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NVBlendEquationAdvanced (LWJGL API)
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SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
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org.lwjgl.opengl</FONT>
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Class NVBlendEquationAdvanced</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.opengl.NVBlendEquationAdvanced</B>
</PRE>
<HR>
<DL>
<DT><PRE>public final class <B>NVBlendEquationAdvanced</B><DT>extends java.lang.Object</DL>
</PRE>
<P>
<HR>
<P>
<!-- =========== FIELD SUMMARY =========== -->
<A NAME="field_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Field Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_BLEND_ADVANCED_COHERENT_NV">GL_BLEND_ADVANCED_COHERENT_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;cap&gt; parameter of Disable, Enable, and IsEnabled, and by
the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv, GetDoublev
and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_BLEND_OVERLAP_NV">GL_BLEND_OVERLAP_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of BlendParameteriNV, GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_BLEND_PREMULTIPLIED_SRC_NV">GL_BLEND_PREMULTIPLIED_SRC_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of BlendParameteriNV, GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_COLORBURN_NV">GL_COLORBURN_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_COLORDODGE_NV">GL_COLORDODGE_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_CONJOINT_NV">GL_CONJOINT_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;value&gt; parameter of BlendParameteriNV when &lt;pname&gt; is
BLEND_OVERLAP_NV:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_CONTRAST_NV">GL_CONTRAST_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_DARKEN_NV">GL_DARKEN_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_DIFFERENCE_NV">GL_DIFFERENCE_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_DISJOINT_NV">GL_DISJOINT_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;value&gt; parameter of BlendParameteriNV when &lt;pname&gt; is
BLEND_OVERLAP_NV:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_DST_ATOP_NV">GL_DST_ATOP_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_DST_IN_NV">GL_DST_IN_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_DST_NV">GL_DST_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_DST_OUT_NV">GL_DST_OUT_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_DST_OVER_NV">GL_DST_OVER_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_EXCLUSION_NV">GL_EXCLUSION_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_HARDLIGHT_NV">GL_HARDLIGHT_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_HARDMIX_NV">GL_HARDMIX_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_HSL_COLOR_NV">GL_HSL_COLOR_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_HSL_HUE_NV">GL_HSL_HUE_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_HSL_LUMINOSITY_NV">GL_HSL_LUMINOSITY_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_HSL_SATURATION_NV">GL_HSL_SATURATION_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_INVERT_OVG_NV">GL_INVERT_OVG_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_INVERT_RGB_NV">GL_INVERT_RGB_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_LIGHTEN_NV">GL_LIGHTEN_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_LINEARBURN_NV">GL_LINEARBURN_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_LINEARDODGE_NV">GL_LINEARDODGE_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_LINEARLIGHT_NV">GL_LINEARLIGHT_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_MINUS_CLAMPED_NV">GL_MINUS_CLAMPED_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_MINUS_NV">GL_MINUS_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_MULTIPLY_NV">GL_MULTIPLY_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_OVERLAY_NV">GL_OVERLAY_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_PINLIGHT_NV">GL_PINLIGHT_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_PLUS_CLAMPED_ALPHA_NV">GL_PLUS_CLAMPED_ALPHA_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_PLUS_CLAMPED_NV">GL_PLUS_CLAMPED_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_PLUS_DARKER_NV">GL_PLUS_DARKER_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_PLUS_NV">GL_PLUS_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_SCREEN_NV">GL_SCREEN_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_SOFTLIGHT_NV">GL_SOFTLIGHT_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_SRC_ATOP_NV">GL_SRC_ATOP_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_SRC_IN_NV">GL_SRC_IN_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_SRC_NV">GL_SRC_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_SRC_OUT_NV">GL_SRC_OUT_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_SRC_OVER_NV">GL_SRC_OVER_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_UNCORRELATED_NV">GL_UNCORRELATED_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;value&gt; parameter of BlendParameteriNV when &lt;pname&gt; is
BLEND_OVERLAP_NV:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_VIVIDLIGHT_NV">GL_VIVIDLIGHT_NV</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->
<A NAME="method_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Method Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#glBlendBarrierNV()">glBlendBarrierNV</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVBlendEquationAdvanced.html#glBlendParameteriNV(int, int)">glBlendParameteriNV</A></B>(int&nbsp;pname,
int&nbsp;value)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>
<!-- ============ FIELD DETAIL =========== -->
<A NAME="field_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Field Detail</B></FONT></TH>
</TR>
</TABLE>
<A NAME="GL_BLEND_ADVANCED_COHERENT_NV"><!-- --></A><H3>
GL_BLEND_ADVANCED_COHERENT_NV</H3>
<PRE>
public static final int <B>GL_BLEND_ADVANCED_COHERENT_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;cap&gt; parameter of Disable, Enable, and IsEnabled, and by
the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv, GetDoublev
and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_BLEND_ADVANCED_COHERENT_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_BLEND_PREMULTIPLIED_SRC_NV"><!-- --></A><H3>
GL_BLEND_PREMULTIPLIED_SRC_NV</H3>
<PRE>
public static final int <B>GL_BLEND_PREMULTIPLIED_SRC_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of BlendParameteriNV, GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_BLEND_PREMULTIPLIED_SRC_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_BLEND_OVERLAP_NV"><!-- --></A><H3>
GL_BLEND_OVERLAP_NV</H3>
<PRE>
public static final int <B>GL_BLEND_OVERLAP_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of BlendParameteriNV, GetBooleanv,
GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_BLEND_OVERLAP_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNCORRELATED_NV"><!-- --></A><H3>
GL_UNCORRELATED_NV</H3>
<PRE>
public static final int <B>GL_UNCORRELATED_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;value&gt; parameter of BlendParameteriNV when &lt;pname&gt; is
BLEND_OVERLAP_NV:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_UNCORRELATED_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DISJOINT_NV"><!-- --></A><H3>
GL_DISJOINT_NV</H3>
<PRE>
public static final int <B>GL_DISJOINT_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;value&gt; parameter of BlendParameteriNV when &lt;pname&gt; is
BLEND_OVERLAP_NV:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_DISJOINT_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_CONJOINT_NV"><!-- --></A><H3>
GL_CONJOINT_NV</H3>
<PRE>
public static final int <B>GL_CONJOINT_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;value&gt; parameter of BlendParameteriNV when &lt;pname&gt; is
BLEND_OVERLAP_NV:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_CONJOINT_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SRC_NV"><!-- --></A><H3>
GL_SRC_NV</H3>
<PRE>
public static final int <B>GL_SRC_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_SRC_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DST_NV"><!-- --></A><H3>
GL_DST_NV</H3>
<PRE>
public static final int <B>GL_DST_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_DST_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SRC_OVER_NV"><!-- --></A><H3>
GL_SRC_OVER_NV</H3>
<PRE>
public static final int <B>GL_SRC_OVER_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_SRC_OVER_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DST_OVER_NV"><!-- --></A><H3>
GL_DST_OVER_NV</H3>
<PRE>
public static final int <B>GL_DST_OVER_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_DST_OVER_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SRC_IN_NV"><!-- --></A><H3>
GL_SRC_IN_NV</H3>
<PRE>
public static final int <B>GL_SRC_IN_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_SRC_IN_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DST_IN_NV"><!-- --></A><H3>
GL_DST_IN_NV</H3>
<PRE>
public static final int <B>GL_DST_IN_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_DST_IN_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SRC_OUT_NV"><!-- --></A><H3>
GL_SRC_OUT_NV</H3>
<PRE>
public static final int <B>GL_SRC_OUT_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_SRC_OUT_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DST_OUT_NV"><!-- --></A><H3>
GL_DST_OUT_NV</H3>
<PRE>
public static final int <B>GL_DST_OUT_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_DST_OUT_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SRC_ATOP_NV"><!-- --></A><H3>
GL_SRC_ATOP_NV</H3>
<PRE>
public static final int <B>GL_SRC_ATOP_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_SRC_ATOP_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DST_ATOP_NV"><!-- --></A><H3>
GL_DST_ATOP_NV</H3>
<PRE>
public static final int <B>GL_DST_ATOP_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_DST_ATOP_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MULTIPLY_NV"><!-- --></A><H3>
GL_MULTIPLY_NV</H3>
<PRE>
public static final int <B>GL_MULTIPLY_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_MULTIPLY_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SCREEN_NV"><!-- --></A><H3>
GL_SCREEN_NV</H3>
<PRE>
public static final int <B>GL_SCREEN_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_SCREEN_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_OVERLAY_NV"><!-- --></A><H3>
GL_OVERLAY_NV</H3>
<PRE>
public static final int <B>GL_OVERLAY_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_OVERLAY_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DARKEN_NV"><!-- --></A><H3>
GL_DARKEN_NV</H3>
<PRE>
public static final int <B>GL_DARKEN_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_DARKEN_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_LIGHTEN_NV"><!-- --></A><H3>
GL_LIGHTEN_NV</H3>
<PRE>
public static final int <B>GL_LIGHTEN_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_LIGHTEN_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COLORDODGE_NV"><!-- --></A><H3>
GL_COLORDODGE_NV</H3>
<PRE>
public static final int <B>GL_COLORDODGE_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_COLORDODGE_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COLORBURN_NV"><!-- --></A><H3>
GL_COLORBURN_NV</H3>
<PRE>
public static final int <B>GL_COLORBURN_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_COLORBURN_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_HARDLIGHT_NV"><!-- --></A><H3>
GL_HARDLIGHT_NV</H3>
<PRE>
public static final int <B>GL_HARDLIGHT_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_HARDLIGHT_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SOFTLIGHT_NV"><!-- --></A><H3>
GL_SOFTLIGHT_NV</H3>
<PRE>
public static final int <B>GL_SOFTLIGHT_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_SOFTLIGHT_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DIFFERENCE_NV"><!-- --></A><H3>
GL_DIFFERENCE_NV</H3>
<PRE>
public static final int <B>GL_DIFFERENCE_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_DIFFERENCE_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_EXCLUSION_NV"><!-- --></A><H3>
GL_EXCLUSION_NV</H3>
<PRE>
public static final int <B>GL_EXCLUSION_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_EXCLUSION_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INVERT_RGB_NV"><!-- --></A><H3>
GL_INVERT_RGB_NV</H3>
<PRE>
public static final int <B>GL_INVERT_RGB_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_INVERT_RGB_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_LINEARDODGE_NV"><!-- --></A><H3>
GL_LINEARDODGE_NV</H3>
<PRE>
public static final int <B>GL_LINEARDODGE_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_LINEARDODGE_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_LINEARBURN_NV"><!-- --></A><H3>
GL_LINEARBURN_NV</H3>
<PRE>
public static final int <B>GL_LINEARBURN_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_LINEARBURN_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VIVIDLIGHT_NV"><!-- --></A><H3>
GL_VIVIDLIGHT_NV</H3>
<PRE>
public static final int <B>GL_VIVIDLIGHT_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_VIVIDLIGHT_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_LINEARLIGHT_NV"><!-- --></A><H3>
GL_LINEARLIGHT_NV</H3>
<PRE>
public static final int <B>GL_LINEARLIGHT_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_LINEARLIGHT_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_PINLIGHT_NV"><!-- --></A><H3>
GL_PINLIGHT_NV</H3>
<PRE>
public static final int <B>GL_PINLIGHT_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_PINLIGHT_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_HARDMIX_NV"><!-- --></A><H3>
GL_HARDMIX_NV</H3>
<PRE>
public static final int <B>GL_HARDMIX_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_HARDMIX_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_HSL_HUE_NV"><!-- --></A><H3>
GL_HSL_HUE_NV</H3>
<PRE>
public static final int <B>GL_HSL_HUE_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_HSL_HUE_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_HSL_SATURATION_NV"><!-- --></A><H3>
GL_HSL_SATURATION_NV</H3>
<PRE>
public static final int <B>GL_HSL_SATURATION_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_HSL_SATURATION_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_HSL_COLOR_NV"><!-- --></A><H3>
GL_HSL_COLOR_NV</H3>
<PRE>
public static final int <B>GL_HSL_COLOR_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_HSL_COLOR_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_HSL_LUMINOSITY_NV"><!-- --></A><H3>
GL_HSL_LUMINOSITY_NV</H3>
<PRE>
public static final int <B>GL_HSL_LUMINOSITY_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_HSL_LUMINOSITY_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_PLUS_NV"><!-- --></A><H3>
GL_PLUS_NV</H3>
<PRE>
public static final int <B>GL_PLUS_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_PLUS_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_PLUS_CLAMPED_NV"><!-- --></A><H3>
GL_PLUS_CLAMPED_NV</H3>
<PRE>
public static final int <B>GL_PLUS_CLAMPED_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_PLUS_CLAMPED_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_PLUS_CLAMPED_ALPHA_NV"><!-- --></A><H3>
GL_PLUS_CLAMPED_ALPHA_NV</H3>
<PRE>
public static final int <B>GL_PLUS_CLAMPED_ALPHA_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_PLUS_CLAMPED_ALPHA_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_PLUS_DARKER_NV"><!-- --></A><H3>
GL_PLUS_DARKER_NV</H3>
<PRE>
public static final int <B>GL_PLUS_DARKER_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_PLUS_DARKER_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MINUS_NV"><!-- --></A><H3>
GL_MINUS_NV</H3>
<PRE>
public static final int <B>GL_MINUS_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_MINUS_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MINUS_CLAMPED_NV"><!-- --></A><H3>
GL_MINUS_CLAMPED_NV</H3>
<PRE>
public static final int <B>GL_MINUS_CLAMPED_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_MINUS_CLAMPED_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_CONTRAST_NV"><!-- --></A><H3>
GL_CONTRAST_NV</H3>
<PRE>
public static final int <B>GL_CONTRAST_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_CONTRAST_NV">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INVERT_OVG_NV"><!-- --></A><H3>
GL_INVERT_OVG_NV</H3>
<PRE>
public static final int <B>GL_INVERT_OVG_NV</B></PRE>
<DL>
<DD>Accepted by the &lt;mode&gt; parameter of BlendEquation and BlendEquationi:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVBlendEquationAdvanced.GL_INVERT_OVG_NV">Constant Field Values</A></DL>
</DL>
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<A NAME="glBlendParameteriNV(int, int)"><!-- --></A><H3>
glBlendParameteriNV</H3>
<PRE>
public static void <B>glBlendParameteriNV</B>(int&nbsp;pname,
int&nbsp;value)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glBlendBarrierNV()"><!-- --></A><H3>
glBlendBarrierNV</H3>
<PRE>
public static void <B>glBlendBarrierNV</B>()</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
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