Files
Terrarum/work_files/GameDesign/MISC_FEATURES.md
2018-06-21 17:33:22 +09:00

1.3 KiB

Gadgets

Looms for custom pattern

  • Players can create their own décors (hang on wall), dresses.
  • Two looms (16 palette mode, 64 palette mode)
  • IMPLEMENTED — see net.torvald.terrarum.modulebasegame.gameactors.DecodeTapestry

Music making

  • Automated glockenspiel thingy

  • Single tile can hold 48 notes, single track

  • Work like Modtracker, incl. physical arrangements

      Arrangements in the map
      Time →→→→ 
      voice 1 → □□□□□□□□□□□□□□□□...
      voice 2 → □□□□□□□□□□□□□□□□...
                ↑ played simultaneously along the X-axis
    
  • Each tracker head and body are connected by placing tracks adjacent to each other or connecting them with wire. Connect two or more tracker head to play the array of trackers play simultaneously (multi-tracking)

  • Serialisation

      <actorid>.json
      {
          notes = [arr<key: Int>(64)], // 64 notes per track
          speed = 120
      }
    
    • key: C1-D6 (63 keys)
    • speed: in BPM
    • tuning: A440

Aimhack

  • Include a valid way of obtaining Aimhack (possessed weapon shit?)
  • Implement it on <item>.primaryUse(gc, delta)

Particles

  • Pickaxe sparks: hard material makes more sparks