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<div class="subTitle">com.badlogic.gdx.graphics</div>
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<h2 title="Interface GL30" class="title">Interface GL30</h2>
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<pre>public interface <span class="typeNameLabel">GL30</span>
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extends <a href="../../../../com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></pre>
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<div class="block">OpenGL ES 3.0</div>
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<h3>Field Summary</h3>
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<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_ACTIVE_UNIFORM_BLOCKS">GL_ACTIVE_UNIFORM_BLOCKS</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_ALREADY_SIGNALED">GL_ALREADY_SIGNALED</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_ANY_SAMPLES_PASSED">GL_ANY_SAMPLES_PASSED</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_ANY_SAMPLES_PASSED_CONSERVATIVE">GL_ANY_SAMPLES_PASSED_CONSERVATIVE</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_BLUE">GL_BLUE</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_BUFFER_ACCESS_FLAGS">GL_BUFFER_ACCESS_FLAGS</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_BUFFER_MAP_LENGTH">GL_BUFFER_MAP_LENGTH</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_BUFFER_MAP_OFFSET">GL_BUFFER_MAP_OFFSET</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_BUFFER_MAP_POINTER">GL_BUFFER_MAP_POINTER</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_BUFFER_MAPPED">GL_BUFFER_MAPPED</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COLOR">GL_COLOR</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT1">GL_COLOR_ATTACHMENT1</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT10">GL_COLOR_ATTACHMENT10</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT11">GL_COLOR_ATTACHMENT11</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT12">GL_COLOR_ATTACHMENT12</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT13">GL_COLOR_ATTACHMENT13</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT14">GL_COLOR_ATTACHMENT14</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT15">GL_COLOR_ATTACHMENT15</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT2">GL_COLOR_ATTACHMENT2</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT3">GL_COLOR_ATTACHMENT3</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT4">GL_COLOR_ATTACHMENT4</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT5">GL_COLOR_ATTACHMENT5</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT6">GL_COLOR_ATTACHMENT6</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT7">GL_COLOR_ATTACHMENT7</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT8">GL_COLOR_ATTACHMENT8</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT9">GL_COLOR_ATTACHMENT9</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COMPARE_REF_TO_TEXTURE">GL_COMPARE_REF_TO_TEXTURE</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_R11_EAC">GL_COMPRESSED_R11_EAC</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_RG11_EAC">GL_COMPRESSED_RG11_EAC</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_RGB8_ETC2">GL_COMPRESSED_RGB8_ETC2</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2">GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_RGBA8_ETC2_EAC">GL_COMPRESSED_RGBA8_ETC2_EAC</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_SIGNED_R11_EAC">GL_COMPRESSED_SIGNED_R11_EAC</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_SIGNED_RG11_EAC">GL_COMPRESSED_SIGNED_RG11_EAC</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC">GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_SRGB8_ETC2">GL_COMPRESSED_SRGB8_ETC2</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2">GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_CONDITION_SATISFIED">GL_CONDITION_SATISFIED</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COPY_READ_BUFFER">GL_COPY_READ_BUFFER</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COPY_READ_BUFFER_BINDING">GL_COPY_READ_BUFFER_BINDING</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COPY_WRITE_BUFFER">GL_COPY_WRITE_BUFFER</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_COPY_WRITE_BUFFER_BINDING">GL_COPY_WRITE_BUFFER_BINDING</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_CURRENT_QUERY">GL_CURRENT_QUERY</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DEPTH">GL_DEPTH</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DEPTH_COMPONENT24">GL_DEPTH_COMPONENT24</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DEPTH_COMPONENT32F">GL_DEPTH_COMPONENT32F</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DEPTH_STENCIL">GL_DEPTH_STENCIL</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DEPTH_STENCIL_ATTACHMENT">GL_DEPTH_STENCIL_ATTACHMENT</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DEPTH24_STENCIL8">GL_DEPTH24_STENCIL8</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DEPTH32F_STENCIL8">GL_DEPTH32F_STENCIL8</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER0">GL_DRAW_BUFFER0</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER1">GL_DRAW_BUFFER1</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER10">GL_DRAW_BUFFER10</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER11">GL_DRAW_BUFFER11</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER12">GL_DRAW_BUFFER12</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER13">GL_DRAW_BUFFER13</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER14">GL_DRAW_BUFFER14</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER15">GL_DRAW_BUFFER15</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER2">GL_DRAW_BUFFER2</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER3">GL_DRAW_BUFFER3</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER4">GL_DRAW_BUFFER4</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER5">GL_DRAW_BUFFER5</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER6">GL_DRAW_BUFFER6</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER7">GL_DRAW_BUFFER7</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER8">GL_DRAW_BUFFER8</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER9">GL_DRAW_BUFFER9</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DRAW_FRAMEBUFFER">GL_DRAW_FRAMEBUFFER</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DRAW_FRAMEBUFFER_BINDING">GL_DRAW_FRAMEBUFFER_BINDING</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DYNAMIC_COPY">GL_DYNAMIC_COPY</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_DYNAMIC_READ">GL_DYNAMIC_READ</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FLOAT_32_UNSIGNED_INT_24_8_REV">GL_FLOAT_32_UNSIGNED_INT_24_8_REV</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FLOAT_MAT2x3">GL_FLOAT_MAT2x3</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FLOAT_MAT2x4">GL_FLOAT_MAT2x4</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FLOAT_MAT3x2">GL_FLOAT_MAT3x2</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FLOAT_MAT3x4">GL_FLOAT_MAT3x4</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FLOAT_MAT4x2">GL_FLOAT_MAT4x2</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FLOAT_MAT4x3">GL_FLOAT_MAT4x3</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FRAGMENT_SHADER_DERIVATIVE_HINT">GL_FRAGMENT_SHADER_DERIVATIVE_HINT</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE">GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE">GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING">GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE">GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE">GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE">GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE">GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE">GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_DEFAULT">GL_FRAMEBUFFER_DEFAULT</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE">GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_UNDEFINED">GL_FRAMEBUFFER_UNDEFINED</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_GREEN">GL_GREEN</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_HALF_FLOAT">GL_HALF_FLOAT</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_INT_2_10_10_10_REV">GL_INT_2_10_10_10_REV</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_INT_SAMPLER_2D">GL_INT_SAMPLER_2D</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_INT_SAMPLER_2D_ARRAY">GL_INT_SAMPLER_2D_ARRAY</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_INT_SAMPLER_3D">GL_INT_SAMPLER_3D</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_INT_SAMPLER_CUBE">GL_INT_SAMPLER_CUBE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_INTERLEAVED_ATTRIBS">GL_INTERLEAVED_ATTRIBS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_INVALID_INDEX">GL_INVALID_INDEX</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAJOR_VERSION">GL_MAJOR_VERSION</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAP_FLUSH_EXPLICIT_BIT">GL_MAP_FLUSH_EXPLICIT_BIT</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAP_INVALIDATE_BUFFER_BIT">GL_MAP_INVALIDATE_BUFFER_BIT</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAP_INVALIDATE_RANGE_BIT">GL_MAP_INVALIDATE_RANGE_BIT</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAP_READ_BIT">GL_MAP_READ_BIT</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAP_UNSYNCHRONIZED_BIT">GL_MAP_UNSYNCHRONIZED_BIT</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAP_WRITE_BIT">GL_MAP_WRITE_BIT</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX">GL_MAX</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_3D_TEXTURE_SIZE">GL_MAX_3D_TEXTURE_SIZE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_ARRAY_TEXTURE_LAYERS">GL_MAX_ARRAY_TEXTURE_LAYERS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_COLOR_ATTACHMENTS">GL_MAX_COLOR_ATTACHMENTS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_COMBINED_UNIFORM_BLOCKS">GL_MAX_COMBINED_UNIFORM_BLOCKS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS">GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_DRAW_BUFFERS">GL_MAX_DRAW_BUFFERS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_ELEMENT_INDEX">GL_MAX_ELEMENT_INDEX</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_ELEMENTS_INDICES">GL_MAX_ELEMENTS_INDICES</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_ELEMENTS_VERTICES">GL_MAX_ELEMENTS_VERTICES</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_FRAGMENT_INPUT_COMPONENTS">GL_MAX_FRAGMENT_INPUT_COMPONENTS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_FRAGMENT_UNIFORM_BLOCKS">GL_MAX_FRAGMENT_UNIFORM_BLOCKS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_FRAGMENT_UNIFORM_COMPONENTS">GL_MAX_FRAGMENT_UNIFORM_COMPONENTS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_PROGRAM_TEXEL_OFFSET">GL_MAX_PROGRAM_TEXEL_OFFSET</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_SAMPLES">GL_MAX_SAMPLES</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_SERVER_WAIT_TIMEOUT">GL_MAX_SERVER_WAIT_TIMEOUT</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_TEXTURE_LOD_BIAS">GL_MAX_TEXTURE_LOD_BIAS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS">GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS">GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS">GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_UNIFORM_BLOCK_SIZE">GL_MAX_UNIFORM_BLOCK_SIZE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_UNIFORM_BUFFER_BINDINGS">GL_MAX_UNIFORM_BUFFER_BINDINGS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_VARYING_COMPONENTS">GL_MAX_VARYING_COMPONENTS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_VERTEX_OUTPUT_COMPONENTS">GL_MAX_VERTEX_OUTPUT_COMPONENTS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_VERTEX_UNIFORM_BLOCKS">GL_MAX_VERTEX_UNIFORM_BLOCKS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MAX_VERTEX_UNIFORM_COMPONENTS">GL_MAX_VERTEX_UNIFORM_COMPONENTS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MIN">GL_MIN</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MIN_PROGRAM_TEXEL_OFFSET">GL_MIN_PROGRAM_TEXEL_OFFSET</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_MINOR_VERSION">GL_MINOR_VERSION</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_NUM_EXTENSIONS">GL_NUM_EXTENSIONS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_NUM_PROGRAM_BINARY_FORMATS">GL_NUM_PROGRAM_BINARY_FORMATS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_NUM_SAMPLE_COUNTS">GL_NUM_SAMPLE_COUNTS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_OBJECT_TYPE">GL_OBJECT_TYPE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_PACK_ROW_LENGTH">GL_PACK_ROW_LENGTH</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_PACK_SKIP_PIXELS">GL_PACK_SKIP_PIXELS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_PACK_SKIP_ROWS">GL_PACK_SKIP_ROWS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_PIXEL_PACK_BUFFER">GL_PIXEL_PACK_BUFFER</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_PIXEL_PACK_BUFFER_BINDING">GL_PIXEL_PACK_BUFFER_BINDING</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_PIXEL_UNPACK_BUFFER">GL_PIXEL_UNPACK_BUFFER</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_PIXEL_UNPACK_BUFFER_BINDING">GL_PIXEL_UNPACK_BUFFER_BINDING</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_PRIMITIVE_RESTART_FIXED_INDEX">GL_PRIMITIVE_RESTART_FIXED_INDEX</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_PROGRAM_BINARY_FORMATS">GL_PROGRAM_BINARY_FORMATS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_PROGRAM_BINARY_LENGTH">GL_PROGRAM_BINARY_LENGTH</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_PROGRAM_BINARY_RETRIEVABLE_HINT">GL_PROGRAM_BINARY_RETRIEVABLE_HINT</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_QUERY_RESULT">GL_QUERY_RESULT</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_QUERY_RESULT_AVAILABLE">GL_QUERY_RESULT_AVAILABLE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_R11F_G11F_B10F">GL_R11F_G11F_B10F</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_R16F">GL_R16F</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_R16I">GL_R16I</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_R16UI">GL_R16UI</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_R32F">GL_R32F</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_R32I">GL_R32I</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_R32UI">GL_R32UI</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_R8">GL_R8</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_R8_SNORM">GL_R8_SNORM</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_R8I">GL_R8I</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_R8UI">GL_R8UI</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RASTERIZER_DISCARD">GL_RASTERIZER_DISCARD</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_READ_BUFFER">GL_READ_BUFFER</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_READ_FRAMEBUFFER">GL_READ_FRAMEBUFFER</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_READ_FRAMEBUFFER_BINDING">GL_READ_FRAMEBUFFER_BINDING</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RED">GL_RED</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RED_INTEGER">GL_RED_INTEGER</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RENDERBUFFER_SAMPLES">GL_RENDERBUFFER_SAMPLES</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RG">GL_RG</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RG_INTEGER">GL_RG_INTEGER</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RG16F">GL_RG16F</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RG16I">GL_RG16I</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RG16UI">GL_RG16UI</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RG32F">GL_RG32F</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RG32I">GL_RG32I</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RG32UI">GL_RG32UI</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RG8">GL_RG8</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RG8_SNORM">GL_RG8_SNORM</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RG8I">GL_RG8I</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RG8UI">GL_RG8UI</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGB_INTEGER">GL_RGB_INTEGER</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGB10_A2">GL_RGB10_A2</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGB10_A2UI">GL_RGB10_A2UI</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGB16F">GL_RGB16F</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGB16I">GL_RGB16I</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGB16UI">GL_RGB16UI</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGB32F">GL_RGB32F</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGB32I">GL_RGB32I</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGB32UI">GL_RGB32UI</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGB8">GL_RGB8</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGB8_SNORM">GL_RGB8_SNORM</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGB8I">GL_RGB8I</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGB8UI">GL_RGB8UI</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGB9_E5">GL_RGB9_E5</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGBA_INTEGER">GL_RGBA_INTEGER</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGBA16F">GL_RGBA16F</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGBA16I">GL_RGBA16I</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGBA16UI">GL_RGBA16UI</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGBA32F">GL_RGBA32F</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGBA32I">GL_RGBA32I</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGBA32UI">GL_RGBA32UI</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGBA8">GL_RGBA8</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGBA8_SNORM">GL_RGBA8_SNORM</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGBA8I">GL_RGBA8I</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_RGBA8UI">GL_RGBA8UI</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_SAMPLER_2D_ARRAY">GL_SAMPLER_2D_ARRAY</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_SAMPLER_2D_ARRAY_SHADOW">GL_SAMPLER_2D_ARRAY_SHADOW</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_SAMPLER_2D_SHADOW">GL_SAMPLER_2D_SHADOW</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_SAMPLER_3D">GL_SAMPLER_3D</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_SAMPLER_BINDING">GL_SAMPLER_BINDING</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_SAMPLER_CUBE_SHADOW">GL_SAMPLER_CUBE_SHADOW</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_SEPARATE_ATTRIBS">GL_SEPARATE_ATTRIBS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_SIGNALED">GL_SIGNALED</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_SIGNED_NORMALIZED">GL_SIGNED_NORMALIZED</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_SRGB">GL_SRGB</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_SRGB8">GL_SRGB8</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_SRGB8_ALPHA8">GL_SRGB8_ALPHA8</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_STATIC_COPY">GL_STATIC_COPY</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_STATIC_READ">GL_STATIC_READ</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_STENCIL">GL_STENCIL</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_STREAM_COPY">GL_STREAM_COPY</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_STREAM_READ">GL_STREAM_READ</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_SYNC_CONDITION">GL_SYNC_CONDITION</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_SYNC_FENCE">GL_SYNC_FENCE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_SYNC_FLAGS">GL_SYNC_FLAGS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_SYNC_FLUSH_COMMANDS_BIT">GL_SYNC_FLUSH_COMMANDS_BIT</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_SYNC_GPU_COMMANDS_COMPLETE">GL_SYNC_GPU_COMMANDS_COMPLETE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_SYNC_STATUS">GL_SYNC_STATUS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_2D_ARRAY">GL_TEXTURE_2D_ARRAY</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_3D">GL_TEXTURE_3D</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_BASE_LEVEL">GL_TEXTURE_BASE_LEVEL</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_BINDING_2D_ARRAY">GL_TEXTURE_BINDING_2D_ARRAY</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_BINDING_3D">GL_TEXTURE_BINDING_3D</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_COMPARE_FUNC">GL_TEXTURE_COMPARE_FUNC</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_COMPARE_MODE">GL_TEXTURE_COMPARE_MODE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_IMMUTABLE_FORMAT">GL_TEXTURE_IMMUTABLE_FORMAT</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_IMMUTABLE_LEVELS">GL_TEXTURE_IMMUTABLE_LEVELS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_MAX_LEVEL">GL_TEXTURE_MAX_LEVEL</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_MAX_LOD">GL_TEXTURE_MAX_LOD</a></span></code> </td>
|
|
</tr>
|
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_MIN_LOD">GL_TEXTURE_MIN_LOD</a></span></code> </td>
|
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</tr>
|
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_SWIZZLE_A">GL_TEXTURE_SWIZZLE_A</a></span></code> </td>
|
|
</tr>
|
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_SWIZZLE_B">GL_TEXTURE_SWIZZLE_B</a></span></code> </td>
|
|
</tr>
|
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_SWIZZLE_G">GL_TEXTURE_SWIZZLE_G</a></span></code> </td>
|
|
</tr>
|
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_SWIZZLE_R">GL_TEXTURE_SWIZZLE_R</a></span></code> </td>
|
|
</tr>
|
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_WRAP_R">GL_TEXTURE_WRAP_R</a></span></code> </td>
|
|
</tr>
|
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TIMEOUT_EXPIRED">GL_TIMEOUT_EXPIRED</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
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<td class="colFirst"><code>static long</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TIMEOUT_IGNORED">GL_TIMEOUT_IGNORED</a></span></code> </td>
|
|
</tr>
|
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK">GL_TRANSFORM_FEEDBACK</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_ACTIVE">GL_TRANSFORM_FEEDBACK_ACTIVE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_BINDING">GL_TRANSFORM_FEEDBACK_BINDING</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_BUFFER">GL_TRANSFORM_FEEDBACK_BUFFER</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
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|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_BUFFER_BINDING">GL_TRANSFORM_FEEDBACK_BUFFER_BINDING</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_BUFFER_MODE">GL_TRANSFORM_FEEDBACK_BUFFER_MODE</a></span></code> </td>
|
|
</tr>
|
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_BUFFER_SIZE">GL_TRANSFORM_FEEDBACK_BUFFER_SIZE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_BUFFER_START">GL_TRANSFORM_FEEDBACK_BUFFER_START</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_PAUSED">GL_TRANSFORM_FEEDBACK_PAUSED</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN">GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH">GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_VARYINGS">GL_TRANSFORM_FEEDBACK_VARYINGS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_ARRAY_STRIDE">GL_UNIFORM_ARRAY_STRIDE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BLOCK_BINDING">GL_UNIFORM_BLOCK_BINDING</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BLOCK_DATA_SIZE">GL_UNIFORM_BLOCK_DATA_SIZE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BLOCK_INDEX">GL_UNIFORM_BLOCK_INDEX</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BLOCK_NAME_LENGTH">GL_UNIFORM_BLOCK_NAME_LENGTH</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BUFFER">GL_UNIFORM_BUFFER</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BUFFER_BINDING">GL_UNIFORM_BUFFER_BINDING</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BUFFER_SIZE">GL_UNIFORM_BUFFER_SIZE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BUFFER_START">GL_UNIFORM_BUFFER_START</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_IS_ROW_MAJOR">GL_UNIFORM_IS_ROW_MAJOR</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_MATRIX_STRIDE">GL_UNIFORM_MATRIX_STRIDE</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_NAME_LENGTH">GL_UNIFORM_NAME_LENGTH</a></span></code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_OFFSET">GL_UNIFORM_OFFSET</a></span></code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_SIZE">GL_UNIFORM_SIZE</a></span></code> </td>
|
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</tr>
|
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_TYPE">GL_UNIFORM_TYPE</a></span></code> </td>
|
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</tr>
|
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<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNPACK_IMAGE_HEIGHT">GL_UNPACK_IMAGE_HEIGHT</a></span></code> </td>
|
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</tr>
|
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNPACK_ROW_LENGTH">GL_UNPACK_ROW_LENGTH</a></span></code> </td>
|
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</tr>
|
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNPACK_SKIP_IMAGES">GL_UNPACK_SKIP_IMAGES</a></span></code> </td>
|
|
</tr>
|
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNPACK_SKIP_PIXELS">GL_UNPACK_SKIP_PIXELS</a></span></code> </td>
|
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNPACK_SKIP_ROWS">GL_UNPACK_SKIP_ROWS</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNALED">GL_UNSIGNALED</a></span></code> </td>
|
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_10F_11F_11F_REV">GL_UNSIGNED_INT_10F_11F_11F_REV</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_2_10_10_10_REV">GL_UNSIGNED_INT_2_10_10_10_REV</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_24_8">GL_UNSIGNED_INT_24_8</a></span></code> </td>
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</tr>
|
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_5_9_9_9_REV">GL_UNSIGNED_INT_5_9_9_9_REV</a></span></code> </td>
|
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</tr>
|
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_SAMPLER_2D">GL_UNSIGNED_INT_SAMPLER_2D</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_SAMPLER_2D_ARRAY">GL_UNSIGNED_INT_SAMPLER_2D_ARRAY</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_SAMPLER_3D">GL_UNSIGNED_INT_SAMPLER_3D</a></span></code> </td>
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</tr>
|
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_SAMPLER_CUBE">GL_UNSIGNED_INT_SAMPLER_CUBE</a></span></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_VEC2">GL_UNSIGNED_INT_VEC2</a></span></code> </td>
|
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</tr>
|
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_VEC3">GL_UNSIGNED_INT_VEC3</a></span></code> </td>
|
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_VEC4">GL_UNSIGNED_INT_VEC4</a></span></code> </td>
|
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_NORMALIZED">GL_UNSIGNED_NORMALIZED</a></span></code> </td>
|
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_VERTEX_ARRAY_BINDING">GL_VERTEX_ARRAY_BINDING</a></span></code> </td>
|
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</tr>
|
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_VERTEX_ATTRIB_ARRAY_DIVISOR">GL_VERTEX_ATTRIB_ARRAY_DIVISOR</a></span></code> </td>
|
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_VERTEX_ATTRIB_ARRAY_INTEGER">GL_VERTEX_ATTRIB_ARRAY_INTEGER</a></span></code> </td>
|
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#GL_WAIT_FAILED">GL_WAIT_FAILED</a></span></code> </td>
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</tr>
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</table>
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<ul class="blockList">
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<li class="blockList"><a name="fields.inherited.from.class.com.badlogic.gdx.graphics.GL20">
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<!-- -->
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</a>
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<h3>Fields inherited from interface com.badlogic.gdx.graphics.<a href="../../../../com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></h3>
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href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_VIEWPORT">GL_VIEWPORT</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#GL_ZERO">GL_ZERO</a></code></li>
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<!-- ========== METHOD SUMMARY =========== -->
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<ul class="blockList">
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<li class="blockList"><a name="method.summary">
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<!-- -->
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</a>
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<h3>Method Summary</h3>
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<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
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<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t3" class="tableTab"><span><a href="javascript:show(4);">Abstract Methods</a></span><span class="tabEnd"> </span></span><span id="t6" class="tableTab"><span><a href="javascript:show(32);">Deprecated Methods</a></span><span class="tabEnd"> </span></span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tr id="i0" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glBeginQuery-int-int-">glBeginQuery</a></span>(int target,
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int id)</code> </td>
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</tr>
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<tr id="i1" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glBeginTransformFeedback-int-">glBeginTransformFeedback</a></span>(int primitiveMode)</code> </td>
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</tr>
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<tr id="i2" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glBindBufferBase-int-int-int-">glBindBufferBase</a></span>(int target,
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int index,
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int buffer)</code> </td>
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</tr>
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<tr id="i3" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glBindBufferRange-int-int-int-int-int-">glBindBufferRange</a></span>(int target,
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int index,
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int buffer,
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int offset,
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int size)</code> </td>
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</tr>
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<tr id="i4" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glBindSampler-int-int-">glBindSampler</a></span>(int unit,
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int sampler)</code> </td>
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</tr>
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<tr id="i5" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glBindTransformFeedback-int-int-">glBindTransformFeedback</a></span>(int target,
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int id)</code> </td>
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</tr>
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<tr id="i6" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glBindVertexArray-int-">glBindVertexArray</a></span>(int array)</code> </td>
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</tr>
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<tr id="i7" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glBlitFramebuffer-int-int-int-int-int-int-int-int-int-int-">glBlitFramebuffer</a></span>(int srcX0,
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int srcY0,
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int srcX1,
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int srcY1,
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int dstX0,
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int dstY0,
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int dstX1,
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int dstY1,
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int mask,
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int filter)</code> </td>
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</tr>
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<tr id="i8" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glClearBufferfi-int-int-float-int-">glClearBufferfi</a></span>(int buffer,
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int drawbuffer,
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float depth,
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int stencil)</code> </td>
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</tr>
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<tr id="i9" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glClearBufferfv-int-int-java.nio.FloatBuffer-">glClearBufferfv</a></span>(int buffer,
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int drawbuffer,
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java.nio.FloatBuffer value)</code> </td>
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</tr>
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<tr id="i10" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glClearBufferiv-int-int-java.nio.IntBuffer-">glClearBufferiv</a></span>(int buffer,
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int drawbuffer,
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java.nio.IntBuffer value)</code> </td>
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</tr>
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<tr id="i11" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glClearBufferuiv-int-int-java.nio.IntBuffer-">glClearBufferuiv</a></span>(int buffer,
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int drawbuffer,
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java.nio.IntBuffer value)</code> </td>
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</tr>
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<tr id="i12" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glCopyBufferSubData-int-int-int-int-int-">glCopyBufferSubData</a></span>(int readTarget,
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int writeTarget,
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int readOffset,
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int writeOffset,
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int size)</code> </td>
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</tr>
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<tr id="i13" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glCopyTexSubImage3D-int-int-int-int-int-int-int-int-int-">glCopyTexSubImage3D</a></span>(int target,
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int level,
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int xoffset,
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int yoffset,
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int zoffset,
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int x,
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int y,
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int width,
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int height)</code> </td>
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</tr>
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<tr id="i14" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glDeleteQueries-int-int:A-int-">glDeleteQueries</a></span>(int n,
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int[] ids,
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int offset)</code> </td>
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</tr>
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<tr id="i15" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glDeleteQueries-int-java.nio.IntBuffer-">glDeleteQueries</a></span>(int n,
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java.nio.IntBuffer ids)</code> </td>
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</tr>
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<tr id="i16" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glDeleteSamplers-int-int:A-int-">glDeleteSamplers</a></span>(int count,
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int[] samplers,
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int offset)</code> </td>
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</tr>
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<tr id="i17" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glDeleteSamplers-int-java.nio.IntBuffer-">glDeleteSamplers</a></span>(int count,
|
|
java.nio.IntBuffer samplers)</code> </td>
|
|
</tr>
|
|
<tr id="i18" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glDeleteTransformFeedbacks-int-int:A-int-">glDeleteTransformFeedbacks</a></span>(int n,
|
|
int[] ids,
|
|
int offset)</code> </td>
|
|
</tr>
|
|
<tr id="i19" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glDeleteTransformFeedbacks-int-java.nio.IntBuffer-">glDeleteTransformFeedbacks</a></span>(int n,
|
|
java.nio.IntBuffer ids)</code> </td>
|
|
</tr>
|
|
<tr id="i20" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glDeleteVertexArrays-int-int:A-int-">glDeleteVertexArrays</a></span>(int n,
|
|
int[] arrays,
|
|
int offset)</code> </td>
|
|
</tr>
|
|
<tr id="i21" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glDeleteVertexArrays-int-java.nio.IntBuffer-">glDeleteVertexArrays</a></span>(int n,
|
|
java.nio.IntBuffer arrays)</code> </td>
|
|
</tr>
|
|
<tr id="i22" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glDrawArraysInstanced-int-int-int-int-">glDrawArraysInstanced</a></span>(int mode,
|
|
int first,
|
|
int count,
|
|
int instanceCount)</code> </td>
|
|
</tr>
|
|
<tr id="i23" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glDrawBuffers-int-java.nio.IntBuffer-">glDrawBuffers</a></span>(int n,
|
|
java.nio.IntBuffer bufs)</code> </td>
|
|
</tr>
|
|
<tr id="i24" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glDrawElementsInstanced-int-int-int-int-int-">glDrawElementsInstanced</a></span>(int mode,
|
|
int count,
|
|
int type,
|
|
int indicesOffset,
|
|
int instanceCount)</code> </td>
|
|
</tr>
|
|
<tr id="i25" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glDrawRangeElements-int-int-int-int-int-java.nio.Buffer-">glDrawRangeElements</a></span>(int mode,
|
|
int start,
|
|
int end,
|
|
int count,
|
|
int type,
|
|
java.nio.Buffer indices)</code> </td>
|
|
</tr>
|
|
<tr id="i26" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glDrawRangeElements-int-int-int-int-int-int-">glDrawRangeElements</a></span>(int mode,
|
|
int start,
|
|
int end,
|
|
int count,
|
|
int type,
|
|
int offset)</code> </td>
|
|
</tr>
|
|
<tr id="i27" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glEndQuery-int-">glEndQuery</a></span>(int target)</code> </td>
|
|
</tr>
|
|
<tr id="i28" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glEndTransformFeedback--">glEndTransformFeedback</a></span>()</code> </td>
|
|
</tr>
|
|
<tr id="i29" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glFlushMappedBufferRange-int-int-int-">glFlushMappedBufferRange</a></span>(int target,
|
|
int offset,
|
|
int length)</code> </td>
|
|
</tr>
|
|
<tr id="i30" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glFramebufferTextureLayer-int-int-int-int-int-">glFramebufferTextureLayer</a></span>(int target,
|
|
int attachment,
|
|
int texture,
|
|
int level,
|
|
int layer)</code> </td>
|
|
</tr>
|
|
<tr id="i31" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGenQueries-int-int:A-int-">glGenQueries</a></span>(int n,
|
|
int[] ids,
|
|
int offset)</code> </td>
|
|
</tr>
|
|
<tr id="i32" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGenQueries-int-java.nio.IntBuffer-">glGenQueries</a></span>(int n,
|
|
java.nio.IntBuffer ids)</code> </td>
|
|
</tr>
|
|
<tr id="i33" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGenSamplers-int-int:A-int-">glGenSamplers</a></span>(int count,
|
|
int[] samplers,
|
|
int offset)</code> </td>
|
|
</tr>
|
|
<tr id="i34" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGenSamplers-int-java.nio.IntBuffer-">glGenSamplers</a></span>(int count,
|
|
java.nio.IntBuffer samplers)</code> </td>
|
|
</tr>
|
|
<tr id="i35" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGenTransformFeedbacks-int-int:A-int-">glGenTransformFeedbacks</a></span>(int n,
|
|
int[] ids,
|
|
int offset)</code> </td>
|
|
</tr>
|
|
<tr id="i36" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGenTransformFeedbacks-int-java.nio.IntBuffer-">glGenTransformFeedbacks</a></span>(int n,
|
|
java.nio.IntBuffer ids)</code> </td>
|
|
</tr>
|
|
<tr id="i37" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGenVertexArrays-int-int:A-int-">glGenVertexArrays</a></span>(int n,
|
|
int[] arrays,
|
|
int offset)</code> </td>
|
|
</tr>
|
|
<tr id="i38" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGenVertexArrays-int-java.nio.IntBuffer-">glGenVertexArrays</a></span>(int n,
|
|
java.nio.IntBuffer arrays)</code> </td>
|
|
</tr>
|
|
<tr id="i39" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGetActiveUniformBlockiv-int-int-int-java.nio.IntBuffer-">glGetActiveUniformBlockiv</a></span>(int program,
|
|
int uniformBlockIndex,
|
|
int pname,
|
|
java.nio.IntBuffer params)</code> </td>
|
|
</tr>
|
|
<tr id="i40" class="altColor">
|
|
<td class="colFirst"><code>java.lang.String</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGetActiveUniformBlockName-int-int-">glGetActiveUniformBlockName</a></span>(int program,
|
|
int uniformBlockIndex)</code> </td>
|
|
</tr>
|
|
<tr id="i41" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGetActiveUniformBlockName-int-int-java.nio.Buffer-java.nio.Buffer-">glGetActiveUniformBlockName</a></span>(int program,
|
|
int uniformBlockIndex,
|
|
java.nio.Buffer length,
|
|
java.nio.Buffer uniformBlockName)</code> </td>
|
|
</tr>
|
|
<tr id="i42" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGetActiveUniformsiv-int-int-java.nio.IntBuffer-int-java.nio.IntBuffer-">glGetActiveUniformsiv</a></span>(int program,
|
|
int uniformCount,
|
|
java.nio.IntBuffer uniformIndices,
|
|
int pname,
|
|
java.nio.IntBuffer params)</code> </td>
|
|
</tr>
|
|
<tr id="i43" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGetBufferParameteri64v-int-int-java.nio.LongBuffer-">glGetBufferParameteri64v</a></span>(int target,
|
|
int pname,
|
|
java.nio.LongBuffer params)</code> </td>
|
|
</tr>
|
|
<tr id="i44" class="altColor">
|
|
<td class="colFirst"><code>java.nio.Buffer</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGetBufferPointerv-int-int-">glGetBufferPointerv</a></span>(int target,
|
|
int pname)</code> </td>
|
|
</tr>
|
|
<tr id="i45" class="rowColor">
|
|
<td class="colFirst"><code>int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGetFragDataLocation-int-java.lang.String-">glGetFragDataLocation</a></span>(int program,
|
|
java.lang.String name)</code> </td>
|
|
</tr>
|
|
<tr id="i46" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGetInteger64v-int-java.nio.LongBuffer-">glGetInteger64v</a></span>(int pname,
|
|
java.nio.LongBuffer params)</code> </td>
|
|
</tr>
|
|
<tr id="i47" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGetQueryiv-int-int-java.nio.IntBuffer-">glGetQueryiv</a></span>(int target,
|
|
int pname,
|
|
java.nio.IntBuffer params)</code> </td>
|
|
</tr>
|
|
<tr id="i48" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGetQueryObjectuiv-int-int-java.nio.IntBuffer-">glGetQueryObjectuiv</a></span>(int id,
|
|
int pname,
|
|
java.nio.IntBuffer params)</code> </td>
|
|
</tr>
|
|
<tr id="i49" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGetSamplerParameterfv-int-int-java.nio.FloatBuffer-">glGetSamplerParameterfv</a></span>(int sampler,
|
|
int pname,
|
|
java.nio.FloatBuffer params)</code> </td>
|
|
</tr>
|
|
<tr id="i50" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGetSamplerParameteriv-int-int-java.nio.IntBuffer-">glGetSamplerParameteriv</a></span>(int sampler,
|
|
int pname,
|
|
java.nio.IntBuffer params)</code> </td>
|
|
</tr>
|
|
<tr id="i51" class="rowColor">
|
|
<td class="colFirst"><code>java.lang.String</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGetStringi-int-int-">glGetStringi</a></span>(int name,
|
|
int index)</code> </td>
|
|
</tr>
|
|
<tr id="i52" class="altColor">
|
|
<td class="colFirst"><code>int</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGetUniformBlockIndex-int-java.lang.String-">glGetUniformBlockIndex</a></span>(int program,
|
|
java.lang.String uniformBlockName)</code> </td>
|
|
</tr>
|
|
<tr id="i53" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGetUniformIndices-int-java.lang.String:A-java.nio.IntBuffer-">glGetUniformIndices</a></span>(int program,
|
|
java.lang.String[] uniformNames,
|
|
java.nio.IntBuffer uniformIndices)</code> </td>
|
|
</tr>
|
|
<tr id="i54" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGetUniformuiv-int-int-java.nio.IntBuffer-">glGetUniformuiv</a></span>(int program,
|
|
int location,
|
|
java.nio.IntBuffer params)</code> </td>
|
|
</tr>
|
|
<tr id="i55" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGetVertexAttribIiv-int-int-java.nio.IntBuffer-">glGetVertexAttribIiv</a></span>(int index,
|
|
int pname,
|
|
java.nio.IntBuffer params)</code> </td>
|
|
</tr>
|
|
<tr id="i56" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glGetVertexAttribIuiv-int-int-java.nio.IntBuffer-">glGetVertexAttribIuiv</a></span>(int index,
|
|
int pname,
|
|
java.nio.IntBuffer params)</code> </td>
|
|
</tr>
|
|
<tr id="i57" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glInvalidateFramebuffer-int-int-java.nio.IntBuffer-">glInvalidateFramebuffer</a></span>(int target,
|
|
int numAttachments,
|
|
java.nio.IntBuffer attachments)</code> </td>
|
|
</tr>
|
|
<tr id="i58" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glInvalidateSubFramebuffer-int-int-java.nio.IntBuffer-int-int-int-int-">glInvalidateSubFramebuffer</a></span>(int target,
|
|
int numAttachments,
|
|
java.nio.IntBuffer attachments,
|
|
int x,
|
|
int y,
|
|
int width,
|
|
int height)</code> </td>
|
|
</tr>
|
|
<tr id="i59" class="rowColor">
|
|
<td class="colFirst"><code>boolean</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glIsQuery-int-">glIsQuery</a></span>(int id)</code> </td>
|
|
</tr>
|
|
<tr id="i60" class="altColor">
|
|
<td class="colFirst"><code>boolean</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glIsSampler-int-">glIsSampler</a></span>(int sampler)</code> </td>
|
|
</tr>
|
|
<tr id="i61" class="rowColor">
|
|
<td class="colFirst"><code>boolean</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glIsTransformFeedback-int-">glIsTransformFeedback</a></span>(int id)</code> </td>
|
|
</tr>
|
|
<tr id="i62" class="altColor">
|
|
<td class="colFirst"><code>boolean</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glIsVertexArray-int-">glIsVertexArray</a></span>(int array)</code> </td>
|
|
</tr>
|
|
<tr id="i63" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glPauseTransformFeedback--">glPauseTransformFeedback</a></span>()</code> </td>
|
|
</tr>
|
|
<tr id="i64" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glProgramParameteri-int-int-int-">glProgramParameteri</a></span>(int program,
|
|
int pname,
|
|
int value)</code> </td>
|
|
</tr>
|
|
<tr id="i65" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glReadBuffer-int-">glReadBuffer</a></span>(int mode)</code> </td>
|
|
</tr>
|
|
<tr id="i66" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glRenderbufferStorageMultisample-int-int-int-int-int-">glRenderbufferStorageMultisample</a></span>(int target,
|
|
int samples,
|
|
int internalformat,
|
|
int width,
|
|
int height)</code> </td>
|
|
</tr>
|
|
<tr id="i67" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glResumeTransformFeedback--">glResumeTransformFeedback</a></span>()</code> </td>
|
|
</tr>
|
|
<tr id="i68" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glSamplerParameterf-int-int-float-">glSamplerParameterf</a></span>(int sampler,
|
|
int pname,
|
|
float param)</code> </td>
|
|
</tr>
|
|
<tr id="i69" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glSamplerParameterfv-int-int-java.nio.FloatBuffer-">glSamplerParameterfv</a></span>(int sampler,
|
|
int pname,
|
|
java.nio.FloatBuffer param)</code> </td>
|
|
</tr>
|
|
<tr id="i70" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glSamplerParameteri-int-int-int-">glSamplerParameteri</a></span>(int sampler,
|
|
int pname,
|
|
int param)</code> </td>
|
|
</tr>
|
|
<tr id="i71" class="rowColor">
|
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<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glSamplerParameteriv-int-int-java.nio.IntBuffer-">glSamplerParameteriv</a></span>(int sampler,
|
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int pname,
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java.nio.IntBuffer param)</code> </td>
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|
</tr>
|
|
<tr id="i72" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glTexImage3D-int-int-int-int-int-int-int-int-int-java.nio.Buffer-">glTexImage3D</a></span>(int target,
|
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int level,
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int internalformat,
|
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int width,
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int height,
|
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int depth,
|
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int border,
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int format,
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int type,
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java.nio.Buffer pixels)</code> </td>
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</tr>
|
|
<tr id="i73" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glTexImage3D-int-int-int-int-int-int-int-int-int-int-">glTexImage3D</a></span>(int target,
|
|
int level,
|
|
int internalformat,
|
|
int width,
|
|
int height,
|
|
int depth,
|
|
int border,
|
|
int format,
|
|
int type,
|
|
int offset)</code> </td>
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</tr>
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|
<tr id="i74" class="altColor">
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|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glTexSubImage3D-int-int-int-int-int-int-int-int-int-int-java.nio.Buffer-">glTexSubImage3D</a></span>(int target,
|
|
int level,
|
|
int xoffset,
|
|
int yoffset,
|
|
int zoffset,
|
|
int width,
|
|
int height,
|
|
int depth,
|
|
int format,
|
|
int type,
|
|
java.nio.Buffer pixels)</code> </td>
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|
</tr>
|
|
<tr id="i75" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glTexSubImage3D-int-int-int-int-int-int-int-int-int-int-int-">glTexSubImage3D</a></span>(int target,
|
|
int level,
|
|
int xoffset,
|
|
int yoffset,
|
|
int zoffset,
|
|
int width,
|
|
int height,
|
|
int depth,
|
|
int format,
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|
int type,
|
|
int offset)</code> </td>
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</tr>
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<tr id="i76" class="altColor">
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<td class="colFirst"><code>void</code></td>
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|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glTransformFeedbackVaryings-int-java.lang.String:A-int-">glTransformFeedbackVaryings</a></span>(int program,
|
|
java.lang.String[] varyings,
|
|
int bufferMode)</code> </td>
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</tr>
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<tr id="i77" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glUniform1uiv-int-int-java.nio.IntBuffer-">glUniform1uiv</a></span>(int location,
|
|
int count,
|
|
java.nio.IntBuffer value)</code> </td>
|
|
</tr>
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<tr id="i78" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glUniform3uiv-int-int-java.nio.IntBuffer-">glUniform3uiv</a></span>(int location,
|
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int count,
|
|
java.nio.IntBuffer value)</code> </td>
|
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</tr>
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<tr id="i79" class="rowColor">
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<td class="colFirst"><code>void</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glUniform4uiv-int-int-java.nio.IntBuffer-">glUniform4uiv</a></span>(int location,
|
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int count,
|
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java.nio.IntBuffer value)</code> </td>
|
|
</tr>
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<tr id="i80" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glUniformBlockBinding-int-int-int-">glUniformBlockBinding</a></span>(int program,
|
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int uniformBlockIndex,
|
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int uniformBlockBinding)</code> </td>
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</tr>
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<tr id="i81" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glUniformMatrix2x3fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix2x3fv</a></span>(int location,
|
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int count,
|
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boolean transpose,
|
|
java.nio.FloatBuffer value)</code> </td>
|
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</tr>
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<tr id="i82" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glUniformMatrix2x4fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix2x4fv</a></span>(int location,
|
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int count,
|
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boolean transpose,
|
|
java.nio.FloatBuffer value)</code> </td>
|
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</tr>
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|
<tr id="i83" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glUniformMatrix3x2fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix3x2fv</a></span>(int location,
|
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int count,
|
|
boolean transpose,
|
|
java.nio.FloatBuffer value)</code> </td>
|
|
</tr>
|
|
<tr id="i84" class="altColor">
|
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<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glUniformMatrix3x4fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix3x4fv</a></span>(int location,
|
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int count,
|
|
boolean transpose,
|
|
java.nio.FloatBuffer value)</code> </td>
|
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</tr>
|
|
<tr id="i85" class="rowColor">
|
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<td class="colFirst"><code>void</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glUniformMatrix4x2fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix4x2fv</a></span>(int location,
|
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int count,
|
|
boolean transpose,
|
|
java.nio.FloatBuffer value)</code> </td>
|
|
</tr>
|
|
<tr id="i86" class="altColor">
|
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<td class="colFirst"><code>void</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glUniformMatrix4x3fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix4x3fv</a></span>(int location,
|
|
int count,
|
|
boolean transpose,
|
|
java.nio.FloatBuffer value)</code> </td>
|
|
</tr>
|
|
<tr id="i87" class="rowColor">
|
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<td class="colFirst"><code>boolean</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glUnmapBuffer-int-">glUnmapBuffer</a></span>(int target)</code> </td>
|
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</tr>
|
|
<tr id="i88" class="altColor">
|
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<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glVertexAttribDivisor-int-int-">glVertexAttribDivisor</a></span>(int index,
|
|
int divisor)</code> </td>
|
|
</tr>
|
|
<tr id="i89" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glVertexAttribI4i-int-int-int-int-int-">glVertexAttribI4i</a></span>(int index,
|
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int x,
|
|
int y,
|
|
int z,
|
|
int w)</code> </td>
|
|
</tr>
|
|
<tr id="i90" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glVertexAttribI4ui-int-int-int-int-int-">glVertexAttribI4ui</a></span>(int index,
|
|
int x,
|
|
int y,
|
|
int z,
|
|
int w)</code> </td>
|
|
</tr>
|
|
<tr id="i91" class="rowColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glVertexAttribIPointer-int-int-int-int-int-">glVertexAttribIPointer</a></span>(int index,
|
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int size,
|
|
int type,
|
|
int stride,
|
|
int offset)</code> </td>
|
|
</tr>
|
|
<tr id="i92" class="altColor">
|
|
<td class="colFirst"><code>void</code></td>
|
|
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/graphics/GL30.html#glVertexAttribPointer-int-int-int-boolean-int-java.nio.Buffer-">glVertexAttribPointer</a></span>(int indx,
|
|
int size,
|
|
int type,
|
|
boolean normalized,
|
|
int stride,
|
|
java.nio.Buffer ptr)</code>
|
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<div class="block"><span class="deprecatedLabel">Deprecated.</span> </div>
|
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</td>
|
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</tr>
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</table>
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<ul class="blockList">
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<li class="blockList"><a name="methods.inherited.from.class.com.badlogic.gdx.graphics.GL20">
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<!-- -->
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</a>
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<h3>Methods inherited from interface com.badlogic.gdx.graphics.<a href="../../../../com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></h3>
|
|
<code><a href="../../../../com/badlogic/gdx/graphics/GL20.html#glActiveTexture-int-">glActiveTexture</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glAttachShader-int-int-">glAttachShader</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBindAttribLocation-int-int-java.lang.String-">glBindAttribLocation</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBindBuffer-int-int-">glBindBuffer</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBindFramebuffer-int-int-">glBindFramebuffer</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBindRenderbuffer-int-int-">glBindRenderbuffer</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBindTexture-int-int-">glBindTexture</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBlendColor-float-float-float-float-">glBlendColor</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBlendEquation-int-">glBlendEquation</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBlendEquationSeparate-int-int-">glBlendEquationSeparate</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBlendFunc-int-int-">glBlendFunc</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBlendFuncSeparate-int-int-int-int-">glBlendFuncSeparate</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBufferData-int-int-java.nio.Buffer-int-">glBufferData</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glBufferSubData-int-int-int-java.nio.Buffer-">glBufferSubData</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glCheckFramebufferStatus-int-">glCheckFramebufferStatus</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glClear-int-">glClear</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glClearColor-float-float-float-float-">glClearColor</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glClearDepthf-float-">glClearDepthf</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glClearStencil-int-">glClearStencil</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glColorMask-boolean-boolean-boolean-boolean-">glColorMask</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glCompileShader-int-">glCompileShader</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glCompressedTexImage2D-int-int-int-int-int-int-int-java.nio.Buffer-">glCompressedTexImage2D</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glCompressedTexSubImage2D-int-int-int-int-int-int-int-int-java.nio.Buffer-">glCompressedTexSubImage2D</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glCopyTexImage2D-int-int-int-int-int-int-int-int-">glCopyTexImage2D</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glCopyTexSubImage2D-int-int-int-int-int-int-int-int-">glCopyTexSubImage2D</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glCreateProgram--">glCreateProgram</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glCreateShader-int-">glCreateShader</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glCullFace-int-">glCullFace</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteBuffer-int-">glDeleteBuffer</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteBuffers-int-java.nio.IntBuffer-">glDeleteBuffers</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteFramebuffer-int-">glDeleteFramebuffer</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteFramebuffers-int-java.nio.IntBuffer-">glDeleteFramebuffers</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteProgram-int-">glDeleteProgram</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteRenderbuffer-int-">glDeleteRenderbuffer</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteRenderbuffers-int-java.nio.IntBuffer-">glDeleteRenderbuffers</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteShader-int-">glDeleteShader</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteTexture-int-">glDeleteTexture</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDeleteTextures-int-java.nio.IntBuffer-">glDeleteTextures</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDepthFunc-int-">glDepthFunc</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDepthMask-boolean-">glDepthMask</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDepthRangef-float-float-">glDepthRangef</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDetachShader-int-int-">glDetachShader</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDisable-int-">glDisable</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDisableVertexAttribArray-int-">glDisableVertexAttribArray</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDrawArrays-int-int-int-">glDrawArrays</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDrawElements-int-int-int-java.nio.Buffer-">glDrawElements</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glDrawElements-int-int-int-int-">glDrawElements</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glEnable-int-">glEnable</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glEnableVertexAttribArray-int-">glEnableVertexAttribArray</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glFinish--">glFinish</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glFlush--">glFlush</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glFramebufferRenderbuffer-int-int-int-int-">glFramebufferRenderbuffer</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glFramebufferTexture2D-int-int-int-int-int-">glFramebufferTexture2D</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glFrontFace-int-">glFrontFace</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGenBuffer--">glGenBuffer</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGenBuffers-int-java.nio.IntBuffer-">glGenBuffers</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGenerateMipmap-int-">glGenerateMipmap</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGenFramebuffer--">glGenFramebuffer</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGenFramebuffers-int-java.nio.IntBuffer-">glGenFramebuffers</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGenRenderbuffer--">glGenRenderbuffer</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGenRenderbuffers-int-java.nio.IntBuffer-">glGenRenderbuffers</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGenTexture--">glGenTexture</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGenTextures-int-java.nio.IntBuffer-">glGenTextures</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetActiveAttrib-int-int-java.nio.IntBuffer-java.nio.Buffer-">glGetActiveAttrib</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetActiveUniform-int-int-java.nio.IntBuffer-java.nio.Buffer-">glGetActiveUniform</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetAttachedShaders-int-int-java.nio.Buffer-java.nio.IntBuffer-">glGetAttachedShaders</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetAttribLocation-int-java.lang.String-">glGetAttribLocation</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetBooleanv-int-java.nio.Buffer-">glGetBooleanv</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetBufferParameteriv-int-int-java.nio.IntBuffer-">glGetBufferParameteriv</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetError--">glGetError</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetFloatv-int-java.nio.FloatBuffer-">glGetFloatv</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetFramebufferAttachmentParameteriv-int-int-int-java.nio.IntBuffer-">glGetFramebufferAttachmentParameteriv</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetIntegerv-int-java.nio.IntBuffer-">glGetIntegerv</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetProgramInfoLog-int-">glGetProgramInfoLog</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetProgramiv-int-int-java.nio.IntBuffer-">glGetProgramiv</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetRenderbufferParameteriv-int-int-java.nio.IntBuffer-">glGetRenderbufferParameteriv</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetShaderInfoLog-int-">glGetShaderInfoLog</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetShaderiv-int-int-java.nio.IntBuffer-">glGetShaderiv</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetShaderPrecisionFormat-int-int-java.nio.IntBuffer-java.nio.IntBuffer-">glGetShaderPrecisionFormat</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetString-int-">glGetString</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetTexParameterfv-int-int-java.nio.FloatBuffer-">glGetTexParameterfv</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetTexParameteriv-int-int-java.nio.IntBuffer-">glGetTexParameteriv</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetUniformfv-int-int-java.nio.FloatBuffer-">glGetUniformfv</a>, <a href="../../../../com/badlogic/gdx/graphics/GL20.html#glGetUniformiv-int-int-java.nio.IntBuffer-">glGetUniformiv</a>, <a 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int type,
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<div class="block"><span class="deprecatedLabel">Deprecated.</span> </div>
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