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Drawable (LWJGL API)
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org.lwjgl.opengl</FONT>
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Interface Drawable</H2>
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<DT><PRE>public interface <B>Drawable</B></DL>
</PRE>
<P>
The Drawable interface describes an OpenGL drawable with an associated
Context.
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<DL>
<DT><B>Author:</B></DT>
<DD>elias_naur</DD>
</DL>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/Drawable.html#destroy()">destroy</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Destroys the Drawable.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/Drawable.html#isCurrent()">isCurrent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns true if the Drawable's context is current in the current thread.</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/Drawable.html#makeCurrent()">makeCurrent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Makes the Drawable's context current in the current thread.</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/Drawable.html#releaseContext()">releaseContext</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If the Drawable's context is current in the current thread, no context will be current after a call to this method.</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/Drawable.html#setCLSharingProperties(org.lwjgl.PointerBuffer)">setCLSharingProperties</A></B>(<A HREF="../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</A>&nbsp;properties)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the appropriate khr_gl_sharing properties in the target <code>PointerBuffer</code>,
so that if it is used in a <code>clCreateContext(FromType)</code> call, the created CL
context will be sharing objects with this <code>Drawable</code>'s GL context.</TD>
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<A NAME="isCurrent()"><!-- --></A><H3>
isCurrent</H3>
<PRE>
boolean <B>isCurrent</B>()
throws <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></PRE>
<DL>
<DD>Returns true if the Drawable's context is current in the current thread.
<P>
<DD><DL>
<DT><B>Throws:</B>
<DD><CODE><A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></CODE></DL>
</DD>
</DL>
<HR>
<A NAME="makeCurrent()"><!-- --></A><H3>
makeCurrent</H3>
<PRE>
void <B>makeCurrent</B>()
throws <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></PRE>
<DL>
<DD>Makes the Drawable's context current in the current thread.
<P>
<DD><DL>
<DT><B>Throws:</B>
<DD><CODE><A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></CODE></DL>
</DD>
</DL>
<HR>
<A NAME="releaseContext()"><!-- --></A><H3>
releaseContext</H3>
<PRE>
void <B>releaseContext</B>()
throws <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></PRE>
<DL>
<DD>If the Drawable's context is current in the current thread, no context will be current after a call to this method.
<P>
<DD><DL>
<DT><B>Throws:</B>
<DD><CODE><A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></CODE></DL>
</DD>
</DL>
<HR>
<A NAME="destroy()"><!-- --></A><H3>
destroy</H3>
<PRE>
void <B>destroy</B>()</PRE>
<DL>
<DD>Destroys the Drawable.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="setCLSharingProperties(org.lwjgl.PointerBuffer)"><!-- --></A><H3>
setCLSharingProperties</H3>
<PRE>
void <B>setCLSharingProperties</B>(<A HREF="../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</A>&nbsp;properties)
throws <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></PRE>
<DL>
<DD>Sets the appropriate khr_gl_sharing properties in the target <code>PointerBuffer</code>,
so that if it is used in a <code>clCreateContext(FromType)</code> call, the created CL
context will be sharing objects with this <code>Drawable</code>'s GL context. After a
call to this method, the target buffer position will have advanced by 2 to 4 positions,
depending on the implementation.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>properties</CODE> - The target properties buffer. It must have at least 4 positions remaining.
<DT><B>Throws:</B>
<DD><CODE><A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></CODE></DL>
</DD>
</DL>
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