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Former-commit-id: c9c053368cf5b7bbaf7aa2aa1a986611c3dad698 Former-commit-id: a9835ae3c2b484bcb5b1ee6fa57504c406c61490
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1298 lines
50 KiB
HTML
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<!-- Generated by javadoc (build 1.6.0_26) on Tue Jul 28 10:50:00 BST 2015 -->
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<TITLE>
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GL44 (LWJGL API)
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</TITLE>
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<META NAME="date" CONTENT="2015-07-28">
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<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD>
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<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
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<A HREF="../../../org/lwjgl/opengl/GL43.html" title="class in org.lwjgl.opengl"><B>PREV CLASS</B></A>
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<A HREF="../../../org/lwjgl/opengl/GL45.html" title="class in org.lwjgl.opengl"><B>NEXT CLASS</B></A></FONT></TD>
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SUMMARY: NESTED | <A HREF="#field_summary">FIELD</A> | CONSTR | <A HREF="#method_summary">METHOD</A></FONT></TD>
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DETAIL: <A HREF="#field_detail">FIELD</A> | CONSTR | <A HREF="#method_detail">METHOD</A></FONT></TD>
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<!-- ======== START OF CLASS DATA ======== -->
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<H2>
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<FONT SIZE="-1">
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org.lwjgl.opengl</FONT>
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<BR>
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Class GL44</H2>
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<PRE>
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java.lang.Object
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<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.opengl.GL44</B>
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</PRE>
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<HR>
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<DL>
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<DT><PRE>public final class <B>GL44</B><DT>extends java.lang.Object</DL>
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</PRE>
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<P>
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<HR>
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<P>
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<!-- =========== FIELD SUMMARY =========== -->
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<A NAME="field_summary"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Field Summary</B></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#GL_BUFFER_IMMUTABLE_STORAGE">GL_BUFFER_IMMUTABLE_STORAGE</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter of GetBufferParameter{i|i64}v:\</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#GL_BUFFER_STORAGE_FLAGS">GL_BUFFER_STORAGE_FLAGS</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter of GetBufferParameter{i|i64}v:\</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#GL_CLEAR_TEXTURE">GL_CLEAR_TEXTURE</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter for GetInternalformativ and
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GetInternalformati64v:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT">GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT</A></B></CODE>
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<BR>
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Accepted by the <barriers> parameter of MemoryBarrier:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#GL_CLIENT_STORAGE_BIT">GL_CLIENT_STORAGE_BIT</A></B></CODE>
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<BR>
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Accepted in the <flags> parameter of BufferStorage and
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NamedBufferStorageEXT:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#GL_DYNAMIC_STORAGE_BIT">GL_DYNAMIC_STORAGE_BIT</A></B></CODE>
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<BR>
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Accepted in the <flags> parameter of BufferStorage and
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NamedBufferStorageEXT:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#GL_LOCATION_COMPONENT">GL_LOCATION_COMPONENT</A></B></CODE>
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<BR>
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Accepted in the <props> array of GetProgramResourceiv:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#GL_MAP_COHERENT_BIT">GL_MAP_COHERENT_BIT</A></B></CODE>
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<BR>
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Accepted in the <flags> parameter of BufferStorage and
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NamedBufferStorageEXT:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#GL_MAP_PERSISTENT_BIT">GL_MAP_PERSISTENT_BIT</A></B></CODE>
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<BR>
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Accepted in the <flags> parameter of BufferStorage and
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NamedBufferStorageEXT:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#GL_MAX_VERTEX_ATTRIB_STRIDE">GL_MAX_VERTEX_ATTRIB_STRIDE</A></B></CODE>
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<BR>
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Implementation-dependent state which constrains the maximum value of stride parameters to vertex array pointer-setting commands.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#GL_MIRROR_CLAMP_TO_EDGE">GL_MIRROR_CLAMP_TO_EDGE</A></B></CODE>
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<BR>
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Accepted by the <param> parameter of TexParameter{if}, SamplerParameter{if}
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and SamplerParameter{if}v, and by the <params> parameter of
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TexParameter{if}v, TexParameterI{i ui}v and SamplerParameterI{i ui}v when
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their <pname> parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or
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TEXTURE_WRAP_R:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#GL_QUERY_BUFFER">GL_QUERY_BUFFER</A></B></CODE>
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<BR>
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Accepted by the <target> parameter of BindBuffer, BufferData,
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BufferSubData, MapBuffer, UnmapBuffer, MapBufferRange, GetBufferSubData,
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GetBufferParameteriv, GetBufferParameteri64v, GetBufferPointerv,
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ClearBufferSubData, and the <readtarget> and <writetarget> parameters of
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CopyBufferSubData:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#GL_QUERY_BUFFER_BARRIER_BIT">GL_QUERY_BUFFER_BARRIER_BIT</A></B></CODE>
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<BR>
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Accepted in the <barriers> bitfield in MemoryBarrier:</TD>
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</TR>
|
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#GL_QUERY_BUFFER_BINDING">GL_QUERY_BUFFER_BINDING</A></B></CODE>
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<BR>
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|
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
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and GetDoublev:</TD>
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</TR>
|
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#GL_QUERY_RESULT_NO_WAIT">GL_QUERY_RESULT_NO_WAIT</A></B></CODE>
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<BR>
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Accepted by the <pname> parameter of GetQueryObjectiv, GetQueryObjectuiv,
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GetQueryObjecti64v and GetQueryObjectui64v:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#GL_TRANSFORM_FEEDBACK_BUFFER_INDEX">GL_TRANSFORM_FEEDBACK_BUFFER_INDEX</A></B></CODE>
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<BR>
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Accepted in the <props> array of GetProgramResourceiv:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE">GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE</A></B></CODE>
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<BR>
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Accepted in the <props> array of GetProgramResourceiv:</TD>
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</TR>
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</TABLE>
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|
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<!-- ========== METHOD SUMMARY =========== -->
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|
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<A NAME="method_summary"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Method Summary</B></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glBindBuffersBase(int, int, int, java.nio.IntBuffer)">glBindBuffersBase</A></B>(int target,
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int first,
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int count,
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java.nio.IntBuffer buffers)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glBindBuffersRange(int, int, int, java.nio.IntBuffer, org.lwjgl.PointerBuffer, org.lwjgl.PointerBuffer)">glBindBuffersRange</A></B>(int target,
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int first,
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int count,
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java.nio.IntBuffer buffers,
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<A HREF="../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</A> offsets,
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<A HREF="../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</A> sizes)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glBindImageTextures(int, int, java.nio.IntBuffer)">glBindImageTextures</A></B>(int first,
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int count,
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java.nio.IntBuffer textures)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glBindSamplers(int, int, java.nio.IntBuffer)">glBindSamplers</A></B>(int first,
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int count,
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java.nio.IntBuffer samplers)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glBindTextures(int, int, java.nio.IntBuffer)">glBindTextures</A></B>(int first,
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int count,
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java.nio.IntBuffer textures)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glBindVertexBuffers(int, int, java.nio.IntBuffer, org.lwjgl.PointerBuffer, java.nio.IntBuffer)">glBindVertexBuffers</A></B>(int first,
|
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int count,
|
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java.nio.IntBuffer buffers,
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<A HREF="../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</A> offsets,
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|
java.nio.IntBuffer strides)</CODE>
|
|
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<BR>
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</TD>
|
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</TR>
|
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<TR BGCOLOR="white" CLASS="TableRowColor">
|
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glBufferStorage(int, java.nio.ByteBuffer, int)">glBufferStorage</A></B>(int target,
|
|
java.nio.ByteBuffer data,
|
|
int flags)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
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</TR>
|
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<TR BGCOLOR="white" CLASS="TableRowColor">
|
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
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<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glBufferStorage(int, java.nio.DoubleBuffer, int)">glBufferStorage</A></B>(int target,
|
|
java.nio.DoubleBuffer data,
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|
int flags)</CODE>
|
|
|
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<BR>
|
|
</TD>
|
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</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
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<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glBufferStorage(int, java.nio.FloatBuffer, int)">glBufferStorage</A></B>(int target,
|
|
java.nio.FloatBuffer data,
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|
int flags)</CODE>
|
|
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<BR>
|
|
</TD>
|
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</TR>
|
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<TR BGCOLOR="white" CLASS="TableRowColor">
|
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glBufferStorage(int, java.nio.IntBuffer, int)">glBufferStorage</A></B>(int target,
|
|
java.nio.IntBuffer data,
|
|
int flags)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glBufferStorage(int, java.nio.LongBuffer, int)">glBufferStorage</A></B>(int target,
|
|
java.nio.LongBuffer data,
|
|
int flags)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glBufferStorage(int, long, int)">glBufferStorage</A></B>(int target,
|
|
long size,
|
|
int flags)</CODE>
|
|
|
|
<BR>
|
|
Overloads glBufferStorage.</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glBufferStorage(int, java.nio.ShortBuffer, int)">glBufferStorage</A></B>(int target,
|
|
java.nio.ShortBuffer data,
|
|
int flags)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glClearTexImage(int, int, int, int, java.nio.ByteBuffer)">glClearTexImage</A></B>(int texture,
|
|
int level,
|
|
int format,
|
|
int type,
|
|
java.nio.ByteBuffer data)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glClearTexImage(int, int, int, int, java.nio.DoubleBuffer)">glClearTexImage</A></B>(int texture,
|
|
int level,
|
|
int format,
|
|
int type,
|
|
java.nio.DoubleBuffer data)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glClearTexImage(int, int, int, int, java.nio.FloatBuffer)">glClearTexImage</A></B>(int texture,
|
|
int level,
|
|
int format,
|
|
int type,
|
|
java.nio.FloatBuffer data)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glClearTexImage(int, int, int, int, java.nio.IntBuffer)">glClearTexImage</A></B>(int texture,
|
|
int level,
|
|
int format,
|
|
int type,
|
|
java.nio.IntBuffer data)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glClearTexImage(int, int, int, int, java.nio.LongBuffer)">glClearTexImage</A></B>(int texture,
|
|
int level,
|
|
int format,
|
|
int type,
|
|
java.nio.LongBuffer data)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glClearTexImage(int, int, int, int, java.nio.ShortBuffer)">glClearTexImage</A></B>(int texture,
|
|
int level,
|
|
int format,
|
|
int type,
|
|
java.nio.ShortBuffer data)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glClearTexSubImage</A></B>(int texture,
|
|
int level,
|
|
int xoffset,
|
|
int yoffset,
|
|
int zoffset,
|
|
int width,
|
|
int height,
|
|
int depth,
|
|
int format,
|
|
int type,
|
|
java.nio.ByteBuffer data)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, java.nio.DoubleBuffer)">glClearTexSubImage</A></B>(int texture,
|
|
int level,
|
|
int xoffset,
|
|
int yoffset,
|
|
int zoffset,
|
|
int width,
|
|
int height,
|
|
int depth,
|
|
int format,
|
|
int type,
|
|
java.nio.DoubleBuffer data)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, java.nio.FloatBuffer)">glClearTexSubImage</A></B>(int texture,
|
|
int level,
|
|
int xoffset,
|
|
int yoffset,
|
|
int zoffset,
|
|
int width,
|
|
int height,
|
|
int depth,
|
|
int format,
|
|
int type,
|
|
java.nio.FloatBuffer data)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, java.nio.IntBuffer)">glClearTexSubImage</A></B>(int texture,
|
|
int level,
|
|
int xoffset,
|
|
int yoffset,
|
|
int zoffset,
|
|
int width,
|
|
int height,
|
|
int depth,
|
|
int format,
|
|
int type,
|
|
java.nio.IntBuffer data)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, java.nio.LongBuffer)">glClearTexSubImage</A></B>(int texture,
|
|
int level,
|
|
int xoffset,
|
|
int yoffset,
|
|
int zoffset,
|
|
int width,
|
|
int height,
|
|
int depth,
|
|
int format,
|
|
int type,
|
|
java.nio.LongBuffer data)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/GL44.html#glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, java.nio.ShortBuffer)">glClearTexSubImage</A></B>(int texture,
|
|
int level,
|
|
int xoffset,
|
|
int yoffset,
|
|
int zoffset,
|
|
int width,
|
|
int height,
|
|
int depth,
|
|
int format,
|
|
int type,
|
|
java.nio.ShortBuffer data)</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
</TABLE>
|
|
<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
|
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
|
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
|
|
</TR>
|
|
</TABLE>
|
|
|
|
<P>
|
|
|
|
<!-- ============ FIELD DETAIL =========== -->
|
|
|
|
<A NAME="field_detail"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
|
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
|
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
|
|
<B>Field Detail</B></FONT></TH>
|
|
</TR>
|
|
</TABLE>
|
|
|
|
<A NAME="GL_MAX_VERTEX_ATTRIB_STRIDE"><!-- --></A><H3>
|
|
GL_MAX_VERTEX_ATTRIB_STRIDE</H3>
|
|
<PRE>
|
|
public static final int <B>GL_MAX_VERTEX_ATTRIB_STRIDE</B></PRE>
|
|
<DL>
|
|
<DD>Implementation-dependent state which constrains the maximum value of stride parameters to vertex array pointer-setting commands.
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL44.GL_MAX_VERTEX_ATTRIB_STRIDE">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_MAP_PERSISTENT_BIT"><!-- --></A><H3>
|
|
GL_MAP_PERSISTENT_BIT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_MAP_PERSISTENT_BIT</B></PRE>
|
|
<DL>
|
|
<DD>Accepted in the <flags> parameter of BufferStorage and
|
|
NamedBufferStorageEXT:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL44.GL_MAP_PERSISTENT_BIT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_MAP_COHERENT_BIT"><!-- --></A><H3>
|
|
GL_MAP_COHERENT_BIT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_MAP_COHERENT_BIT</B></PRE>
|
|
<DL>
|
|
<DD>Accepted in the <flags> parameter of BufferStorage and
|
|
NamedBufferStorageEXT:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL44.GL_MAP_COHERENT_BIT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_DYNAMIC_STORAGE_BIT"><!-- --></A><H3>
|
|
GL_DYNAMIC_STORAGE_BIT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_DYNAMIC_STORAGE_BIT</B></PRE>
|
|
<DL>
|
|
<DD>Accepted in the <flags> parameter of BufferStorage and
|
|
NamedBufferStorageEXT:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL44.GL_DYNAMIC_STORAGE_BIT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_CLIENT_STORAGE_BIT"><!-- --></A><H3>
|
|
GL_CLIENT_STORAGE_BIT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_CLIENT_STORAGE_BIT</B></PRE>
|
|
<DL>
|
|
<DD>Accepted in the <flags> parameter of BufferStorage and
|
|
NamedBufferStorageEXT:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL44.GL_CLIENT_STORAGE_BIT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_BUFFER_IMMUTABLE_STORAGE"><!-- --></A><H3>
|
|
GL_BUFFER_IMMUTABLE_STORAGE</H3>
|
|
<PRE>
|
|
public static final int <B>GL_BUFFER_IMMUTABLE_STORAGE</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetBufferParameter{i|i64}v:\
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL44.GL_BUFFER_IMMUTABLE_STORAGE">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_BUFFER_STORAGE_FLAGS"><!-- --></A><H3>
|
|
GL_BUFFER_STORAGE_FLAGS</H3>
|
|
<PRE>
|
|
public static final int <B>GL_BUFFER_STORAGE_FLAGS</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetBufferParameter{i|i64}v:\
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL44.GL_BUFFER_STORAGE_FLAGS">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"><!-- --></A><H3>
|
|
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <barriers> parameter of MemoryBarrier:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL44.GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_CLEAR_TEXTURE"><!-- --></A><H3>
|
|
GL_CLEAR_TEXTURE</H3>
|
|
<PRE>
|
|
public static final int <B>GL_CLEAR_TEXTURE</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter for GetInternalformativ and
|
|
GetInternalformati64v:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL44.GL_CLEAR_TEXTURE">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_LOCATION_COMPONENT"><!-- --></A><H3>
|
|
GL_LOCATION_COMPONENT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_LOCATION_COMPONENT</B></PRE>
|
|
<DL>
|
|
<DD>Accepted in the <props> array of GetProgramResourceiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL44.GL_LOCATION_COMPONENT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"><!-- --></A><H3>
|
|
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX</H3>
|
|
<PRE>
|
|
public static final int <B>GL_TRANSFORM_FEEDBACK_BUFFER_INDEX</B></PRE>
|
|
<DL>
|
|
<DD>Accepted in the <props> array of GetProgramResourceiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL44.GL_TRANSFORM_FEEDBACK_BUFFER_INDEX">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"><!-- --></A><H3>
|
|
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE</H3>
|
|
<PRE>
|
|
public static final int <B>GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE</B></PRE>
|
|
<DL>
|
|
<DD>Accepted in the <props> array of GetProgramResourceiv:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL44.GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_QUERY_RESULT_NO_WAIT"><!-- --></A><H3>
|
|
GL_QUERY_RESULT_NO_WAIT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_QUERY_RESULT_NO_WAIT</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetQueryObjectiv, GetQueryObjectuiv,
|
|
GetQueryObjecti64v and GetQueryObjectui64v:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL44.GL_QUERY_RESULT_NO_WAIT">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_QUERY_BUFFER"><!-- --></A><H3>
|
|
GL_QUERY_BUFFER</H3>
|
|
<PRE>
|
|
public static final int <B>GL_QUERY_BUFFER</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <target> parameter of BindBuffer, BufferData,
|
|
BufferSubData, MapBuffer, UnmapBuffer, MapBufferRange, GetBufferSubData,
|
|
GetBufferParameteriv, GetBufferParameteri64v, GetBufferPointerv,
|
|
ClearBufferSubData, and the <readtarget> and <writetarget> parameters of
|
|
CopyBufferSubData:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL44.GL_QUERY_BUFFER">Constant Field Values</A></DL>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="GL_QUERY_BUFFER_BINDING"><!-- --></A><H3>
|
|
GL_QUERY_BUFFER_BINDING</H3>
|
|
<PRE>
|
|
public static final int <B>GL_QUERY_BUFFER_BINDING</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
|
|
and GetDoublev:
|
|
<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL44.GL_QUERY_BUFFER_BINDING">Constant Field Values</A></DL>
|
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</DL>
|
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<HR>
|
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|
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<A NAME="GL_QUERY_BUFFER_BARRIER_BIT"><!-- --></A><H3>
|
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GL_QUERY_BUFFER_BARRIER_BIT</H3>
|
|
<PRE>
|
|
public static final int <B>GL_QUERY_BUFFER_BARRIER_BIT</B></PRE>
|
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<DL>
|
|
<DD>Accepted in the <barriers> bitfield in MemoryBarrier:
|
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<P>
|
|
<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL44.GL_QUERY_BUFFER_BARRIER_BIT">Constant Field Values</A></DL>
|
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</DL>
|
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<HR>
|
|
|
|
<A NAME="GL_MIRROR_CLAMP_TO_EDGE"><!-- --></A><H3>
|
|
GL_MIRROR_CLAMP_TO_EDGE</H3>
|
|
<PRE>
|
|
public static final int <B>GL_MIRROR_CLAMP_TO_EDGE</B></PRE>
|
|
<DL>
|
|
<DD>Accepted by the <param> parameter of TexParameter{if}, SamplerParameter{if}
|
|
and SamplerParameter{if}v, and by the <params> parameter of
|
|
TexParameter{if}v, TexParameterI{i ui}v and SamplerParameterI{i ui}v when
|
|
their <pname> parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or
|
|
TEXTURE_WRAP_R:
|
|
<P>
|
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<DL>
|
|
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.GL44.GL_MIRROR_CLAMP_TO_EDGE">Constant Field Values</A></DL>
|
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</DL>
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|
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<!-- ============ METHOD DETAIL ========== -->
|
|
|
|
<A NAME="method_detail"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
|
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<B>Method Detail</B></FONT></TH>
|
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</TR>
|
|
</TABLE>
|
|
|
|
<A NAME="glBufferStorage(int, java.nio.ByteBuffer, int)"><!-- --></A><H3>
|
|
glBufferStorage</H3>
|
|
<PRE>
|
|
public static void <B>glBufferStorage</B>(int target,
|
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java.nio.ByteBuffer data,
|
|
int flags)</PRE>
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<DL>
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<DD><DL>
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</DL>
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</DD>
|
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</DL>
|
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<HR>
|
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<A NAME="glBufferStorage(int, java.nio.DoubleBuffer, int)"><!-- --></A><H3>
|
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glBufferStorage</H3>
|
|
<PRE>
|
|
public static void <B>glBufferStorage</B>(int target,
|
|
java.nio.DoubleBuffer data,
|
|
int flags)</PRE>
|
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<DL>
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<DD><DL>
|
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</DL>
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</DD>
|
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</DL>
|
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<HR>
|
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<A NAME="glBufferStorage(int, java.nio.FloatBuffer, int)"><!-- --></A><H3>
|
|
glBufferStorage</H3>
|
|
<PRE>
|
|
public static void <B>glBufferStorage</B>(int target,
|
|
java.nio.FloatBuffer data,
|
|
int flags)</PRE>
|
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<DL>
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<DD><DL>
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</DL>
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</DD>
|
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</DL>
|
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<HR>
|
|
|
|
<A NAME="glBufferStorage(int, java.nio.IntBuffer, int)"><!-- --></A><H3>
|
|
glBufferStorage</H3>
|
|
<PRE>
|
|
public static void <B>glBufferStorage</B>(int target,
|
|
java.nio.IntBuffer data,
|
|
int flags)</PRE>
|
|
<DL>
|
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<DD><DL>
|
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</DL>
|
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</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glBufferStorage(int, java.nio.ShortBuffer, int)"><!-- --></A><H3>
|
|
glBufferStorage</H3>
|
|
<PRE>
|
|
public static void <B>glBufferStorage</B>(int target,
|
|
java.nio.ShortBuffer data,
|
|
int flags)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glBufferStorage(int, java.nio.LongBuffer, int)"><!-- --></A><H3>
|
|
glBufferStorage</H3>
|
|
<PRE>
|
|
public static void <B>glBufferStorage</B>(int target,
|
|
java.nio.LongBuffer data,
|
|
int flags)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glBufferStorage(int, long, int)"><!-- --></A><H3>
|
|
glBufferStorage</H3>
|
|
<PRE>
|
|
public static void <B>glBufferStorage</B>(int target,
|
|
long size,
|
|
int flags)</PRE>
|
|
<DL>
|
|
<DD>Overloads glBufferStorage.
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glClearTexImage(int, int, int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
|
|
glClearTexImage</H3>
|
|
<PRE>
|
|
public static void <B>glClearTexImage</B>(int texture,
|
|
int level,
|
|
int format,
|
|
int type,
|
|
java.nio.ByteBuffer data)</PRE>
|
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<DL>
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<DD><DL>
|
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</DL>
|
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</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glClearTexImage(int, int, int, int, java.nio.DoubleBuffer)"><!-- --></A><H3>
|
|
glClearTexImage</H3>
|
|
<PRE>
|
|
public static void <B>glClearTexImage</B>(int texture,
|
|
int level,
|
|
int format,
|
|
int type,
|
|
java.nio.DoubleBuffer data)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glClearTexImage(int, int, int, int, java.nio.FloatBuffer)"><!-- --></A><H3>
|
|
glClearTexImage</H3>
|
|
<PRE>
|
|
public static void <B>glClearTexImage</B>(int texture,
|
|
int level,
|
|
int format,
|
|
int type,
|
|
java.nio.FloatBuffer data)</PRE>
|
|
<DL>
|
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<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glClearTexImage(int, int, int, int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glClearTexImage</H3>
|
|
<PRE>
|
|
public static void <B>glClearTexImage</B>(int texture,
|
|
int level,
|
|
int format,
|
|
int type,
|
|
java.nio.IntBuffer data)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glClearTexImage(int, int, int, int, java.nio.ShortBuffer)"><!-- --></A><H3>
|
|
glClearTexImage</H3>
|
|
<PRE>
|
|
public static void <B>glClearTexImage</B>(int texture,
|
|
int level,
|
|
int format,
|
|
int type,
|
|
java.nio.ShortBuffer data)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glClearTexImage(int, int, int, int, java.nio.LongBuffer)"><!-- --></A><H3>
|
|
glClearTexImage</H3>
|
|
<PRE>
|
|
public static void <B>glClearTexImage</B>(int texture,
|
|
int level,
|
|
int format,
|
|
int type,
|
|
java.nio.LongBuffer data)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
|
|
glClearTexSubImage</H3>
|
|
<PRE>
|
|
public static void <B>glClearTexSubImage</B>(int texture,
|
|
int level,
|
|
int xoffset,
|
|
int yoffset,
|
|
int zoffset,
|
|
int width,
|
|
int height,
|
|
int depth,
|
|
int format,
|
|
int type,
|
|
java.nio.ByteBuffer data)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, java.nio.DoubleBuffer)"><!-- --></A><H3>
|
|
glClearTexSubImage</H3>
|
|
<PRE>
|
|
public static void <B>glClearTexSubImage</B>(int texture,
|
|
int level,
|
|
int xoffset,
|
|
int yoffset,
|
|
int zoffset,
|
|
int width,
|
|
int height,
|
|
int depth,
|
|
int format,
|
|
int type,
|
|
java.nio.DoubleBuffer data)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, java.nio.FloatBuffer)"><!-- --></A><H3>
|
|
glClearTexSubImage</H3>
|
|
<PRE>
|
|
public static void <B>glClearTexSubImage</B>(int texture,
|
|
int level,
|
|
int xoffset,
|
|
int yoffset,
|
|
int zoffset,
|
|
int width,
|
|
int height,
|
|
int depth,
|
|
int format,
|
|
int type,
|
|
java.nio.FloatBuffer data)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glClearTexSubImage</H3>
|
|
<PRE>
|
|
public static void <B>glClearTexSubImage</B>(int texture,
|
|
int level,
|
|
int xoffset,
|
|
int yoffset,
|
|
int zoffset,
|
|
int width,
|
|
int height,
|
|
int depth,
|
|
int format,
|
|
int type,
|
|
java.nio.IntBuffer data)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, java.nio.ShortBuffer)"><!-- --></A><H3>
|
|
glClearTexSubImage</H3>
|
|
<PRE>
|
|
public static void <B>glClearTexSubImage</B>(int texture,
|
|
int level,
|
|
int xoffset,
|
|
int yoffset,
|
|
int zoffset,
|
|
int width,
|
|
int height,
|
|
int depth,
|
|
int format,
|
|
int type,
|
|
java.nio.ShortBuffer data)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, java.nio.LongBuffer)"><!-- --></A><H3>
|
|
glClearTexSubImage</H3>
|
|
<PRE>
|
|
public static void <B>glClearTexSubImage</B>(int texture,
|
|
int level,
|
|
int xoffset,
|
|
int yoffset,
|
|
int zoffset,
|
|
int width,
|
|
int height,
|
|
int depth,
|
|
int format,
|
|
int type,
|
|
java.nio.LongBuffer data)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glBindBuffersBase(int, int, int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glBindBuffersBase</H3>
|
|
<PRE>
|
|
public static void <B>glBindBuffersBase</B>(int target,
|
|
int first,
|
|
int count,
|
|
java.nio.IntBuffer buffers)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glBindBuffersRange(int, int, int, java.nio.IntBuffer, org.lwjgl.PointerBuffer, org.lwjgl.PointerBuffer)"><!-- --></A><H3>
|
|
glBindBuffersRange</H3>
|
|
<PRE>
|
|
public static void <B>glBindBuffersRange</B>(int target,
|
|
int first,
|
|
int count,
|
|
java.nio.IntBuffer buffers,
|
|
<A HREF="../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</A> offsets,
|
|
<A HREF="../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</A> sizes)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glBindTextures(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glBindTextures</H3>
|
|
<PRE>
|
|
public static void <B>glBindTextures</B>(int first,
|
|
int count,
|
|
java.nio.IntBuffer textures)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glBindSamplers(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glBindSamplers</H3>
|
|
<PRE>
|
|
public static void <B>glBindSamplers</B>(int first,
|
|
int count,
|
|
java.nio.IntBuffer samplers)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glBindImageTextures(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glBindImageTextures</H3>
|
|
<PRE>
|
|
public static void <B>glBindImageTextures</B>(int first,
|
|
int count,
|
|
java.nio.IntBuffer textures)</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glBindVertexBuffers(int, int, java.nio.IntBuffer, org.lwjgl.PointerBuffer, java.nio.IntBuffer)"><!-- --></A><H3>
|
|
glBindVertexBuffers</H3>
|
|
<PRE>
|
|
public static void <B>glBindVertexBuffers</B>(int first,
|
|
int count,
|
|
java.nio.IntBuffer buffers,
|
|
<A HREF="../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</A> offsets,
|
|
java.nio.IntBuffer strides)</PRE>
|
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<DL>
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<DD><DL>
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</DL>
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