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Former-commit-id: c9c053368cf5b7bbaf7aa2aa1a986611c3dad698 Former-commit-id: a9835ae3c2b484bcb5b1ee6fa57504c406c61490
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2080 lines
80 KiB
HTML
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<!-- Generated by javadoc (build 1.6.0_26) on Tue Jul 28 10:49:58 BST 2015 -->
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GL31 (LWJGL API)
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<META NAME="date" CONTENT="2015-07-28">
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<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD>
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<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
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<A HREF="../../../org/lwjgl/opengl/GL30.html" title="class in org.lwjgl.opengl"><B>PREV CLASS</B></A>
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<A HREF="../../../org/lwjgl/opengl/GL32.html" title="class in org.lwjgl.opengl"><B>NEXT CLASS</B></A></FONT></TD>
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<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
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SUMMARY: NESTED | <A HREF="#field_summary">FIELD</A> | CONSTR | <A HREF="#method_summary">METHOD</A></FONT></TD>
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DETAIL: <A HREF="#field_detail">FIELD</A> | CONSTR | <A HREF="#method_detail">METHOD</A></FONT></TD>
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<!-- ======== START OF CLASS DATA ======== -->
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<H2>
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<FONT SIZE="-1">
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org.lwjgl.opengl</FONT>
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<BR>
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Class GL31</H2>
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<PRE>
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java.lang.Object
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<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.opengl.GL31</B>
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</PRE>
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<HR>
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<DL>
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<DT><PRE>public final class <B>GL31</B><DT>extends java.lang.Object</DL>
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</PRE>
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<P>
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<HR>
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<P>
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<!-- =========== FIELD SUMMARY =========== -->
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<A NAME="field_summary"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Field Summary</B></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter of GetProgramiv:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_ACTIVE_UNIFORM_BLOCKS">GL_ACTIVE_UNIFORM_BLOCKS</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter of GetProgramiv:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_COPY_READ_BUFFER">GL_COPY_READ_BUFFER</A></B></CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_COPY_READ_BUFFER_BINDING">GL_COPY_READ_BUFFER_BINDING</A></B></CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_COPY_WRITE_BUFFER">GL_COPY_WRITE_BUFFER</A></B></CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_COPY_WRITE_BUFFER_BINDING">GL_COPY_WRITE_BUFFER_BINDING</A></B></CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_INVALID_INDEX">GL_INVALID_INDEX</A></B></CODE>
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<BR>
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Returned by GetActiveUniformsiv and GetUniformBlockIndex</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS">GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_MAX_COMBINED_UNIFORM_BLOCKS">GL_MAX_COMBINED_UNIFORM_BLOCKS</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS">GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_MAX_FRAGMENT_UNIFORM_BLOCKS">GL_MAX_FRAGMENT_UNIFORM_BLOCKS</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_MAX_GEOMETRY_UNIFORM_BLOCKS">GL_MAX_GEOMETRY_UNIFORM_BLOCKS</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_MAX_RECTANGLE_TEXTURE_SIZE">GL_MAX_RECTANGLE_TEXTURE_SIZE</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter of GetBooleanv, GetDoublev,
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GetIntegerv and GetFloatv:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_MAX_TEXTURE_BUFFER_SIZE">GL_MAX_TEXTURE_BUFFER_SIZE</A></B></CODE>
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<BR>
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Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
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GetFloatv, and GetIntegerv:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_MAX_UNIFORM_BLOCK_SIZE">GL_MAX_UNIFORM_BLOCK_SIZE</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_MAX_UNIFORM_BUFFER_BINDINGS">GL_MAX_UNIFORM_BUFFER_BINDINGS</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_MAX_VERTEX_UNIFORM_BLOCKS">GL_MAX_VERTEX_UNIFORM_BLOCKS</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_PRIMITIVE_RESTART">GL_PRIMITIVE_RESTART</A></B></CODE>
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<BR>
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Accepted by the <cap> parameter of IsEnabled, and by
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the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
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GetDoublev:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_PRIMITIVE_RESTART_INDEX">GL_PRIMITIVE_RESTART_INDEX</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_PROXY_TEXTURE_RECTANGLE">GL_PROXY_TEXTURE_RECTANGLE</A></B></CODE>
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<BR>
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Accepted by the <target> parameter of GetTexLevelParameteriv,
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GetTexLevelParameterfv, GetTexParameteriv and TexImage2D:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_R16_SNORM">GL_R16_SNORM</A></B></CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_R8_SNORM">GL_R8_SNORM</A></B></CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_RED_SNORM">GL_RED_SNORM</A></B></CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_RG_SNORM">GL_RG_SNORM</A></B></CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_RG16_SNORM">GL_RG16_SNORM</A></B></CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_RG8_SNORM">GL_RG8_SNORM</A></B></CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_RGB_SNORM">GL_RGB_SNORM</A></B></CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_RGB16_SNORM">GL_RGB16_SNORM</A></B></CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_RGB8_SNORM">GL_RGB8_SNORM</A></B></CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_RGBA_SNORM">GL_RGBA_SNORM</A></B></CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_RGBA16_SNORM">GL_RGBA16_SNORM</A></B></CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_RGBA8_SNORM">GL_RGBA8_SNORM</A></B></CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_SAMPLER_2D_RECT">GL_SAMPLER_2D_RECT</A></B></CODE>
|
|
|
|
<BR>
|
|
Returned by <type> parameter of GetActiveUniform when the location
|
|
<index> for program object <program> is of type sampler2DRect:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_SAMPLER_2D_RECT_SHADOW">GL_SAMPLER_2D_RECT_SHADOW</A></B></CODE>
|
|
|
|
<BR>
|
|
Returned by <type> parameter of GetActiveUniform when the location
|
|
<index> for program object <program> is of type sampler2DRectShadow:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_SIGNED_NORMALIZED">GL_SIGNED_NORMALIZED</A></B></CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_TEXTURE_BINDING_BUFFER">GL_TEXTURE_BINDING_BUFFER</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
|
|
GetFloatv, and GetIntegerv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_TEXTURE_BINDING_RECTANGLE">GL_TEXTURE_BINDING_RECTANGLE</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv and GetDoublev:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_TEXTURE_BUFFER">GL_TEXTURE_BUFFER</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <target> parameter of BindBuffer, BufferData,
|
|
BufferSubData, MapBuffer, MapBufferRange, BindTexture, UnmapBuffer,
|
|
GetBufferSubData, GetBufferParameteriv, GetBufferPointerv, and TexBuffer,
|
|
and the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, and
|
|
GetIntegerv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_TEXTURE_BUFFER_DATA_STORE_BINDING">GL_TEXTURE_BUFFER_DATA_STORE_BINDING</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
|
|
GetFloatv, and GetIntegerv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_TEXTURE_BUFFER_FORMAT">GL_TEXTURE_BUFFER_FORMAT</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
|
|
GetFloatv, and GetIntegerv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_TEXTURE_RECTANGLE">GL_TEXTURE_RECTANGLE</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <cap> parameter of Enable, Disable and IsEnabled;
|
|
by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv
|
|
and GetDoublev; and by the <target> parameter of BindTexture,
|
|
GetTexParameterfv, GetTexParameteriv, TexParameterf, TexParameteri,
|
|
TexParameterfv and TexParameteriv:
|
|
Accepted by the <target> parameter of GetTexImage,
|
|
GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D,
|
|
CopyTexImage2D, TexSubImage2D and CopySubTexImage2D:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_ARRAY_STRIDE">GL_UNIFORM_ARRAY_STRIDE</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetActiveUniformsiv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetActiveUniformBlockiv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetActiveUniformBlockiv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_BINDING">GL_UNIFORM_BLOCK_BINDING</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetActiveUniformBlockiv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_DATA_SIZE">GL_UNIFORM_BLOCK_DATA_SIZE</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetActiveUniformBlockiv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_INDEX">GL_UNIFORM_BLOCK_INDEX</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetActiveUniformsiv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_NAME_LENGTH">GL_UNIFORM_BLOCK_NAME_LENGTH</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetActiveUniformBlockiv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetActiveUniformBlockiv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetActiveUniformBlockiv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetActiveUniformBlockiv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER">GL_UNIFORM_BUFFER</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <target> parameters of BindBuffer, BufferData,
|
|
BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and
|
|
GetBufferPointerv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER_BINDING">GL_UNIFORM_BUFFER_BINDING</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetIntegeri_v, GetBooleanv,
|
|
GetIntegerv, GetFloatv, and GetDoublev:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER_SIZE">GL_UNIFORM_BUFFER_SIZE</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetIntegeri_v:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER_START">GL_UNIFORM_BUFFER_START</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetIntegeri_v:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_IS_ROW_MAJOR">GL_UNIFORM_IS_ROW_MAJOR</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetActiveUniformsiv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_MATRIX_STRIDE">GL_UNIFORM_MATRIX_STRIDE</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetActiveUniformsiv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_NAME_LENGTH">GL_UNIFORM_NAME_LENGTH</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetActiveUniformsiv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_OFFSET">GL_UNIFORM_OFFSET</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetActiveUniformsiv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_SIZE">GL_UNIFORM_SIZE</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetActiveUniformsiv:</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_TYPE">GL_UNIFORM_TYPE</A></B></CODE>
|
|
|
|
<BR>
|
|
Accepted by the <pname> parameter of GetActiveUniformsiv:</TD>
|
|
</TR>
|
|
</TABLE>
|
|
|
|
<!-- ========== METHOD SUMMARY =========== -->
|
|
|
|
<A NAME="method_summary"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
|
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
|
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
|
<B>Method Summary</B></FONT></TH>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glCopyBufferSubData(int, int, long, long, long)">glCopyBufferSubData</A></B>(int readtarget,
|
|
int writetarget,
|
|
long readoffset,
|
|
long writeoffset,
|
|
long size)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glDrawArraysInstanced(int, int, int, int)">glDrawArraysInstanced</A></B>(int mode,
|
|
int first,
|
|
int count,
|
|
int primcount)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glDrawElementsInstanced(int, java.nio.ByteBuffer, int)">glDrawElementsInstanced</A></B>(int mode,
|
|
java.nio.ByteBuffer indices,
|
|
int primcount)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glDrawElementsInstanced(int, java.nio.IntBuffer, int)">glDrawElementsInstanced</A></B>(int mode,
|
|
java.nio.IntBuffer indices,
|
|
int primcount)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glDrawElementsInstanced(int, int, int, long, int)">glDrawElementsInstanced</A></B>(int mode,
|
|
int indices_count,
|
|
int type,
|
|
long indices_buffer_offset,
|
|
int primcount)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glDrawElementsInstanced(int, java.nio.ShortBuffer, int)">glDrawElementsInstanced</A></B>(int mode,
|
|
java.nio.ShortBuffer indices,
|
|
int primcount)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlock(int, int, int)">glGetActiveUniformBlock</A></B>(int program,
|
|
int uniformBlockIndex,
|
|
int pname)</CODE>
|
|
|
|
<BR>
|
|
<B>Deprecated.</B> <I>Will be removed in 3.0. Use <A HREF="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlocki(int, int, int)"><CODE>glGetActiveUniformBlocki(int, int, int)</CODE></A> instead.</I></TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlock(int, int, int, java.nio.IntBuffer)">glGetActiveUniformBlock</A></B>(int program,
|
|
int uniformBlockIndex,
|
|
int pname,
|
|
java.nio.IntBuffer params)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlocki(int, int, int)">glGetActiveUniformBlocki</A></B>(int program,
|
|
int uniformBlockIndex,
|
|
int pname)</CODE>
|
|
|
|
<BR>
|
|
Overloads glGetActiveUniformBlockiv.</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static java.lang.String</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlockName(int, int, int)">glGetActiveUniformBlockName</A></B>(int program,
|
|
int uniformBlockIndex,
|
|
int bufSize)</CODE>
|
|
|
|
<BR>
|
|
Overloads glGetActiveUniformBlockName.</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlockName(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetActiveUniformBlockName</A></B>(int program,
|
|
int uniformBlockIndex,
|
|
java.nio.IntBuffer length,
|
|
java.nio.ByteBuffer uniformBlockName)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static java.lang.String</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformName(int, int, int)">glGetActiveUniformName</A></B>(int program,
|
|
int uniformIndex,
|
|
int bufSize)</CODE>
|
|
|
|
<BR>
|
|
Overloads glGetActiveUniformName.</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformName(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetActiveUniformName</A></B>(int program,
|
|
int uniformIndex,
|
|
java.nio.IntBuffer length,
|
|
java.nio.ByteBuffer uniformName)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniforms(int, java.nio.IntBuffer, int, java.nio.IntBuffer)">glGetActiveUniforms</A></B>(int program,
|
|
java.nio.IntBuffer uniformIndices,
|
|
int pname,
|
|
java.nio.IntBuffer params)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniforms(int, int, int)">glGetActiveUniforms</A></B>(int program,
|
|
int uniformIndex,
|
|
int pname)</CODE>
|
|
|
|
<BR>
|
|
<B>Deprecated.</B> <I>Will be removed in 3.0. Use <A HREF="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformsi(int, int, int)"><CODE>glGetActiveUniformsi(int, int, int)</CODE></A> instead.</I></TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformsi(int, int, int)">glGetActiveUniformsi</A></B>(int program,
|
|
int uniformIndex,
|
|
int pname)</CODE>
|
|
|
|
<BR>
|
|
Overloads glGetActiveUniformsiv.</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glGetUniformBlockIndex(int, java.nio.ByteBuffer)">glGetUniformBlockIndex</A></B>(int program,
|
|
java.nio.ByteBuffer uniformBlockName)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static int</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glGetUniformBlockIndex(int, java.lang.CharSequence)">glGetUniformBlockIndex</A></B>(int program,
|
|
java.lang.CharSequence uniformBlockName)</CODE>
|
|
|
|
<BR>
|
|
Overloads glGetUniformBlockIndex.</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glGetUniformIndices(int, java.nio.ByteBuffer, java.nio.IntBuffer)">glGetUniformIndices</A></B>(int program,
|
|
java.nio.ByteBuffer uniformNames,
|
|
java.nio.IntBuffer uniformIndices)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glGetUniformIndices(int, java.lang.CharSequence[], java.nio.IntBuffer)">glGetUniformIndices</A></B>(int program,
|
|
java.lang.CharSequence[] uniformNames,
|
|
java.nio.IntBuffer uniformIndices)</CODE>
|
|
|
|
<BR>
|
|
Overloads glGetUniformIndices.</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glPrimitiveRestartIndex(int)">glPrimitiveRestartIndex</A></B>(int index)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glTexBuffer(int, int, int)">glTexBuffer</A></B>(int target,
|
|
int internalformat,
|
|
int buffer)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL31.html#glUniformBlockBinding(int, int, int)">glUniformBlockBinding</A></B>(int program,
|
|
int uniformBlockIndex,
|
|
int uniformBlockBinding)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
</TABLE>
|
|
<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
|
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
|
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
|
|
</TR>
|
|
</TABLE>
|
|
|
|
<P>
|
|
|
|
<!-- ============ FIELD DETAIL =========== -->
|
|
|
|
<A NAME="field_detail"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
|
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
|
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
|
|
<B>Field Detail</B></FONT></TH>
|
|
</TR>
|
|
</TABLE>
|
|
|
|
<A NAME="GL_RED_SNORM"><!-- --></A><H3>
|
|
GL_RED_SNORM</H3>
|
|
<PRE>
|
|
public static final int <B>GL_RED_SNORM</B></PRE>
|
|
<DL>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RED_SNORM">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_RG_SNORM"><!-- --></A><H3>
|
|
GL_RG_SNORM</H3>
|
|
<PRE>
|
|
public static final int <B>GL_RG_SNORM</B></PRE>
|
|
<DL>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RG_SNORM">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_RGB_SNORM"><!-- --></A><H3>
|
|
GL_RGB_SNORM</H3>
|
|
<PRE>
|
|
public static final int <B>GL_RGB_SNORM</B></PRE>
|
|
<DL>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RGB_SNORM">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_RGBA_SNORM"><!-- --></A><H3>
|
|
GL_RGBA_SNORM</H3>
|
|
<PRE>
|
|
public static final int <B>GL_RGBA_SNORM</B></PRE>
|
|
<DL>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RGBA_SNORM">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_R8_SNORM"><!-- --></A><H3>
|
|
GL_R8_SNORM</H3>
|
|
<PRE>
|
|
public static final int <B>GL_R8_SNORM</B></PRE>
|
|
<DL>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_R8_SNORM">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_RG8_SNORM"><!-- --></A><H3>
|
|
GL_RG8_SNORM</H3>
|
|
<PRE>
|
|
public static final int <B>GL_RG8_SNORM</B></PRE>
|
|
<DL>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RG8_SNORM">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_RGB8_SNORM"><!-- --></A><H3>
|
|
GL_RGB8_SNORM</H3>
|
|
<PRE>
|
|
public static final int <B>GL_RGB8_SNORM</B></PRE>
|
|
<DL>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RGB8_SNORM">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_RGBA8_SNORM"><!-- --></A><H3>
|
|
GL_RGBA8_SNORM</H3>
|
|
<PRE>
|
|
public static final int <B>GL_RGBA8_SNORM</B></PRE>
|
|
<DL>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RGBA8_SNORM">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_R16_SNORM"><!-- --></A><H3>
|
|
GL_R16_SNORM</H3>
|
|
<PRE>
|
|
public static final int <B>GL_R16_SNORM</B></PRE>
|
|
<DL>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_R16_SNORM">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_RG16_SNORM"><!-- --></A><H3>
|
|
GL_RG16_SNORM</H3>
|
|
<PRE>
|
|
public static final int <B>GL_RG16_SNORM</B></PRE>
|
|
<DL>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RG16_SNORM">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_RGB16_SNORM"><!-- --></A><H3>
|
|
GL_RGB16_SNORM</H3>
|
|
<PRE>
|
|
public static final int <B>GL_RGB16_SNORM</B></PRE>
|
|
<DL>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RGB16_SNORM">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_RGBA16_SNORM"><!-- --></A><H3>
|
|
GL_RGBA16_SNORM</H3>
|
|
<PRE>
|
|
public static final int <B>GL_RGBA16_SNORM</B></PRE>
|
|
<DL>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RGBA16_SNORM">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_SIGNED_NORMALIZED"><!-- --></A><H3>
|
|
GL_SIGNED_NORMALIZED</H3>
|
|
<PRE>
|
|
public static final int <B>GL_SIGNED_NORMALIZED</B></PRE>
|
|
<DL>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_SIGNED_NORMALIZED">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_COPY_READ_BUFFER_BINDING"><!-- --></A><H3>
|
|
GL_COPY_READ_BUFFER_BINDING</H3>
|
|
<PRE>
|
|
public static final int <B>GL_COPY_READ_BUFFER_BINDING</B></PRE>
|
|
<DL>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_COPY_READ_BUFFER_BINDING">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_COPY_WRITE_BUFFER_BINDING"><!-- --></A><H3>
|
|
GL_COPY_WRITE_BUFFER_BINDING</H3>
|
|
<PRE>
|
|
public static final int <B>GL_COPY_WRITE_BUFFER_BINDING</B></PRE>
|
|
<DL>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_COPY_WRITE_BUFFER_BINDING">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_COPY_READ_BUFFER"><!-- --></A><H3>
|
|
GL_COPY_READ_BUFFER</H3>
|
|
<PRE>
|
|
public static final int <B>GL_COPY_READ_BUFFER</B></PRE>
|
|
<DL>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_COPY_READ_BUFFER">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_COPY_WRITE_BUFFER"><!-- --></A><H3>
|
|
GL_COPY_WRITE_BUFFER</H3>
|
|
<PRE>
|
|
public static final int <B>GL_COPY_WRITE_BUFFER</B></PRE>
|
|
<DL>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_COPY_WRITE_BUFFER">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_PRIMITIVE_RESTART"><!-- --></A><H3>
|
|
GL_PRIMITIVE_RESTART</H3>
|
|
<PRE>
|
|
public static final int <B>GL_PRIMITIVE_RESTART</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <cap> parameter of IsEnabled, and by
|
|
the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
|
|
GetDoublev:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_PRIMITIVE_RESTART">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_PRIMITIVE_RESTART_INDEX"><!-- --></A><H3>
|
|
GL_PRIMITIVE_RESTART_INDEX</H3>
|
|
<PRE>
|
|
public static final int <B>GL_PRIMITIVE_RESTART_INDEX</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_PRIMITIVE_RESTART_INDEX">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_TEXTURE_BUFFER"><!-- --></A><H3>
|
|
GL_TEXTURE_BUFFER</H3>
|
|
<PRE>
|
|
public static final int <B>GL_TEXTURE_BUFFER</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <target> parameter of BindBuffer, BufferData,
|
|
BufferSubData, MapBuffer, MapBufferRange, BindTexture, UnmapBuffer,
|
|
GetBufferSubData, GetBufferParameteriv, GetBufferPointerv, and TexBuffer,
|
|
and the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, and
|
|
GetIntegerv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_TEXTURE_BUFFER">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_MAX_TEXTURE_BUFFER_SIZE"><!-- --></A><H3>
|
|
GL_MAX_TEXTURE_BUFFER_SIZE</H3>
|
|
<PRE>
|
|
public static final int <B>GL_MAX_TEXTURE_BUFFER_SIZE</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
|
|
GetFloatv, and GetIntegerv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_TEXTURE_BUFFER_SIZE">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_TEXTURE_BINDING_BUFFER"><!-- --></A><H3>
|
|
GL_TEXTURE_BINDING_BUFFER</H3>
|
|
<PRE>
|
|
public static final int <B>GL_TEXTURE_BINDING_BUFFER</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
|
|
GetFloatv, and GetIntegerv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_TEXTURE_BINDING_BUFFER">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"><!-- --></A><H3>
|
|
GL_TEXTURE_BUFFER_DATA_STORE_BINDING</H3>
|
|
<PRE>
|
|
public static final int <B>GL_TEXTURE_BUFFER_DATA_STORE_BINDING</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
|
|
GetFloatv, and GetIntegerv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_TEXTURE_BUFFER_DATA_STORE_BINDING">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_TEXTURE_BUFFER_FORMAT"><!-- --></A><H3>
|
|
GL_TEXTURE_BUFFER_FORMAT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_TEXTURE_BUFFER_FORMAT</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
|
|
GetFloatv, and GetIntegerv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_TEXTURE_BUFFER_FORMAT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_TEXTURE_RECTANGLE"><!-- --></A><H3>
|
|
GL_TEXTURE_RECTANGLE</H3>
|
|
<PRE>
|
|
public static final int <B>GL_TEXTURE_RECTANGLE</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <cap> parameter of Enable, Disable and IsEnabled;
|
|
by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv
|
|
and GetDoublev; and by the <target> parameter of BindTexture,
|
|
GetTexParameterfv, GetTexParameteriv, TexParameterf, TexParameteri,
|
|
TexParameterfv and TexParameteriv:
|
|
Accepted by the <target> parameter of GetTexImage,
|
|
GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D,
|
|
CopyTexImage2D, TexSubImage2D and CopySubTexImage2D:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_TEXTURE_RECTANGLE">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_TEXTURE_BINDING_RECTANGLE"><!-- --></A><H3>
|
|
GL_TEXTURE_BINDING_RECTANGLE</H3>
|
|
<PRE>
|
|
public static final int <B>GL_TEXTURE_BINDING_RECTANGLE</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv and GetDoublev:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_TEXTURE_BINDING_RECTANGLE">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_PROXY_TEXTURE_RECTANGLE"><!-- --></A><H3>
|
|
GL_PROXY_TEXTURE_RECTANGLE</H3>
|
|
<PRE>
|
|
public static final int <B>GL_PROXY_TEXTURE_RECTANGLE</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <target> parameter of GetTexLevelParameteriv,
|
|
GetTexLevelParameterfv, GetTexParameteriv and TexImage2D:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_PROXY_TEXTURE_RECTANGLE">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_MAX_RECTANGLE_TEXTURE_SIZE"><!-- --></A><H3>
|
|
GL_MAX_RECTANGLE_TEXTURE_SIZE</H3>
|
|
<PRE>
|
|
public static final int <B>GL_MAX_RECTANGLE_TEXTURE_SIZE</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetBooleanv, GetDoublev,
|
|
GetIntegerv and GetFloatv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_RECTANGLE_TEXTURE_SIZE">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_SAMPLER_2D_RECT"><!-- --></A><H3>
|
|
GL_SAMPLER_2D_RECT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_SAMPLER_2D_RECT</B></PRE>
|
|
<DL>
|
|
<DD>Returned by <type> parameter of GetActiveUniform when the location
|
|
<index> for program object <program> is of type sampler2DRect:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_SAMPLER_2D_RECT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_SAMPLER_2D_RECT_SHADOW"><!-- --></A><H3>
|
|
GL_SAMPLER_2D_RECT_SHADOW</H3>
|
|
<PRE>
|
|
public static final int <B>GL_SAMPLER_2D_RECT_SHADOW</B></PRE>
|
|
<DL>
|
|
<DD>Returned by <type> parameter of GetActiveUniform when the location
|
|
<index> for program object <program> is of type sampler2DRectShadow:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_SAMPLER_2D_RECT_SHADOW">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_BUFFER"><!-- --></A><H3>
|
|
GL_UNIFORM_BUFFER</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_BUFFER</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <target> parameters of BindBuffer, BufferData,
|
|
BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and
|
|
GetBufferPointerv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BUFFER">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_BUFFER_BINDING"><!-- --></A><H3>
|
|
GL_UNIFORM_BUFFER_BINDING</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_BUFFER_BINDING</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetIntegeri_v, GetBooleanv,
|
|
GetIntegerv, GetFloatv, and GetDoublev:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BUFFER_BINDING">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_BUFFER_START"><!-- --></A><H3>
|
|
GL_UNIFORM_BUFFER_START</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_BUFFER_START</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetIntegeri_v:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BUFFER_START">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_BUFFER_SIZE"><!-- --></A><H3>
|
|
GL_UNIFORM_BUFFER_SIZE</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_BUFFER_SIZE</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetIntegeri_v:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BUFFER_SIZE">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_MAX_VERTEX_UNIFORM_BLOCKS"><!-- --></A><H3>
|
|
GL_MAX_VERTEX_UNIFORM_BLOCKS</H3>
|
|
<PRE>
|
|
public static final int <B>GL_MAX_VERTEX_UNIFORM_BLOCKS</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_VERTEX_UNIFORM_BLOCKS">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"><!-- --></A><H3>
|
|
GL_MAX_GEOMETRY_UNIFORM_BLOCKS</H3>
|
|
<PRE>
|
|
public static final int <B>GL_MAX_GEOMETRY_UNIFORM_BLOCKS</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_GEOMETRY_UNIFORM_BLOCKS">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"><!-- --></A><H3>
|
|
GL_MAX_FRAGMENT_UNIFORM_BLOCKS</H3>
|
|
<PRE>
|
|
public static final int <B>GL_MAX_FRAGMENT_UNIFORM_BLOCKS</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_FRAGMENT_UNIFORM_BLOCKS">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_MAX_COMBINED_UNIFORM_BLOCKS"><!-- --></A><H3>
|
|
GL_MAX_COMBINED_UNIFORM_BLOCKS</H3>
|
|
<PRE>
|
|
public static final int <B>GL_MAX_COMBINED_UNIFORM_BLOCKS</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_COMBINED_UNIFORM_BLOCKS">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_MAX_UNIFORM_BUFFER_BINDINGS"><!-- --></A><H3>
|
|
GL_MAX_UNIFORM_BUFFER_BINDINGS</H3>
|
|
<PRE>
|
|
public static final int <B>GL_MAX_UNIFORM_BUFFER_BINDINGS</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_UNIFORM_BUFFER_BINDINGS">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_MAX_UNIFORM_BLOCK_SIZE"><!-- --></A><H3>
|
|
GL_MAX_UNIFORM_BLOCK_SIZE</H3>
|
|
<PRE>
|
|
public static final int <B>GL_MAX_UNIFORM_BLOCK_SIZE</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_UNIFORM_BLOCK_SIZE">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"><!-- --></A><H3>
|
|
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</H3>
|
|
<PRE>
|
|
public static final int <B>GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"><!-- --></A><H3>
|
|
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS</H3>
|
|
<PRE>
|
|
public static final int <B>GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"><!-- --></A><H3>
|
|
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</H3>
|
|
<PRE>
|
|
public static final int <B>GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"><!-- --></A><H3>
|
|
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"><!-- --></A><H3>
|
|
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</H3>
|
|
<PRE>
|
|
public static final int <B>GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetProgramiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_ACTIVE_UNIFORM_BLOCKS"><!-- --></A><H3>
|
|
GL_ACTIVE_UNIFORM_BLOCKS</H3>
|
|
<PRE>
|
|
public static final int <B>GL_ACTIVE_UNIFORM_BLOCKS</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetProgramiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_ACTIVE_UNIFORM_BLOCKS">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_TYPE"><!-- --></A><H3>
|
|
GL_UNIFORM_TYPE</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_TYPE</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetActiveUniformsiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_TYPE">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_SIZE"><!-- --></A><H3>
|
|
GL_UNIFORM_SIZE</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_SIZE</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetActiveUniformsiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_SIZE">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_NAME_LENGTH"><!-- --></A><H3>
|
|
GL_UNIFORM_NAME_LENGTH</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_NAME_LENGTH</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetActiveUniformsiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_NAME_LENGTH">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_BLOCK_INDEX"><!-- --></A><H3>
|
|
GL_UNIFORM_BLOCK_INDEX</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_BLOCK_INDEX</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetActiveUniformsiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_INDEX">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_OFFSET"><!-- --></A><H3>
|
|
GL_UNIFORM_OFFSET</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_OFFSET</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetActiveUniformsiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_OFFSET">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_ARRAY_STRIDE"><!-- --></A><H3>
|
|
GL_UNIFORM_ARRAY_STRIDE</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_ARRAY_STRIDE</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetActiveUniformsiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_ARRAY_STRIDE">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_MATRIX_STRIDE"><!-- --></A><H3>
|
|
GL_UNIFORM_MATRIX_STRIDE</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_MATRIX_STRIDE</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetActiveUniformsiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_MATRIX_STRIDE">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_IS_ROW_MAJOR"><!-- --></A><H3>
|
|
GL_UNIFORM_IS_ROW_MAJOR</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_IS_ROW_MAJOR</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetActiveUniformsiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_IS_ROW_MAJOR">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_BLOCK_BINDING"><!-- --></A><H3>
|
|
GL_UNIFORM_BLOCK_BINDING</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_BLOCK_BINDING</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetActiveUniformBlockiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_BINDING">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_BLOCK_DATA_SIZE"><!-- --></A><H3>
|
|
GL_UNIFORM_BLOCK_DATA_SIZE</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_BLOCK_DATA_SIZE</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetActiveUniformBlockiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_DATA_SIZE">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_BLOCK_NAME_LENGTH"><!-- --></A><H3>
|
|
GL_UNIFORM_BLOCK_NAME_LENGTH</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_BLOCK_NAME_LENGTH</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetActiveUniformBlockiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_NAME_LENGTH">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"><!-- --></A><H3>
|
|
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetActiveUniformBlockiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"><!-- --></A><H3>
|
|
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetActiveUniformBlockiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"><!-- --></A><H3>
|
|
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetActiveUniformBlockiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"><!-- --></A><H3>
|
|
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetActiveUniformBlockiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"><!-- --></A><H3>
|
|
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER</H3>
|
|
<PRE>
|
|
public static final int <B>GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetActiveUniformBlockiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_INVALID_INDEX"><!-- --></A><H3>
|
|
GL_INVALID_INDEX</H3>
|
|
<PRE>
|
|
public static final int <B>GL_INVALID_INDEX</B></PRE>
|
|
<DL>
|
|
<DD>Returned by GetActiveUniformsiv and GetUniformBlockIndex
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_INVALID_INDEX">Constant Field Values</A></DL>
|
|
</DL>
|
|
|
|
<!-- ============ METHOD DETAIL ========== -->
|
|
|
|
<A NAME="method_detail"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
|
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
|
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
|
|
<B>Method Detail</B></FONT></TH>
|
|
</TR>
|
|
</TABLE>
|
|
|
|
<A NAME="glDrawArraysInstanced(int, int, int, int)"><!-- --></A><H3>
|
|
glDrawArraysInstanced</H3>
|
|
<PRE>
|
|
public static void <B>glDrawArraysInstanced</B>(int mode,
|
|
int first,
|
|
int count,
|
|
int primcount)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glDrawElementsInstanced(int, java.nio.ByteBuffer, int)"><!-- --></A><H3>
|
|
glDrawElementsInstanced</H3>
|
|
<PRE>
|
|
public static void <B>glDrawElementsInstanced</B>(int mode,
|
|
java.nio.ByteBuffer indices,
|
|
int primcount)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glDrawElementsInstanced(int, java.nio.IntBuffer, int)"><!-- --></A><H3>
|
|
glDrawElementsInstanced</H3>
|
|
<PRE>
|
|
public static void <B>glDrawElementsInstanced</B>(int mode,
|
|
java.nio.IntBuffer indices,
|
|
int primcount)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glDrawElementsInstanced(int, java.nio.ShortBuffer, int)"><!-- --></A><H3>
|
|
glDrawElementsInstanced</H3>
|
|
<PRE>
|
|
public static void <B>glDrawElementsInstanced</B>(int mode,
|
|
java.nio.ShortBuffer indices,
|
|
int primcount)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glDrawElementsInstanced(int, int, int, long, int)"><!-- --></A><H3>
|
|
glDrawElementsInstanced</H3>
|
|
<PRE>
|
|
public static void <B>glDrawElementsInstanced</B>(int mode,
|
|
int indices_count,
|
|
int type,
|
|
long indices_buffer_offset,
|
|
int primcount)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glCopyBufferSubData(int, int, long, long, long)"><!-- --></A><H3>
|
|
glCopyBufferSubData</H3>
|
|
<PRE>
|
|
public static void <B>glCopyBufferSubData</B>(int readtarget,
|
|
int writetarget,
|
|
long readoffset,
|
|
long writeoffset,
|
|
long size)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glPrimitiveRestartIndex(int)"><!-- --></A><H3>
|
|
glPrimitiveRestartIndex</H3>
|
|
<PRE>
|
|
public static void <B>glPrimitiveRestartIndex</B>(int index)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glTexBuffer(int, int, int)"><!-- --></A><H3>
|
|
glTexBuffer</H3>
|
|
<PRE>
|
|
public static void <B>glTexBuffer</B>(int target,
|
|
int internalformat,
|
|
int buffer)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetUniformIndices(int, java.nio.ByteBuffer, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glGetUniformIndices</H3>
|
|
<PRE>
|
|
public static void <B>glGetUniformIndices</B>(int program,
|
|
java.nio.ByteBuffer uniformNames,
|
|
java.nio.IntBuffer uniformIndices)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetUniformIndices(int, java.lang.CharSequence[], java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glGetUniformIndices</H3>
|
|
<PRE>
|
|
public static void <B>glGetUniformIndices</B>(int program,
|
|
java.lang.CharSequence[] uniformNames,
|
|
java.nio.IntBuffer uniformIndices)</PRE>
|
|
<DL>
|
|
<DD>Overloads glGetUniformIndices.
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetActiveUniforms(int, java.nio.IntBuffer, int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glGetActiveUniforms</H3>
|
|
<PRE>
|
|
public static void <B>glGetActiveUniforms</B>(int program,
|
|
java.nio.IntBuffer uniformIndices,
|
|
int pname,
|
|
java.nio.IntBuffer params)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetActiveUniforms(int, int, int)"><!-- --></A><H3>
|
|
glGetActiveUniforms</H3>
|
|
<PRE>
|
|
<FONT SIZE="-1">@Deprecated
|
|
</FONT>public static int <B>glGetActiveUniforms</B>(int program,
|
|
int uniformIndex,
|
|
int pname)</PRE>
|
|
<DL>
|
|
<DD><B>Deprecated.</B> <I>Will be removed in 3.0. Use <A HREF="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformsi(int, int, int)"><CODE>glGetActiveUniformsi(int, int, int)</CODE></A> instead.</I>
|
|
<P>
|
|
<DD>Overloads glGetActiveUniformsiv.
|
|
<p>
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetActiveUniformsi(int, int, int)"><!-- --></A><H3>
|
|
glGetActiveUniformsi</H3>
|
|
<PRE>
|
|
public static int <B>glGetActiveUniformsi</B>(int program,
|
|
int uniformIndex,
|
|
int pname)</PRE>
|
|
<DL>
|
|
<DD>Overloads glGetActiveUniformsiv.
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetActiveUniformName(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)"><!-- --></A><H3>
|
|
glGetActiveUniformName</H3>
|
|
<PRE>
|
|
public static void <B>glGetActiveUniformName</B>(int program,
|
|
int uniformIndex,
|
|
java.nio.IntBuffer length,
|
|
java.nio.ByteBuffer uniformName)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetActiveUniformName(int, int, int)"><!-- --></A><H3>
|
|
glGetActiveUniformName</H3>
|
|
<PRE>
|
|
public static java.lang.String <B>glGetActiveUniformName</B>(int program,
|
|
int uniformIndex,
|
|
int bufSize)</PRE>
|
|
<DL>
|
|
<DD>Overloads glGetActiveUniformName.
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetUniformBlockIndex(int, java.nio.ByteBuffer)"><!-- --></A><H3>
|
|
glGetUniformBlockIndex</H3>
|
|
<PRE>
|
|
public static int <B>glGetUniformBlockIndex</B>(int program,
|
|
java.nio.ByteBuffer uniformBlockName)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetUniformBlockIndex(int, java.lang.CharSequence)"><!-- --></A><H3>
|
|
glGetUniformBlockIndex</H3>
|
|
<PRE>
|
|
public static int <B>glGetUniformBlockIndex</B>(int program,
|
|
java.lang.CharSequence uniformBlockName)</PRE>
|
|
<DL>
|
|
<DD>Overloads glGetUniformBlockIndex.
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetActiveUniformBlock(int, int, int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glGetActiveUniformBlock</H3>
|
|
<PRE>
|
|
public static void <B>glGetActiveUniformBlock</B>(int program,
|
|
int uniformBlockIndex,
|
|
int pname,
|
|
java.nio.IntBuffer params)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetActiveUniformBlock(int, int, int)"><!-- --></A><H3>
|
|
glGetActiveUniformBlock</H3>
|
|
<PRE>
|
|
<FONT SIZE="-1">@Deprecated
|
|
</FONT>public static int <B>glGetActiveUniformBlock</B>(int program,
|
|
int uniformBlockIndex,
|
|
int pname)</PRE>
|
|
<DL>
|
|
<DD><B>Deprecated.</B> <I>Will be removed in 3.0. Use <A HREF="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlocki(int, int, int)"><CODE>glGetActiveUniformBlocki(int, int, int)</CODE></A> instead.</I>
|
|
<P>
|
|
<DD>Overloads glGetActiveUniformBlockiv.
|
|
<p>
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetActiveUniformBlocki(int, int, int)"><!-- --></A><H3>
|
|
glGetActiveUniformBlocki</H3>
|
|
<PRE>
|
|
public static int <B>glGetActiveUniformBlocki</B>(int program,
|
|
int uniformBlockIndex,
|
|
int pname)</PRE>
|
|
<DL>
|
|
<DD>Overloads glGetActiveUniformBlockiv.
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glGetActiveUniformBlockName(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)"><!-- --></A><H3>
|
|
glGetActiveUniformBlockName</H3>
|
|
<PRE>
|
|
public static void <B>glGetActiveUniformBlockName</B>(int program,
|
|
int uniformBlockIndex,
|
|
java.nio.IntBuffer length,
|
|
java.nio.ByteBuffer uniformBlockName)</PRE>
|
|
<DL>
|
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<A NAME="glGetActiveUniformBlockName(int, int, int)"><!-- --></A><H3>
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glGetActiveUniformBlockName</H3>
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<PRE>
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public static java.lang.String <B>glGetActiveUniformBlockName</B>(int program,
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int uniformBlockIndex,
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int bufSize)</PRE>
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<DL>
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<DD>Overloads glGetActiveUniformBlockName.
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glUniformBlockBinding</H3>
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<PRE>
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public static void <B>glUniformBlockBinding</B>(int program,
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int uniformBlockIndex,
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int uniformBlockBinding)</PRE>
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