Files
Terrarum/src/net/torvald/terrarum/gameactors/PBSigrid.kt
Song Minjae 9b9b65efba removed unnecessary class Light10B, minor fixes for LightmapRenderer
Former-commit-id: 4cddfb080cc689738d9bf308f7d08852f4c78a8b
Former-commit-id: 2354b2483f30e70862a327c1b9688a19bd1b2f66
2016-09-07 22:58:42 +09:00

76 lines
2.5 KiB
Kotlin

package net.torvald.terrarum.gameactors
import net.torvald.JsonFetcher
import net.torvald.terrarum.gameactors.faction.Faction
import net.torvald.spriteanimation.SpriteAnimation
import com.google.gson.JsonObject
import net.torvald.terrarum.gameactors.faction.FactionFactory
import net.torvald.terrarum.mapdrawer.MapDrawer
import org.newdawn.slick.SlickException
import java.io.IOException
/**
* Created by minjaesong on 16-03-14.
*/
object PBSigrid {
fun create(): Player {
val p = Player()
p.sprite = SpriteAnimation()
p.sprite!!.setDimension(28, 51)
p.sprite!!.setSpriteImage("assets/graphics/sprites/test_player.png")
p.sprite!!.setDelay(200)
p.sprite!!.setRowsAndFrames(1, 1)
p.sprite!!.setAsVisible()
p.spriteGlow = SpriteAnimation()
p.spriteGlow!!.setDimension(28, 51)
p.spriteGlow!!.setSpriteImage("assets/graphics/sprites/test_player_glow.png")
p.spriteGlow!!.setDelay(200)
p.spriteGlow!!.setRowsAndFrames(1, 1)
p.spriteGlow!!.setAsVisible()
p.actorValue = ActorValue()
p.actorValue[AVKey.SCALE] = 1.0
p.actorValue[AVKey.SPEED] = 4.0
p.actorValue[AVKey.SPEEDMULT] = 1.0
p.actorValue[AVKey.ACCEL] = Player.WALK_ACCEL_BASE
p.actorValue[AVKey.ACCELMULT] = 1.0
p.actorValue[AVKey.JUMPPOWER] = 5.0
p.actorValue[AVKey.BASEMASS] = 80.0
p.actorValue[AVKey.PHYSIQUEMULT] = 1 // Constant 1.0 for player, meant to be used by random mobs
/**
* fixed value, or 'base value', from creature strength of Dwarf Fortress.
* Human race uses 1000. (see CreatureHuman.json)
*/
p.actorValue[AVKey.STRENGTH] = 1414
p.actorValue[AVKey.ENCUMBRANCE] = 1000
p.actorValue[AVKey.BASEHEIGHT] = 46
p.actorValue[AVKey.NAME] = "Sigrid"
p.actorValue[AVKey.INTELLIGENT] = true
p.actorValue[AVKey.LUMINOSITY] = 0//95487100
p.actorValue[AVKey.BASEDEFENCE] = 141
p.actorValue[AVKey.__PLAYER_QUICKBARSEL] = 0
p.actorValue["__selectedtile"] = 16 // test code; replace with <tile_item>.primaryUse(gc, delta)
p.actorValue["__aimhelper"] = true
p.setHitboxDimension(15, p.actorValue.getAsInt(AVKey.BASEHEIGHT)!!, 10, 0)
p.inventory = ActorInventory(0x7FFFFFFF, true)
p.setPosition((4096 * MapDrawer.TILE_SIZE).toDouble(), (300 * 16).toDouble())
p.faction.add(FactionFactory.create("FactionSigrid.json"))
return p
}
}