstance</H3>
<PRE>
public static void <B>glDrawElementsInstancedBaseInstance</B>(int&nbsp;mode,
java.nio.ByteBuffer&nbsp;indices,
int&nbsp;primcount,
int&nbsp;baseinstance)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glDrawElementsInstancedBaseInstance(int, java.nio.IntBuffer, int, int)"><!-- --></A><H3>
glDrawElementsInstancedBaseInstance</H3>
<PRE>
public static void <B>glDrawElementsInstancedBaseInstance</B>(int&nbsp;mode,
java.nio.IntBuffer&nbsp;indices,
int&nbsp;primcount,
int&nbsp;baseinstance)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glDrawElementsInstancedBaseInstance(int, java.nio.ShortBuffer, int, int)"><!-- --></A><H3>
glDrawElementsInstancedBaseInstance</H3>
<PRE>
public static void <B>glDrawElementsInstancedBaseInstance</B>(int&nbsp;mode,
java.nio.ShortBuffer&nbsp;indices,
int&nbsp;primcount,
int&nbsp;baseinstance)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glDrawElementsInstancedBaseInstance(int, int, int, long, int, int)"><!-- --></A><H3>
glDrawElementsInstancedBaseInstance</H3>
<PRE>
public static void <B>glDrawElementsInstancedBaseInstance</B>(int&nbsp;mode,
int&nbsp;indices_count,
int&nbsp;type,
long&nbsp;indices_buffer_offset,
int&nbsp;primcount,
int&nbsp;baseinstance)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glDrawElementsInstancedBaseVertexBaseInstance(int, java.nio.ByteBuffer, int, int, int)"><!-- --></A><H3>
glDrawElementsInstancedBaseVertexBaseInstance</H3>
<PRE>
public static void <B>glDrawElementsInstancedBaseVertexBaseInstance</B>(int&nbsp;mode,
java.nio.ByteBuffer&nbsp;indices,
int&nbsp;primcount,
int&nbsp;basevertex,
int&nbsp;baseinstance)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glDrawElementsInstancedBaseVertexBaseInstance(int, java.nio.IntBuffer, int, int, int)"><!-- --></A><H3>
glDrawElementsInstancedBaseVertexBaseInstance</H3>
<PRE>
public static void <B>glDrawElementsInstancedBaseVertexBaseInstance</B>(int&nbsp;mode,
java.nio.IntBuffer&nbsp;indices,
int&nbsp;primcount,
int&nbsp;basevertex,
int&nbsp;baseinstance)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glDrawElementsInstancedBaseVertexBaseInstance(int, java.nio.ShortBuffer, int, int, int)"><!-- --></A><H3>
glDrawElementsInstancedBaseVertexBaseInstance</H3>
<PRE>
public static void <B>glDrawElementsInstancedBaseVertexBaseInstance</B>(int&nbsp;mode,
java.nio.ShortBuffer&nbsp;indices,
int&nbsp;primcount,
int&nbsp;basevertex,
int&nbsp;baseinstance)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glDrawElementsInstancedBaseVertexBaseInstance(int, int, int, long, int, int, int)"><!-- --></A><H3>
glDrawElementsInstancedBaseVertexBaseInstance</H3>
<PRE>
public static void <B>glDrawElementsInstancedBaseVertexBaseInstance</B>(int&nbsp;mode,
int&nbsp;indices_count,
int&nbsp;type,
long&nbsp;indices_buffer_offset,
int&nbsp;primcount,
int&nbsp;basevertex,
int&nbsp;baseinstance)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glBindImageTexture(int, int, int, boolean, int, int, int)"><!-- --></A><H3>
glBindImageTexture</H3>
<PRE>
public static void <B>glBindImageTexture</B>(int&nbsp;unit,
int&nbsp;texture,
int&nbsp;level,
boolean&nbsp;layered,
int&nbsp;layer,
int&nbsp;access,
int&nbsp;format)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glMemoryBarrier(int)"><!-- --></A><H3>
glMemoryBarrier</H3>
<PRE>
public static void <B>glMemoryBarrier</B>(int&nbsp;barriers)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetInternalformat(int, int, int, java.nio.IntBuffer)"><!-- --></A><H3>
glGetInternalformat</H3>
<PRE>
public static void <B>glGetInternalformat</B>(int&nbsp;target,
int&nbsp;internalformat,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetInternalformat(int, int, int)"><!-- --></A><H3>
glGetInternalformat</H3>
<PRE>
public static int <B>glGetInternalformat</B>(int&nbsp;target,
int&nbsp;internalformat,
int&nbsp;pname)</PRE>
<DL>
<DD>Overloads glGetInternalformativ.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<!-- ========= END OF CLASS DATA ========= -->
<HR>
<!-- ======= START OF BOTTOM NAVBAR ====== -->
<A NAME="navbar_bottom"><!-- --></A>
<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
<TR>
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
<A NAME="navbar_bottom_firstrow"><!-- --></A>
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
<TR ALIGN="center" VALIGN="top">
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
<TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/GL42.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
</TR>
</TABLE>
</TD>
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
</EM>
</TD>
</TR>
<TR>
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
&nbsp;<A HREF="../../../org/lwjgl/opengl/GL41.html" title="class in org.lwjgl.opengl"><B>PREV CLASS</B></A>&nbsp;
&nbsp;<A HREF="../../../org/lwjgl/opengl/GL43.html" title="class in org.lwjgl.opengl"><B>NEXT CLASS</B></A></FONT></TD>
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
<A HREF="../../../index.html?org/lwjgl/opengl/GL42.html" target="_top"><B>FRAMES</B></A> &nbsp;
&nbsp;<A HREF="GL42.html" target="_top"><B>NO FRAMES</B></A> &nbsp;
&nbsp;<SCRIPT type="text/javascript">
<!--
if(window==top) {
document.writeln('<A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>');
}
//-->
</SCRIPT>
<NOSCRIPT>
<A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>
</NOSCRIPT>
</FONT></TD>
</TR>
<TR>
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
</TR>
</TABLE>
<A NAME="skip-navbar_bottom"></A>
<!-- ======== END OF BOTTOM NAVBAR ======= -->
<HR>
<i>Copyright &#169; 2002-2009 lwjgl.org. All Rights Reserved.</i>
</BODY>
</HTML>