Files
Terrarum/REFERENCING.md

664 B

Range Description
0..4095 Tiles
4096..8191 Walls
8192..8447 Wires
8448..32767 Items (static)
32768..0x0FFF_FFFF Items (dynamic*)
0x1000_0000..0x7FFF_FFFF Actors
-2147483648..-1 (all negative numbers) Faction
  • dynamic items can have their own properties that will persist through savegame.

Actors range in-depth

Range Description
0x1000_0000..0x1FFF_FFFF Rendered behind (e.g. tapestries)
0x2000_0000..0x5FFF_FFFF Regular actors (e.g. almost all of them)
0x6000_0000..0x6FFF_FFFF Special (e.g. weapon swung, bullets, dropped item, particles)
0x7000_0000..0x7FFF_FFFF Rendered front (e.g. fake tile)