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NVVertexAttribInteger64bit (LWJGL API)
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org.lwjgl.opengl</FONT>
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Class NVVertexAttribInteger64bit</H2>
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<PRE>
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java.lang.Object
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<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.opengl.NVVertexAttribInteger64bit</B>
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</PRE>
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<HR>
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<DL>
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<DT><PRE>public final class <B>NVVertexAttribInteger64bit</B><DT>extends java.lang.Object</DL>
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</PRE>
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<!-- =========== FIELD SUMMARY =========== -->
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Field Summary</B></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#GL_INT64_NV">GL_INT64_NV</A></B></CODE>
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<BR>
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Accepted by the <type> parameter of VertexAttribLPointerEXT,
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VertexArrayVertexAttribLOffsetEXT, and VertexAttribLFormatNV:</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#GL_UNSIGNED_INT64_NV">GL_UNSIGNED_INT64_NV</A></B></CODE>
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<BR>
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Accepted by the <type> parameter of VertexAttribLPointerEXT,
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VertexArrayVertexAttribLOffsetEXT, and VertexAttribLFormatNV:</TD>
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</TR>
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</TABLE>
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<!-- ========== METHOD SUMMARY =========== -->
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<A NAME="method_summary"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Method Summary</B></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glGetVertexAttribLNV(int, int, java.nio.LongBuffer)">glGetVertexAttribLNV</A></B>(int index,
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int pname,
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java.nio.LongBuffer params)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glGetVertexAttribLuNV(int, int, java.nio.LongBuffer)">glGetVertexAttribLuNV</A></B>(int index,
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int pname,
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java.nio.LongBuffer params)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glVertexAttribL1i64NV(int, long)">glVertexAttribL1i64NV</A></B>(int index,
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long x)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glVertexAttribL1NV(int, java.nio.LongBuffer)">glVertexAttribL1NV</A></B>(int index,
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java.nio.LongBuffer v)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glVertexAttribL1ui64NV(int, long)">glVertexAttribL1ui64NV</A></B>(int index,
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long x)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glVertexAttribL1uNV(int, java.nio.LongBuffer)">glVertexAttribL1uNV</A></B>(int index,
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java.nio.LongBuffer v)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glVertexAttribL2i64NV(int, long, long)">glVertexAttribL2i64NV</A></B>(int index,
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long x,
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long y)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glVertexAttribL2NV(int, java.nio.LongBuffer)">glVertexAttribL2NV</A></B>(int index,
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java.nio.LongBuffer v)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glVertexAttribL2ui64NV(int, long, long)">glVertexAttribL2ui64NV</A></B>(int index,
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long x,
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long y)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glVertexAttribL2uNV(int, java.nio.LongBuffer)">glVertexAttribL2uNV</A></B>(int index,
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java.nio.LongBuffer v)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glVertexAttribL3i64NV(int, long, long, long)">glVertexAttribL3i64NV</A></B>(int index,
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long x,
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long y,
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long z)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glVertexAttribL3NV(int, java.nio.LongBuffer)">glVertexAttribL3NV</A></B>(int index,
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java.nio.LongBuffer v)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glVertexAttribL3ui64NV(int, long, long, long)">glVertexAttribL3ui64NV</A></B>(int index,
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long x,
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long y,
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long z)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glVertexAttribL3uNV(int, java.nio.LongBuffer)">glVertexAttribL3uNV</A></B>(int index,
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java.nio.LongBuffer v)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glVertexAttribL4i64NV(int, long, long, long, long)">glVertexAttribL4i64NV</A></B>(int index,
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long x,
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long y,
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long z,
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long w)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glVertexAttribL4NV(int, java.nio.LongBuffer)">glVertexAttribL4NV</A></B>(int index,
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java.nio.LongBuffer v)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glVertexAttribL4ui64NV(int, long, long, long, long)">glVertexAttribL4ui64NV</A></B>(int index,
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long x,
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long y,
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long z,
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long w)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glVertexAttribL4uNV(int, java.nio.LongBuffer)">glVertexAttribL4uNV</A></B>(int index,
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java.nio.LongBuffer v)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/NVVertexAttribInteger64bit.html#glVertexAttribLFormatNV(int, int, int, int)">glVertexAttribLFormatNV</A></B>(int index,
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int size,
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int type,
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int stride)</CODE>
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<BR>
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</TD>
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</TR>
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</TABLE>
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<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
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</TR>
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</TABLE>
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<P>
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<!-- ============ FIELD DETAIL =========== -->
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<A NAME="field_detail"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
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<B>Field Detail</B></FONT></TH>
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</TR>
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</TABLE>
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<A NAME="GL_INT64_NV"><!-- --></A><H3>
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GL_INT64_NV</H3>
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<PRE>
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public static final int <B>GL_INT64_NV</B></PRE>
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<DL>
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<DD>Accepted by the <type> parameter of VertexAttribLPointerEXT,
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VertexArrayVertexAttribLOffsetEXT, and VertexAttribLFormatNV:
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<P>
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<DL>
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<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVVertexAttribInteger64bit.GL_INT64_NV">Constant Field Values</A></DL>
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</DL>
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<HR>
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<A NAME="GL_UNSIGNED_INT64_NV"><!-- --></A><H3>
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GL_UNSIGNED_INT64_NV</H3>
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<PRE>
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public static final int <B>GL_UNSIGNED_INT64_NV</B></PRE>
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<DL>
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<DD>Accepted by the <type> parameter of VertexAttribLPointerEXT,
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VertexArrayVertexAttribLOffsetEXT, and VertexAttribLFormatNV:
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<P>
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<DL>
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<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.NVVertexAttribInteger64bit.GL_UNSIGNED_INT64_NV">Constant Field Values</A></DL>
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</DL>
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<!-- ============ METHOD DETAIL ========== -->
|
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|
<A NAME="method_detail"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
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<B>Method Detail</B></FONT></TH>
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</TR>
|
|
</TABLE>
|
|
|
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<A NAME="glVertexAttribL1i64NV(int, long)"><!-- --></A><H3>
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glVertexAttribL1i64NV</H3>
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<PRE>
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public static void <B>glVertexAttribL1i64NV</B>(int index,
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long x)</PRE>
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<A NAME="glVertexAttribL2i64NV(int, long, long)"><!-- --></A><H3>
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glVertexAttribL2i64NV</H3>
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<PRE>
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public static void <B>glVertexAttribL2i64NV</B>(int index,
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long x,
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long y)</PRE>
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<DL>
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<DD><DL>
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<A NAME="glVertexAttribL3i64NV(int, long, long, long)"><!-- --></A><H3>
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glVertexAttribL3i64NV</H3>
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<PRE>
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public static void <B>glVertexAttribL3i64NV</B>(int index,
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long x,
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long y,
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long z)</PRE>
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<DL>
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<A NAME="glVertexAttribL4i64NV(int, long, long, long, long)"><!-- --></A><H3>
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glVertexAttribL4i64NV</H3>
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<PRE>
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public static void <B>glVertexAttribL4i64NV</B>(int index,
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long x,
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long y,
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long z,
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long w)</PRE>
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<A NAME="glVertexAttribL1NV(int, java.nio.LongBuffer)"><!-- --></A><H3>
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glVertexAttribL1NV</H3>
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<PRE>
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public static void <B>glVertexAttribL1NV</B>(int index,
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java.nio.LongBuffer v)</PRE>
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<DL>
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<DD><DL>
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<A NAME="glVertexAttribL2NV(int, java.nio.LongBuffer)"><!-- --></A><H3>
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glVertexAttribL2NV</H3>
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<PRE>
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public static void <B>glVertexAttribL2NV</B>(int index,
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java.nio.LongBuffer v)</PRE>
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<DL>
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<DD><DL>
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<A NAME="glVertexAttribL3NV(int, java.nio.LongBuffer)"><!-- --></A><H3>
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glVertexAttribL3NV</H3>
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<PRE>
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public static void <B>glVertexAttribL3NV</B>(int index,
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java.nio.LongBuffer v)</PRE>
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<DL>
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<DD><DL>
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<A NAME="glVertexAttribL4NV(int, java.nio.LongBuffer)"><!-- --></A><H3>
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glVertexAttribL4NV</H3>
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<PRE>
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public static void <B>glVertexAttribL4NV</B>(int index,
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java.nio.LongBuffer v)</PRE>
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<DL>
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<DD><DL>
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<A NAME="glVertexAttribL1ui64NV(int, long)"><!-- --></A><H3>
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glVertexAttribL1ui64NV</H3>
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<PRE>
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public static void <B>glVertexAttribL1ui64NV</B>(int index,
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long x)</PRE>
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<DL>
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<DD><DL>
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</DL>
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</DD>
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<HR>
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<A NAME="glVertexAttribL2ui64NV(int, long, long)"><!-- --></A><H3>
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glVertexAttribL2ui64NV</H3>
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<PRE>
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public static void <B>glVertexAttribL2ui64NV</B>(int index,
|
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long x,
|
|
long y)</PRE>
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<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glVertexAttribL3ui64NV(int, long, long, long)"><!-- --></A><H3>
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glVertexAttribL3ui64NV</H3>
|
|
<PRE>
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|
public static void <B>glVertexAttribL3ui64NV</B>(int index,
|
|
long x,
|
|
long y,
|
|
long z)</PRE>
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<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glVertexAttribL4ui64NV(int, long, long, long, long)"><!-- --></A><H3>
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|
glVertexAttribL4ui64NV</H3>
|
|
<PRE>
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|
public static void <B>glVertexAttribL4ui64NV</B>(int index,
|
|
long x,
|
|
long y,
|
|
long z,
|
|
long w)</PRE>
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<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glVertexAttribL1uNV(int, java.nio.LongBuffer)"><!-- --></A><H3>
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|
glVertexAttribL1uNV</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribL1uNV</B>(int index,
|
|
java.nio.LongBuffer v)</PRE>
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<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glVertexAttribL2uNV(int, java.nio.LongBuffer)"><!-- --></A><H3>
|
|
glVertexAttribL2uNV</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribL2uNV</B>(int index,
|
|
java.nio.LongBuffer v)</PRE>
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<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glVertexAttribL3uNV(int, java.nio.LongBuffer)"><!-- --></A><H3>
|
|
glVertexAttribL3uNV</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribL3uNV</B>(int index,
|
|
java.nio.LongBuffer v)</PRE>
|
|
<DL>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="glVertexAttribL4uNV(int, java.nio.LongBuffer)"><!-- --></A><H3>
|
|
glVertexAttribL4uNV</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribL4uNV</B>(int index,
|
|
java.nio.LongBuffer v)</PRE>
|
|
<DL>
|
|
<DD><DL>
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|
</DL>
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</DD>
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</DL>
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<HR>
|
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<A NAME="glGetVertexAttribLNV(int, int, java.nio.LongBuffer)"><!-- --></A><H3>
|
|
glGetVertexAttribLNV</H3>
|
|
<PRE>
|
|
public static void <B>glGetVertexAttribLNV</B>(int index,
|
|
int pname,
|
|
java.nio.LongBuffer params)</PRE>
|
|
<DL>
|
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<DD><DL>
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</DL>
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|
</DD>
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</DL>
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|
<HR>
|
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|
<A NAME="glGetVertexAttribLuNV(int, int, java.nio.LongBuffer)"><!-- --></A><H3>
|
|
glGetVertexAttribLuNV</H3>
|
|
<PRE>
|
|
public static void <B>glGetVertexAttribLuNV</B>(int index,
|
|
int pname,
|
|
java.nio.LongBuffer params)</PRE>
|
|
<DL>
|
|
<DD><DL>
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|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="glVertexAttribLFormatNV(int, int, int, int)"><!-- --></A><H3>
|
|
glVertexAttribLFormatNV</H3>
|
|
<PRE>
|
|
public static void <B>glVertexAttribLFormatNV</B>(int index,
|
|
int size,
|
|
int type,
|
|
int stride)</PRE>
|
|
<DL>
|
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<DD><DL>
|
|
</DL>
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</DD>
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</DL>
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