Files
Terrarum/src/net/torvald/terrarum/audio/dsp/Convolv.kt

177 lines
6.9 KiB
Kotlin

package net.torvald.terrarum.audio.dsp
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.jme3.math.FastMath
import net.torvald.terrarum.App
import net.torvald.terrarum.App.setDebugTime
import net.torvald.terrarum.audio.*
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.AUDIO_BUFFER_SIZE
import net.torvald.terrarum.ui.BasicDebugInfoWindow
import net.torvald.terrarum.ui.BasicDebugInfoWindow.Companion.COL_METER_GRAD
import net.torvald.terrarum.ui.BasicDebugInfoWindow.Companion.COL_METER_GRAD2
import net.torvald.terrarum.ui.BasicDebugInfoWindow.Companion.COL_METER_GRAD2_RED
import net.torvald.terrarum.ui.BasicDebugInfoWindow.Companion.COL_METER_GRAD2_YELLOW
import net.torvald.terrarum.ui.BasicDebugInfoWindow.Companion.COL_METER_GRAD_RED
import net.torvald.terrarum.ui.BasicDebugInfoWindow.Companion.COL_METER_GRAD_YELLOW
import net.torvald.terrarum.ui.BasicDebugInfoWindow.Companion.FILTER_NAME_ACTIVE
import net.torvald.terrarum.ui.BasicDebugInfoWindow.Companion.STRIP_W
import net.torvald.terrarum.ui.Toolkit
import java.io.File
import kotlin.math.roundToInt
/**
* @param ir Binary file containing MONO IR
* @param crossfeed The amount of channel crossfeeding to simulate the stereo ID
*/
class Convolv(ir: File, val crossfeed: Float, gain: Float = 1f / 256f): TerrarumAudioFilter() {
private val gain: Float = gain / (1f + crossfeed)
val fftLen: Int
private val convFFT: Array<ComplexArray>
private val sumbuf: Array<ComplexArray>
private val BLOCKSIZE = TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE
var processingSpeed = 1f; private set
private val partSizes: IntArray
private val partOffsets: IntArray
init {
if (!ir.exists()) {
throw IllegalArgumentException("Impulse Response file '${ir.path}' does not exist.")
}
val sampleCount = (ir.length().toInt() / 8)//.coerceAtMost(65536)
fftLen = FastMath.nextPowerOfTwo(sampleCount)
println("IR '${ir.path}' Sample Count = $sampleCount; FFT Length = $fftLen")
val conv = Array(2) { FloatArray(fftLen) }
sumbuf = Array(2) { ComplexArray(FloatArray(fftLen * 2)) }
ir.inputStream().let {
for (i in 0 until sampleCount) {
val f1 = Float.fromBits(it.read().and(255) or
it.read().and(255).shl(8) or
it.read().and(255).shl(16) or
it.read().and(255).shl(24))
val f2 = Float.fromBits(it.read().and(255) or
it.read().and(255).shl(8) or
it.read().and(255).shl(16) or
it.read().and(255).shl(24))
conv[0][i] = f1
conv[1][i] = f2
}
it.close()
}
// fourier-transform the 'conv'
convFFT = Array(2) {
FFT.fft(conv[it])
}
// println("convFFT Length = ${convFFT[0].size}")
// fill up part* dictionary
// define "master" array
var c = AUDIO_BUFFER_SIZE
val master0 = arrayListOf(c)
while (c < fftLen) {
master0.add(c)
c *= 2
}
partSizes = master0.toIntArray()
partOffsets = master0.toIntArray().also { it[0] = 0 }
}
private val realtime = (BLOCKSIZE / TerrarumAudioMixerTrack.SAMPLING_RATEF * 1000000000L)
private val fftIn = ComplexArray(FloatArray(fftLen * 2))
private val fftMult = ComplexArray(FloatArray(fftLen * 2))
private val fftOutL = FloatArray(fftLen)
private val fftOutR = FloatArray(fftLen)
private fun convolve(x: ComplexArray, h: ComplexArray, output: FloatArray) {
FFT.fftInto(x, fftIn)
fftIn.mult(h, fftMult)
FFT.ifftAndGetReal(fftMult, output)
}
/**
* https://thewolfsound.com/fast-convolution-fft-based-overlap-add-overlap-save-partitioned/
*/
override fun thru(inbuf: List<FloatArray>, outbuf: List<FloatArray>) {
val t1 = System.nanoTime()
pushSum(gain, inbuf[0], inbuf[1], sumbuf)
convolve(sumbuf[0], convFFT[0], fftOutL)
convolve(sumbuf[1], convFFT[1], fftOutR)
for (i in 0 until BLOCKSIZE) {
outbuf[0][i] = fftOutL[fftLen - BLOCKSIZE + i]
outbuf[1][i] = fftOutR[fftLen - BLOCKSIZE + i]
}
val ptime = System.nanoTime() - t1
setDebugTime("audio.convolve", ptime)
processingSpeed = realtime / ptime
}
private fun push(gain: Float, samples: FloatArray, buf: ComplexArray) {
// shift numbers
System.arraycopy(buf.reim, samples.size * 2, buf.reim, 0, buf.reim.size - samples.size * 2)
// fill in the shifted area
val baseI = buf.reim.size - samples.size * 2
samples.forEachIndexed { index, fl ->
buf.reim[baseI + index * 2 + 0] = fl * gain
buf.reim[baseI + index * 2 + 1] = 0f
}
}
private fun pushSum(gain: Float, sampleL: FloatArray, sampleR: FloatArray, sumbuf: Array<ComplexArray>) {
// shift numbers
System.arraycopy(sumbuf[0].reim, sampleL.size * 2, sumbuf[0].reim, 0, sumbuf[0].reim.size - sampleL.size * 2)
System.arraycopy(sumbuf[1].reim, sampleL.size * 2, sumbuf[1].reim, 0, sumbuf[1].reim.size - sampleL.size * 2)
// fill in the shifted area
val baseI = sumbuf[0].reim.size - sampleL.size * 2
for (index in sampleL.indices) {
sumbuf[0].reim[baseI + index * 2 + 0] = (sampleL[index] * 1.000000f + sampleR[index] * crossfeed) * gain
sumbuf[0].reim[baseI + index * 2 + 1] = 0f
sumbuf[1].reim[baseI + index * 2 + 0] = (sampleL[index] * crossfeed + sampleR[index] * 1.000000f) * gain
sumbuf[1].reim[baseI + index * 2 + 1] = 0f
}
}
override fun drawDebugView(batch: SpriteBatch, x: Int, y: Int) {
// processing speed bar
val w = processingSpeed
val perc = w.coerceAtMost(2f) / 2f
batch.color = if (w > 1.5f) COL_METER_GRAD2 else if (w > 1f) COL_METER_GRAD2_YELLOW else COL_METER_GRAD2_RED
Toolkit.fillArea(batch, x.toFloat(), y.toFloat(), STRIP_W * perc, 14f)
batch.color = if (w > 1.5f) COL_METER_GRAD else if (w > 1f) COL_METER_GRAD_YELLOW else COL_METER_GRAD_RED
Toolkit.fillArea(batch, x.toFloat(), y+14f, STRIP_W * perc, 2f)
// filter length bar
val g = FastMath.intLog2(AUDIO_BUFFER_SIZE)
val perc2 = (FastMath.intLog2(fftLen).minus(g).toFloat() / (16f - g)).coerceIn(0f, 1f)
batch.color = COL_METER_GRAD2
Toolkit.fillArea(batch, x.toFloat(), y + 16f, STRIP_W * perc2, 14f)
batch.color = COL_METER_GRAD
Toolkit.fillArea(batch, x.toFloat(), y + 16f+14f, STRIP_W * perc2, 2f)
// texts
batch.color = FILTER_NAME_ACTIVE
App.fontSmallNumbers.draw(batch, "P:${processingSpeed.times(100).roundToInt().div(100f)}x", x+3f, y+1f)
App.fontSmallNumbers.draw(batch, "L:${fftLen}", x+3f, y+17f)
}
override val debugViewHeight = 32
}