mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-11 11:04:05 +09:00
51 lines
1.9 KiB
Kotlin
51 lines
1.9 KiB
Kotlin
package net.torvald.terrarum.ui
|
|
|
|
import net.torvald.terrarum.Terrarum
|
|
import net.torvald.terrarum.gameactors.roundInt
|
|
import net.torvald.terrarum.gamecontroller.mouseScreenX
|
|
import net.torvald.terrarum.gamecontroller.mouseScreenY
|
|
import org.newdawn.slick.GameContainer
|
|
import org.newdawn.slick.Graphics
|
|
|
|
/**
|
|
* Created by minjaesong on 15-12-31.
|
|
*/
|
|
abstract class UIItem(var parentUI: UICanvas) { // do not replace parentUI to UIHandler!
|
|
|
|
// X/Y Position relative to the containing canvas
|
|
abstract var posX: Int
|
|
abstract var posY: Int
|
|
abstract val width: Int
|
|
abstract val height: Int
|
|
|
|
protected val relativeMouseX: Int
|
|
get() = (Terrarum.appgc.mouseScreenX - (parentUI.handler?.posX ?: 0) - this.posX)
|
|
protected val relativeMouseY: Int
|
|
get() = (Terrarum.appgc.mouseScreenY - (parentUI.handler?.posY ?: 0) - this.posY)
|
|
|
|
/** If mouse is hovering over it */
|
|
open val mouseUp: Boolean
|
|
get() = relativeMouseX in 0..width - 1 && relativeMouseY in 0..height - 1
|
|
/** If mouse is hovering over it and mouse is down */
|
|
open val mousePushed: Boolean
|
|
get() = mouseUp && Terrarum.appgc.input.isMouseButtonDown(Terrarum.getConfigInt("mouseprimary")!!)
|
|
|
|
abstract fun update(gc: GameContainer, delta: Int)
|
|
abstract fun render(gc: GameContainer, g: Graphics)
|
|
|
|
// keyboard controlled
|
|
abstract fun keyPressed(key: Int, c: Char)
|
|
abstract fun keyReleased(key: Int, c: Char)
|
|
|
|
// mouse controlled
|
|
abstract fun mouseMoved(oldx: Int, oldy: Int, newx: Int, newy: Int)
|
|
abstract fun mouseDragged(oldx: Int, oldy: Int, newx: Int, newy: Int)
|
|
abstract fun mousePressed(button: Int, x: Int, y: Int)
|
|
abstract fun mouseReleased(button: Int, x: Int, y: Int)
|
|
abstract fun mouseWheelMoved(change: Int)
|
|
|
|
// gamepad controlled
|
|
abstract fun controllerButtonPressed(controller: Int, button: Int)
|
|
abstract fun controllerButtonReleased(controller: Int, button: Int)
|
|
}
|