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NVFence (LWJGL API)
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org.lwjgl.opengl</FONT>
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Class NVFence</H2>
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<PRE>
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java.lang.Object
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<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.opengl.NVFence</B>
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</PRE>
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<DL>
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<DT><PRE>public final class <B>NVFence</B><DT>extends java.lang.Object</DL>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVFence.html#GL_ALL_COMPLETED_NV">GL_ALL_COMPLETED_NV</A></B></CODE>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVFence.html#GL_FENCE_CONDITION_NV">GL_FENCE_CONDITION_NV</A></B></CODE>
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVFence.html#GL_FENCE_STATUS_NV">GL_FENCE_STATUS_NV</A></B></CODE>
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<B>Method Summary</B></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVFence.html#glDeleteFencesNV(int)">glDeleteFencesNV</A></B>(int fence)</CODE>
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<BR>
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Overloads glDeleteFencesNV.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVFence.html#glDeleteFencesNV(java.nio.IntBuffer)">glDeleteFencesNV</A></B>(java.nio.IntBuffer piFences)</CODE>
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<BR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVFence.html#glFinishFenceNV(int)">glFinishFenceNV</A></B>(int fence)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVFence.html#glGenFencesNV()">glGenFencesNV</A></B>()</CODE>
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<BR>
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Overloads glGenFencesNV.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVFence.html#glGenFencesNV(java.nio.IntBuffer)">glGenFencesNV</A></B>(java.nio.IntBuffer piFences)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVFence.html#glGetFenceivNV(int, int, java.nio.IntBuffer)">glGetFenceivNV</A></B>(int fence,
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int pname,
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java.nio.IntBuffer piParams)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static boolean</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVFence.html#glIsFenceNV(int)">glIsFenceNV</A></B>(int fence)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVFence.html#glSetFenceNV(int, int)">glSetFenceNV</A></B>(int fence,
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int condition)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static boolean</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVFence.html#glTestFenceNV(int)">glTestFenceNV</A></B>(int fence)</CODE>
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<BR>
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</TD>
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</TR>
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</TABLE>
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<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
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</TR>
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</TABLE>
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<P>
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<!-- ============ FIELD DETAIL =========== -->
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<A NAME="field_detail"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
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<B>Field Detail</B></FONT></TH>
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</TR>
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</TABLE>
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<A NAME="GL_ALL_COMPLETED_NV"><!-- --></A><H3>
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GL_ALL_COMPLETED_NV</H3>
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<PRE>
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public static final int <B>GL_ALL_COMPLETED_NV</B></PRE>
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<DL>
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<DL>
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<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVFence.GL_ALL_COMPLETED_NV">Constant Field Values</A></DL>
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</DL>
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<HR>
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<A NAME="GL_FENCE_STATUS_NV"><!-- --></A><H3>
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GL_FENCE_STATUS_NV</H3>
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<PRE>
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public static final int <B>GL_FENCE_STATUS_NV</B></PRE>
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<DL>
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<DL>
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<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVFence.GL_FENCE_STATUS_NV">Constant Field Values</A></DL>
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</DL>
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<HR>
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<A NAME="GL_FENCE_CONDITION_NV"><!-- --></A><H3>
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GL_FENCE_CONDITION_NV</H3>
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<PRE>
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public static final int <B>GL_FENCE_CONDITION_NV</B></PRE>
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<DL>
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<DL>
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<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVFence.GL_FENCE_CONDITION_NV">Constant Field Values</A></DL>
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</DL>
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<!-- ============ METHOD DETAIL ========== -->
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<A NAME="method_detail"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<B>Method Detail</B></FONT></TH>
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</TR>
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</TABLE>
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<A NAME="glGenFencesNV(java.nio.IntBuffer)"><!-- --></A><H3>
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glGenFencesNV</H3>
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<PRE>
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public static void <B>glGenFencesNV</B>(java.nio.IntBuffer piFences)</PRE>
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<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glGenFencesNV()"><!-- --></A><H3>
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glGenFencesNV</H3>
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<PRE>
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public static int <B>glGenFencesNV</B>()</PRE>
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<DL>
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<DD>Overloads glGenFencesNV.
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<P>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glDeleteFencesNV(java.nio.IntBuffer)"><!-- --></A><H3>
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glDeleteFencesNV</H3>
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<PRE>
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public static void <B>glDeleteFencesNV</B>(java.nio.IntBuffer piFences)</PRE>
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<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glDeleteFencesNV(int)"><!-- --></A><H3>
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glDeleteFencesNV</H3>
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<PRE>
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public static void <B>glDeleteFencesNV</B>(int fence)</PRE>
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<DL>
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<DD>Overloads glDeleteFencesNV.
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<P>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glSetFenceNV(int, int)"><!-- --></A><H3>
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glSetFenceNV</H3>
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<PRE>
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public static void <B>glSetFenceNV</B>(int fence,
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int condition)</PRE>
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<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glTestFenceNV(int)"><!-- --></A><H3>
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glTestFenceNV</H3>
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<PRE>
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public static boolean <B>glTestFenceNV</B>(int fence)</PRE>
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<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glFinishFenceNV(int)"><!-- --></A><H3>
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glFinishFenceNV</H3>
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<PRE>
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public static void <B>glFinishFenceNV</B>(int fence)</PRE>
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<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glIsFenceNV(int)"><!-- --></A><H3>
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glIsFenceNV</H3>
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<PRE>
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public static boolean <B>glIsFenceNV</B>(int fence)</PRE>
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<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glGetFenceivNV(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
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glGetFenceivNV</H3>
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<PRE>
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public static void <B>glGetFenceivNV</B>(int fence,
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int pname,
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java.nio.IntBuffer piParams)</PRE>
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<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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