Files
Terrarum/src/net/torvald/terrarum/ui/ConsoleWindow.kt

214 lines
6.4 KiB
Kotlin

package net.torvald.terrarum.ui
import com.badlogic.gdx.Input
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.dataclass.HistoryArray
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.console.Authenticator
import net.torvald.terrarum.console.CommandInterpreter
import net.torvald.terrarum.fillRect
/**
* Created by minjaesong on 15-12-31.
*/
class ConsoleWindow : UICanvas() {
internal var UIColour = Color(0x404080_80.toInt())
private var inputCursorPos: Int = 0
private val MESSAGES_MAX = 5000
private val COMMAND_HISTORY_MAX = 100
private var messages = Array(MESSAGES_MAX, {""})
private var messageDisplayPos: Int = 0
private var messagesCount: Int = 0
private var commandInputPool: StringBuilder? = null
private var commandHistory = HistoryArray<String>(COMMAND_HISTORY_MAX)
private val LINE_HEIGHT = 20
private val MESSAGES_DISPLAY_COUNT = 11
override var width: Int = Terrarum.WIDTH
override var height: Int = LINE_HEIGHT * (MESSAGES_DISPLAY_COUNT + 1)
override var openCloseTime = 0f
private var drawOffX: Float = 0f
private var drawOffY: Float = -height.toFloat()
private var openingTimeCounter = 0f
private var historyIndex = -1
init {
reset()
}
override fun update(delta: Float) {
}
override fun render(batch: SpriteBatch) {
// background
batch.color = UIColour
batch.fillRect(drawOffX, drawOffY, width.toFloat(), height.toFloat())
batch.fillRect(drawOffX, drawOffY, width.toFloat(), LINE_HEIGHT.toFloat())
val input = commandInputPool!!.toString()
val inputDrawWidth = Terrarum.fontGame.getWidth(input)
val inputDrawHeight = Terrarum.fontGame.lineHeight
// text and cursor
batch.color = Color.WHITE
Terrarum.fontGame.draw(batch, input, 1f + drawOffX, drawOffY)
batch.color = Color(0x7f7f7f_ff)
batch.fillRect(inputDrawWidth.toFloat() + drawOffX + 1, drawOffY, 2f, inputDrawHeight)
batch.color = Color.WHITE
batch.fillRect(inputDrawWidth.toFloat() + drawOffX + 1, drawOffY, 1f, inputDrawHeight - 1)
// messages
for (i in 0..MESSAGES_DISPLAY_COUNT - 1) {
val message = messages[messageDisplayPos + i]
Terrarum.fontGame.draw(batch, message, 1f + drawOffX, (LINE_HEIGHT * (i + 1)).toFloat() + drawOffY)
}
}
override fun keyDown(key: Int): Boolean {
// history
if (key == Input.Keys.UP && historyIndex < commandHistory.history.size)
historyIndex++
else if (key == Input.Keys.DOWN && historyIndex >= 0)
historyIndex--
else if (key != Input.Keys.UP && key != Input.Keys.DOWN)
historyIndex = -1
// execute
if (key == Input.Keys.ENTER && commandInputPool!!.isNotEmpty()) {
commandHistory.add(commandInputPool!!.toString())
executeCommand()
commandInputPool = StringBuilder()
}
// erase last letter
else if (key == Input.Keys.BACKSPACE && commandInputPool!!.isNotEmpty()) {
commandInputPool!!.deleteCharAt(commandInputPool!!.length - 1)
}
// scroll
else if (key == Input.Keys.UP || key == Input.Keys.DOWN) {
// create new stringbuilder
commandInputPool = StringBuilder()
if (historyIndex >= 0) // just leave blank if index is -1
commandInputPool!!.append(commandHistory[historyIndex] ?: "")
}
// delete input
else if (key == Input.Keys.BACKSPACE) {
commandInputPool = StringBuilder()
}
// message scroll up
else if (key == Input.Keys.PAGE_UP) {
setDisplayPos(-MESSAGES_DISPLAY_COUNT + 1)
}
// message scroll down
else if (key == Input.Keys.PAGE_DOWN) {
setDisplayPos(MESSAGES_DISPLAY_COUNT - 1)
}
return true
}
val acceptedChars = "1234567890-=qwfpgjluy;[]\\arstdhneio'zxcvbkm,./!@#$%^&*()_+QWFPGJLUY:{}|ARSTDHNEIO\"ZXCVBKM<>? ".toSet()
override fun keyTyped(character: Char): Boolean {
if (character in acceptedChars) {
commandInputPool!!.append(character)
inputCursorPos += 1
return true
}
else {
return false
}
}
override fun keyUp(keycode: Int): Boolean {
return false
}
private fun executeCommand() {
CommandInterpreter.execute(commandInputPool!!.toString())
}
fun sendMessage(msg: String) {
messages[messagesCount] = msg
messagesCount += 1
if (messagesCount > MESSAGES_DISPLAY_COUNT) {
messageDisplayPos = messagesCount - MESSAGES_DISPLAY_COUNT
}
}
private fun setDisplayPos(change: Int) {
val lowLim = 0
val highLim = if (messagesCount <= MESSAGES_DISPLAY_COUNT)
0
else
messagesCount - MESSAGES_DISPLAY_COUNT
val newVal = messageDisplayPos + change
if (newVal < lowLim) {
messageDisplayPos = lowLim
}
else if (newVal > highLim) {
messageDisplayPos = highLim
}
else {
messageDisplayPos = newVal
}
}
fun reset() {
messages = Array(MESSAGES_MAX, {""})
messageDisplayPos = 0
messagesCount = 0
inputCursorPos = 0
commandHistory = HistoryArray<String>(COMMAND_HISTORY_MAX)
commandInputPool = StringBuilder()
if (Authenticator.b()) {
sendMessage("${Terrarum.NAME} ${Terrarum.VERSION_STRING}")
sendMessage(Lang["DEV_MESSAGE_CONSOLE_CODEX"])
}
}
override fun doOpening(delta: Float) {
/*openingTimeCounter += delta
drawOffY = MovementInterpolator.fastPullOut(openingTimeCounter.toFloat() / openCloseTime.toFloat(),
-height.toFloat(), 0f
)*/
}
override fun doClosing(delta: Float) {
/*openingTimeCounter += delta
drawOffY = MovementInterpolator.fastPullOut(openingTimeCounter.toFloat() / openCloseTime.toFloat(),
0f, -height.toFloat()
)*/
}
override fun endOpening(delta: Float) {
drawOffY = 0f
openingTimeCounter = 0f
}
override fun endClosing(delta: Float) {
drawOffY = -height.toFloat()
openingTimeCounter = 0f
}
override fun dispose() {
}
}