Files
Terrarum/src/net/torvald/terrarum/serialise/WriteGameMapData.kt
2017-06-22 02:31:07 +09:00

75 lines
2.6 KiB
Kotlin

package net.torvald.terrarum.serialise
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.TerrarumGDX
import java.io.IOException
import java.nio.charset.Charset
import java.nio.file.Files
import java.nio.file.Paths
import java.nio.file.StandardCopyOption
/**
* Created by minjaesong on 16-03-18.
*/
// internal for everything: prevent malicious module from messing up the savedata
internal object WriteGameMapData {
val META_FILENAME = "worldinfo1"
val MAGIC = "TEMD".toByteArray(charset = Charset.forName("US-ASCII"))
val BYTE_NULL: Byte = 0
internal fun write(saveDirectoryName: String): Boolean {
val path = Paths.get("${TerrarumGDX.defaultSaveDir}" +
"/$saveDirectoryName/${WriteMeta.META_FILENAME}")
val tempPath = Files.createTempFile(path.toString(), "_temp")
val map = TerrarumGDX.ingame!!.world
// TODO gzip
// write binary
Files.write(tempPath, MAGIC)
Files.write(tempPath, byteArrayOf(GameWorld.SIZEOF))
Files.write(tempPath, byteArrayOf(GameWorld.LAYERS))
Files.write(tempPath, byteArrayOf(BYTE_NULL))
Files.write(tempPath, byteArrayOf(BYTE_NULL))
Files.write(tempPath, toByteArray(map.width))
Files.write(tempPath, toByteArray(map.height))
Files.write(tempPath, toByteArray(map.spawnX))
Files.write(tempPath, toByteArray(map.spawnY))
map.layerTerrain.forEach(
{ b -> Files.write(tempPath, byteArrayOf(b)) })
map.layerWall.forEach(
{ b -> Files.write(tempPath, byteArrayOf(b)) })
map.layerTerrainLowBits.forEach(
{ b -> Files.write(tempPath, byteArrayOf(b)) })
map.layerWallLowBits.forEach(
{ b -> Files.write(tempPath, byteArrayOf(b)) })
map.layerWire.forEach(
{ b -> Files.write(tempPath, byteArrayOf(b)) })
// replace savemeta with tempfile
try {
Files.copy(tempPath, path, StandardCopyOption.REPLACE_EXISTING)
Files.deleteIfExists(tempPath)
println("Saved map data '$META_FILENAME' to $saveDirectoryName.")
return true
}
catch (e: IOException) {
e.printStackTrace()
}
return false
}
fun toByteArray(int: Int): ByteArray {
return byteArrayOf(
((int ushr 0x18) and 0xFF).toByte(),
((int ushr 0x10) and 0xFF).toByte(),
((int ushr 0x08) and 0xFF).toByte(),
((int ) and 0xFF).toByte()
)
}
}