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<div class="subTitle">com.badlogic.gdx.graphics</div>
<h2 title="Interface GL20" class="title">Interface GL20</h2>
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<dt>All Known Subinterfaces:</dt>
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<pre>public interface <span class="typeNameLabel">GL20</span></pre>
<div class="block">Interface wrapping all the methods of OpenGL ES 2.0</div>
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<dt><span class="simpleTagLabel">Author:</span></dt>
<dd>mzechner</dd>
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<h3>Field Summary</h3>
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<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
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<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ACTIVE_ATTRIBUTE_MAX_LENGTH">GL_ACTIVE_ATTRIBUTE_MAX_LENGTH</a></span></code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ACTIVE_ATTRIBUTES">GL_ACTIVE_ATTRIBUTES</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ACTIVE_TEXTURE">GL_ACTIVE_TEXTURE</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ACTIVE_UNIFORM_MAX_LENGTH">GL_ACTIVE_UNIFORM_MAX_LENGTH</a></span></code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ACTIVE_UNIFORMS">GL_ACTIVE_UNIFORMS</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ALIASED_LINE_WIDTH_RANGE">GL_ALIASED_LINE_WIDTH_RANGE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ALIASED_POINT_SIZE_RANGE">GL_ALIASED_POINT_SIZE_RANGE</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ALPHA">GL_ALPHA</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ALPHA_BITS">GL_ALPHA_BITS</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ALWAYS">GL_ALWAYS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ARRAY_BUFFER">GL_ARRAY_BUFFER</a></span></code>&nbsp;</td>
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<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ARRAY_BUFFER_BINDING">GL_ARRAY_BUFFER_BINDING</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ATTACHED_SHADERS">GL_ATTACHED_SHADERS</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_BACK">GL_BACK</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_BLEND">GL_BLEND</a></span></code>&nbsp;</td>
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<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_BLEND_COLOR">GL_BLEND_COLOR</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_BLEND_DST_ALPHA">GL_BLEND_DST_ALPHA</a></span></code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_BLEND_DST_RGB">GL_BLEND_DST_RGB</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_BLEND_EQUATION">GL_BLEND_EQUATION</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_BLEND_EQUATION_ALPHA">GL_BLEND_EQUATION_ALPHA</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_BLEND_EQUATION_RGB">GL_BLEND_EQUATION_RGB</a></span></code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_BLEND_SRC_ALPHA">GL_BLEND_SRC_ALPHA</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_BLEND_SRC_RGB">GL_BLEND_SRC_RGB</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_BLUE_BITS">GL_BLUE_BITS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_BOOL">GL_BOOL</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_BOOL_VEC2">GL_BOOL_VEC2</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_BOOL_VEC3">GL_BOOL_VEC3</a></span></code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_BOOL_VEC4">GL_BOOL_VEC4</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_BUFFER_SIZE">GL_BUFFER_SIZE</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_BUFFER_USAGE">GL_BUFFER_USAGE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_BYTE">GL_BYTE</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_CCW">GL_CCW</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_CLAMP_TO_EDGE">GL_CLAMP_TO_EDGE</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_COLOR_ATTACHMENT0">GL_COLOR_ATTACHMENT0</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_COLOR_BUFFER_BIT">GL_COLOR_BUFFER_BIT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_COLOR_CLEAR_VALUE">GL_COLOR_CLEAR_VALUE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_COLOR_WRITEMASK">GL_COLOR_WRITEMASK</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_COMPILE_STATUS">GL_COMPILE_STATUS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_COMPRESSED_TEXTURE_FORMATS">GL_COMPRESSED_TEXTURE_FORMATS</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_CONSTANT_ALPHA">GL_CONSTANT_ALPHA</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_CONSTANT_COLOR">GL_CONSTANT_COLOR</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_COVERAGE_BUFFER_BIT_NV">GL_COVERAGE_BUFFER_BIT_NV</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_CULL_FACE">GL_CULL_FACE</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_CULL_FACE_MODE">GL_CULL_FACE_MODE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_CURRENT_PROGRAM">GL_CURRENT_PROGRAM</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_CURRENT_VERTEX_ATTRIB">GL_CURRENT_VERTEX_ATTRIB</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_CW">GL_CW</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_DECR">GL_DECR</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_DECR_WRAP">GL_DECR_WRAP</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_DELETE_STATUS">GL_DELETE_STATUS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_ATTACHMENT">GL_DEPTH_ATTACHMENT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_BITS">GL_DEPTH_BITS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_BUFFER_BIT">GL_DEPTH_BUFFER_BIT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_CLEAR_VALUE">GL_DEPTH_CLEAR_VALUE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_COMPONENT">GL_DEPTH_COMPONENT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_COMPONENT16">GL_DEPTH_COMPONENT16</a></span></code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_FUNC">GL_DEPTH_FUNC</a></span></code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_RANGE">GL_DEPTH_RANGE</a></span></code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_TEST">GL_DEPTH_TEST</a></span></code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_WRITEMASK">GL_DEPTH_WRITEMASK</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_DITHER">GL_DITHER</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_DONT_CARE">GL_DONT_CARE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_DST_ALPHA">GL_DST_ALPHA</a></span></code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_DST_COLOR">GL_DST_COLOR</a></span></code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_DYNAMIC_DRAW">GL_DYNAMIC_DRAW</a></span></code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ELEMENT_ARRAY_BUFFER">GL_ELEMENT_ARRAY_BUFFER</a></span></code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ELEMENT_ARRAY_BUFFER_BINDING">GL_ELEMENT_ARRAY_BUFFER_BINDING</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_EQUAL">GL_EQUAL</a></span></code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ES_VERSION_2_0">GL_ES_VERSION_2_0</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_EXTENSIONS">GL_EXTENSIONS</a></span></code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FALSE">GL_FALSE</a></span></code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FASTEST">GL_FASTEST</a></span></code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FIXED">GL_FIXED</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FLOAT">GL_FLOAT</a></span></code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FLOAT_MAT2">GL_FLOAT_MAT2</a></span></code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FLOAT_MAT3">GL_FLOAT_MAT3</a></span></code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FLOAT_MAT4">GL_FLOAT_MAT4</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FLOAT_VEC2">GL_FLOAT_VEC2</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FLOAT_VEC3">GL_FLOAT_VEC3</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FLOAT_VEC4">GL_FLOAT_VEC4</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FRAGMENT_SHADER">GL_FRAGMENT_SHADER</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER">GL_FRAMEBUFFER</a></span></code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME">GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME</a></span></code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE">GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</a></span></code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE</a></span></code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL</a></span></code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_BINDING">GL_FRAMEBUFFER_BINDING</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_COMPLETE">GL_FRAMEBUFFER_COMPLETE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT">GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS">GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT">GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT</a></span></code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_UNSUPPORTED">GL_FRAMEBUFFER_UNSUPPORTED</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FRONT">GL_FRONT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FRONT_AND_BACK">GL_FRONT_AND_BACK</a></span></code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FRONT_FACE">GL_FRONT_FACE</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FUNC_ADD">GL_FUNC_ADD</a></span></code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FUNC_REVERSE_SUBTRACT">GL_FUNC_REVERSE_SUBTRACT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_FUNC_SUBTRACT">GL_FUNC_SUBTRACT</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_GENERATE_MIPMAP">GL_GENERATE_MIPMAP</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_GENERATE_MIPMAP_HINT">GL_GENERATE_MIPMAP_HINT</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_GEQUAL">GL_GEQUAL</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_GREATER">GL_GREATER</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_GREEN_BITS">GL_GREEN_BITS</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_HIGH_FLOAT">GL_HIGH_FLOAT</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_HIGH_INT">GL_HIGH_INT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_IMPLEMENTATION_COLOR_READ_FORMAT">GL_IMPLEMENTATION_COLOR_READ_FORMAT</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_IMPLEMENTATION_COLOR_READ_TYPE">GL_IMPLEMENTATION_COLOR_READ_TYPE</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_INCR">GL_INCR</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_INCR_WRAP">GL_INCR_WRAP</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_INFO_LOG_LENGTH">GL_INFO_LOG_LENGTH</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_INT">GL_INT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_INT_VEC2">GL_INT_VEC2</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_INT_VEC3">GL_INT_VEC3</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_INT_VEC4">GL_INT_VEC4</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_INVALID_ENUM">GL_INVALID_ENUM</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_INVALID_FRAMEBUFFER_OPERATION">GL_INVALID_FRAMEBUFFER_OPERATION</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_INVALID_OPERATION">GL_INVALID_OPERATION</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_INVALID_VALUE">GL_INVALID_VALUE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_INVERT">GL_INVERT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_KEEP">GL_KEEP</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_LEQUAL">GL_LEQUAL</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_LESS">GL_LESS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_LINE_LOOP">GL_LINE_LOOP</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_LINE_STRIP">GL_LINE_STRIP</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_LINE_WIDTH">GL_LINE_WIDTH</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_LINEAR">GL_LINEAR</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_LINEAR_MIPMAP_LINEAR">GL_LINEAR_MIPMAP_LINEAR</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_LINEAR_MIPMAP_NEAREST">GL_LINEAR_MIPMAP_NEAREST</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_LINES">GL_LINES</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_LINK_STATUS">GL_LINK_STATUS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_LOW_FLOAT">GL_LOW_FLOAT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_LOW_INT">GL_LOW_INT</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_LUMINANCE">GL_LUMINANCE</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_LUMINANCE_ALPHA">GL_LUMINANCE_ALPHA</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS">GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_MAX_CUBE_MAP_TEXTURE_SIZE">GL_MAX_CUBE_MAP_TEXTURE_SIZE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_MAX_FRAGMENT_UNIFORM_VECTORS">GL_MAX_FRAGMENT_UNIFORM_VECTORS</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_MAX_RENDERBUFFER_SIZE">GL_MAX_RENDERBUFFER_SIZE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_MAX_TEXTURE_IMAGE_UNITS">GL_MAX_TEXTURE_IMAGE_UNITS</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT">GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_MAX_TEXTURE_SIZE">GL_MAX_TEXTURE_SIZE</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_MAX_TEXTURE_UNITS">GL_MAX_TEXTURE_UNITS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_MAX_VARYING_VECTORS">GL_MAX_VARYING_VECTORS</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_MAX_VERTEX_ATTRIBS">GL_MAX_VERTEX_ATTRIBS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS">GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_MAX_VERTEX_UNIFORM_VECTORS">GL_MAX_VERTEX_UNIFORM_VECTORS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_MAX_VIEWPORT_DIMS">GL_MAX_VIEWPORT_DIMS</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_MEDIUM_FLOAT">GL_MEDIUM_FLOAT</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_MEDIUM_INT">GL_MEDIUM_INT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_MIRRORED_REPEAT">GL_MIRRORED_REPEAT</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_NEAREST">GL_NEAREST</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_NEAREST_MIPMAP_LINEAR">GL_NEAREST_MIPMAP_LINEAR</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_NEAREST_MIPMAP_NEAREST">GL_NEAREST_MIPMAP_NEAREST</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_NEVER">GL_NEVER</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_NICEST">GL_NICEST</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_NO_ERROR">GL_NO_ERROR</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_NONE">GL_NONE</a></span></code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_NOTEQUAL">GL_NOTEQUAL</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_NUM_COMPRESSED_TEXTURE_FORMATS">GL_NUM_COMPRESSED_TEXTURE_FORMATS</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_NUM_SHADER_BINARY_FORMATS">GL_NUM_SHADER_BINARY_FORMATS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ONE">GL_ONE</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ONE_MINUS_CONSTANT_ALPHA">GL_ONE_MINUS_CONSTANT_ALPHA</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ONE_MINUS_CONSTANT_COLOR">GL_ONE_MINUS_CONSTANT_COLOR</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ONE_MINUS_DST_ALPHA">GL_ONE_MINUS_DST_ALPHA</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ONE_MINUS_DST_COLOR">GL_ONE_MINUS_DST_COLOR</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ONE_MINUS_SRC_ALPHA">GL_ONE_MINUS_SRC_ALPHA</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ONE_MINUS_SRC_COLOR">GL_ONE_MINUS_SRC_COLOR</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_OUT_OF_MEMORY">GL_OUT_OF_MEMORY</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_PACK_ALIGNMENT">GL_PACK_ALIGNMENT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_POINTS">GL_POINTS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_POLYGON_OFFSET_FACTOR">GL_POLYGON_OFFSET_FACTOR</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_POLYGON_OFFSET_FILL">GL_POLYGON_OFFSET_FILL</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_POLYGON_OFFSET_UNITS">GL_POLYGON_OFFSET_UNITS</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_RED_BITS">GL_RED_BITS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER">GL_RENDERBUFFER</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_ALPHA_SIZE">GL_RENDERBUFFER_ALPHA_SIZE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_BINDING">GL_RENDERBUFFER_BINDING</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_BLUE_SIZE">GL_RENDERBUFFER_BLUE_SIZE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_DEPTH_SIZE">GL_RENDERBUFFER_DEPTH_SIZE</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_GREEN_SIZE">GL_RENDERBUFFER_GREEN_SIZE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_HEIGHT">GL_RENDERBUFFER_HEIGHT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_INTERNAL_FORMAT">GL_RENDERBUFFER_INTERNAL_FORMAT</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_RED_SIZE">GL_RENDERBUFFER_RED_SIZE</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_STENCIL_SIZE">GL_RENDERBUFFER_STENCIL_SIZE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_WIDTH">GL_RENDERBUFFER_WIDTH</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_RENDERER">GL_RENDERER</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_REPEAT">GL_REPEAT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_REPLACE">GL_REPLACE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_RGB">GL_RGB</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_RGB5_A1">GL_RGB5_A1</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_RGB565">GL_RGB565</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_RGBA">GL_RGBA</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_RGBA4">GL_RGBA4</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SAMPLE_ALPHA_TO_COVERAGE">GL_SAMPLE_ALPHA_TO_COVERAGE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SAMPLE_BUFFERS">GL_SAMPLE_BUFFERS</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SAMPLE_COVERAGE">GL_SAMPLE_COVERAGE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SAMPLE_COVERAGE_INVERT">GL_SAMPLE_COVERAGE_INVERT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SAMPLE_COVERAGE_VALUE">GL_SAMPLE_COVERAGE_VALUE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SAMPLER_2D">GL_SAMPLER_2D</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SAMPLER_CUBE">GL_SAMPLER_CUBE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SAMPLES">GL_SAMPLES</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SCISSOR_BOX">GL_SCISSOR_BOX</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SCISSOR_TEST">GL_SCISSOR_TEST</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SHADER_BINARY_FORMATS">GL_SHADER_BINARY_FORMATS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SHADER_COMPILER">GL_SHADER_COMPILER</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SHADER_SOURCE_LENGTH">GL_SHADER_SOURCE_LENGTH</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SHADER_TYPE">GL_SHADER_TYPE</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SHADING_LANGUAGE_VERSION">GL_SHADING_LANGUAGE_VERSION</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SHORT">GL_SHORT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SRC_ALPHA">GL_SRC_ALPHA</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SRC_ALPHA_SATURATE">GL_SRC_ALPHA_SATURATE</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SRC_COLOR">GL_SRC_COLOR</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STATIC_DRAW">GL_STATIC_DRAW</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_ATTACHMENT">GL_STENCIL_ATTACHMENT</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_FAIL">GL_STENCIL_BACK_FAIL</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_FUNC">GL_STENCIL_BACK_FUNC</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_PASS_DEPTH_FAIL">GL_STENCIL_BACK_PASS_DEPTH_FAIL</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_PASS_DEPTH_PASS">GL_STENCIL_BACK_PASS_DEPTH_PASS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_REF">GL_STENCIL_BACK_REF</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_VALUE_MASK">GL_STENCIL_BACK_VALUE_MASK</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_WRITEMASK">GL_STENCIL_BACK_WRITEMASK</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BITS">GL_STENCIL_BITS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BUFFER_BIT">GL_STENCIL_BUFFER_BIT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_CLEAR_VALUE">GL_STENCIL_CLEAR_VALUE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_FAIL">GL_STENCIL_FAIL</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_FUNC">GL_STENCIL_FUNC</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_INDEX">GL_STENCIL_INDEX</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_INDEX8">GL_STENCIL_INDEX8</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_PASS_DEPTH_FAIL">GL_STENCIL_PASS_DEPTH_FAIL</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_PASS_DEPTH_PASS">GL_STENCIL_PASS_DEPTH_PASS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_REF">GL_STENCIL_REF</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_TEST">GL_STENCIL_TEST</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_VALUE_MASK">GL_STENCIL_VALUE_MASK</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_WRITEMASK">GL_STENCIL_WRITEMASK</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_STREAM_DRAW">GL_STREAM_DRAW</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_SUBPIXEL_BITS">GL_SUBPIXEL_BITS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE">GL_TEXTURE</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_2D">GL_TEXTURE_2D</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_BINDING_2D">GL_TEXTURE_BINDING_2D</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_BINDING_CUBE_MAP">GL_TEXTURE_BINDING_CUBE_MAP</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP">GL_TEXTURE_CUBE_MAP</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP_NEGATIVE_X">GL_TEXTURE_CUBE_MAP_NEGATIVE_X</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP_NEGATIVE_Y">GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP_NEGATIVE_Z">GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP_POSITIVE_X">GL_TEXTURE_CUBE_MAP_POSITIVE_X</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP_POSITIVE_Y">GL_TEXTURE_CUBE_MAP_POSITIVE_Y</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP_POSITIVE_Z">GL_TEXTURE_CUBE_MAP_POSITIVE_Z</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_MAG_FILTER">GL_TEXTURE_MAG_FILTER</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_MAX_ANISOTROPY_EXT">GL_TEXTURE_MAX_ANISOTROPY_EXT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_MIN_FILTER">GL_TEXTURE_MIN_FILTER</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_WRAP_S">GL_TEXTURE_WRAP_S</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_WRAP_T">GL_TEXTURE_WRAP_T</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE0">GL_TEXTURE0</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE1">GL_TEXTURE1</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE10">GL_TEXTURE10</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE11">GL_TEXTURE11</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE12">GL_TEXTURE12</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE13">GL_TEXTURE13</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE14">GL_TEXTURE14</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE15">GL_TEXTURE15</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE16">GL_TEXTURE16</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE17">GL_TEXTURE17</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE18">GL_TEXTURE18</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE19">GL_TEXTURE19</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE2">GL_TEXTURE2</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE20">GL_TEXTURE20</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE21">GL_TEXTURE21</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE22">GL_TEXTURE22</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE23">GL_TEXTURE23</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE24">GL_TEXTURE24</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE25">GL_TEXTURE25</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE26">GL_TEXTURE26</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE27">GL_TEXTURE27</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE28">GL_TEXTURE28</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE29">GL_TEXTURE29</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE3">GL_TEXTURE3</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE30">GL_TEXTURE30</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE31">GL_TEXTURE31</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE4">GL_TEXTURE4</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE5">GL_TEXTURE5</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE6">GL_TEXTURE6</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE7">GL_TEXTURE7</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE8">GL_TEXTURE8</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE9">GL_TEXTURE9</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TRIANGLE_FAN">GL_TRIANGLE_FAN</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TRIANGLE_STRIP">GL_TRIANGLE_STRIP</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TRIANGLES">GL_TRIANGLES</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_TRUE">GL_TRUE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_UNPACK_ALIGNMENT">GL_UNPACK_ALIGNMENT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_UNSIGNED_BYTE">GL_UNSIGNED_BYTE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_UNSIGNED_INT">GL_UNSIGNED_INT</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_UNSIGNED_SHORT">GL_UNSIGNED_SHORT</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_UNSIGNED_SHORT_4_4_4_4">GL_UNSIGNED_SHORT_4_4_4_4</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_UNSIGNED_SHORT_5_5_5_1">GL_UNSIGNED_SHORT_5_5_5_1</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_UNSIGNED_SHORT_5_6_5">GL_UNSIGNED_SHORT_5_6_5</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_VALIDATE_STATUS">GL_VALIDATE_STATUS</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_VENDOR">GL_VENDOR</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_VERSION">GL_VERSION</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING">GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_ENABLED">GL_VERTEX_ATTRIB_ARRAY_ENABLED</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_NORMALIZED">GL_VERTEX_ATTRIB_ARRAY_NORMALIZED</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_POINTER">GL_VERTEX_ATTRIB_ARRAY_POINTER</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_SIZE">GL_VERTEX_ATTRIB_ARRAY_SIZE</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_STRIDE">GL_VERTEX_ATTRIB_ARRAY_STRIDE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_TYPE">GL_VERTEX_ATTRIB_ARRAY_TYPE</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_PROGRAM_POINT_SIZE">GL_VERTEX_PROGRAM_POINT_SIZE</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_SHADER">GL_VERTEX_SHADER</a></span></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_VIEWPORT">GL_VIEWPORT</a></span></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ZERO">GL_ZERO</a></span></code>&nbsp;</td>
</tr>
</table>
</li>
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<h3>Method Summary</h3>
<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd">&nbsp;</span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd">&nbsp;</span></span><span id="t3" class="tableTab"><span><a href="javascript:show(4);">Abstract Methods</a></span><span class="tabEnd">&nbsp;</span></span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr id="i0" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glActiveTexture-int-">glActiveTexture</a></span>(int&nbsp;texture)</code>&nbsp;</td>
</tr>
<tr id="i1" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glAttachShader-int-int-">glAttachShader</a></span>(int&nbsp;program,
int&nbsp;shader)</code>&nbsp;</td>
</tr>
<tr id="i2" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBindAttribLocation-int-int-java.lang.String-">glBindAttribLocation</a></span>(int&nbsp;program,
int&nbsp;index,
java.lang.String&nbsp;name)</code>&nbsp;</td>
</tr>
<tr id="i3" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBindBuffer-int-int-">glBindBuffer</a></span>(int&nbsp;target,
int&nbsp;buffer)</code>&nbsp;</td>
</tr>
<tr id="i4" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBindFramebuffer-int-int-">glBindFramebuffer</a></span>(int&nbsp;target,
int&nbsp;framebuffer)</code>&nbsp;</td>
</tr>
<tr id="i5" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBindRenderbuffer-int-int-">glBindRenderbuffer</a></span>(int&nbsp;target,
int&nbsp;renderbuffer)</code>&nbsp;</td>
</tr>
<tr id="i6" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBindTexture-int-int-">glBindTexture</a></span>(int&nbsp;target,
int&nbsp;texture)</code>&nbsp;</td>
</tr>
<tr id="i7" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBlendColor-float-float-float-float-">glBlendColor</a></span>(float&nbsp;red,
float&nbsp;green,
float&nbsp;blue,
float&nbsp;alpha)</code>&nbsp;</td>
</tr>
<tr id="i8" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBlendEquation-int-">glBlendEquation</a></span>(int&nbsp;mode)</code>&nbsp;</td>
</tr>
<tr id="i9" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBlendEquationSeparate-int-int-">glBlendEquationSeparate</a></span>(int&nbsp;modeRGB,
int&nbsp;modeAlpha)</code>&nbsp;</td>
</tr>
<tr id="i10" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBlendFunc-int-int-">glBlendFunc</a></span>(int&nbsp;sfactor,
int&nbsp;dfactor)</code>&nbsp;</td>
</tr>
<tr id="i11" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBlendFuncSeparate-int-int-int-int-">glBlendFuncSeparate</a></span>(int&nbsp;srcRGB,
int&nbsp;dstRGB,
int&nbsp;srcAlpha,
int&nbsp;dstAlpha)</code>&nbsp;</td>
</tr>
<tr id="i12" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBufferData-int-int-java.nio.Buffer-int-">glBufferData</a></span>(int&nbsp;target,
int&nbsp;size,
java.nio.Buffer&nbsp;data,
int&nbsp;usage)</code>&nbsp;</td>
</tr>
<tr id="i13" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBufferSubData-int-int-int-java.nio.Buffer-">glBufferSubData</a></span>(int&nbsp;target,
int&nbsp;offset,
int&nbsp;size,
java.nio.Buffer&nbsp;data)</code>&nbsp;</td>
</tr>
<tr id="i14" class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glCheckFramebufferStatus-int-">glCheckFramebufferStatus</a></span>(int&nbsp;target)</code>&nbsp;</td>
</tr>
<tr id="i15" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glClear-int-">glClear</a></span>(int&nbsp;mask)</code>&nbsp;</td>
</tr>
<tr id="i16" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glClearColor-float-float-float-float-">glClearColor</a></span>(float&nbsp;red,
float&nbsp;green,
float&nbsp;blue,
float&nbsp;alpha)</code>&nbsp;</td>
</tr>
<tr id="i17" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glClearDepthf-float-">glClearDepthf</a></span>(float&nbsp;depth)</code>&nbsp;</td>
</tr>
<tr id="i18" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glClearStencil-int-">glClearStencil</a></span>(int&nbsp;s)</code>&nbsp;</td>
</tr>
<tr id="i19" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glColorMask-boolean-boolean-boolean-boolean-">glColorMask</a></span>(boolean&nbsp;red,
boolean&nbsp;green,
boolean&nbsp;blue,
boolean&nbsp;alpha)</code>&nbsp;</td>
</tr>
<tr id="i20" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glCompileShader-int-">glCompileShader</a></span>(int&nbsp;shader)</code>&nbsp;</td>
</tr>
<tr id="i21" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glCompressedTexImage2D-int-int-int-int-int-int-int-java.nio.Buffer-">glCompressedTexImage2D</a></span>(int&nbsp;target,
int&nbsp;level,
int&nbsp;internalformat,
int&nbsp;width,
int&nbsp;height,
int&nbsp;border,
int&nbsp;imageSize,
java.nio.Buffer&nbsp;data)</code>&nbsp;</td>
</tr>
<tr id="i22" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glCompressedTexSubImage2D-int-int-int-int-int-int-int-int-java.nio.Buffer-">glCompressedTexSubImage2D</a></span>(int&nbsp;target,
int&nbsp;level,
int&nbsp;xoffset,
int&nbsp;yoffset,
int&nbsp;width,
int&nbsp;height,
int&nbsp;format,
int&nbsp;imageSize,
java.nio.Buffer&nbsp;data)</code>&nbsp;</td>
</tr>
<tr id="i23" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glCopyTexImage2D-int-int-int-int-int-int-int-int-">glCopyTexImage2D</a></span>(int&nbsp;target,
int&nbsp;level,
int&nbsp;internalformat,
int&nbsp;x,
int&nbsp;y,
int&nbsp;width,
int&nbsp;height,
int&nbsp;border)</code>&nbsp;</td>
</tr>
<tr id="i24" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glCopyTexSubImage2D-int-int-int-int-int-int-int-int-">glCopyTexSubImage2D</a></span>(int&nbsp;target,
int&nbsp;level,
int&nbsp;xoffset,
int&nbsp;yoffset,
int&nbsp;x,
int&nbsp;y,
int&nbsp;width,
int&nbsp;height)</code>&nbsp;</td>
</tr>
<tr id="i25" class="rowColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glCreateProgram--">glCreateProgram</a></span>()</code>&nbsp;</td>
</tr>
<tr id="i26" class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glCreateShader-int-">glCreateShader</a></span>(int&nbsp;type)</code>&nbsp;</td>
</tr>
<tr id="i27" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glCullFace-int-">glCullFace</a></span>(int&nbsp;mode)</code>&nbsp;</td>
</tr>
<tr id="i28" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteBuffer-int-">glDeleteBuffer</a></span>(int&nbsp;buffer)</code>&nbsp;</td>
</tr>
<tr id="i29" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteBuffers-int-java.nio.IntBuffer-">glDeleteBuffers</a></span>(int&nbsp;n,
java.nio.IntBuffer&nbsp;buffers)</code>&nbsp;</td>
</tr>
<tr id="i30" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteFramebuffer-int-">glDeleteFramebuffer</a></span>(int&nbsp;framebuffer)</code>&nbsp;</td>
</tr>
<tr id="i31" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteFramebuffers-int-java.nio.IntBuffer-">glDeleteFramebuffers</a></span>(int&nbsp;n,
java.nio.IntBuffer&nbsp;framebuffers)</code>&nbsp;</td>
</tr>
<tr id="i32" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteProgram-int-">glDeleteProgram</a></span>(int&nbsp;program)</code>&nbsp;</td>
</tr>
<tr id="i33" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteRenderbuffer-int-">glDeleteRenderbuffer</a></span>(int&nbsp;renderbuffer)</code>&nbsp;</td>
</tr>
<tr id="i34" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteRenderbuffers-int-java.nio.IntBuffer-">glDeleteRenderbuffers</a></span>(int&nbsp;n,
java.nio.IntBuffer&nbsp;renderbuffers)</code>&nbsp;</td>
</tr>
<tr id="i35" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteShader-int-">glDeleteShader</a></span>(int&nbsp;shader)</code>&nbsp;</td>
</tr>
<tr id="i36" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteTexture-int-">glDeleteTexture</a></span>(int&nbsp;texture)</code>&nbsp;</td>
</tr>
<tr id="i37" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteTextures-int-java.nio.IntBuffer-">glDeleteTextures</a></span>(int&nbsp;n,
java.nio.IntBuffer&nbsp;textures)</code>&nbsp;</td>
</tr>
<tr id="i38" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDepthFunc-int-">glDepthFunc</a></span>(int&nbsp;func)</code>&nbsp;</td>
</tr>
<tr id="i39" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDepthMask-boolean-">glDepthMask</a></span>(boolean&nbsp;flag)</code>&nbsp;</td>
</tr>
<tr id="i40" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDepthRangef-float-float-">glDepthRangef</a></span>(float&nbsp;zNear,
float&nbsp;zFar)</code>&nbsp;</td>
</tr>
<tr id="i41" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDetachShader-int-int-">glDetachShader</a></span>(int&nbsp;program,
int&nbsp;shader)</code>&nbsp;</td>
</tr>
<tr id="i42" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDisable-int-">glDisable</a></span>(int&nbsp;cap)</code>&nbsp;</td>
</tr>
<tr id="i43" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDisableVertexAttribArray-int-">glDisableVertexAttribArray</a></span>(int&nbsp;index)</code>&nbsp;</td>
</tr>
<tr id="i44" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDrawArrays-int-int-int-">glDrawArrays</a></span>(int&nbsp;mode,
int&nbsp;first,
int&nbsp;count)</code>&nbsp;</td>
</tr>
<tr id="i45" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDrawElements-int-int-int-java.nio.Buffer-">glDrawElements</a></span>(int&nbsp;mode,
int&nbsp;count,
int&nbsp;type,
java.nio.Buffer&nbsp;indices)</code>&nbsp;</td>
</tr>
<tr id="i46" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDrawElements-int-int-int-int-">glDrawElements</a></span>(int&nbsp;mode,
int&nbsp;count,
int&nbsp;type,
int&nbsp;indices)</code>&nbsp;</td>
</tr>
<tr id="i47" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glEnable-int-">glEnable</a></span>(int&nbsp;cap)</code>&nbsp;</td>
</tr>
<tr id="i48" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glEnableVertexAttribArray-int-">glEnableVertexAttribArray</a></span>(int&nbsp;index)</code>&nbsp;</td>
</tr>
<tr id="i49" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glFinish--">glFinish</a></span>()</code>&nbsp;</td>
</tr>
<tr id="i50" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glFlush--">glFlush</a></span>()</code>&nbsp;</td>
</tr>
<tr id="i51" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glFramebufferRenderbuffer-int-int-int-int-">glFramebufferRenderbuffer</a></span>(int&nbsp;target,
int&nbsp;attachment,
int&nbsp;renderbuffertarget,
int&nbsp;renderbuffer)</code>&nbsp;</td>
</tr>
<tr id="i52" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glFramebufferTexture2D-int-int-int-int-int-">glFramebufferTexture2D</a></span>(int&nbsp;target,
int&nbsp;attachment,
int&nbsp;textarget,
int&nbsp;texture,
int&nbsp;level)</code>&nbsp;</td>
</tr>
<tr id="i53" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glFrontFace-int-">glFrontFace</a></span>(int&nbsp;mode)</code>&nbsp;</td>
</tr>
<tr id="i54" class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGenBuffer--">glGenBuffer</a></span>()</code>&nbsp;</td>
</tr>
<tr id="i55" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGenBuffers-int-java.nio.IntBuffer-">glGenBuffers</a></span>(int&nbsp;n,
java.nio.IntBuffer&nbsp;buffers)</code>&nbsp;</td>
</tr>
<tr id="i56" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGenerateMipmap-int-">glGenerateMipmap</a></span>(int&nbsp;target)</code>&nbsp;</td>
</tr>
<tr id="i57" class="rowColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGenFramebuffer--">glGenFramebuffer</a></span>()</code>&nbsp;</td>
</tr>
<tr id="i58" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGenFramebuffers-int-java.nio.IntBuffer-">glGenFramebuffers</a></span>(int&nbsp;n,
java.nio.IntBuffer&nbsp;framebuffers)</code>&nbsp;</td>
</tr>
<tr id="i59" class="rowColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGenRenderbuffer--">glGenRenderbuffer</a></span>()</code>&nbsp;</td>
</tr>
<tr id="i60" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGenRenderbuffers-int-java.nio.IntBuffer-">glGenRenderbuffers</a></span>(int&nbsp;n,
java.nio.IntBuffer&nbsp;renderbuffers)</code>&nbsp;</td>
</tr>
<tr id="i61" class="rowColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGenTexture--">glGenTexture</a></span>()</code>&nbsp;</td>
</tr>
<tr id="i62" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGenTextures-int-java.nio.IntBuffer-">glGenTextures</a></span>(int&nbsp;n,
java.nio.IntBuffer&nbsp;textures)</code>&nbsp;</td>
</tr>
<tr id="i63" class="rowColor">
<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetActiveAttrib-int-int-java.nio.IntBuffer-java.nio.Buffer-">glGetActiveAttrib</a></span>(int&nbsp;program,
int&nbsp;index,
java.nio.IntBuffer&nbsp;size,
java.nio.Buffer&nbsp;type)</code>&nbsp;</td>
</tr>
<tr id="i64" class="altColor">
<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetActiveUniform-int-int-java.nio.IntBuffer-java.nio.Buffer-">glGetActiveUniform</a></span>(int&nbsp;program,
int&nbsp;index,
java.nio.IntBuffer&nbsp;size,
java.nio.Buffer&nbsp;type)</code>&nbsp;</td>
</tr>
<tr id="i65" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetAttachedShaders-int-int-java.nio.Buffer-java.nio.IntBuffer-">glGetAttachedShaders</a></span>(int&nbsp;program,
int&nbsp;maxcount,
java.nio.Buffer&nbsp;count,
java.nio.IntBuffer&nbsp;shaders)</code>&nbsp;</td>
</tr>
<tr id="i66" class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetAttribLocation-int-java.lang.String-">glGetAttribLocation</a></span>(int&nbsp;program,
java.lang.String&nbsp;name)</code>&nbsp;</td>
</tr>
<tr id="i67" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetBooleanv-int-java.nio.Buffer-">glGetBooleanv</a></span>(int&nbsp;pname,
java.nio.Buffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr id="i68" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetBufferParameteriv-int-int-java.nio.IntBuffer-">glGetBufferParameteriv</a></span>(int&nbsp;target,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr id="i69" class="rowColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetError--">glGetError</a></span>()</code>&nbsp;</td>
</tr>
<tr id="i70" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetFloatv-int-java.nio.FloatBuffer-">glGetFloatv</a></span>(int&nbsp;pname,
java.nio.FloatBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr id="i71" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetFramebufferAttachmentParameteriv-int-int-int-java.nio.IntBuffer-">glGetFramebufferAttachmentParameteriv</a></span>(int&nbsp;target,
int&nbsp;attachment,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr id="i72" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetIntegerv-int-java.nio.IntBuffer-">glGetIntegerv</a></span>(int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr id="i73" class="rowColor">
<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetProgramInfoLog-int-">glGetProgramInfoLog</a></span>(int&nbsp;program)</code>&nbsp;</td>
</tr>
<tr id="i74" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetProgramiv-int-int-java.nio.IntBuffer-">glGetProgramiv</a></span>(int&nbsp;program,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr id="i75" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetRenderbufferParameteriv-int-int-java.nio.IntBuffer-">glGetRenderbufferParameteriv</a></span>(int&nbsp;target,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr id="i76" class="altColor">
<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetShaderInfoLog-int-">glGetShaderInfoLog</a></span>(int&nbsp;shader)</code>&nbsp;</td>
</tr>
<tr id="i77" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetShaderiv-int-int-java.nio.IntBuffer-">glGetShaderiv</a></span>(int&nbsp;shader,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr id="i78" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetShaderPrecisionFormat-int-int-java.nio.IntBuffer-java.nio.IntBuffer-">glGetShaderPrecisionFormat</a></span>(int&nbsp;shadertype,
int&nbsp;precisiontype,
java.nio.IntBuffer&nbsp;range,
java.nio.IntBuffer&nbsp;precision)</code>&nbsp;</td>
</tr>
<tr id="i79" class="rowColor">
<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetString-int-">glGetString</a></span>(int&nbsp;name)</code>&nbsp;</td>
</tr>
<tr id="i80" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetTexParameterfv-int-int-java.nio.FloatBuffer-">glGetTexParameterfv</a></span>(int&nbsp;target,
int&nbsp;pname,
java.nio.FloatBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr id="i81" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetTexParameteriv-int-int-java.nio.IntBuffer-">glGetTexParameteriv</a></span>(int&nbsp;target,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr id="i82" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetUniformfv-int-int-java.nio.FloatBuffer-">glGetUniformfv</a></span>(int&nbsp;program,
int&nbsp;location,
java.nio.FloatBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr id="i83" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetUniformiv-int-int-java.nio.IntBuffer-">glGetUniformiv</a></span>(int&nbsp;program,
int&nbsp;location,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr id="i84" class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetUniformLocation-int-java.lang.String-">glGetUniformLocation</a></span>(int&nbsp;program,
java.lang.String&nbsp;name)</code>&nbsp;</td>
</tr>
<tr id="i85" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetVertexAttribfv-int-int-java.nio.FloatBuffer-">glGetVertexAttribfv</a></span>(int&nbsp;index,
int&nbsp;pname,
java.nio.FloatBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr id="i86" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetVertexAttribiv-int-int-java.nio.IntBuffer-">glGetVertexAttribiv</a></span>(int&nbsp;index,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr id="i87" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetVertexAttribPointerv-int-int-java.nio.Buffer-">glGetVertexAttribPointerv</a></span>(int&nbsp;index,
int&nbsp;pname,
java.nio.Buffer&nbsp;pointer)</code>&nbsp;</td>
</tr>
<tr id="i88" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glHint-int-int-">glHint</a></span>(int&nbsp;target,
int&nbsp;mode)</code>&nbsp;</td>
</tr>
<tr id="i89" class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glIsBuffer-int-">glIsBuffer</a></span>(int&nbsp;buffer)</code>&nbsp;</td>
</tr>
<tr id="i90" class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glIsEnabled-int-">glIsEnabled</a></span>(int&nbsp;cap)</code>&nbsp;</td>
</tr>
<tr id="i91" class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glIsFramebuffer-int-">glIsFramebuffer</a></span>(int&nbsp;framebuffer)</code>&nbsp;</td>
</tr>
<tr id="i92" class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glIsProgram-int-">glIsProgram</a></span>(int&nbsp;program)</code>&nbsp;</td>
</tr>
<tr id="i93" class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glIsRenderbuffer-int-">glIsRenderbuffer</a></span>(int&nbsp;renderbuffer)</code>&nbsp;</td>
</tr>
<tr id="i94" class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glIsShader-int-">glIsShader</a></span>(int&nbsp;shader)</code>&nbsp;</td>
</tr>
<tr id="i95" class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glIsTexture-int-">glIsTexture</a></span>(int&nbsp;texture)</code>&nbsp;</td>
</tr>
<tr id="i96" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glLineWidth-float-">glLineWidth</a></span>(float&nbsp;width)</code>&nbsp;</td>
</tr>
<tr id="i97" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glLinkProgram-int-">glLinkProgram</a></span>(int&nbsp;program)</code>&nbsp;</td>
</tr>
<tr id="i98" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glPixelStorei-int-int-">glPixelStorei</a></span>(int&nbsp;pname,
int&nbsp;param)</code>&nbsp;</td>
</tr>
<tr id="i99" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glPolygonOffset-float-float-">glPolygonOffset</a></span>(float&nbsp;factor,
float&nbsp;units)</code>&nbsp;</td>
</tr>
<tr id="i100" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glReadPixels-int-int-int-int-int-int-java.nio.Buffer-">glReadPixels</a></span>(int&nbsp;x,
int&nbsp;y,
int&nbsp;width,
int&nbsp;height,
int&nbsp;format,
int&nbsp;type,
java.nio.Buffer&nbsp;pixels)</code>&nbsp;</td>
</tr>
<tr id="i101" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glReleaseShaderCompiler--">glReleaseShaderCompiler</a></span>()</code>&nbsp;</td>
</tr>
<tr id="i102" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glRenderbufferStorage-int-int-int-int-">glRenderbufferStorage</a></span>(int&nbsp;target,
int&nbsp;internalformat,
int&nbsp;width,
int&nbsp;height)</code>&nbsp;</td>
</tr>
<tr id="i103" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glSampleCoverage-float-boolean-">glSampleCoverage</a></span>(float&nbsp;value,
boolean&nbsp;invert)</code>&nbsp;</td>
</tr>
<tr id="i104" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glScissor-int-int-int-int-">glScissor</a></span>(int&nbsp;x,
int&nbsp;y,
int&nbsp;width,
int&nbsp;height)</code>&nbsp;</td>
</tr>
<tr id="i105" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glShaderBinary-int-java.nio.IntBuffer-int-java.nio.Buffer-int-">glShaderBinary</a></span>(int&nbsp;n,
java.nio.IntBuffer&nbsp;shaders,
int&nbsp;binaryformat,
java.nio.Buffer&nbsp;binary,
int&nbsp;length)</code>&nbsp;</td>
</tr>
<tr id="i106" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glShaderSource-int-java.lang.String-">glShaderSource</a></span>(int&nbsp;shader,
java.lang.String&nbsp;string)</code>&nbsp;</td>
</tr>
<tr id="i107" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glStencilFunc-int-int-int-">glStencilFunc</a></span>(int&nbsp;func,
int&nbsp;ref,
int&nbsp;mask)</code>&nbsp;</td>
</tr>
<tr id="i108" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glStencilFuncSeparate-int-int-int-int-">glStencilFuncSeparate</a></span>(int&nbsp;face,
int&nbsp;func,
int&nbsp;ref,
int&nbsp;mask)</code>&nbsp;</td>
</tr>
<tr id="i109" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glStencilMask-int-">glStencilMask</a></span>(int&nbsp;mask)</code>&nbsp;</td>
</tr>
<tr id="i110" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glStencilMaskSeparate-int-int-">glStencilMaskSeparate</a></span>(int&nbsp;face,
int&nbsp;mask)</code>&nbsp;</td>
</tr>
<tr id="i111" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glStencilOp-int-int-int-">glStencilOp</a></span>(int&nbsp;fail,
int&nbsp;zfail,
int&nbsp;zpass)</code>&nbsp;</td>
</tr>
<tr id="i112" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glStencilOpSeparate-int-int-int-int-">glStencilOpSeparate</a></span>(int&nbsp;face,
int&nbsp;fail,
int&nbsp;zfail,
int&nbsp;zpass)</code>&nbsp;</td>
</tr>
<tr id="i113" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glTexImage2D-int-int-int-int-int-int-int-int-java.nio.Buffer-">glTexImage2D</a></span>(int&nbsp;target,
int&nbsp;level,
int&nbsp;internalformat,
int&nbsp;width,
int&nbsp;height,
int&nbsp;border,
int&nbsp;format,
int&nbsp;type,
java.nio.Buffer&nbsp;pixels)</code>&nbsp;</td>
</tr>
<tr id="i114" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glTexParameterf-int-int-float-">glTexParameterf</a></span>(int&nbsp;target,
int&nbsp;pname,
float&nbsp;param)</code>&nbsp;</td>
</tr>
<tr id="i115" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glTexParameterfv-int-int-java.nio.FloatBuffer-">glTexParameterfv</a></span>(int&nbsp;target,
int&nbsp;pname,
java.nio.FloatBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr id="i116" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glTexParameteri-int-int-int-">glTexParameteri</a></span>(int&nbsp;target,
int&nbsp;pname,
int&nbsp;param)</code>&nbsp;</td>
</tr>
<tr id="i117" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glTexParameteriv-int-int-java.nio.IntBuffer-">glTexParameteriv</a></span>(int&nbsp;target,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr id="i118" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glTexSubImage2D-int-int-int-int-int-int-int-int-java.nio.Buffer-">glTexSubImage2D</a></span>(int&nbsp;target,
int&nbsp;level,
int&nbsp;xoffset,
int&nbsp;yoffset,
int&nbsp;width,
int&nbsp;height,
int&nbsp;format,
int&nbsp;type,
java.nio.Buffer&nbsp;pixels)</code>&nbsp;</td>
</tr>
<tr id="i119" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform1f-int-float-">glUniform1f</a></span>(int&nbsp;location,
float&nbsp;x)</code>&nbsp;</td>
</tr>
<tr id="i120" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform1fv-int-int-float:A-int-">glUniform1fv</a></span>(int&nbsp;location,
int&nbsp;count,
float[]&nbsp;v,
int&nbsp;offset)</code>&nbsp;</td>
</tr>
<tr id="i121" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform1fv-int-int-java.nio.FloatBuffer-">glUniform1fv</a></span>(int&nbsp;location,
int&nbsp;count,
java.nio.FloatBuffer&nbsp;v)</code>&nbsp;</td>
</tr>
<tr id="i122" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform1i-int-int-">glUniform1i</a></span>(int&nbsp;location,
int&nbsp;x)</code>&nbsp;</td>
</tr>
<tr id="i123" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform1iv-int-int-int:A-int-">glUniform1iv</a></span>(int&nbsp;location,
int&nbsp;count,
int[]&nbsp;v,
int&nbsp;offset)</code>&nbsp;</td>
</tr>
<tr id="i124" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform1iv-int-int-java.nio.IntBuffer-">glUniform1iv</a></span>(int&nbsp;location,
int&nbsp;count,
java.nio.IntBuffer&nbsp;v)</code>&nbsp;</td>
</tr>
<tr id="i125" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform2f-int-float-float-">glUniform2f</a></span>(int&nbsp;location,
float&nbsp;x,
float&nbsp;y)</code>&nbsp;</td>
</tr>
<tr id="i126" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform2fv-int-int-float:A-int-">glUniform2fv</a></span>(int&nbsp;location,
int&nbsp;count,
float[]&nbsp;v,
int&nbsp;offset)</code>&nbsp;</td>
</tr>
<tr id="i127" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform2fv-int-int-java.nio.FloatBuffer-">glUniform2fv</a></span>(int&nbsp;location,
int&nbsp;count,
java.nio.FloatBuffer&nbsp;v)</code>&nbsp;</td>
</tr>
<tr id="i128" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform2i-int-int-int-">glUniform2i</a></span>(int&nbsp;location,
int&nbsp;x,
int&nbsp;y)</code>&nbsp;</td>
</tr>
<tr id="i129" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform2iv-int-int-int:A-int-">glUniform2iv</a></span>(int&nbsp;location,
int&nbsp;count,
int[]&nbsp;v,
int&nbsp;offset)</code>&nbsp;</td>
</tr>
<tr id="i130" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform2iv-int-int-java.nio.IntBuffer-">glUniform2iv</a></span>(int&nbsp;location,
int&nbsp;count,
java.nio.IntBuffer&nbsp;v)</code>&nbsp;</td>
</tr>
<tr id="i131" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform3f-int-float-float-float-">glUniform3f</a></span>(int&nbsp;location,
float&nbsp;x,
float&nbsp;y,
float&nbsp;z)</code>&nbsp;</td>
</tr>
<tr id="i132" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform3fv-int-int-float:A-int-">glUniform3fv</a></span>(int&nbsp;location,
int&nbsp;count,
float[]&nbsp;v,
int&nbsp;offset)</code>&nbsp;</td>
</tr>
<tr id="i133" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform3fv-int-int-java.nio.FloatBuffer-">glUniform3fv</a></span>(int&nbsp;location,
int&nbsp;count,
java.nio.FloatBuffer&nbsp;v)</code>&nbsp;</td>
</tr>
<tr id="i134" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform3i-int-int-int-int-">glUniform3i</a></span>(int&nbsp;location,
int&nbsp;x,
int&nbsp;y,
int&nbsp;z)</code>&nbsp;</td>
</tr>
<tr id="i135" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform3iv-int-int-int:A-int-">glUniform3iv</a></span>(int&nbsp;location,
int&nbsp;count,
int[]&nbsp;v,
int&nbsp;offset)</code>&nbsp;</td>
</tr>
<tr id="i136" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform3iv-int-int-java.nio.IntBuffer-">glUniform3iv</a></span>(int&nbsp;location,
int&nbsp;count,
java.nio.IntBuffer&nbsp;v)</code>&nbsp;</td>
</tr>
<tr id="i137" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform4f-int-float-float-float-float-">glUniform4f</a></span>(int&nbsp;location,
float&nbsp;x,
float&nbsp;y,
float&nbsp;z,
float&nbsp;w)</code>&nbsp;</td>
</tr>
<tr id="i138" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform4fv-int-int-float:A-int-">glUniform4fv</a></span>(int&nbsp;location,
int&nbsp;count,
float[]&nbsp;v,
int&nbsp;offset)</code>&nbsp;</td>
</tr>
<tr id="i139" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform4fv-int-int-java.nio.FloatBuffer-">glUniform4fv</a></span>(int&nbsp;location,
int&nbsp;count,
java.nio.FloatBuffer&nbsp;v)</code>&nbsp;</td>
</tr>
<tr id="i140" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform4i-int-int-int-int-int-">glUniform4i</a></span>(int&nbsp;location,
int&nbsp;x,
int&nbsp;y,
int&nbsp;z,
int&nbsp;w)</code>&nbsp;</td>
</tr>
<tr id="i141" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform4iv-int-int-int:A-int-">glUniform4iv</a></span>(int&nbsp;location,
int&nbsp;count,
int[]&nbsp;v,
int&nbsp;offset)</code>&nbsp;</td>
</tr>
<tr id="i142" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniform4iv-int-int-java.nio.IntBuffer-">glUniform4iv</a></span>(int&nbsp;location,
int&nbsp;count,
java.nio.IntBuffer&nbsp;v)</code>&nbsp;</td>
</tr>
<tr id="i143" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniformMatrix2fv-int-int-boolean-float:A-int-">glUniformMatrix2fv</a></span>(int&nbsp;location,
int&nbsp;count,
boolean&nbsp;transpose,
float[]&nbsp;value,
int&nbsp;offset)</code>&nbsp;</td>
</tr>
<tr id="i144" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniformMatrix2fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix2fv</a></span>(int&nbsp;location,
int&nbsp;count,
boolean&nbsp;transpose,
java.nio.FloatBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr id="i145" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniformMatrix3fv-int-int-boolean-float:A-int-">glUniformMatrix3fv</a></span>(int&nbsp;location,
int&nbsp;count,
boolean&nbsp;transpose,
float[]&nbsp;value,
int&nbsp;offset)</code>&nbsp;</td>
</tr>
<tr id="i146" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniformMatrix3fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix3fv</a></span>(int&nbsp;location,
int&nbsp;count,
boolean&nbsp;transpose,
java.nio.FloatBuffer&nbsp;value)</code>&nbsp;</td>
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<tr id="i147" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniformMatrix4fv-int-int-boolean-float:A-int-">glUniformMatrix4fv</a></span>(int&nbsp;location,
int&nbsp;count,
boolean&nbsp;transpose,
float[]&nbsp;value,
int&nbsp;offset)</code>&nbsp;</td>
</tr>
<tr id="i148" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUniformMatrix4fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix4fv</a></span>(int&nbsp;location,
int&nbsp;count,
boolean&nbsp;transpose,
java.nio.FloatBuffer&nbsp;value)</code>&nbsp;</td>
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<tr id="i149" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glUseProgram-int-">glUseProgram</a></span>(int&nbsp;program)</code>&nbsp;</td>
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<tr id="i150" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glValidateProgram-int-">glValidateProgram</a></span>(int&nbsp;program)</code>&nbsp;</td>
</tr>
<tr id="i151" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glVertexAttrib1f-int-float-">glVertexAttrib1f</a></span>(int&nbsp;indx,
float&nbsp;x)</code>&nbsp;</td>
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<tr id="i152" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glVertexAttrib1fv-int-java.nio.FloatBuffer-">glVertexAttrib1fv</a></span>(int&nbsp;indx,
java.nio.FloatBuffer&nbsp;values)</code>&nbsp;</td>
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<tr id="i153" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glVertexAttrib2f-int-float-float-">glVertexAttrib2f</a></span>(int&nbsp;indx,
float&nbsp;x,
float&nbsp;y)</code>&nbsp;</td>
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<tr id="i154" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glVertexAttrib2fv-int-java.nio.FloatBuffer-">glVertexAttrib2fv</a></span>(int&nbsp;indx,
java.nio.FloatBuffer&nbsp;values)</code>&nbsp;</td>
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<tr id="i155" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glVertexAttrib3f-int-float-float-float-">glVertexAttrib3f</a></span>(int&nbsp;indx,
float&nbsp;x,
float&nbsp;y,
float&nbsp;z)</code>&nbsp;</td>
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<tr id="i156" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glVertexAttrib3fv-int-java.nio.FloatBuffer-">glVertexAttrib3fv</a></span>(int&nbsp;indx,
java.nio.FloatBuffer&nbsp;values)</code>&nbsp;</td>
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<tr id="i157" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glVertexAttrib4f-int-float-float-float-float-">glVertexAttrib4f</a></span>(int&nbsp;indx,
float&nbsp;x,
float&nbsp;y,
float&nbsp;z,
float&nbsp;w)</code>&nbsp;</td>
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<tr id="i158" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glVertexAttrib4fv-int-java.nio.FloatBuffer-">glVertexAttrib4fv</a></span>(int&nbsp;indx,
java.nio.FloatBuffer&nbsp;values)</code>&nbsp;</td>
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<tr id="i159" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glVertexAttribPointer-int-int-int-boolean-int-java.nio.Buffer-">glVertexAttribPointer</a></span>(int&nbsp;indx,
int&nbsp;size,
int&nbsp;type,
boolean&nbsp;normalized,
int&nbsp;stride,
java.nio.Buffer&nbsp;ptr)</code>
<div class="block">In OpenGl core profiles (3.1+), passing a pointer to client memory is not valid.</div>
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<tr id="i160" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glVertexAttribPointer-int-int-int-boolean-int-int-">glVertexAttribPointer</a></span>(int&nbsp;indx,
int&nbsp;size,
int&nbsp;type,
boolean&nbsp;normalized,
int&nbsp;stride,
int&nbsp;ptr)</code>&nbsp;</td>
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<tr id="i161" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glViewport-int-int-int-int-">glViewport</a></span>(int&nbsp;x,
int&nbsp;y,
int&nbsp;width,
int&nbsp;height)</code>&nbsp;</td>
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<pre>static final&nbsp;int GL_LINE_STRIP</pre>
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<pre>static final&nbsp;int GL_ONE_MINUS_DST_COLOR</pre>
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<div class="block">In OpenGl core profiles (3.1+), passing a pointer to client memory is not valid.
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int&nbsp;stride,
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