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Terrarum/lib/javadoc/lwjgl-javadoc/org/lwjgl/opengl/XRandR.html
Song Minjae 6b83e25c0b javadoc for LWJGL
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XRandR (LWJGL API)
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org.lwjgl.opengl</FONT>
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Class XRandR</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.opengl.XRandR</B>
</PRE>
<HR>
<DL>
<DT><PRE>public class <B>XRandR</B><DT>extends java.lang.Object</DL>
</PRE>
<P>
Utility for working with the xrandr commmand-line utility. Assumes
xrandr v1.2 or higher.
<P>
<P>
<DL>
<DT><B>Author:</B></DT>
<DD>ryanm</DD>
</DL>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/XRandR.Screen.html" title="class in org.lwjgl.opengl">XRandR.Screen</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Encapsulates the configuration of a monitor.</TD>
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&nbsp;
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/XRandR.html#XRandR()">XRandR</A></B>()</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<B>Method Summary</B></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/opengl/XRandR.Screen.html" title="class in org.lwjgl.opengl">XRandR.Screen</A>[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/XRandR.html#getConfiguration()">getConfiguration</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/opengl/XRandR.Screen.html" title="class in org.lwjgl.opengl">XRandR.Screen</A>[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/XRandR.html#getResolutions(java.lang.String)">getResolutions</A></B>(java.lang.String&nbsp;name)</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<CODE>static&nbsp;java.lang.String[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/XRandR.html#getScreenNames()">getScreenNames</A></B>()</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/XRandR.html#restoreConfiguration()">restoreConfiguration</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Restores the configuration for all connected display devices.</TD>
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<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/XRandR.html#saveConfiguration()">saveConfiguration</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Saves the current configuration for all connected display devices.</TD>
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<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/XRandR.html#setConfiguration(boolean, org.lwjgl.opengl.XRandR.Screen...)">setConfiguration</A></B>(boolean&nbsp;disableOthers,
<A HREF="../../../org/lwjgl/opengl/XRandR.Screen.html" title="class in org.lwjgl.opengl">XRandR.Screen</A>...&nbsp;screens)</CODE>
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<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
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<A NAME="XRandR()"><!-- --></A><H3>
XRandR</H3>
<PRE>
public <B>XRandR</B>()</PRE>
<DL>
</DL>
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<A NAME="getConfiguration()"><!-- --></A><H3>
getConfiguration</H3>
<PRE>
public static <A HREF="../../../org/lwjgl/opengl/XRandR.Screen.html" title="class in org.lwjgl.opengl">XRandR.Screen</A>[] <B>getConfiguration</B>()</PRE>
<DL>
<DD><DL>
<DT><B>Returns:</B><DD>The current screen configuration of the primary device,
or an empty array if xrandr is not supported</DL>
</DD>
</DL>
<HR>
<A NAME="setConfiguration(boolean, org.lwjgl.opengl.XRandR.Screen...)"><!-- --></A><H3>
setConfiguration</H3>
<PRE>
public static void <B>setConfiguration</B>(boolean&nbsp;disableOthers,
<A HREF="../../../org/lwjgl/opengl/XRandR.Screen.html" title="class in org.lwjgl.opengl">XRandR.Screen</A>...&nbsp;screens)</PRE>
<DL>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>disableOthers</CODE> - if screens not included in screens should be turned off (true) or left alone (false)<DD><CODE>screens</CODE> - The desired screen set, may not be <code>null</code>
<DT><B>Throws:</B>
<DD><CODE>java.lang.IllegalArgumentException</CODE> - if no screens are specified</DL>
</DD>
</DL>
<HR>
<A NAME="saveConfiguration()"><!-- --></A><H3>
saveConfiguration</H3>
<PRE>
public static void <B>saveConfiguration</B>()</PRE>
<DL>
<DD>Saves the current configuration for all connected display devices.
This configuration can be restored on exit/crash by calling
restoreConfiguration()
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="restoreConfiguration()"><!-- --></A><H3>
restoreConfiguration</H3>
<PRE>
public static void <B>restoreConfiguration</B>()</PRE>
<DL>
<DD>Restores the configuration for all connected display devices.
Used on exit or in case of a crash to reset all devices.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getScreenNames()"><!-- --></A><H3>
getScreenNames</H3>
<PRE>
public static java.lang.String[] <B>getScreenNames</B>()</PRE>
<DL>
<DD><DL>
<DT><B>Returns:</B><DD>the name of connected screens, or an empty array if
xrandr is not supported</DL>
</DD>
</DL>
<HR>
<A NAME="getResolutions(java.lang.String)"><!-- --></A><H3>
getResolutions</H3>
<PRE>
public static <A HREF="../../../org/lwjgl/opengl/XRandR.Screen.html" title="class in org.lwjgl.opengl">XRandR.Screen</A>[] <B>getResolutions</B>(java.lang.String&nbsp;name)</PRE>
<DL>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>name</CODE> -
<DT><B>Returns:</B><DD>the possible resolutions of the named screen, or
<code>null</code> if there is no such screen</DL>
</DD>
</DL>
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