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curioustorvald/Terrarum
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dbce32086f88e9521daf84d55f7ee147944873e3
Terrarum/res/graphics/terrain
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Song Minjae dbce32086f global light field in GameMap, CSV tile prop importer, coloured light attenuation (blue lighting for sea floor!) using both 'opacity' and 'lumcolor'
Former-commit-id: c592f661c1dae3c9dc9c9130a06f77a8f082ae79
Former-commit-id: 0df9489aa02393f25eb4b0e8262bc2d9a54dd2e4
2016-02-17 01:34:35 +09:00
..
fluid.png
First commit
2016-02-05 13:36:35 +09:00
grassplusplus.png
Converted Terrarum.Game to be a GameState of Slick
2016-02-06 11:26:34 +09:00
terrain_old.png
invisible wall for ActorWithBoby to prevent ArrayIndexException, faction system documentation, actor value: new boolean type, improvement on wall drawing
2016-02-15 13:47:11 +09:00
terrain_ref.png
First commit
2016-02-05 13:36:35 +09:00
terrain.png
global light field in GameMap, CSV tile prop importer, coloured light attenuation (blue lighting for sea floor!) using both 'opacity' and 'lumcolor'
2016-02-17 01:34:35 +09:00
wall_old.png
invisible wall for ActorWithBoby to prevent ArrayIndexException, faction system documentation, actor value: new boolean type, improvement on wall drawing
2016-02-15 13:47:11 +09:00
wall.png
invisible wall for ActorWithBoby to prevent ArrayIndexException, faction system documentation, actor value: new boolean type, improvement on wall drawing
2016-02-15 13:47:11 +09:00
wire.png
First commit
2016-02-05 13:36:35 +09:00
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