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GL43 (LWJGL API)
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org.lwjgl.opengl</FONT>
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Class GL43</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.opengl.GL43</B>
</PRE>
<HR>
<DL>
<DT><PRE>public final class <B>GL43</B><DT>extends java.lang.Object</DL>
</PRE>
<P>
<HR>
<P>
<!-- =========== FIELD SUMMARY =========== -->
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Field Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_ACTIVE_RESOURCES">GL_ACTIVE_RESOURCES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetProgramInterfaceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_ACTIVE_VARIABLES">GL_ACTIVE_VARIABLES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_ANY_SAMPLES_PASSED_CONSERVATIVE">GL_ANY_SAMPLES_PASSED_CONSERVATIVE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameter of BeginQuery, EndQuery,
GetQueryIndexediv and GetQueryiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_ARRAY_SIZE">GL_ARRAY_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_ARRAY_STRIDE">GL_ARRAY_STRIDE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_ATOMIC_COUNTER_BUFFER_INDEX">GL_ATOMIC_COUNTER_BUFFER_INDEX</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER">GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetActiveAtomicCounterBufferiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_AUTO_GENERATE_MIPMAP">GL_AUTO_GENERATE_MIPMAP</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_BLOCK_INDEX">GL_BLOCK_INDEX</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_BUFFER">GL_BUFFER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;identifier&gt; parameters of
ObjectLabel and GetObjectLabel:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_BUFFER_BINDING">GL_BUFFER_BINDING</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_BUFFER_DATA_SIZE">GL_BUFFER_DATA_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_BUFFER_VARIABLE">GL_BUFFER_VARIABLE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_CAVEAT_SUPPORT">GL_CAVEAT_SUPPORT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_CLEAR_BUFFER">GL_CLEAR_BUFFER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COLOR_COMPONENTS">GL_COLOR_COMPONENTS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COLOR_ENCODING">GL_COLOR_ENCODING</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COLOR_RENDERABLE">GL_COLOR_RENDERABLE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COMPRESSED_R11_EAC">GL_COMPRESSED_R11_EAC</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COMPRESSED_RG11_EAC">GL_COMPRESSED_RG11_EAC</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COMPRESSED_RGB8_ETC2">GL_COMPRESSED_RGB8_ETC2</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2">GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COMPRESSED_RGBA8_ETC2_EAC">GL_COMPRESSED_RGBA8_ETC2_EAC</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COMPRESSED_SIGNED_R11_EAC">GL_COMPRESSED_SIGNED_R11_EAC</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COMPRESSED_SIGNED_RG11_EAC">GL_COMPRESSED_SIGNED_RG11_EAC</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC">GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COMPRESSED_SRGB8_ETC2">GL_COMPRESSED_SRGB8_ETC2</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2">GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COMPUTE_SHADER">GL_COMPUTE_SHADER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;type&gt; parameter of CreateShader and returned in the
&lt;params&gt; parameter by GetShaderiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COMPUTE_SHADER_BIT">GL_COMPUTE_SHADER_BIT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;stages&gt; parameter of UseProgramStages:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COMPUTE_SUBROUTINE">GL_COMPUTE_SUBROUTINE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COMPUTE_SUBROUTINE_UNIFORM">GL_COMPUTE_SUBROUTINE_UNIFORM</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COMPUTE_TEXTURE">GL_COMPUTE_TEXTURE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_COMPUTE_WORK_GROUP_SIZE">GL_COMPUTE_WORK_GROUP_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetProgramiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_CONTEXT_FLAG_DEBUG_BIT">GL_CONTEXT_FLAG_DEBUG_BIT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by GetIntegerv when &lt;pname&gt; is CONTEXT_FLAGS:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_CALLBACK_FUNCTION">GL_DEBUG_CALLBACK_FUNCTION</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted by the &lt;pname&gt; parameter of GetPointerv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_CALLBACK_USER_PARAM">GL_DEBUG_CALLBACK_USER_PARAM</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted by the &lt;pname&gt; parameter of GetPointerv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_GROUP_STACK_DEPTH">GL_DEBUG_GROUP_STACK_DEPTH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted by the &lt;value&gt; parameters of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_LOGGED_MESSAGES">GL_DEBUG_LOGGED_MESSAGES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted by the &lt;value&gt; parameters of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH">GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted by the &lt;value&gt; parameters of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_OUTPUT">GL_DEBUG_OUTPUT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted by the &lt;target&gt; parameters of Enable, Disable, and
IsEnabled:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_OUTPUT_SYNCHRONOUS">GL_DEBUG_OUTPUT_SYNCHRONOUS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted by the &lt;target&gt; parameters of Enable, Disable, and
IsEnabled:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_SEVERITY_HIGH">GL_DEBUG_SEVERITY_HIGH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;severity&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC callback functions,
and the &lt;severities&gt; parameter of GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_SEVERITY_LOW">GL_DEBUG_SEVERITY_LOW</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;severity&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC callback functions,
and the &lt;severities&gt; parameter of GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_SEVERITY_MEDIUM">GL_DEBUG_SEVERITY_MEDIUM</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;severity&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC callback functions,
and the &lt;severities&gt; parameter of GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_SEVERITY_NOTIFICATION">GL_DEBUG_SEVERITY_NOTIFICATION</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;severity&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC callback functions,
and the &lt;severities&gt; parameter of GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_SOURCE_API">GL_DEBUG_SOURCE_API</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;source&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;sources&gt;
parameter of GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_SOURCE_APPLICATION">GL_DEBUG_SOURCE_APPLICATION</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;source&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;sources&gt;
parameter of GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_SOURCE_OTHER">GL_DEBUG_SOURCE_OTHER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;source&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;sources&gt;
parameter of GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_SOURCE_SHADER_COMPILER">GL_DEBUG_SOURCE_SHADER_COMPILER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;source&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;sources&gt;
parameter of GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_SOURCE_THIRD_PARTY">GL_DEBUG_SOURCE_THIRD_PARTY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;source&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;sources&gt;
parameter of GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_SOURCE_WINDOW_SYSTEM">GL_DEBUG_SOURCE_WINDOW_SYSTEM</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;source&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;sources&gt;
parameter of GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR">GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;type&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;types&gt;
parameter of GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_TYPE_ERROR">GL_DEBUG_TYPE_ERROR</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;type&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;types&gt;
parameter of GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_TYPE_MARKER">GL_DEBUG_TYPE_MARKER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;type&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;types&gt;
parameter of GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_TYPE_OTHER">GL_DEBUG_TYPE_OTHER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;type&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;types&gt;
parameter of GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_TYPE_PERFORMANCE">GL_DEBUG_TYPE_PERFORMANCE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;type&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;types&gt;
parameter of GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_TYPE_POP_GROUP">GL_DEBUG_TYPE_POP_GROUP</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;type&gt; parameters of
DebugMessageControl and DEBUGPROC, and the &lt;types&gt; parameter of
GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_TYPE_PORTABILITY">GL_DEBUG_TYPE_PORTABILITY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;type&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;types&gt;
parameter of GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_TYPE_PUSH_GROUP">GL_DEBUG_TYPE_PUSH_GROUP</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;type&gt; parameters of
DebugMessageControl and DEBUGPROC, and the &lt;types&gt; parameter of
GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR">GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;type&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;types&gt;
parameter of GetDebugMessageLog:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEPTH_COMPONENTS">GL_DEPTH_COMPONENTS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEPTH_RENDERABLE">GL_DEPTH_RENDERABLE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DEPTH_STENCIL_TEXTURE_MODE">GL_DEPTH_STENCIL_TEXTURE_MODE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of TexParameter* and GetTexParameter*:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DISPATCH_INDIRECT_BUFFER">GL_DISPATCH_INDIRECT_BUFFER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameters of BindBuffer, BufferData,
BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and
GetBufferPointerv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DISPATCH_INDIRECT_BUFFER_BINDING">GL_DISPATCH_INDIRECT_BUFFER_BINDING</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;value&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_DISPLAY_LIST">GL_DISPLAY_LIST</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;identifier&gt; parameters of
ObjectLabel and GetObjectLabel:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_FILTER">GL_FILTER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_FRAGMENT_SUBROUTINE">GL_FRAGMENT_SUBROUTINE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_FRAGMENT_SUBROUTINE_UNIFORM">GL_FRAGMENT_SUBROUTINE_UNIFORM</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_FRAGMENT_TEXTURE">GL_FRAGMENT_TEXTURE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_FRAMEBUFFER_BLEND">GL_FRAMEBUFFER_BLEND</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS">GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of FramebufferParameteri,
GetFramebufferParameteriv, NamedFramebufferParameteriEXT, and
GetNamedFramebufferParameterivEXT:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_FRAMEBUFFER_DEFAULT_HEIGHT">GL_FRAMEBUFFER_DEFAULT_HEIGHT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of FramebufferParameteri,
GetFramebufferParameteriv, NamedFramebufferParameteriEXT, and
GetNamedFramebufferParameterivEXT:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_FRAMEBUFFER_DEFAULT_LAYERS">GL_FRAMEBUFFER_DEFAULT_LAYERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of FramebufferParameteri,
GetFramebufferParameteriv, NamedFramebufferParameteriEXT, and
GetNamedFramebufferParameterivEXT:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_FRAMEBUFFER_DEFAULT_SAMPLES">GL_FRAMEBUFFER_DEFAULT_SAMPLES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of FramebufferParameteri,
GetFramebufferParameteriv, NamedFramebufferParameteriEXT, and
GetNamedFramebufferParameterivEXT:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_FRAMEBUFFER_DEFAULT_WIDTH">GL_FRAMEBUFFER_DEFAULT_WIDTH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of FramebufferParameteri,
GetFramebufferParameteriv, NamedFramebufferParameteriEXT, and
GetNamedFramebufferParameterivEXT:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_FRAMEBUFFER_RENDERABLE">GL_FRAMEBUFFER_RENDERABLE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_FRAMEBUFFER_RENDERABLE_LAYERED">GL_FRAMEBUFFER_RENDERABLE_LAYERED</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_FULL_SUPPORT">GL_FULL_SUPPORT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_GEOMETRY_SUBROUTINE">GL_GEOMETRY_SUBROUTINE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_GEOMETRY_SUBROUTINE_UNIFORM">GL_GEOMETRY_SUBROUTINE_UNIFORM</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_GEOMETRY_TEXTURE">GL_GEOMETRY_TEXTURE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_GET_TEXTURE_IMAGE_FORMAT">GL_GET_TEXTURE_IMAGE_FORMAT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_GET_TEXTURE_IMAGE_TYPE">GL_GET_TEXTURE_IMAGE_TYPE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_1_X_16">GL_IMAGE_CLASS_1_X_16</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_1_X_32">GL_IMAGE_CLASS_1_X_32</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_1_X_8">GL_IMAGE_CLASS_1_X_8</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_10_10_10_2">GL_IMAGE_CLASS_10_10_10_2</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_11_11_10">GL_IMAGE_CLASS_11_11_10</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_2_X_16">GL_IMAGE_CLASS_2_X_16</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_2_X_32">GL_IMAGE_CLASS_2_X_32</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_2_X_8">GL_IMAGE_CLASS_2_X_8</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_4_X_16">GL_IMAGE_CLASS_4_X_16</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_4_X_32">GL_IMAGE_CLASS_4_X_32</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_4_X_8">GL_IMAGE_CLASS_4_X_8</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_IMAGE_COMPATIBILITY_CLASS">GL_IMAGE_COMPATIBILITY_CLASS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_IMAGE_PIXEL_FORMAT">GL_IMAGE_PIXEL_FORMAT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_IMAGE_PIXEL_TYPE">GL_IMAGE_PIXEL_TYPE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_IMAGE_TEXEL_SIZE">GL_IMAGE_TEXEL_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_ALPHA_SIZE">GL_INTERNALFORMAT_ALPHA_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_ALPHA_TYPE">GL_INTERNALFORMAT_ALPHA_TYPE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_BLUE_SIZE">GL_INTERNALFORMAT_BLUE_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_BLUE_TYPE">GL_INTERNALFORMAT_BLUE_TYPE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_DEPTH_SIZE">GL_INTERNALFORMAT_DEPTH_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_DEPTH_TYPE">GL_INTERNALFORMAT_DEPTH_TYPE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_GREEN_SIZE">GL_INTERNALFORMAT_GREEN_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_GREEN_TYPE">GL_INTERNALFORMAT_GREEN_TYPE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_PREFERRED">GL_INTERNALFORMAT_PREFERRED</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_RED_SIZE">GL_INTERNALFORMAT_RED_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_RED_TYPE">GL_INTERNALFORMAT_RED_TYPE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_SHARED_SIZE">GL_INTERNALFORMAT_SHARED_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_STENCIL_SIZE">GL_INTERNALFORMAT_STENCIL_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_STENCIL_TYPE">GL_INTERNALFORMAT_STENCIL_TYPE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_SUPPORTED">GL_INTERNALFORMAT_SUPPORTED</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_IS_PER_PATCH">GL_IS_PER_PATCH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_IS_ROW_MAJOR">GL_IS_ROW_MAJOR</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_LOCATION">GL_LOCATION</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_LOCATION_INDEX">GL_LOCATION_INDEX</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MANUAL_GENERATE_MIPMAP">GL_MANUAL_GENERATE_MIPMAP</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MATRIX_STRIDE">GL_MATRIX_STRIDE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS">GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv,
GetDoublev and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_COMBINED_DIMENSIONS">GL_MAX_COMBINED_DIMENSIONS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES">GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Alias for the existing token
MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS">GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS">GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv,
GetDoublev and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_ATOMIC_COUNTERS">GL_MAX_COMPUTE_ATOMIC_COUNTERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv,
GetDoublev and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_IMAGE_UNIFORMS">GL_MAX_COMPUTE_IMAGE_UNIFORMS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv,
GetDoublev and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS">GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_SHARED_MEMORY_SIZE">GL_MAX_COMPUTE_SHARED_MEMORY_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv,
GetDoublev and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS">GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv,
GetDoublev and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_UNIFORM_BLOCKS">GL_MAX_COMPUTE_UNIFORM_BLOCKS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv,
GetDoublev and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_UNIFORM_COMPONENTS">GL_MAX_COMPUTE_UNIFORM_COMPONENTS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv,
GetDoublev and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_WORK_GROUP_COUNT">GL_MAX_COMPUTE_WORK_GROUP_COUNT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegeri_v, GetBooleani_v,
GetFloati_v, GetDoublei_v and GetInteger64i_v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS">GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv,
GetDoublev and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_WORK_GROUP_SIZE">GL_MAX_COMPUTE_WORK_GROUP_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegeri_v, GetBooleani_v,
GetFloati_v, GetDoublei_v and GetInteger64i_v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_DEBUG_GROUP_STACK_DEPTH">GL_MAX_DEBUG_GROUP_STACK_DEPTH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted by the &lt;value&gt; parameters of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_DEBUG_LOGGED_MESSAGES">GL_MAX_DEBUG_LOGGED_MESSAGES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted by the &lt;value&gt; parameters of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_DEBUG_MESSAGE_LENGTH">GL_MAX_DEBUG_MESSAGE_LENGTH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted by the &lt;value&gt; parameters of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_DEPTH">GL_MAX_DEPTH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_ELEMENT_INDEX">GL_MAX_ELEMENT_INDEX</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;value&gt; parameter of the GetInteger* functions:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS">GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_FRAMEBUFFER_HEIGHT">GL_MAX_FRAMEBUFFER_HEIGHT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_FRAMEBUFFER_LAYERS">GL_MAX_FRAMEBUFFER_LAYERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_FRAMEBUFFER_SAMPLES">GL_MAX_FRAMEBUFFER_SAMPLES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_FRAMEBUFFER_WIDTH">GL_MAX_FRAMEBUFFER_WIDTH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS">GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_HEIGHT">GL_MAX_HEIGHT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_LABEL_LENGTH">GL_MAX_LABEL_LENGTH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted by the &lt;value&gt; parameters of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_LAYERS">GL_MAX_LAYERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_NAME_LENGTH">GL_MAX_NAME_LENGTH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetProgramInterfaceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_NUM_ACTIVE_VARIABLES">GL_MAX_NUM_ACTIVE_VARIABLES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetProgramInterfaceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_NUM_COMPATIBLE_SUBROUTINES">GL_MAX_NUM_COMPATIBLE_SUBROUTINES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetProgramInterfaceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_SHADER_STORAGE_BLOCK_SIZE">GL_MAX_SHADER_STORAGE_BLOCK_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS">GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS">GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS">GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_UNIFORM_LOCATIONS">GL_MAX_UNIFORM_LOCATIONS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_VERTEX_ATTRIB_BINDINGS">GL_MAX_VERTEX_ATTRIB_BINDINGS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, ...</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET">GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, ...</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS">GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MAX_WIDTH">GL_MAX_WIDTH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_MIPMAP">GL_MIPMAP</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_NAME_LENGTH">GL_NAME_LENGTH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_NUM_ACTIVE_VARIABLES">GL_NUM_ACTIVE_VARIABLES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_NUM_SHADING_LANGUAGE_VERSIONS">GL_NUM_SHADING_LANGUAGE_VERSIONS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;No.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_OFFSET">GL_OFFSET</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_PRIMITIVE_RESTART_FIXED_INDEX">GL_PRIMITIVE_RESTART_FIXED_INDEX</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameter of Enable and Disable:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_PROGRAM">GL_PROGRAM</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;identifier&gt; parameters of
ObjectLabel and GetObjectLabel:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_PROGRAM_INPUT">GL_PROGRAM_INPUT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_PROGRAM_OUTPUT">GL_PROGRAM_OUTPUT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_PROGRAM_PIPELINE">GL_PROGRAM_PIPELINE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;identifier&gt; parameters of
ObjectLabel and GetObjectLabel:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_QUERY">GL_QUERY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;identifier&gt; parameters of
ObjectLabel and GetObjectLabel:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_READ_PIXELS">GL_READ_PIXELS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_READ_PIXELS_FORMAT">GL_READ_PIXELS_FORMAT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_READ_PIXELS_TYPE">GL_READ_PIXELS_TYPE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_REFERENCED_BY_COMPUTE_SHADER">GL_REFERENCED_BY_COMPUTE_SHADER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_REFERENCED_BY_FRAGMENT_SHADER">GL_REFERENCED_BY_FRAGMENT_SHADER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_REFERENCED_BY_GEOMETRY_SHADER">GL_REFERENCED_BY_GEOMETRY_SHADER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_REFERENCED_BY_TESS_CONTROL_SHADER">GL_REFERENCED_BY_TESS_CONTROL_SHADER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_REFERENCED_BY_TESS_EVALUATION_SHADER">GL_REFERENCED_BY_TESS_EVALUATION_SHADER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_REFERENCED_BY_VERTEX_SHADER">GL_REFERENCED_BY_VERTEX_SHADER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SAMPLER">GL_SAMPLER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;identifier&gt; parameters of
ObjectLabel and GetObjectLabel:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SHADER">GL_SHADER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tokens accepted or provided by the &lt;identifier&gt; parameters of
ObjectLabel and GetObjectLabel:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SHADER_IMAGE_ATOMIC">GL_SHADER_IMAGE_ATOMIC</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SHADER_IMAGE_LOAD">GL_SHADER_IMAGE_LOAD</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SHADER_IMAGE_STORE">GL_SHADER_IMAGE_STORE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SHADER_STORAGE_BARRIER_BIT">GL_SHADER_STORAGE_BARRIER_BIT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;barriers&gt; bitfield in glMemoryBarrier:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SHADER_STORAGE_BLOCK">GL_SHADER_STORAGE_BLOCK</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SHADER_STORAGE_BUFFER">GL_SHADER_STORAGE_BUFFER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameters of BindBuffer, BufferData,
BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and
GetBufferPointerv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SHADER_STORAGE_BUFFER_BINDING">GL_SHADER_STORAGE_BUFFER_BINDING</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetIntegeri_v,
GetBooleanv, GetInteger64v, GetFloatv, GetDoublev, GetBooleani_v,
GetIntegeri_v, GetFloati_v, GetDoublei_v, and GetInteger64i_v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT">GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SHADER_STORAGE_BUFFER_SIZE">GL_SHADER_STORAGE_BUFFER_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegeri_v, GetBooleani_v,
GetIntegeri_v, GetFloati_v, GetDoublei_v, and GetInteger64i_v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SHADER_STORAGE_BUFFER_START">GL_SHADER_STORAGE_BUFFER_START</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetIntegeri_v, GetBooleani_v,
GetIntegeri_v, GetFloati_v, GetDoublei_v, and GetInteger64i_v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST">GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE">GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST">GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE">GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SRGB_DECODE_ARB">GL_SRGB_DECODE_ARB</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SRGB_READ">GL_SRGB_READ</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_SRGB_WRITE">GL_SRGB_WRITE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_STENCIL_COMPONENTS">GL_STENCIL_COMPONENTS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_STENCIL_RENDERABLE">GL_STENCIL_RENDERABLE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TESS_CONTROL_SUBROUTINE">GL_TESS_CONTROL_SUBROUTINE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TESS_CONTROL_SUBROUTINE_UNIFORM">GL_TESS_CONTROL_SUBROUTINE_UNIFORM</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TESS_CONTROL_TEXTURE">GL_TESS_CONTROL_TEXTURE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TESS_EVALUATION_SUBROUTINE">GL_TESS_EVALUATION_SUBROUTINE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TESS_EVALUATION_SUBROUTINE_UNIFORM">GL_TESS_EVALUATION_SUBROUTINE_UNIFORM</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TESS_EVALUATION_TEXTURE">GL_TESS_EVALUATION_TEXTURE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TEXTURE_BUFFER_OFFSET">GL_TEXTURE_BUFFER_OFFSET</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetTexLevelParameter:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT">GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv, GetFloatv,
and GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TEXTURE_BUFFER_SIZE">GL_TEXTURE_BUFFER_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetTexLevelParameter:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT">GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TEXTURE_COMPRESSED_BLOCK_SIZE">GL_TEXTURE_COMPRESSED_BLOCK_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TEXTURE_COMPRESSED_BLOCK_WIDTH">GL_TEXTURE_COMPRESSED_BLOCK_WIDTH</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TEXTURE_GATHER">GL_TEXTURE_GATHER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TEXTURE_GATHER_SHADOW">GL_TEXTURE_GATHER_SHADOW</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TEXTURE_IMAGE_FORMAT">GL_TEXTURE_IMAGE_FORMAT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TEXTURE_IMAGE_TYPE">GL_TEXTURE_IMAGE_TYPE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TEXTURE_IMMUTABLE_LEVELS">GL_TEXTURE_IMMUTABLE_LEVELS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameters of GetTexParameterfv and
GetTexParameteriv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TEXTURE_SHADOW">GL_TEXTURE_SHADOW</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TEXTURE_VIEW">GL_TEXTURE_VIEW</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TEXTURE_VIEW_MIN_LAYER">GL_TEXTURE_VIEW_MIN_LAYER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameters of GetTexParameterfv and
GetTexParameteriv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TEXTURE_VIEW_MIN_LEVEL">GL_TEXTURE_VIEW_MIN_LEVEL</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameters of GetTexParameterfv and
GetTexParameteriv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TEXTURE_VIEW_NUM_LAYERS">GL_TEXTURE_VIEW_NUM_LAYERS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameters of GetTexParameterfv and
GetTexParameteriv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TEXTURE_VIEW_NUM_LEVELS">GL_TEXTURE_VIEW_NUM_LEVELS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameters of GetTexParameterfv and
GetTexParameteriv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TOP_LEVEL_ARRAY_SIZE">GL_TOP_LEVEL_ARRAY_SIZE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TOP_LEVEL_ARRAY_STRIDE">GL_TOP_LEVEL_ARRAY_STRIDE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TRANSFORM_FEEDBACK_VARYING">GL_TRANSFORM_FEEDBACK_VARYING</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_TYPE">GL_TYPE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted in the &lt;props&gt; array of GetProgramResourceiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_UNIFORM">GL_UNIFORM</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_UNIFORM_BLOCK">GL_UNIFORM_BLOCK</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetActiveUniformBlockiv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VERTEX_ATTRIB_ARRAY_LONG">GL_VERTEX_ATTRIB_ARRAY_LONG</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Vertex attrib array has unconverted doubles.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VERTEX_ATTRIB_BINDING">GL_VERTEX_ATTRIB_BINDING</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetVertexAttrib*v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VERTEX_ATTRIB_RELATIVE_OFFSET">GL_VERTEX_ATTRIB_RELATIVE_OFFSET</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetVertexAttrib*v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VERTEX_BINDING_DIVISOR">GL_VERTEX_BINDING_DIVISOR</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameter of GetBooleani_v, GetIntegeri_v,
GetFloati_v, GetDoublei_v, and GetInteger64i_v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VERTEX_BINDING_OFFSET">GL_VERTEX_BINDING_OFFSET</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameter of GetBooleani_v, GetIntegeri_v,
GetFloati_v, GetDoublei_v, and GetInteger64i_v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VERTEX_BINDING_STRIDE">GL_VERTEX_BINDING_STRIDE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameter of GetBooleani_v, GetIntegeri_v,
GetFloati_v, GetDoublei_v, and GetInteger64i_v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VERTEX_SUBROUTINE">GL_VERTEX_SUBROUTINE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VERTEX_SUBROUTINE_UNIFORM">GL_VERTEX_SUBROUTINE_UNIFORM</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VERTEX_TEXTURE">GL_VERTEX_TEXTURE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_128_BITS">GL_VIEW_CLASS_128_BITS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_16_BITS">GL_VIEW_CLASS_16_BITS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_24_BITS">GL_VIEW_CLASS_24_BITS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_32_BITS">GL_VIEW_CLASS_32_BITS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_48_BITS">GL_VIEW_CLASS_48_BITS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_64_BITS">GL_VIEW_CLASS_64_BITS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_8_BITS">GL_VIEW_CLASS_8_BITS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_96_BITS">GL_VIEW_CLASS_96_BITS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_BPTC_FLOAT">GL_VIEW_CLASS_BPTC_FLOAT</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_BPTC_UNORM">GL_VIEW_CLASS_BPTC_UNORM</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_RGTC1_RED">GL_VIEW_CLASS_RGTC1_RED</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_RGTC2_RG">GL_VIEW_CLASS_RGTC2_RG</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_S3TC_DXT1_RGB">GL_VIEW_CLASS_S3TC_DXT1_RGB</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_S3TC_DXT1_RGBA">GL_VIEW_CLASS_S3TC_DXT1_RGBA</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_S3TC_DXT3_RGBA">GL_VIEW_CLASS_S3TC_DXT3_RGBA</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_S3TC_DXT5_RGBA">GL_VIEW_CLASS_S3TC_DXT5_RGBA</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#GL_VIEW_COMPATIBILITY_CLASS">GL_VIEW_COMPATIBILITY_CLASS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->
<A NAME="method_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Method Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glBindVertexBuffer(int, int, long, int)">glBindVertexBuffer</A></B>(int&nbsp;bindingindex,
int&nbsp;buffer,
long&nbsp;offset,
int&nbsp;stride)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glClearBufferData(int, int, int, int, java.nio.ByteBuffer)">glClearBufferData</A></B>(int&nbsp;target,
int&nbsp;internalformat,
int&nbsp;format,
int&nbsp;type,
java.nio.ByteBuffer&nbsp;data)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glClearBufferSubData(int, int, long, long, int, int, java.nio.ByteBuffer)">glClearBufferSubData</A></B>(int&nbsp;target,
int&nbsp;internalformat,
long&nbsp;offset,
long&nbsp;size,
int&nbsp;format,
int&nbsp;type,
java.nio.ByteBuffer&nbsp;data)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glCopyImageSubData(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int)">glCopyImageSubData</A></B>(int&nbsp;srcName,
int&nbsp;srcTarget,
int&nbsp;srcLevel,
int&nbsp;srcX,
int&nbsp;srcY,
int&nbsp;srcZ,
int&nbsp;dstName,
int&nbsp;dstTarget,
int&nbsp;dstLevel,
int&nbsp;dstX,
int&nbsp;dstY,
int&nbsp;dstZ,
int&nbsp;srcWidth,
int&nbsp;srcHeight,
int&nbsp;srcDepth)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glDebugMessageCallback(org.lwjgl.opengl.KHRDebugCallback)">glDebugMessageCallback</A></B>(<A HREF="../../../org/lwjgl/opengl/KHRDebugCallback.html" title="class in org.lwjgl.opengl">KHRDebugCallback</A>&nbsp;callback)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The <code>KHRDebugCallback.Handler</code> implementation passed to this method will be used for
KHR_debug messages.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glDebugMessageControl(int, int, int, java.nio.IntBuffer, boolean)">glDebugMessageControl</A></B>(int&nbsp;source,
int&nbsp;type,
int&nbsp;severity,
java.nio.IntBuffer&nbsp;ids,
boolean&nbsp;enabled)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glDebugMessageInsert(int, int, int, int, java.nio.ByteBuffer)">glDebugMessageInsert</A></B>(int&nbsp;source,
int&nbsp;type,
int&nbsp;id,
int&nbsp;severity,
java.nio.ByteBuffer&nbsp;buf)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glDebugMessageInsert(int, int, int, int, java.lang.CharSequence)">glDebugMessageInsert</A></B>(int&nbsp;source,
int&nbsp;type,
int&nbsp;id,
int&nbsp;severity,
java.lang.CharSequence&nbsp;buf)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Overloads glDebugMessageInsert.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glDispatchCompute(int, int, int)">glDispatchCompute</A></B>(int&nbsp;num_groups_x,
int&nbsp;num_groups_y,
int&nbsp;num_groups_z)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glDispatchComputeIndirect(long)">glDispatchComputeIndirect</A></B>(long&nbsp;indirect)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glFramebufferParameteri(int, int, int)">glFramebufferParameteri</A></B>(int&nbsp;target,
int&nbsp;pname,
int&nbsp;param)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetDebugMessageLog(int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetDebugMessageLog</A></B>(int&nbsp;count,
java.nio.IntBuffer&nbsp;sources,
java.nio.IntBuffer&nbsp;types,
java.nio.IntBuffer&nbsp;ids,
java.nio.IntBuffer&nbsp;severities,
java.nio.IntBuffer&nbsp;lengths,
java.nio.ByteBuffer&nbsp;messageLog)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetFramebufferParameter(int, int, java.nio.IntBuffer)">glGetFramebufferParameter</A></B>(int&nbsp;target,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetFramebufferParameteri(int, int)">glGetFramebufferParameteri</A></B>(int&nbsp;target,
int&nbsp;pname)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Overloads glGetFramebufferParameteriv.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetInternalformat(int, int, int, java.nio.LongBuffer)">glGetInternalformat</A></B>(int&nbsp;target,
int&nbsp;internalformat,
int&nbsp;pname,
java.nio.LongBuffer&nbsp;params)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;long</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetInternalformati64(int, int, int)">glGetInternalformati64</A></B>(int&nbsp;target,
int&nbsp;internalformat,
int&nbsp;pname)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Overloads glGetInternalformati64v.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;java.lang.String</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetObjectLabel(int, int, int)">glGetObjectLabel</A></B>(int&nbsp;identifier,
int&nbsp;name,
int&nbsp;bufSize)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Overloads glGetObjectLabel.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetObjectLabel(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetObjectLabel</A></B>(int&nbsp;identifier,
int&nbsp;name,
java.nio.IntBuffer&nbsp;length,
java.nio.ByteBuffer&nbsp;label)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;java.lang.String</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetObjectPtrLabel(org.lwjgl.PointerWrapper, int)">glGetObjectPtrLabel</A></B>(<A HREF="../../../org/lwjgl/PointerWrapper.html" title="interface in org.lwjgl">PointerWrapper</A>&nbsp;ptr,
int&nbsp;bufSize)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Overloads glGetObjectPtrLabel.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetObjectPtrLabel(org.lwjgl.PointerWrapper, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetObjectPtrLabel</A></B>(<A HREF="../../../org/lwjgl/PointerWrapper.html" title="interface in org.lwjgl">PointerWrapper</A>&nbsp;ptr,
java.nio.IntBuffer&nbsp;length,
java.nio.ByteBuffer&nbsp;label)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetProgramInterface(int, int, int, java.nio.IntBuffer)">glGetProgramInterface</A></B>(int&nbsp;program,
int&nbsp;programInterface,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetProgramInterfacei(int, int, int)">glGetProgramInterfacei</A></B>(int&nbsp;program,
int&nbsp;programInterface,
int&nbsp;pname)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Overloads glGetProgramInterfaceiv.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetProgramResource(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer)">glGetProgramResource</A></B>(int&nbsp;program,
int&nbsp;programInterface,
int&nbsp;index,
java.nio.IntBuffer&nbsp;props,
java.nio.IntBuffer&nbsp;length,
java.nio.IntBuffer&nbsp;params)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetProgramResourceIndex(int, int, java.nio.ByteBuffer)">glGetProgramResourceIndex</A></B>(int&nbsp;program,
int&nbsp;programInterface,
java.nio.ByteBuffer&nbsp;name)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetProgramResourceIndex(int, int, java.lang.CharSequence)">glGetProgramResourceIndex</A></B>(int&nbsp;program,
int&nbsp;programInterface,
java.lang.CharSequence&nbsp;name)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Overloads glGetProgramResourceIndex.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetProgramResourceLocation(int, int, java.nio.ByteBuffer)">glGetProgramResourceLocation</A></B>(int&nbsp;program,
int&nbsp;programInterface,
java.nio.ByteBuffer&nbsp;name)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetProgramResourceLocation(int, int, java.lang.CharSequence)">glGetProgramResourceLocation</A></B>(int&nbsp;program,
int&nbsp;programInterface,
java.lang.CharSequence&nbsp;name)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Overloads glGetProgramResourceLocation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetProgramResourceLocationIndex(int, int, java.nio.ByteBuffer)">glGetProgramResourceLocationIndex</A></B>(int&nbsp;program,
int&nbsp;programInterface,
java.nio.ByteBuffer&nbsp;name)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetProgramResourceLocationIndex(int, int, java.lang.CharSequence)">glGetProgramResourceLocationIndex</A></B>(int&nbsp;program,
int&nbsp;programInterface,
java.lang.CharSequence&nbsp;name)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Overloads glGetProgramResourceLocationIndex.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;java.lang.String</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetProgramResourceName(int, int, int, int)">glGetProgramResourceName</A></B>(int&nbsp;program,
int&nbsp;programInterface,
int&nbsp;index,
int&nbsp;bufSize)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Overloads glGetProgramResourceName.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glGetProgramResourceName(int, int, int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetProgramResourceName</A></B>(int&nbsp;program,
int&nbsp;programInterface,
int&nbsp;index,
java.nio.IntBuffer&nbsp;length,
java.nio.ByteBuffer&nbsp;name)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glInvalidateBufferData(int)">glInvalidateBufferData</A></B>(int&nbsp;buffer)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glInvalidateBufferSubData(int, long, long)">glInvalidateBufferSubData</A></B>(int&nbsp;buffer,
long&nbsp;offset,
long&nbsp;length)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glInvalidateFramebuffer(int, java.nio.IntBuffer)">glInvalidateFramebuffer</A></B>(int&nbsp;target,
java.nio.IntBuffer&nbsp;attachments)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glInvalidateSubFramebuffer(int, java.nio.IntBuffer, int, int, int, int)">glInvalidateSubFramebuffer</A></B>(int&nbsp;target,
java.nio.IntBuffer&nbsp;attachments,
int&nbsp;x,
int&nbsp;y,
int&nbsp;width,
int&nbsp;height)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glInvalidateTexImage(int, int)">glInvalidateTexImage</A></B>(int&nbsp;texture,
int&nbsp;level)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glInvalidateTexSubImage(int, int, int, int, int, int, int, int)">glInvalidateTexSubImage</A></B>(int&nbsp;texture,
int&nbsp;level,
int&nbsp;xoffset,
int&nbsp;yoffset,
int&nbsp;zoffset,
int&nbsp;width,
int&nbsp;height,
int&nbsp;depth)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glMultiDrawArraysIndirect(int, java.nio.ByteBuffer, int, int)">glMultiDrawArraysIndirect</A></B>(int&nbsp;mode,
java.nio.ByteBuffer&nbsp;indirect,
int&nbsp;primcount,
int&nbsp;stride)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glMultiDrawArraysIndirect(int, java.nio.IntBuffer, int, int)">glMultiDrawArraysIndirect</A></B>(int&nbsp;mode,
java.nio.IntBuffer&nbsp;indirect,
int&nbsp;primcount,
int&nbsp;stride)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Overloads glMultiDrawArraysIndirect.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glMultiDrawArraysIndirect(int, long, int, int)">glMultiDrawArraysIndirect</A></B>(int&nbsp;mode,
long&nbsp;indirect_buffer_offset,
int&nbsp;primcount,
int&nbsp;stride)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glMultiDrawElementsIndirect(int, int, java.nio.ByteBuffer, int, int)">glMultiDrawElementsIndirect</A></B>(int&nbsp;mode,
int&nbsp;type,
java.nio.ByteBuffer&nbsp;indirect,
int&nbsp;primcount,
int&nbsp;stride)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glMultiDrawElementsIndirect(int, int, java.nio.IntBuffer, int, int)">glMultiDrawElementsIndirect</A></B>(int&nbsp;mode,
int&nbsp;type,
java.nio.IntBuffer&nbsp;indirect,
int&nbsp;primcount,
int&nbsp;stride)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Overloads glMultiDrawElementsIndirect.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glMultiDrawElementsIndirect(int, int, long, int, int)">glMultiDrawElementsIndirect</A></B>(int&nbsp;mode,
int&nbsp;type,
long&nbsp;indirect_buffer_offset,
int&nbsp;primcount,
int&nbsp;stride)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glObjectLabel(int, int, java.nio.ByteBuffer)">glObjectLabel</A></B>(int&nbsp;identifier,
int&nbsp;name,
java.nio.ByteBuffer&nbsp;label)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glObjectLabel(int, int, java.lang.CharSequence)">glObjectLabel</A></B>(int&nbsp;identifier,
int&nbsp;name,
java.lang.CharSequence&nbsp;label)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Overloads glObjectLabel.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glObjectPtrLabel(org.lwjgl.PointerWrapper, java.nio.ByteBuffer)">glObjectPtrLabel</A></B>(<A HREF="../../../org/lwjgl/PointerWrapper.html" title="interface in org.lwjgl">PointerWrapper</A>&nbsp;ptr,
java.nio.ByteBuffer&nbsp;label)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glObjectPtrLabel(org.lwjgl.PointerWrapper, java.lang.CharSequence)">glObjectPtrLabel</A></B>(<A HREF="../../../org/lwjgl/PointerWrapper.html" title="interface in org.lwjgl">PointerWrapper</A>&nbsp;ptr,
java.lang.CharSequence&nbsp;label)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Overloads glObjectPtrLabel.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glPopDebugGroup()">glPopDebugGroup</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glPushDebugGroup(int, int, java.nio.ByteBuffer)">glPushDebugGroup</A></B>(int&nbsp;source,
int&nbsp;id,
java.nio.ByteBuffer&nbsp;message)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glPushDebugGroup(int, int, java.lang.CharSequence)">glPushDebugGroup</A></B>(int&nbsp;source,
int&nbsp;id,
java.lang.CharSequence&nbsp;message)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Overloads glPushDebugGroup.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glShaderStorageBlockBinding(int, int, int)">glShaderStorageBlockBinding</A></B>(int&nbsp;program,
int&nbsp;storageBlockIndex,
int&nbsp;storageBlockBinding)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glTexBufferRange(int, int, int, long, long)">glTexBufferRange</A></B>(int&nbsp;target,
int&nbsp;internalformat,
int&nbsp;buffer,
long&nbsp;offset,
long&nbsp;size)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glTexStorage2DMultisample(int, int, int, int, int, boolean)">glTexStorage2DMultisample</A></B>(int&nbsp;target,
int&nbsp;samples,
int&nbsp;internalformat,
int&nbsp;width,
int&nbsp;height,
boolean&nbsp;fixedsamplelocations)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glTexStorage3DMultisample(int, int, int, int, int, int, boolean)">glTexStorage3DMultisample</A></B>(int&nbsp;target,
int&nbsp;samples,
int&nbsp;internalformat,
int&nbsp;width,
int&nbsp;height,
int&nbsp;depth,
boolean&nbsp;fixedsamplelocations)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glTextureView(int, int, int, int, int, int, int, int)">glTextureView</A></B>(int&nbsp;texture,
int&nbsp;target,
int&nbsp;origtexture,
int&nbsp;internalformat,
int&nbsp;minlevel,
int&nbsp;numlevels,
int&nbsp;minlayer,
int&nbsp;numlayers)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glVertexAttribBinding(int, int)">glVertexAttribBinding</A></B>(int&nbsp;attribindex,
int&nbsp;bindingindex)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glVertexAttribFormat(int, int, int, boolean, int)">glVertexAttribFormat</A></B>(int&nbsp;attribindex,
int&nbsp;size,
int&nbsp;type,
boolean&nbsp;normalized,
int&nbsp;relativeoffset)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glVertexAttribIFormat(int, int, int, int)">glVertexAttribIFormat</A></B>(int&nbsp;attribindex,
int&nbsp;size,
int&nbsp;type,
int&nbsp;relativeoffset)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glVertexAttribLFormat(int, int, int, int)">glVertexAttribLFormat</A></B>(int&nbsp;attribindex,
int&nbsp;size,
int&nbsp;type,
int&nbsp;relativeoffset)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL43.html#glVertexBindingDivisor(int, int)">glVertexBindingDivisor</A></B>(int&nbsp;bindingindex,
int&nbsp;divisor)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>
<!-- ============ FIELD DETAIL =========== -->
<A NAME="field_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Field Detail</B></FONT></TH>
</TR>
</TABLE>
<A NAME="GL_NUM_SHADING_LANGUAGE_VERSIONS"><!-- --></A><H3>
GL_NUM_SHADING_LANGUAGE_VERSIONS</H3>
<PRE>
public static final int <B>GL_NUM_SHADING_LANGUAGE_VERSIONS</B></PRE>
<DL>
<DD>No. of supported Shading Language Versions. Accepted by the &lt;pname&gt; parameter of GetIntegerv.
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_NUM_SHADING_LANGUAGE_VERSIONS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VERTEX_ATTRIB_ARRAY_LONG"><!-- --></A><H3>
GL_VERTEX_ATTRIB_ARRAY_LONG</H3>
<PRE>
public static final int <B>GL_VERTEX_ATTRIB_ARRAY_LONG</B></PRE>
<DL>
<DD>Vertex attrib array has unconverted doubles. Accepted by the &lt;pname&gt; parameter of GetVertexAttribiv.
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VERTEX_ATTRIB_ARRAY_LONG">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPRESSED_RGB8_ETC2"><!-- --></A><H3>
GL_COMPRESSED_RGB8_ETC2</H3>
<PRE>
public static final int <B>GL_COMPRESSED_RGB8_ETC2</B></PRE>
<DL>
<DD>Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COMPRESSED_RGB8_ETC2">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPRESSED_SRGB8_ETC2"><!-- --></A><H3>
GL_COMPRESSED_SRGB8_ETC2</H3>
<PRE>
public static final int <B>GL_COMPRESSED_SRGB8_ETC2</B></PRE>
<DL>
<DD>Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COMPRESSED_SRGB8_ETC2">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"><!-- --></A><H3>
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2</H3>
<PRE>
public static final int <B>GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2</B></PRE>
<DL>
<DD>Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"><!-- --></A><H3>
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2</H3>
<PRE>
public static final int <B>GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2</B></PRE>
<DL>
<DD>Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPRESSED_RGBA8_ETC2_EAC"><!-- --></A><H3>
GL_COMPRESSED_RGBA8_ETC2_EAC</H3>
<PRE>
public static final int <B>GL_COMPRESSED_RGBA8_ETC2_EAC</B></PRE>
<DL>
<DD>Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COMPRESSED_RGBA8_ETC2_EAC">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"><!-- --></A><H3>
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC</H3>
<PRE>
public static final int <B>GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC</B></PRE>
<DL>
<DD>Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPRESSED_R11_EAC"><!-- --></A><H3>
GL_COMPRESSED_R11_EAC</H3>
<PRE>
public static final int <B>GL_COMPRESSED_R11_EAC</B></PRE>
<DL>
<DD>Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COMPRESSED_R11_EAC">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPRESSED_SIGNED_R11_EAC"><!-- --></A><H3>
GL_COMPRESSED_SIGNED_R11_EAC</H3>
<PRE>
public static final int <B>GL_COMPRESSED_SIGNED_R11_EAC</B></PRE>
<DL>
<DD>Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COMPRESSED_SIGNED_R11_EAC">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPRESSED_RG11_EAC"><!-- --></A><H3>
GL_COMPRESSED_RG11_EAC</H3>
<PRE>
public static final int <B>GL_COMPRESSED_RG11_EAC</B></PRE>
<DL>
<DD>Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COMPRESSED_RG11_EAC">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPRESSED_SIGNED_RG11_EAC"><!-- --></A><H3>
GL_COMPRESSED_SIGNED_RG11_EAC</H3>
<PRE>
public static final int <B>GL_COMPRESSED_SIGNED_RG11_EAC</B></PRE>
<DL>
<DD>Accepted by the &lt;internalformat&gt; parameter of CompressedTexImage2D
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COMPRESSED_SIGNED_RG11_EAC">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_PRIMITIVE_RESTART_FIXED_INDEX"><!-- --></A><H3>
GL_PRIMITIVE_RESTART_FIXED_INDEX</H3>
<PRE>
public static final int <B>GL_PRIMITIVE_RESTART_FIXED_INDEX</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameter of Enable and Disable:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_PRIMITIVE_RESTART_FIXED_INDEX">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"><!-- --></A><H3>
GL_ANY_SAMPLES_PASSED_CONSERVATIVE</H3>
<PRE>
public static final int <B>GL_ANY_SAMPLES_PASSED_CONSERVATIVE</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameter of BeginQuery, EndQuery,
GetQueryIndexediv and GetQueryiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_ANY_SAMPLES_PASSED_CONSERVATIVE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_ELEMENT_INDEX"><!-- --></A><H3>
GL_MAX_ELEMENT_INDEX</H3>
<PRE>
public static final int <B>GL_MAX_ELEMENT_INDEX</B></PRE>
<DL>
<DD>Accepted by the &lt;value&gt; parameter of the GetInteger* functions:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_ELEMENT_INDEX">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPUTE_SHADER"><!-- --></A><H3>
GL_COMPUTE_SHADER</H3>
<PRE>
public static final int <B>GL_COMPUTE_SHADER</B></PRE>
<DL>
<DD>Accepted by the &lt;type&gt; parameter of CreateShader and returned in the
&lt;params&gt; parameter by GetShaderiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COMPUTE_SHADER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMPUTE_UNIFORM_BLOCKS"><!-- --></A><H3>
GL_MAX_COMPUTE_UNIFORM_BLOCKS</H3>
<PRE>
public static final int <B>GL_MAX_COMPUTE_UNIFORM_BLOCKS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv,
GetDoublev and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_UNIFORM_BLOCKS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"><!-- --></A><H3>
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS</H3>
<PRE>
public static final int <B>GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv,
GetDoublev and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMPUTE_IMAGE_UNIFORMS"><!-- --></A><H3>
GL_MAX_COMPUTE_IMAGE_UNIFORMS</H3>
<PRE>
public static final int <B>GL_MAX_COMPUTE_IMAGE_UNIFORMS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv,
GetDoublev and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_IMAGE_UNIFORMS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"><!-- --></A><H3>
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE</H3>
<PRE>
public static final int <B>GL_MAX_COMPUTE_SHARED_MEMORY_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv,
GetDoublev and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_SHARED_MEMORY_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"><!-- --></A><H3>
GL_MAX_COMPUTE_UNIFORM_COMPONENTS</H3>
<PRE>
public static final int <B>GL_MAX_COMPUTE_UNIFORM_COMPONENTS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv,
GetDoublev and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_UNIFORM_COMPONENTS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"><!-- --></A><H3>
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS</H3>
<PRE>
public static final int <B>GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv,
GetDoublev and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMPUTE_ATOMIC_COUNTERS"><!-- --></A><H3>
GL_MAX_COMPUTE_ATOMIC_COUNTERS</H3>
<PRE>
public static final int <B>GL_MAX_COMPUTE_ATOMIC_COUNTERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv,
GetDoublev and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_ATOMIC_COUNTERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"><!-- --></A><H3>
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS</H3>
<PRE>
public static final int <B>GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv,
GetDoublev and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"><!-- --></A><H3>
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS</H3>
<PRE>
public static final int <B>GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv, GetFloatv,
GetDoublev and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMPUTE_WORK_GROUP_COUNT"><!-- --></A><H3>
GL_MAX_COMPUTE_WORK_GROUP_COUNT</H3>
<PRE>
public static final int <B>GL_MAX_COMPUTE_WORK_GROUP_COUNT</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegeri_v, GetBooleani_v,
GetFloati_v, GetDoublei_v and GetInteger64i_v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_WORK_GROUP_COUNT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMPUTE_WORK_GROUP_SIZE"><!-- --></A><H3>
GL_MAX_COMPUTE_WORK_GROUP_SIZE</H3>
<PRE>
public static final int <B>GL_MAX_COMPUTE_WORK_GROUP_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegeri_v, GetBooleani_v,
GetFloati_v, GetDoublei_v and GetInteger64i_v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_WORK_GROUP_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPUTE_WORK_GROUP_SIZE"><!-- --></A><H3>
GL_COMPUTE_WORK_GROUP_SIZE</H3>
<PRE>
public static final int <B>GL_COMPUTE_WORK_GROUP_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetProgramiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COMPUTE_WORK_GROUP_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"><!-- --></A><H3>
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER</H3>
<PRE>
public static final int <B>GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetActiveUniformBlockiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"><!-- --></A><H3>
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER</H3>
<PRE>
public static final int <B>GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetActiveAtomicCounterBufferiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DISPATCH_INDIRECT_BUFFER"><!-- --></A><H3>
GL_DISPATCH_INDIRECT_BUFFER</H3>
<PRE>
public static final int <B>GL_DISPATCH_INDIRECT_BUFFER</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameters of BindBuffer, BufferData,
BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and
GetBufferPointerv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DISPATCH_INDIRECT_BUFFER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DISPATCH_INDIRECT_BUFFER_BINDING"><!-- --></A><H3>
GL_DISPATCH_INDIRECT_BUFFER_BINDING</H3>
<PRE>
public static final int <B>GL_DISPATCH_INDIRECT_BUFFER_BINDING</B></PRE>
<DL>
<DD>Accepted by the &lt;value&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DISPATCH_INDIRECT_BUFFER_BINDING">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPUTE_SHADER_BIT"><!-- --></A><H3>
GL_COMPUTE_SHADER_BIT</H3>
<PRE>
public static final int <B>GL_COMPUTE_SHADER_BIT</B></PRE>
<DL>
<DD>Accepted by the &lt;stages&gt; parameter of UseProgramStages:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COMPUTE_SHADER_BIT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_OUTPUT"><!-- --></A><H3>
GL_DEBUG_OUTPUT</H3>
<PRE>
public static final int <B>GL_DEBUG_OUTPUT</B></PRE>
<DL>
<DD>Tokens accepted by the &lt;target&gt; parameters of Enable, Disable, and
IsEnabled:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_OUTPUT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_OUTPUT_SYNCHRONOUS"><!-- --></A><H3>
GL_DEBUG_OUTPUT_SYNCHRONOUS</H3>
<PRE>
public static final int <B>GL_DEBUG_OUTPUT_SYNCHRONOUS</B></PRE>
<DL>
<DD>Tokens accepted by the &lt;target&gt; parameters of Enable, Disable, and
IsEnabled:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_OUTPUT_SYNCHRONOUS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_CONTEXT_FLAG_DEBUG_BIT"><!-- --></A><H3>
GL_CONTEXT_FLAG_DEBUG_BIT</H3>
<PRE>
public static final int <B>GL_CONTEXT_FLAG_DEBUG_BIT</B></PRE>
<DL>
<DD>Returned by GetIntegerv when &lt;pname&gt; is CONTEXT_FLAGS:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_CONTEXT_FLAG_DEBUG_BIT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_DEBUG_MESSAGE_LENGTH"><!-- --></A><H3>
GL_MAX_DEBUG_MESSAGE_LENGTH</H3>
<PRE>
public static final int <B>GL_MAX_DEBUG_MESSAGE_LENGTH</B></PRE>
<DL>
<DD>Tokens accepted by the &lt;value&gt; parameters of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_DEBUG_MESSAGE_LENGTH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_DEBUG_LOGGED_MESSAGES"><!-- --></A><H3>
GL_MAX_DEBUG_LOGGED_MESSAGES</H3>
<PRE>
public static final int <B>GL_MAX_DEBUG_LOGGED_MESSAGES</B></PRE>
<DL>
<DD>Tokens accepted by the &lt;value&gt; parameters of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_DEBUG_LOGGED_MESSAGES">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_LOGGED_MESSAGES"><!-- --></A><H3>
GL_DEBUG_LOGGED_MESSAGES</H3>
<PRE>
public static final int <B>GL_DEBUG_LOGGED_MESSAGES</B></PRE>
<DL>
<DD>Tokens accepted by the &lt;value&gt; parameters of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_LOGGED_MESSAGES">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"><!-- --></A><H3>
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH</H3>
<PRE>
public static final int <B>GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH</B></PRE>
<DL>
<DD>Tokens accepted by the &lt;value&gt; parameters of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_DEBUG_GROUP_STACK_DEPTH"><!-- --></A><H3>
GL_MAX_DEBUG_GROUP_STACK_DEPTH</H3>
<PRE>
public static final int <B>GL_MAX_DEBUG_GROUP_STACK_DEPTH</B></PRE>
<DL>
<DD>Tokens accepted by the &lt;value&gt; parameters of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_DEBUG_GROUP_STACK_DEPTH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_GROUP_STACK_DEPTH"><!-- --></A><H3>
GL_DEBUG_GROUP_STACK_DEPTH</H3>
<PRE>
public static final int <B>GL_DEBUG_GROUP_STACK_DEPTH</B></PRE>
<DL>
<DD>Tokens accepted by the &lt;value&gt; parameters of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_GROUP_STACK_DEPTH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_LABEL_LENGTH"><!-- --></A><H3>
GL_MAX_LABEL_LENGTH</H3>
<PRE>
public static final int <B>GL_MAX_LABEL_LENGTH</B></PRE>
<DL>
<DD>Tokens accepted by the &lt;value&gt; parameters of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_LABEL_LENGTH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_CALLBACK_FUNCTION"><!-- --></A><H3>
GL_DEBUG_CALLBACK_FUNCTION</H3>
<PRE>
public static final int <B>GL_DEBUG_CALLBACK_FUNCTION</B></PRE>
<DL>
<DD>Tokens accepted by the &lt;pname&gt; parameter of GetPointerv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_CALLBACK_FUNCTION">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_CALLBACK_USER_PARAM"><!-- --></A><H3>
GL_DEBUG_CALLBACK_USER_PARAM</H3>
<PRE>
public static final int <B>GL_DEBUG_CALLBACK_USER_PARAM</B></PRE>
<DL>
<DD>Tokens accepted by the &lt;pname&gt; parameter of GetPointerv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_CALLBACK_USER_PARAM">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_SOURCE_API"><!-- --></A><H3>
GL_DEBUG_SOURCE_API</H3>
<PRE>
public static final int <B>GL_DEBUG_SOURCE_API</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;source&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;sources&gt;
parameter of GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_SOURCE_API">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_SOURCE_WINDOW_SYSTEM"><!-- --></A><H3>
GL_DEBUG_SOURCE_WINDOW_SYSTEM</H3>
<PRE>
public static final int <B>GL_DEBUG_SOURCE_WINDOW_SYSTEM</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;source&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;sources&gt;
parameter of GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_SOURCE_WINDOW_SYSTEM">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_SOURCE_SHADER_COMPILER"><!-- --></A><H3>
GL_DEBUG_SOURCE_SHADER_COMPILER</H3>
<PRE>
public static final int <B>GL_DEBUG_SOURCE_SHADER_COMPILER</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;source&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;sources&gt;
parameter of GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_SOURCE_SHADER_COMPILER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_SOURCE_THIRD_PARTY"><!-- --></A><H3>
GL_DEBUG_SOURCE_THIRD_PARTY</H3>
<PRE>
public static final int <B>GL_DEBUG_SOURCE_THIRD_PARTY</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;source&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;sources&gt;
parameter of GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_SOURCE_THIRD_PARTY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_SOURCE_APPLICATION"><!-- --></A><H3>
GL_DEBUG_SOURCE_APPLICATION</H3>
<PRE>
public static final int <B>GL_DEBUG_SOURCE_APPLICATION</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;source&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;sources&gt;
parameter of GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_SOURCE_APPLICATION">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_SOURCE_OTHER"><!-- --></A><H3>
GL_DEBUG_SOURCE_OTHER</H3>
<PRE>
public static final int <B>GL_DEBUG_SOURCE_OTHER</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;source&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;sources&gt;
parameter of GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_SOURCE_OTHER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_TYPE_ERROR"><!-- --></A><H3>
GL_DEBUG_TYPE_ERROR</H3>
<PRE>
public static final int <B>GL_DEBUG_TYPE_ERROR</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;type&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;types&gt;
parameter of GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_TYPE_ERROR">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"><!-- --></A><H3>
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR</H3>
<PRE>
public static final int <B>GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;type&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;types&gt;
parameter of GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"><!-- --></A><H3>
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR</H3>
<PRE>
public static final int <B>GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;type&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;types&gt;
parameter of GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_TYPE_PORTABILITY"><!-- --></A><H3>
GL_DEBUG_TYPE_PORTABILITY</H3>
<PRE>
public static final int <B>GL_DEBUG_TYPE_PORTABILITY</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;type&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;types&gt;
parameter of GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_TYPE_PORTABILITY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_TYPE_PERFORMANCE"><!-- --></A><H3>
GL_DEBUG_TYPE_PERFORMANCE</H3>
<PRE>
public static final int <B>GL_DEBUG_TYPE_PERFORMANCE</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;type&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;types&gt;
parameter of GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_TYPE_PERFORMANCE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_TYPE_OTHER"><!-- --></A><H3>
GL_DEBUG_TYPE_OTHER</H3>
<PRE>
public static final int <B>GL_DEBUG_TYPE_OTHER</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;type&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;types&gt;
parameter of GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_TYPE_OTHER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_TYPE_MARKER"><!-- --></A><H3>
GL_DEBUG_TYPE_MARKER</H3>
<PRE>
public static final int <B>GL_DEBUG_TYPE_MARKER</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;type&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC, and the &lt;types&gt;
parameter of GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_TYPE_MARKER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_TYPE_PUSH_GROUP"><!-- --></A><H3>
GL_DEBUG_TYPE_PUSH_GROUP</H3>
<PRE>
public static final int <B>GL_DEBUG_TYPE_PUSH_GROUP</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;type&gt; parameters of
DebugMessageControl and DEBUGPROC, and the &lt;types&gt; parameter of
GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_TYPE_PUSH_GROUP">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_TYPE_POP_GROUP"><!-- --></A><H3>
GL_DEBUG_TYPE_POP_GROUP</H3>
<PRE>
public static final int <B>GL_DEBUG_TYPE_POP_GROUP</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;type&gt; parameters of
DebugMessageControl and DEBUGPROC, and the &lt;types&gt; parameter of
GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_TYPE_POP_GROUP">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_SEVERITY_HIGH"><!-- --></A><H3>
GL_DEBUG_SEVERITY_HIGH</H3>
<PRE>
public static final int <B>GL_DEBUG_SEVERITY_HIGH</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;severity&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC callback functions,
and the &lt;severities&gt; parameter of GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_SEVERITY_HIGH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_SEVERITY_MEDIUM"><!-- --></A><H3>
GL_DEBUG_SEVERITY_MEDIUM</H3>
<PRE>
public static final int <B>GL_DEBUG_SEVERITY_MEDIUM</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;severity&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC callback functions,
and the &lt;severities&gt; parameter of GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_SEVERITY_MEDIUM">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_SEVERITY_LOW"><!-- --></A><H3>
GL_DEBUG_SEVERITY_LOW</H3>
<PRE>
public static final int <B>GL_DEBUG_SEVERITY_LOW</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;severity&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC callback functions,
and the &lt;severities&gt; parameter of GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_SEVERITY_LOW">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEBUG_SEVERITY_NOTIFICATION"><!-- --></A><H3>
GL_DEBUG_SEVERITY_NOTIFICATION</H3>
<PRE>
public static final int <B>GL_DEBUG_SEVERITY_NOTIFICATION</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;severity&gt; parameters of
DebugMessageControl, DebugMessageInsert and DEBUGPROC callback functions,
and the &lt;severities&gt; parameter of GetDebugMessageLog:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEBUG_SEVERITY_NOTIFICATION">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_BUFFER"><!-- --></A><H3>
GL_BUFFER</H3>
<PRE>
public static final int <B>GL_BUFFER</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;identifier&gt; parameters of
ObjectLabel and GetObjectLabel:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_BUFFER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SHADER"><!-- --></A><H3>
GL_SHADER</H3>
<PRE>
public static final int <B>GL_SHADER</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;identifier&gt; parameters of
ObjectLabel and GetObjectLabel:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SHADER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_PROGRAM"><!-- --></A><H3>
GL_PROGRAM</H3>
<PRE>
public static final int <B>GL_PROGRAM</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;identifier&gt; parameters of
ObjectLabel and GetObjectLabel:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_PROGRAM">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_QUERY"><!-- --></A><H3>
GL_QUERY</H3>
<PRE>
public static final int <B>GL_QUERY</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;identifier&gt; parameters of
ObjectLabel and GetObjectLabel:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_QUERY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_PROGRAM_PIPELINE"><!-- --></A><H3>
GL_PROGRAM_PIPELINE</H3>
<PRE>
public static final int <B>GL_PROGRAM_PIPELINE</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;identifier&gt; parameters of
ObjectLabel and GetObjectLabel:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_PROGRAM_PIPELINE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SAMPLER"><!-- --></A><H3>
GL_SAMPLER</H3>
<PRE>
public static final int <B>GL_SAMPLER</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;identifier&gt; parameters of
ObjectLabel and GetObjectLabel:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SAMPLER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DISPLAY_LIST"><!-- --></A><H3>
GL_DISPLAY_LIST</H3>
<PRE>
public static final int <B>GL_DISPLAY_LIST</B></PRE>
<DL>
<DD>Tokens accepted or provided by the &lt;identifier&gt; parameters of
ObjectLabel and GetObjectLabel:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DISPLAY_LIST">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_UNIFORM_LOCATIONS"><!-- --></A><H3>
GL_MAX_UNIFORM_LOCATIONS</H3>
<PRE>
public static final int <B>GL_MAX_UNIFORM_LOCATIONS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_UNIFORM_LOCATIONS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_FRAMEBUFFER_DEFAULT_WIDTH"><!-- --></A><H3>
GL_FRAMEBUFFER_DEFAULT_WIDTH</H3>
<PRE>
public static final int <B>GL_FRAMEBUFFER_DEFAULT_WIDTH</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of FramebufferParameteri,
GetFramebufferParameteriv, NamedFramebufferParameteriEXT, and
GetNamedFramebufferParameterivEXT:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_FRAMEBUFFER_DEFAULT_WIDTH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_FRAMEBUFFER_DEFAULT_HEIGHT"><!-- --></A><H3>
GL_FRAMEBUFFER_DEFAULT_HEIGHT</H3>
<PRE>
public static final int <B>GL_FRAMEBUFFER_DEFAULT_HEIGHT</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of FramebufferParameteri,
GetFramebufferParameteriv, NamedFramebufferParameteriEXT, and
GetNamedFramebufferParameterivEXT:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_FRAMEBUFFER_DEFAULT_HEIGHT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_FRAMEBUFFER_DEFAULT_LAYERS"><!-- --></A><H3>
GL_FRAMEBUFFER_DEFAULT_LAYERS</H3>
<PRE>
public static final int <B>GL_FRAMEBUFFER_DEFAULT_LAYERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of FramebufferParameteri,
GetFramebufferParameteriv, NamedFramebufferParameteriEXT, and
GetNamedFramebufferParameterivEXT:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_FRAMEBUFFER_DEFAULT_LAYERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_FRAMEBUFFER_DEFAULT_SAMPLES"><!-- --></A><H3>
GL_FRAMEBUFFER_DEFAULT_SAMPLES</H3>
<PRE>
public static final int <B>GL_FRAMEBUFFER_DEFAULT_SAMPLES</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of FramebufferParameteri,
GetFramebufferParameteriv, NamedFramebufferParameteriEXT, and
GetNamedFramebufferParameterivEXT:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_FRAMEBUFFER_DEFAULT_SAMPLES">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"><!-- --></A><H3>
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS</H3>
<PRE>
public static final int <B>GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of FramebufferParameteri,
GetFramebufferParameteriv, NamedFramebufferParameteriEXT, and
GetNamedFramebufferParameterivEXT:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_FRAMEBUFFER_WIDTH"><!-- --></A><H3>
GL_MAX_FRAMEBUFFER_WIDTH</H3>
<PRE>
public static final int <B>GL_MAX_FRAMEBUFFER_WIDTH</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_FRAMEBUFFER_WIDTH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_FRAMEBUFFER_HEIGHT"><!-- --></A><H3>
GL_MAX_FRAMEBUFFER_HEIGHT</H3>
<PRE>
public static final int <B>GL_MAX_FRAMEBUFFER_HEIGHT</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_FRAMEBUFFER_HEIGHT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_FRAMEBUFFER_LAYERS"><!-- --></A><H3>
GL_MAX_FRAMEBUFFER_LAYERS</H3>
<PRE>
public static final int <B>GL_MAX_FRAMEBUFFER_LAYERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_FRAMEBUFFER_LAYERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_FRAMEBUFFER_SAMPLES"><!-- --></A><H3>
GL_MAX_FRAMEBUFFER_SAMPLES</H3>
<PRE>
public static final int <B>GL_MAX_FRAMEBUFFER_SAMPLES</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_FRAMEBUFFER_SAMPLES">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INTERNALFORMAT_SUPPORTED"><!-- --></A><H3>
GL_INTERNALFORMAT_SUPPORTED</H3>
<PRE>
public static final int <B>GL_INTERNALFORMAT_SUPPORTED</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_SUPPORTED">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INTERNALFORMAT_PREFERRED"><!-- --></A><H3>
GL_INTERNALFORMAT_PREFERRED</H3>
<PRE>
public static final int <B>GL_INTERNALFORMAT_PREFERRED</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_PREFERRED">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INTERNALFORMAT_RED_SIZE"><!-- --></A><H3>
GL_INTERNALFORMAT_RED_SIZE</H3>
<PRE>
public static final int <B>GL_INTERNALFORMAT_RED_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_RED_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INTERNALFORMAT_GREEN_SIZE"><!-- --></A><H3>
GL_INTERNALFORMAT_GREEN_SIZE</H3>
<PRE>
public static final int <B>GL_INTERNALFORMAT_GREEN_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_GREEN_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INTERNALFORMAT_BLUE_SIZE"><!-- --></A><H3>
GL_INTERNALFORMAT_BLUE_SIZE</H3>
<PRE>
public static final int <B>GL_INTERNALFORMAT_BLUE_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_BLUE_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INTERNALFORMAT_ALPHA_SIZE"><!-- --></A><H3>
GL_INTERNALFORMAT_ALPHA_SIZE</H3>
<PRE>
public static final int <B>GL_INTERNALFORMAT_ALPHA_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_ALPHA_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INTERNALFORMAT_DEPTH_SIZE"><!-- --></A><H3>
GL_INTERNALFORMAT_DEPTH_SIZE</H3>
<PRE>
public static final int <B>GL_INTERNALFORMAT_DEPTH_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_DEPTH_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INTERNALFORMAT_STENCIL_SIZE"><!-- --></A><H3>
GL_INTERNALFORMAT_STENCIL_SIZE</H3>
<PRE>
public static final int <B>GL_INTERNALFORMAT_STENCIL_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_STENCIL_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INTERNALFORMAT_SHARED_SIZE"><!-- --></A><H3>
GL_INTERNALFORMAT_SHARED_SIZE</H3>
<PRE>
public static final int <B>GL_INTERNALFORMAT_SHARED_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_SHARED_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INTERNALFORMAT_RED_TYPE"><!-- --></A><H3>
GL_INTERNALFORMAT_RED_TYPE</H3>
<PRE>
public static final int <B>GL_INTERNALFORMAT_RED_TYPE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_RED_TYPE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INTERNALFORMAT_GREEN_TYPE"><!-- --></A><H3>
GL_INTERNALFORMAT_GREEN_TYPE</H3>
<PRE>
public static final int <B>GL_INTERNALFORMAT_GREEN_TYPE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_GREEN_TYPE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INTERNALFORMAT_BLUE_TYPE"><!-- --></A><H3>
GL_INTERNALFORMAT_BLUE_TYPE</H3>
<PRE>
public static final int <B>GL_INTERNALFORMAT_BLUE_TYPE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_BLUE_TYPE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INTERNALFORMAT_ALPHA_TYPE"><!-- --></A><H3>
GL_INTERNALFORMAT_ALPHA_TYPE</H3>
<PRE>
public static final int <B>GL_INTERNALFORMAT_ALPHA_TYPE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_ALPHA_TYPE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INTERNALFORMAT_DEPTH_TYPE"><!-- --></A><H3>
GL_INTERNALFORMAT_DEPTH_TYPE</H3>
<PRE>
public static final int <B>GL_INTERNALFORMAT_DEPTH_TYPE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_DEPTH_TYPE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INTERNALFORMAT_STENCIL_TYPE"><!-- --></A><H3>
GL_INTERNALFORMAT_STENCIL_TYPE</H3>
<PRE>
public static final int <B>GL_INTERNALFORMAT_STENCIL_TYPE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_STENCIL_TYPE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_WIDTH"><!-- --></A><H3>
GL_MAX_WIDTH</H3>
<PRE>
public static final int <B>GL_MAX_WIDTH</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_WIDTH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_HEIGHT"><!-- --></A><H3>
GL_MAX_HEIGHT</H3>
<PRE>
public static final int <B>GL_MAX_HEIGHT</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_HEIGHT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_DEPTH"><!-- --></A><H3>
GL_MAX_DEPTH</H3>
<PRE>
public static final int <B>GL_MAX_DEPTH</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_DEPTH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_LAYERS"><!-- --></A><H3>
GL_MAX_LAYERS</H3>
<PRE>
public static final int <B>GL_MAX_LAYERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_LAYERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMBINED_DIMENSIONS"><!-- --></A><H3>
GL_MAX_COMBINED_DIMENSIONS</H3>
<PRE>
public static final int <B>GL_MAX_COMBINED_DIMENSIONS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_COMBINED_DIMENSIONS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COLOR_COMPONENTS"><!-- --></A><H3>
GL_COLOR_COMPONENTS</H3>
<PRE>
public static final int <B>GL_COLOR_COMPONENTS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COLOR_COMPONENTS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEPTH_COMPONENTS"><!-- --></A><H3>
GL_DEPTH_COMPONENTS</H3>
<PRE>
public static final int <B>GL_DEPTH_COMPONENTS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEPTH_COMPONENTS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_STENCIL_COMPONENTS"><!-- --></A><H3>
GL_STENCIL_COMPONENTS</H3>
<PRE>
public static final int <B>GL_STENCIL_COMPONENTS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_STENCIL_COMPONENTS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COLOR_RENDERABLE"><!-- --></A><H3>
GL_COLOR_RENDERABLE</H3>
<PRE>
public static final int <B>GL_COLOR_RENDERABLE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COLOR_RENDERABLE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEPTH_RENDERABLE"><!-- --></A><H3>
GL_DEPTH_RENDERABLE</H3>
<PRE>
public static final int <B>GL_DEPTH_RENDERABLE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEPTH_RENDERABLE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_STENCIL_RENDERABLE"><!-- --></A><H3>
GL_STENCIL_RENDERABLE</H3>
<PRE>
public static final int <B>GL_STENCIL_RENDERABLE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_STENCIL_RENDERABLE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_FRAMEBUFFER_RENDERABLE"><!-- --></A><H3>
GL_FRAMEBUFFER_RENDERABLE</H3>
<PRE>
public static final int <B>GL_FRAMEBUFFER_RENDERABLE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_FRAMEBUFFER_RENDERABLE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_FRAMEBUFFER_RENDERABLE_LAYERED"><!-- --></A><H3>
GL_FRAMEBUFFER_RENDERABLE_LAYERED</H3>
<PRE>
public static final int <B>GL_FRAMEBUFFER_RENDERABLE_LAYERED</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_FRAMEBUFFER_RENDERABLE_LAYERED">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_FRAMEBUFFER_BLEND"><!-- --></A><H3>
GL_FRAMEBUFFER_BLEND</H3>
<PRE>
public static final int <B>GL_FRAMEBUFFER_BLEND</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_FRAMEBUFFER_BLEND">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_READ_PIXELS"><!-- --></A><H3>
GL_READ_PIXELS</H3>
<PRE>
public static final int <B>GL_READ_PIXELS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_READ_PIXELS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_READ_PIXELS_FORMAT"><!-- --></A><H3>
GL_READ_PIXELS_FORMAT</H3>
<PRE>
public static final int <B>GL_READ_PIXELS_FORMAT</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_READ_PIXELS_FORMAT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_READ_PIXELS_TYPE"><!-- --></A><H3>
GL_READ_PIXELS_TYPE</H3>
<PRE>
public static final int <B>GL_READ_PIXELS_TYPE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_READ_PIXELS_TYPE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_IMAGE_FORMAT"><!-- --></A><H3>
GL_TEXTURE_IMAGE_FORMAT</H3>
<PRE>
public static final int <B>GL_TEXTURE_IMAGE_FORMAT</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TEXTURE_IMAGE_FORMAT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_IMAGE_TYPE"><!-- --></A><H3>
GL_TEXTURE_IMAGE_TYPE</H3>
<PRE>
public static final int <B>GL_TEXTURE_IMAGE_TYPE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TEXTURE_IMAGE_TYPE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_GET_TEXTURE_IMAGE_FORMAT"><!-- --></A><H3>
GL_GET_TEXTURE_IMAGE_FORMAT</H3>
<PRE>
public static final int <B>GL_GET_TEXTURE_IMAGE_FORMAT</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_GET_TEXTURE_IMAGE_FORMAT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_GET_TEXTURE_IMAGE_TYPE"><!-- --></A><H3>
GL_GET_TEXTURE_IMAGE_TYPE</H3>
<PRE>
public static final int <B>GL_GET_TEXTURE_IMAGE_TYPE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_GET_TEXTURE_IMAGE_TYPE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MIPMAP"><!-- --></A><H3>
GL_MIPMAP</H3>
<PRE>
public static final int <B>GL_MIPMAP</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MIPMAP">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MANUAL_GENERATE_MIPMAP"><!-- --></A><H3>
GL_MANUAL_GENERATE_MIPMAP</H3>
<PRE>
public static final int <B>GL_MANUAL_GENERATE_MIPMAP</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MANUAL_GENERATE_MIPMAP">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_AUTO_GENERATE_MIPMAP"><!-- --></A><H3>
GL_AUTO_GENERATE_MIPMAP</H3>
<PRE>
public static final int <B>GL_AUTO_GENERATE_MIPMAP</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_AUTO_GENERATE_MIPMAP">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COLOR_ENCODING"><!-- --></A><H3>
GL_COLOR_ENCODING</H3>
<PRE>
public static final int <B>GL_COLOR_ENCODING</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COLOR_ENCODING">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SRGB_READ"><!-- --></A><H3>
GL_SRGB_READ</H3>
<PRE>
public static final int <B>GL_SRGB_READ</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SRGB_READ">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SRGB_WRITE"><!-- --></A><H3>
GL_SRGB_WRITE</H3>
<PRE>
public static final int <B>GL_SRGB_WRITE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SRGB_WRITE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SRGB_DECODE_ARB"><!-- --></A><H3>
GL_SRGB_DECODE_ARB</H3>
<PRE>
public static final int <B>GL_SRGB_DECODE_ARB</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SRGB_DECODE_ARB">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_FILTER"><!-- --></A><H3>
GL_FILTER</H3>
<PRE>
public static final int <B>GL_FILTER</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_FILTER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VERTEX_TEXTURE"><!-- --></A><H3>
GL_VERTEX_TEXTURE</H3>
<PRE>
public static final int <B>GL_VERTEX_TEXTURE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VERTEX_TEXTURE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TESS_CONTROL_TEXTURE"><!-- --></A><H3>
GL_TESS_CONTROL_TEXTURE</H3>
<PRE>
public static final int <B>GL_TESS_CONTROL_TEXTURE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TESS_CONTROL_TEXTURE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TESS_EVALUATION_TEXTURE"><!-- --></A><H3>
GL_TESS_EVALUATION_TEXTURE</H3>
<PRE>
public static final int <B>GL_TESS_EVALUATION_TEXTURE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TESS_EVALUATION_TEXTURE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_GEOMETRY_TEXTURE"><!-- --></A><H3>
GL_GEOMETRY_TEXTURE</H3>
<PRE>
public static final int <B>GL_GEOMETRY_TEXTURE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_GEOMETRY_TEXTURE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_FRAGMENT_TEXTURE"><!-- --></A><H3>
GL_FRAGMENT_TEXTURE</H3>
<PRE>
public static final int <B>GL_FRAGMENT_TEXTURE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_FRAGMENT_TEXTURE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPUTE_TEXTURE"><!-- --></A><H3>
GL_COMPUTE_TEXTURE</H3>
<PRE>
public static final int <B>GL_COMPUTE_TEXTURE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COMPUTE_TEXTURE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_SHADOW"><!-- --></A><H3>
GL_TEXTURE_SHADOW</H3>
<PRE>
public static final int <B>GL_TEXTURE_SHADOW</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TEXTURE_SHADOW">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_GATHER"><!-- --></A><H3>
GL_TEXTURE_GATHER</H3>
<PRE>
public static final int <B>GL_TEXTURE_GATHER</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TEXTURE_GATHER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_GATHER_SHADOW"><!-- --></A><H3>
GL_TEXTURE_GATHER_SHADOW</H3>
<PRE>
public static final int <B>GL_TEXTURE_GATHER_SHADOW</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TEXTURE_GATHER_SHADOW">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SHADER_IMAGE_LOAD"><!-- --></A><H3>
GL_SHADER_IMAGE_LOAD</H3>
<PRE>
public static final int <B>GL_SHADER_IMAGE_LOAD</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SHADER_IMAGE_LOAD">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SHADER_IMAGE_STORE"><!-- --></A><H3>
GL_SHADER_IMAGE_STORE</H3>
<PRE>
public static final int <B>GL_SHADER_IMAGE_STORE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SHADER_IMAGE_STORE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SHADER_IMAGE_ATOMIC"><!-- --></A><H3>
GL_SHADER_IMAGE_ATOMIC</H3>
<PRE>
public static final int <B>GL_SHADER_IMAGE_ATOMIC</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SHADER_IMAGE_ATOMIC">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_TEXEL_SIZE"><!-- --></A><H3>
GL_IMAGE_TEXEL_SIZE</H3>
<PRE>
public static final int <B>GL_IMAGE_TEXEL_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_IMAGE_TEXEL_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_COMPATIBILITY_CLASS"><!-- --></A><H3>
GL_IMAGE_COMPATIBILITY_CLASS</H3>
<PRE>
public static final int <B>GL_IMAGE_COMPATIBILITY_CLASS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_IMAGE_COMPATIBILITY_CLASS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_PIXEL_FORMAT"><!-- --></A><H3>
GL_IMAGE_PIXEL_FORMAT</H3>
<PRE>
public static final int <B>GL_IMAGE_PIXEL_FORMAT</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_IMAGE_PIXEL_FORMAT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_PIXEL_TYPE"><!-- --></A><H3>
GL_IMAGE_PIXEL_TYPE</H3>
<PRE>
public static final int <B>GL_IMAGE_PIXEL_TYPE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_IMAGE_PIXEL_TYPE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"><!-- --></A><H3>
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST</H3>
<PRE>
public static final int <B>GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"><!-- --></A><H3>
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST</H3>
<PRE>
public static final int <B>GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"><!-- --></A><H3>
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE</H3>
<PRE>
public static final int <B>GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"><!-- --></A><H3>
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE</H3>
<PRE>
public static final int <B>GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"><!-- --></A><H3>
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH</H3>
<PRE>
public static final int <B>GL_TEXTURE_COMPRESSED_BLOCK_WIDTH</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TEXTURE_COMPRESSED_BLOCK_WIDTH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"><!-- --></A><H3>
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT</H3>
<PRE>
public static final int <B>GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"><!-- --></A><H3>
GL_TEXTURE_COMPRESSED_BLOCK_SIZE</H3>
<PRE>
public static final int <B>GL_TEXTURE_COMPRESSED_BLOCK_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TEXTURE_COMPRESSED_BLOCK_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_CLEAR_BUFFER"><!-- --></A><H3>
GL_CLEAR_BUFFER</H3>
<PRE>
public static final int <B>GL_CLEAR_BUFFER</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_CLEAR_BUFFER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_VIEW"><!-- --></A><H3>
GL_TEXTURE_VIEW</H3>
<PRE>
public static final int <B>GL_TEXTURE_VIEW</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TEXTURE_VIEW">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VIEW_COMPATIBILITY_CLASS"><!-- --></A><H3>
GL_VIEW_COMPATIBILITY_CLASS</H3>
<PRE>
public static final int <B>GL_VIEW_COMPATIBILITY_CLASS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetInternalformativ
and GetInternalformati64v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VIEW_COMPATIBILITY_CLASS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_FULL_SUPPORT"><!-- --></A><H3>
GL_FULL_SUPPORT</H3>
<PRE>
public static final int <B>GL_FULL_SUPPORT</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_FULL_SUPPORT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_CAVEAT_SUPPORT"><!-- --></A><H3>
GL_CAVEAT_SUPPORT</H3>
<PRE>
public static final int <B>GL_CAVEAT_SUPPORT</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_CAVEAT_SUPPORT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_CLASS_4_X_32"><!-- --></A><H3>
GL_IMAGE_CLASS_4_X_32</H3>
<PRE>
public static final int <B>GL_IMAGE_CLASS_4_X_32</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_4_X_32">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_CLASS_2_X_32"><!-- --></A><H3>
GL_IMAGE_CLASS_2_X_32</H3>
<PRE>
public static final int <B>GL_IMAGE_CLASS_2_X_32</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_2_X_32">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_CLASS_1_X_32"><!-- --></A><H3>
GL_IMAGE_CLASS_1_X_32</H3>
<PRE>
public static final int <B>GL_IMAGE_CLASS_1_X_32</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_1_X_32">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_CLASS_4_X_16"><!-- --></A><H3>
GL_IMAGE_CLASS_4_X_16</H3>
<PRE>
public static final int <B>GL_IMAGE_CLASS_4_X_16</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_4_X_16">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_CLASS_2_X_16"><!-- --></A><H3>
GL_IMAGE_CLASS_2_X_16</H3>
<PRE>
public static final int <B>GL_IMAGE_CLASS_2_X_16</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_2_X_16">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_CLASS_1_X_16"><!-- --></A><H3>
GL_IMAGE_CLASS_1_X_16</H3>
<PRE>
public static final int <B>GL_IMAGE_CLASS_1_X_16</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_1_X_16">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_CLASS_4_X_8"><!-- --></A><H3>
GL_IMAGE_CLASS_4_X_8</H3>
<PRE>
public static final int <B>GL_IMAGE_CLASS_4_X_8</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_4_X_8">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_CLASS_2_X_8"><!-- --></A><H3>
GL_IMAGE_CLASS_2_X_8</H3>
<PRE>
public static final int <B>GL_IMAGE_CLASS_2_X_8</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_2_X_8">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_CLASS_1_X_8"><!-- --></A><H3>
GL_IMAGE_CLASS_1_X_8</H3>
<PRE>
public static final int <B>GL_IMAGE_CLASS_1_X_8</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_1_X_8">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_CLASS_11_11_10"><!-- --></A><H3>
GL_IMAGE_CLASS_11_11_10</H3>
<PRE>
public static final int <B>GL_IMAGE_CLASS_11_11_10</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_11_11_10">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IMAGE_CLASS_10_10_10_2"><!-- --></A><H3>
GL_IMAGE_CLASS_10_10_10_2</H3>
<PRE>
public static final int <B>GL_IMAGE_CLASS_10_10_10_2</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_10_10_10_2">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VIEW_CLASS_128_BITS"><!-- --></A><H3>
GL_VIEW_CLASS_128_BITS</H3>
<PRE>
public static final int <B>GL_VIEW_CLASS_128_BITS</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VIEW_CLASS_128_BITS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VIEW_CLASS_96_BITS"><!-- --></A><H3>
GL_VIEW_CLASS_96_BITS</H3>
<PRE>
public static final int <B>GL_VIEW_CLASS_96_BITS</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VIEW_CLASS_96_BITS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VIEW_CLASS_64_BITS"><!-- --></A><H3>
GL_VIEW_CLASS_64_BITS</H3>
<PRE>
public static final int <B>GL_VIEW_CLASS_64_BITS</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VIEW_CLASS_64_BITS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VIEW_CLASS_48_BITS"><!-- --></A><H3>
GL_VIEW_CLASS_48_BITS</H3>
<PRE>
public static final int <B>GL_VIEW_CLASS_48_BITS</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VIEW_CLASS_48_BITS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VIEW_CLASS_32_BITS"><!-- --></A><H3>
GL_VIEW_CLASS_32_BITS</H3>
<PRE>
public static final int <B>GL_VIEW_CLASS_32_BITS</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VIEW_CLASS_32_BITS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VIEW_CLASS_24_BITS"><!-- --></A><H3>
GL_VIEW_CLASS_24_BITS</H3>
<PRE>
public static final int <B>GL_VIEW_CLASS_24_BITS</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VIEW_CLASS_24_BITS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VIEW_CLASS_16_BITS"><!-- --></A><H3>
GL_VIEW_CLASS_16_BITS</H3>
<PRE>
public static final int <B>GL_VIEW_CLASS_16_BITS</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VIEW_CLASS_16_BITS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VIEW_CLASS_8_BITS"><!-- --></A><H3>
GL_VIEW_CLASS_8_BITS</H3>
<PRE>
public static final int <B>GL_VIEW_CLASS_8_BITS</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VIEW_CLASS_8_BITS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VIEW_CLASS_S3TC_DXT1_RGB"><!-- --></A><H3>
GL_VIEW_CLASS_S3TC_DXT1_RGB</H3>
<PRE>
public static final int <B>GL_VIEW_CLASS_S3TC_DXT1_RGB</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VIEW_CLASS_S3TC_DXT1_RGB">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VIEW_CLASS_S3TC_DXT1_RGBA"><!-- --></A><H3>
GL_VIEW_CLASS_S3TC_DXT1_RGBA</H3>
<PRE>
public static final int <B>GL_VIEW_CLASS_S3TC_DXT1_RGBA</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VIEW_CLASS_S3TC_DXT1_RGBA">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VIEW_CLASS_S3TC_DXT3_RGBA"><!-- --></A><H3>
GL_VIEW_CLASS_S3TC_DXT3_RGBA</H3>
<PRE>
public static final int <B>GL_VIEW_CLASS_S3TC_DXT3_RGBA</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VIEW_CLASS_S3TC_DXT3_RGBA">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VIEW_CLASS_S3TC_DXT5_RGBA"><!-- --></A><H3>
GL_VIEW_CLASS_S3TC_DXT5_RGBA</H3>
<PRE>
public static final int <B>GL_VIEW_CLASS_S3TC_DXT5_RGBA</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VIEW_CLASS_S3TC_DXT5_RGBA">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VIEW_CLASS_RGTC1_RED"><!-- --></A><H3>
GL_VIEW_CLASS_RGTC1_RED</H3>
<PRE>
public static final int <B>GL_VIEW_CLASS_RGTC1_RED</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VIEW_CLASS_RGTC1_RED">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VIEW_CLASS_RGTC2_RG"><!-- --></A><H3>
GL_VIEW_CLASS_RGTC2_RG</H3>
<PRE>
public static final int <B>GL_VIEW_CLASS_RGTC2_RG</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VIEW_CLASS_RGTC2_RG">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VIEW_CLASS_BPTC_UNORM"><!-- --></A><H3>
GL_VIEW_CLASS_BPTC_UNORM</H3>
<PRE>
public static final int <B>GL_VIEW_CLASS_BPTC_UNORM</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VIEW_CLASS_BPTC_UNORM">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VIEW_CLASS_BPTC_FLOAT"><!-- --></A><H3>
GL_VIEW_CLASS_BPTC_FLOAT</H3>
<PRE>
public static final int <B>GL_VIEW_CLASS_BPTC_FLOAT</B></PRE>
<DL>
<DD>Returned as possible responses for various &lt;pname&gt; queries
to GetInternalformativ and GetInternalformati64v
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VIEW_CLASS_BPTC_FLOAT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNIFORM"><!-- --></A><H3>
GL_UNIFORM</H3>
<PRE>
public static final int <B>GL_UNIFORM</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_UNIFORM">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNIFORM_BLOCK"><!-- --></A><H3>
GL_UNIFORM_BLOCK</H3>
<PRE>
public static final int <B>GL_UNIFORM_BLOCK</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_UNIFORM_BLOCK">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_PROGRAM_INPUT"><!-- --></A><H3>
GL_PROGRAM_INPUT</H3>
<PRE>
public static final int <B>GL_PROGRAM_INPUT</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_PROGRAM_INPUT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_PROGRAM_OUTPUT"><!-- --></A><H3>
GL_PROGRAM_OUTPUT</H3>
<PRE>
public static final int <B>GL_PROGRAM_OUTPUT</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_PROGRAM_OUTPUT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_BUFFER_VARIABLE"><!-- --></A><H3>
GL_BUFFER_VARIABLE</H3>
<PRE>
public static final int <B>GL_BUFFER_VARIABLE</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_BUFFER_VARIABLE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SHADER_STORAGE_BLOCK"><!-- --></A><H3>
GL_SHADER_STORAGE_BLOCK</H3>
<PRE>
public static final int <B>GL_SHADER_STORAGE_BLOCK</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SHADER_STORAGE_BLOCK">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VERTEX_SUBROUTINE"><!-- --></A><H3>
GL_VERTEX_SUBROUTINE</H3>
<PRE>
public static final int <B>GL_VERTEX_SUBROUTINE</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VERTEX_SUBROUTINE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TESS_CONTROL_SUBROUTINE"><!-- --></A><H3>
GL_TESS_CONTROL_SUBROUTINE</H3>
<PRE>
public static final int <B>GL_TESS_CONTROL_SUBROUTINE</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TESS_CONTROL_SUBROUTINE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TESS_EVALUATION_SUBROUTINE"><!-- --></A><H3>
GL_TESS_EVALUATION_SUBROUTINE</H3>
<PRE>
public static final int <B>GL_TESS_EVALUATION_SUBROUTINE</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TESS_EVALUATION_SUBROUTINE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_GEOMETRY_SUBROUTINE"><!-- --></A><H3>
GL_GEOMETRY_SUBROUTINE</H3>
<PRE>
public static final int <B>GL_GEOMETRY_SUBROUTINE</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_GEOMETRY_SUBROUTINE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_FRAGMENT_SUBROUTINE"><!-- --></A><H3>
GL_FRAGMENT_SUBROUTINE</H3>
<PRE>
public static final int <B>GL_FRAGMENT_SUBROUTINE</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_FRAGMENT_SUBROUTINE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPUTE_SUBROUTINE"><!-- --></A><H3>
GL_COMPUTE_SUBROUTINE</H3>
<PRE>
public static final int <B>GL_COMPUTE_SUBROUTINE</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COMPUTE_SUBROUTINE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VERTEX_SUBROUTINE_UNIFORM"><!-- --></A><H3>
GL_VERTEX_SUBROUTINE_UNIFORM</H3>
<PRE>
public static final int <B>GL_VERTEX_SUBROUTINE_UNIFORM</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VERTEX_SUBROUTINE_UNIFORM">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"><!-- --></A><H3>
GL_TESS_CONTROL_SUBROUTINE_UNIFORM</H3>
<PRE>
public static final int <B>GL_TESS_CONTROL_SUBROUTINE_UNIFORM</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TESS_CONTROL_SUBROUTINE_UNIFORM">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"><!-- --></A><H3>
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM</H3>
<PRE>
public static final int <B>GL_TESS_EVALUATION_SUBROUTINE_UNIFORM</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TESS_EVALUATION_SUBROUTINE_UNIFORM">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_GEOMETRY_SUBROUTINE_UNIFORM"><!-- --></A><H3>
GL_GEOMETRY_SUBROUTINE_UNIFORM</H3>
<PRE>
public static final int <B>GL_GEOMETRY_SUBROUTINE_UNIFORM</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_GEOMETRY_SUBROUTINE_UNIFORM">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_FRAGMENT_SUBROUTINE_UNIFORM"><!-- --></A><H3>
GL_FRAGMENT_SUBROUTINE_UNIFORM</H3>
<PRE>
public static final int <B>GL_FRAGMENT_SUBROUTINE_UNIFORM</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_FRAGMENT_SUBROUTINE_UNIFORM">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_COMPUTE_SUBROUTINE_UNIFORM"><!-- --></A><H3>
GL_COMPUTE_SUBROUTINE_UNIFORM</H3>
<PRE>
public static final int <B>GL_COMPUTE_SUBROUTINE_UNIFORM</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_COMPUTE_SUBROUTINE_UNIFORM">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TRANSFORM_FEEDBACK_VARYING"><!-- --></A><H3>
GL_TRANSFORM_FEEDBACK_VARYING</H3>
<PRE>
public static final int <B>GL_TRANSFORM_FEEDBACK_VARYING</B></PRE>
<DL>
<DD>Accepted by the &lt;programInterface&gt; parameter of GetProgramInterfaceiv,
GetProgramResourceIndex, GetProgramResourceName, GetProgramResourceiv,
GetProgramResourceLocation, and GetProgramResourceLocationIndex:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TRANSFORM_FEEDBACK_VARYING">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ACTIVE_RESOURCES"><!-- --></A><H3>
GL_ACTIVE_RESOURCES</H3>
<PRE>
public static final int <B>GL_ACTIVE_RESOURCES</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetProgramInterfaceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_ACTIVE_RESOURCES">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_NAME_LENGTH"><!-- --></A><H3>
GL_MAX_NAME_LENGTH</H3>
<PRE>
public static final int <B>GL_MAX_NAME_LENGTH</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetProgramInterfaceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_NAME_LENGTH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_NUM_ACTIVE_VARIABLES"><!-- --></A><H3>
GL_MAX_NUM_ACTIVE_VARIABLES</H3>
<PRE>
public static final int <B>GL_MAX_NUM_ACTIVE_VARIABLES</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetProgramInterfaceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_NUM_ACTIVE_VARIABLES">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"><!-- --></A><H3>
GL_MAX_NUM_COMPATIBLE_SUBROUTINES</H3>
<PRE>
public static final int <B>GL_MAX_NUM_COMPATIBLE_SUBROUTINES</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetProgramInterfaceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_NUM_COMPATIBLE_SUBROUTINES">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_NAME_LENGTH"><!-- --></A><H3>
GL_NAME_LENGTH</H3>
<PRE>
public static final int <B>GL_NAME_LENGTH</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_NAME_LENGTH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TYPE"><!-- --></A><H3>
GL_TYPE</H3>
<PRE>
public static final int <B>GL_TYPE</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TYPE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ARRAY_SIZE"><!-- --></A><H3>
GL_ARRAY_SIZE</H3>
<PRE>
public static final int <B>GL_ARRAY_SIZE</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_ARRAY_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_OFFSET"><!-- --></A><H3>
GL_OFFSET</H3>
<PRE>
public static final int <B>GL_OFFSET</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_OFFSET">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_BLOCK_INDEX"><!-- --></A><H3>
GL_BLOCK_INDEX</H3>
<PRE>
public static final int <B>GL_BLOCK_INDEX</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_BLOCK_INDEX">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ARRAY_STRIDE"><!-- --></A><H3>
GL_ARRAY_STRIDE</H3>
<PRE>
public static final int <B>GL_ARRAY_STRIDE</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_ARRAY_STRIDE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MATRIX_STRIDE"><!-- --></A><H3>
GL_MATRIX_STRIDE</H3>
<PRE>
public static final int <B>GL_MATRIX_STRIDE</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MATRIX_STRIDE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IS_ROW_MAJOR"><!-- --></A><H3>
GL_IS_ROW_MAJOR</H3>
<PRE>
public static final int <B>GL_IS_ROW_MAJOR</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_IS_ROW_MAJOR">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ATOMIC_COUNTER_BUFFER_INDEX"><!-- --></A><H3>
GL_ATOMIC_COUNTER_BUFFER_INDEX</H3>
<PRE>
public static final int <B>GL_ATOMIC_COUNTER_BUFFER_INDEX</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_ATOMIC_COUNTER_BUFFER_INDEX">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_BUFFER_BINDING"><!-- --></A><H3>
GL_BUFFER_BINDING</H3>
<PRE>
public static final int <B>GL_BUFFER_BINDING</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_BUFFER_BINDING">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_BUFFER_DATA_SIZE"><!-- --></A><H3>
GL_BUFFER_DATA_SIZE</H3>
<PRE>
public static final int <B>GL_BUFFER_DATA_SIZE</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_BUFFER_DATA_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_NUM_ACTIVE_VARIABLES"><!-- --></A><H3>
GL_NUM_ACTIVE_VARIABLES</H3>
<PRE>
public static final int <B>GL_NUM_ACTIVE_VARIABLES</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_NUM_ACTIVE_VARIABLES">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_ACTIVE_VARIABLES"><!-- --></A><H3>
GL_ACTIVE_VARIABLES</H3>
<PRE>
public static final int <B>GL_ACTIVE_VARIABLES</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_ACTIVE_VARIABLES">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_REFERENCED_BY_VERTEX_SHADER"><!-- --></A><H3>
GL_REFERENCED_BY_VERTEX_SHADER</H3>
<PRE>
public static final int <B>GL_REFERENCED_BY_VERTEX_SHADER</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_REFERENCED_BY_VERTEX_SHADER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_REFERENCED_BY_TESS_CONTROL_SHADER"><!-- --></A><H3>
GL_REFERENCED_BY_TESS_CONTROL_SHADER</H3>
<PRE>
public static final int <B>GL_REFERENCED_BY_TESS_CONTROL_SHADER</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_REFERENCED_BY_TESS_CONTROL_SHADER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"><!-- --></A><H3>
GL_REFERENCED_BY_TESS_EVALUATION_SHADER</H3>
<PRE>
public static final int <B>GL_REFERENCED_BY_TESS_EVALUATION_SHADER</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_REFERENCED_BY_TESS_EVALUATION_SHADER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_REFERENCED_BY_GEOMETRY_SHADER"><!-- --></A><H3>
GL_REFERENCED_BY_GEOMETRY_SHADER</H3>
<PRE>
public static final int <B>GL_REFERENCED_BY_GEOMETRY_SHADER</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_REFERENCED_BY_GEOMETRY_SHADER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_REFERENCED_BY_FRAGMENT_SHADER"><!-- --></A><H3>
GL_REFERENCED_BY_FRAGMENT_SHADER</H3>
<PRE>
public static final int <B>GL_REFERENCED_BY_FRAGMENT_SHADER</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_REFERENCED_BY_FRAGMENT_SHADER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_REFERENCED_BY_COMPUTE_SHADER"><!-- --></A><H3>
GL_REFERENCED_BY_COMPUTE_SHADER</H3>
<PRE>
public static final int <B>GL_REFERENCED_BY_COMPUTE_SHADER</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_REFERENCED_BY_COMPUTE_SHADER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TOP_LEVEL_ARRAY_SIZE"><!-- --></A><H3>
GL_TOP_LEVEL_ARRAY_SIZE</H3>
<PRE>
public static final int <B>GL_TOP_LEVEL_ARRAY_SIZE</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TOP_LEVEL_ARRAY_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TOP_LEVEL_ARRAY_STRIDE"><!-- --></A><H3>
GL_TOP_LEVEL_ARRAY_STRIDE</H3>
<PRE>
public static final int <B>GL_TOP_LEVEL_ARRAY_STRIDE</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TOP_LEVEL_ARRAY_STRIDE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_LOCATION"><!-- --></A><H3>
GL_LOCATION</H3>
<PRE>
public static final int <B>GL_LOCATION</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_LOCATION">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_LOCATION_INDEX"><!-- --></A><H3>
GL_LOCATION_INDEX</H3>
<PRE>
public static final int <B>GL_LOCATION_INDEX</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_LOCATION_INDEX">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_IS_PER_PATCH"><!-- --></A><H3>
GL_IS_PER_PATCH</H3>
<PRE>
public static final int <B>GL_IS_PER_PATCH</B></PRE>
<DL>
<DD>Accepted in the &lt;props&gt; array of GetProgramResourceiv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_IS_PER_PATCH">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SHADER_STORAGE_BUFFER"><!-- --></A><H3>
GL_SHADER_STORAGE_BUFFER</H3>
<PRE>
public static final int <B>GL_SHADER_STORAGE_BUFFER</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameters of BindBuffer, BufferData,
BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and
GetBufferPointerv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SHADER_STORAGE_BUFFER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SHADER_STORAGE_BUFFER_BINDING"><!-- --></A><H3>
GL_SHADER_STORAGE_BUFFER_BINDING</H3>
<PRE>
public static final int <B>GL_SHADER_STORAGE_BUFFER_BINDING</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetIntegeri_v,
GetBooleanv, GetInteger64v, GetFloatv, GetDoublev, GetBooleani_v,
GetIntegeri_v, GetFloati_v, GetDoublei_v, and GetInteger64i_v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SHADER_STORAGE_BUFFER_BINDING">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SHADER_STORAGE_BUFFER_START"><!-- --></A><H3>
GL_SHADER_STORAGE_BUFFER_START</H3>
<PRE>
public static final int <B>GL_SHADER_STORAGE_BUFFER_START</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegeri_v, GetBooleani_v,
GetIntegeri_v, GetFloati_v, GetDoublei_v, and GetInteger64i_v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SHADER_STORAGE_BUFFER_START">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SHADER_STORAGE_BUFFER_SIZE"><!-- --></A><H3>
GL_SHADER_STORAGE_BUFFER_SIZE</H3>
<PRE>
public static final int <B>GL_SHADER_STORAGE_BUFFER_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegeri_v, GetBooleani_v,
GetIntegeri_v, GetFloati_v, GetDoublei_v, and GetInteger64i_v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SHADER_STORAGE_BUFFER_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"><!-- --></A><H3>
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS</H3>
<PRE>
public static final int <B>GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"><!-- --></A><H3>
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS</H3>
<PRE>
public static final int <B>GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"><!-- --></A><H3>
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS</H3>
<PRE>
public static final int <B>GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"><!-- --></A><H3>
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS</H3>
<PRE>
public static final int <B>GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"><!-- --></A><H3>
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS</H3>
<PRE>
public static final int <B>GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"><!-- --></A><H3>
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS</H3>
<PRE>
public static final int <B>GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"><!-- --></A><H3>
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS</H3>
<PRE>
public static final int <B>GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"><!-- --></A><H3>
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS</H3>
<PRE>
public static final int <B>GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"><!-- --></A><H3>
GL_MAX_SHADER_STORAGE_BLOCK_SIZE</H3>
<PRE>
public static final int <B>GL_MAX_SHADER_STORAGE_BLOCK_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_SHADER_STORAGE_BLOCK_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"><!-- --></A><H3>
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT</H3>
<PRE>
public static final int <B>GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, GetBooleanv,
GetInteger64v, GetFloatv, and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SHADER_STORAGE_BARRIER_BIT"><!-- --></A><H3>
GL_SHADER_STORAGE_BARRIER_BIT</H3>
<PRE>
public static final int <B>GL_SHADER_STORAGE_BARRIER_BIT</B></PRE>
<DL>
<DD>Accepted in the &lt;barriers&gt; bitfield in glMemoryBarrier:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_SHADER_STORAGE_BARRIER_BIT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"><!-- --></A><H3>
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES</H3>
<PRE>
public static final int <B>GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES</B></PRE>
<DL>
<DD>Alias for the existing token
MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_DEPTH_STENCIL_TEXTURE_MODE"><!-- --></A><H3>
GL_DEPTH_STENCIL_TEXTURE_MODE</H3>
<PRE>
public static final int <B>GL_DEPTH_STENCIL_TEXTURE_MODE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of TexParameter* and GetTexParameter*:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_DEPTH_STENCIL_TEXTURE_MODE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_BUFFER_OFFSET"><!-- --></A><H3>
GL_TEXTURE_BUFFER_OFFSET</H3>
<PRE>
public static final int <B>GL_TEXTURE_BUFFER_OFFSET</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetTexLevelParameter:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TEXTURE_BUFFER_OFFSET">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_BUFFER_SIZE"><!-- --></A><H3>
GL_TEXTURE_BUFFER_SIZE</H3>
<PRE>
public static final int <B>GL_TEXTURE_BUFFER_SIZE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetTexLevelParameter:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TEXTURE_BUFFER_SIZE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"><!-- --></A><H3>
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT</H3>
<PRE>
public static final int <B>GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv, GetFloatv,
and GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_VIEW_MIN_LEVEL"><!-- --></A><H3>
GL_TEXTURE_VIEW_MIN_LEVEL</H3>
<PRE>
public static final int <B>GL_TEXTURE_VIEW_MIN_LEVEL</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameters of GetTexParameterfv and
GetTexParameteriv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TEXTURE_VIEW_MIN_LEVEL">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_VIEW_NUM_LEVELS"><!-- --></A><H3>
GL_TEXTURE_VIEW_NUM_LEVELS</H3>
<PRE>
public static final int <B>GL_TEXTURE_VIEW_NUM_LEVELS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameters of GetTexParameterfv and
GetTexParameteriv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TEXTURE_VIEW_NUM_LEVELS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_VIEW_MIN_LAYER"><!-- --></A><H3>
GL_TEXTURE_VIEW_MIN_LAYER</H3>
<PRE>
public static final int <B>GL_TEXTURE_VIEW_MIN_LAYER</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameters of GetTexParameterfv and
GetTexParameteriv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TEXTURE_VIEW_MIN_LAYER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_VIEW_NUM_LAYERS"><!-- --></A><H3>
GL_TEXTURE_VIEW_NUM_LAYERS</H3>
<PRE>
public static final int <B>GL_TEXTURE_VIEW_NUM_LAYERS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameters of GetTexParameterfv and
GetTexParameteriv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TEXTURE_VIEW_NUM_LAYERS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_IMMUTABLE_LEVELS"><!-- --></A><H3>
GL_TEXTURE_IMMUTABLE_LEVELS</H3>
<PRE>
public static final int <B>GL_TEXTURE_IMMUTABLE_LEVELS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameters of GetTexParameterfv and
GetTexParameteriv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_TEXTURE_IMMUTABLE_LEVELS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VERTEX_ATTRIB_BINDING"><!-- --></A><H3>
GL_VERTEX_ATTRIB_BINDING</H3>
<PRE>
public static final int <B>GL_VERTEX_ATTRIB_BINDING</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetVertexAttrib*v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VERTEX_ATTRIB_BINDING">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"><!-- --></A><H3>
GL_VERTEX_ATTRIB_RELATIVE_OFFSET</H3>
<PRE>
public static final int <B>GL_VERTEX_ATTRIB_RELATIVE_OFFSET</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetVertexAttrib*v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VERTEX_ATTRIB_RELATIVE_OFFSET">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VERTEX_BINDING_DIVISOR"><!-- --></A><H3>
GL_VERTEX_BINDING_DIVISOR</H3>
<PRE>
public static final int <B>GL_VERTEX_BINDING_DIVISOR</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameter of GetBooleani_v, GetIntegeri_v,
GetFloati_v, GetDoublei_v, and GetInteger64i_v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VERTEX_BINDING_DIVISOR">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VERTEX_BINDING_OFFSET"><!-- --></A><H3>
GL_VERTEX_BINDING_OFFSET</H3>
<PRE>
public static final int <B>GL_VERTEX_BINDING_OFFSET</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameter of GetBooleani_v, GetIntegeri_v,
GetFloati_v, GetDoublei_v, and GetInteger64i_v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VERTEX_BINDING_OFFSET">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_VERTEX_BINDING_STRIDE"><!-- --></A><H3>
GL_VERTEX_BINDING_STRIDE</H3>
<PRE>
public static final int <B>GL_VERTEX_BINDING_STRIDE</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameter of GetBooleani_v, GetIntegeri_v,
GetFloati_v, GetDoublei_v, and GetInteger64i_v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_VERTEX_BINDING_STRIDE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"><!-- --></A><H3>
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET</H3>
<PRE>
public static final int <B>GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, ...
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_VERTEX_ATTRIB_BINDINGS"><!-- --></A><H3>
GL_MAX_VERTEX_ATTRIB_BINDINGS</H3>
<PRE>
public static final int <B>GL_MAX_VERTEX_ATTRIB_BINDINGS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetIntegerv, ...
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL43.GL_MAX_VERTEX_ATTRIB_BINDINGS">Constant Field Values</A></DL>
</DL>
<!-- ============ METHOD DETAIL ========== -->
<A NAME="method_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Method Detail</B></FONT></TH>
</TR>
</TABLE>
<A NAME="glClearBufferData(int, int, int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
glClearBufferData</H3>
<PRE>
public static void <B>glClearBufferData</B>(int&nbsp;target,
int&nbsp;internalformat,
int&nbsp;format,
int&nbsp;type,
java.nio.ByteBuffer&nbsp;data)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glClearBufferSubData(int, int, long, long, int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
glClearBufferSubData</H3>
<PRE>
public static void <B>glClearBufferSubData</B>(int&nbsp;target,
int&nbsp;internalformat,
long&nbsp;offset,
long&nbsp;size,
int&nbsp;format,
int&nbsp;type,
java.nio.ByteBuffer&nbsp;data)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glDispatchCompute(int, int, int)"><!-- --></A><H3>
glDispatchCompute</H3>
<PRE>
public static void <B>glDispatchCompute</B>(int&nbsp;num_groups_x,
int&nbsp;num_groups_y,
int&nbsp;num_groups_z)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glDispatchComputeIndirect(long)"><!-- --></A><H3>
glDispatchComputeIndirect</H3>
<PRE>
public static void <B>glDispatchComputeIndirect</B>(long&nbsp;indirect)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glCopyImageSubData(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int)"><!-- --></A><H3>
glCopyImageSubData</H3>
<PRE>
public static void <B>glCopyImageSubData</B>(int&nbsp;srcName,
int&nbsp;srcTarget,
int&nbsp;srcLevel,
int&nbsp;srcX,
int&nbsp;srcY,
int&nbsp;srcZ,
int&nbsp;dstName,
int&nbsp;dstTarget,
int&nbsp;dstLevel,
int&nbsp;dstX,
int&nbsp;dstY,
int&nbsp;dstZ,
int&nbsp;srcWidth,
int&nbsp;srcHeight,
int&nbsp;srcDepth)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glDebugMessageControl(int, int, int, java.nio.IntBuffer, boolean)"><!-- --></A><H3>
glDebugMessageControl</H3>
<PRE>
public static void <B>glDebugMessageControl</B>(int&nbsp;source,
int&nbsp;type,
int&nbsp;severity,
java.nio.IntBuffer&nbsp;ids,
boolean&nbsp;enabled)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glDebugMessageInsert(int, int, int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
glDebugMessageInsert</H3>
<PRE>
public static void <B>glDebugMessageInsert</B>(int&nbsp;source,
int&nbsp;type,
int&nbsp;id,
int&nbsp;severity,
java.nio.ByteBuffer&nbsp;buf)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glDebugMessageInsert(int, int, int, int, java.lang.CharSequence)"><!-- --></A><H3>
glDebugMessageInsert</H3>
<PRE>
public static void <B>glDebugMessageInsert</B>(int&nbsp;source,
int&nbsp;type,
int&nbsp;id,
int&nbsp;severity,
java.lang.CharSequence&nbsp;buf)</PRE>
<DL>
<DD>Overloads glDebugMessageInsert.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glDebugMessageCallback(org.lwjgl.opengl.KHRDebugCallback)"><!-- --></A><H3>
glDebugMessageCallback</H3>
<PRE>
public static void <B>glDebugMessageCallback</B>(<A HREF="../../../org/lwjgl/opengl/KHRDebugCallback.html" title="class in org.lwjgl.opengl">KHRDebugCallback</A>&nbsp;callback)</PRE>
<DL>
<DD>The <code>KHRDebugCallback.Handler</code> implementation passed to this method will be used for
KHR_debug messages. If callback is null, any previously registered handler for the current
thread will be unregistered and stop receiving messages.
<p>
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>callback</CODE> - the callback function to use</DL>
</DD>
</DL>
<HR>
<A NAME="glGetDebugMessageLog(int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer)"><!-- --></A><H3>
glGetDebugMessageLog</H3>
<PRE>
public static int <B>glGetDebugMessageLog</B>(int&nbsp;count,
java.nio.IntBuffer&nbsp;sources,
java.nio.IntBuffer&nbsp;types,
java.nio.IntBuffer&nbsp;ids,
java.nio.IntBuffer&nbsp;severities,
java.nio.IntBuffer&nbsp;lengths,
java.nio.ByteBuffer&nbsp;messageLog)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glPushDebugGroup(int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
glPushDebugGroup</H3>
<PRE>
public static void <B>glPushDebugGroup</B>(int&nbsp;source,
int&nbsp;id,
java.nio.ByteBuffer&nbsp;message)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glPushDebugGroup(int, int, java.lang.CharSequence)"><!-- --></A><H3>
glPushDebugGroup</H3>
<PRE>
public static void <B>glPushDebugGroup</B>(int&nbsp;source,
int&nbsp;id,
java.lang.CharSequence&nbsp;message)</PRE>
<DL>
<DD>Overloads glPushDebugGroup.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glPopDebugGroup()"><!-- --></A><H3>
glPopDebugGroup</H3>
<PRE>
public static void <B>glPopDebugGroup</B>()</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glObjectLabel(int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
glObjectLabel</H3>
<PRE>
public static void <B>glObjectLabel</B>(int&nbsp;identifier,
int&nbsp;name,
java.nio.ByteBuffer&nbsp;label)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glObjectLabel(int, int, java.lang.CharSequence)"><!-- --></A><H3>
glObjectLabel</H3>
<PRE>
public static void <B>glObjectLabel</B>(int&nbsp;identifier,
int&nbsp;name,
java.lang.CharSequence&nbsp;label)</PRE>
<DL>
<DD>Overloads glObjectLabel.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetObjectLabel(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)"><!-- --></A><H3>
glGetObjectLabel</H3>
<PRE>
public static void <B>glGetObjectLabel</B>(int&nbsp;identifier,
int&nbsp;name,
java.nio.IntBuffer&nbsp;length,
java.nio.ByteBuffer&nbsp;label)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetObjectLabel(int, int, int)"><!-- --></A><H3>
glGetObjectLabel</H3>
<PRE>
public static java.lang.String <B>glGetObjectLabel</B>(int&nbsp;identifier,
int&nbsp;name,
int&nbsp;bufSize)</PRE>
<DL>
<DD>Overloads glGetObjectLabel.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glObjectPtrLabel(org.lwjgl.PointerWrapper, java.nio.ByteBuffer)"><!-- --></A><H3>
glObjectPtrLabel</H3>
<PRE>
public static void <B>glObjectPtrLabel</B>(<A HREF="../../../org/lwjgl/PointerWrapper.html" title="interface in org.lwjgl">PointerWrapper</A>&nbsp;ptr,
java.nio.ByteBuffer&nbsp;label)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glObjectPtrLabel(org.lwjgl.PointerWrapper, java.lang.CharSequence)"><!-- --></A><H3>
glObjectPtrLabel</H3>
<PRE>
public static void <B>glObjectPtrLabel</B>(<A HREF="../../../org/lwjgl/PointerWrapper.html" title="interface in org.lwjgl">PointerWrapper</A>&nbsp;ptr,
java.lang.CharSequence&nbsp;label)</PRE>
<DL>
<DD>Overloads glObjectPtrLabel.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetObjectPtrLabel(org.lwjgl.PointerWrapper, java.nio.IntBuffer, java.nio.ByteBuffer)"><!-- --></A><H3>
glGetObjectPtrLabel</H3>
<PRE>
public static void <B>glGetObjectPtrLabel</B>(<A HREF="../../../org/lwjgl/PointerWrapper.html" title="interface in org.lwjgl">PointerWrapper</A>&nbsp;ptr,
java.nio.IntBuffer&nbsp;length,
java.nio.ByteBuffer&nbsp;label)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetObjectPtrLabel(org.lwjgl.PointerWrapper, int)"><!-- --></A><H3>
glGetObjectPtrLabel</H3>
<PRE>
public static java.lang.String <B>glGetObjectPtrLabel</B>(<A HREF="../../../org/lwjgl/PointerWrapper.html" title="interface in org.lwjgl">PointerWrapper</A>&nbsp;ptr,
int&nbsp;bufSize)</PRE>
<DL>
<DD>Overloads glGetObjectPtrLabel.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glFramebufferParameteri(int, int, int)"><!-- --></A><H3>
glFramebufferParameteri</H3>
<PRE>
public static void <B>glFramebufferParameteri</B>(int&nbsp;target,
int&nbsp;pname,
int&nbsp;param)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetFramebufferParameter(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
glGetFramebufferParameter</H3>
<PRE>
public static void <B>glGetFramebufferParameter</B>(int&nbsp;target,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetFramebufferParameteri(int, int)"><!-- --></A><H3>
glGetFramebufferParameteri</H3>
<PRE>
public static int <B>glGetFramebufferParameteri</B>(int&nbsp;target,
int&nbsp;pname)</PRE>
<DL>
<DD>Overloads glGetFramebufferParameteriv.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetInternalformat(int, int, int, java.nio.LongBuffer)"><!-- --></A><H3>
glGetInternalformat</H3>
<PRE>
public static void <B>glGetInternalformat</B>(int&nbsp;target,
int&nbsp;internalformat,
int&nbsp;pname,
java.nio.LongBuffer&nbsp;params)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetInternalformati64(int, int, int)"><!-- --></A><H3>
glGetInternalformati64</H3>
<PRE>
public static long <B>glGetInternalformati64</B>(int&nbsp;target,
int&nbsp;internalformat,
int&nbsp;pname)</PRE>
<DL>
<DD>Overloads glGetInternalformati64v.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glInvalidateTexSubImage(int, int, int, int, int, int, int, int)"><!-- --></A><H3>
glInvalidateTexSubImage</H3>
<PRE>
public static void <B>glInvalidateTexSubImage</B>(int&nbsp;texture,
int&nbsp;level,
int&nbsp;xoffset,
int&nbsp;yoffset,
int&nbsp;zoffset,
int&nbsp;width,
int&nbsp;height,
int&nbsp;depth)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glInvalidateTexImage(int, int)"><!-- --></A><H3>
glInvalidateTexImage</H3>
<PRE>
public static void <B>glInvalidateTexImage</B>(int&nbsp;texture,
int&nbsp;level)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glInvalidateBufferSubData(int, long, long)"><!-- --></A><H3>
glInvalidateBufferSubData</H3>
<PRE>
public static void <B>glInvalidateBufferSubData</B>(int&nbsp;buffer,
long&nbsp;offset,
long&nbsp;length)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glInvalidateBufferData(int)"><!-- --></A><H3>
glInvalidateBufferData</H3>
<PRE>
public static void <B>glInvalidateBufferData</B>(int&nbsp;buffer)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glInvalidateFramebuffer(int, java.nio.IntBuffer)"><!-- --></A><H3>
glInvalidateFramebuffer</H3>
<PRE>
public static void <B>glInvalidateFramebuffer</B>(int&nbsp;target,
java.nio.IntBuffer&nbsp;attachments)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glInvalidateSubFramebuffer(int, java.nio.IntBuffer, int, int, int, int)"><!-- --></A><H3>
glInvalidateSubFramebuffer</H3>
<PRE>
public static void <B>glInvalidateSubFramebuffer</B>(int&nbsp;target,
java.nio.IntBuffer&nbsp;attachments,
int&nbsp;x,
int&nbsp;y,
int&nbsp;width,
int&nbsp;height)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glMultiDrawArraysIndirect(int, java.nio.ByteBuffer, int, int)"><!-- --></A><H3>
glMultiDrawArraysIndirect</H3>
<PRE>
public static void <B>glMultiDrawArraysIndirect</B>(int&nbsp;mode,
java.nio.ByteBuffer&nbsp;indirect,
int&nbsp;primcount,
int&nbsp;stride)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glMultiDrawArraysIndirect(int, long, int, int)"><!-- --></A><H3>
glMultiDrawArraysIndirect</H3>
<PRE>
public static void <B>glMultiDrawArraysIndirect</B>(int&nbsp;mode,
long&nbsp;indirect_buffer_offset,
int&nbsp;primcount,
int&nbsp;stride)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glMultiDrawArraysIndirect(int, java.nio.IntBuffer, int, int)"><!-- --></A><H3>
glMultiDrawArraysIndirect</H3>
<PRE>
public static void <B>glMultiDrawArraysIndirect</B>(int&nbsp;mode,
java.nio.IntBuffer&nbsp;indirect,
int&nbsp;primcount,
int&nbsp;stride)</PRE>
<DL>
<DD>Overloads glMultiDrawArraysIndirect.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glMultiDrawElementsIndirect(int, int, java.nio.ByteBuffer, int, int)"><!-- --></A><H3>
glMultiDrawElementsIndirect</H3>
<PRE>
public static void <B>glMultiDrawElementsIndirect</B>(int&nbsp;mode,
int&nbsp;type,
java.nio.ByteBuffer&nbsp;indirect,
int&nbsp;primcount,
int&nbsp;stride)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glMultiDrawElementsIndirect(int, int, long, int, int)"><!-- --></A><H3>
glMultiDrawElementsIndirect</H3>
<PRE>
public static void <B>glMultiDrawElementsIndirect</B>(int&nbsp;mode,
int&nbsp;type,
long&nbsp;indirect_buffer_offset,
int&nbsp;primcount,
int&nbsp;stride)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glMultiDrawElementsIndirect(int, int, java.nio.IntBuffer, int, int)"><!-- --></A><H3>
glMultiDrawElementsIndirect</H3>
<PRE>
public static void <B>glMultiDrawElementsIndirect</B>(int&nbsp;mode,
int&nbsp;type,
java.nio.IntBuffer&nbsp;indirect,
int&nbsp;primcount,
int&nbsp;stride)</PRE>
<DL>
<DD>Overloads glMultiDrawElementsIndirect.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetProgramInterface(int, int, int, java.nio.IntBuffer)"><!-- --></A><H3>
glGetProgramInterface</H3>
<PRE>
public static void <B>glGetProgramInterface</B>(int&nbsp;program,
int&nbsp;programInterface,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetProgramInterfacei(int, int, int)"><!-- --></A><H3>
glGetProgramInterfacei</H3>
<PRE>
public static int <B>glGetProgramInterfacei</B>(int&nbsp;program,
int&nbsp;programInterface,
int&nbsp;pname)</PRE>
<DL>
<DD>Overloads glGetProgramInterfaceiv.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetProgramResourceIndex(int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
glGetProgramResourceIndex</H3>
<PRE>
public static int <B>glGetProgramResourceIndex</B>(int&nbsp;program,
int&nbsp;programInterface,
java.nio.ByteBuffer&nbsp;name)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetProgramResourceIndex(int, int, java.lang.CharSequence)"><!-- --></A><H3>
glGetProgramResourceIndex</H3>
<PRE>
public static int <B>glGetProgramResourceIndex</B>(int&nbsp;program,
int&nbsp;programInterface,
java.lang.CharSequence&nbsp;name)</PRE>
<DL>
<DD>Overloads glGetProgramResourceIndex.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetProgramResourceName(int, int, int, java.nio.IntBuffer, java.nio.ByteBuffer)"><!-- --></A><H3>
glGetProgramResourceName</H3>
<PRE>
public static void <B>glGetProgramResourceName</B>(int&nbsp;program,
int&nbsp;programInterface,
int&nbsp;index,
java.nio.IntBuffer&nbsp;length,
java.nio.ByteBuffer&nbsp;name)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetProgramResourceName(int, int, int, int)"><!-- --></A><H3>
glGetProgramResourceName</H3>
<PRE>
public static java.lang.String <B>glGetProgramResourceName</B>(int&nbsp;program,
int&nbsp;programInterface,
int&nbsp;index,
int&nbsp;bufSize)</PRE>
<DL>
<DD>Overloads glGetProgramResourceName.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetProgramResource(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer)"><!-- --></A><H3>
glGetProgramResource</H3>
<PRE>
public static void <B>glGetProgramResource</B>(int&nbsp;program,
int&nbsp;programInterface,
int&nbsp;index,
java.nio.IntBuffer&nbsp;props,
java.nio.IntBuffer&nbsp;length,
java.nio.IntBuffer&nbsp;params)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetProgramResourceLocation(int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
glGetProgramResourceLocation</H3>
<PRE>
public static int <B>glGetProgramResourceLocation</B>(int&nbsp;program,
int&nbsp;programInterface,
java.nio.ByteBuffer&nbsp;name)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetProgramResourceLocation(int, int, java.lang.CharSequence)"><!-- --></A><H3>
glGetProgramResourceLocation</H3>
<PRE>
public static int <B>glGetProgramResourceLocation</B>(int&nbsp;program,
int&nbsp;programInterface,
java.lang.CharSequence&nbsp;name)</PRE>
<DL>
<DD>Overloads glGetProgramResourceLocation.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetProgramResourceLocationIndex(int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
glGetProgramResourceLocationIndex</H3>
<PRE>
public static int <B>glGetProgramResourceLocationIndex</B>(int&nbsp;program,
int&nbsp;programInterface,
java.nio.ByteBuffer&nbsp;name)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetProgramResourceLocationIndex(int, int, java.lang.CharSequence)"><!-- --></A><H3>
glGetProgramResourceLocationIndex</H3>
<PRE>
public static int <B>glGetProgramResourceLocationIndex</B>(int&nbsp;program,
int&nbsp;programInterface,
java.lang.CharSequence&nbsp;name)</PRE>
<DL>
<DD>Overloads glGetProgramResourceLocationIndex.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glShaderStorageBlockBinding(int, int, int)"><!-- --></A><H3>
glShaderStorageBlockBinding</H3>
<PRE>
public static void <B>glShaderStorageBlockBinding</B>(int&nbsp;program,
int&nbsp;storageBlockIndex,
int&nbsp;storageBlockBinding)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glTexBufferRange(int, int, int, long, long)"><!-- --></A><H3>
glTexBufferRange</H3>
<PRE>
public static void <B>glTexBufferRange</B>(int&nbsp;target,
int&nbsp;internalformat,
int&nbsp;buffer,
long&nbsp;offset,
long&nbsp;size)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glTexStorage2DMultisample(int, int, int, int, int, boolean)"><!-- --></A><H3>
glTexStorage2DMultisample</H3>
<PRE>
public static void <B>glTexStorage2DMultisample</B>(int&nbsp;target,
int&nbsp;samples,
int&nbsp;internalformat,
int&nbsp;width,
int&nbsp;height,
boolean&nbsp;fixedsamplelocations)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glTexStorage3DMultisample(int, int, int, int, int, int, boolean)"><!-- --></A><H3>
glTexStorage3DMultisample</H3>
<PRE>
public static void <B>glTexStorage3DMultisample</B>(int&nbsp;target,
int&nbsp;samples,
int&nbsp;internalformat,
int&nbsp;width,
int&nbsp;height,
int&nbsp;depth,
boolean&nbsp;fixedsamplelocations)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glTextureView(int, int, int, int, int, int, int, int)"><!-- --></A><H3>
glTextureView</H3>
<PRE>
public static void <B>glTextureView</B>(int&nbsp;texture,
int&nbsp;target,
int&nbsp;origtexture,
int&nbsp;internalformat,
int&nbsp;minlevel,
int&nbsp;numlevels,
int&nbsp;minlayer,
int&nbsp;numlayers)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glBindVertexBuffer(int, int, long, int)"><!-- --></A><H3>
glBindVertexBuffer</H3>
<PRE>
public static void <B>glBindVertexBuffer</B>(int&nbsp;bindingindex,
int&nbsp;buffer,
long&nbsp;offset,
int&nbsp;stride)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glVertexAttribFormat(int, int, int, boolean, int)"><!-- --></A><H3>
glVertexAttribFormat</H3>
<PRE>
public static void <B>glVertexAttribFormat</B>(int&nbsp;attribindex,
int&nbsp;size,
int&nbsp;type,
boolean&nbsp;normalized,
int&nbsp;relativeoffset)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glVertexAttribIFormat(int, int, int, int)"><!-- --></A><H3>
glVertexAttribIFormat</H3>
<PRE>
public static void <B>glVertexAttribIFormat</B>(int&nbsp;attribindex,
int&nbsp;size,
int&nbsp;type,
int&nbsp;relativeoffset)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glVertexAttribLFormat(int, int, int, int)"><!-- --></A><H3>
glVertexAttribLFormat</H3>
<PRE>
public static void <B>glVertexAttribLFormat</B>(int&nbsp;attribindex,
int&nbsp;size,
int&nbsp;type,
int&nbsp;relativeoffset)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glVertexAttribBinding(int, int)"><!-- --></A><H3>
glVertexAttribBinding</H3>
<PRE>
public static void <B>glVertexAttribBinding</B>(int&nbsp;attribindex,
int&nbsp;bindingindex)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glVertexBindingDivisor(int, int)"><!-- --></A><H3>
glVertexBindingDivisor</H3>
<PRE>
public static void <B>glVertexBindingDivisor</B>(int&nbsp;bindingindex,
int&nbsp;divisor)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
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