Files
Terrarum/src/net/torvald/terrarum/StateNewRunesTest.kt
Song Minjae 27a91a55fd runes: fixed numbers not coming up
Former-commit-id: 845b721d289842d39ea47043154a06ff7069be77
2017-03-25 02:28:49 +09:00

43 lines
1.1 KiB
Kotlin

package net.torvald.terrarum
import net.torvald.imagefont.NewRunes
import org.newdawn.slick.*
import org.newdawn.slick.state.BasicGameState
import org.newdawn.slick.state.StateBasedGame
/**
* Created by SKYHi14 on 2017-03-24.
*/
class StateNewRunesTest : BasicGameState() {
lateinit var runes: NewRunes
override fun init(gc: GameContainer, game: StateBasedGame) {
runes = NewRunes()
runes.scale = 2
}
override fun update(gc: GameContainer, game: StateBasedGame, delta: Int) {
}
override fun render(gc: GameContainer, game: StateBasedGame, g: Graphics) {
g.background = Color(0x282828)
g.font = runes
g.color = Color(0x00c0f3)
val text = arrayOf(
"ㅎㅏㅣㄹㅏㄹㅍㅏㄴㅌㅏㅈㅣ",
"ㅈㅔㄹㄷㅏㅢㅈㅓㄴㅅㅓㄹ.", // <<insert troll_face here>>
".22884646ㄴㄱ."
)
text.forEachIndexed { index, s ->
g.drawString(s, 30f, 30f + (runes.lineHeight * index))
}
}
override fun getID(): Int = Terrarum.STATE_ID_TEST_FONT
}