Files
Terrarum/REFERENCING.md
2020-02-24 01:00:11 +09:00

906 B

Range Description
0..4095 Tiles (4096 possible)
4096..8191 Walls (4096 possible)
8192..8447 Wires (256 possible)
8448..0x0F_FFFF Items (static) (1M possible)
0x10_0000..0x0FFF_FFFF Items (dynamic*) (267M possible)
0x1000_0000..0x7FFF_FFFF Actors (1879M possible)
-1..-65536 Virtual Tiles
-2147483648..-1 (all negative numbers) Faction (2147M possible)
  • dynamic items have own properties that will persist through savegame.

Actors range in-depth

Range Description
0x1000_0000..0x1FFF_FFFF Rendered behind (e.g. tapestries)
0x2000_0000..0x4FFF_FFFF Regular actors (e.g. almost all of them)
0x5000_0000..0x5FFF_FFFF Special (e.g. weapon swung, bullets, dropped item, particles)
0x6000_0000..0x6FFF_FFFF Rendered front (e.g. fake tile)
0x7000_0000..0x7FFF_FFFF Rendered as screen overlay, not affected by light nor environment overlays