Files
Terrarum/REFERENCING.md

661 B

Range Description
0..4095 Tiles
4096..8191 Walls
8192..8447 Wires
8448..32767 Items (static)
32768..1048575 Items (dynamic*)
1048576..0x7FFF_FFFF Actors
0x8000_0000..0xFFFF_FFFF (all negative numbers) Faction
  • dynamic items can have their own properties that will persist through savegame.

Actors range in-depth

Range Description
1048576..0x0FFF_FFFF Rendered behind (e.g. tapestries)
0x1000_0000..0x5FFF_FFFF Regular actors (e.g. almost all of them)
0x6000_0000..0x6FFF_FFFF Special (e.g. weapon swung, bullets, dropped item, particles)
0x7000_0000..0x7FFF_FFFF Rendered front (e.g. fake tile)