mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 20:31:51 +09:00
40097 lines
5.3 MiB
40097 lines
5.3 MiB
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libgdx API
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<div class="contentContainer"><a href="#I:A">A</a> <a href="#I:B">B</a> <a href="#I:C">C</a> <a href="#I:D">D</a> <a href="#I:E">E</a> <a href="#I:F">F</a> <a href="#I:G">G</a> <a href="#I:H">H</a> <a href="#I:I">I</a> <a href="#I:J">J</a> <a href="#I:K">K</a> <a href="#I:L">L</a> <a href="#I:M">M</a> <a href="#I:N">N</a> <a href="#I:O">O</a> <a href="#I:P">P</a> <a href="#I:Q">Q</a> <a href="#I:R">R</a> <a href="#I:S">S</a> <a href="#I:T">T</a> <a href="#I:U">U</a> <a href="#I:V">V</a> <a href="#I:W">W</a> <a href="#I:X">X</a> <a href="#I:Y">Y</a> <a href="#I:Z">Z</a> <a href="#I:Z:Z_">_</a> <a name="I:A">
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</a>
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<h2 class="title">A</h2>
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<dl>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#a">a</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
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<dd>
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<div class="block">number of bits per color channel</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#a">a</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
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<dd>
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<div class="block">number of bits per color channel</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.BufferFormat.html#a">a</a></span> - Variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.BufferFormat.html" title="class in com.badlogic.gdx">Graphics.BufferFormat</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#a">a</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
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<dd>
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<div class="block">the red, green, blue and alpha components</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#A">A</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Segment.html#a">a</a></span> - Variable in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Segment.html" title="class in com.badlogic.gdx.math.collision">Segment</a></dt>
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<dd>
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<div class="block">the starting position</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#AABB_COLOR">AABB_COLOR</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#abgr8888ToColor-com.badlogic.gdx.graphics.Color-float-">abgr8888ToColor(Color, float)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
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<dd>
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<div class="block">Sets the Color components using the specified float value in the format ABGB8888.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SharedLibraryLoader.html#abi">abi</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SharedLibraryLoader.html" title="class in com.badlogic.gdx.utils">SharedLibraryLoader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Files.html#absolute-java.lang.String-">absolute(String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Files.html" title="interface in com.badlogic.gdx">Files</a></dt>
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<dd>
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<div class="block">Convenience method that returns a <a href="com/badlogic/gdx/Files.FileType.html#Absolute"><code>Files.FileType.Absolute</code></a> file handle.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/assets/loaders/resolvers/AbsoluteFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers"><span class="typeNameLink">AbsoluteFileHandleResolver</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/resolvers/package-summary.html">com.badlogic.gdx.assets.loaders.resolvers</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/AbsoluteFileHandleResolver.html#AbsoluteFileHandleResolver--">AbsoluteFileHandleResolver()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/AbsoluteFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">AbsoluteFileHandleResolver</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#ACCEL">ACCEL</a></span> - Static variable in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#Acceleration">Acceleration</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#accelerometerUpdate">accelerometerUpdate</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
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<dd>
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<div class="block">the update interval to poll the accelerometer with, in seconds</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#Accept">Accept</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
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<dd>
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<div class="block">Content-Types that are acceptable for the response.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/NetJavaServerSocketImpl.html#accept-com.badlogic.gdx.net.SocketHints-">accept(SocketHints)</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/NetJavaServerSocketImpl.html" title="class in com.badlogic.gdx.net">NetJavaServerSocketImpl</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/ServerSocket.html#accept-com.badlogic.gdx.net.SocketHints-">accept(SocketHints)</a></span> - Method in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/ServerSocket.html" title="interface in com.badlogic.gdx.net">ServerSocket</a></dt>
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<dd>
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<div class="block">Accepts a new incoming connection from a client <a href="com/badlogic/gdx/net/Socket.html" title="interface in com.badlogic.gdx.net"><code>Socket</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldFilter.html#acceptChar-com.badlogic.gdx.scenes.scene2d.ui.TextField-char-">acceptChar(TextField, char)</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldFilter.html" title="interface in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldFilter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldFilter.DigitsOnlyFilter.html#acceptChar-com.badlogic.gdx.scenes.scene2d.ui.TextField-char-">acceptChar(TextField, char)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldFilter.DigitsOnlyFilter.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldFilter.DigitsOnlyFilter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#AcceptCharset">AcceptCharset</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
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<dd>
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<div class="block">Character sets that are acceptable.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#AcceptDatetime">AcceptDatetime</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
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<dd>
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<div class="block">Acceptable version in time.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#AcceptEncoding">AcceptEncoding</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
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<dd>
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<div class="block">List of acceptable encodings.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#AcceptLanguage">AcceptLanguage</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
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<dd>
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<div class="block">List of acceptable human languages for response.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#AcceptRanges">AcceptRanges</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
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<dd>
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<div class="block">What partial content range types this server supports.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/ServerSocketHints.html#acceptTimeout">acceptTimeout</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/ServerSocketHints.html" title="class in com.badlogic.gdx.net">ServerSocketHints</a></dt>
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<dd>
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<div class="block">The SO_TIMEOUT in milliseconds for how long to wait during server.accept().</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#AccessControlAllowOrigin">AccessControlAllowOrigin</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
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<dd>
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<div class="block">Specifying which web sites can participate in cross-origin resource sharing.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Action.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action</a></dt>
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<dd>
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<div class="block">Updates the action based on time.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AddAction.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AddAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AddAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AddListenerAction.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AddListenerAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AddListenerAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelegateAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/EventAction.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/EventAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">EventAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/LayoutAction.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/LayoutAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">LayoutAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ParallelAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveAction.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RemoveAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveActorAction.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveActorAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RemoveActorAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveListenerAction.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveListenerAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RemoveListenerAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RunnableAction.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RunnableAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RunnableAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SequenceAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TouchableAction.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TouchableAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TouchableAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/VisibleAction.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/VisibleAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">VisibleAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd>
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|
<div class="block">Updates the actor based on time.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#act--">act()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
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<dd>
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|
<div class="block">Calls <a href="com/badlogic/gdx/scenes/scene2d/Stage.html#act-float-"><code>Stage.act(float)</code></a> with <a href="com/badlogic/gdx/Graphics.html#getDeltaTime--"><code>Graphics.getDeltaTime()</code></a>, limited to a minimum of 30fps.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
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<dd>
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|
<div class="block">Calls the <a href="com/badlogic/gdx/scenes/scene2d/Actor.html#act-float-"><code>Actor.act(float)</code></a> method on each actor in the stage.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#act-float-">act(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#action-java.lang.String-int-float-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener-float-">action(String, int, float, AnimationController.AnimationListener, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
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<dd>
|
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<div class="block">Apply an action animation on top of the current animation.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#action-java.lang.String-float-float-int-float-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener-float-">action(String, float, float, int, float, AnimationController.AnimationListener, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
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<dd>
|
|
<div class="block">Apply an action animation on top of the current animation.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#action-com.badlogic.gdx.graphics.g3d.model.Animation-float-float-int-float-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener-float-">action(Animation, float, float, int, float, AnimationController.AnimationListener, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
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<dd>
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|
<div class="block">Apply an action animation on top of the current animation.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#action-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationDesc-float-">action(AnimationController.AnimationDesc, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
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|
<dd>
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|
<div class="block">Apply an action animation on top of the current animation.</div>
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|
</dd>
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|
<dt><a href="com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d"><span class="typeNameLink">Action</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</a></dt>
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<dd>
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<div class="block">Actions attach to an <a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d"><code>Actor</code></a> and perform some task, often over time.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Action.html#Action--">Action()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#action-java.lang.Class-">action(Class<T>)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
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<dd>
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<div class="block">Returns a new or pooled action of the specified type.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html#action">action</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelegateAction</a></dt>
|
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<dd> </dd>
|
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<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">Actions</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
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<dd>
|
|
<div class="block">Static convenience methods for using pooled actions, intended for static import.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#Actions--">Actions()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#activateKey">activateKey</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
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<dd>
|
|
<div class="block">The key which must be pressed to activate rotate, translate and forward or 0 to always activate.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#activateParticles-int-int-">activateParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Random.html#activateParticles-int-int-">activateParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ColorInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html#activateParticles-int-int-">activateParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ColorInfluencer.Single</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html#activateParticles-int-int-">activateParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html#activateParticles-int-int-">activateParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Angular</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Strength.html#activateParticles-int-int-">activateParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Strength.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Strength</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Random.html#activateParticles-int-int-">activateParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Random.html#activateParticles-int-int-">activateParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer.Random</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Single.html#activateParticles-int-int-">activateParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer.Single</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Random.html#activateParticles-int-int-">activateParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ScaleInfluencer.html#activateParticles-int-int-">activateParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ScaleInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ScaleInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SimpleInfluencer.html#activateParticles-int-int-">activateParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SimpleInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SimpleInfluencer</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html#activateParticles-int-int-">activateParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SpawnInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#activateParticles-int-int-">activateParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
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<dd>
|
|
<div class="block">Generally called by the Emitter.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#activateParticles-int-int-">activateParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd>
|
|
<div class="block">Called to initialize new emitted particles.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#activatePressed">activatePressed</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd>
|
|
<div class="block">Indicates if the activateKey is currently being pressed.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ParticleValue.html#active">active</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ParticleValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ParticleValue</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/BodyDef.html#active">active</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/BodyDef.html" title="class in com.badlogic.gdx.physics.box2d">BodyDef</a></dt>
|
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<dd>
|
|
<div class="block">Does this body start out active?</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Action.html#actor">actor</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action</a></dt>
|
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<dd>
|
|
<div class="block">The actor this action is attached to, or null if it is not attached.</div>
|
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</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d"><span class="typeNameLink">Actor</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</a></dt>
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<dd>
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<div class="block">2D scene graph node.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#Actor--">Actor()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">ActorGestureListener</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
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<dd>
|
|
<div class="block">Detects tap, long press, fling, pan, zoom, and pinch gestures on an actor.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html#ActorGestureListener--">ActorGestureListener()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ActorGestureListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html#ActorGestureListener-float-float-float-float-">ActorGestureListener(float, float, float, float)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ActorGestureListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.ACubemap.html#ACubemap-int-int-">ACubemap(int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.ACubemap.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters.ACubemap</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#add-com.badlogic.gdx.graphics.Color-">add(Color)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
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<dd>
|
|
<div class="block">Adds the given color to this color.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#add-float-float-float-float-">add(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
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<dd>
|
|
<div class="block">Adds the given color component values to this Color's values.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#add-com.badlogic.gdx.graphics.Texture-float:A-int-int-">add(Texture, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
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|
<dd>
|
|
<div class="block">Adds the specified vertices to the cache.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#add-com.badlogic.gdx.graphics.Texture-float-float-">add(Texture, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified texture to the cache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#add-com.badlogic.gdx.graphics.Texture-float-float-int-int-float-float-float-float-float-">add(Texture, float, float, int, int, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified texture to the cache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#add-com.badlogic.gdx.graphics.Texture-float-float-int-int-int-int-">add(Texture, float, float, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified texture to the cache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#add-com.badlogic.gdx.graphics.Texture-float-float-float-float-int-int-int-int-boolean-boolean-">add(Texture, float, float, float, float, int, int, int, int, boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified texture to the cache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#add-com.badlogic.gdx.graphics.Texture-float-float-float-float-float-float-float-float-float-int-int-int-int-boolean-boolean-">add(Texture, float, float, float, float, float, float, float, float, float, int, int, int, int, boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified texture to the cache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#add-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-">add(TextureRegion, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified region to the cache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#add-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-float-float-">add(TextureRegion, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified region to the cache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#add-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-float-float-float-float-float-float-float-">add(TextureRegion, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified region to the cache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#add-com.badlogic.gdx.graphics.g2d.Sprite-">add(Sprite)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified sprite to the cache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html#add-com.badlogic.gdx.graphics.g3d.decals.Decal-">add(Decal)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalBatch</a></dt>
|
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<dd>
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|
<div class="block">Add a decal to the batch, marking it for later rendering</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Environment.html#add-com.badlogic.gdx.graphics.g3d.environment.BaseLight...-">add(BaseLight...)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Environment.html" title="class in com.badlogic.gdx.graphics.g3d">Environment</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Environment.html#add-com.badlogic.gdx.utils.Array-">add(Array<BaseLight>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Environment.html" title="class in com.badlogic.gdx.graphics.g3d">Environment</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Environment.html#add-com.badlogic.gdx.graphics.g3d.environment.BaseLight-">add(BaseLight)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Environment.html" title="class in com.badlogic.gdx.graphics.g3d">Environment</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Environment.html#add-com.badlogic.gdx.graphics.g3d.environment.DirectionalLight-">add(DirectionalLight)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Environment.html" title="class in com.badlogic.gdx.graphics.g3d">Environment</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Environment.html#add-com.badlogic.gdx.graphics.g3d.environment.PointLight-">add(PointLight)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Environment.html" title="class in com.badlogic.gdx.graphics.g3d">Environment</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Environment.html#add-com.badlogic.gdx.graphics.g3d.environment.SpotLight-">add(SpotLight)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Environment.html" title="class in com.badlogic.gdx.graphics.g3d">Environment</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#add-float-float-float-">add(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#add-com.badlogic.gdx.graphics.Color-">add(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#add-float-float-float-float-float-float-">add(float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#add-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.math.Vector3-">add(Color, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#add-float-float-float-com.badlogic.gdx.math.Vector3-">add(float, float, float, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#add-com.badlogic.gdx.graphics.Color-float-float-float-">add(Color, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#add-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">add(Color, Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#add-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-float-">add(Color, Vector3, Vector3, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.html#add-com.badlogic.gdx.graphics.g3d.Renderable-">add(Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache</a></dt>
|
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<dd>
|
|
<div class="block">Adds the specified <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> to the cache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.html#add-com.badlogic.gdx.graphics.g3d.RenderableProvider-">add(RenderableProvider)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified <a href="com/badlogic/gdx/graphics/g3d/RenderableProvider.html" title="interface in com.badlogic.gdx.graphics.g3d"><code>RenderableProvider</code></a> to the cache, see <a href="com/badlogic/gdx/graphics/g3d/ModelCache.html#add-com.badlogic.gdx.graphics.g3d.Renderable-"><code>ModelCache.add(Renderable)</code></a>.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.html#add-java.lang.Iterable-">add(Iterable<T>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified <a href="com/badlogic/gdx/graphics/g3d/RenderableProvider.html" title="interface in com.badlogic.gdx.graphics.g3d"><code>RenderableProvider</code></a>s to the cache, see <a href="com/badlogic/gdx/graphics/g3d/ModelCache.html#add-com.badlogic.gdx.graphics.g3d.Renderable-"><code>ModelCache.add(Renderable)</code></a>.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html#add-com.badlogic.gdx.graphics.g2d.TextureRegion...-">add(TextureRegion...)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.Channel.html#add-int-java.lang.Object...-">add(int, Object...)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.Channel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.Channel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.FloatChannel.html#add-int-java.lang.Object...-">add(int, Object...)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.FloatChannel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.FloatChannel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.IntChannel.html#add-int-java.lang.Object...-">add(int, Object...)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.IntChannel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.IntChannel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ObjectChannel.html#add-int-java.lang.Object...-">add(int, Object...)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ObjectChannel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.ObjectChannel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html#add-com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch-">add(ParticleBatch<?>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSystem</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html#add-com.badlogic.gdx.graphics.g3d.particles.ParticleEffect-">add(ParticleEffect)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSystem</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayers.html#add-com.badlogic.gdx.maps.MapLayer-">add(MapLayer)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayers.html" title="class in com.badlogic.gdx.maps">MapLayers</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObjects.html#add-com.badlogic.gdx.maps.MapObject-">add(MapObject)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObjects.html" title="class in com.badlogic.gdx.maps">MapObjects</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CumulativeDistribution.html#add-T-float-">add(T, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CumulativeDistribution.html" title="class in com.badlogic.gdx.math">CumulativeDistribution</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a value with a given interval size to the distribution</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CumulativeDistribution.html#add-T-">add(T)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CumulativeDistribution.html" title="class in com.badlogic.gdx.math">CumulativeDistribution</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a value with interval size equal to zero to the distribution</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#add-com.badlogic.gdx.math.GridPoint2-">add(GridPoint2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
|
|
<dd>
|
|
<div class="block">Adds another 2D grid point to this point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#add-int-int-">add(int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
|
|
<dd>
|
|
<div class="block">Adds another 2D grid point to this point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#add-com.badlogic.gdx.math.GridPoint3-">add(GridPoint3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
|
|
<dd>
|
|
<div class="block">Adds another 3D grid point to this point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#add-int-int-int-">add(int, int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
|
|
<dd>
|
|
<div class="block">Adds another 3D grid point to this point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#add-com.badlogic.gdx.math.Quaternion-">add(Quaternion)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Add the x,y,z,w components of the passed in quaternion to the ones of this quaternion</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#add-float-float-float-float-">add(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Add the x,y,z,w components of the passed in quaternion to the ones of this quaternion</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#add-T-">add(T)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
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|
<dd>
|
|
<div class="block">Adds the given vector to this vector</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#add-com.badlogic.gdx.math.Vector2-">add(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#add-float-float-">add(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the given components to this vector</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#add-com.badlogic.gdx.math.Vector3-">add(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#add-float-float-float-">add(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the given vector to this component</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#add-float-">add(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the given value to all three components of the vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#add-T-">add(T)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ButtonGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#add-T...-">add(T...)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ButtonGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#add-java.lang.String-java.lang.Object-">add(String, Object)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#add-java.lang.String-java.lang.Object-java.lang.Class-">add(String, Object, Class)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html#add-com.badlogic.gdx.scenes.scene2d.Actor-">add(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Stack</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#add-T-">add(T)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a new cell to the table with the specified actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#add-com.badlogic.gdx.scenes.scene2d.Actor...-">add(Actor...)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#add-java.lang.CharSequence-">add(CharSequence)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a new cell with a label.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#add-java.lang.CharSequence-java.lang.String-">add(CharSequence, String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a new cell with a label.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#add-java.lang.CharSequence-java.lang.String-com.badlogic.gdx.graphics.Color-">add(CharSequence, String, Color)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a new cell with a label.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#add-java.lang.CharSequence-java.lang.String-java.lang.String-">add(CharSequence, String, String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a new cell with a label.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#add--">add()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a cell without an actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#add-com.badlogic.gdx.scenes.scene2d.ui.Tree.Node-">add(Tree.Node)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#add-com.badlogic.gdx.scenes.scene2d.ui.Tree.Node-">add(Tree.Node)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#add-T-">add(T)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the item to the selection.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#add-T-">add(T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BinaryHeap.html#add-T-">add(T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BinaryHeap.html" title="class in com.badlogic.gdx.utils">BinaryHeap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BinaryHeap.html#add-T-float-">add(T, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BinaryHeap.html" title="class in com.badlogic.gdx.utils">BinaryHeap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#add-boolean-">add(boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#add-byte-">add(byte)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#add-char-">add(char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#add-float-">add(float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#add-int-">add(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#add-int-">add(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the key was not already in the set.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#add-long-">add(long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#add-T-">add(T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the key was not already in the set.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedSet.html#add-T-">add(T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedSet.html" title="class in com.badlogic.gdx.utils">OrderedSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedSet.html#add-T-int-">add(T, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedSet.html" title="class in com.badlogic.gdx.utils">OrderedSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounters.html#add-java.lang.String-int-">add(String, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounters.html" title="class in com.badlogic.gdx.utils">PerformanceCounters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounters.html#add-java.lang.String-">add(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounters.html" title="class in com.badlogic.gdx.utils">PerformanceCounters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PooledLinkedList.html#add-T-">add(T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PooledLinkedList.html" title="class in com.badlogic.gdx.utils">PooledLinkedList</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified object to the end of the list regardless of iteration status</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#add-int-">add(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd>
|
|
<div class="block">Casts the specified value to short and adds it.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#add-short-">add(short)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#addAction-com.badlogic.gdx.scenes.scene2d.Action-">addAction(Action)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#addAction-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Actor-">addAction(Action, Actor)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/AddAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">AddAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Adds an action to an actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AddAction.html#AddAction--">AddAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AddAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AddAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html#addAction-com.badlogic.gdx.scenes.scene2d.Action-">addAction(Action)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ParallelAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#addAction-com.badlogic.gdx.scenes.scene2d.Action-">addAction(Action)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#addAction-com.badlogic.gdx.scenes.scene2d.Action-">addAction(Action)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Adds an action to the root of the stage.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#addActor-com.badlogic.gdx.scenes.scene2d.Actor-">addActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">Adds an actor as a child of this group, removing it from its previous parent.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#addActor-com.badlogic.gdx.scenes.scene2d.Actor-">addActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Adds an actor to the root of the stage.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#addActor-com.badlogic.gdx.scenes.scene2d.Actor-">addActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Container may have only a single child.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#addActor-com.badlogic.gdx.scenes.scene2d.Actor-">addActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">ScrollPane may have only a single child.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#addActor-com.badlogic.gdx.scenes.scene2d.Actor-">addActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#addActorAfter-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.Actor-">addActorAfter(Actor, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">Adds an actor as a child of this group immediately after another child actor, removing it from its previous parent.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#addActorAfter-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.Actor-">addActorAfter(Actor, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Container may have only a single child.</span></div>
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|
</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#addActorAfter-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.Actor-">addActorAfter(Actor, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">ScrollPane may have only a single child.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#addActorAt-int-com.badlogic.gdx.scenes.scene2d.Actor-">addActorAt(int, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">Adds an actor as a child of this group at a specific index, removing it from its previous parent.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#addActorAt-int-com.badlogic.gdx.scenes.scene2d.Actor-">addActorAt(int, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Container may have only a single child.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#addActorAt-int-com.badlogic.gdx.scenes.scene2d.Actor-">addActorAt(int, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">ScrollPane may have only a single child.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#addActorAt-int-com.badlogic.gdx.scenes.scene2d.Actor-">addActorAt(int, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#addActorBefore-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.Actor-">addActorBefore(Actor, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">Adds an actor as a child of this group immediately before another child actor, removing it from its previous parent.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#addActorBefore-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.Actor-">addActorBefore(Actor, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Container may have only a single child.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#addActorBefore-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.Actor-">addActorBefore(Actor, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">ScrollPane may have only a single child.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#addActorBefore-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.Actor-">addActorBefore(Actor, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#addAll-com.badlogic.gdx.utils.Array-">addAll(Array<Tree.Node>)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#addAll-com.badlogic.gdx.utils.Array-">addAll(Array<T>)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#addAll-com.badlogic.gdx.utils.Array-">addAll(Array<? extends T>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#addAll-com.badlogic.gdx.utils.Array-int-int-">addAll(Array<? extends T>, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#addAll-T...-">addAll(T...)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#addAll-T:A-int-int-">addAll(T[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#addAll-com.badlogic.gdx.utils.BooleanArray-">addAll(BooleanArray)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#addAll-com.badlogic.gdx.utils.BooleanArray-int-int-">addAll(BooleanArray, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#addAll-boolean...-">addAll(boolean...)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#addAll-boolean:A-int-int-">addAll(boolean[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#addAll-com.badlogic.gdx.utils.ByteArray-">addAll(ByteArray)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#addAll-com.badlogic.gdx.utils.ByteArray-int-int-">addAll(ByteArray, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#addAll-byte...-">addAll(byte...)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#addAll-byte:A-int-int-">addAll(byte[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#addAll-com.badlogic.gdx.utils.CharArray-">addAll(CharArray)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#addAll-com.badlogic.gdx.utils.CharArray-int-int-">addAll(CharArray, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#addAll-char...-">addAll(char...)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#addAll-char:A-int-int-">addAll(char[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#addAll-com.badlogic.gdx.utils.FloatArray-">addAll(FloatArray)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#addAll-com.badlogic.gdx.utils.FloatArray-int-int-">addAll(FloatArray, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#addAll-float...-">addAll(float...)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#addAll-float:A-int-int-">addAll(float[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#addAll-com.badlogic.gdx.utils.IntArray-">addAll(IntArray)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#addAll-com.badlogic.gdx.utils.IntArray-int-int-">addAll(IntArray, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#addAll-int...-">addAll(int...)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#addAll-int:A-int-int-">addAll(int[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#addAll-com.badlogic.gdx.utils.IntArray-">addAll(IntArray)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#addAll-com.badlogic.gdx.utils.IntArray-int-int-">addAll(IntArray, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#addAll-int...-">addAll(int...)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#addAll-int:A-int-int-">addAll(int[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#addAll-com.badlogic.gdx.utils.IntSet-">addAll(IntSet)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#addAll-com.badlogic.gdx.utils.LongArray-">addAll(LongArray)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#addAll-com.badlogic.gdx.utils.LongArray-int-int-">addAll(LongArray, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#addAll-long...-">addAll(long...)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#addAll-long:A-int-int-">addAll(long[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#addAll-com.badlogic.gdx.utils.Array-">addAll(Array<? extends T>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#addAll-com.badlogic.gdx.utils.Array-int-int-">addAll(Array<? extends T>, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#addAll-T...-">addAll(T...)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#addAll-T:A-int-int-">addAll(T[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#addAll-com.badlogic.gdx.utils.ObjectSet-">addAll(ObjectSet<T>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#addAll-com.badlogic.gdx.utils.ShortArray-">addAll(ShortArray)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#addAll-com.badlogic.gdx.utils.ShortArray-int-int-">addAll(ShortArray, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#addAll-short...-">addAll(short...)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#addAll-short:A-int-int-">addAll(short[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#addAndroidEventListener-AndroidEventListener-">addAndroidEventListener(AndroidEventListener)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd>
|
|
<div class="block">Adds an event listener for Android specific event such as onActivityResult(...).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#addAsset-java.lang.String-java.lang.Class-T-">addAsset(String, Class<T>, T)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Adds an asset to this AssetManager</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#addCaptureListener-com.badlogic.gdx.scenes.scene2d.EventListener-">addCaptureListener(EventListener)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a listener that is only notified during the capture phase.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#addCaptureListener-com.badlogic.gdx.scenes.scene2d.EventListener-">addCaptureListener(EventListener)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a capture listener to the root.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html#addChannel-com.badlogic.gdx.graphics.g3d.particles.ParallelArray.ChannelDescriptor-">addChannel(ParallelArray.ChannelDescriptor)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray</a></dt>
|
|
<dd>
|
|
<div class="block">Adds and returns a channel described by the channel descriptor parameter.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html#addChannel-com.badlogic.gdx.graphics.g3d.particles.ParallelArray.ChannelDescriptor-com.badlogic.gdx.graphics.g3d.particles.ParallelArray.ChannelInitializer-">addChannel(ParallelArray.ChannelDescriptor, ParallelArray.ChannelInitializer<T>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray</a></dt>
|
|
<dd>
|
|
<div class="block">Adds and returns a channel described by the channel descriptor parameter.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#addChild-T-">addChild(T)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified node as the currently last child of this node.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#addChild-java.lang.String-com.badlogic.gdx.utils.JsonValue-">addChild(String, JsonValue)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the name of the specified value and adds it after the last child.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#addChild-com.badlogic.gdx.utils.JsonValue-">addChild(JsonValue)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified value after the last child.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#addChild-com.badlogic.gdx.utils.XmlReader.Element-">addChild(XmlReader.Element)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#addChildren-java.lang.Iterable-">addChildren(Iterable<T>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified nodes as the currently last child of this node.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#addClassTag-java.lang.String-java.lang.Class-">addClassTag(String, Class)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">Sets a tag to use instead of the fully qualifier class name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html#addElement-java.lang.Object...-">addElement(Object...)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray</a></dt>
|
|
<dd>
|
|
<div class="block">Adds an element considering the values in the same order as the current channels in the array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#addFirst-T-">addFirst(T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
|
|
<dd>
|
|
<div class="block">Prepend given object to the head.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#addIcon-java.lang.String-com.badlogic.gdx.Files.FileType-">addIcon(String, Files.FileType)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a window icon.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#addLast-T-">addLast(T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
|
|
<dd>
|
|
<div class="block">Append given object to the tail.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#addLifecycleListener-com.badlogic.gdx.LifecycleListener-">addLifecycleListener(LifecycleListener)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a new <a href="com/badlogic/gdx/LifecycleListener.html" title="interface in com.badlogic.gdx"><code>LifecycleListener</code></a> to the application.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#addLifecycleListener-com.badlogic.gdx.LifecycleListener-">addLifecycleListener(LifecycleListener)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#addLifecycleListener-com.badlogic.gdx.LifecycleListener-">addLifecycleListener(LifecycleListener)</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#addLifecycleListener-com.badlogic.gdx.LifecycleListener-">addLifecycleListener(LifecycleListener)</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#addLifecycleListener-com.badlogic.gdx.LifecycleListener-">addLifecycleListener(LifecycleListener)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#addLifecycleListener-com.badlogic.gdx.LifecycleListener-">addLifecycleListener(LifecycleListener)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#addListener-com.badlogic.gdx.scenes.scene2d.EventListener-boolean-">addListener(EventListener, boolean)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#addListener-com.badlogic.gdx.scenes.scene2d.EventListener-boolean-com.badlogic.gdx.scenes.scene2d.Actor-">addListener(EventListener, boolean, Actor)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#addListener-com.badlogic.gdx.scenes.scene2d.EventListener-">addListener(EventListener)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Add a listener to receive events that <a href="com/badlogic/gdx/scenes/scene2d/Actor.html#hit-float-float-boolean-"><code>hit</code></a> this actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#addListener-com.badlogic.gdx.scenes.scene2d.EventListener-">addListener(EventListener)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a listener to the root.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/AddListenerAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">AddListenerAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a listener to an actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AddListenerAction.html#AddListenerAction--">AddListenerAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AddListenerAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AddListenerAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html#addMesh-com.badlogic.gdx.graphics.g3d.model.data.ModelMesh-">addMesh(ModelMesh)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#addMesh-com.badlogic.gdx.graphics.Mesh-">addMesh(Mesh)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#addMesh-com.badlogic.gdx.graphics.g3d.model.MeshPart-">addMesh(MeshPart)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#addMesh-com.badlogic.gdx.graphics.Mesh-int-int-">addMesh(Mesh, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#addMesh-float:A-short:A-int-int-">addMesh(float[], short[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#addMesh-float:A-short:A-">addMesh(float[], short[])</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#addMesh-com.badlogic.gdx.graphics.Mesh-">addMesh(Mesh)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Copies a mesh to the mesh (part) currently being build.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#addMesh-com.badlogic.gdx.graphics.g3d.model.MeshPart-">addMesh(MeshPart)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Copies a MeshPart to the mesh (part) currently being build.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#addMesh-com.badlogic.gdx.graphics.Mesh-int-int-">addMesh(Mesh, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Copies a (part of a) mesh to the mesh (part) currently being build.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#addMesh-float:A-short:A-">addMesh(float[], short[])</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Copies a mesh to the mesh (part) currently being build.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#addMesh-float:A-short:A-int-int-">addMesh(float[], short[], int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Copies a (part of a) mesh to the mesh (part) currently being build.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#addParticle--">addParticle()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#addParticles-int-">addParticles(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputMultiplexer.html#addProcessor-int-com.badlogic.gdx.InputProcessor-">addProcessor(int, InputProcessor)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx">InputMultiplexer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputMultiplexer.html#addProcessor-com.badlogic.gdx.InputProcessor-">addProcessor(InputProcessor)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx">InputMultiplexer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#addr">addr</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">the address of the body</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#addr">addr</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
|
|
<dd>
|
|
<div class="block">the address</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#addr">addr</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
|
|
<dd>
|
|
<div class="block">the address of the fixture</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Joint.html#addr">addr</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Joint.html" title="class in com.badlogic.gdx.physics.box2d">Joint</a></dt>
|
|
<dd>
|
|
<div class="block">the address of the joint</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Shape.html#addr">addr</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Shape.html" title="class in com.badlogic.gdx.physics.box2d">Shape</a></dt>
|
|
<dd>
|
|
<div class="block">the address of the shape</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#addr">addr</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
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|
<dd>
|
|
<div class="block">the address of the world instance</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#addRegion-java.lang.String-com.badlogic.gdx.graphics.Texture-int-int-int-int-">addRegion(String, Texture, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a region to the atlas.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#addRegion-java.lang.String-com.badlogic.gdx.graphics.g2d.TextureRegion-">addRegion(String, TextureRegion)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a region to the atlas.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#addRegions-com.badlogic.gdx.graphics.g2d.TextureAtlas-">addRegions(TextureAtlas)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Adds all named texture regions from the atlas.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html#addSource-com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Source-">addSource(DragAndDrop.Source)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html#addTarget-com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Target-">addTarget(DragAndDrop.Target)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#addText-java.lang.CharSequence-float-float-">addText(CharSequence, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd>
|
|
<div class="block">Adds glyphs for the specified text.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#addText-java.lang.CharSequence-float-float-float-int-boolean-">addText(CharSequence, float, float, float, int, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd>
|
|
<div class="block">Adds glyphs for the specified text.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#addText-java.lang.CharSequence-float-float-int-int-float-int-boolean-">addText(CharSequence, float, float, int, int, float, int, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd>
|
|
<div class="block">Adds glyphs for the specified text.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#addText-java.lang.CharSequence-float-float-int-int-float-int-boolean-java.lang.String-">addText(CharSequence, float, float, int, int, float, int, boolean, String)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd>
|
|
<div class="block">Adds glyphs for the the specified text.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#addText-com.badlogic.gdx.graphics.g2d.GlyphLayout-float-float-">addText(GlyphLayout, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified glyphs.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSets.html#addTileSet-com.badlogic.gdx.maps.tiled.TiledMapTileSet-">addTileSet(TiledMapTileSet)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileSets.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileSets</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#addToTree-com.badlogic.gdx.scenes.scene2d.ui.Tree-">addToTree(Tree)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd>
|
|
<div class="block">Called to add the actor to the tree when the node's parent is expanded.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#addTouchFocus-com.badlogic.gdx.scenes.scene2d.EventListener-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.Actor-int-int-">addTouchFocus(EventListener, Actor, Actor, int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the listener to be notified for all touchDragged and touchUp events for the specified pointer and button.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SerializationException.html#addTrace-java.lang.String-">addTrace(String)</a></span> - Method in exception com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SerializationException.html" title="class in com.badlogic.gdx.utils">SerializationException</a></dt>
|
|
<dd>
|
|
<div class="block">Adds information to the exception message about where in the the object graph serialization failure occurred.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/WindowedMean.html#addValue-float-">addValue(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/WindowedMean.html" title="class in com.badlogic.gdx.math">WindowedMean</a></dt>
|
|
<dd>
|
|
<div class="block">adds a new sample to this mean.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#addViewControllerListener-IOSViewControllerListener-">addViewControllerListener(IOSViewControllerListener)</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd>
|
|
<div class="block">Add a listener to handle events from the libgdx root view controller</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Affine2</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd>
|
|
<div class="block">A specialized 3x3 matrix that can represent sequences of 2D translations, scales, flips, rotations, and shears.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#Affine2--">Affine2()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs an identity matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#Affine2-com.badlogic.gdx.math.Affine2-">Affine2(Affine2)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a matrix from the given affine matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#after-com.badlogic.gdx.scenes.scene2d.Action-">after(Action)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/AfterAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">AfterAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Executes an action only after all other actions on the actor at the time this action's target was set have finished.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AfterAction.html#AfterAction--">AfterAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AfterAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AfterAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html#afterGroup-int-">afterGroup(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">CameraGroupStrategy</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/GroupPlug.html#afterGroup--">afterGroup()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/GroupPlug.html" title="interface in com.badlogic.gdx.graphics.g3d.decals">GroupPlug</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/GroupStrategy.html#afterGroup-int-">afterGroup(int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/GroupStrategy.html" title="interface in com.badlogic.gdx.graphics.g3d.decals">GroupStrategy</a></dt>
|
|
<dd>
|
|
<div class="block">Invoked directly after rendering of a group has completed</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/PluggableGroupStrategy.html#afterGroup-int-">afterGroup(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/PluggableGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">PluggableGroupStrategy</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/SimpleOrthoGroupStrategy.html#afterGroup-int-">afterGroup(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/SimpleOrthoGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">SimpleOrthoGroupStrategy</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html#afterGroups--">afterGroups()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">CameraGroupStrategy</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/GroupStrategy.html#afterGroups--">afterGroups()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/GroupStrategy.html" title="interface in com.badlogic.gdx.graphics.g3d.decals">GroupStrategy</a></dt>
|
|
<dd>
|
|
<div class="block">Invoked after having rendered all groups</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/SimpleOrthoGroupStrategy.html#afterGroups--">afterGroups()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/SimpleOrthoGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">SimpleOrthoGroupStrategy</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.LoadingListener.html#afterSetup--">afterSetup()</a></span> - Method in interface com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.LoadingListener.html" title="interface in com.badlogic.gdx.backends.gwt">GwtApplication.LoadingListener</a></dt>
|
|
<dd>
|
|
<div class="block">Method called after the setup</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#Age">Age</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">The age the object has been in a proxy cache in seconds.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#agentInfo--">agentInfo()</a></span> - Static method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd>
|
|
<div class="block">Contains precomputed information on the user-agent.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html#AgentInfo--">AgentInfo()</a></span> - Constructor for class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication.AgentInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html#Alias">Alias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">BlendingAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#Alias">Alias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html#Alias">Alias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DirectionalLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html#Alias">Alias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">PointLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html#Alias">Alias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">SpotLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html#alias">alias</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader.Uniform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#alias">alias</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
|
|
<dd>
|
|
<div class="block">the alias for the attribute used in a <a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils"><code>ShaderProgram</code></a></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html#align">align</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Config</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#align-int-">align(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the alignment of the actor within the cell.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#align-int-">align(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the alignment of the actor within the container.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#align-int-">align(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the alignment of all widgets within the horizontal group.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#align-int-">align(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Alignment of the logical table within the table actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#align-int-">align(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the alignment of all widgets within the vertical group.</div>
|
|
</dd>
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<dt><a href="com/badlogic/gdx/utils/Align.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Align</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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<dd>
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<div class="block">Provides bit flag constants for alignment.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Align.html#Align--">Align()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Align.html" title="class in com.badlogic.gdx.utils">Align</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ColorInfluencer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Random.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ColorInfluencer.Random</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ColorInfluencer.Single</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsInfluencer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Angular</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.BrownianAcceleration.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.BrownianAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.BrownianAcceleration</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.CentripetalAcceleration.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.CentripetalAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.CentripetalAcceleration</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.FaceDirection.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.FaceDirection.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.FaceDirection</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.PolarAcceleration.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.PolarAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.PolarAcceleration</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational2D.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational2D.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Rotational2D</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational3D.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational3D.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Rotational3D</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Strength.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Strength.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Strength</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.TangentialAcceleration.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.TangentialAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.TangentialAcceleration</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerFinalizerInfluencer.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerFinalizerInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerFinalizerInfluencer</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Animated.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Animated.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Animated</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SimpleInfluencer.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SimpleInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SimpleInfluencer</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SpawnInfluencer</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#allocateChannels-int-">allocateChannels(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
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<dd>
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<div class="block">Called during initialization to allocate additional particles channels</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardRenderer.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">BillboardRenderer</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceRenderer.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ModelInstanceRenderer</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteRenderer.html#allocateChannels--">allocateChannels()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">PointSpriteRenderer</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#allocParticlesData-int-">allocParticlesData(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html#allocParticlesData-int-">allocParticlesData(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BufferedParticleBatch</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#allocParticlesData-int-">allocParticlesData(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#allocRenderable--">allocRenderable()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#allocRenderable--">allocRenderable()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#Allow">Allow</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
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<dd>
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<div class="block">Valid actions for a specified resource.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#allowCompletion--">allowCompletion()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#allowCompletion--">allowCompletion()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd>
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|
<div class="block">Ignores the <a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#setContinuous-boolean-"><code>continuous</code></a> setting until the emitter is started again.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#allowIpod">allowIpod</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
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<dd>
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<div class="block">whether or not to allow background music from iPod</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#allowSameAnimation">allowSameAnimation</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
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<dd>
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<div class="block">Whether to allow the same animation to be played while playing that animation.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/BodyDef.html#allowSleep">allowSleep</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/BodyDef.html" title="class in com.badlogic.gdx.physics.box2d">BodyDef</a></dt>
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<dd>
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<div class="block">Set this flag to false if this body should never fall asleep.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#allowSoftwareMode">allowSoftwareMode</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
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<dd>
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<div class="block">Allows software OpenGL rendering if hardware acceleration was not available.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html#alpha">alpha</a></span> - Variable in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplicationConfiguration</a></dt>
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<dd>
|
|
<div class="block">whether to include an alpha channel in the color buffer to combine the color buffer with the rest of the webpage
|
|
effectively allows transparent backgrounds in GWT, at a performance cost.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#alpha-float-">alpha(float)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#alpha-float-">alpha(float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the actor's alpha instantly.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#alpha-float-float-">alpha(float, float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
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<dd>
|
|
<div class="block">Transitions from the alpha at the time this action starts to the specified alpha.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#alpha-float-float-com.badlogic.gdx.math.Interpolation-">alpha(float, float, Interpolation)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd>
|
|
<div class="block">Transitions from the alpha at the time this action starts to the specified alpha.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/AlphaAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">AlphaAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
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<dd>
|
|
<div class="block">Sets the alpha for an actor's color (or a specified color), from the current alpha to the new alpha.</div>
|
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AlphaAction.html#AlphaAction--">AlphaAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AlphaAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AlphaAction</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#AlphaOffset">AlphaOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html#AlphaTest">AlphaTest</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">FloatAttribute</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#alphaTest">alphaTest</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html#AlphaTestAlias">AlphaTestAlias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">FloatAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html#alphaValue">alphaValue</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ColorInfluencer.Single</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html#alt--">alt()</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">UIUtils</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html#alt-int-">alt(int)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">UIUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#ALT_LEFT">ALT_LEFT</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#ALT_RIGHT">ALT_RIGHT</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#alwaysScroll">alwaysScroll</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd>
|
|
<div class="block">Whether scrolling requires the activeKey to be pressed (false) or always allow scrolling (true).</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#Ambient">Ambient</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#Ambient">Ambient</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html#ambient">ambient</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMaterial</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#AmbientAlias">AmbientAlias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#AmbientAlias">AmbientAlias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#ambientCube">ambientCube</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment"><span class="typeNameLink">AmbientCubemap</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/environment/package-summary.html">com.badlogic.gdx.graphics.g3d.environment</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#AmbientCubemap--">AmbientCubemap()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#AmbientCubemap-float:A-">AmbientCubemap(float[])</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#AmbientCubemap-com.badlogic.gdx.graphics.g3d.environment.AmbientCubemap-">AmbientCubemap(AmbientCubemap)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#ambientCubemap">ambientCubemap</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#AmbientLight">AmbientLight</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#AmbientLightAlias">AmbientLightAlias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#ambientTexture">ambientTexture</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#ambientTexture">ambientTexture</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#ambientUVTransform">ambientUVTransform</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#ambientUVTransform">ambientUVTransform</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#and-com.badlogic.gdx.utils.Bits-">and(Bits)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd>
|
|
<div class="block">Performs a logical <b>AND</b> of this target bit set with the argument bit set.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#andNot-com.badlogic.gdx.utils.Bits-">andNot(Bits)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd>
|
|
<div class="block">Clears all of the bits in this bit set whose corresponding bit is set in the specified bit set.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android"><span class="typeNameLink">AndroidApplication</span></a> - Class in <a href="com/badlogic/gdx/backends/android/package-summary.html">com.badlogic.gdx.backends.android</a></dt>
|
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<dd>
|
|
<div class="block">An implementation of the <a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application</code></a> interface for Android.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#AndroidApplication--">AndroidApplication()</a></span> - Constructor for class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android"><span class="typeNameLink">AndroidApplicationConfiguration</span></a> - Class in <a href="com/badlogic/gdx/backends/android/package-summary.html">com.badlogic.gdx.backends.android</a></dt>
|
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<dd>
|
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<div class="block">Class defining the configuration of an <a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android"><code>AndroidApplication</code></a>.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#AndroidApplicationConfiguration--">AndroidApplicationConfiguration()</a></span> - Constructor for class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#angle">angle</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#angle--">angle()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#angle-com.badlogic.gdx.math.Vector2-">angle(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/BodyDef.html#angle">angle</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/BodyDef.html" title="class in com.badlogic.gdx.physics.box2d">BodyDef</a></dt>
|
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<dd>
|
|
<div class="block">The world angle of the body in radians.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#angleCos">angleCos</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#angleDiff">angleDiff</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#angleRad--">angleRad()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#angleRad-com.badlogic.gdx.math.Vector2-">angleRad(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#angleSin">angleSin</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html#Angular--">Angular()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Angular</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html#Angular-com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsModifier.Angular-">Angular(DynamicsModifier.Angular)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Angular</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html#angularChannel">angularChannel</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Angular</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/BodyDef.html#angularDamping">angularDamping</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/BodyDef.html" title="class in com.badlogic.gdx.physics.box2d">BodyDef</a></dt>
|
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<dd>
|
|
<div class="block">Angular damping is use to reduce the angular velocity.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MotorJointDef.html#angularOffset">angularOffset</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MotorJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">MotorJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The bodyB angle minus bodyA angle in radians.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/BodyDef.html#angularVelocity">angularVelocity</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/BodyDef.html" title="class in com.badlogic.gdx.physics.box2d">BodyDef</a></dt>
|
|
<dd>
|
|
<div class="block">The angular velocity of the body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#AngularVelocity2D">AngularVelocity2D</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#AngularVelocity3D">AngularVelocity3D</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#animate-java.lang.String-float-">animate(String, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
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<dd>
|
|
<div class="block">Changes the current animation by blending the new on top of the old during the transition time.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#animate-java.lang.String-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener-float-">animate(String, AnimationController.AnimationListener, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Changes the current animation by blending the new on top of the old during the transition time.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#animate-java.lang.String-int-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener-float-">animate(String, int, AnimationController.AnimationListener, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Changes the current animation by blending the new on top of the old during the transition time.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#animate-java.lang.String-int-float-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener-float-">animate(String, int, float, AnimationController.AnimationListener, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Changes the current animation by blending the new on top of the old during the transition time.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#animate-java.lang.String-float-float-int-float-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener-float-">animate(String, float, float, int, float, AnimationController.AnimationListener, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Changes the current animation by blending the new on top of the old during the transition time.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#animate-com.badlogic.gdx.graphics.g3d.model.Animation-float-float-int-float-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener-float-">animate(Animation, float, float, int, float, AnimationController.AnimationListener, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
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<dd>
|
|
<div class="block">Changes the current animation by blending the new on top of the old during the transition time.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#animate-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationDesc-float-">animate(AnimationController.AnimationDesc, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Changes the current animation by blending the new on top of the old during the transition time.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Animated.html#Animated--">Animated()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Animated.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Animated</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Animated.html#Animated-com.badlogic.gdx.graphics.g3d.particles.influencers.RegionInfluencer.Animated-">Animated(RegionInfluencer.Animated)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Animated.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Animated</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Animated.html#Animated-com.badlogic.gdx.graphics.g2d.TextureRegion-">Animated(TextureRegion)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Animated.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Animated</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Animated.html#Animated-com.badlogic.gdx.graphics.Texture-">Animated(Texture)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Animated.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Animated</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles"><span class="typeNameLink">AnimatedTiledMapTile</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/tiles/package-summary.html">com.badlogic.gdx.maps.tiled.tiles</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#AnimatedTiledMapTile-float-com.badlogic.gdx.utils.Array-">AnimatedTiledMapTile(float, Array<StaticTiledMapTile>)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
|
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<dd>
|
|
<div class="block">Creates an animated tile with the given animation interval and frame tiles.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#AnimatedTiledMapTile-com.badlogic.gdx.utils.IntArray-com.badlogic.gdx.utils.Array-">AnimatedTiledMapTile(IntArray, Array<StaticTiledMapTile>)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an animated tile with the given animation intervals and frame tiles.</div>
|
|
</dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g2d/Animation.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">Animation</span></a><<a href="com/badlogic/gdx/graphics/g2d/Animation.html" title="type parameter in Animation">T</a>> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd>
|
|
<div class="block">
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|
An Animation stores a list of objects representing an animated sequence, e.g.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Animation.html#Animation-float-com.badlogic.gdx.utils.Array-">Animation(float, Array<? extends T>)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Animation.html" title="class in com.badlogic.gdx.graphics.g2d">Animation</a></dt>
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|
<dd>
|
|
<div class="block">Constructor, storing the frame duration and key frames.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Animation.html#Animation-float-com.badlogic.gdx.utils.Array-com.badlogic.gdx.graphics.g2d.Animation.PlayMode-">Animation(float, Array<? extends T>, Animation.PlayMode)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Animation.html" title="class in com.badlogic.gdx.graphics.g2d">Animation</a></dt>
|
|
<dd>
|
|
<div class="block">Constructor, storing the frame duration and key frames.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Animation.html#Animation-float-T...-">Animation(float, T...)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Animation.html" title="class in com.badlogic.gdx.graphics.g2d">Animation</a></dt>
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<dd>
|
|
<div class="block">Constructor, storing the frame duration and key frames.</div>
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|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model"><span class="typeNameLink">Animation</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/model/package-summary.html">com.badlogic.gdx.graphics.g3d.model</a></dt>
|
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<dd>
|
|
<div class="block">An Animation has an id and a list of <a href="com/badlogic/gdx/graphics/g3d/model/NodeAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.model"><code>NodeAnimation</code></a> instances.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Animation.html#Animation--">Animation()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html#animation">animation</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationDesc</a></dt>
|
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<dd>
|
|
<div class="block">The animation to be applied.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/Animation.PlayMode.html" title="enum in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">Animation.PlayMode</span></a> - Enum in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
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<dd>
|
|
<div class="block">Defines possible playback modes for an <a href="com/badlogic/gdx/graphics/g2d/Animation.html" title="class in com.badlogic.gdx.graphics.g2d"><code>Animation</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">AnimationController</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
|
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<dd>
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<div class="block">Class to control one or more <a href="com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model"><code>Animation</code></a>s on a <a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d"><code>ModelInstance</code></a>.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#AnimationController-com.badlogic.gdx.graphics.g3d.ModelInstance-">AnimationController(ModelInstance)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
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<dd>
|
|
<div class="block">Construct a new AnimationController.</div>
|
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</dd>
|
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<dt><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">AnimationController.AnimationDesc</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
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<dd>
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<div class="block">Class describing how to play and <a href="com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model"><code>Animation</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationListener.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">AnimationController.AnimationListener</span></a> - Interface in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
|
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<dd>
|
|
<div class="block">Listener that will be informed when an animation is looped or completed.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html#AnimationDesc--">AnimationDesc()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationDesc</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#animationPool">animationPool</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#animations">animations</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd>
|
|
<div class="block">animations of the model, modifying node transformations</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html#animations">animations</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#animations">animations</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
|
|
<dd>
|
|
<div class="block">animations of the model, modifying node transformations</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#animations">animations</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TooltipManager</a></dt>
|
|
<dd>
|
|
<div class="block">If false, tooltips will be shown without animations.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/reflect/Annotation.html" title="class in com.badlogic.gdx.utils.reflect"><span class="typeNameLink">Annotation</span></a> - Class in <a href="com/badlogic/gdx/utils/reflect/package-summary.html">com.badlogic.gdx.utils.reflect</a></dt>
|
|
<dd>
|
|
<div class="block">Provides information about, and access to, an annotation of a field, class or interface.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html#antialiasing">antialiasing</a></span> - Variable in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether to enable antialiasing</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#ANY_KEY">ANY_KEY</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#APOSTROPHE">APOSTROPHE</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Gdx.html#app">app</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Gdx.html" title="class in com.badlogic.gdx">Gdx</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#append-boolean-">append(boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the string representation of the specified <code>boolean</code> value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#append-char-">append(char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the string representation of the specified <code>char</code> value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#append-int-">append(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the string representation of the specified <code>int</code> value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#append-int-int-">append(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the string representation of the specified <code>int</code> value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#append-int-int-char-">append(int, int, char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the string representation of the specified <code>int</code> value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#append-long-">append(long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the string representation of the specified <code>long</code> value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#append-long-int-">append(long, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the string representation of the specified <code>long</code> value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#append-long-int-char-">append(long, int, char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the string representation of the specified <code>long</code> value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#append-float-">append(float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the string representation of the specified <code>float</code> value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#append-double-">append(double)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the string representation of the specified <code>double</code> value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#append-java.lang.Object-">append(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the string representation of the specified <code>Object</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#append-java.lang.String-">append(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the contents of the specified string.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#append-char:A-">append(char[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the string representation of the specified <code>char[]</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#append-char:A-int-int-">append(char[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the string representation of the specified subset of the <code>char[]</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#append-java.lang.CharSequence-">append(CharSequence)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the string representation of the specified <code>CharSequence</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#append-com.badlogic.gdx.utils.StringBuilder-">append(StringBuilder)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#append-java.lang.CharSequence-int-int-">append(CharSequence, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the string representation of the specified subsequence of the <code>CharSequence</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#append-com.badlogic.gdx.utils.StringBuilder-int-int-">append(StringBuilder, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#appendCodePoint-int-">appendCodePoint(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the encoded Unicode code point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#appendLine-java.lang.String-">appendLine(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the contents of the specified string, then create a new line.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#appendText-java.lang.String-">appendText(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><span class="typeNameLink">Application</span></a> - Interface in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
An <code>Application</code> is the main entry point of your project.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/Application.ApplicationType.html" title="enum in com.badlogic.gdx"><span class="typeNameLink">Application.ApplicationType</span></a> - Enum in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">Enumeration of possible <a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application</code></a> types</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/ApplicationAdapter.html" title="class in com.badlogic.gdx"><span class="typeNameLink">ApplicationAdapter</span></a> - Class in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience implementation of <a href="com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx"><code>ApplicationListener</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationAdapter.html#ApplicationAdapter--">ApplicationAdapter()</a></span> - Constructor for class com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationAdapter.html" title="class in com.badlogic.gdx">ApplicationAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx"><span class="typeNameLink">ApplicationListener</span></a> - Interface in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
An <code>ApplicationListener</code> is called when the <a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application</code></a> is created, resumed, rendering, paused or destroyed.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/ApplicationLogger.html" title="interface in com.badlogic.gdx"><span class="typeNameLink">ApplicationLogger</span></a> - Interface in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">The ApplicationLogger provides an interface for a LibGDX Application to log messages and exceptions.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#applicationLogger">applicationLogger</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#applicationLogger">applicationLogger</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#apply-com.badlogic.gdx.graphics.g3d.model.Animation-float-float-">apply(Animation, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Apply an animation, must be called between {<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#begin--"><code>BaseAnimationController.begin()</code></a> and {<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#end--"><code>BaseAnimationController.end()</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#apply-float-">apply(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#apply-float-float-float-">apply(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.Bounce.html#apply-float-">apply(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.Bounce.html" title="class in com.badlogic.gdx.math">Interpolation.Bounce</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.BounceIn.html#apply-float-">apply(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.BounceIn.html" title="class in com.badlogic.gdx.math">Interpolation.BounceIn</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.BounceOut.html#apply-float-">apply(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.BounceOut.html" title="class in com.badlogic.gdx.math">Interpolation.BounceOut</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.Elastic.html#apply-float-">apply(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.Elastic.html" title="class in com.badlogic.gdx.math">Interpolation.Elastic</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.ElasticIn.html#apply-float-">apply(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.ElasticIn.html" title="class in com.badlogic.gdx.math">Interpolation.ElasticIn</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.ElasticOut.html#apply-float-">apply(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.ElasticOut.html" title="class in com.badlogic.gdx.math">Interpolation.ElasticOut</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.Exp.html#apply-float-">apply(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.Exp.html" title="class in com.badlogic.gdx.math">Interpolation.Exp</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.ExpIn.html#apply-float-">apply(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.ExpIn.html" title="class in com.badlogic.gdx.math">Interpolation.ExpIn</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.ExpOut.html#apply-float-">apply(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.ExpOut.html" title="class in com.badlogic.gdx.math">Interpolation.ExpOut</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.Pow.html#apply-float-">apply(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.Pow.html" title="class in com.badlogic.gdx.math">Interpolation.Pow</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.PowIn.html#apply-float-">apply(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.PowIn.html" title="class in com.badlogic.gdx.math">Interpolation.PowIn</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.PowOut.html#apply-float-">apply(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.PowOut.html" title="class in com.badlogic.gdx.math">Interpolation.PowOut</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.Swing.html#apply-float-">apply(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.Swing.html" title="class in com.badlogic.gdx.math">Interpolation.Swing</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.SwingIn.html#apply-float-">apply(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.SwingIn.html" title="class in com.badlogic.gdx.math">Interpolation.SwingIn</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.SwingOut.html#apply-float-">apply(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.SwingOut.html" title="class in com.badlogic.gdx.math">Interpolation.SwingOut</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Scaling.html#apply-float-float-float-float-">apply(float, float, float, float)</a></span> - Method in enum com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Scaling.html" title="enum in com.badlogic.gdx.utils">Scaling</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the size of the source scaled to the target.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#apply--">apply()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Calls <a href="com/badlogic/gdx/utils/viewport/Viewport.html#apply-boolean-"><code>Viewport.apply(boolean)</code></a> with false.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#apply-boolean-">apply(boolean)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Applies the viewport to the camera and sets the glViewport.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#applyAngularImpulse-float-boolean-">applyAngularImpulse(float, boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Apply an angular impulse.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#applyAnimation-com.badlogic.gdx.graphics.g3d.model.Animation-float-">applyAnimation(Animation, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Apply a single animation to the <a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d"><code>ModelInstance</code></a> and update the it to reflect the changes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#applyAnimation-com.badlogic.gdx.utils.ObjectMap-com.badlogic.gdx.utils.Pool-float-com.badlogic.gdx.graphics.g3d.model.Animation-float-">applyAnimation(ObjectMap<Node, BaseAnimationController.Transform>, Pool<BaseAnimationController.Transform>, float, Animation, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Helper method to apply one animation to either an objectmap for blending or directly to the bones.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#applyAnimations-com.badlogic.gdx.graphics.g3d.model.Animation-float-com.badlogic.gdx.graphics.g3d.model.Animation-float-float-">applyAnimations(Animation, float, Animation, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Apply two animations, blending the second onto to first using weight.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#applyForce-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-boolean-">applyForce(Vector2, Vector2, boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Apply a force at a world point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#applyForce-float-float-float-float-boolean-">applyForce(float, float, float, float, boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Apply a force at a world point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#applyForceToCenter-com.badlogic.gdx.math.Vector2-boolean-">applyForceToCenter(Vector2, boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Apply a force to the center of mass.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#applyForceToCenter-float-float-boolean-">applyForceToCenter(float, float, boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Apply a force to the center of mass.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#applyLinearImpulse-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-boolean-">applyLinearImpulse(Vector2, Vector2, boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Apply an impulse at a point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#applyLinearImpulse-float-float-float-float-boolean-">applyLinearImpulse(float, float, float, float, boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Apply an impulse at a point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#applyTo-com.badlogic.gdx.math.Vector2-">applyTo(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Applies the affine transformation on a vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#applyTorque-float-boolean-">applyTorque(float, boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Apply a torque.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#applyTransform-com.badlogic.gdx.graphics.g2d.Batch-com.badlogic.gdx.math.Matrix4-">applyTransform(Batch, Matrix4)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
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<dd>
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<div class="block">Set the batch's transformation matrix, often with the result of <a href="com/badlogic/gdx/scenes/scene2d/Group.html#computeTransform--"><code>Group.computeTransform()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#applyTransform-com.badlogic.gdx.graphics.glutils.ShapeRenderer-com.badlogic.gdx.math.Matrix4-">applyTransform(ShapeRenderer, Matrix4)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
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<dd>
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|
<div class="block">Set the shape renderer transformation matrix, often with the result of <a href="com/badlogic/gdx/scenes/scene2d/Group.html#computeTransform--"><code>Group.computeTransform()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#approximate-T-">approximate(T)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#approximate-T-">approximate(T)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#approximate-T-int-int-">approximate(T, int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#approximate-T-int-">approximate(T, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#approximate-T-">approximate(T)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#approximate-T-int-int-">approximate(T, int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#approximate-T-int-">approximate(T, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Path.html#approximate-T-">approximate(T)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Path.html" title="interface in com.badlogic.gdx.math">Path</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#approxLength-int-">approxLength(int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#approxLength-int-">approxLength(int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#approxLength-int-">approxLength(int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Path.html#approxLength-int-">approxLength(int)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Path.html" title="interface in com.badlogic.gdx.math">Path</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#arc-float-float-float-float-float-">arc(float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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<div class="block">Calls <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#arc-float-float-float-float-float-int-"><code>ShapeRenderer.arc(float, float, float, float, float, int)</code></a> by estimating the number of segments needed for a smooth arc.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#arc-float-float-float-float-float-int-">arc(float, float, float, float, float, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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<div class="block">Draws an arc using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a> or <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Filled"><code>ShapeRenderer.ShapeType.Filled</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#area--">area()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#area--">area()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#area--">area()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
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<dd>
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<div class="block">Returns the area contained within the polygon.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#area--">area()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#argb8888-float-float-float-float-">argb8888(float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#argb8888-com.badlogic.gdx.graphics.Color-">argb8888(Color)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#argb8888ToColor-com.badlogic.gdx.graphics.Color-int-">argb8888ToColor(Color, int)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the Color components using the specified integer value in the format ARGB8888.</div>
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</dd>
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|
<dt><a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Array</span></a><<a href="com/badlogic/gdx/utils/Array.html" title="type parameter in Array">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
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<dd>
|
|
<div class="block">A resizable, ordered or unordered array of objects.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#Array--">Array()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
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<dd>
|
|
<div class="block">Creates an ordered array with a capacity of 16.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#Array-int-">Array(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
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<dd>
|
|
<div class="block">Creates an ordered array with the specified capacity.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#Array-boolean-int-">Array(boolean, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#Array-boolean-int-java.lang.Class-">Array(boolean, int, Class)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
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<dd>
|
|
<div class="block">Creates a new array with <a href="com/badlogic/gdx/utils/Array.html#items"><code>Array.items</code></a> of the specified type.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#Array-java.lang.Class-">Array(Class)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
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<dd>
|
|
<div class="block">Creates an ordered array with <a href="com/badlogic/gdx/utils/Array.html#items"><code>Array.items</code></a> of the specified type and a capacity of 16.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#Array-com.badlogic.gdx.utils.Array-">Array(Array<? extends T>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
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<dd>
|
|
<div class="block">Creates a new array containing the elements in the specified array.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#Array-T:A-">Array(T[])</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new ordered array containing the elements in the specified array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#Array-boolean-T:A-int-int-">Array(boolean, T[], int, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
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<dd>
|
|
<div class="block">Creates a new array containing the elements in the specified array.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.html#array--">array()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.html" title="class in com.badlogic.gdx.utils">JsonWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.html#array-java.lang.String-">array(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.html" title="class in com.badlogic.gdx.utils">JsonWriter</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#array--">array()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
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<dd>
|
|
<div class="block">Begins a new array container.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#array-java.lang.String-">array(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Begins a new named array container, having the given name.</div>
|
|
</dd>
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<dt><a href="com/badlogic/gdx/utils/Array.ArrayIterable.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Array.ArrayIterable</span></a><<a href="com/badlogic/gdx/utils/Array.ArrayIterable.html" title="type parameter in Array.ArrayIterable">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Array.ArrayIterator.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Array.ArrayIterator</span></a><<a href="com/badlogic/gdx/utils/Array.ArrayIterator.html" title="type parameter in Array.ArrayIterator">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.ArrayIterable.html#ArrayIterable-com.badlogic.gdx.utils.Array-">ArrayIterable(Array<T>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.ArrayIterable.html" title="class in com.badlogic.gdx.utils">Array.ArrayIterable</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.ArrayIterable.html#ArrayIterable-com.badlogic.gdx.utils.Array-boolean-">ArrayIterable(Array<T>, boolean)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.ArrayIterable.html" title="class in com.badlogic.gdx.utils">Array.ArrayIterable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.ArrayIterator.html#ArrayIterator-com.badlogic.gdx.utils.Array-">ArrayIterator(Array<T>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.ArrayIterator.html" title="class in com.badlogic.gdx.utils">Array.ArrayIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.ArrayIterator.html#ArrayIterator-com.badlogic.gdx.utils.Array-boolean-">ArrayIterator(Array<T>, boolean)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.ArrayIterator.html" title="class in com.badlogic.gdx.utils">Array.ArrayIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ArrayMap</span></a><<a href="com/badlogic/gdx/utils/ArrayMap.html" title="type parameter in ArrayMap">K</a>,<a href="com/badlogic/gdx/utils/ArrayMap.html" title="type parameter in ArrayMap">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">An ordered or unordered map of objects.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#ArrayMap--">ArrayMap()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an ordered map with a capacity of 16.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#ArrayMap-int-">ArrayMap(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an ordered map with the specified capacity.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#ArrayMap-boolean-int-">ArrayMap(boolean, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#ArrayMap-boolean-int-java.lang.Class-java.lang.Class-">ArrayMap(boolean, int, Class, Class)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map with <a href="com/badlogic/gdx/utils/ArrayMap.html#keys"><code>ArrayMap.keys</code></a> and <a href="com/badlogic/gdx/utils/ArrayMap.html#values"><code>ArrayMap.values</code></a> of the specified type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#ArrayMap-java.lang.Class-java.lang.Class-">ArrayMap(Class, Class)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an ordered map with <a href="com/badlogic/gdx/utils/ArrayMap.html#keys"><code>ArrayMap.keys</code></a> and <a href="com/badlogic/gdx/utils/ArrayMap.html#values"><code>ArrayMap.values</code></a> of the specified type and a capacity of 16.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#ArrayMap-com.badlogic.gdx.utils.ArrayMap-">ArrayMap(ArrayMap)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map containing the elements in the specified map.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ArrayMap.Entries.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ArrayMap.Entries</span></a><<a href="com/badlogic/gdx/utils/ArrayMap.Entries.html" title="type parameter in ArrayMap.Entries">K</a>,<a href="com/badlogic/gdx/utils/ArrayMap.Entries.html" title="type parameter in ArrayMap.Entries">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ArrayMap.Keys.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ArrayMap.Keys</span></a><<a href="com/badlogic/gdx/utils/ArrayMap.Keys.html" title="type parameter in ArrayMap.Keys">K</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ArrayMap.Values.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ArrayMap.Values</span></a><<a href="com/badlogic/gdx/utils/ArrayMap.Values.html" title="type parameter in ArrayMap.Values">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/reflect/ArrayReflection.html" title="class in com.badlogic.gdx.utils.reflect"><span class="typeNameLink">ArrayReflection</span></a> - Class in <a href="com/badlogic/gdx/utils/reflect/package-summary.html">com.badlogic.gdx.utils.reflect</a></dt>
|
|
<dd>
|
|
<div class="block">Utilities for Array reflection.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ArrayReflection.html#ArrayReflection--">ArrayReflection()</a></span> - Constructor for class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ArrayReflection.html" title="class in com.badlogic.gdx.utils.reflect">ArrayReflection</a></dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/ArraySelection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">ArraySelection</span></a><<a href="com/badlogic/gdx/scenes/scene2d/utils/ArraySelection.html" title="type parameter in ArraySelection">T</a>> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
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<dd>
|
|
<div class="block">A selection that supports range selection by knowing about the array of items being selected.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ArraySelection.html#ArraySelection-com.badlogic.gdx.utils.Array-">ArraySelection(Array<T>)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ArraySelection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ArraySelection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#arrow-float-float-float-float-float-float-float-float-int-">arrow(float, float, float, float, float, float, float, float, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#arrow-float-float-float-float-float-float-float-float-int-">arrow(float, float, float, float, float, float, float, float, int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
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<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use ArrowShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/ArrowShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders"><span class="typeNameLink">ArrowShapeBuilder</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/package-summary.html">com.badlogic.gdx.graphics.g3d.utils.shapebuilders</a></dt>
|
|
<dd>
|
|
<div class="block">Helper class with static methods to build arrow shapes using <a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><code>MeshPartBuilder</code></a>.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/ArrowShapeBuilder.html#ArrowShapeBuilder--">ArrowShapeBuilder()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/ArrowShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">ArrowShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#asBoolean--">asBoolean()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
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|
<div class="block">Returns this value as a boolean.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#asBooleanArray--">asBooleanArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the children of this value as a newly allocated boolean array.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#asByte--">asByte()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns this value as a byte.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#asByteArray--">asByteArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the children of this value as a newly allocated byte array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#ascent">ascent</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
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<dd>
|
|
<div class="block">The distance from the cap height to the top of the tallest glyph.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#asChar--">asChar()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns this value as a char.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#asCharArray--">asCharArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the children of this value as a newly allocated char array.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#asDouble--">asDouble()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns this value as a double.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#asDoubleArray--">asDoubleArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the children of this value as a newly allocated double array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#asFloat--">asFloat()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns this value as a float.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#asFloatArray--">asFloatArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the children of this value as a newly allocated float array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#asInt--">asInt()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns this value as an int.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#asIntArray--">asIntArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the children of this value as a newly allocated int array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#asLong--">asLong()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns this value as a long.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#asLongArray--">asLongArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the children of this value as a newly allocated long array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html#AspectTextureRegion--">AspectTextureRegion()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.AspectTextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html#AspectTextureRegion-com.badlogic.gdx.graphics.g3d.particles.influencers.RegionInfluencer.AspectTextureRegion-">AspectTextureRegion(RegionInfluencer.AspectTextureRegion)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.AspectTextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html#AspectTextureRegion-com.badlogic.gdx.graphics.g2d.TextureRegion-">AspectTextureRegion(TextureRegion)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.AspectTextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.AssetData.html#AssetData--">AssetData()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.AssetData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData.AssetData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.AssetData.html#AssetData-java.lang.String-java.lang.Class-">AssetData(String, Class<T>)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.AssetData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData.AssetData</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets"><span class="typeNameLink">AssetDescriptor</span></a><<a href="com/badlogic/gdx/assets/AssetDescriptor.html" title="type parameter in AssetDescriptor">T</a>> - Class in <a href="com/badlogic/gdx/assets/package-summary.html">com.badlogic.gdx.assets</a></dt>
|
|
<dd>
|
|
<div class="block">Describes an asset to be loaded by its filename, type and <a href="com/badlogic/gdx/assets/AssetLoaderParameters.html" title="class in com.badlogic.gdx.assets"><code>AssetLoaderParameters</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetDescriptor.html#AssetDescriptor-java.lang.String-java.lang.Class-">AssetDescriptor(String, Class<T>)</a></span> - Constructor for class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetDescriptor.html#AssetDescriptor-com.badlogic.gdx.files.FileHandle-java.lang.Class-">AssetDescriptor(FileHandle, Class<T>)</a></span> - Constructor for class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an AssetDescriptor with an already resolved name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetDescriptor.html#AssetDescriptor-java.lang.String-java.lang.Class-com.badlogic.gdx.assets.AssetLoaderParameters-">AssetDescriptor(String, Class<T>, AssetLoaderParameters<T>)</a></span> - Constructor for class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetDescriptor.html#AssetDescriptor-com.badlogic.gdx.files.FileHandle-java.lang.Class-com.badlogic.gdx.assets.AssetLoaderParameters-">AssetDescriptor(FileHandle, Class<T>, AssetLoaderParameters<T>)</a></span> - Constructor for class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an AssetDescriptor with an already resolved name.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/assets/AssetErrorListener.html" title="interface in com.badlogic.gdx.assets"><span class="typeNameLink">AssetErrorListener</span></a> - Interface in <a href="com/badlogic/gdx/assets/package-summary.html">com.badlogic.gdx.assets</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">AssetLoader</span></a><<a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="type parameter in AssetLoader">T</a>,<a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="type parameter in AssetLoader">P</a> extends <a href="com/badlogic/gdx/assets/AssetLoaderParameters.html" title="class in com.badlogic.gdx.assets">AssetLoaderParameters</a><<a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="type parameter in AssetLoader">T</a>>> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd>
|
|
<div class="block">Abstract base class for asset loaders.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/AssetLoader.html#AssetLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">AssetLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders">AssetLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Constructor, sets the <a href="com/badlogic/gdx/assets/loaders/FileHandleResolver.html" title="interface in com.badlogic.gdx.assets.loaders"><code>FileHandleResolver</code></a> to use to resolve the file associated with the asset name.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/assets/AssetLoaderParameters.html" title="class in com.badlogic.gdx.assets"><span class="typeNameLink">AssetLoaderParameters</span></a><<a href="com/badlogic/gdx/assets/AssetLoaderParameters.html" title="type parameter in AssetLoaderParameters">T</a>> - Class in <a href="com/badlogic/gdx/assets/package-summary.html">com.badlogic.gdx.assets</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetLoaderParameters.html#AssetLoaderParameters--">AssetLoaderParameters()</a></span> - Constructor for class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetLoaderParameters.html" title="class in com.badlogic.gdx.assets">AssetLoaderParameters</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/AssetLoaderParameters.LoadedCallback.html" title="interface in com.badlogic.gdx.assets"><span class="typeNameLink">AssetLoaderParameters.LoadedCallback</span></a> - Interface in <a href="com/badlogic/gdx/assets/package-summary.html">com.badlogic.gdx.assets</a></dt>
|
|
<dd>
|
|
<div class="block">Callback interface that will be invoked when the <a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets"><code>AssetManager</code></a> loaded an asset.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets"><span class="typeNameLink">AssetManager</span></a> - Class in <a href="com/badlogic/gdx/assets/package-summary.html">com.badlogic.gdx.assets</a></dt>
|
|
<dd>
|
|
<div class="block">Loads and stores assets like textures, bitmapfonts, tile maps, sounds, music and so on.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#AssetManager--">AssetManager()</a></span> - Constructor for class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new AssetManager with all default loaders.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#AssetManager-com.badlogic.gdx.assets.loaders.FileHandleResolver-">AssetManager(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new AssetManager with all default loaders.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#AssetManager-com.badlogic.gdx.assets.loaders.FileHandleResolver-boolean-">AssetManager(FileHandleResolver, boolean)</a></span> - Constructor for class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new AssetManager with optionally all default loaders.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureProvider.AssetTextureProvider.html#assetManager">assetManager</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureProvider.AssetTextureProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureProvider.AssetTextureProvider</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/ImageResolver.AssetManagerImageResolver.html#AssetManagerImageResolver-com.badlogic.gdx.assets.AssetManager-">AssetManagerImageResolver(AssetManager)</a></span> - Constructor for class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/ImageResolver.AssetManagerImageResolver.html" title="class in com.badlogic.gdx.maps">ImageResolver.AssetManagerImageResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureProvider.AssetTextureProvider.html#AssetTextureProvider-com.badlogic.gdx.assets.AssetManager-">AssetTextureProvider(AssetManager)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureProvider.AssetTextureProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureProvider.AssetTextureProvider</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#asShort--">asShort()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns this value as a short.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#asShortArray--">asShortArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the children of this value as a newly allocated short array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#asString--">asString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns this value as a string.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#asStringArray--">asStringArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the children of this value as a newly allocated String array.</div>
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|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/async/AsyncExecutor.html" title="class in com.badlogic.gdx.utils.async"><span class="typeNameLink">AsyncExecutor</span></a> - Class in <a href="com/badlogic/gdx/utils/async/package-summary.html">com.badlogic.gdx.utils.async</a></dt>
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|
<dd>
|
|
<div class="block">Allows asnynchronous execution of <a href="com/badlogic/gdx/utils/async/AsyncTask.html" title="interface in com.badlogic.gdx.utils.async"><code>AsyncTask</code></a> instances on a separate thread.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/async/AsyncExecutor.html#AsyncExecutor-int-">AsyncExecutor(int)</a></span> - Constructor for class com.badlogic.gdx.utils.async.<a href="com/badlogic/gdx/utils/async/AsyncExecutor.html" title="class in com.badlogic.gdx.utils.async">AsyncExecutor</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new AsynchExecutor that allows maxConcurrent <code>Runnable</code> instances to run in parallel.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/AsynchronousAssetLoader.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">AsynchronousAssetLoader</span></a><<a href="com/badlogic/gdx/assets/loaders/AsynchronousAssetLoader.html" title="type parameter in AsynchronousAssetLoader">T</a>,<a href="com/badlogic/gdx/assets/loaders/AsynchronousAssetLoader.html" title="type parameter in AsynchronousAssetLoader">P</a> extends <a href="com/badlogic/gdx/assets/AssetLoaderParameters.html" title="class in com.badlogic.gdx.assets">AssetLoaderParameters</a><<a href="com/badlogic/gdx/assets/loaders/AsynchronousAssetLoader.html" title="type parameter in AsynchronousAssetLoader">T</a>>> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
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|
<dd>
|
|
<div class="block">Base class for asynchronous <a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders"><code>AssetLoader</code></a> instances.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/AsynchronousAssetLoader.html#AsynchronousAssetLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">AsynchronousAssetLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/AsynchronousAssetLoader.html" title="class in com.badlogic.gdx.assets.loaders">AsynchronousAssetLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/async/AsyncResult.html" title="class in com.badlogic.gdx.utils.async"><span class="typeNameLink">AsyncResult</span></a><<a href="com/badlogic/gdx/utils/async/AsyncResult.html" title="type parameter in AsyncResult">T</a>> - Class in <a href="com/badlogic/gdx/utils/async/package-summary.html">com.badlogic.gdx.utils.async</a></dt>
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|
<dd>
|
|
<div class="block">Returned by <a href="com/badlogic/gdx/utils/async/AsyncExecutor.html#submit-com.badlogic.gdx.utils.async.AsyncTask-"><code>AsyncExecutor.submit(AsyncTask)</code></a>, allows to poll for the result of the asynch workload.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/async/AsyncTask.html" title="interface in com.badlogic.gdx.utils.async"><span class="typeNameLink">AsyncTask</span></a><<a href="com/badlogic/gdx/utils/async/AsyncTask.html" title="type parameter in AsyncTask">T</a>> - Interface in <a href="com/badlogic/gdx/utils/async/package-summary.html">com.badlogic.gdx.utils.async</a></dt>
|
|
<dd>
|
|
<div class="block">Task to be submitted to an <a href="com/badlogic/gdx/utils/async/AsyncExecutor.html" title="class in com.badlogic.gdx.utils.async"><code>AsyncExecutor</code></a>, returning a result of type T.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#AT">AT</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#atan2-float-float-">atan2(float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns atan2 in radians, faster but less accurate than Math.atan2.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ParticleEffectLoader.ParticleEffectParameter.html#atlasFile">atlasFile</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ParticleEffectLoader.ParticleEffectParameter.html" title="class in com.badlogic.gdx.assets.loaders">ParticleEffectLoader.ParticleEffectParameter</a></dt>
|
|
<dd>
|
|
<div class="block">Atlas file name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.BitmapFontParameter.html#atlasName">atlasName</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.BitmapFontParameter.html" title="class in com.badlogic.gdx.assets.loaders">BitmapFontLoader.BitmapFontParameter</a></dt>
|
|
<dd>
|
|
<div class="block">The name of the <a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d"><code>TextureAtlas</code></a> to load the <a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d"><code>BitmapFont</code></a> itself from.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ParticleEffectLoader.ParticleEffectParameter.html#atlasPrefix">atlasPrefix</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ParticleEffectLoader.ParticleEffectParameter.html" title="class in com.badlogic.gdx.assets.loaders">ParticleEffectLoader.ParticleEffectParameter</a></dt>
|
|
<dd>
|
|
<div class="block">Optional prefix to image names</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#AtlasRegion-com.badlogic.gdx.graphics.Texture-int-int-int-int-">AtlasRegion(Texture, int, int, int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#AtlasRegion-com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion-">AtlasRegion(TextureAtlas.AtlasRegion)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#AtlasSprite-com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion-">AtlasSprite(TextureAtlas.AtlasRegion)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#AtlasSprite-com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasSprite-">AtlasSprite(TextureAtlas.AtlasSprite)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.AtlasTiledMapLoaderParameters.html#AtlasTiledMapLoaderParameters--">AtlasTiledMapLoaderParameters()</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.AtlasTiledMapLoaderParameters.html" title="class in com.badlogic.gdx.maps.tiled">AtlasTmxMapLoader.AtlasTiledMapLoaderParameters</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled"><span class="typeNameLink">AtlasTmxMapLoader</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/package-summary.html">com.badlogic.gdx.maps.tiled</a></dt>
|
|
<dd>
|
|
<div class="block">A TiledMap Loader which loads tiles from a TextureAtlas instead of separate images.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html#AtlasTmxMapLoader--">AtlasTmxMapLoader()</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">AtlasTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html#AtlasTmxMapLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">AtlasTmxMapLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">AtlasTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.AtlasTiledMapLoaderParameters.html" title="class in com.badlogic.gdx.maps.tiled"><span class="typeNameLink">AtlasTmxMapLoader.AtlasTiledMapLoaderParameters</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/package-summary.html">com.badlogic.gdx.maps.tiled</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/AtomicQueue.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">AtomicQueue</span></a><<a href="com/badlogic/gdx/utils/AtomicQueue.html" title="type parameter in AtomicQueue">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A queue that allows one thread to call <a href="com/badlogic/gdx/utils/AtomicQueue.html#put-T-"><code>AtomicQueue.put(Object)</code></a> and another thread to call <a href="com/badlogic/gdx/utils/AtomicQueue.html#poll--"><code>AtomicQueue.poll()</code></a>.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/AtomicQueue.html#AtomicQueue-int-">AtomicQueue(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/AtomicQueue.html" title="class in com.badlogic.gdx.utils">AtomicQueue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FrameBuffer.html#attachFrameBufferColorTexture--">attachFrameBufferColorTexture()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">FrameBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html#attachFrameBufferColorTexture--">attachFrameBufferColorTexture()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html" title="class in com.badlogic.gdx.graphics.glutils">FrameBufferCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#attachFrameBufferColorTexture--">attachFrameBufferColorTexture()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">Override this method in a derived class to attach the backing texture to the GL framebuffer object.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#attachTo-T-">attachTo(T)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd>
|
|
<div class="block">Adds this node as child to specified parent Node, synonym for: <code>parent.addChild(this)</code></div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d"><span class="typeNameLink">Attribute</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a></dt>
|
|
<dd>
|
|
<div class="block">Extend this class to implement a material attribute.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attribute.html#Attribute-long-">Attribute(long)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.html#attribute-java.lang.String-java.lang.String-">attribute(String, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.html" title="class in com.badlogic.gdx.utils">XmlReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlWriter.html#attribute-java.lang.String-java.lang.Object-">attribute(String, Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlWriter.html" title="class in com.badlogic.gdx.utils">XmlWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d"><span class="typeNameLink">Attributes</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#Attributes--">Attributes()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#attributes">attributes</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMesh.html#attributes">attributes</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMesh.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMesh</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#attributesHash--">attributesHash()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#attributesMask">attributesMask</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd>
|
|
<div class="block">The attributes that this shader supports</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/Audio.html" title="interface in com.badlogic.gdx"><span class="typeNameLink">Audio</span></a> - Interface in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">This interface encapsulates the creation and management of audio resources.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#audio">audio</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#audio">audio</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Gdx.html#audio">audio</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Gdx.html" title="class in com.badlogic.gdx">Gdx</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/audio/AudioDevice.html" title="interface in com.badlogic.gdx.audio"><span class="typeNameLink">AudioDevice</span></a> - Interface in <a href="com/badlogic/gdx/audio/package-summary.html">com.badlogic.gdx.audio</a></dt>
|
|
<dd>
|
|
<div class="block">Encapsulates an audio device in mono or stereo mode.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#audioDeviceBufferCount">audioDeviceBufferCount</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">the audio device buffer count</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#audioDeviceBufferSize">audioDeviceBufferSize</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">the audio device buffer size in samples</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#audioDeviceSimultaneousSources">audioDeviceSimultaneousSources</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">the maximum number of sources that can be played simultaneously</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/audio/AudioRecorder.html" title="interface in com.badlogic.gdx.audio"><span class="typeNameLink">AudioRecorder</span></a> - Interface in <a href="com/badlogic/gdx/audio/package-summary.html">com.badlogic.gdx.audio</a></dt>
|
|
<dd>
|
|
<div class="block">An AudioRecorder allows to record input from an audio device.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#Authorization">Authorization</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Authentication credentials for HTTP authentication.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#autoUpdate">autoUpdate</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd>
|
|
<div class="block">Whether to update the camera after it has been changed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/FloatCounter.html#average">average</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/FloatCounter.html" title="class in com.badlogic.gdx.math">FloatCounter</a></dt>
|
|
<dd>
|
|
<div class="block">The average value (total / count)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#avg-com.badlogic.gdx.math.Matrix4-float-">avg(Matrix4, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Averages the given transform with this one and stores the result in this matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#avg-com.badlogic.gdx.math.Matrix4:A-">avg(Matrix4[])</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Averages the given transforms and stores the result in this matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#avg-com.badlogic.gdx.math.Matrix4:A-float:A-">avg(Matrix4[], float[])</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Averages the given transforms with the given weights and stores the result in this matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/BodyDef.html#awake">awake</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/BodyDef.html" title="class in com.badlogic.gdx.physics.box2d">BodyDef</a></dt>
|
|
<dd>
|
|
<div class="block">Is this body initially awake or sleeping?</div>
|
|
</dd>
|
|
</dl>
|
|
<a name="I:B">
|
|
<!-- -->
|
|
</a>
|
|
<h2 class="title">B</h2>
|
|
<dl>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#b">b</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">number of bits per color channel</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#b">b</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">number of bits per color channel</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.BufferFormat.html#b">b</a></span> - Variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.BufferFormat.html" title="class in com.badlogic.gdx">Graphics.BufferFormat</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#b">b</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">the red, green, blue and alpha components</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#B">B</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Segment.html#b">b</a></span> - Variable in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Segment.html" title="class in com.badlogic.gdx.math.collision">Segment</a></dt>
|
|
<dd>
|
|
<div class="block">the ending position</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Buttons.html#BACK">BACK</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Buttons.html" title="class in com.badlogic.gdx">Input.Buttons</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BACK">BACK</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.SplitTriangle.html#back">back</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.SplitTriangle.html" title="class in com.badlogic.gdx.math">Intersector.SplitTriangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#background-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">background(Drawable)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.LabelStyle.html#background">background</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.LabelStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label.LabelStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html#background">background</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List.ListStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html#background">background</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar.ProgressBarStyle</a></dt>
|
|
<dd>
|
|
<div class="block">The progress bar background, stretched only in one direction.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html#background">background</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane.ScrollPaneStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html#background">background</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#background-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">background(Drawable)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#background-java.lang.String-">background(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html#background">background</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.TextTooltipStyle.html#background">background</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.TextTooltipStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextTooltip.TextTooltipStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.TouchpadStyle.html#background">background</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.TouchpadStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad.TouchpadStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Stretched in both directions.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.TreeStyle.html#background">background</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.TreeStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.TreeStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.WindowStyle.html#background">background</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.WindowStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window.WindowStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#backgroundBottom">backgroundBottom</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Value that is the bottom padding of the table's background.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html#backgroundDisabled">backgroundDisabled</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#backgroundFPS">backgroundFPS</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">Target framerate when the window is not in the foreground.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#backgroundLeft">backgroundLeft</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Value that is the left padding of the table's background.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html#backgroundOpen">backgroundOpen</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html#backgroundOver">backgroundOver</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#backgroundRight">backgroundRight</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Value that is the right padding of the table's background.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#backgroundTop">backgroundTop</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Value that is the top padding of the table's background.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/ServerSocketHints.html#backlog">backlog</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/ServerSocketHints.html" title="class in com.badlogic.gdx.net">ServerSocketHints</a></dt>
|
|
<dd>
|
|
<div class="block">The listen backlog length.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BACKSLASH">BACKSLASH</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BACKSPACE">BACKSPACE</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#backwardKey">backwardKey</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#backwardPressed">backwardPressed</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GeometryUtils.html#barycoordInsideTriangle-com.badlogic.gdx.math.Vector2-">barycoordInsideTriangle(Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GeometryUtils.html" title="class in com.badlogic.gdx.math">GeometryUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the barycentric coordinates are inside the triangle.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma"><span class="typeNameLink">Base</span></a> - Class in <a href="com/badlogic/gdx/utils/compression/lzma/package-summary.html">com.badlogic.gdx.utils.compression.lzma</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#Base--">Base()</a></span> - Constructor for class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Base64Coder</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Base64Coder.CharMap.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Base64Coder.CharMap</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">BaseAnimationController</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Base class for applying one or more <a href="com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model"><code>Animation</code></a>s to a <a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d"><code>ModelInstance</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#BaseAnimationController-com.badlogic.gdx.graphics.g3d.ModelInstance-">BaseAnimationController(ModelInstance)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a new BaseAnimationController.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">BaseAnimationController.Transform</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">BaseDrawable</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Drawable that stores the size information but doesn't draw anything.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html#BaseDrawable--">BaseDrawable()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">BaseDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html#BaseDrawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">BaseDrawable(Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">BaseDrawable</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new empty drawable with the same sizing information as the specified drawable.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/BaseJsonReader.html" title="interface in com.badlogic.gdx.utils"><span class="typeNameLink">BaseJsonReader</span></a> - Interface in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/environment/BaseLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment"><span class="typeNameLink">BaseLight</span></a><<a href="com/badlogic/gdx/graphics/g3d/environment/BaseLight.html" title="type parameter in BaseLight">T</a> extends <a href="com/badlogic/gdx/graphics/g3d/environment/BaseLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">BaseLight</a><<a href="com/badlogic/gdx/graphics/g3d/environment/BaseLight.html" title="type parameter in BaseLight">T</a>>> - Class in <a href="com/badlogic/gdx/graphics/g3d/environment/package-summary.html">com.badlogic.gdx.graphics.g3d.environment</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/BaseLight.html#BaseLight--">BaseLight()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/BaseLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">BaseLight</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.html#baseResolver">baseResolver</a></span> - Variable in class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">ResolutionFileResolver</a></dt>
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|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders"><span class="typeNameLink">BaseShader</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/shaders/package-summary.html">com.badlogic.gdx.graphics.g3d.shaders</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#BaseShader--">BaseShader()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.GlobalSetter.html" title="class in com.badlogic.gdx.graphics.g3d.shaders"><span class="typeNameLink">BaseShader.GlobalSetter</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/shaders/package-summary.html">com.badlogic.gdx.graphics.g3d.shaders</a></dt>
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|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.LocalSetter.html" title="class in com.badlogic.gdx.graphics.g3d.shaders"><span class="typeNameLink">BaseShader.LocalSetter</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/shaders/package-summary.html">com.badlogic.gdx.graphics.g3d.shaders</a></dt>
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|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Setter.html" title="interface in com.badlogic.gdx.graphics.g3d.shaders"><span class="typeNameLink">BaseShader.Setter</span></a> - Interface in <a href="com/badlogic/gdx/graphics/g3d/shaders/package-summary.html">com.badlogic.gdx.graphics.g3d.shaders</a></dt>
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|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html" title="class in com.badlogic.gdx.graphics.g3d.shaders"><span class="typeNameLink">BaseShader.Uniform</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/shaders/package-summary.html">com.badlogic.gdx.graphics.g3d.shaders</a></dt>
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|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Validator.html" title="interface in com.badlogic.gdx.graphics.g3d.shaders"><span class="typeNameLink">BaseShader.Validator</span></a> - Interface in <a href="com/badlogic/gdx/graphics/g3d/shaders/package-summary.html">com.badlogic.gdx.graphics.g3d.shaders</a></dt>
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|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/BaseShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">BaseShaderProvider</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseShaderProvider.html#BaseShaderProvider--">BaseShaderProvider()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseShaderProvider</a></dt>
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|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders"><span class="typeNameLink">BaseShapeBuilder</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/package-summary.html">com.badlogic.gdx.graphics.g3d.utils.shapebuilders</a></dt>
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<dd>
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<div class="block">This class allows to reduce the static allocation needed for shape builders.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#BaseShapeBuilder--">BaseShapeBuilder()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
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|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled"><span class="typeNameLink">BaseTmxMapLoader</span></a><<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="type parameter in BaseTmxMapLoader">P</a> extends <a href="com/badlogic/gdx/assets/AssetLoaderParameters.html" title="class in com.badlogic.gdx.assets">AssetLoaderParameters</a><<a href="com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a>>> - Class in <a href="com/badlogic/gdx/maps/tiled/package-summary.html">com.badlogic.gdx.maps.tiled</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#BaseTmxMapLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">BaseTmxMapLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.Parameters.html" title="class in com.badlogic.gdx.maps.tiled"><span class="typeNameLink">BaseTmxMapLoader.Parameters</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/package-summary.html">com.badlogic.gdx.maps.tiled</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestBuilder.html#baseUrl">baseUrl</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestBuilder.html" title="class in com.badlogic.gdx.net">HttpRequestBuilder</a></dt>
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<dd>
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|
<div class="block">Will be added as a prefix to each URL when <a href="com/badlogic/gdx/net/HttpRequestBuilder.html#url-java.lang.String-"><code>HttpRequestBuilder.url(String)</code></a> is called.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestBuilder.html#basicAuthentication-java.lang.String-java.lang.String-">basicAuthentication(String, String)</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestBuilder.html" title="class in com.badlogic.gdx.net">HttpRequestBuilder</a></dt>
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|
<dd>
|
|
<div class="block">Sets the <code>Authorization</code> header via the Base64 encoded username and password.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">Batch</span></a> - Interface in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd>
|
|
<div class="block">A Batch is used to draw 2D rectangles that reference a texture (region).</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html#batch">batch</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#batch">batch</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers"><span class="typeNameLink">BatchTiledMapRenderer</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/renderers/package-summary.html">com.badlogic.gdx.maps.tiled.renderers</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#BatchTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-">BatchTiledMapRenderer(TiledMap)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#BatchTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-float-">BatchTiledMapRenderer(TiledMap, float)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#BatchTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-com.badlogic.gdx.graphics.g2d.Batch-">BatchTiledMapRenderer(TiledMap, Batch)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#BatchTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-float-com.badlogic.gdx.graphics.g2d.Batch-">BatchTiledMapRenderer(TiledMap, float, Batch)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html#beforeGroup-int-com.badlogic.gdx.utils.Array-">beforeGroup(int, Array<Decal>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">CameraGroupStrategy</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/GroupPlug.html#beforeGroup-com.badlogic.gdx.utils.Array-">beforeGroup(Array<Decal>)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/GroupPlug.html" title="interface in com.badlogic.gdx.graphics.g3d.decals">GroupPlug</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/GroupStrategy.html#beforeGroup-int-com.badlogic.gdx.utils.Array-">beforeGroup(int, Array<Decal>)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/GroupStrategy.html" title="interface in com.badlogic.gdx.graphics.g3d.decals">GroupStrategy</a></dt>
|
|
<dd>
|
|
<div class="block">Invoked directly before rendering the contents of a group</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/PluggableGroupStrategy.html#beforeGroup-int-com.badlogic.gdx.utils.Array-">beforeGroup(int, Array<Decal>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/PluggableGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">PluggableGroupStrategy</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/SimpleOrthoGroupStrategy.html#beforeGroup-int-com.badlogic.gdx.utils.Array-">beforeGroup(int, Array<Decal>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/SimpleOrthoGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">SimpleOrthoGroupStrategy</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html#beforeGroups--">beforeGroups()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">CameraGroupStrategy</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/GroupStrategy.html#beforeGroups--">beforeGroups()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/GroupStrategy.html" title="interface in com.badlogic.gdx.graphics.g3d.decals">GroupStrategy</a></dt>
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<dd>
|
|
<div class="block">Invoked before rendering any group</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/SimpleOrthoGroupStrategy.html#beforeGroups--">beforeGroups()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/SimpleOrthoGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">SimpleOrthoGroupStrategy</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.LoadingListener.html#beforeSetup--">beforeSetup()</a></span> - Method in interface com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.LoadingListener.html" title="interface in com.badlogic.gdx.backends.gwt">GwtApplication.LoadingListener</a></dt>
|
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<dd>
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|
<div class="block">Method called before the setup</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#begin--">begin()</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
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<dd>
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<div class="block">Sets up the Batch for drawing.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
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<dd>
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|
<div class="block">Prepares the OpenGL state for SpriteCache rendering.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#begin-com.badlogic.gdx.graphics.Camera-">begin(Camera)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalShadowLight</a></dt>
|
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<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#begin-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">begin(Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalShadowLight</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalShadowLight</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#begin-com.badlogic.gdx.graphics.Camera-">begin(Camera)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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<div class="block">Start rendering one or more <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a>s.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache</a></dt>
|
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<dd>
|
|
<div class="block">Begin creating the cache, must be followed by a call to <a href="com/badlogic/gdx/graphics/g3d/ModelCache.html#end--"><code>ModelCache.end()</code></a>, in between these calls one or more calls to one of
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|
the add(...) methods can be made.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.html#begin-com.badlogic.gdx.graphics.Camera-">begin(Camera)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache</a></dt>
|
|
<dd>
|
|
<div class="block">Begin creating the cache, must be followed by a call to <a href="com/badlogic/gdx/graphics/g3d/ModelCache.html#end--"><code>ModelCache.end()</code></a>, in between these calls one or more calls to one of
|
|
the add(...) methods can be made.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BufferedParticleBatch</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/ModelInstanceParticleBatch.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/ModelInstanceParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">ModelInstanceParticleBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/ParticleBatch.html#begin--">begin()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/ParticleBatch.html" title="interface in com.badlogic.gdx.graphics.g3d.particles.batches">ParticleBatch</a></dt>
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<dd>
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<div class="block">Must be called once before any drawing operation</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#begin-com.badlogic.gdx.graphics.Camera-com.badlogic.gdx.graphics.g3d.utils.RenderContext-">begin(Camera, RenderContext)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSystem</a></dt>
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<dd>
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<div class="block">Must be called one time per frame before any particle effect drawing operation will occur.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Shader.html#begin-com.badlogic.gdx.graphics.Camera-com.badlogic.gdx.graphics.g3d.utils.RenderContext-">begin(Camera, RenderContext)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Shader.html" title="interface in com.badlogic.gdx.graphics.g3d">Shader</a></dt>
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<dd>
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<div class="block">Initializes the context for exclusive rendering by this shader.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#begin-com.badlogic.gdx.graphics.Camera-com.badlogic.gdx.graphics.g3d.utils.RenderContext-">begin(Camera, RenderContext)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#begin-com.badlogic.gdx.graphics.Camera-com.badlogic.gdx.graphics.g3d.utils.RenderContext-">begin(Camera, RenderContext)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html#begin-com.badlogic.gdx.graphics.Camera-com.badlogic.gdx.graphics.g3d.utils.RenderContext-">begin(Camera, RenderContext)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DepthShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController</a></dt>
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<dd>
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<div class="block">Begin applying multiple animations to the instance, must followed by one or more calls to {
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<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#apply-com.badlogic.gdx.graphics.g3d.model.Animation-float-float-"><code>BaseAnimationController.apply(Animation, float, float)</code></a> and finally {<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#end--"><code>BaseAnimationController.end()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultTextureBinder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#begin-long-">begin(long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd>
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<div class="block">Begin building a mesh.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#begin-com.badlogic.gdx.graphics.VertexAttributes-">begin(VertexAttributes)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd>
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<div class="block">Begin building a mesh.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#begin-long-int-">begin(long, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd>
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<div class="block">Begin building a mesh.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#begin-com.badlogic.gdx.graphics.VertexAttributes-int-">begin(VertexAttributes, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd>
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<div class="block">Begin building a mesh</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
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<dd>
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<div class="block">Begin building a new model</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html" title="class in com.badlogic.gdx.graphics.g3d.utils">RenderContext</a></dt>
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<dd>
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<div class="block">Sets up the render context, must be matched with a call to <a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html#end--"><code>RenderContext.end()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ShapeCache</a></dt>
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<dd>
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<div class="block">Initialize ShapeCache for mesh generation with GL_LINES primitive type</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html#begin-int-">begin(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ShapeCache</a></dt>
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<dd>
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<div class="block">Initialize ShapeCache for mesh generation</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureBinder.html#begin--">begin()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureBinder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">TextureBinder</a></dt>
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<dd>
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<div class="block">Prepares the binder for operation, must be matched with a call to <a href="com/badlogic/gdx/graphics/g3d/utils/TextureBinder.html#end--"><code>TextureBinder.end()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
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<dd>
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<div class="block">Binds the frame buffer and sets the viewport accordingly, so everything gets drawn to it.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html#begin-com.badlogic.gdx.math.Matrix4-int-">begin(Matrix4, int)</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html" title="interface in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html#begin-com.badlogic.gdx.math.Matrix4-int-">begin(Matrix4, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html" title="class in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
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<dd>
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<div class="block">Makes OpenGL ES 2.0 use this vertex and fragment shader pair.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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<div class="block">Begins a new batch without specifying a shape type.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#begin-com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType-">begin(ShapeRenderer.ShapeType)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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<div class="block">Starts a new batch of shapes.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AlphaAction.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AlphaAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AlphaAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ColorAction.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ColorAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ColorAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">FloatAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">IntAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveToAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RelativeTemporalAction.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RelativeTemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RelativeTemporalAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RotateToAction.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RotateToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RotateToAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ScaleToAction</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SizeToAction</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</a></dt>
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<dd>
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<div class="block">Called the first time <a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#act-float-"><code>TemporalAction.act(float)</code></a> is called.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#begin--">begin()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
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<dd>
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<div class="block">Returns the backing array, which is guaranteed to not be modified before <a href="com/badlogic/gdx/utils/SnapshotArray.html#end--"><code>SnapshotArray.end()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#beginCache--">beginCache()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
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<dd>
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<div class="block">Starts the definition of a new cache, allowing the add and <a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#endCache--"><code>SpriteCache.endCache()</code></a> methods to be called.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#beginCache-int-">beginCache(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
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<dd>
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<div class="block">Starts the redefinition of an existing cache, allowing the add and <a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#endCache--"><code>SpriteCache.endCache()</code></a> methods to be called.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ContactListener.html#beginContact-com.badlogic.gdx.physics.box2d.Contact-">beginContact(Contact)</a></span> - Method in interface com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ContactListener.html" title="interface in com.badlogic.gdx.physics.box2d">ContactListener</a></dt>
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<dd>
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|
<div class="block">Called when two fixtures begin to touch.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#beginRender--">beginRender()</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
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|
<dd>
|
|
<div class="block">Called before the rendering of all layers starts.</div>
|
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</dd>
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<dt><a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Bezier</span></a><<a href="com/badlogic/gdx/math/Bezier.html" title="type parameter in Bezier">T</a> extends <a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><<a href="com/badlogic/gdx/math/Bezier.html" title="type parameter in Bezier">T</a>>> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
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<dd>
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<div class="block">Implementation of the Bezier curve.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#Bezier--">Bezier()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#Bezier-T...-">Bezier(T...)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#Bezier-T:A-int-int-">Bezier(T[], int, int)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#Bezier-com.badlogic.gdx.utils.Array-int-int-">Bezier(Array<T>, int, int)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
|
|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers"><span class="typeNameLink">BillboardControllerRenderData</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/renderers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.renderers</a></dt>
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<dd>
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<div class="block">Render data used by billboard particle batches</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardControllerRenderData.html#BillboardControllerRenderData--">BillboardControllerRenderData()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">BillboardControllerRenderData</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches"><span class="typeNameLink">BillboardParticleBatch</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/batches/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.batches</a></dt>
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<dd>
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<div class="block">This class is used to render billboard particles.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#BillboardParticleBatch-com.badlogic.gdx.graphics.g3d.particles.ParticleShader.AlignMode-boolean-int-com.badlogic.gdx.graphics.g3d.attributes.BlendingAttribute-com.badlogic.gdx.graphics.g3d.attributes.DepthTestAttribute-">BillboardParticleBatch(ParticleShader.AlignMode, boolean, int, BlendingAttribute, DepthTestAttribute)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
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<dd>
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<div class="block">Create a new BillboardParticleBatch</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#BillboardParticleBatch-com.badlogic.gdx.graphics.g3d.particles.ParticleShader.AlignMode-boolean-int-">BillboardParticleBatch(ParticleShader.AlignMode, boolean, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#BillboardParticleBatch--">BillboardParticleBatch()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#BillboardParticleBatch-int-">BillboardParticleBatch(int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.Config.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches"><span class="typeNameLink">BillboardParticleBatch.Config</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/batches/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.batches</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers"><span class="typeNameLink">BillboardRenderer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/renderers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.renderers</a></dt>
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<dd>
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<div class="block">A <a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers"><code>ParticleControllerRenderer</code></a> which will render particles as billboards to a <a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches"><code>BillboardParticleBatch</code></a> .</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardRenderer.html#BillboardRenderer--">BillboardRenderer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">BillboardRenderer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardRenderer.html#BillboardRenderer-com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatch-">BillboardRenderer(BillboardParticleBatch)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">BillboardRenderer</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/utils/BinaryHeap.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">BinaryHeap</span></a><<a href="com/badlogic/gdx/utils/BinaryHeap.html" title="type parameter in BinaryHeap">T</a> extends <a href="com/badlogic/gdx/utils/BinaryHeap.Node.html" title="class in com.badlogic.gdx.utils">BinaryHeap.Node</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BinaryHeap.html#BinaryHeap--">BinaryHeap()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BinaryHeap.html" title="class in com.badlogic.gdx.utils">BinaryHeap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BinaryHeap.html#BinaryHeap-int-boolean-">BinaryHeap(int, boolean)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BinaryHeap.html" title="class in com.badlogic.gdx.utils">BinaryHeap</a></dt>
|
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/utils/BinaryHeap.Node.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">BinaryHeap.Node</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#bind--">bind()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
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<dd>
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<div class="block">Bind the sub systems to the controller Called once during the init phase.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html#bind-com.badlogic.gdx.graphics.g3d.utils.TextureDescriptor-">bind(TextureDescriptor)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultTextureBinder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html#bind-com.badlogic.gdx.graphics.GLTexture-">bind(GLTexture)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultTextureBinder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureBinder.html#bind-com.badlogic.gdx.graphics.g3d.utils.TextureDescriptor-">bind(TextureDescriptor)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureBinder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">TextureBinder</a></dt>
|
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<dd>
|
|
<div class="block">Binds the texture to an available unit and applies the filters in the descriptor.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureBinder.html#bind-com.badlogic.gdx.graphics.GLTexture-">bind(GLTexture)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureBinder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">TextureBinder</a></dt>
|
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<dd>
|
|
<div class="block">Binds the texture to an available unit.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#bind--">bind()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
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<dd>
|
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<div class="block">Binds this texture.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#bind-int-">bind(int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
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<dd>
|
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<div class="block">Binds the texture to the given texture unit.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html#bind--">bind()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html" title="class in com.badlogic.gdx.graphics.glutils">FrameBufferCubemap</a></dt>
|
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<dd>
|
|
<div class="block">Makes the frame buffer current so everything gets drawn to it, must be followed by call to either <a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html#nextSide--"><code>FrameBufferCubemap.nextSide()</code></a> or
|
|
<a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html#bindSide-com.badlogic.gdx.graphics.Cubemap.CubemapSide-"><code>FrameBufferCubemap.bindSide(com.badlogic.gdx.graphics.Cubemap.CubemapSide)</code></a> to activate the side to render onto.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#bind--">bind()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
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<dd>
|
|
<div class="block">Makes the frame buffer current so everything gets drawn to it.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexArray.html#bind--">bind()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexArray.html" title="class in com.badlogic.gdx.graphics.glutils">IndexArray</a></dt>
|
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<dd>
|
|
<div class="block">Binds this IndexArray for rendering with glDrawElements.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html#bind--">bind()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObject</a></dt>
|
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<dd>
|
|
<div class="block">Binds this IndexBufferObject for rendering with glDrawElements.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html#bind--">bind()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObjectSubData</a></dt>
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<dd>
|
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<div class="block">Binds this IndexBufferObject for rendering with glDrawElements.</div>
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexData.html#bind--">bind()</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexData.html" title="interface in com.badlogic.gdx.graphics.glutils">IndexData</a></dt>
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<dd>
|
|
<div class="block">Binds this IndexBufferObject for rendering with glDrawElements.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexArray.html#bind-com.badlogic.gdx.graphics.glutils.ShaderProgram-">bind(ShaderProgram)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexArray.html" title="class in com.badlogic.gdx.graphics.glutils">VertexArray</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexArray.html#bind-com.badlogic.gdx.graphics.glutils.ShaderProgram-int:A-">bind(ShaderProgram, int[])</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexArray.html" title="class in com.badlogic.gdx.graphics.glutils">VertexArray</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html#bind-com.badlogic.gdx.graphics.glutils.ShaderProgram-">bind(ShaderProgram)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</a></dt>
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<dd>
|
|
<div class="block">Binds this VertexBufferObject for rendering via glDrawArrays or glDrawElements</div>
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html#bind-com.badlogic.gdx.graphics.glutils.ShaderProgram-int:A-">bind(ShaderProgram, int[])</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</a></dt>
|
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html#bind-com.badlogic.gdx.graphics.glutils.ShaderProgram-">bind(ShaderProgram)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectSubData</a></dt>
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<dd>
|
|
<div class="block">Binds this VertexBufferObject for rendering via glDrawArrays or glDrawElements</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html#bind-com.badlogic.gdx.graphics.glutils.ShaderProgram-int:A-">bind(ShaderProgram, int[])</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectSubData</a></dt>
|
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html#bind-com.badlogic.gdx.graphics.glutils.ShaderProgram-">bind(ShaderProgram)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectWithVAO</a></dt>
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<dd>
|
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<div class="block">Binds this VertexBufferObject for rendering via glDrawArrays or glDrawElements</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html#bind-com.badlogic.gdx.graphics.glutils.ShaderProgram-int:A-">bind(ShaderProgram, int[])</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectWithVAO</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexData.html#bind-com.badlogic.gdx.graphics.glutils.ShaderProgram-">bind(ShaderProgram)</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils">VertexData</a></dt>
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<dd>
|
|
<div class="block">Binds this VertexData for rendering via glDrawArrays or glDrawElements.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexData.html#bind-com.badlogic.gdx.graphics.glutils.ShaderProgram-int:A-">bind(ShaderProgram, int[])</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils">VertexData</a></dt>
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<dd>
|
|
<div class="block">Binds this VertexData for rendering via glDrawArrays or glDrawElements.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#bind-com.badlogic.gdx.graphics.glutils.ShaderProgram-">bind(ShaderProgram)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
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<dd>
|
|
<div class="block">Binds the underlying <a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils"><code>VertexBufferObject</code></a> and <a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils"><code>IndexBufferObject</code></a> if indices where given.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#bind-com.badlogic.gdx.graphics.glutils.ShaderProgram-int:A-">bind(ShaderProgram, int[])</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
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<dd>
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<div class="block">Binds the underlying <a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils"><code>VertexBufferObject</code></a> and <a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils"><code>IndexBufferObject</code></a> if indices where given.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#bindLights-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.Attributes-">bindLights(Renderable, Attributes)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#bindMaterial-com.badlogic.gdx.graphics.g3d.Renderable-">bindMaterial(Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#bindMaterial-com.badlogic.gdx.graphics.g3d.Attributes-">bindMaterial(Attributes)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html#bindSide-com.badlogic.gdx.graphics.Cubemap.CubemapSide-">bindSide(Cubemap.CubemapSide)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html" title="class in com.badlogic.gdx.graphics.glutils">FrameBufferCubemap</a></dt>
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<dd>
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<div class="block">Bind the side, making it active to render on.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#Binormal--">Binormal()</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html#BiNormal">BiNormal</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics">VertexAttributes.Usage</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#BINORMAL_ATTRIBUTE">BINORMAL_ATTRIBUTE</a></span> - Static variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
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<dd>
|
|
<div class="block">default name for binormal attribute</div>
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|
</dd>
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<dt><a href="com/badlogic/gdx/utils/compression/lz/BinTree.html" title="class in com.badlogic.gdx.utils.compression.lz"><span class="typeNameLink">BinTree</span></a> - Class in <a href="com/badlogic/gdx/utils/compression/lz/package-summary.html">com.badlogic.gdx.utils.compression.lz</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/BinTree.html#BinTree--">BinTree()</a></span> - Constructor for class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/BinTree.html" title="class in com.badlogic.gdx.utils.compression.lz">BinTree</a></dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">BitmapFont</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd>
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|
<div class="block">Renders bitmap fonts.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#BitmapFont--">BitmapFont()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
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|
<dd>
|
|
<div class="block">Creates a BitmapFont using the default 15pt Arial font included in the libgdx JAR file.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#BitmapFont-boolean-">BitmapFont(boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a BitmapFont using the default 15pt Arial font included in the libgdx JAR file.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#BitmapFont-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.g2d.TextureRegion-">BitmapFont(FileHandle, TextureRegion)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a BitmapFont with the glyphs relative to the specified region.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#BitmapFont-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.g2d.TextureRegion-boolean-">BitmapFont(FileHandle, TextureRegion, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a BitmapFont with the glyphs relative to the specified region.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#BitmapFont-com.badlogic.gdx.files.FileHandle-">BitmapFont(FileHandle)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a BitmapFont from a BMFont file.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#BitmapFont-com.badlogic.gdx.files.FileHandle-boolean-">BitmapFont(FileHandle, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a BitmapFont from a BMFont file.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#BitmapFont-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-boolean-">BitmapFont(FileHandle, FileHandle, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a BitmapFont from a BMFont file, using the specified image for glyphs.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#BitmapFont-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-boolean-boolean-">BitmapFont(FileHandle, FileHandle, boolean, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
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|
<dd>
|
|
<div class="block">Creates a BitmapFont from a BMFont file, using the specified image for glyphs.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#BitmapFont-com.badlogic.gdx.graphics.g2d.BitmapFont.BitmapFontData-com.badlogic.gdx.graphics.g2d.TextureRegion-boolean-">BitmapFont(BitmapFont.BitmapFontData, TextureRegion, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new BitmapFont from the given <a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d"><code>BitmapFont.BitmapFontData</code></a> and <a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d"><code>TextureRegion</code></a>.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#BitmapFont-com.badlogic.gdx.graphics.g2d.BitmapFont.BitmapFontData-com.badlogic.gdx.utils.Array-boolean-">BitmapFont(BitmapFont.BitmapFontData, Array<TextureRegion>, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
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|
<div class="block">Constructs a new BitmapFont from the given <a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d"><code>BitmapFont.BitmapFontData</code></a> and array of <a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d"><code>TextureRegion</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">BitmapFont.BitmapFontData</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd>
|
|
<div class="block">Backing data for a <a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d"><code>BitmapFont</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">BitmapFont.Glyph</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd>
|
|
<div class="block">Represents a single character in a font page.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">BitmapFontCache</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd>
|
|
<div class="block">Caches glyph geometry for a BitmapFont, providing a fast way to render static text.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#BitmapFontCache-com.badlogic.gdx.graphics.g2d.BitmapFont-">BitmapFontCache(BitmapFont)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#BitmapFontCache-com.badlogic.gdx.graphics.g2d.BitmapFont-boolean-">BitmapFontCache(BitmapFont, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.BitmapFontParameter.html#bitmapFontData">bitmapFontData</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.BitmapFontParameter.html" title="class in com.badlogic.gdx.assets.loaders">BitmapFontLoader.BitmapFontParameter</a></dt>
|
|
<dd>
|
|
<div class="block">optional <a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d"><code>BitmapFont.BitmapFontData</code></a> to be used instead of loading the <a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics"><code>Texture</code></a> directly.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#BitmapFontData--">BitmapFontData()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an empty BitmapFontData for configuration before calling <a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#load-com.badlogic.gdx.files.FileHandle-boolean-"><code>BitmapFont.BitmapFontData.load(FileHandle, boolean)</code></a>, to subclass, or to
|
|
populate yourself, e.g.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#BitmapFontData-com.badlogic.gdx.files.FileHandle-boolean-">BitmapFontData(FileHandle, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">BitmapFontLoader</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd>
|
|
<div class="block"><a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders"><code>AssetLoader</code></a> for <a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d"><code>BitmapFont</code></a> instances.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.html#BitmapFontLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">BitmapFontLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.html" title="class in com.badlogic.gdx.assets.loaders">BitmapFontLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.BitmapFontParameter.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">BitmapFontLoader.BitmapFontParameter</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd>
|
|
<div class="block">Parameter to be passed to <a href="com/badlogic/gdx/assets/AssetManager.html#load-java.lang.String-java.lang.Class-com.badlogic.gdx.assets.AssetLoaderParameters-"><code>AssetManager.load(String, Class, AssetLoaderParameters)</code></a> if additional configuration is
|
|
necessary for the <a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d"><code>BitmapFont</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.BitmapFontParameter.html#BitmapFontParameter--">BitmapFontParameter()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.BitmapFontParameter.html" title="class in com.badlogic.gdx.assets.loaders">BitmapFontLoader.BitmapFontParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Bits</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A bitset, without size limitation, allows comparison via bitwise operators to other bitfields.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#Bits--">Bits()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#Bits-int-">Bits(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a bit set whose initial size is large enough to explicitly represent bits with indices in the range 0 through
|
|
nbits-1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.DisplayMode.html#bitsPerPixel">bitsPerPixel</a></span> - Variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.DisplayMode.html" title="class in com.badlogic.gdx">Graphics.DisplayMode</a></dt>
|
|
<dd>
|
|
<div class="block">the number of bits per pixel, may exclude alpha</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeDecoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder"><span class="typeNameLink">BitTreeDecoder</span></a> - Class in <a href="com/badlogic/gdx/utils/compression/rangecoder/package-summary.html">com.badlogic.gdx.utils.compression.rangecoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeDecoder.html#BitTreeDecoder-int-">BitTreeDecoder(int)</a></span> - Constructor for class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeDecoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">BitTreeDecoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeEncoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder"><span class="typeNameLink">BitTreeEncoder</span></a> - Class in <a href="com/badlogic/gdx/utils/compression/rangecoder/package-summary.html">com.badlogic.gdx.utils.compression.rangecoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeEncoder.html#BitTreeEncoder-int-">BitTreeEncoder(int)</a></span> - Constructor for class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeEncoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">BitTreeEncoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#BLACK">BLACK</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#blankLineScale">blankLineScale</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplier for the line height of blank lines.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html#blended">blended</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">BlendingAttribute</a></dt>
|
|
<dd>
|
|
<div class="block">Whether this material should be considered blended (default: true).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#blending">blending</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes"><span class="typeNameLink">BlendingAttribute</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/attributes/package-summary.html">com.badlogic.gdx.graphics.g3d.attributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html#BlendingAttribute--">BlendingAttribute()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">BlendingAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html#BlendingAttribute-boolean-int-int-float-">BlendingAttribute(boolean, int, int, float)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">BlendingAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html#BlendingAttribute-int-int-float-">BlendingAttribute(int, int, float)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">BlendingAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html#BlendingAttribute-int-int-">BlendingAttribute(int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">BlendingAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html#BlendingAttribute-boolean-float-">BlendingAttribute(boolean, float)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">BlendingAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html#BlendingAttribute-float-">BlendingAttribute(float)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">BlendingAttribute</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html#BlendingAttribute-com.badlogic.gdx.graphics.g3d.attributes.BlendingAttribute-">BlendingAttribute(BlendingAttribute)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">BlendingAttribute</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#blendingAttribute">blendingAttribute</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#BLUE">BLUE</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#BlueOffset">BlueOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#bodies">bodies</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
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|
<dd>
|
|
<div class="block">all known bodies</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">Body</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
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<dd>
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|
<div class="block">A rigid body.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#Body-com.badlogic.gdx.physics.box2d.World-long-">Body(World, long)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
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<dd>
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|
<div class="block">Constructs a new body with the given address</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/JointDef.html#bodyA">bodyA</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/JointDef.html" title="class in com.badlogic.gdx.physics.box2d">JointDef</a></dt>
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<dd>
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|
<div class="block">The first attached body.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/JointDef.html#bodyB">bodyB</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/JointDef.html" title="class in com.badlogic.gdx.physics.box2d">JointDef</a></dt>
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<dd>
|
|
<div class="block">The second attached body</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/BodyDef.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">BodyDef</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
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<dd>
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|
<div class="block">A body definition holds all the data needed to construct a rigid body.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/BodyDef.html#BodyDef--">BodyDef()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/BodyDef.html" title="class in com.badlogic.gdx.physics.box2d">BodyDef</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/physics/box2d/BodyDef.BodyType.html" title="enum in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">BodyDef.BodyType</span></a> - Enum in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
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<dd>
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|
<div class="block">The body type.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodePart.html#bones">bones</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodePart.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNodePart</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html#bones">bones</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html" title="class in com.badlogic.gdx.graphics.g3d.model">NodePart</a></dt>
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<dd>
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|
<div class="block">The current transformation (relative to the bind pose) of each bone, may be null.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Renderable.html#bones">bones</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d">Renderable</a></dt>
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<dd>
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|
<div class="block">The bone transformations used for skinning, or null if not applicable.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#bones">bones</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.Bones.html#Bones-int-">Bones(int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.Bones.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters.Bones</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.Bones.html#bones">bones</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.Bones.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters.Bones</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#BoneWeight-int-">BoneWeight(int)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html#BoneWeight">BoneWeight</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics">VertexAttributes.Usage</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#BONEWEIGHT_ATTRIBUTE">BONEWEIGHT_ATTRIBUTE</a></span> - Static variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
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<dd>
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<div class="block">default name for boneweight attribute</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonReader.html#bool-java.lang.String-boolean-">bool(String, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonReader.html" title="class in com.badlogic.gdx.utils">JsonReader</a></dt>
|
|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">BooleanArray</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A resizable, ordered or unordered boolean array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#BooleanArray--">BooleanArray()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
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<dd>
|
|
<div class="block">Creates an ordered array with a capacity of 16.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#BooleanArray-int-">BooleanArray(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an ordered array with the specified capacity.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#BooleanArray-boolean-int-">BooleanArray(boolean, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#BooleanArray-com.badlogic.gdx.utils.BooleanArray-">BooleanArray(BooleanArray)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new array containing the elements in the specific array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#BooleanArray-boolean:A-">BooleanArray(boolean[])</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new ordered array containing the elements in the specified array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#BooleanArray-boolean-boolean:A-int-int-">BooleanArray(boolean, boolean[], int, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new array containing the elements in the specified array.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#bottom--">bottom()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Adds <a href="com/badlogic/gdx/utils/Align.html#bottom"><code>Align.bottom</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#top"><code>Align.top</code></a> for the alignment of the actor within the cell.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#bottom--">bottom()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets <a href="com/badlogic/gdx/utils/Align.html#bottom"><code>Align.bottom</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#top"><code>Align.top</code></a> for the alignment of the actor within the container.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#bottom--">bottom()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets <a href="com/badlogic/gdx/utils/Align.html#bottom"><code>Align.bottom</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#top"><code>Align.top</code></a> for the alignment of all widgets within the horizontal group.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#bottom--">bottom()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Adds <a href="com/badlogic/gdx/utils/Align.html#bottom"><code>Align.bottom</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#top"><code>Align.top</code></a> for the alignment of the logical table within the table actor.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#bottom--">bottom()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets <a href="com/badlogic/gdx/utils/Align.html#bottom"><code>Align.bottom</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#top"><code>Align.top</code></a> for the alignment of all widgets within the vertical group.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Align.html#bottom">bottom</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Align.html" title="class in com.badlogic.gdx.utils">Align</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#BOTTOM_CENTER">BOTTOM_CENTER</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">Indices for <a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#NinePatch-com.badlogic.gdx.graphics.g2d.TextureRegion...-"><code>NinePatch.NinePatch(TextureRegion...)</code></a> constructor</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#BOTTOM_LEFT">BOTTOM_LEFT</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#BOTTOM_RIGHT">BOTTOM_RIGHT</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Align.html#bottomLeft">bottomLeft</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Align.html" title="class in com.badlogic.gdx.utils">Align</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Align.html#bottomRight">bottomRight</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Align.html" title="class in com.badlogic.gdx.utils">Align</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#bounce">bounce</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.Bounce.html#Bounce-float:A-float:A-">Bounce(float[], float[])</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.Bounce.html" title="class in com.badlogic.gdx.math">Interpolation.Bounce</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.Bounce.html#Bounce-int-">Bounce(int)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.Bounce.html" title="class in com.badlogic.gdx.math">Interpolation.Bounce</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#bounceIn">bounceIn</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.BounceIn.html#BounceIn-float:A-float:A-">BounceIn(float[], float[])</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.BounceIn.html" title="class in com.badlogic.gdx.math">Interpolation.BounceIn</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.BounceIn.html#BounceIn-int-">BounceIn(int)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.BounceIn.html" title="class in com.badlogic.gdx.math">Interpolation.BounceIn</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#bounceOut">bounceOut</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.BounceOut.html#BounceOut-float:A-float:A-">BounceOut(float[], float[])</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.BounceOut.html" title="class in com.badlogic.gdx.math">Interpolation.BounceOut</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.BounceOut.html#BounceOut-int-">BounceOut(int)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.BounceOut.html" title="class in com.badlogic.gdx.math">Interpolation.BounceOut</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#boundingBox">boundingBox</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Not used by the simulation, it should represent the bounding box containing all the particles</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision"><span class="typeNameLink">BoundingBox</span></a> - Class in <a href="com/badlogic/gdx/math/collision/package-summary.html">com.badlogic.gdx.math.collision</a></dt>
|
|
<dd>
|
|
<div class="block">Encapsulates an axis aligned bounding box represented by a minimum and a maximum Vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#BoundingBox--">BoundingBox()</a></span> - Constructor for class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new bounding box with the minimum and maximum vector set to zeros.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#BoundingBox-com.badlogic.gdx.math.collision.BoundingBox-">BoundingBox(BoundingBox)</a></span> - Constructor for class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
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<dd>
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|
<div class="block">Constructs a new bounding box from the given bounding box.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#BoundingBox-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">BoundingBox(Vector3, Vector3)</a></span> - Constructor for class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
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<dd>
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<div class="block">Constructs the new bounding box using the given minimum and maximum vector.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Frustum.html#boundsInFrustum-com.badlogic.gdx.math.collision.BoundingBox-">boundsInFrustum(BoundingBox)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math">Frustum</a></dt>
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<dd>
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<div class="block">Returns whether the given <a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision"><code>BoundingBox</code></a> is in the frustum.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Frustum.html#boundsInFrustum-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">boundsInFrustum(Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math">Frustum</a></dt>
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<dd>
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<div class="block">Returns whether the given bounding box is in the frustum.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Frustum.html#boundsInFrustum-float-float-float-float-float-float-">boundsInFrustum(float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math">Frustum</a></dt>
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<dd>
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<div class="block">Returns whether the given bounding box is in the frustum.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#box-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-">box(MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd>
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<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#box-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">box(Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd>
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<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#box-com.badlogic.gdx.math.Matrix4-">box(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd>
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<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#box-float-float-float-">box(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd>
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<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#box-float-float-float-float-float-float-">box(float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd>
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<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#box-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-">box(MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
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<dd>
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<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">use BoxShapeBuilder.build instead.</span></div>
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</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#box-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">box(Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
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<dd>
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<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">use BoxShapeBuilder.build instead.</span></div>
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</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#box-com.badlogic.gdx.math.Matrix4-">box(Matrix4)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
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<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">use BoxShapeBuilder.build instead.</span></div>
|
|
</div>
|
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#box-float-float-float-">box(float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
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<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">use BoxShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#box-float-float-float-float-float-float-">box(float, float, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
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<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">use BoxShapeBuilder.build instead.</span></div>
|
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</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#box-float-float-float-float-float-float-">box(float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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<div class="block">Draws a cube using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a> or <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Filled"><code>ShapeRenderer.ShapeType.Filled</code></a>.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/physics/box2d/Box2D.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">Box2D</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
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<dd>
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<div class="block">This class's only purpose is to initialize Box2D by calling its <a href="com/badlogic/gdx/physics/box2d/Box2D.html#init--"><code>Box2D.init()</code></a> method.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/physics/box2d/utils/Box2DBuild.html" title="class in com.badlogic.gdx.physics.box2d.utils"><span class="typeNameLink">Box2DBuild</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/utils/package-summary.html">com.badlogic.gdx.physics.box2d.utils</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/utils/Box2DBuild.html#Box2DBuild--">Box2DBuild()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.utils.<a href="com/badlogic/gdx/physics/box2d/utils/Box2DBuild.html" title="class in com.badlogic.gdx.physics.box2d.utils">Box2DBuild</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">Box2DDebugRenderer</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#Box2DDebugRenderer--">Box2DDebugRenderer()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#Box2DDebugRenderer-boolean-boolean-boolean-boolean-boolean-boolean-">Box2DDebugRenderer(boolean, boolean, boolean, boolean, boolean, boolean)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BoxShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders"><span class="typeNameLink">BoxShapeBuilder</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/package-summary.html">com.badlogic.gdx.graphics.g3d.utils.shapebuilders</a></dt>
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<dd>
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<div class="block">Helper class with static methods to build box shapes using <a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><code>MeshPartBuilder</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BoxShapeBuilder.html#BoxShapeBuilder--">BoxShapeBuilder()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BoxShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BoxShapeBuilder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#breakChars">breakChars</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
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<dd>
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<div class="block">Additional characters besides whitespace where text is wrapped.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/math/Bresenham2.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Bresenham2</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
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<dd>
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<div class="block">Returns a list of points at integer coordinates for a line on a 2D grid, using the Bresenham algorithm.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bresenham2.html#Bresenham2--">Bresenham2()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bresenham2.html" title="class in com.badlogic.gdx.math">Bresenham2</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#BROWN">BROWN</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.BrownianAcceleration.html#BrownianAcceleration--">BrownianAcceleration()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.BrownianAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.BrownianAcceleration</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.BrownianAcceleration.html#BrownianAcceleration-com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsModifier.BrownianAcceleration-">BrownianAcceleration(DynamicsModifier.BrownianAcceleration)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.BrownianAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.BrownianAcceleration</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">BSpline</span></a><<a href="com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> extends <a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><<a href="com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a>>> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#BSpline--">BSpline()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#BSpline-T:A-int-boolean-">BSpline(T[], int, boolean)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches"><span class="typeNameLink">BufferedParticleBatch</span></a><<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="type parameter in BufferedParticleBatch">T</a> extends <a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerRenderData</a>> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/batches/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.batches</a></dt>
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<dd>
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<div class="block">Base class of all the batches requiring to buffer <a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers"><code>ParticleControllerRenderData</code></a></div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html#BufferedParticleBatch-java.lang.Class-">BufferedParticleBatch(Class<T>)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BufferedParticleBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html#bufferedParticlesCount">bufferedParticlesCount</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BufferedParticleBatch</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.BufferFormat.html#BufferFormat-int-int-int-int-int-int-int-boolean-">BufferFormat(int, int, int, int, int, int, int, boolean)</a></span> - Constructor for class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.BufferFormat.html" title="class in com.badlogic.gdx">Graphics.BufferFormat</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#buffers">buffers</a></span> - Static variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
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<dd>
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<div class="block">the frame buffers</div>
|
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</dd>
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<dt><a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">BufferUtils</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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<dd>
|
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<div class="block">Class with static helper methods to increase the speed of array/direct buffer and direct buffer/direct buffer transfers</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#BufferUtils--">BufferUtils()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/ArrowShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-float-float-float-float-float-float-int-">build(MeshPartBuilder, float, float, float, float, float, float, float, float, int)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/ArrowShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">ArrowShapeBuilder</a></dt>
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<dd>
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|
<div class="block">Build an arrow</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BoxShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-com.badlogic.gdx.math.collision.BoundingBox-">build(MeshPartBuilder, BoundingBox)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BoxShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BoxShapeBuilder</a></dt>
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<dd>
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|
<div class="block">Build a box with the shape of the specified <a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision"><code>BoundingBox</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BoxShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-">build(MeshPartBuilder, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BoxShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BoxShapeBuilder</a></dt>
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|
<dd>
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|
<div class="block">Add a box.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BoxShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">build(MeshPartBuilder, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BoxShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BoxShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add a box.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BoxShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-com.badlogic.gdx.math.Matrix4-">build(MeshPartBuilder, Matrix4)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BoxShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BoxShapeBuilder</a></dt>
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|
<dd>
|
|
<div class="block">Add a box given the matrix.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BoxShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-float-">build(MeshPartBuilder, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BoxShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BoxShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add a box with the specified dimensions.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BoxShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-float-float-float-float-">build(MeshPartBuilder, float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BoxShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BoxShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add a box at the specified location, with the specified dimensions</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/CapsuleShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-int-">build(MeshPartBuilder, float, float, int)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/CapsuleShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">CapsuleShapeBuilder</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/ConeShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-float-int-">build(MeshPartBuilder, float, float, float, int)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/ConeShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">ConeShapeBuilder</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/ConeShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-float-int-float-float-">build(MeshPartBuilder, float, float, float, int, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/ConeShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">ConeShapeBuilder</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/ConeShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-float-int-float-float-boolean-">build(MeshPartBuilder, float, float, float, int, float, float, boolean)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/ConeShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">ConeShapeBuilder</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/CylinderShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-float-int-">build(MeshPartBuilder, float, float, float, int)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/CylinderShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">CylinderShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a cylinder</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/CylinderShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-float-int-float-float-">build(MeshPartBuilder, float, float, float, int, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/CylinderShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">CylinderShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a cylinder</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/CylinderShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-float-int-float-float-boolean-">build(MeshPartBuilder, float, float, float, int, float, float, boolean)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/CylinderShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">CylinderShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a cylinder</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-int-float-float-float-float-float-float-">build(MeshPartBuilder, float, int, float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a circle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">build(MeshPartBuilder, float, int, Vector3, Vector3)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a circle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">build(MeshPartBuilder, float, int, Vector3, Vector3, Vector3, Vector3)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a circle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-int-float-float-float-float-float-float-float-float-float-float-float-float-">build(MeshPartBuilder, float, int, float, float, float, float, float, float, float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a circle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-int-float-float-float-float-float-float-float-float-">build(MeshPartBuilder, float, int, float, float, float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a circle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-float-float-">build(MeshPartBuilder, float, int, Vector3, Vector3, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a circle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-float-float-">build(MeshPartBuilder, float, int, Vector3, Vector3, Vector3, Vector3, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a circle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-int-float-float-float-float-float-float-float-float-float-float-float-float-float-float-">build(MeshPartBuilder, float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a circle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-int-float-float-float-float-float-float-">build(MeshPartBuilder, float, float, int, float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a ellipse</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">build(MeshPartBuilder, float, float, int, Vector3, Vector3)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a ellipse</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">build(MeshPartBuilder, float, float, int, Vector3, Vector3, Vector3, Vector3)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a ellipse</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-int-float-float-float-float-float-float-float-float-float-float-float-float-">build(MeshPartBuilder, float, float, int, float, float, float, float, float, float, float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a ellipse</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-int-float-float-float-float-float-float-float-float-">build(MeshPartBuilder, float, float, int, float, float, float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a ellipse</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-float-float-">build(MeshPartBuilder, float, float, int, Vector3, Vector3, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a ellipse</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-float-float-">build(MeshPartBuilder, float, float, int, Vector3, Vector3, Vector3, Vector3, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a ellipse</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-int-float-float-float-float-float-float-float-float-float-float-float-float-float-float-">build(MeshPartBuilder, float, float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a ellipse</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-float-float-int-float-float-float-float-float-float-float-float-">build(MeshPartBuilder, float, float, float, float, int, float, float, float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build an ellipse</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-float-float-int-float-float-float-float-float-float-">build(MeshPartBuilder, float, float, float, float, int, float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
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|
<dd>
|
|
<div class="block">Build an ellipse</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-float-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">build(MeshPartBuilder, float, float, float, float, int, Vector3, Vector3)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build an ellipse</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-float-float-int-float-float-float-float-float-float-float-float-float-float-float-float-float-float-">build(MeshPartBuilder, float, float, float, float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build an ellipse</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/FrustumShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-com.badlogic.gdx.graphics.Camera-">build(MeshPartBuilder, Camera)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/FrustumShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">FrustumShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build camera with default colors</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/FrustumShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-com.badlogic.gdx.graphics.Camera-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-">build(MeshPartBuilder, Camera, Color, Color, Color, Color, Color)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/FrustumShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">FrustumShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build Camera with custom colors</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/FrustumShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-com.badlogic.gdx.math.Frustum-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-">build(MeshPartBuilder, Frustum, Color, Color)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/FrustumShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">FrustumShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build Frustum with custom colors</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/PatchShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-int-int-">build(MeshPartBuilder, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, int, int)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/PatchShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">PatchShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a patch shape.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/PatchShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-int-int-">build(MeshPartBuilder, Vector3, Vector3, Vector3, Vector3, Vector3, int, int)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/PatchShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">PatchShapeBuilder</a></dt>
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|
<dd>
|
|
<div class="block">Build a patch shape.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/PatchShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-float-float-float-float-float-float-float-float-float-float-float-float-float-int-int-">build(MeshPartBuilder, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, int, int)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/PatchShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">PatchShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Build a patch shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/SphereShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-float-int-int-">build(MeshPartBuilder, float, float, float, int, int)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/SphereShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">SphereShapeBuilder</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/SphereShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-com.badlogic.gdx.math.Matrix4-float-float-float-int-int-">build(MeshPartBuilder, Matrix4, float, float, float, int, int)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/SphereShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">SphereShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">use <a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#setVertexTransform-com.badlogic.gdx.math.Matrix4-"><code>MeshPartBuilder.setVertexTransform(Matrix4)</code></a> instead of using the method signature taking a matrix.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/SphereShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-float-float-float-int-int-float-float-float-float-">build(MeshPartBuilder, float, float, float, int, int, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/SphereShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">SphereShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/SphereShapeBuilder.html#build-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-com.badlogic.gdx.math.Matrix4-float-float-float-int-int-float-float-float-float-">build(MeshPartBuilder, Matrix4, float, float, float, int, int, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/SphereShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">SphereShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">use <a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#setVertexTransform-com.badlogic.gdx.math.Matrix4-"><code>MeshPartBuilder.setVertexTransform(Matrix4)</code></a> instead of using the method signature taking a matrix.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#build--">build()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestBuilder.html#build--">build()</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestBuilder.html" title="class in com.badlogic.gdx.net">HttpRequestBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the <a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx"><code>Net.HttpRequest</code></a> that has been setup by this builder so far.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/RenderableShapeBuilder.html#buildNormals-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-com.badlogic.gdx.graphics.g3d.RenderableProvider-float-">buildNormals(MeshPartBuilder, RenderableProvider, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/RenderableShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">RenderableShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Builds normal, tangent and binormal of a RenderableProvider with default colors (normal blue, tangent red, binormal green).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/RenderableShapeBuilder.html#buildNormals-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-com.badlogic.gdx.graphics.g3d.RenderableProvider-float-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-">buildNormals(MeshPartBuilder, RenderableProvider, float, Color, Color, Color)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/RenderableShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">RenderableShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Builds normal, tangent and binormal of a RenderableProvider.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/RenderableShapeBuilder.html#buildNormals-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder-com.badlogic.gdx.graphics.g3d.Renderable-float-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-">buildNormals(MeshPartBuilder, Renderable, float, Color, Color, Color)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/RenderableShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">RenderableShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Builds normal, tangent and binormal of a Renderable.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/BodyDef.html#bullet">bullet</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/BodyDef.html" title="class in com.badlogic.gdx.physics.box2d">BodyDef</a></dt>
|
|
<dd>
|
|
<div class="block">Is this a fast moving body that should be prevented from tunneling through other moving bodies? Note that all bodies are
|
|
prevented from tunneling through kinematic and static bodies.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#Bump">Bump</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#BumpAlias">BumpAlias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#button">button</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd>
|
|
<div class="block">The current (first) button being pressed.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Button</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">A button is a <a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>Table</code></a> with a checked state and additional <a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>style</code></a> fields for pressed, unpressed, and
|
|
checked.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#Button-com.badlogic.gdx.scenes.scene2d.ui.Skin-">Button(Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#Button-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">Button(Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#Button-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">Button(Actor, Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#Button-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle-">Button(Actor, Button.ButtonStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#Button-com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle-">Button(Button.ButtonStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#Button--">Button()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a button without setting the style or size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#Button-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">Button(Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#Button-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">Button(Drawable, Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#Button-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">Button(Drawable, Drawable, Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#Button-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.ui.Skin-">Button(Actor, Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#button-java.lang.String-">button(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a text button to the button table.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#button-java.lang.String-java.lang.Object-">button(String, Object)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a text button to the button table.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#button-java.lang.String-java.lang.Object-com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle-">button(String, Object, TextButton.TextButtonStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a text button to the button table.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#button-com.badlogic.gdx.scenes.scene2d.ui.Button-">button(Button)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
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<dd>
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|
<div class="block">Adds the given button to the button table.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#button-com.badlogic.gdx.scenes.scene2d.ui.Button-java.lang.Object-">button(Button, Object)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
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|
<dd>
|
|
<div class="block">Adds the given button to the button table.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Button.ButtonStyle</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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|
<dd>
|
|
<div class="block">The style for a button, see <a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>Button</code></a>.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BUTTON_A">BUTTON_A</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BUTTON_B">BUTTON_B</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BUTTON_C">BUTTON_C</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BUTTON_CIRCLE">BUTTON_CIRCLE</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BUTTON_L1">BUTTON_L1</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BUTTON_L2">BUTTON_L2</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BUTTON_MODE">BUTTON_MODE</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BUTTON_R1">BUTTON_R1</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BUTTON_R2">BUTTON_R2</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BUTTON_SELECT">BUTTON_SELECT</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BUTTON_START">BUTTON_START</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BUTTON_THUMBL">BUTTON_THUMBL</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BUTTON_THUMBR">BUTTON_THUMBR</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BUTTON_X">BUTTON_X</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BUTTON_Y">BUTTON_Y</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#BUTTON_Z">BUTTON_Z</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">ButtonGroup</span></a><<a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="type parameter in ButtonGroup">T</a> extends <a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a>> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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<dd>
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<div class="block">Manages a group of buttons to enforce a minimum and maximum number of checked buttons.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#ButtonGroup--">ButtonGroup()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ButtonGroup</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#ButtonGroup-T...-">ButtonGroup(T...)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ButtonGroup</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Buttons.html#Buttons--">Buttons()</a></span> - Constructor for class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Buttons.html" title="class in com.badlogic.gdx">Input.Buttons</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html#ButtonStyle--">ButtonStyle()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button.ButtonStyle</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html#ButtonStyle-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">ButtonStyle(Drawable, Drawable, Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button.ButtonStyle</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html#ButtonStyle-com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle-">ButtonStyle(Button.ButtonStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button.ButtonStyle</a></dt>
|
|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ByteArray</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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<dd>
|
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<div class="block">A resizable, ordered or unordered byte array.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#ByteArray--">ByteArray()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
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<dd>
|
|
<div class="block">Creates an ordered array with a capacity of 16.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#ByteArray-int-">ByteArray(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
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<dd>
|
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<div class="block">Creates an ordered array with the specified capacity.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#ByteArray-boolean-int-">ByteArray(boolean, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#ByteArray-com.badlogic.gdx.utils.ByteArray-">ByteArray(ByteArray)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
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<dd>
|
|
<div class="block">Creates a new array containing the elements in the specific array.</div>
|
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#ByteArray-byte:A-">ByteArray(byte[])</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new ordered array containing the elements in the specified array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#ByteArray-boolean-byte:A-int-int-">ByteArray(boolean, byte[], int, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new array containing the elements in the specified array.</div>
|
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</dd>
|
|
</dl>
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<a name="I:C">
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<!-- -->
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</a>
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<h2 class="title">C</h2>
|
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<dl>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#C">C</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#C1">C1</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#C1">C1</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#C2">C2</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#C2">C2</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#C3">C3</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#C3">C3</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#C4">C4</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#C4">C4</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#cacheBounds">cacheBounds</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#CacheControl">CacheControl</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
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<dd>
|
|
<div class="block">Used to specify directives that must be obeyed by all caching mechanisms along the request-response chain.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#CacheControl">CacheControl</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Tells all caching mechanisms from server to client whether they may cache this object.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#cached">cached</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#calculate-T-float-T:A-int-boolean-T-">calculate(T, float, T[], int, boolean, T)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates the n-degree b-spline value for the given position (t).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#calculate-T-int-float-T:A-int-boolean-T-">calculate(T, int, float, T[], int, boolean, T)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates the n-degree b-spline value for the given span (i) at the given position (u).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#calculate-T-float-T:A-boolean-T-">calculate(T, float, T[], boolean, T)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates the catmullrom value for the given position (t).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#calculate-T-int-float-T:A-boolean-T-">calculate(T, int, float, T[], boolean, T)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates the catmullrom value for the given span (i) at the given position (u).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#calculateBoneTransforms-boolean-">calculateBoneTransforms(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#calculateBoundingBox-com.badlogic.gdx.math.collision.BoundingBox-">calculateBoundingBox(BoundingBox)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd>
|
|
<div class="block">Calculate the bounding box of this model instance.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#calculateBoundingBox-com.badlogic.gdx.math.collision.BoundingBox-">calculateBoundingBox(BoundingBox)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd>
|
|
<div class="block">Calculate the bounding box of this Node.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#calculateBoundingBox-com.badlogic.gdx.math.collision.BoundingBox-boolean-">calculateBoundingBox(BoundingBox, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd>
|
|
<div class="block">Calculate the bounding box of this Node.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#calculateBoundingBox-com.badlogic.gdx.math.collision.BoundingBox-">calculateBoundingBox(BoundingBox)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd>
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<div class="block">Calculate the bounding box of this model instance.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#calculateBoundingBox--">calculateBoundingBox()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
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<dd>
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<div class="block">Updates the bounding box using the position channel.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#calculateBoundingBox--">calculateBoundingBox()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
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<dd>
|
|
<div class="block">Calculates the <a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision"><code>BoundingBox</code></a> of the vertices contained in this mesh.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#calculateBoundingBox-com.badlogic.gdx.math.collision.BoundingBox-">calculateBoundingBox(BoundingBox)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
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<dd>
|
|
<div class="block">Calculates the <a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision"><code>BoundingBox</code></a> of the vertices contained in this mesh.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#calculateBoundingBox-com.badlogic.gdx.math.collision.BoundingBox-int-int-">calculateBoundingBox(BoundingBox, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
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|
<dd>
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|
<div class="block">Calculate the <a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision"><code>BoundingBox</code></a> of the specified part.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#calculateBoundingBox-com.badlogic.gdx.math.collision.BoundingBox-int-int-com.badlogic.gdx.math.Matrix4-">calculateBoundingBox(BoundingBox, int, int, Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
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|
<div class="block">Calculate the <a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision"><code>BoundingBox</code></a> of the specified part.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#calculateLength--">calculateLength()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#calculateLocalTransform--">calculateLocalTransform()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
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<dd>
|
|
<div class="block">Calculates the local transform based on the translation, scale and rotation</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#calculateOffsets--">calculateOffsets()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#calculateOffsets--">calculateOffsets()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#calculateRadius-float-float-float-int-int-com.badlogic.gdx.math.Matrix4-">calculateRadius(float, float, float, int, int, Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
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<dd>
|
|
<div class="block">Calculates the radius of the bounding sphere around the specified center for the specified part.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#calculateRadius-com.badlogic.gdx.math.Vector3-int-int-com.badlogic.gdx.math.Matrix4-">calculateRadius(Vector3, int, int, Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
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<dd>
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|
<div class="block">Calculates the squared radius of the bounding sphere around the specified center for the specified part.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#calculateRadius-float-float-float-int-int-">calculateRadius(float, float, float, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
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<dd>
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|
<div class="block">Calculates the squared radius of the bounding sphere around the specified center for the specified part.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#calculateRadius-com.badlogic.gdx.math.Vector3-int-int-">calculateRadius(Vector3, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
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<dd>
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|
<div class="block">Calculates the squared radius of the bounding sphere around the specified center for the specified part.</div>
|
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#calculateRadius-float-float-float-">calculateRadius(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
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<dd>
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|
<div class="block">Calculates the squared radius of the bounding sphere around the specified center for the specified part.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#calculateRadius-com.badlogic.gdx.math.Vector3-">calculateRadius(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates the squared radius of the bounding sphere around the specified center for the specified part.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#calculateRadiusSquared-float-float-float-int-int-com.badlogic.gdx.math.Matrix4-">calculateRadiusSquared(float, float, float, int, int, Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates the squared radius of the bounding sphere around the specified center for the specified part.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#calculateScaledLength--">calculateScaledLength()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#calculateScissors-com.badlogic.gdx.math.Rectangle-com.badlogic.gdx.math.Rectangle-">calculateScissors(Rectangle, Rectangle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
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|
<div class="block">Calculates window scissor coordinates from local coordinates using the batch's current transformation matrix.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ScissorStack.html#calculateScissors-com.badlogic.gdx.graphics.Camera-com.badlogic.gdx.math.Matrix4-com.badlogic.gdx.math.Rectangle-com.badlogic.gdx.math.Rectangle-">calculateScissors(Camera, Matrix4, Rectangle, Rectangle)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ScissorStack.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ScissorStack</a></dt>
|
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<dd>
|
|
<div class="block">Calculates a scissor rectangle using 0,0,Gdx.graphics.getWidth(),Gdx.graphics.getHeight() as the viewport.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ScissorStack.html#calculateScissors-com.badlogic.gdx.graphics.Camera-float-float-float-float-com.badlogic.gdx.math.Matrix4-com.badlogic.gdx.math.Rectangle-com.badlogic.gdx.math.Rectangle-">calculateScissors(Camera, float, float, float, float, Matrix4, Rectangle, Rectangle)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ScissorStack.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ScissorStack</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates a scissor rectangle in OpenGL ES window coordinates from a <a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics"><code>Camera</code></a>, a transformation <a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math"><code>Matrix4</code></a> and
|
|
an axis aligned <a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math"><code>Rectangle</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#calculateScissors-com.badlogic.gdx.math.Matrix4-com.badlogic.gdx.math.Rectangle-com.badlogic.gdx.math.Rectangle-">calculateScissors(Matrix4, Rectangle, Rectangle)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#calculateTransforms--">calculateTransforms()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
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<dd>
|
|
<div class="block">Calculates the local and world transform of all <a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model"><code>Node</code></a> instances in this model, recursively.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#calculateTransforms-boolean-">calculateTransforms(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates the local and world transform of this node and optionally all its children.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#calculateTransforms--">calculateTransforms()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
|
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<dd>
|
|
<div class="block">Calculates the local and world transform of all <a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model"><code>Node</code></a> instances in this model, recursively.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/WeightMeshSpawnShapeValue.html#calculateWeights--">calculateWeights()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/WeightMeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">WeightMeshSpawnShapeValue</a></dt>
|
|
<dd>
|
|
<div class="block">Calculate the weights of each triangle of the wrapped mesh.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#calculateWorldTransform--">calculateWorldTransform()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
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<dd>
|
|
<div class="block">Calculates the world transform; the product of local transform and the parent's world transform.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#CALL">CALL</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/async/AsyncTask.html#call--">call()</a></span> - Method in interface com.badlogic.gdx.utils.async.<a href="com/badlogic/gdx/utils/async/AsyncTask.html" title="interface in com.badlogic.gdx.utils.async">AsyncTask</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html#calls">calls</a></span> - Static variable in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html" title="class in com.badlogic.gdx.graphics.profiling">GLProfiler</a></dt>
|
|
<dd>
|
|
<div class="block">All calls to any GL function since the last reset.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#cam">cam</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalShadowLight</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">Camera</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Base class for <a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics"><code>OrthographicCamera</code></a> and <a href="com/badlogic/gdx/graphics/PerspectiveCamera.html" title="class in com.badlogic.gdx.graphics"><code>PerspectiveCamera</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#Camera--">Camera()</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#camera">camera</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html#camera">camera</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BufferedParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.html#camera">camera</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSorter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#camera">camera</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#camera">camera</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
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<dd>
|
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<div class="block">The camera.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#CAMERA">CAMERA</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#cameraDirection">cameraDirection</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#cameraDirection">cameraDirection</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html#CameraGestureListener--">CameraGestureListener()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController.CameraGestureListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals"><span class="typeNameLink">CameraGroupStrategy</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals</a></dt>
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<dd>
|
|
<div class="block">
|
|
Minimalistic grouping strategy that splits decals into opaque and transparent ones enabling and disabling blending as needed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html#CameraGroupStrategy-com.badlogic.gdx.graphics.Camera-">CameraGroupStrategy(Camera)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">CameraGroupStrategy</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html#CameraGroupStrategy-com.badlogic.gdx.graphics.Camera-java.util.Comparator-">CameraGroupStrategy(Camera, Comparator<Decal>)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">CameraGroupStrategy</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">CameraInputController</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#CameraInputController-com.badlogic.gdx.graphics.g3d.utils.CameraInputController.CameraGestureListener-com.badlogic.gdx.graphics.Camera-">CameraInputController(CameraInputController.CameraGestureListener, Camera)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#CameraInputController-com.badlogic.gdx.graphics.Camera-">CameraInputController(Camera)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">CameraInputController.CameraGestureListener</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Inputs.html#cameraInvDirection">cameraInvDirection</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Setters.html#cameraInvDirection">cameraInvDirection</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#cameraNearFar">cameraNearFar</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#cameraNearFar">cameraNearFar</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Setters.html#cameraPosition">cameraPosition</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#cameraPosition">cameraPosition</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#cameraPosition">cameraPosition</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Inputs.html#cameraRight">cameraRight</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Setters.html#cameraRight">cameraRight</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Setters.html#cameraUp">cameraUp</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#cameraUp">cameraUp</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#cameraUp">cameraUp</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#canCacheMoreE">canCacheMoreE</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#canCacheMoreN">canCacheMoreN</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#canCacheMoreS">canCacheMoreS</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#canCacheMoreW">canCacheMoreW</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.html#cancel--">cancel()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dt>
|
|
<dd>
|
|
<div class="block">No further gesture events will be triggered for the current touch, if any.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#cancel--">cancel()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a></dt>
|
|
<dd>
|
|
<div class="block">Marks this event cancelled.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#cancel--">cancel()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#cancel--">cancel()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">If currently scrolling by tracking a touch down, stop scrolling.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#cancel--">cancel()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd>
|
|
<div class="block">If a touch down is being monitored, the drag and touch up events are ignored until the next touch up.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#cancel--">cancel()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.Task.html#cancel--">cancel()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.Task.html" title="class in com.badlogic.gdx.utils">Timer.Task</a></dt>
|
|
<dd>
|
|
<div class="block">Cancels the task.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.TextInputListener.html#canceled--">canceled()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.TextInputListener.html" title="interface in com.badlogic.gdx">Input.TextInputListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.html#cancelHttpRequest-com.badlogic.gdx.Net.HttpRequest-">cancelHttpRequest(Net.HttpRequest)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.html" title="interface in com.badlogic.gdx">Net</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/NetJavaImpl.html#cancelHttpRequest-com.badlogic.gdx.Net.HttpRequest-">cancelHttpRequest(Net.HttpRequest)</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/NetJavaImpl.html" title="class in com.badlogic.gdx.net">NetJavaImpl</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpResponseListener.html#cancelled--">cancelled()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpResponseListener.html" title="interface in com.badlogic.gdx">Net.HttpResponseListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#cancelTouchFocus-com.badlogic.gdx.scenes.scene2d.Actor-">cancelTouchFocus(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Cancels touch focus for the specified actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#cancelTouchFocus--">cancelTouchFocus()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Sends a touchUp event to all listeners that are registered to receive touchDragged and touchUp events and removes their
|
|
touch focus.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#cancelTouchFocus--">cancelTouchFocus()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Cancels the stage's touch focus for all listeners except this scroll pane's flick scroll listener.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#cancelTouchFocusExcept-com.badlogic.gdx.scenes.scene2d.EventListener-com.badlogic.gdx.scenes.scene2d.Actor-">cancelTouchFocusExcept(EventListener, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Cancels touch focus for all listeners except the specified listener.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#cancelVibrate--">cancelVibrate()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd>
|
|
<div class="block">Stops the vibrator</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#cancelVibrate--">cancelVibrate()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#canCheck-T-boolean-">canCheck(T, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ButtonGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Called when a button is checked or unchecked.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#canRender-com.badlogic.gdx.graphics.g3d.Renderable-">canRender(Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Shader.html#canRender-com.badlogic.gdx.graphics.g3d.Renderable-">canRender(Renderable)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Shader.html" title="interface in com.badlogic.gdx.graphics.g3d">Shader</a></dt>
|
|
<dd>
|
|
<div class="block">Checks whether this shader is intended to render the <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#canRender-com.badlogic.gdx.graphics.g3d.Renderable-">canRender(Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html#canRender-com.badlogic.gdx.graphics.g3d.Renderable-">canRender(Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DepthShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html#canvasId">canvasId</a></span> - Variable in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">the id of a canvas element to be used as the drawing area, can be null in which case a Panel and Canvas are added to the
|
|
body element of the DOM</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html#capacity">capacity</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray</a></dt>
|
|
<dd>
|
|
<div class="block">the maximum amount of elements that this array can hold</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#capacity--">capacity()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the number of characters that can be held without growing.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#capChars">capChars</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#capHeight">capHeight</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">The distance from the top of most uppercase characters to the baseline.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#capsule-float-float-int-">capsule(float, float, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#capsule-float-float-int-">capsule(float, float, int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use CapsuleShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/CapsuleShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders"><span class="typeNameLink">CapsuleShapeBuilder</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/package-summary.html">com.badlogic.gdx.graphics.g3d.utils.shapebuilders</a></dt>
|
|
<dd>
|
|
<div class="block">Helper class with static methods to build capsule shapes using <a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><code>MeshPartBuilder</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/CapsuleShapeBuilder.html#CapsuleShapeBuilder--">CapsuleShapeBuilder()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/CapsuleShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">CapsuleShapeBuilder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Filter.html#categoryBits">categoryBits</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Filter.html" title="class in com.badlogic.gdx.physics.box2d">Filter</a></dt>
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<dd>
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|
<div class="block">The collision category bits.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">CatmullRomSpline</span></a><<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="type parameter in CatmullRomSpline">T</a> extends <a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="type parameter in CatmullRomSpline">T</a>>> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#CatmullRomSpline--">CatmullRomSpline()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#CatmullRomSpline-T:A-boolean-">CatmullRomSpline(T[], boolean)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SerializationException.html#causedBy-java.lang.Class-">causedBy(Class)</a></span> - Method in exception com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SerializationException.html" title="class in com.badlogic.gdx.utils">SerializationException</a></dt>
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<dd>
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|
<div class="block">Returns true if any of the exceptions that caused this exception are of the specified type.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#ceil-float-">ceil(float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the smallest integer greater than or equal to the specified float.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#ceilPositive-float-">ceilPositive(float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
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|
<dd>
|
|
<div class="block">Returns the smallest integer greater than or equal to the specified float.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#Cell--">Cell()</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer.Cell</a></dt>
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<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Cell</span></a><<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="type parameter in Cell">T</a> extends <a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a>> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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<dd>
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|
<div class="block">A cell for a <a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>Table</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#Cell--">Cell()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#center">center</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model">MeshPart</a></dt>
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<dd>
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|
<div class="block">The offset to the center of the bounding box of the shape, only valid after the call to <a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#update--"><code>MeshPart.update()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#CENTER">CENTER</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Sphere.html#center">center</a></span> - Variable in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Sphere.html" title="class in com.badlogic.gdx.math.collision">Sphere</a></dt>
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<dd>
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<div class="block">the center of the sphere</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/MassData.html#center">center</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/MassData.html" title="class in com.badlogic.gdx.physics.box2d">MassData</a></dt>
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<dd>
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<div class="block">The position of the shape's centroid relative to the shape's origin.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#center--">center()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd>
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<div class="block">Sets the alignment of the actor within the cell to <a href="com/badlogic/gdx/utils/Align.html#center"><code>Align.center</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#center--">center()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd>
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|
<div class="block">Sets the alignment of the actor within the container to <a href="com/badlogic/gdx/utils/Align.html#center"><code>Align.center</code></a>.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#center--">center()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
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<dd>
|
|
<div class="block">Sets the alignment of all widgets within the horizontal group to <a href="com/badlogic/gdx/utils/Align.html#center"><code>Align.center</code></a>.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#center--">center()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
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<dd>
|
|
<div class="block">Sets the alignment of the logical table within the table actor to <a href="com/badlogic/gdx/utils/Align.html#center"><code>Align.center</code></a>.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#center--">center()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
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<dd>
|
|
<div class="block">Sets the alignment of all widgets within the vertical group to <a href="com/badlogic/gdx/utils/Align.html#center"><code>Align.center</code></a>.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Align.html#center">center</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Align.html" title="class in com.badlogic.gdx.utils">Align</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.CentripetalAcceleration.html#CentripetalAcceleration--">CentripetalAcceleration()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.CentripetalAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.CentripetalAcceleration</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.CentripetalAcceleration.html#CentripetalAcceleration-com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsModifier.CentripetalAcceleration-">CentripetalAcceleration(DynamicsModifier.CentripetalAcceleration)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.CentripetalAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.CentripetalAcceleration</a></dt>
|
|
<dd> </dd>
|
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<dt><a href="com/badlogic/gdx/physics/box2d/ChainShape.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">ChainShape</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ChainShape.html#ChainShape--">ChainShape()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ChainShape.html" title="class in com.badlogic.gdx.physics.box2d">ChainShape</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ChangeListener.html#changed-com.badlogic.gdx.scenes.scene2d.utils.ChangeListener.ChangeEvent-com.badlogic.gdx.scenes.scene2d.Actor-">changed(ChangeListener.ChangeEvent, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ChangeListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ChangeListener</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#changed--">changed()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
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<dd>
|
|
<div class="block">Called after the selection changes.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ChangeListener.ChangeEvent.html#ChangeEvent--">ChangeEvent()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ChangeListener.ChangeEvent.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ChangeListener.ChangeEvent</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/ChangeListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">ChangeListener</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
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<dd>
|
|
<div class="block">Listener for <a href="com/badlogic/gdx/scenes/scene2d/utils/ChangeListener.ChangeEvent.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><code>ChangeListener.ChangeEvent</code></a>.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ChangeListener.html#ChangeListener--">ChangeListener()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ChangeListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ChangeListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/ChangeListener.ChangeEvent.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">ChangeListener.ChangeEvent</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
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<dd>
|
|
<div class="block">Fired when something in an actor has changed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.Channel.html#Channel-int-java.lang.Object-int-">Channel(int, Object, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.Channel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.Channel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ChannelDescriptor.html#ChannelDescriptor-int-java.lang.Class-int-">ChannelDescriptor(int, Class<?>, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ChannelDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.ChannelDescriptor</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">CharArray</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A resizable, ordered or unordered char array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#CharArray--">CharArray()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an ordered array with a capacity of 16.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#CharArray-int-">CharArray(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an ordered array with the specified capacity.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#CharArray-boolean-int-">CharArray(boolean, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#CharArray-com.badlogic.gdx.utils.CharArray-">CharArray(CharArray)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new array containing the elements in the specific array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#CharArray-char:A-">CharArray(char[])</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new ordered array containing the elements in the specified array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#CharArray-boolean-char:A-int-int-">CharArray(boolean, char[], int, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new array containing the elements in the specified array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#charAt-int-">charAt(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Retrieves the character at the <code>index</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.CharMap.html#CharMap-char-char-">CharMap(char, char)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.CharMap.html" title="class in com.badlogic.gdx.utils">Base64Coder.CharMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#chars">chars</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#CHARTREUSE">CHARTREUSE</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">CheckBox</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">A checkbox is a button that contains an image indicating the checked or unchecked state and a label.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.html#CheckBox-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Skin-">CheckBox(String, Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">CheckBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.html#CheckBox-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">CheckBox(String, Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">CheckBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.html#CheckBox-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.CheckBox.CheckBoxStyle-">CheckBox(String, CheckBox.CheckBoxStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">CheckBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.CheckBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">CheckBox.CheckBoxStyle</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">The style for a select box, see <a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>CheckBox</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.CheckBoxStyle.html#checkboxOff">checkboxOff</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.CheckBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">CheckBox.CheckBoxStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.CheckBoxStyle.html#checkboxOffDisabled">checkboxOffDisabled</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.CheckBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">CheckBox.CheckBoxStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.CheckBoxStyle.html#checkboxOn">checkboxOn</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.CheckBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">CheckBox.CheckBoxStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.CheckBoxStyle.html#checkboxOnDisabled">checkboxOnDisabled</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.CheckBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">CheckBox.CheckBoxStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.CheckBoxStyle.html#checkboxOver">checkboxOver</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.CheckBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">CheckBox.CheckBoxStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.CheckBoxStyle.html#CheckBoxStyle--">CheckBoxStyle()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.CheckBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">CheckBox.CheckBoxStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.CheckBoxStyle.html#CheckBoxStyle-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.graphics.g2d.BitmapFont-com.badlogic.gdx.graphics.Color-">CheckBoxStyle(Drawable, Drawable, BitmapFont, Color)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.CheckBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">CheckBox.CheckBoxStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.CheckBoxStyle.html#CheckBoxStyle-com.badlogic.gdx.scenes.scene2d.ui.CheckBox.CheckBoxStyle-">CheckBoxStyle(CheckBox.CheckBoxStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.CheckBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">CheckBox.CheckBoxStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html#checked">checked</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button.ButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html#checkedFontColor">checkedFontColor</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton.TextButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html#checkedOffsetX">checkedOffsetX</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button.ButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html#checkedOffsetY">checkedOffsetY</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button.ButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html#checkedOver">checkedOver</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button.ButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html#checkedOverFontColor">checkedOverFontColor</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton.TextButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#child-java.lang.String-">child(String)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a handle to the child with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandleStream.html#child-java.lang.String-">child(String)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandleStream.html" title="class in com.badlogic.gdx.files">FileHandleStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#child">child</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">May be null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#child--">child()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the first child for this object or array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html#children">children</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNode</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#childrenChanged--">childrenChanged()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">Called when actors are added to or removed from the group.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#childrenChanged--">childrenChanged()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.html#choose-com.badlogic.gdx.assets.loaders.resolvers.ResolutionFileResolver.Resolution...-">choose(ResolutionFileResolver.Resolution...)</a></span> - Static method in class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">ResolutionFileResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ArraySelection.html#choose-T-">choose(T)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ArraySelection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ArraySelection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#choose-T-">choose(T)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd>
|
|
<div class="block">Selects or deselects the specified item based on how the selection is configured, whether ctrl is currently pressed, etc.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#circle-float-int-float-float-float-float-float-float-">circle(float, int, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#circle-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">circle(float, int, Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#circle-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">circle(float, int, Vector3, Vector3, Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#circle-float-int-float-float-float-float-float-float-float-float-float-float-float-float-">circle(float, int, float, float, float, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#circle-float-int-float-float-float-float-float-float-float-float-">circle(float, int, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#circle-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-float-float-">circle(float, int, Vector3, Vector3, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#circle-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-float-float-">circle(float, int, Vector3, Vector3, Vector3, Vector3, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#circle-float-int-float-float-float-float-float-float-float-float-float-float-float-float-float-float-">circle(float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#circle-float-int-float-float-float-float-float-float-">circle(float, int, float, float, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#circle-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">circle(float, int, Vector3, Vector3)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#circle-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">circle(float, int, Vector3, Vector3, Vector3, Vector3)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#circle-float-int-float-float-float-float-float-float-float-float-float-float-float-float-">circle(float, int, float, float, float, float, float, float, float, float, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#circle-float-int-float-float-float-float-float-float-float-float-">circle(float, int, float, float, float, float, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#circle-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-float-float-">circle(float, int, Vector3, Vector3, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#circle-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-float-float-">circle(float, int, Vector3, Vector3, Vector3, Vector3, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#circle-float-int-float-float-float-float-float-float-float-float-float-float-float-float-float-float-">circle(float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
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</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#circle-float-float-float-">circle(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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|
<div class="block">Calls <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#circle-float-float-float-int-"><code>ShapeRenderer.circle(float, float, float, int)</code></a> by estimating the number of segments needed for a smooth circle.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#circle-float-float-float-int-">circle(float, float, float, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
|
|
<div class="block">Draws a circle using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a> or <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Filled"><code>ShapeRenderer.ShapeType.Filled</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Circle</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
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<dd>
|
|
<div class="block">A convenient 2D circle class.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#Circle--">Circle()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
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<dd>
|
|
<div class="block">Constructs a new circle with all values set to zero</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#Circle-float-float-float-">Circle(float, float, float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new circle with the given X and Y coordinates and the given radius.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#Circle-com.badlogic.gdx.math.Vector2-float-">Circle(Vector2, float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
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<dd>
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|
<div class="block">Constructs a new circle using a given <a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math"><code>Vector2</code></a> that contains the desired X and Y coordinates, and a given radius.</div>
|
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#Circle-com.badlogic.gdx.math.Circle-">Circle(Circle)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
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<dd>
|
|
<div class="block">Copy constructor</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#Circle-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">Circle(Vector2, Vector2)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
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|
<dd>
|
|
<div class="block">Creates a new <a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math"><code>Circle</code></a> in terms of its center and a point on its edge.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#circle">circle</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#circleIn">circleIn</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/objects/CircleMapObject.html" title="class in com.badlogic.gdx.maps.objects"><span class="typeNameLink">CircleMapObject</span></a> - Class in <a href="com/badlogic/gdx/maps/objects/package-summary.html">com.badlogic.gdx.maps.objects</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/CircleMapObject.html#CircleMapObject--">CircleMapObject()</a></span> - Constructor for class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/CircleMapObject.html" title="class in com.badlogic.gdx.maps.objects">CircleMapObject</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a circle map object at (0,0) with r=1.0</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/CircleMapObject.html#CircleMapObject-float-float-float-">CircleMapObject(float, float, float)</a></span> - Constructor for class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/CircleMapObject.html" title="class in com.badlogic.gdx.maps.objects">CircleMapObject</a></dt>
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|
<dd>
|
|
<div class="block">Creates a circle map object</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#circleOut">circleOut</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/CircleShape.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">CircleShape</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
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<dd>
|
|
<div class="block">A circle shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/CircleShape.html#CircleShape--">CircleShape()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/CircleShape.html" title="class in com.badlogic.gdx.physics.box2d">CircleShape</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/CircleShape.html#CircleShape-long-">CircleShape(long)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/CircleShape.html" title="class in com.badlogic.gdx.physics.box2d">CircleShape</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#circumference--">circumference()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#circumference--">circumference()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
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<dd>
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|
<div class="block">Approximates the circumference of this <a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math"><code>Ellipse</code></a>.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#clamp--">clamp()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
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<dd>
|
|
<div class="block">Clamps this Color's components to a valid range [0 - 1]</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#clamp--">clamp()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#clamp-short-short-short-">clamp(short, short, short)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#clamp-int-int-int-">clamp(int, int, int)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#clamp-long-long-long-">clamp(long, long, long)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#clamp-float-float-float-">clamp(float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#clamp-double-double-double-">clamp(double, double, double)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#clamp-float-float-">clamp(float, float)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd>
|
|
<div class="block">Clamps this vector's length to given min and max values</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#clamp-float-float-">clamp(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#clamp-float-float-">clamp(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#clamp-float-">clamp(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
|
<dd>
|
|
<div class="block">Clamps the value to the progress bar's min/max range.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#clampSplitAmount--">clampSplitAmount()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
|
<dd>
|
|
<div class="block">Called during layout to clamp the <a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#splitAmount"><code>SplitPane.splitAmount</code></a> within the set limits.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Files.html#classpath-java.lang.String-">classpath(String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Files.html" title="interface in com.badlogic.gdx">Files</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method that returns a <a href="com/badlogic/gdx/Files.FileType.html#Classpath"><code>Files.FileType.Classpath</code></a> file handle.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/resolvers/ClasspathFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers"><span class="typeNameLink">ClasspathFileHandleResolver</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/resolvers/package-summary.html">com.badlogic.gdx.assets.loaders.resolvers</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/ClasspathFileHandleResolver.html#ClasspathFileHandleResolver--">ClasspathFileHandleResolver()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/ClasspathFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">ClasspathFileHandleResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect"><span class="typeNameLink">ClassReflection</span></a> - Class in <a href="com/badlogic/gdx/utils/reflect/package-summary.html">com.badlogic.gdx.utils.reflect</a></dt>
|
|
<dd>
|
|
<div class="block">Utilities for Class reflection.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#ClassReflection--">ClassReflection()</a></span> - Constructor for class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#cleansUpBlendFunction--">cleansUpBlendFunction()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Clears and disposes all assets and the preloading queue.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#CLEAR">CLEAR</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd>
|
|
<div class="block">Removes all glyphs in the cache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#clear-int-">clear(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd>
|
|
<div class="block">Invalidates all cache IDs and resets the SpriteCache so new caches can be added.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd>
|
|
<div class="block">Removes all attributes</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Remove all decals from batch</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes all the channels and sets size to 0</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Clears the data being built up until now, including the vertices, indices and all parts.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#CLEAR">CLEAR</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputMultiplexer.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx">InputMultiplexer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapProperties.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapProperties.html" title="class in com.badlogic.gdx.maps">MapProperties</a></dt>
|
|
<dd>
|
|
<div class="block">Removes all properties</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CumulativeDistribution.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CumulativeDistribution.html" title="class in com.badlogic.gdx.math">CumulativeDistribution</a></dt>
|
|
<dd>
|
|
<div class="block">Removes all the values from the distribution</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/WindowedMean.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/WindowedMean.html" title="class in com.badlogic.gdx.math">WindowedMean</a></dt>
|
|
<dd>
|
|
<div class="block">clears this WindowedMean.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#clear--">clear()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Removes all actions and listeners on this actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">Removes all children, actions, and listeners from this group.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the root's children, actions, and listeners.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ButtonGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop</a></dt>
|
|
<dd>
|
|
<div class="block">Removes all targets and sources.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#clear-int-">clear(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd>
|
|
<div class="block">Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BinaryHeap.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BinaryHeap.html" title="class in com.badlogic.gdx.utils">BinaryHeap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#clear-int-">clear(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd>
|
|
<div class="block">Clears the entire bitset</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#clear-java.nio.ByteBuffer-int-">clear(ByteBuffer, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the specified number of zeros to the buffer.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#clear-int-">clear(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd>
|
|
<div class="block">Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#clear-int-">clear(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#clear-int-">clear(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#clear-int-">clear(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#clear-int-">clear(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd>
|
|
<div class="block">Clears the set and reduces the size of the backing arrays to be the specified capacity if they are larger.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#clear-int-">clear(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
|
|
<dd>
|
|
<div class="block">Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#clear-int-">clear(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#clear-int-">clear(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#clear-int-">clear(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd>
|
|
<div class="block">Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#clear-int-">clear(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd>
|
|
<div class="block">Clears the set and reduces the size of the backing arrays to be the specified capacity if they are larger.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.html#clear-int-">clear(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.html" title="class in com.badlogic.gdx.utils">OrderedMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.html" title="class in com.badlogic.gdx.utils">OrderedMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedSet.html#clear-int-">clear(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedSet.html" title="class in com.badlogic.gdx.utils">OrderedSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedSet.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedSet.html" title="class in com.badlogic.gdx.utils">OrderedSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pool.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></dt>
|
|
<dd>
|
|
<div class="block">Removes all free objects from this pool.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PooledLinkedList.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PooledLinkedList.html" title="class in com.badlogic.gdx.utils">PooledLinkedList</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
|
|
<dd>
|
|
<div class="block">Removes all values from this queue.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SortedIntList.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SortedIntList.html" title="class in com.badlogic.gdx.utils">SortedIntList</a></dt>
|
|
<dd>
|
|
<div class="block">Clears list</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.html#clear--">clear()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.html" title="class in com.badlogic.gdx.utils">Timer</a></dt>
|
|
<dd>
|
|
<div class="block">Cancels all tasks.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#clearActions--">clearActions()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Removes all actions on this actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#clearActor--">clearActor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the current actor for the cell, if any.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#clearAllCubemaps-com.badlogic.gdx.Application-">clearAllCubemaps(Application)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
|
<dd>
|
|
<div class="block">Clears all managed cubemaps.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#clearAllFrameBuffers-com.badlogic.gdx.Application-">clearAllFrameBuffers(Application)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#clearAllMeshes-com.badlogic.gdx.Application-">clearAllMeshes(Application)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Will clear the managed mesh cache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#clearAllShaderPrograms-com.badlogic.gdx.Application-">clearAllShaderPrograms(Application)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArray.html#clearAllTextureArrays-com.badlogic.gdx.Application-">clearAllTextureArrays(Application)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArray.html" title="class in com.badlogic.gdx.graphics">TextureArray</a></dt>
|
|
<dd>
|
|
<div class="block">Clears all managed TextureArrays.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#clearAllTextures-com.badlogic.gdx.Application-">clearAllTextures(Application)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
|
|
<dd>
|
|
<div class="block">Clears all managed textures.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#clearChildren--">clearChildren()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">Removes all actors from this group.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#clearChildren--">clearChildren()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
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|
<dd>
|
|
<div class="block">Removes all actors and cells from the table.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#clearChildren--">clearChildren()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd>
|
|
<div class="block">Removes all tree nodes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#clearForces--">clearForces()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Manually clear the force buffer on all bodies.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#clearItems--">clearItems()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#clearItems--">clearItems()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#clearListeners--">clearListeners()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Removes all listeners on this actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#clearSelection--">clearSelection()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html#clicked-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-">clicked(InputEvent, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#clicked-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-">clicked(InputEvent, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">ClickListener</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Detects mouse over, mouse or finger touch presses, and clicks on an actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#ClickListener--">ClickListener()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd>
|
|
<div class="block">Create a listener where <a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#clicked-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-"><code>ClickListener.clicked(InputEvent, float, float)</code></a> is only called for left clicks.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#ClickListener-int-">ClickListener(int)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#clipBegin--">clipBegin()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Calls <a href="com/badlogic/gdx/scenes/scene2d/Actor.html#clipBegin-float-float-float-float-"><code>Actor.clipBegin(float, float, float, float)</code></a> to clip this actor's bounds.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#clipBegin-float-float-float-float-">clipBegin(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Clips the specified screen aligned rectangle, specified relative to the transform matrix of the stage's Batch.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#clipboard">clipboard</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Clipboard.html" title="interface in com.badlogic.gdx.utils"><span class="typeNameLink">Clipboard</span></a> - Interface in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A very simple clipboard interface for text content.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#clipEnd--">clipEnd()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Ends clipping begun by <a href="com/badlogic/gdx/scenes/scene2d/Actor.html#clipBegin-float-float-float-float-"><code>Actor.clipBegin(float, float, float, float)</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Frustum.html#clipSpacePlanePoints">clipSpacePlanePoints</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math">Frustum</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Frustum.html#clipSpacePlanePointsArray">clipSpacePlanePointsArray</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math">Frustum</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.html#close--">close()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.html" title="class in com.badlogic.gdx.utils">JsonWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#close--">close()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Closes the underlying output stream and releases any system resources associated with the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.html#close--">close()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.html" title="class in com.badlogic.gdx.utils">XmlReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlWriter.html#close--">close()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlWriter.html" title="class in com.badlogic.gdx.utils">XmlWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Calls <a href="com/badlogic/gdx/utils/XmlWriter.html#pop--"><code>XmlWriter.pop()</code></a> for each remaining open element, if any, and closes the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StreamUtils.html#closeQuietly-java.io.Closeable-">closeQuietly(Closeable)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StreamUtils.html" title="class in com.badlogic.gdx.utils">StreamUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Close and ignore all errors.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#clr--">clr()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minimum and maximum vector to zeros.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Decoder.html#Code-java.io.InputStream-java.io.OutputStream-long-">Code(InputStream, OutputStream, long)</a></span> - Method in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Decoder.html" title="class in com.badlogic.gdx.utils.compression.lzma">Decoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html#Code-java.io.InputStream-java.io.OutputStream-long-long-com.badlogic.gdx.utils.compression.ICodeProgress-">Code(InputStream, OutputStream, long, long, ICodeProgress)</a></span> - Method in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html" title="class in com.badlogic.gdx.utils.compression.lzma">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html#CodeOneBlock-long:A-long:A-boolean:A-">CodeOneBlock(long[], long[], boolean[])</a></span> - Method in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html" title="class in com.badlogic.gdx.utils.compression.lzma">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#codePointAt-int-">codePointAt(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Retrieves the Unicode code point value at the <code>index</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#codePointBefore-int-">codePointBefore(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Retrieves the Unicode code point value that precedes the <code>index</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#codePointCount-int-int-">codePointCount(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates the number of Unicode code points between <code>beginIndex</code> and <code>endIndex</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GeometryUtils.html#colinear-float-float-float-float-float-float-">colinear(float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GeometryUtils.html" title="class in com.badlogic.gdx.math">GeometryUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#collapseAll--">collapseAll()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#collapseAll--">collapseAll()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd>
|
|
<div class="block">Collapses all nodes under and including this node.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/JointDef.html#collideConnected">collideConnected</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/JointDef.html" title="class in com.badlogic.gdx.physics.box2d">JointDef</a></dt>
|
|
<dd>
|
|
<div class="block">Set this flag to true if the attached bodies should collide.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#COLON">COLON</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">Color</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">A color class, holding the r, g, b and alpha component as floats in the range [0,1].</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#Color--">Color()</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new Color with all components set to 0.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#Color-int-">Color(int)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#Color-float-float-float-float-">Color(float, float, float, float)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Constructor, sets the components of the color</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#Color-com.badlogic.gdx.graphics.Color-">Color(Color)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new color using the given color</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html#color">color</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout.GlyphRun</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#color">color</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#color">color</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/BaseLight.html#color">color</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/BaseLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">BaseLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#Color">Color</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#color">color</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html#color-com.badlogic.gdx.graphics.Color-">color(Color)</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html" title="interface in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html#color-float-float-float-float-">color(float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html" title="interface in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html#color-float-">color(float)</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html" title="interface in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html#color-com.badlogic.gdx.graphics.Color-">color(Color)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html" title="class in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html#color-float-float-float-float-">color(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html" title="class in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer20</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html#color-float-">color(float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html" title="class in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#color-com.badlogic.gdx.graphics.Color-">color(Color)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
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<dd>
|
|
<div class="block">Sets the actor's color instantly.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#color-com.badlogic.gdx.graphics.Color-float-">color(Color, float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
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<dd>
|
|
<div class="block">Transitions from the color at the time this action starts to the specified color.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#color-com.badlogic.gdx.graphics.Color-float-com.badlogic.gdx.math.Interpolation-">color(Color, float, Interpolation)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd>
|
|
<div class="block">Transitions from the color at the time this action starts to the specified color.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.TintedDrawable.html#color">color</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.TintedDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin.TintedDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#COLOR_ATTRIBUTE">COLOR_ATTRIBUTE</a></span> - Static variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
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<dd>
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<div class="block">default name for color attributes</div>
|
|
</dd>
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|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/ColorAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">ColorAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
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<dd>
|
|
<div class="block">Sets the actor's color (or a specified color), from the current to the new color.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ColorAction.html#ColorAction--">ColorAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ColorAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ColorAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes"><span class="typeNameLink">ColorAttribute</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/attributes/package-summary.html">com.badlogic.gdx.graphics.g3d.attributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#ColorAttribute-long-">ColorAttribute(long)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#ColorAttribute-long-com.badlogic.gdx.graphics.Color-">ColorAttribute(long, Color)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#ColorAttribute-long-float-float-float-float-">ColorAttribute(long, float, float, float, float)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#ColorAttribute-com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute-">ColorAttribute(ColorAttribute)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardControllerRenderData.html#colorChannel">colorChannel</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">BillboardControllerRenderData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceControllerRenderData.html#colorChannel">colorChannel</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ModelInstanceControllerRenderData</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteControllerRenderData.html#colorChannel">colorChannel</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">PointSpriteControllerRenderData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#colorFormat">colorFormat</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd>
|
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<div class="block">the color format, RGB565 is the default</div>
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|
</dd>
|
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">ColorInfluencer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
|
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<dd>
|
|
<div class="block">It's an <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/Influencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><code>Influencer</code></a> which controls particles color and transparency.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.html#ColorInfluencer--">ColorInfluencer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ColorInfluencer</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">ColorInfluencer.Random</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
|
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<dd>
|
|
<div class="block">It's an <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/Influencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><code>Influencer</code></a> which assigns a random color when a particle is activated.</div>
|
|
</dd>
|
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">ColorInfluencer.Single</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
|
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<dd>
|
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<div class="block">It's an <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/Influencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><code>Influencer</code></a> which manages the particle color during its life time.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.ColorInitializer.html#ColorInitializer--">ColorInitializer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.ColorInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels.ColorInitializer</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#ColorPacked--">ColorPacked()</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html#ColorPacked">ColorPacked</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics">VertexAttributes.Usage</a></dt>
|
|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/Colors.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">Colors</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
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<dd>
|
|
<div class="block">A general purpose class containing named colors that can be changed at will.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#colorTexture">colorTexture</a></span> - Variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
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<dd>
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<div class="block">the color buffer texture</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#ColorUnpacked--">ColorUnpacked()</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html#ColorUnpacked">ColorUnpacked</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics">VertexAttributes.Usage</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html#colorValue">colorValue</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ColorInfluencer.Single</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#colspan-int-">colspan(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#columnAlign-int-">columnAlign(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
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<dd>
|
|
<div class="block">Sets the alignment of widgets within each column of the vertical group.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#columnCenter--">columnCenter()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
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<dd>
|
|
<div class="block">Sets the alignment of widgets within each column to <a href="com/badlogic/gdx/utils/Align.html#center"><code>Align.center</code></a>.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#columnDefaults-int-">columnDefaults(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
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<dd>
|
|
<div class="block">Gets the cell values that will be used as the defaults for all cells in the specified column.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#columnLeft--">columnLeft()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Adds <a href="com/badlogic/gdx/utils/Align.html#left"><code>Align.left</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#right"><code>Align.right</code></a> for the alignment of widgets within each column.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#columnRight--">columnRight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Adds <a href="com/badlogic/gdx/utils/Align.html#right"><code>Align.right</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#left"><code>Align.left</code></a> for the alignment of widgets within each column.</div>
|
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</dd>
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<dt><a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a> - package com.badlogic.gdx</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/package-summary.html">com.badlogic.gdx.assets</a> - package com.badlogic.gdx.assets</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a> - package com.badlogic.gdx.assets.loaders</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/resolvers/package-summary.html">com.badlogic.gdx.assets.loaders.resolvers</a> - package com.badlogic.gdx.assets.loaders.resolvers</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/audio/package-summary.html">com.badlogic.gdx.audio</a> - package com.badlogic.gdx.audio</dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/backends/android/package-summary.html">com.badlogic.gdx.backends.android</a> - package com.badlogic.gdx.backends.android</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/backends/gwt/package-summary.html">com.badlogic.gdx.backends.gwt</a> - package com.badlogic.gdx.backends.gwt</dt>
|
|
<dd> </dd>
|
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<dt><a href="com/badlogic/gdx/backends/iosrobovm/package-summary.html">com.badlogic.gdx.backends.iosrobovm</a> - package com.badlogic.gdx.backends.iosrobovm</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/backends/lwjgl/package-summary.html">com.badlogic.gdx.backends.lwjgl</a> - package com.badlogic.gdx.backends.lwjgl</dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/files/package-summary.html">com.badlogic.gdx.files</a> - package com.badlogic.gdx.files</dt>
|
|
<dd>
|
|
<div class="block">Platform independent wrappers for file handles and file streaming.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a> - package com.badlogic.gdx.graphics</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a> - package com.badlogic.gdx.graphics.g2d</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a> - package com.badlogic.gdx.graphics.g3d</dt>
|
|
<dd> </dd>
|
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<dt><a href="com/badlogic/gdx/graphics/g3d/attributes/package-summary.html">com.badlogic.gdx.graphics.g3d.attributes</a> - package com.badlogic.gdx.graphics.g3d.attributes</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals</a> - package com.badlogic.gdx.graphics.g3d.decals</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/environment/package-summary.html">com.badlogic.gdx.graphics.g3d.environment</a> - package com.badlogic.gdx.graphics.g3d.environment</dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/loader/package-summary.html">com.badlogic.gdx.graphics.g3d.loader</a> - package com.badlogic.gdx.graphics.g3d.loader</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/model/package-summary.html">com.badlogic.gdx.graphics.g3d.model</a> - package com.badlogic.gdx.graphics.g3d.model</dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/model/data/package-summary.html">com.badlogic.gdx.graphics.g3d.model.data</a> - package com.badlogic.gdx.graphics.g3d.model.data</dt>
|
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a> - package com.badlogic.gdx.graphics.g3d.particles</dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/batches/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.batches</a> - package com.badlogic.gdx.graphics.g3d.particles.batches</dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.emitters</a> - package com.badlogic.gdx.graphics.g3d.particles.emitters</dt>
|
|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a> - package com.badlogic.gdx.graphics.g3d.particles.influencers</dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.renderers</a> - package com.badlogic.gdx.graphics.g3d.particles.renderers</dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/values/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.values</a> - package com.badlogic.gdx.graphics.g3d.particles.values</dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/shaders/package-summary.html">com.badlogic.gdx.graphics.g3d.shaders</a> - package com.badlogic.gdx.graphics.g3d.shaders</dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a> - package com.badlogic.gdx.graphics.g3d.utils</dt>
|
|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/package-summary.html">com.badlogic.gdx.graphics.g3d.utils.shapebuilders</a> - package com.badlogic.gdx.graphics.g3d.utils.shapebuilders</dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a> - package com.badlogic.gdx.graphics.glutils</dt>
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|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/profiling/package-summary.html">com.badlogic.gdx.graphics.profiling</a> - package com.badlogic.gdx.graphics.profiling</dt>
|
|
<dd> </dd>
|
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<dt><a href="com/badlogic/gdx/input/package-summary.html">com.badlogic.gdx.input</a> - package com.badlogic.gdx.input</dt>
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|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/maps/package-summary.html">com.badlogic.gdx.maps</a> - package com.badlogic.gdx.maps</dt>
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<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/maps/objects/package-summary.html">com.badlogic.gdx.maps.objects</a> - package com.badlogic.gdx.maps.objects</dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/tiled/package-summary.html">com.badlogic.gdx.maps.tiled</a> - package com.badlogic.gdx.maps.tiled</dt>
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<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/maps/tiled/objects/package-summary.html">com.badlogic.gdx.maps.tiled.objects</a> - package com.badlogic.gdx.maps.tiled.objects</dt>
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|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/maps/tiled/renderers/package-summary.html">com.badlogic.gdx.maps.tiled.renderers</a> - package com.badlogic.gdx.maps.tiled.renderers</dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/tiled/tiles/package-summary.html">com.badlogic.gdx.maps.tiled.tiles</a> - package com.badlogic.gdx.maps.tiled.tiles</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a> - package com.badlogic.gdx.math</dt>
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|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/math/collision/package-summary.html">com.badlogic.gdx.math.collision</a> - package com.badlogic.gdx.math.collision</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/net/package-summary.html">com.badlogic.gdx.net</a> - package com.badlogic.gdx.net</dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a> - package com.badlogic.gdx.physics.box2d</dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/physics/box2d/graphics/package-summary.html">com.badlogic.gdx.physics.box2d.graphics</a> - package com.badlogic.gdx.physics.box2d.graphics</dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a> - package com.badlogic.gdx.physics.box2d.joints</dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/utils/package-summary.html">com.badlogic.gdx.physics.box2d.utils</a> - package com.badlogic.gdx.physics.box2d.utils</dt>
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|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</a> - package com.badlogic.gdx.scenes.scene2d</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a> - package com.badlogic.gdx.scenes.scene2d.actions</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a> - package com.badlogic.gdx.scenes.scene2d.ui</dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a> - package com.badlogic.gdx.scenes.scene2d.utils</dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a> - package com.badlogic.gdx.utils</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/async/package-summary.html">com.badlogic.gdx.utils.async</a> - package com.badlogic.gdx.utils.async</dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/utils/compression/package-summary.html">com.badlogic.gdx.utils.compression</a> - package com.badlogic.gdx.utils.compression</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/compression/lz/package-summary.html">com.badlogic.gdx.utils.compression.lz</a> - package com.badlogic.gdx.utils.compression.lz</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/compression/lzma/package-summary.html">com.badlogic.gdx.utils.compression.lzma</a> - package com.badlogic.gdx.utils.compression.lzma</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/compression/rangecoder/package-summary.html">com.badlogic.gdx.utils.compression.rangecoder</a> - package com.badlogic.gdx.utils.compression.rangecoder</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/reflect/package-summary.html">com.badlogic.gdx.utils.reflect</a> - package com.badlogic.gdx.utils.reflect</dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/viewport/package-summary.html">com.badlogic.gdx.utils.viewport</a> - package com.badlogic.gdx.utils.viewport</dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#combined">combined</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">the combined projection and view matrix</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#COMMA">COMMA</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#compare-com.badlogic.gdx.graphics.g3d.Attribute-com.badlogic.gdx.graphics.g3d.Attribute-">compare(Attribute, Attribute)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd>
|
|
<div class="block">Used for sorting attributes by type (not by value)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.Sorter.html#compare-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.Renderable-">compare(Renderable, Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.Sorter.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache.Sorter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultRenderableSorter.html#compare-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.Renderable-">compare(Renderable, Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultRenderableSorter.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultRenderableSorter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html#compareTo-com.badlogic.gdx.graphics.g3d.Attribute-">compareTo(Attribute)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">BlendingAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#compareTo-com.badlogic.gdx.graphics.g3d.Attribute-">compareTo(Attribute)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#compareTo-com.badlogic.gdx.graphics.g3d.Attributes-">compareTo(Attributes)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html#compareTo-com.badlogic.gdx.graphics.g3d.Attribute-">compareTo(Attribute)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">CubemapAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#compareTo-com.badlogic.gdx.graphics.g3d.Attribute-">compareTo(Attribute)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html#compareTo-com.badlogic.gdx.graphics.g3d.Attribute-">compareTo(Attribute)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DirectionalLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html#compareTo-com.badlogic.gdx.graphics.g3d.Attribute-">compareTo(Attribute)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">FloatAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html#compareTo-com.badlogic.gdx.graphics.g3d.Attribute-">compareTo(Attribute)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">IntAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html#compareTo-com.badlogic.gdx.graphics.g3d.Attribute-">compareTo(Attribute)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">PointLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html#compareTo-com.badlogic.gdx.graphics.g3d.Attribute-">compareTo(Attribute)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">SpotLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#compareTo-com.badlogic.gdx.graphics.g3d.Attribute-">compareTo(Attribute)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#compareTo-com.badlogic.gdx.graphics.g3d.Shader-">compareTo(Shader)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Shader.html#compareTo-com.badlogic.gdx.graphics.g3d.Shader-">compareTo(Shader)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Shader.html" title="interface in com.badlogic.gdx.graphics.g3d">Shader</a></dt>
|
|
<dd>
|
|
<div class="block">Compare this shader against the other, used for sorting, light weight shaders are rendered first.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#compareTo-com.badlogic.gdx.graphics.g3d.Shader-">compareTo(Shader)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html#compareTo-com.badlogic.gdx.graphics.g3d.utils.TextureDescriptor-">compareTo(TextureDescriptor<T>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureDescriptor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.html#compareTo-com.badlogic.gdx.graphics.VertexAttributes-">compareTo(VertexAttributes)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.html" title="class in com.badlogic.gdx.graphics">VertexAttributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#COMPASS">COMPASS</a></span> - Static variable in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/Lzma.html#compress-java.io.InputStream-java.io.OutputStream-">compress(InputStream, OutputStream)</a></span> - Static method in class com.badlogic.gdx.utils.compression.<a href="com/badlogic/gdx/utils/compression/Lzma.html" title="class in com.badlogic.gdx.utils.compression">Lzma</a></dt>
|
|
<dd>
|
|
<div class="block">Compresses the given <code>InputStream</code> into the given <code>OutputStream</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html#compressedData">compressedData</a></span> - Variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1.ETC1Data</a></dt>
|
|
<dd>
|
|
<div class="block">the optional PKM header and compressed image data</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/ConvexHull.html#computeIndices-com.badlogic.gdx.utils.FloatArray-boolean-boolean-">computeIndices(FloatArray, boolean, boolean)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/ConvexHull.html" title="class in com.badlogic.gdx.math">ConvexHull</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/ConvexHull.html#computeIndices-float:A-boolean-boolean-">computeIndices(float[], boolean, boolean)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/ConvexHull.html" title="class in com.badlogic.gdx.math">ConvexHull</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/ConvexHull.html#computeIndices-float:A-int-int-boolean-boolean-">computeIndices(float[], int, int, boolean, boolean)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/ConvexHull.html" title="class in com.badlogic.gdx.math">ConvexHull</a></dt>
|
|
<dd>
|
|
<div class="block">Computes a hull the same as <a href="com/badlogic/gdx/math/ConvexHull.html#computePolygon-float:A-int-int-boolean-"><code>ConvexHull.computePolygon(float[], int, int, boolean)</code></a> but returns indices of the specified points.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/ConvexHull.html#computePolygon-com.badlogic.gdx.utils.FloatArray-boolean-">computePolygon(FloatArray, boolean)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/ConvexHull.html" title="class in com.badlogic.gdx.math">ConvexHull</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/ConvexHull.html#computePolygon-float:A-boolean-">computePolygon(float[], boolean)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/ConvexHull.html" title="class in com.badlogic.gdx.math">ConvexHull</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/ConvexHull.html#computePolygon-float:A-int-int-boolean-">computePolygon(float[], int, int, boolean)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/ConvexHull.html" title="class in com.badlogic.gdx.math">ConvexHull</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the convex hull polygon for the given point cloud.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#computeTransform--">computeTransform()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the transform for this group's coordinate system.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/DelaunayTriangulator.html#computeTriangles-com.badlogic.gdx.utils.FloatArray-boolean-">computeTriangles(FloatArray, boolean)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/DelaunayTriangulator.html" title="class in com.badlogic.gdx.math">DelaunayTriangulator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/DelaunayTriangulator.html#computeTriangles-float:A-boolean-">computeTriangles(float[], boolean)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/DelaunayTriangulator.html" title="class in com.badlogic.gdx.math">DelaunayTriangulator</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/DelaunayTriangulator.html#computeTriangles-float:A-int-int-boolean-">computeTriangles(float[], int, int, boolean)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/DelaunayTriangulator.html" title="class in com.badlogic.gdx.math">DelaunayTriangulator</a></dt>
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<dd>
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<div class="block">Triangulates the given point cloud to a list of triangle indices that make up the Delaunay triangulation.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/EarClippingTriangulator.html#computeTriangles-com.badlogic.gdx.utils.FloatArray-">computeTriangles(FloatArray)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/EarClippingTriangulator.html" title="class in com.badlogic.gdx.math">EarClippingTriangulator</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/EarClippingTriangulator.html#computeTriangles-float:A-">computeTriangles(float[])</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/EarClippingTriangulator.html" title="class in com.badlogic.gdx.math">EarClippingTriangulator</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/EarClippingTriangulator.html#computeTriangles-float:A-int-int-">computeTriangles(float[], int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/EarClippingTriangulator.html" title="class in com.badlogic.gdx.math">EarClippingTriangulator</a></dt>
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<dd>
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<div class="block">Triangulates the given (convex or concave) simple polygon to a list of triangle vertices.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#cone-float-float-float-int-">cone(float, float, float, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd>
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<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#cone-float-float-float-int-float-float-">cone(float, float, float, int, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd>
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<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#cone-float-float-float-int-">cone(float, float, float, int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
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<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use ConeShapeBuilder.build instead.</span></div>
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</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#cone-float-float-float-int-float-float-">cone(float, float, float, int, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use ConeShapeBuilder.build instead.</span></div>
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</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#cone-float-float-float-float-float-">cone(float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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|
<div class="block">Calls <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#cone-float-float-float-float-float-int-"><code>ShapeRenderer.cone(float, float, float, float, float, int)</code></a> by estimating the number of segments needed for a smooth
|
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circular base.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#cone-float-float-float-float-float-int-">cone(float, float, float, float, float, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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|
<div class="block">Draws a cone using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a> or <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Filled"><code>ShapeRenderer.ShapeType.Filled</code></a>.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/ConeShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders"><span class="typeNameLink">ConeShapeBuilder</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/package-summary.html">com.badlogic.gdx.graphics.g3d.utils.shapebuilders</a></dt>
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<dd>
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|
<div class="block">Helper class with static methods to build cone shapes using <a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><code>MeshPartBuilder</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/ConeShapeBuilder.html#ConeShapeBuilder--">ConeShapeBuilder()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/ConeShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">ConeShapeBuilder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.Config.html#Config--">Config()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.Config.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch.Config</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.Config.html#Config-boolean-com.badlogic.gdx.graphics.g3d.particles.ParticleShader.AlignMode-">Config(boolean, ParticleShader.AlignMode)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.Config.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch.Config</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#config">config</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html#Config--">Config()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Config</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html#Config-com.badlogic.gdx.graphics.g3d.particles.ParticleShader.AlignMode-com.badlogic.gdx.graphics.g3d.particles.ParticleShader.ParticleType-">Config(ParticleShader.AlignMode, ParticleShader.ParticleType)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Config</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html#Config-com.badlogic.gdx.graphics.g3d.particles.ParticleShader.AlignMode-">Config(ParticleShader.AlignMode)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Config</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html#Config-com.badlogic.gdx.graphics.g3d.particles.ParticleShader.ParticleType-">Config(ParticleShader.ParticleType)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Config</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html#Config-java.lang.String-java.lang.String-">Config(String, String)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Config</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#config">config</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html#Config--">Config()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Config</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html#Config-java.lang.String-java.lang.String-">Config(String, String)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Config</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.Config.html#Config--">Config()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DepthShader.Config</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.Config.html#Config-java.lang.String-java.lang.String-">Config(String, String)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DepthShader.Config</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultShaderProvider.html#config">config</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultShaderProvider</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DepthShaderProvider.html#config">config</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DepthShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DepthShaderProvider</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#conjugate--">conjugate()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
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<dd>
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<div class="block">Conjugate the quaternion.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#Connection">Connection</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
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<dd>
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<div class="block">What type of connection the user-agent would prefer.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#Connection">Connection</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
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<dd>
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<div class="block">Options that are desired for the connection.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/SocketHints.html#connectTimeout">connectTimeout</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/SocketHints.html" title="class in com.badlogic.gdx.net">SocketHints</a></dt>
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<dd>
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<div class="block">The connection timeout in milliseconds.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#consoleLog-java.lang.String-">consoleLog(String)</a></span> - Static method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/utils/reflect/Constructor.html" title="class in com.badlogic.gdx.utils.reflect"><span class="typeNameLink">Constructor</span></a> - Class in <a href="com/badlogic/gdx/utils/reflect/package-summary.html">com.badlogic.gdx.utils.reflect</a></dt>
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<dd>
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<div class="block">Provides information about, and access to, a single constructor for a Class.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/CubemapData.html#consumeCubemapData--">consumeCubemapData()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/CubemapData.html" title="interface in com.badlogic.gdx.graphics">CubemapData</a></dt>
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<dd>
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<div class="block">Uploads the pixel data for the 6 faces of the cube to the OpenGL ES texture.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html#consumeCubemapData--">consumeCubemapData()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils">FacedCubemapData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html#consumeCubemapData--">consumeCubemapData()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">KTXTextureData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html#consumeCustomData-int-">consumeCustomData(int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1TextureData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html#consumeCustomData-int-">consumeCustomData(int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html#consumeCustomData-int-">consumeCustomData(int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FloatTextureData</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html#consumeCustomData-int-">consumeCustomData(int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">GLOnlyTextureData</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html#consumeCustomData-int-">consumeCustomData(int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">KTXTextureData</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html#consumeCustomData-int-">consumeCustomData(int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">MipMapTextureData</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html#consumeCustomData-int-">consumeCustomData(int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">PixmapTextureData</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureData.html#consumeCustomData-int-">consumeCustomData(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics">TextureData</a></dt>
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<dd>
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<div class="block">Uploads the pixel data to the OpenGL ES texture.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html#consumePixmap--">consumePixmap()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1TextureData</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html#consumePixmap--">consumePixmap()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureData</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html#consumePixmap--">consumePixmap()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FloatTextureData</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html#consumePixmap--">consumePixmap()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">GLOnlyTextureData</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html#consumePixmap--">consumePixmap()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">KTXTextureData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html#consumePixmap--">consumePixmap()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">MipMapTextureData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html#consumePixmap--">consumePixmap()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">PixmapTextureData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureData.html#consumePixmap--">consumePixmap()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics">TextureData</a></dt>
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<dd>
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<div class="block">Returns the <a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a> for upload by Texture.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html#consumeTextureArrayData--">consumeTextureArrayData()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureArrayData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArrayData.html#consumeTextureArrayData--">consumeTextureArrayData()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArrayData.html" title="interface in com.badlogic.gdx.graphics">TextureArrayData</a></dt>
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<dd>
|
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<div class="block">Uploads the pixel data of the TextureArray layers of the TextureArray to the OpenGL ES texture.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">Contact</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
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<dd>
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<div class="block">The class manages contact between two shapes.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#Contact-com.badlogic.gdx.physics.box2d.World-long-">Contact(World, long)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/physics/box2d/ContactFilter.html" title="interface in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">ContactFilter</span></a> - Interface in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
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<dd>
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<div class="block">Implement this class to provide collision filtering.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#contactFilter">contactFilter</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
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<dd>
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|
<div class="block">Contact filter</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Manifold.ManifoldPoint.html#contactID">contactID</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Manifold.ManifoldPoint.html" title="class in com.badlogic.gdx.physics.box2d">Manifold.ManifoldPoint</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/physics/box2d/ContactImpulse.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">ContactImpulse</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
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<dd>
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<div class="block">Contact impulses for reporting.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ContactImpulse.html#ContactImpulse-com.badlogic.gdx.physics.box2d.World-long-">ContactImpulse(World, long)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ContactImpulse.html" title="class in com.badlogic.gdx.physics.box2d">ContactImpulse</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/physics/box2d/ContactListener.html" title="interface in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">ContactListener</span></a> - Interface in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#contactListener">contactListener</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
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|
<dd>
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|
<div class="block">Contact listener</div>
|
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</dd>
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<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Container</span></a><<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="type parameter in Container">T</a> extends <a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a>> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
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<dd>
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|
<div class="block">A group with a single child that sizes and positions the child using constraints.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#Container--">Container()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd>
|
|
<div class="block">Creates a container with no actor.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#Container-T-">Container(T)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#contains-float-float-">contains(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
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|
<dd>
|
|
<div class="block">Checks whether or not this circle contains a given point.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#contains-com.badlogic.gdx.math.Vector2-">contains(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
|
<dd>
|
|
<div class="block">Checks whether or not this circle contains a given point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#contains-com.badlogic.gdx.math.Circle-">contains(Circle)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#contains-com.badlogic.gdx.math.collision.BoundingBox-">contains(BoundingBox)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd>
|
|
<div class="block">Returns whether the given bounding box is contained in this bounding box.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#contains-com.badlogic.gdx.math.Vector3-">contains(Vector3)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd>
|
|
<div class="block">Returns whether the given vector is contained in this bounding box.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#contains-float-float-">contains(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
|
|
<dd>
|
|
<div class="block">Checks whether or not this ellipse contains the given point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#contains-com.badlogic.gdx.math.Vector2-">contains(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
|
|
<dd>
|
|
<div class="block">Checks whether or not this ellipse contains the given point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#contains-float-float-">contains(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
|
|
<dd>
|
|
<div class="block">Returns whether an x, y pair is contained within the polygon.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#contains-com.badlogic.gdx.math.Vector2-">contains(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#contains-com.badlogic.gdx.math.Vector2-">contains(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#contains-float-float-">contains(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#contains-float-float-">contains(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#contains-com.badlogic.gdx.math.Vector2-">contains(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#contains-com.badlogic.gdx.math.Circle-">contains(Circle)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#contains-com.badlogic.gdx.math.Rectangle-">contains(Rectangle)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Shape2D.html#contains-com.badlogic.gdx.math.Vector2-">contains(Vector2)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Shape2D.html" title="interface in com.badlogic.gdx.math">Shape2D</a></dt>
|
|
<dd>
|
|
<div class="block">Returns whether the given point is contained within the shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Shape2D.html#contains-float-float-">contains(float, float)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Shape2D.html" title="interface in com.badlogic.gdx.math">Shape2D</a></dt>
|
|
<dd>
|
|
<div class="block">Returns whether a point with the given coordinates is contained within the shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#contains-java.lang.String-">contains(String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#contains-T-">contains(T)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#contains-T-boolean-">contains(T, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Returns if this array contains value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#contains-byte-">contains(byte)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#contains-char-">contains(char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#contains-float-">contains(float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#contains-int-">contains(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#contains-int-">contains(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#contains-long-">contains(long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#contains-T-">contains(T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#contains-short-">contains(short)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#containsAll-com.badlogic.gdx.utils.Bits-">containsAll(Bits)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if this bit set is a super set of the specified set, i.e.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#containsAsset-T-">containsAsset(T)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapProperties.html#containsKey-java.lang.String-">containsKey(String)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapProperties.html" title="class in com.badlogic.gdx.maps">MapProperties</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#containsKey-K-">containsKey(K)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#containsKey-K-">containsKey(K)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#containsKey-int-">containsKey(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#containsKey-int-">containsKey(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#containsKey-int-">containsKey(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#containsKey-long-">containsKey(long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#containsKey-K-">containsKey(K)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#containsKey-K-">containsKey(K)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#containsKey-K-">containsKey(K)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#containsValue-V-boolean-">containsValue(V, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#containsValue-java.lang.Object-boolean-">containsValue(Object, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
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|
<dd>
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|
<div class="block">Returns true if the specified value is in the map.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#containsValue-float-">containsValue(float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
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|
<dd>
|
|
<div class="block">Returns true if the specified value is in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#containsValue-float-float-">containsValue(float, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the specified value is in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#containsValue-int-">containsValue(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the specified value is in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#containsValue-java.lang.Object-boolean-">containsValue(Object, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the specified value is in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#containsValue-java.lang.Object-boolean-">containsValue(Object, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the specified value is in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#containsValue-float-">containsValue(float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the specified value is in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#containsValue-int-">containsValue(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the specified value is in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#containsValue-java.lang.Object-boolean-">containsValue(Object, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the specified value is in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestBuilder.html#content-java.lang.String-">content(String)</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestBuilder.html" title="class in com.badlogic.gdx.net">HttpRequestBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestBuilder.html#content-java.io.InputStream-long-">content(InputStream, long)</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestBuilder.html" title="class in com.badlogic.gdx.net">HttpRequestBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#ContentDisposition">ContentDisposition</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">An opportunity to raise a "File Download" dialogue box for a known MIME type with binary format or suggest a filename for
|
|
dynamic content.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#ContentEncoding">ContentEncoding</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">The type of encoding used on the data.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#ContentLanguage">ContentLanguage</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">The language the content is in.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#ContentLength">ContentLength</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">The length of the request body in octets (8-bit bytes).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#ContentLength">ContentLength</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">The length of the response body in octets (8-bit bytes).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#ContentLocation">ContentLocation</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">An alternate location for the returned data.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#ContentMD5">ContentMD5</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">A Base64-encoded binary MD5 sum of the content of the request body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#ContentMD5">ContentMD5</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">A Base64-encoded binary MD5 sum of the content of the response.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#ContentRange">ContentRange</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Where in a full body message this partial message belongs.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#ContentType">ContentType</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">The MIME type of the body of the request (used with POST and PUT requests).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#ContentType">ContentType</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">The MIME type of this content.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#context">context</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
|
|
<dd>
|
|
<div class="block">the <a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><code>RenderContext</code></a></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#context">context</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#continueCursor-int-int-">continueCursor(int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#continueCursor-int-int-">continueCursor(int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#continuous">continuous</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#continuous">continuous</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#CONTROL_LEFT">CONTROL_LEFT</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#CONTROL_RIGHT">CONTROL_RIGHT</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#controller">controller</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderData.html#controller">controller</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerRenderData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html#controller">controller</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController.CameraGestureListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#controlPoints">controlPoints</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#controlPoints">controlPoints</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpParametersUtils.html#convertHttpParameters-java.util.Map-">convertHttpParameters(Map<String, String>)</a></span> - Static method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpParametersUtils.html" title="class in com.badlogic.gdx.net">HttpParametersUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Useful method to convert a map of key,value pairs to a String to be used as part of a GET or POST content.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#convertMaterial-com.badlogic.gdx.graphics.g3d.model.data.ModelMaterial-com.badlogic.gdx.graphics.g3d.utils.TextureProvider-">convertMaterial(ModelMaterial, TextureProvider)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#convertMesh-com.badlogic.gdx.graphics.g3d.model.data.ModelMesh-">convertMesh(ModelMesh)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#convertObjectToTileSpace">convertObjectToTileSpace</a></span> - Variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.Parameters.html#convertObjectToTileSpace">convertObjectToTileSpace</a></span> - Variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.Parameters.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader.Parameters</a></dt>
|
|
<dd>
|
|
<div class="block">Whether to convert the objects' pixel position and size to the equivalent in tile space.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/ConvexHull.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">ConvexHull</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd>
|
|
<div class="block">Computes the convex hull of a set of points using the monotone chain convex hull algorithm (aka Andrew's algorithm).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/ConvexHull.html#ConvexHull--">ConvexHull()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/ConvexHull.html" title="class in com.badlogic.gdx.math">ConvexHull</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#Cookie">Cookie</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">An HTTP cookie previously sent by the server with Set-Cookie (below).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attribute.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">BlendingAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">CubemapAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DirectionalLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">FloatAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">IntAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">PointLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">SpotLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Material.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Material.html" title="class in com.badlogic.gdx.graphics.g3d">Material</a></dt>
|
|
<dd>
|
|
<div class="block">Create a copy of this material</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
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<dd>
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<div class="block">Creates a nested copy of this Node, any child nodes are copied using this method as well.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html" title="class in com.badlogic.gdx.graphics.g3d.model">NodePart</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Random.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ColorInfluencer.Random</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ColorInfluencer.Single</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsInfluencer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.BrownianAcceleration.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.BrownianAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.BrownianAcceleration</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.CentripetalAcceleration.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.CentripetalAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.CentripetalAcceleration</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.FaceDirection.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.FaceDirection.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.FaceDirection</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.PolarAcceleration.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.PolarAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.PolarAcceleration</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational2D.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational2D.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Rotational2D</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational3D.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational3D.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Rotational3D</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.TangentialAcceleration.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.TangentialAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.TangentialAcceleration</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Random.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer.Random</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Single.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer.Single</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerFinalizerInfluencer.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerFinalizerInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerFinalizerInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Random.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Single.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer.Single</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Animated.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Animated.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Animated</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Random.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Single.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Single</a></dt>
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|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ScaleInfluencer.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ScaleInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ScaleInfluencer</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SpawnInfluencer</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
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|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardRenderer.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">BillboardRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceRenderer.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ModelInstanceRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerControllerRenderer.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerControllerRenderer</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteRenderer.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">PointSpriteRenderer</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/CylinderSpawnShapeValue.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/CylinderSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">CylinderSpawnShapeValue</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">EllipseSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/LineSpawnShapeValue.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/LineSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">LineSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PointSpawnShapeValue.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PointSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PointSpawnShapeValue</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/RectangleSpawnShapeValue.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/RectangleSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">RectangleSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">SpawnShapeValue</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/UnweightedMeshSpawnShapeValue.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/UnweightedMeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">UnweightedMeshSpawnShapeValue</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/WeightMeshSpawnShapeValue.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/WeightMeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">WeightMeshSpawnShapeValue</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#copy-boolean-boolean-int:A-">copy(boolean, boolean, int[])</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
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<dd>
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|
<div class="block">Copies this mesh optionally removing duplicate vertices and/or reducing the amount of attributes.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#copy-boolean-">copy(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
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<dd>
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|
<div class="block">Copies this mesh.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#copy--">copy()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
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<dd>
|
|
<div class="block">Copies the contents of this TextField to the <a href="com/badlogic/gdx/utils/Clipboard.html" title="interface in com.badlogic.gdx.utils"><code>Clipboard</code></a> implementation set on this TextField.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#copy-float:A-java.nio.Buffer-int-int-">copy(float[], Buffer, int, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copies numFloats floats from src starting at offset to dst.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#copy-byte:A-int-java.nio.Buffer-int-">copy(byte[], int, Buffer, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#copy-short:A-int-java.nio.Buffer-int-">copy(short[], int, Buffer, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#copy-char:A-int-int-java.nio.Buffer-">copy(char[], int, int, Buffer)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#copy-int:A-int-int-java.nio.Buffer-">copy(int[], int, int, Buffer)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#copy-long:A-int-int-java.nio.Buffer-">copy(long[], int, int, Buffer)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#copy-float:A-int-int-java.nio.Buffer-">copy(float[], int, int, Buffer)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#copy-double:A-int-int-java.nio.Buffer-">copy(double[], int, int, Buffer)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#copy-char:A-int-java.nio.Buffer-int-">copy(char[], int, Buffer, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#copy-int:A-int-java.nio.Buffer-int-">copy(int[], int, Buffer, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#copy-long:A-int-java.nio.Buffer-int-">copy(long[], int, Buffer, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#copy-float:A-int-java.nio.Buffer-int-">copy(float[], int, Buffer, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#copy-double:A-int-java.nio.Buffer-int-">copy(double[], int, Buffer, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#copy-java.nio.Buffer-java.nio.Buffer-int-">copy(Buffer, Buffer, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the contents of src to dst, starting from the current position of src, copying numElements elements (using the data
|
|
type of src, no matter the datatype of dst).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html#CopyBlock-int-int-">CopyBlock(int, int)</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">OutWindow</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StreamUtils.html#copyStream-java.io.InputStream-java.io.OutputStream-">copyStream(InputStream, OutputStream)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StreamUtils.html" title="class in com.badlogic.gdx.utils">StreamUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Allocates a <a href="com/badlogic/gdx/utils/StreamUtils.html#DEFAULT_BUFFER_SIZE">4096</a> byte[] for use as a temporary buffer and calls
|
|
<a href="com/badlogic/gdx/utils/StreamUtils.html#copyStream-java.io.InputStream-java.io.OutputStream-byte:A-"><code>StreamUtils.copyStream(InputStream, OutputStream, byte[])</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StreamUtils.html#copyStream-java.io.InputStream-java.io.OutputStream-int-">copyStream(InputStream, OutputStream, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StreamUtils.html" title="class in com.badlogic.gdx.utils">StreamUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Allocates a byte[] of the specified size for use as a temporary buffer and calls
|
|
<a href="com/badlogic/gdx/utils/StreamUtils.html#copyStream-java.io.InputStream-java.io.OutputStream-byte:A-"><code>StreamUtils.copyStream(InputStream, OutputStream, byte[])</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StreamUtils.html#copyStream-java.io.InputStream-java.io.OutputStream-byte:A-">copyStream(InputStream, OutputStream, byte[])</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StreamUtils.html" title="class in com.badlogic.gdx.utils">StreamUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copy the data from an <code>InputStream</code> to an <code>OutputStream</code>, using the specified byte[] as a temporary buffer.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StreamUtils.html#copyStream-java.io.InputStream-java.nio.ByteBuffer-">copyStream(InputStream, ByteBuffer)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StreamUtils.html" title="class in com.badlogic.gdx.utils">StreamUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Allocates a <a href="com/badlogic/gdx/utils/StreamUtils.html#DEFAULT_BUFFER_SIZE">4096</a> byte[] for use as a temporary buffer and calls
|
|
<a href="com/badlogic/gdx/utils/StreamUtils.html#copyStream-java.io.InputStream-java.io.OutputStream-byte:A-"><code>StreamUtils.copyStream(InputStream, OutputStream, byte[])</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StreamUtils.html#copyStream-java.io.InputStream-java.nio.ByteBuffer-int-">copyStream(InputStream, ByteBuffer, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StreamUtils.html" title="class in com.badlogic.gdx.utils">StreamUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Allocates a byte[] of the specified size for use as a temporary buffer and calls
|
|
<a href="com/badlogic/gdx/utils/StreamUtils.html#copyStream-java.io.InputStream-java.nio.ByteBuffer-byte:A-"><code>StreamUtils.copyStream(InputStream, ByteBuffer, byte[])</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StreamUtils.html#copyStream-java.io.InputStream-java.nio.ByteBuffer-byte:A-">copyStream(InputStream, ByteBuffer, byte[])</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StreamUtils.html" title="class in com.badlogic.gdx.utils">StreamUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copy the data from an <code>InputStream</code> to a <code>ByteBuffer</code>, using the specified byte[] as a temporary buffer.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StreamUtils.html#copyStreamToByteArray-java.io.InputStream-">copyStreamToByteArray(InputStream)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StreamUtils.html" title="class in com.badlogic.gdx.utils">StreamUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copy the data from an <code>InputStream</code> to a byte array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StreamUtils.html#copyStreamToByteArray-java.io.InputStream-int-">copyStreamToByteArray(InputStream, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StreamUtils.html" title="class in com.badlogic.gdx.utils">StreamUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copy the data from an <code>InputStream</code> to a byte array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StreamUtils.html#copyStreamToString-java.io.InputStream-">copyStreamToString(InputStream)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StreamUtils.html" title="class in com.badlogic.gdx.utils">StreamUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Calls <a href="com/badlogic/gdx/utils/StreamUtils.html#copyStreamToString-java.io.InputStream-int-java.lang.String-"><code>StreamUtils.copyStreamToString(InputStream, int, String)</code></a> using the input's <code>available</code> size
|
|
and the platform's default charset.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StreamUtils.html#copyStreamToString-java.io.InputStream-int-">copyStreamToString(InputStream, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StreamUtils.html" title="class in com.badlogic.gdx.utils">StreamUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Calls <a href="com/badlogic/gdx/utils/StreamUtils.html#copyStreamToString-java.io.InputStream-int-java.lang.String-"><code>StreamUtils.copyStreamToString(InputStream, int, String)</code></a> using the platform's default charset.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StreamUtils.html#copyStreamToString-java.io.InputStream-int-java.lang.String-">copyStreamToString(InputStream, int, String)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StreamUtils.html" title="class in com.badlogic.gdx.utils">StreamUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Copy the data from an <code>InputStream</code> to a string using the specified charset.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#copyTo-com.badlogic.gdx.files.FileHandle-">copyTo(FileHandle)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Copies this file or directory to the specified file or directory.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandleStream.html#copyTo-com.badlogic.gdx.files.FileHandle-">copyTo(FileHandle)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandleStream.html" title="class in com.badlogic.gdx.files">FileHandleStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html#copyToPOT">copyToPOT</a></span> - Static variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#CORAL">CORAL</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html#corner">corner</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane.ScrollPaneStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MotorJointDef.html#correctionFactor">correctionFactor</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MotorJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">MotorJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">Position correction factor in the range [0,1].</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#cos-float-">cos(float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the cosine in radians from a lookup table.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Transform.html#COS">COS</a></span> - Static variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Transform.html" title="class in com.badlogic.gdx.physics.box2d">Transform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#cosDeg-float-">cosDeg(float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the cosine in radians from a lookup table.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#CosineOffset">CosineOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ChannelDescriptor.html#count">count</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ChannelDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.ChannelDescriptor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#count">count</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/FloatCounter.html#count">count</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/FloatCounter.html" title="class in com.badlogic.gdx.math">FloatCounter</a></dt>
|
|
<dd>
|
|
<div class="block">The amount of values added</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/CountdownEventAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">CountdownEventAction</span></a><<a href="com/badlogic/gdx/scenes/scene2d/actions/CountdownEventAction.html" title="type parameter in CountdownEventAction">T</a> extends <a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a>> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">An EventAction that is complete once it receives X number of events.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/CountdownEventAction.html#CountdownEventAction-java.lang.Class-int-">CountdownEventAction(Class<? extends T>, int)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/CountdownEventAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">CountdownEventAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounters.html#counters">counters</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounters.html" title="class in com.badlogic.gdx.utils">PerformanceCounters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.BufferFormat.html#coverageSampling">coverageSampling</a></span> - Variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.BufferFormat.html" title="class in com.badlogic.gdx">Graphics.BufferFormat</a></dt>
|
|
<dd>
|
|
<div class="block">whether coverage sampling anti-aliasing is used.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#CPU_ATTRIBUTES">CPU_ATTRIBUTES</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#CPU_COLOR_OFFSET">CPU_COLOR_OFFSET</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#CPU_POSITION_OFFSET">CPU_POSITION_OFFSET</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#CPU_REGION_OFFSET">CPU_REGION_OFFSET</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#CPU_SIZE_AND_ROTATION_OFFSET">CPU_SIZE_AND_ROTATION_OFFSET</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#CPU_VERTEX_SIZE">CPU_VERTEX_SIZE</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">CpuSpriteBatch</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd>
|
|
<div class="block">CpuSpriteBatch behaves like SpriteBatch, except it doesn't flush automatically whenever the transformation matrix changes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#CpuSpriteBatch--">CpuSpriteBatch()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a CpuSpriteBatch with a size of 1000 and the default shader.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#CpuSpriteBatch-int-">CpuSpriteBatch(int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a CpuSpriteBatch with the default shader.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#CpuSpriteBatch-int-com.badlogic.gdx.graphics.glutils.ShaderProgram-">CpuSpriteBatch(int, ShaderProgram)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
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|
<dd>
|
|
<div class="block">Constructs a CpuSpriteBatch with a custom shader.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#cpy--">cpy()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Ray.html#cpy--">cpy()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#cpy--">cpy()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#cpy--">cpy()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#cpy--">cpy()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#cpy--">cpy()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#cpy--">cpy()</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#cpy--">cpy()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#cpy--">cpy()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/compression/CRC.html" title="class in com.badlogic.gdx.utils.compression"><span class="typeNameLink">CRC</span></a> - Class in <a href="com/badlogic/gdx/utils/compression/package-summary.html">com.badlogic.gdx.utils.compression</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/CRC.html#CRC--">CRC()</a></span> - Constructor for class com.badlogic.gdx.utils.compression.<a href="com/badlogic/gdx/utils/compression/CRC.html" title="class in com.badlogic.gdx.utils.compression">CRC</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SharedLibraryLoader.html#crc-java.io.InputStream-">crc(InputStream)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SharedLibraryLoader.html" title="class in com.badlogic.gdx.utils">SharedLibraryLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a CRC of the remaining bytes in the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationAdapter.html#create--">create()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationAdapter.html" title="class in com.badlogic.gdx">ApplicationAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationListener.html#create--">create()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx">ApplicationListener</a></dt>
|
|
<dd>
|
|
<div class="block">Called when the <a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application</code></a> is first created.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/BinTree.html#Create-int-int-int-int-">Create(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/BinTree.html" title="class in com.badlogic.gdx.utils.compression.lz">BinTree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/InWindow.html#Create-int-int-int-">Create(int, int, int)</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/InWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">InWindow</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html#Create-int-">Create(int)</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">OutWindow</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html#createAlphaTest-float-">createAlphaTest(float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">FloatAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#createAmbient-com.badlogic.gdx.graphics.Color-">createAmbient(Color)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#createAmbient-float-float-float-float-">createAmbient(float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#createAmbient-com.badlogic.gdx.graphics.Texture-">createAmbient(Texture)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#createAmbient-com.badlogic.gdx.graphics.g2d.TextureRegion-">createAmbient(TextureRegion)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.Delegate.html#createApplication--">createApplication()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.Delegate.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication.Delegate</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#createApplicationListener--">createApplicationListener()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createArrow-float-float-float-float-float-float-float-float-int-int-com.badlogic.gdx.graphics.g3d.Material-long-">createArrow(float, float, float, float, float, float, float, float, int, int, Material, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model with an arrow.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createArrow-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.graphics.g3d.Material-long-">createArrow(Vector3, Vector3, Material, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model with an arrow.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#createAttributes-long-">createAttributes(long)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#createBody-com.badlogic.gdx.physics.box2d.BodyDef-">createBody(BodyDef)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Create a rigid body given a definition.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createBox-float-float-float-com.badlogic.gdx.graphics.g3d.Material-long-">createBox(float, float, float, Material, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model with a single node containing a box shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createBox-float-float-float-int-com.badlogic.gdx.graphics.g3d.Material-long-">createBox(float, float, float, int, Material, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model with a single node containing a box shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#createBump-com.badlogic.gdx.graphics.Texture-">createBump(Texture)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#createBump-com.badlogic.gdx.graphics.g2d.TextureRegion-">createBump(TextureRegion)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/I18NBundle.html#createBundle-com.badlogic.gdx.files.FileHandle-">createBundle(FileHandle)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/I18NBundle.html" title="class in com.badlogic.gdx.utils">I18NBundle</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new bundle using the specified <code>baseFileHandle</code>, the default locale and the default encoding "UTF-8".</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/I18NBundle.html#createBundle-com.badlogic.gdx.files.FileHandle-java.util.Locale-">createBundle(FileHandle, Locale)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/I18NBundle.html" title="class in com.badlogic.gdx.utils">I18NBundle</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new bundle using the specified <code>baseFileHandle</code> and <code>locale</code>; the default encoding "UTF-8"
|
|
is used.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/I18NBundle.html#createBundle-com.badlogic.gdx.files.FileHandle-java.lang.String-">createBundle(FileHandle, String)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/I18NBundle.html" title="class in com.badlogic.gdx.utils">I18NBundle</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new bundle using the specified <code>baseFileHandle</code> and <code>encoding</code>; the default locale is used.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/I18NBundle.html#createBundle-com.badlogic.gdx.files.FileHandle-java.util.Locale-java.lang.String-">createBundle(FileHandle, Locale, String)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/I18NBundle.html" title="class in com.badlogic.gdx.utils">I18NBundle</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new bundle using the specified <code>baseFileHandle</code>, <code>locale</code> and <code>encoding</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createCapsule-float-float-int-com.badlogic.gdx.graphics.g3d.Material-long-">createCapsule(float, float, int, Material, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model with a single node containing a capsule shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createCapsule-float-float-int-int-com.badlogic.gdx.graphics.g3d.Material-long-">createCapsule(float, float, int, int, Material, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model with a single node containing a capsule shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ChainShape.html#createChain-float:A-">createChain(float[])</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ChainShape.html" title="class in com.badlogic.gdx.physics.box2d">ChainShape</a></dt>
|
|
<dd>
|
|
<div class="block">Create a chain with isolated end vertices.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ChainShape.html#createChain-com.badlogic.gdx.math.Vector2:A-">createChain(Vector2[])</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ChainShape.html" title="class in com.badlogic.gdx.physics.box2d">ChainShape</a></dt>
|
|
<dd>
|
|
<div class="block">Create a chain with isolated end vertices.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FloatFrameBuffer.html#createColorTexture--">createColorTexture()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FloatFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">FloatFrameBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FrameBuffer.html#createColorTexture--">createColorTexture()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">FrameBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html#createColorTexture--">createColorTexture()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html" title="class in com.badlogic.gdx.graphics.glutils">FrameBufferCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#createColorTexture--">createColorTexture()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">Override this method in a derived class to set up the backing texture as you like.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createCone-float-float-float-int-com.badlogic.gdx.graphics.g3d.Material-long-">createCone(float, float, float, int, Material, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model with a single node containing a cone shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createCone-float-float-float-int-int-com.badlogic.gdx.graphics.g3d.Material-long-">createCone(float, float, float, int, int, Material, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model with a single node containing a cone shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createCone-float-float-float-int-com.badlogic.gdx.graphics.g3d.Material-long-float-float-">createCone(float, float, float, int, Material, long, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model with a single node containing a cone shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createCone-float-float-float-int-int-com.badlogic.gdx.graphics.g3d.Material-long-float-float-">createCone(float, float, float, int, int, Material, long, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model with a single node containing a cone shape.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html#createCullFace-int-">createCullFace(int)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">IntAttribute</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createCylinder-float-float-float-int-com.badlogic.gdx.graphics.g3d.Material-long-">createCylinder(float, float, float, int, Material, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
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<dd>
|
|
<div class="block">Convenience method to create a model with a single node containing a cylinder shape.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createCylinder-float-float-float-int-int-com.badlogic.gdx.graphics.g3d.Material-long-">createCylinder(float, float, float, int, int, Material, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
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|
<dd>
|
|
<div class="block">Convenience method to create a model with a single node containing a cylinder shape.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createCylinder-float-float-float-int-com.badlogic.gdx.graphics.g3d.Material-long-float-float-">createCylinder(float, float, float, int, Material, long, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model with a single node containing a cylinder shape.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createCylinder-float-float-float-int-int-com.badlogic.gdx.graphics.g3d.Material-long-float-float-">createCylinder(float, float, float, int, int, Material, long, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
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<dd>
|
|
<div class="block">Convenience method to create a model with a single node containing a cylinder shape.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#createDefaultShader--">createDefaultShader()</a></span> - Static method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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|
<dd>
|
|
<div class="block">Returns a new instance of the default shader used by SpriteBatch for GL2 when no shader is specified.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html#createDefaultShader-boolean-boolean-int-">createDefaultShader(boolean, boolean, int)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html" title="class in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer20</a></dt>
|
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<dd>
|
|
<div class="block">Returns a new instance of the default shader used by SpriteBatch for GL2 when no shader is specified.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#createDiffuse-com.badlogic.gdx.graphics.Color-">createDiffuse(Color)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#createDiffuse-float-float-float-float-">createDiffuse(float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#createDiffuse-com.badlogic.gdx.graphics.Texture-">createDiffuse(Texture)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#createDiffuse-com.badlogic.gdx.graphics.g2d.TextureRegion-">createDiffuse(TextureRegion)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html#createDistanceFieldShader--">createDistanceFieldShader()</a></span> - Static method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html" title="class in com.badlogic.gdx.graphics.g2d">DistanceFieldFont</a></dt>
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<dd>
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|
<div class="block">Returns a new instance of the distance field shader, see https://github.com/libgdx/libgdx/wiki/Distance-field-fonts if the
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|
u_smoothing uniform > 0.0.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#createEmissive-com.badlogic.gdx.graphics.Texture-">createEmissive(Texture)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#createEmissive-com.badlogic.gdx.graphics.g2d.TextureRegion-">createEmissive(TextureRegion)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#createFixture-com.badlogic.gdx.physics.box2d.FixtureDef-">createFixture(FixtureDef)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
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<dd>
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|
<div class="block">Creates a fixture and attach it to this body.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#createFixture-com.badlogic.gdx.physics.box2d.Shape-float-">createFixture(Shape, float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
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<dd>
|
|
<div class="block">Creates a fixture from a shape and attach it to this body.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#createInputListener--">createInputListener()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#createInputListener--">createInputListener()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#createJoint-com.badlogic.gdx.physics.box2d.JointDef-">createJoint(JointDef)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Create a joint to constrain bodies together.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#createLayoutParams--">createLayoutParams()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createLineGrid-int-int-float-float-com.badlogic.gdx.graphics.g3d.Material-long-">createLineGrid(int, int, float, float, Material, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model which represents a grid of lines on the XZ plane.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ChainShape.html#createLoop-float:A-">createLoop(float[])</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ChainShape.html" title="class in com.badlogic.gdx.physics.box2d">ChainShape</a></dt>
|
|
<dd>
|
|
<div class="block">Create a loop.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ChainShape.html#createLoop-com.badlogic.gdx.math.Vector2:A-">createLoop(Vector2[])</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ChainShape.html" title="class in com.badlogic.gdx.physics.box2d">ChainShape</a></dt>
|
|
<dd>
|
|
<div class="block">Create a loop.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#createNormal-com.badlogic.gdx.graphics.Texture-">createNormal(Texture)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#createNormal-com.badlogic.gdx.graphics.g2d.TextureRegion-">createNormal(TextureRegion)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#createPatch-java.lang.String-">createPatch(String)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the first region found with the specified name as a <a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d"><code>NinePatch</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#createPrefix-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.particles.ParticleShader.Config-">createPrefix(Renderable, ParticleShader.Config)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#createPrefix-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.shaders.DefaultShader.Config-">createPrefix(Renderable, DefaultShader.Config)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html#createPrefix-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.shaders.DepthShader.Config-">createPrefix(Renderable, DepthShader.Config)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DepthShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#createPreloader--">createPreloader()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#createProgram--">createProgram()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createRect-float-float-float-float-float-float-float-float-float-float-float-float-float-float-float-com.badlogic.gdx.graphics.g3d.Material-long-">createRect(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, Material, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model with a single node containing a rectangle shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createRect-float-float-float-float-float-float-float-float-float-float-float-float-float-float-float-int-com.badlogic.gdx.graphics.g3d.Material-long-">createRect(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, int, Material, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model with a single node containing a rectangle shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#createReflection-com.badlogic.gdx.graphics.Color-">createReflection(Color)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#createReflection-float-float-float-float-">createReflection(float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#createReflection-com.badlogic.gdx.graphics.Texture-">createReflection(Texture)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#createReflection-com.badlogic.gdx.graphics.g2d.TextureRegion-">createReflection(TextureRegion)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html#createSaveData--">createSaveData()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData</a></dt>
|
|
<dd>
|
|
<div class="block">Creates and adds a new SaveData object to the save data list</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html#createSaveData-java.lang.String-">createSaveData(String)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData</a></dt>
|
|
<dd>
|
|
<div class="block">Creates and adds a new and unique SaveData object to the save data map</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseShaderProvider.html#createShader-com.badlogic.gdx.graphics.g3d.Renderable-">createShader(Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseShaderProvider</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultShaderProvider.html#createShader-com.badlogic.gdx.graphics.g3d.Renderable-">createShader(Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultShaderProvider</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DepthShaderProvider.html#createShader-com.badlogic.gdx.graphics.g3d.Renderable-">createShader(Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DepthShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DepthShaderProvider</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html#createShininess-float-">createShininess(float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">FloatAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#createSpecular-com.badlogic.gdx.graphics.Color-">createSpecular(Color)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#createSpecular-float-float-float-float-">createSpecular(float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#createSpecular-com.badlogic.gdx.graphics.Texture-">createSpecular(Texture)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#createSpecular-com.badlogic.gdx.graphics.g2d.TextureRegion-">createSpecular(TextureRegion)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createSphere-float-float-float-int-int-com.badlogic.gdx.graphics.g3d.Material-long-">createSphere(float, float, float, int, int, Material, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model with a single node containing a sphere shape.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createSphere-float-float-float-int-int-int-com.badlogic.gdx.graphics.g3d.Material-long-">createSphere(float, float, float, int, int, int, Material, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model with a single node containing a sphere shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createSphere-float-float-float-int-int-com.badlogic.gdx.graphics.g3d.Material-long-float-float-float-float-">createSphere(float, float, float, int, int, Material, long, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model with a single node containing a sphere shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createSphere-float-float-float-int-int-int-com.badlogic.gdx.graphics.g3d.Material-long-float-float-float-float-">createSphere(float, float, float, int, int, int, Material, long, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model with a single node containing a sphere shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#createSprite-java.lang.String-">createSprite(String)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the first region found with the specified name as a sprite.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#createSprite-java.lang.String-int-">createSprite(String, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the first region found with the specified name and index as a sprite.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#createSprites--">createSprites()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
|
<dd>
|
|
<div class="block">Returns all regions in the atlas as sprites.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#createSprites-java.lang.String-">createSprites(String)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
|
<dd>
|
|
<div class="block">Returns all regions with the specified name as sprites, ordered by smallest to largest <a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#index"><code>index</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#createTileLayerCell-boolean-boolean-boolean-">createTileLayerCell(boolean, boolean, boolean)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#createWakeLock-boolean-">createWakeLock(boolean)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createXYZCoordinates-float-float-float-int-int-com.badlogic.gdx.graphics.g3d.Material-long-">createXYZCoordinates(float, float, float, int, int, Material, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to create a model with three orthonormal vectors shapes.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#createXYZCoordinates-float-com.badlogic.gdx.graphics.g3d.Material-long-">createXYZCoordinates(float, Material, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#crs-com.badlogic.gdx.math.Vector2-">crs(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates the 2D cross product between this and the given vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#crs-float-float-">crs(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates the 2D cross product between this and the given vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#crs-com.badlogic.gdx.math.Vector3-">crs(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this vector to the cross product between it and the other vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#crs-float-float-float-">crs(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this vector to the cross product between it and the other vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html#ctrl--">ctrl()</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">UIUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html#ctrl-int-">ctrl(int)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">UIUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapParameter.html#cubemap">cubemap</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapParameter.html" title="class in com.badlogic.gdx.assets.loaders">CubemapLoader.CubemapParameter</a></dt>
|
|
<dd>
|
|
<div class="block">The texture to put the <a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics"><code>TextureData</code></a> in, optional.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">Cubemap</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Wraps a standard OpenGL ES Cubemap.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#Cubemap-com.badlogic.gdx.graphics.CubemapData-">Cubemap(CubemapData)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a Cubemap based on the given CubemapData.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#Cubemap-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-">Cubemap(FileHandle, FileHandle, FileHandle, FileHandle, FileHandle, FileHandle)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a Cubemap with the specified texture files for the sides, does not generate mipmaps.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#Cubemap-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-boolean-">Cubemap(FileHandle, FileHandle, FileHandle, FileHandle, FileHandle, FileHandle, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a Cubemap with the specified texture files for the sides, optionally generating mipmaps.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#Cubemap-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-">Cubemap(Pixmap, Pixmap, Pixmap, Pixmap, Pixmap, Pixmap)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a Cubemap with the specified <a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a>s for the sides, does not generate mipmaps.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#Cubemap-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-boolean-">Cubemap(Pixmap, Pixmap, Pixmap, Pixmap, Pixmap, Pixmap, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a Cubemap with the specified <a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a>s for the sides, optionally generating mipmaps.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#Cubemap-int-int-int-com.badlogic.gdx.graphics.Pixmap.Format-">Cubemap(int, int, int, Pixmap.Format)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a Cubemap with <a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a>s for each side of the specified size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#Cubemap-com.badlogic.gdx.graphics.TextureData-com.badlogic.gdx.graphics.TextureData-com.badlogic.gdx.graphics.TextureData-com.badlogic.gdx.graphics.TextureData-com.badlogic.gdx.graphics.TextureData-com.badlogic.gdx.graphics.TextureData-">Cubemap(TextureData, TextureData, TextureData, TextureData, TextureData, TextureData)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a Cubemap with the specified <a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics"><code>TextureData</code></a>'s for the sides</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html" title="enum in com.badlogic.gdx.graphics"><span class="typeNameLink">Cubemap.CubemapSide</span></a> - Enum in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Enum to identify each side of a Cubemap</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes"><span class="typeNameLink">CubemapAttribute</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/attributes/package-summary.html">com.badlogic.gdx.graphics.g3d.attributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html#CubemapAttribute-long-">CubemapAttribute(long)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">CubemapAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html#CubemapAttribute-long-com.badlogic.gdx.graphics.g3d.utils.TextureDescriptor-">CubemapAttribute(long, TextureDescriptor<T>)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">CubemapAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html#CubemapAttribute-long-com.badlogic.gdx.graphics.Cubemap-">CubemapAttribute(long, Cubemap)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">CubemapAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html#CubemapAttribute-com.badlogic.gdx.graphics.g3d.attributes.CubemapAttribute-">CubemapAttribute(CubemapAttribute)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">CubemapAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapParameter.html#cubemapData">cubemapData</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapParameter.html" title="class in com.badlogic.gdx.assets.loaders">CubemapLoader.CubemapParameter</a></dt>
|
|
<dd>
|
|
<div class="block">CubemapData for textures created on the fly, optional.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/CubemapData.html" title="interface in com.badlogic.gdx.graphics"><span class="typeNameLink">CubemapData</span></a> - Interface in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Used by a <a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics"><code>Cubemap</code></a> to load the pixel data.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/CubemapLoader.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">CubemapLoader</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd>
|
|
<div class="block"><a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders"><code>AssetLoader</code></a> for <a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics"><code>Cubemap</code></a> instances.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/CubemapLoader.html#CubemapLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">CubemapLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/CubemapLoader.html" title="class in com.badlogic.gdx.assets.loaders">CubemapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapLoaderInfo.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">CubemapLoader.CubemapLoaderInfo</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapParameter.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">CubemapLoader.CubemapParameter</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapLoaderInfo.html#CubemapLoaderInfo--">CubemapLoaderInfo()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapLoaderInfo.html" title="class in com.badlogic.gdx.assets.loaders">CubemapLoader.CubemapLoaderInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapParameter.html#CubemapParameter--">CubemapParameter()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapParameter.html" title="class in com.badlogic.gdx.assets.loaders">CubemapLoader.CubemapParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#cubic-T-float-T-T-T-T-T-">cubic(T, float, T, T, T, T, T)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
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|
<dd>
|
|
<div class="block">Cubic Bezier curve</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#cubic-T-float-T:A-boolean-T-">cubic(T, float, T[], boolean, T)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
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|
<dd>
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|
<div class="block">Calculates the cubic b-spline value for the given position (t).</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#cubic-T-int-float-T:A-boolean-T-">cubic(T, int, float, T[], boolean, T)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates the cubic b-spline value for the given span (i) at the given position (u).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#cubic_derivative-T-float-T-T-T-T-T-">cubic_derivative(T, float, T, T, T, T, T)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
|
|
<dd>
|
|
<div class="block">Cubic Bezier curve derivative</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#cubic_derivative-T-float-T:A-boolean-T-">cubic_derivative(T, float, T[], boolean, T)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates the cubic b-spline derivative for the given position (t).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#cubic_derivative-T-int-float-T:A-boolean-T-">cubic_derivative(T, int, float, T[], boolean, T)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates the cubic b-spline derivative for the given span (i) at the given position (u).</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/Cullable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">Cullable</span></a> - Interface in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Allows a parent to set the area that is visible on a child actor to allow the child to cull when drawing itself.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html#CullFace">CullFace</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">IntAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html#CullFaceAlias">CullFaceAlias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">IntAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/CumulativeDistribution.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">CumulativeDistribution</span></a><<a href="com/badlogic/gdx/math/CumulativeDistribution.html" title="type parameter in CumulativeDistribution">T</a>> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd>
|
|
<div class="block">This class represents a cumulative distribution.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CumulativeDistribution.html#CumulativeDistribution--">CumulativeDistribution()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CumulativeDistribution.html" title="class in com.badlogic.gdx.math">CumulativeDistribution</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/CumulativeDistribution.CumulativeValue.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">CumulativeDistribution.CumulativeValue</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CumulativeDistribution.CumulativeValue.html#CumulativeValue-T-float-float-">CumulativeValue(T, float, float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CumulativeDistribution.CumulativeValue.html" title="class in com.badlogic.gdx.math">CumulativeDistribution.CumulativeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#current">current</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">The animation currently playing.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounter.html#current">current</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounter.html" title="class in com.badlogic.gdx.utils">PerformanceCounter</a></dt>
|
|
<dd>
|
|
<div class="block">The current value in seconds, you can manually increase this using your own timing mechanism if needed, if you do so, you also need to
|
|
update <a href="com/badlogic/gdx/utils/PerformanceCounter.html#valid"><code>PerformanceCounter.valid</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html#currentCapacity">currentCapacity</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BufferedParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#currentLife">currentLife</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#CurrentLifeOffset">CurrentLifeOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd>
|
|
<div class="block">Offsets to acess a particular value inside a stride of a given channel</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/Cursor.html" title="interface in com.badlogic.gdx.graphics"><span class="typeNameLink">Cursor</span></a> - Interface in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
Represents a mouse cursor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#cursor">cursor</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html#cursor">cursor</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/Cursor.SystemCursor.html" title="enum in com.badlogic.gdx.graphics"><span class="typeNameLink">Cursor.SystemCursor</span></a> - Enum in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#cursorX">cursorX</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">The amount to add to the glyph X position when drawing a cursor between glyphs.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#curve-float-float-float-float-float-float-float-float-int-">curve(float, float, float, float, float, float, float, float, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Draws a curve using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#cut--">cut()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the selected contents of this TextField to the <a href="com/badlogic/gdx/utils/Clipboard.html" title="interface in com.badlogic.gdx.utils"><code>Clipboard</code></a> implementation set on this TextField, then removes
|
|
it.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#cutoffAngle">cutoffAngle</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#CYAN">CYAN</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#cylinder-float-float-float-int-">cylinder(float, float, float, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#cylinder-float-float-float-int-float-float-">cylinder(float, float, float, int, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#cylinder-float-float-float-int-float-float-boolean-">cylinder(float, float, float, int, float, float, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#cylinder-float-float-float-int-">cylinder(float, float, float, int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use CylinderShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#cylinder-float-float-float-int-float-float-">cylinder(float, float, float, int, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use CylinderShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#cylinder-float-float-float-int-float-float-boolean-">cylinder(float, float, float, int, float, float, boolean)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use CylinderShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/CylinderShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders"><span class="typeNameLink">CylinderShapeBuilder</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/package-summary.html">com.badlogic.gdx.graphics.g3d.utils.shapebuilders</a></dt>
|
|
<dd>
|
|
<div class="block">Helper class with static methods to build cylinders shapes using <a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><code>MeshPartBuilder</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/CylinderShapeBuilder.html#CylinderShapeBuilder--">CylinderShapeBuilder()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/CylinderShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">CylinderShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/values/CylinderSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values"><span class="typeNameLink">CylinderSpawnShapeValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/values/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.values</a></dt>
|
|
<dd>
|
|
<div class="block">Encapsulate the formulas to spawn a particle on a cylinder shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/CylinderSpawnShapeValue.html#CylinderSpawnShapeValue-com.badlogic.gdx.graphics.g3d.particles.values.CylinderSpawnShapeValue-">CylinderSpawnShapeValue(CylinderSpawnShapeValue)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/CylinderSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">CylinderSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/CylinderSpawnShapeValue.html#CylinderSpawnShapeValue--">CylinderSpawnShapeValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/CylinderSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">CylinderSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
</dl>
|
|
<a name="I:D">
|
|
<!-- -->
|
|
</a>
|
|
<h2 class="title">D</h2>
|
|
<dl>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#D">D</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.html#d">d</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/DistanceJointDef.html#dampingRatio">dampingRatio</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/DistanceJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">DistanceJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The damping ratio.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MouseJointDef.html#dampingRatio">dampingRatio</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MouseJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">MouseJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The damping ratio.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WeldJointDef.html#dampingRatio">dampingRatio</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WeldJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">WeldJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The damping ratio.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html#dampingRatio">dampingRatio</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">Suspension damping ratio, one indicates critical damping</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#DARK_GRAY">DARK_GRAY</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#data">data</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#data">data</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SphericalHarmonics.html#data">data</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SphericalHarmonics.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SphericalHarmonics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.Channel.html#data">data</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.Channel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.Channel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.FloatChannel.html#data">data</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.FloatChannel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.FloatChannel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.IntChannel.html#data">data</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.IntChannel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.IntChannel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ObjectChannel.html#data">data</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ObjectChannel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.ObjectChannel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html#data">data</a></span> - Variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils">FacedCubemapData</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/DataBuffer.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">DataBuffer</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Extends <a href="com/badlogic/gdx/utils/DataOutput.html" title="class in com.badlogic.gdx.utils"><code>DataOutput</code></a> that writes bytes to a byte array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DataBuffer.html#DataBuffer--">DataBuffer()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DataBuffer.html" title="class in com.badlogic.gdx.utils">DataBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DataBuffer.html#DataBuffer-int-">DataBuffer(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DataBuffer.html" title="class in com.badlogic.gdx.utils">DataBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/DataInput.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">DataInput</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Extends <code>DataInputStream</code> with additional convenience methods.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DataInput.html#DataInput-java.io.InputStream-">DataInput(InputStream)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DataInput.html" title="class in com.badlogic.gdx.utils">DataInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html#dataOffset">dataOffset</a></span> - Variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1.ETC1Data</a></dt>
|
|
<dd>
|
|
<div class="block">the offset in bytes to the actual compressed data.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/DataOutput.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">DataOutput</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Extends <code>DataOutputStream</code> with additional convenience methods.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DataOutput.html#DataOutput-java.io.OutputStream-">DataOutput(OutputStream)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DataOutput.html" title="class in com.badlogic.gdx.utils">DataOutput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#Date">Date</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">The date and time that the message was sent (in "HTTP-date" format as defined by RFC 7231).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#Date">Date</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">The date and time that the message was sent (in "HTTP-date" format as defined by RFC 7231).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#debug-java.lang.String-java.lang.String-">debug(String, String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd>
|
|
<div class="block">Logs a debug message to the console or logcat</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#debug-java.lang.String-java.lang.String-java.lang.Throwable-">debug(String, String, Throwable)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd>
|
|
<div class="block">Logs a debug message to the console or logcat</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationLogger.html#debug-java.lang.String-java.lang.String-">debug(String, String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationLogger.html" title="interface in com.badlogic.gdx">ApplicationLogger</a></dt>
|
|
<dd>
|
|
<div class="block">Logs a debug message with a tag</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationLogger.html#debug-java.lang.String-java.lang.String-java.lang.Throwable-">debug(String, String, Throwable)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationLogger.html" title="interface in com.badlogic.gdx">ApplicationLogger</a></dt>
|
|
<dd>
|
|
<div class="block">Logs a debug message and exception with a tag</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#debug-java.lang.String-java.lang.String-">debug(String, String)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#debug-java.lang.String-java.lang.String-java.lang.Throwable-">debug(String, String, Throwable)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#debug-java.lang.String-java.lang.String-">debug(String, String)</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#debug-java.lang.String-java.lang.String-java.lang.Throwable-">debug(String, String, Throwable)</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#debug-java.lang.String-java.lang.String-">debug(String, String)</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#debug-java.lang.String-java.lang.String-java.lang.Throwable-">debug(String, String, Throwable)</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#debug-java.lang.String-java.lang.String-">debug(String, String)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#debug-java.lang.String-java.lang.String-java.lang.Throwable-">debug(String, String, Throwable)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#debug-java.lang.String-java.lang.String-">debug(String, String)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#debug-java.lang.String-java.lang.String-java.lang.Throwable-">debug(String, String, Throwable)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#debug--">debug()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Calls <a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setDebug-boolean-"><code>Actor.setDebug(boolean)</code></a> with <code>true</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#debug--">debug()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#debug-com.badlogic.gdx.scenes.scene2d.ui.Table.Debug-">debug(Table.Debug)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Turns debug lines on or off.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Logger.html#DEBUG">DEBUG</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Logger.html" title="class in com.badlogic.gdx.utils">Logger</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Logger.html#debug-java.lang.String-">debug(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Logger.html" title="class in com.badlogic.gdx.utils">Logger</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Logger.html#debug-java.lang.String-java.lang.Exception-">debug(String, Exception)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Logger.html" title="class in com.badlogic.gdx.utils">Logger</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#debugActor--">debugActor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Turns on actor debug lines.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#debugActorColor">debugActorColor</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#debugAll--">debugAll()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">Calls <a href="com/badlogic/gdx/scenes/scene2d/Group.html#setDebug-boolean-boolean-"><code>Group.setDebug(boolean, boolean)</code></a> with <code>true, true</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#debugAll--">debugAll()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#debugCell--">debugCell()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Turns on cell debug lines.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#debugCellColor">debugCellColor</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.DebugRect.html#DebugRect--">DebugRect()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.DebugRect.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table.DebugRect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#debugTable--">debugTable()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Turns on table debug lines.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#debugTableColor">debugTableColor</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals"><span class="typeNameLink">Decal</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals</a></dt>
|
|
<dd>
|
|
<div class="block"><p/>
|
|
Represents a sprite in 3d space.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#Decal--">Decal()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#Decal-com.badlogic.gdx.graphics.g3d.decals.DecalMaterial-">Decal(DecalMaterial)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html" title="class in com.badlogic.gdx.graphics.g3d.decals"><span class="typeNameLink">DecalBatch</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
Renderer for <a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals"><code>Decal</code></a> objects.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html#DecalBatch-com.badlogic.gdx.graphics.g3d.decals.GroupStrategy-">DecalBatch(GroupStrategy)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new DecalBatch using the given <a href="com/badlogic/gdx/graphics/g3d/decals/GroupStrategy.html" title="interface in com.badlogic.gdx.graphics.g3d.decals"><code>GroupStrategy</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html#DecalBatch-int-com.badlogic.gdx.graphics.g3d.decals.GroupStrategy-">DecalBatch(int, GroupStrategy)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalBatch</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.decals"><span class="typeNameLink">DecalMaterial</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals</a></dt>
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|
<dd>
|
|
<div class="block">Material used by the <a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals"><code>Decal</code></a> class</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html#DecalMaterial--">DecalMaterial()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalMaterial</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html#decideGroup-com.badlogic.gdx.graphics.g3d.decals.Decal-">decideGroup(Decal)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">CameraGroupStrategy</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/GroupStrategy.html#decideGroup-com.badlogic.gdx.graphics.g3d.decals.Decal-">decideGroup(Decal)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/GroupStrategy.html" title="interface in com.badlogic.gdx.graphics.g3d.decals">GroupStrategy</a></dt>
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<dd>
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|
<div class="block">Assigns a group to a decal</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/SimpleOrthoGroupStrategy.html#decideGroup-com.badlogic.gdx.graphics.g3d.decals.Decal-">decideGroup(Decal)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/SimpleOrthoGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">SimpleOrthoGroupStrategy</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#decode-java.lang.String-">decode(String)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
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|
<dd>
|
|
<div class="block">Decodes a byte array from Base64 format.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#decode-java.lang.String-com.badlogic.gdx.utils.Base64Coder.CharMap-">decode(String, Base64Coder.CharMap)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd>
|
|
<div class="block">Decodes a byte array from Base64 format.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#decode-char:A-byte:A-">decode(char[], byte[])</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#decode-char:A-com.badlogic.gdx.utils.Base64Coder.CharMap-">decode(char[], Base64Coder.CharMap)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#decode-char:A-">decode(char[])</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd>
|
|
<div class="block">Decodes a byte array from Base64 format.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#decode-char:A-int-int-com.badlogic.gdx.utils.Base64Coder.CharMap-">decode(char[], int, int, Base64Coder.CharMap)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#decode-char:A-int-int-byte:A-">decode(char[], int, int, byte[])</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd>
|
|
<div class="block">Decodes a byte array from Base64 format.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeDecoder.html#Decode-com.badlogic.gdx.utils.compression.rangecoder.Decoder-">Decode(Decoder)</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeDecoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">BitTreeDecoder</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Decoder.html#DecodeBit-short:A-int-">DecodeBit(short[], int)</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Decoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Decoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Decoder.html#DecodeDirectBits-int-">DecodeDirectBits(int)</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Decoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Decoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1.html#decodeImage-com.badlogic.gdx.graphics.glutils.ETC1.ETC1Data-com.badlogic.gdx.graphics.Pixmap.Format-">decodeImage(ETC1.ETC1Data, Pixmap.Format)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1</a></dt>
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<dd>
|
|
<div class="block">Takes ETC1 compressed image data and converts it to a <a href="com/badlogic/gdx/graphics/Pixmap.Format.html#RGB565"><code>Pixmap.Format.RGB565</code></a> or <a href="com/badlogic/gdx/graphics/Pixmap.Format.html#RGB888"><code>Pixmap.Format.RGB888</code></a> <a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#decodeLines-java.lang.String-">decodeLines(String)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#decodeLines-java.lang.String-com.badlogic.gdx.utils.Base64Coder.CharMap-">decodeLines(String, Base64Coder.CharMap)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#decodeLines-java.lang.String-byte:A-">decodeLines(String, byte[])</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd>
|
|
<div class="block">Decodes a byte array from Base64 format and ignores line separators, tabs and blanks.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/compression/lzma/Decoder.html" title="class in com.badlogic.gdx.utils.compression.lzma"><span class="typeNameLink">Decoder</span></a> - Class in <a href="com/badlogic/gdx/utils/compression/lzma/package-summary.html">com.badlogic.gdx.utils.compression.lzma</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Decoder.html#Decoder--">Decoder()</a></span> - Constructor for class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Decoder.html" title="class in com.badlogic.gdx.utils.compression.lzma">Decoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/compression/rangecoder/Decoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder"><span class="typeNameLink">Decoder</span></a> - Class in <a href="com/badlogic/gdx/utils/compression/rangecoder/package-summary.html">com.badlogic.gdx.utils.compression.rangecoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Decoder.html#Decoder--">Decoder()</a></span> - Constructor for class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Decoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Decoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#decodeString-java.lang.String-">decodeString(String)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd>
|
|
<div class="block">Decodes a string from Base64 format.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#decodeString-java.lang.String-boolean-">decodeString(String, boolean)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.CharMap.html#decodingMap">decodingMap</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.CharMap.html" title="class in com.badlogic.gdx.utils">Base64Coder.CharMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/Lzma.html#decompress-java.io.InputStream-java.io.OutputStream-">decompress(InputStream, OutputStream)</a></span> - Static method in class com.badlogic.gdx.utils.compression.<a href="com/badlogic/gdx/utils/compression/Lzma.html" title="class in com.badlogic.gdx.utils.compression">Lzma</a></dt>
|
|
<dd>
|
|
<div class="block">Decompresses the given <code>InputStream</code> into the given <code>OutputStream</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/RefCountedContainer.html#decRefCount--">decRefCount()</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/RefCountedContainer.html" title="class in com.badlogic.gdx.assets">RefCountedContainer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StreamUtils.html#DEFAULT_BUFFER_SIZE">DEFAULT_BUFFER_SIZE</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StreamUtils.html" title="class in com.badlogic.gdx.utils">StreamUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#DEFAULT_PORT">DEFAULT_PORT</a></span> - Static variable in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#DEFAULT_TIME_STEP">DEFAULT_TIME_STEP</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">the default time step used to update the simulation</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.Config.html#defaultAlphaTest">defaultAlphaTest</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DepthShader.Config</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html#defaultCullFace">defaultCullFace</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Config</a></dt>
|
|
<dd>
|
|
<div class="block">Set to 0 to disable culling</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html#defaultCullFace">defaultCullFace</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Config</a></dt>
|
|
<dd>
|
|
<div class="block">Set to 0 to disable culling, -1 to inherit from <a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#defaultCullFace"><code>DefaultShader.defaultCullFace</code></a></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#defaultCullFace">defaultCullFace</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Replaced by <a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html#defaultCullFace"><code>DefaultShader.Config.defaultCullFace</code></a> Set to 0 to disable culling</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html#defaultDepthFunc">defaultDepthFunc</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Config</a></dt>
|
|
<dd>
|
|
<div class="block">Set to 0 to disable depth test</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html#defaultDepthFunc">defaultDepthFunc</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Config</a></dt>
|
|
<dd>
|
|
<div class="block">Set to 0 to disable depth test, -1 to inherit from <a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#defaultDepthFunc"><code>DefaultShader.defaultDepthFunc</code></a></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#defaultDepthFunc">defaultDepthFunc</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Replaced by <a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html#defaultDepthFunc"><code>DefaultShader.Config.defaultDepthFunc</code></a> Set to 0 to disable depth test</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpParametersUtils.html#defaultEncoding">defaultEncoding</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpParametersUtils.html" title="class in com.badlogic.gdx.net">HttpParametersUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#defaultFramebufferHandle">defaultFramebufferHandle</a></span> - Static variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">the default framebuffer handle, a.k.a screen.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#defaultFramebufferHandleInitialized">defaultFramebufferHandleInitialized</a></span> - Static variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">true if we have polled for the default handle already.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.DefaultOnscreenKeyboard.html#DefaultOnscreenKeyboard--">DefaultOnscreenKeyboard()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.DefaultOnscreenKeyboard.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.DefaultOnscreenKeyboard</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ModelLoader.html#defaultParameters">defaultParameters</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ModelLoader.html" title="class in com.badlogic.gdx.assets.loaders">ModelLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultRenderableSorter.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">DefaultRenderableSorter</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultRenderableSorter.html#DefaultRenderableSorter--">DefaultRenderableSorter()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultRenderableSorter.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultRenderableSorter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#defaults--">defaults()</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the defaults to use for all cells.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#defaults--">defaults()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">The cell values that will be used as the defaults for all cells.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders"><span class="typeNameLink">DefaultShader</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/shaders/package-summary.html">com.badlogic.gdx.graphics.g3d.shaders</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#DefaultShader-com.badlogic.gdx.graphics.g3d.Renderable-">DefaultShader(Renderable)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#DefaultShader-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.shaders.DefaultShader.Config-">DefaultShader(Renderable, DefaultShader.Config)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#DefaultShader-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.shaders.DefaultShader.Config-java.lang.String-">DefaultShader(Renderable, DefaultShader.Config, String)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#DefaultShader-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.shaders.DefaultShader.Config-java.lang.String-java.lang.String-java.lang.String-">DefaultShader(Renderable, DefaultShader.Config, String, String, String)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#DefaultShader-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.shaders.DefaultShader.Config-com.badlogic.gdx.graphics.glutils.ShaderProgram-">DefaultShader(Renderable, DefaultShader.Config, ShaderProgram)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders"><span class="typeNameLink">DefaultShader.Config</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/shaders/package-summary.html">com.badlogic.gdx.graphics.g3d.shaders</a></dt>
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<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders"><span class="typeNameLink">DefaultShader.Inputs</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/shaders/package-summary.html">com.badlogic.gdx.graphics.g3d.shaders</a></dt>
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|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders"><span class="typeNameLink">DefaultShader.Setters</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/shaders/package-summary.html">com.badlogic.gdx.graphics.g3d.shaders</a></dt>
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<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.ACubemap.html" title="class in com.badlogic.gdx.graphics.g3d.shaders"><span class="typeNameLink">DefaultShader.Setters.ACubemap</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/shaders/package-summary.html">com.badlogic.gdx.graphics.g3d.shaders</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.Bones.html" title="class in com.badlogic.gdx.graphics.g3d.shaders"><span class="typeNameLink">DefaultShader.Setters.Bones</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/shaders/package-summary.html">com.badlogic.gdx.graphics.g3d.shaders</a></dt>
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|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">DefaultShaderProvider</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultShaderProvider.html#DefaultShaderProvider-com.badlogic.gdx.graphics.g3d.shaders.DefaultShader.Config-">DefaultShaderProvider(DefaultShader.Config)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultShaderProvider</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultShaderProvider.html#DefaultShaderProvider-java.lang.String-java.lang.String-">DefaultShaderProvider(String, String)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultShaderProvider</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultShaderProvider.html#DefaultShaderProvider-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-">DefaultShaderProvider(FileHandle, FileHandle)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultShaderProvider</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultShaderProvider.html#DefaultShaderProvider--">DefaultShaderProvider()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultShaderProvider</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#defaultShareKeyframes">defaultShareKeyframes</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd>
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<div class="block">Whether, by default, <a href="com/badlogic/gdx/graphics/g3d/model/NodeKeyframe.html" title="class in com.badlogic.gdx.graphics.g3d.model"><code>NodeKeyframe</code></a>'s are shared amongst <a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Model</code></a> and ModelInstance.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">DefaultTextureBinder</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
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<dd>
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<div class="block">Class that you assign a range of texture units and binds textures for you within that range.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html#DefaultTextureBinder-int-">DefaultTextureBinder(int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultTextureBinder</a></dt>
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<dd>
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<div class="block">Uses all available texture units and reuse weight of 3</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html#DefaultTextureBinder-int-int-">DefaultTextureBinder(int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultTextureBinder</a></dt>
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<dd>
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<div class="block">Uses all remaining texture units and reuse weight of 3</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html#DefaultTextureBinder-int-int-int-">DefaultTextureBinder(int, int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultTextureBinder</a></dt>
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<dd>
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<div class="block">Uses reuse weight of 10</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html#DefaultTextureBinder-int-int-int-int-">DefaultTextureBinder(int, int, int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultTextureBinder</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestBuilder.html#defaultTimeout">defaultTimeout</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestBuilder.html" title="class in com.badlogic.gdx.net">HttpRequestBuilder</a></dt>
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<dd>
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<div class="block">Will be set for each new HttpRequest.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#defaultVertexDataType">defaultVertexDataType</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd>
|
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<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Do not use, this field is for testing only and is likely to be removed. Sets the <a href="com/badlogic/gdx/graphics/Mesh.VertexDataType.html" title="enum in com.badlogic.gdx.graphics"><code>Mesh.VertexDataType</code></a> to be
|
|
used when gles 3 is not available, defaults to <a href="com/badlogic/gdx/graphics/Mesh.VertexDataType.html#VertexArray"><code>Mesh.VertexDataType.VertexArray</code></a>.</span></div>
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</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#degRad">degRad</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#degree">degree</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#degreesToRadians">degreesToRadians</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
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<dd>
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|
<div class="block">multiply by this to convert from degrees to radians</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#DEL">DEL</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/math/DelaunayTriangulator.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">DelaunayTriangulator</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
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<dd>
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<div class="block">Delaunay triangulation.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/DelaunayTriangulator.html#DelaunayTriangulator--">DelaunayTriangulator()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/DelaunayTriangulator.html" title="class in com.badlogic.gdx.math">DelaunayTriangulator</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#delay">delay</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#delay-float-">delay(float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#delay-float-com.badlogic.gdx.scenes.scene2d.Action-">delay(float, Action)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.html#delay-long-">delay(long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.html" title="class in com.badlogic.gdx.utils">Timer</a></dt>
|
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<dd>
|
|
<div class="block">Adds the specified delay to all tasks.</div>
|
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</dd>
|
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<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">DelayAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
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|
<dd>
|
|
<div class="block">Delays execution of an action or inserts a pause in a <a href="com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><code>SequenceAction</code></a>.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html#DelayAction--">DelayAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelayAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html#DelayAction-float-">DelayAction(float)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelayAction</a></dt>
|
|
<dd> </dd>
|
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<dt><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">DelayedRemovalArray</span></a><<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="type parameter in DelayedRemovalArray">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
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<dd>
|
|
<div class="block">Queues any removals done after <a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#begin--"><code>DelayedRemovalArray.begin()</code></a> is called to occur once <a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#end--"><code>DelayedRemovalArray.end()</code></a> is called.</div>
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#DelayedRemovalArray--">DelayedRemovalArray()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#DelayedRemovalArray-com.badlogic.gdx.utils.Array-">DelayedRemovalArray(Array)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#DelayedRemovalArray-boolean-int-java.lang.Class-">DelayedRemovalArray(boolean, int, Class)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#DelayedRemovalArray-boolean-int-">DelayedRemovalArray(boolean, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#DelayedRemovalArray-boolean-T:A-int-int-">DelayedRemovalArray(boolean, T[], int, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#DelayedRemovalArray-java.lang.Class-">DelayedRemovalArray(Class)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#DelayedRemovalArray-int-">DelayedRemovalArray(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#DelayedRemovalArray-T:A-">DelayedRemovalArray(T[])</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#delayTimer">delayTimer</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#delayValue">delayValue</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.Delegate.html#Delegate--">Delegate()</a></span> - Constructor for class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.Delegate.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication.Delegate</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AfterAction.html#delegate-float-">delegate(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AfterAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AfterAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html#delegate-float-">delegate(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelayAction</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html#delegate-float-">delegate(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelegateAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RepeatAction.html#delegate-float-">delegate(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RepeatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RepeatAction</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TimeScaleAction.html#delegate-float-">delegate(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TimeScaleAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TimeScaleAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">DelegateAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Base class for an action that wraps another action.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html#DelegateAction--">DelegateAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelegateAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#delete--">delete()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Deletes this file or empty directory and returns success.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandleStream.html#delete--">delete()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandleStream.html" title="class in com.badlogic.gdx.files">FileHandleStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#delete--">delete()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd>
|
|
<div class="block">Destroys the OpenGL Texture as specified by the glHandle.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpMethods.html#DELETE">DELETE</a></span> - Static variable in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpMethods.html" title="interface in com.badlogic.gdx">Net.HttpMethods</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#delete-int-int-">delete(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Deletes a sequence of characters specified by <code>start</code> and <code>end</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#deleteCharAt-int-">deleteCharAt(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Deletes the character at the specified index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#deleteDirectory--">deleteDirectory()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Deletes this file or directory and all children, recursively.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandleStream.html#deleteDirectory--">deleteDirectory()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandleStream.html" title="class in com.badlogic.gdx.files">FileHandleStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#deltaTime">deltaTime</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Time step, DO NOT CHANGE MANUALLY</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#deltaTimeSqr">deltaTimeSqr</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Time step, DO NOT CHANGE MANUALLY</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/FixtureDef.html#density">density</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/FixtureDef.html" title="class in com.badlogic.gdx.physics.box2d">FixtureDef</a></dt>
|
|
<dd>
|
|
<div class="block">The density, usually in kg/m^2.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#depth">depth</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">number of bits for depth and stencil buffer</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#depth">depth</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">number of bits for depth and stencil buffer</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.BufferFormat.html#depth">depth</a></span> - Variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.BufferFormat.html" title="class in com.badlogic.gdx">Graphics.BufferFormat</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.MinimumTranslationVector.html#depth">depth</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.MinimumTranslationVector.html" title="class in com.badlogic.gdx.math">Intersector.MinimumTranslationVector</a></dt>
|
|
<dd>
|
|
<div class="block">Distance of the translation required for the separation</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#depthbufferHandle">depthbufferHandle</a></span> - Variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">the depthbuffer render object handle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.Config.html#depthBufferOnly">depthBufferOnly</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DepthShader.Config</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#depthFormat">depthFormat</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">the depth buffer format, Format16 is default</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#depthFunc">depthFunc</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd>
|
|
<div class="block">The depth test function, or 0 to disable depth test (default: GL10.GL_LEQUAL)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#depthMask">depthMask</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd>
|
|
<div class="block">Whether to write to the depth buffer (default: true)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#depthRangeFar">depthRangeFar</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd>
|
|
<div class="block">Mapping of far clipping plane to window coordinates (default: 1)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#depthRangeNear">depthRangeNear</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd>
|
|
<div class="block">Mapping of near clipping plane to window coordinates (default: 0)</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders"><span class="typeNameLink">DepthShader</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/shaders/package-summary.html">com.badlogic.gdx.graphics.g3d.shaders</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html#DepthShader-com.badlogic.gdx.graphics.g3d.Renderable-">DepthShader(Renderable)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DepthShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html#DepthShader-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.shaders.DepthShader.Config-">DepthShader(Renderable, DepthShader.Config)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DepthShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html#DepthShader-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.shaders.DepthShader.Config-java.lang.String-">DepthShader(Renderable, DepthShader.Config, String)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DepthShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html#DepthShader-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.shaders.DepthShader.Config-java.lang.String-java.lang.String-java.lang.String-">DepthShader(Renderable, DepthShader.Config, String, String, String)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DepthShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html#DepthShader-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.shaders.DepthShader.Config-com.badlogic.gdx.graphics.glutils.ShaderProgram-">DepthShader(Renderable, DepthShader.Config, ShaderProgram)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DepthShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders"><span class="typeNameLink">DepthShader.Config</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/shaders/package-summary.html">com.badlogic.gdx.graphics.g3d.shaders</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/DepthShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">DepthShaderProvider</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DepthShaderProvider.html#DepthShaderProvider-com.badlogic.gdx.graphics.g3d.shaders.DepthShader.Config-">DepthShaderProvider(DepthShader.Config)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DepthShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DepthShaderProvider</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DepthShaderProvider.html#DepthShaderProvider-java.lang.String-java.lang.String-">DepthShaderProvider(String, String)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DepthShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DepthShaderProvider</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DepthShaderProvider.html#DepthShaderProvider-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-">DepthShaderProvider(FileHandle, FileHandle)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DepthShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DepthShaderProvider</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DepthShaderProvider.html#DepthShaderProvider--">DepthShaderProvider()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DepthShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DepthShaderProvider</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#depthStencilPackedBufferHandle">depthStencilPackedBufferHandle</a></span> - Variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">the depth stencil packed render buffer object handle</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes"><span class="typeNameLink">DepthTestAttribute</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/attributes/package-summary.html">com.badlogic.gdx.graphics.g3d.attributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#DepthTestAttribute--">DepthTestAttribute()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#DepthTestAttribute-boolean-">DepthTestAttribute(boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#DepthTestAttribute-int-">DepthTestAttribute(int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#DepthTestAttribute-int-boolean-">DepthTestAttribute(int, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#DepthTestAttribute-int-float-float-">DepthTestAttribute(int, float, float)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#DepthTestAttribute-int-float-float-boolean-">DepthTestAttribute(int, float, float, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#DepthTestAttribute-long-int-float-float-boolean-">DepthTestAttribute(long, int, float, float, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#DepthTestAttribute-com.badlogic.gdx.graphics.g3d.attributes.DepthTestAttribute-">DepthTestAttribute(DepthTestAttribute)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#depthTestAttribute">depthTestAttribute</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#derivative-T-float-T:A-int-boolean-T-">derivative(T, float, T[], int, boolean, T)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates the n-degree b-spline derivative for the given position (t).</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#derivative-T-int-float-T:A-int-boolean-T-">derivative(T, int, float, T[], int, boolean, T)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
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|
<dd>
|
|
<div class="block">Calculates the n-degree b-spline derivative for the given span (i) at the given position (u).</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#derivative-T-float-T:A-boolean-T-">derivative(T, float, T[], boolean, T)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
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<dd>
|
|
<div class="block">Calculates the derivative of the catmullrom spline for the given position (t).</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#derivative-T-int-float-T:A-boolean-T-">derivative(T, int, float, T[], boolean, T)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
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<dd>
|
|
<div class="block">Calculates the derivative of the catmullrom spline for the given span (i) at the given position (u).</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#derivativeAt-T-float-">derivativeAt(T, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#derivativeAt-T-float-">derivativeAt(T, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#derivativeAt-T-int-float-">derivativeAt(T, int, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#derivativeAt-T-float-">derivativeAt(T, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#derivativeAt-T-int-float-">derivativeAt(T, int, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Path.html#derivativeAt-T-float-">derivativeAt(T, float)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Path.html" title="interface in com.badlogic.gdx.math">Path</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#descent">descent</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
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<dd>
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|
<div class="block">The distance from the bottom of the glyph that extends the lowest to the baseline.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.html#descriptors">descriptors</a></span> - Variable in class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">ResolutionFileResolver</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html#destFunction">destFunction</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">BlendingAttribute</a></dt>
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|
<dd>
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|
<div class="block">Specifies how the (existing) red, green, blue, and alpha destination blending factors are computed (default:
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|
GL_ONE_MINUS_SRC_ALPHA)</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#destroyBody-com.badlogic.gdx.physics.box2d.Body-">destroyBody(Body)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
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<dd>
|
|
<div class="block">Destroy a rigid body given a definition.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#destroyFixture-com.badlogic.gdx.physics.box2d.Fixture-">destroyFixture(Fixture)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
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<dd>
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<div class="block">Destroy a fixture.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#destroyJoint-com.badlogic.gdx.physics.box2d.Joint-">destroyJoint(Joint)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
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|
<dd>
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|
<div class="block">Destroy a joint.</div>
|
|
</dd>
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<dt><a href="com/badlogic/gdx/physics/box2d/DestructionListener.html" title="interface in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">DestructionListener</span></a> - Interface in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#det--">det()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
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<dd>
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<div class="block">Calculates the determinant of the matrix.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#det--">det()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#det--">det()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#det-float:A-">det(float[])</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Computes the determinante of the given matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#det3x3--">det3x3()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#detach--">detach()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd>
|
|
<div class="block">Removes this node from its current parent, if any.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Dialog</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">Displays a dialog, which is a modal window containing a content table with a button table underneath it.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#Dialog-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Skin-">Dialog(String, Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#Dialog-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">Dialog(String, Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#Dialog-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Window.WindowStyle-">Dialog(String, Window.WindowStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.Delegate.html#didBecomeActive-UIApplication-">didBecomeActive(UIApplication)</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.Delegate.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication.Delegate</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.Delegate.html#didFinishLaunching-UIApplication-UIApplicationLaunchOptions-">didFinishLaunching(UIApplication, UIApplicationLaunchOptions)</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.Delegate.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication.Delegate</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#Diffuse">Diffuse</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#Diffuse">Diffuse</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html#diffuse">diffuse</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMaterial</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#DiffuseAlias">DiffuseAlias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#DiffuseAlias">DiffuseAlias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#diffuseColor">diffuseColor</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#diffuseColor">diffuseColor</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#diffuseTexture">diffuseTexture</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#diffuseTexture">diffuseTexture</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#diffuseUVTransform">diffuseUVTransform</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#diffuseUVTransform">diffuseUVTransform</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldFilter.DigitsOnlyFilter.html#DigitsOnlyFilter--">DigitsOnlyFilter()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldFilter.DigitsOnlyFilter.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldFilter.DigitsOnlyFilter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#dimensions">dimensions</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/ImageResolver.DirectImageResolver.html#DirectImageResolver-com.badlogic.gdx.utils.ObjectMap-">DirectImageResolver(ObjectMap<String, Texture>)</a></span> - Constructor for class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/ImageResolver.DirectImageResolver.html" title="class in com.badlogic.gdx.maps">ImageResolver.DirectImageResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#direction">direction</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">the unit length direction vector of the camera</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html#direction">direction</a></span> - Variable in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html" title="enum in com.badlogic.gdx.graphics">Cubemap.CubemapSide</a></dt>
|
|
<dd>
|
|
<div class="block">The direction vector to target the side.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html#direction">direction</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#direction">direction</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Ray.html#direction">direction</a></span> - Variable in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment"><span class="typeNameLink">DirectionalLight</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/environment/package-summary.html">com.badlogic.gdx.graphics.g3d.environment</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html#DirectionalLight--">DirectionalLight()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#directionalLights">directionalLights</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes"><span class="typeNameLink">DirectionalLightsAttribute</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/attributes/package-summary.html">com.badlogic.gdx.graphics.g3d.attributes</a></dt>
|
|
<dd>
|
|
<div class="block">An <a href="com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Attribute</code></a> which can be used to send an <a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils"><code>Array</code></a> of <a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment"><code>DirectionalLight</code></a> instances to the <a href="com/badlogic/gdx/graphics/g3d/Shader.html" title="interface in com.badlogic.gdx.graphics.g3d"><code>Shader</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html#DirectionalLightsAttribute--">DirectionalLightsAttribute()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DirectionalLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html#DirectionalLightsAttribute-com.badlogic.gdx.graphics.g3d.attributes.DirectionalLightsAttribute-">DirectionalLightsAttribute(DirectionalLightsAttribute)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DirectionalLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment"><span class="typeNameLink">DirectionalShadowLight</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/environment/package-summary.html">com.badlogic.gdx.graphics.g3d.environment</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Experimental, likely to change, do not use!</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#DirectionalShadowLight-int-int-float-float-float-float-">DirectionalShadowLight(int, int, float, float, float, float)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalShadowLight</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Experimental, likely to change, do not use!</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#directionUsage">directionUsage</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#dirLights">dirLights</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#dirLightsColorOffset">dirLightsColorOffset</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#dirLightsDirectionOffset">dirLightsDirectionOffset</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#dirLightsLoc">dirLightsLoc</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.ACubemap.html#dirLightsOffset">dirLightsOffset</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.ACubemap.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters.ACubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#dirLightsSize">dirLightsSize</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#dirty--">dirty()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the polygon's world vertices to be recalculated when calling <a href="com/badlogic/gdx/math/Polygon.html#getTransformedVertices--"><code>getTransformedVertices</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#dirty--">dirty()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html#disable--">disable()</a></span> - Static method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html" title="class in com.badlogic.gdx.graphics.profiling">GLProfiler</a></dt>
|
|
<dd>
|
|
<div class="block">Disables profiling by resetting the <code>GL20</code> and <code>GL30</code> instances with the original ones.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/Disableable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">Disableable</span></a> - Interface in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#disableAudio">disableAudio</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether to disable Android audio support.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html#disableAudio">disableAudio</a></span> - Variable in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">If true, SoundManager2 will not be used.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#disableAudio">disableAudio</a></span> - Static variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">If true, OpenAL will not be used.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#disableBlending--">disableBlending()</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Disables blending for drawing sprites.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#disableBlending--">disableBlending()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#disableBlending--">disableBlending()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html#disabled">disabled</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button.ButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html#disabledBackground">disabledBackground</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar.ProgressBarStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html#disabledBackground">disabledBackground</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html#disabledFontColor">disabledFontColor</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html#disabledFontColor">disabledFontColor</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton.TextButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html#disabledFontColor">disabledFontColor</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html#disabledKnob">disabledKnob</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar.ProgressBarStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional, centered on the background.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html#disabledKnobAfter">disabledKnobAfter</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar.ProgressBarStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html#disabledKnobBefore">disabledKnobBefore</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar.ProgressBarStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/GdxNativesLoader.html#disableNativesLoading">disableNativesLoading</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/GdxNativesLoader.html" title="class in com.badlogic.gdx.utils">GdxNativesLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#disableVertexAttribute-java.lang.String-">disableVertexAttribute(String)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Disables the vertex attribute with the given name</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#disableVertexAttribute-int-">disableVertexAttribute(int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.DisplayMode.html#DisplayMode-int-int-int-int-">DisplayMode(int, int, int, int)</a></span> - Constructor for class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.DisplayMode.html" title="class in com.badlogic.gdx">Graphics.DisplayMode</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#displayScaleLargeScreenIfNonRetina">displayScaleLargeScreenIfNonRetina</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">Scale factor to use on large screens without retina display, i.e.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#displayScaleLargeScreenIfRetina">displayScaleLargeScreenIfRetina</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">Scale factor to use on large screens with retina display, i.e.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#displayScaleSmallScreenIfNonRetina">displayScaleSmallScreenIfNonRetina</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">Scale factor to use on small screens without retina display, i.e.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#displayScaleSmallScreenIfRetina">displayScaleSmallScreenIfRetina</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">Scale factor to use on small screens with retina display, i.e.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#displayText">displayText</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils"><span class="typeNameLink">Disposable</span></a> - Interface in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Interface for disposable resources.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#disposables">disposables</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd>
|
|
<div class="block">Array of disposable resources like textures or meshes the Model is responsible for disposing</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationAdapter.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationAdapter.html" title="class in com.badlogic.gdx">ApplicationAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationListener.html#dispose--">dispose()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx">ApplicationListener</a></dt>
|
|
<dd>
|
|
<div class="block">Called when the <a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application</code></a> is destroyed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes all assets in the manager and stops all asynchronous loading.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/AudioDevice.html#dispose--">dispose()</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/AudioDevice.html" title="interface in com.badlogic.gdx.audio">AudioDevice</a></dt>
|
|
<dd>
|
|
<div class="block">Frees all resources associated with this AudioDevice.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/AudioRecorder.html#dispose--">dispose()</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/AudioRecorder.html" title="interface in com.badlogic.gdx.audio">AudioRecorder</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes the AudioRecorder</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Music.html#dispose--">dispose()</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Music.html" title="interface in com.badlogic.gdx.audio">Music</a></dt>
|
|
<dd>
|
|
<div class="block">Needs to be called when the Music is no longer needed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Sound.html#dispose--">dispose()</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio">Sound</a></dt>
|
|
<dd>
|
|
<div class="block">Releases all the resources.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Game.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Game.html" title="class in com.badlogic.gdx">Game</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes all resources associated with the cubemap</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes the texture used by this BitmapFont's region IF this BitmapFont created the texture.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes the texture for each sprite for each ParticleEmitter.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes any pixmap pages which don't have a texture.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd>
|
|
<div class="block">Releases all resources held by this SpriteCache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
|
<dd>
|
|
<div class="block">Releases all resources associated with this TextureAtlas instance.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">CameraGroupStrategy</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Frees up memory by dropping the buffer and underlying resources.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalShadowLight</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.SimpleMeshPool.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.SimpleMeshPool.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache.SimpleMeshPool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.TightMeshPool.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.TightMeshPool.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache.TightMeshPool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Random.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseShaderProvider.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseShaderProvider</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ShaderProvider.html#dispose--">dispose()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ShaderProvider.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">ShaderProvider</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes all resources created by the provider</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ShapeCache</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1.ETC1Data</a></dt>
|
|
<dd>
|
|
<div class="block">Releases the native resources of the ETC1Data instance.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">Releases all resources associated with the FrameBuffer.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html#dispose--">dispose()</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html" title="interface in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html" title="class in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexArray.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexArray.html" title="class in com.badlogic.gdx.graphics.glutils">IndexArray</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes this IndexArray and all its associated OpenGL resources.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObject</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes this IndexBufferObject and all its associated OpenGL resources.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObjectSubData</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes this IndexBufferObject and all its associated OpenGL resources.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexData.html#dispose--">dispose()</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexData.html" title="interface in com.badlogic.gdx.graphics.glutils">IndexData</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes this IndexDatat and all its associated OpenGL resources.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes all resources associated with this shader.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexArray.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexArray.html" title="class in com.badlogic.gdx.graphics.glutils">VertexArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes of all resources this VertexBufferObject uses.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectSubData</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes of all resources this VertexBufferObject uses.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectWithVAO</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes of all resources this VertexBufferObject uses.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexData.html#dispose--">dispose()</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils">VertexData</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes this VertexData and all its associated OpenGL resources.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Frees all resources associated with this Mesh</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Releases all resources associated with this Pixmap.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/PixmapIO.PNG.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/PixmapIO.PNG.html" title="class in com.badlogic.gdx.graphics">PixmapIO.PNG</a></dt>
|
|
<dd>
|
|
<div class="block">Disposal will happen automatically in <code>Object.finalize()</code> but can be done explicitly if desired.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes all resources associated with the texture</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/LifecycleListener.html#dispose--">dispose()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/LifecycleListener.html" title="interface in com.badlogic.gdx">LifecycleListener</a></dt>
|
|
<dd>
|
|
<div class="block">Called when the <a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application</code></a> is about to be disposed</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/Map.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/Map.html" title="class in com.badlogic.gdx.maps">Map</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes all resources like <a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics"><code>Texture</code></a> instances that the map may own.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMap.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/NetJavaServerSocketImpl.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/NetJavaServerSocketImpl.html" title="class in com.badlogic.gdx.net">NetJavaServerSocketImpl</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/NetJavaSocketImpl.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/NetJavaSocketImpl.html" title="class in com.badlogic.gdx.net">NetJavaSocketImpl</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Shape.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Shape.html" title="class in com.badlogic.gdx.physics.box2d">Shape</a></dt>
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|
<dd>
|
|
<div class="block">Needs to be called when the shape is no longer used, e.g.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Disposes the <a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d"><code>TextureAtlas</code></a> and all <a href="com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils"><code>Disposable</code></a> resources in the skin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Screen.html#dispose--">dispose()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Screen.html" title="interface in com.badlogic.gdx">Screen</a></dt>
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|
<dd>
|
|
<div class="block">Called when this screen should release all resources.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ScreenAdapter.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/ScreenAdapter.html" title="class in com.badlogic.gdx">ScreenAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/async/AsyncExecutor.html#dispose--">dispose()</a></span> - Method in class com.badlogic.gdx.utils.async.<a href="com/badlogic/gdx/utils/async/AsyncExecutor.html" title="class in com.badlogic.gdx.utils.async">AsyncExecutor</a></dt>
|
|
<dd>
|
|
<div class="block">Waits for running <a href="com/badlogic/gdx/utils/async/AsyncTask.html" title="interface in com.badlogic.gdx.utils.async"><code>AsyncTask</code></a> instances to finish, then destroys any resources like threads.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Disposable.html#dispose--">dispose()</a></span> - Method in interface com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</a></dt>
|
|
<dd>
|
|
<div class="block">Releases all resources of this object.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FloatFrameBuffer.html#disposeColorTexture-com.badlogic.gdx.graphics.Texture-">disposeColorTexture(Texture)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FloatFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">FloatFrameBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FrameBuffer.html#disposeColorTexture-com.badlogic.gdx.graphics.Texture-">disposeColorTexture(Texture)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">FrameBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html#disposeColorTexture-com.badlogic.gdx.graphics.Cubemap-">disposeColorTexture(Cubemap)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html" title="class in com.badlogic.gdx.graphics.glutils">FrameBufferCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#disposeColorTexture-T-">disposeColorTexture(T)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">Override this method in a derived class to dispose the backing texture as you like.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html#disposePixmap--">disposePixmap()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1TextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html#disposePixmap--">disposePixmap()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html#disposePixmap--">disposePixmap()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FloatTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html#disposePixmap--">disposePixmap()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">GLOnlyTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html#disposePixmap--">disposePixmap()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">KTXTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html#disposePixmap--">disposePixmap()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">MipMapTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html#disposePixmap--">disposePixmap()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">PixmapTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureData.html#disposePixmap--">disposePixmap()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics">TextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html#disposePreparedData--">disposePreparedData()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">KTXTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#disposeUnsafeByteBuffer-java.nio.ByteBuffer-">disposeUnsafeByteBuffer(ByteBuffer)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.Distance.html#Distance--">Distance()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.Distance.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSorter.Distance</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.html#distance-com.badlogic.gdx.math.Vector3-">distance(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates the shortest signed distance between the plane and the given point.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">DistanceFieldFont</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd>
|
|
<div class="block">Renders bitmap fonts using distance field textures, see the <a
|
|
href="https://github.com/libgdx/libgdx/wiki/Distance-field-fonts">Distance Field Fonts wiki article</a> for usage.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html#DistanceFieldFont-com.badlogic.gdx.graphics.g2d.BitmapFont.BitmapFontData-com.badlogic.gdx.utils.Array-boolean-">DistanceFieldFont(BitmapFont.BitmapFontData, Array<TextureRegion>, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html" title="class in com.badlogic.gdx.graphics.g2d">DistanceFieldFont</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html#DistanceFieldFont-com.badlogic.gdx.graphics.g2d.BitmapFont.BitmapFontData-com.badlogic.gdx.graphics.g2d.TextureRegion-boolean-">DistanceFieldFont(BitmapFont.BitmapFontData, TextureRegion, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html" title="class in com.badlogic.gdx.graphics.g2d">DistanceFieldFont</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html#DistanceFieldFont-com.badlogic.gdx.files.FileHandle-boolean-">DistanceFieldFont(FileHandle, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html" title="class in com.badlogic.gdx.graphics.g2d">DistanceFieldFont</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html#DistanceFieldFont-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-boolean-boolean-">DistanceFieldFont(FileHandle, FileHandle, boolean, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html" title="class in com.badlogic.gdx.graphics.g2d">DistanceFieldFont</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html#DistanceFieldFont-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-boolean-">DistanceFieldFont(FileHandle, FileHandle, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html" title="class in com.badlogic.gdx.graphics.g2d">DistanceFieldFont</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html#DistanceFieldFont-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.g2d.TextureRegion-boolean-">DistanceFieldFont(FileHandle, TextureRegion, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html" title="class in com.badlogic.gdx.graphics.g2d">DistanceFieldFont</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html#DistanceFieldFont-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.g2d.TextureRegion-">DistanceFieldFont(FileHandle, TextureRegion)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html" title="class in com.badlogic.gdx.graphics.g2d">DistanceFieldFont</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html#DistanceFieldFont-com.badlogic.gdx.files.FileHandle-">DistanceFieldFont(FileHandle)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html" title="class in com.badlogic.gdx.graphics.g2d">DistanceFieldFont</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">DistanceJoint</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
|
|
<dd>
|
|
<div class="block">A distance joint constrains two points on two bodies to remain at a fixed distance from each other.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html#DistanceJoint-com.badlogic.gdx.physics.box2d.World-long-">DistanceJoint(World, long)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">DistanceJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/DistanceJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">DistanceJointDef</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
|
|
<dd>
|
|
<div class="block">Distance joint definition.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/DistanceJointDef.html#DistanceJointDef--">DistanceJointDef()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/DistanceJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">DistanceJointDef</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#distanceLinePoint-float-float-float-float-float-float-">distanceLinePoint(float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the distance between the given line and point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#distanceSegmentPoint-float-float-float-float-float-float-">distanceSegmentPoint(float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the distance between the given segment and point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#distanceSegmentPoint-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">distanceSegmentPoint(Vector2, Vector2, Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the distance between the given segment and point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#dot-float-float-float-float-float-float-float-float-">dot(float, float, float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Get the dot product between the two quaternions (commutative).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#dot-com.badlogic.gdx.math.Quaternion-">dot(Quaternion)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Get the dot product between this and the other quaternion (commutative).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#dot-float-float-float-float-">dot(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Get the dot product between this and the other quaternion (commutative).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#dot-T-">dot(T)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#dot-float-float-float-float-">dot(float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#dot-com.badlogic.gdx.math.Vector2-">dot(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#dot-float-float-">dot(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#dot-float-float-float-float-float-float-">dot(float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#dot-com.badlogic.gdx.math.Vector3-">dot(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#dot-float-float-float-">dot(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the dot product between this and the given vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/NumberUtils.html#doubleToLongBits-double-">doubleToLongBits(double)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/NumberUtils.html" title="class in com.badlogic.gdx.utils">NumberUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#down">down</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">The distance to move down when \n is encountered.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#DOWN">DOWN</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html#down">down</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button.ButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html#down">down</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List.ListStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html#downFontColor">downFontColor</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton.TextButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#DPAD_CENTER">DPAD_CENTER</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#DPAD_DOWN">DPAD_DOWN</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#DPAD_LEFT">DPAD_LEFT</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#DPAD_RIGHT">DPAD_RIGHT</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#DPAD_UP">DPAD_UP</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Target.html#drag-com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Source-com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Payload-float-float-int-">drag(DragAndDrop.Source, DragAndDrop.Payload, float, float, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Target.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop.Target</a></dt>
|
|
<dd>
|
|
<div class="block">Called when the payload is dragged over the target.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#drag-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-">drag(InputEvent, float, float, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragScrollListener.html#drag-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-">drag(InputEvent, float, float, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragScrollListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragScrollListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">DragAndDrop</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Manages drag and drop operations through registered drag sources and drop targets.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html#DragAndDrop--">DragAndDrop()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">DragAndDrop.Payload</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">The payload of a drag and drop operation.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Source.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">DragAndDrop.Source</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A source where a payload can be dragged from.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Target.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">DragAndDrop.Target</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A target where a payload can be dropped to.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#dragging">dragging</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">DragListener</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Detects mouse or finger touch drags on an actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#DragListener--">DragListener()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/DragScrollListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">DragScrollListener</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Causes a scroll pane to scroll when a drag goes outside the bounds of the scroll pane.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragScrollListener.html#DragScrollListener-com.badlogic.gdx.scenes.scene2d.ui.ScrollPane-">DragScrollListener(ScrollPane)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragScrollListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragScrollListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Source.html#dragStart-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-">dragStart(InputEvent, float, float, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Source.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop.Source</a></dt>
|
|
<dd>
|
|
<div class="block">Called when a drag is started on the source.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#dragStart-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-">dragStart(InputEvent, float, float, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Source.html#dragStop-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Payload-com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Target-">dragStop(InputEvent, float, float, int, DragAndDrop.Payload, DragAndDrop.Target)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Source.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop.Source</a></dt>
|
|
<dd>
|
|
<div class="block">Called when a drag for the source is stopped.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#dragStop-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-">dragStop(InputEvent, float, float, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragScrollListener.html#dragStop-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-">dragStop(InputEvent, float, float, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragScrollListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragScrollListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputEventQueue.html#drain--">drain()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputEventQueue.html" title="class in com.badlogic.gdx">InputEventQueue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-float-float-float-float-float-float-float-int-int-int-int-boolean-boolean-">draw(Texture, float, float, float, float, float, float, float, float, float, int, int, int, int, boolean, boolean)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Draws a rectangle with the bottom left corner at x,y having the given width and height in pixels.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-float-float-int-int-int-int-boolean-boolean-">draw(Texture, float, float, float, float, int, int, int, int, boolean, boolean)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Draws a rectangle with the bottom left corner at x,y having the given width and height in pixels.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-int-int-int-int-">draw(Texture, float, float, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Draws a rectangle with the bottom left corner at x,y having the given width and height in pixels.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-float-float-float-float-float-float-">draw(Texture, float, float, float, float, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Draws a rectangle with the bottom left corner at x,y having the given width and height in pixels.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-">draw(Texture, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Draws a rectangle with the bottom left corner at x,y having the width and height of the texture.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-float-float-">draw(Texture, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Draws a rectangle with the bottom left corner at x,y and stretching the region to cover the given width and height.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#draw-com.badlogic.gdx.graphics.Texture-float:A-int-int-">draw(Texture, float[], int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Draws a rectangle using the given vertices.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-">draw(TextureRegion, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Draws a rectangle with the bottom left corner at x,y having the width and height of the region.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-float-float-">draw(TextureRegion, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Draws a rectangle with the bottom left corner at x,y and stretching the region to cover the given width and height.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-float-float-float-float-float-float-float-">draw(TextureRegion, float, float, float, float, float, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Draws a rectangle with the bottom left corner at x,y and stretching the region to cover the given width and height.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-float-float-float-float-float-float-float-boolean-">draw(TextureRegion, float, float, float, float, float, float, float, float, float, boolean)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Draws a rectangle with the texture coordinates rotated 90 degrees.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-com.badlogic.gdx.math.Affine2-">draw(TextureRegion, float, float, Affine2)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Draws a rectangle transformed by the given matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#draw-com.badlogic.gdx.graphics.g2d.Batch-java.lang.CharSequence-float-float-">draw(Batch, CharSequence, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Draws text at the specified position.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#draw-com.badlogic.gdx.graphics.g2d.Batch-java.lang.CharSequence-float-float-float-int-boolean-">draw(Batch, CharSequence, float, float, float, int, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Draws text at the specified position.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#draw-com.badlogic.gdx.graphics.g2d.Batch-java.lang.CharSequence-float-float-int-int-float-int-boolean-">draw(Batch, CharSequence, float, float, int, int, float, int, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Draws text at the specified position.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#draw-com.badlogic.gdx.graphics.g2d.Batch-java.lang.CharSequence-float-float-int-int-float-int-boolean-java.lang.String-">draw(Batch, CharSequence, float, float, int, int, float, int, boolean, String)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Draws text at the specified position.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#draw-com.badlogic.gdx.graphics.g2d.Batch-com.badlogic.gdx.graphics.g2d.GlyphLayout-float-float-">draw(Batch, GlyphLayout, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
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<dd>
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<div class="block">Draws text at the specified position.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#draw-com.badlogic.gdx.graphics.g2d.Batch-">draw(Batch)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#draw-com.badlogic.gdx.graphics.g2d.Batch-int-int-">draw(Batch, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-float-float-float-float-float-float-float-int-int-int-int-boolean-boolean-">draw(Texture, float, float, float, float, float, float, float, float, float, int, int, int, int, boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-float-float-int-int-int-int-boolean-boolean-">draw(Texture, float, float, float, float, int, int, int, int, boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-int-int-int-int-">draw(Texture, float, float, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-float-float-float-float-float-float-">draw(Texture, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-">draw(Texture, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-float-float-">draw(Texture, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-">draw(TextureRegion, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-float-float-">draw(TextureRegion, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-float-float-float-float-float-float-float-">draw(TextureRegion, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-float-float-float-float-float-float-float-boolean-">draw(TextureRegion, float, float, float, float, float, float, float, float, float, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float:A-int-int-">draw(Texture, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-com.badlogic.gdx.math.Affine2-">draw(TextureRegion, float, float, Affine2)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-float-float-float-">draw(Batch, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-float-float-float-float-float-float-float-float-">draw(Batch, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#draw-com.badlogic.gdx.graphics.g2d.Batch-">draw(Batch)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#draw-com.badlogic.gdx.graphics.g2d.Batch-">draw(Batch)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd>
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<div class="block">Updates and draws the particles.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#draw-com.badlogic.gdx.graphics.g2d.PolygonSpriteBatch-">draw(PolygonSpriteBatch)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#draw-com.badlogic.gdx.graphics.g2d.PolygonSpriteBatch-float-">draw(PolygonSpriteBatch, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#draw-com.badlogic.gdx.graphics.g2d.PolygonRegion-float-float-">draw(PolygonRegion, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd>
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<div class="block">Draws a polygon region with the bottom left corner at x,y having the width and height of the region.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#draw-com.badlogic.gdx.graphics.g2d.PolygonRegion-float-float-float-float-">draw(PolygonRegion, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd>
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<div class="block">Draws a polygon region with the bottom left corner at x,y and stretching the region to cover the given width and height.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#draw-com.badlogic.gdx.graphics.g2d.PolygonRegion-float-float-float-float-float-float-float-float-float-">draw(PolygonRegion, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd>
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<div class="block">Draws the polygon region with the bottom left corner at x,y and stretching the region to cover the given width and height.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float:A-int-int-short:A-int-int-">draw(Texture, float[], int, int, short[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd>
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<div class="block">Draws the polygon using the given vertices and triangles.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-float-float-float-float-float-float-float-int-int-int-int-boolean-boolean-">draw(Texture, float, float, float, float, float, float, float, float, float, int, int, int, int, boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-float-float-int-int-int-int-boolean-boolean-">draw(Texture, float, float, float, float, int, int, int, int, boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-int-int-int-int-">draw(Texture, float, float, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-float-float-float-float-float-float-">draw(Texture, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-">draw(Texture, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-float-float-">draw(Texture, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float:A-int-int-">draw(Texture, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-">draw(TextureRegion, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-float-float-">draw(TextureRegion, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-float-float-float-float-float-float-float-">draw(TextureRegion, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-float-float-float-float-float-float-float-boolean-">draw(TextureRegion, float, float, float, float, float, float, float, float, float, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-com.badlogic.gdx.math.Affine2-">draw(TextureRegion, float, float, Affine2)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/RepeatablePolygonSprite.html#draw-com.badlogic.gdx.graphics.g2d.PolygonSpriteBatch-">draw(PolygonSpriteBatch)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/RepeatablePolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">RepeatablePolygonSprite</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#draw-com.badlogic.gdx.graphics.g2d.Batch-">draw(Batch)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-float-float-float-float-float-float-float-int-int-int-int-boolean-boolean-">draw(Texture, float, float, float, float, float, float, float, float, float, int, int, int, int, boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-float-float-int-int-int-int-boolean-boolean-">draw(Texture, float, float, float, float, int, int, int, int, boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-int-int-int-int-">draw(Texture, float, float, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-float-float-float-float-float-float-">draw(Texture, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-">draw(Texture, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float-float-float-float-">draw(Texture, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#draw-com.badlogic.gdx.graphics.Texture-float:A-int-int-">draw(Texture, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-">draw(TextureRegion, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-float-float-">draw(TextureRegion, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-float-float-float-float-float-float-float-">draw(TextureRegion, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-float-float-float-float-float-float-float-boolean-">draw(TextureRegion, float, float, float, float, float, float, float, float, float, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#draw-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-com.badlogic.gdx.math.Affine2-">draw(TextureRegion, float, float, Affine2)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#draw-int-">draw(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
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<dd>
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<div class="block">Draws all the images defined for the specified cache ID.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#draw-int-int-int-">draw(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
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<dd>
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<div class="block">Draws a subset of images defined for the specified cache ID.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html#draw-T-">draw(T)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BufferedParticleBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/ModelInstanceParticleBatch.html#draw-com.badlogic.gdx.graphics.g3d.particles.renderers.ModelInstanceControllerRenderData-">draw(ModelInstanceControllerRenderData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/ModelInstanceParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">ModelInstanceParticleBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/ParticleBatch.html#draw-T-">draw(T)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/ParticleBatch.html" title="interface in com.badlogic.gdx.graphics.g3d.particles.batches">ParticleBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#draw--">draw()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
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<dd>
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<div class="block">Updates the renderer used by this controller, usually this means the particles will be draw inside a batch.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#draw--">draw()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html#draw--">draw()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSystem</a></dt>
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<dd>
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<div class="block">Draws all the particle effects.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#draw-com.badlogic.gdx.graphics.Pixmap-int-int-">draw(Pixmap, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
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<dd>
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<div class="block">Draws the given <a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a> to the texture at position x, y.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd>
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<div class="block">Draws the actor.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
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<dd>
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<div class="block">Draws the group and its children.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#draw--">draw()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">CheckBox</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></dt>
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<dd>
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<div class="block">If this method is overridden, the super method or <a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#validate--"><code>Widget.validate()</code></a> should be called to ensure the widget is laid out.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
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<dd>
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<div class="block">If this method is overridden, the super method or <a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#validate--"><code>WidgetGroup.validate()</code></a> should be called to ensure the widget group is laid
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out.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-">draw(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-float-float-float-">draw(Batch, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">BaseDrawable</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-float-float-float-">draw(Batch, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Drawable</a></dt>
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<dd>
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<div class="block">Draws this drawable at the specified bounds.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/NinePatchDrawable.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-float-float-float-">draw(Batch, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/NinePatchDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">NinePatchDrawable</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/NinePatchDrawable.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-float-float-float-float-float-float-float-float-">draw(Batch, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/NinePatchDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">NinePatchDrawable</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-float-float-float-">draw(Batch, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">SpriteDrawable</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-float-float-float-float-float-float-float-float-">draw(Batch, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">SpriteDrawable</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/TextureRegionDrawable.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-float-float-float-">draw(Batch, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/TextureRegionDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">TextureRegionDrawable</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/TextureRegionDrawable.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-float-float-float-float-float-float-float-float-">draw(Batch, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/TextureRegionDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">TextureRegionDrawable</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/TiledDrawable.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-float-float-float-">draw(Batch, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/TiledDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">TiledDrawable</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/TiledDrawable.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-float-float-float-float-float-float-float-float-">draw(Batch, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/TiledDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">TiledDrawable</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/TransformDrawable.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-float-float-float-float-float-float-float-float-">draw(Batch, float, float, float, float, float, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/TransformDrawable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">TransformDrawable</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">Drawable</span></a> - Interface in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
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<dd>
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|
<div class="block">A drawable knows how to draw itself at a given rectangular size.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#drawBackground-com.badlogic.gdx.graphics.g2d.Batch-float-float-float-">drawBackground(Batch, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd>
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<div class="block">Called to draw the background, before clipping is applied (if enabled).</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#drawBackground-com.badlogic.gdx.graphics.g2d.Batch-float-float-float-">drawBackground(Batch, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
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<dd>
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|
<div class="block">Called to draw the background, before clipping is applied (if enabled).</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#drawBackground-com.badlogic.gdx.graphics.g2d.Batch-float-">drawBackground(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
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<dd>
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<div class="block">Called to draw the background.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#drawBackground-com.badlogic.gdx.graphics.g2d.Batch-float-float-float-">drawBackground(Batch, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html#drawCalls">drawCalls</a></span> - Static variable in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html" title="class in com.badlogic.gdx.graphics.profiling">GLProfiler</a></dt>
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<dd>
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<div class="block">The amount of draw calls that happened since the last reset.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#drawChildren-com.badlogic.gdx.graphics.g2d.Batch-float-">drawChildren(Batch, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
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<dd>
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<div class="block">Draws all children.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#drawCircle-int-int-int-int-">drawCircle(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#drawCircle-int-int-int-">drawCircle(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
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<dd>
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<div class="block">Draws a circle outline with the center at x,y and a radius using the current color and stroke width.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#drawCursor-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.graphics.g2d.Batch-com.badlogic.gdx.graphics.g2d.BitmapFont-float-float-">drawCursor(Drawable, Batch, BitmapFont, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#drawCursor-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.graphics.g2d.Batch-com.badlogic.gdx.graphics.g2d.BitmapFont-float-float-">drawCursor(Drawable, Batch, BitmapFont, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#drawDebug-com.badlogic.gdx.graphics.glutils.ShapeRenderer-">drawDebug(ShapeRenderer)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd>
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|
<div class="block">Draws this actor's debug lines if <a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getDebug--"><code>Actor.getDebug()</code></a> is true.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#drawDebug-com.badlogic.gdx.graphics.glutils.ShapeRenderer-">drawDebug(ShapeRenderer)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
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<dd>
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|
<div class="block">Draws this actor's debug lines if <a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getDebug--"><code>Actor.getDebug()</code></a> is true and, regardless of <a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getDebug--"><code>Actor.getDebug()</code></a>, calls
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<a href="com/badlogic/gdx/scenes/scene2d/Actor.html#drawDebug-com.badlogic.gdx.graphics.glutils.ShapeRenderer-"><code>Actor.drawDebug(ShapeRenderer)</code></a> on each child.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#drawDebug-com.badlogic.gdx.graphics.glutils.ShapeRenderer-">drawDebug(ShapeRenderer)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#drawDebug-com.badlogic.gdx.graphics.glutils.ShapeRenderer-">drawDebug(ShapeRenderer)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#drawDebug-com.badlogic.gdx.graphics.glutils.ShapeRenderer-">drawDebug(ShapeRenderer)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#drawDebugBounds-com.badlogic.gdx.graphics.glutils.ShapeRenderer-">drawDebugBounds(ShapeRenderer)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd>
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|
<div class="block">Draws a rectange for the bounds of this actor if <a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getDebug--"><code>Actor.getDebug()</code></a> is true.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#drawDebugBounds-com.badlogic.gdx.graphics.glutils.ShapeRenderer-">drawDebugBounds(ShapeRenderer)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#drawDebugBounds-com.badlogic.gdx.graphics.glutils.ShapeRenderer-">drawDebugBounds(ShapeRenderer)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#drawDebugBounds-com.badlogic.gdx.graphics.glutils.ShapeRenderer-">drawDebugBounds(ShapeRenderer)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#drawDebugChildren-com.badlogic.gdx.graphics.glutils.ShapeRenderer-">drawDebugChildren(ShapeRenderer)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
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<dd>
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|
<div class="block">Draws all children.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#drawItem-com.badlogic.gdx.graphics.g2d.Batch-com.badlogic.gdx.graphics.g2d.BitmapFont-int-T-float-float-float-">drawItem(Batch, BitmapFont, int, T, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#drawItem-com.badlogic.gdx.graphics.g2d.Batch-com.badlogic.gdx.graphics.g2d.BitmapFont-T-float-float-float-">drawItem(Batch, BitmapFont, T, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#drawLine-int-int-int-int-int-">drawLine(int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#drawLine-int-int-int-int-">drawLine(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
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<dd>
|
|
<div class="block">Draws a line between the given coordinates using the currently set color.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#drawPixel-int-int-">drawPixel(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
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<dd>
|
|
<div class="block">Draws a pixel at the given location with the current color.</div>
|
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#drawPixel-int-int-int-">drawPixel(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
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<dd>
|
|
<div class="block">Draws a pixel at the given location with the given color.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#drawPixmap-com.badlogic.gdx.graphics.g2d.Gdx2DPixmap-int-int-int-int-int-int-">drawPixmap(Gdx2DPixmap, int, int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#drawPixmap-com.badlogic.gdx.graphics.g2d.Gdx2DPixmap-int-int-int-int-int-int-int-int-">drawPixmap(Gdx2DPixmap, int, int, int, int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#drawPixmap-com.badlogic.gdx.graphics.Pixmap-int-int-">drawPixmap(Pixmap, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
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<dd>
|
|
<div class="block">Draws an area from another Pixmap to this Pixmap.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#drawPixmap-com.badlogic.gdx.graphics.Pixmap-int-int-int-int-int-int-">drawPixmap(Pixmap, int, int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Draws an area from another Pixmap to this Pixmap.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#drawPixmap-com.badlogic.gdx.graphics.Pixmap-int-int-int-int-int-int-int-int-">drawPixmap(Pixmap, int, int, int, int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Draws an area from another Pixmap to this Pixmap.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#drawRect-int-int-int-int-int-">drawRect(int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#drawRectangle-int-int-int-int-">drawRectangle(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
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<dd>
|
|
<div class="block">Draws a rectangle outline starting at x, y extending by width to the right and by height downwards (y-axis points downwards)
|
|
using the current color.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#drawSelection-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.graphics.g2d.Batch-com.badlogic.gdx.graphics.g2d.BitmapFont-float-float-">drawSelection(Drawable, Batch, BitmapFont, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#drawSelection-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.graphics.g2d.Batch-com.badlogic.gdx.graphics.g2d.BitmapFont-float-float-">drawSelection(Drawable, Batch, BitmapFont, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd>
|
|
<div class="block">Draws selection rectangle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#drawStageBackground-com.badlogic.gdx.graphics.g2d.Batch-float-float-float-float-float-">drawStageBackground(Batch, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#drawText-com.badlogic.gdx.graphics.g2d.Batch-com.badlogic.gdx.graphics.g2d.BitmapFont-float-float-">drawText(Batch, BitmapFont, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#drawText-com.badlogic.gdx.graphics.g2d.Batch-com.badlogic.gdx.graphics.g2d.BitmapFont-float-float-">drawText(Batch, BitmapFont, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Target.html#drop-com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Source-com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Payload-float-float-int-">drop(DragAndDrop.Source, DragAndDrop.Payload, float, float, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Target.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop.Target</a></dt>
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<dd>
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<div class="block">Called when the payload is dropped on the target.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#dst-com.badlogic.gdx.math.GridPoint2-">dst(GridPoint2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#dst-int-int-">dst(int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#dst-com.badlogic.gdx.math.GridPoint3-">dst(GridPoint3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#dst-int-int-int-">dst(int, int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#dst-T-">dst(T)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#dst-float-float-float-float-">dst(float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#dst-com.badlogic.gdx.math.Vector2-">dst(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#dst-float-float-">dst(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#dst-float-float-float-float-float-float-">dst(float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#dst-com.badlogic.gdx.math.Vector3-">dst(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#dst-float-float-float-">dst(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#dst2-com.badlogic.gdx.math.GridPoint2-">dst2(GridPoint2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#dst2-int-int-">dst2(int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#dst2-com.badlogic.gdx.math.GridPoint3-">dst2(GridPoint3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#dst2-int-int-int-">dst2(int, int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#dst2-T-">dst2(T)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
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<dd>
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<div class="block">This method is faster than <a href="com/badlogic/gdx/math/Vector.html#dst-T-"><code>Vector.dst(Vector)</code></a> because it avoids calculating a square root.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#dst2-float-float-float-float-">dst2(float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#dst2-com.badlogic.gdx.math.Vector2-">dst2(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#dst2-float-float-">dst2(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#dst2-float-float-float-float-float-float-">dst2(float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#dst2-com.badlogic.gdx.math.Vector3-">dst2(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#dst2-float-float-float-">dst2(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
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<dd>
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<div class="block">Returns the squared distance between this point and the given point</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html#dstBlendFactor">dstBlendFactor</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalMaterial</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#duration">duration</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Animation.html#duration">duration</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a></dt>
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<dd>
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<div class="block">the duration in seconds</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#duration">duration</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html#duration">duration</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationDesc</a></dt>
|
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<dd>
|
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<div class="block">The duration of the animation</div>
|
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#durationTimer">durationTimer</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#durationTimer">durationTimer</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#durationValue">durationValue</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">DynamicsInfluencer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
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<dd>
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<div class="block">It's an <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/Influencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><code>Influencer</code></a> which controls the particles dynamics (movement, rotations).</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html#DynamicsInfluencer--">DynamicsInfluencer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsInfluencer</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html#DynamicsInfluencer-com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsModifier...-">DynamicsInfluencer(DynamicsModifier...)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html#DynamicsInfluencer-com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsInfluencer-">DynamicsInfluencer(DynamicsInfluencer)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">DynamicsModifier</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
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<dd>
|
|
<div class="block">It's the base class for any kind of influencer which operates on angular velocity and acceleration of the particles.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html#DynamicsModifier--">DynamicsModifier()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html#DynamicsModifier-com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsModifier-">DynamicsModifier(DynamicsModifier)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">DynamicsModifier.Angular</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.BrownianAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">DynamicsModifier.BrownianAcceleration</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
|
|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.CentripetalAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">DynamicsModifier.CentripetalAcceleration</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.FaceDirection.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">DynamicsModifier.FaceDirection</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.PolarAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">DynamicsModifier.PolarAcceleration</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational2D.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">DynamicsModifier.Rotational2D</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational3D.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">DynamicsModifier.Rotational3D</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
|
|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Strength.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">DynamicsModifier.Strength</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.TangentialAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">DynamicsModifier.TangentialAcceleration</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
|
|
<dd> </dd>
|
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</dl>
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<a name="I:E">
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<!-- -->
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</a>
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<h2 class="title">E</h2>
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<dl>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#E">E</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#E">E</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/math/EarClippingTriangulator.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">EarClippingTriangulator</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
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<dd>
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<div class="block">A simple implementation of the ear cutting algorithm to triangulate simple polygons without holes.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/EarClippingTriangulator.html#EarClippingTriangulator--">EarClippingTriangulator()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/EarClippingTriangulator.html" title="class in com.badlogic.gdx.math">EarClippingTriangulator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#edge">edge</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#edgeDistance">edgeDistance</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TooltipManager</a></dt>
|
|
<dd>
|
|
<div class="block">The distance from the tooltip actor position to the edge of the screen where the actor will be shown on the other side of
|
|
the mouse cursor.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/EdgeShape.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">EdgeShape</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
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|
<dd>
|
|
<div class="block">A line segment (edge) shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/EdgeShape.html#EdgeShape--">EdgeShape()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/EdgeShape.html" title="class in com.badlogic.gdx.physics.box2d">EdgeShape</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#elastic">elastic</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.Elastic.html#Elastic-float-float-int-float-">Elastic(float, float, int, float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.Elastic.html" title="class in com.badlogic.gdx.math">Interpolation.Elastic</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#elasticIn">elasticIn</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.ElasticIn.html#ElasticIn-float-float-int-float-">ElasticIn(float, float, int, float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.ElasticIn.html" title="class in com.badlogic.gdx.math">Interpolation.ElasticIn</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#elasticOut">elasticOut</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.ElasticOut.html#ElasticOut-float-float-int-float-">ElasticOut(float, float, int, float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.ElasticOut.html" title="class in com.badlogic.gdx.math">Interpolation.ElasticOut</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#Element-java.lang.String-com.badlogic.gdx.utils.XmlReader.Element-">Element(String, XmlReader.Element)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlWriter.html#element-java.lang.String-">element(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlWriter.html" title="class in com.badlogic.gdx.utils">XmlWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlWriter.html#element-java.lang.String-java.lang.Object-">element(String, Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlWriter.html" title="class in com.badlogic.gdx.utils">XmlWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ellipse-float-float-int-float-float-float-float-float-float-">ellipse(float, float, int, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ellipse-float-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">ellipse(float, float, int, Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ellipse-float-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">ellipse(float, float, int, Vector3, Vector3, Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ellipse-float-float-int-float-float-float-float-float-float-float-float-float-float-float-float-">ellipse(float, float, int, float, float, float, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ellipse-float-float-int-float-float-float-float-float-float-float-float-">ellipse(float, float, int, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ellipse-float-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-float-float-">ellipse(float, float, int, Vector3, Vector3, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ellipse-float-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-float-float-">ellipse(float, float, int, Vector3, Vector3, Vector3, Vector3, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ellipse-float-float-int-float-float-float-float-float-float-float-float-float-float-float-float-float-float-">ellipse(float, float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ellipse-float-float-float-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">ellipse(float, float, float, float, int, Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ellipse-float-float-float-float-int-float-float-float-float-float-float-">ellipse(float, float, float, float, int, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ellipse-float-float-float-float-int-float-float-float-float-float-float-float-float-">ellipse(float, float, float, float, int, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ellipse-float-float-float-float-int-float-float-float-float-float-float-float-float-float-float-float-float-float-float-">ellipse(float, float, float, float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ellipse-float-float-int-float-float-float-float-float-float-">ellipse(float, float, int, float, float, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ellipse-float-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">ellipse(float, float, int, Vector3, Vector3)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ellipse-float-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">ellipse(float, float, int, Vector3, Vector3, Vector3, Vector3)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ellipse-float-float-int-float-float-float-float-float-float-float-float-float-float-float-float-">ellipse(float, float, int, float, float, float, float, float, float, float, float, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ellipse-float-float-int-float-float-float-float-float-float-float-float-">ellipse(float, float, int, float, float, float, float, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ellipse-float-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-float-float-">ellipse(float, float, int, Vector3, Vector3, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ellipse-float-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-float-float-">ellipse(float, float, int, Vector3, Vector3, Vector3, Vector3, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ellipse-float-float-int-float-float-float-float-float-float-float-float-float-float-float-float-float-float-">ellipse(float, float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ellipse-float-float-float-float-int-float-float-float-float-float-float-float-float-float-float-float-float-float-float-">ellipse(float, float, float, float, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ellipse-float-float-float-float-int-float-float-float-float-float-float-float-float-">ellipse(float, float, float, float, int, float, float, float, float, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ellipse-float-float-float-float-int-float-float-float-float-float-float-">ellipse(float, float, float, float, int, float, float, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ellipse-float-float-float-float-int-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">ellipse(float, float, float, float, int, Vector3, Vector3)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use EllipseShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#ellipse-float-float-float-float-">ellipse(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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<div class="block">Calls <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#ellipse-float-float-float-float-int-"><code>ShapeRenderer.ellipse(float, float, float, float, int)</code></a> by estimating the number of segments needed for a smooth ellipse.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#ellipse-float-float-float-float-int-">ellipse(float, float, float, float, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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<div class="block">Draws an ellipse using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a> or <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Filled"><code>ShapeRenderer.ShapeType.Filled</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#ellipse-float-float-float-float-float-">ellipse(float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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<div class="block">Calls <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#ellipse-float-float-float-float-float-int-"><code>ShapeRenderer.ellipse(float, float, float, float, float, int)</code></a> by estimating the number of segments needed for a smooth ellipse.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#ellipse-float-float-float-float-float-int-">ellipse(float, float, float, float, float, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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<div class="block">Draws an ellipse using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a> or <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Filled"><code>ShapeRenderer.ShapeType.Filled</code></a>.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Ellipse</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
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<dd>
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<div class="block">A convenient 2D ellipse class, based on the circle class</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#Ellipse--">Ellipse()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
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<dd>
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<div class="block">Construct a new ellipse with all values set to zero</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#Ellipse-com.badlogic.gdx.math.Ellipse-">Ellipse(Ellipse)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
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<dd>
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<div class="block">Copy constructor</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#Ellipse-float-float-float-float-">Ellipse(float, float, float, float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
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<dd>
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<div class="block">Constructs a new ellipse</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#Ellipse-com.badlogic.gdx.math.Vector2-float-float-">Ellipse(Vector2, float, float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
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<dd>
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<div class="block">Costructs a new ellipse</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#Ellipse-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">Ellipse(Vector2, Vector2)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#Ellipse-com.badlogic.gdx.math.Circle-">Ellipse(Circle)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
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<dd>
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<div class="block">Constructs a new <a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math"><code>Ellipse</code></a> from the position and radius of a <a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math"><code>Circle</code></a> (since circles are special cases of
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ellipses).</div>
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</dd>
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<dt><a href="com/badlogic/gdx/maps/objects/EllipseMapObject.html" title="class in com.badlogic.gdx.maps.objects"><span class="typeNameLink">EllipseMapObject</span></a> - Class in <a href="com/badlogic/gdx/maps/objects/package-summary.html">com.badlogic.gdx.maps.objects</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/EllipseMapObject.html#EllipseMapObject--">EllipseMapObject()</a></span> - Constructor for class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/EllipseMapObject.html" title="class in com.badlogic.gdx.maps.objects">EllipseMapObject</a></dt>
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<dd>
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<div class="block">Creates an <a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math"><code>Ellipse</code></a> object whose lower left corner is at (0, 0) with width=1 and height=1</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/EllipseMapObject.html#EllipseMapObject-float-float-float-float-">EllipseMapObject(float, float, float, float)</a></span> - Constructor for class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/EllipseMapObject.html" title="class in com.badlogic.gdx.maps.objects">EllipseMapObject</a></dt>
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<dd>
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<div class="block">Creates an <a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math"><code>Ellipse</code></a> object with the given X and Y coordinates along with a specified width and height.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders"><span class="typeNameLink">EllipseShapeBuilder</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/package-summary.html">com.badlogic.gdx.graphics.g3d.utils.shapebuilders</a></dt>
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<dd>
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<div class="block">Helper class with static methods to build ellipse shapes using <a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><code>MeshPartBuilder</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html#EllipseShapeBuilder--">EllipseShapeBuilder()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/EllipseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">EllipseShapeBuilder</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values"><span class="typeNameLink">EllipseSpawnShapeValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/values/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.values</a></dt>
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<dd>
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<div class="block">Encapsulate the formulas to spawn a particle on a ellipse shape.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html#EllipseSpawnShapeValue-com.badlogic.gdx.graphics.g3d.particles.values.EllipseSpawnShapeValue-">EllipseSpawnShapeValue(EllipseSpawnShapeValue)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">EllipseSpawnShapeValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html#EllipseSpawnShapeValue--">EllipseSpawnShapeValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">EllipseSpawnShapeValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html#EMatchFinderTypeBT2">EMatchFinderTypeBT2</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html" title="class in com.badlogic.gdx.utils.compression.lzma">Encoder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html#EMatchFinderTypeBT4">EMatchFinderTypeBT4</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html" title="class in com.badlogic.gdx.utils.compression.lzma">Encoder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#emission">emission</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#emissionDelta">emissionDelta</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#emissionDiff">emissionDiff</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#emissionValue">emissionValue</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#Emissive">Emissive</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#Emissive">Emissive</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html#emissive">emissive</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMaterial</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#EmissiveAlias">EmissiveAlias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#EmissiveAlias">EmissiveAlias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#emissiveColor">emissiveColor</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#emissiveColor">emissiveColor</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#emissiveTexture">emissiveTexture</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#emissiveTexture">emissiveTexture</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#emissiveUVTransform">emissiveUVTransform</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#emissiveUVTransform">emissiveUVTransform</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters"><span class="typeNameLink">Emitter</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/emitters/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.emitters</a></dt>
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<dd>
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<div class="block">An <a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters"><code>Emitter</code></a> is a <a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><code>ParticleControllerComponent</code></a> which will handle the particles emission.</div>
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html#Emitter-com.badlogic.gdx.graphics.g3d.particles.emitters.Emitter-">Emitter(Emitter)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">Emitter</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html#Emitter--">Emitter()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">Emitter</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#emitter">emitter</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
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|
<dd>
|
|
<div class="block">Controls the emission of the particles</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StreamUtils.html#EMPTY_BYTES">EMPTY_BYTES</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StreamUtils.html" title="class in com.badlogic.gdx.utils">StreamUtils</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#emptyDirectory--">emptyDirectory()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
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<dd>
|
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<div class="block">Deletes all children of this directory, recursively.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#emptyDirectory-boolean-">emptyDirectory(boolean)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
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<dd>
|
|
<div class="block">Deletes all children of this directory, recursively.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html#enable--">enable()</a></span> - Static method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html" title="class in com.badlogic.gdx.graphics.profiling">GLProfiler</a></dt>
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<dd>
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<div class="block">Enables profiling by replacing the <code>GL20</code> and <code>GL30</code> instances with profiling ones.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#enableBlending--">enableBlending()</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
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<dd>
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<div class="block">Enables blending for drawing sprites.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#enableBlending--">enableBlending()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#enableBlending--">enableBlending()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html#enabled">enabled</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html" title="class in com.badlogic.gdx.graphics.g3d.model">NodePart</a></dt>
|
|
<dd>
|
|
<div class="block">true by default.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#enabled">enabled</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TooltipManager</a></dt>
|
|
<dd>
|
|
<div class="block">If false, tooltips will not be shown.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#enableLimit-boolean-">enableLimit(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Enable/disable the joint limit.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html#enableLimit">enableLimit</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">Enable/disable the joint limit.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html#enableLimit-boolean-">enableLimit(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Enable/disable the joint limit.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html#enableLimit">enableLimit</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">A flag to enable joint limits.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#enableMotor-boolean-">enableMotor(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Enable/disable the joint motor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html#enableMotor">enableMotor</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">Enable/disable the joint motor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html#enableMotor-boolean-">enableMotor(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Enable/disable the joint motor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html#enableMotor">enableMotor</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">A flag to enable the joint motor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html#enableMotor-boolean-">enableMotor(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Enable/disable the joint motor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html#enableMotor">enableMotor</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">Enable/disable the joint motor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#enableVertexAttribute-java.lang.String-">enableVertexAttribute(String)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Enables the vertex attribute with the given name</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#enableVertexAttribute-int-">enableVertexAttribute(int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#encode-byte:A-">encode(byte[])</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd>
|
|
<div class="block">Encodes a byte array into Base64 format.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#encode-byte:A-com.badlogic.gdx.utils.Base64Coder.CharMap-">encode(byte[], Base64Coder.CharMap)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#encode-byte:A-char:A-">encode(byte[], char[])</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#encode-byte:A-int-">encode(byte[], int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd>
|
|
<div class="block">Encodes a byte array into Base64 format.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#encode-byte:A-int-int-com.badlogic.gdx.utils.Base64Coder.CharMap-">encode(byte[], int, int, Base64Coder.CharMap)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#encode-byte:A-int-int-char:A-">encode(byte[], int, int, char[])</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd>
|
|
<div class="block">Encodes a byte array into Base64 format.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeEncoder.html#Encode-com.badlogic.gdx.utils.compression.rangecoder.Encoder-int-">Encode(Encoder, int)</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeEncoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">BitTreeEncoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html#Encode-short:A-int-int-">Encode(short[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html#EncodeDirectBits-int-int-">EncodeDirectBits(int, int)</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1.html#encodeImage-com.badlogic.gdx.graphics.Pixmap-">encodeImage(Pixmap)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1</a></dt>
|
|
<dd>
|
|
<div class="block">Encodes the image via the ETC1 compression scheme.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1.html#encodeImagePKM-com.badlogic.gdx.graphics.Pixmap-">encodeImagePKM(Pixmap)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1</a></dt>
|
|
<dd>
|
|
<div class="block">Encodes the image via the ETC1 compression scheme.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#encodeLines-byte:A-">encodeLines(byte[])</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd>
|
|
<div class="block">Encodes a byte array into Base 64 format and breaks the output into lines of 76 characters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#encodeLines-byte:A-int-int-int-java.lang.String-com.badlogic.gdx.utils.Base64Coder.CharMap-">encodeLines(byte[], int, int, int, String, Base64Coder.CharMap)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#encodeLines-byte:A-int-int-int-java.lang.String-char:A-">encodeLines(byte[], int, int, int, String, char[])</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd>
|
|
<div class="block">Encodes a byte array into Base 64 format and breaks the output into lines.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html" title="class in com.badlogic.gdx.utils.compression.lzma"><span class="typeNameLink">Encoder</span></a> - Class in <a href="com/badlogic/gdx/utils/compression/lzma/package-summary.html">com.badlogic.gdx.utils.compression.lzma</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html#Encoder--">Encoder()</a></span> - Constructor for class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html" title="class in com.badlogic.gdx.utils.compression.lzma">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder"><span class="typeNameLink">Encoder</span></a> - Class in <a href="com/badlogic/gdx/utils/compression/rangecoder/package-summary.html">com.badlogic.gdx.utils.compression.rangecoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html#Encoder--">Encoder()</a></span> - Constructor for class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#encodeString-java.lang.String-">encodeString(String)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd>
|
|
<div class="block">Encodes a string into Base64 format.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#encodeString-java.lang.String-boolean-">encodeString(String, boolean)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.I18NBundleParameter.html#encoding">encoding</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.I18NBundleParameter.html" title="class in com.badlogic.gdx.assets.loaders">I18NBundleLoader.I18NBundleParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.CharMap.html#encodingMap">encodingMap</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.CharMap.html" title="class in com.badlogic.gdx.utils">Base64Coder.CharMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#end--">end()</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Finishes off rendering.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd>
|
|
<div class="block">Completes rendering for this SpriteCache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalShadowLight</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
|
|
<dd>
|
|
<div class="block">End rendering one or more <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a>s.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache</a></dt>
|
|
<dd>
|
|
<div class="block">Finishes creating the cache, must be called after a call to <a href="com/badlogic/gdx/graphics/g3d/ModelCache.html#begin--"><code>ModelCache.begin()</code></a>, only after this call the cache will be valid
|
|
(until the next call to <a href="com/badlogic/gdx/graphics/g3d/ModelCache.html#begin--"><code>ModelCache.begin()</code></a>).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BufferedParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/ModelInstanceParticleBatch.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/ModelInstanceParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">ModelInstanceParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/ParticleBatch.html#end--">end()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/ParticleBatch.html" title="interface in com.badlogic.gdx.graphics.g3d.particles.batches">ParticleBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Must be called after all the drawing operations</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">Emitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">End the simulation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd>
|
|
<div class="block">Called at the end of the simulation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSystem</a></dt>
|
|
<dd>
|
|
<div class="block">Must be called one time per frame at the end of all drawing operations.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Shader.html#end--">end()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Shader.html" title="interface in com.badlogic.gdx.graphics.g3d">Shader</a></dt>
|
|
<dd>
|
|
<div class="block">Cleanup the context so other shaders can render.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DepthShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">End applying multiple animations to the instance and update it to reflect the changes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultTextureBinder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#end-com.badlogic.gdx.graphics.Mesh-">end(Mesh)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">End building the mesh and returns the mesh</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">End building the mesh and returns the mesh</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">End building the model.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html" title="class in com.badlogic.gdx.graphics.g3d.utils">RenderContext</a></dt>
|
|
<dd>
|
|
<div class="block">Resets all changed OpenGL states to their defaults.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ShapeCache</a></dt>
|
|
<dd>
|
|
<div class="block">Generate mesh and renderable</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureBinder.html#end--">end()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureBinder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">TextureBinder</a></dt>
|
|
<dd>
|
|
<div class="block">Disables all used texture units and unbinds textures.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">Unbinds the framebuffer, all drawing will be performed to the normal framebuffer from here on.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#end-int-int-int-int-">end(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">Unbinds the framebuffer and sets viewport sizes, all drawing will be performed to the normal framebuffer from here on.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html#end--">end()</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html" title="interface in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html" title="class in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Disables this shader.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#end--">end()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Finishes the batch of shapes and ensures they get rendered.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#END">END</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#end--">end()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</a></dt>
|
|
<dd>
|
|
<div class="block">Called the last time <a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#act-float-"><code>TemporalAction.act(float)</code></a> is called.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#end--">end()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html#end">end</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html" title="class in com.badlogic.gdx.utils">Predicate.PredicateIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#end--">end()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd>
|
|
<div class="block">Releases the guarantee that the array returned by <a href="com/badlogic/gdx/utils/SnapshotArray.html#begin--"><code>SnapshotArray.begin()</code></a> won't be modified.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#endCache--">endCache()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd>
|
|
<div class="block">Ends the definition of a cache, returning the cache ID to be used with <a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#draw-int-"><code>SpriteCache.draw(int)</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#ENDCALL">ENDCALL</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ContactListener.html#endContact-com.badlogic.gdx.physics.box2d.Contact-">endContact(Contact)</a></span> - Method in interface com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ContactListener.html" title="interface in com.badlogic.gdx.physics.box2d">ContactListener</a></dt>
|
|
<dd>
|
|
<div class="block">Called when two fixtures cease to touch.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#endRender--">endRender()</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Called after the rendering of all layers ended.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BufferedParticleBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Ensure the batch can contain the passed in amount of particles</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.Distance.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.Distance.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSorter.Distance</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSorter</a></dt>
|
|
<dd>
|
|
<div class="block">This method is called when the batch has increased the underlying particle buffer.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.None.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.None.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSorter.None</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ensureCapacity-int-int-">ensureCapacity(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ensureCapacity-int-int-">ensureCapacity(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing vertices and indices arrays to accommodate the specified number of additional vertices and
|
|
indices.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing arrays to accommodate the specified number of additional entries.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing array to accommodate the specified number of additional items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#ensureCapacity-int-">ensureCapacity(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Ensures that this object has a minimum capacity available before requiring the internal buffer to be enlarged.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GeometryUtils.html#ensureCCW-float:A-">ensureCCW(float[])</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GeometryUtils.html" title="class in com.badlogic.gdx.math">GeometryUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ensureIndices-int-">ensureIndices(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ensureIndices-int-">ensureIndices(int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing indices array to accommodate the specified number of additional indices.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ensureRectangleIndices-int-">ensureRectangleIndices(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ensureRectangleIndices-int-">ensureRectangleIndices(int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing indices array to accommodate the specified number of additional rectangles.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ensureRectangles-int-int-">ensureRectangles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">use <a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ensureVertices-int-"><code>MeshBuilder.ensureVertices(int)</code></a> followed by <a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ensureRectangleIndices-int-"><code>MeshBuilder.ensureRectangleIndices(int)</code></a> instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ensureRectangles-int-">ensureRectangles(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">use <a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ensureVertices-int-"><code>MeshBuilder.ensureVertices(int)</code></a> followed by <a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ensureRectangleIndices-int-"><code>MeshBuilder.ensureRectangleIndices(int)</code></a> instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ensureTriangleIndices-int-">ensureTriangleIndices(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ensureTriangleIndices-int-">ensureTriangleIndices(int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing indices array to accommodate the specified number of additional triangles.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ensureTriangles-int-int-">ensureTriangles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">use <a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ensureVertices-int-"><code>MeshBuilder.ensureVertices(int)</code></a> followed by <a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ensureTriangleIndices-int-"><code>MeshBuilder.ensureTriangleIndices(int)</code></a> instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ensureTriangles-int-">ensureTriangles(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">use <a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ensureVertices-int-"><code>MeshBuilder.ensureVertices(int)</code></a> followed by <a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ensureTriangleIndices-int-"><code>MeshBuilder.ensureTriangleIndices(int)</code></a> instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ensureVertices-int-">ensureVertices(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ensureVertices-int-">ensureVertices(int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Increases the size of the backing vertices array to accommodate the specified number of additional vertices.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#ENTER">ENTER</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputListener.html#enter-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-com.badlogic.gdx.scenes.scene2d.Actor-">enter(InputEvent, float, float, int, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputListener.html" title="class in com.badlogic.gdx.scenes.scene2d">InputListener</a></dt>
|
|
<dd>
|
|
<div class="block">Called any time the mouse cursor or a finger touch is moved over an actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html#enter-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-com.badlogic.gdx.scenes.scene2d.Actor-">enter(InputEvent, float, float, int, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tooltip</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#enter-com.badlogic.gdx.scenes.scene2d.ui.Tooltip-">enter(Tooltip)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TooltipManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#enter-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-com.badlogic.gdx.scenes.scene2d.Actor-">enter(InputEvent, float, float, int, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#ENTER_ANDROID">ENTER_ANDROID</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#ENTER_DESKTOP">ENTER_DESKTOP</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.html#entity-java.lang.String-">entity(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.html" title="class in com.badlogic.gdx.utils">XmlReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#entries--">entries()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the entries in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Entries.html#Entries-com.badlogic.gdx.utils.ArrayMap-">Entries(ArrayMap<K, V>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Entries.html" title="class in com.badlogic.gdx.utils">ArrayMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#entries--">entries()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the entries in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Entries.html#Entries-com.badlogic.gdx.utils.IdentityMap-">Entries(IdentityMap<K, V>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Entries.html" title="class in com.badlogic.gdx.utils">IdentityMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#entries--">entries()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the entries in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.Entries.html#Entries-com.badlogic.gdx.utils.IntFloatMap-">Entries(IntFloatMap)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.Entries.html" title="class in com.badlogic.gdx.utils">IntFloatMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#entries--">entries()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the entries in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.Entries.html#Entries-com.badlogic.gdx.utils.IntIntMap-">Entries(IntIntMap)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.Entries.html" title="class in com.badlogic.gdx.utils">IntIntMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#entries--">entries()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the entries in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.Entries.html#Entries-com.badlogic.gdx.utils.IntMap-">Entries(IntMap)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.Entries.html" title="class in com.badlogic.gdx.utils">IntMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#entries--">entries()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the entries in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.Entries.html#Entries-com.badlogic.gdx.utils.LongMap-">Entries(LongMap)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.Entries.html" title="class in com.badlogic.gdx.utils">LongMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#entries--">entries()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the entries in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Entries.html#Entries-com.badlogic.gdx.utils.ObjectFloatMap-">Entries(ObjectFloatMap<K>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Entries.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#entries--">entries()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the entries in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Entries.html#Entries-com.badlogic.gdx.utils.ObjectIntMap-">Entries(ObjectIntMap<K>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Entries.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#entries--">entries()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the entries in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Entries.html#Entries-com.badlogic.gdx.utils.ObjectMap-">Entries(ObjectMap<K, V>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Entries.html" title="class in com.badlogic.gdx.utils">ObjectMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.html#entries--">entries()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.html" title="class in com.badlogic.gdx.utils">OrderedMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the entries in the map.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Entry.html#Entry--">Entry()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Entry.html" title="class in com.badlogic.gdx.utils">IdentityMap.Entry</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.Entry.html#Entry--">Entry()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.Entry.html" title="class in com.badlogic.gdx.utils">IntFloatMap.Entry</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.Entry.html#Entry--">Entry()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.Entry.html" title="class in com.badlogic.gdx.utils">IntIntMap.Entry</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.Entry.html#Entry--">Entry()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.Entry.html" title="class in com.badlogic.gdx.utils">IntMap.Entry</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.Entry.html#Entry--">Entry()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.Entry.html" title="class in com.badlogic.gdx.utils">LongMap.Entry</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Entry.html#Entry--">Entry()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Entry.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Entry</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Entry.html#Entry--">Entry()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Entry.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Entry</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Entry.html#Entry--">Entry()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Entry.html" title="class in com.badlogic.gdx.utils">ObjectMap.Entry</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#ENVELOPE">ENVELOPE</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/Environment.html" title="class in com.badlogic.gdx.graphics.g3d"><span class="typeNameLink">Environment</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Environment.html#Environment--">Environment()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Environment.html" title="class in com.badlogic.gdx.graphics.g3d">Environment</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Renderable.html#environment">environment</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d">Renderable</a></dt>
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<dd>
|
|
<div class="block">The <a href="com/badlogic/gdx/graphics/g3d/Environment.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Environment</code></a> to be used to render this Renderable, may be null.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#environmentCubemap">environmentCubemap</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#environmentCubemap">environmentCubemap</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#environmentCubemap">environmentCubemap</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html#EnvironmentMap">EnvironmentMap</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">CubemapAttribute</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html#EnvironmentMapAlias">EnvironmentMapAlias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">CubemapAttribute</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html#environmentMask">environmentMask</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader.Uniform</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#epsilonEquals-T-float-">epsilonEquals(T, float)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
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<dd>
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|
<div class="block">Compares this vector with the other vector, using the supplied epsilon for fuzzy equality testing.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#epsilonEquals-com.badlogic.gdx.math.Vector2-float-">epsilonEquals(Vector2, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#epsilonEquals-float-float-float-">epsilonEquals(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd>
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|
<div class="block">Compares this vector with the other vector, using the supplied epsilon for fuzzy equality testing.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#epsilonEquals-com.badlogic.gdx.math.Vector3-float-">epsilonEquals(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#epsilonEquals-float-float-float-float-">epsilonEquals(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Compares this vector with the other vector, using the supplied epsilon for fuzzy equality testing.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attribute.html#equals-com.badlogic.gdx.graphics.g3d.Attribute-">equals(Attribute)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attribute.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalMaterial</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html#equals-com.badlogic.gdx.graphics.g3d.environment.DirectionalLight-">equals(DirectionalLight)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">PointLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html#equals-com.badlogic.gdx.graphics.g3d.environment.PointLight-">equals(PointLight)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">PointLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#equals-com.badlogic.gdx.graphics.g3d.environment.SpotLight-">equals(SpotLight)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Material.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Material.html" title="class in com.badlogic.gdx.graphics.g3d">Material</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#equals-com.badlogic.gdx.graphics.g3d.model.MeshPart-">equals(MeshPart)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model">MeshPart</a></dt>
|
|
<dd>
|
|
<div class="block">Compares this MeshPart to the specified MeshPart and returns true if they both reference the same <a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics"><code>Mesh</code></a> and the
|
|
<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#offset"><code>MeshPart.offset</code></a>, <a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#size"><code>MeshPart.size</code></a> and <a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#primitiveType"><code>MeshPart.primitiveType</code></a> members are equal.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model">MeshPart</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#equals-com.badlogic.gdx.graphics.g3d.particles.ParticleShader-">equals(ParticleShader)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#equals-com.badlogic.gdx.graphics.g3d.shaders.DefaultShader-">equals(DefaultShader)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureDescriptor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
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<dd>
|
|
<div class="block">Tests to determine if the passed object was created with the same parameters</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#equals-com.badlogic.gdx.graphics.VertexAttribute-">equals(VertexAttribute)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.html" title="class in com.badlogic.gdx.graphics">VertexAttributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#EQUALS">EQUALS</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Ray.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Segment.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Segment.html" title="class in com.badlogic.gdx.math.collision">Segment</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Sphere.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Sphere.html" title="class in com.badlogic.gdx.math.collision">Sphere</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BinaryHeap.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BinaryHeap.html" title="class in com.badlogic.gdx.utils">BinaryHeap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#equals-java.lang.Object-float-">equals(Object, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#error-java.lang.String-java.lang.String-">error(String, String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd>
|
|
<div class="block">Logs an error message to the console or logcat</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#error-java.lang.String-java.lang.String-java.lang.Throwable-">error(String, String, Throwable)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd>
|
|
<div class="block">Logs an error message to the console or logcat</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationLogger.html#error-java.lang.String-java.lang.String-">error(String, String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationLogger.html" title="interface in com.badlogic.gdx">ApplicationLogger</a></dt>
|
|
<dd>
|
|
<div class="block">Logs an error message with a tag</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationLogger.html#error-java.lang.String-java.lang.String-java.lang.Throwable-">error(String, String, Throwable)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationLogger.html" title="interface in com.badlogic.gdx">ApplicationLogger</a></dt>
|
|
<dd>
|
|
<div class="block">Logs an error message and exception with a tag</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetErrorListener.html#error-com.badlogic.gdx.assets.AssetDescriptor-java.lang.Throwable-">error(AssetDescriptor, Throwable)</a></span> - Method in interface com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetErrorListener.html" title="interface in com.badlogic.gdx.assets">AssetErrorListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#error-java.lang.String-java.lang.String-">error(String, String)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#error-java.lang.String-java.lang.String-java.lang.Throwable-">error(String, String, Throwable)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#error-java.lang.String-java.lang.String-">error(String, String)</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#error-java.lang.String-java.lang.String-java.lang.Throwable-">error(String, String, Throwable)</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#error-java.lang.String-java.lang.String-">error(String, String)</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#error-java.lang.String-java.lang.String-java.lang.Throwable-">error(String, String, Throwable)</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#error-java.lang.String-java.lang.String-">error(String, String)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#error-java.lang.String-java.lang.String-java.lang.Throwable-">error(String, String, Throwable)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#error-java.lang.String-java.lang.String-">error(String, String)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#error-java.lang.String-java.lang.String-java.lang.Throwable-">error(String, String, Throwable)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Logger.html#ERROR">ERROR</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Logger.html" title="class in com.badlogic.gdx.utils">Logger</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Logger.html#error-java.lang.String-">error(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Logger.html" title="class in com.badlogic.gdx.utils">Logger</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Logger.html#error-java.lang.String-java.lang.Throwable-">error(String, Throwable)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Logger.html" title="class in com.badlogic.gdx.utils">Logger</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#ESCAPE">ESCAPE</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#ETag">ETag</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">An identifier for a specific version of a resource, often a message digest.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/ETC1.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">ETC1</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd>
|
|
<div class="block">Class for encoding and decoding ETC1 compressed images.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1.html#ETC1--">ETC1()</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">ETC1.ETC1Data</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd>
|
|
<div class="block">Class for storing ETC1 compressed image data.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1.html#ETC1_RGB8_OES">ETC1_RGB8_OES</a></span> - Static variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html#ETC1Data-int-int-java.nio.ByteBuffer-int-">ETC1Data(int, int, ByteBuffer, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1.ETC1Data</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html#ETC1Data-com.badlogic.gdx.files.FileHandle-">ETC1Data(FileHandle)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1.ETC1Data</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">ETC1TextureData</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html#ETC1TextureData-com.badlogic.gdx.files.FileHandle-">ETC1TextureData(FileHandle)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1TextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html#ETC1TextureData-com.badlogic.gdx.files.FileHandle-boolean-">ETC1TextureData(FileHandle, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1TextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html#ETC1TextureData-com.badlogic.gdx.graphics.glutils.ETC1.ETC1Data-boolean-">ETC1TextureData(ETC1.ETC1Data, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1TextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.html#evaluate-T-">evaluate(T)</a></span> - Method in interface com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.html" title="interface in com.badlogic.gdx.utils">Predicate</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d"><span class="typeNameLink">Event</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</a></dt>
|
|
<dd>
|
|
<div class="block">The base class for all events.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#Event--">Event()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/EventAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">EventAction</span></a><<a href="com/badlogic/gdx/scenes/scene2d/actions/EventAction.html" title="type parameter in EventAction">T</a> extends <a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a>> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a listener to the actor for a specific event type and does not complete until <a href="com/badlogic/gdx/scenes/scene2d/actions/EventAction.html#handle-T-"><code>EventAction.handle(Event)</code></a> returns true.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/EventAction.html#EventAction-java.lang.Class-">EventAction(Class<? extends T>)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/EventAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">EventAction</a></dt>
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<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/scenes/scene2d/EventListener.html" title="interface in com.badlogic.gdx.scenes.scene2d"><span class="typeNameLink">EventListener</span></a> - Interface in <a href="com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</a></dt>
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<dd>
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|
<div class="block">Low level interface for receiving events.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#exception-java.lang.Throwable-">exception(Throwable)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#executedRunnables">executedRunnables</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#executedRunnables">executedRunnables</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#executeRunnables--">executeRunnables()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#executeRunnables--">executeRunnables()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#exists--">exists()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
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|
<dd>
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|
<div class="block">Returns true if the file exists.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandleStream.html#exists--">exists()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandleStream.html" title="class in com.badlogic.gdx.files">FileHandleStream</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#exit--">exit()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
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|
<dd>
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|
<div class="block">Schedule an exit from the application.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#exit--">exit()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#exit--">exit()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#exit--">exit()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#exit--">exit()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#exit--">exit()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputListener.html#exit-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-com.badlogic.gdx.scenes.scene2d.Actor-">exit(InputEvent, float, float, int, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputListener.html" title="class in com.badlogic.gdx.scenes.scene2d">InputListener</a></dt>
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<dd>
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<div class="block">Called any time the mouse cursor or a finger touch is moved out of an actor.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html#exit-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-com.badlogic.gdx.scenes.scene2d.Actor-">exit(InputEvent, float, float, int, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tooltip</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#exit-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-com.badlogic.gdx.scenes.scene2d.Actor-">exit(InputEvent, float, float, int, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.Exp.html#Exp-float-float-">Exp(float, float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.Exp.html" title="class in com.badlogic.gdx.math">Interpolation.Exp</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#exp-float-">exp(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
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|
<dd>
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|
<div class="block">Calculates (this quaternion)^alpha where alpha is a real number and stores the result in this quaternion.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#exp10">exp10</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#exp10In">exp10In</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#exp10Out">exp10Out</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#exp5">exp5</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#exp5In">exp5In</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#exp5Out">exp5Out</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#expand--">expand()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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|
<dd>
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|
<div class="block">Sets expandX and expandY to 1.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#expand-int-int-">expand(int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#expand-boolean-boolean-">expand(boolean, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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|
<dd>
|
|
<div class="block">Sets expandX and expandY to 1 if true, 0 if false.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#expand--">expand()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#expand-boolean-">expand(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">When true and wrap is false, the rows will take up the entire horizontal group height.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#expand--">expand()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#expand-boolean-">expand(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">When true and wrap is false, the columns will take up the entire vertical group width.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#expandAll--">expandAll()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#expandAll--">expandAll()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd>
|
|
<div class="block">Expands all nodes under and including this node.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#expandTo--">expandTo()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd>
|
|
<div class="block">Expands all parent nodes of this node.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#expandX--">expandX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets expandX to 1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#expandY--">expandY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets expandY to 1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#Expect">Expect</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Indicates that particular server behaviors are required by the client.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.ExpIn.html#ExpIn-float-float-">ExpIn(float, float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.ExpIn.html" title="class in com.badlogic.gdx.math">Interpolation.ExpIn</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#Expires">Expires</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
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|
<dd>
|
|
<div class="block">Gives the date/time after which the response is considered stale.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#EXPLORER">EXPLORER</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#exponent">exponent</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.ExpOut.html#ExpOut-float-float-">ExpOut(float, float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.ExpOut.html" title="class in com.badlogic.gdx.math">Interpolation.ExpOut</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#ext-com.badlogic.gdx.math.Vector3-">ext(Vector3)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd>
|
|
<div class="block">Extends the bounding box to incorporate the given <a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math"><code>Vector3</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#ext-com.badlogic.gdx.math.collision.BoundingBox-">ext(BoundingBox)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd>
|
|
<div class="block">Extends this bounding box by the given bounding box.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#ext-com.badlogic.gdx.math.Vector3-float-">ext(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd>
|
|
<div class="block">Extends this bounding box by the given sphere.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#ext-com.badlogic.gdx.math.collision.BoundingBox-com.badlogic.gdx.math.Matrix4-">ext(BoundingBox, Matrix4)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd>
|
|
<div class="block">Extends this bounding box by the given transformed bounding box.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#ext-float-float-float-">ext(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd>
|
|
<div class="block">Extends the bounding box by the given vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#extendBoundingBox-com.badlogic.gdx.math.collision.BoundingBox-">extendBoundingBox(BoundingBox)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd>
|
|
<div class="block">Extends the bounding box with the bounds of this model instance.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#extendBoundingBox-com.badlogic.gdx.math.collision.BoundingBox-">extendBoundingBox(BoundingBox)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd>
|
|
<div class="block">Extends the bounding box with the bounds of this Node.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#extendBoundingBox-com.badlogic.gdx.math.collision.BoundingBox-boolean-">extendBoundingBox(BoundingBox, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd>
|
|
<div class="block">Extends the bounding box with the bounds of this Node.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#extendBoundingBox-com.badlogic.gdx.math.collision.BoundingBox-">extendBoundingBox(BoundingBox)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd>
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<div class="block">Extends the bounding box with the bounds of this model instance.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#extendBoundingBox-com.badlogic.gdx.math.collision.BoundingBox-int-int-">extendBoundingBox(BoundingBox, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
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<dd>
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<div class="block">Extends the specified <a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision"><code>BoundingBox</code></a> with the specified part.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#extendBoundingBox-com.badlogic.gdx.math.collision.BoundingBox-int-int-com.badlogic.gdx.math.Matrix4-">extendBoundingBox(BoundingBox, int, int, Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
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<dd>
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<div class="block">Extends the specified <a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision"><code>BoundingBox</code></a> with the specified part.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html" title="class in com.badlogic.gdx.utils.viewport"><span class="typeNameLink">ExtendViewport</span></a> - Class in <a href="com/badlogic/gdx/utils/viewport/package-summary.html">com.badlogic.gdx.utils.viewport</a></dt>
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<dd>
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<div class="block">A viewport that keeps the world aspect ratio by extending the world in one direction.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html#ExtendViewport-float-float-">ExtendViewport(float, float)</a></span> - Constructor for class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html" title="class in com.badlogic.gdx.utils.viewport">ExtendViewport</a></dt>
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<dd>
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|
<div class="block">Creates a new viewport using a new <a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics"><code>OrthographicCamera</code></a> with no maximum world size.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html#ExtendViewport-float-float-com.badlogic.gdx.graphics.Camera-">ExtendViewport(float, float, Camera)</a></span> - Constructor for class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html" title="class in com.badlogic.gdx.utils.viewport">ExtendViewport</a></dt>
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<dd>
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<div class="block">Creates a new viewport with no maximum world size.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html#ExtendViewport-float-float-float-float-">ExtendViewport(float, float, float, float)</a></span> - Constructor for class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html" title="class in com.badlogic.gdx.utils.viewport">ExtendViewport</a></dt>
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<dd>
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<div class="block">Creates a new viewport using a new <a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics"><code>OrthographicCamera</code></a> and a maximum world size.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html#ExtendViewport-float-float-float-float-com.badlogic.gdx.graphics.Camera-">ExtendViewport(float, float, float, float, Camera)</a></span> - Constructor for class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html" title="class in com.badlogic.gdx.utils.viewport">ExtendViewport</a></dt>
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<dd>
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<div class="block">Creates a new viewport with a maximum world size.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#extension--">extension()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Files.html#external-java.lang.String-">external(String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Files.html" title="interface in com.badlogic.gdx">Files</a></dt>
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<dd>
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<div class="block">Convenience method that returns a <a href="com/badlogic/gdx/Files.FileType.html#External"><code>Files.FileType.External</code></a> file handle.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/assets/loaders/resolvers/ExternalFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers"><span class="typeNameLink">ExternalFileHandleResolver</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/resolvers/package-summary.html">com.badlogic.gdx.assets.loaders.resolvers</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/ExternalFileHandleResolver.html#ExternalFileHandleResolver--">ExternalFileHandleResolver()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/ExternalFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">ExternalFileHandleResolver</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#extract4x3Matrix-float:A-">extract4x3Matrix(float[])</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
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<dd>
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<div class="block">Copies the 4x3 upper-left sub-matrix into float array.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SharedLibraryLoader.html#extractFile-java.lang.String-java.lang.String-">extractFile(String, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SharedLibraryLoader.html" title="class in com.badlogic.gdx.utils">SharedLibraryLoader</a></dt>
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<dd>
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<div class="block">Extracts the specified file to the specified directory if it does not already exist or the CRC does not match.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SharedLibraryLoader.html#extractFileTo-java.lang.String-java.io.File-">extractFileTo(String, File)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SharedLibraryLoader.html" title="class in com.badlogic.gdx.utils">SharedLibraryLoader</a></dt>
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<dd>
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|
<div class="block">Extracts the specified file into the temp directory if it does not already exist or the CRC does not match.</div>
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</dd>
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</dl>
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<a name="I:F">
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<!-- -->
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</a>
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<h2 class="title">F</h2>
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<dl>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#F">F</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#F1">F1</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#F10">F10</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#F11">F11</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#F12">F12</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#F2">F2</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#F3">F3</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#F4">F4</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#F5">F5</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#F6">F6</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#F7">F7</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#F8">F8</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#F9">F9</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">FacedCubemapData</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd>
|
|
<div class="block">A FacedCubemapData holds a cubemap data definition based on a <a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics"><code>TextureData</code></a> per face.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html#FacedCubemapData--">FacedCubemapData()</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils">FacedCubemapData</a></dt>
|
|
<dd>
|
|
<div class="block">Construct an empty Cubemap.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html#FacedCubemapData-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-">FacedCubemapData(FileHandle, FileHandle, FileHandle, FileHandle, FileHandle, FileHandle)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils">FacedCubemapData</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a Cubemap with the specified texture files for the sides, optionally generating mipmaps.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html#FacedCubemapData-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-boolean-">FacedCubemapData(FileHandle, FileHandle, FileHandle, FileHandle, FileHandle, FileHandle, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils">FacedCubemapData</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a Cubemap with the specified texture files for the sides, optionally generating mipmaps.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html#FacedCubemapData-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-">FacedCubemapData(Pixmap, Pixmap, Pixmap, Pixmap, Pixmap, Pixmap)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils">FacedCubemapData</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a Cubemap with the specified <a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a>s for the sides, does not generate mipmaps.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html#FacedCubemapData-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap-boolean-">FacedCubemapData(Pixmap, Pixmap, Pixmap, Pixmap, Pixmap, Pixmap, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils">FacedCubemapData</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a Cubemap with the specified <a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a>s for the sides, optionally generating mipmaps.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html#FacedCubemapData-int-int-int-com.badlogic.gdx.graphics.Pixmap.Format-">FacedCubemapData(int, int, int, Pixmap.Format)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils">FacedCubemapData</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a Cubemap with <a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a>s for each side of the specified size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html#FacedCubemapData-com.badlogic.gdx.graphics.TextureData-com.badlogic.gdx.graphics.TextureData-com.badlogic.gdx.graphics.TextureData-com.badlogic.gdx.graphics.TextureData-com.badlogic.gdx.graphics.TextureData-com.badlogic.gdx.graphics.TextureData-">FacedCubemapData(TextureData, TextureData, TextureData, TextureData, TextureData, TextureData)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils">FacedCubemapData</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a Cubemap with the specified <a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics"><code>TextureData</code></a>'s for the sides</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.FaceDirection.html#FaceDirection--">FaceDirection()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.FaceDirection.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.FaceDirection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.FaceDirection.html#FaceDirection-com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsModifier.FaceDirection-">FaceDirection(DynamicsModifier.FaceDirection)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.FaceDirection.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.FaceDirection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArrayData.Factory.html#Factory--">Factory()</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArrayData.Factory.html" title="class in com.badlogic.gdx.graphics">TextureArrayData.Factory</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureData.Factory.html#Factory--">Factory()</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureData.Factory.html" title="class in com.badlogic.gdx.graphics">TextureData.Factory</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#fade">fade</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#fadeIn-float-">fadeIn(float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd>
|
|
<div class="block">Transitions from the alpha at the time this action starts to an alpha of 1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#fadeIn-float-com.badlogic.gdx.math.Interpolation-">fadeIn(float, Interpolation)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd>
|
|
<div class="block">Transitions from the alpha at the time this action starts to an alpha of 1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#fadeOut-float-">fadeOut(float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd>
|
|
<div class="block">Transitions from the alpha at the time this action starts to an alpha of 0.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#fadeOut-float-com.badlogic.gdx.math.Interpolation-">fadeOut(float, Interpolation)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd>
|
|
<div class="block">Transitions from the alpha at the time this action starts to an alpha of 0.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpResponseListener.html#failed-java.lang.Throwable-">failed(Throwable)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpResponseListener.html" title="interface in com.badlogic.gdx">Net.HttpResponseListener</a></dt>
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<dd>
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<div class="block">Called if the <a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx"><code>Net.HttpRequest</code></a> failed because an exception when processing the HTTP request, could be a timeout any
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other reason (not an HTTP error).</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#far">far</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
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<dd>
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<div class="block">the far clipping plane distance, has to be positive</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#fbo">fbo</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalShadowLight</a></dt>
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<dd>
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<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#fetchUniformLocation-java.lang.String-boolean-">fetchUniformLocation(String, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
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<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect"><span class="typeNameLink">Field</span></a> - Class in <a href="com/badlogic/gdx/utils/reflect/package-summary.html">com.badlogic.gdx.utils.reflect</a></dt>
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<dd>
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<div class="block">Provides information about, and access to, a single field of a class or interface.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/PerspectiveCamera.html#fieldOfView">fieldOfView</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/PerspectiveCamera.html" title="class in com.badlogic.gdx.graphics">PerspectiveCamera</a></dt>
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<dd>
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<div class="block">the field of view of the height, in degrees</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetDescriptor.html#file">file</a></span> - Variable in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor</a></dt>
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<dd>
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<div class="block">The resolved file.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#file">file</a></span> - Variable in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#file--">file()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
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<dd>
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|
<div class="block">Returns a java.io.File that represents this file handle.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files"><span class="typeNameLink">FileHandle</span></a> - Class in <a href="com/badlogic/gdx/files/package-summary.html">com.badlogic.gdx.files</a></dt>
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<dd>
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|
<div class="block">Represents a file or directory on the filesystem, classpath, Android SD card, or Android assets directory.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#FileHandle--">FileHandle()</a></span> - Constructor for class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#FileHandle-java.lang.String-">FileHandle(String)</a></span> - Constructor for class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
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<dd>
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<div class="block">Creates a new absolute FileHandle for the file name.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#FileHandle-java.io.File-">FileHandle(File)</a></span> - Constructor for class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
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<dd>
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<div class="block">Creates a new absolute FileHandle for the <code>File</code>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#FileHandle-java.lang.String-com.badlogic.gdx.Files.FileType-">FileHandle(String, Files.FileType)</a></span> - Constructor for class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#FileHandle-java.io.File-com.badlogic.gdx.Files.FileType-">FileHandle(File, Files.FileType)</a></span> - Constructor for class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/assets/loaders/FileHandleResolver.html" title="interface in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">FileHandleResolver</span></a> - Interface in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
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|
<dd>
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|
<div class="block">Interface for classes the can map a file name to a <a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files"><code>FileHandle</code></a>.</div>
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|
</dd>
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|
<dt><a href="com/badlogic/gdx/files/FileHandleStream.html" title="class in com.badlogic.gdx.files"><span class="typeNameLink">FileHandleStream</span></a> - Class in <a href="com/badlogic/gdx/files/package-summary.html">com.badlogic.gdx.files</a></dt>
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|
<dd>
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|
<div class="block">A FileHandle intended to be subclassed for the purpose of implementing <a href="com/badlogic/gdx/files/FileHandleStream.html#read--"><code>FileHandleStream.read()</code></a> and/or <a href="com/badlogic/gdx/files/FileHandleStream.html#write-boolean-"><code>FileHandleStream.write(boolean)</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandleStream.html#FileHandleStream-java.lang.String-">FileHandleStream(String)</a></span> - Constructor for class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandleStream.html" title="class in com.badlogic.gdx.files">FileHandleStream</a></dt>
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<dd>
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<div class="block">Create an <a href="com/badlogic/gdx/Files.FileType.html#Absolute"><code>Files.FileType.Absolute</code></a> file at the given location.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetDescriptor.html#fileName">fileName</a></span> - Variable in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html#fileName">fileName</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelTexture</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.AssetData.html#filename">filename</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.AssetData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData.AssetData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#files">files</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#files">files</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/Files.html" title="interface in com.badlogic.gdx"><span class="typeNameLink">Files</span></a> - Interface in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">Provides standard access to the filesystem, classpath, Android SD card, and Android assets directory.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Gdx.html#files">files</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Gdx.html" title="class in com.badlogic.gdx">Gdx</a></dt>
|
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<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/Files.FileType.html" title="enum in com.badlogic.gdx"><span class="typeNameLink">Files.FileType</span></a> - Enum in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
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<dd>
|
|
<div class="block">Indicates how to resolve a path to a file.</div>
|
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</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">FileTextureArrayData</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html#FileTextureArrayData-com.badlogic.gdx.graphics.Pixmap.Format-boolean-com.badlogic.gdx.files.FileHandle:A-">FileTextureArrayData(Pixmap.Format, boolean, FileHandle[])</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureArrayData</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">FileTextureData</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html#FileTextureData-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap.Format-boolean-">FileTextureData(FileHandle, Pixmap, Pixmap.Format, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureProvider.FileTextureProvider.html#FileTextureProvider--">FileTextureProvider()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureProvider.FileTextureProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureProvider.FileTextureProvider</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureProvider.FileTextureProvider.html#FileTextureProvider-com.badlogic.gdx.graphics.Texture.TextureFilter-com.badlogic.gdx.graphics.Texture.TextureFilter-com.badlogic.gdx.graphics.Texture.TextureWrap-com.badlogic.gdx.graphics.Texture.TextureWrap-boolean-">FileTextureProvider(Texture.TextureFilter, Texture.TextureFilter, Texture.TextureWrap, Texture.TextureWrap, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureProvider.FileTextureProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureProvider.FileTextureProvider</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#fill--">fill()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Fills the complete bitmap with the currently set color.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#fill--">fill()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets fillX and fillY to 1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#fill-float-float-">fill(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#fill-boolean-boolean-">fill(boolean, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets fillX and fillY to 1 if true, 0 if false.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#fill-boolean-">fill(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets fillX and fillY to 1 if true, 0 if false.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#fill--">fill()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets fillX and fillY to 1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#fill-float-float-">fill(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#fill-boolean-boolean-">fill(boolean, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets fillX and fillY to 1 if true, 0 if false.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#fill-boolean-">fill(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets fillX and fillY to 1 if true, 0 if false.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#fill--">fill()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#fill-float-">fill(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#fill--">fill()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#fill-float-">fill(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#fillCircle-int-int-int-int-">fillCircle(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#fillCircle-int-int-int-">fillCircle(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Fills a circle with the center at x,y and a radius using the current color.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#fillRect-int-int-int-int-int-">fillRect(int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#fillRectangle-int-int-int-int-">fillRectangle(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Fills a rectangle starting at x, y extending by width to the right and by height downwards (y-axis points downwards) using
|
|
the current color.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#fillTriangle-int-int-int-int-int-int-int-">fillTriangle(int, int, int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#fillTriangle-int-int-int-int-int-int-">fillTriangle(int, int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Fills a triangle with vertices at x1,y1 and x2,y2 and x3,y3 using the current color.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/viewport/FillViewport.html" title="class in com.badlogic.gdx.utils.viewport"><span class="typeNameLink">FillViewport</span></a> - Class in <a href="com/badlogic/gdx/utils/viewport/package-summary.html">com.badlogic.gdx.utils.viewport</a></dt>
|
|
<dd>
|
|
<div class="block">A ScalingViewport that uses <a href="com/badlogic/gdx/utils/Scaling.html#fill"><code>Scaling.fill</code></a> so it keeps the aspect ratio by scaling the world up to take the whole screen
|
|
(some of the world may be off screen).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/FillViewport.html#FillViewport-float-float-">FillViewport(float, float)</a></span> - Constructor for class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/FillViewport.html" title="class in com.badlogic.gdx.utils.viewport">FillViewport</a></dt>
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|
<dd>
|
|
<div class="block">Creates a new viewport using a new <a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics"><code>OrthographicCamera</code></a>.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/FillViewport.html#FillViewport-float-float-com.badlogic.gdx.graphics.Camera-">FillViewport(float, float, Camera)</a></span> - Constructor for class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/FillViewport.html" title="class in com.badlogic.gdx.utils.viewport">FillViewport</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#fillX--">fillX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets fillX to 1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#fillX--">fillX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets fillX to 1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#fillY--">fillY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets fillY to 1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#fillY--">fillY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets fillY to 1.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/Filter.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">Filter</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd>
|
|
<div class="block">This holds contact filtering data.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Filter.html#Filter--">Filter()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Filter.html" title="class in com.badlogic.gdx.physics.box2d">Filter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/FixtureDef.html#filter">filter</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/FixtureDef.html" title="class in com.badlogic.gdx.physics.box2d">FixtureDef</a></dt>
|
|
<dd>
|
|
<div class="block">Contact filtering data.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#find-java.lang.Object-">find(Object)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the name of the specified style object, or null if it is not in the skin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#findActor-java.lang.String-">findActor(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the first actor found with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.html#findByUsage-int-">findByUsage(int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.html" title="class in com.badlogic.gdx.graphics">VertexAttributes</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the first VertexAttribute for the given usage.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#findController-java.lang.String-">findController(String)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the controller with the specified name, or null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#findEmitter-java.lang.String-">findEmitter(String)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the emitter with the specified name, or null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#findExpandedObjects-com.badlogic.gdx.utils.Array-">findExpandedObjects(Array)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#findExpandedObjects-com.badlogic.gdx.utils.Array-">findExpandedObjects(Array)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#findFloats-java.nio.Buffer-int-java.nio.Buffer-int-">findFloats(Buffer, int, Buffer, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#findFloats-float:A-int-java.nio.Buffer-int-">findFloats(float[], int, Buffer, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#findFloats-java.nio.Buffer-int-float:A-int-">findFloats(Buffer, int, float[], int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#findFloats-float:A-int-float:A-int-">findFloats(float[], int, float[], int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#findFloats-java.nio.Buffer-int-java.nio.Buffer-int-float-">findFloats(Buffer, int, Buffer, int, float)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#findFloats-float:A-int-java.nio.Buffer-int-float-">findFloats(float[], int, Buffer, int, float)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#findFloats-java.nio.Buffer-int-float:A-int-float-">findFloats(Buffer, int, float[], int, float)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#findFloats-float:A-int-float:A-int-float-">findFloats(float[], int, float[], int, float)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#findInfluencer-java.lang.Class-">findInfluencer(Class<K>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#findKey-java.lang.Object-boolean-">findKey(Object, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the key for the specified value, or null if it is not in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#findKey-float-int-">findKey(float, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the key for the specified value, or null if it is not in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#findKey-int-int-">findKey(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the key for the specified value, or null if it is not in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#findKey-java.lang.Object-boolean-int-">findKey(Object, boolean, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the key for the specified value, or <tt>notFound</tt> if it is not in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#findKey-java.lang.Object-boolean-long-">findKey(Object, boolean, long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the key for the specified value, or <tt>notFound</tt> if it is not in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#findKey-float-">findKey(float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the key for the specified value, or null if it is not in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#findKey-int-">findKey(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the key for the specified value, or null if it is not in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#findKey-java.lang.Object-boolean-">findKey(Object, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the key for the specified value, or null if it is not in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#findNode-java.lang.Object-">findNode(Object)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the node with the specified object, or null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#findNode-java.lang.Object-">findNode(Object)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd>
|
|
<div class="block">Returns this node or the child node with the specified object, or null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#findRegion-java.lang.String-">findRegion(String)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the first region found with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#findRegion-java.lang.String-int-">findRegion(String, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the first region found with the specified name and index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#findRegions-java.lang.String-">findRegions(String)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
|
<dd>
|
|
<div class="block">Returns all regions with the specified name, ordered by smallest to largest <a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#index"><code>index</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html#finish--">finish()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelayAction</a></dt>
|
|
<dd>
|
|
<div class="block">Causes the delay to be complete.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RepeatAction.html#finish--">finish()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RepeatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RepeatAction</a></dt>
|
|
<dd>
|
|
<div class="block">Causes the action to not repeat again.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#finish--">finish()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</a></dt>
|
|
<dd>
|
|
<div class="block">Skips to the end of the transition.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetLoaderParameters.LoadedCallback.html#finishedLoading-com.badlogic.gdx.assets.AssetManager-java.lang.String-java.lang.Class-">finishedLoading(AssetManager, String, Class)</a></span> - Method in interface com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetLoaderParameters.LoadedCallback.html" title="interface in com.badlogic.gdx.assets">AssetLoaderParameters.LoadedCallback</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#finishLoading--">finishLoading()</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Blocks until all assets are loaded.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#finishLoadingAsset-java.lang.String-">finishLoadingAsset(String)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Blocks until the specified asset is loaded.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#fire-com.badlogic.gdx.scenes.scene2d.Event-">fire(Event)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this actor as the event <a href="com/badlogic/gdx/scenes/scene2d/Event.html#setTarget-com.badlogic.gdx.scenes.scene2d.Actor-"><code>target</code></a> and propagates the event to this actor and ancestor
|
|
actors as necessary.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#FIREBRICK">FIREBRICK</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#fireChangeEvent--">fireChangeEvent()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd>
|
|
<div class="block">Fires a change event on the selection's actor, if any.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#first--">first()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the first selected item, or null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#first--">first()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
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<dd>
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<div class="block">Returns the first item.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#first--">first()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
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<dd>
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<div class="block">Returns the first item.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#first--">first()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
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<dd>
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<div class="block">Returns the first item.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#first--">first()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
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<dd>
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<div class="block">Returns the first item.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#first--">first()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
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|
<dd>
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<div class="block">Returns the first item.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#first--">first()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
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<dd>
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<div class="block">Returns the first item.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#first--">first()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#first--">first()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
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<dd>
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|
<div class="block">Returns the first item.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#first--">first()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#first--">first()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the first (head) item in the queue (without removing it).</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#first--">first()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
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|
<dd>
|
|
<div class="block">Returns the first item.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#firstAscendant-java.lang.Class-">firstAscendant(Class<T>)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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|
<dd>
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|
<div class="block">Returns this actor or the first ascendant of this actor that is assignable with the specified type.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#firstKey--">firstKey()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/FirstPersonCameraController.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">FirstPersonCameraController</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
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|
<dd>
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|
<div class="block">Takes a <a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics"><code>Camera</code></a> instance and controls it via w,a,s,d and mouse panning.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/FirstPersonCameraController.html#FirstPersonCameraController-com.badlogic.gdx.graphics.Camera-">FirstPersonCameraController(Camera)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/FirstPersonCameraController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">FirstPersonCameraController</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#firstResume">firstResume</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#firstValue--">firstValue()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#fitInside-com.badlogic.gdx.math.Rectangle-">fitInside(Rectangle)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
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|
<dd>
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|
<div class="block">Fits this rectangle into another rectangle while maintaining aspect ratio.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#fitOutside-com.badlogic.gdx.math.Rectangle-">fitOutside(Rectangle)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Fits this rectangle around another rectangle while maintaining aspect ratio.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/viewport/FitViewport.html" title="class in com.badlogic.gdx.utils.viewport"><span class="typeNameLink">FitViewport</span></a> - Class in <a href="com/badlogic/gdx/utils/viewport/package-summary.html">com.badlogic.gdx.utils.viewport</a></dt>
|
|
<dd>
|
|
<div class="block">A ScalingViewport that uses <a href="com/badlogic/gdx/utils/Scaling.html#fit"><code>Scaling.fit</code></a> so it keeps the aspect ratio by scaling the world up to fit the screen, adding
|
|
black bars (letterboxing) for the remaining space.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/FitViewport.html#FitViewport-float-float-">FitViewport(float, float)</a></span> - Constructor for class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/FitViewport.html" title="class in com.badlogic.gdx.utils.viewport">FitViewport</a></dt>
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|
<dd>
|
|
<div class="block">Creates a new viewport using a new <a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics"><code>OrthographicCamera</code></a>.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/FitViewport.html#FitViewport-float-float-com.badlogic.gdx.graphics.Camera-">FitViewport(float, float, Camera)</a></span> - Constructor for class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/FitViewport.html" title="class in com.badlogic.gdx.utils.viewport">FitViewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Value.Fixed.html#Fixed-float-">Fixed(float)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Value.Fixed.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Value.Fixed</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/BodyDef.html#fixedRotation">fixedRotation</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/BodyDef.html" title="class in com.badlogic.gdx.physics.box2d">BodyDef</a></dt>
|
|
<dd>
|
|
<div class="block">Should this body be prevented from rotating? Useful for characters.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#fixedWidth">fixedWidth</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">Fixture</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#Fixture-com.badlogic.gdx.physics.box2d.Body-long-">Fixture(Body, long)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new fixture</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/FixtureDef.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">FixtureDef</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd>
|
|
<div class="block">A fixture definition is used to create a fixture.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/FixtureDef.html#FixtureDef--">FixtureDef()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/FixtureDef.html" title="class in com.badlogic.gdx.physics.box2d">FixtureDef</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#fixtures">fixtures</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
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<dd>
|
|
<div class="block">all known fixtures</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#FLAG_FLIP_DIAGONALLY">FLAG_FLIP_DIAGONALLY</a></span> - Static variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#FLAG_FLIP_HORIZONTALLY">FLAG_FLIP_HORIZONTALLY</a></span> - Static variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#FLAG_FLIP_VERTICALLY">FLAG_FLIP_VERTICALLY</a></span> - Static variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html#fling-float-float-int-">fling(float, float, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController.CameraGestureListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html#fling-float-float-int-">fling(float, float, int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html" title="class in com.badlogic.gdx.input">GestureDetector.GestureAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html#fling-float-float-int-">fling(float, float, int)</a></span> - Method in interface com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html" title="interface in com.badlogic.gdx.input">GestureDetector.GestureListener</a></dt>
|
|
<dd>
|
|
<div class="block">Called when the user dragged a finger over the screen and lifted it.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#fling-float-float-float-">fling(float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Generate fling gesture.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html#fling-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-">fling(InputEvent, float, float, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ActorGestureListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.BitmapFontParameter.html#flip">flip</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.BitmapFontParameter.html" title="class in com.badlogic.gdx.assets.loaders">BitmapFontLoader.BitmapFontParameter</a></dt>
|
|
<dd>
|
|
<div class="block">Flips the font vertically if <code>true</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureAtlasLoader.TextureAtlasParameter.html#flip">flip</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureAtlasLoader.TextureAtlasParameter.html" title="class in com.badlogic.gdx.assets.loaders">TextureAtlasLoader.TextureAtlasParameter</a></dt>
|
|
<dd>
|
|
<div class="block">whether to flip the texture atlas vertically</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#flip-boolean-boolean-">flip(boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">boolean parameters x,y are not setting a state, but performing a flip</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#flip-boolean-boolean-">flip(boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#flip-boolean-boolean-">flip(boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html#flip">flip</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Region</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#flip-boolean-boolean-">flip(boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#flip-int-">flip(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#flipped">flipped</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.ObjLoaderParameters.html#flipV">flipV</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.loader.<a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.ObjLoaderParameters.html" title="class in com.badlogic.gdx.graphics.g3d.loader">ObjLoader.ObjLoaderParameters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#flipY--">flipY()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#flipY--">flipY()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#flipY">flipY</a></span> - Variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.Parameters.html#flipY">flipY</a></span> - Variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.Parameters.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader.Parameters</a></dt>
|
|
<dd>
|
|
<div class="block">Whether to flip all Y coordinates so that Y positive is down.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#FLOAT_ROUNDING_ERROR">FLOAT_ROUNDING_ERROR</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">FloatAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
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<dd>
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|
<div class="block">An action that has a float, whose value is transitioned over time.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html#FloatAction--">FloatAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">FloatAction</a></dt>
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<dd>
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<div class="block">Creates a FloatAction that transitions from 0 to 1.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html#FloatAction-float-float-">FloatAction(float, float)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">FloatAction</a></dt>
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<dd>
|
|
<div class="block">Creates a FloatAction that transitions from start to end.</div>
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</dd>
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|
<dt><a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">FloatArray</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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<dd>
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|
<div class="block">A resizable, ordered or unordered float array.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#FloatArray--">FloatArray()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
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<dd>
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|
<div class="block">Creates an ordered array with a capacity of 16.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#FloatArray-int-">FloatArray(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
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<dd>
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|
<div class="block">Creates an ordered array with the specified capacity.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#FloatArray-boolean-int-">FloatArray(boolean, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#FloatArray-com.badlogic.gdx.utils.FloatArray-">FloatArray(FloatArray)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
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<dd>
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|
<div class="block">Creates a new array containing the elements in the specific array.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#FloatArray-float:A-">FloatArray(float[])</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
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<dd>
|
|
<div class="block">Creates a new ordered array containing the elements in the specified array.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#FloatArray-boolean-float:A-int-int-">FloatArray(boolean, float[], int, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
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<dd>
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|
<div class="block">Creates a new array containing the elements in the specified array.</div>
|
|
</dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes"><span class="typeNameLink">FloatAttribute</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/attributes/package-summary.html">com.badlogic.gdx.graphics.g3d.attributes</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html#FloatAttribute-long-">FloatAttribute(long)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">FloatAttribute</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html#FloatAttribute-long-float-">FloatAttribute(long, float)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">FloatAttribute</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.FloatChannel.html#FloatChannel-int-int-int-">FloatChannel(int, int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.FloatChannel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.FloatChannel</a></dt>
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<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/math/FloatCounter.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">FloatCounter</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd>
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|
<div class="block">Track properties of a stream of float values.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/FloatCounter.html#FloatCounter-int-">FloatCounter(int)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/FloatCounter.html" title="class in com.badlogic.gdx.math">FloatCounter</a></dt>
|
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<dd>
|
|
<div class="block">Construct a new FloatCounter</div>
|
|
</dd>
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|
<dt><a href="com/badlogic/gdx/graphics/glutils/FloatFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">FloatFrameBuffer</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
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<dd>
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<div class="block">This is a <a href="com/badlogic/gdx/graphics/glutils/FrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils"><code>FrameBuffer</code></a> variant backed by a float texture.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FloatFrameBuffer.html#FloatFrameBuffer-int-int-boolean-">FloatFrameBuffer(int, int, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FloatFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">FloatFrameBuffer</a></dt>
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<dd>
|
|
<div class="block">Creates a new FrameBuffer with a float backing texture, having the given dimensions and potentially a depth buffer attached.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">FloatTextureData</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
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<dd>
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|
<div class="block">A <a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics"><code>TextureData</code></a> implementation which should be used to create float textures.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html#FloatTextureData-int-int-">FloatTextureData(int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FloatTextureData</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/NumberUtils.html#floatToIntBits-float-">floatToIntBits(float)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/NumberUtils.html" title="class in com.badlogic.gdx.utils">NumberUtils</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/NumberUtils.html#floatToIntColor-float-">floatToIntColor(float)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/NumberUtils.html" title="class in com.badlogic.gdx.utils">NumberUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/NumberUtils.html#floatToRawIntBits-float-">floatToRawIntBits(float)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/NumberUtils.html" title="class in com.badlogic.gdx.utils">NumberUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#floor-float-">floor(float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
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<dd>
|
|
<div class="block">Returns the largest integer less than or equal to the specified float.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#floorPositive-float-">floorPositive(float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
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<dd>
|
|
<div class="block">Returns the largest integer less than or equal to the specified float.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#flush--">flush()</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
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<dd>
|
|
<div class="block">Causes any pending sprites to be rendered, without ending the Batch.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#flush--">flush()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#flush--">flush()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html#flush--">flush()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Flush this batch sending all contained decals to GL.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html#flush-com.badlogic.gdx.graphics.glutils.ShaderProgram-int-">flush(ShaderProgram, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Flushes vertices[0,verticesPosition[ to GL verticesPosition % Decal.SIZE must equal 0</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#flush--">flush()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
|
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<dd>
|
|
<div class="block">Flushes the batch, causing all <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a>s in the batch to be rendered.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.MeshPool.html#flush--">flush()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.MeshPool.html" title="interface in com.badlogic.gdx.graphics.g3d">ModelCache.MeshPool</a></dt>
|
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<dd>
|
|
<div class="block">Releases all previously obtained <a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics"><code>Mesh</code></a>es using the the <a href="com/badlogic/gdx/graphics/g3d/ModelCache.MeshPool.html#obtain-com.badlogic.gdx.graphics.VertexAttributes-int-int-"><code>ModelCache.MeshPool.obtain(VertexAttributes, int, int)</code></a> method.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.SimpleMeshPool.html#flush--">flush()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.SimpleMeshPool.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache.SimpleMeshPool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.TightMeshPool.html#flush--">flush()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.TightMeshPool.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache.TightMeshPool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#flush-int:A-">flush(int[])</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html#flush-int:A-">flush(int[])</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BufferedParticleBatch</a></dt>
|
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<dd>
|
|
<div class="block">Sends the data to the gpu.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#flush-int:A-">flush(int[])</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html#flush--">flush()</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html" title="interface in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html#flush--">flush()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html" title="class in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#flush--">flush()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#flush--">flush()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd>
|
|
<div class="block">Makes sure the preferences are persisted.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html#Flush--">Flush()</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">OutWindow</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FlushablePool.html#flush--">flush()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FlushablePool.html" title="class in com.badlogic.gdx.utils">FlushablePool</a></dt>
|
|
<dd>
|
|
<div class="block">Frees all obtained instances.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.html#flush--">flush()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.html" title="class in com.badlogic.gdx.utils">JsonWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#flush--">flush()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Flushes the underlying stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlWriter.html#flush--">flush()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlWriter.html" title="class in com.badlogic.gdx.utils">XmlWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/FlushablePool.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">FlushablePool</span></a><<a href="com/badlogic/gdx/utils/FlushablePool.html" title="type parameter in FlushablePool">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A <a href="com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils"><code>Pool</code></a> which keeps track of the obtained items (see <a href="com/badlogic/gdx/utils/FlushablePool.html#obtain--"><code>FlushablePool.obtain()</code></a>), which can be free'd all at once using the
|
|
<a href="com/badlogic/gdx/utils/FlushablePool.html#flush--"><code>FlushablePool.flush()</code></a> method.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FlushablePool.html#FlushablePool--">FlushablePool()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FlushablePool.html" title="class in com.badlogic.gdx.utils">FlushablePool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FlushablePool.html#FlushablePool-int-">FlushablePool(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FlushablePool.html" title="class in com.badlogic.gdx.utils">FlushablePool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FlushablePool.html#FlushablePool-int-int-">FlushablePool(int, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FlushablePool.html" title="class in com.badlogic.gdx.utils">FlushablePool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#flushAndSyncTransformMatrix--">flushAndSyncTransformMatrix()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
Flushes the batch and realigns the real matrix on the GPU.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html#FlushData--">FlushData()</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html#FlushStream--">FlushStream()</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#FOCUS">FOCUS</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html#focusedBackground">focusedBackground</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html#focusedFontColor">focusedFontColor</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.html#FocusEvent--">FocusEvent()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">FocusListener.FocusEvent</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">FocusListener</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Listener for <a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><code>FocusListener.FocusEvent</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.html#FocusListener--">FocusListener()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">FocusListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">FocusListener.FocusEvent</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Fired when an actor gains or loses keyboard or scroll focus.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.Type.html" title="enum in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">FocusListener.FocusEvent.Type</span></a> - Enum in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#Fog">Fog</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#FogAlias">FogAlias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.Resolution.html#folder">folder</a></span> - Variable in class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.Resolution.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">ResolutionFileResolver.Resolution</a></dt>
|
|
<dd>
|
|
<div class="block">The name of the folder, where the assets which fit this resolution, are located.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestBuilder.html#followRedirects-boolean-">followRedirects(boolean)</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestBuilder.html" title="class in com.badlogic.gdx.net">HttpRequestBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.LabelStyle.html#font">font</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.LabelStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label.LabelStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html#font">font</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List.ListStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html#font">font</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html#font">font</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton.TextButtonStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html#font">font</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.LabelStyle.html#fontColor">fontColor</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.LabelStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label.LabelStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html#fontColor">fontColor</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html#fontColor">fontColor</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton.TextButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html#fontColor">fontColor</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html#fontColorSelected">fontColorSelected</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List.ListStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html#fontColorUnselected">fontColorUnselected</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List.ListStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#fontFile">fontFile</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#fontOffset">fontOffset</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#forceExit">forceExit</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether to call System.exit() on tear-down.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.AtlasTiledMapLoaderParameters.html#forceTextureFilters">forceTextureFilters</a></span> - Variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.AtlasTiledMapLoaderParameters.html" title="class in com.badlogic.gdx.maps.tiled">AtlasTmxMapLoader.AtlasTiledMapLoaderParameters</a></dt>
|
|
<dd>
|
|
<div class="block">force texture filters?</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#foregroundFPS">foregroundFPS</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">Target framerate when the window is in the foreground.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#FOREST">FOREST</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#forever-com.badlogic.gdx.scenes.scene2d.Action-">forever(Action)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RepeatAction.html#FOREVER">FOREVER</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RepeatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RepeatAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapParameter.html#format">format</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapParameter.html" title="class in com.badlogic.gdx.assets.loaders">CubemapLoader.CubemapParameter</a></dt>
|
|
<dd>
|
|
<div class="block">the format of the final Texture.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html#format">format</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html" title="class in com.badlogic.gdx.assets.loaders">TextureLoader.TextureParameter</a></dt>
|
|
<dd>
|
|
<div class="block">the format of the final Texture.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.SaveParameters.html#format">format</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.SaveParameters.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPackerIO.SaveParameters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html#format">format</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Page</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#format">format</a></span> - Variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">format</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/I18NBundle.html#format-java.lang.String-java.lang.Object...-">format(String, Object...)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/I18NBundle.html" title="class in com.badlogic.gdx.utils">I18NBundle</a></dt>
|
|
<dd>
|
|
<div class="block">Gets the string with the specified key from this bundle or one of its parent after replacing the given arguments if they
|
|
occur.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1.html#formatHeader-java.nio.ByteBuffer-int-int-int-">formatHeader(ByteBuffer, int, int, int)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1</a></dt>
|
|
<dd>
|
|
<div class="block">Writes a PKM header to the <code>ByteBuffer</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestBuilder.html#formEncodedContent-java.util.Map-">formEncodedContent(Map<String, String>)</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestBuilder.html" title="class in com.badlogic.gdx.net">HttpRequestBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the correct <code>ContentType</code> and encodes the given parameter map, then sets it as the content.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#forName-java.lang.String-">forName(String)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the Class object associated with the class or interface with the supplied string name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Buttons.html#FORWARD">FORWARD</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Buttons.html" title="class in com.badlogic.gdx">Input.Buttons</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#FORWARD_DEL">FORWARD_DEL</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#forwardButton">forwardButton</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd>
|
|
<div class="block">The button for translating the camera along the direction axis</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#forwardKey">forwardKey</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#forwardPressed">forwardPressed</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#forwardTarget">forwardTarget</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd>
|
|
<div class="block">Whether to update the target on forward</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/FPSLogger.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">FPSLogger</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">A simple helper class to log the frames per seconds achieved.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/FPSLogger.html#FPSLogger--">FPSLogger()</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/FPSLogger.html" title="class in com.badlogic.gdx.graphics">FPSLogger</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.ShaderProgramParameter.html#fragmentFile">fragmentFile</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.ShaderProgramParameter.html" title="class in com.badlogic.gdx.assets.loaders">ShaderProgramLoader.ShaderProgramParameter</a></dt>
|
|
<dd>
|
|
<div class="block">File name to be used for the fragment program instead of the default determined by the file name used to submit this
|
|
asset to AssetManager.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html#fragmentShader">fragmentShader</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Config</a></dt>
|
|
<dd>
|
|
<div class="block">The uber fragment shader to use, null to use the default fragment shader.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html#fragmentShader">fragmentShader</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Config</a></dt>
|
|
<dd>
|
|
<div class="block">The uber fragment shader to use, null to use the default fragment shader.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/FrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">FrameBuffer</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
Encapsulates OpenGL ES 2.0 frame buffer objects.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FrameBuffer.html#FrameBuffer-com.badlogic.gdx.graphics.Pixmap.Format-int-int-boolean-">FrameBuffer(Pixmap.Format, int, int, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">FrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new FrameBuffer having the given dimensions and potentially a depth buffer attached.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FrameBuffer.html#FrameBuffer-com.badlogic.gdx.graphics.Pixmap.Format-int-int-boolean-boolean-">FrameBuffer(Pixmap.Format, int, int, boolean, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">FrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new FrameBuffer having the given dimensions and potentially a depth and a stencil buffer attached.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">FrameBufferCubemap</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
Encapsulates OpenGL ES 2.0 frame buffer objects.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html#FrameBufferCubemap-com.badlogic.gdx.graphics.Pixmap.Format-int-int-boolean-">FrameBufferCubemap(Pixmap.Format, int, int, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html" title="class in com.badlogic.gdx.graphics.glutils">FrameBufferCubemap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new FrameBuffer having the given dimensions and potentially a depth buffer attached.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html#FrameBufferCubemap-com.badlogic.gdx.graphics.Pixmap.Format-int-int-boolean-boolean-">FrameBufferCubemap(Pixmap.Format, int, int, boolean, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html" title="class in com.badlogic.gdx.graphics.glutils">FrameBufferCubemap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new FrameBuffer having the given dimensions and potentially a depth and a stencil buffer attached.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#framebufferHandle">framebufferHandle</a></span> - Variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">the framebuffer handle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffectPool.PooledEffect.html#free--">free()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffectPool.PooledEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffectPool.PooledEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FlushablePool.html#free-T-">free(T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FlushablePool.html" title="class in com.badlogic.gdx.utils">FlushablePool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pool.html#free-T-">free(T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></dt>
|
|
<dd>
|
|
<div class="block">Puts the specified object in the pool, making it eligible to be returned by <a href="com/badlogic/gdx/utils/Pool.html#obtain--"><code>Pool.obtain()</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pools.html#free-java.lang.Object-">free(Object)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pools.html" title="class in com.badlogic.gdx.utils">Pools</a></dt>
|
|
<dd>
|
|
<div class="block">Frees an object from the <a href="com/badlogic/gdx/utils/Pools.html#get-java.lang.Class-"><code>pool</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#freeAll--">freeAll()</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Free all objects obtained using one of the `obtainXX` methods.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FlushablePool.html#freeAll-com.badlogic.gdx.utils.Array-">freeAll(Array<T>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FlushablePool.html" title="class in com.badlogic.gdx.utils">FlushablePool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pool.html#freeAll-com.badlogic.gdx.utils.Array-">freeAll(Array<T>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></dt>
|
|
<dd>
|
|
<div class="block">Puts the specified objects in the pool.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pools.html#freeAll-com.badlogic.gdx.utils.Array-">freeAll(Array)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pools.html" title="class in com.badlogic.gdx.utils">Pools</a></dt>
|
|
<dd>
|
|
<div class="block">Frees the specified objects from the <a href="com/badlogic/gdx/utils/Pools.html#get-java.lang.Class-"><code>pool</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pools.html#freeAll-com.badlogic.gdx.utils.Array-boolean-">freeAll(Array, boolean)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pools.html" title="class in com.badlogic.gdx.utils">Pools</a></dt>
|
|
<dd>
|
|
<div class="block">Frees the specified objects from the <a href="com/badlogic/gdx/utils/Pools.html#get-java.lang.Class-"><code>pool</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#freeBodies">freeBodies</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">pool for bodies</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#freeFixtures">freeFixtures</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">pool for fixtures</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CumulativeDistribution.CumulativeValue.html#frequency">frequency</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CumulativeDistribution.CumulativeValue.html" title="class in com.badlogic.gdx.math">CumulativeDistribution.CumulativeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/DistanceJointDef.html#frequencyHz">frequencyHz</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/DistanceJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">DistanceJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The mass-spring-damper frequency in Hertz.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MouseJointDef.html#frequencyHz">frequencyHz</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MouseJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">MouseJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The response speed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WeldJointDef.html#frequencyHz">frequencyHz</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WeldJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">WeldJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The mass-spring-damper frequency in Hertz.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html#frequencyHz">frequencyHz</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">Suspension frequency, zero indicates no suspension</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/FixtureDef.html#friction">friction</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/FixtureDef.html" title="class in com.badlogic.gdx.physics.box2d">FixtureDef</a></dt>
|
|
<dd>
|
|
<div class="block">The friction coefficient, usually in the range [0,1].</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/FrictionJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">FrictionJoint</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
|
|
<dd>
|
|
<div class="block">Friction joint.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/FrictionJoint.html#FrictionJoint-com.badlogic.gdx.physics.box2d.World-long-">FrictionJoint(World, long)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/FrictionJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">FrictionJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/FrictionJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">FrictionJointDef</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
|
|
<dd>
|
|
<div class="block">Friction joint definition.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/FrictionJointDef.html#FrictionJointDef--">FrictionJointDef()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/FrictionJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">FrictionJointDef</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#From">From</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">The email address of the user making the request.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GeometryUtils.html#fromBarycoord-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">fromBarycoord(Vector2, Vector2, Vector2, Vector2, Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GeometryUtils.html" title="class in com.badlogic.gdx.math">GeometryUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns interpolated values given the barycentric coordinates of a point in a triangle and the values at each vertex.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GeometryUtils.html#fromBarycoord-com.badlogic.gdx.math.Vector2-float-float-float-">fromBarycoord(Vector2, float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GeometryUtils.html" title="class in com.badlogic.gdx.math">GeometryUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an interpolated value given the barycentric coordinates of a point in a triangle and the values at each vertex.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.Format.html#fromGdx2DPixmapFormat-int-">fromGdx2DPixmapFormat(int)</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#fromJson-java.lang.Class-java.io.Reader-">fromJson(Class<T>, Reader)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#fromJson-java.lang.Class-java.lang.Class-java.io.Reader-">fromJson(Class<T>, Class, Reader)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#fromJson-java.lang.Class-java.io.InputStream-">fromJson(Class<T>, InputStream)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#fromJson-java.lang.Class-java.lang.Class-java.io.InputStream-">fromJson(Class<T>, Class, InputStream)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#fromJson-java.lang.Class-com.badlogic.gdx.files.FileHandle-">fromJson(Class<T>, FileHandle)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#fromJson-java.lang.Class-java.lang.Class-com.badlogic.gdx.files.FileHandle-">fromJson(Class<T>, Class, FileHandle)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#fromJson-java.lang.Class-char:A-int-int-">fromJson(Class<T>, char[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#fromJson-java.lang.Class-java.lang.Class-char:A-int-int-">fromJson(Class<T>, Class, char[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#fromJson-java.lang.Class-java.lang.String-">fromJson(Class<T>, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#fromJson-java.lang.Class-java.lang.Class-java.lang.String-">fromJson(Class<T>, Class, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#fromString-java.lang.String-">fromString(String)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this <code>Rectangle</code> to the value represented by the specified string according to the format of <a href="com/badlogic/gdx/math/Rectangle.html#toString--"><code>Rectangle.toString()</code></a>
|
|
.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#fromString-java.lang.String-">fromString(String)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this <code>Vector2</code> to the value represented by the specified string according to the format of <a href="com/badlogic/gdx/math/Vector2.html#toString--"><code>Vector2.toString()</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#fromString-java.lang.String-">fromString(String)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this <code>Vector3</code> to the value represented by the specified string according to the format of <a href="com/badlogic/gdx/math/Vector3.html#toString--"><code>Vector3.toString()</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.SplitTriangle.html#front">front</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.SplitTriangle.html" title="class in com.badlogic.gdx.math">Intersector.SplitTriangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#frustum">frustum</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">the frustum</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Frustum</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd>
|
|
<div class="block">A truncated rectangular pyramid.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Frustum.html#Frustum--">Frustum()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math">Frustum</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/FrustumShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders"><span class="typeNameLink">FrustumShapeBuilder</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/package-summary.html">com.badlogic.gdx.graphics.g3d.utils.shapebuilders</a></dt>
|
|
<dd>
|
|
<div class="block">FrustumShapeBuilder builds camera or frustum.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/FrustumShapeBuilder.html#FrustumShapeBuilder--">FrustumShapeBuilder()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/FrustumShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">FrustumShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#fullscreen">fullscreen</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">fullscreen</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html#fullscreenOrientation">fullscreenOrientation</a></span> - Variable in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">screen-orientation to attempt locking as the application enters full-screen-mode.</div>
|
|
</dd>
|
|
</dl>
|
|
<a name="I:G">
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|
<!-- -->
|
|
</a>
|
|
<h2 class="title">G</h2>
|
|
<dl>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#g">g</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">number of bits per color channel</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#g">g</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">number of bits per color channel</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.BufferFormat.html#g">g</a></span> - Variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.BufferFormat.html" title="class in com.badlogic.gdx">Graphics.BufferFormat</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#g">g</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">the red, green, blue and alpha components</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#G">G</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/loader/G3dModelLoader.html" title="class in com.badlogic.gdx.graphics.g3d.loader"><span class="typeNameLink">G3dModelLoader</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/loader/package-summary.html">com.badlogic.gdx.graphics.g3d.loader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/loader/G3dModelLoader.html#G3dModelLoader-com.badlogic.gdx.utils.BaseJsonReader-">G3dModelLoader(BaseJsonReader)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.loader.<a href="com/badlogic/gdx/graphics/g3d/loader/G3dModelLoader.html" title="class in com.badlogic.gdx.graphics.g3d.loader">G3dModelLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/loader/G3dModelLoader.html#G3dModelLoader-com.badlogic.gdx.utils.BaseJsonReader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">G3dModelLoader(BaseJsonReader, FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.loader.<a href="com/badlogic/gdx/graphics/g3d/loader/G3dModelLoader.html" title="class in com.badlogic.gdx.graphics.g3d.loader">G3dModelLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/Game.html" title="class in com.badlogic.gdx"><span class="typeNameLink">Game</span></a> - Class in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
An <a href="com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx"><code>ApplicationListener</code></a> that delegates to a <a href="com/badlogic/gdx/Screen.html" title="interface in com.badlogic.gdx"><code>Screen</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Game.html#Game--">Game()</a></span> - Constructor for class com.badlogic.gdx.<a href="com/badlogic/gdx/Game.html" title="class in com.badlogic.gdx">Game</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/Gdx.html" title="class in com.badlogic.gdx"><span class="typeNameLink">Gdx</span></a> - Class in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">Environment class holding references to the <a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application</code></a>, <a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx"><code>Graphics</code></a>, <a href="com/badlogic/gdx/Audio.html" title="interface in com.badlogic.gdx"><code>Audio</code></a>, <a href="com/badlogic/gdx/Files.html" title="interface in com.badlogic.gdx"><code>Files</code></a> and
|
|
<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx"><code>Input</code></a> instances.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Gdx.html#Gdx--">Gdx()</a></span> - Constructor for class com.badlogic.gdx.<a href="com/badlogic/gdx/Gdx.html" title="class in com.badlogic.gdx">Gdx</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_BLEND_NONE">GDX2D_BLEND_NONE</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_BLEND_SRC_OVER">GDX2D_BLEND_SRC_OVER</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_FORMAT_ALPHA">GDX2D_FORMAT_ALPHA</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_FORMAT_LUMINANCE_ALPHA">GDX2D_FORMAT_LUMINANCE_ALPHA</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_FORMAT_RGB565">GDX2D_FORMAT_RGB565</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_FORMAT_RGB888">GDX2D_FORMAT_RGB888</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_FORMAT_RGBA4444">GDX2D_FORMAT_RGBA4444</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_FORMAT_RGBA8888">GDX2D_FORMAT_RGBA8888</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_SCALE_LINEAR">GDX2D_SCALE_LINEAR</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#GDX2D_SCALE_NEAREST">GDX2D_SCALE_NEAREST</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">Gdx2DPixmap</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#Gdx2DPixmap-byte:A-int-int-int-">Gdx2DPixmap(byte[], int, int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#Gdx2DPixmap-java.io.InputStream-int-">Gdx2DPixmap(InputStream, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#Gdx2DPixmap-int-int-int-">Gdx2DPixmap(int, int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#Gdx2DPixmap-java.nio.ByteBuffer-long:A-">Gdx2DPixmap(ByteBuffer, long[])</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/GdxBuild.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">GdxBuild</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Builds the JNI wrappers via gdx-jnigen.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/GdxBuild.html#GdxBuild--">GdxBuild()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/GdxBuild.html" title="class in com.badlogic.gdx.utils">GdxBuild</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/GdxNativesLoader.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">GdxNativesLoader</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/GdxNativesLoader.html#GdxNativesLoader--">GdxNativesLoader()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/GdxNativesLoader.html" title="class in com.badlogic.gdx.utils">GdxNativesLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/GdxRuntimeException.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">GdxRuntimeException</span></a> - Exception in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Typed runtime exception used throughout libgdx</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/GdxRuntimeException.html#GdxRuntimeException-java.lang.String-">GdxRuntimeException(String)</a></span> - Constructor for exception com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/GdxRuntimeException.html" title="class in com.badlogic.gdx.utils">GdxRuntimeException</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/GdxRuntimeException.html#GdxRuntimeException-java.lang.Throwable-">GdxRuntimeException(Throwable)</a></span> - Constructor for exception com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/GdxRuntimeException.html" title="class in com.badlogic.gdx.utils">GdxRuntimeException</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/GdxRuntimeException.html#GdxRuntimeException-java.lang.String-java.lang.Throwable-">GdxRuntimeException(String, Throwable)</a></span> - Constructor for exception com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/GdxRuntimeException.html" title="class in com.badlogic.gdx.utils">GdxRuntimeException</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/GearJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">GearJoint</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
|
|
<dd>
|
|
<div class="block">A gear joint is used to connect two joints together.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/GearJoint.html#GearJoint-com.badlogic.gdx.physics.box2d.World-long-com.badlogic.gdx.physics.box2d.Joint-com.badlogic.gdx.physics.box2d.Joint-">GearJoint(World, long, Joint, Joint)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/GearJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">GearJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/GearJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">GearJointDef</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
|
|
<dd>
|
|
<div class="block">Gear joint definition.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/GearJointDef.html#GearJointDef--">GearJointDef()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/GearJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">GearJointDef</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CumulativeDistribution.html#generate--">generate()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CumulativeDistribution.html" title="class in com.badlogic.gdx.math">CumulativeDistribution</a></dt>
|
|
<dd>
|
|
<div class="block">Generate the cumulative distribution</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/MipMapGenerator.html#generateMipMap-com.badlogic.gdx.graphics.Pixmap-int-int-">generateMipMap(Pixmap, int, int)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/MipMapGenerator.html" title="class in com.badlogic.gdx.graphics.glutils">MipMapGenerator</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the image data of the <a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics"><code>Texture</code></a> based on the <a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/MipMapGenerator.html#generateMipMap-int-com.badlogic.gdx.graphics.Pixmap-int-int-">generateMipMap(int, Pixmap, int, int)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/MipMapGenerator.html" title="class in com.badlogic.gdx.graphics.glutils">MipMapGenerator</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the image data of the <a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics"><code>Texture</code></a> based on the <a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.Parameters.html#generateMipMaps">generateMipMaps</a></span> - Variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.Parameters.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader.Parameters</a></dt>
|
|
<dd>
|
|
<div class="block">generate mipmaps?</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CumulativeDistribution.html#generateNormalized--">generateNormalized()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CumulativeDistribution.html" title="class in com.badlogic.gdx.math">CumulativeDistribution</a></dt>
|
|
<dd>
|
|
<div class="block">Generate the cumulative distribution in [0,1] where each interval will get a frequency between [0,1]</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#generateTextureAtlas-com.badlogic.gdx.graphics.Texture.TextureFilter-com.badlogic.gdx.graphics.Texture.TextureFilter-boolean-">generateTextureAtlas(Texture.TextureFilter, Texture.TextureFilter, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
|
<dd>
|
|
<div class="block">Generates a new <a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d"><code>TextureAtlas</code></a> from the pixmaps inserted so far.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CumulativeDistribution.html#generateUniform--">generateUniform()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CumulativeDistribution.html" title="class in com.badlogic.gdx.math">CumulativeDistribution</a></dt>
|
|
<dd>
|
|
<div class="block">Generate the cumulative distribution in [0,1] where each value will have the same frequency and interval size</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html#Generic">Generic</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics">VertexAttributes.Usage</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.BitmapFontParameter.html#genMipMaps">genMipMaps</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.BitmapFontParameter.html" title="class in com.badlogic.gdx.assets.loaders">BitmapFontLoader.BitmapFontParameter</a></dt>
|
|
<dd>
|
|
<div class="block">Generates mipmaps for the font if <code>true</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html#genMipMaps">genMipMaps</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html" title="class in com.badlogic.gdx.assets.loaders">TextureLoader.TextureParameter</a></dt>
|
|
<dd>
|
|
<div class="block">whether to generate mipmaps</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/GeometryUtils.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">GeometryUtils</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GeometryUtils.html#GeometryUtils--">GeometryUtils()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GeometryUtils.html" title="class in com.badlogic.gdx.math">GeometryUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html#GestureAdapter--">GestureAdapter()</a></span> - Constructor for class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html" title="class in com.badlogic.gdx.input">GestureDetector.GestureAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input"><span class="typeNameLink">GestureDetector</span></a> - Class in <a href="com/badlogic/gdx/input/package-summary.html">com.badlogic.gdx.input</a></dt>
|
|
<dd>
|
|
<div class="block"><a href="com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx"><code>InputProcessor</code></a> implementation that detects gestures (tap, long press, fling, pan, zoom, pinch) and hands them to a
|
|
<a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html" title="interface in com.badlogic.gdx.input"><code>GestureDetector.GestureListener</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.html#GestureDetector-com.badlogic.gdx.input.GestureDetector.GestureListener-">GestureDetector(GestureDetector.GestureListener)</a></span> - Constructor for class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new GestureDetector with default values: halfTapSquareSize=20, tapCountInterval=0.4f, longPressDuration=1.1f,
|
|
maxFlingDelay=0.15f.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.html#GestureDetector-float-float-float-float-com.badlogic.gdx.input.GestureDetector.GestureListener-">GestureDetector(float, float, float, float, GestureDetector.GestureListener)</a></span> - Constructor for class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html" title="class in com.badlogic.gdx.input"><span class="typeNameLink">GestureDetector.GestureAdapter</span></a> - Class in <a href="com/badlogic/gdx/input/package-summary.html">com.badlogic.gdx.input</a></dt>
|
|
<dd>
|
|
<div class="block">Derrive from this if you only want to implement a subset of <a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html" title="interface in com.badlogic.gdx.input"><code>GestureDetector.GestureListener</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html" title="interface in com.badlogic.gdx.input"><span class="typeNameLink">GestureDetector.GestureListener</span></a> - Interface in <a href="com/badlogic/gdx/input/package-summary.html">com.badlogic.gdx.input</a></dt>
|
|
<dd>
|
|
<div class="block">Register an instance of this class with a <a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input"><code>GestureDetector</code></a> to receive gestures such as taps, long presses, flings,
|
|
panning or pinch zooming.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#gestureListener">gestureListener</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#get-java.lang.String-">get(String)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#get-java.lang.String-java.lang.Class-">get(String, Class<T>)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#get-com.badlogic.gdx.assets.AssetDescriptor-">get(AssetDescriptor<T>)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Colors.html#get-java.lang.String-">get(String)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Colors.html" title="class in com.badlogic.gdx.graphics">Colors</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to lookup a color by <code>name</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#get-long-">get(long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd>
|
|
<div class="block">Example usage: ((BlendingAttribute)material.get(BlendingAttribute.ID)).sourceFunction;</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#get-java.lang.Class-long-">get(Class<T>, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd>
|
|
<div class="block">Example usage: ((BlendingAttribute)material.get(BlendingAttribute.ID)).sourceFunction;</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#get-com.badlogic.gdx.utils.Array-long-">get(Array<Attribute>, long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd>
|
|
<div class="block">Get multiple attributes at once.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.ColorInitializer.html#get--">get()</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.ColorInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels.ColorInitializer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.Rotation2dInitializer.html#get--">get()</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.Rotation2dInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels.Rotation2dInitializer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.Rotation3dInitializer.html#get--">get()</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.Rotation3dInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels.Rotation3dInitializer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.ScaleInitializer.html#get--">get()</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.ScaleInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels.ScaleInitializer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.TextureRegionInitializer.html#get--">get()</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.TextureRegionInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels.TextureRegionInitializer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html#get--">get()</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSystem</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Please directly use the constructor</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.html#get-int-">get(int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.html" title="class in com.badlogic.gdx.graphics">VertexAttributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayers.html#get-int-">get(int)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayers.html" title="class in com.badlogic.gdx.maps">MapLayers</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayers.html#get-java.lang.String-">get(String)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayers.html" title="class in com.badlogic.gdx.maps">MapLayers</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObjects.html#get-int-">get(int)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObjects.html" title="class in com.badlogic.gdx.maps">MapObjects</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObjects.html#get-java.lang.String-">get(String)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObjects.html" title="class in com.badlogic.gdx.maps">MapObjects</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapProperties.html#get-java.lang.String-">get(String)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapProperties.html" title="class in com.badlogic.gdx.maps">MapProperties</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapProperties.html#get-java.lang.String-java.lang.Class-">get(String, Class<T>)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapProperties.html" title="class in com.badlogic.gdx.maps">MapProperties</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the object for the given key, casting it to clazz.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapProperties.html#get-java.lang.String-T-java.lang.Class-">get(String, T, Class<T>)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapProperties.html" title="class in com.badlogic.gdx.maps">MapProperties</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the object for the given key, casting it to clazz.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpMethods.html#GET">GET</a></span> - Static variable in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpMethods.html" title="interface in com.badlogic.gdx">Net.HttpMethods</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#get--">get()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a read only Map<String, Object> with all the key, objects of the preferences.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#get-java.lang.Class-">get(Class<T>)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a resource named "default" for the specified type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#get-java.lang.String-java.lang.Class-">get(String, Class<T>)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a named resource of the specified type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Value.Fixed.html#get-com.badlogic.gdx.scenes.scene2d.Actor-">get(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Value.Fixed.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Value.Fixed</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html#get-com.badlogic.gdx.scenes.scene2d.Actor-">get(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Value</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#get-int-">get(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#get-K-">get(K)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the value for the specified key.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/async/AsyncResult.html#get--">get()</a></span> - Method in class com.badlogic.gdx.utils.async.<a href="com/badlogic/gdx/utils/async/AsyncResult.html" title="class in com.badlogic.gdx.utils.async">AsyncResult</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#get-int-">get(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#get-int-">get(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#get-int-">get(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#get-int-">get(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#get-int-">get(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/I18NBundle.html#get-java.lang.String-">get(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/I18NBundle.html" title="class in com.badlogic.gdx.utils">I18NBundle</a></dt>
|
|
<dd>
|
|
<div class="block">Gets a string for the given key from this bundle or one of its parents.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#get-K-">get(K)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#get-K-V-">get(K, V)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#get-int-">get(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#get-int-float-">get(int, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#get-int-int-">get(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#get-int-">get(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#get-int-V-">get(int, V)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#get-int-">get(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
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<dd>
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<div class="block">Returns the child at the specified index.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#get-java.lang.String-">get(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
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<dd>
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<div class="block">Returns the child with the specified name.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#get-int-">get(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#get-long-">get(long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#get-long-V-">get(long, V)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#get-K-float-">get(K, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#get-K-int-">get(K, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#get-K-">get(K)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
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<dd>
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<div class="block">Returns the value for the specified key, or null if the key is not in the map.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#get-K-V-">get(K, V)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
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<dd>
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<div class="block">Returns the value for the specified key, or the default value if the key is not in the map.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#get-T-">get(T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pools.html#get-java.lang.Class-int-">get(Class<T>, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pools.html" title="class in com.badlogic.gdx.utils">Pools</a></dt>
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<dd>
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<div class="block">Returns a new or existing pool for the specified type, stored in a Class to <a href="com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils"><code>Pool</code></a> map.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pools.html#get-java.lang.Class-">get(Class<T>)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pools.html" title="class in com.badlogic.gdx.utils">Pools</a></dt>
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<dd>
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<div class="block">Returns a new or existing pool for the specified type, stored in a Class to <a href="com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils"><code>Pool</code></a> map.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#get-int-">get(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
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<dd>
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<div class="block">Retrieves the value in queue without removing it.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ArrayReflection.html#get-java.lang.Object-int-">get(Object, int)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ArrayReflection.html" title="class in com.badlogic.gdx.utils.reflect">ArrayReflection</a></dt>
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<dd>
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<div class="block">Returns the value of the indexed component in the supplied array.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#get-java.lang.Object-">get(Object)</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
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<dd>
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<div class="block">Returns the value of the field on the supplied object.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#get-int-">get(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SortedIntList.html#get-int-">get(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SortedIntList.html" title="class in com.badlogic.gdx.utils">SortedIntList</a></dt>
|
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<dd>
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<div class="block">Retrieves an element at a given index</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#get-java.lang.String-">get(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
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<dd>
|
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<div class="block">Returns the attribute value with the specified name, or if no attribute is found, the text of a child with the name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#get-java.lang.String-java.lang.String-">get(String, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the attribute value with the specified name, or if no attribute is found, the text of a child with the name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getAccelerometerX--">getAccelerometerX()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getAccelerometerX--">getAccelerometerX()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getAccelerometerY--">getAccelerometerY()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getAccelerometerY--">getAccelerometerY()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getAccelerometerZ--">getAccelerometerZ()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getAccelerometerZ--">getAccelerometerZ()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AddAction.html#getAction--">getAction()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AddAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AddAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html#getAction--">getAction()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelegateAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveAction.html#getAction--">getAction()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RemoveAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html#getActions--">getActions()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ParallelAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getActions--">getActions()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#getActionsRequestRendering--">getActionsRequestRendering()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getActiveCount--">getActiveCount()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Action.html#getActor--">getActor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getActor--">getActor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the actor for this cell, or null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getActor--">getActor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getActor--">getActor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the actor embedded in this scroll pane, or null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html#getActor--">getActor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tooltip</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#getActor--">getActor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Source.html#getActor--">getActor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Source.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop.Source</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Target.html#getActor--">getActor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Target.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop.Target</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getActorHeight--">getActorHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#getActors--">getActors()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the root's child actors.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getActorWidth--">getActorWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getActorX--">getActorX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getActorY--">getActorY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getAlign--">getAlign()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getAlign--">getAlign()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#getAlign--">getAlign()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getAlign--">getAlign()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#getAlign--">getAlign()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html#getAlignment--">getAlignment()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#getAlignMode--">getAlignMode()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#getAll-java.lang.Class-com.badlogic.gdx.utils.Array-">getAll(Class<T>, Array<T>)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#getAll-java.lang.Class-">getAll(Class<T>)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the name to resource mapping for the specified type, or null if no resources of that type exist.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#getAllChecked--">getAllChecked()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ButtonGroup</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#getAllocatedBytesUnsafe--">getAllocatedBytesUnsafe()</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AlphaAction.html#getAlpha--">getAlpha()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AlphaAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AlphaAction</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RotateByAction.html#getAmount--">getAmount()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RotateByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RotateByAction</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html#getAmountHeight--">getAmountHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SizeByAction</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html#getAmountWidth--">getAmountWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SizeByAction</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveByAction.html#getAmountX--">getAmountX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveByAction</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleByAction.html#getAmountX--">getAmountX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ScaleByAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveByAction.html#getAmountY--">getAmountY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveByAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleByAction.html#getAmountY--">getAmountY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ScaleByAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Joint.html#getAnchorA--">getAnchorA()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Joint.html" title="class in com.badlogic.gdx.physics.box2d">Joint</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Joint.html#getAnchorB--">getAnchorB()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Joint.html" title="class in com.badlogic.gdx.physics.box2d">Joint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#getAndClear-int-">getAndClear(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the bit at the given index and clears it in one go.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#getAndIncrement-int-float-float-">getAndIncrement(int, float, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the key's current value and increments the stored value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#getAndIncrement-int-int-int-">getAndIncrement(int, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the key's current value and increments the stored value.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#getAndIncrement-K-float-float-">getAndIncrement(K, float, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the key's current value and increments the stored value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#getAndIncrement-K-int-int-">getAndIncrement(K, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the key's current value and increments the stored value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#getAndSet-int-">getAndSet(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the bit at the given index and sets it in one go.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getAngle--">getAngle()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#getAngle--">getAngle()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Get the angle in degrees of the rotation this quaternion represents.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getAngle--">getAngle()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Get the angle in radians.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#getAngleAround-float-float-float-">getAngleAround(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Get the angle in degrees of the rotation around the specified axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#getAngleAround-com.badlogic.gdx.math.Vector3-">getAngleAround(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Get the angle in degrees of the rotation around the specified axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#getAngleAroundRad-float-float-float-">getAngleAroundRad(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Get the angle in radians of the rotation around the specified axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#getAngleAroundRad-com.badlogic.gdx.math.Vector3-">getAngleAroundRad(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Get the angle in radians of the rotation around the specified axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#getAngleRad--">getAngleRad()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Get the angle in radians of the rotation this quaternion represents.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getAngularDamping--">getAngularDamping()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Get the angular damping of the body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html#getAngularOffset--">getAngularOffset()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MotorJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getAngularVelocity--">getAngularVelocity()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Get the angular velocity.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#getAnimation-java.lang.String-">getAnimation(String)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#getAnimation-java.lang.String-boolean-">getAnimation(String, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#getAnimation-java.lang.String-">getAnimation(String)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#getAnimation-java.lang.String-boolean-">getAnimation(String, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Animation.html#getAnimationDuration--">getAnimationDuration()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Animation.html" title="class in com.badlogic.gdx.graphics.g2d">Animation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#getAnimationIntervals--">getAnimationIntervals()</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Annotation.html#getAnnotation-java.lang.Class-">getAnnotation(Class<T>)</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Annotation.html" title="class in com.badlogic.gdx.utils.reflect">Annotation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getAnnotation-java.lang.Class-java.lang.Class-">getAnnotation(Class, Class<? extends Annotation>)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an <a href="com/badlogic/gdx/utils/reflect/Annotation.html" title="class in com.badlogic.gdx.utils.reflect"><code>Annotation</code></a> object reflecting the annotation provided, or null if this class doesn't have such an
|
|
annotation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getAnnotations-java.lang.Class-">getAnnotations(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array of <a href="com/badlogic/gdx/utils/reflect/Annotation.html" title="class in com.badlogic.gdx.utils.reflect"><code>Annotation</code></a> objects reflecting all annotations declared by the supplied class, and inherited
|
|
from its superclass.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Annotation.html#getAnnotationType--">getAnnotationType()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Annotation.html" title="class in com.badlogic.gdx.utils.reflect">Annotation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#getApplicationListener--">getApplicationListener()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getApplicationListener--">getApplicationListener()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getApplicationListener--">getApplicationListener()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#getApplicationListener--">getApplicationListener()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#getApplicationListener--">getApplicationListener()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#getApplicationListener--">getApplicationListener()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#getApplicationLogger--">getApplicationLogger()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getApplicationLogger--">getApplicationLogger()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getApplicationLogger--">getApplicationLogger()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#getApplicationLogger--">getApplicationLogger()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#getApplicationLogger--">getApplicationLogger()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#getApplicationLogger--">getApplicationLogger()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getApplicationWindow--">getApplicationWindow()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#getAscent--">getAscent()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the ascent, which is the distance from the cap height to the top of the tallest glyph.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#getAspectRatio--">getAspectRatio()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
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<dd>
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<div class="block">Calculates the aspect ratio ( width / height ) of this rectangle</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html#getAssetDescriptors--">getAssetDescriptors()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#getAssetFileName-T-">getAssetFileName(T)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#getAssetNames--">getAssetNames()</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html#getAssets--">getAssets()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#getAssetType-java.lang.String-">getAssetType(String)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#getAtlas--">getAtlas()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
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<dd>
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<div class="block">Returns the <a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d"><code>TextureAtlas</code></a> passed to this skin constructor, or null.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#getAtlasRegion--">getAtlasRegion()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getAttribute-java.lang.String-">getAttribute(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getAttribute-java.lang.String-java.lang.String-">getAttribute(String, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attribute.html#getAttributeAlias-long-">getAttributeAlias(long)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#getAttributeLocation-java.lang.String-">getAttributeLocation(String)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#getAttributes--">getAttributes()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#getAttributes--">getAttributes()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#getAttributes--">getAttributes()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexArray.html#getAttributes--">getAttributes()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexArray.html" title="class in com.badlogic.gdx.graphics.glutils">VertexArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html#getAttributes--">getAttributes()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html#getAttributes--">getAttributes()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectSubData</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html#getAttributes--">getAttributes()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectWithVAO</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexData.html#getAttributes--">getAttributes()</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils">VertexData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getAttributes--">getAttributes()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#getAttributeSize-java.lang.String-">getAttributeSize(String)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attribute.html#getAttributeType-java.lang.String-">getAttributeType(String)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#getAttributeType-java.lang.String-">getAttributeType(String)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#getAudio--">getAudio()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getAudio--">getAudio()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getAudio--">getAudio()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#getAudio--">getAudio()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#getAudio--">getAudio()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#getAudio--">getAudio()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#getAutoClearForces--">getAutoClearForces()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
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<dd>
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<div class="block">Get the flag that controls automatic clearing of forces after each time step.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#getAxis--">getAxis()</a></span> - Static method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#getAxisAngle-com.badlogic.gdx.math.Vector3-">getAxisAngle(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
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<dd>
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<div class="block">Get the axis angle representation of the rotation in degrees.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#getAxisAngleRad-com.badlogic.gdx.math.Vector3-">getAxisAngleRad(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
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<dd>
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<div class="block">Get the axis-angle representation of the rotation in radians.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getAzimuth--">getAzimuth()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
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<dd>
|
|
<div class="block">The azimuth is the angle of the device's orientation around the z-axis.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getAzimuth--">getAzimuth()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getBackBufferHeight--">getBackBufferHeight()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getBackBufferWidth--">getBackBufferWidth()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getBackground--">getBackground()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getBackground--">getBackground()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/PrefixFileHandleResolver.html#getBaseResolver--">getBaseResolver()</a></span> - Method in class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/PrefixFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">PrefixFileHandleResolver</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getBaseUrl--">getBaseUrl()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#getBatch--">getBatch()</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#getBatch--">getBatch()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html#getBatches--">getBatches()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSystem</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html#getBindCount--">getBindCount()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultTextureBinder</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureBinder.html#getBindCount--">getBindCount()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureBinder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">TextureBinder</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#getBitmapFontCache--">getBitmapFontCache()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
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<dd>
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<div class="block">Allows subclasses to access the cache in <a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#draw-com.badlogic.gdx.graphics.g2d.Batch-float-"><code>Label.draw(Batch, float)</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#getBlendDstFunc--">getBlendDstFunc()</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#getBlendDstFunc--">getBlendDstFunc()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#getBlendDstFunc--">getBlendDstFunc()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#getBlending--">getBlending()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html#getBlendMode--">getBlendMode()</a></span> - Method in interface com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapTile</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#getBlendMode--">getBlendMode()</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html#getBlendMode--">getBlendMode()</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">StaticTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#getBlendSrcFunc--">getBlendSrcFunc()</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#getBlendSrcFunc--">getBlendSrcFunc()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#getBlendSrcFunc--">getBlendSrcFunc()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#getBodies-com.badlogic.gdx.utils.Array-">getBodies(Array<Body>)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#getBody--">getBody()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
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|
<dd>
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|
<div class="block">Get the parent body of this fixture.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Joint.html#getBodyA--">getBodyA()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Joint.html" title="class in com.badlogic.gdx.physics.box2d">Joint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the first body attached to this joint.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Joint.html#getBodyB--">getBodyB()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Joint.html" title="class in com.badlogic.gdx.physics.box2d">Joint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the second body attached to this joint.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#getBodyCount--">getBodyCount()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Get the number of bodies.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#getBoolean-java.lang.String-">getBoolean(String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#getBoolean-java.lang.String-boolean-">getBoolean(String, boolean)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getBoolean-java.lang.String-boolean-">getBoolean(String, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified name and returns it as a boolean.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getBoolean-java.lang.String-">getBoolean(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified name and returns it as a boolean.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getBoolean-int-">getBoolean(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified index and returns it as a boolean.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getBoolean-java.lang.String-">getBoolean(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the attribute value with the specified name, or if no attribute is found, the text of a child with the name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getBoolean-java.lang.String-boolean-">getBoolean(String, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the attribute value with the specified name, or if no attribute is found, the text of a child with the name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getBooleanAttribute-java.lang.String-">getBooleanAttribute(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getBooleanAttribute-java.lang.String-boolean-">getBooleanAttribute(String, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#getBottomGutterHeight--">getBottomGutterHeight()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the bottom gutter (black bar) height in screen coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#getBottomHeight--">getBottomHeight()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html#getBottomHeight--">getBottomHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">BaseDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html#getBottomHeight--">getBottomHeight()</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Drawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#getBoundingBox--">getBoundingBox()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the bounding box for all active particles.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getBoundingBox--">getBoundingBox()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the bounding box for all active particles.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#getBoundingBox--">getBoundingBox()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#getBoundingBox--">getBoundingBox()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#getBoundingRectangle--">getBoundingRectangle()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the bounding axis aligned <a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math"><code>Rectangle</code></a> that bounds this sprite.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#getBoundingRectangle--">getBoundingRectangle()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the bounding axis aligned <a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math"><code>Rectangle</code></a> that bounds this sprite.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#getBoundingRectangle--">getBoundingRectangle()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an axis-aligned bounding box of this polygon.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#getBounds--">getBounds()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd>
|
|
<div class="block">GL View spans whole screen, that is, even under the status bar.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#getBubbles--">getBubbles()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html#getBuffer--">getBuffer()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FloatTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexArray.html#getBuffer--">getBuffer()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexArray.html" title="class in com.badlogic.gdx.graphics.glutils">IndexArray</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
Returns the underlying ShortBuffer.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html#getBuffer--">getBuffer()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObject</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
Returns the underlying ShortBuffer.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html#getBuffer--">getBuffer()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObjectSubData</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
Returns the underlying ShortBuffer.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexData.html#getBuffer--">getBuffer()</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexData.html" title="interface in com.badlogic.gdx.graphics.glutils">IndexData</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
Returns the underlying ShortBuffer.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexArray.html#getBuffer--">getBuffer()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexArray.html" title="class in com.badlogic.gdx.graphics.glutils">VertexArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html#getBuffer--">getBuffer()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html#getBuffer--">getBuffer()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectSubData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html#getBuffer--">getBuffer()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectWithVAO</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexData.html#getBuffer--">getBuffer()</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils">VertexData</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the underlying FloatBuffer and marks it as dirty, causing the buffer contents to be uploaded on the next call to
|
|
bind.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DataBuffer.html#getBuffer--">getBuffer()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DataBuffer.html" title="class in com.badlogic.gdx.utils">DataBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the backing array, which has 0 to <code>DataOutputStream.size()</code> items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StreamUtils.OptimizedByteArrayOutputStream.html#getBuffer--">getBuffer()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StreamUtils.OptimizedByteArrayOutputStream.html" title="class in com.badlogic.gdx.utils">StreamUtils.OptimizedByteArrayOutputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html#getBufferedCount--">getBufferedCount()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BufferedParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/ModelInstanceParticleBatch.html#getBufferedCount--">getBufferedCount()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/ModelInstanceParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">ModelInstanceParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getBufferFormat--">getBufferFormat()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html#getBufferHandle--">getBufferHandle()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectSubData</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the VBO handle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#getButton--">getButton()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
|
|
<dd>
|
|
<div class="block">The index for the mouse button pressed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#getButton--">getButton()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#getButton--">getButton()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#getButtonGroup--">getButtonGroup()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#getButtons--">getButtons()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ButtonGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#getButtonTable--">getButtonTable()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html#GetByte-int-">GetByte(int)</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">OutWindow</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getByte-java.lang.String-byte-">getByte(String, byte)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified name and returns it as a byte.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getByte-java.lang.String-">getByte(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified name and returns it as a byte.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getByte-int-">getByte(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified index and returns it as a byte.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayers.html#getByType-java.lang.Class-">getByType(Class<T>)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayers.html" title="class in com.badlogic.gdx.maps">MapLayers</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayers.html#getByType-java.lang.Class-com.badlogic.gdx.utils.Array-">getByType(Class<T>, Array<T>)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayers.html" title="class in com.badlogic.gdx.maps">MapLayers</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObjects.html#getByType-java.lang.Class-">getByType(Class<T>)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObjects.html" title="class in com.badlogic.gdx.maps">MapObjects</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObjects.html#getByType-java.lang.Class-com.badlogic.gdx.utils.Array-">getByType(Class<T>, Array<T>)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObjects.html" title="class in com.badlogic.gdx.maps">MapObjects</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#getCache--">getCache()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">For expert usage -- returns the BitmapFontCache used by this font, for rendering to a sprite batch.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#getCachedBounds--">getCachedBounds()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html#getCamera--">getCamera()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">CameraGroupStrategy</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#getCamera--">getCamera()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalShadowLight</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#getCamera--">getCamera()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Provides access to the current camera in between <a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#begin-com.badlogic.gdx.graphics.Camera-"><code>ModelBatch.begin(Camera)</code></a> and <a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#end--"><code>ModelBatch.end()</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#getCamera--">getCamera()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
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|
<dd>
|
|
<div class="block">The viewport's camera.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#getCamera--">getCamera()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#getCanvas--">getCanvas()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getCanvasElement--">getCanvasElement()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#getCapHeight--">getCapHeight()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the cap height, which is the distance from the top of most uppercase characters to the baseline.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AddListenerAction.html#getCapture--">getCapture()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AddListenerAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AddListenerAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveListenerAction.html#getCapture--">getCapture()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveListenerAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RemoveListenerAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getCaptureListeners--">getCaptureListeners()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.html#getCell-int-int-">getCell(int, int)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getCell-T-">getCell(T)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the cell for the specified actor in this table, or null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getCells--">getCells()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the cells for this table.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#getCenter-com.badlogic.gdx.math.Vector3-">getCenter(Vector3)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#getCenter-com.badlogic.gdx.math.Vector2-">getCenter(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates the center of the rectangle.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#getCenterX--">getCenterX()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#getCenterY--">getCenterY()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#getCenterZ--">getCenterZ()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html#getChannel-com.badlogic.gdx.graphics.g3d.particles.ParallelArray.ChannelDescriptor-">getChannel(ParallelArray.ChannelDescriptor)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getChar-java.lang.String-char-">getChar(String, char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified name and returns it as a char.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getChar-java.lang.String-">getChar(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified name and returns it as a char.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getChar-int-">getChar(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified index and returns it as a char.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#getCharacter--">getCharacter()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
|
|
<dd>
|
|
<div class="block">The character for the key that was type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#getChars-int-int-char:A-int-">getChars(int, int, char[], int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the requested sequence of characters to the <code>char[]</code> passed starting at <code>destStart</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#getChecked--">getChecked()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ButtonGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#getCheckedIndex--">getCheckedIndex()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ButtonGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#getChild-int-">getChild(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#getChild-java.lang.String-boolean-boolean-">getChild(String, boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getChild-java.lang.String-">getChild(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified name and returns its first child.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getChild-int-">getChild(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getChildByName-java.lang.String-">getChildByName(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getChildByNameRecursive-java.lang.String-">getChildByNameRecursive(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#getChildCount--">getChildCount()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Shape.html#getChildCount--">getChildCount()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Shape.html" title="class in com.badlogic.gdx.physics.box2d">Shape</a></dt>
|
|
<dd>
|
|
<div class="block">Get the number of child primitives.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getChildCount--">getChildCount()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#getChildIndexA--">getChildIndexA()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
|
|
<dd>
|
|
<div class="block">Get the child primitive index for fixture A.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#getChildIndexB--">getChildIndexB()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
|
|
<dd>
|
|
<div class="block">Get the child primitive index for fixture B.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#getChildren--">getChildren()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#getChildren--">getChildren()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an ordered list of child actors in this group.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#getChildren--">getChildren()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd>
|
|
<div class="block">If the children order is changed, <a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#updateChildren--"><code>Tree.Node.updateChildren()</code></a> must be called.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getChildrenByName-java.lang.String-">getChildrenByName(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getChildrenByNameRecursively-java.lang.String-">getChildrenByNameRecursively(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/CircleMapObject.html#getCircle--">getCircle()</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/CircleMapObject.html" title="class in com.badlogic.gdx.maps.objects">CircleMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#getClass-java.lang.String-">getClass(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the class for the specified tag, or null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#getClickListener--">getClickListener()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#getClickListener--">getClickListener()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the click listener the tree uses for clicking on nodes and the over node.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getClip--">getClip()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getClip--">getClip()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#getClipboard--">getClipboard()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getClipboard--">getClipboard()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getClipboard--">getClipboard()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#getClipboard--">getClipboard()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#getClipboard--">getClipboard()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#getClipboard--">getClipboard()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Joint.html#getCollideConnected--">getCollideConnected()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Joint.html" title="class in com.badlogic.gdx.physics.box2d">Joint</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#getColor--">getColor()</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#getColor--">getColor()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
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<dd>
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|
<div class="block">Returns the color of text drawn with this font.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#getColor--">getColor()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
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|
<dd>
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|
<div class="block">Returns the color used for subsequently added text.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#getColor--">getColor()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html#getColor-float-">getColor(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#getColor--">getColor()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
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|
<dd>
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|
<div class="block">Returns the color of this sprite.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#getColor--">getColor()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#getColor--">getColor()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
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|
<dd>
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|
<div class="block">Returns the color of this sprite.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#getColor--">getColor()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#getColor--">getColor()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#getColor--">getColor()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the color of this decal.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#getColor-com.badlogic.gdx.graphics.Color-int-">getColor(Color, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html#getColor-float-">getColor(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html#getColor-float-float:A-int-">getColor(float, float[], int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#getColor--">getColor()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObject.html#getColor--">getColor()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObject.html" title="class in com.badlogic.gdx.maps">MapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AlphaAction.html#getColor--">getColor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AlphaAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AlphaAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ColorAction.html#getColor--">getColor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ColorAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ColorAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getColor--">getColor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the color the actor will be tinted when drawn.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#getColor-java.lang.String-">getColor(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/TiledDrawable.html#getColor--">getColor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/TiledDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">TiledDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#getColorBufferTexture--">getColorBufferTexture()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Colors.html#getColors--">getColors()</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Colors.html" title="class in com.badlogic.gdx.graphics">Colors</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the color map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html#getColors--">getColors()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html#getColors--">getColors()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getColspan--">getColspan()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getColumn--">getColumn()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getColumnMinWidth-int-">getColumnMinWidth(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the min height of the specified column.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getColumnPrefWidth-int-">getColumnPrefWidth(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the pref height of the specified column.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getColumns--">getColumns()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getColumnWidth-int-">getColumnWidth(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the width of the specified column, or 0 if the table layout has not been validated.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getComponentType-java.lang.Class-">getComponentType(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the Class representing the component type of an array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1.html#getCompressedDataSize-int-int-">getCompressedDataSize(int, int)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getComputedPadBottom--">getComputedPadBottom()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">The actual amount of combined padding and spacing from the last layout.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getComputedPadLeft--">getComputedPadLeft()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">The actual amount of combined padding and spacing from the last layout.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getComputedPadRight--">getComputedPadRight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">The actual amount of combined padding and spacing from the last layout.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getComputedPadTop--">getComputedPadTop()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">The actual amount of combined padding and spacing from the last layout.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getConfig--">getConfig()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getConstructor-java.lang.Class-java.lang.Class...-">getConstructor(Class, Class...)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a <a href="com/badlogic/gdx/utils/reflect/Constructor.html" title="class in com.badlogic.gdx.utils.reflect"><code>Constructor</code></a> that represents the public constructor for the supplied class which takes the supplied
|
|
parameter types.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getConstructors-java.lang.Class-">getConstructors(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array of <a href="com/badlogic/gdx/utils/reflect/Constructor.html" title="class in com.badlogic.gdx.utils.reflect"><code>Constructor</code></a> containing the public constructors of the class represented by the supplied Class.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#getContactCount--">getContactCount()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Get the number of contacts (each may have 0 or more contact points).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#getContactList--">getContactList()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the list of <a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d"><code>Contact</code></a> instances produced by the last call to <a href="com/badlogic/gdx/physics/box2d/World.html#step-float-int-int-"><code>World.step(float, int, int)</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html#getContainer--">getContainer()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tooltip</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#getContent--">getContent()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
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|
<dd>
|
|
<div class="block">Returns the content string to be used for the HTTP request.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#getContentLength--">getContentLength()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the content length in case content is a stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Clipboard.html#getContents--">getContents()</a></span> - Method in interface com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Clipboard.html" title="interface in com.badlogic.gdx.utils">Clipboard</a></dt>
|
|
<dd>
|
|
<div class="block">gets the current content of the clipboard if it contains text</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#getContentStream--">getContentStream()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the content stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#getContentTable--">getContentTable()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getContext--">getContext()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#getControllers--">getControllers()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#getCorner000-com.badlogic.gdx.math.Vector3-">getCorner000(Vector3)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#getCorner001-com.badlogic.gdx.math.Vector3-">getCorner001(Vector3)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#getCorner010-com.badlogic.gdx.math.Vector3-">getCorner010(Vector3)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#getCorner011-com.badlogic.gdx.math.Vector3-">getCorner011(Vector3)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#getCorner100-com.badlogic.gdx.math.Vector3-">getCorner100(Vector3)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#getCorner101-com.badlogic.gdx.math.Vector3-">getCorner101(Vector3)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#getCorner110-com.badlogic.gdx.math.Vector3-">getCorner110(Vector3)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#getCorner111-com.badlogic.gdx.math.Vector3-">getCorner111(Vector3)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html#getCorrectionFactor--">getCorrectionFactor()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MotorJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayers.html#getCount--">getCount()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayers.html" title="class in com.badlogic.gdx.maps">MapLayers</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObjects.html#getCount--">getCount()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObjects.html" title="class in com.badlogic.gdx.maps">MapObjects</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ContactImpulse.html#getCount--">getCount()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ContactImpulse.html" title="class in com.badlogic.gdx.physics.box2d">ContactImpulse</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RepeatAction.html#getCount--">getCount()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RepeatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RepeatAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#getCubemapData--">getCubemapData()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#getCullingArea--">getCullingArea()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getCurrentEventTime--">getCurrentEventTime()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getCurrentEventTime--">getCurrentEventTime()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputEventQueue.html#getCurrentEventTime--">getCurrentEventTime()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputEventQueue.html" title="class in com.badlogic.gdx">InputEventQueue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#getCurrentFrame--">getCurrentFrame()</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#getCurrentFrameIndex--">getCurrentFrameIndex()</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#getCurrentType--">getCurrentType()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the current shape type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#getCursorLine--">getCursorLine()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#getCursorPosition--">getCursorPosition()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#getCursorX--">getCursorX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#getCursorY--">getCursorY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.html#getD--">getD()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html#getDampingRatio--">getDampingRatio()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">DistanceJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set/get damping ratio.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html#getDampingRatio--">getDampingRatio()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MouseJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set/get the damping ratio (dimensionless).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WeldJoint.html#getDampingRatio--">getDampingRatio()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WeldJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WeldJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#getData--">getData()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Gets the underlying <a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d"><code>BitmapFont.BitmapFontData</code></a> for this BitmapFont.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html#getData-int-int-">getData(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">KTXTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getDebug--">getDebug()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#getDebugColor--">getDebugColor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">The default color that can be used by actors to draw debug lines.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLVersion.html#getDebugVersionString--">getDebugVersionString()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLVersion.html" title="class in com.badlogic.gdx.graphics.glutils">GLVersion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getDeclaredAnnotation-java.lang.Class-java.lang.Class-">getDeclaredAnnotation(Class, Class<? extends Annotation>)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an <a href="com/badlogic/gdx/utils/reflect/Annotation.html" title="class in com.badlogic.gdx.utils.reflect"><code>Annotation</code></a> object reflecting the annotation provided, or null if this class doesn't have such an
|
|
annotation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#getDeclaredAnnotation-java.lang.Class-">getDeclaredAnnotation(Class<? extends Annotation>)</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an <a href="com/badlogic/gdx/utils/reflect/Annotation.html" title="class in com.badlogic.gdx.utils.reflect"><code>Annotation</code></a> object reflecting the annotation provided, or null of this field doesn't
|
|
have such an annotation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#getDeclaredAnnotation-java.lang.Class-">getDeclaredAnnotation(Class<? extends Annotation>)</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an <a href="com/badlogic/gdx/utils/reflect/Annotation.html" title="class in com.badlogic.gdx.utils.reflect"><code>Annotation</code></a> object reflecting the annotation provided, or null of this method doesn't
|
|
have such an annotation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getDeclaredAnnotations-java.lang.Class-">getDeclaredAnnotations(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array of <a href="com/badlogic/gdx/utils/reflect/Annotation.html" title="class in com.badlogic.gdx.utils.reflect"><code>Annotation</code></a> objects reflecting all annotations declared by the supplied class, or an empty
|
|
array if there are none.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#getDeclaredAnnotations--">getDeclaredAnnotations()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array of <a href="com/badlogic/gdx/utils/reflect/Annotation.html" title="class in com.badlogic.gdx.utils.reflect"><code>Annotation</code></a> objects reflecting all annotations declared by this field,
|
|
or an empty array if there are none.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#getDeclaredAnnotations--">getDeclaredAnnotations()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array of <a href="com/badlogic/gdx/utils/reflect/Annotation.html" title="class in com.badlogic.gdx.utils.reflect"><code>Annotation</code></a> objects reflecting all annotations declared by this method,
|
|
or an empty array if there are none.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getDeclaredConstructor-java.lang.Class-java.lang.Class...-">getDeclaredConstructor(Class, Class...)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a <a href="com/badlogic/gdx/utils/reflect/Constructor.html" title="class in com.badlogic.gdx.utils.reflect"><code>Constructor</code></a> that represents the constructor for the supplied class which takes the supplied parameter
|
|
types.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getDeclaredField-java.lang.Class-java.lang.String-">getDeclaredField(Class, String)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a <a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect"><code>Field</code></a> that represents the specified declared field for the supplied class.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getDeclaredFields-java.lang.Class-">getDeclaredFields(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array of <a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect"><code>Field</code></a> objects reflecting all the fields declared by the supplied class.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getDeclaredMethod-java.lang.Class-java.lang.String-java.lang.Class...-">getDeclaredMethod(Class, String, Class...)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
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|
<div class="block">Returns a <a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect"><code>Method</code></a> that represents the method declared by the supplied class which takes the supplied parameter types.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getDeclaredMethods-java.lang.Class-">getDeclaredMethods(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
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<dd>
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<div class="block">Returns an array of <a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect"><code>Method</code></a> containing the methods declared by the class represented by the supplied Class.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Constructor.html#getDeclaringClass--">getDeclaringClass()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Constructor.html" title="class in com.badlogic.gdx.utils.reflect">Constructor</a></dt>
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<dd>
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<div class="block">Returns the Class object representing the class or interface that declares the constructor.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#getDeclaringClass--">getDeclaringClass()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
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<dd>
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<div class="block">Returns the Class object representing the class or interface that declares the field.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#getDeclaringClass--">getDeclaringClass()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
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<dd>
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<div class="block">Returns the Class object representing the class or interface that declares the method.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.CharMap.html#getDecodingMap--">getDecodingMap()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.CharMap.html" title="class in com.badlogic.gdx.utils">Base64Coder.CharMap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#getDefaultCullFace--">getDefaultCullFace()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#getDefaultCullFace--">getDefaultCullFace()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#getDefaultDepthFunc--">getDefaultDepthFunc()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#getDefaultDepthFunc--">getDefaultDepthFunc()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#getDefaultFragmentShader--">getDefaultFragmentShader()</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#getDefaultFragmentShader--">getDefaultFragmentShader()</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html#getDefaultFragmentShader--">getDefaultFragmentShader()</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DepthShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#getDefaultInputListener--">getDefaultInputListener()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#getDefaultVertexShader--">getDefaultVertexShader()</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#getDefaultVertexShader--">getDefaultVertexShader()</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html#getDefaultVertexShader--">getDefaultVertexShader()</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DepthShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getDelay--">getDelay()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#getDelay--">getDelay()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getDeltaTime--">getDeltaTime()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getDeltaX--">getDeltaX()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getDeltaX-int-">getDeltaX(int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getDeltaX--">getDeltaX()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getDeltaX-int-">getDeltaX(int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#getDeltaX--">getDeltaX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
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<dd>
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<div class="block">Returns the amount on the x axis that the touch has been dragged since the last drag event.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getDeltaY--">getDeltaY()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getDeltaY-int-">getDeltaY(int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
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|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getDeltaY--">getDeltaY()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getDeltaY-int-">getDeltaY(int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#getDeltaY--">getDeltaY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
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<dd>
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|
<div class="block">Returns the amount on the y axis that the touch has been dragged since the last drag event.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getDensity--">getDensity()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
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<dd>
|
|
<div class="block">This is a scaling factor for the Density Independent Pixel unit, following the same conventions as
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|
android.util.DisplayMetrics#density, where one DIP is one pixel on an approximately 160 dpi screen.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#getDensity--">getDensity()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
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<dd>
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<div class="block">Get the density of this fixture.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#getDependencies-java.lang.String-">getDependencies(String)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/AssetLoader.html#getDependencies-java.lang.String-com.badlogic.gdx.files.FileHandle-P-">getDependencies(String, FileHandle, P)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders">AssetLoader</a></dt>
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|
<dd>
|
|
<div class="block">Returns the assets this asset requires to be loaded first.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.html#getDependencies-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.BitmapFontLoader.BitmapFontParameter-">getDependencies(String, FileHandle, BitmapFontLoader.BitmapFontParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.html" title="class in com.badlogic.gdx.assets.loaders">BitmapFontLoader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/CubemapLoader.html#getDependencies-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.CubemapLoader.CubemapParameter-">getDependencies(String, FileHandle, CubemapLoader.CubemapParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/CubemapLoader.html" title="class in com.badlogic.gdx.assets.loaders">CubemapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.html#getDependencies-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.I18NBundleLoader.I18NBundleParameter-">getDependencies(String, FileHandle, I18NBundleLoader.I18NBundleParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.html" title="class in com.badlogic.gdx.assets.loaders">I18NBundleLoader</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ModelLoader.html#getDependencies-java.lang.String-com.badlogic.gdx.files.FileHandle-P-">getDependencies(String, FileHandle, P)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ModelLoader.html" title="class in com.badlogic.gdx.assets.loaders">ModelLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/MusicLoader.html#getDependencies-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.MusicLoader.MusicParameter-">getDependencies(String, FileHandle, MusicLoader.MusicParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/MusicLoader.html" title="class in com.badlogic.gdx.assets.loaders">MusicLoader</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ParticleEffectLoader.html#getDependencies-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.ParticleEffectLoader.ParticleEffectParameter-">getDependencies(String, FileHandle, ParticleEffectLoader.ParticleEffectParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ParticleEffectLoader.html" title="class in com.badlogic.gdx.assets.loaders">ParticleEffectLoader</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/PixmapLoader.html#getDependencies-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.PixmapLoader.PixmapParameter-">getDependencies(String, FileHandle, PixmapLoader.PixmapParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/PixmapLoader.html" title="class in com.badlogic.gdx.assets.loaders">PixmapLoader</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.html#getDependencies-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.ShaderProgramLoader.ShaderProgramParameter-">getDependencies(String, FileHandle, ShaderProgramLoader.ShaderProgramParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.html" title="class in com.badlogic.gdx.assets.loaders">ShaderProgramLoader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/SkinLoader.html#getDependencies-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.SkinLoader.SkinParameter-">getDependencies(String, FileHandle, SkinLoader.SkinParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/SkinLoader.html" title="class in com.badlogic.gdx.assets.loaders">SkinLoader</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/SoundLoader.html#getDependencies-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.SoundLoader.SoundParameter-">getDependencies(String, FileHandle, SoundLoader.SoundParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/SoundLoader.html" title="class in com.badlogic.gdx.assets.loaders">SoundLoader</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureAtlasLoader.html#getDependencies-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.TextureAtlasLoader.TextureAtlasParameter-">getDependencies(String, FileHandle, TextureAtlasLoader.TextureAtlasParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureAtlasLoader.html" title="class in com.badlogic.gdx.assets.loaders">TextureAtlasLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureLoader.html#getDependencies-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.TextureLoader.TextureParameter-">getDependencies(String, FileHandle, TextureLoader.TextureParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureLoader.html" title="class in com.badlogic.gdx.assets.loaders">TextureLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.html#getDependencies-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.g2d.PolygonRegionLoader.PolygonRegionParameters-">getDependencies(String, FileHandle, PolygonRegionLoader.PolygonRegionParameters)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonRegionLoader</a></dt>
|
|
<dd>
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<div class="block">If the PSH file contains a line starting with <a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.PolygonRegionParameters.html#texturePrefix"><code>params.texturePrefix</code></a>, an
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|
<a href="com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets"><code>AssetDescriptor</code></a> for the file referenced on that line will be added to the returned Array.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.html#getDependencies-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.g3d.particles.ParticleEffectLoader.ParticleEffectLoadParameter-">getDependencies(String, FileHandle, ParticleEffectLoader.ParticleEffectLoadParameter)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffectLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html#getDependencies-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.maps.tiled.AtlasTmxMapLoader.AtlasTiledMapLoaderParameters-">getDependencies(String, FileHandle, AtlasTmxMapLoader.AtlasTiledMapLoaderParameters)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">AtlasTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TideMapLoader.html#getDependencies-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.maps.tiled.TideMapLoader.Parameters-">getDependencies(String, FileHandle, TideMapLoader.Parameters)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TideMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">TideMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html#getDependencies-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.maps.tiled.TmxMapLoader.Parameters-">getDependencies(String, FileHandle, TmxMapLoader.Parameters)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">TmxMapLoader</a></dt>
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<dd>
|
|
<div class="block">Retrieves TiledMap resource dependencies</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#getDepth--">getDepth()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#getDepth--">getDepth()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html#getDepth--">getDepth()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureArrayData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#getDepth--">getDepth()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#getDepth--">getDepth()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArray.html#getDepth--">getDepth()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArray.html" title="class in com.badlogic.gdx.graphics">TextureArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArrayData.html#getDepth--">getDepth()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArrayData.html" title="interface in com.badlogic.gdx.graphics">TextureArrayData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#getDepth--">getDepth()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#getDepthBufferHandle--">getDepthBufferHandle()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#getDepthMap--">getDepthMap()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalShadowLight</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/ShadowMap.html#getDepthMap--">getDepthMap()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/ShadowMap.html" title="interface in com.badlogic.gdx.graphics.g3d.environment">ShadowMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#getDepthStencilPackedBuffer--">getDepthStencilPackedBuffer()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#getDescent--">getDescent()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the descent, which is the distance from the bottom of the glyph that extends the lowest to the baseline.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#getDesktopDisplayMode--">getDesktopDisplayMode()</a></span> - Static method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#getDiagnostics--">getDiagnostics()</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/CRC.html#GetDigest--">GetDigest()</a></span> - Method in class com.badlogic.gdx.utils.compression.<a href="com/badlogic/gdx/utils/compression/CRC.html" title="class in com.badlogic.gdx.utils.compression">CRC</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#getDimensions-com.badlogic.gdx.math.Vector3-">getDimensions(Vector3)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html#getDirection-com.badlogic.gdx.math.Vector3-">getDirection(Vector3)</a></span> - Method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html" title="enum in com.badlogic.gdx.graphics">Cubemap.CubemapSide</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getDisplayMode--">getDisplayMode()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getDisplayMode-com.badlogic.gdx.Graphics.Monitor-">getDisplayMode(Graphics.Monitor)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#getDisplayModes--">getDisplayModes()</a></span> - Static method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getDisplayModes--">getDisplayModes()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getDisplayModes-com.badlogic.gdx.Graphics.Monitor-">getDisplayModes(Graphics.Monitor)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html#getDistanceFieldSmoothing--">getDistanceFieldSmoothing()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html" title="class in com.badlogic.gdx.graphics.g2d">DistanceFieldFont</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getDouble-java.lang.String-double-">getDouble(String, double)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified name and returns it as a double.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getDouble-java.lang.String-">getDouble(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified name and returns it as a double.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getDouble-int-">getDouble(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified index and returns it as a double.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html#getDragActor--">getDragActor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the current drag actor, or null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html#getDragActor--">getDragActor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop.Payload</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#getDrawable--">getDrawable()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#getDrawable-java.lang.String-">getDrawable(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a registered drawable.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html#getDstBlendFactor--">getDstBlendFactor()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalMaterial</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#getDuplicateBorder--">getDuplicateBorder()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getDuration--">getDuration()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#getDuration--">getDuration()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html#getDuration--">getDuration()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelayAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#getDuration--">getDuration()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#getElementType-int-">getElementType(int)</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
|
|
<dd>
|
|
<div class="block">If the type of the field is parameterized, returns the Class object representing the parameter type at the specified index,
|
|
null otherwise.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/EllipseMapObject.html#getEllipse--">getEllipse()</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/EllipseMapObject.html" title="class in com.badlogic.gdx.maps.objects">EllipseMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getEmission--">getEmission()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#getEmission--">getEmission()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#getEmissionMode--">getEmissionMode()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd>
|
|
<div class="block">Gets current emission mode.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#getEmitters--">getEmitters()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.CharMap.html#getEncodingMap--">getEncodingMap()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.CharMap.html" title="class in com.badlogic.gdx.utils">Base64Coder.CharMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html#getEnd--">getEnd()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">FloatAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html#getEnd--">getEnd()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">IntAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ColorAction.html#getEndColor--">getEndColor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ColorAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ColorAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Ray.html#getEndPoint-com.badlogic.gdx.math.Vector3-float-">getEndPoint(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the endpoint given the distance.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getEnumConstants-java.lang.Class-">getEnumConstants(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the elements of this enum class or null if this Class object does not represent an enum type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/I18NBundle.html#getExceptionOnMissingKey--">getExceptionOnMissingKey()</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/I18NBundle.html" title="class in com.badlogic.gdx.utils">I18NBundle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the flag indicating whether to throw a <code>MissingResourceException</code> from the <a href="com/badlogic/gdx/utils/I18NBundle.html#get-java.lang.String-"><code>get(key)</code></a>
|
|
method if no string for the given key can be found.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getExecutedRunnables--">getExecutedRunnables()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.Task.html#getExecuteTimeMillis--">getExecuteTimeMillis()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.Task.html" title="class in com.badlogic.gdx.utils">Timer.Task</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the time in milliseconds when this task will be executed next.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#getExpand--">getExpand()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#getExpand--">getExpand()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getExpandX--">getExpandX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getExpandY--">getExpandY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.ImageFormat.html#getExtension--">getExtension()</a></span> - Method in enum com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.ImageFormat.html" title="enum in com.badlogic.gdx.graphics.g2d">PixmapPackerIO.ImageFormat</a></dt>
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|
<dd>
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|
<div class="block">Returns the file extension for the image format.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Files.html#getExternalStoragePath--">getExternalStoragePath()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Files.html" title="interface in com.badlogic.gdx">Files</a></dt>
|
|
<dd>
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|
<div class="block">Returns the external storage path directory.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getFailureReason--">getFailureReason()</a></span> - Static method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getField-java.lang.Class-java.lang.String-">getField(Class, String)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a <a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect"><code>Field</code></a> that represents the specified public member field for the supplied class.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getFields-java.lang.Class-">getFields(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array of <a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect"><code>Field</code></a> containing the public fields of the class represented by the supplied Class.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Files.html#getFileHandle-java.lang.String-com.badlogic.gdx.Files.FileType-">getFileHandle(String, Files.FileType)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Files.html" title="interface in com.badlogic.gdx">Files</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a handle representing a file or directory.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html#getFileHandle--">getFileHandle()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#getFileHandleResolver--">getFileHandleResolver()</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the <a href="com/badlogic/gdx/assets/loaders/FileHandleResolver.html" title="interface in com.badlogic.gdx.assets.loaders"><code>FileHandleResolver</code></a> for which this AssetManager
|
|
was loaded with.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#getFiles--">getFiles()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getFiles--">getFiles()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getFiles--">getFiles()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#getFiles--">getFiles()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#getFiles--">getFiles()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#getFiles--">getFiles()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#getFill--">getFill()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#getFill--">getFill()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getFillX--">getFillX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getFillX--">getFillX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getFillY--">getFillY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getFillY--">getFillY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#getFilterData--">getFilterData()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#getFirstGlyph--">getFirstGlyph()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#getFirstLineShowing--">getFirstLineShowing()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#getFixtureA--">getFixtureA()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
|
|
<dd>
|
|
<div class="block">Get the first fixture in this contact.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#getFixtureB--">getFixtureB()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
|
|
<dd>
|
|
<div class="block">Get the second fixture in this contact.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#getFixtureCount--">getFixtureCount()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Get the number of fixtures.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getFixtureList--">getFixtureList()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Get the list of all fixtures attached to this body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#getFixtures-com.badlogic.gdx.utils.Array-">getFixtures(Array<Fixture>)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#getFlipHorizontally--">getFlipHorizontally()</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer.Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#getFlipVertically--">getFlipVertically()</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer.Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#getFloat-java.lang.String-">getFloat(String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#getFloat-java.lang.String-float-">getFloat(String, float)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getFloat-java.lang.String-float-">getFloat(String, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified name and returns it as a float.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getFloat-java.lang.String-">getFloat(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified name and returns it as a float.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getFloat-int-">getFloat(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified index and returns it as a float.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getFloat-java.lang.String-">getFloat(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the attribute value with the specified name, or if no attribute is found, the text of a child with the name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getFloat-java.lang.String-float-">getFloat(String, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the attribute value with the specified name, or if no attribute is found, the text of a child with the name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getFloatAttribute-java.lang.String-">getFloatAttribute(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getFloatAttribute-java.lang.String-float-">getFloatAttribute(String, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#getFloatsPerVertex--">getFloatsPerVertex()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#getFollowRedirects--">getFollowRedirects()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
|
|
<dd>
|
|
<div class="block">Returns whether 301 and 302 redirects are followed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#getFont--">getFont()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#getFont-java.lang.String-">getFont(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#getFontFile--">getFontFile()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#getFontScaleX--">getFontScaleX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#getFontScaleY--">getFontScaleY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getFormat--">getFormat()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html#getFormat--">getFormat()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1TextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html#getFormat--">getFormat()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html#getFormat--">getFormat()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FloatTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html#getFormat--">getFormat()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">GLOnlyTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html#getFormat--">getFormat()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">KTXTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html#getFormat--">getFormat()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">MipMapTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html#getFormat--">getFormat()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">PixmapTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#getFormat--">getFormat()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureData.html#getFormat--">getFormat()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics">TextureData</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getFormatString--">getFormatString()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#getFragmentShaderSource--">getFragmentShaderSource()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#getFrameBuffer--">getFrameBuffer()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalShadowLight</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#getFramebufferHandle--">getFramebufferHandle()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ScreenUtils.html#getFrameBufferPixels-boolean-">getFrameBufferPixels(boolean)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ScreenUtils.html" title="class in com.badlogic.gdx.utils">ScreenUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the default framebuffer contents as a byte[] array with a length equal to screen width * height * 4.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ScreenUtils.html#getFrameBufferPixels-int-int-int-int-boolean-">getFrameBufferPixels(int, int, int, int, boolean)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ScreenUtils.html" title="class in com.badlogic.gdx.utils">ScreenUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a portion of the default framebuffer contents specified by x, y, width and height, as a byte[] array with a length
|
|
equal to the specified width * height * 4.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ScreenUtils.html#getFrameBufferPixmap-int-int-int-int-">getFrameBufferPixmap(int, int, int, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ScreenUtils.html" title="class in com.badlogic.gdx.utils">ScreenUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ScreenUtils.html#getFrameBufferTexture--">getFrameBufferTexture()</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ScreenUtils.html" title="class in com.badlogic.gdx.utils">ScreenUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the default framebuffer contents as a <a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d"><code>TextureRegion</code></a> with a width and height equal to the current screen
|
|
size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ScreenUtils.html#getFrameBufferTexture-int-int-int-int-">getFrameBufferTexture(int, int, int, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ScreenUtils.html" title="class in com.badlogic.gdx.utils">ScreenUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a portion of the default framebuffer contents specified by x, y, width and height as a <a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d"><code>TextureRegion</code></a> with
|
|
the same dimensions.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Animation.html#getFrameDuration--">getFrameDuration()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Animation.html" title="class in com.badlogic.gdx.graphics.g2d">Animation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getFrameId--">getFrameId()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the id of the current frame.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#getFrameRate--">getFrameRate()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getFramesPerSecond--">getFramesPerSecond()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#getFrameTiles--">getFrameTiles()</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pool.html#getFree--">getFree()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></dt>
|
|
<dd>
|
|
<div class="block">The number of objects available to be obtained.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html#getFrequency--">getFrequency()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">DistanceJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set/get frequency in Hz.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html#getFrequency--">getFrequency()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MouseJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set/get the frequency in Hertz.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WeldJoint.html#getFrequency--">getFrequency()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WeldJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WeldJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#getFriction--">getFriction()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
|
|
<dd>
|
|
<div class="block">Get the friction.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#getFriction--">getFriction()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
|
|
<dd>
|
|
<div class="block">Get the coefficient of friction.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html#getGestureDetector--">getGestureDetector()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ActorGestureListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#getGimbalPole--">getGimbalPole()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Get the pole of the gimbal lock, if any.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getGL20--">getGL20()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getGL30--">getGL30()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html#getGLEnum--">getGLEnum()</a></span> - Method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html" title="enum in com.badlogic.gdx.graphics">Cubemap.CubemapSide</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.TextureFilter.html#getGLEnum--">getGLEnum()</a></span> - Method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.TextureWrap.html#getGLEnum--">getGLEnum()</a></span> - Method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureWrap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getGLFormat--">getGLFormat()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#getGLFormat--">getGLFormat()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the OpenGL ES format of this Pixmap.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getGLInternalFormat--">getGLInternalFormat()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html#getGlInternalFormat--">getGlInternalFormat()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">KTXTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#getGLInternalFormat--">getGLInternalFormat()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the OpenGL ES format of this Pixmap.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getGLType--">getGLType()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html#getGLType--">getGLType()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureArrayData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#getGlType--">getGlType()</a></span> - Method in enum com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html" title="enum in com.badlogic.gdx.graphics.glutils">ShapeRenderer.ShapeType</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#getGLType--">getGLType()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the OpenGL ES type of this Pixmap.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArrayData.html#getGLType--">getGLType()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArrayData.html" title="interface in com.badlogic.gdx.graphics">TextureArrayData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getGLVersion--">getGLVersion()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#getGlyph-char-">getGlyph(char)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the glyph for the specified character, or null if no such glyph exists.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#getGlyphLayout--">getGlyphLayout()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#getGlyphs-com.badlogic.gdx.graphics.g2d.GlyphLayout.GlyphRun-java.lang.CharSequence-int-int-boolean-">getGlyphs(GlyphLayout.GlyphRun, CharSequence, int, int, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">Using the specified string, populates the glyphs and positions of the specified glyph run.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#getGraphics--">getGraphics()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getGraphics--">getGraphics()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getGraphics--">getGraphics()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#getGraphics--">getGraphics()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#getGraphics--">getGraphics()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#getGraphics--">getGraphics()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getGravity--">getGravity()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#getGravity--">getGravity()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getGravityScale--">getGravityScale()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PulleyJoint.html#getGroundAnchorA--">getGroundAnchorA()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PulleyJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PulleyJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PulleyJoint.html#getGroundAnchorB--">getGroundAnchorB()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PulleyJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PulleyJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html#getGroupShader-int-">getGroupShader(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">CameraGroupStrategy</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/GroupStrategy.html#getGroupShader-int-">getGroupShader(int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/GroupStrategy.html" title="interface in com.badlogic.gdx.graphics.g3d.decals">GroupStrategy</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the shader to be used for the group.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/SimpleOrthoGroupStrategy.html#getGroupShader-int-">getGroupShader(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/SimpleOrthoGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">SimpleOrthoGroupStrategy</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getGyroscopeX--">getGyroscopeX()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getGyroscopeX--">getGyroscopeX()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getGyroscopeY--">getGyroscopeY()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getGyroscopeY--">getGyroscopeY()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getGyroscopeZ--">getGyroscopeZ()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getGyroscopeZ--">getGyroscopeZ()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getHandler--">getHandler()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpResponse.html#getHeader-java.lang.String-">getHeader(String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpResponse.html" title="interface in com.badlogic.gdx">Net.HttpResponse</a></dt>
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<dd>
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<div class="block">Returns the value of the header with the given name as a <code>String</code>, or null if the header is not set.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#getHeaders--">getHeaders()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
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<dd>
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<div class="block">Returns a Map<String, String> with the headers of the HTTP request.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpResponse.html#getHeaders--">getHeaders()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpResponse.html" title="interface in com.badlogic.gdx">Net.HttpResponse</a></dt>
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<dd>
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<div class="block">Returns a Map of the headers.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/CubemapData.html#getHeight--">getHeight()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/CubemapData.html" title="interface in com.badlogic.gdx.graphics">CubemapData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getHeight--">getHeight()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1TextureData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils">FacedCubemapData</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureArrayData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureData</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FloatTextureData</a></dt>
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|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">GLOnlyTextureData</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">KTXTextureData</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">MipMapTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">PixmapTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArray.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArray.html" title="class in com.badlogic.gdx.graphics">TextureArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArrayData.html#getHeight--">getHeight()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArrayData.html" title="interface in com.badlogic.gdx.graphics">TextureArrayData</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureData.html#getHeight--">getHeight()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics">TextureData</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SizeToAction</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
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<dd>
|
|
<div class="block">The viewport's world height.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#getHeight--">getHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the height of the node as calculated for layout.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#getHeightRatio--">getHeightRatio()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#getHighMax--">getHighMax()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#getHighMax--">getHighMax()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#getHighMin--">getHighMin()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#getHighMin--">getHighMin()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#getIcon--">getIcon()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html#getId--">getId()</a></span> - Method in interface com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#getId--">getId()</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html#getId--">getId()</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">StaticTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/ImageResolver.AssetManagerImageResolver.html#getImage-java.lang.String-">getImage(String)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/ImageResolver.AssetManagerImageResolver.html" title="class in com.badlogic.gdx.maps">ImageResolver.AssetManagerImageResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/ImageResolver.DirectImageResolver.html#getImage-java.lang.String-">getImage(String)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/ImageResolver.DirectImageResolver.html" title="class in com.badlogic.gdx.maps">ImageResolver.DirectImageResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/ImageResolver.html#getImage-java.lang.String-">getImage(String)</a></span> - Method in interface com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/ImageResolver.html" title="interface in com.badlogic.gdx.maps">ImageResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/ImageResolver.TextureAtlasImageResolver.html#getImage-java.lang.String-">getImage(String)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/ImageResolver.TextureAtlasImageResolver.html" title="class in com.badlogic.gdx.maps">ImageResolver.TextureAtlasImageResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.html#getImage--">getImage()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">CheckBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html#getImage--">getImage()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html#getImage--">getImage()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.html#getImageCell--">getImageCell()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">CheckBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html#getImageCell--">getImageCell()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html#getImageCell--">getImageCell()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#getImageHeight--">getImageHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#getImagePath-int-">getImagePath(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the image path for the texture page at the given index (the "id" in the BMFont file).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getImagePath--">getImagePath()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#getImagePaths--">getImagePaths()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#getImageWidth--">getImageWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#getImageX--">getImageX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#getImageY--">getImageY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#getIncludeCredentials--">getIncludeCredentials()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
|
|
<dd>
|
|
<div class="block">Returns whether a cross-origin request will include credentials.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#getIndentSpacing--">getIndentSpacing()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the amount of horizontal space for indentation level.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayers.html#getIndex-java.lang.String-">getIndex(String)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayers.html" title="class in com.badlogic.gdx.maps">MapLayers</a></dt>
|
|
<dd>
|
|
<div class="block">Get the index of the layer having the specified name, or -1 if no such layer exists.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayers.html#getIndex-com.badlogic.gdx.maps.MapLayer-">getIndex(MapLayer)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayers.html" title="class in com.badlogic.gdx.maps">MapLayers</a></dt>
|
|
<dd>
|
|
<div class="block">Get the index of the layer in the collection, or -1 if no such layer exists.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObjects.html#getIndex-java.lang.String-">getIndex(String)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObjects.html" title="class in com.badlogic.gdx.maps">MapObjects</a></dt>
|
|
<dd>
|
|
<div class="block">Get the index of the object having the specified name, or -1 if no such object exists.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObjects.html#getIndex-com.badlogic.gdx.maps.MapObject-">getIndex(MapObject)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObjects.html" title="class in com.badlogic.gdx.maps">MapObjects</a></dt>
|
|
<dd>
|
|
<div class="block">Get the index of the object in the collection, or -1 if no such object exists.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/InWindow.html#GetIndexByte-int-">GetIndexByte(int)</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/InWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">InWindow</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#getIndices-short:A-int-">getIndices(short[], int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Get a copy of the indices built so far.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#getIndices--">getIndices()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Provides direct access to the indices array being built, use with care.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#getIndices-short:A-">getIndices(short[])</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the indices from the Mesh to the short array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#getIndices-short:A-int-">getIndices(short[], int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the indices from the Mesh to the short array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#getIndices-int-short:A-int-">getIndices(int, short[], int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the remaining indices from the Mesh to the short array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#getIndices-int-int-short:A-int-">getIndices(int, int, short[], int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the indices from the Mesh to the short array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#getIndicesBuffer--">getIndicesBuffer()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getInertia--">getInertia()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Get the rotational inertia of the body about the local origin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#getInput--">getInput()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getInput--">getInput()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getInput--">getInput()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#getInput--">getInput()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#getInput--">getInput()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#getInput--">getInput()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getInputProcessor--">getInputProcessor()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getInputProcessor--">getInputProcessor()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/NetJavaSocketImpl.html#getInputStream--">getInputStream()</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/NetJavaSocketImpl.html" title="class in com.badlogic.gdx.net">NetJavaSocketImpl</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/Socket.html#getInputStream--">getInputStream()</a></span> - Method in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/Socket.html" title="interface in com.badlogic.gdx.net">Socket</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#getInstance--">getInstance()</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TooltipManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getInt-java.lang.String-int-">getInt(String, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified name and returns it as an int.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getInt-java.lang.String-">getInt(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified name and returns it as an int.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getInt-int-">getInt(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified index and returns it as an int.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getInt-java.lang.String-">getInt(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the attribute value with the specified name, or if no attribute is found, the text of a child with the name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getInt-java.lang.String-int-">getInt(String, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the attribute value with the specified name, or if no attribute is found, the text of a child with the name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getIntAttribute-java.lang.String-">getIntAttribute(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getIntAttribute-java.lang.String-int-">getIntAttribute(String, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#getInteger-java.lang.String-">getInteger(String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#getInteger-java.lang.String-int-">getInteger(String, int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getInterfaces-java.lang.Class-">getInterfaces(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html#getInternalFormat--">getInternalFormat()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureArrayData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArrayData.html#getInternalFormat--">getInternalFormat()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArrayData.html" title="interface in com.badlogic.gdx.graphics">TextureArrayData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#getInterpolation--">getInterpolation()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CumulativeDistribution.html#getInterval-int-">getInterval(int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CumulativeDistribution.html" title="class in com.badlogic.gdx.math">CumulativeDistribution</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html#getInvalidDragActor--">getInvalidDragActor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop.Payload</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getIPs--">getIPs()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#getItemHeight--">getItemHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#getItems--">getItems()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the internal items array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#getItems--">getItems()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the internal items array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#getJavaHeap--">getJavaHeap()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getJavaHeap--">getJavaHeap()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getJavaHeap--">getJavaHeap()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#getJavaHeap--">getJavaHeap()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#getJavaHeap--">getJavaHeap()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#getJavaHeap--">getJavaHeap()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/GearJoint.html#getJoint1--">getJoint1()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/GearJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">GearJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get first joint.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/GearJoint.html#getJoint2--">getJoint2()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/GearJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">GearJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get first joint.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html#getJointAngle--">getJointAngle()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the current joint angle in radians.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#getJointCount--">getJointCount()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Get the number of joints.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getJointList--">getJointList()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Get the list of all joints attached to this body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#getJoints-com.badlogic.gdx.utils.Array-">getJoints(Array<Joint>)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#getJointSpeed--">getJointSpeed()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the current joint translation speed, usually in meters per second.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html#getJointSpeed--">getJointSpeed()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the current joint angle speed in radians per second.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html#getJointSpeed--">getJointSpeed()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the current joint translation speed, usually in meters per second.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#getJointTranslation--">getJointTranslation()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the current joint translation, usually in meters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html#getJointTranslation--">getJointTranslation()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the current joint translation, usually in meters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#getJsonLoader-com.badlogic.gdx.files.FileHandle-">getJsonLoader(FileHandle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#getKerning-char-">getKerning(char)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#getKey--">getKey()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#getKey-V-boolean-">getKey(V, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the key for the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#getKeyAt-int-">getKeyAt(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#getKeyboardFocus--">getKeyboardFocus()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Gets the actor that will receive key events.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#getKeyCode--">getKeyCode()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
|
|
<dd>
|
|
<div class="block">The key code of the key that was pressed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Animation.html#getKeyFrame-float-boolean-">getKeyFrame(float, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Animation.html" title="class in com.badlogic.gdx.graphics.g2d">Animation</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a frame based on the so called state time.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Animation.html#getKeyFrame-float-">getKeyFrame(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Animation.html" title="class in com.badlogic.gdx.graphics.g2d">Animation</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a frame based on the so called state time.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Animation.html#getKeyFrameIndex-float-">getKeyFrameIndex(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Animation.html" title="class in com.badlogic.gdx.graphics.g2d">Animation</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the current frame number.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Animation.html#getKeyFrames--">getKeyFrames()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Animation.html" title="class in com.badlogic.gdx.graphics.g2d">Animation</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the keyframes[] array where all the frames of the animation are stored.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapProperties.html#getKeys--">getKeys()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapProperties.html" title="class in com.badlogic.gdx.maps">MapProperties</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#getKnobDrawable--">getKnobDrawable()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html#getKnobDrawable--">getKnobDrawable()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Slider</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html#getKnobPercentX--">getKnobPercentX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the x-position of the knob as a percentage from the center of the touchpad to the edge of the circular movement
|
|
area.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html#getKnobPercentY--">getKnobPercentY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the y-position of the knob as a percentage from the center of the touchpad to the edge of the circular movement
|
|
area.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#getKnobPosition--">getKnobPosition()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
|
<dd>
|
|
<div class="block">Returns progress bar visual position within the range.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html#getKnobX--">getKnobX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the x-position of the knob relative to the center of the widget.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html#getKnobY--">getKnobY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the y-position of the knob relative to the center of the widget.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html#getLabel--">getLabel()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html#getLabel--">getLabel()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#getLabelAlign--">getLabelAlign()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html#getLabelCell--">getLabelCell()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html#getLabelCell--">getLabelCell()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#getLastSelected--">getLastSelected()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd>
|
|
<div class="block">Makes a best effort to return the last item selected, else returns an arbitrary item or null if the selection is empty.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/AudioDevice.html#getLatency--">getLatency()</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/AudioDevice.html" title="interface in com.badlogic.gdx.audio">AudioDevice</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/WindowedMean.html#getLatest--">getLatest()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/WindowedMean.html" title="class in com.badlogic.gdx.math">WindowedMean</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/Map.html#getLayers--">getLayers()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/Map.html" title="class in com.badlogic.gdx.maps">Map</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#getLayouts--">getLayouts()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#getLeftGutterWidth--">getLeftGutterWidth()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the left gutter (black bar) width in screen coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#getLeftWidth--">getLeftWidth()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html#getLeftWidth--">getLeftWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">BaseDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html#getLeftWidth--">getLeftWidth()</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Drawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#getLength--">getLength()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the euclidean length of the polyline without scaling</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html#getLength--">getLength()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">DistanceJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set/get the natural length.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ArrayReflection.html#getLength-java.lang.Object-">getLength(Object)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ArrayReflection.html" title="class in com.badlogic.gdx.utils.reflect">ArrayReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the length of the supplied array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PulleyJoint.html#getLength1--">getLength1()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PulleyJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PulleyJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the current length of the segment attached to body1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PulleyJoint.html#getLength2--">getLength2()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PulleyJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PulleyJoint</a></dt>
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|
<dd>
|
|
<div class="block">Get the current length of the segment attached to body2.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#GetLenToPosState-int-">GetLenToPosState(int)</a></span> - Static method in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#getLevel--">getLevel()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Logger.html#getLevel--">getLevel()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Logger.html" title="class in com.badlogic.gdx.utils">Logger</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getLife--">getLife()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#getLife--">getLife()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getLifecycleListeners--">getLifecycleListeners()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getLifeOffset--">getLifeOffset()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#getLifeOffset--">getLifeOffset()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#getLineAlign--">getLineAlign()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getLinearDamping--">getLinearDamping()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Get the linear damping of the body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html#getLinearOffset--">getLinearOffset()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MotorJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getLinearVelocity--">getLinearVelocity()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
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|
<dd>
|
|
<div class="block">Get the linear velocity of the center of mass.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getLinearVelocityFromLocalPoint-com.badlogic.gdx.math.Vector2-">getLinearVelocityFromLocalPoint(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Get the world velocity of a local point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getLinearVelocityFromWorldPoint-com.badlogic.gdx.math.Vector2-">getLinearVelocityFromWorldPoint(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Get the world linear velocity of a world point attached to this body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#getLineHeight--">getLineHeight()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the line height, which is the distance from one line of text to the next.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#getLines--">getLines()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd>
|
|
<div class="block">Returns total number of lines that the text occupies</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#getLinesShowing--">getLinesShowing()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#getList--">getList()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the list shown when the select box is open.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AddListenerAction.html#getListener--">getListener()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AddListenerAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AddListenerAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveListenerAction.html#getListener--">getListener()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveListenerAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RemoveListenerAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#getListenerActor--">getListenerActor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the actor that this listener is attached to.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getListeners--">getListeners()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#getLoadedAssets--">getLoadedAssets()</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/MusicLoader.html#getLoadedMusic--">getLoadedMusic()</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/MusicLoader.html" title="class in com.badlogic.gdx.assets.loaders">MusicLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the <a href="com/badlogic/gdx/audio/Music.html" title="interface in com.badlogic.gdx.audio"><code>Music</code></a> instance currently loaded by this
|
|
<a href="com/badlogic/gdx/assets/loaders/MusicLoader.html" title="class in com.badlogic.gdx.assets.loaders"><code>MusicLoader</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/SoundLoader.html#getLoadedSound--">getLoadedSound()</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/SoundLoader.html" title="class in com.badlogic.gdx.assets.loaders">SoundLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the <a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio"><code>Sound</code></a> instance currently loaded by this
|
|
<a href="com/badlogic/gdx/assets/loaders/SoundLoader.html" title="class in com.badlogic.gdx.assets.loaders"><code>SoundLoader</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#getLoader-java.lang.Class-">getLoader(Class<T>)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the default loader for the given type</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#getLoader-java.lang.Class-java.lang.String-">getLoader(Class<T>, String)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the loader for the given type and the specified filename.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getLoadingListener--">getLoadingListener()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html#getLocalAnchorA--">getLocalAnchorA()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">DistanceJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/FrictionJoint.html#getLocalAnchorA--">getLocalAnchorA()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/FrictionJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">FrictionJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#getLocalAnchorA--">getLocalAnchorA()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html#getLocalAnchorA--">getLocalAnchorA()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RopeJoint.html#getLocalAnchorA--">getLocalAnchorA()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RopeJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RopeJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WeldJoint.html#getLocalAnchorA--">getLocalAnchorA()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WeldJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WeldJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html#getLocalAnchorA--">getLocalAnchorA()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html#getLocalAnchorB--">getLocalAnchorB()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">DistanceJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/FrictionJoint.html#getLocalAnchorB--">getLocalAnchorB()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/FrictionJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">FrictionJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#getLocalAnchorB--">getLocalAnchorB()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html#getLocalAnchorB--">getLocalAnchorB()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RopeJoint.html#getLocalAnchorB--">getLocalAnchorB()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RopeJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RopeJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WeldJoint.html#getLocalAnchorB--">getLocalAnchorB()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WeldJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WeldJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html#getLocalAnchorB--">getLocalAnchorB()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#getLocalAxisA--">getLocalAxisA()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html#getLocalAxisA--">getLocalAxisA()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getLocalCenter--">getLocalCenter()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Get the local position of the center of mass.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/I18NBundle.html#getLocale--">getLocale()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/I18NBundle.html" title="class in com.badlogic.gdx.utils">I18NBundle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the locale of this bundle.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Manifold.html#getLocalNormal--">getLocalNormal()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Manifold.html" title="class in com.badlogic.gdx.physics.box2d">Manifold</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getLocalPoint-com.badlogic.gdx.math.Vector2-">getLocalPoint(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Gets a local point relative to the body's origin given a world point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Manifold.html#getLocalPoint--">getLocalPoint()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Manifold.html" title="class in com.badlogic.gdx.physics.box2d">Manifold</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Files.html#getLocalStoragePath--">getLocalStoragePath()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Files.html" title="interface in com.badlogic.gdx">Files</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the local storage path directory.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getLocalVector-com.badlogic.gdx.math.Vector2-">getLocalVector(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
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|
<div class="block">Gets a local vector given a world vector.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#getLog--">getLog()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#getLogger--">getLogger()</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#getLogLevel--">getLogLevel()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
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|
<dd>
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<div class="block">Gets the log level.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getLogLevel--">getLogLevel()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getLogLevel--">getLogLevel()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#getLogLevel--">getLogLevel()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#getLogLevel--">getLogLevel()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#getLogLevel--">getLogLevel()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#getLong-java.lang.String-">getLong(String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#getLong-java.lang.String-long-">getLong(String, long)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getLong-java.lang.String-long-">getLong(String, long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
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|
<div class="block">Finds the child with the specified name and returns it as a long.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getLong-java.lang.String-">getLong(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified name and returns it as a long.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getLong-int-">getLong(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified index and returns it as a long.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#getLowerLimit--">getLowerLimit()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the lower joint limit, usually in meters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html#getLowerLimit--">getLowerLimit()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the lower joint limit in radians.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#getLowMax--">getLowMax()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.RangedNumericValue</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html#getLowMax--">getLowMax()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#getLowMin--">getLowMin()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html#getLowMin--">getLowMin()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#getMagFilter--">getMagFilter()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLVersion.html#getMajorVersion--">getMajorVersion()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLVersion.html" title="class in com.badlogic.gdx.graphics.glutils">GLVersion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#getManagedDisposables--">getManagedDisposables()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#getManagedStatus--">getManagedStatus()</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#getManagedStatus-java.lang.StringBuilder-">getManagedStatus(StringBuilder)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#getManagedStatus--">getManagedStatus()</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#getManagedStatus--">getManagedStatus()</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#getManagedStatus--">getManagedStatus()</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#getManagedStatus--">getManagedStatus()</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArray.html#getManagedStatus--">getManagedStatus()</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArray.html" title="class in com.badlogic.gdx.graphics">TextureArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html#getManager--">getManager()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tooltip</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#getMap--">getMap()</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#getMask--">getMask()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.html#getMask--">getMask()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.html" title="class in com.badlogic.gdx.graphics">VertexAttributes</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates a mask based on the contained <a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics"><code>VertexAttribute</code></a> instances.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getMass--">getMass()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Get the total mass of the body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getMassData--">getMassData()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Get the mass data of the body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/BinTree.html#GetMatches-int:A-">GetMatches(int[])</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/BinTree.html" title="class in com.badlogic.gdx.utils.compression.lz">BinTree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/InWindow.html#GetMatchLen-int-int-int-">GetMatchLen(int, int, int)</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/InWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">InWindow</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#getMaterial--">getMaterial()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#getMaterial-java.lang.String-">getMaterial(String)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#getMaterial-java.lang.String-boolean-">getMaterial(String, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#getMaterial-java.lang.String-">getMaterial(String)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#getMaterial-java.lang.String-boolean-">getMaterial(String, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html#getMaterial--">getMaterial()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ShapeCache</a></dt>
|
|
<dd>
|
|
<div class="block">Allows to customize the material.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#getMax-com.badlogic.gdx.math.Vector3-">getMax(Vector3)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/FrictionJoint.html#getMaxForce--">getMaxForce()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/FrictionJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">FrictionJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the maximum friction force in N.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html#getMaxForce--">getMaxForce()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MotorJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html#getMaxForce--">getMaxForce()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MouseJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set/get the maximum force in Newtons.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getMaxHeight--">getMaxHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getMaxHeight--">getMaxHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html#getMaxHeight--">getMaxHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Stack</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#getMaxHeight--">getMaxHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#getMaxHeight--">getMaxHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#getMaxHeight--">getMaxHeight()</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Layout</a></dt>
|
|
<dd>
|
|
<div class="block">Zero indicates no max height.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getMaxHeightValue--">getMaxHeightValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getMaxHeightValue--">getMaxHeightValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#getMaxIndices--">getMaxIndices()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RopeJoint.html#getMaxLength--">getMaxLength()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RopeJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RopeJoint</a></dt>
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<dd>
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<div class="block">Get the maximum length of the rope.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#getMaxLength--">getMaxLength()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#getMaxListCount--">getMaxListCount()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#getMaxMotorForce--">getMaxMotorForce()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
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<dd>
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<div class="block">Get the max motor force, usually in N.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html#getMaxMotorTorque--">getMaxMotorTorque()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJoint</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html#getMaxMotorTorque--">getMaxMotorTorque()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJoint</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getMaxParticleCount--">getMaxParticleCount()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html#getMaxParticleCount--">getMaxParticleCount()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">Emitter</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#getMaxSplitAmount--">getMaxSplitAmount()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/FrictionJoint.html#getMaxTorque--">getMaxTorque()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/FrictionJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">FrictionJoint</a></dt>
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<dd>
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<div class="block">Get the maximum friction torque in N*m.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html#getMaxTorque--">getMaxTorque()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MotorJoint</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#getMaxValue--">getMaxValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html#getMaxVertices--">getMaxVertices()</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html" title="interface in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html#getMaxVertices--">getMaxVertices()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html" title="class in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#getMaxVertices--">getMaxVertices()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getMaxWidth--">getMaxWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getMaxWidth--">getMaxWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html#getMaxWidth--">getMaxWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Stack</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#getMaxWidth--">getMaxWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#getMaxWidth--">getMaxWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#getMaxWidth--">getMaxWidth()</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Layout</a></dt>
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<dd>
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<div class="block">Zero indicates no max width.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getMaxWidthValue--">getMaxWidthValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getMaxWidthValue--">getMaxWidthValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html#getMaxWorldHeight--">getMaxWorldHeight()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html" title="class in com.badlogic.gdx.utils.viewport">ExtendViewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html#getMaxWorldWidth--">getMaxWorldWidth()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html" title="class in com.badlogic.gdx.utils.viewport">ExtendViewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getMaxX--">getMaxX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the maximum scroll value in the x direction.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getMaxY--">getMaxY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the maximum scroll value in the y direction.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/WindowedMean.html#getMean--">getMean()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/WindowedMean.html" title="class in com.badlogic.gdx.math">WindowedMean</a></dt>
|
|
<dd>
|
|
<div class="block">returns the mean of the samples added to this instance.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#getMeshPart--">getMeshPart()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#getMeshPart--">getMeshPart()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SerializationException.html#getMessage--">getMessage()</a></span> - Method in exception com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SerializationException.html" title="class in com.badlogic.gdx.utils">SerializationException</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#getMessageText--">getMessageText()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#getMethod--">getMethod()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the HTTP method of the HttpRequest.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getMethod-java.lang.Class-java.lang.String-java.lang.Class...-">getMethod(Class, String, Class...)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
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|
<dd>
|
|
<div class="block">Returns a <a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect"><code>Method</code></a> that represents the public member method for the supplied class which takes the supplied parameter
|
|
types.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getMethods-java.lang.Class-">getMethods(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
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|
<dd>
|
|
<div class="block">Returns an array of <a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect"><code>Method</code></a> containing the public member methods of the class represented by the supplied Class.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#getMiddleHeight--">getMiddleHeight()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#getMiddleWidth--">getMiddleWidth()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#getMin-com.badlogic.gdx.math.Vector3-">getMin(Vector3)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#getMinFilter--">getMinFilter()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#getMinHeight--">getMinHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getMinHeight--">getMinHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getMinHeight--">getMinHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#getMinHeight--">getMinHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getMinHeight--">getMinHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#getMinHeight--">getMinHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html#getMinHeight--">getMinHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Stack</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getMinHeight--">getMinHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#getMinHeight--">getMinHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#getMinHeight--">getMinHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html#getMinHeight--">getMinHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">BaseDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html#getMinHeight--">getMinHeight()</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Drawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#getMinHeight--">getMinHeight()</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Layout</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getMinHeightValue--">getMinHeightValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getMinHeightValue--">getMinHeightValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLVersion.html#getMinorVersion--">getMinorVersion()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLVersion.html" title="class in com.badlogic.gdx.graphics.glutils">GLVersion</a></dt>
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|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getMinParticleCount--">getMinParticleCount()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html#getMinParticleCount--">getMinParticleCount()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">Emitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#getMinSplitAmount--">getMinSplitAmount()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#getMinValue--">getMinValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#getMinWidth--">getMinWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getMinWidth--">getMinWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getMinWidth--">getMinWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#getMinWidth--">getMinWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getMinWidth--">getMinWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#getMinWidth--">getMinWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html#getMinWidth--">getMinWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Stack</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getMinWidth--">getMinWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#getMinWidth--">getMinWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#getMinWidth--">getMinWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html#getMinWidth--">getMinWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">BaseDrawable</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html#getMinWidth--">getMinWidth()</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Drawable</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#getMinWidth--">getMinWidth()</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Layout</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getMinWidthValue--">getMinWidthValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html#getMinWorldHeight--">getMinWorldHeight()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html" title="class in com.badlogic.gdx.utils.viewport">ExtendViewport</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html#getMinWorldWidth--">getMinWorldWidth()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html" title="class in com.badlogic.gdx.utils.viewport">ExtendViewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getMonitor--">getMonitor()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getMonitors--">getMonitors()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#getMotorForce-float-">getMotorForce(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
|
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<dd>
|
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<div class="block">Get the current motor force given the inverse time step, usually in N.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#getMotorSpeed--">getMotorSpeed()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
|
|
<dd>
|
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<div class="block">Get the motor speed, usually in meters per second.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html#getMotorSpeed--">getMotorSpeed()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the motor speed in radians per second.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html#getMotorSpeed--">getMotorSpeed()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the motor speed, usually in radians per second.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html#getMotorTorque-float-">getMotorTorque(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the current motor torque, usually in N-m.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html#getMotorTorque-float-">getMotorTorque(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the current motor torque given the inverse time step, usually in N-m.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getMouseWheelX--">getMouseWheelX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the amount to scroll horizontally when the mouse wheel is scrolled.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getMouseWheelY--">getMouseWheelY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the amount to scroll vertically when the mouse wheel is scrolled.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#getMultiple--">getMultiple()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getName--">getName()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayer.html#getName--">getName()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayer.html" title="class in com.badlogic.gdx.maps">MapLayer</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObject.html#getName--">getName()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObject.html" title="class in com.badlogic.gdx.maps">MapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html#getName--">getName()</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getName--">getName()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html#getName--">getName()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">BaseDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#getName--">getName()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the name of the field.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#getName--">getName()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the name of the method.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getName--">getName()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#getNativeHeap--">getNativeHeap()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getNativeHeap--">getNativeHeap()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getNativeHeap--">getNativeHeap()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#getNativeHeap--">getNativeHeap()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#getNativeHeap--">getNativeHeap()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#getNativeHeap--">getNativeHeap()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getNativeOrientation--">getNativeOrientation()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getNativeOrientation--">getNativeOrientation()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#getNet--">getNet()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getNet--">getNet()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getNet--">getNet()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#getNet--">getNet()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#getNet--">getNet()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#getNet--">getNet()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#getNode-java.lang.String-">getNode(String)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#getNode-java.lang.String-boolean-">getNode(String, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#getNode-java.lang.String-boolean-boolean-">getNode(String, boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#getNode-com.badlogic.gdx.utils.Array-java.lang.String-boolean-boolean-">getNode(Array<Node>, String, boolean, boolean)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
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<dd>
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<div class="block">Helper method to recursive fetch a node from an array</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#getNode-java.lang.String-">getNode(String)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#getNode-java.lang.String-boolean-">getNode(String, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#getNode-java.lang.String-boolean-boolean-">getNode(String, boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#getNodeAt-float-">getNodeAt(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#getNodes--">getNodes()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.html#getNormal--">getNormal()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/WorldManifold.html#getNormal--">getNormal()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/WorldManifold.html" title="class in com.badlogic.gdx.physics.box2d">WorldManifold</a></dt>
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<dd>
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<div class="block">Returns the normal of this manifold</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ContactImpulse.html#getNormalImpulses--">getNormalImpulses()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ContactImpulse.html" title="class in com.badlogic.gdx.physics.box2d">ContactImpulse</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getNoWebGLSupportWidget--">getNoWebGLSupportWidget()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
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<dd>
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<div class="block">Override this method to return a custom widget informing the that their browser lacks support of WebGL.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/InWindow.html#GetNumAvailableBytes--">GetNumAvailableBytes()</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/InWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">InWindow</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/WorldManifold.html#getNumberOfContactPoints--">getNumberOfContactPoints()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/WorldManifold.html" title="class in com.badlogic.gdx.physics.box2d">WorldManifold</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html#getNumberOfFaces--">getNumberOfFaces()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">KTXTextureData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html#getNumberOfMipMapLevels--">getNumberOfMipMapLevels()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">KTXTextureData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#getNumIndices--">getNumIndices()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexArray.html#getNumIndices--">getNumIndices()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexArray.html" title="class in com.badlogic.gdx.graphics.glutils">IndexArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html#getNumIndices--">getNumIndices()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObject</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html#getNumIndices--">getNumIndices()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObjectSubData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexData.html#getNumIndices--">getNumIndices()</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexData.html" title="interface in com.badlogic.gdx.graphics.glutils">IndexData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#getNumIndices--">getNumIndices()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#getNumManagedCubemaps--">getNumManagedCubemaps()</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#getNumManagedShaderPrograms--">getNumManagedShaderPrograms()</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArray.html#getNumManagedTextureArrays--">getNumManagedTextureArrays()</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArray.html" title="class in com.badlogic.gdx.graphics">TextureArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#getNumManagedTextures--">getNumManagedTextures()</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexArray.html#getNumMaxIndices--">getNumMaxIndices()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexArray.html" title="class in com.badlogic.gdx.graphics.glutils">IndexArray</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html#getNumMaxIndices--">getNumMaxIndices()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObject</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html#getNumMaxIndices--">getNumMaxIndices()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObjectSubData</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexData.html#getNumMaxIndices--">getNumMaxIndices()</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexData.html" title="interface in com.badlogic.gdx.graphics.glutils">IndexData</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexArray.html#getNumMaxVertices--">getNumMaxVertices()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexArray.html" title="class in com.badlogic.gdx.graphics.glutils">VertexArray</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html#getNumMaxVertices--">getNumMaxVertices()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html#getNumMaxVertices--">getNumMaxVertices()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectSubData</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html#getNumMaxVertices--">getNumMaxVertices()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectWithVAO</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexData.html#getNumMaxVertices--">getNumMaxVertices()</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils">VertexData</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#getNumVertices--">getNumVertices()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html#getNumVertices--">getNumVertices()</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html" title="interface in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html#getNumVertices--">getNumVertices()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html" title="class in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexArray.html#getNumVertices--">getNumVertices()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexArray.html" title="class in com.badlogic.gdx.graphics.glutils">VertexArray</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html#getNumVertices--">getNumVertices()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html#getNumVertices--">getNumVertices()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectSubData</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html#getNumVertices--">getNumVertices()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectWithVAO</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexData.html#getNumVertices--">getNumVertices()</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils">VertexData</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#getNumVertices--">getNumVertices()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/RefCountedContainer.html#getObject-java.lang.Class-">getObject(Class<T>)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/RefCountedContainer.html" title="class in com.badlogic.gdx.assets">RefCountedContainer</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#getObject--">getObject()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html#getObject--">getObject()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop.Payload</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayer.html#getObjects--">getObjects()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayer.html" title="class in com.badlogic.gdx.maps">MapLayer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.html#getOffset-int-int-">getOffset(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.html" title="class in com.badlogic.gdx.graphics">VertexAttributes</a></dt>
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<dd>
|
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<div class="block">Returns the offset for the first VertexAttribute with the specified usage.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.html#getOffset-int-">getOffset(int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.html" title="class in com.badlogic.gdx.graphics">VertexAttributes</a></dt>
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<dd>
|
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<div class="block">Returns the offset for the first VertexAttribute with the specified usage.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayer.html#getOffsetX--">getOffsetX()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayer.html" title="class in com.badlogic.gdx.maps">MapLayer</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html#getOffsetX--">getOffsetX()</a></span> - Method in interface com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapTile</a></dt>
|
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#getOffsetX--">getOffsetX()</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html#getOffsetX--">getOffsetX()</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">StaticTiledMapTile</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayer.html#getOffsetY--">getOffsetY()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayer.html" title="class in com.badlogic.gdx.maps">MapLayer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html#getOffsetY--">getOffsetY()</a></span> - Method in interface com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#getOffsetY--">getOffsetY()</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html#getOffsetY--">getOffsetY()</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">StaticTiledMapTile</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/WindowedMean.html#getOldest--">getOldest()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/WindowedMean.html" title="class in com.badlogic.gdx.math">WindowedMean</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#getOnscreenKeyboard--">getOnscreenKeyboard()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
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<dd>
|
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<div class="block">Default is an instance of <a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.DefaultOnscreenKeyboard.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>TextField.DefaultOnscreenKeyboard</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayer.html#getOpacity--">getOpacity()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayer.html" title="class in com.badlogic.gdx.maps">MapLayer</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObject.html#getOpacity--">getOpacity()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObject.html" title="class in com.badlogic.gdx.maps">MapObject</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Transform.html#getOrientation--">getOrientation()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Transform.html" title="class in com.badlogic.gdx.physics.box2d">Transform</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#getOriginX--">getOriginX()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#getOriginX--">getOriginX()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
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<dd>
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<div class="block">The origin influences <a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setPosition-float-float-"><code>Sprite.setPosition(float, float)</code></a>, <a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setRotation-float-"><code>Sprite.setRotation(float)</code></a> and the expansion direction of scaling
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<a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setScale-float-float-"><code>Sprite.setScale(float, float)</code></a></div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#getOriginX--">getOriginX()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html#getOriginX--">getOriginX()</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects">TextureMapObject</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#getOriginX--">getOriginX()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
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<dd>
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<div class="block">Returns the x-coordinate of the polygon's origin point.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#getOriginX--">getOriginX()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getOriginX--">getOriginX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#getOriginY--">getOriginY()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#getOriginY--">getOriginY()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
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|
<dd>
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|
<div class="block">The origin influences <a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setPosition-float-float-"><code>Sprite.setPosition(float, float)</code></a>, <a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setRotation-float-"><code>Sprite.setRotation(float)</code></a> and the expansion direction of scaling
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<a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setScale-float-float-"><code>Sprite.setScale(float, float)</code></a></div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#getOriginY--">getOriginY()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html#getOriginY--">getOriginY()</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects">TextureMapObject</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#getOriginY--">getOriginY()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
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<dd>
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<div class="block">Returns the y-coordinate of the polygon's origin point.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#getOriginY--">getOriginY()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getOriginY--">getOriginY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/NetJavaSocketImpl.html#getOutputStream--">getOutputStream()</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/NetJavaSocketImpl.html" title="class in com.badlogic.gdx.net">NetJavaSocketImpl</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/Socket.html#getOutputStream--">getOutputStream()</a></span> - Method in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/Socket.html" title="interface in com.badlogic.gdx.net">Socket</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#getOverNode--">getOverNode()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#getOverObject--">getOverObject()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#getPackedColor--">getPackedColor()</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#getPackedColor--">getPackedColor()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#getPackedColor--">getPackedColor()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#getPackToTexture--">getPackToTexture()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#getPadBottom--">getPadBottom()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
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<dd>
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<div class="block">Returns the bottom padding if set, else returns <a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#getBottomHeight--"><code>NinePatch.getBottomHeight()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getPadBottom--">getPadBottom()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getPadBottom--">getPadBottom()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#getPadBottom--">getPadBottom()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getPadBottom--">getPadBottom()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#getPadBottom--">getPadBottom()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getPadBottomValue--">getPadBottomValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getPadBottomValue--">getPadBottomValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getPadBottomValue--">getPadBottomValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#getPadding--">getPadding()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#getPadLeft--">getPadLeft()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
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<dd>
|
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<div class="block">Returns the left padding if set, else returns <a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#getLeftWidth--"><code>NinePatch.getLeftWidth()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getPadLeft--">getPadLeft()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getPadLeft--">getPadLeft()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#getPadLeft--">getPadLeft()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getPadLeft--">getPadLeft()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#getPadLeft--">getPadLeft()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getPadLeftValue--">getPadLeftValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getPadLeftValue--">getPadLeftValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getPadLeftValue--">getPadLeftValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#getPadRight--">getPadRight()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the right padding if set, else returns <a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#getRightWidth--"><code>NinePatch.getRightWidth()</code></a>.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getPadRight--">getPadRight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getPadRight--">getPadRight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#getPadRight--">getPadRight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getPadRight--">getPadRight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#getPadRight--">getPadRight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getPadRightValue--">getPadRightValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getPadRightValue--">getPadRightValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getPadRightValue--">getPadRightValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#getPadTop--">getPadTop()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the top padding if set, else returns <a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#getTopHeight--"><code>NinePatch.getTopHeight()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getPadTop--">getPadTop()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getPadTop--">getPadTop()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#getPadTop--">getPadTop()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getPadTop--">getPadTop()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#getPadTop--">getPadTop()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getPadTopValue--">getPadTopValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getPadTopValue--">getPadTopValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getPadTopValue--">getPadTopValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getPadX--">getPadX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd>
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|
<div class="block">Returns <a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getPadLeft--"><code>Cell.getPadLeft()</code></a> plus <a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getPadRight--"><code>Cell.getPadRight()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getPadX--">getPadX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd>
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|
<div class="block">Returns <a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getPadLeft--"><code>Container.getPadLeft()</code></a> plus <a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getPadRight--"><code>Container.getPadRight()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getPadX--">getPadX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
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<dd>
|
|
<div class="block">Returns <a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getPadLeft--"><code>Table.getPadLeft()</code></a> plus <a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getPadRight--"><code>Table.getPadRight()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getPadY--">getPadY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd>
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|
<div class="block">Returns <a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getPadTop--"><code>Cell.getPadTop()</code></a> plus <a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getPadBottom--"><code>Cell.getPadBottom()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getPadY--">getPadY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd>
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<div class="block">Returns <a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getPadTop--"><code>Container.getPadTop()</code></a> plus <a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getPadBottom--"><code>Container.getPadBottom()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getPadY--">getPadY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
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<dd>
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<div class="block">Returns <a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getPadTop--"><code>Table.getPadTop()</code></a> plus <a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getPadBottom--"><code>Table.getPadBottom()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#getPage-java.lang.String-">getPage(String)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#getPageFormat--">getPageFormat()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#getPageHeight--">getPageHeight()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#getPageIndex-java.lang.String-">getPageIndex(String)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
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<dd>
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<div class="block">Returns the index of the page containing the given packed rectangle.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#getPages--">getPages()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.html#getPages--">getPages()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#getPageWidth--">getPageWidth()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Constructor.html#getParameterTypes--">getParameterTypes()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Constructor.html" title="class in com.badlogic.gdx.utils.reflect">Constructor</a></dt>
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<dd>
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<div class="block">Returns an array of Class objects that represent the formal parameter types, in declaration order, of the constructor.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#getParameterTypes--">getParameterTypes()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
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<dd>
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<div class="block">Returns an array of Class objects that represent the formal parameter types, in declaration order, of the method.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#getParent--">getParent()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getParent--">getParent()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd>
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<div class="block">Returns the parent actor, or null if not in a group.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#getParent--">getParent()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getParent--">getParent()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getParticles--">getParticles()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#getPatch-java.lang.String-">getPatch(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
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<dd>
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<div class="block">Returns a registered ninepatch.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/NinePatchDrawable.html#getPatch--">getPatch()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/NinePatchDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">NinePatchDrawable</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#getPercent--">getPercent()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getPercentComplete--">getPercentComplete()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#getPercentComplete--">getPercentComplete()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#getPickRay-float-float-float-float-float-float-">getPickRay(float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
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<dd>
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<div class="block">Creates a picking <a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision"><code>Ray</code></a> from the coordinates given in screen coordinates.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#getPickRay-float-float-">getPickRay(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
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<dd>
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<div class="block">Creates a picking <a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision"><code>Ray</code></a> from the coordinates given in screen coordinates.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#getPickRay-float-float-">getPickRay(float, float)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getPitch--">getPitch()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
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<dd>
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<div class="block">The pitch is the angle of the device's orientation around the x-axis.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getPitch--">getPitch()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#getPitch--">getPitch()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
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<dd>
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<div class="block">Get the pitch euler angle in degrees, which is the rotation around the x axis.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#getPitchRad--">getPitchRad()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
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<dd>
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<div class="block">Get the pitch euler angle in radians, which is the rotation around the x axis.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getPixel-int-int-">getPixel(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#getPixel-int-int-">getPixel(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
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<dd>
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<div class="block">Returns the 32-bit RGBA8888 value of the pixel at x, y.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getPixels--">getPixels()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#getPixels--">getPixels()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
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<dd>
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<div class="block">Returns the direct ByteBuffer holding the pixel data.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.Page.html#getPixmap--">getPixmap()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.Page.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker.Page</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Animation.html#getPlayMode--">getPlayMode()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Animation.html" title="class in com.badlogic.gdx.graphics.g2d">Animation</a></dt>
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<dd>
|
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<div class="block">Returns the animation play mode.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Manifold.html#getPointCount--">getPointCount()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Manifold.html" title="class in com.badlogic.gdx.physics.box2d">Manifold</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#getPointer--">getPointer()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
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<dd>
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<div class="block">The pointer index for the event.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Manifold.html#getPoints--">getPoints()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Manifold.html" title="class in com.badlogic.gdx.physics.box2d">Manifold</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/WorldManifold.html#getPoints--">getPoints()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/WorldManifold.html" title="class in com.badlogic.gdx.physics.box2d">WorldManifold</a></dt>
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<dd>
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<div class="block">Returns the contact points of this manifold.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/PolygonMapObject.html#getPolygon--">getPolygon()</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/PolygonMapObject.html" title="class in com.badlogic.gdx.maps.objects">PolygonMapObject</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/PolylineMapObject.html#getPolyline--">getPolyline()</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/PolylineMapObject.html" title="class in com.badlogic.gdx.maps.objects">PolylineMapObject</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Action.html#getPool--">getPool()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Music.html#getPosition--">getPosition()</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Music.html" title="interface in com.badlogic.gdx.audio">Music</a></dt>
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<dd>
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<div class="block">Returns the playback position in seconds.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#getPosition--">getPosition()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
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<dd>
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<div class="block">Returns the position of this decal.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#getPosition-com.badlogic.gdx.math.Vector2-">getPosition(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
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<dd>
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<div class="block">return the Vector2 with coordinates of this rectangle</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getPosition--">getPosition()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
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<dd>
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<div class="block">Get the world body origin position.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/CircleShape.html#getPosition--">getPosition()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/CircleShape.html" title="class in com.badlogic.gdx.physics.box2d">CircleShape</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Transform.html#getPosition--">getPosition()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Transform.html" title="class in com.badlogic.gdx.physics.box2d">Transform</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getPpcX--">getPpcX()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getPpcY--">getPpcY()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getPpiX--">getPpiX()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getPpiY--">getPpiY()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#getPreferences-java.lang.String-">getPreferences(String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
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<dd>
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<div class="block">Returns the <a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx"><code>Preferences</code></a> instance of this Application.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getPreferences-java.lang.String-">getPreferences(String)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getPreferences-java.lang.String-">getPreferences(String)</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#getPreferences-java.lang.String-">getPreferences(String)</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#getPreferences-java.lang.String-">getPreferences(String)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#getPreferences-java.lang.String-">getPreferences(String)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Stack</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#getPrefHeight--">getPrefHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#getPrefHeight--">getPrefHeight()</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Layout</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getPrefHeightValue--">getPrefHeightValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getPrefHeightValue--">getPrefHeightValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/PrefixFileHandleResolver.html#getPrefix--">getPrefix()</a></span> - Method in class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/PrefixFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">PrefixFileHandleResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Stack</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#getPrefWidth--">getPrefWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#getPrefWidth--">getPrefWidth()</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Layout</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getPrefWidthValue--">getPrefWidthValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#getPrefWidthValue--">getPrefWidthValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getPreloader--">getPreloader()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getPreloaderBaseURL--">getPreloaderBaseURL()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getPreloaderCallback--">getPreloaderCallback()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#getPressedButton--">getPressedButton()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd>
|
|
<div class="block">The button that initially pressed this button or -1 if the button is not pressed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#getPressedPointer--">getPressedPointer()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd>
|
|
<div class="block">The pointer that initially pressed this button or -1 if the button is not pressed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeEncoder.html#GetPrice-int-">GetPrice(int)</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeEncoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">BitTreeEncoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html#GetPrice-int-int-">GetPrice(int, int)</a></span> - Static method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html#GetPrice0-int-">GetPrice0(int)</a></span> - Static method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html#GetPrice1-int-">GetPrice1(int)</a></span> - Static method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getPrimaryMonitor--">getPrimaryMonitor()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#getPrimitiveType--">getPrimitiveType()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#getPrimitiveType--">getPrimitiveType()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html#GetProcessedSizeAdd--">GetProcessedSizeAdd()</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputEventQueue.html#getProcessor--">getProcessor()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputEventQueue.html" title="class in com.badlogic.gdx">InputEventQueue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputMultiplexer.html#getProcessors--">getProcessors()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx">InputMultiplexer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#getProgrammaticChangeEvents--">getProgrammaticChangeEvents()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#getProgress--">getProgress()</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#getProjectionMatrix--">getProjectionMatrix()</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the current projection matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#getProjectionMatrix--">getProjectionMatrix()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#getProjectionMatrix--">getProjectionMatrix()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#getProjectionMatrix--">getProjectionMatrix()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#getProjectionMatrix--">getProjectionMatrix()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">If the matrix is modified, <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#updateMatrices--"><code>ShapeRenderer.updateMatrices()</code></a> must be called.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#getProjViewTrans--">getProjViewTrans()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalShadowLight</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/ShadowMap.html#getProjViewTrans--">getProjViewTrans()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/ShadowMap.html" title="interface in com.badlogic.gdx.graphics.g3d.environment">ShadowMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/Map.html#getProperties--">getProperties()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/Map.html" title="class in com.badlogic.gdx.maps">Map</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayer.html#getProperties--">getProperties()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayer.html" title="class in com.badlogic.gdx.maps">MapLayer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObject.html#getProperties--">getProperties()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObject.html" title="class in com.badlogic.gdx.maps">MapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html#getProperties--">getProperties()</a></span> - Method in interface com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html#getProperties--">getProperties()</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#getProperties--">getProperties()</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html#getProperties--">getProperties()</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">StaticTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/NetJavaServerSocketImpl.html#getProtocol--">getProtocol()</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/NetJavaServerSocketImpl.html" title="class in com.badlogic.gdx.net">NetJavaServerSocketImpl</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/ServerSocket.html#getProtocol--">getProtocol()</a></span> - Method in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/ServerSocket.html" title="interface in com.badlogic.gdx.net">ServerSocket</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#getProxyCount--">getProxyCount()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Get the number of broad-phase proxies.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#getQueuedAssets--">getQueuedAssets()</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Shape.html#getRadius--">getRadius()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Shape.html" title="class in com.badlogic.gdx.physics.box2d">Shape</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the radius of this shape</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ArraySelection.html#getRangeSelect--">getRangeSelect()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ArraySelection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ArraySelection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/GearJoint.html#getRatio--">getRatio()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/GearJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">GearJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the gear ratio.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PulleyJoint.html#getRatio--">getRatio()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PulleyJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PulleyJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the pulley ratio.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getRawDeltaTime--">getRawDeltaTime()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Joint.html#getReactionForce-float-">getReactionForce(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Joint.html" title="class in com.badlogic.gdx.physics.box2d">Joint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Joint.html#getReactionTorque-float-">getReactionTorque(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Joint.html" title="class in com.badlogic.gdx.physics.box2d">Joint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the reaction torque on body2 in N*m.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#getRect-java.lang.String-">getRect(String)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/RectangleMapObject.html#getRectangle--">getRectangle()</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/RectangleMapObject.html" title="class in com.badlogic.gdx.maps.objects">RectangleMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.Page.html#getRects--">getRects()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.Page.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker.Page</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/RefCountedContainer.html#getRefCount--">getRefCount()</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/RefCountedContainer.html" title="class in com.badlogic.gdx.assets">RefCountedContainer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#getReferenceAngle--">getReferenceAngle()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the reference angle.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html#getReferenceAngle--">getReferenceAngle()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the current motor torque, usually in N-m.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WeldJoint.html#getReferenceAngle--">getReferenceAngle()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WeldJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WeldJoint</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#getReferenceCount-java.lang.String-">getReferenceCount(String)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
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|
<div class="block">Returns the reference count of an asset.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#getRegion--">getRegion()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
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|
<dd>
|
|
<div class="block">Returns the first texture region.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#getRegion-int-">getRegion(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
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<dd>
|
|
<div class="block">Returns the texture page at the given index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonRegion.html#getRegion--">getRegion()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonRegion.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonRegion</a></dt>
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|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#getRegion--">getRegion()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#getRegion-java.lang.String-">getRegion(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
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<dd>
|
|
<div class="block">Returns a registered texture region.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/TextureRegionDrawable.html#getRegion--">getRegion()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/TextureRegionDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">TextureRegionDrawable</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#getRegionHeight--">getRegionHeight()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
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|
<dd>
|
|
<div class="block">Returns the region's height.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#getRegions--">getRegions()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the array of TextureRegions that represents each texture page of glyphs.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#getRegions--">getRegions()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
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<dd>
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<div class="block">Returns all regions in the atlas.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.html#getRegions--">getRegions()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#getRegions-java.lang.String-">getRegions(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#getRegionWidth--">getRegionWidth()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
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<dd>
|
|
<div class="block">Returns the region's width.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#getRegionX--">getRegionX()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#getRegionY--">getRegionY()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#getRelatedActor--">getRelatedActor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
|
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<dd>
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|
<div class="block">The actor related to the event.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.html#getRelatedActor--">getRelatedActor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">FocusListener.FocusEvent</a></dt>
|
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<dd>
|
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<div class="block">The actor related to the event.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#getRelativeFileHandle-com.badlogic.gdx.files.FileHandle-java.lang.String-">getRelativeFileHandle(FileHandle, String)</a></span> - Static method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLVersion.html#getReleaseVersion--">getReleaseVersion()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLVersion.html" title="class in com.badlogic.gdx.graphics.glutils">GLVersion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/NetJavaSocketImpl.html#getRemoteAddress--">getRemoteAddress()</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/NetJavaSocketImpl.html" title="class in com.badlogic.gdx.net">NetJavaSocketImpl</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/Socket.html#getRemoteAddress--">getRemoteAddress()</a></span> - Method in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/Socket.html" title="interface in com.badlogic.gdx.net">Socket</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#getRenderable-com.badlogic.gdx.graphics.g3d.Renderable-">getRenderable(Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#getRenderable-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.model.Node-">getRenderable(Renderable, Node)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#getRenderable-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.model.Node-com.badlogic.gdx.graphics.g3d.model.NodePart-">getRenderable(Renderable, Node, NodePart)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.html#getRenderables-com.badlogic.gdx.utils.Array-com.badlogic.gdx.utils.Pool-">getRenderables(Array<Renderable>, Pool<Renderable>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#getRenderables-com.badlogic.gdx.utils.Array-com.badlogic.gdx.utils.Pool-">getRenderables(Array<Renderable>, Pool<Renderable>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
|
|
<dd>
|
|
<div class="block">Traverses the Node hierarchy and collects <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> instances for every node with a graphical representation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#getRenderables-com.badlogic.gdx.graphics.g3d.model.Node-com.badlogic.gdx.utils.Array-com.badlogic.gdx.utils.Pool-">getRenderables(Node, Array<Renderable>, Pool<Renderable>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#getRenderables-com.badlogic.gdx.utils.Array-com.badlogic.gdx.utils.Pool-">getRenderables(Array<Renderable>, Pool<Renderable>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/ModelInstanceParticleBatch.html#getRenderables-com.badlogic.gdx.utils.Array-com.badlogic.gdx.utils.Pool-">getRenderables(Array<Renderable>, Pool<Renderable>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/ModelInstanceParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">ModelInstanceParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#getRenderables-com.badlogic.gdx.utils.Array-com.badlogic.gdx.utils.Pool-">getRenderables(Array<Renderable>, Pool<Renderable>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html#getRenderables-com.badlogic.gdx.utils.Array-com.badlogic.gdx.utils.Pool-">getRenderables(Array<Renderable>, Pool<Renderable>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSystem</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/RenderableProvider.html#getRenderables-com.badlogic.gdx.utils.Array-com.badlogic.gdx.utils.Pool-">getRenderables(Array<Renderable>, Pool<Renderable>)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/RenderableProvider.html" title="interface in com.badlogic.gdx.graphics.g3d">RenderableProvider</a></dt>
|
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<dd>
|
|
<div class="block">Returns <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> instances.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html#getRenderables-com.badlogic.gdx.utils.Array-com.badlogic.gdx.utils.Pool-">getRenderables(Array<Renderable>, Pool<Renderable>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ShapeCache</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#getRenderableSorter--">getRenderableSorter()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#getRenderContext--">getRenderContext()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#getRenderer--">getRenderer()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLVersion.html#getRendererString--">getRendererString()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLVersion.html" title="class in com.badlogic.gdx.graphics.glutils">GLVersion</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#getRequired--">getRequired()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html#getResetOnTouchUp--">getResetOnTouchUp()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#getRestitution--">getRestitution()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
|
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<dd>
|
|
<div class="block">Get the restitution.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#getRestitution--">getRestitution()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
|
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<dd>
|
|
<div class="block">Get the coefficient of restitution.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpResponse.html#getResult--">getResult()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpResponse.html" title="interface in com.badlogic.gdx">Net.HttpResponse</a></dt>
|
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<dd>
|
|
<div class="block">Returns the data of the HTTP response as a byte[].</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpResponse.html#getResultAsStream--">getResultAsStream()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpResponse.html" title="interface in com.badlogic.gdx">Net.HttpResponse</a></dt>
|
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<dd>
|
|
<div class="block">Returns the data of the HTTP response as an <code>InputStream</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpResponse.html#getResultAsString--">getResultAsString()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpResponse.html" title="interface in com.badlogic.gdx">Net.HttpResponse</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the data of the HTTP response as a <code>String</code>.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#getReturnType--">getReturnType()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
|
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<dd>
|
|
<div class="block">Returns a Class object that represents the formal return type of the method.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html#getReuseCount--">getReuseCount()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultTextureBinder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureBinder.html#getReuseCount--">getReuseCount()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureBinder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">TextureBinder</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#getReverse--">getReverse()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#getReverse--">getReverse()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getRight--">getRight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
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<dd>
|
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<div class="block">Returns x plus width.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#getRightGutterWidth--">getRightGutterWidth()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
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<dd>
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<div class="block">Returns the right gutter (black bar) width in screen coordinates.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#getRightGutterX--">getRightGutterX()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
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<dd>
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<div class="block">Returns the right gutter (black bar) x in screen coordinates.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#getRightWidth--">getRightWidth()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html#getRightWidth--">getRightWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">BaseDrawable</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html#getRightWidth--">getRightWidth()</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Drawable</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getRoll--">getRoll()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
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<dd>
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|
<div class="block">The roll is the angle of the device's orientation around the y-axis.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getRoll--">getRoll()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#getRoll--">getRoll()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
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|
<dd>
|
|
<div class="block">Get the roll euler angle in degrees, which is the rotation around the z axis.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#getRollRad--">getRollRad()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Get the roll euler angle in radians, which is the rotation around the z axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#getRoot--">getRoot()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
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|
<dd>
|
|
<div class="block">Returns the root group which holds all actors in the stage.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#getRootNodes--">getRootNodes()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getRootPanel--">getRootPanel()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#getRotatedPackedHeight--">getRotatedPackedHeight()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the packed height considering the rotate value, if it is true then it returns the packedWidth, otherwise it
|
|
returns the packedHeight.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#getRotatedPackedWidth--">getRotatedPackedWidth()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the packed width considering the rotate value, if it is true then it returns the packedHeight, otherwise it
|
|
returns the packedWidth.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getRotation--">getRotation()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#getRotation--">getRotation()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#getRotation--">getRotation()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#getRotation--">getRotation()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the rotation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getRotation--">getRotation()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getRotation--">getRotation()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html#getRotation--">getRotation()</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects">TextureMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#getRotation--">getRotation()</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer.Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#getRotation--">getRotation()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#getRotation-com.badlogic.gdx.math.Quaternion-boolean-">getRotation(Quaternion, boolean)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Gets the rotation of this matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#getRotation-com.badlogic.gdx.math.Quaternion-">getRotation(Quaternion)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Gets the rotation of this matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#getRotation--">getRotation()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the total rotation applied to the polygon.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#getRotation--">getRotation()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Transform.html#getRotation--">getRotation()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Transform.html" title="class in com.badlogic.gdx.physics.box2d">Transform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RotateToAction.html#getRotation--">getRotation()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RotateToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RotateToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getRotation--">getRotation()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getRotationMatrix-float:A-">getRotationMatrix(float[])</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the rotation matrix describing the devices rotation as per <a href=
|
|
"http://developer.android.com/reference/android/hardware/SensorManager.html#getRotationMatrix(float[], float[], float[], float[])"
|
|
>SensorManager#getRotationMatrix(float[], float[], float[], float[])</a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getRotationMatrix-float:A-">getRotationMatrix(float[])</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#getRotationRad--">getRotationRad()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getRow--">getRow()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getRow-float-">getRow(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the row index for the y coordinate, or -1 if there are no cells.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getRowHeight-int-">getRowHeight(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the height of the specified row, or 0 if the table layout has not been validated.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getRowMinHeight-int-">getRowMinHeight(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the min height of the specified row.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getRowPrefHeight-int-">getRowPrefHeight(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the pref height of the specified row.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getRows--">getRows()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RunnableAction.html#getRunnable--">getRunnable()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RunnableAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RunnableAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getRunnables--">getRunnables()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html#getSaveData--">getSaveData()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html#getSaveData-java.lang.String-">getSaveData(String)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getScale--">getScale()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#getScale-float-">getScale(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#getScale-float-">getScale(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#getScale-com.badlogic.gdx.math.Vector2-">getScale(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#getScale-com.badlogic.gdx.math.Vector3-">getScale(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TimeScaleAction.html#getScale--">getScale()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TimeScaleAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TimeScaleAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#getScaledLength--">getScaledLength()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the euclidean length of the polyline</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#getScaleX--">getScaleX()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#getScaleX--">getScaleX()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#getScaleX--">getScaleX()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">X scale of the sprite, independent of size set by <a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setSize-float-float-"><code>Sprite.setSize(float, float)</code></a></div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#getScaleX--">getScaleX()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html#getScaleX--">getScaleX()</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects">TextureMapObject</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#getScaleX--">getScaleX()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#getScaleX--">getScaleX()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
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<dd>
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<div class="block">Returns the total horizontal scaling applied to the polygon.</div>
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#getScaleX--">getScaleX()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
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|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getScaleX--">getScaleX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#getScaleXSquared--">getScaleXSquared()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#getScaleY--">getScaleY()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#getScaleY--">getScaleY()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#getScaleY--">getScaleY()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
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<dd>
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<div class="block">Y scale of the sprite, independent of size set by <a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setSize-float-float-"><code>Sprite.setSize(float, float)</code></a></div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#getScaleY--">getScaleY()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html#getScaleY--">getScaleY()</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects">TextureMapObject</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#getScaleY--">getScaleY()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#getScaleY--">getScaleY()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
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<dd>
|
|
<div class="block">Returns the total vertical scaling applied to the polygon.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#getScaleY--">getScaleY()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getScaleY--">getScaleY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#getScaleYSquared--">getScaleYSquared()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#getScaleZ--">getScaleZ()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#getScaleZSquared--">getScaleZSquared()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#getScaling--">getScaling()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#getScaling--">getScaling()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ScalingViewport.html#getScaling--">getScaling()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ScalingViewport.html" title="class in com.badlogic.gdx.utils.viewport">ScalingViewport</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Game.html#getScreen--">getScreen()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Game.html" title="class in com.badlogic.gdx">Game</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#getScreenHeight--">getScreenHeight()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#getScreenWidth--">getScreenWidth()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
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|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#getScreenX--">getScreenX()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#getScreenY--">getScreenY()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#getScrollAmount--">getScrollAmount()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
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<dd>
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<div class="block">The amount the mouse was scrolled.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getScrollBarHeight--">getScrollBarHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getScrollBarWidth--">getScrollBarWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#getScrollFocus--">getScrollFocus()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
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<dd>
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|
<div class="block">Gets the actor that will receive scroll events.</div>
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getScrollHeight--">getScrollHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the height of the scrolled viewport.</div>
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#getScrollPane--">getScrollPane()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
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<dd>
|
|
<div class="block">Returns the scroll pane containing the list that is shown when the select box is open.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getScrollPercentX--">getScrollPercentX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getScrollPercentY--">getScrollPercentY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getScrollWidth--">getScrollWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the width of the scrolled viewport.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getScrollX--">getScrollX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the x scroll position in pixels, where 0 is the left of the scroll pane.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getScrollY--">getScrollY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the y scroll position in pixels, where 0 is the top of the scroll pane.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#getSelected--">getSelected()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the first selected item, or null.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#getSelected--">getSelected()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the first selected item, or null.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#getSelectedIndex--">getSelectedIndex()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#getSelectedIndex--">getSelectedIndex()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#getSelection--">getSelection()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#getSelection--">getSelection()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd>
|
|
<div class="block">Get the set of selected items, useful when multiple items are selected</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#getSelection--">getSelection()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#getSelection--">getSelection()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#getSelectionStart--">getSelectionStart()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/WorldManifold.html#getSeparations--">getSeparations()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/WorldManifold.html" title="class in com.badlogic.gdx.physics.box2d">WorldManifold</a></dt>
|
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<dd>
|
|
<div class="block">Returns the separations of this manifold, a negative value indicates overlap, in meters.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#getSerializer-java.lang.Class-">getSerializer(Class<T>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#getShader--">getShader()</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#getShader--">getShader()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#getShader--">getShader()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#getShader-com.badlogic.gdx.graphics.g3d.Renderable-">getShader(Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseShaderProvider.html#getShader-com.badlogic.gdx.graphics.g3d.Renderable-">getShader(Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseShaderProvider</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ShaderProvider.html#getShader-com.badlogic.gdx.graphics.g3d.Renderable-">getShader(Renderable)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ShaderProvider.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">ShaderProvider</a></dt>
|
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<dd>
|
|
<div class="block">Returns a <a href="com/badlogic/gdx/graphics/g3d/Shader.html" title="interface in com.badlogic.gdx.graphics.g3d"><code>Shader</code></a> for the given <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a>.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#getShaderProvider--">getShaderProvider()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#getShape--">getShape()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnShapeValue</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#getShape--">getShape()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
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|
<dd>
|
|
<div class="block">Returns the shape of this fixture</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getShort-java.lang.String-short-">getShort(String, short)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified name and returns it as a short.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getShort-java.lang.String-">getShort(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified name and returns it as a short.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getShort-int-">getShort(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified index and returns it as a short.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#getSide--">getSide()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnShapeValue</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html#getSide--">getSide()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">EllipseSpawnShapeValue</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html#getSide--">getSide()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html" title="class in com.badlogic.gdx.graphics.glutils">FrameBufferCubemap</a></dt>
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<dd>
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|
<div class="block">Get the currently bound side.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/I18NBundle.html#getSimpleFormatter--">getSimpleFormatter()</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/I18NBundle.html" title="class in com.badlogic.gdx.utils">I18NBundle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the flag indicating whether to use the simplified message pattern syntax (default is false).</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#getSimpleName-java.lang.Class-">getSimpleName(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
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<dd>
|
|
<div class="block">Returns the simple name of the underlying class as supplied in the source code.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html#getSize--">getSize()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#getSize-com.badlogic.gdx.math.Vector2-">getSize(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#getSizeInBytes--">getSizeInBytes()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getSkin--">getSkin()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html#getSorter--">getSorter()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BufferedParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#getSpace--">getSpace()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#getSpace--">getSpace()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getSpaceBottom--">getSpaceBottom()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getSpaceBottomValue--">getSpaceBottomValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getSpaceLeft--">getSpaceLeft()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getSpaceLeftValue--">getSpaceLeftValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getSpaceRight--">getSpaceRight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getSpaceRightValue--">getSpaceRightValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getSpaceTop--">getSpaceTop()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getSpaceTopValue--">getSpaceTopValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#getSpaceWidth--">getSpaceWidth()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the width of the space character.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#getSpawnDepth--">getSpawnDepth()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getSpawnHeight--">getSpawnHeight()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#getSpawnHeight--">getSpawnHeight()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getSpawnShape--">getSpawnShape()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getSpawnWidth--">getSpawnWidth()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#getSpawnWidth--">getSpawnWidth()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#getSplitAmount--">getSplitAmount()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html#getSpringDampingRatio--">getSpringDampingRatio()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html#getSpringFrequencyHz--">getSpringFrequencyHz()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getSprite--">getSprite()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#getSprite-java.lang.String-">getSprite(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a registered sprite.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html#getSprite--">getSprite()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">SpriteDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#getSpriteCache--">getSpriteCache()</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html#getSrcBlendFactor--">getSrcBlendFactor()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalMaterial</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getStage--">getStage()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the stage that this actor is currently in, or null if not in a stage.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#getStage--">getStage()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a></dt>
|
|
<dd>
|
|
<div class="block">The stage for the actor the event was fired on.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#getStageTouchDownX--">getStageTouchDownX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#getStageTouchDownY--">getStageTouchDownY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#getStageX--">getStageX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
|
|
<dd>
|
|
<div class="block">The stage x coordinate where the event occurred.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#getStageY--">getStageY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
|
|
<dd>
|
|
<div class="block">The stage x coordinate where the event occurred.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html#getStart--">getStart()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">FloatAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html#getStart--">getStart()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">IntAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/RandomXS128.html#getState-int-">getState(int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/RandomXS128.html" title="class in com.badlogic.gdx.math">RandomXS128</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the internal seeds to allow state saving.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpResponse.html#getStatus--">getStatus()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpResponse.html" title="interface in com.badlogic.gdx">Net.HttpResponse</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the <a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net"><code>HttpStatus</code></a> containing the statusCode of the HTTP response.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#getStatusCode--">getStatusCode()</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the status code of the HTTP response, normally 2xx status codes indicate success while 4xx and 5xx indicate client
|
|
and server errors, respectively (see <a href="http://www.w3.org/Protocols/rfc2616/rfc2616-sec10.html">HTTP/1.1: Status Code
|
|
Definitions</a> for more information about HTTP status codes).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#getStencilBufferHandle--">getStencilBufferHandle()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#getStepSize--">getStepSize()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#getString-java.lang.String-">getString(String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#getString-java.lang.String-java.lang.String-">getString(String, String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getString-java.lang.String-java.lang.String-">getString(String, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified name and returns it as a string.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getString-java.lang.String-">getString(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified name and returns it as a string.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#getString-int-">getString(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the child with the specified index and returns it as a string.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#getStyle--">getStyle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the button's style.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.html#getStyle--">getStyle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">CheckBox</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the checkbox's style.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html#getStyle--">getStyle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html#getStyle--">getStyle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#getStyle--">getStyle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the label's style.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#getStyle--">getStyle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the list's style.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#getStyle--">getStyle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the progress bar's style.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getStyle--">getStyle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the scroll pane's style.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#getStyle--">getStyle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the select box's style.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html#getStyle--">getStyle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Slider</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the slider's style.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#getStyle--">getStyle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the split pane's style.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html#getStyle--">getStyle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#getStyle--">getStyle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the text field's style.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html#getStyle--">getStyle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the touchpad's style.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#getStyle--">getStyle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#getStyle--">getStyle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the window's style.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#getSwingTwist-float-float-float-com.badlogic.gdx.math.Quaternion-com.badlogic.gdx.math.Quaternion-">getSwingTwist(float, float, float, Quaternion, Quaternion)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Get the swing rotation and twist rotation for the specified axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#getSwingTwist-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Quaternion-com.badlogic.gdx.math.Quaternion-">getSwingTwist(Vector3, Quaternion, Quaternion)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Get the swing rotation and twist rotation for the specified axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getTable--">getTable()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#getTableDebug--">getTableDebug()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#getTag-java.lang.Class-">getTag(Class)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the tag for the specified class, or null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ContactImpulse.html#getTangentImpulses--">getTangentImpulses()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ContactImpulse.html" title="class in com.badlogic.gdx.physics.box2d">ContactImpulse</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#getTangentSpeed--">getTangentSpeed()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
|
|
<dd>
|
|
<div class="block">Get the tangent speed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#getTapCount--">getTapCount()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the number of taps within the tap count interval for the most recent click event.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#getTapSquareSize--">getTapSquareSize()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#getTapSquareSize--">getTapSquareSize()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html#getTarget--">getTarget()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MouseJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Action.html#getTarget--">getTarget()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#getTarget--">getTarget()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the actor that the event originated from.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html#getText--">getText()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#getText--">getText()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html#getText--">getText()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#getText--">getText()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#getText--">getText()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#getTextFieldFilter--">getTextFieldFilter()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getTextInput-com.badlogic.gdx.Input.TextInputListener-java.lang.String-java.lang.String-java.lang.String-">getTextInput(Input.TextInputListener, String, String, String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd>
|
|
<div class="block">System dependent method to input a string of text.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getTextInput-com.badlogic.gdx.Input.TextInputListener-java.lang.String-java.lang.String-java.lang.String-">getTextInput(Input.TextInputListener, String, String, String)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#getTexture--">getTexture()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.Page.html#getTexture--">getTexture()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.Page.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker.Page</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the texture for this page, or null if the texture has not been created.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#getTexture--">getTexture()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#getTexture--">getTexture()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#getTexture--">getTexture()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonRegion.html#getTextureCoords--">getTextureCoords()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonRegion.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html#getTextureData-com.badlogic.gdx.graphics.Cubemap.CubemapSide-">getTextureData(Cubemap.CubemapSide)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils">FacedCubemapData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#getTextureData--">getTextureData()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#getTextureObjectHandle--">getTextureObjectHandle()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#getTextureRegion--">getTextureRegion()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html#getTextureRegion--">getTextureRegion()</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects">TextureMapObject</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapImageLayer.html#getTextureRegion--">getTextureRegion()</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapImageLayer.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapImageLayer</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html#getTextureRegion--">getTextureRegion()</a></span> - Method in interface com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapTile</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#getTextureRegion--">getTextureRegion()</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html#getTextureRegion--">getTextureRegion()</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">StaticTiledMapTile</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#getTextures--">getTextures()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#getTextY-com.badlogic.gdx.graphics.g2d.BitmapFont-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">getTextY(BitmapFont, Drawable)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#getTextY-com.badlogic.gdx.graphics.g2d.BitmapFont-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">getTextY(BitmapFont, Drawable)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/objects/TiledMapTileMapObject.html#getTile--">getTile()</a></span> - Method in class com.badlogic.gdx.maps.tiled.objects.<a href="com/badlogic/gdx/maps/tiled/objects/TiledMapTileMapObject.html" title="class in com.badlogic.gdx.maps.tiled.objects">TiledMapTileMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#getTile--">getTile()</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer.Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html#getTile-int-">getTile(int)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileSet</a></dt>
|
|
<dd>
|
|
<div class="block">Gets the <a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html" title="interface in com.badlogic.gdx.maps.tiled"><code>TiledMapTile</code></a> that has the given id.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSets.html#getTile-int-">getTile(int)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileSets.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileSets</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#getTiledDrawable-java.lang.String-">getTiledDrawable(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a registered tiled drawable.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.html#getTileHeight--">getTileHeight()</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#getTileIds-com.badlogic.gdx.utils.XmlReader.Element-int-int-">getTileIds(XmlReader.Element, int, int)</a></span> - Static method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSets.html#getTileSet-int-">getTileSet(int)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileSets.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileSets</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSets.html#getTileSet-java.lang.String-">getTileSet(String)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileSets.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileSets</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMap.html#getTileSets--">getTileSets()</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.html#getTileWidth--">getTileWidth()</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html#getTime--">getTime()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelayAction</a></dt>
|
|
<dd>
|
|
<div class="block">Gets the time spent waiting for the delay.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#getTime--">getTime()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</a></dt>
|
|
<dd>
|
|
<div class="block">Gets the transition time so far.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html#getTimeline--">getTimeline()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#getTimeline--">getTimeline()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html#getTimeline--">getTimeline()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#getTimeline--">getTimeline()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#getTimeOut--">getTimeOut()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the timeOut of the HTTP request.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getTint--">getTint()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#getTitleLabel--">getTitleLabel()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#getTitleTable--">getTitleTable()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#getToggle--">getToggle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getTop--">getTop()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Returns y plus height.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#getTopGutterHeight--">getTopGutterHeight()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the top gutter (black bar) height in screen coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#getTopGutterY--">getTopGutterY()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the top gutter (black bar) y in screen coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#getTopHeight--">getTopHeight()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html#getTopHeight--">getTopHeight()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">BaseDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html#getTopHeight--">getTopHeight()</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Drawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#getTotalHeight--">getTotalHeight()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#getTotalWidth--">getTotalWidth()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TouchableAction.html#getTouchable--">getTouchable()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TouchableAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TouchableAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getTouchable--">getTouchable()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html#getTouchDownTarget--">getTouchDownTarget()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ActorGestureListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#getTouchDownX--">getTouchDownX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#getTouchDownX--">getTouchDownX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#getTouchDownY--">getTouchDownY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#getTouchDownY--">getTouchDownY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#getTouchEventsForLiveWallpaper">getTouchEventsForLiveWallpaper</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">if the app is a livewallpaper, whether it should get full touch events</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#getTransform-com.badlogic.gdx.math.Matrix4-">getTransform(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Set the given matrix to the current transformation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getTransform--">getTransform()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Get the body transform for the body's origin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#getTransformedVertices--">getTransformedVertices()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates and returns the vertices of the polygon after scaling, rotation, and positional translations have been applied,
|
|
as they are position within the world.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#getTransformedVertices--">getTransformedVertices()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
|
|
<dd>
|
|
<div class="block">Returns vertices scaled, rotated, and offset by the polygon position.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#getTransformMatrix--">getTransformMatrix()</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the current transform matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#getTransformMatrix--">getTransformMatrix()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#getTransformMatrix--">getTransformMatrix()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#getTransformMatrix--">getTransformMatrix()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#getTransformMatrix--">getTransformMatrix()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
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|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#getTransformMatrix--">getTransformMatrix()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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|
<div class="block">If the matrix is modified, <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#updateMatrices--"><code>ShapeRenderer.updateMatrices()</code></a> must be called.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#getTranslation-com.badlogic.gdx.math.Vector2-">getTranslation(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
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<dd>
|
|
<div class="block">Get the x-y translation component of the matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#getTranslation-com.badlogic.gdx.math.Vector2-">getTranslation(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#getTranslation-com.badlogic.gdx.math.Vector3-">getTranslation(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getTransparency--">getTransparency()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#getTransparentColor--">getTransparentColor()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#getTree--">getTree()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the tree this node is currently in, or null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonRegion.html#getTriangles--">getTriangles()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonRegion.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonRegion</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#getType--">getType()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getType--">getType()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1TextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FloatTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">GLOnlyTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLVersion.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLVersion.html" title="class in com.badlogic.gdx.graphics.glutils">GLVersion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">KTXTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">MipMapTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">PixmapTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureData.html#getType--">getType()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics">TextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
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<dd>
|
|
<div class="block">Get the type of this body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ChainShape.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ChainShape.html" title="class in com.badlogic.gdx.physics.box2d">ChainShape</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/CircleShape.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/CircleShape.html" title="class in com.badlogic.gdx.physics.box2d">CircleShape</a></dt>
|
|
<dd>
|
|
<div class="block">Get the type of this shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/EdgeShape.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/EdgeShape.html" title="class in com.badlogic.gdx.physics.box2d">EdgeShape</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
|
|
<dd>
|
|
<div class="block">Get the type of the child shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Joint.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Joint.html" title="class in com.badlogic.gdx.physics.box2d">Joint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the type of the concrete joint.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Manifold.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Manifold.html" title="class in com.badlogic.gdx.physics.box2d">Manifold</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/PolygonShape.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/PolygonShape.html" title="class in com.badlogic.gdx.physics.box2d">PolygonShape</a></dt>
|
|
<dd>
|
|
<div class="block">Get the type of this shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Shape.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Shape.html" title="class in com.badlogic.gdx.physics.box2d">Shape</a></dt>
|
|
<dd>
|
|
<div class="block">Get the type of this shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
|
|
<dd>
|
|
<div class="block">The type of input event.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">FocusListener.FocusEvent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#getType--">getType()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a Class object that identifies the declared type for the field.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#getU--">getU()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#getU2--">getU2()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#getUIViewController--">getUIViewController()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd>
|
|
<div class="block">Return the UI view controller of IOSApplication</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#getUIWindow--">getUIWindow()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd>
|
|
<div class="block">Return the UI Window of IOSApplication</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#getUniformAlias-int-">getUniformAlias(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#getUniformID-java.lang.String-">getUniformID(String)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#getUniformLocation-java.lang.String-">getUniformLocation(String)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#getUniforms--">getUniforms()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#getUniformSize-java.lang.String-">getUniformSize(String)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#getUniformType-java.lang.String-">getUniformType(String)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getUniformX--">getUniformX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#getUniformY--">getUniformY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#getUnitScale--">getUnitScale()</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ScreenViewport.html#getUnitsPerPixel--">getUnitsPerPixel()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ScreenViewport.html" title="class in com.badlogic.gdx.utils.viewport">ScreenViewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#getUnsafeBufferAddress-java.nio.Buffer-">getUnsafeBufferAddress(Buffer)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the address of the Buffer, it assumes it is an unsafe buffer.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html#getUp-com.badlogic.gdx.math.Vector3-">getUp(Vector3)</a></span> - Method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html" title="enum in com.badlogic.gdx.graphics">Cubemap.CubemapSide</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#getUpperLimit--">getUpperLimit()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the upper joint limit, usually in meters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html#getUpperLimit--">getUpperLimit()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Get the upper joint limit in radians.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#getUrl--">getUrl()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
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<dd>
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|
<div class="block">Returns the URL of the HTTP request.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html#getUsage--">getUsage()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getUserData--">getUserData()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
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<dd>
|
|
<div class="block">Get the user data</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#getUserData--">getUserData()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Joint.html#getUserData--">getUserData()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Joint.html" title="class in com.badlogic.gdx.physics.box2d">Joint</a></dt>
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|
<dd>
|
|
<div class="block">Get the user data</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getUserObject--">getUserObject()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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|
<dd>
|
|
<div class="block">Returns an application specific object for convenience, or null.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#getUWrap--">getUWrap()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#getV--">getV()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#getV2--">getV2()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html#getValidDragActor--">getValidDragActor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop.Payload</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.NumericValue.html#getValue--">getValue()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.NumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.NumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/NumericValue.html#getValue--">getValue()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/NumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">NumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CumulativeDistribution.html#getValue-int-">getValue(int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CumulativeDistribution.html" title="class in com.badlogic.gdx.math">CumulativeDistribution</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/BodyDef.BodyType.html#getValue--">getValue()</a></span> - Method in enum com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/BodyDef.BodyType.html" title="enum in com.badlogic.gdx.physics.box2d">BodyDef.BodyType</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/JointDef.JointType.html#getValue--">getValue()</a></span> - Method in enum com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/JointDef.JointType.html" title="enum in com.badlogic.gdx.physics.box2d">JointDef.JointType</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html#getValue--">getValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">FloatAction</a></dt>
|
|
<dd>
|
|
<div class="block">Gets the current float value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html#getValue--">getValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">IntAction</a></dt>
|
|
<dd>
|
|
<div class="block">Gets the current int value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#getValue--">getValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BinaryHeap.Node.html#getValue--">getValue()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BinaryHeap.Node.html" title="class in com.badlogic.gdx.utils">BinaryHeap.Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#getValueAt-int-">getValueAt(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapProperties.html#getValues--">getValues()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapProperties.html" title="class in com.badlogic.gdx.maps">MapProperties</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#getValues--">getValues()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Get the values in this matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#getValues--">getValues()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getVariableSizeKnobs--">getVariableSizeKnobs()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getVelocity--">getVelocity()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#getVelocityThreshold--">getVelocityThreshold()</a></span> - Static method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getVelocityX--">getVelocityX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Gets the flick scroll x velocity.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getVelocityY--">getVelocityY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Gets the flick scroll y velocity.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLVersion.html#getVendorString--">getVendorString()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLVersion.html" title="class in com.badlogic.gdx.graphics.glutils">GLVersion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#getVersion--">getVersion()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#getVersion--">getVersion()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#getVersion--">getVersion()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#getVersion--">getVersion()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#getVersion--">getVersion()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#getVersion--">getVersion()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ChainShape.html#getVertex-int-com.badlogic.gdx.math.Vector2-">getVertex(int, Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ChainShape.html" title="class in com.badlogic.gdx.physics.box2d">ChainShape</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the vertex at the given position.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/PolygonShape.html#getVertex-int-com.badlogic.gdx.math.Vector2-">getVertex(int, Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/PolygonShape.html" title="class in com.badlogic.gdx.physics.box2d">PolygonShape</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the vertex at the given position.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/EdgeShape.html#getVertex0-com.badlogic.gdx.math.Vector2-">getVertex0(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/EdgeShape.html" title="class in com.badlogic.gdx.physics.box2d">EdgeShape</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/EdgeShape.html#getVertex1-com.badlogic.gdx.math.Vector2-">getVertex1(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/EdgeShape.html" title="class in com.badlogic.gdx.physics.box2d">EdgeShape</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/EdgeShape.html#getVertex2-com.badlogic.gdx.math.Vector2-">getVertex2(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/EdgeShape.html" title="class in com.badlogic.gdx.physics.box2d">EdgeShape</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/EdgeShape.html#getVertex3-com.badlogic.gdx.math.Vector2-">getVertex3(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/EdgeShape.html" title="class in com.badlogic.gdx.physics.box2d">EdgeShape</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#getVertexAttribute-int-">getVertexAttribute(int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the first <a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics"><code>VertexAttribute</code></a> having the given <a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics"><code>VertexAttributes.Usage</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#getVertexAttributes--">getVertexAttributes()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#getVertexColor--">getVertexColor()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the actual color used in the vertices of this sprite.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#getVertexCount-int-">getVertexCount(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ChainShape.html#getVertexCount--">getVertexCount()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ChainShape.html" title="class in com.badlogic.gdx.physics.box2d">ChainShape</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/PolygonShape.html#getVertexCount--">getVertexCount()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/PolygonShape.html" title="class in com.badlogic.gdx.physics.box2d">PolygonShape</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#getVertexShaderSource--">getVertexShaderSource()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#getVertexSize--">getVertexSize()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#getVertexTransform-com.badlogic.gdx.math.Matrix4-">getVertexTransform(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#getVertexTransform-com.badlogic.gdx.math.Matrix4-">getVertexTransform(Matrix4)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Get the current vertex transformation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#getVertices--">getVertices()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#getVertices-int-">getVertices(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonRegion.html#getVertices--">getVertices()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonRegion.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonRegion</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the vertices in local space.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#getVertices--">getVertices()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the packed vertices, colors, and texture coordinates for this sprite.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#getVertices--">getVertices()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the packed vertices, colors, and texture coordinates for this sprite.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#getVertices--">getVertices()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the vertices backing this sprite.<br/>
|
|
The returned value should under no circumstances be modified.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#getVertices-float:A-int-">getVertices(float[], int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Get a copy of the vertices built so far.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#getVertices--">getVertices()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Provides direct access to the vertices array being built, use with care.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#getVertices-float:A-">getVertices(float[])</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the vertices from the Mesh to the float array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#getVertices-int-float:A-">getVertices(int, float[])</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the the remaining vertices from the Mesh to the float array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#getVertices-int-int-float:A-">getVertices(int, int, float[])</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the specified vertices from the Mesh to the float array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#getVertices-int-int-float:A-int-">getVertices(int, int, float[], int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the specified vertices from the Mesh to the float array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#getVertices--">getVertices()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the polygon's local vertices without scaling or rotation and without being offset by the polygon position.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#getVertices--">getVertices()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
|
|
<dd>
|
|
<div class="block">Returns vertices without scaling or rotation and without being offset by the polyline position.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#getVerticesBuffer--">getVerticesBuffer()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#getViewBounds--">getViewBounds()</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#getViewport--">getViewport()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ScissorStack.html#getViewport--">getViewport()</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ScissorStack.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ScissorStack</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#getVisualPercent--">getVisualPercent()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getVisualScrollPercentX--">getVisualScrollPercentX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getVisualScrollPercentY--">getVisualScrollPercentY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getVisualScrollX--">getVisualScrollX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getVisualScrollY--">getVisualScrollY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#getVisualValue--">getVisualValue()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
|
<dd>
|
|
<div class="block">If <a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#setAnimateDuration-float-"><code>animating</code></a> the progress bar value, this returns the value current displayed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Music.html#getVolume--">getVolume()</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Music.html" title="interface in com.badlogic.gdx.audio">Music</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#getVWrap--">getVWrap()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getWidget--">getWidget()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use <a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getActor--"><code>ScrollPane.getActor()</code></a>.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/CubemapData.html#getWidth--">getWidth()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/CubemapData.html" title="interface in com.badlogic.gdx.graphics">CubemapData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#getWidth--">getWidth()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1TextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils">FacedCubemapData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureArrayData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FloatTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">GLOnlyTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">KTXTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">MipMapTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">PixmapTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArray.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArray.html" title="class in com.badlogic.gdx.graphics">TextureArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArrayData.html#getWidth--">getWidth()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArrayData.html" title="interface in com.badlogic.gdx.graphics">TextureArrayData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureData.html#getWidth--">getWidth()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics">TextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SizeToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#getWidth--">getWidth()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">The viewport's world width.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#getWidthRatio--">getWidthRatio()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getWind--">getWind()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/WindowedMean.html#getWindowSize--">getWindowSize()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/WindowedMean.html" title="class in com.badlogic.gdx.math">WindowedMean</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/WindowedMean.html#getWindowValues--">getWindowValues()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/WindowedMean.html" title="class in com.badlogic.gdx.math">WindowedMean</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getWorld--">getWorld()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Get the parent world of this body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getWorldCenter--">getWorldCenter()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Get the world position of the center of mass.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#getWorldHeight--">getWorldHeight()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#getWorldManifold--">getWorldManifold()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
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|
<dd>
|
|
<div class="block">Get the world manifold.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getWorldPoint-com.badlogic.gdx.math.Vector2-">getWorldPoint(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Get the world coordinates of a point given the local coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html#getWorldTransform--">getWorldTransform()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ShapeCache</a></dt>
|
|
<dd>
|
|
<div class="block">Allows to customize the world transform matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#getWorldVector-com.badlogic.gdx.math.Vector2-">getWorldVector(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Get the world coordinates of a vector given the local coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#getWorldWidth--">getWorldWidth()</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#getWrap--">getWrap()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#getWrap--">getWrap()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#getWrapIndex-com.badlogic.gdx.utils.Array-int-">getWrapIndex(Array<BitmapFont.Glyph>, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the first valid glyph index to use to wrap to the next line, starting at the specified start index and
|
|
(typically) moving toward the beginning of the glyphs array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#getWrapSpace--">getWrapSpace()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#getWrapSpace--">getWrapSpace()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#getWriter--">getWriter()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.html#getWriter--">getWriter()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.html" title="class in com.badlogic.gdx.utils">JsonWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#getX--">getX()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the x position of the cached string, relative to the position when the string was cached.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getX--">getX()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#getX--">getX()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#getX--">getX()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#getX--">getX()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#getX--">getX()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getX--">getX()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getX-int-">getX(int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the x coordinate in screen coordinates of the given pointer.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getX--">getX()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getX-int-">getX(int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html#getX--">getX()</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects">TextureMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapImageLayer.html#getX--">getX()</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapImageLayer.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapImageLayer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#getX--">getX()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the x-coordinate of the polygon's position within the world.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#getX--">getX()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#getX--">getX()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html#getX--">getX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html#getX--">getX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ScaleToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getX--">getX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the X position of the actor's left edge.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getX-int-">getX(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the X position of the specified <a href="com/badlogic/gdx/utils/Align.html" title="class in com.badlogic.gdx.utils"><code>alignment</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#getXHeight--">getXHeight()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the x-height, which is the distance from the top of most lowercase characters to the baseline.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getXOffsetValue--">getXOffsetValue()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#getY--">getY()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the y position of the cached string, relative to the position when the string was cached.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getY--">getY()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#getY--">getY()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#getY--">getY()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#getY--">getY()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#getY--">getY()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getY--">getY()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#getY-int-">getY(int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the y coordinate in screen coordinates of the given pointer.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getY--">getY()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#getY-int-">getY(int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html#getY--">getY()</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects">TextureMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapImageLayer.html#getY--">getY()</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapImageLayer.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapImageLayer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#getY--">getY()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the y-coordinate of the polygon's position within the world.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#getY--">getY()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#getY--">getY()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html#getY--">getY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html#getY--">getY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ScaleToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getY--">getY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the Y position of the actor's bottom edge.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getY-int-">getY(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the Y position of the specified <a href="com/badlogic/gdx/utils/Align.html" title="class in com.badlogic.gdx.utils"><code>alignment</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#getYaw--">getYaw()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Get the yaw euler angle in degrees, which is the rotation around the y axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#getYawRad--">getYawRad()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Get the yaw euler angle in radians, which is the rotation around the y axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getYOffsetValue--">getYOffsetValue()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#getYSpacing--">getYSpacing()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#getZ--">getZ()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getZIndex--">getZIndex()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd>
|
|
<div class="block">Returns the z-index of this actor.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Gdx.html#gl">gl</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Gdx.html" title="class in com.badlogic.gdx">Gdx</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Gdx.html#gl20">gl20</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Gdx.html" title="class in com.badlogic.gdx">Gdx</a></dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics"><span class="typeNameLink">GL20</span></a> - Interface in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
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<dd>
|
|
<div class="block">Interface wrapping all the methods of OpenGL ES 2.0</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#gl20">gl20</a></span> - Variable in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling"><span class="typeNameLink">GL20Profiler</span></a> - Class in <a href="com/badlogic/gdx/graphics/profiling/package-summary.html">com.badlogic.gdx.graphics.profiling</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#GL20Profiler-com.badlogic.gdx.graphics.GL20-">GL20Profiler(GL20)</a></span> - Constructor for class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Gdx.html#gl30">gl30</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Gdx.html" title="class in com.badlogic.gdx">Gdx</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics"><span class="typeNameLink">GL30</span></a> - Interface in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
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|
<dd>
|
|
<div class="block">OpenGL ES 3.0</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#gl30">gl30</a></span> - Variable in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling"><span class="typeNameLink">GL30Profiler</span></a> - Class in <a href="com/badlogic/gdx/graphics/profiling/package-summary.html">com.badlogic.gdx.graphics.profiling</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#GL30Profiler-com.badlogic.gdx.graphics.GL30-">GL30Profiler(GL30)</a></span> - Constructor for class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ACTIVE_ATTRIBUTE_MAX_LENGTH">GL_ACTIVE_ATTRIBUTE_MAX_LENGTH</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ACTIVE_ATTRIBUTES">GL_ACTIVE_ATTRIBUTES</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ACTIVE_TEXTURE">GL_ACTIVE_TEXTURE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_ACTIVE_UNIFORM_BLOCKS">GL_ACTIVE_UNIFORM_BLOCKS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ACTIVE_UNIFORM_MAX_LENGTH">GL_ACTIVE_UNIFORM_MAX_LENGTH</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ACTIVE_UNIFORMS">GL_ACTIVE_UNIFORMS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ALIASED_LINE_WIDTH_RANGE">GL_ALIASED_LINE_WIDTH_RANGE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ALIASED_POINT_SIZE_RANGE">GL_ALIASED_POINT_SIZE_RANGE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ALPHA">GL_ALPHA</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ALPHA_BITS">GL_ALPHA_BITS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_ALREADY_SIGNALED">GL_ALREADY_SIGNALED</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ALWAYS">GL_ALWAYS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_ANY_SAMPLES_PASSED">GL_ANY_SAMPLES_PASSED</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_ANY_SAMPLES_PASSED_CONSERVATIVE">GL_ANY_SAMPLES_PASSED_CONSERVATIVE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ARRAY_BUFFER">GL_ARRAY_BUFFER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ARRAY_BUFFER_BINDING">GL_ARRAY_BUFFER_BINDING</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ATTACHED_SHADERS">GL_ATTACHED_SHADERS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_BACK">GL_BACK</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_BLEND">GL_BLEND</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_BLEND_COLOR">GL_BLEND_COLOR</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_BLEND_DST_ALPHA">GL_BLEND_DST_ALPHA</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_BLEND_DST_RGB">GL_BLEND_DST_RGB</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_BLEND_EQUATION">GL_BLEND_EQUATION</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_BLEND_EQUATION_ALPHA">GL_BLEND_EQUATION_ALPHA</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_BLEND_EQUATION_RGB">GL_BLEND_EQUATION_RGB</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_BLEND_SRC_ALPHA">GL_BLEND_SRC_ALPHA</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_BLEND_SRC_RGB">GL_BLEND_SRC_RGB</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_BLUE">GL_BLUE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_BLUE_BITS">GL_BLUE_BITS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_BOOL">GL_BOOL</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_BOOL_VEC2">GL_BOOL_VEC2</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_BOOL_VEC3">GL_BOOL_VEC3</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_BOOL_VEC4">GL_BOOL_VEC4</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_BUFFER_ACCESS_FLAGS">GL_BUFFER_ACCESS_FLAGS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_BUFFER_MAP_LENGTH">GL_BUFFER_MAP_LENGTH</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_BUFFER_MAP_OFFSET">GL_BUFFER_MAP_OFFSET</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_BUFFER_MAP_POINTER">GL_BUFFER_MAP_POINTER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_BUFFER_MAPPED">GL_BUFFER_MAPPED</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_BUFFER_SIZE">GL_BUFFER_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_BUFFER_USAGE">GL_BUFFER_USAGE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_BYTE">GL_BYTE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_CCW">GL_CCW</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_CLAMP_TO_EDGE">GL_CLAMP_TO_EDGE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COLOR">GL_COLOR</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_COLOR_ATTACHMENT0">GL_COLOR_ATTACHMENT0</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT1">GL_COLOR_ATTACHMENT1</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT10">GL_COLOR_ATTACHMENT10</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT11">GL_COLOR_ATTACHMENT11</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT12">GL_COLOR_ATTACHMENT12</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT13">GL_COLOR_ATTACHMENT13</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT14">GL_COLOR_ATTACHMENT14</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT15">GL_COLOR_ATTACHMENT15</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT2">GL_COLOR_ATTACHMENT2</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT3">GL_COLOR_ATTACHMENT3</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT4">GL_COLOR_ATTACHMENT4</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT5">GL_COLOR_ATTACHMENT5</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT6">GL_COLOR_ATTACHMENT6</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT7">GL_COLOR_ATTACHMENT7</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT8">GL_COLOR_ATTACHMENT8</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COLOR_ATTACHMENT9">GL_COLOR_ATTACHMENT9</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_COLOR_BUFFER_BIT">GL_COLOR_BUFFER_BIT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_COLOR_CLEAR_VALUE">GL_COLOR_CLEAR_VALUE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_COLOR_WRITEMASK">GL_COLOR_WRITEMASK</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COMPARE_REF_TO_TEXTURE">GL_COMPARE_REF_TO_TEXTURE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_COMPILE_STATUS">GL_COMPILE_STATUS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_R11_EAC">GL_COMPRESSED_R11_EAC</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_RG11_EAC">GL_COMPRESSED_RG11_EAC</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_RGB8_ETC2">GL_COMPRESSED_RGB8_ETC2</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2">GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_RGBA8_ETC2_EAC">GL_COMPRESSED_RGBA8_ETC2_EAC</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_SIGNED_R11_EAC">GL_COMPRESSED_SIGNED_R11_EAC</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_SIGNED_RG11_EAC">GL_COMPRESSED_SIGNED_RG11_EAC</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC">GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_SRGB8_ETC2">GL_COMPRESSED_SRGB8_ETC2</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2">GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_COMPRESSED_TEXTURE_FORMATS">GL_COMPRESSED_TEXTURE_FORMATS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_CONDITION_SATISFIED">GL_CONDITION_SATISFIED</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_CONSTANT_ALPHA">GL_CONSTANT_ALPHA</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_CONSTANT_COLOR">GL_CONSTANT_COLOR</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COPY_READ_BUFFER">GL_COPY_READ_BUFFER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COPY_READ_BUFFER_BINDING">GL_COPY_READ_BUFFER_BINDING</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COPY_WRITE_BUFFER">GL_COPY_WRITE_BUFFER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_COPY_WRITE_BUFFER_BINDING">GL_COPY_WRITE_BUFFER_BINDING</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_COVERAGE_BUFFER_BIT_NV">GL_COVERAGE_BUFFER_BIT_NV</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_CULL_FACE">GL_CULL_FACE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_CULL_FACE_MODE">GL_CULL_FACE_MODE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_CURRENT_PROGRAM">GL_CURRENT_PROGRAM</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_CURRENT_QUERY">GL_CURRENT_QUERY</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_CURRENT_VERTEX_ATTRIB">GL_CURRENT_VERTEX_ATTRIB</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_CW">GL_CW</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_DECR">GL_DECR</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_DECR_WRAP">GL_DECR_WRAP</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_DELETE_STATUS">GL_DELETE_STATUS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DEPTH">GL_DEPTH</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DEPTH24_STENCIL8">GL_DEPTH24_STENCIL8</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#GL_DEPTH24_STENCIL8_OES">GL_DEPTH24_STENCIL8_OES</a></span> - Static variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DEPTH32F_STENCIL8">GL_DEPTH32F_STENCIL8</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_ATTACHMENT">GL_DEPTH_ATTACHMENT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_BITS">GL_DEPTH_BITS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_BUFFER_BIT">GL_DEPTH_BUFFER_BIT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_CLEAR_VALUE">GL_DEPTH_CLEAR_VALUE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_COMPONENT">GL_DEPTH_COMPONENT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_COMPONENT16">GL_DEPTH_COMPONENT16</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DEPTH_COMPONENT24">GL_DEPTH_COMPONENT24</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DEPTH_COMPONENT32F">GL_DEPTH_COMPONENT32F</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_FUNC">GL_DEPTH_FUNC</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_RANGE">GL_DEPTH_RANGE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DEPTH_STENCIL">GL_DEPTH_STENCIL</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DEPTH_STENCIL_ATTACHMENT">GL_DEPTH_STENCIL_ATTACHMENT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_TEST">GL_DEPTH_TEST</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_DEPTH_WRITEMASK">GL_DEPTH_WRITEMASK</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_DITHER">GL_DITHER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_DONT_CARE">GL_DONT_CARE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER0">GL_DRAW_BUFFER0</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER1">GL_DRAW_BUFFER1</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER10">GL_DRAW_BUFFER10</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER11">GL_DRAW_BUFFER11</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER12">GL_DRAW_BUFFER12</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER13">GL_DRAW_BUFFER13</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER14">GL_DRAW_BUFFER14</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER15">GL_DRAW_BUFFER15</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER2">GL_DRAW_BUFFER2</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER3">GL_DRAW_BUFFER3</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER4">GL_DRAW_BUFFER4</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER5">GL_DRAW_BUFFER5</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER6">GL_DRAW_BUFFER6</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER7">GL_DRAW_BUFFER7</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER8">GL_DRAW_BUFFER8</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DRAW_BUFFER9">GL_DRAW_BUFFER9</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DRAW_FRAMEBUFFER">GL_DRAW_FRAMEBUFFER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DRAW_FRAMEBUFFER_BINDING">GL_DRAW_FRAMEBUFFER_BINDING</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_DST_ALPHA">GL_DST_ALPHA</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_DST_COLOR">GL_DST_COLOR</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DYNAMIC_COPY">GL_DYNAMIC_COPY</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_DYNAMIC_DRAW">GL_DYNAMIC_DRAW</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_DYNAMIC_READ">GL_DYNAMIC_READ</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ELEMENT_ARRAY_BUFFER">GL_ELEMENT_ARRAY_BUFFER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ELEMENT_ARRAY_BUFFER_BINDING">GL_ELEMENT_ARRAY_BUFFER_BINDING</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_EQUAL">GL_EQUAL</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ES_VERSION_2_0">GL_ES_VERSION_2_0</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_EXTENSIONS">GL_EXTENSIONS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FALSE">GL_FALSE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FASTEST">GL_FASTEST</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FIXED">GL_FIXED</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FLOAT">GL_FLOAT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FLOAT_32_UNSIGNED_INT_24_8_REV">GL_FLOAT_32_UNSIGNED_INT_24_8_REV</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FLOAT_MAT2">GL_FLOAT_MAT2</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FLOAT_MAT2x3">GL_FLOAT_MAT2x3</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FLOAT_MAT2x4">GL_FLOAT_MAT2x4</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FLOAT_MAT3">GL_FLOAT_MAT3</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FLOAT_MAT3x2">GL_FLOAT_MAT3x2</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FLOAT_MAT3x4">GL_FLOAT_MAT3x4</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FLOAT_MAT4">GL_FLOAT_MAT4</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FLOAT_MAT4x2">GL_FLOAT_MAT4x2</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FLOAT_MAT4x3">GL_FLOAT_MAT4x3</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FLOAT_VEC2">GL_FLOAT_VEC2</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FLOAT_VEC3">GL_FLOAT_VEC3</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FLOAT_VEC4">GL_FLOAT_VEC4</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FRAGMENT_SHADER">GL_FRAGMENT_SHADER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FRAGMENT_SHADER_DERIVATIVE_HINT">GL_FRAGMENT_SHADER_DERIVATIVE_HINT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER">GL_FRAMEBUFFER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE">GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE">GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING">GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE">GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE">GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE">GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME">GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE">GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE">GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE">GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_BINDING">GL_FRAMEBUFFER_BINDING</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_COMPLETE">GL_FRAMEBUFFER_COMPLETE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_DEFAULT">GL_FRAMEBUFFER_DEFAULT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT">GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS">GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT">GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE">GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_FRAMEBUFFER_UNDEFINED">GL_FRAMEBUFFER_UNDEFINED</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FRAMEBUFFER_UNSUPPORTED">GL_FRAMEBUFFER_UNSUPPORTED</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FRONT">GL_FRONT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FRONT_AND_BACK">GL_FRONT_AND_BACK</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FRONT_FACE">GL_FRONT_FACE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FUNC_ADD">GL_FUNC_ADD</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FUNC_REVERSE_SUBTRACT">GL_FUNC_REVERSE_SUBTRACT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_FUNC_SUBTRACT">GL_FUNC_SUBTRACT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_GENERATE_MIPMAP">GL_GENERATE_MIPMAP</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_GENERATE_MIPMAP_HINT">GL_GENERATE_MIPMAP_HINT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_GEQUAL">GL_GEQUAL</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_GREATER">GL_GREATER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_GREEN">GL_GREEN</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_GREEN_BITS">GL_GREEN_BITS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_HALF_FLOAT">GL_HALF_FLOAT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_HIGH_FLOAT">GL_HIGH_FLOAT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_HIGH_INT">GL_HIGH_INT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_IMPLEMENTATION_COLOR_READ_FORMAT">GL_IMPLEMENTATION_COLOR_READ_FORMAT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_IMPLEMENTATION_COLOR_READ_TYPE">GL_IMPLEMENTATION_COLOR_READ_TYPE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_INCR">GL_INCR</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_INCR_WRAP">GL_INCR_WRAP</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_INFO_LOG_LENGTH">GL_INFO_LOG_LENGTH</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_INT">GL_INT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_INT_2_10_10_10_REV">GL_INT_2_10_10_10_REV</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_INT_SAMPLER_2D">GL_INT_SAMPLER_2D</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_INT_SAMPLER_2D_ARRAY">GL_INT_SAMPLER_2D_ARRAY</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_INT_SAMPLER_3D">GL_INT_SAMPLER_3D</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_INT_SAMPLER_CUBE">GL_INT_SAMPLER_CUBE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_INT_VEC2">GL_INT_VEC2</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_INT_VEC3">GL_INT_VEC3</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_INT_VEC4">GL_INT_VEC4</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_INTERLEAVED_ATTRIBS">GL_INTERLEAVED_ATTRIBS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_INVALID_ENUM">GL_INVALID_ENUM</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_INVALID_FRAMEBUFFER_OPERATION">GL_INVALID_FRAMEBUFFER_OPERATION</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_INVALID_INDEX">GL_INVALID_INDEX</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_INVALID_OPERATION">GL_INVALID_OPERATION</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_INVALID_VALUE">GL_INVALID_VALUE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_INVERT">GL_INVERT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_KEEP">GL_KEEP</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_LEQUAL">GL_LEQUAL</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_LESS">GL_LESS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_LINE_LOOP">GL_LINE_LOOP</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_LINE_STRIP">GL_LINE_STRIP</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_LINE_WIDTH">GL_LINE_WIDTH</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_LINEAR">GL_LINEAR</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_LINEAR_MIPMAP_LINEAR">GL_LINEAR_MIPMAP_LINEAR</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_LINEAR_MIPMAP_NEAREST">GL_LINEAR_MIPMAP_NEAREST</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_LINES">GL_LINES</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_LINK_STATUS">GL_LINK_STATUS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_LOW_FLOAT">GL_LOW_FLOAT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_LOW_INT">GL_LOW_INT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_LUMINANCE">GL_LUMINANCE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_LUMINANCE_ALPHA">GL_LUMINANCE_ALPHA</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAJOR_VERSION">GL_MAJOR_VERSION</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAP_FLUSH_EXPLICIT_BIT">GL_MAP_FLUSH_EXPLICIT_BIT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAP_INVALIDATE_BUFFER_BIT">GL_MAP_INVALIDATE_BUFFER_BIT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAP_INVALIDATE_RANGE_BIT">GL_MAP_INVALIDATE_RANGE_BIT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAP_READ_BIT">GL_MAP_READ_BIT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAP_UNSYNCHRONIZED_BIT">GL_MAP_UNSYNCHRONIZED_BIT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAP_WRITE_BIT">GL_MAP_WRITE_BIT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX">GL_MAX</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_3D_TEXTURE_SIZE">GL_MAX_3D_TEXTURE_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_ARRAY_TEXTURE_LAYERS">GL_MAX_ARRAY_TEXTURE_LAYERS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_COLOR_ATTACHMENTS">GL_MAX_COLOR_ATTACHMENTS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS">GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_COMBINED_UNIFORM_BLOCKS">GL_MAX_COMBINED_UNIFORM_BLOCKS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS">GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_MAX_CUBE_MAP_TEXTURE_SIZE">GL_MAX_CUBE_MAP_TEXTURE_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_DRAW_BUFFERS">GL_MAX_DRAW_BUFFERS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_ELEMENT_INDEX">GL_MAX_ELEMENT_INDEX</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_ELEMENTS_INDICES">GL_MAX_ELEMENTS_INDICES</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_ELEMENTS_VERTICES">GL_MAX_ELEMENTS_VERTICES</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_FRAGMENT_INPUT_COMPONENTS">GL_MAX_FRAGMENT_INPUT_COMPONENTS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_FRAGMENT_UNIFORM_BLOCKS">GL_MAX_FRAGMENT_UNIFORM_BLOCKS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_FRAGMENT_UNIFORM_COMPONENTS">GL_MAX_FRAGMENT_UNIFORM_COMPONENTS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_MAX_FRAGMENT_UNIFORM_VECTORS">GL_MAX_FRAGMENT_UNIFORM_VECTORS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_PROGRAM_TEXEL_OFFSET">GL_MAX_PROGRAM_TEXEL_OFFSET</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_MAX_RENDERBUFFER_SIZE">GL_MAX_RENDERBUFFER_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_SAMPLES">GL_MAX_SAMPLES</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_SERVER_WAIT_TIMEOUT">GL_MAX_SERVER_WAIT_TIMEOUT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_MAX_TEXTURE_IMAGE_UNITS">GL_MAX_TEXTURE_IMAGE_UNITS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_TEXTURE_LOD_BIAS">GL_MAX_TEXTURE_LOD_BIAS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT">GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_MAX_TEXTURE_SIZE">GL_MAX_TEXTURE_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_MAX_TEXTURE_UNITS">GL_MAX_TEXTURE_UNITS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS">GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS">GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS">GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_UNIFORM_BLOCK_SIZE">GL_MAX_UNIFORM_BLOCK_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_UNIFORM_BUFFER_BINDINGS">GL_MAX_UNIFORM_BUFFER_BINDINGS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_VARYING_COMPONENTS">GL_MAX_VARYING_COMPONENTS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_MAX_VARYING_VECTORS">GL_MAX_VARYING_VECTORS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_MAX_VERTEX_ATTRIBS">GL_MAX_VERTEX_ATTRIBS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_VERTEX_OUTPUT_COMPONENTS">GL_MAX_VERTEX_OUTPUT_COMPONENTS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS">GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_VERTEX_UNIFORM_BLOCKS">GL_MAX_VERTEX_UNIFORM_BLOCKS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MAX_VERTEX_UNIFORM_COMPONENTS">GL_MAX_VERTEX_UNIFORM_COMPONENTS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_MAX_VERTEX_UNIFORM_VECTORS">GL_MAX_VERTEX_UNIFORM_VECTORS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_MAX_VIEWPORT_DIMS">GL_MAX_VIEWPORT_DIMS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_MEDIUM_FLOAT">GL_MEDIUM_FLOAT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_MEDIUM_INT">GL_MEDIUM_INT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MIN">GL_MIN</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MIN_PROGRAM_TEXEL_OFFSET">GL_MIN_PROGRAM_TEXEL_OFFSET</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_MINOR_VERSION">GL_MINOR_VERSION</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_MIRRORED_REPEAT">GL_MIRRORED_REPEAT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_NEAREST">GL_NEAREST</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_NEAREST_MIPMAP_LINEAR">GL_NEAREST_MIPMAP_LINEAR</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_NEAREST_MIPMAP_NEAREST">GL_NEAREST_MIPMAP_NEAREST</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_NEVER">GL_NEVER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_NICEST">GL_NICEST</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_NO_ERROR">GL_NO_ERROR</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_NONE">GL_NONE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_NOTEQUAL">GL_NOTEQUAL</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_NUM_COMPRESSED_TEXTURE_FORMATS">GL_NUM_COMPRESSED_TEXTURE_FORMATS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_NUM_EXTENSIONS">GL_NUM_EXTENSIONS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_NUM_PROGRAM_BINARY_FORMATS">GL_NUM_PROGRAM_BINARY_FORMATS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_NUM_SAMPLE_COUNTS">GL_NUM_SAMPLE_COUNTS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_NUM_SHADER_BINARY_FORMATS">GL_NUM_SHADER_BINARY_FORMATS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_OBJECT_TYPE">GL_OBJECT_TYPE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ONE">GL_ONE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ONE_MINUS_CONSTANT_ALPHA">GL_ONE_MINUS_CONSTANT_ALPHA</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ONE_MINUS_CONSTANT_COLOR">GL_ONE_MINUS_CONSTANT_COLOR</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ONE_MINUS_DST_ALPHA">GL_ONE_MINUS_DST_ALPHA</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ONE_MINUS_DST_COLOR">GL_ONE_MINUS_DST_COLOR</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ONE_MINUS_SRC_ALPHA">GL_ONE_MINUS_SRC_ALPHA</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ONE_MINUS_SRC_COLOR">GL_ONE_MINUS_SRC_COLOR</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_OUT_OF_MEMORY">GL_OUT_OF_MEMORY</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_PACK_ALIGNMENT">GL_PACK_ALIGNMENT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_PACK_ROW_LENGTH">GL_PACK_ROW_LENGTH</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_PACK_SKIP_PIXELS">GL_PACK_SKIP_PIXELS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_PACK_SKIP_ROWS">GL_PACK_SKIP_ROWS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_PIXEL_PACK_BUFFER">GL_PIXEL_PACK_BUFFER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_PIXEL_PACK_BUFFER_BINDING">GL_PIXEL_PACK_BUFFER_BINDING</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_PIXEL_UNPACK_BUFFER">GL_PIXEL_UNPACK_BUFFER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_PIXEL_UNPACK_BUFFER_BINDING">GL_PIXEL_UNPACK_BUFFER_BINDING</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_POINTS">GL_POINTS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_POLYGON_OFFSET_FACTOR">GL_POLYGON_OFFSET_FACTOR</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_POLYGON_OFFSET_FILL">GL_POLYGON_OFFSET_FILL</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_POLYGON_OFFSET_UNITS">GL_POLYGON_OFFSET_UNITS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_PRIMITIVE_RESTART_FIXED_INDEX">GL_PRIMITIVE_RESTART_FIXED_INDEX</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_PROGRAM_BINARY_FORMATS">GL_PROGRAM_BINARY_FORMATS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_PROGRAM_BINARY_LENGTH">GL_PROGRAM_BINARY_LENGTH</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_PROGRAM_BINARY_RETRIEVABLE_HINT">GL_PROGRAM_BINARY_RETRIEVABLE_HINT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_QUERY_RESULT">GL_QUERY_RESULT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_QUERY_RESULT_AVAILABLE">GL_QUERY_RESULT_AVAILABLE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_R11F_G11F_B10F">GL_R11F_G11F_B10F</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_R16F">GL_R16F</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_R16I">GL_R16I</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_R16UI">GL_R16UI</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_R32F">GL_R32F</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_R32I">GL_R32I</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_R32UI">GL_R32UI</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_R8">GL_R8</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_R8_SNORM">GL_R8_SNORM</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_R8I">GL_R8I</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_R8UI">GL_R8UI</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RASTERIZER_DISCARD">GL_RASTERIZER_DISCARD</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_READ_BUFFER">GL_READ_BUFFER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_READ_FRAMEBUFFER">GL_READ_FRAMEBUFFER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_READ_FRAMEBUFFER_BINDING">GL_READ_FRAMEBUFFER_BINDING</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RED">GL_RED</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_RED_BITS">GL_RED_BITS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RED_INTEGER">GL_RED_INTEGER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER">GL_RENDERBUFFER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_ALPHA_SIZE">GL_RENDERBUFFER_ALPHA_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_BINDING">GL_RENDERBUFFER_BINDING</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_BLUE_SIZE">GL_RENDERBUFFER_BLUE_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_DEPTH_SIZE">GL_RENDERBUFFER_DEPTH_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_GREEN_SIZE">GL_RENDERBUFFER_GREEN_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_HEIGHT">GL_RENDERBUFFER_HEIGHT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_INTERNAL_FORMAT">GL_RENDERBUFFER_INTERNAL_FORMAT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_RED_SIZE">GL_RENDERBUFFER_RED_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RENDERBUFFER_SAMPLES">GL_RENDERBUFFER_SAMPLES</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_STENCIL_SIZE">GL_RENDERBUFFER_STENCIL_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_RENDERBUFFER_WIDTH">GL_RENDERBUFFER_WIDTH</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_RENDERER">GL_RENDERER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_REPEAT">GL_REPEAT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_REPLACE">GL_REPLACE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RG">GL_RG</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RG16F">GL_RG16F</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RG16I">GL_RG16I</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RG16UI">GL_RG16UI</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RG32F">GL_RG32F</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RG32I">GL_RG32I</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RG32UI">GL_RG32UI</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RG8">GL_RG8</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RG8_SNORM">GL_RG8_SNORM</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RG8I">GL_RG8I</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RG8UI">GL_RG8UI</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RG_INTEGER">GL_RG_INTEGER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_RGB">GL_RGB</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGB10_A2">GL_RGB10_A2</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGB10_A2UI">GL_RGB10_A2UI</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGB16F">GL_RGB16F</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGB16I">GL_RGB16I</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGB16UI">GL_RGB16UI</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGB32F">GL_RGB32F</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGB32I">GL_RGB32I</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGB32UI">GL_RGB32UI</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_RGB565">GL_RGB565</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_RGB5_A1">GL_RGB5_A1</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGB8">GL_RGB8</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGB8_SNORM">GL_RGB8_SNORM</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGB8I">GL_RGB8I</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGB8UI">GL_RGB8UI</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGB9_E5">GL_RGB9_E5</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGB_INTEGER">GL_RGB_INTEGER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_RGBA">GL_RGBA</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGBA16F">GL_RGBA16F</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGBA16I">GL_RGBA16I</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGBA16UI">GL_RGBA16UI</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGBA32F">GL_RGBA32F</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGBA32I">GL_RGBA32I</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGBA32UI">GL_RGBA32UI</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_RGBA4">GL_RGBA4</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGBA8">GL_RGBA8</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGBA8_SNORM">GL_RGBA8_SNORM</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGBA8I">GL_RGBA8I</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGBA8UI">GL_RGBA8UI</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_RGBA_INTEGER">GL_RGBA_INTEGER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SAMPLE_ALPHA_TO_COVERAGE">GL_SAMPLE_ALPHA_TO_COVERAGE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SAMPLE_BUFFERS">GL_SAMPLE_BUFFERS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SAMPLE_COVERAGE">GL_SAMPLE_COVERAGE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SAMPLE_COVERAGE_INVERT">GL_SAMPLE_COVERAGE_INVERT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SAMPLE_COVERAGE_VALUE">GL_SAMPLE_COVERAGE_VALUE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SAMPLER_2D">GL_SAMPLER_2D</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_SAMPLER_2D_ARRAY">GL_SAMPLER_2D_ARRAY</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_SAMPLER_2D_ARRAY_SHADOW">GL_SAMPLER_2D_ARRAY_SHADOW</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_SAMPLER_2D_SHADOW">GL_SAMPLER_2D_SHADOW</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_SAMPLER_3D">GL_SAMPLER_3D</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_SAMPLER_BINDING">GL_SAMPLER_BINDING</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SAMPLER_CUBE">GL_SAMPLER_CUBE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_SAMPLER_CUBE_SHADOW">GL_SAMPLER_CUBE_SHADOW</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SAMPLES">GL_SAMPLES</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SCISSOR_BOX">GL_SCISSOR_BOX</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SCISSOR_TEST">GL_SCISSOR_TEST</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_SEPARATE_ATTRIBS">GL_SEPARATE_ATTRIBS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SHADER_BINARY_FORMATS">GL_SHADER_BINARY_FORMATS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SHADER_COMPILER">GL_SHADER_COMPILER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SHADER_SOURCE_LENGTH">GL_SHADER_SOURCE_LENGTH</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SHADER_TYPE">GL_SHADER_TYPE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SHADING_LANGUAGE_VERSION">GL_SHADING_LANGUAGE_VERSION</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SHORT">GL_SHORT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_SIGNALED">GL_SIGNALED</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_SIGNED_NORMALIZED">GL_SIGNED_NORMALIZED</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SRC_ALPHA">GL_SRC_ALPHA</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SRC_ALPHA_SATURATE">GL_SRC_ALPHA_SATURATE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SRC_COLOR">GL_SRC_COLOR</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_SRGB">GL_SRGB</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_SRGB8">GL_SRGB8</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_SRGB8_ALPHA8">GL_SRGB8_ALPHA8</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_STATIC_COPY">GL_STATIC_COPY</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STATIC_DRAW">GL_STATIC_DRAW</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_STATIC_READ">GL_STATIC_READ</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_STENCIL">GL_STENCIL</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_ATTACHMENT">GL_STENCIL_ATTACHMENT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_FAIL">GL_STENCIL_BACK_FAIL</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_FUNC">GL_STENCIL_BACK_FUNC</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_PASS_DEPTH_FAIL">GL_STENCIL_BACK_PASS_DEPTH_FAIL</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_PASS_DEPTH_PASS">GL_STENCIL_BACK_PASS_DEPTH_PASS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_REF">GL_STENCIL_BACK_REF</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_VALUE_MASK">GL_STENCIL_BACK_VALUE_MASK</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BACK_WRITEMASK">GL_STENCIL_BACK_WRITEMASK</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BITS">GL_STENCIL_BITS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_BUFFER_BIT">GL_STENCIL_BUFFER_BIT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_CLEAR_VALUE">GL_STENCIL_CLEAR_VALUE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_FAIL">GL_STENCIL_FAIL</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_FUNC">GL_STENCIL_FUNC</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_INDEX">GL_STENCIL_INDEX</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_INDEX8">GL_STENCIL_INDEX8</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_PASS_DEPTH_FAIL">GL_STENCIL_PASS_DEPTH_FAIL</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_PASS_DEPTH_PASS">GL_STENCIL_PASS_DEPTH_PASS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_REF">GL_STENCIL_REF</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_TEST">GL_STENCIL_TEST</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_VALUE_MASK">GL_STENCIL_VALUE_MASK</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STENCIL_WRITEMASK">GL_STENCIL_WRITEMASK</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_STREAM_COPY">GL_STREAM_COPY</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_STREAM_DRAW">GL_STREAM_DRAW</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_STREAM_READ">GL_STREAM_READ</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_SUBPIXEL_BITS">GL_SUBPIXEL_BITS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_SYNC_CONDITION">GL_SYNC_CONDITION</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_SYNC_FENCE">GL_SYNC_FENCE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_SYNC_FLAGS">GL_SYNC_FLAGS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_SYNC_FLUSH_COMMANDS_BIT">GL_SYNC_FLUSH_COMMANDS_BIT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_SYNC_GPU_COMMANDS_COMPLETE">GL_SYNC_GPU_COMMANDS_COMPLETE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_SYNC_STATUS">GL_SYNC_STATUS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE">GL_TEXTURE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE0">GL_TEXTURE0</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE1">GL_TEXTURE1</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE10">GL_TEXTURE10</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE11">GL_TEXTURE11</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE12">GL_TEXTURE12</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE13">GL_TEXTURE13</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE14">GL_TEXTURE14</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE15">GL_TEXTURE15</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE16">GL_TEXTURE16</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE17">GL_TEXTURE17</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE18">GL_TEXTURE18</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE19">GL_TEXTURE19</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE2">GL_TEXTURE2</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE20">GL_TEXTURE20</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE21">GL_TEXTURE21</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE22">GL_TEXTURE22</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE23">GL_TEXTURE23</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE24">GL_TEXTURE24</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE25">GL_TEXTURE25</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE26">GL_TEXTURE26</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE27">GL_TEXTURE27</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE28">GL_TEXTURE28</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE29">GL_TEXTURE29</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE3">GL_TEXTURE3</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE30">GL_TEXTURE30</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE31">GL_TEXTURE31</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE4">GL_TEXTURE4</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE5">GL_TEXTURE5</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE6">GL_TEXTURE6</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE7">GL_TEXTURE7</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE8">GL_TEXTURE8</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE9">GL_TEXTURE9</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_2D">GL_TEXTURE_2D</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_2D_ARRAY">GL_TEXTURE_2D_ARRAY</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_3D">GL_TEXTURE_3D</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_BASE_LEVEL">GL_TEXTURE_BASE_LEVEL</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_BINDING_2D">GL_TEXTURE_BINDING_2D</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_BINDING_2D_ARRAY">GL_TEXTURE_BINDING_2D_ARRAY</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_BINDING_3D">GL_TEXTURE_BINDING_3D</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_BINDING_CUBE_MAP">GL_TEXTURE_BINDING_CUBE_MAP</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_COMPARE_FUNC">GL_TEXTURE_COMPARE_FUNC</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_COMPARE_MODE">GL_TEXTURE_COMPARE_MODE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP">GL_TEXTURE_CUBE_MAP</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP_NEGATIVE_X">GL_TEXTURE_CUBE_MAP_NEGATIVE_X</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP_NEGATIVE_Y">GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP_NEGATIVE_Z">GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP_POSITIVE_X">GL_TEXTURE_CUBE_MAP_POSITIVE_X</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP_POSITIVE_Y">GL_TEXTURE_CUBE_MAP_POSITIVE_Y</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_CUBE_MAP_POSITIVE_Z">GL_TEXTURE_CUBE_MAP_POSITIVE_Z</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_IMMUTABLE_FORMAT">GL_TEXTURE_IMMUTABLE_FORMAT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_IMMUTABLE_LEVELS">GL_TEXTURE_IMMUTABLE_LEVELS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_MAG_FILTER">GL_TEXTURE_MAG_FILTER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_MAX_ANISOTROPY_EXT">GL_TEXTURE_MAX_ANISOTROPY_EXT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_MAX_LEVEL">GL_TEXTURE_MAX_LEVEL</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_MAX_LOD">GL_TEXTURE_MAX_LOD</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_MIN_FILTER">GL_TEXTURE_MIN_FILTER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_MIN_LOD">GL_TEXTURE_MIN_LOD</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_SWIZZLE_A">GL_TEXTURE_SWIZZLE_A</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_SWIZZLE_B">GL_TEXTURE_SWIZZLE_B</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_SWIZZLE_G">GL_TEXTURE_SWIZZLE_G</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_SWIZZLE_R">GL_TEXTURE_SWIZZLE_R</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TEXTURE_WRAP_R">GL_TEXTURE_WRAP_R</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_WRAP_S">GL_TEXTURE_WRAP_S</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TEXTURE_WRAP_T">GL_TEXTURE_WRAP_T</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TIMEOUT_EXPIRED">GL_TIMEOUT_EXPIRED</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TIMEOUT_IGNORED">GL_TIMEOUT_IGNORED</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK">GL_TRANSFORM_FEEDBACK</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_ACTIVE">GL_TRANSFORM_FEEDBACK_ACTIVE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_BINDING">GL_TRANSFORM_FEEDBACK_BINDING</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_BUFFER">GL_TRANSFORM_FEEDBACK_BUFFER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_BUFFER_BINDING">GL_TRANSFORM_FEEDBACK_BUFFER_BINDING</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_BUFFER_MODE">GL_TRANSFORM_FEEDBACK_BUFFER_MODE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_BUFFER_SIZE">GL_TRANSFORM_FEEDBACK_BUFFER_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_BUFFER_START">GL_TRANSFORM_FEEDBACK_BUFFER_START</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_PAUSED">GL_TRANSFORM_FEEDBACK_PAUSED</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN">GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH">GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_TRANSFORM_FEEDBACK_VARYINGS">GL_TRANSFORM_FEEDBACK_VARYINGS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TRIANGLE_FAN">GL_TRIANGLE_FAN</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TRIANGLE_STRIP">GL_TRIANGLE_STRIP</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TRIANGLES">GL_TRIANGLES</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_TRUE">GL_TRUE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_ARRAY_STRIDE">GL_UNIFORM_ARRAY_STRIDE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BLOCK_BINDING">GL_UNIFORM_BLOCK_BINDING</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BLOCK_DATA_SIZE">GL_UNIFORM_BLOCK_DATA_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BLOCK_INDEX">GL_UNIFORM_BLOCK_INDEX</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BLOCK_NAME_LENGTH">GL_UNIFORM_BLOCK_NAME_LENGTH</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BUFFER">GL_UNIFORM_BUFFER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BUFFER_BINDING">GL_UNIFORM_BUFFER_BINDING</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BUFFER_SIZE">GL_UNIFORM_BUFFER_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_BUFFER_START">GL_UNIFORM_BUFFER_START</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_IS_ROW_MAJOR">GL_UNIFORM_IS_ROW_MAJOR</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_MATRIX_STRIDE">GL_UNIFORM_MATRIX_STRIDE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_NAME_LENGTH">GL_UNIFORM_NAME_LENGTH</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_OFFSET">GL_UNIFORM_OFFSET</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_SIZE">GL_UNIFORM_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNIFORM_TYPE">GL_UNIFORM_TYPE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_UNPACK_ALIGNMENT">GL_UNPACK_ALIGNMENT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNPACK_IMAGE_HEIGHT">GL_UNPACK_IMAGE_HEIGHT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNPACK_ROW_LENGTH">GL_UNPACK_ROW_LENGTH</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNPACK_SKIP_IMAGES">GL_UNPACK_SKIP_IMAGES</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNPACK_SKIP_PIXELS">GL_UNPACK_SKIP_PIXELS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNPACK_SKIP_ROWS">GL_UNPACK_SKIP_ROWS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNALED">GL_UNSIGNALED</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_UNSIGNED_BYTE">GL_UNSIGNED_BYTE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_UNSIGNED_INT">GL_UNSIGNED_INT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_10F_11F_11F_REV">GL_UNSIGNED_INT_10F_11F_11F_REV</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_24_8">GL_UNSIGNED_INT_24_8</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_2_10_10_10_REV">GL_UNSIGNED_INT_2_10_10_10_REV</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_5_9_9_9_REV">GL_UNSIGNED_INT_5_9_9_9_REV</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_SAMPLER_2D">GL_UNSIGNED_INT_SAMPLER_2D</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_SAMPLER_2D_ARRAY">GL_UNSIGNED_INT_SAMPLER_2D_ARRAY</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_SAMPLER_3D">GL_UNSIGNED_INT_SAMPLER_3D</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_SAMPLER_CUBE">GL_UNSIGNED_INT_SAMPLER_CUBE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_VEC2">GL_UNSIGNED_INT_VEC2</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_VEC3">GL_UNSIGNED_INT_VEC3</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_INT_VEC4">GL_UNSIGNED_INT_VEC4</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_UNSIGNED_NORMALIZED">GL_UNSIGNED_NORMALIZED</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_UNSIGNED_SHORT">GL_UNSIGNED_SHORT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_UNSIGNED_SHORT_4_4_4_4">GL_UNSIGNED_SHORT_4_4_4_4</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_UNSIGNED_SHORT_5_5_5_1">GL_UNSIGNED_SHORT_5_5_5_1</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_UNSIGNED_SHORT_5_6_5">GL_UNSIGNED_SHORT_5_6_5</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_VALIDATE_STATUS">GL_VALIDATE_STATUS</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_VENDOR">GL_VENDOR</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_VERSION">GL_VERSION</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_VERTEX_ARRAY_BINDING">GL_VERTEX_ARRAY_BINDING</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING">GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_VERTEX_ATTRIB_ARRAY_DIVISOR">GL_VERTEX_ATTRIB_ARRAY_DIVISOR</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_ENABLED">GL_VERTEX_ATTRIB_ARRAY_ENABLED</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_VERTEX_ATTRIB_ARRAY_INTEGER">GL_VERTEX_ATTRIB_ARRAY_INTEGER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_NORMALIZED">GL_VERTEX_ATTRIB_ARRAY_NORMALIZED</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_POINTER">GL_VERTEX_ATTRIB_ARRAY_POINTER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_SIZE">GL_VERTEX_ATTRIB_ARRAY_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_STRIDE">GL_VERTEX_ATTRIB_ARRAY_STRIDE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_ATTRIB_ARRAY_TYPE">GL_VERTEX_ATTRIB_ARRAY_TYPE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_PROGRAM_POINT_SIZE">GL_VERTEX_PROGRAM_POINT_SIZE</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_VERTEX_SHADER">GL_VERTEX_SHADER</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_VIEWPORT">GL_VIEWPORT</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#GL_WAIT_FAILED">GL_WAIT_FAILED</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#GL_ZERO">GL_ZERO</a></span> - Static variable in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glActiveTexture-int-">glActiveTexture(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glActiveTexture-int-">glActiveTexture(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glActiveTexture-int-">glActiveTexture(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glAttachShader-int-int-">glAttachShader(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glAttachShader-int-int-">glAttachShader(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glAttachShader-int-int-">glAttachShader(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glBeginQuery-int-int-">glBeginQuery(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBeginQuery-int-int-">glBeginQuery(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glBeginTransformFeedback-int-">glBeginTransformFeedback(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBeginTransformFeedback-int-">glBeginTransformFeedback(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glBindAttribLocation-int-int-java.lang.String-">glBindAttribLocation(int, int, String)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glBindAttribLocation-int-int-java.lang.String-">glBindAttribLocation(int, int, String)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBindAttribLocation-int-int-java.lang.String-">glBindAttribLocation(int, int, String)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glBindBuffer-int-int-">glBindBuffer(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glBindBuffer-int-int-">glBindBuffer(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBindBuffer-int-int-">glBindBuffer(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glBindBufferBase-int-int-int-">glBindBufferBase(int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBindBufferBase-int-int-int-">glBindBufferBase(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glBindBufferRange-int-int-int-int-int-">glBindBufferRange(int, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBindBufferRange-int-int-int-int-int-">glBindBufferRange(int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glBindFramebuffer-int-int-">glBindFramebuffer(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glBindFramebuffer-int-int-">glBindFramebuffer(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBindFramebuffer-int-int-">glBindFramebuffer(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glBindRenderbuffer-int-int-">glBindRenderbuffer(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glBindRenderbuffer-int-int-">glBindRenderbuffer(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBindRenderbuffer-int-int-">glBindRenderbuffer(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glBindSampler-int-int-">glBindSampler(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBindSampler-int-int-">glBindSampler(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glBindTexture-int-int-">glBindTexture(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glBindTexture-int-int-">glBindTexture(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBindTexture-int-int-">glBindTexture(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glBindTransformFeedback-int-int-">glBindTransformFeedback(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBindTransformFeedback-int-int-">glBindTransformFeedback(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glBindVertexArray-int-">glBindVertexArray(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBindVertexArray-int-">glBindVertexArray(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glBlendColor-float-float-float-float-">glBlendColor(float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glBlendColor-float-float-float-float-">glBlendColor(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBlendColor-float-float-float-float-">glBlendColor(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glBlendEquation-int-">glBlendEquation(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glBlendEquation-int-">glBlendEquation(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBlendEquation-int-">glBlendEquation(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glBlendEquationSeparate-int-int-">glBlendEquationSeparate(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glBlendEquationSeparate-int-int-">glBlendEquationSeparate(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBlendEquationSeparate-int-int-">glBlendEquationSeparate(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glBlendFunc-int-int-">glBlendFunc(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glBlendFunc-int-int-">glBlendFunc(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBlendFunc-int-int-">glBlendFunc(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glBlendFuncSeparate-int-int-int-int-">glBlendFuncSeparate(int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glBlendFuncSeparate-int-int-int-int-">glBlendFuncSeparate(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBlendFuncSeparate-int-int-int-int-">glBlendFuncSeparate(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glBlitFramebuffer-int-int-int-int-int-int-int-int-int-int-">glBlitFramebuffer(int, int, int, int, int, int, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBlitFramebuffer-int-int-int-int-int-int-int-int-int-int-">glBlitFramebuffer(int, int, int, int, int, int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glBufferData-int-int-java.nio.Buffer-int-">glBufferData(int, int, Buffer, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glBufferData-int-int-java.nio.Buffer-int-">glBufferData(int, int, Buffer, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBufferData-int-int-java.nio.Buffer-int-">glBufferData(int, int, Buffer, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glBufferSubData-int-int-int-java.nio.Buffer-">glBufferSubData(int, int, int, Buffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glBufferSubData-int-int-int-java.nio.Buffer-">glBufferSubData(int, int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glBufferSubData-int-int-int-java.nio.Buffer-">glBufferSubData(int, int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glCheckFramebufferStatus-int-">glCheckFramebufferStatus(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glCheckFramebufferStatus-int-">glCheckFramebufferStatus(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glCheckFramebufferStatus-int-">glCheckFramebufferStatus(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glClear-int-">glClear(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glClear-int-">glClear(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glClear-int-">glClear(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glClearBufferfi-int-int-float-int-">glClearBufferfi(int, int, float, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glClearBufferfi-int-int-float-int-">glClearBufferfi(int, int, float, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glClearBufferfv-int-int-java.nio.FloatBuffer-">glClearBufferfv(int, int, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glClearBufferfv-int-int-java.nio.FloatBuffer-">glClearBufferfv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glClearBufferiv-int-int-java.nio.IntBuffer-">glClearBufferiv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glClearBufferiv-int-int-java.nio.IntBuffer-">glClearBufferiv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glClearBufferuiv-int-int-java.nio.IntBuffer-">glClearBufferuiv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glClearBufferuiv-int-int-java.nio.IntBuffer-">glClearBufferuiv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glClearColor-float-float-float-float-">glClearColor(float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glClearColor-float-float-float-float-">glClearColor(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glClearColor-float-float-float-float-">glClearColor(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glClearDepthf-float-">glClearDepthf(float)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glClearDepthf-float-">glClearDepthf(float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glClearDepthf-float-">glClearDepthf(float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glClearStencil-int-">glClearStencil(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glClearStencil-int-">glClearStencil(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glClearStencil-int-">glClearStencil(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glColorMask-boolean-boolean-boolean-boolean-">glColorMask(boolean, boolean, boolean, boolean)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glColorMask-boolean-boolean-boolean-boolean-">glColorMask(boolean, boolean, boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glColorMask-boolean-boolean-boolean-boolean-">glColorMask(boolean, boolean, boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glCompileShader-int-">glCompileShader(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glCompileShader-int-">glCompileShader(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glCompileShader-int-">glCompileShader(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glCompressedTexImage2D-int-int-int-int-int-int-int-java.nio.Buffer-">glCompressedTexImage2D(int, int, int, int, int, int, int, Buffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glCompressedTexImage2D-int-int-int-int-int-int-int-java.nio.Buffer-">glCompressedTexImage2D(int, int, int, int, int, int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glCompressedTexImage2D-int-int-int-int-int-int-int-java.nio.Buffer-">glCompressedTexImage2D(int, int, int, int, int, int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glCompressedTexSubImage2D-int-int-int-int-int-int-int-int-java.nio.Buffer-">glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, Buffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glCompressedTexSubImage2D-int-int-int-int-int-int-int-int-java.nio.Buffer-">glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glCompressedTexSubImage2D-int-int-int-int-int-int-int-int-java.nio.Buffer-">glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glCopyBufferSubData-int-int-int-int-int-">glCopyBufferSubData(int, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glCopyBufferSubData-int-int-int-int-int-">glCopyBufferSubData(int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glCopyTexImage2D-int-int-int-int-int-int-int-int-">glCopyTexImage2D(int, int, int, int, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glCopyTexImage2D-int-int-int-int-int-int-int-int-">glCopyTexImage2D(int, int, int, int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glCopyTexImage2D-int-int-int-int-int-int-int-int-">glCopyTexImage2D(int, int, int, int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glCopyTexSubImage2D-int-int-int-int-int-int-int-int-">glCopyTexSubImage2D(int, int, int, int, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glCopyTexSubImage2D-int-int-int-int-int-int-int-int-">glCopyTexSubImage2D(int, int, int, int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glCopyTexSubImage2D-int-int-int-int-int-int-int-int-">glCopyTexSubImage2D(int, int, int, int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glCopyTexSubImage3D-int-int-int-int-int-int-int-int-int-">glCopyTexSubImage3D(int, int, int, int, int, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glCopyTexSubImage3D-int-int-int-int-int-int-int-int-int-">glCopyTexSubImage3D(int, int, int, int, int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glCreateProgram--">glCreateProgram()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glCreateProgram--">glCreateProgram()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glCreateProgram--">glCreateProgram()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glCreateShader-int-">glCreateShader(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glCreateShader-int-">glCreateShader(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glCreateShader-int-">glCreateShader(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glCullFace-int-">glCullFace(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glCullFace-int-">glCullFace(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glCullFace-int-">glCullFace(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDeleteBuffer-int-">glDeleteBuffer(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDeleteBuffer-int-">glDeleteBuffer(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDeleteBuffer-int-">glDeleteBuffer(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDeleteBuffers-int-java.nio.IntBuffer-">glDeleteBuffers(int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDeleteBuffers-int-java.nio.IntBuffer-">glDeleteBuffers(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDeleteBuffers-int-java.nio.IntBuffer-">glDeleteBuffers(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDeleteFramebuffer-int-">glDeleteFramebuffer(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDeleteFramebuffer-int-">glDeleteFramebuffer(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDeleteFramebuffer-int-">glDeleteFramebuffer(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDeleteFramebuffers-int-java.nio.IntBuffer-">glDeleteFramebuffers(int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDeleteFramebuffers-int-java.nio.IntBuffer-">glDeleteFramebuffers(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDeleteFramebuffers-int-java.nio.IntBuffer-">glDeleteFramebuffers(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDeleteProgram-int-">glDeleteProgram(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDeleteProgram-int-">glDeleteProgram(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDeleteProgram-int-">glDeleteProgram(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glDeleteQueries-int-int:A-int-">glDeleteQueries(int, int[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glDeleteQueries-int-java.nio.IntBuffer-">glDeleteQueries(int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDeleteQueries-int-int:A-int-">glDeleteQueries(int, int[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDeleteQueries-int-java.nio.IntBuffer-">glDeleteQueries(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDeleteRenderbuffer-int-">glDeleteRenderbuffer(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDeleteRenderbuffer-int-">glDeleteRenderbuffer(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDeleteRenderbuffer-int-">glDeleteRenderbuffer(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDeleteRenderbuffers-int-java.nio.IntBuffer-">glDeleteRenderbuffers(int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDeleteRenderbuffers-int-java.nio.IntBuffer-">glDeleteRenderbuffers(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDeleteRenderbuffers-int-java.nio.IntBuffer-">glDeleteRenderbuffers(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glDeleteSamplers-int-int:A-int-">glDeleteSamplers(int, int[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glDeleteSamplers-int-java.nio.IntBuffer-">glDeleteSamplers(int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDeleteSamplers-int-int:A-int-">glDeleteSamplers(int, int[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDeleteSamplers-int-java.nio.IntBuffer-">glDeleteSamplers(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDeleteShader-int-">glDeleteShader(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDeleteShader-int-">glDeleteShader(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDeleteShader-int-">glDeleteShader(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDeleteTexture-int-">glDeleteTexture(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDeleteTexture-int-">glDeleteTexture(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDeleteTexture-int-">glDeleteTexture(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDeleteTextures-int-java.nio.IntBuffer-">glDeleteTextures(int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDeleteTextures-int-java.nio.IntBuffer-">glDeleteTextures(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDeleteTextures-int-java.nio.IntBuffer-">glDeleteTextures(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glDeleteTransformFeedbacks-int-int:A-int-">glDeleteTransformFeedbacks(int, int[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glDeleteTransformFeedbacks-int-java.nio.IntBuffer-">glDeleteTransformFeedbacks(int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDeleteTransformFeedbacks-int-int:A-int-">glDeleteTransformFeedbacks(int, int[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDeleteTransformFeedbacks-int-java.nio.IntBuffer-">glDeleteTransformFeedbacks(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glDeleteVertexArrays-int-int:A-int-">glDeleteVertexArrays(int, int[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glDeleteVertexArrays-int-java.nio.IntBuffer-">glDeleteVertexArrays(int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDeleteVertexArrays-int-int:A-int-">glDeleteVertexArrays(int, int[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDeleteVertexArrays-int-java.nio.IntBuffer-">glDeleteVertexArrays(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDepthFunc-int-">glDepthFunc(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDepthFunc-int-">glDepthFunc(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDepthFunc-int-">glDepthFunc(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDepthMask-boolean-">glDepthMask(boolean)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDepthMask-boolean-">glDepthMask(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDepthMask-boolean-">glDepthMask(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDepthRangef-float-float-">glDepthRangef(float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDepthRangef-float-float-">glDepthRangef(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDepthRangef-float-float-">glDepthRangef(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDetachShader-int-int-">glDetachShader(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDetachShader-int-int-">glDetachShader(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDetachShader-int-int-">glDetachShader(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDisable-int-">glDisable(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDisable-int-">glDisable(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDisable-int-">glDisable(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDisableVertexAttribArray-int-">glDisableVertexAttribArray(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDisableVertexAttribArray-int-">glDisableVertexAttribArray(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDisableVertexAttribArray-int-">glDisableVertexAttribArray(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDrawArrays-int-int-int-">glDrawArrays(int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDrawArrays-int-int-int-">glDrawArrays(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDrawArrays-int-int-int-">glDrawArrays(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glDrawArraysInstanced-int-int-int-int-">glDrawArraysInstanced(int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDrawArraysInstanced-int-int-int-int-">glDrawArraysInstanced(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glDrawBuffers-int-java.nio.IntBuffer-">glDrawBuffers(int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDrawBuffers-int-java.nio.IntBuffer-">glDrawBuffers(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDrawElements-int-int-int-java.nio.Buffer-">glDrawElements(int, int, int, Buffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glDrawElements-int-int-int-int-">glDrawElements(int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDrawElements-int-int-int-java.nio.Buffer-">glDrawElements(int, int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glDrawElements-int-int-int-int-">glDrawElements(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDrawElements-int-int-int-java.nio.Buffer-">glDrawElements(int, int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDrawElements-int-int-int-int-">glDrawElements(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glDrawElementsInstanced-int-int-int-int-int-">glDrawElementsInstanced(int, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDrawElementsInstanced-int-int-int-int-int-">glDrawElementsInstanced(int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glDrawRangeElements-int-int-int-int-int-java.nio.Buffer-">glDrawRangeElements(int, int, int, int, int, Buffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glDrawRangeElements-int-int-int-int-int-int-">glDrawRangeElements(int, int, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDrawRangeElements-int-int-int-int-int-java.nio.Buffer-">glDrawRangeElements(int, int, int, int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glDrawRangeElements-int-int-int-int-int-int-">glDrawRangeElements(int, int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glEnable-int-">glEnable(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glEnable-int-">glEnable(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glEnable-int-">glEnable(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glEnableVertexAttribArray-int-">glEnableVertexAttribArray(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glEnableVertexAttribArray-int-">glEnableVertexAttribArray(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glEnableVertexAttribArray-int-">glEnableVertexAttribArray(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glEndQuery-int-">glEndQuery(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glEndQuery-int-">glEndQuery(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glEndTransformFeedback--">glEndTransformFeedback()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glEndTransformFeedback--">glEndTransformFeedback()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html#glEnum">glEnum</a></span> - Variable in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html" title="enum in com.badlogic.gdx.graphics">Cubemap.CubemapSide</a></dt>
|
|
<dd>
|
|
<div class="block">The OpenGL target (used for glTexImage2D) of the side.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/profiling/GLErrorListener.html" title="interface in com.badlogic.gdx.graphics.profiling"><span class="typeNameLink">GLErrorListener</span></a> - Interface in <a href="com/badlogic/gdx/graphics/profiling/package-summary.html">com.badlogic.gdx.graphics.profiling</a></dt>
|
|
<dd>
|
|
<div class="block">Listener for GL errors detected by <a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html" title="class in com.badlogic.gdx.graphics.profiling"><code>GLProfiler</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#gles30ContextMajorVersion">gles30ContextMajorVersion</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">The OpenGL context major version (the part in front of the decimal point) used to emulate OpenGL ES 3.0, when the version is
|
|
not supported it will fall back to OpenGL ES 2.0 emulation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#gles30ContextMinorVersion">gles30ContextMinorVersion</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">The OpenGL context major version (the part after the decimal point) used to emulate OpenGL ES 3.0, when the version is not
|
|
supported it will fall back to OpenGL ES 2.0 emulation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glFinish--">glFinish()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glFinish--">glFinish()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glFinish--">glFinish()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glFlush--">glFlush()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glFlush--">glFlush()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glFlush--">glFlush()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glFlushMappedBufferRange-int-int-int-">glFlushMappedBufferRange(int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glFlushMappedBufferRange-int-int-int-">glFlushMappedBufferRange(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">GLFrameBuffer</span></a><<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="type parameter in GLFrameBuffer">T</a> extends <a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a>> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
Encapsulates OpenGL ES 2.0 frame buffer objects.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#GLFrameBuffer-com.badlogic.gdx.graphics.Pixmap.Format-int-int-boolean-">GLFrameBuffer(Pixmap.Format, int, int, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new FrameBuffer having the given dimensions and potentially a depth buffer attached.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#GLFrameBuffer-com.badlogic.gdx.graphics.Pixmap.Format-int-int-boolean-boolean-">GLFrameBuffer(Pixmap.Format, int, int, boolean, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new FrameBuffer having the given dimensions and potentially a depth and a stencil buffer attached.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glFramebufferRenderbuffer-int-int-int-int-">glFramebufferRenderbuffer(int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glFramebufferRenderbuffer-int-int-int-int-">glFramebufferRenderbuffer(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glFramebufferRenderbuffer-int-int-int-int-">glFramebufferRenderbuffer(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glFramebufferTexture2D-int-int-int-int-int-">glFramebufferTexture2D(int, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glFramebufferTexture2D-int-int-int-int-int-">glFramebufferTexture2D(int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glFramebufferTexture2D-int-int-int-int-int-">glFramebufferTexture2D(int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glFramebufferTextureLayer-int-int-int-int-int-">glFramebufferTextureLayer(int, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glFramebufferTextureLayer-int-int-int-int-int-">glFramebufferTextureLayer(int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glFrontFace-int-">glFrontFace(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glFrontFace-int-">glFrontFace(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glFrontFace-int-">glFrontFace(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGenBuffer--">glGenBuffer()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGenBuffer--">glGenBuffer()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGenBuffer--">glGenBuffer()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGenBuffers-int-java.nio.IntBuffer-">glGenBuffers(int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGenBuffers-int-java.nio.IntBuffer-">glGenBuffers(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGenBuffers-int-java.nio.IntBuffer-">glGenBuffers(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGenerateMipmap-int-">glGenerateMipmap(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGenerateMipmap-int-">glGenerateMipmap(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGenerateMipmap-int-">glGenerateMipmap(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGenFramebuffer--">glGenFramebuffer()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGenFramebuffer--">glGenFramebuffer()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGenFramebuffer--">glGenFramebuffer()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGenFramebuffers-int-java.nio.IntBuffer-">glGenFramebuffers(int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGenFramebuffers-int-java.nio.IntBuffer-">glGenFramebuffers(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGenFramebuffers-int-java.nio.IntBuffer-">glGenFramebuffers(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGenQueries-int-int:A-int-">glGenQueries(int, int[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGenQueries-int-java.nio.IntBuffer-">glGenQueries(int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGenQueries-int-int:A-int-">glGenQueries(int, int[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGenQueries-int-java.nio.IntBuffer-">glGenQueries(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGenRenderbuffer--">glGenRenderbuffer()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGenRenderbuffer--">glGenRenderbuffer()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGenRenderbuffer--">glGenRenderbuffer()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGenRenderbuffers-int-java.nio.IntBuffer-">glGenRenderbuffers(int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGenRenderbuffers-int-java.nio.IntBuffer-">glGenRenderbuffers(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGenRenderbuffers-int-java.nio.IntBuffer-">glGenRenderbuffers(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGenSamplers-int-int:A-int-">glGenSamplers(int, int[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGenSamplers-int-java.nio.IntBuffer-">glGenSamplers(int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGenSamplers-int-int:A-int-">glGenSamplers(int, int[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGenSamplers-int-java.nio.IntBuffer-">glGenSamplers(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGenTexture--">glGenTexture()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGenTexture--">glGenTexture()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGenTexture--">glGenTexture()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGenTextures-int-java.nio.IntBuffer-">glGenTextures(int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGenTextures-int-java.nio.IntBuffer-">glGenTextures(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGenTextures-int-java.nio.IntBuffer-">glGenTextures(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGenTransformFeedbacks-int-int:A-int-">glGenTransformFeedbacks(int, int[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGenTransformFeedbacks-int-java.nio.IntBuffer-">glGenTransformFeedbacks(int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGenTransformFeedbacks-int-int:A-int-">glGenTransformFeedbacks(int, int[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGenTransformFeedbacks-int-java.nio.IntBuffer-">glGenTransformFeedbacks(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGenVertexArrays-int-int:A-int-">glGenVertexArrays(int, int[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGenVertexArrays-int-java.nio.IntBuffer-">glGenVertexArrays(int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGenVertexArrays-int-int:A-int-">glGenVertexArrays(int, int[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGenVertexArrays-int-java.nio.IntBuffer-">glGenVertexArrays(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetActiveAttrib-int-int-java.nio.IntBuffer-java.nio.Buffer-">glGetActiveAttrib(int, int, IntBuffer, Buffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetActiveAttrib-int-int-java.nio.IntBuffer-java.nio.Buffer-">glGetActiveAttrib(int, int, IntBuffer, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetActiveAttrib-int-int-java.nio.IntBuffer-java.nio.Buffer-">glGetActiveAttrib(int, int, IntBuffer, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetActiveUniform-int-int-java.nio.IntBuffer-java.nio.Buffer-">glGetActiveUniform(int, int, IntBuffer, Buffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetActiveUniform-int-int-java.nio.IntBuffer-java.nio.Buffer-">glGetActiveUniform(int, int, IntBuffer, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetActiveUniform-int-int-java.nio.IntBuffer-java.nio.Buffer-">glGetActiveUniform(int, int, IntBuffer, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGetActiveUniformBlockiv-int-int-int-java.nio.IntBuffer-">glGetActiveUniformBlockiv(int, int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetActiveUniformBlockiv-int-int-int-java.nio.IntBuffer-">glGetActiveUniformBlockiv(int, int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGetActiveUniformBlockName-int-int-java.nio.Buffer-java.nio.Buffer-">glGetActiveUniformBlockName(int, int, Buffer, Buffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGetActiveUniformBlockName-int-int-">glGetActiveUniformBlockName(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetActiveUniformBlockName-int-int-java.nio.Buffer-java.nio.Buffer-">glGetActiveUniformBlockName(int, int, Buffer, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetActiveUniformBlockName-int-int-">glGetActiveUniformBlockName(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGetActiveUniformsiv-int-int-java.nio.IntBuffer-int-java.nio.IntBuffer-">glGetActiveUniformsiv(int, int, IntBuffer, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetActiveUniformsiv-int-int-java.nio.IntBuffer-int-java.nio.IntBuffer-">glGetActiveUniformsiv(int, int, IntBuffer, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetAttachedShaders-int-int-java.nio.Buffer-java.nio.IntBuffer-">glGetAttachedShaders(int, int, Buffer, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetAttachedShaders-int-int-java.nio.Buffer-java.nio.IntBuffer-">glGetAttachedShaders(int, int, Buffer, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetAttachedShaders-int-int-java.nio.Buffer-java.nio.IntBuffer-">glGetAttachedShaders(int, int, Buffer, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetAttribLocation-int-java.lang.String-">glGetAttribLocation(int, String)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetAttribLocation-int-java.lang.String-">glGetAttribLocation(int, String)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetAttribLocation-int-java.lang.String-">glGetAttribLocation(int, String)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetBooleanv-int-java.nio.Buffer-">glGetBooleanv(int, Buffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetBooleanv-int-java.nio.Buffer-">glGetBooleanv(int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetBooleanv-int-java.nio.Buffer-">glGetBooleanv(int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGetBufferParameteri64v-int-int-java.nio.LongBuffer-">glGetBufferParameteri64v(int, int, LongBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetBufferParameteri64v-int-int-java.nio.LongBuffer-">glGetBufferParameteri64v(int, int, LongBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetBufferParameteriv-int-int-java.nio.IntBuffer-">glGetBufferParameteriv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetBufferParameteriv-int-int-java.nio.IntBuffer-">glGetBufferParameteriv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetBufferParameteriv-int-int-java.nio.IntBuffer-">glGetBufferParameteriv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGetBufferPointerv-int-int-">glGetBufferPointerv(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetBufferPointerv-int-int-">glGetBufferPointerv(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetError--">glGetError()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetError--">glGetError()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetError--">glGetError()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetFloatv-int-java.nio.FloatBuffer-">glGetFloatv(int, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetFloatv-int-java.nio.FloatBuffer-">glGetFloatv(int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetFloatv-int-java.nio.FloatBuffer-">glGetFloatv(int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGetFragDataLocation-int-java.lang.String-">glGetFragDataLocation(int, String)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetFragDataLocation-int-java.lang.String-">glGetFragDataLocation(int, String)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetFramebufferAttachmentParameteriv-int-int-int-java.nio.IntBuffer-">glGetFramebufferAttachmentParameteriv(int, int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetFramebufferAttachmentParameteriv-int-int-int-java.nio.IntBuffer-">glGetFramebufferAttachmentParameteriv(int, int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetFramebufferAttachmentParameteriv-int-int-int-java.nio.IntBuffer-">glGetFramebufferAttachmentParameteriv(int, int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGetInteger64v-int-java.nio.LongBuffer-">glGetInteger64v(int, LongBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetInteger64v-int-java.nio.LongBuffer-">glGetInteger64v(int, LongBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetIntegerv-int-java.nio.IntBuffer-">glGetIntegerv(int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetIntegerv-int-java.nio.IntBuffer-">glGetIntegerv(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetIntegerv-int-java.nio.IntBuffer-">glGetIntegerv(int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetProgramInfoLog-int-">glGetProgramInfoLog(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetProgramInfoLog-int-">glGetProgramInfoLog(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetProgramInfoLog-int-">glGetProgramInfoLog(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetProgramiv-int-int-java.nio.IntBuffer-">glGetProgramiv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetProgramiv-int-int-java.nio.IntBuffer-">glGetProgramiv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetProgramiv-int-int-java.nio.IntBuffer-">glGetProgramiv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGetQueryiv-int-int-java.nio.IntBuffer-">glGetQueryiv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetQueryiv-int-int-java.nio.IntBuffer-">glGetQueryiv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGetQueryObjectuiv-int-int-java.nio.IntBuffer-">glGetQueryObjectuiv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetQueryObjectuiv-int-int-java.nio.IntBuffer-">glGetQueryObjectuiv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetRenderbufferParameteriv-int-int-java.nio.IntBuffer-">glGetRenderbufferParameteriv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetRenderbufferParameteriv-int-int-java.nio.IntBuffer-">glGetRenderbufferParameteriv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetRenderbufferParameteriv-int-int-java.nio.IntBuffer-">glGetRenderbufferParameteriv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGetSamplerParameterfv-int-int-java.nio.FloatBuffer-">glGetSamplerParameterfv(int, int, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetSamplerParameterfv-int-int-java.nio.FloatBuffer-">glGetSamplerParameterfv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGetSamplerParameteriv-int-int-java.nio.IntBuffer-">glGetSamplerParameteriv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetSamplerParameteriv-int-int-java.nio.IntBuffer-">glGetSamplerParameteriv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetShaderInfoLog-int-">glGetShaderInfoLog(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetShaderInfoLog-int-">glGetShaderInfoLog(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetShaderInfoLog-int-">glGetShaderInfoLog(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetShaderiv-int-int-java.nio.IntBuffer-">glGetShaderiv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetShaderiv-int-int-java.nio.IntBuffer-">glGetShaderiv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetShaderiv-int-int-java.nio.IntBuffer-">glGetShaderiv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetShaderPrecisionFormat-int-int-java.nio.IntBuffer-java.nio.IntBuffer-">glGetShaderPrecisionFormat(int, int, IntBuffer, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetShaderPrecisionFormat-int-int-java.nio.IntBuffer-java.nio.IntBuffer-">glGetShaderPrecisionFormat(int, int, IntBuffer, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetShaderPrecisionFormat-int-int-java.nio.IntBuffer-java.nio.IntBuffer-">glGetShaderPrecisionFormat(int, int, IntBuffer, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetString-int-">glGetString(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetString-int-">glGetString(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetString-int-">glGetString(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGetStringi-int-int-">glGetStringi(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetStringi-int-int-">glGetStringi(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetTexParameterfv-int-int-java.nio.FloatBuffer-">glGetTexParameterfv(int, int, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetTexParameterfv-int-int-java.nio.FloatBuffer-">glGetTexParameterfv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetTexParameterfv-int-int-java.nio.FloatBuffer-">glGetTexParameterfv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetTexParameteriv-int-int-java.nio.IntBuffer-">glGetTexParameteriv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetTexParameteriv-int-int-java.nio.IntBuffer-">glGetTexParameteriv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetTexParameteriv-int-int-java.nio.IntBuffer-">glGetTexParameteriv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGetUniformBlockIndex-int-java.lang.String-">glGetUniformBlockIndex(int, String)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetUniformBlockIndex-int-java.lang.String-">glGetUniformBlockIndex(int, String)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetUniformfv-int-int-java.nio.FloatBuffer-">glGetUniformfv(int, int, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetUniformfv-int-int-java.nio.FloatBuffer-">glGetUniformfv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetUniformfv-int-int-java.nio.FloatBuffer-">glGetUniformfv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGetUniformIndices-int-java.lang.String:A-java.nio.IntBuffer-">glGetUniformIndices(int, String[], IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetUniformIndices-int-java.lang.String:A-java.nio.IntBuffer-">glGetUniformIndices(int, String[], IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetUniformiv-int-int-java.nio.IntBuffer-">glGetUniformiv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetUniformiv-int-int-java.nio.IntBuffer-">glGetUniformiv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetUniformiv-int-int-java.nio.IntBuffer-">glGetUniformiv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetUniformLocation-int-java.lang.String-">glGetUniformLocation(int, String)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetUniformLocation-int-java.lang.String-">glGetUniformLocation(int, String)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetUniformLocation-int-java.lang.String-">glGetUniformLocation(int, String)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGetUniformuiv-int-int-java.nio.IntBuffer-">glGetUniformuiv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetUniformuiv-int-int-java.nio.IntBuffer-">glGetUniformuiv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetVertexAttribfv-int-int-java.nio.FloatBuffer-">glGetVertexAttribfv(int, int, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetVertexAttribfv-int-int-java.nio.FloatBuffer-">glGetVertexAttribfv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetVertexAttribfv-int-int-java.nio.FloatBuffer-">glGetVertexAttribfv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGetVertexAttribIiv-int-int-java.nio.IntBuffer-">glGetVertexAttribIiv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetVertexAttribIiv-int-int-java.nio.IntBuffer-">glGetVertexAttribIiv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glGetVertexAttribIuiv-int-int-java.nio.IntBuffer-">glGetVertexAttribIuiv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetVertexAttribIuiv-int-int-java.nio.IntBuffer-">glGetVertexAttribIuiv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetVertexAttribiv-int-int-java.nio.IntBuffer-">glGetVertexAttribiv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetVertexAttribiv-int-int-java.nio.IntBuffer-">glGetVertexAttribiv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetVertexAttribiv-int-int-java.nio.IntBuffer-">glGetVertexAttribiv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glGetVertexAttribPointerv-int-int-java.nio.Buffer-">glGetVertexAttribPointerv(int, int, Buffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glGetVertexAttribPointerv-int-int-java.nio.Buffer-">glGetVertexAttribPointerv(int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glGetVertexAttribPointerv-int-int-java.nio.Buffer-">glGetVertexAttribPointerv(int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#glHandle">glHandle</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glHint-int-int-">glHint(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glHint-int-int-">glHint(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glHint-int-int-">glHint(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glInvalidateFramebuffer-int-int-java.nio.IntBuffer-">glInvalidateFramebuffer(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glInvalidateFramebuffer-int-int-java.nio.IntBuffer-">glInvalidateFramebuffer(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glInvalidateSubFramebuffer-int-int-java.nio.IntBuffer-int-int-int-int-">glInvalidateSubFramebuffer(int, int, IntBuffer, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glInvalidateSubFramebuffer-int-int-java.nio.IntBuffer-int-int-int-int-">glInvalidateSubFramebuffer(int, int, IntBuffer, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glIsBuffer-int-">glIsBuffer(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glIsBuffer-int-">glIsBuffer(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glIsBuffer-int-">glIsBuffer(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glIsEnabled-int-">glIsEnabled(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glIsEnabled-int-">glIsEnabled(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glIsEnabled-int-">glIsEnabled(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glIsFramebuffer-int-">glIsFramebuffer(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glIsFramebuffer-int-">glIsFramebuffer(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glIsFramebuffer-int-">glIsFramebuffer(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glIsProgram-int-">glIsProgram(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glIsProgram-int-">glIsProgram(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glIsProgram-int-">glIsProgram(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glIsQuery-int-">glIsQuery(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glIsQuery-int-">glIsQuery(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glIsRenderbuffer-int-">glIsRenderbuffer(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glIsRenderbuffer-int-">glIsRenderbuffer(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glIsRenderbuffer-int-">glIsRenderbuffer(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glIsSampler-int-">glIsSampler(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glIsSampler-int-">glIsSampler(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glIsShader-int-">glIsShader(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glIsShader-int-">glIsShader(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glIsShader-int-">glIsShader(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glIsTexture-int-">glIsTexture(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glIsTexture-int-">glIsTexture(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glIsTexture-int-">glIsTexture(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glIsTransformFeedback-int-">glIsTransformFeedback(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glIsTransformFeedback-int-">glIsTransformFeedback(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glIsVertexArray-int-">glIsVertexArray(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glIsVertexArray-int-">glIsVertexArray(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glLineWidth-float-">glLineWidth(float)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glLineWidth-float-">glLineWidth(float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glLineWidth-float-">glLineWidth(float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glLinkProgram-int-">glLinkProgram(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glLinkProgram-int-">glLinkProgram(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glLinkProgram-int-">glLinkProgram(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.GlobalSetter.html#GlobalSetter--">GlobalSetter()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.GlobalSetter.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader.GlobalSetter</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#globalTransform">globalTransform</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
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<dd>
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<div class="block">the global transform, product of local transform and transform of the parent node, calculated via
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<a href="com/badlogic/gdx/graphics/g3d/model/Node.html#calculateWorldTransform--"><code>Node.calculateWorldTransform()</code></a></div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">GLOnlyTextureData</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
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<dd>
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<div class="block">A <a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics"><code>TextureData</code></a> implementation which should be used to create gl only textures.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html#GLOnlyTextureData-int-int-int-int-int-int-">GLOnlyTextureData(int, int, int, int, int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">GLOnlyTextureData</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glPauseTransformFeedback--">glPauseTransformFeedback()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glPauseTransformFeedback--">glPauseTransformFeedback()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glPixelStorei-int-int-">glPixelStorei(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glPixelStorei-int-int-">glPixelStorei(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glPixelStorei-int-int-">glPixelStorei(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glPolygonOffset-float-float-">glPolygonOffset(float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glPolygonOffset-float-float-">glPolygonOffset(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glPolygonOffset-float-float-">glPolygonOffset(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html" title="class in com.badlogic.gdx.graphics.profiling"><span class="typeNameLink">GLProfiler</span></a> - Class in <a href="com/badlogic/gdx/graphics/profiling/package-summary.html">com.badlogic.gdx.graphics.profiling</a></dt>
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<dd>
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<div class="block">When enabled, collects statistics about GL calls and checks for GL errors.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html#GLProfiler--">GLProfiler()</a></span> - Constructor for class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html" title="class in com.badlogic.gdx.graphics.profiling">GLProfiler</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glProgramParameteri-int-int-int-">glProgramParameteri(int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glProgramParameteri-int-int-int-">glProgramParameteri(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glReadBuffer-int-">glReadBuffer(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glReadBuffer-int-">glReadBuffer(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glReadPixels-int-int-int-int-int-int-java.nio.Buffer-">glReadPixels(int, int, int, int, int, int, Buffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glReadPixels-int-int-int-int-int-int-java.nio.Buffer-">glReadPixels(int, int, int, int, int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glReadPixels-int-int-int-int-int-int-java.nio.Buffer-">glReadPixels(int, int, int, int, int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glReleaseShaderCompiler--">glReleaseShaderCompiler()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glReleaseShaderCompiler--">glReleaseShaderCompiler()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glReleaseShaderCompiler--">glReleaseShaderCompiler()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glRenderbufferStorage-int-int-int-int-">glRenderbufferStorage(int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glRenderbufferStorage-int-int-int-int-">glRenderbufferStorage(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glRenderbufferStorage-int-int-int-int-">glRenderbufferStorage(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glRenderbufferStorageMultisample-int-int-int-int-int-">glRenderbufferStorageMultisample(int, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glRenderbufferStorageMultisample-int-int-int-int-int-">glRenderbufferStorageMultisample(int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glResumeTransformFeedback--">glResumeTransformFeedback()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glResumeTransformFeedback--">glResumeTransformFeedback()</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glSampleCoverage-float-boolean-">glSampleCoverage(float, boolean)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glSampleCoverage-float-boolean-">glSampleCoverage(float, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glSampleCoverage-float-boolean-">glSampleCoverage(float, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glSamplerParameterf-int-int-float-">glSamplerParameterf(int, int, float)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glSamplerParameterf-int-int-float-">glSamplerParameterf(int, int, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glSamplerParameterfv-int-int-java.nio.FloatBuffer-">glSamplerParameterfv(int, int, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glSamplerParameterfv-int-int-java.nio.FloatBuffer-">glSamplerParameterfv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glSamplerParameteri-int-int-int-">glSamplerParameteri(int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glSamplerParameteri-int-int-int-">glSamplerParameteri(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glSamplerParameteriv-int-int-java.nio.IntBuffer-">glSamplerParameteriv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glSamplerParameteriv-int-int-java.nio.IntBuffer-">glSamplerParameteriv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glScissor-int-int-int-int-">glScissor(int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/HdpiUtils.html#glScissor-int-int-int-int-">glScissor(int, int, int, int)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/HdpiUtils.html" title="class in com.badlogic.gdx.graphics.glutils">HdpiUtils</a></dt>
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<dd>
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<div class="block">Calls <a href="com/badlogic/gdx/graphics/GL20.html#glScissor-int-int-int-int-"><code>GL20.glScissor(int, int, int, int)</code></a>, expecting the coordinates and sizes given in logical coordinates and
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automatically converts them to backbuffer coordinates, which may be bigger on HDPI screens.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glScissor-int-int-int-int-">glScissor(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glScissor-int-int-int-int-">glScissor(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glShaderBinary-int-java.nio.IntBuffer-int-java.nio.Buffer-int-">glShaderBinary(int, IntBuffer, int, Buffer, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glShaderBinary-int-java.nio.IntBuffer-int-java.nio.Buffer-int-">glShaderBinary(int, IntBuffer, int, Buffer, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glShaderBinary-int-java.nio.IntBuffer-int-java.nio.Buffer-int-">glShaderBinary(int, IntBuffer, int, Buffer, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glShaderSource-int-java.lang.String-">glShaderSource(int, String)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glShaderSource-int-java.lang.String-">glShaderSource(int, String)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glShaderSource-int-java.lang.String-">glShaderSource(int, String)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glStencilFunc-int-int-int-">glStencilFunc(int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glStencilFunc-int-int-int-">glStencilFunc(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glStencilFunc-int-int-int-">glStencilFunc(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glStencilFuncSeparate-int-int-int-int-">glStencilFuncSeparate(int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glStencilFuncSeparate-int-int-int-int-">glStencilFuncSeparate(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glStencilFuncSeparate-int-int-int-int-">glStencilFuncSeparate(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glStencilMask-int-">glStencilMask(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glStencilMask-int-">glStencilMask(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glStencilMask-int-">glStencilMask(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glStencilMaskSeparate-int-int-">glStencilMaskSeparate(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glStencilMaskSeparate-int-int-">glStencilMaskSeparate(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glStencilMaskSeparate-int-int-">glStencilMaskSeparate(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glStencilOp-int-int-int-">glStencilOp(int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glStencilOp-int-int-int-">glStencilOp(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glStencilOp-int-int-int-">glStencilOp(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glStencilOpSeparate-int-int-int-int-">glStencilOpSeparate(int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glStencilOpSeparate-int-int-int-int-">glStencilOpSeparate(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glStencilOpSeparate-int-int-int-int-">glStencilOpSeparate(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#glTarget">glTarget</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
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<dd>
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<div class="block">The target of this texture, used when binding the texture, e.g.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glTexImage2D-int-int-int-int-int-int-int-int-java.nio.Buffer-">glTexImage2D(int, int, int, int, int, int, int, int, Buffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glTexImage2D-int-int-int-int-int-int-int-int-java.nio.Buffer-">glTexImage2D(int, int, int, int, int, int, int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glTexImage2D-int-int-int-int-int-int-int-int-java.nio.Buffer-">glTexImage2D(int, int, int, int, int, int, int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glTexImage3D-int-int-int-int-int-int-int-int-int-java.nio.Buffer-">glTexImage3D(int, int, int, int, int, int, int, int, int, Buffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glTexImage3D-int-int-int-int-int-int-int-int-int-int-">glTexImage3D(int, int, int, int, int, int, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glTexImage3D-int-int-int-int-int-int-int-int-int-java.nio.Buffer-">glTexImage3D(int, int, int, int, int, int, int, int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glTexImage3D-int-int-int-int-int-int-int-int-int-int-">glTexImage3D(int, int, int, int, int, int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glTexParameterf-int-int-float-">glTexParameterf(int, int, float)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glTexParameterf-int-int-float-">glTexParameterf(int, int, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glTexParameterf-int-int-float-">glTexParameterf(int, int, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glTexParameterfv-int-int-java.nio.FloatBuffer-">glTexParameterfv(int, int, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glTexParameterfv-int-int-java.nio.FloatBuffer-">glTexParameterfv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glTexParameterfv-int-int-java.nio.FloatBuffer-">glTexParameterfv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glTexParameteri-int-int-int-">glTexParameteri(int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glTexParameteri-int-int-int-">glTexParameteri(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glTexParameteri-int-int-int-">glTexParameteri(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glTexParameteriv-int-int-java.nio.IntBuffer-">glTexParameteriv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glTexParameteriv-int-int-java.nio.IntBuffer-">glTexParameteriv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glTexParameteriv-int-int-java.nio.IntBuffer-">glTexParameteriv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glTexSubImage2D-int-int-int-int-int-int-int-int-java.nio.Buffer-">glTexSubImage2D(int, int, int, int, int, int, int, int, Buffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glTexSubImage2D-int-int-int-int-int-int-int-int-java.nio.Buffer-">glTexSubImage2D(int, int, int, int, int, int, int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glTexSubImage2D-int-int-int-int-int-int-int-int-java.nio.Buffer-">glTexSubImage2D(int, int, int, int, int, int, int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glTexSubImage3D-int-int-int-int-int-int-int-int-int-int-java.nio.Buffer-">glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glTexSubImage3D-int-int-int-int-int-int-int-int-int-int-int-">glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glTexSubImage3D-int-int-int-int-int-int-int-int-int-int-java.nio.Buffer-">glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glTexSubImage3D-int-int-int-int-int-int-int-int-int-int-int-">glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">GLTexture</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
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<dd>
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<div class="block">Class representing an OpenGL texture by its target and handle.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#GLTexture-int-">GLTexture(int)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
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<dd>
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<div class="block">Generates a new OpenGL texture with the specified target.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#GLTexture-int-int-">GLTexture(int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glTransformFeedbackVaryings-int-java.lang.String:A-int-">glTransformFeedbackVaryings(int, String[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glTransformFeedbackVaryings-int-java.lang.String:A-int-">glTransformFeedbackVaryings(int, String[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform1f-int-float-">glUniform1f(int, float)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform1f-int-float-">glUniform1f(int, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform1f-int-float-">glUniform1f(int, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform1fv-int-int-java.nio.FloatBuffer-">glUniform1fv(int, int, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform1fv-int-int-float:A-int-">glUniform1fv(int, int, float[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform1fv-int-int-java.nio.FloatBuffer-">glUniform1fv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform1fv-int-int-float:A-int-">glUniform1fv(int, int, float[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform1fv-int-int-java.nio.FloatBuffer-">glUniform1fv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform1fv-int-int-float:A-int-">glUniform1fv(int, int, float[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform1i-int-int-">glUniform1i(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform1i-int-int-">glUniform1i(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform1i-int-int-">glUniform1i(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform1iv-int-int-java.nio.IntBuffer-">glUniform1iv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform1iv-int-int-int:A-int-">glUniform1iv(int, int, int[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform1iv-int-int-java.nio.IntBuffer-">glUniform1iv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform1iv-int-int-int:A-int-">glUniform1iv(int, int, int[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform1iv-int-int-java.nio.IntBuffer-">glUniform1iv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform1iv-int-int-int:A-int-">glUniform1iv(int, int, int[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glUniform1uiv-int-int-java.nio.IntBuffer-">glUniform1uiv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform1uiv-int-int-java.nio.IntBuffer-">glUniform1uiv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform2f-int-float-float-">glUniform2f(int, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform2f-int-float-float-">glUniform2f(int, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform2f-int-float-float-">glUniform2f(int, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform2fv-int-int-java.nio.FloatBuffer-">glUniform2fv(int, int, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform2fv-int-int-float:A-int-">glUniform2fv(int, int, float[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform2fv-int-int-java.nio.FloatBuffer-">glUniform2fv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform2fv-int-int-float:A-int-">glUniform2fv(int, int, float[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform2fv-int-int-java.nio.FloatBuffer-">glUniform2fv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform2fv-int-int-float:A-int-">glUniform2fv(int, int, float[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform2i-int-int-int-">glUniform2i(int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform2i-int-int-int-">glUniform2i(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform2i-int-int-int-">glUniform2i(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform2iv-int-int-java.nio.IntBuffer-">glUniform2iv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform2iv-int-int-int:A-int-">glUniform2iv(int, int, int[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform2iv-int-int-java.nio.IntBuffer-">glUniform2iv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform2iv-int-int-int:A-int-">glUniform2iv(int, int, int[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform2iv-int-int-java.nio.IntBuffer-">glUniform2iv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform2iv-int-int-int:A-int-">glUniform2iv(int, int, int[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform3f-int-float-float-float-">glUniform3f(int, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform3f-int-float-float-float-">glUniform3f(int, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform3f-int-float-float-float-">glUniform3f(int, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform3fv-int-int-java.nio.FloatBuffer-">glUniform3fv(int, int, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform3fv-int-int-float:A-int-">glUniform3fv(int, int, float[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform3fv-int-int-java.nio.FloatBuffer-">glUniform3fv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform3fv-int-int-float:A-int-">glUniform3fv(int, int, float[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform3fv-int-int-java.nio.FloatBuffer-">glUniform3fv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform3fv-int-int-float:A-int-">glUniform3fv(int, int, float[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform3i-int-int-int-int-">glUniform3i(int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform3i-int-int-int-int-">glUniform3i(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform3i-int-int-int-int-">glUniform3i(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform3iv-int-int-java.nio.IntBuffer-">glUniform3iv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform3iv-int-int-int:A-int-">glUniform3iv(int, int, int[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform3iv-int-int-java.nio.IntBuffer-">glUniform3iv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform3iv-int-int-int:A-int-">glUniform3iv(int, int, int[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform3iv-int-int-java.nio.IntBuffer-">glUniform3iv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform3iv-int-int-int:A-int-">glUniform3iv(int, int, int[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glUniform3uiv-int-int-java.nio.IntBuffer-">glUniform3uiv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform3uiv-int-int-java.nio.IntBuffer-">glUniform3uiv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform4f-int-float-float-float-float-">glUniform4f(int, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform4f-int-float-float-float-float-">glUniform4f(int, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform4f-int-float-float-float-float-">glUniform4f(int, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform4fv-int-int-java.nio.FloatBuffer-">glUniform4fv(int, int, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform4fv-int-int-float:A-int-">glUniform4fv(int, int, float[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform4fv-int-int-java.nio.FloatBuffer-">glUniform4fv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform4fv-int-int-float:A-int-">glUniform4fv(int, int, float[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform4fv-int-int-java.nio.FloatBuffer-">glUniform4fv(int, int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform4fv-int-int-float:A-int-">glUniform4fv(int, int, float[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform4i-int-int-int-int-int-">glUniform4i(int, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform4i-int-int-int-int-int-">glUniform4i(int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform4i-int-int-int-int-int-">glUniform4i(int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform4iv-int-int-java.nio.IntBuffer-">glUniform4iv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniform4iv-int-int-int:A-int-">glUniform4iv(int, int, int[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform4iv-int-int-java.nio.IntBuffer-">glUniform4iv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniform4iv-int-int-int:A-int-">glUniform4iv(int, int, int[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform4iv-int-int-java.nio.IntBuffer-">glUniform4iv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform4iv-int-int-int:A-int-">glUniform4iv(int, int, int[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glUniform4uiv-int-int-java.nio.IntBuffer-">glUniform4uiv(int, int, IntBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniform4uiv-int-int-java.nio.IntBuffer-">glUniform4uiv(int, int, IntBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glUniformBlockBinding-int-int-int-">glUniformBlockBinding(int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniformBlockBinding-int-int-int-">glUniformBlockBinding(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniformMatrix2fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix2fv(int, int, boolean, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniformMatrix2fv-int-int-boolean-float:A-int-">glUniformMatrix2fv(int, int, boolean, float[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniformMatrix2fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix2fv(int, int, boolean, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniformMatrix2fv-int-int-boolean-float:A-int-">glUniformMatrix2fv(int, int, boolean, float[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniformMatrix2fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix2fv(int, int, boolean, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniformMatrix2fv-int-int-boolean-float:A-int-">glUniformMatrix2fv(int, int, boolean, float[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glUniformMatrix2x3fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix2x3fv(int, int, boolean, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniformMatrix2x3fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix2x3fv(int, int, boolean, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glUniformMatrix2x4fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix2x4fv(int, int, boolean, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniformMatrix2x4fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix2x4fv(int, int, boolean, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniformMatrix3fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix3fv(int, int, boolean, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniformMatrix3fv-int-int-boolean-float:A-int-">glUniformMatrix3fv(int, int, boolean, float[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniformMatrix3fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix3fv(int, int, boolean, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniformMatrix3fv-int-int-boolean-float:A-int-">glUniformMatrix3fv(int, int, boolean, float[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniformMatrix3fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix3fv(int, int, boolean, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniformMatrix3fv-int-int-boolean-float:A-int-">glUniformMatrix3fv(int, int, boolean, float[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glUniformMatrix3x2fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix3x2fv(int, int, boolean, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniformMatrix3x2fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix3x2fv(int, int, boolean, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glUniformMatrix3x4fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix3x4fv(int, int, boolean, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniformMatrix3x4fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix3x4fv(int, int, boolean, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniformMatrix4fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix4fv(int, int, boolean, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUniformMatrix4fv-int-int-boolean-float:A-int-">glUniformMatrix4fv(int, int, boolean, float[], int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniformMatrix4fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix4fv(int, int, boolean, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUniformMatrix4fv-int-int-boolean-float:A-int-">glUniformMatrix4fv(int, int, boolean, float[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniformMatrix4fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix4fv(int, int, boolean, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniformMatrix4fv-int-int-boolean-float:A-int-">glUniformMatrix4fv(int, int, boolean, float[], int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glUniformMatrix4x2fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix4x2fv(int, int, boolean, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniformMatrix4x2fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix4x2fv(int, int, boolean, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glUniformMatrix4x3fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix4x3fv(int, int, boolean, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUniformMatrix4x3fv-int-int-boolean-java.nio.FloatBuffer-">glUniformMatrix4x3fv(int, int, boolean, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glUnmapBuffer-int-">glUnmapBuffer(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUnmapBuffer-int-">glUnmapBuffer(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glUseProgram-int-">glUseProgram(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glUseProgram-int-">glUseProgram(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glUseProgram-int-">glUseProgram(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glValidateProgram-int-">glValidateProgram(int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glValidateProgram-int-">glValidateProgram(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glValidateProgram-int-">glValidateProgram(int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/glutils/GLVersion.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">GLVersion</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLVersion.html#GLVersion-com.badlogic.gdx.Application.ApplicationType-java.lang.String-java.lang.String-java.lang.String-">GLVersion(Application.ApplicationType, String, String, String)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLVersion.html" title="class in com.badlogic.gdx.graphics.glutils">GLVersion</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/glutils/GLVersion.Type.html" title="enum in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">GLVersion.Type</span></a> - Enum in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glVertexAttrib1f-int-float-">glVertexAttrib1f(int, float)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glVertexAttrib1f-int-float-">glVertexAttrib1f(int, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glVertexAttrib1f-int-float-">glVertexAttrib1f(int, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glVertexAttrib1fv-int-java.nio.FloatBuffer-">glVertexAttrib1fv(int, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glVertexAttrib1fv-int-java.nio.FloatBuffer-">glVertexAttrib1fv(int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glVertexAttrib1fv-int-java.nio.FloatBuffer-">glVertexAttrib1fv(int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glVertexAttrib2f-int-float-float-">glVertexAttrib2f(int, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glVertexAttrib2f-int-float-float-">glVertexAttrib2f(int, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glVertexAttrib2f-int-float-float-">glVertexAttrib2f(int, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glVertexAttrib2fv-int-java.nio.FloatBuffer-">glVertexAttrib2fv(int, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glVertexAttrib2fv-int-java.nio.FloatBuffer-">glVertexAttrib2fv(int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glVertexAttrib2fv-int-java.nio.FloatBuffer-">glVertexAttrib2fv(int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glVertexAttrib3f-int-float-float-float-">glVertexAttrib3f(int, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glVertexAttrib3f-int-float-float-float-">glVertexAttrib3f(int, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glVertexAttrib3f-int-float-float-float-">glVertexAttrib3f(int, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glVertexAttrib3fv-int-java.nio.FloatBuffer-">glVertexAttrib3fv(int, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glVertexAttrib3fv-int-java.nio.FloatBuffer-">glVertexAttrib3fv(int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glVertexAttrib3fv-int-java.nio.FloatBuffer-">glVertexAttrib3fv(int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glVertexAttrib4f-int-float-float-float-float-">glVertexAttrib4f(int, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glVertexAttrib4f-int-float-float-float-float-">glVertexAttrib4f(int, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glVertexAttrib4f-int-float-float-float-float-">glVertexAttrib4f(int, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glVertexAttrib4fv-int-java.nio.FloatBuffer-">glVertexAttrib4fv(int, FloatBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glVertexAttrib4fv-int-java.nio.FloatBuffer-">glVertexAttrib4fv(int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glVertexAttrib4fv-int-java.nio.FloatBuffer-">glVertexAttrib4fv(int, FloatBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glVertexAttribDivisor-int-int-">glVertexAttribDivisor(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glVertexAttribDivisor-int-int-">glVertexAttribDivisor(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glVertexAttribI4i-int-int-int-int-int-">glVertexAttribI4i(int, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glVertexAttribI4i-int-int-int-int-int-">glVertexAttribI4i(int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glVertexAttribI4ui-int-int-int-int-int-">glVertexAttribI4ui(int, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glVertexAttribI4ui-int-int-int-int-int-">glVertexAttribI4ui(int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glVertexAttribIPointer-int-int-int-int-int-">glVertexAttribIPointer(int, int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glVertexAttribIPointer-int-int-int-int-int-">glVertexAttribIPointer(int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glVertexAttribPointer-int-int-int-boolean-int-java.nio.Buffer-">glVertexAttribPointer(int, int, int, boolean, int, Buffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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<dd>
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<div class="block">In OpenGl core profiles (3.1+), passing a pointer to client memory is not valid.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glVertexAttribPointer-int-int-int-boolean-int-int-">glVertexAttribPointer(int, int, int, boolean, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL30.html#glVertexAttribPointer-int-int-int-boolean-int-java.nio.Buffer-">glVertexAttribPointer(int, int, int, boolean, int, Buffer)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL30.html" title="interface in com.badlogic.gdx.graphics">GL30</a></dt>
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<dd>
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<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glVertexAttribPointer-int-int-int-boolean-int-java.nio.Buffer-">glVertexAttribPointer(int, int, int, boolean, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glVertexAttribPointer-int-int-int-boolean-int-int-">glVertexAttribPointer(int, int, int, boolean, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glVertexAttribPointer-int-int-int-boolean-int-java.nio.Buffer-">glVertexAttribPointer(int, int, int, boolean, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glVertexAttribPointer-int-int-int-boolean-int-int-">glVertexAttribPointer(int, int, int, boolean, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GL20.html#glViewport-int-int-int-int-">glViewport(int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GL20.html" title="interface in com.badlogic.gdx.graphics">GL20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/HdpiUtils.html#glViewport-int-int-int-int-">glViewport(int, int, int, int)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/HdpiUtils.html" title="class in com.badlogic.gdx.graphics.glutils">HdpiUtils</a></dt>
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|
<dd>
|
|
<div class="block">Calls <a href="com/badlogic/gdx/graphics/GL20.html#glViewport-int-int-int-int-"><code>GL20.glViewport(int, int, int, int)</code></a>, expecting the coordinates and sizes given in logical coordinates and
|
|
automatically converts them to backbuffer coordinates, which may be bigger on HDPI screens.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html#glViewport-int-int-int-int-">glViewport(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL20Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL20Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html#glViewport-int-int-int-int-">glViewport(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GL30Profiler.html" title="class in com.badlogic.gdx.graphics.profiling">GL30Profiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#Glyph--">Glyph()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">GlyphLayout</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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|
<dd>
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|
<div class="block">Stores <a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html" title="class in com.badlogic.gdx.graphics.g2d"><code>runs</code></a> of glyphs for a piece of text.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html#GlyphLayout--">GlyphLayout()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout</a></dt>
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|
<dd>
|
|
<div class="block">Creates an empty GlyphLayout.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html#GlyphLayout-com.badlogic.gdx.graphics.g2d.BitmapFont-java.lang.CharSequence-">GlyphLayout(BitmapFont, CharSequence)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html#GlyphLayout-com.badlogic.gdx.graphics.g2d.BitmapFont-java.lang.CharSequence-com.badlogic.gdx.graphics.Color-float-int-boolean-">GlyphLayout(BitmapFont, CharSequence, Color, float, int, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html#GlyphLayout-com.badlogic.gdx.graphics.g2d.BitmapFont-java.lang.CharSequence-int-int-com.badlogic.gdx.graphics.Color-float-int-boolean-java.lang.String-">GlyphLayout(BitmapFont, CharSequence, int, int, Color, float, int, boolean, String)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">GlyphLayout.GlyphRun</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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|
<dd>
|
|
<div class="block">Stores glyphs and positions for a piece of text which is a single color and does not span multiple lines.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#glyphPositions">glyphPositions</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html#GlyphRun--">GlyphRun()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout.GlyphRun</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#glyphs">glyphs</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html#glyphs">glyphs</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout.GlyphRun</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.TextAreaListener.html#goEnd-boolean-">goEnd(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.TextAreaListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea.TextAreaListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html#goEnd-boolean-">goEnd(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldClickListener</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.TextAreaListener.html#goHome-boolean-">goHome(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.TextAreaListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea.TextAreaListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html#goHome-boolean-">goHome(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#GOLD">GOLD</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#GOLDENROD">GOLDENROD</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html#GradientColorValue--">GradientColorValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values"><span class="typeNameLink">GradientColorValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/values/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.values</a></dt>
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|
<dd>
|
|
<div class="block">Defines a variation of red, green and blue on a given time line.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html#GradientColorValue--">GradientColorValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#graphics">graphics</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#graphics">graphics</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Gdx.html#graphics">graphics</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Gdx.html" title="class in com.badlogic.gdx">Gdx</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx"><span class="typeNameLink">Graphics</span></a> - Interface in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">This interface encapsulates communication with the graphics processor.</div>
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|
</dd>
|
|
<dt><a href="com/badlogic/gdx/Graphics.BufferFormat.html" title="class in com.badlogic.gdx"><span class="typeNameLink">Graphics.BufferFormat</span></a> - Class in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">Class describing the bits per pixel, depth buffer precision, stencil precision and number of MSAA samples.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/Graphics.DisplayMode.html" title="class in com.badlogic.gdx"><span class="typeNameLink">Graphics.DisplayMode</span></a> - Class in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">Describe a fullscreen display mode</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/Graphics.GraphicsType.html" title="enum in com.badlogic.gdx"><span class="typeNameLink">Graphics.GraphicsType</span></a> - Enum in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">Enumeration describing different types of <a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx"><code>Graphics</code></a> implementations.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/Graphics.Monitor.html" title="class in com.badlogic.gdx"><span class="typeNameLink">Graphics.Monitor</span></a> - Class in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
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|
<dd>
|
|
<div class="block">Describes a monitor</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#GRAVE">GRAVE</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#gravity">gravity</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#gravityDiff">gravityDiff</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/BodyDef.html#gravityScale">gravityScale</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/BodyDef.html" title="class in com.badlogic.gdx.physics.box2d">BodyDef</a></dt>
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|
<dd>
|
|
<div class="block">Scale the gravity applied to this body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#GRAY">GRAY</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#GREEN">GREEN</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#GreenOffset">GreenOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">GridPoint2</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd>
|
|
<div class="block">A point in a 2D grid, with integer x and y coordinates</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#GridPoint2--">GridPoint2()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new 2D grid point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#GridPoint2-int-int-">GridPoint2(int, int)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new 2D grid point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#GridPoint2-com.badlogic.gdx.math.GridPoint2-">GridPoint2(GridPoint2)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
|
|
<dd>
|
|
<div class="block">Copy constructor</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">GridPoint3</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd>
|
|
<div class="block">A point in a 3D grid, with integer x and y coordinates</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#GridPoint3--">GridPoint3()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a 3D grid point with all coordinates pointing to the origin (0, 0, 0).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#GridPoint3-int-int-int-">GridPoint3(int, int, int)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a 3D grid point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#GridPoint3-com.badlogic.gdx.math.GridPoint3-">GridPoint3(GridPoint3)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
|
|
<dd>
|
|
<div class="block">Copy constructor</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html#groundAnchorA">groundAnchorA</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PulleyJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The first ground anchor in world coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html#groundAnchorB">groundAnchorB</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PulleyJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The second ground anchor in world coordinates.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d"><span class="typeNameLink">Group</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</a></dt>
|
|
<dd>
|
|
<div class="block">2D scene graph node that may contain other actors.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#Group--">Group()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Filter.html#groupIndex">groupIndex</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Filter.html" title="class in com.badlogic.gdx.physics.box2d">Filter</a></dt>
|
|
<dd>
|
|
<div class="block">Collision groups allow a certain group of objects to never collide (negative) or always collide (positive).</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/decals/GroupPlug.html" title="interface in com.badlogic.gdx.graphics.g3d.decals"><span class="typeNameLink">GroupPlug</span></a> - Interface in <a href="com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals</a></dt>
|
|
<dd>
|
|
<div class="block">Handles a single group's pre and post render arrangements.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/decals/GroupStrategy.html" title="interface in com.badlogic.gdx.graphics.g3d.decals"><span class="typeNameLink">GroupStrategy</span></a> - Interface in <a href="com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
This class provides hooks which are invoked by <a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html" title="class in com.badlogic.gdx.graphics.g3d.decals"><code>DecalBatch</code></a> to evaluate the group a sprite falls into, as well as to
|
|
adjust settings before and after rendering a group.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#grow--">grow()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets expandX, expandY, fillX, and fillY to 1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#grow--">grow()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets fill to 1 and expand to true.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#grow--">grow()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets fill to 1 and expand to true.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#growX--">growX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets expandX and fillX to 1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#growY--">growY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets expandY and fillY to 1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.GuillotineStrategy.html#GuillotineStrategy--">GuillotineStrategy()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.GuillotineStrategy.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker.GuillotineStrategy</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt"><span class="typeNameLink">GwtApplication</span></a> - Class in <a href="com/badlogic/gdx/backends/gwt/package-summary.html">com.badlogic.gdx.backends.gwt</a></dt>
|
|
<dd>
|
|
<div class="block">Implementation of an <a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application</code></a> based on GWT.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#GwtApplication--">GwtApplication()</a></span> - Constructor for class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html" title="class in com.badlogic.gdx.backends.gwt"><span class="typeNameLink">GwtApplication.AgentInfo</span></a> - Class in <a href="com/badlogic/gdx/backends/gwt/package-summary.html">com.badlogic.gdx.backends.gwt</a></dt>
|
|
<dd>
|
|
<div class="block">Returned by <a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#agentInfo"><code>GwtApplication.agentInfo</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/backends/gwt/GwtApplication.LoadingListener.html" title="interface in com.badlogic.gdx.backends.gwt"><span class="typeNameLink">GwtApplication.LoadingListener</span></a> - Interface in <a href="com/badlogic/gdx/backends/gwt/package-summary.html">com.badlogic.gdx.backends.gwt</a></dt>
|
|
<dd>
|
|
<div class="block">LoadingListener interface main purpose is to do some things before or after <a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#setupLoop--"><code>GwtApplication.setupLoop()</code></a></div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.gwt"><span class="typeNameLink">GwtApplicationConfiguration</span></a> - Class in <a href="com/badlogic/gdx/backends/gwt/package-summary.html">com.badlogic.gdx.backends.gwt</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html#GwtApplicationConfiguration-int-int-">GwtApplicationConfiguration(int, int)</a></span> - Constructor for class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplicationConfiguration</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#GYRO">GYRO</a></span> - Static variable in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
|
|
<dd> </dd>
|
|
</dl>
|
|
<a name="I:H">
|
|
<!-- -->
|
|
</a>
|
|
<h2 class="title">H</h2>
|
|
<dl>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#H">H</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#halfDepth">halfDepth</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalShadowLight</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#halfExtents">halfExtents</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model">MeshPart</a></dt>
|
|
<dd>
|
|
<div class="block">The location, relative to <a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#center"><code>MeshPart.center</code></a>, of the corner of the axis aligned bounding box of the shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#halfHeight">halfHeight</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalShadowLight</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#HalfHeightOffset">HalfHeightOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html#halfInvAspectRatio">halfInvAspectRatio</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.AspectTextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#HalfWidthOffset">HalfWidthOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/CountdownEventAction.html#handle-T-">handle(T)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/CountdownEventAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">CountdownEventAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/EventAction.html#handle-T-">handle(T)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/EventAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">EventAction</a></dt>
|
|
<dd>
|
|
<div class="block">Called when the specific type of event occurs on the actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#handle--">handle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a></dt>
|
|
<dd>
|
|
<div class="block">Marks this event as handled.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/EventListener.html#handle-com.badlogic.gdx.scenes.scene2d.Event-">handle(Event)</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/EventListener.html" title="interface in com.badlogic.gdx.scenes.scene2d">EventListener</a></dt>
|
|
<dd>
|
|
<div class="block">Try to handle the given event, if it is applicable.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputListener.html#handle-com.badlogic.gdx.scenes.scene2d.Event-">handle(Event)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputListener.html" title="class in com.badlogic.gdx.scenes.scene2d">InputListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.SplitPaneStyle.html#handle">handle</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.SplitPaneStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane.SplitPaneStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html#handle-com.badlogic.gdx.scenes.scene2d.Event-">handle(Event)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ActorGestureListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ChangeListener.html#handle-com.badlogic.gdx.scenes.scene2d.Event-">handle(Event)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ChangeListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ChangeListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.html#handle-com.badlogic.gdx.scenes.scene2d.Event-">handle(Event)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">FocusListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpResponseListener.html#handleHttpResponse-com.badlogic.gdx.Net.HttpResponse-">handleHttpResponse(Net.HttpResponse)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpResponseListener.html" title="interface in com.badlogic.gdx">Net.HttpResponseListener</a></dt>
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|
<dd>
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|
<div class="block">Called when the <a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx"><code>Net.HttpRequest</code></a> has been processed and there is a <a href="com/badlogic/gdx/Net.HttpResponse.html" title="interface in com.badlogic.gdx"><code>Net.HttpResponse</code></a> ready.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#handler">handler</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#has-long-">has(long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#has-int-">has(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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|
<dd>
|
|
<div class="block">Whether this Shader instance implements the specified uniform, only valid after a call to init().</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#has-java.lang.String-java.lang.Class-">has(String, Class)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#has-java.lang.String-">has(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
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<dd>
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|
<div class="block">Returns true if a child with the specified name exists.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#hasActions--">hasActions()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd>
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|
<div class="block">Returns true if the actor has one or more actions.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#hasActor--">hasActor()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd>
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|
<div class="block">Returns true if the cell's actor is not null.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#hasAttribute-java.lang.String-">hasAttribute(String)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#hasAttribute-java.lang.String-">hasAttribute(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#hasChild-java.lang.String-">hasChild(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
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|
<dd>
|
|
<div class="block">Returns true if a child with the specified name exists and has a child.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#hasChild-java.lang.String-">hasChild(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#hasChildRecursive-java.lang.String-">hasChildRecursive(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#hasChildren--">hasChildren()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#hasChildren--">hasChildren()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#hasColor">hasColor</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#hasDepth">hasDepth</a></span> - Variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
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<dd>
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<div class="block">depth</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#hasDepthStencilPackedBuffer">hasDepthStencilPackedBuffer</a></span> - Variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
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|
<dd>
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|
<div class="block">if has depth stencil packed buffer</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/WindowedMean.html#hasEnoughData--">hasEnoughData()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/WindowedMean.html" title="class in com.badlogic.gdx.math">WindowedMean</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#hasGlyph-char-">hasGlyph(char)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the font has the glyph, or if the font has a <a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#missingGlyph"><code>BitmapFont.BitmapFontData.missingGlyph</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attribute.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">BlendingAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">CubemapAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DirectionalLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">FloatAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">IntAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">PointLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">SpotLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalMaterial</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Material.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Material.html" title="class in com.badlogic.gdx.graphics.g3d">Material</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureDescriptor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.html" title="class in com.badlogic.gdx.graphics">VertexAttributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Ray.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Segment.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Segment.html" title="class in com.badlogic.gdx.math.collision">Segment</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Sphere.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Sphere.html" title="class in com.badlogic.gdx.math.collision">Sphere</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BinaryHeap.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BinaryHeap.html" title="class in com.badlogic.gdx.utils">BinaryHeap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#hashCode--">hashCode()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
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|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#hasItems--">hasItems()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.ArrayIterator.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.ArrayIterator.html" title="class in com.badlogic.gdx.utils">Array.ArrayIterator</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Entries.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Entries.html" title="class in com.badlogic.gdx.utils">ArrayMap.Entries</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Keys.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Keys.html" title="class in com.badlogic.gdx.utils">ArrayMap.Keys</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Values.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Values.html" title="class in com.badlogic.gdx.utils">ArrayMap.Values</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Entries.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Entries.html" title="class in com.badlogic.gdx.utils">IdentityMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Keys.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Keys.html" title="class in com.badlogic.gdx.utils">IdentityMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Values.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Values.html" title="class in com.badlogic.gdx.utils">IdentityMap.Values</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.Entries.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.Entries.html" title="class in com.badlogic.gdx.utils">IntFloatMap.Entries</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.Keys.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.Keys.html" title="class in com.badlogic.gdx.utils">IntFloatMap.Keys</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.Values.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.Values.html" title="class in com.badlogic.gdx.utils">IntFloatMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.Entries.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.Entries.html" title="class in com.badlogic.gdx.utils">IntIntMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.Keys.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.Keys.html" title="class in com.badlogic.gdx.utils">IntIntMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.Values.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.Values.html" title="class in com.badlogic.gdx.utils">IntIntMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.Entries.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.Entries.html" title="class in com.badlogic.gdx.utils">IntMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.Values.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.Values.html" title="class in com.badlogic.gdx.utils">IntMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.IntSetIterator.html#hasNext">hasNext</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.IntSetIterator.html" title="class in com.badlogic.gdx.utils">IntSet.IntSetIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.JsonIterator.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.JsonIterator.html" title="class in com.badlogic.gdx.utils">JsonValue.JsonIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.Entries.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.Entries.html" title="class in com.badlogic.gdx.utils">LongMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.Values.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.Values.html" title="class in com.badlogic.gdx.utils">LongMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Entries.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Entries.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Keys.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Values.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Values.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Entries.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Entries.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Keys.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Values.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Values.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Entries.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Entries.html" title="class in com.badlogic.gdx.utils">ObjectMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Keys.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Values.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Values.html" title="class in com.badlogic.gdx.utils">ObjectMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html#hasNext">hasNext</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html" title="class in com.badlogic.gdx.utils">ObjectSet.ObjectSetIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html" title="class in com.badlogic.gdx.utils">ObjectSet.ObjectSetIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html" title="class in com.badlogic.gdx.utils">Predicate.PredicateIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.QueueIterator.html#hasNext--">hasNext()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.QueueIterator.html" title="class in com.badlogic.gdx.utils">Queue.QueueIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#hasNormal">hasNormal</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#hasOppositeDirection-T-">hasOppositeDirection(T)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#hasOppositeDirection-com.badlogic.gdx.math.Vector2-">hasOppositeDirection(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#hasOppositeDirection-com.badlogic.gdx.math.Vector3-">hasOppositeDirection(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#hasParent--">hasParent()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#hasParent--">hasParent()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd>
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<div class="block">Returns true if the actor's parent is not null.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html#hasPKMHeader--">hasPKMHeader()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1.ETC1Data</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#hasPosition">hasPosition</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#hasRotationOrScaling--">hasRotationOrScaling()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#hasSameDirection-T-">hasSameDirection(T)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#hasSameDirection-com.badlogic.gdx.math.Vector2-">hasSameDirection(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#hasSameDirection-com.badlogic.gdx.math.Vector3-">hasSameDirection(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#hasSelection">hasSelection</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#hasStencil">hasStencil</a></span> - Variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
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<dd>
|
|
<div class="block">stencil</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#hasUniform-java.lang.String-">hasUniform(String)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#hasUV">hasUV</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/EdgeShape.html#hasVertex0--">hasVertex0()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/EdgeShape.html" title="class in com.badlogic.gdx.physics.box2d">EdgeShape</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/EdgeShape.html#hasVertex3--">hasVertex3()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/EdgeShape.html" title="class in com.badlogic.gdx.physics.box2d">EdgeShape</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/HdpiUtils.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">HdpiUtils</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
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<dd>
|
|
<div class="block">To deal with HDPI monitors properly, use the glViewport and glScissor functions of this class instead of directly calling
|
|
OpenGL yourself.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/HdpiUtils.html#HdpiUtils--">HdpiUtils()</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/HdpiUtils.html" title="class in com.badlogic.gdx.graphics.glutils">HdpiUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#head">head</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
|
|
<dd>
|
|
<div class="block">Index of first element.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestBuilder.html#header-java.lang.String-java.lang.String-">header(String, String)</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestBuilder.html" title="class in com.badlogic.gdx.net">HttpRequestBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#HEADSETHOOK">HEADSETHOOK</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html#height">height</a></span> - Variable in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">the height of the drawing area in pixels</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#height">height</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">width & height of application window</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.DisplayMode.html#height">height</a></span> - Variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.DisplayMode.html" title="class in com.badlogic.gdx">Graphics.DisplayMode</a></dt>
|
|
<dd>
|
|
<div class="block">the height in physical pixles</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#height">height</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html#height">height</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html#height">height</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Page</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html#height">height</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Region</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html#height">height</a></span> - Variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1.ETC1Data</a></dt>
|
|
<dd>
|
|
<div class="block">the height in pixels</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#height">height</a></span> - Variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">height</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#height">height</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#height">height</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#height-com.badlogic.gdx.scenes.scene2d.ui.Value-">height(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minHeight, prefHeight, and maxHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#height-float-">height(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minHeight, prefHeight, and maxHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#height-com.badlogic.gdx.scenes.scene2d.ui.Value-">height(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minHeight, prefHeight, and maxHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#height-float-">height(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minHeight, prefHeight, and maxHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/maps/tiled/renderers/HexagonalTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers"><span class="typeNameLink">HexagonalTiledMapRenderer</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/renderers/package-summary.html">com.badlogic.gdx.maps.tiled.renderers</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/HexagonalTiledMapRenderer.html#HexagonalTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-">HexagonalTiledMapRenderer(TiledMap)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/HexagonalTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">HexagonalTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/HexagonalTiledMapRenderer.html#HexagonalTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-float-">HexagonalTiledMapRenderer(TiledMap, float)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/HexagonalTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">HexagonalTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/HexagonalTiledMapRenderer.html#HexagonalTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-com.badlogic.gdx.graphics.g2d.Batch-">HexagonalTiledMapRenderer(TiledMap, Batch)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/HexagonalTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">HexagonalTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/HexagonalTiledMapRenderer.html#HexagonalTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-float-com.badlogic.gdx.graphics.g2d.Batch-">HexagonalTiledMapRenderer(TiledMap, float, Batch)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/HexagonalTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">HexagonalTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#hide--">hide()</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#hide-com.badlogic.gdx.scenes.scene2d.Action-">hide(Action)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd>
|
|
<div class="block">Hides the dialog with the given action and then removes it from the stage.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#hide--">hide()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd>
|
|
<div class="block">Hides the dialog.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html#hide--">hide()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tooltip</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#hide-com.badlogic.gdx.scenes.scene2d.ui.Tooltip-">hide(Tooltip)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TooltipManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Screen.html#hide--">hide()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Screen.html" title="interface in com.badlogic.gdx">Screen</a></dt>
|
|
<dd>
|
|
<div class="block">Called when this screen is no longer the current screen for a <a href="com/badlogic/gdx/Game.html" title="class in com.badlogic.gdx"><code>Game</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ScreenAdapter.html#hide--">hide()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/ScreenAdapter.html" title="class in com.badlogic.gdx">ScreenAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#hideAction-com.badlogic.gdx.scenes.scene2d.ui.Tooltip-">hideAction(Tooltip)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TooltipManager</a></dt>
|
|
<dd>
|
|
<div class="block">Called when tooltip is hidden.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#hideAll--">hideAll()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TooltipManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#hideList--">hideList()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#hideStatusBar">hideStatusBar</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#hideStatusBar-boolean-">hideStatusBar(boolean)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#hideStatusBar">hideStatusBar</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">hide status bar buttons on Android 4.x and higher (API 14+).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#hit-float-float-boolean-">hit(float, float, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the deepest actor that contains the specified point and is <a href="com/badlogic/gdx/scenes/scene2d/Actor.html#getTouchable--"><code>touchable</code></a> and
|
|
<a href="com/badlogic/gdx/scenes/scene2d/Actor.html#isVisible--"><code>visible</code></a>, or null if no actor was hit.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#hit-float-float-boolean-">hit(float, float, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#hit-float-float-boolean-">hit(float, float, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the <a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d"><code>Actor</code></a> at the specified location in stage coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#hit-float-float-boolean-">hit(float, float, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#hit-float-float-boolean-">hit(float, float, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#hit-float-float-boolean-">hit(float, float, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html#hit-float-float-boolean-">hit(float, float, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#hit-float-float-boolean-">hit(float, float, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#HOME">HOME</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">HorizontalGroup</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">A group that lays out its children side by side horizontally, with optional wrapping.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#HorizontalGroup--">HorizontalGroup()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#Host">Host</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">The domain name of the server (for virtual hosting), and the TCP port number on which the server is listening.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html#hScroll">hScroll</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane.ScrollPaneStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html#hScrollKnob">hScrollKnob</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane.ScrollPaneStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/net/HttpParametersUtils.html" title="class in com.badlogic.gdx.net"><span class="typeNameLink">HttpParametersUtils</span></a> - Class in <a href="com/badlogic/gdx/net/package-summary.html">com.badlogic.gdx.net</a></dt>
|
|
<dd>
|
|
<div class="block">Provides utility methods to work with the <a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx"><code>Net.HttpRequest</code></a> content and parameters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpParametersUtils.html#HttpParametersUtils--">HttpParametersUtils()</a></span> - Constructor for class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpParametersUtils.html" title="class in com.badlogic.gdx.net">HttpParametersUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#HttpRequest--">HttpRequest()</a></span> - Constructor for class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#HttpRequest-java.lang.String-">HttpRequest(String)</a></span> - Constructor for class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new HTTP request with the specified HTTP method, see <a href="com/badlogic/gdx/Net.HttpMethods.html" title="interface in com.badlogic.gdx"><code>Net.HttpMethods</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/net/HttpRequestBuilder.html" title="class in com.badlogic.gdx.net"><span class="typeNameLink">HttpRequestBuilder</span></a> - Class in <a href="com/badlogic/gdx/net/package-summary.html">com.badlogic.gdx.net</a></dt>
|
|
<dd>
|
|
<div class="block">A builder for <a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx"><code>Net.HttpRequest</code></a>s.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestBuilder.html#HttpRequestBuilder--">HttpRequestBuilder()</a></span> - Constructor for class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestBuilder.html" title="class in com.badlogic.gdx.net">HttpRequestBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net"><span class="typeNameLink">HttpRequestHeader</span></a> - Interface in <a href="com/badlogic/gdx/net/package-summary.html">com.badlogic.gdx.net</a></dt>
|
|
<dd>
|
|
<div class="block">A list of common request header constants of the HTTP protocol.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net"><span class="typeNameLink">HttpResponseHeader</span></a> - Interface in <a href="com/badlogic/gdx/net/package-summary.html">com.badlogic.gdx.net</a></dt>
|
|
<dd>
|
|
<div class="block">A list of common response header constants of the HTTP protocol.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net"><span class="typeNameLink">HttpStatus</span></a> - Class in <a href="com/badlogic/gdx/net/package-summary.html">com.badlogic.gdx.net</a></dt>
|
|
<dd>
|
|
<div class="block">This implementation is widely based Apache's HttpStatus which uses license (Apache license 2.0) -
|
|
http://www.apache.org/licenses/LICENSE-2.0 For more information on the Apache Software Foundation, please see
|
|
<http://www.apache.org/>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#HttpStatus-int-">HttpStatus(int)</a></span> - Constructor for class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd> </dd>
|
|
</dl>
|
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<a name="I:I">
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|
<!-- -->
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</a>
|
|
<h2 class="title">I</h2>
|
|
<dl>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#I">I</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/MassData.html#I">I</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/MassData.html" title="class in com.badlogic.gdx.physics.box2d">MassData</a></dt>
|
|
<dd>
|
|
<div class="block">The rotational inertia of the shape about the local origin.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/I18NBundle.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">I18NBundle</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A <code>I18NBundle</code> provides <code>Locale</code>-specific resources loaded from property files.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/I18NBundle.html#I18NBundle--">I18NBundle()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/I18NBundle.html" title="class in com.badlogic.gdx.utils">I18NBundle</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">I18NBundleLoader</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd>
|
|
<div class="block"><a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders"><code>AssetLoader</code></a> for <a href="com/badlogic/gdx/utils/I18NBundle.html" title="class in com.badlogic.gdx.utils"><code>I18NBundle</code></a> instances.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.html#I18NBundleLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">I18NBundleLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.html" title="class in com.badlogic.gdx.assets.loaders">I18NBundleLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.I18NBundleParameter.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">I18NBundleLoader.I18NBundleParameter</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.I18NBundleParameter.html#I18NBundleParameter--">I18NBundleParameter()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.I18NBundleParameter.html" title="class in com.badlogic.gdx.assets.loaders">I18NBundleLoader.I18NBundleParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.I18NBundleParameter.html#I18NBundleParameter-java.util.Locale-">I18NBundleParameter(Locale)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.I18NBundleParameter.html" title="class in com.badlogic.gdx.assets.loaders">I18NBundleLoader.I18NBundleParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.I18NBundleParameter.html#I18NBundleParameter-java.util.Locale-java.lang.String-">I18NBundleParameter(Locale, String)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.I18NBundleParameter.html" title="class in com.badlogic.gdx.assets.loaders">I18NBundleLoader.I18NBundleParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/compression/ICodeProgress.html" title="interface in com.badlogic.gdx.utils.compression"><span class="typeNameLink">ICodeProgress</span></a> - Interface in <a href="com/badlogic/gdx/utils/compression/package-summary.html">com.badlogic.gdx.utils.compression</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#id">id</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Material.html#id">id</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Material.html" title="class in com.badlogic.gdx.graphics.g3d">Material</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Animation.html#id">id</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a></dt>
|
|
<dd>
|
|
<div class="block">the unique id of the animation</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelAnimation.html#id">id</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelAnimation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html#id">id</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html#id">id</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMaterial</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMesh.html#id">id</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMesh.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMesh</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMeshPart.html#id">id</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMeshPart</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html#id">id</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNode</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html#id">id</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#id">id</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model">MeshPart</a></dt>
|
|
<dd>
|
|
<div class="block">Unique id within model, may be null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#id">id</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd>
|
|
<div class="block">the id, may be null, FIXME is this unique?</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.Channel.html#id">id</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.Channel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.Channel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ChannelDescriptor.html#id">id</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ChannelDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.ChannelDescriptor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#identity--">identity()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the transformation matrix to identity.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IdentityMap</span></a><<a href="com/badlogic/gdx/utils/IdentityMap.html" title="type parameter in IdentityMap">K</a>,<a href="com/badlogic/gdx/utils/IdentityMap.html" title="type parameter in IdentityMap">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">An unordered map that uses identity comparison for keys.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#IdentityMap--">IdentityMap()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map with an initial capacity of 51 and a load factor of 0.8.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#IdentityMap-int-">IdentityMap(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map with a load factor of 0.8.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#IdentityMap-int-float-">IdentityMap(int, float)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map with the specified initial capacity and load factor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#IdentityMap-com.badlogic.gdx.utils.IdentityMap-">IdentityMap(IdentityMap)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map identical to the specified map.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/IdentityMap.Entries.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IdentityMap.Entries</span></a><<a href="com/badlogic/gdx/utils/IdentityMap.Entries.html" title="type parameter in IdentityMap.Entries">K</a>,<a href="com/badlogic/gdx/utils/IdentityMap.Entries.html" title="type parameter in IdentityMap.Entries">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/IdentityMap.Entry.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IdentityMap.Entry</span></a><<a href="com/badlogic/gdx/utils/IdentityMap.Entry.html" title="type parameter in IdentityMap.Entry">K</a>,<a href="com/badlogic/gdx/utils/IdentityMap.Entry.html" title="type parameter in IdentityMap.Entry">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/IdentityMap.Keys.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IdentityMap.Keys</span></a><<a href="com/badlogic/gdx/utils/IdentityMap.Keys.html" title="type parameter in IdentityMap.Keys">K</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/IdentityMap.Values.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IdentityMap.Values</span></a><<a href="com/badlogic/gdx/utils/IdentityMap.Values.html" title="type parameter in IdentityMap.Values">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html#idt--">idt()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#idt--">idt()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to the identity matrix</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#idt--">idt()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to the identity matrix</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#idt--">idt()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the matrix to an identity matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#idt--">idt()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the quaternion to an identity Quaternion</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#idt-com.badlogic.gdx.math.Vector3-">idt(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#IfMatch">IfMatch</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Only perform the action if the client supplied entity matches the same entity on the server.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#IfModifiedSince">IfModifiedSince</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Allows a 304 Not Modified to be returned if content is unchanged.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#IfNoneMatch">IfNoneMatch</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Allows a 304 Not Modified to be returned if content is unchanged, see HTTP ETag.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#IfRange">IfRange</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">If the entity is unchanged, send me the part(s) that I am missing=""; otherwise, send me the entire new entity.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#IfUnmodifiedSince">IfUnmodifiedSince</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Only send the response if the entity has not been modified since a specific time.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#ignoreTouchDown">ignoreTouchDown</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html#ignoreUnimplemented">ignoreUnimplemented</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Config</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html#ignoreUnimplemented">ignoreUnimplemented</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Config</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Image</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">Displays a <a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils"><code>Drawable</code></a>, scaled various way within the widgets bounds.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#Image--">Image()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an image with no region or patch, stretched, and aligned center.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#Image-com.badlogic.gdx.graphics.g2d.NinePatch-">Image(NinePatch)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an image stretched, and aligned center.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#Image-com.badlogic.gdx.graphics.g2d.TextureRegion-">Image(TextureRegion)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an image stretched, and aligned center.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#Image-com.badlogic.gdx.graphics.Texture-">Image(Texture)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an image stretched, and aligned center.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#Image-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">Image(Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an image stretched, and aligned center.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#Image-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">Image(Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an image stretched, and aligned center.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#Image-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.utils.Scaling-">Image(Drawable, Scaling)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an image aligned center.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#Image-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.utils.Scaling-int-">Image(Drawable, Scaling, int)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#imageBounds">imageBounds</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">ImageButton</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">A button with a child <a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>Image</code></a> to display an image.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html#ImageButton-com.badlogic.gdx.scenes.scene2d.ui.Skin-">ImageButton(Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html#ImageButton-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">ImageButton(Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html#ImageButton-com.badlogic.gdx.scenes.scene2d.ui.ImageButton.ImageButtonStyle-">ImageButton(ImageButton.ImageButtonStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html#ImageButton-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">ImageButton(Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html#ImageButton-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">ImageButton(Drawable, Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html#ImageButton-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">ImageButton(Drawable, Drawable, Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">ImageButton.ImageButtonStyle</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">The style for an image button, see <a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>ImageButton</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html#ImageButtonStyle--">ImageButtonStyle()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton.ImageButtonStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html#ImageButtonStyle-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">ImageButtonStyle(Drawable, Drawable, Drawable, Drawable, Drawable, Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton.ImageButtonStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html#ImageButtonStyle-com.badlogic.gdx.scenes.scene2d.ui.ImageButton.ImageButtonStyle-">ImageButtonStyle(ImageButton.ImageButtonStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton.ImageButtonStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html#ImageButtonStyle-com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle-">ImageButtonStyle(Button.ButtonStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton.ImageButtonStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html#imageChecked">imageChecked</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton.ImageButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html#imageChecked">imageChecked</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton.ImageTextButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html#imageCheckedOver">imageCheckedOver</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton.ImageButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html#imageCheckedOver">imageCheckedOver</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton.ImageTextButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html#imageDisabled">imageDisabled</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton.ImageButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html#imageDisabled">imageDisabled</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton.ImageTextButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html#imageDown">imageDown</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton.ImageButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html#imageDown">imageDown</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton.ImageTextButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html#imageOver">imageOver</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton.ImageButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html#imageOver">imageOver</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton.ImageTextButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#imagePaths">imagePaths</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">An array of the image paths, for multiple texture pages.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/maps/ImageResolver.html" title="interface in com.badlogic.gdx.maps"><span class="typeNameLink">ImageResolver</span></a> - Interface in <a href="com/badlogic/gdx/maps/package-summary.html">com.badlogic.gdx.maps</a></dt>
|
|
<dd>
|
|
<div class="block">Resolves an image by a string, wrapper around a Map or AssetManager to load maps either directly or via AssetManager.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/maps/ImageResolver.AssetManagerImageResolver.html" title="class in com.badlogic.gdx.maps"><span class="typeNameLink">ImageResolver.AssetManagerImageResolver</span></a> - Class in <a href="com/badlogic/gdx/maps/package-summary.html">com.badlogic.gdx.maps</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/ImageResolver.DirectImageResolver.html" title="class in com.badlogic.gdx.maps"><span class="typeNameLink">ImageResolver.DirectImageResolver</span></a> - Class in <a href="com/badlogic/gdx/maps/package-summary.html">com.badlogic.gdx.maps</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/ImageResolver.TextureAtlasImageResolver.html" title="class in com.badlogic.gdx.maps"><span class="typeNameLink">ImageResolver.TextureAtlasImageResolver</span></a> - Class in <a href="com/badlogic/gdx/maps/package-summary.html">com.badlogic.gdx.maps</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ParticleEffectLoader.ParticleEffectParameter.html#imagesDir">imagesDir</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ParticleEffectLoader.ParticleEffectParameter.html" title="class in com.badlogic.gdx.assets.loaders">ParticleEffectLoader.ParticleEffectParameter</a></dt>
|
|
<dd>
|
|
<div class="block">Image directory.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">ImageTextButton</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">A button with a child <a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>Image</code></a> and <a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>Label</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html#ImageTextButton-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Skin-">ImageTextButton(String, Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html#ImageTextButton-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">ImageTextButton(String, Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html#ImageTextButton-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.ImageTextButton.ImageTextButtonStyle-">ImageTextButton(String, ImageTextButton.ImageTextButtonStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">ImageTextButton.ImageTextButtonStyle</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">The style for an image text button, see <a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>ImageTextButton</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html#ImageTextButtonStyle--">ImageTextButtonStyle()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton.ImageTextButtonStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html#ImageTextButtonStyle-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.graphics.g2d.BitmapFont-">ImageTextButtonStyle(Drawable, Drawable, Drawable, BitmapFont)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton.ImageTextButtonStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html#ImageTextButtonStyle-com.badlogic.gdx.scenes.scene2d.ui.ImageTextButton.ImageTextButtonStyle-">ImageTextButtonStyle(ImageTextButton.ImageTextButtonStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton.ImageTextButtonStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html#ImageTextButtonStyle-com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle-">ImageTextButtonStyle(TextButton.TextButtonStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton.ImageTextButtonStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html#imageUp">imageUp</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.ImageButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton.ImageButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html#imageUp">imageUp</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.ImageTextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton.ImageTextButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html" title="interface in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">ImmediateModeRenderer</span></a> - Interface in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">ImmediateModeRenderer20</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd>
|
|
<div class="block">Immediate mode rendering class for GLES 2.0.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html#ImmediateModeRenderer20-boolean-boolean-int-">ImmediateModeRenderer20(boolean, boolean, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html" title="class in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html#ImmediateModeRenderer20-int-boolean-boolean-int-">ImmediateModeRenderer20(int, boolean, boolean, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html" title="class in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html#ImmediateModeRenderer20-int-boolean-boolean-int-com.badlogic.gdx.graphics.glutils.ShaderProgram-">ImmediateModeRenderer20(int, boolean, boolean, int, ShaderProgram)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html" title="class in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#implementedFlags">implementedFlags</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#implementedFlags">implementedFlags</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#inAction">inAction</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Whether an action is being performed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestBuilder.html#includeCredentials-boolean-">includeCredentials(boolean)</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestBuilder.html" title="class in com.badlogic.gdx.net">HttpRequestBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#incr-int-byte-">incr(int, byte)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#incr-int-char-">incr(int, char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#incr-int-float-">incr(int, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#incr-int-int-">incr(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#incr-int-long-">incr(int, long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#incr-int-short-">incr(int, short)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/RefCountedContainer.html#incRefCount--">incRefCount()</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/RefCountedContainer.html" title="class in com.badlogic.gdx.assets">RefCountedContainer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlWriter.html#indent">indent</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlWriter.html" title="class in com.badlogic.gdx.utils">XmlWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html#index">index</a></span> - Variable in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html" title="enum in com.badlogic.gdx.graphics">Cubemap.CubemapSide</a></dt>
|
|
<dd>
|
|
<div class="block">The zero based index of the side in the cubemap</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#index">index</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion</a></dt>
|
|
<dd>
|
|
<div class="block">The number at the end of the original image file name, or -1 if none.<br>
|
|
<br>
|
|
When sprites are packed, if the original file name ends with a number, it is stored as the index and is not considered as
|
|
part of the sprite's name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html#index">index</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Region</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#index-short-">index(short)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#index-short-short-">index(short, short)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#index-short-short-short-">index(short, short, short)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#index-short-short-short-short-">index(short, short, short, short)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#index-short-short-short-short-short-short-">index(short, short, short, short, short, short)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#index-short-short-short-short-short-short-short-short-">index(short, short, short, short, short, short, short, short)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#index-short-">index(short)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add an index, MeshPartBuilder expects all meshes to be indexed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#index-short-short-">index(short, short)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add multiple indices, MeshPartBuilder expects all meshes to be indexed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#index-short-short-short-">index(short, short, short)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add multiple indices, MeshPartBuilder expects all meshes to be indexed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#index-short-short-short-short-">index(short, short, short, short)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add multiple indices, MeshPartBuilder expects all meshes to be indexed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#index-short-short-short-short-short-short-">index(short, short, short, short, short, short)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add multiple indices, MeshPartBuilder expects all meshes to be indexed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#index-short-short-short-short-short-short-short-short-">index(short, short, short, short, short, short, short, short)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add multiple indices, MeshPartBuilder expects all meshes to be indexed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SortedIntList.Node.html#index">index</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SortedIntList.Node.html" title="class in com.badlogic.gdx.utils">SortedIntList.Node</a></dt>
|
|
<dd>
|
|
<div class="block">Index value in list</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/IndexArray.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">IndexArray</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexArray.html#IndexArray-int-">IndexArray(int)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexArray.html" title="class in com.badlogic.gdx.graphics.glutils">IndexArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new IndexArray to be used with vertex arrays.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">IndexBufferObject</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
In IndexBufferObject wraps OpenGL's index buffer functionality to be used in conjunction with VBOs.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html#IndexBufferObject-int-">IndexBufferObject(int)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObject</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new static IndexBufferObject to be used with vertex arrays.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html#IndexBufferObject-boolean-int-">IndexBufferObject(boolean, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObject</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new IndexBufferObject.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">IndexBufferObjectSubData</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd>
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|
<div class="block">
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IndexBufferObject wraps OpenGL's index buffer functionality to be used in conjunction with VBOs.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html#IndexBufferObjectSubData-boolean-int-">IndexBufferObjectSubData(boolean, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObjectSubData</a></dt>
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<dd>
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<div class="block">Creates a new IndexBufferObject.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html#IndexBufferObjectSubData-int-">IndexBufferObjectSubData(int)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObjectSubData</a></dt>
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<dd>
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<div class="block">Creates a new IndexBufferObject to be used with vertex arrays.</div>
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</dd>
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|
<dt><a href="com/badlogic/gdx/graphics/glutils/IndexData.html" title="interface in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">IndexData</span></a> - Interface in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
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<dd>
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<div class="block">An IndexData instance holds index data.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#indexOf-long-">indexOf(long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#indexOf-T-boolean-">indexOf(T, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
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<dd>
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<div class="block">Returns the index of first occurrence of value in the array, or -1 if no such value exists.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#indexOf-byte-">indexOf(byte)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#indexOf-char-">indexOf(char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#indexOf-float-">indexOf(float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#indexOf-int-">indexOf(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#indexOf-long-">indexOf(long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#indexOf-T-boolean-">indexOf(T, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
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<dd>
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|
<div class="block">Returns the index of first occurrence of value in the queue, or -1 if no such value exists.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#indexOf-short-">indexOf(short)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#indexOf-java.lang.String-">indexOf(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
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|
<dd>
|
|
<div class="block">Searches for the first index of the specified character.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#indexOf-java.lang.String-int-">indexOf(String, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Searches for the index of the specified character.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#indexOfKey-K-">indexOfKey(K)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#indexOfValue-V-boolean-">indexOfValue(V, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMeshPart.html#indices">indices</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMeshPart</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#inf--">inf()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
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|
<dd>
|
|
<div class="block">Sets the minimum and maximum vector to positive and negative infinity.</div>
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|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/Influencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">Influencer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
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<dd>
|
|
<div class="block">It's a <a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><code>ParticleControllerComponent</code></a> which usually modifies one or more properties of the particles(i.e color, scale,
|
|
graphical representation, velocity, etc...).</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/Influencer.html#Influencer--">Influencer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/Influencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">Influencer</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#influencers">influencers</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Update the properties of the particles</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Logger.html#INFO">INFO</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Logger.html" title="class in com.badlogic.gdx.utils">Logger</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Logger.html#info-java.lang.String-">info(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Logger.html" title="class in com.badlogic.gdx.utils">Logger</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Logger.html#info-java.lang.String-java.lang.Exception-">info(String, Exception)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Logger.html" title="class in com.badlogic.gdx.utils">Logger</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#inheritTransform">inheritTransform</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
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|
<dd>
|
|
<div class="block">Whether this node should inherit the transformation of its parent node, defaults to true.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">Emitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Random.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer.Random</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Single.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer.Single</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerFinalizerInfluencer.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerFinalizerInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerFinalizerInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Random.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Single.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer.Single</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Single.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Single</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SpawnInfluencer</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ChannelInitializer.html#init-T-">init(T)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ChannelInitializer.html" title="interface in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.ChannelInitializer</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.ColorInitializer.html#init-com.badlogic.gdx.graphics.g3d.particles.ParallelArray.FloatChannel-">init(ParallelArray.FloatChannel)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.ColorInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels.ColorInitializer</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.Rotation2dInitializer.html#init-com.badlogic.gdx.graphics.g3d.particles.ParallelArray.FloatChannel-">init(ParallelArray.FloatChannel)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.Rotation2dInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels.Rotation2dInitializer</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.Rotation3dInitializer.html#init-com.badlogic.gdx.graphics.g3d.particles.ParallelArray.FloatChannel-">init(ParallelArray.FloatChannel)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.Rotation3dInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels.Rotation3dInitializer</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.ScaleInitializer.html#init-com.badlogic.gdx.graphics.g3d.particles.ParallelArray.FloatChannel-">init(ParallelArray.FloatChannel)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.ScaleInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels.ScaleInitializer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.TextureRegionInitializer.html#init-com.badlogic.gdx.graphics.g3d.particles.ParallelArray.FloatChannel-">init(ParallelArray.FloatChannel)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.TextureRegionInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels.TextureRegionInitializer</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
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|
<dd>
|
|
<div class="block">Initialize the controller.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
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|
<dd>
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|
<div class="block">Called once during intialization</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceRenderer.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ModelInstanceRenderer</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerControllerRenderer.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerControllerRenderer</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">SpawnShapeValue</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/WeightMeshSpawnShapeValue.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/WeightMeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">WeightMeshSpawnShapeValue</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Shader.html#init--">init()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Shader.html" title="interface in com.badlogic.gdx.graphics.g3d">Shader</a></dt>
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<dd>
|
|
<div class="block">Initializes the Shader, must be called before the Shader can be used.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#init-com.badlogic.gdx.graphics.glutils.ShaderProgram-com.badlogic.gdx.graphics.g3d.Renderable-">init(ShaderProgram, Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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<dd>
|
|
<div class="block">Initialize this shader, causing all registered uniforms/attributes to be fetched.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#init--">init()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2D.html#init--">init()</a></span> - Static method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2D.html" title="class in com.badlogic.gdx.physics.box2d">Box2D</a></dt>
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|
<dd>
|
|
<div class="block">Loads the Box2D native library and initializes the gdx-box2d extension.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/CRC.html#Init--">Init()</a></span> - Method in class com.badlogic.gdx.utils.compression.<a href="com/badlogic/gdx/utils/compression/CRC.html" title="class in com.badlogic.gdx.utils.compression">CRC</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/BinTree.html#Init--">Init()</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/BinTree.html" title="class in com.badlogic.gdx.utils.compression.lz">BinTree</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/InWindow.html#Init--">Init()</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/InWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">InWindow</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html#Init-boolean-">Init(boolean)</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">OutWindow</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeDecoder.html#Init--">Init()</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeDecoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">BitTreeDecoder</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeEncoder.html#Init--">Init()</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeEncoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">BitTreeEncoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Decoder.html#Init--">Init()</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Decoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Decoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html#Init--">Init()</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Decoder.html#InitBitModels-short:A-">InitBitModels(short[])</a></span> - Static method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Decoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Decoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html#InitBitModels-short:A-">InitBitModels(short[])</a></span> - Static method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#initialBackgroundColor">initialBackgroundColor</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#initialize-com.badlogic.gdx.ApplicationListener-">initialize(ApplicationListener)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd>
|
|
<div class="block">This method has to be called in the <code>Activity#onCreate(Bundle)</code> method.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#initialize-com.badlogic.gdx.ApplicationListener-com.badlogic.gdx.backends.android.AndroidApplicationConfiguration-">initialize(ApplicationListener, AndroidApplicationConfiguration)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd>
|
|
<div class="block">This method has to be called in the <code>Activity#onCreate(Bundle)</code> method.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html#initialize-int-">initialize(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalBatch</a></dt>
|
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<dd>
|
|
<div class="block">Initializes the batch with the given amount of decal objects the buffer is able to hold when full.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/DistanceJointDef.html#initialize-com.badlogic.gdx.physics.box2d.Body-com.badlogic.gdx.physics.box2d.Body-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">initialize(Body, Body, Vector2, Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/DistanceJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">DistanceJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">Initialize the bodies, anchors, and length using the world anchors.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/FrictionJointDef.html#initialize-com.badlogic.gdx.physics.box2d.Body-com.badlogic.gdx.physics.box2d.Body-com.badlogic.gdx.math.Vector2-">initialize(Body, Body, Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/FrictionJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">FrictionJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">Initialize the bodies, anchors, axis, and reference angle using the world anchor and world axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MotorJointDef.html#initialize-com.badlogic.gdx.physics.box2d.Body-com.badlogic.gdx.physics.box2d.Body-">initialize(Body, Body)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MotorJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">MotorJointDef</a></dt>
|
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<dd>
|
|
<div class="block">Initialize the bodies and offsets using the current transforms.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html#initialize-com.badlogic.gdx.physics.box2d.Body-com.badlogic.gdx.physics.box2d.Body-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">initialize(Body, Body, Vector2, Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">Initialize the bodies, anchors, axis, and reference angle using the world anchor and world axis.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html#initialize-com.badlogic.gdx.physics.box2d.Body-com.badlogic.gdx.physics.box2d.Body-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-float-">initialize(Body, Body, Vector2, Vector2, Vector2, Vector2, float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PulleyJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">Initialize the bodies, anchors, lengths, max lengths, and ratio using the world anchors.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html#initialize-com.badlogic.gdx.physics.box2d.Body-com.badlogic.gdx.physics.box2d.Body-com.badlogic.gdx.math.Vector2-">initialize(Body, Body, Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">Initialize the bodies, anchors, and reference angle using a world anchor point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WeldJointDef.html#initialize-com.badlogic.gdx.physics.box2d.Body-com.badlogic.gdx.physics.box2d.Body-com.badlogic.gdx.math.Vector2-">initialize(Body, Body, Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WeldJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">WeldJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">Initialize the bodies, anchors, and reference angle using a world anchor point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html#initialize-com.badlogic.gdx.physics.box2d.Body-com.badlogic.gdx.physics.box2d.Body-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">initialize(Body, Body, Vector2, Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJointDef</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#initialize--">initialize()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#initialize--">initialize()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#initializeForView-com.badlogic.gdx.ApplicationListener-">initializeForView(ApplicationListener)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd>
|
|
<div class="block">This method has to be called in the <code>Activity#onCreate(Bundle)</code> method.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#initializeForView-com.badlogic.gdx.ApplicationListener-com.badlogic.gdx.backends.android.AndroidApplicationConfiguration-">initializeForView(ApplicationListener, AndroidApplicationConfiguration)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd>
|
|
<div class="block">This method has to be called in the <code>Activity#onCreate(Bundle)</code> method.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#initialTime">initialTime</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TooltipManager</a></dt>
|
|
<dd>
|
|
<div class="block">Seconds from when an actor is hovered to when the tooltip is shown.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#input">input</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#input">input</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Gdx.html#input">input</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Gdx.html" title="class in com.badlogic.gdx">Gdx</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx"><span class="typeNameLink">Input</span></a> - Interface in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
Interface to the input facilities.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.TextInputListener.html#input-java.lang.String-">input(String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.TextInputListener.html" title="interface in com.badlogic.gdx">Input.TextInputListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/Input.Buttons.html" title="class in com.badlogic.gdx"><span class="typeNameLink">Input.Buttons</span></a> - Class in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">Mouse buttons.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx"><span class="typeNameLink">Input.Keys</span></a> - Class in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">Keys.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/Input.Orientation.html" title="enum in com.badlogic.gdx"><span class="typeNameLink">Input.Orientation</span></a> - Enum in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/Input.Peripheral.html" title="enum in com.badlogic.gdx"><span class="typeNameLink">Input.Peripheral</span></a> - Enum in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">Enumeration of potentially available peripherals.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/Input.TextInputListener.html" title="interface in com.badlogic.gdx"><span class="typeNameLink">Input.TextInputListener</span></a> - Interface in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">Callback interface for <a href="com/badlogic/gdx/Input.html#getTextInput-com.badlogic.gdx.Input.TextInputListener-java.lang.String-java.lang.String-java.lang.String-"><code>Input.getTextInput(TextInputListener, String, String, String)</code></a></div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/InputAdapter.html" title="class in com.badlogic.gdx"><span class="typeNameLink">InputAdapter</span></a> - Class in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">An adapter class for <a href="com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx"><code>InputProcessor</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputAdapter.html#InputAdapter--">InputAdapter()</a></span> - Constructor for class com.badlogic.gdx.<a href="com/badlogic/gdx/InputAdapter.html" title="class in com.badlogic.gdx">InputAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d"><span class="typeNameLink">InputEvent</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</a></dt>
|
|
<dd>
|
|
<div class="block">Event for actor input: touch, mouse, keyboard, and scroll.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#InputEvent--">InputEvent()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.Type.html" title="enum in com.badlogic.gdx.scenes.scene2d"><span class="typeNameLink">InputEvent.Type</span></a> - Enum in <a href="com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</a></dt>
|
|
<dd>
|
|
<div class="block">Types of low-level input events supported by scene2d.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/InputEventQueue.html" title="class in com.badlogic.gdx"><span class="typeNameLink">InputEventQueue</span></a> - Class in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">Queues events that are later passed to the wrapped <a href="com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx"><code>InputProcessor</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputEventQueue.html#InputEventQueue--">InputEventQueue()</a></span> - Constructor for class com.badlogic.gdx.<a href="com/badlogic/gdx/InputEventQueue.html" title="class in com.badlogic.gdx">InputEventQueue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputEventQueue.html#InputEventQueue-com.badlogic.gdx.InputProcessor-">InputEventQueue(InputProcessor)</a></span> - Constructor for class com.badlogic.gdx.<a href="com/badlogic/gdx/InputEventQueue.html" title="class in com.badlogic.gdx">InputEventQueue</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/InputListener.html" title="class in com.badlogic.gdx.scenes.scene2d"><span class="typeNameLink">InputListener</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</a></dt>
|
|
<dd>
|
|
<div class="block">EventListener for low-level input events.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputListener.html#InputListener--">InputListener()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputListener.html" title="class in com.badlogic.gdx.scenes.scene2d">InputListener</a></dt>
|
|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx"><span class="typeNameLink">InputMultiplexer</span></a> - Class in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
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<dd>
|
|
<div class="block">An <a href="com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx"><code>InputProcessor</code></a> that delegates to an ordered list of other InputProcessors.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputMultiplexer.html#InputMultiplexer--">InputMultiplexer()</a></span> - Constructor for class com.badlogic.gdx.<a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx">InputMultiplexer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputMultiplexer.html#InputMultiplexer-com.badlogic.gdx.InputProcessor...-">InputMultiplexer(InputProcessor...)</a></span> - Constructor for class com.badlogic.gdx.<a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx">InputMultiplexer</a></dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx"><span class="typeNameLink">InputProcessor</span></a> - Interface in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
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<dd>
|
|
<div class="block">An InputProcessor is used to receive input events from the keyboard and the touch screen (mouse on the desktop).</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Inputs.html#Inputs--">Inputs()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Inputs</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#Inputs--">Inputs()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#INSERT">INSERT</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#insert-int-com.badlogic.gdx.scenes.scene2d.ui.Tree.Node-">insert(int, Tree.Node)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#insert-int-com.badlogic.gdx.scenes.scene2d.ui.Tree.Node-">insert(int, Tree.Node)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#insert-int-T-">insert(int, T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#insert-int-K-V-">insert(int, K, V)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#insert-int-boolean-">insert(int, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#insert-int-byte-">insert(int, byte)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#insert-int-char-">insert(int, char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#insert-int-T-">insert(int, T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#insert-int-float-">insert(int, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#insert-int-int-">insert(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#insert-int-long-">insert(int, long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#insert-int-short-">insert(int, short)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#insert-int-T-">insert(int, T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SortedIntList.html#insert-int-E-">insert(int, E)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SortedIntList.html" title="class in com.badlogic.gdx.utils">SortedIntList</a></dt>
|
|
<dd>
|
|
<div class="block">Inserts an element into the list at the given index</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#insert-int-boolean-">insert(int, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Inserts the string representation of the specified <code>boolean</code> value at the specified <code>offset</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#insert-int-char-">insert(int, char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Inserts the string representation of the specified <code>char</code> value at the specified <code>offset</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#insert-int-int-">insert(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Inserts the string representation of the specified <code>int</code> value at the specified <code>offset</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#insert-int-long-">insert(int, long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Inserts the string representation of the specified <code>long</code> value at the specified <code>offset</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#insert-int-float-">insert(int, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Inserts the string representation of the specified <code>float</code> value at the specified <code>offset</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#insert-int-double-">insert(int, double)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Inserts the string representation of the specified <code>double</code> value at the specified <code>offset</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#insert-int-java.lang.Object-">insert(int, Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Inserts the string representation of the specified <code>Object</code> at the specified <code>offset</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#insert-int-java.lang.String-">insert(int, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Inserts the specified string at the specified <code>offset</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#insert-int-char:A-">insert(int, char[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Inserts the string representation of the specified <code>char[]</code> at the specified <code>offset</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#insert-int-char:A-int-int-">insert(int, char[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Inserts the string representation of the specified subsequence of the <code>char[]</code> at the specified <code>offset</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#insert-int-java.lang.CharSequence-">insert(int, CharSequence)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Inserts the string representation of the specified <code>CharSequence</code> at the specified <code>offset</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#insert-int-java.lang.CharSequence-int-int-">insert(int, CharSequence, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Inserts the string representation of the specified subsequence of the <code>CharSequence</code> at the specified <code>offset</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#insertChild-int-T-">insertChild(int, T)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd>
|
|
<div class="block">Insert the specified node as child of this node at the specified index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#insertChildren-int-java.lang.Iterable-">insertChildren(int, Iterable<T>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd>
|
|
<div class="block">Insert the specified nodes as children of this node at the specified index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Select.html#instance--">instance()</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Select.html" title="class in com.badlogic.gdx.utils">Select</a></dt>
|
|
<dd>
|
|
<div class="block">Provided for convenience</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Sort.html#instance--">instance()</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Sort.html" title="class in com.badlogic.gdx.utils">Sort</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a Sort instance for convenience.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.html#instance--">instance()</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.html" title="class in com.badlogic.gdx.utils">Timer</a></dt>
|
|
<dd>
|
|
<div class="block">Timer instance singleton for general application wide usage.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#instant--">instant()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TooltipManager</a></dt>
|
|
<dd>
|
|
<div class="block">Shows all tooltips on hover without a delay for <a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#resetTime"><code>TooltipManager.resetTime</code></a> seconds.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">IntAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">An action that has an int, whose value is transitioned over time.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html#IntAction--">IntAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">IntAction</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an IntAction that transitions from 0 to 1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html#IntAction-int-int-">IntAction(int, int)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">IntAction</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an IntAction that transitions from start to end.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#inTapSquare-float-float-">inTapSquare(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#inTapSquare--">inTapSquare()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if a touch is within the tap square.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IntArray</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A resizable, ordered or unordered int array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#IntArray--">IntArray()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an ordered array with a capacity of 16.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#IntArray-int-">IntArray(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an ordered array with the specified capacity.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#IntArray-boolean-int-">IntArray(boolean, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#IntArray-com.badlogic.gdx.utils.IntArray-">IntArray(IntArray)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new array containing the elements in the specific array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#IntArray-int:A-">IntArray(int[])</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new ordered array containing the elements in the specified array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#IntArray-boolean-int:A-int-int-">IntArray(boolean, int[], int, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new array containing the elements in the specified array.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes"><span class="typeNameLink">IntAttribute</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/attributes/package-summary.html">com.badlogic.gdx.graphics.g3d.attributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html#IntAttribute-long-">IntAttribute(long)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">IntAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html#IntAttribute-long-int-">IntAttribute(long, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">IntAttribute</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/NumberUtils.html#intBitsToFloat-int-">intBitsToFloat(int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/NumberUtils.html" title="class in com.badlogic.gdx.utils">NumberUtils</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.IntChannel.html#IntChannel-int-int-int-">IntChannel(int, int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.IntChannel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.IntChannel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html#intensity">intensity</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">PointLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#intensity">intensity</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Files.html#internal-java.lang.String-">internal(String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Files.html" title="interface in com.badlogic.gdx">Files</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method that returns a <a href="com/badlogic/gdx/Files.FileType.html#Internal"><code>Files.FileType.Internal</code></a> file handle.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/resolvers/InternalFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers"><span class="typeNameLink">InternalFileHandleResolver</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/resolvers/package-summary.html">com.badlogic.gdx.assets.loaders.resolvers</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/InternalFileHandleResolver.html#InternalFileHandleResolver--">InternalFileHandleResolver()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/InternalFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">InternalFileHandleResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#interpolate-T-float-com.badlogic.gdx.math.Interpolation-">interpolate(T, float, Interpolation)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd>
|
|
<div class="block">Interpolates between this vector and the given target vector by alpha (within range [0,1]) using the given Interpolation
|
|
method.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#interpolate-com.badlogic.gdx.math.Vector2-float-com.badlogic.gdx.math.Interpolation-">interpolate(Vector2, float, Interpolation)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#interpolate-com.badlogic.gdx.math.Vector3-float-com.badlogic.gdx.math.Interpolation-">interpolate(Vector3, float, Interpolation)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#Interpolation">Interpolation</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Interpolation</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd>
|
|
<div class="block">Takes a linear value in the range of 0-1 and outputs a (usually) non-linear, interpolated value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#Interpolation--">Interpolation()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/Interpolation.Bounce.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Interpolation.Bounce</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/Interpolation.BounceIn.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Interpolation.BounceIn</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/Interpolation.BounceOut.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Interpolation.BounceOut</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/Interpolation.Elastic.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Interpolation.Elastic</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/Interpolation.ElasticIn.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Interpolation.ElasticIn</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/Interpolation.ElasticOut.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Interpolation.ElasticOut</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/Interpolation.Exp.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Interpolation.Exp</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/Interpolation.ExpIn.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Interpolation.ExpIn</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/Interpolation.ExpOut.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Interpolation.ExpOut</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/Interpolation.Pow.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Interpolation.Pow</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/Interpolation.PowIn.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Interpolation.PowIn</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/Interpolation.PowOut.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Interpolation.PowOut</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/Interpolation.Swing.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Interpolation.Swing</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/Interpolation.SwingIn.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Interpolation.SwingIn</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/Interpolation.SwingOut.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Interpolation.SwingOut</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#Interpolation4">Interpolation4</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#Interpolation6">Interpolation6</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#InterpolationDiffOffset">InterpolationDiffOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#InterpolationStartOffset">InterpolationStartOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectLinePlane-float-float-float-float-float-float-com.badlogic.gdx.math.Plane-com.badlogic.gdx.math.Vector3-">intersectLinePlane(float, float, float, float, float, float, Plane, Vector3)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Intersects a line and a plane.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectLinePolygon-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Polygon-">intersectLinePolygon(Vector2, Vector2, Polygon)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Check whether the given line and <a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math"><code>Polygon</code></a> intersect.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectLines-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">intersectLines(Vector2, Vector2, Vector2, Vector2, Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Intersects the two lines and returns the intersection point in intersection.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectLines-float-float-float-float-float-float-float-float-com.badlogic.gdx.math.Vector2-">intersectLines(float, float, float, float, float, float, float, float, Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Intersects the two lines and returns the intersection point in intersection.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Intersector</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd>
|
|
<div class="block">Class offering various static methods for intersection testing between different geometric objects.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#Intersector--">Intersector()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/Intersector.MinimumTranslationVector.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Intersector.MinimumTranslationVector</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd>
|
|
<div class="block">Minimum translation required to separate two polygons.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/Intersector.SplitTriangle.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Intersector.SplitTriangle</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectPolygons-com.badlogic.gdx.math.Polygon-com.badlogic.gdx.math.Polygon-com.badlogic.gdx.math.Polygon-">intersectPolygons(Polygon, Polygon, Polygon)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Intersects two resulting polygons with the same winding and sets the overlap polygon resulting from the intersection.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectRayBounds-com.badlogic.gdx.math.collision.Ray-com.badlogic.gdx.math.collision.BoundingBox-com.badlogic.gdx.math.Vector3-">intersectRayBounds(Ray, BoundingBox, Vector3)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Intersects a <a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision"><code>Ray</code></a> and a <a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision"><code>BoundingBox</code></a>, returning the intersection point in intersection.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectRayBoundsFast-com.badlogic.gdx.math.collision.Ray-com.badlogic.gdx.math.collision.BoundingBox-">intersectRayBoundsFast(Ray, BoundingBox)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Quick check whether the given <a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision"><code>Ray</code></a> and <a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision"><code>BoundingBox</code></a> intersect.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectRayBoundsFast-com.badlogic.gdx.math.collision.Ray-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">intersectRayBoundsFast(Ray, Vector3, Vector3)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Quick check whether the given <a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision"><code>Ray</code></a> and <a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision"><code>BoundingBox</code></a> intersect.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectRayPlane-com.badlogic.gdx.math.collision.Ray-com.badlogic.gdx.math.Plane-com.badlogic.gdx.math.Vector3-">intersectRayPlane(Ray, Plane, Vector3)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Intersects a <a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision"><code>Ray</code></a> and a <a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math"><code>Plane</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectRayRay-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">intersectRayRay(Vector2, Vector2, Vector2, Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Intersect two 2D Rays and return the scalar parameter of the first ray at the intersection point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectRaySphere-com.badlogic.gdx.math.collision.Ray-com.badlogic.gdx.math.Vector3-float-com.badlogic.gdx.math.Vector3-">intersectRaySphere(Ray, Vector3, float, Vector3)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Intersects a <a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision"><code>Ray</code></a> and a sphere, returning the intersection point in intersection.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectRayTriangle-com.badlogic.gdx.math.collision.Ray-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">intersectRayTriangle(Ray, Vector3, Vector3, Vector3, Vector3)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Intersect a <a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision"><code>Ray</code></a> and a triangle, returning the intersection point in intersection.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectRayTriangles-com.badlogic.gdx.math.collision.Ray-float:A-com.badlogic.gdx.math.Vector3-">intersectRayTriangles(Ray, float[], Vector3)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
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<dd>
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|
<div class="block">Intersects the given ray with list of triangles.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectRayTriangles-com.badlogic.gdx.math.collision.Ray-float:A-short:A-int-com.badlogic.gdx.math.Vector3-">intersectRayTriangles(Ray, float[], short[], int, Vector3)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
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<dd>
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|
<div class="block">Intersects the given ray with list of triangles.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectRayTriangles-com.badlogic.gdx.math.collision.Ray-java.util.List-com.badlogic.gdx.math.Vector3-">intersectRayTriangles(Ray, List<Vector3>, Vector3)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Intersects the given ray with list of triangles.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectRectangles-com.badlogic.gdx.math.Rectangle-com.badlogic.gdx.math.Rectangle-com.badlogic.gdx.math.Rectangle-">intersectRectangles(Rectangle, Rectangle, Rectangle)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Determines whether the given rectangles intersect and, if they do, sets the supplied <code>intersection</code> rectangle to the
|
|
area of overlap.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#intersects-com.badlogic.gdx.math.collision.BoundingBox-">intersects(BoundingBox)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
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|
<dd>
|
|
<div class="block">Returns whether the given bounding box is intersecting this bounding box (at least one point in).</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#intersects-com.badlogic.gdx.utils.Bits-">intersects(Bits)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
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<dd>
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|
<div class="block">Returns true if the specified BitSet has any bits set to true that are also set to true in this BitSet.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectSegmentCircle-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-float-">intersectSegmentCircle(Vector2, Vector2, Vector2, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
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|
<div class="block">Returns whether the given line segment intersects the given circle.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectSegmentCircleDisplace-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-float-com.badlogic.gdx.math.Vector2-">intersectSegmentCircleDisplace(Vector2, Vector2, Vector2, float, Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Checks whether the line segment and the circle intersect and returns by how much and in what direction the line has to move
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|
away from the circle to not intersect.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectSegmentPlane-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Plane-com.badlogic.gdx.math.Vector3-">intersectSegmentPlane(Vector3, Vector3, Plane, Vector3)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectSegmentPolygon-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Polygon-">intersectSegmentPolygon(Vector2, Vector2, Polygon)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
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<dd>
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|
<div class="block">Check whether the given line segment and <a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math"><code>Polygon</code></a> intersect.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectSegments-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">intersectSegments(Vector2, Vector2, Vector2, Vector2, Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
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<dd>
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|
<div class="block">Intersects the two line segments and returns the intersection point in intersection.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#intersectSegments-float-float-float-float-float-float-float-float-com.badlogic.gdx.math.Vector2-">intersectSegments(float, float, float, float, float, float, float, float, Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CumulativeDistribution.CumulativeValue.html#interval">interval</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CumulativeDistribution.CumulativeValue.html" title="class in com.badlogic.gdx.math">CumulativeDistribution.CumulativeValue</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IntFloatMap</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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|
<dd>
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<div class="block">An unordered map where the keys are ints and values are floats.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#IntFloatMap--">IntFloatMap()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
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<dd>
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|
<div class="block">Creates a new map with an initial capacity of 51 and a load factor of 0.8.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#IntFloatMap-int-">IntFloatMap(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
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<dd>
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|
<div class="block">Creates a new map with a load factor of 0.8.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#IntFloatMap-int-float-">IntFloatMap(int, float)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
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<dd>
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<div class="block">Creates a new map with the specified initial capacity and load factor.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#IntFloatMap-com.badlogic.gdx.utils.IntFloatMap-">IntFloatMap(IntFloatMap)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
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<dd>
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|
<div class="block">Creates a new map identical to the specified map.</div>
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|
</dd>
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<dt><a href="com/badlogic/gdx/utils/IntFloatMap.Entries.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IntFloatMap.Entries</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/utils/IntFloatMap.Entry.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IntFloatMap.Entry</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/utils/IntFloatMap.Keys.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IntFloatMap.Keys</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/utils/IntFloatMap.Values.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IntFloatMap.Values</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
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<dt><a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IntIntMap</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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|
<dd>
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|
<div class="block">An unordered map where the keys and values are ints.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#IntIntMap--">IntIntMap()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
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<dd>
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|
<div class="block">Creates a new map with an initial capacity of 51 and a load factor of 0.8.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#IntIntMap-int-">IntIntMap(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
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<dd>
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<div class="block">Creates a new map with a load factor of 0.8.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#IntIntMap-int-float-">IntIntMap(int, float)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
|
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<dd>
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|
<div class="block">Creates a new map with the specified initial capacity and load factor.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#IntIntMap-com.badlogic.gdx.utils.IntIntMap-">IntIntMap(IntIntMap)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
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<dd>
|
|
<div class="block">Creates a new map identical to the specified map.</div>
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</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/IntIntMap.Entries.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IntIntMap.Entries</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/IntIntMap.Entry.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IntIntMap.Entry</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/IntIntMap.Keys.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IntIntMap.Keys</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/IntIntMap.Values.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IntIntMap.Values</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IntMap</span></a><<a href="com/badlogic/gdx/utils/IntMap.html" title="type parameter in IntMap">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">An unordered map that uses int keys.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#IntMap--">IntMap()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map with an initial capacity of 51 and a load factor of 0.8.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#IntMap-int-">IntMap(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map with a load factor of 0.8.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#IntMap-int-float-">IntMap(int, float)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map with the specified initial capacity and load factor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#IntMap-com.badlogic.gdx.utils.IntMap-">IntMap(IntMap<? extends V>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map identical to the specified map.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/IntMap.Entries.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IntMap.Entries</span></a><<a href="com/badlogic/gdx/utils/IntMap.Entries.html" title="type parameter in IntMap.Entries">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/IntMap.Entry.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IntMap.Entry</span></a><<a href="com/badlogic/gdx/utils/IntMap.Entry.html" title="type parameter in IntMap.Entry">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/IntMap.Keys.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IntMap.Keys</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/IntMap.Values.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IntMap.Values</span></a><<a href="com/badlogic/gdx/utils/IntMap.Values.html" title="type parameter in IntMap.Values">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IntSet</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">An unordered set that uses int keys.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#IntSet--">IntSet()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new set with an initial capacity of 51 and a load factor of 0.8.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#IntSet-int-">IntSet(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new set with a load factor of 0.8.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#IntSet-int-float-">IntSet(int, float)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new set with the specified initial capacity and load factor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#IntSet-com.badlogic.gdx.utils.IntSet-">IntSet(IntSet)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new set identical to the specified set.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/IntSet.IntSetIterator.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">IntSet.IntSetIterator</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.IntSetIterator.html#IntSetIterator-com.badlogic.gdx.utils.IntSet-">IntSetIterator(IntSet)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.IntSetIterator.html" title="class in com.badlogic.gdx.utils">IntSet.IntSetIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/NumberUtils.html#intToFloatColor-int-">intToFloatColor(int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/NumberUtils.html" title="class in com.badlogic.gdx.utils">NumberUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Encodes the ABGR int color as a float.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#inv--">inv()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Inverts this matrix given that the determinant is != 0.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#inv--">inv()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Inverts this matrix given that the determinant is != 0.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#inv--">inv()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Inverts the matrix.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#inv-float:A-">inv(float[])</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
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<dd>
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<div class="block">Computes the inverse of the given matrix.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexArray.html#invalidate--">invalidate()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexArray.html" title="class in com.badlogic.gdx.graphics.glutils">IndexArray</a></dt>
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<dd>
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<div class="block">Invalidates the IndexArray so a new OpenGL buffer handle is created.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html#invalidate--">invalidate()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObject</a></dt>
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<dd>
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|
<div class="block">Invalidates the IndexBufferObject so a new OpenGL buffer handle is created.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html#invalidate--">invalidate()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObjectSubData</a></dt>
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<dd>
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|
<div class="block">Invalidates the IndexBufferObject so a new OpenGL buffer handle is created.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexData.html#invalidate--">invalidate()</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexData.html" title="interface in com.badlogic.gdx.graphics.glutils">IndexData</a></dt>
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<dd>
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<div class="block">Invalidates the IndexBufferObject so a new OpenGL buffer handle is created.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexArray.html#invalidate--">invalidate()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexArray.html" title="class in com.badlogic.gdx.graphics.glutils">VertexArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html#invalidate--">invalidate()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</a></dt>
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<dd>
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|
<div class="block">Invalidates the VertexBufferObject so a new OpenGL buffer handle is created.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html#invalidate--">invalidate()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectSubData</a></dt>
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<dd>
|
|
<div class="block">Invalidates the VertexBufferObject so a new OpenGL buffer handle is created.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html#invalidate--">invalidate()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectWithVAO</a></dt>
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|
<dd>
|
|
<div class="block">Invalidates the VertexBufferObject so a new OpenGL buffer handle is created.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexData.html#invalidate--">invalidate()</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils">VertexData</a></dt>
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<dd>
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|
<div class="block">Invalidates the VertexData if applicable.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#invalidate--">invalidate()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#invalidate--">invalidate()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html#invalidate--">invalidate()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Stack</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#invalidate--">invalidate()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#invalidate--">invalidate()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#invalidate--">invalidate()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#invalidate--">invalidate()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#invalidate--">invalidate()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#invalidate--">invalidate()</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Layout</a></dt>
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<dd>
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|
<div class="block">Invalidates this actor's layout, causing <a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#layout--"><code>Layout.layout()</code></a> to happen the next time <a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#validate--"><code>Layout.validate()</code></a> is called.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#invalidateAllCubemaps-com.badlogic.gdx.Application-">invalidateAllCubemaps(Application)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
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<dd>
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|
<div class="block">Invalidate all managed cubemaps.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#invalidateAllFrameBuffers-com.badlogic.gdx.Application-">invalidateAllFrameBuffers(Application)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
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<dd>
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|
<div class="block">Invalidates all frame buffers.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#invalidateAllMeshes-com.badlogic.gdx.Application-">invalidateAllMeshes(Application)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Invalidates all meshes so the next time they are rendered new VBO handles are generated.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#invalidateAllShaderPrograms-com.badlogic.gdx.Application-">invalidateAllShaderPrograms(Application)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
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<dd>
|
|
<div class="block">Invalidates all shaders so the next time they are used new handles are generated</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArray.html#invalidateAllTextureArrays-com.badlogic.gdx.Application-">invalidateAllTextureArrays(Application)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArray.html" title="class in com.badlogic.gdx.graphics">TextureArray</a></dt>
|
|
<dd>
|
|
<div class="block">Invalidate all managed TextureArrays.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#invalidateAllTextures-com.badlogic.gdx.Application-">invalidateAllTextures(Application)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
|
|
<dd>
|
|
<div class="block">Invalidate all managed textures.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#invalidateCache--">invalidateCache()</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Causes the cache to be rebuilt the next time it is rendered.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#invalidateHierarchy--">invalidateHierarchy()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#invalidateHierarchy--">invalidateHierarchy()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#invalidateHierarchy--">invalidateHierarchy()</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Layout</a></dt>
|
|
<dd>
|
|
<div class="block">Invalidates this actor and all its ancestors, calling <a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#invalidate--"><code>Layout.invalidate()</code></a> on each.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.html#invalidateTapSquare--">invalidateTapSquare()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dt>
|
|
<dd>
|
|
<div class="block">The tap square will not longer be used for the current touch.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#invalidateTapSquare--">invalidateTapSquare()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd>
|
|
<div class="block">The tap square will not longer be used for the current touch.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html#invBoneBindTransforms">invBoneBindTransforms</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html" title="class in com.badlogic.gdx.graphics.g3d.model">NodePart</a></dt>
|
|
<dd>
|
|
<div class="block">Mapping to each bone (node) and the inverse transform of the bind pose.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#invoke-java.lang.Object-java.lang.Object...-">invoke(Object, Object...)</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
|
|
<dd>
|
|
<div class="block">Invokes the underlying method on the supplied object with the supplied parameters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#invProjectionView">invProjectionView</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">the inverse combined projection and view matrix</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/compression/lz/InWindow.html" title="class in com.badlogic.gdx.utils.compression.lz"><span class="typeNameLink">InWindow</span></a> - Class in <a href="com/badlogic/gdx/utils/compression/lz/package-summary.html">com.badlogic.gdx.utils.compression.lz</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/InWindow.html#InWindow--">InWindow()</a></span> - Constructor for class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/InWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">InWindow</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm"><span class="typeNameLink">IOSApplication</span></a> - Class in <a href="com/badlogic/gdx/backends/iosrobovm/package-summary.html">com.badlogic.gdx.backends.iosrobovm</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#IOSApplication-com.badlogic.gdx.ApplicationListener-com.badlogic.gdx.backends.iosrobovm.IOSApplicationConfiguration-">IOSApplication(ApplicationListener, IOSApplicationConfiguration)</a></span> - Constructor for class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.Delegate.html" title="class in com.badlogic.gdx.backends.iosrobovm"><span class="typeNameLink">IOSApplication.Delegate</span></a> - Class in <a href="com/badlogic/gdx/backends/iosrobovm/package-summary.html">com.badlogic.gdx.backends.iosrobovm</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm"><span class="typeNameLink">IOSApplicationConfiguration</span></a> - Class in <a href="com/badlogic/gdx/backends/iosrobovm/package-summary.html">com.badlogic.gdx.backends.iosrobovm</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#IOSApplicationConfiguration--">IOSApplicationConfiguration()</a></span> - Constructor for class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#ips">ips</a></span> - Variable in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html#is-long-">is(long)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">BlendingAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#is-long-">is(long)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html#is-long-">is(long)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">CubemapAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#is-long-">is(long)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html#is-long-">is(long)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DirectionalLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html#is-long-">is(long)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">PointLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html#is-long-">is(long)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">SpotLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#is-long-">is(long)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SharedLibraryLoader.html#is64Bit">is64Bit</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SharedLibraryLoader.html" title="class in com.badlogic.gdx.utils">SharedLibraryLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#isAbstract-java.lang.Class-">isAbstract(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Determines if the supplied Class object represents an abstract type.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#isAbstract--">isAbstract()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
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|
<dd>
|
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<div class="block">Return true if the method includes the <code>abstract</code> modifier.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Constructor.html#isAccessible--">isAccessible()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Constructor.html" title="class in com.badlogic.gdx.utils.reflect">Constructor</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#isAccessible--">isAccessible()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#isAccessible--">isAccessible()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#isActive--">isActive()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ParticleValue</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ParticleValue.html#isActive--">isActive()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ParticleValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ParticleValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#isActive--">isActive()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
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<dd>
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|
<div class="block">Get the active state of the body.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Joint.html#isActive--">isActive()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Joint.html" title="class in com.badlogic.gdx.physics.box2d">Joint</a></dt>
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<dd>
|
|
<div class="block">Short-cut function to determine if either body is inactive.</div>
|
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/EventAction.html#isActive--">isActive()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/EventAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">EventAction</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#isAdditive--">isAdditive()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#isAligned--">isAligned()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#isAlwaysActive--">isAlwaysActive()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ParticleValue</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SharedLibraryLoader.html#isAndroid">isAndroid</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SharedLibraryLoader.html" title="class in com.badlogic.gdx.utils">SharedLibraryLoader</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#isAnimated">isAnimated</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
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|
<dd>
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|
<div class="block">Whether this node is currently being animated, if so the translation, rotation and scale values are not used.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Animation.html#isAnimationFinished-float-">isAnimationFinished(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Animation.html" title="class in com.badlogic.gdx.graphics.g2d">Animation</a></dt>
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<dd>
|
|
<div class="block">Whether the animation would be finished if played without looping (PlayMode#NORMAL), given the state time.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#isAnnotation-java.lang.Class-">isAnnotation(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
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<dd>
|
|
<div class="block">Determines if the supplied Class object represents an annotation type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#isAnnotationPresent-java.lang.Class-java.lang.Class-">isAnnotationPresent(Class, Class<? extends Annotation>)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the supplied class includes an annotation of the given type.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#isAnnotationPresent-java.lang.Class-">isAnnotationPresent(Class<? extends Annotation>)</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the field includes an annotation of the provided class type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#isAnnotationPresent-java.lang.Class-">isAnnotationPresent(Class<? extends Annotation>)</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the method includes an annotation of the provided class type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SharedLibraryLoader.html#isARM">isARM</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SharedLibraryLoader.html" title="class in com.badlogic.gdx.utils">SharedLibraryLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#isArray--">isArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#isArray-java.lang.Class-">isArray(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
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<dd>
|
|
<div class="block">Determines if the supplied Class object represents an array class.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#isAscendantOf-com.badlogic.gdx.scenes.scene2d.Actor-">isAscendantOf(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if this actor is the same as or is the ascendant of the specified actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#isAssignableFrom-java.lang.Class-java.lang.Class-">isAssignableFrom(Class, Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Determines if the class or interface represented by first Class parameter is either the same as, or is a superclass or
|
|
superinterface of, the class or interface represented by the second Class parameter.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#isAttached--">isAttached()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#isAwake--">isAwake()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Get the sleeping state of this body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#isBehind--">isBehind()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#isBlendingEnabled--">isBlendingEnabled()</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#isBlendingEnabled--">isBlendingEnabled()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#isBlendingEnabled--">isBlendingEnabled()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#isBoolean--">isBoolean()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#isBottomEdge--">isBottomEdge()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#isBreakChar-char-">isBreakChar(char)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#isBullet--">isBullet()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Is this body treated like a bullet for continuous collision detection?</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#isButtonPressed-int-">isButtonPressed(int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd>
|
|
<div class="block">Whether a given button is pressed or not.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#isButtonPressed-int-">isButtonPressed(int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#isCached--">isCached()</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if tiles are currently cached.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#isCancelled--">isCancelled()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#isCapture--">isCapture()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a></dt>
|
|
<dd>
|
|
<div class="block">If true, the event was fired during the capture phase.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#isCatchBackKey--">isCatchBackKey()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#isCatchBackKey--">isCatchBackKey()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#isCatchMenuKey--">isCatchMenuKey()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#isCatchMenuKey--">isCatchMenuKey()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#isChecked--">isChecked()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html#isChrome--">isChrome()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication.AgentInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#isCollinear-T-float-">isCollinear(T, float)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#isCollinear-T-">isCollinear(T)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#isCollinear-com.badlogic.gdx.math.Vector2-float-">isCollinear(Vector2, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#isCollinear-com.badlogic.gdx.math.Vector2-">isCollinear(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#isCollinear-com.badlogic.gdx.math.Vector3-float-">isCollinear(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#isCollinear-com.badlogic.gdx.math.Vector3-">isCollinear(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#isCollinearOpposite-T-float-">isCollinearOpposite(T, float)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#isCollinearOpposite-T-">isCollinearOpposite(T)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#isCollinearOpposite-com.badlogic.gdx.math.Vector2-float-">isCollinearOpposite(Vector2, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#isCollinearOpposite-com.badlogic.gdx.math.Vector2-">isCollinearOpposite(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#isCollinearOpposite-com.badlogic.gdx.math.Vector3-float-">isCollinearOpposite(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#isCollinearOpposite-com.badlogic.gdx.math.Vector3-">isCollinearOpposite(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardRenderer.html#isCompatible-com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch-">isCompatible(ParticleBatch<?>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">BillboardRenderer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceRenderer.html#isCompatible-com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch-">isCompatible(ParticleBatch<?>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ModelInstanceRenderer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerControllerRenderer.html#isCompatible-com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch-">isCompatible(ParticleBatch)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerControllerRenderer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html#isCompatible-com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch-">isCompatible(ParticleBatch<?>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerRenderer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteRenderer.html#isCompatible-com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch-">isCompatible(ParticleBatch<?>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">PointSpriteRenderer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#isCompiled--">isCompiled()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#isComplete--">isComplete()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#isComplete--">isComplete()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html#isComplete--">isComplete()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">Emitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#isComplete--">isComplete()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#isComplete--">isComplete()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#isComplete--">isComplete()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html#isComplete--">isComplete()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils">FacedCubemapData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#isConnected--">isConnected()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#isConnected--">isConnected()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/NetJavaSocketImpl.html#isConnected--">isConnected()</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/NetJavaSocketImpl.html" title="class in com.badlogic.gdx.net">NetJavaSocketImpl</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/Socket.html#isConnected--">isConnected()</a></span> - Method in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/Socket.html" title="interface in com.badlogic.gdx.net">Socket</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#isContinuous--">isContinuous()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#isContinuous--">isContinuous()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#isContinuousRendering--">isContinuousRendering()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#isCursorCatched--">isCursorCatched()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#isCursorCatched--">isCursorCatched()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#isDebugAll--">isDebugAll()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#isDefaultAccess--">isDefaultAccess()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
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<dd>
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<div class="block">Return true if the field does not include any of the <code>private</code>, <code>protected</code>, or <code>public</code> modifiers.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#isDefaultAccess--">isDefaultAccess()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
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<dd>
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<div class="block">Return true if the method does not include any of the <code>private</code>, <code>protected</code>, or <code>public</code> modifiers.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#isDescendantOf-com.badlogic.gdx.scenes.scene2d.Actor-">isDescendantOf(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd>
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<div class="block">Returns true if this actor is the same as or is the descendant of the specified actor.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#isDirectory--">isDirectory()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
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<dd>
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<div class="block">Returns true if this file is a directory.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandleStream.html#isDirectory--">isDirectory()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandleStream.html" title="class in com.badlogic.gdx.files">FileHandleStream</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#isDisabled--">isDisabled()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#isDisabled--">isDisabled()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#isDisabled--">isDisabled()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#isDisabled--">isDisabled()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Disableable.html#isDisabled--">isDisabled()</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Disableable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Disableable</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#isDisabled--">isDisabled()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/async/AsyncResult.html#isDone--">isDone()</a></span> - Method in class com.badlogic.gdx.utils.async.<a href="com/badlogic/gdx/utils/async/AsyncResult.html" title="class in com.badlogic.gdx.utils.async">AsyncResult</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#isDouble--">isDouble()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#isDragging--">isDragging()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html#isDragging--">isDragging()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Slider</a></dt>
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<dd>
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<div class="block">Returns true if the slider is being dragged.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#isDragging--">isDragging()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html#isDragging--">isDragging()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#isDragging--">isDragging()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
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<dd>
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<div class="block">Returns true if a touch has been dragged outside the tap square.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#isDrawAABBs--">isDrawAABBs()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#isDrawBodies--">isDrawBodies()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#isDrawContacts--">isDrawContacts()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#isDrawInactiveBodies--">isDrawInactiveBodies()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#isDrawing--">isDrawing()</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#isDrawing--">isDrawing()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#isDrawing--">isDrawing()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#isDrawing--">isDrawing()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#isDrawJoints--">isDrawJoints()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#isDrawVelocities--">isDrawVelocities()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#isEdges--">isEdges()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#isEdges--">isEdges()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#isEmpty--">isEmpty()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#isEmpty--">isEmpty()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.html#isEmpty--">isEmpty()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.html" title="class in com.badlogic.gdx.utils">Timer</a></dt>
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|
<dd>
|
|
<div class="block">Returns true if the timer has no tasks in the queue.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html#isEnabled--">isEnabled()</a></span> - Static method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html" title="class in com.badlogic.gdx.graphics.profiling">GLProfiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#isEnabled--">isEnabled()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
|
|
<dd>
|
|
<div class="block">Has this contact been disabled?</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/LayoutAction.html#isEnabled--">isEnabled()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/LayoutAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">LayoutAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#isEndRow--">isEndRow()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if this cell is the last cell in the row.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#isEnum-java.lang.Class-">isEnum(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Determines if the supplied Class object represents an enum type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#isEqual-float-float-">isEqual(float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if a is nearly equal to b.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#isEqual-float-float-float-">isEqual(float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if a is nearly equal to b.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#isExpanded--">isExpanded()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Files.html#isExternalStorageAvailable--">isExternalStorageAvailable()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Files.html" title="interface in com.badlogic.gdx">Files</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the external storage is ready for file IO.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#isFinal--">isFinal()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
|
|
<dd>
|
|
<div class="block">Return true if the field includes the <code>final</code> modifier.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#isFinal--">isFinal()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
|
|
<dd>
|
|
<div class="block">Return true if the method includes the <code>final</code> modifier.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html#isFirefox--">isFirefox()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication.AgentInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#isFixedRotation--">isFixedRotation()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Does this body have fixed rotation?</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#isFlinging--">isFlinging()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/objects/TiledMapTileMapObject.html#isFlipHorizontally--">isFlipHorizontally()</a></span> - Method in class com.badlogic.gdx.maps.tiled.objects.<a href="com/badlogic/gdx/maps/tiled/objects/TiledMapTileMapObject.html" title="class in com.badlogic.gdx.maps.tiled.objects">TiledMapTileMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#isFlipped--">isFlipped()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if this BitmapFont has been flipped for use with a y-down coordinate system.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/objects/TiledMapTileMapObject.html#isFlipVertically--">isFlipVertically()</a></span> - Method in class com.badlogic.gdx.maps.tiled.objects.<a href="com/badlogic/gdx/maps/tiled/objects/TiledMapTileMapObject.html" title="class in com.badlogic.gdx.maps.tiled.objects">TiledMapTileMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#isFlipX--">isFlipX()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#isFlipY--">isFlipY()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.html#isFocused--">isFocused()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">FocusListener.FocusEvent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#isForceScrollX--">isForceScrollX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#isForceScrollY--">isForceScrollY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.html#isFrontFacing-com.badlogic.gdx.math.Vector3-">isFrontFacing(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></dt>
|
|
<dd>
|
|
<div class="block">Returns whether the plane is facing the direction vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#isFullscreen--">isFullscreen()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Whether the app is fullscreen or not</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#isGL30Available--">isGL30Available()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Returns whether OpenGL ES 3.0 is available.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html#isGlobal">isGlobal</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.GlobalSetter.html#isGlobal-com.badlogic.gdx.graphics.g3d.shaders.BaseShader-int-">isGlobal(BaseShader, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.GlobalSetter.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader.GlobalSetter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.LocalSetter.html#isGlobal-com.badlogic.gdx.graphics.g3d.shaders.BaseShader-int-">isGlobal(BaseShader, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.LocalSetter.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader.LocalSetter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Setter.html#isGlobal-com.badlogic.gdx.graphics.g3d.shaders.BaseShader-int-">isGlobal(BaseShader, int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Setter.html" title="interface in com.badlogic.gdx.graphics.g3d.shaders">BaseShader.Setter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#isHandled--">isHandled()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a></dt>
|
|
<dd>
|
|
<div class="block"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#handle--"><code>Event.handle()</code></a></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Version.html#isHigher-int-int-int-">isHigher(int, int, int)</a></span> - Static method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Version.html" title="class in com.badlogic.gdx">Version</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Version.html#isHigherEqual-int-int-int-">isHigherEqual(int, int, int)</a></span> - Static method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Version.html" title="class in com.badlogic.gdx">Version</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#isIdentity--">isIdentity()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#isIdentity-float-">isIdentity(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#isIdt--">isIdt()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Check if this is an indentity matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html#isIE--">isIE()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication.AgentInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#isInsideViewport-int-int-">isInsideViewport(int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Check if screen coordinates are inside the viewport's screen area.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#isInstance-java.lang.Class-java.lang.Object-">isInstance(Class, Object)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Determines if the supplied Object is assignment-compatible with the object represented by supplied Class.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#isInterface-java.lang.Class-">isInterface(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Determines if the supplied Class object represents an interface type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SharedLibraryLoader.html#isIos">isIos</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SharedLibraryLoader.html" title="class in com.badlogic.gdx.utils">SharedLibraryLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#isKeyJustPressed-int-">isKeyJustPressed(int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd>
|
|
<div class="block">Returns whether the key has just been pressed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#isKeyJustPressed-int-">isKeyJustPressed(int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#isKeyPressed-int-">isKeyPressed(int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd>
|
|
<div class="block">Returns whether the key is pressed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#isKeyPressed-int-">isKeyPressed(int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#isLeftEdge--">isLeftEdge()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#isLimitEnabled--">isLimitEnabled()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Is the joint limit enabled?</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html#isLimitEnabled--">isLimitEnabled()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Is the joint limit enabled?</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html#isLinux--">isLinux()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication.AgentInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html#isLinux">isLinux</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">UIUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SharedLibraryLoader.html#isLinux">isLinux</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SharedLibraryLoader.html" title="class in com.badlogic.gdx.utils">SharedLibraryLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#isLoaded-java.lang.String-">isLoaded(String)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#isLoaded-java.lang.String-java.lang.Class-">isLoaded(String, Class)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SharedLibraryLoader.html#isLoaded-java.lang.String-">isLoaded(String)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SharedLibraryLoader.html" title="class in com.badlogic.gdx.utils">SharedLibraryLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Files.html#isLocalStorageAvailable--">isLocalStorageAvailable()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Files.html" title="interface in com.badlogic.gdx">Files</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the local storage is ready for file IO.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#isLocked--">isLocked()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
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<dd>
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<div class="block">Is the world locked (in the middle of a time step).</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#isLong--">isLong()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.html#isLongPressed--">isLongPressed()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.html#isLongPressed-float-">isLongPressed(float)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ChainShape.html#isLooped--">isLooped()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ChainShape.html" title="class in com.badlogic.gdx.physics.box2d">ChainShape</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Music.html#isLooping--">isLooping()</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Music.html" title="interface in com.badlogic.gdx.audio">Music</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Version.html#isLower-int-int-int-">isLower(int, int, int)</a></span> - Static method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Version.html" title="class in com.badlogic.gdx">Version</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Version.html#isLowerEqual-int-int-int-">isLowerEqual(int, int, int)</a></span> - Static method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Version.html" title="class in com.badlogic.gdx">Version</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html#isMac">isMac</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">UIUtils</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SharedLibraryLoader.html#isMac">isMac</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SharedLibraryLoader.html" title="class in com.badlogic.gdx.utils">SharedLibraryLoader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html#isMacOS--">isMacOS()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication.AgentInfo</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#isManaged--">isManaged()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/CubemapData.html#isManaged--">isManaged()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/CubemapData.html" title="interface in com.badlogic.gdx.graphics">CubemapData</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#isManaged--">isManaged()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html#isManaged--">isManaged()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1TextureData</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html#isManaged--">isManaged()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils">FacedCubemapData</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html#isManaged--">isManaged()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureArrayData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html#isManaged--">isManaged()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html#isManaged--">isManaged()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FloatTextureData</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html#isManaged--">isManaged()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">GLOnlyTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html#isManaged--">isManaged()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">KTXTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html#isManaged--">isManaged()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">MipMapTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html#isManaged--">isManaged()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">PixmapTextureData</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#isManaged--">isManaged()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArray.html#isManaged--">isManaged()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArray.html" title="class in com.badlogic.gdx.graphics">TextureArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArrayData.html#isManaged--">isManaged()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArrayData.html" title="interface in com.badlogic.gdx.graphics">TextureArrayData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureData.html#isManaged--">isManaged()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics">TextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#isMemberClass-java.lang.Class-">isMemberClass(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
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<dd>
|
|
<div class="block">Returns true if the class or interface represented by the supplied Class is a member class.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.TextureFilter.html#isMipMap--">isMipMap()</a></span> - Method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#isModal--">isModal()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/AudioDevice.html#isMono--">isMono()</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/AudioDevice.html" title="interface in com.badlogic.gdx.audio">AudioDevice</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#isMotorEnabled--">isMotorEnabled()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Is the joint motor enabled?</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html#isMotorEnabled--">isMotorEnabled()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Is the joint motor enabled?</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html#isMotorEnabled--">isMotorEnabled()</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Is the joint motor enabled?</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#isMovable--">isMovable()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#isNative--">isNative()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
|
|
<dd>
|
|
<div class="block">Return true if the method includes the <code>native</code> modifier.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#isNull--">isNull()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#isNumber--">isNumber()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if this is a double or long value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#isObject--">isObject()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/tiled/renderers/IsometricStaggeredTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers"><span class="typeNameLink">IsometricStaggeredTiledMapRenderer</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/renderers/package-summary.html">com.badlogic.gdx.maps.tiled.renderers</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/IsometricStaggeredTiledMapRenderer.html#IsometricStaggeredTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-">IsometricStaggeredTiledMapRenderer(TiledMap)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/IsometricStaggeredTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">IsometricStaggeredTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/IsometricStaggeredTiledMapRenderer.html#IsometricStaggeredTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-com.badlogic.gdx.graphics.g2d.Batch-">IsometricStaggeredTiledMapRenderer(TiledMap, Batch)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/IsometricStaggeredTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">IsometricStaggeredTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/IsometricStaggeredTiledMapRenderer.html#IsometricStaggeredTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-float-">IsometricStaggeredTiledMapRenderer(TiledMap, float)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/IsometricStaggeredTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">IsometricStaggeredTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/IsometricStaggeredTiledMapRenderer.html#IsometricStaggeredTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-float-com.badlogic.gdx.graphics.g2d.Batch-">IsometricStaggeredTiledMapRenderer(TiledMap, float, Batch)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/IsometricStaggeredTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">IsometricStaggeredTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/tiled/renderers/IsometricTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers"><span class="typeNameLink">IsometricTiledMapRenderer</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/renderers/package-summary.html">com.badlogic.gdx.maps.tiled.renderers</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/IsometricTiledMapRenderer.html#IsometricTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-">IsometricTiledMapRenderer(TiledMap)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/IsometricTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">IsometricTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/IsometricTiledMapRenderer.html#IsometricTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-com.badlogic.gdx.graphics.g2d.Batch-">IsometricTiledMapRenderer(TiledMap, Batch)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/IsometricTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">IsometricTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/IsometricTiledMapRenderer.html#IsometricTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-float-">IsometricTiledMapRenderer(TiledMap, float)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/IsometricTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">IsometricTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/IsometricTiledMapRenderer.html#IsometricTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-float-com.badlogic.gdx.graphics.g2d.Batch-">IsometricTiledMapRenderer(TiledMap, float, Batch)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/IsometricTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">IsometricTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#isOnLine-T-float-">isOnLine(T, float)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#isOnLine-T-">isOnLine(T)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#isOnLine-com.badlogic.gdx.math.Vector2-">isOnLine(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#isOnLine-com.badlogic.gdx.math.Vector2-float-">isOnLine(Vector2, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#isOnLine-com.badlogic.gdx.math.Vector3-float-">isOnLine(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#isOnLine-com.badlogic.gdx.math.Vector3-">isOnLine(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html#isOpaque--">isOpaque()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalMaterial</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html#isOpera--">isOpera()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication.AgentInfo</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#isOver--">isOver()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#isOver-com.badlogic.gdx.scenes.scene2d.Actor-float-float-">isOver(Actor, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
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<dd>
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<div class="block">Returns true if the specified position is over the specified actor or within the tap square.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#isOver--">isOver()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
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<dd>
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<div class="block">Returns true if the mouse or touch is over the actor or pressed and within the tap square.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.html#isPanning--">isPanning()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#isPanning--">isPanning()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#isPasswordMode--">isPasswordMode()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PauseableThread.html#isPaused--">isPaused()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PauseableThread.html" title="class in com.badlogic.gdx.utils">PauseableThread</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#isPeripheralAvailable-com.badlogic.gdx.Input.Peripheral-">isPeripheralAvailable(Input.Peripheral)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
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<dd>
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<div class="block">Queries whether a <a href="com/badlogic/gdx/Input.Peripheral.html" title="enum in com.badlogic.gdx"><code>Input.Peripheral</code></a> is currently available.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#isPeripheralAvailable-com.badlogic.gdx.Input.Peripheral-">isPeripheralAvailable(Input.Peripheral)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#isPerpendicular-T-">isPerpendicular(T)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#isPerpendicular-T-float-">isPerpendicular(T, float)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#isPerpendicular-com.badlogic.gdx.math.Vector2-">isPerpendicular(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#isPerpendicular-com.badlogic.gdx.math.Vector2-float-">isPerpendicular(Vector2, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#isPerpendicular-com.badlogic.gdx.math.Vector3-">isPerpendicular(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#isPerpendicular-com.badlogic.gdx.math.Vector3-float-">isPerpendicular(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Music.html#isPlaying--">isPlaying()</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Music.html" title="interface in com.badlogic.gdx.audio">Music</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#isPointInPolygon-com.badlogic.gdx.utils.Array-com.badlogic.gdx.math.Vector2-">isPointInPolygon(Array<Vector2>, Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
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<dd>
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<div class="block">Checks whether the given point is in the polygon.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#isPointInPolygon-float:A-int-int-float-float-">isPointInPolygon(float[], int, int, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
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<dd>
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<div class="block">Returns true if the specified point is in the polygon.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#isPointInTriangle-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">isPointInTriangle(Vector3, Vector3, Vector3, Vector3)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
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<dd>
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<div class="block">Returns whether the given point is inside the triangle.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#isPointInTriangle-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">isPointInTriangle(Vector2, Vector2, Vector2, Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
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<dd>
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<div class="block">Returns true if the given point is inside the triangle.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#isPointInTriangle-float-float-float-float-float-float-float-float-">isPointInTriangle(float, float, float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
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<dd>
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<div class="block">Returns true if the given point is inside the triangle.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#isPowerOfTwo-int-">isPowerOfTwo(int)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#isPremultipliedAlpha--">isPremultipliedAlpha()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/CubemapData.html#isPrepared--">isPrepared()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/CubemapData.html" title="interface in com.badlogic.gdx.graphics">CubemapData</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html#isPrepared--">isPrepared()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1TextureData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html#isPrepared--">isPrepared()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils">FacedCubemapData</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html#isPrepared--">isPrepared()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureArrayData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html#isPrepared--">isPrepared()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html#isPrepared--">isPrepared()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FloatTextureData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html#isPrepared--">isPrepared()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">GLOnlyTextureData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html#isPrepared--">isPrepared()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">KTXTextureData</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html#isPrepared--">isPrepared()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">MipMapTextureData</a></dt>
|
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html#isPrepared--">isPrepared()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">PixmapTextureData</a></dt>
|
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArrayData.html#isPrepared--">isPrepared()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArrayData.html" title="interface in com.badlogic.gdx.graphics">TextureArrayData</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureData.html#isPrepared--">isPrepared()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics">TextureData</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#isPressed--">isPressed()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#isPressed--">isPressed()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
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<dd>
|
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<div class="block">Returns true if a touch is over the actor or within the tap square.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#isPrimitive-java.lang.Class-">isPrimitive(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
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<dd>
|
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<div class="block">Determines if the supplied Class object represents a primitive type.</div>
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#isPrivate--">isPrivate()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
|
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<dd>
|
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<div class="block">Return true if the field includes the <code>private</code> modifier.</div>
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#isPrivate--">isPrivate()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
|
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<dd>
|
|
<div class="block">Return true if the method includes the <code>private</code> modifier.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#isProtected--">isProtected()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
|
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<dd>
|
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<div class="block">Return true if the field includes the <code>protected</code> modifier.</div>
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#isProtected--">isProtected()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
|
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<dd>
|
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<div class="block">Return true if the method includes the <code>protected</code> modifier.</div>
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#isPublic--">isPublic()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
|
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<dd>
|
|
<div class="block">Return true if the field includes the <code>public</code> modifier.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#isPublic--">isPublic()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
|
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<dd>
|
|
<div class="block">Return true if the method includes the <code>public</code> modifier.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#isRelative--">isRelative()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#isRelative--">isRelative()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#isResizable--">isResizable()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#isReverse--">isReverse()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#isRightEdge--">isRightEdge()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html#isSafari--">isSafari()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication.AgentInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.Task.html#isScheduled--">isScheduled()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.Task.html" title="class in com.badlogic.gdx.utils">Timer.Task</a></dt>
|
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<dd>
|
|
<div class="block">Returns true if this task is scheduled to be executed in the future by a timer.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#isScrollingDisabledX--">isScrollingDisabledX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#isScrollingDisabledY--">isScrollingDisabledY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#isScrollX--">isScrollX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the widget is larger than the scroll pane horizontally.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#isScrollY--">isScrollY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the widget is larger than the scroll pane vertically.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#isSelectable--">isSelectable()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#isSensor--">isSensor()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
|
|
<dd>
|
|
<div class="block">Is this fixture a sensor (non-solid)?</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/FixtureDef.html#isSensor">isSensor</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/FixtureDef.html" title="class in com.badlogic.gdx.physics.box2d">FixtureDef</a></dt>
|
|
<dd>
|
|
<div class="block">A sensor shape collects contact information but never generates a collision response.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#isSleepingAllowed--">isSleepingAllowed()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Is this body allowed to sleep</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#isStatic--">isStatic()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
|
|
<dd>
|
|
<div class="block">Return true if the field includes the <code>static</code> modifier.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#isStatic--">isStatic()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
|
|
<dd>
|
|
<div class="block">Return true if the method includes the <code>static</code> modifier.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#isStaticClass-java.lang.Class-">isStaticClass(Class)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the class or interface represented by the supplied Class is a static class.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#isStopped--">isStopped()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#isString--">isString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#isSynthetic--">isSynthetic()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
|
|
<dd>
|
|
<div class="block">Return true if the field is a synthetic field.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#isTopEdge--">isTopEdge()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#isTouchable--">isTouchable()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if input events are processed by this actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#isTouched--">isTouched()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#isTouched-int-">isTouched(int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd>
|
|
<div class="block">Whether the screen is currently touched by the pointer with the given index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#isTouched--">isTouched()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#isTouched-int-">isTouched(int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html#isTouched--">isTouched()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#isTouchFocusCancel--">isTouchFocusCancel()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true of this event is a touchUp triggered by <a href="com/badlogic/gdx/scenes/scene2d/Stage.html#cancelTouchFocus--"><code>Stage.cancelTouchFocus()</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#isTouching--">isTouching()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#isTransform--">isTransform()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#isTransient--">isTransient()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
|
|
<dd>
|
|
<div class="block">Return true if the field includes the <code>transient</code> modifier.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#isTranslation--">isTranslation()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Check if the this is a plain translation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#isUnit--">isUnit()</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#isUnit-float-">isUnit(float)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#isUnit--">isUnit()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#isUnit-float-">isUnit(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#isUnit--">isUnit()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#isUnit-float-">isUnit(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#isUseGPU--">isUseGPU()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RotateToAction.html#isUseShortestDirection--">isUseShortestDirection()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RotateToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RotateToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#isValid--">isValid()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd>
|
|
<div class="block">Returns whether this bounding box is valid.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#isValue--">isValue()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if this is not an array or object.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#isVarArgs--">isVarArgs()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
|
|
<dd>
|
|
<div class="block">Return true if the method takes a variable number of arguments.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLVersion.html#isVersionEqualToOrHigher-int-int-">isVersionEqualToOrHigher(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLVersion.html" title="class in com.badlogic.gdx.graphics.glutils">GLVersion</a></dt>
|
|
<dd>
|
|
<div class="block">Checks to see if the current GL connection version is higher, or equal to the provided test versions.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#isVertexTransformationEnabled--">isVertexTransformationEnabled()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#isVertexTransformationEnabled--">isVertexTransformationEnabled()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Indicates whether vertex transformation is enabled.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#isVertical--">isVertical()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
|
<dd>
|
|
<div class="block">True if the progress bar is vertical, false if it is horizontal.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#isVertical--">isVertical()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayer.html#isVisible--">isVisible()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayer.html" title="class in com.badlogic.gdx.maps">MapLayer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObject.html#isVisible--">isVisible()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObject.html" title="class in com.badlogic.gdx.maps">MapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/VisibleAction.html#isVisible--">isVisible()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/VisibleAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">VisibleAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#isVisible--">isVisible()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#isVisualPressed--">isVisualPressed()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if a touch is over the actor or within the tap square or has been very recently.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#isVolatile--">isVolatile()</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
|
|
<dd>
|
|
<div class="block">Return true if the field includes the <code>volatile</code> modifier.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#isWhitespace-char-">isWhitespace(char)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html#isWindows--">isWindows()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.AgentInfo.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication.AgentInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html#isWindows">isWindows</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">UIUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SharedLibraryLoader.html#isWindows">isWindows</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SharedLibraryLoader.html" title="class in com.badlogic.gdx.utils">SharedLibraryLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#isWordCharacter-char-">isWordCharacter(char)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#isZero-float-">isZero(float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the value is zero (using the default tolerance as upper bound)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#isZero-float-float-">isZero(float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the value is zero.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#isZero--">isZero()</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#isZero-float-">isZero(float)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#isZero--">isZero()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#isZero-float-">isZero(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#isZero--">isZero()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
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|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#isZero-float-">isZero(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ModelLoader.html#items">items</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ModelLoader.html" title="class in com.badlogic.gdx.assets.loaders">ModelLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.html#items">items</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffectLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#items--">items()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#items">items</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Provides direct access to the underlying array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#items">items</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#items">items</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#items">items</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#items">items</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#items">items</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#items">items</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#items">items</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PooledLinkedList.html#iter--">iter()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PooledLinkedList.html" title="class in com.badlogic.gdx.utils">PooledLinkedList</a></dt>
|
|
<dd>
|
|
<div class="block">Starts iterating over the list's items from the head of the list</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.PredicateIterable.html#iterable">iterable</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.PredicateIterable.html" title="class in com.badlogic.gdx.utils">Predicate.PredicateIterable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd>
|
|
<div class="block">Used for iterating through the attributes</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.html" title="class in com.badlogic.gdx.graphics">VertexAttributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayers.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayers.html" title="class in com.badlogic.gdx.maps">MapLayers</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObjects.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObjects.html" title="class in com.badlogic.gdx.maps">MapObjects</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSets.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileSets.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileSets</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.ArrayIterable.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.ArrayIterable.html" title="class in com.badlogic.gdx.utils">Array.ArrayIterable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.ArrayIterator.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.ArrayIterator.html" title="class in com.badlogic.gdx.utils">Array.ArrayIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the items in the array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Entries.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Entries.html" title="class in com.badlogic.gdx.utils">ArrayMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Keys.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Keys.html" title="class in com.badlogic.gdx.utils">ArrayMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Values.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Values.html" title="class in com.badlogic.gdx.utils">ArrayMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Entries.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Entries.html" title="class in com.badlogic.gdx.utils">IdentityMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Keys.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Keys.html" title="class in com.badlogic.gdx.utils">IdentityMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Values.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Values.html" title="class in com.badlogic.gdx.utils">IdentityMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.Entries.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.Entries.html" title="class in com.badlogic.gdx.utils">IntFloatMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.Entries.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.Entries.html" title="class in com.badlogic.gdx.utils">IntIntMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.Entries.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.Entries.html" title="class in com.badlogic.gdx.utils">IntMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.Values.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.Values.html" title="class in com.badlogic.gdx.utils">IntMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the keys in the set.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.JsonIterator.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.JsonIterator.html" title="class in com.badlogic.gdx.utils">JsonValue.JsonIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.Entries.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.Entries.html" title="class in com.badlogic.gdx.utils">LongMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.Values.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.Values.html" title="class in com.badlogic.gdx.utils">LongMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Entries.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Entries.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Keys.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Entries.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Entries.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Keys.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Entries.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Entries.html" title="class in com.badlogic.gdx.utils">ObjectMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Keys.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Values.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Values.html" title="class in com.badlogic.gdx.utils">ObjectMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the keys in the set.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html" title="class in com.badlogic.gdx.utils">ObjectSet.ObjectSetIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.html" title="class in com.badlogic.gdx.utils">OrderedMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedSet.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedSet.html" title="class in com.badlogic.gdx.utils">OrderedSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.PredicateIterable.html#iterator">iterator</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.PredicateIterable.html" title="class in com.badlogic.gdx.utils">Predicate.PredicateIterable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.PredicateIterable.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.PredicateIterable.html" title="class in com.badlogic.gdx.utils">Predicate.PredicateIterable</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html#iterator">iterator</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html" title="class in com.badlogic.gdx.utils">Predicate.PredicateIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the items in the queue.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.QueueIterable.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.QueueIterable.html" title="class in com.badlogic.gdx.utils">Queue.QueueIterable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.QueueIterator.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.QueueIterator.html" title="class in com.badlogic.gdx.utils">Queue.QueueIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SortedIntList.html#iterator--">iterator()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SortedIntList.html" title="class in com.badlogic.gdx.utils">SortedIntList</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator to traverse the list.<br/>
|
|
Only one iterator can be active per list at any given time.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PooledLinkedList.html#iterReverse--">iterReverse()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PooledLinkedList.html" title="class in com.badlogic.gdx.utils">PooledLinkedList</a></dt>
|
|
<dd>
|
|
<div class="block">Starts iterating over the list's items from the tail of the list</div>
|
|
</dd>
|
|
</dl>
|
|
<a name="I:J">
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|
<!-- -->
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|
</a>
|
|
<h2 class="title">J</h2>
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|
<dl>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#J">J</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Shape.html#jniGetType-long-">jniGetType(long)</a></span> - Static method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Shape.html" title="class in com.badlogic.gdx.physics.box2d">Shape</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/Joint.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">Joint</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Joint.html#Joint-com.badlogic.gdx.physics.box2d.World-long-">Joint(World, long)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Joint.html" title="class in com.badlogic.gdx.physics.box2d">Joint</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new joint</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/JointEdge.html#joint">joint</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/JointEdge.html" title="class in com.badlogic.gdx.physics.box2d">JointEdge</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/GearJointDef.html#joint1">joint1</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/GearJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">GearJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The first revolute/prismatic joint attached to the gear joint.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/GearJointDef.html#joint2">joint2</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/GearJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">GearJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The second revolute/prismatic joint attached to the gear joint.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#JOINT_COLOR">JOINT_COLOR</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/JointDef.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">JointDef</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/JointDef.html#JointDef--">JointDef()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/JointDef.html" title="class in com.badlogic.gdx.physics.box2d">JointDef</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/JointDef.JointType.html" title="enum in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">JointDef.JointType</span></a> - Enum in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/JointEdge.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">JointEdge</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd>
|
|
<div class="block">A joint edge is used to connect bodies and joints together in a joint graph where each body is a node and each joint is an
|
|
edge.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/JointEdge.html#JointEdge-com.badlogic.gdx.physics.box2d.Body-com.badlogic.gdx.physics.box2d.Joint-">JointEdge(Body, Joint)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/JointEdge.html" title="class in com.badlogic.gdx.physics.box2d">JointEdge</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Joint.html#jointEdgeA">jointEdgeA</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Joint.html" title="class in com.badlogic.gdx.physics.box2d">Joint</a></dt>
|
|
<dd>
|
|
<div class="block">joint edge a</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Joint.html#jointEdgeB">jointEdgeB</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Joint.html" title="class in com.badlogic.gdx.physics.box2d">Joint</a></dt>
|
|
<dd>
|
|
<div class="block">joint edge b</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#joints">joints</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Joints of this body</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#joints">joints</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">all known joints</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestBuilder.html#json">json</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestBuilder.html" title="class in com.badlogic.gdx.net">HttpRequestBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Will be used for the object serialization in case <a href="com/badlogic/gdx/net/HttpRequestBuilder.html#jsonContent-java.lang.Object-"><code>HttpRequestBuilder.jsonContent(Object)</code></a> is called.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Json</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Reads/writes Java objects to/from JSON, automatically.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#Json--">Json()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#Json-com.badlogic.gdx.utils.JsonWriter.OutputType-">Json(JsonWriter.OutputType)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.html#json-java.lang.String-">json(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.html" title="class in com.badlogic.gdx.utils">JsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the specified JSON value, without quoting or escaping.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.html#json-java.lang.String-java.lang.String-">json(String, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.html" title="class in com.badlogic.gdx.utils">JsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the specified JSON value, without quoting or escaping.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Json.ReadOnlySerializer.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Json.ReadOnlySerializer</span></a><<a href="com/badlogic/gdx/utils/Json.ReadOnlySerializer.html" title="type parameter in Json.ReadOnlySerializer">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Json.Serializable.html" title="interface in com.badlogic.gdx.utils"><span class="typeNameLink">Json.Serializable</span></a> - Interface in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Json.Serializer.html" title="interface in com.badlogic.gdx.utils"><span class="typeNameLink">Json.Serializer</span></a><<a href="com/badlogic/gdx/utils/Json.Serializer.html" title="type parameter in Json.Serializer">T</a>> - Interface in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestBuilder.html#jsonContent-java.lang.Object-">jsonContent(Object)</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestBuilder.html" title="class in com.badlogic.gdx.net">HttpRequestBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the correct <code>ContentType</code> and encodes the given content object via <a href="com/badlogic/gdx/net/HttpRequestBuilder.html#json"><code>HttpRequestBuilder.json</code></a>, then sets it as the content.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.JsonIterator.html#JsonIterator--">JsonIterator()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.JsonIterator.html" title="class in com.badlogic.gdx.utils">JsonValue.JsonIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/JsonReader.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">JsonReader</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Lightweight JSON parser.<br>
|
|
<br>
|
|
The default behavior is to parse the JSON into a DOM containing <a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils"><code>JsonValue</code></a> objects.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonReader.html#JsonReader--">JsonReader()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonReader.html" title="class in com.badlogic.gdx.utils">JsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">JsonValue</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Container for a JSON object, array, string, double, long, boolean, or null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#JsonValue-com.badlogic.gdx.utils.JsonValue.ValueType-">JsonValue(JsonValue.ValueType)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#JsonValue-java.lang.String-">JsonValue(String)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#JsonValue-double-">JsonValue(double)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#JsonValue-long-">JsonValue(long)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#JsonValue-double-java.lang.String-">JsonValue(double, String)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#JsonValue-long-java.lang.String-">JsonValue(long, String)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#JsonValue-boolean-">JsonValue(boolean)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/JsonValue.JsonIterator.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">JsonValue.JsonIterator</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/JsonValue.PrettyPrintSettings.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">JsonValue.PrettyPrintSettings</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/JsonValue.ValueType.html" title="enum in com.badlogic.gdx.utils"><span class="typeNameLink">JsonValue.ValueType</span></a> - Enum in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/JsonWriter.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">JsonWriter</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Builder style API for emitting JSON.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.html#JsonWriter-java.io.Writer-">JsonWriter(Writer)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.html" title="class in com.badlogic.gdx.utils">JsonWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/JsonWriter.OutputType.html" title="enum in com.badlogic.gdx.utils"><span class="typeNameLink">JsonWriter.OutputType</span></a> - Enum in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#justTouched--">justTouched()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#justTouched--">justTouched()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
</dl>
|
|
<a name="I:K">
|
|
<!-- -->
|
|
</a>
|
|
<h2 class="title">K</h2>
|
|
<dl>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#K">K</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kAlignMask">kAlignMask</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kAlignTableSize">kAlignTableSize</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kDicLogSizeMin">kDicLogSizeMin</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/SocketHints.html#keepAlive">keepAlive</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/SocketHints.html" title="class in com.badlogic.gdx.net">SocketHints</a></dt>
|
|
<dd>
|
|
<div class="block">True to enable SO_KEEPALIVE.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kEndPosModelIndex">kEndPosModelIndex</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#kerning">kerning</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#key-int-java.lang.Object-">key(int, Object)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd>
|
|
<div class="block">If this key is pressed, <a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#result-java.lang.Object-"><code>Dialog.result(Object)</code></a> is called with the specified object.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Entry.html#key">key</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Entry.html" title="class in com.badlogic.gdx.utils">IdentityMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.Entry.html#key">key</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.Entry.html" title="class in com.badlogic.gdx.utils">IntFloatMap.Entry</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.Entry.html#key">key</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.Entry.html" title="class in com.badlogic.gdx.utils">IntIntMap.Entry</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.Entry.html#key">key</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.Entry.html" title="class in com.badlogic.gdx.utils">IntMap.Entry</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.Entry.html#key">key</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.Entry.html" title="class in com.badlogic.gdx.utils">LongMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Entry.html#key">key</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Entry.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Entry.html#key">key</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Entry.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Entry.html#key">key</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Entry.html" title="class in com.badlogic.gdx.utils">ObjectMap.Entry</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#KEY_DOWN">KEY_DOWN</a></span> - Static variable in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#KEY_TYPED">KEY_TYPED</a></span> - Static variable in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#KEY_UP">KEY_UP</a></span> - Static variable in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#keyboardCloseOnReturn">keyboardCloseOnReturn</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether or not the onScreenKeyboard should be closed on return key</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.html#keyboardFocusChanged-com.badlogic.gdx.scenes.scene2d.utils.FocusListener.FocusEvent-com.badlogic.gdx.scenes.scene2d.Actor-boolean-">keyboardFocusChanged(FocusListener.FocusEvent, Actor, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">FocusListener</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#keyDown-int-">keyDown(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/FirstPersonCameraController.html#keyDown-int-">keyDown(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/FirstPersonCameraController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">FirstPersonCameraController</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#keyDown-int-">keyDown(int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputAdapter.html#keyDown-int-">keyDown(int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputAdapter.html" title="class in com.badlogic.gdx">InputAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputEventQueue.html#keyDown-int-">keyDown(int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputEventQueue.html" title="class in com.badlogic.gdx">InputEventQueue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputMultiplexer.html#keyDown-int-">keyDown(int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx">InputMultiplexer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputProcessor.html#keyDown-int-">keyDown(int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx">InputProcessor</a></dt>
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|
<dd>
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|
<div class="block">Called when a key was pressed</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputListener.html#keyDown-com.badlogic.gdx.scenes.scene2d.InputEvent-int-">keyDown(InputEvent, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputListener.html" title="class in com.badlogic.gdx.scenes.scene2d">InputListener</a></dt>
|
|
<dd>
|
|
<div class="block">Called when a key goes down.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#keyDown-int-">keyDown(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Applies a key down event to the actor that has <a href="com/badlogic/gdx/scenes/scene2d/Stage.html#setKeyboardFocus-com.badlogic.gdx.scenes.scene2d.Actor-"><code>keyboard focus</code></a>, if any, and returns
|
|
true if the event was <a href="com/badlogic/gdx/scenes/scene2d/Event.html#handle--"><code>handled</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.TextAreaListener.html#keyDown-com.badlogic.gdx.scenes.scene2d.InputEvent-int-">keyDown(InputEvent, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.TextAreaListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea.TextAreaListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html#keyDown-com.badlogic.gdx.scenes.scene2d.InputEvent-int-">keyDown(InputEvent, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#keyRepeatInitialTime">keyRepeatInitialTime</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#keyRepeatTime">keyRepeatTime</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#Keys--">Keys()</a></span> - Constructor for class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#keys">keys</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#keys--">keys()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the keys in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Keys.html#Keys-com.badlogic.gdx.utils.ArrayMap-">Keys(ArrayMap<K, Object>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Keys.html" title="class in com.badlogic.gdx.utils">ArrayMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#keys--">keys()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the keys in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Keys.html#Keys-com.badlogic.gdx.utils.IdentityMap-">Keys(IdentityMap<K, ?>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Keys.html" title="class in com.badlogic.gdx.utils">IdentityMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#keys--">keys()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the keys in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.Keys.html#Keys-com.badlogic.gdx.utils.IntFloatMap-">Keys(IntFloatMap)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.Keys.html" title="class in com.badlogic.gdx.utils">IntFloatMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#keys--">keys()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the keys in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.Keys.html#Keys-com.badlogic.gdx.utils.IntIntMap-">Keys(IntIntMap)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.Keys.html" title="class in com.badlogic.gdx.utils">IntIntMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#keys--">keys()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the keys in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.Keys.html#Keys-com.badlogic.gdx.utils.IntMap-">Keys(IntMap)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.Keys.html" title="class in com.badlogic.gdx.utils">IntMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#keys--">keys()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the keys in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.Keys.html#Keys-com.badlogic.gdx.utils.LongMap-">Keys(LongMap)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.Keys.html" title="class in com.badlogic.gdx.utils">LongMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#keys--">keys()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the keys in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Keys.html#Keys-com.badlogic.gdx.utils.ObjectFloatMap-">Keys(ObjectFloatMap<K>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#keys--">keys()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the keys in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Keys.html#Keys-com.badlogic.gdx.utils.ObjectIntMap-">Keys(ObjectIntMap<K>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#keys--">keys()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the keys in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Keys.html#Keys-com.badlogic.gdx.utils.ObjectMap-">Keys(ObjectMap<K, ?>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.html#keys--">keys()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.html" title="class in com.badlogic.gdx.utils">OrderedMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the keys in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeKeyframe.html#keytime">keytime</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeKeyframe.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNodeKeyframe</a></dt>
|
|
<dd>
|
|
<div class="block">the timestamp of the keyframe in seconds</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/NodeKeyframe.html#keytime">keytime</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/NodeKeyframe.html" title="class in com.badlogic.gdx.graphics.g3d.model">NodeKeyframe</a></dt>
|
|
<dd>
|
|
<div class="block">the timestamp of this keyframe</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#keyTyped-char-">keyTyped(char)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputAdapter.html#keyTyped-char-">keyTyped(char)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputAdapter.html" title="class in com.badlogic.gdx">InputAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputEventQueue.html#keyTyped-char-">keyTyped(char)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputEventQueue.html" title="class in com.badlogic.gdx">InputEventQueue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputMultiplexer.html#keyTyped-char-">keyTyped(char)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx">InputMultiplexer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputProcessor.html#keyTyped-char-">keyTyped(char)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx">InputProcessor</a></dt>
|
|
<dd>
|
|
<div class="block">Called when a key was typed</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputListener.html#keyTyped-com.badlogic.gdx.scenes.scene2d.InputEvent-char-">keyTyped(InputEvent, char)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputListener.html" title="class in com.badlogic.gdx.scenes.scene2d">InputListener</a></dt>
|
|
<dd>
|
|
<div class="block">Called when a key is typed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#keyTyped-char-">keyTyped(char)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Applies a key typed event to the actor that has <a href="com/badlogic/gdx/scenes/scene2d/Stage.html#setKeyboardFocus-com.badlogic.gdx.scenes.scene2d.Actor-"><code>keyboard focus</code></a>, if any, and returns
|
|
true if the event was <a href="com/badlogic/gdx/scenes/scene2d/Event.html#handle--"><code>handled</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.TextAreaListener.html#keyTyped-com.badlogic.gdx.scenes.scene2d.InputEvent-char-">keyTyped(InputEvent, char)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.TextAreaListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea.TextAreaListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html#keyTyped-com.badlogic.gdx.scenes.scene2d.InputEvent-char-">keyTyped(InputEvent, char)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldListener.html#keyTyped-com.badlogic.gdx.scenes.scene2d.ui.TextField-char-">keyTyped(TextField, char)</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldListener.html" title="interface in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#keyUp-int-">keyUp(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/FirstPersonCameraController.html#keyUp-int-">keyUp(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/FirstPersonCameraController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">FirstPersonCameraController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#keyUp-int-">keyUp(int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputAdapter.html#keyUp-int-">keyUp(int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputAdapter.html" title="class in com.badlogic.gdx">InputAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputEventQueue.html#keyUp-int-">keyUp(int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputEventQueue.html" title="class in com.badlogic.gdx">InputEventQueue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputMultiplexer.html#keyUp-int-">keyUp(int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx">InputMultiplexer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputProcessor.html#keyUp-int-">keyUp(int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx">InputProcessor</a></dt>
|
|
<dd>
|
|
<div class="block">Called when a key was released</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputListener.html#keyUp-com.badlogic.gdx.scenes.scene2d.InputEvent-int-">keyUp(InputEvent, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputListener.html" title="class in com.badlogic.gdx.scenes.scene2d">InputListener</a></dt>
|
|
<dd>
|
|
<div class="block">Called when a key goes up.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#keyUp-int-">keyUp(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Applies a key up event to the actor that has <a href="com/badlogic/gdx/scenes/scene2d/Stage.html#setKeyboardFocus-com.badlogic.gdx.scenes.scene2d.Actor-"><code>keyboard focus</code></a>, if any, and returns true
|
|
if the event was <a href="com/badlogic/gdx/scenes/scene2d/Event.html#handle--"><code>handled</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html#keyUp-com.badlogic.gdx.scenes.scene2d.InputEvent-int-">keyUp(InputEvent, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Random.html#killParticles-int-int-">killParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Random.html#killParticles-int-int-">killParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Single.html#killParticles-int-int-">killParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer.Single</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#killParticles-int-int-">killParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Generally called by the Emitter.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#killParticles-int-int-">killParticles(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd>
|
|
<div class="block">Called to notify which particles have been killed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kMatchMaxLen">kMatchMaxLen</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kMatchMinLen">kMatchMinLen</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html#knob">knob</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar.ProgressBarStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional, centered on the background.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.TouchpadStyle.html#knob">knob</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.TouchpadStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad.TouchpadStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html#knobAfter">knobAfter</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar.ProgressBarStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html#knobBefore">knobBefore</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar.ProgressBarStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.SliderStyle.html#knobDown">knobDown</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.SliderStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Slider.SliderStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.SliderStyle.html#knobOver">knobOver</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.SliderStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Slider.SliderStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#knots">knots</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumAlignBits">kNumAlignBits</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html#kNumBitPriceShiftBits">kNumBitPriceShiftBits</a></span> - Static variable in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumFullDistances">kNumFullDistances</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumHighLenBits">kNumHighLenBits</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html#kNumLenSpecSymbols">kNumLenSpecSymbols</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html" title="class in com.badlogic.gdx.utils.compression.lzma">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumLenSymbols">kNumLenSymbols</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumLenToPosStates">kNumLenToPosStates</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumLenToPosStatesBits">kNumLenToPosStatesBits</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumLitContextBitsMax">kNumLitContextBitsMax</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumLitPosStatesBitsEncodingMax">kNumLitPosStatesBitsEncodingMax</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumLowLenBits">kNumLowLenBits</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumLowLenSymbols">kNumLowLenSymbols</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumMidLenBits">kNumMidLenBits</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumMidLenSymbols">kNumMidLenSymbols</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumPosModels">kNumPosModels</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumPosSlotBits">kNumPosSlotBits</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumPosStatesBitsEncodingMax">kNumPosStatesBitsEncodingMax</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumPosStatesBitsMax">kNumPosStatesBitsMax</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumPosStatesEncodingMax">kNumPosStatesEncodingMax</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumPosStatesMax">kNumPosStatesMax</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumRepDistances">kNumRepDistances</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kNumStates">kNumStates</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html#kPropSize">kPropSize</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html" title="class in com.badlogic.gdx.utils.compression.lzma">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#kStartPosModelIndex">kStartPosModelIndex</a></span> - Static variable in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">KTXTextureData</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd>
|
|
<div class="block">A KTXTextureData holds the data from a KTX (or zipped KTX file, aka ZKTX).</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html#KTXTextureData-com.badlogic.gdx.files.FileHandle-boolean-">KTXTextureData(FileHandle, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">KTXTextureData</a></dt>
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<dd> </dd>
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</dl>
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<a name="I:L">
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<!-- -->
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</a>
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<h2 class="title">L</h2>
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<dl>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#L">L</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Label</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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<dd>
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<div class="block">A text label, with optional word wrapping.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#Label-java.lang.CharSequence-com.badlogic.gdx.scenes.scene2d.ui.Skin-">Label(CharSequence, Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#Label-java.lang.CharSequence-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">Label(CharSequence, Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#Label-java.lang.CharSequence-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-com.badlogic.gdx.graphics.Color-">Label(CharSequence, Skin, String, Color)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
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<dd>
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|
<div class="block">Creates a label, using a <a href="com/badlogic/gdx/scenes/scene2d/ui/Label.LabelStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>Label.LabelStyle</code></a> that has a BitmapFont with the specified name from the skin and the specified
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color.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#Label-java.lang.CharSequence-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-java.lang.String-">Label(CharSequence, Skin, String, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
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<dd>
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|
<div class="block">Creates a label, using a <a href="com/badlogic/gdx/scenes/scene2d/ui/Label.LabelStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>Label.LabelStyle</code></a> that has a BitmapFont with the specified name and the specified color from the
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skin.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#Label-java.lang.CharSequence-com.badlogic.gdx.scenes.scene2d.ui.Label.LabelStyle-">Label(CharSequence, Label.LabelStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.TextTooltipStyle.html#label">label</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.TextTooltipStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextTooltip.TextTooltipStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.LabelStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Label.LabelStyle</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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<dd>
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|
<div class="block">The style for a label, see <a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>Label</code></a>.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.LabelStyle.html#LabelStyle--">LabelStyle()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.LabelStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label.LabelStyle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.LabelStyle.html#LabelStyle-com.badlogic.gdx.graphics.g2d.BitmapFont-com.badlogic.gdx.graphics.Color-">LabelStyle(BitmapFont, Color)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.LabelStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label.LabelStyle</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.LabelStyle.html#LabelStyle-com.badlogic.gdx.scenes.scene2d.ui.Label.LabelStyle-">LabelStyle(Label.LabelStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.LabelStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label.LabelStyle</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#last--">last()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
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<dd>
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|
<div class="block">Returns the last (tail) item in the queue (without removing it).</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#lastIndex--">lastIndex()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#lastIndex--">lastIndex()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#lastIndexOf-T-boolean-">lastIndexOf(T, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an index of last occurrence of value in array or -1 if no such value exists.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#lastIndexOf-byte-">lastIndexOf(byte)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#lastIndexOf-char-">lastIndexOf(char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#lastIndexOf-char-">lastIndexOf(char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#lastIndexOf-int-">lastIndexOf(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#lastIndexOf-char-">lastIndexOf(char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#lastIndexOf-char-">lastIndexOf(char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#lastIndexOf-java.lang.String-">lastIndexOf(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
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<dd>
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|
<div class="block">Searches for the last index of the specified character.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#lastIndexOf-java.lang.String-int-">lastIndexOf(String, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
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<dd>
|
|
<div class="block">Searches for the index of the specified character.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#lastModified--">lastModified()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
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<dd>
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<div class="block">Returns the last modified time in milliseconds for this file.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#LastModified">LastModified</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
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<dd>
|
|
<div class="block">The last modified date for the requested object (in "HTTP-date" format as defined by RFC 7231).</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/FloatCounter.html#latest">latest</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/FloatCounter.html" title="class in com.badlogic.gdx.math">FloatCounter</a></dt>
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<dd>
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<div class="block">The latest raw value</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#layout-boolean-">layout(boolean)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#layout--">layout()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#layout--">layout()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#layout--">layout()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#layout--">layout()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#layout--">layout()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#layout--">layout()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#layout--">layout()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#layout--">layout()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html#layout--">layout()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Stack</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#layout--">layout()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#layout">layout</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html#layout--">layout()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#layout--">layout()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#layout--">layout()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#layout--">layout()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#layout--">layout()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">Layout</span></a> - Interface in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Provides methods for an actor to participate in layout and to provide a minimum, preferred, and maximum size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#layout--">layout()</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Layout</a></dt>
|
|
<dd>
|
|
<div class="block">Computes and caches any information needed for drawing and, if this actor has children, positions and sizes each child,
|
|
calls <a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#invalidate--"><code>Layout.invalidate()</code></a> on any each child whose width or height has changed, and calls <a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#validate--"><code>Layout.validate()</code></a> on each
|
|
child.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/LayoutAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">LayoutAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Sets an actor's <a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#setLayoutEnabled-boolean-"><code>layout</code></a> to enabled or disabled.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/LayoutAction.html#LayoutAction--">LayoutAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/LayoutAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">LayoutAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html#left">left</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Region</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Buttons.html#LEFT">LEFT</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Buttons.html" title="class in com.badlogic.gdx">Input.Buttons</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#LEFT">LEFT</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#left--">left()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd>
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|
<div class="block">Adds <a href="com/badlogic/gdx/utils/Align.html#left"><code>Align.left</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#right"><code>Align.right</code></a> for the alignment of the actor within the cell.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#left--">left()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd>
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|
<div class="block">Sets <a href="com/badlogic/gdx/utils/Align.html#left"><code>Align.left</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#right"><code>Align.right</code></a> for the alignment of the actor within the container.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#left--">left()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Adds <a href="com/badlogic/gdx/utils/Align.html#left"><code>Align.left</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#right"><code>Align.right</code></a> for the alignment of all widgets within the horizontal group.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#left--">left()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Adds <a href="com/badlogic/gdx/utils/Align.html#left"><code>Align.left</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#right"><code>Align.right</code></a> for the alignment of the logical table within the table actor.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#left--">left()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Adds <a href="com/badlogic/gdx/utils/Align.html#left"><code>Align.left</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#right"><code>Align.right</code></a> for the alignment of all widgets within the vertical group.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html#left--">left()</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">UIUtils</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html#left-int-">left(int)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">UIUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Align.html#left">left</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Align.html" title="class in com.badlogic.gdx.utils">Align</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#LEFT_BRACKET">LEFT_BRACKET</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Segment.html#len--">len()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Segment.html" title="class in com.badlogic.gdx.math.collision">Segment</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#len-float-float-float-float-">len(float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#len--">len()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#len--">len()</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#len-float-float-">len(float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#len--">len()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#len-float-float-float-">len(float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#len--">len()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Segment.html#len2--">len2()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Segment.html" title="class in com.badlogic.gdx.math.collision">Segment</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#len2-float-float-float-float-">len2(float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#len2--">len2()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#len2--">len2()</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
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|
<dd>
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|
<div class="block">This method is faster than <a href="com/badlogic/gdx/math/Vector.html#len--"><code>Vector.len()</code></a> because it avoids calculating a square root.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#len2-float-float-">len2(float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#len2--">len2()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#len2-float-float-float-">len2(float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#len2--">len2()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#length--">length()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the length in bytes of this file, or 0 if this file is a directory, does not exist, or the size cannot otherwise be
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determined.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandleStream.html#length--">length()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandleStream.html" title="class in com.badlogic.gdx.files">FileHandleStream</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/DistanceJointDef.html#length">length</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/DistanceJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">DistanceJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The natural length between the anchor points.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#length--">length()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd>
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|
<div class="block">Returns the "logical size" of this bitset: the index of the highest set bit in the bitset plus one.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#length">length</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#length--">length()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
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<dd>
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<div class="block">The current length.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html#lengthA">lengthA</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PulleyJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The a reference length for the segment attached to bodyA.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html#lengthB">lengthB</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PulleyJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The a reference length for the segment attached to bodyB.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#lerp-com.badlogic.gdx.graphics.Color-float-">lerp(Color, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
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|
<dd>
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|
<div class="block">Linearly interpolates between this color and the target color by t which is in the range [0,1].</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#lerp-float-float-float-float-float-">lerp(float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
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|
<div class="block">Linearly interpolates between this color and the target color by t which is in the range [0,1].</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html#lerp-com.badlogic.gdx.graphics.g3d.utils.BaseAnimationController.Transform-float-">lerp(BaseAnimationController.Transform, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html#lerp-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Quaternion-com.badlogic.gdx.math.Vector3-float-">lerp(Vector3, Quaternion, Vector3, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#lerp-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-float-">lerp(MeshPartBuilder.VertexInfo, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#lerp-float-float-float-">lerp(float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
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|
<dd>
|
|
<div class="block">Linearly interpolates between fromValue to toValue on progress position.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#lerp-com.badlogic.gdx.math.Matrix4-float-">lerp(Matrix4, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
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|
<dd>
|
|
<div class="block">Linearly interpolates between this matrix and the given matrix mixing by alpha</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#lerp-T-float-">lerp(T, float)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
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|
<dd>
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|
<div class="block">Linearly interpolates between this vector and the target vector by alpha which is in the range [0,1].</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#lerp-com.badlogic.gdx.math.Vector2-float-">lerp(Vector2, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#lerp-com.badlogic.gdx.math.Vector3-float-">lerp(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#lerpAngle-float-float-float-">lerpAngle(float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Linearly interpolates between two angles in radians.</div>
|
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#lerpAngleDeg-float-float-float-">lerpAngleDeg(float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
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|
<dd>
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|
<div class="block">Linearly interpolates between two angles in degrees.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#letterUnderCursor-float-">letterUnderCursor(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#letterUnderCursor-float-">letterUnderCursor(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#life">life</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#life">life</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#Life">Life</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
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<dd>
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|
<div class="block">Channels of common use like position, life, color, etc...</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html#lifeChannel">lifeChannel</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/LifecycleListener.html" title="interface in com.badlogic.gdx"><span class="typeNameLink">LifecycleListener</span></a> - Interface in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">A LifecycleListener can be added to an <a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application</code></a> via <a href="com/badlogic/gdx/Application.html#addLifecycleListener-com.badlogic.gdx.LifecycleListener-"><code>Application.addLifecycleListener(LifecycleListener)</code></a>.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#lifecycleListeners">lifecycleListeners</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#lifecycleListeners">lifecycleListeners</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#lifeDiff">lifeDiff</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#lifeOffset">lifeOffset</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#lifeOffsetDiff">lifeOffsetDiff</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#lifeOffsetValue">lifeOffsetValue</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#LifePercentOffset">LifePercentOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd>
|
|
<div class="block">Offsets to acess a particular value inside a stride of a given channel</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#lifeValue">lifeValue</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#LIGHT_GRAY">LIGHT_GRAY</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#lighting">lighting</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html#lights">lights</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DirectionalLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html#lights">lights</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">PointLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html#lights">lights</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">SpotLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#LIME">LIME</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#limit-float-">limit(float)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd>
|
|
<div class="block">Limits the length of this vector, based on the desired maximum length.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#limit-float-">limit(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#limit-float-">limit(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#limit2-float-">limit2(float)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd>
|
|
<div class="block">Limits the length of this vector, based on the desired maximum length squared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#limit2-float-">limit2(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#limit2-float-">limit2(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#line-short-short-">line(short, short)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#line-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-">line(MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#line-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">line(Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#line-float-float-float-float-float-float-">line(float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#line-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.graphics.Color-">line(Vector3, Color, Vector3, Color)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#line-short-short-">line(short, short)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add a line by indices.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#line-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-">line(MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add a line.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#line-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">line(Vector3, Vector3)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add a line.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#line-float-float-float-float-float-float-">line(float, float, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add a line.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#line-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.graphics.Color-">line(Vector3, Color, Vector3, Color)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add a line.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#line-float-float-float-float-float-float-">line(float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Draws a line using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a> or <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Filled"><code>ShapeRenderer.ShapeType.Filled</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#line-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">line(Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#line-float-float-float-float-">line(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#line-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">line(Vector2, Vector2)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#line-float-float-float-float-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-">line(float, float, float, float, Color, Color)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#line-float-float-float-float-float-float-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-">line(float, float, float, float, float, float, Color, Color)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Draws a line using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a> or <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Filled"><code>ShapeRenderer.ShapeType.Filled</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bresenham2.html#line-com.badlogic.gdx.math.GridPoint2-com.badlogic.gdx.math.GridPoint2-">line(GridPoint2, GridPoint2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bresenham2.html" title="class in com.badlogic.gdx.math">Bresenham2</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a list of <a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math"><code>GridPoint2</code></a> instances along the given line, at integer coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bresenham2.html#line-int-int-int-int-">line(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bresenham2.html" title="class in com.badlogic.gdx.math">Bresenham2</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a list of <a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math"><code>GridPoint2</code></a> instances along the given line, at integer coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bresenham2.html#line-int-int-int-int-com.badlogic.gdx.utils.Pool-com.badlogic.gdx.utils.Array-">line(int, int, int, int, Pool<GridPoint2>, Array<GridPoint2>)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bresenham2.html" title="class in com.badlogic.gdx.math">Bresenham2</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a list of <a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math"><code>GridPoint2</code></a> instances along the given line, at integer coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#linear-T-float-T-T-T-">linear(T, float, T, T, T)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
|
|
<dd>
|
|
<div class="block">Simple linear interpolation</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#linear">linear</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#linear_derivative-T-float-T-T-T-">linear_derivative(T, float, T, T, T)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
|
|
<dd>
|
|
<div class="block">Simple linear interpolation derivative</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/BodyDef.html#linearDamping">linearDamping</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/BodyDef.html" title="class in com.badlogic.gdx.physics.box2d">BodyDef</a></dt>
|
|
<dd>
|
|
<div class="block">Linear damping is use to reduce the linear velocity.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MotorJointDef.html#linearOffset">linearOffset</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MotorJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">MotorJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">Position of bodyB minus the position of bodyA, in bodyA's frame, in meters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/BodyDef.html#linearVelocity">linearVelocity</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/BodyDef.html" title="class in com.badlogic.gdx.physics.box2d">BodyDef</a></dt>
|
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<dd>
|
|
<div class="block">The linear velocity of the body's origin in world co-ordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#lineHeight">lineHeight</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">The distance from one line of text to the next.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/values/LineSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values"><span class="typeNameLink">LineSpawnShapeValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/values/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.values</a></dt>
|
|
<dd>
|
|
<div class="block">Encapsulate the formulas to spawn a particle on a line shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/LineSpawnShapeValue.html#LineSpawnShapeValue-com.badlogic.gdx.graphics.g3d.particles.values.LineSpawnShapeValue-">LineSpawnShapeValue(LineSpawnShapeValue)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/LineSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">LineSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/LineSpawnShapeValue.html#LineSpawnShapeValue--">LineSpawnShapeValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/LineSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">LineSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/SocketHints.html#linger">linger</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/SocketHints.html" title="class in com.badlogic.gdx.net">SocketHints</a></dt>
|
|
<dd>
|
|
<div class="block">Enable/disable SO_LINGER with the specified linger time in seconds.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/SocketHints.html#lingerDuration">lingerDuration</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/SocketHints.html" title="class in com.badlogic.gdx.net">SocketHints</a></dt>
|
|
<dd>
|
|
<div class="block">The linger duration in seconds (NOT milliseconds!).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#Link">Link</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Used to express a typed relationship with another resource, where the relation type is defined by RFC 5988.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#linVelLoc">linVelLoc</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#linVelWorld">linVelWorld</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#list--">list()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the paths to the children of this directory.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#list-java.io.FileFilter-">list(FileFilter)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the paths to the children of this directory that satisfy the specified filter.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#list-java.io.FilenameFilter-">list(FilenameFilter)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the paths to the children of this directory that satisfy the specified filter.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#list-java.lang.String-">list(String)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the paths to the children of this directory with the specified suffix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandleStream.html#list--">list()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandleStream.html" title="class in com.badlogic.gdx.files">FileHandleStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">List</span></a><<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="type parameter in List">T</a>> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">A list (aka list box) displays textual items and highlights the currently selected item.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#List-com.badlogic.gdx.scenes.scene2d.ui.Skin-">List(Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#List-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">List(Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#List-com.badlogic.gdx.scenes.scene2d.ui.List.ListStyle-">List(List.ListStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">List.ListStyle</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">The style for a list, see <a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>List</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#listener">listener</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#listener">listener</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html#listener">listener</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationDesc</a></dt>
|
|
<dd>
|
|
<div class="block">Listener which will be informed when the animation is looped or ended.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html#listener">listener</a></span> - Static variable in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html" title="class in com.badlogic.gdx.graphics.profiling">GLProfiler</a></dt>
|
|
<dd>
|
|
<div class="block">This listener will be called when GLProfiler is enabled and any GL call sets an error number (retrievable by glGetError call).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html#ListStyle--">ListStyle()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List.ListStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html#ListStyle-com.badlogic.gdx.graphics.g2d.BitmapFont-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">ListStyle(BitmapFont, Color, Color, Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List.ListStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html#ListStyle-com.badlogic.gdx.scenes.scene2d.ui.List.ListStyle-">ListStyle(List.ListStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List.ListStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html#listStyle">listStyle</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/LittleEndianInputStream.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">LittleEndianInputStream</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Taken from http://www.javafaq.nu/java-example-code-1079.html</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LittleEndianInputStream.html#LittleEndianInputStream-java.io.InputStream-">LittleEndianInputStream(InputStream)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LittleEndianInputStream.html" title="class in com.badlogic.gdx.utils">LittleEndianInputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#load-java.lang.String-java.lang.Class-">load(String, Class<T>)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the given asset to the loading queue of the AssetManager.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#load-java.lang.String-java.lang.Class-com.badlogic.gdx.assets.AssetLoaderParameters-">load(String, Class<T>, AssetLoaderParameters<T>)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the given asset to the loading queue of the AssetManager.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#load-com.badlogic.gdx.assets.AssetDescriptor-">load(AssetDescriptor)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the given asset to the loading queue of the AssetManager.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ParticleEffectLoader.html#load-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.ParticleEffectLoader.ParticleEffectParameter-">load(AssetManager, String, FileHandle, ParticleEffectLoader.ParticleEffectParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ParticleEffectLoader.html" title="class in com.badlogic.gdx.assets.loaders">ParticleEffectLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/SynchronousAssetLoader.html#load-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-P-">load(AssetManager, String, FileHandle, P)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/SynchronousAssetLoader.html" title="class in com.badlogic.gdx.assets.loaders">SynchronousAssetLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureAtlasLoader.html#load-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.TextureAtlasLoader.TextureAtlasParameter-">load(AssetManager, String, FileHandle, TextureAtlasLoader.TextureAtlasParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureAtlasLoader.html" title="class in com.badlogic.gdx.assets.loaders">TextureAtlasLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#load-com.badlogic.gdx.graphics.CubemapData-">load(CubemapData)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the sides of this cubemap to the specified <a href="com/badlogic/gdx/graphics/CubemapData.html" title="interface in com.badlogic.gdx.graphics"><code>CubemapData</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#load-com.badlogic.gdx.files.FileHandle-boolean-">load(FileHandle, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#load-com.badlogic.gdx.graphics.g2d.BitmapFont.BitmapFontData-">load(BitmapFont.BitmapFontData)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html#load-com.badlogic.gdx.graphics.g2d.BitmapFont.BitmapFontData-">load(BitmapFont.BitmapFontData)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html" title="class in com.badlogic.gdx.graphics.g2d">DistanceFieldFont</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#load-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-">load(FileHandle, FileHandle)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#load-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.g2d.TextureAtlas-">load(FileHandle, TextureAtlas)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#load-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.g2d.TextureAtlas-java.lang.String-">load(FileHandle, TextureAtlas, String)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html#load-java.io.BufferedReader-">load(BufferedReader)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html#load-com.badlogic.gdx.graphics.g2d.ParticleEmitter.GradientColorValue-">load(ParticleEmitter.GradientColorValue)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#load-java.io.BufferedReader-">load(BufferedReader)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.NumericValue.html#load-java.io.BufferedReader-">load(BufferedReader)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.NumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.NumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.NumericValue.html#load-com.badlogic.gdx.graphics.g2d.ParticleEmitter.NumericValue-">load(ParticleEmitter.NumericValue)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.NumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.NumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#load-java.io.BufferedReader-">load(BufferedReader)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ParticleValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#load-com.badlogic.gdx.graphics.g2d.ParticleEmitter.ParticleValue-">load(ParticleEmitter.ParticleValue)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ParticleValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#load-java.io.BufferedReader-">load(BufferedReader)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#load-com.badlogic.gdx.graphics.g2d.ParticleEmitter.RangedNumericValue-">load(ParticleEmitter.RangedNumericValue)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#load-java.io.BufferedReader-">load(BufferedReader)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#load-com.badlogic.gdx.graphics.g2d.ParticleEmitter.ScaledNumericValue-">load(ParticleEmitter.ScaledNumericValue)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#load-java.io.BufferedReader-">load(BufferedReader)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnShapeValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#load-com.badlogic.gdx.graphics.g2d.ParticleEmitter.SpawnShapeValue-">load(ParticleEmitter.SpawnShapeValue)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnShapeValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.html#load-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.g2d.PolygonRegionLoader.PolygonRegionParameters-">load(AssetManager, String, FileHandle, PolygonRegionLoader.PolygonRegionParameters)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonRegionLoader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.html#load-com.badlogic.gdx.graphics.g2d.TextureRegion-com.badlogic.gdx.files.FileHandle-">load(TextureRegion, FileHandle)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonRegionLoader</a></dt>
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<dd>
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<div class="block">Loads a PolygonRegion from a PSH (Polygon SHape) file.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#load-com.badlogic.gdx.graphics.g3d.model.data.ModelData-com.badlogic.gdx.graphics.g3d.utils.TextureProvider-">load(ModelData, TextureProvider)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#load-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">load(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/ModelInstanceParticleBatch.html#load-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">load(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/ModelInstanceParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">ModelInstanceParticleBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/ParticleBatch.html#load-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">load(AssetManager, ResourceData)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/ParticleBatch.html" title="interface in com.badlogic.gdx.graphics.g3d.particles.batches">ParticleBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#load-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">load(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.html#load-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">load(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html#load-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">load(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html#load-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">load(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SpawnInfluencer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#load-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">load(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#load-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">load(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#load-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">load(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
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<dd>
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<div class="block">Loads all the assets required by all the controllers inside this effect.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.Configurable.html#load-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">load(AssetManager, ResourceData<T>)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.Configurable.html" title="interface in com.badlogic.gdx.graphics.g3d.particles">ResourceData.Configurable</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html#load-java.lang.String-">load(String)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData.SaveData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html#load-com.badlogic.gdx.graphics.g3d.particles.values.ParticleValue-">load(ParticleValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">EllipseSpawnShapeValue</a></dt>
|
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html#load-com.badlogic.gdx.graphics.g3d.particles.values.GradientColorValue-">load(GradientColorValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">GradientColorValue</a></dt>
|
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html#load-com.badlogic.gdx.graphics.g3d.particles.values.ParticleValue-">load(ParticleValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">MeshSpawnShapeValue</a></dt>
|
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html#load-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">load(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">MeshSpawnShapeValue</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/NumericValue.html#load-com.badlogic.gdx.graphics.g3d.particles.values.NumericValue-">load(NumericValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/NumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">NumericValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ParticleValue.html#load-com.badlogic.gdx.graphics.g3d.particles.values.ParticleValue-">load(ParticleValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ParticleValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ParticleValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#load-com.badlogic.gdx.graphics.g3d.particles.values.ParticleValue-">load(ParticleValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html#load-com.badlogic.gdx.graphics.g3d.particles.values.RangedNumericValue-">load(RangedNumericValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">RangedNumericValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#load-com.badlogic.gdx.graphics.g3d.particles.values.ScaledNumericValue-">load(ScaledNumericValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html#load-com.badlogic.gdx.graphics.g3d.particles.values.ParticleValue-">load(ParticleValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">SpawnShapeValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html#load-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">load(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">SpawnShapeValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureProvider.AssetTextureProvider.html#load-java.lang.String-">load(String)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureProvider.AssetTextureProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureProvider.AssetTextureProvider</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureProvider.FileTextureProvider.html#load-java.lang.String-">load(String)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureProvider.FileTextureProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureProvider.FileTextureProvider</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureProvider.html#load-java.lang.String-">load(String)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureProvider.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">TextureProvider</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html#load-com.badlogic.gdx.graphics.Cubemap.CubemapSide-com.badlogic.gdx.files.FileHandle-">load(Cubemap.CubemapSide, FileHandle)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils">FacedCubemapData</a></dt>
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<dd>
|
|
<div class="block">Loads the texture specified using the <a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files"><code>FileHandle</code></a> and sets it to specified side, overwriting any previous data set to
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that side.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html#load-com.badlogic.gdx.graphics.Cubemap.CubemapSide-com.badlogic.gdx.graphics.Pixmap-">load(Cubemap.CubemapSide, Pixmap)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils">FacedCubemapData</a></dt>
|
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<dd>
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|
<div class="block">Sets the specified side of this cubemap to the specified <a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a>, overwriting any previous data set to that side.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#load-com.badlogic.gdx.graphics.TextureData-">load(TextureData)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html#load-java.lang.String-">load(String)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">AtlasTmxMapLoader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html#load-java.lang.String-com.badlogic.gdx.maps.tiled.AtlasTmxMapLoader.AtlasTiledMapLoaderParameters-">load(String, AtlasTmxMapLoader.AtlasTiledMapLoaderParameters)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">AtlasTmxMapLoader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TideMapLoader.html#load-java.lang.String-">load(String)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TideMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">TideMapLoader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TideMapLoader.html#load-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.maps.tiled.TideMapLoader.Parameters-">load(AssetManager, String, FileHandle, TideMapLoader.Parameters)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TideMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">TideMapLoader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html#load-java.lang.String-">load(String)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">TmxMapLoader</a></dt>
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<dd>
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|
<div class="block">Loads the <a href="com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled"><code>TiledMap</code></a> from the given file.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html#load-java.lang.String-com.badlogic.gdx.maps.tiled.TmxMapLoader.Parameters-">load(String, TmxMapLoader.Parameters)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">TmxMapLoader</a></dt>
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<dd>
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<div class="block">Loads the <a href="com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled"><code>TiledMap</code></a> from the given file.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#load-com.badlogic.gdx.files.FileHandle-">load(FileHandle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
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<dd>
|
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<div class="block">Adds all resources in the specified skin JSON file.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/GdxNativesLoader.html#load--">load()</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/GdxNativesLoader.html" title="class in com.badlogic.gdx.utils">GdxNativesLoader</a></dt>
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<dd>
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|
<div class="block">Loads the libgdx native libraries if they have not already been loaded.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/I18NBundle.html#load-java.io.Reader-">load(Reader)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/I18NBundle.html" title="class in com.badlogic.gdx.utils">I18NBundle</a></dt>
|
|
<dd>
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|
<div class="block">Load the properties from the specified reader.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounter.html#load">load</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounter.html" title="class in com.badlogic.gdx.utils">PerformanceCounter</a></dt>
|
|
<dd>
|
|
<div class="block">The load value of this counter</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PropertiesUtils.html#load-com.badlogic.gdx.utils.ObjectMap-java.io.Reader-">load(ObjectMap<String, String>, Reader)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PropertiesUtils.html" title="class in com.badlogic.gdx.utils">PropertiesUtils</a></dt>
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|
<dd>
|
|
<div class="block">Adds to the specified <code>ObjectMap</code> the key/value pairs loaded from the <code>Reader</code> in a simple line-oriented format
|
|
compatible with <code>java.util.Properties</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SharedLibraryLoader.html#load-java.lang.String-">load(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SharedLibraryLoader.html" title="class in com.badlogic.gdx.utils">SharedLibraryLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Loads a shared library for the platform the application is running on.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#loadAnimations-java.lang.Iterable-">loadAnimations(Iterable<ModelAnimation>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html#loadAsset--">loadAsset()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData.SaveData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/AsynchronousAssetLoader.html#loadAsync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-P-">loadAsync(AssetManager, String, FileHandle, P)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/AsynchronousAssetLoader.html" title="class in com.badlogic.gdx.assets.loaders">AsynchronousAssetLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Loads the non-OpenGL part of the asset and injects any dependencies of the asset into the AssetManager.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.html#loadAsync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.BitmapFontLoader.BitmapFontParameter-">loadAsync(AssetManager, String, FileHandle, BitmapFontLoader.BitmapFontParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.html" title="class in com.badlogic.gdx.assets.loaders">BitmapFontLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/CubemapLoader.html#loadAsync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.CubemapLoader.CubemapParameter-">loadAsync(AssetManager, String, FileHandle, CubemapLoader.CubemapParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/CubemapLoader.html" title="class in com.badlogic.gdx.assets.loaders">CubemapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.html#loadAsync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.I18NBundleLoader.I18NBundleParameter-">loadAsync(AssetManager, String, FileHandle, I18NBundleLoader.I18NBundleParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.html" title="class in com.badlogic.gdx.assets.loaders">I18NBundleLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ModelLoader.html#loadAsync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-P-">loadAsync(AssetManager, String, FileHandle, P)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ModelLoader.html" title="class in com.badlogic.gdx.assets.loaders">ModelLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/MusicLoader.html#loadAsync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.MusicLoader.MusicParameter-">loadAsync(AssetManager, String, FileHandle, MusicLoader.MusicParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/MusicLoader.html" title="class in com.badlogic.gdx.assets.loaders">MusicLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/PixmapLoader.html#loadAsync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.PixmapLoader.PixmapParameter-">loadAsync(AssetManager, String, FileHandle, PixmapLoader.PixmapParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/PixmapLoader.html" title="class in com.badlogic.gdx.assets.loaders">PixmapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.html#loadAsync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.ShaderProgramLoader.ShaderProgramParameter-">loadAsync(AssetManager, String, FileHandle, ShaderProgramLoader.ShaderProgramParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.html" title="class in com.badlogic.gdx.assets.loaders">ShaderProgramLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/SkinLoader.html#loadAsync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.SkinLoader.SkinParameter-">loadAsync(AssetManager, String, FileHandle, SkinLoader.SkinParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/SkinLoader.html" title="class in com.badlogic.gdx.assets.loaders">SkinLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/SoundLoader.html#loadAsync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.SoundLoader.SoundParameter-">loadAsync(AssetManager, String, FileHandle, SoundLoader.SoundParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/SoundLoader.html" title="class in com.badlogic.gdx.assets.loaders">SoundLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureLoader.html#loadAsync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.TextureLoader.TextureParameter-">loadAsync(AssetManager, String, FileHandle, TextureLoader.TextureParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureLoader.html" title="class in com.badlogic.gdx.assets.loaders">TextureLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.html#loadAsync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.g3d.particles.ParticleEffectLoader.ParticleEffectLoadParameter-">loadAsync(AssetManager, String, FileHandle, ParticleEffectLoader.ParticleEffectLoadParameter)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffectLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html#loadAsync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.maps.tiled.AtlasTmxMapLoader.AtlasTiledMapLoaderParameters-">loadAsync(AssetManager, String, FileHandle, AtlasTmxMapLoader.AtlasTiledMapLoaderParameters)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">AtlasTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html#loadAsync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.maps.tiled.TmxMapLoader.Parameters-">loadAsync(AssetManager, String, FileHandle, TmxMapLoader.Parameters)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">TmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html#loadAtlas-com.badlogic.gdx.utils.XmlReader.Element-com.badlogic.gdx.files.FileHandle-">loadAtlas(XmlReader.Element, FileHandle)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">AtlasTmxMapLoader</a></dt>
|
|
<dd>
|
|
<div class="block">May return null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#loadBasicLayerInfo-com.badlogic.gdx.maps.MapLayer-com.badlogic.gdx.utils.XmlReader.Element-">loadBasicLayerInfo(MapLayer, XmlReader.Element)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetLoaderParameters.html#loadedCallback">loadedCallback</a></span> - Variable in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetLoaderParameters.html" title="class in com.badlogic.gdx.assets">AssetLoaderParameters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#loadEmitterImages-com.badlogic.gdx.graphics.g2d.TextureAtlas-">loadEmitterImages(TextureAtlas)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#loadEmitterImages-com.badlogic.gdx.graphics.g2d.TextureAtlas-java.lang.String-">loadEmitterImages(TextureAtlas, String)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#loadEmitterImages-com.badlogic.gdx.files.FileHandle-">loadEmitterImages(FileHandle)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#loadEmitters-com.badlogic.gdx.files.FileHandle-">loadEmitters(FileHandle)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureData.Factory.html#loadFromFile-com.badlogic.gdx.files.FileHandle-boolean-">loadFromFile(FileHandle, boolean)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureData.Factory.html" title="class in com.badlogic.gdx.graphics">TextureData.Factory</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureData.Factory.html#loadFromFile-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.Pixmap.Format-boolean-">loadFromFile(FileHandle, Pixmap.Format, boolean)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureData.Factory.html" title="class in com.badlogic.gdx.graphics">TextureData.Factory</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArrayData.Factory.html#loadFromFiles-com.badlogic.gdx.graphics.Pixmap.Format-boolean-com.badlogic.gdx.files.FileHandle...-">loadFromFiles(Pixmap.Format, boolean, FileHandle...)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArrayData.Factory.html" title="class in com.badlogic.gdx.graphics">TextureArrayData.Factory</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#loadImageLayer-com.badlogic.gdx.maps.tiled.TiledMap-com.badlogic.gdx.utils.XmlReader.Element-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.maps.ImageResolver-">loadImageLayer(TiledMap, XmlReader.Element, FileHandle, ImageResolver)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html#loadImages-com.badlogic.gdx.utils.XmlReader.Element-com.badlogic.gdx.files.FileHandle-">loadImages(XmlReader.Element, FileHandle)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">TmxMapLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Loads the images in image layers</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html#loadMap-com.badlogic.gdx.utils.XmlReader.Element-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.maps.tiled.AtlasTmxMapLoader.AtlasResolver-">loadMap(XmlReader.Element, FileHandle, AtlasTmxMapLoader.AtlasResolver)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">AtlasTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#loadMaterials-java.lang.Iterable-com.badlogic.gdx.graphics.g3d.utils.TextureProvider-">loadMaterials(Iterable<ModelMaterial>, TextureProvider)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#loadMeshes-java.lang.Iterable-">loadMeshes(Iterable<ModelMesh>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ModelLoader.html#loadModel-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.g3d.utils.TextureProvider-P-">loadModel(FileHandle, TextureProvider, P)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ModelLoader.html" title="class in com.badlogic.gdx.assets.loaders">ModelLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Directly load the model on the calling thread.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ModelLoader.html#loadModel-com.badlogic.gdx.files.FileHandle-P-">loadModel(FileHandle, P)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ModelLoader.html" title="class in com.badlogic.gdx.assets.loaders">ModelLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Directly load the model on the calling thread.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ModelLoader.html#loadModel-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.g3d.utils.TextureProvider-">loadModel(FileHandle, TextureProvider)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ModelLoader.html" title="class in com.badlogic.gdx.assets.loaders">ModelLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Directly load the model on the calling thread.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ModelLoader.html#loadModel-com.badlogic.gdx.files.FileHandle-">loadModel(FileHandle)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ModelLoader.html" title="class in com.badlogic.gdx.assets.loaders">ModelLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Directly load the model on the calling thread.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.html#loadModel-com.badlogic.gdx.files.FileHandle-boolean-">loadModel(FileHandle, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.loader.<a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.html" title="class in com.badlogic.gdx.graphics.g3d.loader">ObjLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Directly load the model on the calling thread.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ModelLoader.html#loadModelData-com.badlogic.gdx.files.FileHandle-P-">loadModelData(FileHandle, P)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ModelLoader.html" title="class in com.badlogic.gdx.assets.loaders">ModelLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Directly load the raw model data on the calling thread.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ModelLoader.html#loadModelData-com.badlogic.gdx.files.FileHandle-">loadModelData(FileHandle)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ModelLoader.html" title="class in com.badlogic.gdx.assets.loaders">ModelLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Directly load the raw model data on the calling thread.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/loader/G3dModelLoader.html#loadModelData-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.ModelLoader.ModelParameters-">loadModelData(FileHandle, ModelLoader.ModelParameters)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.loader.<a href="com/badlogic/gdx/graphics/g3d/loader/G3dModelLoader.html" title="class in com.badlogic.gdx.graphics.g3d.loader">G3dModelLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.html#loadModelData-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.g3d.loader.ObjLoader.ObjLoaderParameters-">loadModelData(FileHandle, ObjLoader.ObjLoaderParameters)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.loader.<a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.html" title="class in com.badlogic.gdx.graphics.g3d.loader">ObjLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.html#loadModelData-com.badlogic.gdx.files.FileHandle-boolean-">loadModelData(FileHandle, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.loader.<a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.html" title="class in com.badlogic.gdx.graphics.g3d.loader">ObjLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#loadNode-com.badlogic.gdx.graphics.g3d.model.data.ModelNode-">loadNode(ModelNode)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#loadNodes-java.lang.Iterable-">loadNodes(Iterable<ModelNode>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#loadObject-com.badlogic.gdx.maps.tiled.TiledMap-com.badlogic.gdx.maps.MapLayer-com.badlogic.gdx.utils.XmlReader.Element-">loadObject(TiledMap, MapLayer, XmlReader.Element)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#loadObjectGroup-com.badlogic.gdx.maps.tiled.TiledMap-com.badlogic.gdx.utils.XmlReader.Element-">loadObjectGroup(TiledMap, XmlReader.Element)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#loadProperties-com.badlogic.gdx.maps.MapProperties-com.badlogic.gdx.utils.XmlReader.Element-">loadProperties(MapProperties, XmlReader.Element)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/AsynchronousAssetLoader.html#loadSync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-P-">loadSync(AssetManager, String, FileHandle, P)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/AsynchronousAssetLoader.html" title="class in com.badlogic.gdx.assets.loaders">AsynchronousAssetLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Loads the OpenGL part of the asset.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.html#loadSync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.BitmapFontLoader.BitmapFontParameter-">loadSync(AssetManager, String, FileHandle, BitmapFontLoader.BitmapFontParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.html" title="class in com.badlogic.gdx.assets.loaders">BitmapFontLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/CubemapLoader.html#loadSync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.CubemapLoader.CubemapParameter-">loadSync(AssetManager, String, FileHandle, CubemapLoader.CubemapParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/CubemapLoader.html" title="class in com.badlogic.gdx.assets.loaders">CubemapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.html#loadSync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.I18NBundleLoader.I18NBundleParameter-">loadSync(AssetManager, String, FileHandle, I18NBundleLoader.I18NBundleParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.html" title="class in com.badlogic.gdx.assets.loaders">I18NBundleLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ModelLoader.html#loadSync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-P-">loadSync(AssetManager, String, FileHandle, P)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ModelLoader.html" title="class in com.badlogic.gdx.assets.loaders">ModelLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/MusicLoader.html#loadSync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.MusicLoader.MusicParameter-">loadSync(AssetManager, String, FileHandle, MusicLoader.MusicParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/MusicLoader.html" title="class in com.badlogic.gdx.assets.loaders">MusicLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/PixmapLoader.html#loadSync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.PixmapLoader.PixmapParameter-">loadSync(AssetManager, String, FileHandle, PixmapLoader.PixmapParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/PixmapLoader.html" title="class in com.badlogic.gdx.assets.loaders">PixmapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.html#loadSync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.ShaderProgramLoader.ShaderProgramParameter-">loadSync(AssetManager, String, FileHandle, ShaderProgramLoader.ShaderProgramParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.html" title="class in com.badlogic.gdx.assets.loaders">ShaderProgramLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/SkinLoader.html#loadSync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.SkinLoader.SkinParameter-">loadSync(AssetManager, String, FileHandle, SkinLoader.SkinParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/SkinLoader.html" title="class in com.badlogic.gdx.assets.loaders">SkinLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/SoundLoader.html#loadSync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.SoundLoader.SoundParameter-">loadSync(AssetManager, String, FileHandle, SoundLoader.SoundParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/SoundLoader.html" title="class in com.badlogic.gdx.assets.loaders">SoundLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureLoader.html#loadSync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.loaders.TextureLoader.TextureParameter-">loadSync(AssetManager, String, FileHandle, TextureLoader.TextureParameter)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureLoader.html" title="class in com.badlogic.gdx.assets.loaders">TextureLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.html#loadSync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.g3d.particles.ParticleEffectLoader.ParticleEffectLoadParameter-">loadSync(AssetManager, String, FileHandle, ParticleEffectLoader.ParticleEffectLoadParameter)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffectLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html#loadSync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.maps.tiled.AtlasTmxMapLoader.AtlasTiledMapLoaderParameters-">loadSync(AssetManager, String, FileHandle, AtlasTmxMapLoader.AtlasTiledMapLoaderParameters)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">AtlasTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html#loadSync-com.badlogic.gdx.assets.AssetManager-java.lang.String-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.maps.tiled.TmxMapLoader.Parameters-">loadSync(AssetManager, String, FileHandle, TmxMapLoader.Parameters)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">TmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#loadTexture-com.badlogic.gdx.files.FileHandle-">loadTexture(FileHandle)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#loadTileLayer-com.badlogic.gdx.maps.tiled.TiledMap-com.badlogic.gdx.utils.XmlReader.Element-">loadTileLayer(TiledMap, XmlReader.Element)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html#loadTilemap-com.badlogic.gdx.utils.XmlReader.Element-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.maps.ImageResolver-">loadTilemap(XmlReader.Element, FileHandle, ImageResolver)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">TmxMapLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Loads the map data, given the XML root element and an <a href="com/badlogic/gdx/maps/ImageResolver.html" title="interface in com.badlogic.gdx.maps"><code>ImageResolver</code></a> used to return the tileset Textures</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html#loadTileset-com.badlogic.gdx.maps.tiled.TiledMap-com.badlogic.gdx.utils.XmlReader.Element-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.maps.tiled.AtlasTmxMapLoader.AtlasResolver-">loadTileset(TiledMap, XmlReader.Element, FileHandle, AtlasTmxMapLoader.AtlasResolver)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">AtlasTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html#loadTileSet-com.badlogic.gdx.maps.tiled.TiledMap-com.badlogic.gdx.utils.XmlReader.Element-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.maps.ImageResolver-">loadTileSet(TiledMap, XmlReader.Element, FileHandle, ImageResolver)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">TmxMapLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Loads the specified tileset data, adding it to the collection of the specified map, given the XML element, the tmxFile and
|
|
an <a href="com/badlogic/gdx/maps/ImageResolver.html" title="interface in com.badlogic.gdx.maps"><code>ImageResolver</code></a> used to retrieve the tileset Textures.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html#loadTilesets-com.badlogic.gdx.utils.XmlReader.Element-com.badlogic.gdx.files.FileHandle-">loadTilesets(XmlReader.Element, FileHandle)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">TmxMapLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Loads the tilesets</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#loc-int-">loc(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Files.html#local-java.lang.String-">local(String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Files.html" title="interface in com.badlogic.gdx">Files</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method that returns a <a href="com/badlogic/gdx/Files.FileType.html#Local"><code>Files.FileType.Local</code></a> file handle.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/DistanceJointDef.html#localAnchorA">localAnchorA</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/DistanceJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">DistanceJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The local anchor point relative to body1's origin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/FrictionJointDef.html#localAnchorA">localAnchorA</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/FrictionJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">FrictionJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The local anchor point relative to bodyA's origin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html#localAnchorA">localAnchorA</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The local anchor point relative to body1's origin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html#localAnchorA">localAnchorA</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PulleyJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The local anchor point relative to bodyA's origin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html#localAnchorA">localAnchorA</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The local anchor point relative to body1's origin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RopeJointDef.html#localAnchorA">localAnchorA</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RopeJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">RopeJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The local anchor point relative to bodyA's origin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WeldJointDef.html#localAnchorA">localAnchorA</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WeldJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">WeldJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The local anchor point relative to body1's origin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html#localAnchorA">localAnchorA</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The local anchor point relative to body1's origin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/DistanceJointDef.html#localAnchorB">localAnchorB</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/DistanceJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">DistanceJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The local anchor point relative to body2's origin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/FrictionJointDef.html#localAnchorB">localAnchorB</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/FrictionJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">FrictionJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The local anchor point relative to bodyB's origin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html#localAnchorB">localAnchorB</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The local anchor point relative to body2's origin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html#localAnchorB">localAnchorB</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PulleyJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The local anchor point relative to bodyB's origin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html#localAnchorB">localAnchorB</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The local anchor point relative to body2's origin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RopeJointDef.html#localAnchorB">localAnchorB</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RopeJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">RopeJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The local anchor point relative to bodyB's origin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WeldJointDef.html#localAnchorB">localAnchorB</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WeldJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">WeldJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The local anchor point relative to body2's origin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html#localAnchorB">localAnchorB</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The local anchor point relative to body2's origin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html#localAxisA">localAxisA</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The local translation axis in body1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html#localAxisA">localAxisA</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The local translation axis in body1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.I18NBundleParameter.html#locale">locale</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/I18NBundleLoader.I18NBundleParameter.html" title="class in com.badlogic.gdx.assets.loaders">I18NBundleLoader.I18NBundleParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/resolvers/LocalFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers"><span class="typeNameLink">LocalFileHandleResolver</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/resolvers/package-summary.html">com.badlogic.gdx.assets.loaders.resolvers</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/LocalFileHandleResolver.html#LocalFileHandleResolver--">LocalFileHandleResolver()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/LocalFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">LocalFileHandleResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Manifold.ManifoldPoint.html#localPoint">localPoint</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Manifold.ManifoldPoint.html" title="class in com.badlogic.gdx.physics.box2d">Manifold.ManifoldPoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#localPoint2">localPoint2</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.LocalSetter.html#LocalSetter--">LocalSetter()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.LocalSetter.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader.LocalSetter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#localToAscendantCoordinates-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.math.Vector2-">localToAscendantCoordinates(Actor, Vector2)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Converts coordinates for this actor to those of a parent actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#localToDescendantCoordinates-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.math.Vector2-">localToDescendantCoordinates(Actor, Vector2)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">Converts coordinates for this group to those of a descendant actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#localToParentCoordinates-com.badlogic.gdx.math.Vector2-">localToParentCoordinates(Vector2)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Transforms the specified point in the actor's coordinates to be in the parent's coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#localToStageCoordinates-com.badlogic.gdx.math.Vector2-">localToStageCoordinates(Vector2)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Transforms the specified point in the actor's coordinates to be in the stage's coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#localTransform">localTransform</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd>
|
|
<div class="block">the local transform, based on translation/rotation/scale (<a href="com/badlogic/gdx/graphics/g3d/model/Node.html#calculateLocalTransform--"><code>Node.calculateLocalTransform()</code></a>) or any applied animation</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#localVector">localVector</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#locate-T-">locate(T)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#locate-T-">locate(T)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#locate-T-">locate(T)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Path.html#locate-T-">locate(T)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Path.html" title="interface in com.badlogic.gdx.math">Path</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#Location">Location</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Used in redirection, or when a new resource has been created.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#log-java.lang.String-java.lang.String-">log(String, String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd>
|
|
<div class="block">Logs a message to the console or logcat</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#log-java.lang.String-java.lang.String-java.lang.Throwable-">log(String, String, Throwable)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd>
|
|
<div class="block">Logs a message to the console or logcat</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationLogger.html#log-java.lang.String-java.lang.String-">log(String, String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationLogger.html" title="interface in com.badlogic.gdx">ApplicationLogger</a></dt>
|
|
<dd>
|
|
<div class="block">Logs a message with a tag</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationLogger.html#log-java.lang.String-java.lang.String-java.lang.Throwable-">log(String, String, Throwable)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationLogger.html" title="interface in com.badlogic.gdx">ApplicationLogger</a></dt>
|
|
<dd>
|
|
<div class="block">Logs a message and exception with a tag</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#log-java.lang.String-java.lang.String-">log(String, String)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#log-java.lang.String-java.lang.String-java.lang.Throwable-">log(String, String, Throwable)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#log">log</a></span> - Variable in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#log-java.lang.String-java.lang.String-">log(String, String)</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#log-java.lang.String-java.lang.String-java.lang.Throwable-">log(String, String, Throwable)</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html#log">log</a></span> - Variable in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">a TextArea to log messages to, can be null in which case a TextArea will be added to the body element of the DOM.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#log-java.lang.String-java.lang.String-">log(String, String)</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#log-java.lang.String-java.lang.String-java.lang.Throwable-">log(String, String, Throwable)</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#log-java.lang.String-java.lang.String-">log(String, String)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#log-java.lang.String-java.lang.String-java.lang.Throwable-">log(String, String, Throwable)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#log-java.lang.String-java.lang.String-">log(String, String)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#log-java.lang.String-java.lang.String-java.lang.Throwable-">log(String, String, Throwable)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/FPSLogger.html#log--">log()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/FPSLogger.html" title="class in com.badlogic.gdx.graphics">FPSLogger</a></dt>
|
|
<dd>
|
|
<div class="block">Logs the current frames per second to the console.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#log-float-float-">log(float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#log2-float-">log2(float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#LOG_DEBUG">LOG_DEBUG</a></span> - Static variable in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#LOG_ERROR">LOG_ERROR</a></span> - Static variable in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#LOG_INFO">LOG_INFO</a></span> - Static variable in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#LOG_NONE">LOG_NONE</a></span> - Static variable in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Logger.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Logger</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Simple logger that uses the <a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application</code></a> logging facilities to output messages.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Logger.html#Logger-java.lang.String-">Logger(String)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Logger.html" title="class in com.badlogic.gdx.utils">Logger</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Logger.html#Logger-java.lang.String-int-">Logger(String, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Logger.html" title="class in com.badlogic.gdx.utils">Logger</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GLErrorListener.html#LOGGING_LISTENER">LOGGING_LISTENER</a></span> - Static variable in interface com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GLErrorListener.html" title="interface in com.badlogic.gdx.graphics.profiling">GLErrorListener</a></dt>
|
|
<dd>
|
|
<div class="block">Listener that will log using Gdx.app.error GL error name and GL function.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#logLevel">logLevel</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#logLevel">logLevel</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.ShaderProgramParameter.html#logOnCompileFailure">logOnCompileFailure</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.ShaderProgramParameter.html" title="class in com.badlogic.gdx.assets.loaders">ShaderProgramLoader.ShaderProgramParameter</a></dt>
|
|
<dd>
|
|
<div class="block">Whether to log (at the error level) the shader's log if it fails to compile.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.html#logWarning">logWarning</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.loader.<a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.html" title="class in com.badlogic.gdx.graphics.g3d.loader">ObjLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Set to false to prevent a warning from being logged when this class is used.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">LongArray</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A resizable, ordered or unordered long array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#LongArray--">LongArray()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an ordered array with a capacity of 16.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#LongArray-int-">LongArray(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
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<dd>
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<div class="block">Creates an ordered array with the specified capacity.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#LongArray-boolean-int-">LongArray(boolean, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#LongArray-com.badlogic.gdx.utils.LongArray-">LongArray(LongArray)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
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<dd>
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<div class="block">Creates a new array containing the elements in the specific array.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#LongArray-long:A-">LongArray(long[])</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
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<dd>
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|
<div class="block">Creates a new ordered array containing the elements in the specified array.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#LongArray-boolean-long:A-int-int-">LongArray(boolean, long[], int, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
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|
<dd>
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|
<div class="block">Creates a new array containing the elements in the specified array.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/NumberUtils.html#longBitsToDouble-long-">longBitsToDouble(long)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/NumberUtils.html" title="class in com.badlogic.gdx.utils">NumberUtils</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">LongMap</span></a><<a href="com/badlogic/gdx/utils/LongMap.html" title="type parameter in LongMap">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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<dd>
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|
<div class="block">An unordered map that uses long keys.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#LongMap--">LongMap()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
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|
<dd>
|
|
<div class="block">Creates a new map with an initial capacity of 51 and a load factor of 0.8.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#LongMap-int-">LongMap(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
|
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<dd>
|
|
<div class="block">Creates a new map with a load factor of 0.8.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#LongMap-int-float-">LongMap(int, float)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map with the specified initial capacity and load factor.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#LongMap-com.badlogic.gdx.utils.LongMap-">LongMap(LongMap<? extends V>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
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<dd>
|
|
<div class="block">Creates a new map identical to the specified map.</div>
|
|
</dd>
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|
<dt><a href="com/badlogic/gdx/utils/LongMap.Entries.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">LongMap.Entries</span></a><<a href="com/badlogic/gdx/utils/LongMap.Entries.html" title="type parameter in LongMap.Entries">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/LongMap.Entry.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">LongMap.Entry</span></a><<a href="com/badlogic/gdx/utils/LongMap.Entry.html" title="type parameter in LongMap.Entry">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/utils/LongMap.Keys.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">LongMap.Keys</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/utils/LongMap.Values.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">LongMap.Values</span></a><<a href="com/badlogic/gdx/utils/LongMap.Values.html" title="type parameter in LongMap.Values">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html#longPress-float-float-">longPress(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController.CameraGestureListener</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html#longPress-float-float-">longPress(float, float)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html" title="class in com.badlogic.gdx.input">GestureDetector.GestureAdapter</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html#longPress-float-float-">longPress(float, float)</a></span> - Method in interface com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html" title="interface in com.badlogic.gdx.input">GestureDetector.GestureListener</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html#longPress-com.badlogic.gdx.scenes.scene2d.Actor-float-float-">longPress(Actor, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ActorGestureListener</a></dt>
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<dd>
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<div class="block">If true is returned, additional gestures will not be triggered.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#lookAt-float-float-float-">lookAt(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
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<dd>
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|
<div class="block">Recalculates the direction of the camera to look at the point (x, y, z).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#lookAt-com.badlogic.gdx.math.Vector3-">lookAt(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">Recalculates the direction of the camera to look at the point (x, y, z).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#lookAt-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">lookAt(Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the rotation of the Decal to face the given point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Sound.html#loop--">loop()</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio">Sound</a></dt>
|
|
<dd>
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|
<div class="block">Plays the sound, looping.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Sound.html#loop-float-">loop(float)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio">Sound</a></dt>
|
|
<dd>
|
|
<div class="block">Plays the sound, looping.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Sound.html#loop-float-float-float-">loop(float, float, float)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio">Sound</a></dt>
|
|
<dd>
|
|
<div class="block">Plays the sound, looping.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html#loopCount">loopCount</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationDesc</a></dt>
|
|
<dd>
|
|
<div class="block">The number of remaining loops, negative for continuous, zero if stopped.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html#lowerAngle">lowerAngle</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The lower angle for the joint limit (radians).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html#lowerTranslation">lowerTranslation</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The lower translation limit, usually in meters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GeometryUtils.html#lowestPositiveRoot-float-float-float-">lowestPositiveRoot(float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GeometryUtils.html" title="class in com.badlogic.gdx.math">GeometryUtils</a></dt>
|
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<dd>
|
|
<div class="block">Returns the lowest positive root of the quadric equation given by a* x * x + b * x + c = 0.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#luminanceAlpha-float-float-">luminanceAlpha(float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl"><span class="typeNameLink">LwjglApplication</span></a> - Class in <a href="com/badlogic/gdx/backends/lwjgl/package-summary.html">com.badlogic.gdx.backends.lwjgl</a></dt>
|
|
<dd>
|
|
<div class="block">An OpenGL surface fullscreen or in a lightweight window.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#LwjglApplication-com.badlogic.gdx.ApplicationListener-java.lang.String-int-int-">LwjglApplication(ApplicationListener, String, int, int)</a></span> - Constructor for class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#LwjglApplication-com.badlogic.gdx.ApplicationListener-">LwjglApplication(ApplicationListener)</a></span> - Constructor for class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#LwjglApplication-com.badlogic.gdx.ApplicationListener-com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration-">LwjglApplication(ApplicationListener, LwjglApplicationConfiguration)</a></span> - Constructor for class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#LwjglApplication-com.badlogic.gdx.ApplicationListener-java.awt.Canvas-">LwjglApplication(ApplicationListener, Canvas)</a></span> - Constructor for class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#LwjglApplication-com.badlogic.gdx.ApplicationListener-com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration-java.awt.Canvas-">LwjglApplication(ApplicationListener, LwjglApplicationConfiguration, Canvas)</a></span> - Constructor for class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#LwjglApplication-com.badlogic.gdx.ApplicationListener-com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration-LwjglGraphics-">LwjglApplication(ApplicationListener, LwjglApplicationConfiguration, LwjglGraphics)</a></span> - Constructor for class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl"><span class="typeNameLink">LwjglApplicationConfiguration</span></a> - Class in <a href="com/badlogic/gdx/backends/lwjgl/package-summary.html">com.badlogic.gdx.backends.lwjgl</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#LwjglApplicationConfiguration--">LwjglApplicationConfiguration()</a></span> - Constructor for class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.LwjglApplicationConfigurationDisplayMode.html" title="class in com.badlogic.gdx.backends.lwjgl"><span class="typeNameLink">LwjglApplicationConfiguration.LwjglApplicationConfigurationDisplayMode</span></a> - Class in <a href="com/badlogic/gdx/backends/lwjgl/package-summary.html">com.badlogic.gdx.backends.lwjgl</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.LwjglApplicationConfigurationDisplayMode.html#LwjglApplicationConfigurationDisplayMode-int-int-int-int-">LwjglApplicationConfigurationDisplayMode(int, int, int, int)</a></span> - Constructor for class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.LwjglApplicationConfigurationDisplayMode.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration.LwjglApplicationConfigurationDisplayMode</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl"><span class="typeNameLink">LwjglCanvas</span></a> - Class in <a href="com/badlogic/gdx/backends/lwjgl/package-summary.html">com.badlogic.gdx.backends.lwjgl</a></dt>
|
|
<dd>
|
|
<div class="block">An OpenGL surface on an AWT Canvas, allowing OpenGL to be embedded in a Swing application.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#LwjglCanvas-com.badlogic.gdx.ApplicationListener-">LwjglCanvas(ApplicationListener)</a></span> - Constructor for class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#LwjglCanvas-com.badlogic.gdx.ApplicationListener-com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration-">LwjglCanvas(ApplicationListener, LwjglApplicationConfiguration)</a></span> - Constructor for class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/compression/Lzma.html" title="class in com.badlogic.gdx.utils.compression"><span class="typeNameLink">Lzma</span></a> - Class in <a href="com/badlogic/gdx/utils/compression/package-summary.html">com.badlogic.gdx.utils.compression</a></dt>
|
|
<dd>
|
|
<div class="block">Adapted from LZMA SDK version 9.22.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/Lzma.html#Lzma--">Lzma()</a></span> - Constructor for class com.badlogic.gdx.utils.compression.<a href="com/badlogic/gdx/utils/compression/Lzma.html" title="class in com.badlogic.gdx.utils.compression">Lzma</a></dt>
|
|
<dd> </dd>
|
|
</dl>
|
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<a name="I:M">
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<!-- -->
|
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</a>
|
|
<h2 class="title">M</h2>
|
|
<dl>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#M">M</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#m00">m00</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#M00">M00</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#M00">M00</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">XX: Typically the unrotated X component for scaling, also the cosine of the angle when rotated on the Y and/or Z axis.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#m01">m01</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#M01">M01</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#M01">M01</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
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|
<dd>
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|
<div class="block">XY: Typically the negative sine of the angle when rotated on the Z axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#m02">m02</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#M02">M02</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#M02">M02</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">XZ: Typically the sine of the angle when rotated on the Y axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#M03">M03</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">XW: Typically the translation of the X component.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#m10">m10</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#M10">M10</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#M10">M10</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">YX: Typically the sine of the angle when rotated on the Z axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#m11">m11</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#M11">M11</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#M11">M11</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">YY: Typically the unrotated Y component for scaling, also the cosine of the angle when rotated on the X and/or Z axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#m12">m12</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#M12">M12</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#M12">M12</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">YZ: Typically the negative sine of the angle when rotated on the X axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#M13">M13</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">YW: Typically the translation of the Y component.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#M20">M20</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#M20">M20</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">ZX: Typically the negative sine of the angle when rotated on the Y axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#M21">M21</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#M21">M21</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">ZY: Typical the sine of the angle when rotated on the X axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#M22">M22</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#M22">M22</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">ZZ: Typically the unrotated Z component for scaling, also the cosine of the angle when rotated on the X and/or Y axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#M23">M23</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">ZW: Typically the translation of the Z component.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#M30">M30</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">WX: Typically the value zero.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#M31">M31</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">WY: Typically the value zero.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#M32">M32</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">WZ: Typically the value zero.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#M33">M33</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">WW: Typically the value one.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#MAGENTA">MAGENTA</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.BitmapFontParameter.html#magFilter">magFilter</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.BitmapFontParameter.html" title="class in com.badlogic.gdx.assets.loaders">BitmapFontLoader.BitmapFontParameter</a></dt>
|
|
<dd>
|
|
<div class="block">The <a href="com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics"><code>Texture.TextureFilter</code></a> to use when scaling up the <a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d"><code>BitmapFont</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapParameter.html#magFilter">magFilter</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapParameter.html" title="class in com.badlogic.gdx.assets.loaders">CubemapLoader.CubemapParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html#magFilter">magFilter</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html" title="class in com.badlogic.gdx.assets.loaders">TextureLoader.TextureParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.SaveParameters.html#magFilter">magFilter</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.SaveParameters.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPackerIO.SaveParameters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html#magFilter">magFilter</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Page</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html#magFilter">magFilter</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureDescriptor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#magFilter">magFilter</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#magnetometerUpdate">magnetometerUpdate</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">the update interval to poll the magnetometer with, in seconds</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/utils/Box2DBuild.html#main-java.lang.String:A-">main(String[])</a></span> - Static method in class com.badlogic.gdx.physics.box2d.utils.<a href="com/badlogic/gdx/physics/box2d/utils/Box2DBuild.html" title="class in com.badlogic.gdx.physics.box2d.utils">Box2DBuild</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/GdxBuild.html#main-java.lang.String:A-">main(String[])</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/GdxBuild.html" title="class in com.badlogic.gdx.utils">GdxBuild</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#mainLoopThread">mainLoopThread</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Version.html#MAJOR">MAJOR</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Version.html" title="class in com.badlogic.gdx">Version</a></dt>
|
|
<dd>
|
|
<div class="block">the current major version of libgdx</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#manage-com.badlogic.gdx.utils.Disposable-">manage(Disposable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add the <a href="com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils"><code>Disposable</code></a> object to the model, causing it to be disposed when the model is disposed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#manageDisposable-com.badlogic.gdx.utils.Disposable-">manageDisposable(Disposable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a <a href="com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils"><code>Disposable</code></a> to be managed and disposed by this Model.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/Manifold.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">Manifold</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Manifold.html#Manifold-long-">Manifold(long)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Manifold.html" title="class in com.badlogic.gdx.physics.box2d">Manifold</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/Manifold.ManifoldPoint.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">Manifold.ManifoldPoint</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/Manifold.ManifoldType.html" title="enum in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">Manifold.ManifoldType</span></a> - Enum in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Manifold.ManifoldPoint.html#ManifoldPoint--">ManifoldPoint()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Manifold.ManifoldPoint.html" title="class in com.badlogic.gdx.physics.box2d">Manifold.ManifoldPoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/Map.html" title="class in com.badlogic.gdx.maps"><span class="typeNameLink">Map</span></a> - Class in <a href="com/badlogic/gdx/maps/package-summary.html">com.badlogic.gdx.maps</a></dt>
|
|
<dd>
|
|
<div class="block">A generic level map implementation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/Map.html#Map--">Map()</a></span> - Constructor for class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/Map.html" title="class in com.badlogic.gdx.maps">Map</a></dt>
|
|
<dd>
|
|
<div class="block">Creates empty map</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#map">map</a></span> - Variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#map">map</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#map">map</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#mapHeightInPixels">mapHeightInPixels</a></span> - Variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/MapLayer.html" title="class in com.badlogic.gdx.maps"><span class="typeNameLink">MapLayer</span></a> - Class in <a href="com/badlogic/gdx/maps/package-summary.html">com.badlogic.gdx.maps</a></dt>
|
|
<dd>
|
|
<div class="block">Map layer containing a set of objects and properties</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayer.html#MapLayer--">MapLayer()</a></span> - Constructor for class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayer.html" title="class in com.badlogic.gdx.maps">MapLayer</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/MapLayers.html" title="class in com.badlogic.gdx.maps"><span class="typeNameLink">MapLayers</span></a> - Class in <a href="com/badlogic/gdx/maps/package-summary.html">com.badlogic.gdx.maps</a></dt>
|
|
<dd>
|
|
<div class="block">Ordered list of <a href="com/badlogic/gdx/maps/MapLayer.html" title="class in com.badlogic.gdx.maps"><code>MapLayer</code></a> instances owned by a <a href="com/badlogic/gdx/maps/Map.html" title="class in com.badlogic.gdx.maps"><code>Map</code></a></div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayers.html#MapLayers--">MapLayers()</a></span> - Constructor for class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayers.html" title="class in com.badlogic.gdx.maps">MapLayers</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SharedLibraryLoader.html#mapLibraryName-java.lang.String-">mapLibraryName(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SharedLibraryLoader.html" title="class in com.badlogic.gdx.utils">SharedLibraryLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Maps a platform independent library name to a platform dependent name.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/maps/MapObject.html" title="class in com.badlogic.gdx.maps"><span class="typeNameLink">MapObject</span></a> - Class in <a href="com/badlogic/gdx/maps/package-summary.html">com.badlogic.gdx.maps</a></dt>
|
|
<dd>
|
|
<div class="block">Generic Map entity with basic attributes like name, opacity, color</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObject.html#MapObject--">MapObject()</a></span> - Constructor for class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObject.html" title="class in com.badlogic.gdx.maps">MapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/MapObjects.html" title="class in com.badlogic.gdx.maps"><span class="typeNameLink">MapObjects</span></a> - Class in <a href="com/badlogic/gdx/maps/package-summary.html">com.badlogic.gdx.maps</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObjects.html#MapObjects--">MapObjects()</a></span> - Constructor for class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObjects.html" title="class in com.badlogic.gdx.maps">MapObjects</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an empty set of MapObject instances</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/maps/MapProperties.html" title="class in com.badlogic.gdx.maps"><span class="typeNameLink">MapProperties</span></a> - Class in <a href="com/badlogic/gdx/maps/package-summary.html">com.badlogic.gdx.maps</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapProperties.html#MapProperties--">MapProperties()</a></span> - Constructor for class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapProperties.html" title="class in com.badlogic.gdx.maps">MapProperties</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an empty properties set</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/maps/MapRenderer.html" title="interface in com.badlogic.gdx.maps"><span class="typeNameLink">MapRenderer</span></a> - Interface in <a href="com/badlogic/gdx/maps/package-summary.html">com.badlogic.gdx.maps</a></dt>
|
|
<dd>
|
|
<div class="block">Models a common way of rendering <a href="com/badlogic/gdx/maps/Map.html" title="class in com.badlogic.gdx.maps"><code>Map</code></a> objects</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#mapTileHeight">mapTileHeight</a></span> - Variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#mapTileWidth">mapTileWidth</a></span> - Variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#mapWidthInPixels">mapWidthInPixels</a></span> - Variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#markupEnabled">markupEnabled</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#MAROON">MAROON</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#Mask">Mask</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html#Mask">Mask</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">CubemapAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#Mask">Mask</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#mask">mask</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#Mask">Mask</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#MASK_CLEAR">MASK_CLEAR</a></span> - Static variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Filter.html#maskBits">maskBits</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Filter.html" title="class in com.badlogic.gdx.physics.box2d">Filter</a></dt>
|
|
<dd>
|
|
<div class="block">The collision mask bits.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/MassData.html#mass">mass</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/MassData.html" title="class in com.badlogic.gdx.physics.box2d">MassData</a></dt>
|
|
<dd>
|
|
<div class="block">The mass of the shape, usually in kilograms.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/MassData.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">MassData</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd>
|
|
<div class="block">This holds the mass data computed for a shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/MassData.html#MassData--">MassData()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/MassData.html" title="class in com.badlogic.gdx.physics.box2d">MassData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#material">material</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/Material.html" title="class in com.badlogic.gdx.graphics.g3d"><span class="typeNameLink">Material</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Material.html#Material--">Material()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Material.html" title="class in com.badlogic.gdx.graphics.g3d">Material</a></dt>
|
|
<dd>
|
|
<div class="block">Create an empty material</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Material.html#Material-java.lang.String-">Material(String)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Material.html" title="class in com.badlogic.gdx.graphics.g3d">Material</a></dt>
|
|
<dd>
|
|
<div class="block">Create an empty material</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Material.html#Material-com.badlogic.gdx.graphics.g3d.Attribute...-">Material(Attribute...)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Material.html" title="class in com.badlogic.gdx.graphics.g3d">Material</a></dt>
|
|
<dd>
|
|
<div class="block">Create a material with the specified attributes</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Material.html#Material-java.lang.String-com.badlogic.gdx.graphics.g3d.Attribute...-">Material(String, Attribute...)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Material.html" title="class in com.badlogic.gdx.graphics.g3d">Material</a></dt>
|
|
<dd>
|
|
<div class="block">Create a material with the specified attributes</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Material.html#Material-com.badlogic.gdx.utils.Array-">Material(Array<Attribute>)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Material.html" title="class in com.badlogic.gdx.graphics.g3d">Material</a></dt>
|
|
<dd>
|
|
<div class="block">Create a material with the specified attributes</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Material.html#Material-java.lang.String-com.badlogic.gdx.utils.Array-">Material(String, Array<Attribute>)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Material.html" title="class in com.badlogic.gdx.graphics.g3d">Material</a></dt>
|
|
<dd>
|
|
<div class="block">Create a material with the specified attributes</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Material.html#Material-com.badlogic.gdx.graphics.g3d.Material-">Material(Material)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Material.html" title="class in com.badlogic.gdx.graphics.g3d">Material</a></dt>
|
|
<dd>
|
|
<div class="block">Create a material which is an exact copy of the specified material</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Material.html#Material-java.lang.String-com.badlogic.gdx.graphics.g3d.Material-">Material(String, Material)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Material.html" title="class in com.badlogic.gdx.graphics.g3d">Material</a></dt>
|
|
<dd>
|
|
<div class="block">Create a material which is an exact copy of the specified material</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html#material">material</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html" title="class in com.badlogic.gdx.graphics.g3d.model">NodePart</a></dt>
|
|
<dd>
|
|
<div class="block">The Material used to render the <a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html#meshPart"><code>NodePart.meshPart</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Renderable.html#material">material</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d">Renderable</a></dt>
|
|
<dd>
|
|
<div class="block">The <a href="com/badlogic/gdx/graphics/g3d/Material.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Material</code></a> to be applied to the shape (part of the mesh), must not be null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodePart.html#materialId">materialId</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodePart.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNodePart</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html#materialMask">materialMask</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader.Uniform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html#materials">materials</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#materials">materials</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd>
|
|
<div class="block">the materials of the model, used by nodes that have a graphical representation FIXME not sure if superfluous, allows
|
|
modification of materials without having to traverse the nodes</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#materials">materials</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
|
|
<dd>
|
|
<div class="block">the materials of the model, used by nodes that have a graphical representation FIXME not sure if superfluous, allows
|
|
modification of materials without having to traverse the nodes</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">MathUtils</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd>
|
|
<div class="block">Utility and fast math functions.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#MathUtils--">MathUtils()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Matrix3</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd>
|
|
<div class="block">A 3x3 <a href="http://en.wikipedia.org/wiki/Row-major_order#Column-major_order">column major</a> matrix; useful for 2D
|
|
transforms.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#Matrix3--">Matrix3()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#Matrix3-com.badlogic.gdx.math.Matrix3-">Matrix3(Matrix3)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#Matrix3-float:A-">Matrix3(float[])</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a matrix from the given float array.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Matrix4</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd>
|
|
<div class="block">Encapsulates a <a href="http://en.wikipedia.org/wiki/Row-major_order#Column-major_order">column major</a> 4 by 4 matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#Matrix4--">Matrix4()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs an identity matrix</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#Matrix4-com.badlogic.gdx.math.Matrix4-">Matrix4(Matrix4)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a matrix from the given matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#Matrix4-float:A-">Matrix4(float[])</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a matrix from the given float array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#Matrix4-com.badlogic.gdx.math.Quaternion-">Matrix4(Quaternion)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a rotation matrix from the given <a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math"><code>Quaternion</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#Matrix4-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Quaternion-com.badlogic.gdx.math.Vector3-">Matrix4(Vector3, Quaternion, Vector3)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
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|
<dd>
|
|
<div class="block">Construct a matrix from the given translation, rotation and scale.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#matTmp1">matTmp1</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#max">max</a></span> - Variable in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/FloatCounter.html#max">max</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/FloatCounter.html" title="class in com.badlogic.gdx.math">FloatCounter</a></dt>
|
|
<dd>
|
|
<div class="block">The largest value</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pool.html#max">max</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></dt>
|
|
<dd>
|
|
<div class="block">The maximum number of objects that will be pooled.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html#MAX_GLES_UNITS">MAX_GLES_UNITS</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultTextureBinder</a></dt>
|
|
<dd>
|
|
<div class="block">GLES only supports up to 32 textures</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/FrictionJointDef.html#maxForce">maxForce</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/FrictionJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">FrictionJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The maximum friction force in N.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MotorJointDef.html#maxForce">maxForce</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MotorJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">MotorJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The maximum motor force in N.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MouseJointDef.html#maxForce">maxForce</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MouseJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">MouseJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The maximum constraint force that can be exerted to move the candidate body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#MaxForwards">MaxForwards</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Limit the number of times the message can be forwarded through proxies or gateways.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#maxHeight-com.badlogic.gdx.scenes.scene2d.ui.Value-">maxHeight(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#maxHeight-float-">maxHeight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#maxHeight-com.badlogic.gdx.scenes.scene2d.ui.Value-">maxHeight(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#maxHeight-float-">maxHeight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html#maxHeight">maxHeight</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Value</a></dt>
|
|
<dd>
|
|
<div class="block">Value that is the maxHeight of the actor in the cell.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RopeJointDef.html#maxLength">maxLength</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RopeJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">RopeJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The maximum length of the rope.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html#maxMotorForce">maxMotorForce</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The maximum motor torque, usually in N-m.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html#maxMotorTorque">maxMotorTorque</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The maximum motor torque used to achieve the desired motor speed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html#maxMotorTorque">maxMotorTorque</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The maximum motor torque, usually in N-m.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html#maxParticleCount">maxParticleCount</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">Emitter</a></dt>
|
|
<dd>
|
|
<div class="block">The min/max quantity of particles</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#maxSimultaneousSounds">maxSimultaneousSounds</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">the maximum number of <a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio"><code>Sound</code></a> instances that can be played simultaneously, sets the corresponding <code>SoundPool</code>
|
|
constructor argument.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#maxSize-com.badlogic.gdx.scenes.scene2d.ui.Value-">maxSize(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the maxWidth and maxHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#maxSize-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-">maxSize(Value, Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the maxWidth and maxHeight to the specified values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#maxSize-float-">maxSize(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the maxWidth and maxHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#maxSize-float-float-">maxSize(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the maxWidth and maxHeight to the specified values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#maxSize-com.badlogic.gdx.scenes.scene2d.ui.Value-">maxSize(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the maxWidth and maxHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#maxSize-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-">maxSize(Value, Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the maxWidth and maxHeight to the specified values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#maxSize-float-">maxSize(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the maxWidth and maxHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#maxSize-float-float-">maxSize(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the maxWidth and maxHeight to the specified values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#maxSpritesInBatch">maxSpritesInBatch</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd>
|
|
<div class="block">The maximum number of sprites rendered in one batch so far.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#maxTileHeight">maxTileHeight</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#maxTileWidth">maxTileWidth</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/FrictionJointDef.html#maxTorque">maxTorque</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/FrictionJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">FrictionJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The maximum friction torque in N-m.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MotorJointDef.html#maxTorque">maxTorque</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MotorJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">MotorJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The maximum motor torque in N-m.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#maxTrianglesInBatch">maxTrianglesInBatch</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd>
|
|
<div class="block">The maximum number of triangles rendered in one batch so far.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#maxWidth-com.badlogic.gdx.scenes.scene2d.ui.Value-">maxWidth(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#maxWidth-float-">maxWidth(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#maxWidth-com.badlogic.gdx.scenes.scene2d.ui.Value-">maxWidth(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#maxWidth-float-">maxWidth(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#maxWidth">maxWidth</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TooltipManager</a></dt>
|
|
<dd>
|
|
<div class="block">The maximum width of a <a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>TextTooltip</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html#maxWidth">maxWidth</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Value</a></dt>
|
|
<dd>
|
|
<div class="block">Value that is the maxWidth of the actor in the cell.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/FloatCounter.html#mean">mean</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/FloatCounter.html" title="class in com.badlogic.gdx.math">FloatCounter</a></dt>
|
|
<dd>
|
|
<div class="block">Provides access to the WindowedMean if any (can be null)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#MEDIA_FAST_FORWARD">MEDIA_FAST_FORWARD</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#MEDIA_NEXT">MEDIA_NEXT</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#MEDIA_PLAY_PAUSE">MEDIA_PLAY_PAUSE</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#MEDIA_PREVIOUS">MEDIA_PREVIOUS</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#MEDIA_REWIND">MEDIA_REWIND</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#MEDIA_STOP">MEDIA_STOP</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#MENU">MENU</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#merge-com.badlogic.gdx.math.Rectangle-">merge(Rectangle)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Merges this rectangle with the other rectangle.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#merge-float-float-">merge(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Merges this rectangle with a point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#merge-com.badlogic.gdx.math.Vector2-">merge(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Merges this rectangle with a point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#merge-com.badlogic.gdx.math.Vector2:A-">merge(Vector2[])</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Merges this rectangle with a list of points.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#mesh">mesh</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model">MeshPart</a></dt>
|
|
<dd>
|
|
<div class="block">The Mesh the part references, also stored in <a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Model</code></a></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html#mesh">mesh</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">MeshSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">Mesh</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
A Mesh holds vertices composed of attributes specified by a <a href="com/badlogic/gdx/graphics/VertexAttributes.html" title="class in com.badlogic.gdx.graphics"><code>VertexAttributes</code></a> instance.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#Mesh-com.badlogic.gdx.graphics.glutils.VertexData-com.badlogic.gdx.graphics.glutils.IndexData-boolean-">Mesh(VertexData, IndexData, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#Mesh-boolean-int-int-com.badlogic.gdx.graphics.VertexAttribute...-">Mesh(boolean, int, int, VertexAttribute...)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new Mesh with the given attributes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#Mesh-boolean-int-int-com.badlogic.gdx.graphics.VertexAttributes-">Mesh(boolean, int, int, VertexAttributes)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new Mesh with the given attributes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#Mesh-boolean-boolean-int-int-com.badlogic.gdx.graphics.VertexAttributes-">Mesh(boolean, boolean, int, int, VertexAttributes)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new Mesh with the given attributes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#Mesh-com.badlogic.gdx.graphics.Mesh.VertexDataType-boolean-int-int-com.badlogic.gdx.graphics.VertexAttribute...-">Mesh(Mesh.VertexDataType, boolean, int, int, VertexAttribute...)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new Mesh with the given attributes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#Mesh-com.badlogic.gdx.graphics.Mesh.VertexDataType-boolean-int-int-com.badlogic.gdx.graphics.VertexAttributes-">Mesh(Mesh.VertexDataType, boolean, int, int, VertexAttributes)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new Mesh with the given attributes.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/Mesh.VertexDataType.html" title="enum in com.badlogic.gdx.graphics"><span class="typeNameLink">Mesh.VertexDataType</span></a> - Enum in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">MeshBuilder</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Class to construct a mesh, optionally splitting it into one or more mesh parts.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#MeshBuilder--">MeshBuilder()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html#meshes">meshes</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#meshes">meshes</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd>
|
|
<div class="block">the meshes of the model</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html#meshId">meshId</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNode</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model"><span class="typeNameLink">MeshPart</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/model/package-summary.html">com.badlogic.gdx.graphics.g3d.model</a></dt>
|
|
<dd>
|
|
<div class="block">A MeshPart is composed of a subset of vertices of a <a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics"><code>Mesh</code></a>, along with the primitive type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#MeshPart--">MeshPart()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model">MeshPart</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a new MeshPart, with null values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#MeshPart-java.lang.String-com.badlogic.gdx.graphics.Mesh-int-int-int-">MeshPart(String, Mesh, int, int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model">MeshPart</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a new MeshPart and set all its values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#MeshPart-com.badlogic.gdx.graphics.g3d.model.MeshPart-">MeshPart(MeshPart)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model">MeshPart</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a new MeshPart which is an exact copy of the provided MeshPart.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html#meshPart">meshPart</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html" title="class in com.badlogic.gdx.graphics.g3d.model">NodePart</a></dt>
|
|
<dd>
|
|
<div class="block">The MeshPart (shape) to render.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Renderable.html#meshPart">meshPart</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d">Renderable</a></dt>
|
|
<dd>
|
|
<div class="block">The <a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model"><code>MeshPart</code></a> that contains the shape to render</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">MeshPartBuilder</span></a> - Interface in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">MeshPartBuilder.VertexInfo</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Class that contains all vertex information the builder can use.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodePart.html#meshPartId">meshPartId</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodePart.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNodePart</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#meshParts">meshParts</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd>
|
|
<div class="block">parts of meshes, used by nodes that have a graphical representation FIXME not sure if superfluous, stored in Nodes as well,
|
|
could be useful to create bullet meshes</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values"><span class="typeNameLink">MeshSpawnShapeValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/values/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.values</a></dt>
|
|
<dd>
|
|
<div class="block">The base class of all the <a href="com/badlogic/gdx/graphics/g3d/particles/values/ParticleValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values"><code>ParticleValue</code></a> values which spawn a particle on a mesh shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html#MeshSpawnShapeValue-com.badlogic.gdx.graphics.g3d.particles.values.MeshSpawnShapeValue-">MeshSpawnShapeValue(MeshSpawnShapeValue)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">MeshSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html#MeshSpawnShapeValue--">MeshSpawnShapeValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">MeshSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.Triangle.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values"><span class="typeNameLink">MeshSpawnShapeValue.Triangle</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/values/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html#messageFont">messageFont</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html#messageFontColor">messageFontColor</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#META_ALT_LEFT_ON">META_ALT_LEFT_ON</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#META_ALT_ON">META_ALT_ON</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#META_ALT_RIGHT_ON">META_ALT_RIGHT_ON</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#META_SHIFT_LEFT_ON">META_SHIFT_LEFT_ON</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#META_SHIFT_ON">META_SHIFT_ON</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#META_SHIFT_RIGHT_ON">META_SHIFT_RIGHT_ON</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#META_SYM_ON">META_SYM_ON</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestBuilder.html#method-java.lang.String-">method(String)</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestBuilder.html" title="class in com.badlogic.gdx.net">HttpRequestBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect"><span class="typeNameLink">Method</span></a> - Class in <a href="com/badlogic/gdx/utils/reflect/package-summary.html">com.badlogic.gdx.utils.reflect</a></dt>
|
|
<dd>
|
|
<div class="block">Provides information about, and access to, a single method on a class or interface.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Buttons.html#MIDDLE">MIDDLE</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Buttons.html" title="class in com.badlogic.gdx">Input.Buttons</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html#middle--">middle()</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">UIUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html#middle-int-">middle(int)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">UIUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#MIDDLE_CENTER">MIDDLE_CENTER</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#MIDDLE_LEFT">MIDDLE_LEFT</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#MIDDLE_RIGHT">MIDDLE_RIGHT</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/TimeUtils.html#millis--">millis()</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/TimeUtils.html" title="class in com.badlogic.gdx.utils">TimeUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/TimeUtils.html#millisToNanos-long-">millisToNanos(long)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/TimeUtils.html" title="class in com.badlogic.gdx.utils">TimeUtils</a></dt>
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|
<dd>
|
|
<div class="block">Convert milliseconds time to nanoseconds</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#min">min</a></span> - Variable in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/FloatCounter.html#min">min</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/FloatCounter.html" title="class in com.badlogic.gdx.math">FloatCounter</a></dt>
|
|
<dd>
|
|
<div class="block">The smallest value</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.BitmapFontParameter.html#minFilter">minFilter</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/BitmapFontLoader.BitmapFontParameter.html" title="class in com.badlogic.gdx.assets.loaders">BitmapFontLoader.BitmapFontParameter</a></dt>
|
|
<dd>
|
|
<div class="block">The <a href="com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics"><code>Texture.TextureFilter</code></a> to use when scaling down the <a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d"><code>BitmapFont</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapParameter.html#minFilter">minFilter</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapParameter.html" title="class in com.badlogic.gdx.assets.loaders">CubemapLoader.CubemapParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html#minFilter">minFilter</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html" title="class in com.badlogic.gdx.assets.loaders">TextureLoader.TextureParameter</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.SaveParameters.html#minFilter">minFilter</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.SaveParameters.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPackerIO.SaveParameters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html#minFilter">minFilter</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Page</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html#minFilter">minFilter</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureDescriptor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#minFilter">minFilter</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#minHeight-com.badlogic.gdx.scenes.scene2d.ui.Value-">minHeight(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#minHeight-float-">minHeight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#minHeight-com.badlogic.gdx.scenes.scene2d.ui.Value-">minHeight(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#minHeight-float-">minHeight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html#minHeight">minHeight</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Value</a></dt>
|
|
<dd>
|
|
<div class="block">Value that is the minHeight of the actor in the cell.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.MinimumTranslationVector.html#MinimumTranslationVector--">MinimumTranslationVector()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.MinimumTranslationVector.html" title="class in com.badlogic.gdx.math">Intersector.MinimumTranslationVector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Version.html#MINOR">MINOR</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Version.html" title="class in com.badlogic.gdx">Version</a></dt>
|
|
<dd>
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|
<div class="block">the current minor version of libgdx</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html#minParticleCount">minParticleCount</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">Emitter</a></dt>
|
|
<dd>
|
|
<div class="block">The min/max quantity of particles</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#minSize-com.badlogic.gdx.scenes.scene2d.ui.Value-">minSize(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth and minHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#minSize-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-">minSize(Value, Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth and minHeight to the specified values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#minSize-float-">minSize(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth and minHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#minSize-float-float-">minSize(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth and minHeight to the specified values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#minSize-com.badlogic.gdx.scenes.scene2d.ui.Value-">minSize(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth and minHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#minSize-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-">minSize(Value, Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth and minHeight to the specified values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#minSize-float-">minSize(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth and minHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#minSize-float-float-">minSize(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth and minHeight to the specified values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#MINUS">MINUS</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.TreeStyle.html#minus">minus</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.TreeStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.TreeStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#minWidth-com.badlogic.gdx.scenes.scene2d.ui.Value-">minWidth(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#minWidth-float-">minWidth(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#minWidth-com.badlogic.gdx.scenes.scene2d.ui.Value-">minWidth(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#minWidth-float-">minWidth(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html#minWidth">minWidth</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Value</a></dt>
|
|
<dd>
|
|
<div class="block">Value that is the minWidth of the actor in the cell.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/MipMapGenerator.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">MipMapGenerator</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">MipMapTextureData</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd>
|
|
<div class="block">This class will load each contained TextureData to the chosen mipmap level.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html#MipMapTextureData-com.badlogic.gdx.graphics.TextureData...-">MipMapTextureData(TextureData...)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">MipMapTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#missingGlyph">missingGlyph</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">The glyph to display for characters not in the font.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#mkdirs--">mkdirs()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandleStream.html#mkdirs--">mkdirs()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandleStream.html" title="class in com.badlogic.gdx.files">FileHandleStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#mode">mode</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d"><span class="typeNameLink">Model</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a></dt>
|
|
<dd>
|
|
<div class="block">A model represents a 3D assets.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#Model--">Model()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs an empty model.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#Model-com.badlogic.gdx.graphics.g3d.model.data.ModelData-">Model(ModelData)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new Model based on the <a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html" title="class in com.badlogic.gdx.graphics.g3d.model.data"><code>ModelData</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#Model-com.badlogic.gdx.graphics.g3d.model.data.ModelData-com.badlogic.gdx.graphics.g3d.utils.TextureProvider-">Model(ModelData, TextureProvider)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new Model based on the <a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html" title="class in com.badlogic.gdx.graphics.g3d.model.data"><code>ModelData</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#model">model</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
|
|
<dd>
|
|
<div class="block">the <a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Model</code></a> this instances derives from</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html#model">model</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">MeshSpawnShapeValue</a></dt>
|
|
<dd>
|
|
<div class="block">the model this mesh belongs to.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.model.data"><span class="typeNameLink">ModelAnimation</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/model/data/package-summary.html">com.badlogic.gdx.graphics.g3d.model.data</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelAnimation.html#ModelAnimation--">ModelAnimation()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelAnimation</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d"><span class="typeNameLink">ModelBatch</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a></dt>
|
|
<dd>
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<div class="block">Batches <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> instances, fetches <a href="com/badlogic/gdx/graphics/g3d/Shader.html" title="interface in com.badlogic.gdx.graphics.g3d"><code>Shader</code></a>s for them, sorts them and then renders them.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#ModelBatch-com.badlogic.gdx.graphics.g3d.utils.RenderContext-com.badlogic.gdx.graphics.g3d.utils.ShaderProvider-com.badlogic.gdx.graphics.g3d.utils.RenderableSorter-">ModelBatch(RenderContext, ShaderProvider, RenderableSorter)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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<div class="block">Construct a ModelBatch, using this constructor makes you responsible for calling context.begin() and context.end() yourself.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#ModelBatch-com.badlogic.gdx.graphics.g3d.utils.RenderContext-com.badlogic.gdx.graphics.g3d.utils.ShaderProvider-">ModelBatch(RenderContext, ShaderProvider)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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<div class="block">Construct a ModelBatch, using this constructor makes you responsible for calling context.begin() and context.end() yourself.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#ModelBatch-com.badlogic.gdx.graphics.g3d.utils.RenderContext-com.badlogic.gdx.graphics.g3d.utils.RenderableSorter-">ModelBatch(RenderContext, RenderableSorter)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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<div class="block">Construct a ModelBatch, using this constructor makes you responsible for calling context.begin() and context.end() yourself.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#ModelBatch-com.badlogic.gdx.graphics.g3d.utils.RenderContext-">ModelBatch(RenderContext)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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<div class="block">Construct a ModelBatch, using this constructor makes you responsible for calling context.begin() and context.end() yourself.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#ModelBatch-com.badlogic.gdx.graphics.g3d.utils.ShaderProvider-com.badlogic.gdx.graphics.g3d.utils.RenderableSorter-">ModelBatch(ShaderProvider, RenderableSorter)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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<div class="block">Construct a ModelBatch</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#ModelBatch-com.badlogic.gdx.graphics.g3d.utils.RenderableSorter-">ModelBatch(RenderableSorter)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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<div class="block">Construct a ModelBatch</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#ModelBatch-com.badlogic.gdx.graphics.g3d.utils.ShaderProvider-">ModelBatch(ShaderProvider)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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<div class="block">Construct a ModelBatch</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#ModelBatch-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-">ModelBatch(FileHandle, FileHandle)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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<div class="block">Construct a ModelBatch with the default implementation and the specified ubershader.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#ModelBatch-java.lang.String-java.lang.String-">ModelBatch(String, String)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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<div class="block">Construct a ModelBatch with the default implementation and the specified ubershader.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#ModelBatch--">ModelBatch()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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<div class="block">Construct a ModelBatch with the default implementation</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.RenderablePool.html" title="class in com.badlogic.gdx.graphics.g3d"><span class="typeNameLink">ModelBatch.RenderablePool</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">ModelBuilder</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
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<dd>
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<div class="block">Helper class to create <a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Model</code></a>s from code.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#ModelBuilder--">ModelBuilder()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/ModelCache.html" title="class in com.badlogic.gdx.graphics.g3d"><span class="typeNameLink">ModelCache</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a></dt>
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<dd>
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<div class="block">ModelCache tries to combine multiple render calls into a single render call by merging them where possible.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.html#ModelCache--">ModelCache()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache</a></dt>
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<dd>
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<div class="block">Create a ModelCache using the default <a href="com/badlogic/gdx/graphics/g3d/ModelCache.Sorter.html" title="class in com.badlogic.gdx.graphics.g3d"><code>ModelCache.Sorter</code></a> and the <a href="com/badlogic/gdx/graphics/g3d/ModelCache.SimpleMeshPool.html" title="class in com.badlogic.gdx.graphics.g3d"><code>ModelCache.SimpleMeshPool</code></a> implementation.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.html#ModelCache-com.badlogic.gdx.graphics.g3d.utils.RenderableSorter-com.badlogic.gdx.graphics.g3d.ModelCache.MeshPool-">ModelCache(RenderableSorter, ModelCache.MeshPool)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache</a></dt>
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<dd>
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<div class="block">Create a ModelCache using the specified <a href="com/badlogic/gdx/graphics/g3d/utils/RenderableSorter.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><code>RenderableSorter</code></a> and <a href="com/badlogic/gdx/graphics/g3d/ModelCache.MeshPool.html" title="interface in com.badlogic.gdx.graphics.g3d"><code>ModelCache.MeshPool</code></a> implementation.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/ModelCache.MeshPool.html" title="interface in com.badlogic.gdx.graphics.g3d"><span class="typeNameLink">ModelCache.MeshPool</span></a> - Interface in <a href="com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a></dt>
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<dd>
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<div class="block">Allows to reuse one or more meshes while avoiding creating new objects.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/ModelCache.SimpleMeshPool.html" title="class in com.badlogic.gdx.graphics.g3d"><span class="typeNameLink">ModelCache.SimpleMeshPool</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a></dt>
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<dd>
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<div class="block">A basic <a href="com/badlogic/gdx/graphics/g3d/ModelCache.MeshPool.html" title="interface in com.badlogic.gdx.graphics.g3d"><code>ModelCache.MeshPool</code></a> implementation that avoids creating new meshes at the cost of memory usage.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/ModelCache.Sorter.html" title="class in com.badlogic.gdx.graphics.g3d"><span class="typeNameLink">ModelCache.Sorter</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a></dt>
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<dd>
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<div class="block">A <a href="com/badlogic/gdx/graphics/g3d/utils/RenderableSorter.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><code>RenderableSorter</code></a> that sorts by vertex attributes, material attributes and primitive types (in that order), so that
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meshes can be easily merged.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/ModelCache.TightMeshPool.html" title="class in com.badlogic.gdx.graphics.g3d"><span class="typeNameLink">ModelCache.TightMeshPool</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a></dt>
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<dd>
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<div class="block">A tight <a href="com/badlogic/gdx/graphics/g3d/ModelCache.MeshPool.html" title="interface in com.badlogic.gdx.graphics.g3d"><code>ModelCache.MeshPool</code></a> implementation, which is typically used for static meshes (create once, use many).</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html" title="class in com.badlogic.gdx.graphics.g3d.model.data"><span class="typeNameLink">ModelData</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/model/data/package-summary.html">com.badlogic.gdx.graphics.g3d.model.data</a></dt>
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<dd>
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<div class="block">Returned by a <a href="com/badlogic/gdx/assets/loaders/ModelLoader.html" title="class in com.badlogic.gdx.assets.loaders"><code>ModelLoader</code></a>, contains meshes, materials, nodes and animations.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html#ModelData--">ModelData()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelData</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">ModelInfluencer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
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<dd>
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<div class="block">It's an <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/Influencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><code>Influencer</code></a> which controls which <a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Model</code></a> will be assigned to the particles as <a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d"><code>ModelInstance</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.html#ModelInfluencer--">ModelInfluencer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.html#ModelInfluencer-com.badlogic.gdx.graphics.g3d.Model...-">ModelInfluencer(Model...)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.html#ModelInfluencer-com.badlogic.gdx.graphics.g3d.particles.influencers.ModelInfluencer-">ModelInfluencer(ModelInfluencer)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">ModelInfluencer.Random</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
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<dd>
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<div class="block">Assigns a random model of <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.html#models"><code>ModelInfluencer.models</code></a> to the particles.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">ModelInfluencer.Single</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
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<dd>
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<div class="block">Assigns the first model of <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.html#models"><code>ModelInfluencer.models</code></a> to the particles.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d"><span class="typeNameLink">ModelInstance</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a></dt>
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<dd>
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<div class="block">An instance of a <a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Model</code></a>, allows to specify global transform and modify the materials, as it has a copy of the model's
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materials.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.Model-">ModelInstance(Model)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd>
|
|
<div class="block">Constructs a new ModelInstance with all nodes and materials of the given model.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.Model-java.lang.String-boolean-">ModelInstance(Model, String, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.Model-com.badlogic.gdx.math.Matrix4-java.lang.String-boolean-">ModelInstance(Model, Matrix4, String, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.Model-java.lang.String-boolean-boolean-">ModelInstance(Model, String, boolean, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd>
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|
<div class="block">Recursively searches the mode for the specified node.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.Model-com.badlogic.gdx.math.Matrix4-java.lang.String-boolean-boolean-">ModelInstance(Model, Matrix4, String, boolean, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd>
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<div class="block">Recursively searches the mode for the specified node.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.Model-java.lang.String-boolean-boolean-boolean-">ModelInstance(Model, String, boolean, boolean, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.Model-com.badlogic.gdx.math.Matrix4-java.lang.String-boolean-boolean-boolean-">ModelInstance(Model, Matrix4, String, boolean, boolean, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.Model-com.badlogic.gdx.math.Matrix4-java.lang.String-boolean-boolean-boolean-boolean-">ModelInstance(Model, Matrix4, String, boolean, boolean, boolean, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.Model-java.lang.String...-">ModelInstance(Model, String...)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd>
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<div class="block">Constructs a new ModelInstance with only the specified nodes and materials of the given model.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.Model-com.badlogic.gdx.math.Matrix4-java.lang.String...-">ModelInstance(Model, Matrix4, String...)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd>
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<div class="block">Constructs a new ModelInstance with only the specified nodes and materials of the given model.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.Model-com.badlogic.gdx.utils.Array-">ModelInstance(Model, Array<String>)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd>
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<div class="block">Constructs a new ModelInstance with only the specified nodes and materials of the given model.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.Model-com.badlogic.gdx.math.Matrix4-com.badlogic.gdx.utils.Array-">ModelInstance(Model, Matrix4, Array<String>)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd>
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<div class="block">Constructs a new ModelInstance with only the specified nodes and materials of the given model.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.Model-com.badlogic.gdx.math.Matrix4-com.badlogic.gdx.utils.Array-boolean-">ModelInstance(Model, Matrix4, Array<String>, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd>
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<div class="block">Constructs a new ModelInstance with only the specified nodes and materials of the given model.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.Model-com.badlogic.gdx.math.Vector3-">ModelInstance(Model, Vector3)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd>
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<div class="block">Constructs a new ModelInstance at the specified position.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.Model-float-float-float-">ModelInstance(Model, float, float, float)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd>
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<div class="block">Constructs a new ModelInstance at the specified position.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.Model-com.badlogic.gdx.math.Matrix4-">ModelInstance(Model, Matrix4)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd>
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<div class="block">Constructs a new ModelInstance with the specified transform.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.ModelInstance-">ModelInstance(ModelInstance)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd>
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<div class="block">Constructs a new ModelInstance which is an copy of the specified ModelInstance.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.ModelInstance-com.badlogic.gdx.math.Matrix4-">ModelInstance(ModelInstance, Matrix4)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd>
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<div class="block">Constructs a new ModelInstance which is an copy of the specified ModelInstance.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance-com.badlogic.gdx.graphics.g3d.ModelInstance-com.badlogic.gdx.math.Matrix4-boolean-">ModelInstance(ModelInstance, Matrix4, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
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<dd>
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<div class="block">Constructs a new ModelInstance which is an copy of the specified ModelInstance.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#ModelInstance">ModelInstance</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceControllerRenderData.html#modelInstanceChannel">modelInstanceChannel</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ModelInstanceControllerRenderData</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers"><span class="typeNameLink">ModelInstanceControllerRenderData</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/renderers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.renderers</a></dt>
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<dd>
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<div class="block">Render data used by model instance particle batches</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceControllerRenderData.html#ModelInstanceControllerRenderData--">ModelInstanceControllerRenderData()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ModelInstanceControllerRenderData</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/batches/ModelInstanceParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches"><span class="typeNameLink">ModelInstanceParticleBatch</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/batches/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.batches</a></dt>
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<dd>
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<div class="block">This class is used to render particles having a model instance channel.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/ModelInstanceParticleBatch.html#ModelInstanceParticleBatch--">ModelInstanceParticleBatch()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/ModelInstanceParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">ModelInstanceParticleBatch</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers"><span class="typeNameLink">ModelInstanceRenderer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/renderers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.renderers</a></dt>
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<dd>
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<div class="block">A <a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers"><code>ParticleControllerRenderer</code></a> which will render particles as <a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d"><code>ModelInstance</code></a> to a
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<a href="com/badlogic/gdx/graphics/g3d/particles/batches/ModelInstanceParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches"><code>ModelInstanceParticleBatch</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceRenderer.html#ModelInstanceRenderer--">ModelInstanceRenderer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ModelInstanceRenderer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceRenderer.html#ModelInstanceRenderer-com.badlogic.gdx.graphics.g3d.particles.batches.ModelInstanceParticleBatch-">ModelInstanceRenderer(ModelInstanceParticleBatch)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ModelInstanceRenderer</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/assets/loaders/ModelLoader.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">ModelLoader</span></a><<a href="com/badlogic/gdx/assets/loaders/ModelLoader.html" title="type parameter in ModelLoader">P</a> extends <a href="com/badlogic/gdx/assets/loaders/ModelLoader.ModelParameters.html" title="class in com.badlogic.gdx.assets.loaders">ModelLoader.ModelParameters</a>> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ModelLoader.html#ModelLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">ModelLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ModelLoader.html" title="class in com.badlogic.gdx.assets.loaders">ModelLoader</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/assets/loaders/ModelLoader.ModelParameters.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">ModelLoader.ModelParameters</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.model.data"><span class="typeNameLink">ModelMaterial</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/model/data/package-summary.html">com.badlogic.gdx.graphics.g3d.model.data</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html#ModelMaterial--">ModelMaterial()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMaterial</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.MaterialType.html" title="enum in com.badlogic.gdx.graphics.g3d.model.data"><span class="typeNameLink">ModelMaterial.MaterialType</span></a> - Enum in <a href="com/badlogic/gdx/graphics/g3d/model/data/package-summary.html">com.badlogic.gdx.graphics.g3d.model.data</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMesh.html" title="class in com.badlogic.gdx.graphics.g3d.model.data"><span class="typeNameLink">ModelMesh</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/model/data/package-summary.html">com.badlogic.gdx.graphics.g3d.model.data</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMesh.html#ModelMesh--">ModelMesh()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMesh.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMesh</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model.data"><span class="typeNameLink">ModelMeshPart</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/model/data/package-summary.html">com.badlogic.gdx.graphics.g3d.model.data</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMeshPart.html#ModelMeshPart--">ModelMeshPart()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMeshPart</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html" title="class in com.badlogic.gdx.graphics.g3d.model.data"><span class="typeNameLink">ModelNode</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/model/data/package-summary.html">com.badlogic.gdx.graphics.g3d.model.data</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html#ModelNode--">ModelNode()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNode</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.model.data"><span class="typeNameLink">ModelNodeAnimation</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/model/data/package-summary.html">com.badlogic.gdx.graphics.g3d.model.data</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeAnimation.html#ModelNodeAnimation--">ModelNodeAnimation()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNodeAnimation</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeKeyframe.html" title="class in com.badlogic.gdx.graphics.g3d.model.data"><span class="typeNameLink">ModelNodeKeyframe</span></a><<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeKeyframe.html" title="type parameter in ModelNodeKeyframe">T</a>> - Class in <a href="com/badlogic/gdx/graphics/g3d/model/data/package-summary.html">com.badlogic.gdx.graphics.g3d.model.data</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeKeyframe.html#ModelNodeKeyframe--">ModelNodeKeyframe()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeKeyframe.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNodeKeyframe</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodePart.html" title="class in com.badlogic.gdx.graphics.g3d.model.data"><span class="typeNameLink">ModelNodePart</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/model/data/package-summary.html">com.badlogic.gdx.graphics.g3d.model.data</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodePart.html#ModelNodePart--">ModelNodePart()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodePart.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNodePart</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ModelLoader.ModelParameters.html#ModelParameters--">ModelParameters()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ModelLoader.ModelParameters.html" title="class in com.badlogic.gdx.assets.loaders">ModelLoader.ModelParameters</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.html#models">models</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html" title="class in com.badlogic.gdx.graphics.g3d.model.data"><span class="typeNameLink">ModelTexture</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/model/data/package-summary.html">com.badlogic.gdx.graphics.g3d.model.data</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html#ModelTexture--">ModelTexture()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelTexture</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.Monitor.html#Monitor-int-int-java.lang.String-">Monitor(int, int, String)</a></span> - Constructor for class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.Monitor.html" title="class in com.badlogic.gdx">Graphics.Monitor</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">MotorJoint</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
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<dd>
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<div class="block">A motor joint is used to control the relative motion between two bodies.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html#MotorJoint-com.badlogic.gdx.physics.box2d.World-long-">MotorJoint(World, long)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MotorJoint</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/physics/box2d/joints/MotorJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">MotorJointDef</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MotorJointDef.html#MotorJointDef--">MotorJointDef()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MotorJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">MotorJointDef</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html#motorSpeed">motorSpeed</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJointDef</a></dt>
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<dd>
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<div class="block">The desired motor speed in radians per second.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html#motorSpeed">motorSpeed</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJointDef</a></dt>
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|
<dd>
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|
<div class="block">The desired motor speed.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html#motorSpeed">motorSpeed</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJointDef</a></dt>
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<dd>
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|
<div class="block">The desired motor speed in radians per second.</div>
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|
</dd>
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|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">MouseJoint</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
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|
<dd>
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|
<div class="block">A mouse joint is used to make a point on a body track a specified world point.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html#MouseJoint-com.badlogic.gdx.physics.box2d.World-long-">MouseJoint(World, long)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MouseJoint</a></dt>
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|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/MouseJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">MouseJointDef</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
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<dd>
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|
<div class="block">Mouse joint definition.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MouseJointDef.html#MouseJointDef--">MouseJointDef()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MouseJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">MouseJointDef</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#mouseMoved-int-int-">mouseMoved(int, int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputAdapter.html#mouseMoved-int-int-">mouseMoved(int, int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputAdapter.html" title="class in com.badlogic.gdx">InputAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputEventQueue.html#mouseMoved-int-int-">mouseMoved(int, int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputEventQueue.html" title="class in com.badlogic.gdx">InputEventQueue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputMultiplexer.html#mouseMoved-int-int-">mouseMoved(int, int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx">InputMultiplexer</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputProcessor.html#mouseMoved-int-int-">mouseMoved(int, int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx">InputProcessor</a></dt>
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|
<dd>
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|
<div class="block">Called when the mouse was moved without any buttons being pressed.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputListener.html#mouseMoved-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-">mouseMoved(InputEvent, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputListener.html" title="class in com.badlogic.gdx.scenes.scene2d">InputListener</a></dt>
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|
<dd>
|
|
<div class="block">Called any time the mouse is moved when a button is not down.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#mouseMoved-int-int-">mouseMoved(int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
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|
<dd>
|
|
<div class="block">Applies a mouse moved event to the stage and returns true if an actor in the scene <a href="com/badlogic/gdx/scenes/scene2d/Event.html#handle--"><code>handled</code></a> the
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event.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html#mouseMoved-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-">mouseMoved(InputEvent, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tooltip</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/InWindow.html#MoveBlock--">MoveBlock()</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/InWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">InWindow</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#moveBy-float-float-">moveBy(float, float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
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<dd>
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|
<div class="block">Moves the actor instantly.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#moveBy-float-float-float-">moveBy(float, float, float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#moveBy-float-float-float-com.badlogic.gdx.math.Interpolation-">moveBy(float, float, float, Interpolation)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#moveBy-float-float-">moveBy(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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|
<dd>
|
|
<div class="block">Add x and y to current position</div>
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</dd>
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|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">MoveByAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
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<dd>
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|
<div class="block">Moves an actor to a relative position.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveByAction.html#MoveByAction--">MoveByAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveByAction</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#moveCursor-boolean-boolean-">moveCursor(boolean, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#moveCursor-boolean-boolean-">moveCursor(boolean, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#moveCursorLine-int-">moveCursorLine(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
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<dd>
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<div class="block">Moves the cursor to the given number line</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/BinTree.html#MovePos--">MovePos()</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/BinTree.html" title="class in com.badlogic.gdx.utils.compression.lz">BinTree</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/InWindow.html#MovePos--">MovePos()</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/InWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">InWindow</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#moveTo-com.badlogic.gdx.files.FileHandle-">moveTo(FileHandle)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
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<dd>
|
|
<div class="block">Moves this file to the specified file, overwriting the file if it already exists.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandleStream.html#moveTo-com.badlogic.gdx.files.FileHandle-">moveTo(FileHandle)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandleStream.html" title="class in com.badlogic.gdx.files">FileHandleStream</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#moveTo-float-float-">moveTo(float, float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd>
|
|
<div class="block">Moves the actor instantly.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#moveTo-float-float-float-">moveTo(float, float, float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#moveTo-float-float-float-com.badlogic.gdx.math.Interpolation-">moveTo(float, float, float, Interpolation)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">MoveToAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Moves an actor from its current position to a specific position.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html#MoveToAction--">MoveToAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#moveToAligned-float-float-int-">moveToAligned(float, float, int)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#moveToAligned-float-float-int-float-">moveToAligned(float, float, int, float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#moveToAligned-float-float-int-float-com.badlogic.gdx.math.Interpolation-">moveToAligned(float, float, int, float, Interpolation)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#mul-com.badlogic.gdx.graphics.Color-">mul(Color)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies the this color and the given color</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#mul-float-">mul(float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies all components of this Color with the given value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#mul-float-float-float-float-">mul(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies this Color's color components by the given ones.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#mul-com.badlogic.gdx.math.Matrix4-">mul(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies the current transformation with the given matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#mul-com.badlogic.gdx.math.Affine2-">mul(Affine2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix with the provided matrix and stores the result in this matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#mul-com.badlogic.gdx.math.Matrix4-">mul(Matrix4)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies the bounding box by the given matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Ray.html#mul-com.badlogic.gdx.math.Matrix4-">mul(Matrix4)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies the ray by the given matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#mul-com.badlogic.gdx.math.Matrix3-">mul(Matrix3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix with the provided matrix and stores the result in this matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#mul-com.badlogic.gdx.math.Matrix4-">mul(Matrix4)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix with the given matrix, storing the result in this matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#mul-float:A-float:A-">mul(float[], float[])</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies the matrix mata with matrix matb, storing the result in mata.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#mul-com.badlogic.gdx.math.Quaternion-">mul(Quaternion)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies this quaternion with another one in the form of this = this * other</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#mul-float-float-float-float-">mul(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies this quaternion with another one in the form of this = this * other</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#mul-float-">mul(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies the components of this quaternion with the given scalar.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#mul-com.badlogic.gdx.math.Matrix3-">mul(Matrix3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd>
|
|
<div class="block">Left-multiplies this vector by the given matrix</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#mul-com.badlogic.gdx.math.Matrix4-">mul(Matrix4)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Left-multiplies the vector by the given matrix, assuming the fourth (w) component of the vector is 1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#mul-com.badlogic.gdx.math.Matrix3-">mul(Matrix3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Left-multiplies the vector by the given matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#mul-com.badlogic.gdx.math.Quaternion-">mul(Quaternion)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies the vector by the given <a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math"><code>Quaternion</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Transform.html#mul-com.badlogic.gdx.math.Vector2-">mul(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Transform.html" title="class in com.badlogic.gdx.physics.box2d">Transform</a></dt>
|
|
<dd>
|
|
<div class="block">Transforms the given vector by this transform</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#mul-int-byte-">mul(int, byte)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#mul-int-char-">mul(int, char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#mul-int-float-">mul(int, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#mul-int-int-">mul(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#mul-int-long-">mul(int, long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#mul-int-short-">mul(int, short)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#mul4x3-float:A-">mul4x3(float[])</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Left-multiplies the vector by the given 4x3 column major matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#mulAdd-T-float-">mulAdd(T, float)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd>
|
|
<div class="block">First scale a supplied vector, then add it to this vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#mulAdd-T-T-">mulAdd(T, T)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd>
|
|
<div class="block">First scale a supplied vector, then add it to this vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#mulAdd-com.badlogic.gdx.math.Vector2-float-">mulAdd(Vector2, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#mulAdd-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">mulAdd(Vector2, Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#mulAdd-com.badlogic.gdx.math.Vector3-float-">mulAdd(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#mulAdd-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">mulAdd(Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#mulLeft-com.badlogic.gdx.math.Matrix3-">mulLeft(Matrix3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Premultiplies this matrix with the provided matrix and stores the result in this matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#mulLeft-com.badlogic.gdx.math.Matrix4-">mulLeft(Matrix4)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Premultiplies this matrix with the given matrix, storing the result in this matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#mulLeft-com.badlogic.gdx.math.Quaternion-">mulLeft(Quaternion)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies this quaternion with another one in the form of this = other * this</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#mulLeft-float-float-float-float-">mulLeft(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies this quaternion with another one in the form of this = other * this</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#multisample">multisample</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">the multisample format, None is default</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#mulVec-float:A-float:A-">mulVec(float[], float[])</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies the vector with the given matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#mulVec-float:A-float:A-int-int-int-">mulVec(float[], float[], int, int, int)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies the vectors with the given matrix.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/audio/Music.html" title="interface in com.badlogic.gdx.audio"><span class="typeNameLink">Music</span></a> - Interface in <a href="com/badlogic/gdx/audio/package-summary.html">com.badlogic.gdx.audio</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
A Music instance represents a streamed audio file.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/audio/Music.OnCompletionListener.html" title="interface in com.badlogic.gdx.audio"><span class="typeNameLink">Music.OnCompletionListener</span></a> - Interface in <a href="com/badlogic/gdx/audio/package-summary.html">com.badlogic.gdx.audio</a></dt>
|
|
<dd>
|
|
<div class="block">Interface definition for a callback to be invoked when playback of a music stream has completed.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/MusicLoader.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">MusicLoader</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd>
|
|
<div class="block"><a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders"><code>AssetLoader</code></a> for <a href="com/badlogic/gdx/audio/Music.html" title="interface in com.badlogic.gdx.audio"><code>Music</code></a> instances.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/MusicLoader.html#MusicLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">MusicLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/MusicLoader.html" title="class in com.badlogic.gdx.assets.loaders">MusicLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/MusicLoader.MusicParameter.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">MusicLoader.MusicParameter</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/MusicLoader.MusicParameter.html#MusicParameter--">MusicParameter()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/MusicLoader.MusicParameter.html" title="class in com.badlogic.gdx.assets.loaders">MusicLoader.MusicParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#MUTE">MUTE</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
</dl>
|
|
<a name="I:N">
|
|
<!-- -->
|
|
</a>
|
|
<h2 class="title">N</h2>
|
|
<dl>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#N">N</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SortedIntList.Node.html#n">n</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SortedIntList.Node.html" title="class in com.badlogic.gdx.utils">SortedIntList.Node</a></dt>
|
|
<dd>
|
|
<div class="block">Node next to this</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#name--">name()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#name">name</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion</a></dt>
|
|
<dd>
|
|
<div class="block">The name of the original image file, up to the first underscore.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html#name">name</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Region</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#name">name</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Name of the controller</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.Monitor.html#name">name</a></span> - Variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.Monitor.html" title="class in com.badlogic.gdx">Graphics.Monitor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.TintedDrawable.html#name">name</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.TintedDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin.TintedDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#name">name</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#name--">name()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the name for this object value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.html#name-java.lang.String-">name(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.html" title="class in com.badlogic.gdx.utils">JsonWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounter.html#name">name</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounter.html" title="class in com.badlogic.gdx.utils">PerformanceCounter</a></dt>
|
|
<dd>
|
|
<div class="block">The name of this counter</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#name-java.lang.String-">name(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a name for the next object, array, or value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpParametersUtils.html#nameValueSeparator">nameValueSeparator</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpParametersUtils.html" title="class in com.badlogic.gdx.net">HttpParametersUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#nameWithoutExtension--">nameWithoutExtension()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/TimeUtils.html#nanosToMillis-long-">nanosToMillis(long)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/TimeUtils.html" title="class in com.badlogic.gdx.utils">TimeUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Convert nanoseconds time to milliseconds</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/TimeUtils.html#nanoTime--">nanoTime()</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/TimeUtils.html" title="class in com.badlogic.gdx.utils">TimeUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#nanoToSec">nanoToSec</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#NAVY">NAVY</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#near">near</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">the near clipping plane distance, has to be positive</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#nearest-T-">nearest(T)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#nearest-T-int-int-">nearest(T, int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#nearest-T-">nearest(T)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#nearest-T-int-int-">nearest(T, int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#nearestSegmentPoint-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">nearestSegmentPoint(Vector2, Vector2, Vector2, Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a point on the segment nearest to the specified point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#nearestSegmentPoint-float-float-float-float-float-float-com.badlogic.gdx.math.Vector2-">nearestSegmentPoint(float, float, float, float, float, float, Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a point on the segment nearest to the specified point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#needsLayout--">needsLayout()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the widget's layout has been <a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#invalidate--"><code>invalidated</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#needsLayout--">needsLayout()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the widget's layout has been <a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#invalidate--"><code>invalidated</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#net">net</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#net">net</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Gdx.html#net">net</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Gdx.html" title="class in com.badlogic.gdx">Gdx</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/Net.html" title="interface in com.badlogic.gdx"><span class="typeNameLink">Net</span></a> - Interface in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">Provides methods to perform networking operations, such as simple HTTP get and post requests, and TCP server/client socket
|
|
communication.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/Net.HttpMethods.html" title="interface in com.badlogic.gdx"><span class="typeNameLink">Net.HttpMethods</span></a> - Interface in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">Provides common HTTP methods to use when creating a <a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx"><code>Net.HttpRequest</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx"><span class="typeNameLink">Net.HttpRequest</span></a> - Class in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">Contains getters and setters for the following parameters:
|
|
|
|
<strong>httpMethod:</strong> GET or POST are most common, can use <a href="com/badlogic/gdx/Net.HttpMethods.html" title="interface in com.badlogic.gdx"><code>HttpMethods</code></a> for static
|
|
references
|
|
<strong>url:</strong> the url
|
|
<strong>headers:</strong> a map of the headers, setter can be called multiple times
|
|
<strong>timeout:</strong> time spent trying to connect before giving up
|
|
<strong>content:</strong> A string containing the data to be used when processing the HTTP request.
|
|
|
|
|
|
Abstracts the concept of a HTTP Request:</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/Net.HttpResponse.html" title="interface in com.badlogic.gdx"><span class="typeNameLink">Net.HttpResponse</span></a> - Interface in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">HTTP response interface with methods to get the response data as a byte[], a <code>String</code> or an <code>InputStream</code>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/Net.HttpResponseListener.html" title="interface in com.badlogic.gdx"><span class="typeNameLink">Net.HttpResponseListener</span></a> - Interface in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">Listener to be able to do custom logic once the <a href="com/badlogic/gdx/Net.HttpResponse.html" title="interface in com.badlogic.gdx"><code>Net.HttpResponse</code></a> is ready to be processed, register it with
|
|
<a href="com/badlogic/gdx/Net.html#sendHttpRequest-com.badlogic.gdx.Net.HttpRequest-com.badlogic.gdx.Net.HttpResponseListener-"><code>Net.sendHttpRequest(HttpRequest, HttpResponseListener)</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/Net.Protocol.html" title="enum in com.badlogic.gdx"><span class="typeNameLink">Net.Protocol</span></a> - Enum in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">Protocol used by <a href="com/badlogic/gdx/Net.html#newServerSocket-com.badlogic.gdx.Net.Protocol-int-com.badlogic.gdx.net.ServerSocketHints-"><code>Net.newServerSocket(Protocol, int, ServerSocketHints)</code></a> and
|
|
<a href="com/badlogic/gdx/Net.html#newClientSocket-com.badlogic.gdx.Net.Protocol-java.lang.String-int-com.badlogic.gdx.net.SocketHints-"><code>Net.newClientSocket(Protocol, String, int, SocketHints)</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/net/NetJavaImpl.html" title="class in com.badlogic.gdx.net"><span class="typeNameLink">NetJavaImpl</span></a> - Class in <a href="com/badlogic/gdx/net/package-summary.html">com.badlogic.gdx.net</a></dt>
|
|
<dd>
|
|
<div class="block">Implements part of the <a href="com/badlogic/gdx/Net.html" title="interface in com.badlogic.gdx"><code>Net</code></a> API using <code>HttpURLConnection</code>, to be easily reused between the Android and Desktop
|
|
backends.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/NetJavaImpl.html#NetJavaImpl--">NetJavaImpl()</a></span> - Constructor for class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/NetJavaImpl.html" title="class in com.badlogic.gdx.net">NetJavaImpl</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/net/NetJavaServerSocketImpl.html" title="class in com.badlogic.gdx.net"><span class="typeNameLink">NetJavaServerSocketImpl</span></a> - Class in <a href="com/badlogic/gdx/net/package-summary.html">com.badlogic.gdx.net</a></dt>
|
|
<dd>
|
|
<div class="block">Server socket implementation using java.net.ServerSocket.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/NetJavaServerSocketImpl.html#NetJavaServerSocketImpl-com.badlogic.gdx.Net.Protocol-int-com.badlogic.gdx.net.ServerSocketHints-">NetJavaServerSocketImpl(Net.Protocol, int, ServerSocketHints)</a></span> - Constructor for class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/NetJavaServerSocketImpl.html" title="class in com.badlogic.gdx.net">NetJavaServerSocketImpl</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/NetJavaServerSocketImpl.html#NetJavaServerSocketImpl-com.badlogic.gdx.Net.Protocol-java.lang.String-int-com.badlogic.gdx.net.ServerSocketHints-">NetJavaServerSocketImpl(Net.Protocol, String, int, ServerSocketHints)</a></span> - Constructor for class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/NetJavaServerSocketImpl.html" title="class in com.badlogic.gdx.net">NetJavaServerSocketImpl</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/net/NetJavaSocketImpl.html" title="class in com.badlogic.gdx.net"><span class="typeNameLink">NetJavaSocketImpl</span></a> - Class in <a href="com/badlogic/gdx/net/package-summary.html">com.badlogic.gdx.net</a></dt>
|
|
<dd>
|
|
<div class="block">Socket implementation using java.net.Socket.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/NetJavaSocketImpl.html#NetJavaSocketImpl-com.badlogic.gdx.Net.Protocol-java.lang.String-int-com.badlogic.gdx.net.SocketHints-">NetJavaSocketImpl(Net.Protocol, String, int, SocketHints)</a></span> - Constructor for class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/NetJavaSocketImpl.html" title="class in com.badlogic.gdx.net">NetJavaSocketImpl</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/NetJavaSocketImpl.html#NetJavaSocketImpl-java.net.Socket-com.badlogic.gdx.net.SocketHints-">NetJavaSocketImpl(Socket, SocketHints)</a></span> - Constructor for class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/NetJavaSocketImpl.html" title="class in com.badlogic.gdx.net">NetJavaSocketImpl</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Audio.html#newAudioDevice-int-boolean-">newAudioDevice(int, boolean)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Audio.html" title="interface in com.badlogic.gdx">Audio</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new <a href="com/badlogic/gdx/audio/AudioDevice.html" title="interface in com.badlogic.gdx.audio"><code>AudioDevice</code></a> either in mono or stereo mode.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Audio.html#newAudioRecorder-int-boolean-">newAudioRecorder(int, boolean)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Audio.html" title="interface in com.badlogic.gdx">Audio</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new <a href="com/badlogic/gdx/audio/AudioRecorder.html" title="interface in com.badlogic.gdx.audio"><code>AudioRecorder</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#newByteBuffer-int-">newByteBuffer(int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#newCharBuffer-int-">newCharBuffer(int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.html#newClientSocket-com.badlogic.gdx.Net.Protocol-java.lang.String-int-com.badlogic.gdx.net.SocketHints-">newClientSocket(Net.Protocol, String, int, SocketHints)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.html" title="interface in com.badlogic.gdx">Net</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new TCP client socket that connects to the given host and port.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#newCursor-com.badlogic.gdx.graphics.Pixmap-int-int-">newCursor(Pixmap, int, int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Create a new cursor represented by the <a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#newDecal-com.badlogic.gdx.graphics.g2d.TextureRegion-">newDecal(TextureRegion)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a decal assuming the dimensions of the texture region</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#newDecal-com.badlogic.gdx.graphics.g2d.TextureRegion-boolean-">newDecal(TextureRegion, boolean)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a decal assuming the dimensions of the texture region and adding transparency</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#newDecal-float-float-com.badlogic.gdx.graphics.g2d.TextureRegion-">newDecal(float, float, TextureRegion)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a decal using the region for texturing</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#newDecal-float-float-com.badlogic.gdx.graphics.g2d.TextureRegion-boolean-">newDecal(float, float, TextureRegion, boolean)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a decal using the region for texturing</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#newDecal-float-float-com.badlogic.gdx.graphics.g2d.TextureRegion-int-int-">newDecal(float, float, TextureRegion, int, int)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a decal using the region for texturing and the specified blending parameters for blending</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#newDecal-float-float-com.badlogic.gdx.graphics.g2d.TextureRegion-int-int-com.badlogic.gdx.graphics.g3d.decals.DecalMaterial-">newDecal(float, float, TextureRegion, int, int, DecalMaterial)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a decal using the region for texturing and the specified blending parameters for blending</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#newDoubleBuffer-int-">newDoubleBuffer(int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#newDrawable-java.lang.String-">newDrawable(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a copy of a drawable found in the skin via <a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#getDrawable-java.lang.String-"><code>Skin.getDrawable(String)</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#newDrawable-java.lang.String-float-float-float-float-">newDrawable(String, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a tinted copy of a drawable found in the skin via <a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#getDrawable-java.lang.String-"><code>Skin.getDrawable(String)</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#newDrawable-java.lang.String-com.badlogic.gdx.graphics.Color-">newDrawable(String, Color)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a tinted copy of a drawable found in the skin via <a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#getDrawable-java.lang.String-"><code>Skin.getDrawable(String)</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#newDrawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">newDrawable(Drawable)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a copy of the specified drawable.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#newDrawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-float-float-float-float-">newDrawable(Drawable, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a tinted copy of a drawable found in the skin via <a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#getDrawable-java.lang.String-"><code>Skin.getDrawable(String)</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#newDrawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.graphics.Color-">newDrawable(Drawable, Color)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a tinted copy of a drawable found in the skin via <a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#getDrawable-java.lang.String-"><code>Skin.getDrawable(String)</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#newEmitter-java.io.BufferedReader-">newEmitter(BufferedReader)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#newEmitter-com.badlogic.gdx.graphics.g2d.ParticleEmitter-">newEmitter(ParticleEmitter)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#newFloatBuffer-int-">newFloatBuffer(int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#newFontCache--">newFontCache()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
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|
<dd>
|
|
<div class="block">Creates a new BitmapFontCache for this font.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html#newFontCache--">newFontCache()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html" title="class in com.badlogic.gdx.graphics.g2d">DistanceFieldFont</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#newGlobalId--">newGlobalId()</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#newHighValue--">newHighValue()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#newHighValue--">newHighValue()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#newId--">newId()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#newInstance-java.lang.Class-">newInstance(Class)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ArrayReflection.html#newInstance-java.lang.Class-int-">newInstance(Class, int)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ArrayReflection.html" title="class in com.badlogic.gdx.utils.reflect">ArrayReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new array with the specified component type and length.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ClassReflection.html#newInstance-java.lang.Class-">newInstance(Class<T>)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ClassReflection.html" title="class in com.badlogic.gdx.utils.reflect">ClassReflection</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new instance of the class represented by the supplied Class.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Constructor.html#newInstance-java.lang.Object...-">newInstance(Object...)</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Constructor.html" title="class in com.badlogic.gdx.utils.reflect">Constructor</a></dt>
|
|
<dd>
|
|
<div class="block">Uses the constructor to create and initialize a new instance of the constructor's declaring class, with the supplied
|
|
initialization parameters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#newIntBuffer-int-">newIntBuffer(int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#newLineAtEnd--">newLineAtEnd()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd>
|
|
<div class="block">Returns if there's a new line at then end of the text</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#newLongBuffer-int-">newLongBuffer(int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#newLowValue--">newLowValue()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html#newLowValue--">newLowValue()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Audio.html#newMusic-com.badlogic.gdx.files.FileHandle-">newMusic(FileHandle)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Audio.html" title="interface in com.badlogic.gdx">Audio</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new <a href="com/badlogic/gdx/audio/Music.html" title="interface in com.badlogic.gdx.audio"><code>Music</code></a> instance which is used to play back a music stream from a file.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffectPool.html#newObject--">newObject()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffectPool.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffectPool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.RenderablePool.html#newObject--">newObject()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.RenderablePool.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch.RenderablePool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pool.html#newObject--">newObject()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ReflectionPool.html#newObject--">newObject()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ReflectionPool.html" title="class in com.badlogic.gdx.utils">ReflectionPool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#newParticle-com.badlogic.gdx.graphics.g2d.Sprite-">newParticle(Sprite)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/graphics/ParticleEmitterBox2D.html#newParticle-com.badlogic.gdx.graphics.g2d.Sprite-">newParticle(Sprite)</a></span> - Method in class com.badlogic.gdx.physics.box2d.graphics.<a href="com/badlogic/gdx/physics/box2d/graphics/ParticleEmitterBox2D.html" title="class in com.badlogic.gdx.physics.box2d.graphics">ParticleEmitterBox2D</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#newPixmap-java.io.InputStream-int-">newPixmap(InputStream, int)</a></span> - Static method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#newPixmap-int-int-int-">newPixmap(int, int, int)</a></span> - Static method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestBuilder.html#newRequest--">newRequest()</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestBuilder.html" title="class in com.badlogic.gdx.net">HttpRequestBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Initializes the builder and sets it up to build a new <a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx"><code>Net.HttpRequest</code></a> .</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.html#newServerSocket-com.badlogic.gdx.Net.Protocol-java.lang.String-int-com.badlogic.gdx.net.ServerSocketHints-">newServerSocket(Net.Protocol, String, int, ServerSocketHints)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.html" title="interface in com.badlogic.gdx">Net</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new server socket on the given address and port, using the given <a href="com/badlogic/gdx/Net.Protocol.html" title="enum in com.badlogic.gdx"><code>Net.Protocol</code></a>, waiting for incoming connections.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.html#newServerSocket-com.badlogic.gdx.Net.Protocol-int-com.badlogic.gdx.net.ServerSocketHints-">newServerSocket(Net.Protocol, int, ServerSocketHints)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.html" title="interface in com.badlogic.gdx">Net</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new server socket on the given port, using the given <a href="com/badlogic/gdx/Net.Protocol.html" title="enum in com.badlogic.gdx"><code>Net.Protocol</code></a>, waiting for incoming connections.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#newShortBuffer-int-">newShortBuffer(int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Audio.html#newSound-com.badlogic.gdx.files.FileHandle-">newSound(FileHandle)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Audio.html" title="interface in com.badlogic.gdx">Audio</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
Creates a new <a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio"><code>Sound</code></a> which is used to play back audio effects such as gun shots or explosions.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#newUnsafeByteBuffer-int-">newUnsafeByteBuffer(int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Allocates a new direct ByteBuffer from native heap memory using the native byte order.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#newUnsafeByteBuffer-java.nio.ByteBuffer-">newUnsafeByteBuffer(ByteBuffer)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Registers the given ByteBuffer as an unsafe ByteBuffer.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/RandomXS128.html#next-int-">next(int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/RandomXS128.html" title="class in com.badlogic.gdx.math">RandomXS128</a></dt>
|
|
<dd>
|
|
<div class="block">This protected method is final because, contrary to the superclass, it's not used anymore by the other methods.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#next-boolean-">next(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd>
|
|
<div class="block">Focuses the next TextField.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.ArrayIterator.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.ArrayIterator.html" title="class in com.badlogic.gdx.utils">Array.ArrayIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Entries.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Entries.html" title="class in com.badlogic.gdx.utils">ArrayMap.Entries</a></dt>
|
|
<dd>
|
|
<div class="block">Note the same entry instance is returned each time this method is called.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Keys.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Keys.html" title="class in com.badlogic.gdx.utils">ArrayMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Values.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Values.html" title="class in com.badlogic.gdx.utils">ArrayMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Entries.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Entries.html" title="class in com.badlogic.gdx.utils">IdentityMap.Entries</a></dt>
|
|
<dd>
|
|
<div class="block">Note the same entry instance is returned each time this method is called.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Keys.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Keys.html" title="class in com.badlogic.gdx.utils">IdentityMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Values.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Values.html" title="class in com.badlogic.gdx.utils">IdentityMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.Entries.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.Entries.html" title="class in com.badlogic.gdx.utils">IntFloatMap.Entries</a></dt>
|
|
<dd>
|
|
<div class="block">Note the same entry instance is returned each time this method is called.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.Keys.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.Keys.html" title="class in com.badlogic.gdx.utils">IntFloatMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.Values.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.Values.html" title="class in com.badlogic.gdx.utils">IntFloatMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.Entries.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.Entries.html" title="class in com.badlogic.gdx.utils">IntIntMap.Entries</a></dt>
|
|
<dd>
|
|
<div class="block">Note the same entry instance is returned each time this method is called.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.Keys.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.Keys.html" title="class in com.badlogic.gdx.utils">IntIntMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.Values.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.Values.html" title="class in com.badlogic.gdx.utils">IntIntMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.Entries.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.Entries.html" title="class in com.badlogic.gdx.utils">IntMap.Entries</a></dt>
|
|
<dd>
|
|
<div class="block">Note the same entry instance is returned each time this method is called.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.Keys.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.Keys.html" title="class in com.badlogic.gdx.utils">IntMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.Values.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.Values.html" title="class in com.badlogic.gdx.utils">IntMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.IntSetIterator.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.IntSetIterator.html" title="class in com.badlogic.gdx.utils">IntSet.IntSetIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.JsonIterator.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.JsonIterator.html" title="class in com.badlogic.gdx.utils">JsonValue.JsonIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#next">next</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">May be null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the next sibling of this value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.Entries.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.Entries.html" title="class in com.badlogic.gdx.utils">LongMap.Entries</a></dt>
|
|
<dd>
|
|
<div class="block">Note the same entry instance is returned each time this method is called.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.Keys.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.Keys.html" title="class in com.badlogic.gdx.utils">LongMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.Values.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.Values.html" title="class in com.badlogic.gdx.utils">LongMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Entries.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Entries.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Entries</a></dt>
|
|
<dd>
|
|
<div class="block">Note the same entry instance is returned each time this method is called.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Keys.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Values.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Values.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Entries.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Entries.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Entries</a></dt>
|
|
<dd>
|
|
<div class="block">Note the same entry instance is returned each time this method is called.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Keys.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Values.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Values.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Entries.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Entries.html" title="class in com.badlogic.gdx.utils">ObjectMap.Entries</a></dt>
|
|
<dd>
|
|
<div class="block">Note the same entry instance is returned each time this method is called.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Keys.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Values.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Values.html" title="class in com.badlogic.gdx.utils">ObjectMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html" title="class in com.badlogic.gdx.utils">ObjectSet.ObjectSetIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapEntries.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapEntries.html" title="class in com.badlogic.gdx.utils">OrderedMap.OrderedMapEntries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapKeys.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapKeys.html" title="class in com.badlogic.gdx.utils">OrderedMap.OrderedMapKeys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapValues.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapValues.html" title="class in com.badlogic.gdx.utils">OrderedMap.OrderedMapValues</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedSet.OrderedSetIterator.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedSet.OrderedSetIterator.html" title="class in com.badlogic.gdx.utils">OrderedSet.OrderedSetIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PooledLinkedList.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PooledLinkedList.html" title="class in com.badlogic.gdx.utils">PooledLinkedList</a></dt>
|
|
<dd>
|
|
<div class="block">Gets the next item in the list</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html#next">next</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html" title="class in com.badlogic.gdx.utils">Predicate.PredicateIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html" title="class in com.badlogic.gdx.utils">Predicate.PredicateIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.QueueIterator.html#next--">next()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.QueueIterator.html" title="class in com.badlogic.gdx.utils">Queue.QueueIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/RandomXS128.html#nextBoolean--">nextBoolean()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/RandomXS128.html" title="class in com.badlogic.gdx.math">RandomXS128</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a pseudo-random, uniformly distributed <code>boolean </code> value from this random number generator's sequence.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/RandomXS128.html#nextBytes-byte:A-">nextBytes(byte[])</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/RandomXS128.html" title="class in com.badlogic.gdx.math">RandomXS128</a></dt>
|
|
<dd>
|
|
<div class="block">Generates random bytes and places them into a user-supplied byte array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#nextClearBit-int-">nextClearBit(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the index of the first bit that is set to false that occurs on or after the specified starting index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/RandomXS128.html#nextDouble--">nextDouble()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/RandomXS128.html" title="class in com.badlogic.gdx.math">RandomXS128</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a pseudo-random, uniformly distributed <code>double</code> value between 0.0 and 1.0 from this random number generator's
|
|
sequence.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/RandomXS128.html#nextFloat--">nextFloat()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/RandomXS128.html" title="class in com.badlogic.gdx.math">RandomXS128</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a pseudo-random, uniformly distributed <code>float</code> value between 0.0 and 1.0 from this random number generator's
|
|
sequence.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/RandomXS128.html#nextInt--">nextInt()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/RandomXS128.html" title="class in com.badlogic.gdx.math">RandomXS128</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the next pseudo-random, uniformly distributed <code>int</code> value from this random number generator's sequence.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/RandomXS128.html#nextInt-int-">nextInt(int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/RandomXS128.html" title="class in com.badlogic.gdx.math">RandomXS128</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a pseudo-random, uniformly distributed <code>int</code> value between 0 (inclusive) and the specified value (exclusive),
|
|
drawn from this random number generator's sequence.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/RandomXS128.html#nextLong--">nextLong()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/RandomXS128.html" title="class in com.badlogic.gdx.math">RandomXS128</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the next pseudo-random, uniformly distributed <code>long</code> value from this random number generator's sequence.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/RandomXS128.html#nextLong-long-">nextLong(long)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/RandomXS128.html" title="class in com.badlogic.gdx.math">RandomXS128</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a pseudo-random, uniformly distributed <code>long</code> value between 0 (inclusive) and the specified value (exclusive),
|
|
drawn from this random number generator's sequence.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#nextPowerOfTwo-int-">nextPowerOfTwo(int)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the next power of two.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#nextSetBit-int-">nextSetBit(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the index of the first bit that is set to true that occurs on or after the specified starting index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html#nextSide--">nextSide()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FrameBufferCubemap.html" title="class in com.badlogic.gdx.graphics.glutils">FrameBufferCubemap</a></dt>
|
|
<dd>
|
|
<div class="block">Bind the next side of cubemap and return false if no more side.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">NinePatch</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd>
|
|
<div class="block">A 3x3 grid of texture regions.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#NinePatch-com.badlogic.gdx.graphics.Texture-int-int-int-int-">NinePatch(Texture, int, int, int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">Create a ninepatch by cutting up the given texture into nine patches.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#NinePatch-com.badlogic.gdx.graphics.g2d.TextureRegion-int-int-int-int-">NinePatch(TextureRegion, int, int, int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">Create a ninepatch by cutting up the given texture region into nine patches.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#NinePatch-com.badlogic.gdx.graphics.Texture-com.badlogic.gdx.graphics.Color-">NinePatch(Texture, Color)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a degenerate "nine" patch with only a center component.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#NinePatch-com.badlogic.gdx.graphics.Texture-">NinePatch(Texture)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a degenerate "nine" patch with only a center component.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#NinePatch-com.badlogic.gdx.graphics.g2d.TextureRegion-com.badlogic.gdx.graphics.Color-">NinePatch(TextureRegion, Color)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a degenerate "nine" patch with only a center component.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#NinePatch-com.badlogic.gdx.graphics.g2d.TextureRegion-">NinePatch(TextureRegion)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a degenerate "nine" patch with only a center component.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#NinePatch-com.badlogic.gdx.graphics.g2d.TextureRegion...-">NinePatch(TextureRegion...)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a nine patch from the given nine texture regions.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#NinePatch-com.badlogic.gdx.graphics.g2d.NinePatch-">NinePatch(NinePatch)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#NinePatch-com.badlogic.gdx.graphics.g2d.NinePatch-com.badlogic.gdx.graphics.Color-">NinePatch(NinePatch, Color)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/NinePatchDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">NinePatchDrawable</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Drawable for a <a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d"><code>NinePatch</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/NinePatchDrawable.html#NinePatchDrawable--">NinePatchDrawable()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/NinePatchDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">NinePatchDrawable</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an uninitialized NinePatchDrawable.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/NinePatchDrawable.html#NinePatchDrawable-com.badlogic.gdx.graphics.g2d.NinePatch-">NinePatchDrawable(NinePatch)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/NinePatchDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">NinePatchDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/NinePatchDrawable.html#NinePatchDrawable-com.badlogic.gdx.scenes.scene2d.utils.NinePatchDrawable-">NinePatchDrawable(NinePatchDrawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/NinePatchDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">NinePatchDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html#NO_BLEND">NO_BLEND</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalMaterial</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model"><span class="typeNameLink">Node</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/model/package-summary.html">com.badlogic.gdx.graphics.g3d.model</a></dt>
|
|
<dd>
|
|
<div class="block">A node is part of a hierarchy of Nodes in a <a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Model</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#Node--">Node()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/NodeAnimation.html#node">node</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/NodeAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.model">NodeAnimation</a></dt>
|
|
<dd>
|
|
<div class="block">the Node affected by this animation</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#node-com.badlogic.gdx.graphics.g3d.model.Node-">node(Node)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
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<div class="block">Adds the <a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model"><code>Node</code></a> to the model and sets it active for building.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#node--">node()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
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<dd>
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|
<div class="block">Add a node to the model.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#node-java.lang.String-com.badlogic.gdx.graphics.g3d.Model-">node(String, Model)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
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<dd>
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|
<div class="block">Adds the nodes of the specified model to a new node of the model being build.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#Node-com.badlogic.gdx.scenes.scene2d.Actor-">Node(Actor)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BinaryHeap.Node.html#Node-float-">Node(float)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BinaryHeap.Node.html" title="class in com.badlogic.gdx.utils">BinaryHeap.Node</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SortedIntList.Node.html#Node--">Node()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SortedIntList.Node.html" title="class in com.badlogic.gdx.utils">SortedIntList.Node</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/model/NodeAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.model"><span class="typeNameLink">NodeAnimation</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/model/package-summary.html">com.badlogic.gdx.graphics.g3d.model</a></dt>
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<dd>
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|
<div class="block">A NodeAnimation defines keyframes for a <a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model"><code>Node</code></a> in a <a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Model</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/NodeAnimation.html#NodeAnimation--">NodeAnimation()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/NodeAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.model">NodeAnimation</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Animation.html#nodeAnimations">nodeAnimations</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a></dt>
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<dd>
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|
<div class="block">the animation curves for individual nodes</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelAnimation.html#nodeAnimations">nodeAnimations</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelAnimation</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeAnimation.html#nodeId">nodeId</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNodeAnimation</a></dt>
|
|
<dd>
|
|
<div class="block">the id of the node animated by this animation FIXME should be nodeId</div>
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</dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/model/NodeKeyframe.html" title="class in com.badlogic.gdx.graphics.g3d.model"><span class="typeNameLink">NodeKeyframe</span></a><<a href="com/badlogic/gdx/graphics/g3d/model/NodeKeyframe.html" title="type parameter in NodeKeyframe">T</a>> - Class in <a href="com/badlogic/gdx/graphics/g3d/model/package-summary.html">com.badlogic.gdx.graphics.g3d.model</a></dt>
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<dd>
|
|
<div class="block">A NodeKeyframe specifies the a value (e.g.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/NodeKeyframe.html#NodeKeyframe-float-T-">NodeKeyframe(float, T)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/NodeKeyframe.html" title="class in com.badlogic.gdx.graphics.g3d.model">NodeKeyframe</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html" title="class in com.badlogic.gdx.graphics.g3d.model"><span class="typeNameLink">NodePart</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/model/package-summary.html">com.badlogic.gdx.graphics.g3d.model</a></dt>
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<dd>
|
|
<div class="block">A combination of <a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model"><code>MeshPart</code></a> and <a href="com/badlogic/gdx/graphics/g3d/Material.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Material</code></a>, used to represent a <a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model"><code>Node</code></a>'s graphical properties.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html#NodePart--">NodePart()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html" title="class in com.badlogic.gdx.graphics.g3d.model">NodePart</a></dt>
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<dd>
|
|
<div class="block">Construct a new NodePart with null values.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html#NodePart-com.badlogic.gdx.graphics.g3d.model.MeshPart-com.badlogic.gdx.graphics.g3d.Material-">NodePart(MeshPart, Material)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html" title="class in com.badlogic.gdx.graphics.g3d.model">NodePart</a></dt>
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<dd>
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|
<div class="block">Construct a new NodePart referencing the provided <a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model"><code>MeshPart</code></a> and <a href="com/badlogic/gdx/graphics/g3d/Material.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Material</code></a>.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html#nodes">nodes</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelData</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Model.html#nodes">nodes</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model</a></dt>
|
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<dd>
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<div class="block">root nodes of the model</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#nodes">nodes</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
|
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<dd>
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|
<div class="block">root nodes of the model</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.None.html#None--">None()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.None.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSorter.None</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Logger.html#NONE">NONE</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Logger.html" title="class in com.badlogic.gdx.utils">Logger</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#nor--">nor()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
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<dd>
|
|
<div class="block">Normalizes this quaternion to unit length</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#nor--">nor()</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
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<dd>
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|
<div class="block">Normalizes this vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#nor--">nor()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#nor--">nor()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#Normal">Normal</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#normal">normal</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html#normal-float-float-float-">normal(float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html" title="interface in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html#normal-float-float-float-">normal(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html" title="class in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#Normal--">Normal()</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html#Normal">Normal</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics">VertexAttributes.Usage</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.MinimumTranslationVector.html#normal">normal</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.MinimumTranslationVector.html" title="class in com.badlogic.gdx.math">Intersector.MinimumTranslationVector</a></dt>
|
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<dd>
|
|
<div class="block">Unit length vector that indicates the direction for the separation</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.html#normal">normal</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/WorldManifold.html#normal">normal</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/WorldManifold.html" title="class in com.badlogic.gdx.physics.box2d">WorldManifold</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#NORMAL_ATTRIBUTE">NORMAL_ATTRIBUTE</a></span> - Static variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
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<dd>
|
|
<div class="block">default name for normal attributes</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#NormalAlias">NormalAlias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Manifold.ManifoldPoint.html#normalImpulse">normalImpulse</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Manifold.ManifoldPoint.html" title="class in com.badlogic.gdx.physics.box2d">Manifold.ManifoldPoint</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#normalized">normalized</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
|
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<dd>
|
|
<div class="block">For fixed types, whether the values are normalized to either -1f and +1f (signed) or 0f and +1f (unsigned)</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#normalizeUp--">normalizeUp()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
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<dd>
|
|
<div class="block">Normalizes the up vector by first calculating the right vector via a cross product between direction and up, and then
|
|
recalculating the up vector via a cross product between right and direction.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#normalMatrix">normalMatrix</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#normalMatrix">normalMatrix</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#normalTexture">normalTexture</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#normalTexture">normalTexture</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#normalUVTransform">normalUVTransform</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#normalUVTransform">normalUVTransform</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NOTIFICATION">NOTIFICATION</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#notify-com.badlogic.gdx.scenes.scene2d.Event-boolean-">notify(Event, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Notifies this actor's listeners of the event.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUM">NUM</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUM_0">NUM_0</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUM_1">NUM_1</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUM_2">NUM_2</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUM_3">NUM_3</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUM_4">NUM_4</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUM_5">NUM_5</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUM_6">NUM_6</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUM_7">NUM_7</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUM_8">NUM_8</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUM_9">NUM_9</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#NUM_VERTICES">NUM_VERTICES</a></span> - Static variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#NUM_VERTICES">NUM_VERTICES</a></span> - Static variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.SplitTriangle.html#numBack">numBack</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.SplitTriangle.html" title="class in com.badlogic.gdx.math">Intersector.SplitTriangle</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonReader.html#number-java.lang.String-double-java.lang.String-">number(String, double, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonReader.html" title="class in com.badlogic.gdx.utils">JsonReader</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonReader.html#number-java.lang.String-long-java.lang.String-">number(String, long, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonReader.html" title="class in com.badlogic.gdx.utils">JsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/NumberUtils.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">NumberUtils</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/NumberUtils.html#NumberUtils--">NumberUtils()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/NumberUtils.html" title="class in com.badlogic.gdx.utils">NumberUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#numBits--">numBits()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html#numBones">numBones</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Config</a></dt>
|
|
<dd>
|
|
<div class="block">The number of bones to use</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html#numBones">numBones</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DepthShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#numChars-int-int-">numChars(int, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#numChars-long-int-">numChars(long, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#numComponents">numComponents</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
|
|
<dd>
|
|
<div class="block">the number of components this attribute has</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/WorldManifold.html#numContactPoints">numContactPoints</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/WorldManifold.html" title="class in com.badlogic.gdx.physics.box2d">WorldManifold</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html#numDirectionalLights">numDirectionalLights</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Config</a></dt>
|
|
<dd>
|
|
<div class="block">The number of directional lights to use</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.NumericValue.html#NumericValue--">NumericValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.NumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.NumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/values/NumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values"><span class="typeNameLink">NumericValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/values/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.values</a></dt>
|
|
<dd>
|
|
<div class="block">A value which contains a single float variable.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/NumericValue.html#NumericValue--">NumericValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/NumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">NumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.SplitTriangle.html#numFront">numFront</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.SplitTriangle.html" title="class in com.badlogic.gdx.math">Intersector.SplitTriangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUMPAD_0">NUMPAD_0</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUMPAD_1">NUMPAD_1</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUMPAD_2">NUMPAD_2</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUMPAD_3">NUMPAD_3</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUMPAD_4">NUMPAD_4</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUMPAD_5">NUMPAD_5</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUMPAD_6">NUMPAD_6</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUMPAD_7">NUMPAD_7</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUMPAD_8">NUMPAD_8</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#NUMPAD_9">NUMPAD_9</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html#numPointLights">numPointLights</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Config</a></dt>
|
|
<dd>
|
|
<div class="block">The number of point lights to use</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#numSamples">numSamples</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">number of samples for CSAA/MSAA, 2 is a good value</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html#numSpotLights">numSpotLights</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Config</a></dt>
|
|
<dd>
|
|
<div class="block">The number of spot lights to use</div>
|
|
</dd>
|
|
</dl>
|
|
<a name="I:O">
|
|
<!-- -->
|
|
</a>
|
|
<h2 class="title">O</h2>
|
|
<dl>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#O">O</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.html#object--">object()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.html" title="class in com.badlogic.gdx.utils">JsonWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.html#object-java.lang.String-">object(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.html" title="class in com.badlogic.gdx.utils">JsonWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#object--">object()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Begins a new object container.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#object-java.lang.String-">object(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Begins a new named object container, having the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ObjectChannel.html#ObjectChannel-int-int-int-java.lang.Class-">ObjectChannel(int, int, int, Class<T>)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ObjectChannel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.ObjectChannel</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ObjectFloatMap</span></a><<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="type parameter in ObjectFloatMap">K</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">An unordered map where the values are floats.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#ObjectFloatMap--">ObjectFloatMap()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map with an initial capacity of 51 and a load factor of 0.8.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#ObjectFloatMap-int-">ObjectFloatMap(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map with a load factor of 0.8.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#ObjectFloatMap-int-float-">ObjectFloatMap(int, float)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map with the specified initial capacity and load factor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#ObjectFloatMap-com.badlogic.gdx.utils.ObjectFloatMap-">ObjectFloatMap(ObjectFloatMap<? extends K>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map identical to the specified map.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ObjectFloatMap.Entries.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ObjectFloatMap.Entries</span></a><<a href="com/badlogic/gdx/utils/ObjectFloatMap.Entries.html" title="type parameter in ObjectFloatMap.Entries">K</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ObjectFloatMap.Entry.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ObjectFloatMap.Entry</span></a><<a href="com/badlogic/gdx/utils/ObjectFloatMap.Entry.html" title="type parameter in ObjectFloatMap.Entry">K</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ObjectFloatMap.Keys.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ObjectFloatMap.Keys</span></a><<a href="com/badlogic/gdx/utils/ObjectFloatMap.Keys.html" title="type parameter in ObjectFloatMap.Keys">K</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ObjectFloatMap.Values.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ObjectFloatMap.Values</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ObjectIntMap</span></a><<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="type parameter in ObjectIntMap">K</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">An unordered map where the values are ints.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#ObjectIntMap--">ObjectIntMap()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map with an initial capacity of 51 and a load factor of 0.8.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#ObjectIntMap-int-">ObjectIntMap(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map with a load factor of 0.8.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#ObjectIntMap-int-float-">ObjectIntMap(int, float)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map with the specified initial capacity and load factor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#ObjectIntMap-com.badlogic.gdx.utils.ObjectIntMap-">ObjectIntMap(ObjectIntMap<? extends K>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map identical to the specified map.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ObjectIntMap.Entries.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ObjectIntMap.Entries</span></a><<a href="com/badlogic/gdx/utils/ObjectIntMap.Entries.html" title="type parameter in ObjectIntMap.Entries">K</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ObjectIntMap.Entry.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ObjectIntMap.Entry</span></a><<a href="com/badlogic/gdx/utils/ObjectIntMap.Entry.html" title="type parameter in ObjectIntMap.Entry">K</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ObjectIntMap.Keys.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ObjectIntMap.Keys</span></a><<a href="com/badlogic/gdx/utils/ObjectIntMap.Keys.html" title="type parameter in ObjectIntMap.Keys">K</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ObjectIntMap.Values.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ObjectIntMap.Values</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ObjectMap</span></a><<a href="com/badlogic/gdx/utils/ObjectMap.html" title="type parameter in ObjectMap">K</a>,<a href="com/badlogic/gdx/utils/ObjectMap.html" title="type parameter in ObjectMap">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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|
<dd>
|
|
<div class="block">An unordered map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#ObjectMap--">ObjectMap()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map with an initial capacity of 51 and a load factor of 0.8.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#ObjectMap-int-">ObjectMap(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map with a load factor of 0.8.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#ObjectMap-int-float-">ObjectMap(int, float)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map with the specified initial capacity and load factor.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#ObjectMap-com.badlogic.gdx.utils.ObjectMap-">ObjectMap(ObjectMap<? extends K, ? extends V>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new map identical to the specified map.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ObjectMap.Entries.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ObjectMap.Entries</span></a><<a href="com/badlogic/gdx/utils/ObjectMap.Entries.html" title="type parameter in ObjectMap.Entries">K</a>,<a href="com/badlogic/gdx/utils/ObjectMap.Entries.html" title="type parameter in ObjectMap.Entries">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ObjectMap.Entry.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ObjectMap.Entry</span></a><<a href="com/badlogic/gdx/utils/ObjectMap.Entry.html" title="type parameter in ObjectMap.Entry">K</a>,<a href="com/badlogic/gdx/utils/ObjectMap.Entry.html" title="type parameter in ObjectMap.Entry">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ObjectMap.Keys.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ObjectMap.Keys</span></a><<a href="com/badlogic/gdx/utils/ObjectMap.Keys.html" title="type parameter in ObjectMap.Keys">K</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ObjectMap.Values.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ObjectMap.Values</span></a><<a href="com/badlogic/gdx/utils/ObjectMap.Values.html" title="type parameter in ObjectMap.Values">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ObjectSet</span></a><<a href="com/badlogic/gdx/utils/ObjectSet.html" title="type parameter in ObjectSet">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">An unordered set where the keys are objects.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#ObjectSet--">ObjectSet()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new set with an initial capacity of 51 and a load factor of 0.8.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#ObjectSet-int-">ObjectSet(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new set with a load factor of 0.8.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#ObjectSet-int-float-">ObjectSet(int, float)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new set with the specified initial capacity and load factor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#ObjectSet-com.badlogic.gdx.utils.ObjectSet-">ObjectSet(ObjectSet)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new set identical to the specified set.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ObjectSet.ObjectSetIterator</span></a><<a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html" title="type parameter in ObjectSet.ObjectSetIterator">K</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html#ObjectSetIterator-com.badlogic.gdx.utils.ObjectSet-">ObjectSetIterator(ObjectSet<K>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html" title="class in com.badlogic.gdx.utils">ObjectSet.ObjectSetIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.html" title="class in com.badlogic.gdx.graphics.g3d.loader"><span class="typeNameLink">ObjLoader</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/loader/package-summary.html">com.badlogic.gdx.graphics.g3d.loader</a></dt>
|
|
<dd>
|
|
<div class="block"><a href="com/badlogic/gdx/assets/loaders/ModelLoader.html" title="class in com.badlogic.gdx.assets.loaders"><code>ModelLoader</code></a> to load Wavefront OBJ files.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.html#ObjLoader--">ObjLoader()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.loader.<a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.html" title="class in com.badlogic.gdx.graphics.g3d.loader">ObjLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.html#ObjLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">ObjLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.loader.<a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.html" title="class in com.badlogic.gdx.graphics.g3d.loader">ObjLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.ObjLoaderParameters.html" title="class in com.badlogic.gdx.graphics.g3d.loader"><span class="typeNameLink">ObjLoader.ObjLoaderParameters</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/loader/package-summary.html">com.badlogic.gdx.graphics.g3d.loader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.ObjLoaderParameters.html#ObjLoaderParameters--">ObjLoaderParameters()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.loader.<a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.ObjLoaderParameters.html" title="class in com.badlogic.gdx.graphics.g3d.loader">ObjLoader.ObjLoaderParameters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.ObjLoaderParameters.html#ObjLoaderParameters-boolean-">ObjLoaderParameters(boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.loader.<a href="com/badlogic/gdx/graphics/g3d/loader/ObjLoader.ObjLoaderParameters.html" title="class in com.badlogic.gdx.graphics.g3d.loader">ObjLoader.ObjLoaderParameters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffectPool.html#obtain--">obtain()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffectPool.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffectPool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.RenderablePool.html#obtain--">obtain()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.RenderablePool.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch.RenderablePool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.MeshPool.html#obtain-com.badlogic.gdx.graphics.VertexAttributes-int-int-">obtain(VertexAttributes, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.MeshPool.html" title="interface in com.badlogic.gdx.graphics.g3d">ModelCache.MeshPool</a></dt>
|
|
<dd>
|
|
<div class="block">Will try to reuse or, when not possible to reuse, optionally create a <a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics"><code>Mesh</code></a> that meets the specified criteria.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.SimpleMeshPool.html#obtain-com.badlogic.gdx.graphics.VertexAttributes-int-int-">obtain(VertexAttributes, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.SimpleMeshPool.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache.SimpleMeshPool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.TightMeshPool.html#obtain-com.badlogic.gdx.graphics.VertexAttributes-int-int-">obtain(VertexAttributes, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.TightMeshPool.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache.TightMeshPool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FlushablePool.html#obtain--">obtain()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FlushablePool.html" title="class in com.badlogic.gdx.utils">FlushablePool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pool.html#obtain--">obtain()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an object from this pool.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pools.html#obtain-java.lang.Class-">obtain(Class<T>)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pools.html" title="class in com.badlogic.gdx.utils">Pools</a></dt>
|
|
<dd>
|
|
<div class="block">Obtains an object from the <a href="com/badlogic/gdx/utils/Pools.html#get-java.lang.Class-"><code>pool</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FlushablePool.html#obtained">obtained</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FlushablePool.html" title="class in com.badlogic.gdx.utils">FlushablePool</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#obtainM4--">obtainM4()</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Obtain a temporary <a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math"><code>Matrix4</code></a> object, must be free'd using <a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#freeAll--"><code>BaseShapeBuilder.freeAll()</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#obtainV3--">obtainV3()</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Obtain a temporary <a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math"><code>Vector3</code></a> object, must be free'd using <a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#freeAll--"><code>BaseShapeBuilder.freeAll()</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#of-java.lang.Class-">of(Class<T>)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#of-boolean-int-java.lang.Class-">of(boolean, int, Class<T>)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#offset">offset</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model">MeshPart</a></dt>
|
|
<dd>
|
|
<div class="block">The offset in the <a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#mesh"><code>MeshPart.mesh</code></a> to this part.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html#offset">offset</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationDesc</a></dt>
|
|
<dd>
|
|
<div class="block">The offset within the animation (animation time = offsetTime + time)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#offset">offset</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
|
|
<dd>
|
|
<div class="block">the offset of this attribute in bytes, don't change this!</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#offsetByCodePoints-int-int-">offsetByCodePoints(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the index that is offset <code>codePointOffset</code> code points from <code>index</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#offsetU">offsetU</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#offsetV">offsetV</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#offsetX">offsetX</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion</a></dt>
|
|
<dd>
|
|
<div class="block">The offset from the left of the original image to the left of the packed image, after whitespace was removed for packing.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html#offsetX">offsetX</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Region</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#offsetX">offsetX</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TooltipManager</a></dt>
|
|
<dd>
|
|
<div class="block">The distance from the mouse position to offset the tooltip actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#offsetY">offsetY</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion</a></dt>
|
|
<dd>
|
|
<div class="block">The offset from the bottom of the original image to the bottom of the packed image, after whitespace was removed for
|
|
packing.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html#offsetY">offsetY</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Region</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#offsetY">offsetY</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TooltipManager</a></dt>
|
|
<dd>
|
|
<div class="block">The distance from the mouse position to offset the tooltip actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonReader.html#oldFormat">oldFormat</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonReader.html" title="class in com.badlogic.gdx.utils">UBJsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#OLIVE">OLIVE</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#onActivityResult-int-int-Intent-">onActivityResult(int, int, Intent)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Music.OnCompletionListener.html#onCompletion-com.badlogic.gdx.audio.Music-">onCompletion(Music)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Music.OnCompletionListener.html" title="interface in com.badlogic.gdx.audio">Music.OnCompletionListener</a></dt>
|
|
<dd>
|
|
<div class="block">Called when the end of a media source is reached during playback.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#onConfigurationChanged-Configuration-">onConfigurationChanged(Configuration)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.RemoteInputListener.html#onConnected--">onConnected()</a></span> - Method in interface com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.RemoteInputListener.html" title="interface in com.badlogic.gdx.input">RemoteInput.RemoteInputListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#onDestroy--">onDestroy()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.RemoteInputListener.html#onDisconnected--">onDisconnected()</a></span> - Method in interface com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.RemoteInputListener.html" title="interface in com.badlogic.gdx.input">RemoteInput.RemoteInputListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationListener.html#onEnd-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationDesc-">onEnd(AnimationController.AnimationDesc)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationListener.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationListener</a></dt>
|
|
<dd>
|
|
<div class="block">Gets called when an animation is completed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GLErrorListener.html#onError-int-">onError(int)</a></span> - Method in interface com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GLErrorListener.html" title="interface in com.badlogic.gdx.graphics.profiling">GLErrorListener</a></dt>
|
|
<dd>
|
|
<div class="block">Put your error logging code here.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#onHide-com.badlogic.gdx.scenes.scene2d.Actor-">onHide(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationListener.html#onLoop-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationDesc-">onLoop(AnimationController.AnimationDesc)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationListener.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationListener</a></dt>
|
|
<dd>
|
|
<div class="block">Gets called when an animation is looped.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#onModuleLoad--">onModuleLoad()</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#onPause--">onPause()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PauseableThread.html#onPause--">onPause()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PauseableThread.html" title="class in com.badlogic.gdx.utils">PauseableThread</a></dt>
|
|
<dd>
|
|
<div class="block">Pauses the thread.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#onResume--">onResume()</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PauseableThread.html#onResume--">onResume()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PauseableThread.html" title="class in com.badlogic.gdx.utils">PauseableThread</a></dt>
|
|
<dd>
|
|
<div class="block">Resumes the thread.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#onShow-com.badlogic.gdx.scenes.scene2d.Actor-boolean-">onShow(Actor, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#onWindowFocusChanged-boolean-">onWindowFocusChanged(boolean)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html#opacity">opacity</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">BlendingAttribute</a></dt>
|
|
<dd>
|
|
<div class="block">The opacity used as source alpha value, ranging from 0 (fully transparent) to 1 (fully opaque), (default: 1).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html#opacity">opacity</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMaterial</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#opacity">opacity</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.html#open-java.lang.String-">open(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.html" title="class in com.badlogic.gdx.utils">XmlReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.html#openURI-java.lang.String-">openURI(String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.html" title="interface in com.badlogic.gdx">Net</a></dt>
|
|
<dd>
|
|
<div class="block">Launches the default browser to display a URI.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StreamUtils.OptimizedByteArrayOutputStream.html#OptimizedByteArrayOutputStream-int-">OptimizedByteArrayOutputStream(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StreamUtils.OptimizedByteArrayOutputStream.html" title="class in com.badlogic.gdx.utils">StreamUtils.OptimizedByteArrayOutputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#optional-java.lang.String-java.lang.Class-">optional(String, Class<T>)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a named resource of the specified type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#or-com.badlogic.gdx.utils.Bits-">or(Bits)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd>
|
|
<div class="block">Performs a logical <b>OR</b> of this bit set with the bit set argument.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#ORANGE">ORANGE</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#ordered">ordered</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#ordered">ordered</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#ordered">ordered</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#ordered">ordered</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#ordered">ordered</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#ordered">ordered</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#ordered">ordered</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#ordered">ordered</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#ordered">ordered</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedSet.html#orderedItems--">orderedItems()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedSet.html" title="class in com.badlogic.gdx.utils">OrderedSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.html#orderedKeys--">orderedKeys()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.html" title="class in com.badlogic.gdx.utils">OrderedMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/OrderedMap.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">OrderedMap</span></a><<a href="com/badlogic/gdx/utils/OrderedMap.html" title="type parameter in OrderedMap">K</a>,<a href="com/badlogic/gdx/utils/OrderedMap.html" title="type parameter in OrderedMap">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">An <a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils"><code>ObjectMap</code></a> that also stores keys in an <a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils"><code>Array</code></a> using the insertion order.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.html#OrderedMap--">OrderedMap()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.html" title="class in com.badlogic.gdx.utils">OrderedMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.html#OrderedMap-int-">OrderedMap(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.html" title="class in com.badlogic.gdx.utils">OrderedMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.html#OrderedMap-int-float-">OrderedMap(int, float)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.html" title="class in com.badlogic.gdx.utils">OrderedMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.html#OrderedMap-com.badlogic.gdx.utils.OrderedMap-">OrderedMap(OrderedMap<? extends K, ? extends V>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.html" title="class in com.badlogic.gdx.utils">OrderedMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapEntries.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">OrderedMap.OrderedMapEntries</span></a><<a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapEntries.html" title="type parameter in OrderedMap.OrderedMapEntries">K</a>,<a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapEntries.html" title="type parameter in OrderedMap.OrderedMapEntries">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapKeys.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">OrderedMap.OrderedMapKeys</span></a><<a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapKeys.html" title="type parameter in OrderedMap.OrderedMapKeys">K</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapValues.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">OrderedMap.OrderedMapValues</span></a><<a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapValues.html" title="type parameter in OrderedMap.OrderedMapValues">V</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapEntries.html#OrderedMapEntries-com.badlogic.gdx.utils.OrderedMap-">OrderedMapEntries(OrderedMap<K, V>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapEntries.html" title="class in com.badlogic.gdx.utils">OrderedMap.OrderedMapEntries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapKeys.html#OrderedMapKeys-com.badlogic.gdx.utils.OrderedMap-">OrderedMapKeys(OrderedMap<K, ?>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapKeys.html" title="class in com.badlogic.gdx.utils">OrderedMap.OrderedMapKeys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapValues.html#OrderedMapValues-com.badlogic.gdx.utils.OrderedMap-">OrderedMapValues(OrderedMap<?, V>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapValues.html" title="class in com.badlogic.gdx.utils">OrderedMap.OrderedMapValues</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/OrderedSet.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">OrderedSet</span></a><<a href="com/badlogic/gdx/utils/OrderedSet.html" title="type parameter in OrderedSet">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">An <a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils"><code>ObjectSet</code></a> that also stores keys in an <a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils"><code>Array</code></a> using the insertion order.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedSet.html#OrderedSet--">OrderedSet()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedSet.html" title="class in com.badlogic.gdx.utils">OrderedSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedSet.html#OrderedSet-int-float-">OrderedSet(int, float)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedSet.html" title="class in com.badlogic.gdx.utils">OrderedSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedSet.html#OrderedSet-int-">OrderedSet(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedSet.html" title="class in com.badlogic.gdx.utils">OrderedSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedSet.html#OrderedSet-com.badlogic.gdx.utils.OrderedSet-">OrderedSet(OrderedSet)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedSet.html" title="class in com.badlogic.gdx.utils">OrderedSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/OrderedSet.OrderedSetIterator.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">OrderedSet.OrderedSetIterator</span></a><<a href="com/badlogic/gdx/utils/OrderedSet.OrderedSetIterator.html" title="type parameter in OrderedSet.OrderedSetIterator">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedSet.OrderedSetIterator.html#OrderedSetIterator-com.badlogic.gdx.utils.OrderedSet-">OrderedSetIterator(OrderedSet<T>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedSet.OrderedSetIterator.html" title="class in com.badlogic.gdx.utils">OrderedSet.OrderedSetIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#orientationLandscape">orientationLandscape</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether or not landscape orientation is supported.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#orientationPortrait">orientationPortrait</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether or not portrait orientation is supported.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Ray.html#origin">origin</a></span> - Variable in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#Origin">Origin</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Initiates a request for cross-origin resource sharing (asks server for an 'Access-Control-Allow-Origin' response field).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#originalHeight">originalHeight</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion</a></dt>
|
|
<dd>
|
|
<div class="block">The height of the image, before whitespace was removed for packing.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html#originalHeight">originalHeight</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Region</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#originalWidth">originalWidth</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion</a></dt>
|
|
<dd>
|
|
<div class="block">The width of the image, before whitespace was removed and rotation was applied for packing.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html#originalWidth">originalWidth</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Region</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers"><span class="typeNameLink">OrthoCachedTiledMapRenderer</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/renderers/package-summary.html">com.badlogic.gdx.maps.tiled.renderers</a></dt>
|
|
<dd>
|
|
<div class="block">Renders ortho tiles by caching geometry on the GPU.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#OrthoCachedTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-">OrthoCachedTiledMapRenderer(TiledMap)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a renderer with a unit scale of 1 and cache size of 2000.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#OrthoCachedTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-float-">OrthoCachedTiledMapRenderer(TiledMap, float)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a renderer with a cache size of 2000.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#OrthoCachedTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-float-int-">OrthoCachedTiledMapRenderer(TiledMap, float, int)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/tiled/renderers/OrthogonalTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers"><span class="typeNameLink">OrthogonalTiledMapRenderer</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/renderers/package-summary.html">com.badlogic.gdx.maps.tiled.renderers</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthogonalTiledMapRenderer.html#OrthogonalTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-">OrthogonalTiledMapRenderer(TiledMap)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthogonalTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthogonalTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthogonalTiledMapRenderer.html#OrthogonalTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-com.badlogic.gdx.graphics.g2d.Batch-">OrthogonalTiledMapRenderer(TiledMap, Batch)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthogonalTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthogonalTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthogonalTiledMapRenderer.html#OrthogonalTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-float-">OrthogonalTiledMapRenderer(TiledMap, float)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthogonalTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthogonalTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthogonalTiledMapRenderer.html#OrthogonalTiledMapRenderer-com.badlogic.gdx.maps.tiled.TiledMap-float-com.badlogic.gdx.graphics.g2d.Batch-">OrthogonalTiledMapRenderer(TiledMap, float, Batch)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthogonalTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthogonalTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">OrthographicCamera</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">A camera with orthographic projection.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/OrthographicCamera.html#OrthographicCamera--">OrthographicCamera()</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics">OrthographicCamera</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/OrthographicCamera.html#OrthographicCamera-float-float-">OrthographicCamera(float, float)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics">OrthographicCamera</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new OrthographicCamera, using the given viewport width and height.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/JointEdge.html#other">other</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/JointEdge.html" title="class in com.badlogic.gdx.physics.box2d">JointEdge</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.PrettyPrintSettings.html#outputType">outputType</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.PrettyPrintSettings.html" title="class in com.badlogic.gdx.utils">JsonValue.PrettyPrintSettings</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html" title="class in com.badlogic.gdx.utils.compression.lz"><span class="typeNameLink">OutWindow</span></a> - Class in <a href="com/badlogic/gdx/utils/compression/lz/package-summary.html">com.badlogic.gdx.utils.compression.lz</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html#OutWindow--">OutWindow()</a></span> - Constructor for class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">OutWindow</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html#over">over</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button.ButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.TreeStyle.html#over">over</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.TreeStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.TreeStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html#overallMask">overallMask</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader.Uniform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#overCache">overCache</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html#overFontColor">overFontColor</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton.TextButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#overlapConvexPolygons-com.badlogic.gdx.math.Polygon-com.badlogic.gdx.math.Polygon-">overlapConvexPolygons(Polygon, Polygon)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Check whether specified counter-clockwise wound convex polygons overlap.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#overlapConvexPolygons-com.badlogic.gdx.math.Polygon-com.badlogic.gdx.math.Polygon-com.badlogic.gdx.math.Intersector.MinimumTranslationVector-">overlapConvexPolygons(Polygon, Polygon, Intersector.MinimumTranslationVector)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Check whether specified counter-clockwise wound convex polygons overlap.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#overlapConvexPolygons-float:A-float:A-com.badlogic.gdx.math.Intersector.MinimumTranslationVector-">overlapConvexPolygons(float[], float[], Intersector.MinimumTranslationVector)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#overlapConvexPolygons-float:A-int-int-float:A-int-int-com.badlogic.gdx.math.Intersector.MinimumTranslationVector-">overlapConvexPolygons(float[], int, int, float[], int, int, Intersector.MinimumTranslationVector)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Check whether polygons defined by the given counter-clockwise wound vertex arrays overlap.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#overlaps-com.badlogic.gdx.math.Circle-">overlaps(Circle)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Sphere.html#overlaps-com.badlogic.gdx.math.collision.Sphere-">overlaps(Sphere)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Sphere.html" title="class in com.badlogic.gdx.math.collision">Sphere</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#overlaps-com.badlogic.gdx.math.Circle-com.badlogic.gdx.math.Circle-">overlaps(Circle, Circle)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#overlaps-com.badlogic.gdx.math.Rectangle-com.badlogic.gdx.math.Rectangle-">overlaps(Rectangle, Rectangle)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#overlaps-com.badlogic.gdx.math.Circle-com.badlogic.gdx.math.Rectangle-">overlaps(Circle, Rectangle)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#overlaps-com.badlogic.gdx.math.Rectangle-">overlaps(Rectangle)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#overrideDensity">overrideDensity</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">used to emulate screen densities</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#overrideRingerSwitch">overrideRingerSwitch</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">Whether to override the ringer/mute switch, see https://github.com/libgdx/libgdx/issues/4430</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#ownsBatch">ownsBatch</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#ownsRenderContext--">ownsRenderContext()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Checks whether the <a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><code>RenderContext</code></a> returned by <a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#getRenderContext--"><code>ModelBatch.getRenderContext()</code></a> is owned and managed by this ModelBatch.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#ownsTexture--">ownsTexture()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd> </dd>
|
|
</dl>
|
|
<a name="I:P">
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<!-- -->
|
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</a>
|
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<h2 class="title">P</h2>
|
|
<dl>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#P">P</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SortedIntList.Node.html#p">p</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SortedIntList.Node.html" title="class in com.badlogic.gdx.utils">SortedIntList.Node</a></dt>
|
|
<dd>
|
|
<div class="block">Node previous to this</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#P3P">P3P</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
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<dd>
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<div class="block">This field is supposed to set P3P policy, in the form of P3P:CP="your_compact_policy".</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.GuillotineStrategy.html#pack-com.badlogic.gdx.graphics.g2d.PixmapPacker-java.lang.String-com.badlogic.gdx.math.Rectangle-">pack(PixmapPacker, String, Rectangle)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.GuillotineStrategy.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker.GuillotineStrategy</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#pack-com.badlogic.gdx.graphics.Pixmap-">pack(Pixmap)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
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<dd>
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<div class="block">Inserts the pixmap without a name.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#pack-java.lang.String-com.badlogic.gdx.graphics.Pixmap-">pack(String, Pixmap)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
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|
<dd>
|
|
<div class="block">Inserts the pixmap.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.PackStrategy.html#pack-com.badlogic.gdx.graphics.g2d.PixmapPacker-java.lang.String-com.badlogic.gdx.math.Rectangle-">pack(PixmapPacker, String, Rectangle)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.PackStrategy.html" title="interface in com.badlogic.gdx.graphics.g2d">PixmapPacker.PackStrategy</a></dt>
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|
<dd>
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|
<div class="block">Returns the page the rectangle should be placed in and modifies the specified rectangle position.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.SkylineStrategy.html#pack-com.badlogic.gdx.graphics.g2d.PixmapPacker-java.lang.String-com.badlogic.gdx.math.Rectangle-">pack(PixmapPacker, String, Rectangle)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.SkylineStrategy.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker.SkylineStrategy</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#pack--">pack()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#pack--">pack()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#pack--">pack()</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Layout</a></dt>
|
|
<dd>
|
|
<div class="block">Sizes this actor to its preferred width and height, then calls <a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#validate--"><code>Layout.validate()</code></a>.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#packedHeight">packedHeight</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion</a></dt>
|
|
<dd>
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|
<div class="block">The height of the image, after whitespace was removed for packing.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#packedWidth">packedWidth</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion</a></dt>
|
|
<dd>
|
|
<div class="block">The width of the image, after whitespace was removed for packing.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#pad-com.badlogic.gdx.scenes.scene2d.ui.Value-">pad(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the padTop, padLeft, padBottom, and padRight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#pad-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-">pad(Value, Value, Value, Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#pad-float-">pad(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the padTop, padLeft, padBottom, and padRight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#pad-float-float-float-float-">pad(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#pad-com.badlogic.gdx.scenes.scene2d.ui.Value-">pad(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the padTop, padLeft, padBottom, and padRight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#pad-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-">pad(Value, Value, Value, Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#pad-float-">pad(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the padTop, padLeft, padBottom, and padRight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#pad-float-float-float-float-">pad(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#pad-float-">pad(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the padTop, padLeft, padBottom, and padRight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#pad-float-float-float-float-">pad(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#pad-com.badlogic.gdx.scenes.scene2d.ui.Value-">pad(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the padTop, padLeft, padBottom, and padRight around the table to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#pad-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-">pad(Value, Value, Value, Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#pad-float-">pad(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the padTop, padLeft, padBottom, and padRight around the table to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#pad-float-float-float-float-">pad(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#pad-float-">pad(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the padTop, padLeft, padBottom, and padRight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#pad-float-float-float-float-">pad(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#padBottom">padBottom</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#padBottom-com.badlogic.gdx.scenes.scene2d.ui.Value-">padBottom(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#padBottom-float-">padBottom(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#padBottom-com.badlogic.gdx.scenes.scene2d.ui.Value-">padBottom(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#padBottom-float-">padBottom(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#padBottom-float-">padBottom(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#padBottom-com.badlogic.gdx.scenes.scene2d.ui.Value-">padBottom(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Padding at the bottom edge of the table.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#padBottom-float-">padBottom(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Padding at the bottom edge of the table.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#padBottom-float-">padBottom(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#padLeft">padLeft</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#padLeft-com.badlogic.gdx.scenes.scene2d.ui.Value-">padLeft(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#padLeft-float-">padLeft(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#padLeft-com.badlogic.gdx.scenes.scene2d.ui.Value-">padLeft(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#padLeft-float-">padLeft(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#padLeft-float-">padLeft(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#padLeft-com.badlogic.gdx.scenes.scene2d.ui.Value-">padLeft(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Padding at the left edge of the table.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#padLeft-float-">padLeft(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Padding at the left edge of the table.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#padLeft-float-">padLeft(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#padRight">padRight</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#padRight-com.badlogic.gdx.scenes.scene2d.ui.Value-">padRight(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#padRight-float-">padRight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#padRight-com.badlogic.gdx.scenes.scene2d.ui.Value-">padRight(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#padRight-float-">padRight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#padRight-float-">padRight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#padRight-com.badlogic.gdx.scenes.scene2d.ui.Value-">padRight(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
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<dd>
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|
<div class="block">Padding at the right edge of the table.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#padRight-float-">padRight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
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<dd>
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|
<div class="block">Padding at the right edge of the table.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#padRight-float-">padRight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#pads">pads</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion</a></dt>
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<dd>
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|
<div class="block">The ninepatch pads, or null if not a ninepatch or the has no padding.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html#pads">pads</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Region</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#padTop">padTop</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#padTop-com.badlogic.gdx.scenes.scene2d.ui.Value-">padTop(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#padTop-float-">padTop(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#padTop-com.badlogic.gdx.scenes.scene2d.ui.Value-">padTop(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#padTop-float-">padTop(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#padTop-float-">padTop(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#padTop-com.badlogic.gdx.scenes.scene2d.ui.Value-">padTop(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
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|
<dd>
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|
<div class="block">Padding at the top edge of the table.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#padTop-float-">padTop(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
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|
<div class="block">Padding at the top edge of the table.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#padTop-float-">padTop(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#page">page</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
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<dd>
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<div class="block">The index to the texture page that holds this glyph.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.Page.html#Page-com.badlogic.gdx.graphics.g2d.PixmapPacker-">Page(PixmapPacker)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.Page.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker.Page</a></dt>
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<dd>
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<div class="block">Creates a new page filled with the color provided by the <a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#getTransparentColor--"><code>PixmapPacker.getTransparentColor()</code></a></div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html#Page-com.badlogic.gdx.files.FileHandle-float-float-boolean-com.badlogic.gdx.graphics.Pixmap.Format-com.badlogic.gdx.graphics.Texture.TextureFilter-com.badlogic.gdx.graphics.Texture.TextureFilter-com.badlogic.gdx.graphics.Texture.TextureWrap-com.badlogic.gdx.graphics.Texture.TextureWrap-">Page(FileHandle, float, float, boolean, Pixmap.Format, Texture.TextureFilter, Texture.TextureFilter, Texture.TextureWrap, Texture.TextureWrap)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Page</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html#page">page</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Region</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#PAGE_DOWN">PAGE_DOWN</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#PAGE_UP">PAGE_UP</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html#pan-float-float-float-float-">pan(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController.CameraGestureListener</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html#pan-float-float-float-float-">pan(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html" title="class in com.badlogic.gdx.input">GestureDetector.GestureAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html#pan-float-float-float-float-">pan(float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html" title="interface in com.badlogic.gdx.input">GestureDetector.GestureListener</a></dt>
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<dd>
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<div class="block">Called when the user drags a finger over the screen.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html#pan-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-float-float-">pan(InputEvent, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ActorGestureListener</a></dt>
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<dd>
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<div class="block">The delta is the difference in stage coordinates since the last pan.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html#panStop-float-float-int-int-">panStop(float, float, int, int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html" title="class in com.badlogic.gdx.input">GestureDetector.GestureAdapter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html#panStop-float-float-int-int-">panStop(float, float, int, int)</a></span> - Method in interface com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html" title="interface in com.badlogic.gdx.input">GestureDetector.GestureListener</a></dt>
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<dd>
|
|
<div class="block">Called when no longer panning.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#parallel-com.badlogic.gdx.scenes.scene2d.Action-">parallel(Action)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#parallel-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-">parallel(Action, Action)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#parallel-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-">parallel(Action, Action, Action)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#parallel-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-">parallel(Action, Action, Action, Action)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#parallel-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-">parallel(Action, Action, Action, Action, Action)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#parallel-com.badlogic.gdx.scenes.scene2d.Action...-">parallel(Action...)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#parallel--">parallel()</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">ParallelAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Executes a number of actions at the same time.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html#ParallelAction--">ParallelAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ParallelAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html#ParallelAction-com.badlogic.gdx.scenes.scene2d.Action-">ParallelAction(Action)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ParallelAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html#ParallelAction-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-">ParallelAction(Action, Action)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ParallelAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html#ParallelAction-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-">ParallelAction(Action, Action, Action)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ParallelAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html#ParallelAction-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-">ParallelAction(Action, Action, Action, Action)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ParallelAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html#ParallelAction-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-">ParallelAction(Action, Action, Action, Action, Action)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ParallelAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParallelArray</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
|
|
<dd>
|
|
<div class="block">This class represents an group of elements like an array, but the properties of the elements are stored as separate arrays.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html#ParallelArray-int-">ParallelArray(int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.Channel.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParallelArray.Channel</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
|
|
<dd>
|
|
<div class="block">This class represents a container of values for all the elements for a given property</div>
|
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ChannelDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParallelArray.ChannelDescriptor</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd>
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<div class="block">This class describes the content of a <a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.Channel.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><code>ParallelArray.Channel</code></a></div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ChannelInitializer.html" title="interface in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParallelArray.ChannelInitializer</span></a><<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ChannelInitializer.html" title="type parameter in ParallelArray.ChannelInitializer">T</a> extends <a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.Channel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.Channel</a>> - Interface in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd>
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<div class="block">This interface is used to provide custom initialization of the <a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.Channel.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><code>ParallelArray.Channel</code></a> data</div>
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</dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.FloatChannel.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParallelArray.FloatChannel</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.IntChannel.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParallelArray.IntChannel</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ObjectChannel.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParallelArray.ObjectChannel</span></a><<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ObjectChannel.html" title="type parameter in ParallelArray.ObjectChannel">T</a>> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.Parameters.html#Parameters--">Parameters()</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.Parameters.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader.Parameters</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TideMapLoader.Parameters.html#Parameters--">Parameters()</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TideMapLoader.Parameters.html" title="class in com.badlogic.gdx.maps.tiled">TideMapLoader.Parameters</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.Parameters.html#Parameters--">Parameters()</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.Parameters.html" title="class in com.badlogic.gdx.maps.tiled">TmxMapLoader.Parameters</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpParametersUtils.html#parameterSeparator">parameterSeparator</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpParametersUtils.html" title="class in com.badlogic.gdx.net">HttpParametersUtils</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetDescriptor.html#params">params</a></span> - Variable in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#parent--">parent()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandleStream.html#parent--">parent()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandleStream.html" title="class in com.badlogic.gdx.files">FileHandleStream</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#parent">parent</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#parent">parent</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
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<dd>
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<div class="block">May be null.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#parent--">parent()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
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<dd>
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<div class="block">Returns the parent for this value.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#parentToLocalCoordinates-com.badlogic.gdx.math.Vector2-">parentToLocalCoordinates(Vector2)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd>
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<div class="block">Converts the coordinates given in the parent's coordinate system to this actor's coordinate system.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BaseJsonReader.html#parse-java.io.InputStream-">parse(InputStream)</a></span> - Method in interface com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BaseJsonReader.html" title="interface in com.badlogic.gdx.utils">BaseJsonReader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BaseJsonReader.html#parse-com.badlogic.gdx.files.FileHandle-">parse(FileHandle)</a></span> - Method in interface com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BaseJsonReader.html" title="interface in com.badlogic.gdx.utils">BaseJsonReader</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonReader.html#parse-java.lang.String-">parse(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonReader.html" title="class in com.badlogic.gdx.utils">JsonReader</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonReader.html#parse-java.io.Reader-">parse(Reader)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonReader.html" title="class in com.badlogic.gdx.utils">JsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonReader.html#parse-java.io.InputStream-">parse(InputStream)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonReader.html" title="class in com.badlogic.gdx.utils">JsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonReader.html#parse-com.badlogic.gdx.files.FileHandle-">parse(FileHandle)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonReader.html" title="class in com.badlogic.gdx.utils">JsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonReader.html#parse-char:A-int-int-">parse(char[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonReader.html" title="class in com.badlogic.gdx.utils">JsonReader</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonReader.html#parse-java.io.InputStream-">parse(InputStream)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonReader.html" title="class in com.badlogic.gdx.utils">UBJsonReader</a></dt>
|
|
<dd>
|
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<div class="block">Parses the UBJSON from the given stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonReader.html#parse-com.badlogic.gdx.files.FileHandle-">parse(FileHandle)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonReader.html" title="class in com.badlogic.gdx.utils">UBJsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonReader.html#parse-java.io.DataInputStream-">parse(DataInputStream)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonReader.html" title="class in com.badlogic.gdx.utils">UBJsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonReader.html#parse-java.io.DataInputStream-byte-">parse(DataInputStream, byte)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonReader.html" title="class in com.badlogic.gdx.utils">UBJsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.html#parse-java.lang.String-">parse(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.html" title="class in com.badlogic.gdx.utils">XmlReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.html#parse-java.io.Reader-">parse(Reader)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.html" title="class in com.badlogic.gdx.utils">XmlReader</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.html#parse-java.io.InputStream-">parse(InputStream)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.html" title="class in com.badlogic.gdx.utils">XmlReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.html#parse-com.badlogic.gdx.files.FileHandle-">parse(FileHandle)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.html" title="class in com.badlogic.gdx.utils">XmlReader</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.html#parse-char:A-int-int-">parse(char[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.html" title="class in com.badlogic.gdx.utils">XmlReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonReader.html#parseArray-java.io.DataInputStream-">parseArray(DataInputStream)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonReader.html" title="class in com.badlogic.gdx.utils">UBJsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonReader.html#parseData-java.io.DataInputStream-byte-">parseData(DataInputStream, byte)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonReader.html" title="class in com.badlogic.gdx.utils">UBJsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/loader/G3dModelLoader.html#parseModel-com.badlogic.gdx.files.FileHandle-">parseModel(FileHandle)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.loader.<a href="com/badlogic/gdx/graphics/g3d/loader/G3dModelLoader.html" title="class in com.badlogic.gdx.graphics.g3d.loader">G3dModelLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonReader.html#parseObject-java.io.DataInputStream-">parseObject(DataInputStream)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonReader.html" title="class in com.badlogic.gdx.utils">UBJsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonReader.html#parseSize-java.io.DataInputStream-boolean-long-">parseSize(DataInputStream, boolean, long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonReader.html" title="class in com.badlogic.gdx.utils">UBJsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonReader.html#parseSize-java.io.DataInputStream-byte-boolean-long-">parseSize(DataInputStream, byte, boolean, long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonReader.html" title="class in com.badlogic.gdx.utils">UBJsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonReader.html#parseString-java.io.DataInputStream-byte-">parseString(DataInputStream, byte)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonReader.html" title="class in com.badlogic.gdx.utils">UBJsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonReader.html#parseString-java.io.DataInputStream-boolean-byte-">parseString(DataInputStream, boolean, byte)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonReader.html" title="class in com.badlogic.gdx.utils">UBJsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#part-java.lang.String-int-">part(String, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
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<dd>
|
|
<div class="block">Starts a new MeshPart.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#part-java.lang.String-int-com.badlogic.gdx.graphics.g3d.model.MeshPart-">part(String, int, MeshPart)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Starts a new MeshPart.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#part-com.badlogic.gdx.graphics.g3d.model.MeshPart-com.badlogic.gdx.graphics.g3d.Material-">part(MeshPart, Material)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
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<dd>
|
|
<div class="block">Adds the specified MeshPart to the current Node.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#part-java.lang.String-com.badlogic.gdx.graphics.Mesh-int-int-int-com.badlogic.gdx.graphics.g3d.Material-">part(String, Mesh, int, int, int, Material)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified mesh part to the current node.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#part-java.lang.String-com.badlogic.gdx.graphics.Mesh-int-com.badlogic.gdx.graphics.g3d.Material-">part(String, Mesh, int, Material)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified mesh part to the current node.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#part-java.lang.String-int-com.badlogic.gdx.graphics.VertexAttributes-com.badlogic.gdx.graphics.g3d.Material-">part(String, int, VertexAttributes, Material)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new MeshPart within the current Node and returns a <a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><code>MeshPartBuilder</code></a> which can be used to build the shape of
|
|
the part.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#part-java.lang.String-int-long-com.badlogic.gdx.graphics.g3d.Material-">part(String, int, long, Material)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new MeshPart within the current Node and returns a <a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><code>MeshPartBuilder</code></a> which can be used to build the shape of
|
|
the part.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#Particle-com.badlogic.gdx.graphics.g2d.Sprite-">Particle(Sprite)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/batches/ParticleBatch.html" title="interface in com.badlogic.gdx.graphics.g3d.particles.batches"><span class="typeNameLink">ParticleBatch</span></a><<a href="com/badlogic/gdx/graphics/g3d/particles/batches/ParticleBatch.html" title="type parameter in ParticleBatch">T</a> extends <a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerRenderData</a>> - Interface in <a href="com/badlogic/gdx/graphics/g3d/particles/batches/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.batches</a></dt>
|
|
<dd>
|
|
<div class="block">Common interface to all the batches that render particles.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleChannels</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
|
|
<dd>
|
|
<div class="block">This contains all the definitions of particle related channels and channel initializers.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#ParticleChannels--">ParticleChannels()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#particleChannels">particleChannels</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.ColorInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleChannels.ColorInitializer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.Rotation2dInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleChannels.Rotation2dInitializer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.Rotation3dInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleChannels.Rotation3dInitializer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.ScaleInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleChannels.ScaleInitializer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.TextureRegionInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleChannels.TextureRegionInitializer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#ParticleController">ParticleController</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleController</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd>
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<div class="block">Base class of all the particle controllers.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#ParticleController--">ParticleController()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#ParticleController-java.lang.String-com.badlogic.gdx.graphics.g3d.particles.emitters.Emitter-com.badlogic.gdx.graphics.g3d.particles.renderers.ParticleControllerRenderer-com.badlogic.gdx.graphics.g3d.particles.influencers.Influencer...-">ParticleController(String, Emitter, ParticleControllerRenderer<?, ?>, Influencer...)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleControllerComponent</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd>
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<div class="block">It's the base class of every <a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><code>ParticleController</code></a> component.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#ParticleControllerComponent--">ParticleControllerComponent()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers"><span class="typeNameLink">ParticleControllerControllerRenderer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/renderers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.renderers</a></dt>
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<dd>
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<div class="block">A <a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers"><code>ParticleControllerRenderer</code></a> which will render the <a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><code>ParticleController</code></a> of each particle.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerControllerRenderer.html#ParticleControllerControllerRenderer--">ParticleControllerControllerRenderer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerControllerRenderer</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerFinalizerInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">ParticleControllerFinalizerInfluencer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
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<dd>
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<div class="block">It's an <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/Influencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><code>Influencer</code></a> which updates the simulation of particles containing a <a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><code>ParticleController</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerFinalizerInfluencer.html#ParticleControllerFinalizerInfluencer--">ParticleControllerFinalizerInfluencer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerFinalizerInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerFinalizerInfluencer</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">ParticleControllerInfluencer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
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<dd>
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<div class="block">It's an <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/Influencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><code>Influencer</code></a> which controls which <a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><code>ParticleController</code></a> will be assigned to a particle.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html#ParticleControllerInfluencer--">ParticleControllerInfluencer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html#ParticleControllerInfluencer-com.badlogic.gdx.graphics.g3d.particles.ParticleController...-">ParticleControllerInfluencer(ParticleController...)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html#ParticleControllerInfluencer-com.badlogic.gdx.graphics.g3d.particles.influencers.ParticleControllerInfluencer-">ParticleControllerInfluencer(ParticleControllerInfluencer)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">ParticleControllerInfluencer.Random</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
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<dd>
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<div class="block">Assigns a random controller of <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html#templates"><code>ParticleControllerInfluencer.templates</code></a> to the particles.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">ParticleControllerInfluencer.Single</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
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<dd>
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<div class="block">Assigns the first controller of <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html#templates"><code>ParticleControllerInfluencer.templates</code></a> to the particles.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers"><span class="typeNameLink">ParticleControllerRenderData</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/renderers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.renderers</a></dt>
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<dd>
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<div class="block">Render data used by particle controller renderer</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderData.html#ParticleControllerRenderData--">ParticleControllerRenderData()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerRenderData</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers"><span class="typeNameLink">ParticleControllerRenderer</span></a><<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html" title="type parameter in ParticleControllerRenderer">D</a> extends <a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerRenderData</a>,<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html" title="type parameter in ParticleControllerRenderer">T</a> extends <a href="com/badlogic/gdx/graphics/g3d/particles/batches/ParticleBatch.html" title="interface in com.badlogic.gdx.graphics.g3d.particles.batches">ParticleBatch</a><<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html" title="type parameter in ParticleControllerRenderer">D</a>>> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/renderers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.renderers</a></dt>
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<dd>
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<div class="block">It's a <a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><code>ParticleControllerComponent</code></a> which determines how the particles are rendered.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html#ParticleControllerRenderer--">ParticleControllerRenderer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerRenderer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html#ParticleControllerRenderer-D-">ParticleControllerRenderer(D)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerRenderer</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">ParticleEffect</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd>
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<div class="block">See <a href="http://www.badlogicgames.com/wordpress/?p=1255">http://www.badlogicgames.com/wordpress/?p=1255</a></div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#ParticleEffect--">ParticleEffect()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#ParticleEffect-com.badlogic.gdx.graphics.g2d.ParticleEffect-">ParticleEffect(ParticleEffect)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleEffect</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd>
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<div class="block">It's a set of particles controllers.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#ParticleEffect--">ParticleEffect()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#ParticleEffect-com.badlogic.gdx.graphics.g3d.particles.ParticleEffect-">ParticleEffect(ParticleEffect)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#ParticleEffect-com.badlogic.gdx.graphics.g3d.particles.ParticleController...-">ParticleEffect(ParticleController...)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/assets/loaders/ParticleEffectLoader.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">ParticleEffectLoader</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
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<dd>
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<div class="block"><a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders"><code>AssetLoader</code></a> to load <a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d"><code>ParticleEffect</code></a> instances.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ParticleEffectLoader.html#ParticleEffectLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">ParticleEffectLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ParticleEffectLoader.html" title="class in com.badlogic.gdx.assets.loaders">ParticleEffectLoader</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleEffectLoader</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd>
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<div class="block">This class can save and load a <a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><code>ParticleEffect</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.html#ParticleEffectLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">ParticleEffectLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffectLoader</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.ParticleEffectLoadParameter.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleEffectLoader.ParticleEffectLoadParameter</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/assets/loaders/ParticleEffectLoader.ParticleEffectParameter.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">ParticleEffectLoader.ParticleEffectParameter</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
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<dd>
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<div class="block">Parameter to be passed to <a href="com/badlogic/gdx/assets/AssetManager.html#load-java.lang.String-java.lang.Class-com.badlogic.gdx.assets.AssetLoaderParameters-"><code>AssetManager.load(String, Class, AssetLoaderParameters)</code></a> if additional configuration is
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necessary for the <a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d"><code>ParticleEffect</code></a>.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.ParticleEffectSaveParameter.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleEffectLoader.ParticleEffectSaveParameter</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.ParticleEffectLoadParameter.html#ParticleEffectLoadParameter-com.badlogic.gdx.utils.Array-">ParticleEffectLoadParameter(Array<ParticleBatch<?>>)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.ParticleEffectLoadParameter.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffectLoader.ParticleEffectLoadParameter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ParticleEffectLoader.ParticleEffectParameter.html#ParticleEffectParameter--">ParticleEffectParameter()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ParticleEffectLoader.ParticleEffectParameter.html" title="class in com.badlogic.gdx.assets.loaders">ParticleEffectLoader.ParticleEffectParameter</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/ParticleEffectPool.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">ParticleEffectPool</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffectPool.html#ParticleEffectPool-com.badlogic.gdx.graphics.g2d.ParticleEffect-int-int-">ParticleEffectPool(ParticleEffect, int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffectPool.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffectPool</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/ParticleEffectPool.PooledEffect.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">ParticleEffectPool.PooledEffect</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.ParticleEffectSaveParameter.html#ParticleEffectSaveParameter-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.utils.Array-">ParticleEffectSaveParameter(FileHandle, AssetManager, Array<ParticleBatch<?>>)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.ParticleEffectSaveParameter.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffectLoader.ParticleEffectSaveParameter</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">ParticleEmitter</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#ParticleEmitter--">ParticleEmitter()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#ParticleEmitter-java.io.BufferedReader-">ParticleEmitter(BufferedReader)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#ParticleEmitter-com.badlogic.gdx.graphics.g2d.ParticleEmitter-">ParticleEmitter(ParticleEmitter)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">ParticleEmitter.GradientColorValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.NumericValue.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">ParticleEmitter.NumericValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">ParticleEmitter.Particle</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">ParticleEmitter.ParticleValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">ParticleEmitter.RangedNumericValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">ParticleEmitter.ScaledNumericValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnEllipseSide.html" title="enum in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">ParticleEmitter.SpawnEllipseSide</span></a> - Enum in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShape.html" title="enum in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">ParticleEmitter.SpawnShape</span></a> - Enum in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">ParticleEmitter.SpawnShapeValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/physics/box2d/graphics/ParticleEmitterBox2D.html" title="class in com.badlogic.gdx.physics.box2d.graphics"><span class="typeNameLink">ParticleEmitterBox2D</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/graphics/package-summary.html">com.badlogic.gdx.physics.box2d.graphics</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/graphics/ParticleEmitterBox2D.html#ParticleEmitterBox2D-com.badlogic.gdx.physics.box2d.World-">ParticleEmitterBox2D(World)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.graphics.<a href="com/badlogic/gdx/physics/box2d/graphics/ParticleEmitterBox2D.html" title="class in com.badlogic.gdx.physics.box2d.graphics">ParticleEmitterBox2D</a></dt>
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<dd>
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<div class="block">Constructs default ParticleEmitterBox2D.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/graphics/ParticleEmitterBox2D.html#ParticleEmitterBox2D-com.badlogic.gdx.physics.box2d.World-java.io.BufferedReader-">ParticleEmitterBox2D(World, BufferedReader)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.graphics.<a href="com/badlogic/gdx/physics/box2d/graphics/ParticleEmitterBox2D.html" title="class in com.badlogic.gdx.physics.box2d.graphics">ParticleEmitterBox2D</a></dt>
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<dd>
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<div class="block">/**Constructs ParticleEmitterBox2D using bufferedReader.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/graphics/ParticleEmitterBox2D.html#ParticleEmitterBox2D-com.badlogic.gdx.physics.box2d.World-com.badlogic.gdx.graphics.g2d.ParticleEmitter-">ParticleEmitterBox2D(World, ParticleEmitter)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.graphics.<a href="com/badlogic/gdx/physics/box2d/graphics/ParticleEmitterBox2D.html" title="class in com.badlogic.gdx.physics.box2d.graphics">ParticleEmitterBox2D</a></dt>
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<dd>
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<div class="block">Constructs ParticleEmitterBox2D fully copying given emitter attributes.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#particles">particles</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
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<dd>
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<div class="block">Particles components</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleShader</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd>
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<div class="block">This is a custom shader to render the particles.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#ParticleShader-com.badlogic.gdx.graphics.g3d.Renderable-">ParticleShader(Renderable)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#ParticleShader-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.particles.ParticleShader.Config-">ParticleShader(Renderable, ParticleShader.Config)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#ParticleShader-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.particles.ParticleShader.Config-java.lang.String-">ParticleShader(Renderable, ParticleShader.Config, String)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#ParticleShader-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.particles.ParticleShader.Config-java.lang.String-java.lang.String-java.lang.String-">ParticleShader(Renderable, ParticleShader.Config, String, String, String)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#ParticleShader-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.particles.ParticleShader.Config-com.badlogic.gdx.graphics.glutils.ShaderProgram-">ParticleShader(Renderable, ParticleShader.Config, ShaderProgram)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.AlignMode.html" title="enum in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleShader.AlignMode</span></a> - Enum in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleShader.Config</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleShader.Inputs</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.ParticleType.html" title="enum in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleShader.ParticleType</span></a> - Enum in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleShader.Setters</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleSorter</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd>
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<div class="block">This class is used by particle batches to sort the particles before rendering.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.html#ParticleSorter--">ParticleSorter()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSorter</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.Distance.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleSorter.Distance</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd>
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<div class="block">This class will sort all the particles using the distance from camera.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.None.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleSorter.None</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd>
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<div class="block">Using this class will not apply sorting</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ParticleSystem</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
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<dd>
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<div class="block">Singleton class which manages the particle effects.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html#ParticleSystem--">ParticleSystem()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSystem</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#ParticleValue--">ParticleValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ParticleValue</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/values/ParticleValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values"><span class="typeNameLink">ParticleValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/values/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.values</a></dt>
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<dd>
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<div class="block">It's a class which represents a value bound to the particles.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ParticleValue.html#ParticleValue--">ParticleValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ParticleValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ParticleValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ParticleValue.html#ParticleValue-com.badlogic.gdx.graphics.g3d.particles.values.ParticleValue-">ParticleValue(ParticleValue)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ParticleValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ParticleValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMesh.html#parts">parts</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMesh.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMesh</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html#parts">parts</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNode</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#parts">parts</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#patch-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-int-int-">patch(MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd>
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|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#patch-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-int-int-">patch(Vector3, Vector3, Vector3, Vector3, Vector3, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd>
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<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#patch-float-float-float-float-float-float-float-float-float-float-float-float-float-float-float-int-int-">patch(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd>
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|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#patch-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-int-int-">patch(MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
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<dd>
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|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">use PatchShapeBuilder.build instead.</span></div>
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</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#patch-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-int-int-">patch(Vector3, Vector3, Vector3, Vector3, Vector3, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
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<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">use PatchShapeBuilder.build instead.</span></div>
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</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#patch-float-float-float-float-float-float-float-float-float-float-float-float-float-float-float-int-int-">patch(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
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<dd>
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|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">use PatchShapeBuilder.build instead.</span></div>
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</div>
|
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/PatchShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders"><span class="typeNameLink">PatchShapeBuilder</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/package-summary.html">com.badlogic.gdx.graphics.g3d.utils.shapebuilders</a></dt>
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<dd>
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<div class="block">Helper class with static methods to build patch shapes using <a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><code>MeshPartBuilder</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/PatchShapeBuilder.html#PatchShapeBuilder--">PatchShapeBuilder()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/PatchShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">PatchShapeBuilder</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#path--">path()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
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|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/math/Path.html" title="interface in com.badlogic.gdx.math"><span class="typeNameLink">Path</span></a><<a href="com/badlogic/gdx/math/Path.html" title="type parameter in Path">T</a>> - Interface in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
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<dd>
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<div class="block">Interface that specifies a path of type T within the window 0.0<=t<=1.0.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#pathWithoutExtension--">pathWithoutExtension()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationAdapter.html#pause--">pause()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationAdapter.html" title="class in com.badlogic.gdx">ApplicationAdapter</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationListener.html#pause--">pause()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx">ApplicationListener</a></dt>
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<dd>
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<div class="block">Called when the <a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application</code></a> is paused, usually when it's not active or visible on screen.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Music.html#pause--">pause()</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Music.html" title="interface in com.badlogic.gdx.audio">Music</a></dt>
|
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<dd>
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<div class="block">Pauses the play back.</div>
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|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Sound.html#pause--">pause()</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio">Sound</a></dt>
|
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<dd>
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<div class="block">Pauses all instances of this sound.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Sound.html#pause-long-">pause(long)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio">Sound</a></dt>
|
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<dd>
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<div class="block">Pauses the sound instance with the given id as returned by <a href="com/badlogic/gdx/audio/Sound.html#play--"><code>Sound.play()</code></a> or <a href="com/badlogic/gdx/audio/Sound.html#play-float-"><code>Sound.play(float)</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Game.html#pause--">pause()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Game.html" title="class in com.badlogic.gdx">Game</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/LifecycleListener.html#pause--">pause()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/LifecycleListener.html" title="interface in com.badlogic.gdx">LifecycleListener</a></dt>
|
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<dd>
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<div class="block">Called when the <a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application</code></a> is about to pause</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Screen.html#pause--">pause()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Screen.html" title="interface in com.badlogic.gdx">Screen</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ScreenAdapter.html#pause--">pause()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/ScreenAdapter.html" title="class in com.badlogic.gdx">ScreenAdapter</a></dt>
|
|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/utils/PauseableThread.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">PauseableThread</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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<dd>
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<div class="block">A pausable thread.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PauseableThread.html#PauseableThread-java.lang.Runnable-">PauseableThread(Runnable)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PauseableThread.html" title="class in com.badlogic.gdx.utils">PauseableThread</a></dt>
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<dd>
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<div class="block">Constructs a new thread setting the runnable which will be called repeatedly in a loop.</div>
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#paused">paused</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
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<dd>
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<div class="block">When true a call to <a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#update-float-"><code>AnimationController.update(float)</code></a> will not be processed.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html#Payload--">Payload()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop.Payload</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pool.html#peak">peak</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></dt>
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<dd>
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<div class="block">The highest number of free objects.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#pedantic">pedantic</a></span> - Static variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
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<dd>
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<div class="block">flag indicating whether attributes & uniforms must be present at all times</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#peek--">peek()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
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<dd>
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<div class="block">Returns the last item.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BinaryHeap.html#peek--">peek()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BinaryHeap.html" title="class in com.badlogic.gdx.utils">BinaryHeap</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#peek--">peek()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
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<dd>
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<div class="block">Returns the last item.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#peek--">peek()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
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<dd>
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<div class="block">Returns the last item.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#peek--">peek()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
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<dd>
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<div class="block">Returns the last item.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#peek--">peek()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
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<dd>
|
|
<div class="block">Returns the last item.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#peek--">peek()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
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<dd>
|
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<div class="block">Returns the last item.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#peek--">peek()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the last item.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#peek--">peek()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd>
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<div class="block">Returns the last item.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html#peeked">peeked</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html" title="class in com.badlogic.gdx.utils">Predicate.PredicateIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#peekKey--">peekKey()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the last key.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ScissorStack.html#peekScissors--">peekScissors()</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ScissorStack.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ScissorStack</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#peekValue--">peekValue()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the last value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html#percent">percent</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">Emitter</a></dt>
|
|
<dd>
|
|
<div class="block">Current state of the emission, should be currentTime/ duration Must be updated on each update</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html#percentHeight-float-">percentHeight(float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Value</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a value that is a percentage of the actor's height.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html#percentHeight-float-com.badlogic.gdx.scenes.scene2d.Actor-">percentHeight(float, Actor)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Value</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a value that is a percentage of the specified actor's height.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html#percentWidth-float-">percentWidth(float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Value</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a value that is a percentage of the actor's width.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html#percentWidth-float-com.badlogic.gdx.scenes.scene2d.Actor-">percentWidth(float, Actor)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Value</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a value that is a percentage of the specified actor's width.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/PerformanceCounter.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">PerformanceCounter</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Class to keep track of the time and load (percentage of total time) a specific task takes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounter.html#PerformanceCounter-java.lang.String-">PerformanceCounter(String)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounter.html" title="class in com.badlogic.gdx.utils">PerformanceCounter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounter.html#PerformanceCounter-java.lang.String-int-">PerformanceCounter(String, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounter.html" title="class in com.badlogic.gdx.utils">PerformanceCounter</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/PerformanceCounters.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">PerformanceCounters</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounters.html#PerformanceCounters--">PerformanceCounters()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounters.html" title="class in com.badlogic.gdx.utils">PerformanceCounters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/ServerSocketHints.html#performancePrefBandwidth">performancePrefBandwidth</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/ServerSocketHints.html" title="class in com.badlogic.gdx.net">ServerSocketHints</a></dt>
|
|
<dd>
|
|
<div class="block">See performancePrefConnectionTime for details.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/SocketHints.html#performancePrefBandwidth">performancePrefBandwidth</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/SocketHints.html" title="class in com.badlogic.gdx.net">SocketHints</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/ServerSocketHints.html#performancePrefConnectionTime">performancePrefConnectionTime</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/ServerSocketHints.html" title="class in com.badlogic.gdx.net">ServerSocketHints</a></dt>
|
|
<dd>
|
|
<div class="block">Performance preferences are described by three integers whose values indicate the relative importance of short connection
|
|
time, low latency, and high bandwidth.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/SocketHints.html#performancePrefConnectionTime">performancePrefConnectionTime</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/SocketHints.html" title="class in com.badlogic.gdx.net">SocketHints</a></dt>
|
|
<dd>
|
|
<div class="block">Performance preferences are described by three integers whose values indicate the relative importance of short connection
|
|
time, low latency, and high bandwidth.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/ServerSocketHints.html#performancePrefLatency">performancePrefLatency</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/ServerSocketHints.html" title="class in com.badlogic.gdx.net">ServerSocketHints</a></dt>
|
|
<dd>
|
|
<div class="block">See performancePrefConnectionTime for details.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/SocketHints.html#performancePrefLatency">performancePrefLatency</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/SocketHints.html" title="class in com.badlogic.gdx.net">SocketHints</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#perimeter--">perimeter()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#PERIOD">PERIOD</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/PerspectiveCamera.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">PerspectiveCamera</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">A Camera with perspective projection.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/PerspectiveCamera.html#PerspectiveCamera--">PerspectiveCamera()</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/PerspectiveCamera.html" title="class in com.badlogic.gdx.graphics">PerspectiveCamera</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/PerspectiveCamera.html#PerspectiveCamera-float-float-float-">PerspectiveCamera(float, float, float)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/PerspectiveCamera.html" title="class in com.badlogic.gdx.graphics">PerspectiveCamera</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new <a href="com/badlogic/gdx/graphics/PerspectiveCamera.html" title="class in com.badlogic.gdx.graphics"><code>PerspectiveCamera</code></a> with the given field of view and viewport size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html#phiValue">phiValue</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Angular</a></dt>
|
|
<dd>
|
|
<div class="block">Azimuth, Y</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#PI">PI</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#PI2">PI2</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.Triangle.html#pick-float-float-float-float-float-float-float-float-float-com.badlogic.gdx.math.Vector3-">pick(float, float, float, float, float, float, float, float, float, Vector3)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.Triangle.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">MeshSpawnShapeValue.Triangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.Triangle.html#pick-com.badlogic.gdx.math.Vector3-">pick(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.Triangle.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">MeshSpawnShapeValue.Triangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#PICTSYMBOLS">PICTSYMBOLS</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html#pinch-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">pinch(Vector2, Vector2, Vector2, Vector2)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController.CameraGestureListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html#pinch-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">pinch(Vector2, Vector2, Vector2, Vector2)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html" title="class in com.badlogic.gdx.input">GestureDetector.GestureAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html#pinch-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">pinch(Vector2, Vector2, Vector2, Vector2)</a></span> - Method in interface com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html" title="interface in com.badlogic.gdx.input">GestureDetector.GestureListener</a></dt>
|
|
<dd>
|
|
<div class="block">Called when a user performs a pinch zoom gesture.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html#pinch-com.badlogic.gdx.scenes.scene2d.InputEvent-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">pinch(InputEvent, Vector2, Vector2, Vector2, Vector2)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ActorGestureListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html#pinchStop--">pinchStop()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html" title="class in com.badlogic.gdx.input">GestureDetector.GestureAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html#pinchStop--">pinchStop()</a></span> - Method in interface com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html" title="interface in com.badlogic.gdx.input">GestureDetector.GestureListener</a></dt>
|
|
<dd>
|
|
<div class="block">Called when no longer pinching.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#pinchZoom-float-">pinchZoom(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#pinchZoomFactor">pinchZoomFactor</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd>
|
|
<div class="block">World units per screen size</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#PINK">PINK</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">Pixmap</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
A Pixmap represents an image in memory.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#Pixmap-int-int-com.badlogic.gdx.graphics.Pixmap.Format-">Pixmap(int, int, Pixmap.Format)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new Pixmap instance with the given width, height and format.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#Pixmap-byte:A-int-int-">Pixmap(byte[], int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new Pixmap instance from the given encoded image data.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#Pixmap-com.badlogic.gdx.files.FileHandle-">Pixmap(FileHandle)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new Pixmap instance from the given file.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#Pixmap-com.badlogic.gdx.graphics.g2d.Gdx2DPixmap-">Pixmap(Gdx2DPixmap)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new Pixmap from a <a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d"><code>Gdx2DPixmap</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/Pixmap.Blending.html" title="enum in com.badlogic.gdx.graphics"><span class="typeNameLink">Pixmap.Blending</span></a> - Enum in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Blending functions to be set with <a href="com/badlogic/gdx/graphics/Pixmap.html#setBlending-com.badlogic.gdx.graphics.Pixmap.Blending-"><code>Pixmap.setBlending(com.badlogic.gdx.graphics.Pixmap.Blending)</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/Pixmap.Filter.html" title="enum in com.badlogic.gdx.graphics"><span class="typeNameLink">Pixmap.Filter</span></a> - Enum in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Filters to be used with <a href="com/badlogic/gdx/graphics/Pixmap.html#drawPixmap-com.badlogic.gdx.graphics.Pixmap-int-int-int-int-int-int-int-int-"><code>Pixmap.drawPixmap(Pixmap, int, int, int, int, int, int, int, int)</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics"><span class="typeNameLink">Pixmap.Format</span></a> - Enum in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Different pixel formats.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/PixmapIO.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">PixmapIO</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Writes Pixmaps to various formats.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/PixmapIO.html#PixmapIO--">PixmapIO()</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/PixmapIO.html" title="class in com.badlogic.gdx.graphics">PixmapIO</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/PixmapIO.PNG.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">PixmapIO.PNG</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">PNG encoder with compression.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/PixmapLoader.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">PixmapLoader</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd>
|
|
<div class="block"><a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders"><code>AssetLoader</code></a> for <a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a> instances.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/PixmapLoader.html#PixmapLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">PixmapLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/PixmapLoader.html" title="class in com.badlogic.gdx.assets.loaders">PixmapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/PixmapLoader.PixmapParameter.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">PixmapLoader.PixmapParameter</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">PixmapPacker</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd>
|
|
<div class="block">Packs <a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>pixmaps</code></a> into one or more <a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.Page.html" title="class in com.badlogic.gdx.graphics.g2d"><code>pages</code></a> to generate an atlas of pixmap instances.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#PixmapPacker-int-int-com.badlogic.gdx.graphics.Pixmap.Format-int-boolean-">PixmapPacker(int, int, Pixmap.Format, int, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
|
<dd>
|
|
<div class="block">Uses <a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.GuillotineStrategy.html" title="class in com.badlogic.gdx.graphics.g2d"><code>PixmapPacker.GuillotineStrategy</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#PixmapPacker-int-int-com.badlogic.gdx.graphics.Pixmap.Format-int-boolean-com.badlogic.gdx.graphics.g2d.PixmapPacker.PackStrategy-">PixmapPacker(int, int, Pixmap.Format, int, boolean, PixmapPacker.PackStrategy)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new ImagePacker which will insert all supplied pixmaps into one or more <code>pageWidth</code> by
|
|
<code>pageHeight</code> pixmaps using the specified strategy.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.GuillotineStrategy.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">PixmapPacker.GuillotineStrategy</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd>
|
|
<div class="block">Does bin packing by inserting to the right or below previously packed rectangles.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.PackStrategy.html" title="interface in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">PixmapPacker.PackStrategy</span></a> - Interface in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd>
|
|
<div class="block">Choose the page and location for each rectangle.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.Page.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">PixmapPacker.Page</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.SkylineStrategy.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">PixmapPacker.SkylineStrategy</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd>
|
|
<div class="block">Does bin packing by inserting in rows.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">PixmapPackerIO</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd>
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|
<div class="block">Saves PixmapPackers to files.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.html#PixmapPackerIO--">PixmapPackerIO()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPackerIO</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.ImageFormat.html" title="enum in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">PixmapPackerIO.ImageFormat</span></a> - Enum in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd>
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|
<div class="block">Image formats which can be used when saving a PixmapPacker.</div>
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|
</dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.SaveParameters.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">PixmapPackerIO.SaveParameters</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd>
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|
<div class="block">Additional parameters which will be used when writing a PixmapPacker.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/PixmapLoader.PixmapParameter.html#PixmapParameter--">PixmapParameter()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/PixmapLoader.PixmapParameter.html" title="class in com.badlogic.gdx.assets.loaders">PixmapLoader.PixmapParameter</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">PixmapTextureData</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html#PixmapTextureData-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap.Format-boolean-boolean-">PixmapTextureData(Pixmap, Pixmap.Format, boolean, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">PixmapTextureData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html#PixmapTextureData-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap.Format-boolean-boolean-boolean-">PixmapTextureData(Pixmap, Pixmap.Format, boolean, boolean, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">PixmapTextureData</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1.html#PKM_HEADER_SIZE">PKM_HEADER_SIZE</a></span> - Static variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1</a></dt>
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|
<dd>
|
|
<div class="block">The PKM header size in bytes</div>
|
|
</dd>
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|
<dt><a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Plane</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
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<dd>
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|
<div class="block">A plane defined via a unit length normal and the distance from the origin, as you learned in your math class.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.html#Plane--">Plane()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></dt>
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|
<dd>
|
|
<div class="block">Constructs a new plane with all values set to 0</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.html#Plane-com.badlogic.gdx.math.Vector3-float-">Plane(Vector3, float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></dt>
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<dd>
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|
<div class="block">Constructs a new plane based on the normal and distance to the origin.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.html#Plane-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">Plane(Vector3, Vector3)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></dt>
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<dd>
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<div class="block">Constructs a new plane based on the normal and a point on the plane.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.html#Plane-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">Plane(Vector3, Vector3, Vector3)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></dt>
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<dd>
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|
<div class="block">Constructs a new plane out of the three given points that are considered to be on the plane.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/math/Plane.PlaneSide.html" title="enum in com.badlogic.gdx.math"><span class="typeNameLink">Plane.PlaneSide</span></a> - Enum in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
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<dd>
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|
<div class="block">Enum specifying on which side a point lies respective to the plane and it's normal.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Frustum.html#planePoints">planePoints</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math">Frustum</a></dt>
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<dd>
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<div class="block">eight points making up the near and far clipping "rectangles".</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Frustum.html#planePointsArray">planePointsArray</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math">Frustum</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Frustum.html#planes">planes</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math">Frustum</a></dt>
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<dd>
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<div class="block">the six clipping planes, near, far, left, right, top, bottom</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Music.html#play--">play()</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Music.html" title="interface in com.badlogic.gdx.audio">Music</a></dt>
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<dd>
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<div class="block">Starts the play back of the music stream.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Sound.html#play--">play()</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio">Sound</a></dt>
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<dd>
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<div class="block">Plays the sound.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Sound.html#play-float-">play(float)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio">Sound</a></dt>
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<dd>
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|
<div class="block">Plays the sound.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Sound.html#play-float-float-float-">play(float, float, float)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio">Sound</a></dt>
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<dd>
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|
<div class="block">Plays the sound.</div>
|
|
</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/decals/PluggableGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals"><span class="typeNameLink">PluggableGroupStrategy</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals</a></dt>
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<dd>
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<div class="block">This class in combination with the <a href="com/badlogic/gdx/graphics/g3d/decals/GroupPlug.html" title="interface in com.badlogic.gdx.graphics.g3d.decals"><code>GroupPlugs</code></a> allows you to build a modular <a href="com/badlogic/gdx/graphics/g3d/decals/GroupStrategy.html" title="interface in com.badlogic.gdx.graphics.g3d.decals"><code>GroupStrategy</code></a> out of
|
|
routines you already implemented.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/PluggableGroupStrategy.html#PluggableGroupStrategy--">PluggableGroupStrategy()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/PluggableGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">PluggableGroupStrategy</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/PluggableGroupStrategy.html#plugIn-com.badlogic.gdx.graphics.g3d.decals.GroupPlug-int-">plugIn(GroupPlug, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/PluggableGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">PluggableGroupStrategy</a></dt>
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<dd>
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<div class="block">Set the plug used for a specific group.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#PLUS">PLUS</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.TreeStyle.html#plus">plus</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.TreeStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.TreeStyle</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/PixmapIO.PNG.html#PNG--">PNG()</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/PixmapIO.PNG.html" title="class in com.badlogic.gdx.graphics">PixmapIO.PNG</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/PixmapIO.PNG.html#PNG-int-">PNG(int)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/PixmapIO.PNG.html" title="class in com.badlogic.gdx.graphics">PixmapIO.PNG</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#point-float-float-float-">point(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
|
|
<div class="block">Draws a point using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Point"><code>ShapeRenderer.ShapeType.Point</code></a>, <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a> or <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Filled"><code>ShapeRenderer.ShapeType.Filled</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Frustum.html#pointInFrustum-com.badlogic.gdx.math.Vector3-">pointInFrustum(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math">Frustum</a></dt>
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<dd>
|
|
<div class="block">Returns whether the point is in the frustum.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Frustum.html#pointInFrustum-float-float-float-">pointInFrustum(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math">Frustum</a></dt>
|
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<dd>
|
|
<div class="block">Returns whether the point is in the frustum.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment"><span class="typeNameLink">PointLight</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/environment/package-summary.html">com.badlogic.gdx.graphics.g3d.environment</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html#PointLight--">PointLight()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">PointLight</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#pointLights">pointLights</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#pointLights">pointLights</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
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<dt><a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes"><span class="typeNameLink">PointLightsAttribute</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/attributes/package-summary.html">com.badlogic.gdx.graphics.g3d.attributes</a></dt>
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<dd>
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<div class="block">An <a href="com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Attribute</code></a> which can be used to send an <a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils"><code>Array</code></a> of <a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment"><code>PointLight</code></a> instances to the <a href="com/badlogic/gdx/graphics/g3d/Shader.html" title="interface in com.badlogic.gdx.graphics.g3d"><code>Shader</code></a>.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html#PointLightsAttribute--">PointLightsAttribute()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">PointLightsAttribute</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html#PointLightsAttribute-com.badlogic.gdx.graphics.g3d.attributes.PointLightsAttribute-">PointLightsAttribute(PointLightsAttribute)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">PointLightsAttribute</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#pointLightsColorOffset">pointLightsColorOffset</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#pointLightsIntensityOffset">pointLightsIntensityOffset</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#pointLightsLoc">pointLightsLoc</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.ACubemap.html#pointLightsOffset">pointLightsOffset</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.ACubemap.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters.ACubemap</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#pointLightsPositionOffset">pointLightsPositionOffset</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#pointLightsSize">pointLightsSize</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#pointLineSide-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">pointLineSide(Vector2, Vector2, Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
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<dd>
|
|
<div class="block">Determines on which side of the given line the point is.</div>
|
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#pointLineSide-float-float-float-float-float-float-">pointLineSide(float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#points">points</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/WorldManifold.html#points">points</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/WorldManifold.html" title="class in com.badlogic.gdx.physics.box2d">WorldManifold</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/values/PointSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values"><span class="typeNameLink">PointSpawnShapeValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/values/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.values</a></dt>
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<dd>
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<div class="block">Encapsulate the formulas to spawn a particle on a point shape.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PointSpawnShapeValue.html#PointSpawnShapeValue-com.badlogic.gdx.graphics.g3d.particles.values.PointSpawnShapeValue-">PointSpawnShapeValue(PointSpawnShapeValue)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PointSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PointSpawnShapeValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PointSpawnShapeValue.html#PointSpawnShapeValue--">PointSpawnShapeValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PointSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PointSpawnShapeValue</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers"><span class="typeNameLink">PointSpriteControllerRenderData</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/renderers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.renderers</a></dt>
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<dd>
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<div class="block">Render data used by point sprites batches</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteControllerRenderData.html#PointSpriteControllerRenderData--">PointSpriteControllerRenderData()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">PointSpriteControllerRenderData</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches"><span class="typeNameLink">PointSpriteParticleBatch</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/batches/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.batches</a></dt>
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<dd>
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<div class="block">This class is used to draw particles as point sprites.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#PointSpriteParticleBatch--">PointSpriteParticleBatch()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#PointSpriteParticleBatch-int-">PointSpriteParticleBatch(int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#PointSpriteParticleBatch-int-com.badlogic.gdx.graphics.g3d.particles.ParticleShader.Config-">PointSpriteParticleBatch(int, ParticleShader.Config)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers"><span class="typeNameLink">PointSpriteRenderer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/renderers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.renderers</a></dt>
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<dd>
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<div class="block">A <a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers"><code>ParticleControllerRenderer</code></a> which will render particles as point sprites to a <a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches"><code>PointSpriteParticleBatch</code></a> .</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteRenderer.html#PointSpriteRenderer--">PointSpriteRenderer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">PointSpriteRenderer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteRenderer.html#PointSpriteRenderer-com.badlogic.gdx.graphics.g3d.particles.batches.PointSpriteParticleBatch-">PointSpriteRenderer(PointSpriteParticleBatch)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">PointSpriteRenderer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.PolarAcceleration.html#PolarAcceleration--">PolarAcceleration()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.PolarAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.PolarAcceleration</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.PolarAcceleration.html#PolarAcceleration-com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsModifier.PolarAcceleration-">PolarAcceleration(DynamicsModifier.PolarAcceleration)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.PolarAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.PolarAcceleration</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/AtomicQueue.html#poll--">poll()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/AtomicQueue.html" title="class in com.badlogic.gdx.utils">AtomicQueue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#polygon-float:A-int-int-">polygon(float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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<div class="block">Draws a polygon in the x/y plane using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#polygon-float:A-">polygon(float[])</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Polygon</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
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<dd>
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<div class="block">Encapsulates a 2D polygon defined by it's vertices relative to an origin point (default of 0, 0).</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#Polygon--">Polygon()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
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<dd>
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<div class="block">Constructs a new polygon with no vertices.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#Polygon-float:A-">Polygon(float[])</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
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<dd>
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<div class="block">Constructs a new polygon from a float array of parts of vertex points.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GeometryUtils.html#polygonArea-float:A-int-int-">polygonArea(float[], int, int)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GeometryUtils.html" title="class in com.badlogic.gdx.math">GeometryUtils</a></dt>
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<dd>
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<div class="block">Computes the area for a convex polygon.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GeometryUtils.html#polygonCentroid-float:A-int-int-com.badlogic.gdx.math.Vector2-">polygonCentroid(float[], int, int, Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GeometryUtils.html" title="class in com.badlogic.gdx.math">GeometryUtils</a></dt>
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<dd>
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<div class="block">Returns the centroid for the specified non-self-intersecting polygon.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/maps/objects/PolygonMapObject.html" title="class in com.badlogic.gdx.maps.objects"><span class="typeNameLink">PolygonMapObject</span></a> - Class in <a href="com/badlogic/gdx/maps/objects/package-summary.html">com.badlogic.gdx.maps.objects</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/PolygonMapObject.html#PolygonMapObject--">PolygonMapObject()</a></span> - Constructor for class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/PolygonMapObject.html" title="class in com.badlogic.gdx.maps.objects">PolygonMapObject</a></dt>
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<dd>
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<div class="block">Creates empty polygon map object</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/PolygonMapObject.html#PolygonMapObject-float:A-">PolygonMapObject(float[])</a></span> - Constructor for class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/PolygonMapObject.html" title="class in com.badlogic.gdx.maps.objects">PolygonMapObject</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/PolygonMapObject.html#PolygonMapObject-com.badlogic.gdx.math.Polygon-">PolygonMapObject(Polygon)</a></span> - Constructor for class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/PolygonMapObject.html" title="class in com.badlogic.gdx.maps.objects">PolygonMapObject</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/PolygonRegion.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">PolygonRegion</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd>
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<div class="block">Defines a polygon shape on top of a texture region to avoid drawing transparent pixels.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonRegion.html#PolygonRegion-com.badlogic.gdx.graphics.g2d.TextureRegion-float:A-short:A-">PolygonRegion(TextureRegion, float[], short[])</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonRegion.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonRegion</a></dt>
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<dd>
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<div class="block">Creates a PolygonRegion by triangulating the polygon coordinates in vertices and calculates uvs based on that.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">PolygonRegionLoader</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd>
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<div class="block">loads <a href="com/badlogic/gdx/graphics/g2d/PolygonRegion.html" title="class in com.badlogic.gdx.graphics.g2d"><code>PolygonRegions</code></a> using a <a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.html" title="class in com.badlogic.gdx.graphics.g2d"><code>PolygonRegionLoader</code></a></div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.html#PolygonRegionLoader--">PolygonRegionLoader()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonRegionLoader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.html#PolygonRegionLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">PolygonRegionLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonRegionLoader</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.PolygonRegionParameters.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">PolygonRegionLoader.PolygonRegionParameters</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.PolygonRegionParameters.html#PolygonRegionParameters--">PolygonRegionParameters()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.PolygonRegionParameters.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonRegionLoader.PolygonRegionParameters</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/physics/box2d/PolygonShape.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">PolygonShape</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/PolygonShape.html#PolygonShape--">PolygonShape()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/PolygonShape.html" title="class in com.badlogic.gdx.physics.box2d">PolygonShape</a></dt>
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<dd>
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<div class="block">Constructs a new polygon</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/PolygonShape.html#PolygonShape-long-">PolygonShape(long)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/PolygonShape.html" title="class in com.badlogic.gdx.physics.box2d">PolygonShape</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">PolygonSprite</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#PolygonSprite-com.badlogic.gdx.graphics.g2d.PolygonRegion-">PolygonSprite(PolygonRegion)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#PolygonSprite-com.badlogic.gdx.graphics.g2d.PolygonSprite-">PolygonSprite(PolygonSprite)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
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<dd>
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<div class="block">Creates a sprite that is a copy in every way of the specified sprite.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">PolygonSpriteBatch</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd>
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<div class="block">A PolygonSpriteBatch is used to draw 2D polygons that reference a texture (region).</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#PolygonSpriteBatch--">PolygonSpriteBatch()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd>
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<div class="block">Constructs a PolygonSpriteBatch with the default shader, 2000 vertices, and 4000 triangles.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#PolygonSpriteBatch-int-">PolygonSpriteBatch(int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd>
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<div class="block">Constructs a PolygonSpriteBatch with the default shader, size vertices, and size * 2 triangles.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#PolygonSpriteBatch-int-com.badlogic.gdx.graphics.glutils.ShaderProgram-">PolygonSpriteBatch(int, ShaderProgram)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd>
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<div class="block">Constructs a PolygonSpriteBatch with the specified shader, size vertices and size * 2 triangles.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#PolygonSpriteBatch-int-int-com.badlogic.gdx.graphics.glutils.ShaderProgram-">PolygonSpriteBatch(int, int, ShaderProgram)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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<dd>
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<div class="block">Constructs a new PolygonSpriteBatch.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#polyline-float:A-int-int-">polyline(float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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<div class="block">Draws a polyline in the x/y plane using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#polyline-float:A-">polyline(float[])</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Polyline</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#Polyline--">Polyline()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#Polyline-float:A-">Polyline(float[])</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
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|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/maps/objects/PolylineMapObject.html" title="class in com.badlogic.gdx.maps.objects"><span class="typeNameLink">PolylineMapObject</span></a> - Class in <a href="com/badlogic/gdx/maps/objects/package-summary.html">com.badlogic.gdx.maps.objects</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/PolylineMapObject.html#PolylineMapObject--">PolylineMapObject()</a></span> - Constructor for class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/PolylineMapObject.html" title="class in com.badlogic.gdx.maps.objects">PolylineMapObject</a></dt>
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|
<dd>
|
|
<div class="block">Creates empty polyline</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/PolylineMapObject.html#PolylineMapObject-float:A-">PolylineMapObject(float[])</a></span> - Constructor for class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/PolylineMapObject.html" title="class in com.badlogic.gdx.maps.objects">PolylineMapObject</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/PolylineMapObject.html#PolylineMapObject-com.badlogic.gdx.math.Polyline-">PolylineMapObject(Polyline)</a></span> - Constructor for class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/PolylineMapObject.html" title="class in com.badlogic.gdx.maps.objects">PolylineMapObject</a></dt>
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|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Pool</span></a><<a href="com/badlogic/gdx/utils/Pool.html" title="type parameter in Pool">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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<dd>
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|
<div class="block">A pool of objects that can be reused to avoid allocation.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pool.html#Pool--">Pool()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a pool with an initial capacity of 16 and no maximum.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pool.html#Pool-int-">Pool(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a pool with the specified initial capacity and no maximum.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pool.html#Pool-int-int-">Pool(int, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Pool.Poolable.html" title="interface in com.badlogic.gdx.utils"><span class="typeNameLink">Pool.Poolable</span></a> - Interface in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Objects implementing this interface will have <a href="com/badlogic/gdx/utils/Pool.Poolable.html#reset--"><code>Pool.Poolable.reset()</code></a> called when passed to <a href="com/badlogic/gdx/utils/Pool.html#free-T-"><code>Pool.free(Object)</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/PooledLinkedList.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">PooledLinkedList</span></a><<a href="com/badlogic/gdx/utils/PooledLinkedList.html" title="type parameter in PooledLinkedList">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A simple linked list that pools its nodes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PooledLinkedList.html#PooledLinkedList-int-">PooledLinkedList(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PooledLinkedList.html" title="class in com.badlogic.gdx.utils">PooledLinkedList</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Pools.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Pools</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Stores a map of <a href="com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils"><code>Pool</code></a>s (usually <a href="com/badlogic/gdx/utils/ReflectionPool.html" title="class in com.badlogic.gdx.utils"><code>ReflectionPool</code></a>s) by type for convenient static access.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#pop--">pop()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Removes and returns the last item.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BinaryHeap.html#pop--">pop()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BinaryHeap.html" title="class in com.badlogic.gdx.utils">BinaryHeap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#pop--">pop()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes and returns the last item.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#pop--">pop()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes and returns the last item.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#pop--">pop()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes and returns the last item.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#pop--">pop()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#pop--">pop()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes and returns the last item.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#pop--">pop()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes and returns the last item.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonReader.html#pop--">pop()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonReader.html" title="class in com.badlogic.gdx.utils">JsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.html#pop--">pop()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.html" title="class in com.badlogic.gdx.utils">JsonWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#pop--">pop()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes and returns the last item.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#pop--">pop()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes and returns the last item.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#pop--">pop()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#pop--">pop()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Ends the current object or array and pops it off of the element stack.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#pop-boolean-">pop(boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlWriter.html#pop--">pop()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlWriter.html" title="class in com.badlogic.gdx.utils">XmlWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ScissorStack.html#popScissors--">popScissors()</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ScissorStack.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ScissorStack</a></dt>
|
|
<dd>
|
|
<div class="block">Pops the current scissor rectangle from the stack and sets the new scissor area to the new top of stack rectangle.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.Resolution.html#portraitHeight">portraitHeight</a></span> - Variable in class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.Resolution.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">ResolutionFileResolver.Resolution</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.Resolution.html#portraitWidth">portraitWidth</a></span> - Variable in class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.Resolution.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">ResolutionFileResolver.Resolution</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Transform.html#POS_X">POS_X</a></span> - Static variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Transform.html" title="class in com.badlogic.gdx.physics.box2d">Transform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Transform.html#POS_Y">POS_Y</a></span> - Static variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Transform.html" title="class in com.badlogic.gdx.physics.box2d">Transform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#position">position</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">the position of the camera</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#position">position</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html#position">position</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">PointLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#position">position</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#Position">Position</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#position">position</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#Position--">Position()</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html#Position">Position</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics">VertexAttributes.Usage</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/BodyDef.html#position">position</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/BodyDef.html" title="class in com.badlogic.gdx.physics.box2d">BodyDef</a></dt>
|
|
<dd>
|
|
<div class="block">The world position of the body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#POSITION_ATTRIBUTE">POSITION_ATTRIBUTE</a></span> - Static variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">default name for position attributes</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#positionChanged--">positionChanged()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Called when the actor's position has been changed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderData.html#positionChannel">positionChannel</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerRenderData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpMethods.html#POST">POST</a></span> - Static variable in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpMethods.html" title="interface in com.badlogic.gdx">Net.HttpMethods</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.html#post-com.badlogic.gdx.utils.Timer.Task-">post(Timer.Task)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.html" title="class in com.badlogic.gdx.utils">Timer</a></dt>
|
|
<dd>
|
|
<div class="block">Schedules a task on <a href="com/badlogic/gdx/utils/Timer.html#instance--"><code>Timer.instance()</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#postRunnable-java.lang.Runnable-">postRunnable(Runnable)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd>
|
|
<div class="block">Posts a <code>Runnable</code> on the main loop thread.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#postRunnable-java.lang.Runnable-">postRunnable(Runnable)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#postRunnable-java.lang.Runnable-">postRunnable(Runnable)</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#postRunnable-java.lang.Runnable-">postRunnable(Runnable)</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#postRunnable-java.lang.Runnable-">postRunnable(Runnable)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#postRunnable-java.lang.Runnable-">postRunnable(Runnable)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ContactListener.html#postSolve-com.badlogic.gdx.physics.box2d.Contact-com.badlogic.gdx.physics.box2d.ContactImpulse-">postSolve(Contact, ContactImpulse)</a></span> - Method in interface com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ContactListener.html" title="interface in com.badlogic.gdx.physics.box2d">ContactListener</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.html#postTask-com.badlogic.gdx.utils.Timer.Task-">postTask(Timer.Task)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.html" title="class in com.badlogic.gdx.utils">Timer</a></dt>
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|
<dd>
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|
<div class="block">Schedules a task to occur once as soon as possible, but not sooner than the start of the next frame.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#POUND">POUND</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.Pow.html#Pow-int-">Pow(int)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.Pow.html" title="class in com.badlogic.gdx.math">Interpolation.Pow</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#pow2">pow2</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#pow2In">pow2In</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
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|
<dd>
|
|
<div class="block">Slow, then fast.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#pow2InInverse">pow2InInverse</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#pow2Out">pow2Out</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
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|
<dd>
|
|
<div class="block">Fast, then slow.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#pow2OutInverse">pow2OutInverse</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#pow3">pow3</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#pow3In">pow3In</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#pow3InInverse">pow3InInverse</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#pow3Out">pow3Out</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#pow3OutInverse">pow3OutInverse</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#pow4">pow4</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#pow4In">pow4In</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#pow4Out">pow4Out</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#pow5">pow5</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#pow5In">pow5In</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#pow5Out">pow5Out</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#POWER">POWER</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.PowIn.html#PowIn-int-">PowIn(int)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.PowIn.html" title="class in com.badlogic.gdx.math">Interpolation.PowIn</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.PowOut.html#PowOut-int-">PowOut(int)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.PowOut.html" title="class in com.badlogic.gdx.math">Interpolation.PowOut</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#Pragma">Pragma</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Implementation-specific fields that may have various effects anywhere along the request-response chain.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#Pragma">Pragma</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Implementation-specific fields that may have various effects anywhere along the request-response chain.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Predicate.html" title="interface in com.badlogic.gdx.utils"><span class="typeNameLink">Predicate</span></a><<a href="com/badlogic/gdx/utils/Predicate.html" title="type parameter in Predicate">T</a>> - Interface in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Interface used to select items within an iterator against a predicate.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.PredicateIterable.html#predicate">predicate</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.PredicateIterable.html" title="class in com.badlogic.gdx.utils">Predicate.PredicateIterable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html#predicate">predicate</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html" title="class in com.badlogic.gdx.utils">Predicate.PredicateIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Predicate.PredicateIterable.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Predicate.PredicateIterable</span></a><<a href="com/badlogic/gdx/utils/Predicate.PredicateIterable.html" title="type parameter in Predicate.PredicateIterable">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Predicate.PredicateIterator</span></a><<a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html" title="type parameter in Predicate.PredicateIterator">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.PredicateIterable.html#PredicateIterable-java.lang.Iterable-com.badlogic.gdx.utils.Predicate-">PredicateIterable(Iterable<T>, Predicate<T>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.PredicateIterable.html" title="class in com.badlogic.gdx.utils">Predicate.PredicateIterable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html#PredicateIterator-java.lang.Iterable-com.badlogic.gdx.utils.Predicate-">PredicateIterator(Iterable<T>, Predicate<T>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html" title="class in com.badlogic.gdx.utils">Predicate.PredicateIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html#PredicateIterator-java.util.Iterator-com.badlogic.gdx.utils.Predicate-">PredicateIterator(Iterator<T>, Predicate<T>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html" title="class in com.badlogic.gdx.utils">Predicate.PredicateIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx"><span class="typeNameLink">Preferences</span></a> - Interface in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
A Preference instance is a hash map holding different values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#preferencesdir">preferencesdir</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#preferencesDirectory">preferencesDirectory</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">Preferences directory on the desktop.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#preferencesFileType">preferencesFileType</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#preferencesFileType">preferencesFileType</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">Preferences file type on the desktop.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html#preferFlash">preferFlash</a></span> - Variable in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether SoundManager2 should prefer to use flash instead of html5 audio (it should fall back if not available)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#preferredFramesPerSecond">preferredFramesPerSecond</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">number of frames per second, 60 is default</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#prefHeight-com.badlogic.gdx.scenes.scene2d.ui.Value-">prefHeight(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#prefHeight-float-">prefHeight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#prefHeight-com.badlogic.gdx.scenes.scene2d.ui.Value-">prefHeight(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#prefHeight-float-">prefHeight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html#prefHeight">prefHeight</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Value</a></dt>
|
|
<dd>
|
|
<div class="block">Value that is the prefHeight of the actor in the cell.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/resolvers/PrefixFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers"><span class="typeNameLink">PrefixFileHandleResolver</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/resolvers/package-summary.html">com.badlogic.gdx.assets.loaders.resolvers</a></dt>
|
|
<dd>
|
|
<div class="block"><a href="com/badlogic/gdx/assets/loaders/FileHandleResolver.html" title="interface in com.badlogic.gdx.assets.loaders"><code>FileHandleResolver</code></a> that adds a prefix to the filename before passing it to the base resolver.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/PrefixFileHandleResolver.html#PrefixFileHandleResolver-com.badlogic.gdx.assets.loaders.FileHandleResolver-java.lang.String-">PrefixFileHandleResolver(FileHandleResolver, String)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/PrefixFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">PrefixFileHandleResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#prefSize-com.badlogic.gdx.scenes.scene2d.ui.Value-">prefSize(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the prefWidth and prefHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#prefSize-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-">prefSize(Value, Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the prefWidth and prefHeight to the specified values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#prefSize-float-float-">prefSize(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the prefWidth and prefHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#prefSize-float-">prefSize(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the prefWidth and prefHeight to the specified values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#prefSize-com.badlogic.gdx.scenes.scene2d.ui.Value-">prefSize(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the prefWidth and prefHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#prefSize-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-">prefSize(Value, Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the prefWidth and prefHeight to the specified values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#prefSize-float-float-">prefSize(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the prefWidth and prefHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#prefSize-float-">prefSize(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the prefWidth and prefHeight to the specified values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#prefWidth-com.badlogic.gdx.scenes.scene2d.ui.Value-">prefWidth(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#prefWidth-float-">prefWidth(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#prefWidth-com.badlogic.gdx.scenes.scene2d.ui.Value-">prefWidth(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#prefWidth-float-">prefWidth(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html#prefWidth">prefWidth</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Value</a></dt>
|
|
<dd>
|
|
<div class="block">Value that is the prefWidth of the actor in the cell.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#preMul-com.badlogic.gdx.math.Affine2-">preMul(Affine2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Premultiplies this matrix with the provided matrix and stores the result in this matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html#premultipliedAlpha">premultipliedAlpha</a></span> - Variable in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether to use premultipliedalpha, may have performance impact</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#premultiplyAlpha--">premultiplyAlpha()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies the RGB values by the alpha.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/CubemapData.html#prepare--">prepare()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/CubemapData.html" title="interface in com.badlogic.gdx.graphics">CubemapData</a></dt>
|
|
<dd>
|
|
<div class="block">Prepares the TextureData for a call to <a href="com/badlogic/gdx/graphics/CubemapData.html#consumeCubemapData--"><code>CubemapData.consumeCubemapData()</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html#prepare--">prepare()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1TextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html#prepare--">prepare()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FacedCubemapData.html" title="class in com.badlogic.gdx.graphics.glutils">FacedCubemapData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html#prepare--">prepare()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureArrayData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureArrayData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html#prepare--">prepare()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html#prepare--">prepare()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FloatTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html#prepare--">prepare()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">GLOnlyTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html#prepare--">prepare()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">KTXTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html#prepare--">prepare()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">MipMapTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html#prepare--">prepare()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">PixmapTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArrayData.html#prepare--">prepare()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArrayData.html" title="interface in com.badlogic.gdx.graphics">TextureArrayData</a></dt>
|
|
<dd>
|
|
<div class="block">Prepares the TextureArrayData for a call to <a href="com/badlogic/gdx/graphics/TextureArrayData.html#consumeTextureArrayData--"><code>TextureArrayData.consumeTextureArrayData()</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureData.html#prepare--">prepare()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics">TextureData</a></dt>
|
|
<dd>
|
|
<div class="block">Prepares the TextureData for a call to <a href="com/badlogic/gdx/graphics/TextureData.html#consumePixmap--"><code>TextureData.consumePixmap()</code></a> or <a href="com/badlogic/gdx/graphics/TextureData.html#consumeCustomData-int-"><code>TextureData.consumeCustomData(int)</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.ShaderProgramParameter.html#prependFragmentCode">prependFragmentCode</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.ShaderProgramParameter.html" title="class in com.badlogic.gdx.assets.loaders">ShaderProgramLoader.ShaderProgramParameter</a></dt>
|
|
<dd>
|
|
<div class="block">Code that is always added to the fragment shader code.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#prependFragmentCode">prependFragmentCode</a></span> - Static variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">code that is always added to every fragment shader code, typically used to inject a #version line.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.ShaderProgramParameter.html#prependVertexCode">prependVertexCode</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.ShaderProgramParameter.html" title="class in com.badlogic.gdx.assets.loaders">ShaderProgramLoader.ShaderProgramParameter</a></dt>
|
|
<dd>
|
|
<div class="block">Code that is always added to the vertex shader code.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#prependVertexCode">prependVertexCode</a></span> - Static variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">code that is always added to the vertex shader code, typically used to inject a #version line.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#preRotate-float-">preRotate(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Premultiplies this matrix with a (counter-clockwise) rotation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#preRotateRad-float-">preRotateRad(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Premultiplies this matrix with a (counter-clockwise) rotation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#preScale-float-float-">preScale(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Premultiplies this matrix with a scale matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#preScale-com.badlogic.gdx.math.Vector2-">preScale(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Premultiplies this matrix with a scale matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html#preserveDrawingBuffer">preserveDrawingBuffer</a></span> - Variable in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">preserve the back buffer, needed if you fetch a screenshot via canvas#toDataUrl, may have performance impact</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#preShear-float-float-">preShear(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Premultiplies this matrix by a shear matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#preShear-com.badlogic.gdx.math.Vector2-">preShear(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Premultiplies this matrix by a shear matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ContactListener.html#preSolve-com.badlogic.gdx.physics.box2d.Contact-com.badlogic.gdx.physics.box2d.Manifold-">preSolve(Contact, Manifold)</a></span> - Method in interface com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ContactListener.html" title="interface in com.badlogic.gdx.physics.box2d">ContactListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html#pressedOffsetX">pressedOffsetX</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button.ButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html#pressedOffsetY">pressedOffsetY</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button.ButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#preTranslate-float-float-">preTranslate(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Premultiplies this matrix by a translation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#preTranslate-com.badlogic.gdx.math.Vector2-">preTranslate(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Premultiplies this matrix by a translation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#prettyPrint-java.lang.Object-">prettyPrint(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#prettyPrint-java.lang.String-">prettyPrint(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#prettyPrint-java.lang.Object-int-">prettyPrint(Object, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#prettyPrint-java.lang.String-int-">prettyPrint(String, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#prettyPrint-java.lang.Object-com.badlogic.gdx.utils.JsonValue.PrettyPrintSettings-">prettyPrint(Object, JsonValue.PrettyPrintSettings)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#prettyPrint-java.lang.String-com.badlogic.gdx.utils.JsonValue.PrettyPrintSettings-">prettyPrint(String, JsonValue.PrettyPrintSettings)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#prettyPrint-com.badlogic.gdx.utils.JsonWriter.OutputType-int-">prettyPrint(JsonWriter.OutputType, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#prettyPrint-com.badlogic.gdx.utils.JsonValue.PrettyPrintSettings-">prettyPrint(JsonValue.PrettyPrintSettings)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.PrettyPrintSettings.html#PrettyPrintSettings--">PrettyPrintSettings()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.PrettyPrintSettings.html" title="class in com.badlogic.gdx.utils">JsonValue.PrettyPrintSettings</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#prev">prev</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">May be null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#prev--">prev()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the previous sibling of this value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#preventScreenDimming">preventScreenDimming</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether to enable screen dimming.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#previous">previous</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">The animation which previously played.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PooledLinkedList.html#previous--">previous()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PooledLinkedList.html" title="class in com.badlogic.gdx.utils">PooledLinkedList</a></dt>
|
|
<dd>
|
|
<div class="block">Gets the previous item in the list</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#PreviousPosition">PreviousPosition</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values"><span class="typeNameLink">PrimitiveSpawnShapeValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/values/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.values</a></dt>
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|
<dd>
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|
<div class="block">The base class of all the <a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values"><code>SpawnShapeValue</code></a> values which spawn the particles on a geometric primitive.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#PrimitiveSpawnShapeValue--">PrimitiveSpawnShapeValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#PrimitiveSpawnShapeValue-com.badlogic.gdx.graphics.g3d.particles.values.PrimitiveSpawnShapeValue-">PrimitiveSpawnShapeValue(PrimitiveSpawnShapeValue)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
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|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.SpawnSide.html" title="enum in com.badlogic.gdx.graphics.g3d.particles.values"><span class="typeNameLink">PrimitiveSpawnShapeValue.SpawnSide</span></a> - Enum in <a href="com/badlogic/gdx/graphics/g3d/particles/values/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.values</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMeshPart.html#primitiveType">primitiveType</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMeshPart</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#primitiveType">primitiveType</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model">MeshPart</a></dt>
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<dd>
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|
<div class="block">The primitive type, OpenGL constant e.g: <a href="com/badlogic/gdx/graphics/GL20.html#GL_TRIANGLES"><code>GL20.GL_TRIANGLES</code></a>, <a href="com/badlogic/gdx/graphics/GL20.html#GL_POINTS"><code>GL20.GL_POINTS</code></a>, <a href="com/badlogic/gdx/graphics/GL20.html#GL_LINES"><code>GL20.GL_LINES</code></a>,
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|
<a href="com/badlogic/gdx/graphics/GL20.html#GL_LINE_STRIP"><code>GL20.GL_LINE_STRIP</code></a>, <a href="com/badlogic/gdx/graphics/GL20.html#GL_TRIANGLE_STRIP"><code>GL20.GL_TRIANGLE_STRIP</code></a></div>
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</dd>
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|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">PrismaticJoint</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
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<dd>
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|
<div class="block">A prismatic joint.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#PrismaticJoint-com.badlogic.gdx.physics.box2d.World-long-">PrismaticJoint(World, long)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">PrismaticJointDef</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
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<dd>
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<div class="block">Prismatic joint definition.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html#PrismaticJointDef--">PrismaticJointDef()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJointDef</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#prj-float:A-float:A-">prj(float[], float[])</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
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<dd>
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<div class="block">Multiplies the vector with the given matrix, performing a division by w.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#prj-float:A-float:A-int-int-int-">prj(float[], float[], int, int, int)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
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<dd>
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|
<div class="block">Multiplies the vectors with the given matrix, , performing a division by w.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#prj-com.badlogic.gdx.math.Matrix4-">prj(Matrix4)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
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<dd>
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<div class="block">Multiplies this vector by the given matrix dividing by w, assuming the fourth (w) component of the vector is 1.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#process-float-float-int-">process(float, float, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#processRunnables--">processRunnables()</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#program">program</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">ProgressBar</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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<dd>
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<div class="block">A progress bar is a widget that visually displays the progress of some activity or a value within given range.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#ProgressBar-float-float-float-boolean-com.badlogic.gdx.scenes.scene2d.ui.Skin-">ProgressBar(float, float, float, boolean, Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#ProgressBar-float-float-float-boolean-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">ProgressBar(float, float, float, boolean, Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#ProgressBar-float-float-float-boolean-com.badlogic.gdx.scenes.scene2d.ui.ProgressBar.ProgressBarStyle-">ProgressBar(float, float, float, boolean, ProgressBar.ProgressBarStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
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<dd>
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<div class="block">Creates a new progress bar.</div>
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|
</dd>
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|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">ProgressBar.ProgressBarStyle</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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<dd>
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|
<div class="block">The style for a progress bar, see <a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>ProgressBar</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html#ProgressBarStyle--">ProgressBarStyle()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar.ProgressBarStyle</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html#ProgressBarStyle-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">ProgressBarStyle(Drawable, Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar.ProgressBarStyle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html#ProgressBarStyle-com.badlogic.gdx.scenes.scene2d.ui.ProgressBar.ProgressBarStyle-">ProgressBarStyle(ProgressBar.ProgressBarStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.ProgressBarStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar.ProgressBarStyle</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#project-com.badlogic.gdx.math.Vector3-">project(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
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<dd>
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|
<div class="block">Projects the <a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math"><code>Vector3</code></a> given in world space to screen coordinates.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#project-com.badlogic.gdx.math.Vector3-float-float-float-float-">project(Vector3, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
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<dd>
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|
<div class="block">Projects the <a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math"><code>Vector3</code></a> given in world space to screen coordinates.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#project-com.badlogic.gdx.math.Vector2-">project(Vector2)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
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<dd>
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|
<div class="block">Transforms the specified world coordinate to screen coordinates.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#project-com.badlogic.gdx.math.Vector3-">project(Vector3)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Transforms the specified world coordinate to screen coordinates.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#projection">projection</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
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<dd>
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|
<div class="block">the projection matrix</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#projTrans">projTrans</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#projTrans">projTrans</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#projViewTrans">projViewTrans</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#projViewTrans">projViewTrans</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#projViewWorldTrans">projViewWorldTrans</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#projViewWorldTrans">projViewWorldTrans</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/PropertiesUtils.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">PropertiesUtils</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
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<dd>
|
|
<div class="block"><code>PropertiesUtils</code> is a helper class that allows you to load and store key/value pairs of an
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|
<code>ObjectMap<String,String></code> with the same line-oriented syntax supported by <code>java.util.Properties</code>.</div>
|
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#ProxyAuthenticate">ProxyAuthenticate</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
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<dd>
|
|
<div class="block">Request authentication to access the proxy.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#ProxyAuthorization">ProxyAuthorization</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
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<dd>
|
|
<div class="block">Authorization credentials for connecting to a proxy.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/PulleyJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">PulleyJoint</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
|
|
<dd>
|
|
<div class="block">The pulley joint is connected to two bodies and two fixed ground points.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PulleyJoint.html#PulleyJoint-com.badlogic.gdx.physics.box2d.World-long-">PulleyJoint(World, long)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PulleyJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PulleyJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">PulleyJointDef</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
|
|
<dd>
|
|
<div class="block">Pulley joint definition.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html#PulleyJointDef--">PulleyJointDef()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PulleyJointDef</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#PURPLE">PURPLE</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ScissorStack.html#pushScissors-com.badlogic.gdx.math.Rectangle-">pushScissors(Rectangle)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ScissorStack.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ScissorStack</a></dt>
|
|
<dd>
|
|
<div class="block">Pushes a new scissor <a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math"><code>Rectangle</code></a> onto the stack, merging it with the current top of the stack.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Colors.html#put-java.lang.String-com.badlogic.gdx.graphics.Color-">put(String, Color)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Colors.html" title="class in com.badlogic.gdx.graphics">Colors</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to add a <code>color</code> with its <code>name</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapProperties.html#put-java.lang.String-java.lang.Object-">put(String, Object)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapProperties.html" title="class in com.badlogic.gdx.maps">MapProperties</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/FloatCounter.html#put-float-">put(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/FloatCounter.html" title="class in com.badlogic.gdx.math">FloatCounter</a></dt>
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|
<dd>
|
|
<div class="block">Add a value and update all fields.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpMethods.html#PUT">PUT</a></span> - Static variable in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpMethods.html" title="interface in com.badlogic.gdx">Net.HttpMethods</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#put-java.util.Map-">put(Map<String, ?>)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#put-K-V-">put(K, V)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#put-K-V-int-">put(K, V, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/AtomicQueue.html#put-T-">put(T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/AtomicQueue.html" title="class in com.badlogic.gdx.utils">AtomicQueue</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#put-K-V-">put(K, V)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#put-int-float-">put(int, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#put-int-int-">put(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#put-int-V-">put(int, V)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#put-long-V-">put(long, V)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#put-K-float-">put(K, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#put-K-int-">put(K, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#put-K-V-">put(K, V)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
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<dd>
|
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<div class="block">Returns the old value associated with the specified key, or null.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.html#put-K-V-">put(K, V)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.html" title="class in com.badlogic.gdx.utils">OrderedMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapProperties.html#putAll-com.badlogic.gdx.maps.MapProperties-">putAll(MapProperties)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapProperties.html" title="class in com.badlogic.gdx.maps">MapProperties</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#putAll-com.badlogic.gdx.utils.ArrayMap-">putAll(ArrayMap)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#putAll-com.badlogic.gdx.utils.ArrayMap-int-int-">putAll(ArrayMap, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#putAll-com.badlogic.gdx.utils.IntFloatMap-">putAll(IntFloatMap)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#putAll-com.badlogic.gdx.utils.IntIntMap-">putAll(IntIntMap)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#putAll-com.badlogic.gdx.utils.IntMap-">putAll(IntMap<V>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#putAll-com.badlogic.gdx.utils.LongMap-">putAll(LongMap<V>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#putAll-com.badlogic.gdx.utils.ObjectFloatMap-">putAll(ObjectFloatMap<K>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#putAll-com.badlogic.gdx.utils.ObjectIntMap-">putAll(ObjectIntMap<K>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#putAll-com.badlogic.gdx.utils.ObjectMap-">putAll(ObjectMap<K, V>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#putBoolean-java.lang.String-boolean-">putBoolean(String, boolean)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html#PutByte-byte-">PutByte(byte)</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">OutWindow</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#putFloat-java.lang.String-float-">putFloat(String, float)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#putInteger-java.lang.String-int-">putInteger(String, int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#putLong-java.lang.String-long-">putLong(String, long)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#putString-java.lang.String-java.lang.String-">putString(String, String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html#putTile-int-com.badlogic.gdx.maps.tiled.TiledMapTile-">putTile(int, TiledMapTile)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileSet</a></dt>
|
|
<dd>
|
|
<div class="block">Adds or replaces tile with that id</div>
|
|
</dd>
|
|
</dl>
|
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<a name="I:Q">
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|
<!-- -->
|
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</a>
|
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<h2 class="title">Q</h2>
|
|
<dl>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#Q">Q</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.Distance.html#qsort-int-int-">qsort(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.Distance.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSorter.Distance</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#quadratic-T-float-T-T-T-T-">quadratic(T, float, T, T, T, T)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
|
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<dd>
|
|
<div class="block">Quadratic Bezier curve</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#quadratic_derivative-T-float-T-T-T-T-">quadratic_derivative(T, float, T, T, T, T)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
|
|
<dd>
|
|
<div class="block">Quadratic Bezier curve derivative</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GeometryUtils.html#quadrilateralCentroid-float-float-float-float-float-float-float-float-com.badlogic.gdx.math.Vector2-">quadrilateralCentroid(float, float, float, float, float, float, float, float, Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GeometryUtils.html" title="class in com.badlogic.gdx.math">GeometryUtils</a></dt>
|
|
<dd> </dd>
|
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<dt><a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Quaternion</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
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<dd>
|
|
<div class="block">A simple quaternion class.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#Quaternion-float-float-float-float-">Quaternion(float, float, float, float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Constructor, sets the four components of the quaternion.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#Quaternion--">Quaternion()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#Quaternion-com.badlogic.gdx.math.Quaternion-">Quaternion(Quaternion)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Constructor, sets the quaternion components from the given quaternion.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#Quaternion-com.badlogic.gdx.math.Vector3-float-">Quaternion(Vector3, float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
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<dd>
|
|
<div class="block">Constructor, sets the quaternion from the given axis vector and the angle around that axis in degrees.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#QueryAABB-com.badlogic.gdx.physics.box2d.QueryCallback-float-float-float-float-">QueryAABB(QueryCallback, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Query the world for all fixtures that potentially overlap the provided AABB.</div>
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|
</dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/QueryCallback.html" title="interface in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">QueryCallback</span></a> - Interface in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd>
|
|
<div class="block">Callback class for AABB queries.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#queue-java.lang.String-int-float-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener-float-">queue(String, int, float, AnimationController.AnimationListener, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Queue an animation to be applied when the <a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#current"><code>AnimationController.current</code></a> animation is finished.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#queue-java.lang.String-float-float-int-float-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener-float-">queue(String, float, float, int, float, AnimationController.AnimationListener, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Queue an animation to be applied when the <a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#current"><code>AnimationController.current</code></a> animation is finished.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#queue-com.badlogic.gdx.graphics.g3d.model.Animation-float-float-int-float-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener-float-">queue(Animation, float, float, int, float, AnimationController.AnimationListener, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Queue an animation to be applied when the current is finished.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#queue-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationDesc-float-">queue(AnimationController.AnimationDesc, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Queue an animation to be applied when the current is finished.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Queue</span></a><<a href="com/badlogic/gdx/utils/Queue.html" title="type parameter in Queue">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A resizable, ordered array of objects with efficient add and remove at the beginning and end.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#Queue--">Queue()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new Queue which can hold 16 values without needing to resize backing array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#Queue-int-">Queue(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new Queue which can hold the specified number of values without needing to resize backing array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#Queue-int-java.lang.Class-">Queue(int, Class<T>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new Queue which can hold the specified number of values without needing to resize backing array.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Queue.QueueIterable.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Queue.QueueIterable</span></a><<a href="com/badlogic/gdx/utils/Queue.QueueIterable.html" title="type parameter in Queue.QueueIterable">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Queue.QueueIterator.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Queue.QueueIterator</span></a><<a href="com/badlogic/gdx/utils/Queue.QueueIterator.html" title="type parameter in Queue.QueueIterator">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#queued">queued</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">The animation queued to be played when the <a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#current"><code>AnimationController.current</code></a> animation is completed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#queuedTransitionTime">queuedTransitionTime</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">The transition time which should be applied to the queued animation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.QueueIterable.html#QueueIterable-com.badlogic.gdx.utils.Queue-">QueueIterable(Queue<T>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.QueueIterable.html" title="class in com.badlogic.gdx.utils">Queue.QueueIterable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.QueueIterable.html#QueueIterable-com.badlogic.gdx.utils.Queue-boolean-">QueueIterable(Queue<T>, boolean)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.QueueIterable.html" title="class in com.badlogic.gdx.utils">Queue.QueueIterable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.QueueIterator.html#QueueIterator-com.badlogic.gdx.utils.Queue-">QueueIterator(Queue<T>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.QueueIterator.html" title="class in com.badlogic.gdx.utils">Queue.QueueIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.QueueIterator.html#QueueIterator-com.badlogic.gdx.utils.Queue-boolean-">QueueIterator(Queue<T>, boolean)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.QueueIterator.html" title="class in com.badlogic.gdx.utils">Queue.QueueIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/QuickSelect.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">QuickSelect</span></a><<a href="com/badlogic/gdx/utils/QuickSelect.html" title="type parameter in QuickSelect">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Implementation of Tony Hoare's quickselect algorithm.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/QuickSelect.html#QuickSelect--">QuickSelect()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/QuickSelect.html" title="class in com.badlogic.gdx.utils">QuickSelect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.OutputType.html#quoteName-java.lang.String-">quoteName(String)</a></span> - Method in enum com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.OutputType.html" title="enum in com.badlogic.gdx.utils">JsonWriter.OutputType</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.OutputType.html#quoteValue-java.lang.Object-">quoteValue(Object)</a></span> - Method in enum com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.OutputType.html" title="enum in com.badlogic.gdx.utils">JsonWriter.OutputType</a></dt>
|
|
<dd> </dd>
|
|
</dl>
|
|
<a name="I:R">
|
|
<!-- -->
|
|
</a>
|
|
<h2 class="title">R</h2>
|
|
<dl>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#r">r</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">number of bits per color channel</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#r">r</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">number of bits per color channel</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.BufferFormat.html#r">r</a></span> - Variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.BufferFormat.html" title="class in com.badlogic.gdx">Graphics.BufferFormat</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#r">r</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">the red, green, blue and alpha components</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#R">R</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#radDeg">radDeg</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#radiansToDegrees">radiansToDegrees</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">multiply by this to convert from radians to degrees</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#radius">radius</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model">MeshPart</a></dt>
|
|
<dd>
|
|
<div class="block">The radius relative to <a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#center"><code>MeshPart.center</code></a> of the bounding sphere of the shape, or negative if not calculated yet.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#radius">radius</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Sphere.html#radius">radius</a></span> - Variable in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Sphere.html" title="class in com.badlogic.gdx.math.collision">Sphere</a></dt>
|
|
<dd>
|
|
<div class="block">the radius of the sphere</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Random.html#Random--">Random()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ColorInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Random.html#Random--">Random()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Random.html#Random-com.badlogic.gdx.graphics.g3d.particles.influencers.ModelInfluencer.Random-">Random(ModelInfluencer.Random)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Random.html#Random-com.badlogic.gdx.graphics.g3d.Model...-">Random(Model...)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Random.html#Random--">Random()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Random.html#Random-com.badlogic.gdx.graphics.g3d.particles.ParticleController...-">Random(ParticleController...)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Random.html#Random-com.badlogic.gdx.graphics.g3d.particles.influencers.ParticleControllerInfluencer.Random-">Random(ParticleControllerInfluencer.Random)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Random.html#Random--">Random()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Random.html#Random-com.badlogic.gdx.graphics.g3d.particles.influencers.RegionInfluencer.Random-">Random(RegionInfluencer.Random)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Random.html#Random-com.badlogic.gdx.graphics.g2d.TextureRegion-">Random(TextureRegion)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Random.html#Random-com.badlogic.gdx.graphics.Texture-">Random(Texture)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Random</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#random">random</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#random-int-">random(int)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a random number between 0 (inclusive) and the specified value (inclusive).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#random-int-int-">random(int, int)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a random number between start (inclusive) and end (inclusive).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#random-long-">random(long)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a random number between 0 (inclusive) and the specified value (inclusive).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#random-long-long-">random(long, long)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a random number between start (inclusive) and end (inclusive).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#random--">random()</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns random number between 0.0 (inclusive) and 1.0 (exclusive).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#random-float-">random(float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a random number between 0 (inclusive) and the specified value (exclusive).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#random-float-float-">random(float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a random number between start (inclusive) and end (exclusive).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#random--">random()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a random item from the array, or null if the array is empty.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#random--">random()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a random item from the array, or false if the array is empty.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#random--">random()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a random item from the array, or zero if the array is empty.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#random--">random()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a random item from the array, or zero if the array is empty.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#random--">random()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a random item from the array, or zero if the array is empty.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#random--">random()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a random item from the array, or zero if the array is empty.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#random--">random()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a random item from the array, or zero if the array is empty.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#random--">random()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a random item from the array, or zero if the array is empty.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#randomBoolean--">randomBoolean()</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a random boolean value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#randomBoolean-float-">randomBoolean(float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if a random value between 0 and 1 is less than the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#randomSign--">randomSign()</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns -1 or 1, randomly.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#randomTriangular--">randomTriangular()</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
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|
<dd>
|
|
<div class="block">Returns a triangularly distributed random number between -1.0 (exclusive) and 1.0 (exclusive), where values around zero are
|
|
more likely.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#randomTriangular-float-">randomTriangular(float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a triangularly distributed random number between <code>-max</code> (exclusive) and <code>max</code> (exclusive), where values
|
|
around zero are more likely.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#randomTriangular-float-float-">randomTriangular(float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a triangularly distributed random number between <code>min</code> (inclusive) and <code>max</code> (exclusive), where the
|
|
<code>mode</code> argument defaults to the midpoint between the bounds, giving a symmetric distribution.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#randomTriangular-float-float-float-">randomTriangular(float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a triangularly distributed random number between <code>min</code> (inclusive) and <code>max</code> (exclusive), where values
|
|
around <code>mode</code> are more likely.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/RandomXS128.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">RandomXS128</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd>
|
|
<div class="block">This class implements the xorshift128+ algorithm that is a very fast, top-quality 64-bit pseudo-random number generator.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/RandomXS128.html#RandomXS128--">RandomXS128()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/RandomXS128.html" title="class in com.badlogic.gdx.math">RandomXS128</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new random number generator.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/RandomXS128.html#RandomXS128-long-">RandomXS128(long)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/RandomXS128.html" title="class in com.badlogic.gdx.math">RandomXS128</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new random number generator using a single <code>long</code> seed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/RandomXS128.html#RandomXS128-long-long-">RandomXS128(long, long)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/RandomXS128.html" title="class in com.badlogic.gdx.math">RandomXS128</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new random number generator using two <code>long</code> seeds.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#Range">Range</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Request only part of an entity.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#RangedNumericValue--">RangedNumericValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values"><span class="typeNameLink">RangedNumericValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/values/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.values</a></dt>
|
|
<dd>
|
|
<div class="block">A value which has a defined minimum and maximum bounds.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html#RangedNumericValue--">RangedNumericValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/GearJointDef.html#ratio">ratio</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/GearJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">GearJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The gear ratio.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html#ratio">ratio</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PulleyJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PulleyJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The pulley ratio, used to simulate a block-and-tackle.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision"><span class="typeNameLink">Ray</span></a> - Class in <a href="com/badlogic/gdx/math/collision/package-summary.html">com.badlogic.gdx.math.collision</a></dt>
|
|
<dd>
|
|
<div class="block">Encapsulates a ray having a starting position and a unit length direction.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Ray.html#Ray--">Ray()</a></span> - Constructor for class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Ray.html#Ray-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">Ray(Vector3, Vector3)</a></span> - Constructor for class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray</a></dt>
|
|
<dd>
|
|
<div class="block">Constructor, sets the starting position of the ray and the direction.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#rayCast-com.badlogic.gdx.physics.box2d.RayCastCallback-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">rayCast(RayCastCallback, Vector2, Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Ray-cast the world for all fixtures in the path of the ray.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#rayCast-com.badlogic.gdx.physics.box2d.RayCastCallback-float-float-float-float-">rayCast(RayCastCallback, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Ray-cast the world for all fixtures in the path of the ray.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/RayCastCallback.html" title="interface in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">RayCastCallback</span></a> - Interface in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd>
|
|
<div class="block">Callback class for ray casts.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/AudioRecorder.html#read-short:A-int-int-">read(short[], int, int)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/AudioRecorder.html" title="interface in com.badlogic.gdx.audio">AudioRecorder</a></dt>
|
|
<dd>
|
|
<div class="block">Reads in numSamples samples into the array samples starting at offset.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#read--">read()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a stream for reading this file as bytes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#read-int-">read(int)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a buffered stream for reading this file as bytes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandleStream.html#read--">read()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandleStream.html" title="class in com.badlogic.gdx.files">FileHandleStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">Emitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ColorInfluencer.Single</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Angular</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Strength.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Strength.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Strength</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SimpleInfluencer.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SimpleInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SimpleInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SpawnInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.AssetData.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.AssetData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData.AssetData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData.SaveData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">EllipseSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/NumericValue.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/NumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">NumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ParticleValue.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ParticleValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ParticleValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">SpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.ReadOnlySerializer.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-java.lang.Class-">read(Json, JsonValue, Class)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.ReadOnlySerializer.html" title="class in com.badlogic.gdx.utils">Json.ReadOnlySerializer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.Serializable.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-">read(Json, JsonValue)</a></span> - Method in interface com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.Serializable.html" title="interface in com.badlogic.gdx.utils">Json.Serializable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.Serializer.html#read-com.badlogic.gdx.utils.Json-com.badlogic.gdx.utils.JsonValue-java.lang.Class-">read(Json, JsonValue, Class)</a></span> - Method in interface com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.Serializer.html" title="interface in com.badlogic.gdx.utils">Json.Serializer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/InWindow.html#ReadBlock--">ReadBlock()</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/InWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">InWindow</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LittleEndianInputStream.html#readBoolean--">readBoolean()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LittleEndianInputStream.html" title="class in com.badlogic.gdx.utils">LittleEndianInputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LittleEndianInputStream.html#readByte--">readByte()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LittleEndianInputStream.html" title="class in com.badlogic.gdx.utils">LittleEndianInputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#readBytes--">readBytes()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Reads the entire file into a byte array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#readBytes-byte:A-int-int-">readBytes(byte[], int, int)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Reads the entire file into the byte array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LittleEndianInputStream.html#readChar--">readChar()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LittleEndianInputStream.html" title="class in com.badlogic.gdx.utils">LittleEndianInputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/PixmapIO.html#readCIM-com.badlogic.gdx.files.FileHandle-">readCIM(FileHandle)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/PixmapIO.html" title="class in com.badlogic.gdx.graphics">PixmapIO</a></dt>
|
|
<dd>
|
|
<div class="block">Reads the <a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a> from the given file, assuming the Pixmap was written with the
|
|
<a href="com/badlogic/gdx/graphics/PixmapIO.html#writeCIM-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.Pixmap-"><code>PixmapIO.writeCIM(FileHandle, Pixmap)</code></a> method.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LittleEndianInputStream.html#readDouble--">readDouble()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LittleEndianInputStream.html" title="class in com.badlogic.gdx.utils">LittleEndianInputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#reader--">reader()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a reader for reading this file as characters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#reader-java.lang.String-">reader(String)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a reader for reading this file as characters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#reader-int-">reader(int)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a buffered reader for reading this file as characters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#reader-int-java.lang.String-">reader(int, String)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a buffered reader for reading this file as characters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/loader/G3dModelLoader.html#reader">reader</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.loader.<a href="com/badlogic/gdx/graphics/g3d/loader/G3dModelLoader.html" title="class in com.badlogic.gdx.graphics.g3d.loader">G3dModelLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.PolygonRegionParameters.html#readerBuffer">readerBuffer</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.PolygonRegionParameters.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonRegionLoader.PolygonRegionParameters</a></dt>
|
|
<dd>
|
|
<div class="block">what buffer size of the reader should be used to read the <a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.PolygonRegionParameters.html#texturePrefix"><code>PolygonRegionLoader.PolygonRegionParameters.texturePrefix</code></a> line</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#readField-java.lang.Object-java.lang.String-com.badlogic.gdx.utils.JsonValue-">readField(Object, String, JsonValue)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#readField-java.lang.Object-java.lang.String-java.lang.Class-com.badlogic.gdx.utils.JsonValue-">readField(Object, String, Class, JsonValue)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#readField-java.lang.Object-java.lang.String-java.lang.String-com.badlogic.gdx.utils.JsonValue-">readField(Object, String, String, JsonValue)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#readField-java.lang.Object-java.lang.String-java.lang.String-java.lang.Class-com.badlogic.gdx.utils.JsonValue-">readField(Object, String, String, Class, JsonValue)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#readField-java.lang.Object-com.badlogic.gdx.utils.reflect.Field-java.lang.String-java.lang.Class-com.badlogic.gdx.utils.JsonValue-">readField(Object, Field, String, Class, JsonValue)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#readFields-java.lang.Object-com.badlogic.gdx.utils.JsonValue-">readFields(Object, JsonValue)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LittleEndianInputStream.html#readFloat--">readFloat()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LittleEndianInputStream.html" title="class in com.badlogic.gdx.utils">LittleEndianInputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LittleEndianInputStream.html#readFully-byte:A-">readFully(byte[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LittleEndianInputStream.html" title="class in com.badlogic.gdx.utils">LittleEndianInputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LittleEndianInputStream.html#readFully-byte:A-int-int-">readFully(byte[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LittleEndianInputStream.html" title="class in com.badlogic.gdx.utils">LittleEndianInputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DataInput.html#readInt-boolean-">readInt(boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DataInput.html" title="class in com.badlogic.gdx.utils">DataInput</a></dt>
|
|
<dd>
|
|
<div class="block">Reads a 1-5 byte int.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LittleEndianInputStream.html#readInt--">readInt()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LittleEndianInputStream.html" title="class in com.badlogic.gdx.utils">LittleEndianInputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LittleEndianInputStream.html#readLine--">readLine()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LittleEndianInputStream.html" title="class in com.badlogic.gdx.utils">LittleEndianInputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LittleEndianInputStream.html#readLong--">readLong()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LittleEndianInputStream.html" title="class in com.badlogic.gdx.utils">LittleEndianInputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.ReadOnlySerializer.html#ReadOnlySerializer--">ReadOnlySerializer()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.ReadOnlySerializer.html" title="class in com.badlogic.gdx.utils">Json.ReadOnlySerializer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LittleEndianInputStream.html#readShort--">readShort()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LittleEndianInputStream.html" title="class in com.badlogic.gdx.utils">LittleEndianInputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#readString--">readString()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Reads the entire file into a string using the platform's default charset.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#readString-java.lang.String-">readString(String)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Reads the entire file into a string using the specified charset.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DataInput.html#readString--">readString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DataInput.html" title="class in com.badlogic.gdx.utils">DataInput</a></dt>
|
|
<dd>
|
|
<div class="block">Reads the length and string of UTF8 characters, or null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonReader.html#readString-java.io.DataInputStream-long-">readString(DataInputStream, long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonReader.html" title="class in com.badlogic.gdx.utils">UBJsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonReader.html#readUChar-java.io.DataInputStream-">readUChar(DataInputStream)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonReader.html" title="class in com.badlogic.gdx.utils">UBJsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonReader.html#readUInt-java.io.DataInputStream-">readUInt(DataInputStream)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonReader.html" title="class in com.badlogic.gdx.utils">UBJsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LittleEndianInputStream.html#readUnsignedByte--">readUnsignedByte()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LittleEndianInputStream.html" title="class in com.badlogic.gdx.utils">LittleEndianInputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LittleEndianInputStream.html#readUnsignedShort--">readUnsignedShort()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LittleEndianInputStream.html" title="class in com.badlogic.gdx.utils">LittleEndianInputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonReader.html#readUShort-java.io.DataInputStream-">readUShort(DataInputStream)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonReader.html" title="class in com.badlogic.gdx.utils">UBJsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LittleEndianInputStream.html#readUTF--">readUTF()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LittleEndianInputStream.html" title="class in com.badlogic.gdx.utils">LittleEndianInputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#readValue-java.lang.String-java.lang.Class-com.badlogic.gdx.utils.JsonValue-">readValue(String, Class<T>, JsonValue)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#readValue-java.lang.String-java.lang.Class-T-com.badlogic.gdx.utils.JsonValue-">readValue(String, Class<T>, T, JsonValue)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#readValue-java.lang.String-java.lang.Class-java.lang.Class-com.badlogic.gdx.utils.JsonValue-">readValue(String, Class<T>, Class, JsonValue)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#readValue-java.lang.String-java.lang.Class-java.lang.Class-T-com.badlogic.gdx.utils.JsonValue-">readValue(String, Class<T>, Class, T, JsonValue)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#readValue-java.lang.Class-java.lang.Class-T-com.badlogic.gdx.utils.JsonValue-">readValue(Class<T>, Class, T, JsonValue)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#readValue-java.lang.Class-com.badlogic.gdx.utils.JsonValue-">readValue(Class<T>, JsonValue)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#readValue-java.lang.Class-java.lang.Class-com.badlogic.gdx.utils.JsonValue-">readValue(Class<T>, Class, JsonValue)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html#rebuildReferences-com.badlogic.gdx.graphics.g3d.Model-">rebuildReferences(Model)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ModelBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ModelBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Resets the references to <a href="com/badlogic/gdx/graphics/g3d/Material.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Material</code></a>s, <a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics"><code>Mesh</code></a>es and <a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model"><code>MeshPart</code></a>s within the model to the ones used within
|
|
it's nodes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/ServerSocketHints.html#receiveBufferSize">receiveBufferSize</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/ServerSocketHints.html" title="class in com.badlogic.gdx.net">ServerSocketHints</a></dt>
|
|
<dd>
|
|
<div class="block">The SO_RCVBUF (receive buffer) size in bytes for server.accept().</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/SocketHints.html#receiveBufferSize">receiveBufferSize</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/SocketHints.html" title="class in com.badlogic.gdx.net">SocketHints</a></dt>
|
|
<dd>
|
|
<div class="block">The SO_RCVBUF (receive buffer) size in bytes.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#rect-short-short-short-short-">rect(short, short, short, short)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#rect-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-">rect(MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#rect-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">rect(Vector3, Vector3, Vector3, Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#rect-float-float-float-float-float-float-float-float-float-float-float-float-float-float-float-">rect(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#rect-short-short-short-short-">rect(short, short, short, short)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
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<dd>
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<div class="block">Add a rectangle by indices.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#rect-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-">rect(MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
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<dd>
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|
<div class="block">Add a rectangle.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#rect-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">rect(Vector3, Vector3, Vector3, Vector3, Vector3)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
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<dd>
|
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<div class="block">Add a rectangle.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#rect-float-float-float-float-float-float-float-float-float-float-float-float-float-float-float-">rect(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
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<dd>
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<div class="block">Add a rectangle Requires GL_POINTS, GL_LINES or GL_TRIANGLES primitive type.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#rect-float-float-float-float-">rect(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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<div class="block">Draws a rectangle in the x/y plane using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a> or <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Filled"><code>ShapeRenderer.ShapeType.Filled</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#rect-float-float-float-float-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-">rect(float, float, float, float, Color, Color, Color, Color)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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<div class="block">Draws a rectangle in the x/y plane using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a> or <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Filled"><code>ShapeRenderer.ShapeType.Filled</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#rect-float-float-float-float-float-float-float-float-float-">rect(float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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<div class="block">Draws a rectangle in the x/y plane using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a> or <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Filled"><code>ShapeRenderer.ShapeType.Filled</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#rect-float-float-float-float-float-float-float-float-float-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-">rect(float, float, float, float, float, float, float, float, float, Color, Color, Color, Color)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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|
<div class="block">Draws a rectangle in the x/y plane using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a> or <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Filled"><code>ShapeRenderer.ShapeType.Filled</code></a>.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Rectangle</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
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<dd>
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<div class="block">Encapsulates a 2D rectangle defined by its corner point in the bottom left and its extents in x (width) and y (height).</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#Rectangle--">Rectangle()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
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<dd>
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<div class="block">Constructs a new rectangle with all values set to zero</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#Rectangle-float-float-float-float-">Rectangle(float, float, float, float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
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<dd>
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<div class="block">Constructs a new rectangle with the given corner point in the bottom left and dimensions.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#Rectangle-com.badlogic.gdx.math.Rectangle-">Rectangle(Rectangle)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
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<dd>
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<div class="block">Constructs a rectangle based on the given rectangle</div>
|
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</dd>
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<dt><a href="com/badlogic/gdx/maps/objects/RectangleMapObject.html" title="class in com.badlogic.gdx.maps.objects"><span class="typeNameLink">RectangleMapObject</span></a> - Class in <a href="com/badlogic/gdx/maps/objects/package-summary.html">com.badlogic.gdx.maps.objects</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/RectangleMapObject.html#RectangleMapObject--">RectangleMapObject()</a></span> - Constructor for class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/RectangleMapObject.html" title="class in com.badlogic.gdx.maps.objects">RectangleMapObject</a></dt>
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<dd>
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<div class="block">Creates a rectangle object which lower left corner is at (0, 0) with width=1 and height=1</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/RectangleMapObject.html#RectangleMapObject-float-float-float-float-">RectangleMapObject(float, float, float, float)</a></span> - Constructor for class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/RectangleMapObject.html" title="class in com.badlogic.gdx.maps.objects">RectangleMapObject</a></dt>
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<dd>
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<div class="block">Creates a <a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math"><code>Rectangle</code></a> object with the given X and Y coordinates along with a given width and height.</div>
|
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/values/RectangleSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values"><span class="typeNameLink">RectangleSpawnShapeValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/values/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.values</a></dt>
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<dd>
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<div class="block">Encapsulate the formulas to spawn a particle on a rectangle shape.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/RectangleSpawnShapeValue.html#RectangleSpawnShapeValue-com.badlogic.gdx.graphics.g3d.particles.values.RectangleSpawnShapeValue-">RectangleSpawnShapeValue(RectangleSpawnShapeValue)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/RectangleSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">RectangleSpawnShapeValue</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/RectangleSpawnShapeValue.html#RectangleSpawnShapeValue--">RectangleSpawnShapeValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/RectangleSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">RectangleSpawnShapeValue</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#rectLine-float-float-float-float-float-">rectLine(float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
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<div class="block">Draws a line using a rotated rectangle, where with one edge is centered at x1, y1 and the opposite edge centered at x2, y2.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#rectLine-float-float-float-float-float-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-">rectLine(float, float, float, float, float, Color, Color)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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<dd>
|
|
<div class="block">Draws a line using a rotated rectangle, where with one edge is centered at x1, y1 and the opposite edge centered at x2, y2.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#rectLine-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-float-">rectLine(Vector2, Vector2, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#RED">RED</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#RedOffset">RedOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/InWindow.html#ReduceOffsets-int-">ReduceOffsets(int)</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/InWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">InWindow</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/assets/RefCountedContainer.html" title="class in com.badlogic.gdx.assets"><span class="typeNameLink">RefCountedContainer</span></a> - Class in <a href="com/badlogic/gdx/assets/package-summary.html">com.badlogic.gdx.assets</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/RefCountedContainer.html#RefCountedContainer-java.lang.Object-">RefCountedContainer(Object)</a></span> - Constructor for class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/RefCountedContainer.html" title="class in com.badlogic.gdx.assets">RefCountedContainer</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html#referenceAngle">referenceAngle</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJointDef</a></dt>
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<dd>
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|
<div class="block">The constrained angle between the bodies: body2_angle - body1_angle.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html#referenceAngle">referenceAngle</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The body2 angle minus body1 angle in the reference state (radians).</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WeldJointDef.html#referenceAngle">referenceAngle</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WeldJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">WeldJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The body2 angle minus body1 angle in the reference state (radians).</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#Referer">Referer</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
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<dd>
|
|
<div class="block">This is the address of the previous web page from which a link to the currently requested page was followed.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#refilter--">refilter()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
|
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<dd>
|
|
<div class="block">Call this if you want to establish collision that was previously disabled by b2ContactFilter::ShouldCollide.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#Reflection">Reflection</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#Reflection">Reflection</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html#reflection">reflection</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMaterial</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#ReflectionAlias">ReflectionAlias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#ReflectionAlias">ReflectionAlias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#reflectionColor">reflectionColor</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#reflectionColor">reflectionColor</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/reflect/ReflectionException.html" title="class in com.badlogic.gdx.utils.reflect"><span class="typeNameLink">ReflectionException</span></a> - Exception in <a href="com/badlogic/gdx/utils/reflect/package-summary.html">com.badlogic.gdx.utils.reflect</a></dt>
|
|
<dd>
|
|
<div class="block">Thrown when an exception occurs during reflection.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ReflectionException.html#ReflectionException--">ReflectionException()</a></span> - Constructor for exception com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ReflectionException.html" title="class in com.badlogic.gdx.utils.reflect">ReflectionException</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ReflectionException.html#ReflectionException-java.lang.String-">ReflectionException(String)</a></span> - Constructor for exception com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ReflectionException.html" title="class in com.badlogic.gdx.utils.reflect">ReflectionException</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ReflectionException.html#ReflectionException-java.lang.Throwable-">ReflectionException(Throwable)</a></span> - Constructor for exception com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ReflectionException.html" title="class in com.badlogic.gdx.utils.reflect">ReflectionException</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ReflectionException.html#ReflectionException-java.lang.String-java.lang.Throwable-">ReflectionException(String, Throwable)</a></span> - Constructor for exception com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ReflectionException.html" title="class in com.badlogic.gdx.utils.reflect">ReflectionException</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/utils/ReflectionPool.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ReflectionPool</span></a><<a href="com/badlogic/gdx/utils/ReflectionPool.html" title="type parameter in ReflectionPool">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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<dd>
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<div class="block">Pool that creates new instances of a type using reflection.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ReflectionPool.html#ReflectionPool-java.lang.Class-">ReflectionPool(Class<T>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ReflectionPool.html" title="class in com.badlogic.gdx.utils">ReflectionPool</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ReflectionPool.html#ReflectionPool-java.lang.Class-int-">ReflectionPool(Class<T>, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ReflectionPool.html" title="class in com.badlogic.gdx.utils">ReflectionPool</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ReflectionPool.html#ReflectionPool-java.lang.Class-int-int-">ReflectionPool(Class<T>, int, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ReflectionPool.html" title="class in com.badlogic.gdx.utils">ReflectionPool</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#reflectionTexture">reflectionTexture</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#reflectionTexture">reflectionTexture</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#reflectionUVTransform">reflectionUVTransform</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#reflectionUVTransform">reflectionUVTransform</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#Refresh">Refresh</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
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<dd>
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<div class="block">Used in redirection, or when a new resource has been created.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.DisplayMode.html#refreshRate">refreshRate</a></span> - Variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.DisplayMode.html" title="class in com.badlogic.gdx">Graphics.DisplayMode</a></dt>
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<dd>
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<div class="block">the refresh rate in Hertz</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html#Region--">Region()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Region</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardControllerRenderData.html#regionChannel">regionChannel</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">BillboardControllerRenderData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteControllerRenderData.html#regionChannel">regionChannel</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">PointSpriteControllerRenderData</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">RegionInfluencer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
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<dd>
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<div class="block">It's an <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/Influencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><code>Influencer</code></a> which assigns a region of a <a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics"><code>Texture</code></a> to the particles.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html#RegionInfluencer-int-">RegionInfluencer(int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html#RegionInfluencer--">RegionInfluencer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html#RegionInfluencer-com.badlogic.gdx.graphics.g2d.TextureRegion...-">RegionInfluencer(TextureRegion...)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer</a></dt>
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<dd>
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<div class="block">All the regions must be defined on the same Texture</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html#RegionInfluencer-com.badlogic.gdx.graphics.Texture-">RegionInfluencer(Texture)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html#RegionInfluencer-com.badlogic.gdx.graphics.g3d.particles.influencers.RegionInfluencer-">RegionInfluencer(RegionInfluencer)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer</a></dt>
|
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Animated.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">RegionInfluencer.Animated</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
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<dd>
|
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<div class="block">Assigns a region to the particles using the particle life percent to calculate the current index in the
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|
<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html#regions"><code>RegionInfluencer.regions</code></a> array.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">RegionInfluencer.AspectTextureRegion</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
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<dd>
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<div class="block">It's a class used internally by the <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><code>RegionInfluencer</code></a> to represent a texture region.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Random.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">RegionInfluencer.Random</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
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<dd>
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<div class="block">Assigns a random region of <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html#regions"><code>RegionInfluencer.regions</code></a> to the particles.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">RegionInfluencer.Single</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
|
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<dd>
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<div class="block">Assigns the first region of <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html#regions"><code>RegionInfluencer.regions</code></a> to the particles.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html#regions">regions</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Inputs.html#regionSize">regionSize</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Inputs</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attribute.html#register-java.lang.String-">register(String)</a></span> - Static method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a></dt>
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<dd>
|
|
<div class="block">Call this method to register a custom attribute type, see the wiki for an example.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#register-java.lang.String-com.badlogic.gdx.graphics.g3d.shaders.BaseShader.Validator-com.badlogic.gdx.graphics.g3d.shaders.BaseShader.Setter-">register(String, BaseShader.Validator, BaseShader.Setter)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
|
|
<dd>
|
|
<div class="block">Register an uniform which might be used by this shader.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#register-java.lang.String-com.badlogic.gdx.graphics.g3d.shaders.BaseShader.Validator-">register(String, BaseShader.Validator)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#register-java.lang.String-com.badlogic.gdx.graphics.g3d.shaders.BaseShader.Setter-">register(String, BaseShader.Setter)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#register-java.lang.String-">register(String)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#register-com.badlogic.gdx.graphics.g3d.shaders.BaseShader.Uniform-com.badlogic.gdx.graphics.g3d.shaders.BaseShader.Setter-">register(BaseShader.Uniform, BaseShader.Setter)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#register-com.badlogic.gdx.graphics.g3d.shaders.BaseShader.Uniform-">register(BaseShader.Uniform)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters"><span class="typeNameLink">RegularEmitter</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/emitters/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.emitters</a></dt>
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<dd>
|
|
<div class="block">It's a generic use <a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters"><code>Emitter</code></a> which fits most of the particles simulation scenarios.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#RegularEmitter--">RegularEmitter()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#RegularEmitter-com.badlogic.gdx.graphics.g3d.particles.emitters.RegularEmitter-">RegularEmitter(RegularEmitter)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.EmissionMode.html" title="enum in com.badlogic.gdx.graphics.g3d.particles.emitters"><span class="typeNameLink">RegularEmitter.EmissionMode</span></a> - Enum in <a href="com/badlogic/gdx/graphics/g3d/particles/emitters/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.emitters</a></dt>
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<dd>
|
|
<div class="block">Possible emission modes.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#regularMap">regularMap</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/RelativeTemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">RelativeTemporalAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
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<dd>
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|
<div class="block">Base class for actions that transition over time using the percent complete since the last frame.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RelativeTemporalAction.html#RelativeTemporalAction--">RelativeTemporalAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RelativeTemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RelativeTemporalAction</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/InWindow.html#ReleaseStream--">ReleaseStream()</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/InWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">InWindow</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html#ReleaseStream--">ReleaseStream()</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">OutWindow</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Decoder.html#ReleaseStream--">ReleaseStream()</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Decoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Decoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html#ReleaseStream--">ReleaseStream()</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Encoder</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#reload--">reload()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#reload--">reload()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#reload--">reload()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
|
|
<dd>
|
|
<div class="block">Used internally to reload after context loss.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArray.html#reload--">reload()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArray.html" title="class in com.badlogic.gdx.graphics">TextureArray</a></dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input"><span class="typeNameLink">RemoteInput</span></a> - Class in <a href="com/badlogic/gdx/input/package-summary.html">com.badlogic.gdx.input</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
An <a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx"><code>Input</code></a> implementation that receives touch, key, accelerometer and compass events from a remote Android device.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#RemoteInput--">RemoteInput()</a></span> - Constructor for class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#RemoteInput-com.badlogic.gdx.input.RemoteInput.RemoteInputListener-">RemoteInput(RemoteInput.RemoteInputListener)</a></span> - Constructor for class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#RemoteInput-int-">RemoteInput(int)</a></span> - Constructor for class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#RemoteInput-int-com.badlogic.gdx.input.RemoteInput.RemoteInputListener-">RemoteInput(int, RemoteInput.RemoteInputListener)</a></span> - Constructor for class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/input/RemoteInput.RemoteInputListener.html" title="interface in com.badlogic.gdx.input"><span class="typeNameLink">RemoteInput.RemoteInputListener</span></a> - Interface in <a href="com/badlogic/gdx/input/package-summary.html">com.badlogic.gdx.input</a></dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input"><span class="typeNameLink">RemoteSender</span></a> - Class in <a href="com/badlogic/gdx/input/package-summary.html">com.badlogic.gdx.input</a></dt>
|
|
<dd>
|
|
<div class="block">Sends all inputs from touch, key, accelerometer and compass to a <a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input"><code>RemoteInput</code></a> at the given ip/port.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#RemoteSender-java.lang.String-int-">RemoteSender(String, int)</a></span> - Constructor for class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#remove-long-">remove(long)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the attribute from the material, i.e.: material.remove(BlendingAttribute.ID); Can also be used to remove multiple
|
|
attributes also, i.e.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Environment.html#remove-com.badlogic.gdx.graphics.g3d.environment.BaseLight...-">remove(BaseLight...)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Environment.html" title="class in com.badlogic.gdx.graphics.g3d">Environment</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Environment.html#remove-com.badlogic.gdx.utils.Array-">remove(Array<BaseLight>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Environment.html" title="class in com.badlogic.gdx.graphics.g3d">Environment</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Environment.html#remove-com.badlogic.gdx.graphics.g3d.environment.BaseLight-">remove(BaseLight)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Environment.html" title="class in com.badlogic.gdx.graphics.g3d">Environment</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Environment.html#remove-com.badlogic.gdx.graphics.g3d.environment.DirectionalLight-">remove(DirectionalLight)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Environment.html" title="class in com.badlogic.gdx.graphics.g3d">Environment</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Environment.html#remove-com.badlogic.gdx.graphics.g3d.environment.PointLight-">remove(PointLight)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Environment.html" title="class in com.badlogic.gdx.graphics.g3d">Environment</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Environment.html#remove-com.badlogic.gdx.graphics.g3d.environment.SpotLight-">remove(SpotLight)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Environment.html" title="class in com.badlogic.gdx.graphics.g3d">Environment</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html#remove-com.badlogic.gdx.graphics.g3d.particles.ParticleEffect-">remove(ParticleEffect)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSystem</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayers.html#remove-int-">remove(int)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayers.html" title="class in com.badlogic.gdx.maps">MapLayers</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayers.html#remove-com.badlogic.gdx.maps.MapLayer-">remove(MapLayer)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayers.html" title="class in com.badlogic.gdx.maps">MapLayers</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObjects.html#remove-int-">remove(int)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObjects.html" title="class in com.badlogic.gdx.maps">MapObjects</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObjects.html#remove-com.badlogic.gdx.maps.MapObject-">remove(MapObject)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObjects.html" title="class in com.badlogic.gdx.maps">MapObjects</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapProperties.html#remove-java.lang.String-">remove(String)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapProperties.html" title="class in com.badlogic.gdx.maps">MapProperties</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Preferences.html#remove-java.lang.String-">remove(String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Preferences.html" title="interface in com.badlogic.gdx">Preferences</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Removes this actor from its parent, if it has a parent.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#remove-T-">remove(T)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ButtonGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#remove-T...-">remove(T...)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ButtonGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#remove-java.lang.String-java.lang.Class-">remove(String, Class)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#remove-com.badlogic.gdx.scenes.scene2d.ui.Tree.Node-">remove(Tree.Node)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#remove-com.badlogic.gdx.scenes.scene2d.ui.Tree.Node-">remove(Tree.Node)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#remove-T-">remove(T)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.ArrayIterator.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.ArrayIterator.html" title="class in com.badlogic.gdx.utils">Array.ArrayIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Entries.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Entries.html" title="class in com.badlogic.gdx.utils">ArrayMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Keys.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Keys.html" title="class in com.badlogic.gdx.utils">ArrayMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Values.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Values.html" title="class in com.badlogic.gdx.utils">ArrayMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BinaryHeap.html#remove-T-">remove(T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BinaryHeap.html" title="class in com.badlogic.gdx.utils">BinaryHeap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#remove-K-">remove(K)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.Entries.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.Entries.html" title="class in com.badlogic.gdx.utils">IntFloatMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#remove-int-float-">remove(int, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.Entries.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.Entries.html" title="class in com.badlogic.gdx.utils">IntIntMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#remove-int-int-">remove(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.Entries.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.Entries.html" title="class in com.badlogic.gdx.utils">IntMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#remove-int-">remove(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.Values.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.Values.html" title="class in com.badlogic.gdx.utils">IntMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.IntSetIterator.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.IntSetIterator.html" title="class in com.badlogic.gdx.utils">IntSet.IntSetIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#remove-int-">remove(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd>
|
|
<div class="block">Returns true if the key was removed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.JsonIterator.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.JsonIterator.html" title="class in com.badlogic.gdx.utils">JsonValue.JsonIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#remove-int-">remove(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the child with the specified index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#remove-java.lang.String-">remove(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the child with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.Entries.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.Entries.html" title="class in com.badlogic.gdx.utils">LongMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#remove-long-">remove(long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.Values.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.Values.html" title="class in com.badlogic.gdx.utils">LongMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Entries.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Entries.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Keys.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#remove-K-float-">remove(K, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Entries.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Entries.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Keys.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#remove-K-int-">remove(K, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#remove-K-">remove(K)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html" title="class in com.badlogic.gdx.utils">ObjectSet.ObjectSetIterator</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#remove-T-">remove(T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
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<dd>
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<div class="block">Returns true if the key was removed.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapEntries.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapEntries.html" title="class in com.badlogic.gdx.utils">OrderedMap.OrderedMapEntries</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapKeys.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapKeys.html" title="class in com.badlogic.gdx.utils">OrderedMap.OrderedMapKeys</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapValues.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapValues.html" title="class in com.badlogic.gdx.utils">OrderedMap.OrderedMapValues</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.html#remove-K-">remove(K)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.html" title="class in com.badlogic.gdx.utils">OrderedMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedSet.OrderedSetIterator.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedSet.OrderedSetIterator.html" title="class in com.badlogic.gdx.utils">OrderedSet.OrderedSetIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedSet.html#remove-T-">remove(T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedSet.html" title="class in com.badlogic.gdx.utils">OrderedSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PooledLinkedList.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PooledLinkedList.html" title="class in com.badlogic.gdx.utils">PooledLinkedList</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the current list item based on the iterator position.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html" title="class in com.badlogic.gdx.utils">Predicate.PredicateIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.QueueIterator.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.QueueIterator.html" title="class in com.badlogic.gdx.utils">Queue.QueueIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#remove--">remove()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#removeAction-com.badlogic.gdx.scenes.scene2d.Action-">removeAction(Action)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#removeAction-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Actor-">removeAction(Action, Actor)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">RemoveAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Removes an action from an actor.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveAction.html#RemoveAction--">RemoveAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RemoveAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#removeAction-com.badlogic.gdx.scenes.scene2d.Action-">removeAction(Action)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#removeActor--">removeActor()</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#removeActor-com.badlogic.gdx.scenes.scene2d.Actor-">removeActor(Actor)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#removeActor-com.badlogic.gdx.scenes.scene2d.Actor-">removeActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">Removes an actor from this group and unfocuses it.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#removeActor-com.badlogic.gdx.scenes.scene2d.Actor-boolean-">removeActor(Actor, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">Removes an actor from this group.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#removeActor-com.badlogic.gdx.scenes.scene2d.Actor-">removeActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#removeActor-com.badlogic.gdx.scenes.scene2d.Actor-boolean-">removeActor(Actor, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#removeActor-com.badlogic.gdx.scenes.scene2d.Actor-">removeActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#removeActor-com.badlogic.gdx.scenes.scene2d.Actor-boolean-">removeActor(Actor, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#removeActor-com.badlogic.gdx.scenes.scene2d.Actor-">removeActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#removeActor-com.badlogic.gdx.scenes.scene2d.Actor-boolean-">removeActor(Actor, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#removeActor-com.badlogic.gdx.scenes.scene2d.Actor-">removeActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#removeActor-com.badlogic.gdx.scenes.scene2d.Actor-boolean-">removeActor(Actor, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveActorAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">RemoveActorAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Removes an actor from the stage.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveActorAction.html#RemoveActorAction--">RemoveActorAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveActorAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RemoveActorAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html#removeAll--">removeAll()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSystem</a></dt>
|
|
<dd>
|
|
<div class="block">Removes all the effects added to the system</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#removeAll--">removeAll()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#removeAll-com.badlogic.gdx.utils.Array-">removeAll(Array<T>)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#removeAll-com.badlogic.gdx.utils.Array-boolean-">removeAll(Array<? extends T>, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Removes from this array all of elements contained in the specified array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#removeAll-com.badlogic.gdx.utils.BooleanArray-">removeAll(BooleanArray)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes from this array all of elements contained in the specified array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#removeAll-com.badlogic.gdx.utils.ByteArray-">removeAll(ByteArray)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes from this array all of elements contained in the specified array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#removeAll-com.badlogic.gdx.utils.CharArray-">removeAll(CharArray)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes from this array all of elements contained in the specified array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#removeAll-com.badlogic.gdx.utils.FloatArray-">removeAll(FloatArray)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes from this array all of elements contained in the specified array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#removeAll-com.badlogic.gdx.utils.IntArray-">removeAll(IntArray)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes from this array all of elements contained in the specified array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#removeAll-com.badlogic.gdx.utils.LongArray-">removeAll(LongArray)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes from this array all of elements contained in the specified array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#removeAll-com.badlogic.gdx.utils.ShortArray-">removeAll(ShortArray)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes from this array all of elements contained in the specified array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#removeAll-com.badlogic.gdx.utils.Array-boolean-">removeAll(Array<? extends T>, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#removeAndroidEventListener-AndroidEventListener-">removeAndroidEventListener(AndroidEventListener)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd>
|
|
<div class="block">Removes an event listener for Android specific event such as onActivityResult(...).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#removeAnimation-com.badlogic.gdx.graphics.g3d.model.Animation-">removeAnimation(Animation)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Remove the specified animation, by marking the affected nodes as not animated.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html#removeArray-int-">removeArray(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the channel with the given id</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#removeCaptureListener-com.badlogic.gdx.scenes.scene2d.EventListener-">removeCaptureListener(EventListener)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#removeCaptureListener-com.badlogic.gdx.scenes.scene2d.EventListener-">removeCaptureListener(EventListener)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Removes a listener from the root.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#removeChild-T-">removeChild(T)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the specified node as child of this node.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#removeChild-int-">removeChild(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#removeChild-com.badlogic.gdx.utils.XmlReader.Element-">removeChild(XmlReader.Element)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html#removeElement-int-">removeElement(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the element at the given index and swaps it with the last available element</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#removeFirst--">removeFirst()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
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<dd>
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<div class="block">Remove the first item from the queue.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#removeFromTree-com.badlogic.gdx.scenes.scene2d.ui.Tree-">removeFromTree(Tree)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
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<dd>
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<div class="block">Called to remove the actor from the tree when the node's parent is collapsed.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#removeIndex-int-">removeIndex(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
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<dd>
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|
<div class="block">Removes and returns the item at the specified index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#removeIndex-int-">removeIndex(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
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<dd>
|
|
<div class="block">Removes and returns the key/values pair at the specified index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#removeIndex-int-">removeIndex(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes and returns the item at the specified index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#removeIndex-int-">removeIndex(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes and returns the item at the specified index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#removeIndex-int-">removeIndex(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd>
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|
<div class="block">Removes and returns the item at the specified index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#removeIndex-int-">removeIndex(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#removeIndex-int-">removeIndex(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes and returns the item at the specified index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#removeIndex-int-">removeIndex(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd>
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|
<div class="block">Removes and returns the item at the specified index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#removeIndex-int-">removeIndex(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd>
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|
<div class="block">Removes and returns the item at the specified index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#removeIndex-int-">removeIndex(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
|
|
<dd>
|
|
<div class="block">Removes and returns the item at the specified index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#removeIndex-int-">removeIndex(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd>
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|
<div class="block">Removes and returns the item at the specified index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#removeIndex-int-">removeIndex(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#removeInfluencer-java.lang.Class-">removeInfluencer(Class<K>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the Influencer of the given type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#removeKey-K-">removeKey(K)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#removeLast--">removeLast()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
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|
<dd>
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|
<div class="block">Remove the last item from the queue.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#removeLifecycleListener-com.badlogic.gdx.LifecycleListener-">removeLifecycleListener(LifecycleListener)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the <a href="com/badlogic/gdx/LifecycleListener.html" title="interface in com.badlogic.gdx"><code>LifecycleListener</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#removeLifecycleListener-com.badlogic.gdx.LifecycleListener-">removeLifecycleListener(LifecycleListener)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#removeLifecycleListener-com.badlogic.gdx.LifecycleListener-">removeLifecycleListener(LifecycleListener)</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#removeLifecycleListener-com.badlogic.gdx.LifecycleListener-">removeLifecycleListener(LifecycleListener)</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#removeLifecycleListener-com.badlogic.gdx.LifecycleListener-">removeLifecycleListener(LifecycleListener)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#removeLifecycleListener-com.badlogic.gdx.LifecycleListener-">removeLifecycleListener(LifecycleListener)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#removeListener-com.badlogic.gdx.scenes.scene2d.EventListener-boolean-">removeListener(EventListener, boolean)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#removeListener-com.badlogic.gdx.scenes.scene2d.EventListener-boolean-com.badlogic.gdx.scenes.scene2d.Actor-">removeListener(EventListener, boolean, Actor)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#removeListener-com.badlogic.gdx.scenes.scene2d.EventListener-">removeListener(EventListener)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#removeListener-com.badlogic.gdx.scenes.scene2d.EventListener-">removeListener(EventListener)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Removes a listener from the root.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveListenerAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">RemoveListenerAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Removes a listener from an actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveListenerAction.html#RemoveListenerAction--">RemoveListenerAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveListenerAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RemoveListenerAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputMultiplexer.html#removeProcessor-int-">removeProcessor(int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx">InputMultiplexer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputMultiplexer.html#removeProcessor-com.badlogic.gdx.InputProcessor-">removeProcessor(InputProcessor)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx">InputMultiplexer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#removeRange-int-int-">removeRange(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the items between the specified indices, inclusive.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#removeRange-int-int-">removeRange(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the items between the specified indices, inclusive.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#removeRange-int-int-">removeRange(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the items between the specified indices, inclusive.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#removeRange-int-int-">removeRange(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the items between the specified indices, inclusive.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#removeRange-int-int-">removeRange(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#removeRange-int-int-">removeRange(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the items between the specified indices, inclusive.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#removeRange-int-int-">removeRange(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the items between the specified indices, inclusive.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#removeRange-int-int-">removeRange(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the items between the specified indices, inclusive.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#removeRange-int-int-">removeRange(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the items between the specified indices, inclusive.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#removeRange-int-int-">removeRange(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html#removeSource-com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Source-">removeSource(DragAndDrop.Source)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html#removeTarget-com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Target-">removeTarget(DragAndDrop.Target)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html#removeTile-int-">removeTile(int)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSets.html#removeTileSet-int-">removeTileSet(int)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileSets.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileSets</a></dt>
|
|
<dd>
|
|
<div class="block">Removes tileset at index</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSets.html#removeTileSet-com.badlogic.gdx.maps.tiled.TiledMapTileSet-">removeTileSet(TiledMapTileSet)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileSets.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileSets</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#removeTouchFocus-com.badlogic.gdx.scenes.scene2d.EventListener-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.Actor-int-int-">removeTouchFocus(EventListener, Actor, Actor, int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the listener from being notified for all touchDragged and touchUp events for the specified pointer and button.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#removeValue-T-boolean-">removeValue(T, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the first instance of the specified value in the array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#removeValue-V-boolean-">removeValue(V, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#removeValue-byte-">removeValue(byte)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#removeValue-char-">removeValue(char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#removeValue-T-boolean-">removeValue(T, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#removeValue-float-">removeValue(float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#removeValue-int-">removeValue(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#removeValue-long-">removeValue(long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#removeValue-T-boolean-">removeValue(T, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
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<dd>
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<div class="block">Removes the first instance of the specified value in the queue.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#removeValue-short-">removeValue(short)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#removeValue-T-boolean-">removeValue(T, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationAdapter.html#render--">render()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationAdapter.html" title="class in com.badlogic.gdx">ApplicationAdapter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationListener.html#render--">render()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx">ApplicationListener</a></dt>
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<dd>
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<div class="block">Called when the <a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application</code></a> should render itself.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Game.html#render--">render()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Game.html" title="class in com.badlogic.gdx">Game</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html#render--">render()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalBatch</a></dt>
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<dd>
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<div class="block">Renders all decals to the buffer and flushes the buffer to the GL when full/done</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#render-com.badlogic.gdx.graphics.glutils.ShaderProgram-boolean-">render(ShaderProgram, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model">MeshPart</a></dt>
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<dd>
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<div class="block">Renders the mesh part using the specified shader, must be called in between <a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#begin--"><code>ShaderProgram.begin()</code></a> and
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<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#end--"><code>ShaderProgram.end()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#render-com.badlogic.gdx.graphics.glutils.ShaderProgram-">render(ShaderProgram)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model">MeshPart</a></dt>
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<dd>
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<div class="block">Renders the mesh part using the specified shader, must be called in between <a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#begin--"><code>ShaderProgram.begin()</code></a> and
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<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#end--"><code>ShaderProgram.end()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#render-com.badlogic.gdx.graphics.g3d.Renderable-">render(Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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<div class="block">Add a single <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> to the batch.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#render-com.badlogic.gdx.graphics.g3d.RenderableProvider-">render(RenderableProvider)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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<div class="block">Calls <a href="com/badlogic/gdx/graphics/g3d/RenderableProvider.html#getRenderables-com.badlogic.gdx.utils.Array-com.badlogic.gdx.utils.Pool-"><code>RenderableProvider.getRenderables(Array, Pool)</code></a> and adds all returned <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> instances to the
|
|
current batch to be rendered.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#render-java.lang.Iterable-">render(Iterable<T>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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<div class="block">Calls <a href="com/badlogic/gdx/graphics/g3d/RenderableProvider.html#getRenderables-com.badlogic.gdx.utils.Array-com.badlogic.gdx.utils.Pool-"><code>RenderableProvider.getRenderables(Array, Pool)</code></a> and adds all returned <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> instances to the
|
|
current batch to be rendered.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#render-com.badlogic.gdx.graphics.g3d.RenderableProvider-com.badlogic.gdx.graphics.g3d.Environment-">render(RenderableProvider, Environment)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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<div class="block">Calls <a href="com/badlogic/gdx/graphics/g3d/RenderableProvider.html#getRenderables-com.badlogic.gdx.utils.Array-com.badlogic.gdx.utils.Pool-"><code>RenderableProvider.getRenderables(Array, Pool)</code></a> and adds all returned <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> instances to the
|
|
current batch to be rendered.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#render-java.lang.Iterable-com.badlogic.gdx.graphics.g3d.Environment-">render(Iterable<T>, Environment)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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<div class="block">Calls <a href="com/badlogic/gdx/graphics/g3d/RenderableProvider.html#getRenderables-com.badlogic.gdx.utils.Array-com.badlogic.gdx.utils.Pool-"><code>RenderableProvider.getRenderables(Array, Pool)</code></a> and adds all returned <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> instances to the
|
|
current batch to be rendered.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#render-com.badlogic.gdx.graphics.g3d.RenderableProvider-com.badlogic.gdx.graphics.g3d.Shader-">render(RenderableProvider, Shader)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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|
<div class="block">Calls <a href="com/badlogic/gdx/graphics/g3d/RenderableProvider.html#getRenderables-com.badlogic.gdx.utils.Array-com.badlogic.gdx.utils.Pool-"><code>RenderableProvider.getRenderables(Array, Pool)</code></a> and adds all returned <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> instances to the
|
|
current batch to be rendered.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#render-java.lang.Iterable-com.badlogic.gdx.graphics.g3d.Shader-">render(Iterable<T>, Shader)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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|
<div class="block">Calls <a href="com/badlogic/gdx/graphics/g3d/RenderableProvider.html#getRenderables-com.badlogic.gdx.utils.Array-com.badlogic.gdx.utils.Pool-"><code>RenderableProvider.getRenderables(Array, Pool)</code></a> and adds all returned <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> instances to the
|
|
current batch to be rendered.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#render-com.badlogic.gdx.graphics.g3d.RenderableProvider-com.badlogic.gdx.graphics.g3d.Environment-com.badlogic.gdx.graphics.g3d.Shader-">render(RenderableProvider, Environment, Shader)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
|
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<dd>
|
|
<div class="block">Calls <a href="com/badlogic/gdx/graphics/g3d/RenderableProvider.html#getRenderables-com.badlogic.gdx.utils.Array-com.badlogic.gdx.utils.Pool-"><code>RenderableProvider.getRenderables(Array, Pool)</code></a> and adds all returned <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> instances to the
|
|
current batch to be rendered.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#render-java.lang.Iterable-com.badlogic.gdx.graphics.g3d.Environment-com.badlogic.gdx.graphics.g3d.Shader-">render(Iterable<T>, Environment, Shader)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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|
<div class="block">Calls <a href="com/badlogic/gdx/graphics/g3d/RenderableProvider.html#getRenderables-com.badlogic.gdx.utils.Array-com.badlogic.gdx.utils.Pool-"><code>RenderableProvider.getRenderables(Array, Pool)</code></a> and adds all returned <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> instances to the
|
|
current batch to be rendered.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#render-com.badlogic.gdx.graphics.g3d.Renderable-">render(Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Shader.html#render-com.badlogic.gdx.graphics.g3d.Renderable-">render(Renderable)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Shader.html" title="interface in com.badlogic.gdx.graphics.g3d">Shader</a></dt>
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<dd>
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|
<div class="block">Renders the <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a>, must be called between <a href="com/badlogic/gdx/graphics/g3d/Shader.html#begin-com.badlogic.gdx.graphics.Camera-com.badlogic.gdx.graphics.g3d.utils.RenderContext-"><code>Shader.begin(Camera, RenderContext)</code></a> and <a href="com/badlogic/gdx/graphics/g3d/Shader.html#end--"><code>Shader.end()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#render-com.badlogic.gdx.graphics.g3d.Renderable-">render(Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
|
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#render-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.Attributes-">render(Renderable, Attributes)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#render-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.Attributes-">render(Renderable, Attributes)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html#render-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.Attributes-">render(Renderable, Attributes)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DepthShader</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#render-com.badlogic.gdx.graphics.glutils.ShaderProgram-int-">render(ShaderProgram, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
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<dd>
|
|
<div class="block">
|
|
Renders the mesh using the given primitive type.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#render-com.badlogic.gdx.graphics.glutils.ShaderProgram-int-int-int-">render(ShaderProgram, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
Renders the mesh using the given primitive type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#render-com.badlogic.gdx.graphics.glutils.ShaderProgram-int-int-int-boolean-">render(ShaderProgram, int, int, int, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
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<dd>
|
|
<div class="block">
|
|
Renders the mesh using the given primitive type.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapRenderer.html#render--">render()</a></span> - Method in interface com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapRenderer.html" title="interface in com.badlogic.gdx.maps">MapRenderer</a></dt>
|
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<dd>
|
|
<div class="block">Renders all the layers of a map.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapRenderer.html#render-int:A-">render(int[])</a></span> - Method in interface com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapRenderer.html" title="interface in com.badlogic.gdx.maps">MapRenderer</a></dt>
|
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<dd>
|
|
<div class="block">Renders the given layers of a map.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#render--">render()</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#render-int:A-">render(int[])</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#render--">render()</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#render-int:A-">render(int[])</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#render-com.badlogic.gdx.physics.box2d.World-com.badlogic.gdx.math.Matrix4-">render(World, Matrix4)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
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<dd>
|
|
<div class="block">This assumes that the projection matrix has already been set.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Screen.html#render-float-">render(float)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Screen.html" title="interface in com.badlogic.gdx">Screen</a></dt>
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<dd>
|
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<div class="block">Called when the screen should render itself.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ScreenAdapter.html#render-float-">render(float)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/ScreenAdapter.html" title="class in com.badlogic.gdx">ScreenAdapter</a></dt>
|
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<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><span class="typeNameLink">Renderable</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a></dt>
|
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<dd>
|
|
<div class="block">A Renderable contains all information about a single render instruction (typically a draw call).</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Renderable.html#Renderable--">Renderable()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d">Renderable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.RenderablePool.html#RenderablePool--">RenderablePool()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.RenderablePool.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch.RenderablePool</a></dt>
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<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/RenderableProvider.html" title="interface in com.badlogic.gdx.graphics.g3d"><span class="typeNameLink">RenderableProvider</span></a> - Interface in <a href="com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a list of <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> instances to be rendered by a <a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d"><code>ModelBatch</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#renderables">renderables</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
|
|
<dd>
|
|
<div class="block">list of Renderables to be rendered in the current batch</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/RenderableShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders"><span class="typeNameLink">RenderableShapeBuilder</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/package-summary.html">com.badlogic.gdx.graphics.g3d.utils.shapebuilders</a></dt>
|
|
<dd>
|
|
<div class="block">RenderableShapeBuilder builds various properties of a renderable.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/RenderableShapeBuilder.html#RenderableShapeBuilder--">RenderableShapeBuilder()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/RenderableShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">RenderableShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/RenderableSorter.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">RenderableSorter</span></a> - Interface in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Responsible for sorting <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> lists by whatever criteria (material, distance to camera, etc.)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#renderablesPool">renderablesPool</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#renderBody-com.badlogic.gdx.physics.box2d.Body-">renderBody(Body)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#renderCalls">renderCalls</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Number of render calls since the last <a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#begin--"><code>PolygonSpriteBatch.begin()</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#renderCalls">renderCalls</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Number of render calls since the last <a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#begin--"><code>SpriteBatch.begin()</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#renderCalls">renderCalls</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd>
|
|
<div class="block">Number of render calls since the last <a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#begin--"><code>SpriteCache.begin()</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">RenderContext</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Manages OpenGL state and tries to reduce state changes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html#RenderContext-com.badlogic.gdx.graphics.g3d.utils.TextureBinder-">RenderContext(TextureBinder)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html" title="class in com.badlogic.gdx.graphics.g3d.utils">RenderContext</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html#renderData">renderData</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BufferedParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html#renderData">renderData</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#renderer">renderer</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Controls the graphical representation of the particles</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#renderer">renderer</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">the immediate mode renderer to output our debug drawings</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#renderImageLayer-com.badlogic.gdx.maps.tiled.TiledMapImageLayer-">renderImageLayer(TiledMapImageLayer)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#renderImageLayer-com.badlogic.gdx.maps.tiled.TiledMapImageLayer-">renderImageLayer(TiledMapImageLayer)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapRenderer.html#renderImageLayer-com.badlogic.gdx.maps.tiled.TiledMapImageLayer-">renderImageLayer(TiledMapImageLayer)</a></span> - Method in interface com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapRenderer.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#renderObject-com.badlogic.gdx.maps.MapObject-">renderObject(MapObject)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#renderObject-com.badlogic.gdx.maps.MapObject-">renderObject(MapObject)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapRenderer.html#renderObject-com.badlogic.gdx.maps.MapObject-">renderObject(MapObject)</a></span> - Method in interface com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapRenderer.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#renderObjects-com.badlogic.gdx.maps.MapLayer-">renderObjects(MapLayer)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#renderObjects-com.badlogic.gdx.maps.MapLayer-">renderObjects(MapLayer)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapRenderer.html#renderObjects-com.badlogic.gdx.maps.MapLayer-">renderObjects(MapLayer)</a></span> - Method in interface com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapRenderer.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/HexagonalTiledMapRenderer.html#renderTileLayer-com.badlogic.gdx.maps.tiled.TiledMapTileLayer-">renderTileLayer(TiledMapTileLayer)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/HexagonalTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">HexagonalTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/IsometricStaggeredTiledMapRenderer.html#renderTileLayer-com.badlogic.gdx.maps.tiled.TiledMapTileLayer-">renderTileLayer(TiledMapTileLayer)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/IsometricStaggeredTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">IsometricStaggeredTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/IsometricTiledMapRenderer.html#renderTileLayer-com.badlogic.gdx.maps.tiled.TiledMapTileLayer-">renderTileLayer(TiledMapTileLayer)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/IsometricTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">IsometricTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#renderTileLayer-com.badlogic.gdx.maps.tiled.TiledMapTileLayer-">renderTileLayer(TiledMapTileLayer)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthogonalTiledMapRenderer.html#renderTileLayer-com.badlogic.gdx.maps.tiled.TiledMapTileLayer-">renderTileLayer(TiledMapTileLayer)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthogonalTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthogonalTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapRenderer.html#renderTileLayer-com.badlogic.gdx.maps.tiled.TiledMapTileLayer-">renderTileLayer(TiledMapTileLayer)</a></span> - Method in interface com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapRenderer.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#repeat-int-com.badlogic.gdx.scenes.scene2d.Action-">repeat(int, Action)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/RepeatablePolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">RepeatablePolygonSprite</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd>
|
|
<div class="block">Renders polygon filled with a repeating TextureRegion with specified density
|
|
Without causing an additional flush or render call</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/RepeatablePolygonSprite.html#RepeatablePolygonSprite--">RepeatablePolygonSprite()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/RepeatablePolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">RepeatablePolygonSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/RepeatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">RepeatAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Repeats an action a number of times or forever.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RepeatAction.html#RepeatAction--">RepeatAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RepeatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RepeatAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#replace-int-int-java.lang.String-">replace(int, int, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Replaces the specified subsequence in this builder with the specified string.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#replace-java.lang.String-java.lang.String-">replace(String, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Replaces all instances of <code>find</code> with <code>replace</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#replace-char-java.lang.String-">replace(char, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Replaces all instances of <code>find</code> with <code>replace</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#replaceInfluencer-java.lang.Class-K-">replaceInfluencer(Class<K>, K)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Replaces the Influencer of the given type with the one passed as parameter.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/QueryCallback.html#reportFixture-com.badlogic.gdx.physics.box2d.Fixture-">reportFixture(Fixture)</a></span> - Method in interface com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/QueryCallback.html" title="interface in com.badlogic.gdx.physics.box2d">QueryCallback</a></dt>
|
|
<dd>
|
|
<div class="block">Called for each fixture found in the query AABB.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/RayCastCallback.html#reportRayFixture-com.badlogic.gdx.physics.box2d.Fixture-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-float-">reportRayFixture(Fixture, Vector2, Vector2, float)</a></span> - Method in interface com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/RayCastCallback.html" title="interface in com.badlogic.gdx.physics.box2d">RayCastCallback</a></dt>
|
|
<dd>
|
|
<div class="block">Called for each fixture found in the query.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#requestRendering--">requestRendering()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Requests a new frame to be rendered if the rendering mode is non-continuous.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#require-int-">require(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the child at the specified index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#require-java.lang.String-">require(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the child with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Colors.html#reset--">reset()</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Colors.html" title="class in com.badlogic.gdx.graphics">Colors</a></dt>
|
|
<dd>
|
|
<div class="block">Resets the color map to the predefined colors.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout.GlyphRun</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffectPool.PooledEffect.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffectPool.PooledEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffectPool.PooledEffect</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
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|
<dd>
|
|
<div class="block">Reset the simulation.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html#reset--">reset()</a></span> - Static method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html" title="class in com.badlogic.gdx.graphics.profiling">GLProfiler</a></dt>
|
|
<dd>
|
|
<div class="block">Will reset the statistical information which has been collected so far.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/FloatCounter.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/FloatCounter.html" title="class in com.badlogic.gdx.math">FloatCounter</a></dt>
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|
<dd>
|
|
<div class="block">Reset all values to their default value.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#reset-long-">reset(long)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
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|
<dd>
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|
<div class="block">Resets this body after fetching it from the <a href="com/badlogic/gdx/physics/box2d/World.html#freeBodies"><code>World.freeBodies</code></a> Pool.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#reset-com.badlogic.gdx.physics.box2d.Body-long-">reset(Body, long)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Action.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action</a></dt>
|
|
<dd>
|
|
<div class="block">Resets the optional state of this action to as if it were newly created, allowing the action to be pooled and reused.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AddAction.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AddAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AddAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AddListenerAction.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AddListenerAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AddListenerAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AlphaAction.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AlphaAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AlphaAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ColorAction.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ColorAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ColorAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelegateAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ParallelAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveAction.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RemoveAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveListenerAction.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveListenerAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RemoveListenerAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RunnableAction.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RunnableAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RunnableAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.TouchFocus.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.TouchFocus.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage.TouchFocus</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Reset state so the cell can be reused, setting all constraints to their <a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#defaults--"><code>default</code></a> values.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Removes all actors and cells from the table (same as <a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#clearChildren--"><code>Table.clearChildren()</code></a>) and additionally resets all table properties
|
|
and cell, column, and row defaults.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Target.html#reset-com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Source-com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Payload-">reset(DragAndDrop.Source, DragAndDrop.Payload)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Target.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop.Target</a></dt>
|
|
<dd>
|
|
<div class="block">Called when the payload is no longer over the target, whether because the touch was moved or a drop occurred.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">FocusListener.FocusEvent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.ArrayIterator.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.ArrayIterator.html" title="class in com.badlogic.gdx.utils">Array.ArrayIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Entries.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Entries.html" title="class in com.badlogic.gdx.utils">ArrayMap.Entries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Keys.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Keys.html" title="class in com.badlogic.gdx.utils">ArrayMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Values.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Values.html" title="class in com.badlogic.gdx.utils">ArrayMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.IntSetIterator.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.IntSetIterator.html" title="class in com.badlogic.gdx.utils">IntSet.IntSetIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html" title="class in com.badlogic.gdx.utils">ObjectSet.ObjectSetIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapEntries.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapEntries.html" title="class in com.badlogic.gdx.utils">OrderedMap.OrderedMapEntries</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapKeys.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapKeys.html" title="class in com.badlogic.gdx.utils">OrderedMap.OrderedMapKeys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapValues.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.OrderedMapValues.html" title="class in com.badlogic.gdx.utils">OrderedMap.OrderedMapValues</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedSet.OrderedSetIterator.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedSet.OrderedSetIterator.html" title="class in com.badlogic.gdx.utils">OrderedSet.OrderedSetIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounter.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounter.html" title="class in com.badlogic.gdx.utils">PerformanceCounter</a></dt>
|
|
<dd>
|
|
<div class="block">Resets this performance counter to its defaults values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pool.Poolable.html#reset--">reset()</a></span> - Method in interface com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pool.Poolable.html" title="interface in com.badlogic.gdx.utils">Pool.Poolable</a></dt>
|
|
<dd>
|
|
<div class="block">Resets the object for reuse.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pool.html#reset-T-">reset(T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></dt>
|
|
<dd>
|
|
<div class="block">Called when an object is freed to clear the state of the object for possible later reuse.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.QueueIterator.html#reset--">reset()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.QueueIterator.html" title="class in com.badlogic.gdx.utils">Queue.QueueIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html#resetCapacity--">resetCapacity()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BufferedParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html#resetCounts--">resetCounts()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultTextureBinder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureBinder.html#resetCounts--">resetCounts()</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureBinder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">TextureBinder</a></dt>
|
|
<dd>
|
|
<div class="block">Resets the bind/reuse counts</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#resetFriction--">resetFriction()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
|
|
<dd>
|
|
<div class="block">Reset the friction mixture to the default value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#resetIds--">resetIds()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#resetMassData--">resetMassData()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">This resets the mass properties to the sum of the mass properties of the fixtures.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#ResetRestitution--">ResetRestitution()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
|
|
<dd>
|
|
<div class="block">Reset the restitution to the default value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#resetTime">resetTime</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TooltipManager</a></dt>
|
|
<dd>
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|
<div class="block">Seconds to use <a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#subsequentTime"><code>TooltipManager.subsequentTime</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#resetTransform-com.badlogic.gdx.graphics.g2d.Batch-">resetTransform(Batch)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
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<dd>
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<div class="block">Restores the batch transform to what it was before <a href="com/badlogic/gdx/scenes/scene2d/Group.html#applyTransform-com.badlogic.gdx.graphics.g2d.Batch-com.badlogic.gdx.math.Matrix4-"><code>Group.applyTransform(Batch, Matrix4)</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#resetTransform-com.badlogic.gdx.graphics.glutils.ShapeRenderer-">resetTransform(ShapeRenderer)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
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<dd>
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|
<div class="block">Restores the shape renderer transform to what it was before <a href="com/badlogic/gdx/scenes/scene2d/Group.html#applyTransform-com.badlogic.gdx.graphics.g2d.Batch-com.badlogic.gdx.math.Matrix4-"><code>Group.applyTransform(Batch, Matrix4)</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#resetVertices--">resetVertices()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
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<dd>
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|
<div class="block">Resets the position components of the vertices array based ont he dimensions (preparation for transformation)</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#resizable">resizable</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
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<dd>
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<div class="block">whether the window is resizable</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationAdapter.html#resize-int-int-">resize(int, int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationAdapter.html" title="class in com.badlogic.gdx">ApplicationAdapter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationListener.html#resize-int-int-">resize(int, int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx">ApplicationListener</a></dt>
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<dd>
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|
<div class="block">Called when the <a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application</code></a> is resized.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#resize-int-int-">resize(int, int)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
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|
<dd>
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|
<div class="block">Called when the canvas size changes.</div>
|
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Game.html#resize-int-int-">resize(int, int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Game.html" title="class in com.badlogic.gdx">Game</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Screen.html#resize-int-int-">resize(int, int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Screen.html" title="interface in com.badlogic.gdx">Screen</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ScreenAdapter.html#resize-int-int-">resize(int, int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/ScreenAdapter.html" title="class in com.badlogic.gdx">ScreenAdapter</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#resize-int-">resize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
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<dd>
|
|
<div class="block">Creates a new backing array with the specified size containing the current items.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#resize-int-">resize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
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|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#resize-int-">resize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#resize-int-">resize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#resize-int-">resize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#resize-int-">resize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#resize-int-">resize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#resize-int-">resize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#resize-int-">resize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
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<dd>
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<div class="block">Resize backing array.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#resize-int-">resize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.Resolution.html#Resolution-int-int-java.lang.String-">Resolution(int, int, String)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.Resolution.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">ResolutionFileResolver.Resolution</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a <code>Resolution</code>.</div>
|
|
</dd>
|
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<dt><a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers"><span class="typeNameLink">ResolutionFileResolver</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/resolvers/package-summary.html">com.badlogic.gdx.assets.loaders.resolvers</a></dt>
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|
<dd>
|
|
<div class="block">This <a href="com/badlogic/gdx/assets/loaders/FileHandleResolver.html" title="interface in com.badlogic.gdx.assets.loaders"><code>FileHandleResolver</code></a> uses a given list of <a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.Resolution.html" title="class in com.badlogic.gdx.assets.loaders.resolvers"><code>ResolutionFileResolver.Resolution</code></a>s to determine the best match based on the current
|
|
Screen size.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.html#ResolutionFileResolver-com.badlogic.gdx.assets.loaders.FileHandleResolver-com.badlogic.gdx.assets.loaders.resolvers.ResolutionFileResolver.Resolution...-">ResolutionFileResolver(FileHandleResolver, ResolutionFileResolver.Resolution...)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">ResolutionFileResolver</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a <code>ResolutionFileResolver</code> based on a given <a href="com/badlogic/gdx/assets/loaders/FileHandleResolver.html" title="interface in com.badlogic.gdx.assets.loaders"><code>FileHandleResolver</code></a> and a list of <a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.Resolution.html" title="class in com.badlogic.gdx.assets.loaders.resolvers"><code>ResolutionFileResolver.Resolution</code></a>s.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.Resolution.html" title="class in com.badlogic.gdx.assets.loaders.resolvers"><span class="typeNameLink">ResolutionFileResolver.Resolution</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/resolvers/package-summary.html">com.badlogic.gdx.assets.loaders.resolvers</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#resolutionStrategy">resolutionStrategy</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
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<dd>
|
|
<div class="block">the <code>ResolutionStrategy</code>.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/AssetLoader.html#resolve-java.lang.String-">resolve(String)</a></span> - Method in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders">AssetLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/FileHandleResolver.html#resolve-java.lang.String-">resolve(String)</a></span> - Method in interface com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/FileHandleResolver.html" title="interface in com.badlogic.gdx.assets.loaders">FileHandleResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/AbsoluteFileHandleResolver.html#resolve-java.lang.String-">resolve(String)</a></span> - Method in class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/AbsoluteFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">AbsoluteFileHandleResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/ClasspathFileHandleResolver.html#resolve-java.lang.String-">resolve(String)</a></span> - Method in class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/ClasspathFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">ClasspathFileHandleResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/ExternalFileHandleResolver.html#resolve-java.lang.String-">resolve(String)</a></span> - Method in class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/ExternalFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">ExternalFileHandleResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/InternalFileHandleResolver.html#resolve-java.lang.String-">resolve(String)</a></span> - Method in class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/InternalFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">InternalFileHandleResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/LocalFileHandleResolver.html#resolve-java.lang.String-">resolve(String)</a></span> - Method in class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/LocalFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">LocalFileHandleResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/PrefixFileHandleResolver.html#resolve-java.lang.String-">resolve(String)</a></span> - Method in class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/PrefixFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">PrefixFileHandleResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.html#resolve-java.lang.String-">resolve(String)</a></span> - Method in class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">ResolutionFileResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.html#resolve-com.badlogic.gdx.files.FileHandle-java.lang.String-">resolve(FileHandle, String)</a></span> - Method in class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/ResolutionFileResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">ResolutionFileResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html#resolveErrorNumber-int-">resolveErrorNumber(int)</a></span> - Static method in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html" title="class in com.badlogic.gdx.graphics.profiling">GLProfiler</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html#resource">resource</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ResourceData</span></a><<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html" title="type parameter in ResourceData">T</a>> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
|
|
<dd>
|
|
<div class="block">This class handles the assets and configurations required by a given resource when de/serialized.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html#ResourceData--">ResourceData()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html#ResourceData-T-">ResourceData(T)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.AssetData.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ResourceData.AssetData</span></a><<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.AssetData.html" title="type parameter in ResourceData.AssetData">T</a>> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
|
|
<dd>
|
|
<div class="block">This class contains all the information related to a given asset</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.Configurable.html" title="interface in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ResourceData.Configurable</span></a><<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.Configurable.html" title="type parameter in ResourceData.Configurable">T</a>> - Interface in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
|
|
<dd>
|
|
<div class="block">This interface must be implemented by any class requiring additional assets to be loaded/saved</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html" title="class in com.badlogic.gdx.graphics.g3d.particles"><span class="typeNameLink">ResourceData.SaveData</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/package-summary.html">com.badlogic.gdx.graphics.g3d.particles</a></dt>
|
|
<dd>
|
|
<div class="block">Contains all the saved data.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/SkinLoader.SkinParameter.html#resources">resources</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/SkinLoader.SkinParameter.html" title="class in com.badlogic.gdx.assets.loaders">SkinLoader.SkinParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html#resources">resources</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData.SaveData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Action.html#restart--">restart()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the state of the action so it can be run again.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AddAction.html#restart--">restart()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AddAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AddAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AfterAction.html#restart--">restart()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AfterAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AfterAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html#restart--">restart()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelayAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html#restart--">restart()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelegateAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/EventAction.html#restart--">restart()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/EventAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">EventAction</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html#restart--">restart()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ParallelAction</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveActorAction.html#restart--">restart()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveActorAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RemoveActorAction</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RepeatAction.html#restart--">restart()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RepeatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RepeatAction</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RunnableAction.html#restart--">restart()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RunnableAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RunnableAction</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html#restart--">restart()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SequenceAction</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#restart--">restart()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/FixtureDef.html#restitution">restitution</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/FixtureDef.html" title="class in com.badlogic.gdx.physics.box2d">FixtureDef</a></dt>
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<dd>
|
|
<div class="block">The restitution (elasticity) usually in the range [0,1].</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#restoreExpandedObjects-com.badlogic.gdx.utils.Array-">restoreExpandedObjects(Array)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#restoreExpandedObjects-com.badlogic.gdx.utils.Array-">restoreExpandedObjects(Array)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#result-java.lang.Object-">result(Object)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd>
|
|
<div class="block">Called when a button is clicked.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationAdapter.html#resume--">resume()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationAdapter.html" title="class in com.badlogic.gdx">ApplicationAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ApplicationListener.html#resume--">resume()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx">ApplicationListener</a></dt>
|
|
<dd>
|
|
<div class="block">Called when the <a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application</code></a> is resumed from a paused state, usually when it regains focus.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Sound.html#resume--">resume()</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio">Sound</a></dt>
|
|
<dd>
|
|
<div class="block">Resumes all paused instances of this sound.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Sound.html#resume-long-">resume(long)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio">Sound</a></dt>
|
|
<dd>
|
|
<div class="block">Resumes the sound instance with the given id as returned by <a href="com/badlogic/gdx/audio/Sound.html#play--"><code>Sound.play()</code></a> or <a href="com/badlogic/gdx/audio/Sound.html#play-float-"><code>Sound.play(float)</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Game.html#resume--">resume()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Game.html" title="class in com.badlogic.gdx">Game</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/LifecycleListener.html#resume--">resume()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/LifecycleListener.html" title="interface in com.badlogic.gdx">LifecycleListener</a></dt>
|
|
<dd>
|
|
<div class="block">Called when the Application is about to be resumed</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Screen.html#resume--">resume()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Screen.html" title="interface in com.badlogic.gdx">Screen</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ScreenAdapter.html#resume--">resume()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/ScreenAdapter.html" title="class in com.badlogic.gdx">ScreenAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#RetryAfter">RetryAfter</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">If an entity is temporarily unavailable, this instructs the client to try again later.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/ServerSocketHints.html#reuseAddress">reuseAddress</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/ServerSocketHints.html" title="class in com.badlogic.gdx.net">ServerSocketHints</a></dt>
|
|
<dd>
|
|
<div class="block">Enable/disable the SO_REUSEADDR socket option.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#reverse--">reverse()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">The children will be displayed last to first.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#reverse-boolean-">reverse(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">If true, the children will be displayed last to first.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#reverse--">reverse()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">The children will be displayed last to first.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#reverse-boolean-">reverse(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">If true, the children will be displayed last to first.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#reverse--">reverse()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#reverse--">reverse()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#reverse--">reverse()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#reverse--">reverse()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#reverse--">reverse()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#reverse--">reverse()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#reverse--">reverse()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#reverse--">reverse()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#reverse--">reverse()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#reverse--">reverse()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#reverse--">reverse()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#reverse--">reverse()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Reverses the order of characters in this builder.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeDecoder.html#ReverseDecode-com.badlogic.gdx.utils.compression.rangecoder.Decoder-">ReverseDecode(Decoder)</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeDecoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">BitTreeDecoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeDecoder.html#ReverseDecode-short:A-int-com.badlogic.gdx.utils.compression.rangecoder.Decoder-int-">ReverseDecode(short[], int, Decoder, int)</a></span> - Static method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeDecoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">BitTreeDecoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeEncoder.html#ReverseEncode-com.badlogic.gdx.utils.compression.rangecoder.Encoder-int-">ReverseEncode(Encoder, int)</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeEncoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">BitTreeEncoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeEncoder.html#ReverseEncode-short:A-int-com.badlogic.gdx.utils.compression.rangecoder.Encoder-int-int-">ReverseEncode(short[], int, Encoder, int, int)</a></span> - Static method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeEncoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">BitTreeEncoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeEncoder.html#ReverseGetPrice-int-">ReverseGetPrice(int)</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeEncoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">BitTreeEncoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeEncoder.html#ReverseGetPrice-short:A-int-int-int-">ReverseGetPrice(short[], int, int, int)</a></span> - Static method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/BitTreeEncoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">BitTreeEncoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Version.html#REVISION">REVISION</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Version.html" title="class in com.badlogic.gdx">Version</a></dt>
|
|
<dd>
|
|
<div class="block">the current revision version of libgdx</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">RevoluteJoint</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
|
|
<dd>
|
|
<div class="block">A revolute joint constrains two bodies to share a common point while they are free to rotate about the point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html#RevoluteJoint-com.badlogic.gdx.physics.box2d.World-long-">RevoluteJoint(World, long)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">RevoluteJointDef</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
|
|
<dd>
|
|
<div class="block">Revolute joint definition.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html#RevoluteJointDef--">RevoluteJointDef()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJointDef</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#rgb565-float-float-float-">rgb565(float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#rgb565-com.badlogic.gdx.graphics.Color-">rgb565(Color)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#rgb565ToColor-com.badlogic.gdx.graphics.Color-int-">rgb565ToColor(Color, int)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the Color components using the specified integer value in the format RGB565.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#rgb888-float-float-float-">rgb888(float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#rgb888-com.badlogic.gdx.graphics.Color-">rgb888(Color)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#rgb888ToColor-com.badlogic.gdx.graphics.Color-int-">rgb888ToColor(Color, int)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the Color components using the specified integer value in the format RGB888.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#rgba4444-float-float-float-float-">rgba4444(float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#rgba4444-com.badlogic.gdx.graphics.Color-">rgba4444(Color)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#rgba4444ToColor-com.badlogic.gdx.graphics.Color-int-">rgba4444ToColor(Color, int)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
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<dd>
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|
<div class="block">Sets the Color components using the specified integer value in the format RGBA4444.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#rgba8888-float-float-float-float-">rgba8888(float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#rgba8888-com.badlogic.gdx.graphics.Color-">rgba8888(Color)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#rgba8888ToColor-com.badlogic.gdx.graphics.Color-int-">rgba8888ToColor(Color, int)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
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|
<dd>
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|
<div class="block">Sets the Color components using the specified integer value in the format RGBA8888.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Buttons.html#RIGHT">RIGHT</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Buttons.html" title="class in com.badlogic.gdx">Input.Buttons</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#RIGHT">RIGHT</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#right--">right()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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|
<dd>
|
|
<div class="block">Adds <a href="com/badlogic/gdx/utils/Align.html#right"><code>Align.right</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#left"><code>Align.left</code></a> for the alignment of the actor within the cell.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#right--">right()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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|
<dd>
|
|
<div class="block">Sets <a href="com/badlogic/gdx/utils/Align.html#right"><code>Align.right</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#left"><code>Align.left</code></a> for the alignment of the actor within the container.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#right--">right()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
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|
<dd>
|
|
<div class="block">Adds <a href="com/badlogic/gdx/utils/Align.html#right"><code>Align.right</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#left"><code>Align.left</code></a> for the alignment of all widgets within the horizontal group.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#right--">right()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Adds <a href="com/badlogic/gdx/utils/Align.html#right"><code>Align.right</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#left"><code>Align.left</code></a> for the alignment of the logical table within the table actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#right--">right()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Adds <a href="com/badlogic/gdx/utils/Align.html#right"><code>Align.right</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#left"><code>Align.left</code></a> for the alignment of all widgets within the vertical group.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html#right--">right()</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">UIUtils</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html#right-int-">right(int)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">UIUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Align.html#right">right</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Align.html" title="class in com.badlogic.gdx.utils">Align</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#RIGHT_BRACKET">RIGHT_BRACKET</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#root">root</a></span> - Variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html#rootPanel">rootPanel</a></span> - Variable in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">the Panel to add the WebGL canvas to, can be null in which case a Panel is added automatically to the body element of the
|
|
DOM</div>
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|
</dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/RopeJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">RopeJoint</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
|
|
<dd>
|
|
<div class="block">A rope joint enforces a maximum distance between two points on two bodies.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RopeJoint.html#RopeJoint-com.badlogic.gdx.physics.box2d.World-long-">RopeJoint(World, long)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RopeJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RopeJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/RopeJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">RopeJointDef</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
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|
<dd>
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<div class="block">Rope joint definition.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RopeJointDef.html#RopeJointDef--">RopeJointDef()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RopeJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">RopeJointDef</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#rot-float:A-float:A-">rot(float[], float[])</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies the vector with the top most 3x3 sub-matrix of the given matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#rot-float:A-float:A-int-int-int-">rot(float[], float[], int, int, int)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies the vectors with the top most 3x3 sub-matrix of the given matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#rot-com.badlogic.gdx.math.Matrix4-">rot(Matrix4)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies this vector by the first three columns of the matrix, essentially only applying rotation and scaling.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#rotate-float-float-float-float-">rotate(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">Rotates the direction and up vector of this camera by the given angle around the given axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#rotate-com.badlogic.gdx.math.Vector3-float-">rotate(Vector3, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">Rotates the direction and up vector of this camera by the given angle around the given axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#rotate-com.badlogic.gdx.math.Matrix4-">rotate(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">Rotates the direction and up vector of this camera by the given rotation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#rotate-com.badlogic.gdx.math.Quaternion-">rotate(Quaternion)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">Rotates the direction and up vector of this camera by the given <a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math"><code>Quaternion</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#rotate-float-">rotate(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the sprite's rotation relative to the current rotation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#rotate-float-">rotate(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the sprite's rotation in degrees relative to the current rotation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#rotate">rotate</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion</a></dt>
|
|
<dd>
|
|
<div class="block">If true, the region has been rotated 90 degrees counter clockwise.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html#rotate">rotate</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Region</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#rotate-com.badlogic.gdx.math.Quaternion-">rotate(Quaternion)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Post-multiplies the current transformation with a rotation matrix represented by the given quaternion.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#rotate-com.badlogic.gdx.math.Vector3-float-">rotate(Vector3, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Post-multiplies the current transformation with a rotation matrix by the given angle around the given axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#rotate-com.badlogic.gdx.math.Quaternion-">rotate(Quaternion)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
|
|
<dd>
|
|
<div class="block">Applies the rotation to the current transformation matrix of each controller.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#rotate-com.badlogic.gdx.math.Vector3-float-">rotate(Vector3, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
|
|
<dd>
|
|
<div class="block">Applies the rotation by the given angle around the given axis to the current transformation matrix of each controller.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#rotate-float-float-float-float-">rotate(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies the current transformation matrix by a rotation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/OrthographicCamera.html#rotate-float-">rotate(float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics">OrthographicCamera</a></dt>
|
|
<dd>
|
|
<div class="block">Rotates the camera by the given angle around the direction vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#rotate-float-">rotate(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix with a (counter-clockwise) rotation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#rotate-float-">rotate(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix with a (counter-clockwise) rotation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#rotate-com.badlogic.gdx.math.Vector3-float-">rotate(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix with a (counter-clockwise) rotation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#rotate-float-float-float-float-">rotate(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix with a (counter-clockwise) rotation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#rotate-com.badlogic.gdx.math.Quaternion-">rotate(Quaternion)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix with a (counter-clockwise) rotation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#rotate-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">rotate(Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix by the rotation between two vectors.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#rotate-float-">rotate(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
|
|
<dd>
|
|
<div class="block">Applies additional rotation to the polygon by the supplied degrees.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#rotate-float-">rotate(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#rotate-float-">rotate(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd>
|
|
<div class="block">Rotates the Vector2 by the given angle, counter-clockwise assuming the y-axis points up.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#rotate-float-float-float-float-">rotate(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Rotates this vector by the given angle in degrees around the given axis.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#rotate-com.badlogic.gdx.math.Vector3-float-">rotate(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
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|
<dd>
|
|
<div class="block">Rotates this vector by the given angle in degrees around the given axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#rotate90-boolean-">rotate90(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Rotates this sprite 90 degrees in-place by rotating the texture coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#rotate90-boolean-">rotate90(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#rotate90-int-">rotate90(int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd>
|
|
<div class="block">Rotates the Vector2 by 90 degrees in the specified direction, where >= 0 is counter-clockwise and < 0 is clockwise.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#ROTATE_0">ROTATE_0</a></span> - Static variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer.Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#ROTATE_180">ROTATE_180</a></span> - Static variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer.Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#ROTATE_270">ROTATE_270</a></span> - Static variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer.Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#ROTATE_90">ROTATE_90</a></span> - Static variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer.Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#rotateAngle">rotateAngle</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd>
|
|
<div class="block">The angle to rotate when moved the full width or height of the screen.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#rotateAround-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-float-">rotateAround(Vector3, Vector3, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">Rotates the direction and up vector of this camera by the given angle around the given axis, with the axis attached to given
|
|
point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#rotateButton">rotateButton</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd>
|
|
<div class="block">The button for rotating the camera.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#rotateBy-float-">rotateBy(float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd>
|
|
<div class="block">Rotates the actor instantly.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#rotateBy-float-float-">rotateBy(float, float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#rotateBy-float-float-com.badlogic.gdx.math.Interpolation-">rotateBy(float, float, Interpolation)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#rotateBy-float-">rotateBy(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified rotation to the current rotation.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/RotateByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">RotateByAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the actor's rotation from its current value to a relative value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RotateByAction.html#RotateByAction--">RotateByAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RotateByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RotateByAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#rotateLeftKey">rotateLeftKey</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#rotateLeftPressed">rotateLeftPressed</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#rotateRad-float-">rotateRad(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix with a (counter-clockwise) rotation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#rotateRad-float-">rotateRad(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix with a (counter-clockwise) rotation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#rotateRad-com.badlogic.gdx.math.Vector3-float-">rotateRad(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix with a (counter-clockwise) rotation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#rotateRad-float-float-float-float-">rotateRad(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix with a (counter-clockwise) rotation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#rotateRad-float-">rotateRad(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd>
|
|
<div class="block">Rotates the Vector2 by the given angle, counter-clockwise assuming the y-axis points up.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#rotateRad-float-float-float-float-">rotateRad(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Rotates this vector by the given angle in radians around the given axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#rotateRad-com.badlogic.gdx.math.Vector3-float-">rotateRad(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Rotates this vector by the given angle in radians around the given axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#rotateRightKey">rotateRightKey</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#rotateRightPressed">rotateRightPressed</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#rotateTo-float-">rotateTo(float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd>
|
|
<div class="block">Rotates the actor instantly.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#rotateTo-float-float-">rotateTo(float, float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#rotateTo-float-float-com.badlogic.gdx.math.Interpolation-">rotateTo(float, float, Interpolation)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/RotateToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">RotateToAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the actor's rotation from its current value to a specific value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RotateToAction.html#RotateToAction--">RotateToAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RotateToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RotateToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RotateToAction.html#RotateToAction-boolean-">RotateToAction(boolean)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RotateToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RotateToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#rotateX-float-">rotateX(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Rotates along local X axis by the specified angle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#rotateY-float-">rotateY(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Rotates along local Y axis by the specified angle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#rotateZ-float-">rotateZ(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Rotates along local Z axis by the specified angle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#rotation">rotation</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#rotation">rotation</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html#rotation">rotation</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNode</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeAnimation.html#rotation">rotation</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNodeAnimation</a></dt>
|
|
<dd>
|
|
<div class="block">the keyframes, defining the rotation of a node for a specific timestamp</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#rotation">rotation</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd>
|
|
<div class="block">the rotation, relative to the parent, not modified by animations</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/NodeAnimation.html#rotation">rotation</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/NodeAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.model">NodeAnimation</a></dt>
|
|
<dd>
|
|
<div class="block">the rotation keyframes if any (might be null), sorted by time ascending</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html#rotation">rotation</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#Rotation2D">Rotation2D</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.Rotation2dInitializer.html#Rotation2dInitializer--">Rotation2dInitializer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.Rotation2dInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels.Rotation2dInitializer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#Rotation3D">Rotation3D</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.Rotation3dInitializer.html#Rotation3dInitializer--">Rotation3dInitializer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.Rotation3dInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels.Rotation3dInitializer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational2D.html#Rotational2D--">Rotational2D()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational2D.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Rotational2D</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational2D.html#Rotational2D-com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsModifier.Rotational2D-">Rotational2D(DynamicsModifier.Rotational2D)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational2D.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Rotational2D</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational3D.html#Rotational3D--">Rotational3D()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational3D.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Rotational3D</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational3D.html#Rotational3D-com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsModifier.Rotational3D-">Rotational3D(DynamicsModifier.Rotational3D)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational3D.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Rotational3D</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#rotationChanged--">rotationChanged()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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|
<dd>
|
|
<div class="block">Called when the actor's rotation has been changed.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardControllerRenderData.html#rotationChannel">rotationChannel</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">BillboardControllerRenderData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceControllerRenderData.html#rotationChannel">rotationChannel</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ModelInstanceControllerRenderData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteControllerRenderData.html#rotationChannel">rotationChannel</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">PointSpriteControllerRenderData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#rotationDiff">rotationDiff</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#rotator">rotator</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#round-float-">round(float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the closest integer to the specified float.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#roundPositive-float-">roundPositive(float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the closest integer to the specified float.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html#ROUNDROBIN">ROUNDROBIN</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultTextureBinder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#row--">row()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#row--">row()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Indicates that subsequent cells should be added to a new row and returns the cell values that will be used as the defaults
|
|
for all cells in the new row.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#rowAlign-int-">rowAlign(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the alignment of widgets within each row of the horizontal group.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#rowBottom--">rowBottom()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets <a href="com/badlogic/gdx/utils/Align.html#bottom"><code>Align.bottom</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#top"><code>Align.top</code></a> for the alignment of widgets within each row.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#rowCenter--">rowCenter()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the alignment of widgets within each row to <a href="com/badlogic/gdx/utils/Align.html#center"><code>Align.center</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#rowTop--">rowTop()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets <a href="com/badlogic/gdx/utils/Align.html#top"><code>Align.top</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#bottom"><code>Align.bottom</code></a> for the alignment of widgets within each row.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#ROYAL">ROYAL</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#run--">run()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#run-java.lang.Runnable-">run(Runnable)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RunnableAction.html#run--">run()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RunnableAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RunnableAction</a></dt>
|
|
<dd>
|
|
<div class="block">Called to run the runnable.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PauseableThread.html#run--">run()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PauseableThread.html" title="class in com.badlogic.gdx.utils">PauseableThread</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.Task.html#run--">run()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.Task.html" title="class in com.badlogic.gdx.utils">Timer.Task</a></dt>
|
|
<dd>
|
|
<div class="block">If this is the last time the task will be ran or the task is first cancelled, it may be scheduled again in this
|
|
method.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/RunnableAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">RunnableAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">An action that runs a <code>Runnable</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RunnableAction.html#RunnableAction--">RunnableAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RunnableAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RunnableAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#runnables">runnables</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#runnables">runnables</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#running">running</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html#runs">runs</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout</a></dt>
|
|
<dd> </dd>
|
|
</dl>
|
|
<a name="I:S">
|
|
<!-- -->
|
|
</a>
|
|
<h2 class="title">S</h2>
|
|
<dl>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#S">S</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#SALMON">SALMON</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#same-com.badlogic.gdx.graphics.g3d.Attributes-boolean-">same(Attributes, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd>
|
|
<div class="block">Check if this collection has the same attributes as the other collection.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#same-com.badlogic.gdx.graphics.g3d.Attributes-">same(Attributes)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd>
|
|
<div class="block">See <a href="com/badlogic/gdx/graphics/g3d/Attributes.html#same-com.badlogic.gdx.graphics.g3d.Attributes-boolean-"><code>Attributes.same(Attributes, boolean)</code></a></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#samples">samples</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">number of samples for MSAA</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.BufferFormat.html#samples">samples</a></span> - Variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.BufferFormat.html" title="class in com.badlogic.gdx">Graphics.BufferFormat</a></dt>
|
|
<dd>
|
|
<div class="block">number of samples for multi-sample anti-aliasing (MSAA)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#save-java.io.Writer-">save(Writer)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html#save-java.io.Writer-">save(Writer)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.NumericValue.html#save-java.io.Writer-">save(Writer)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.NumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.NumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#save-java.io.Writer-">save(Writer)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ParticleValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#save-java.io.Writer-">save(Writer)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#save-java.io.Writer-">save(Writer)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#save-java.io.Writer-">save(Writer)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#save-java.io.Writer-">save(Writer)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.html#save-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.g2d.PixmapPacker-">save(FileHandle, PixmapPacker)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPackerIO</a></dt>
|
|
<dd>
|
|
<div class="block">Saves the provided PixmapPacker to the provided file.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.html#save-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.g2d.PixmapPacker-com.badlogic.gdx.graphics.g2d.PixmapPackerIO.SaveParameters-">save(FileHandle, PixmapPacker, PixmapPackerIO.SaveParameters)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPackerIO</a></dt>
|
|
<dd>
|
|
<div class="block">Saves the provided PixmapPacker to the provided file.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#save-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">save(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/ModelInstanceParticleBatch.html#save-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">save(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/ModelInstanceParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">ModelInstanceParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/ParticleBatch.html#save-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">save(AssetManager, ResourceData)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/ParticleBatch.html" title="interface in com.badlogic.gdx.graphics.g3d.particles.batches">ParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#save-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">save(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.html#save-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">save(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html#save-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">save(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html#save-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">save(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SpawnInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#save-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">save(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#save-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">save(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#save-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">save(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
|
|
<dd>
|
|
<div class="block">Saves all the assets required by all the controllers inside this effect.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.html#save-com.badlogic.gdx.graphics.g3d.particles.ParticleEffect-com.badlogic.gdx.graphics.g3d.particles.ParticleEffectLoader.ParticleEffectSaveParameter-">save(ParticleEffect, ParticleEffectLoader.ParticleEffectSaveParameter)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffectLoader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffectLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Saves the effect to the given file contained in the passed in parameter.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.Configurable.html#save-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">save(AssetManager, ResourceData<T>)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.Configurable.html" title="interface in com.badlogic.gdx.graphics.g3d.particles">ResourceData.Configurable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html#save-java.lang.String-java.lang.Object-">save(String, Object)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData.SaveData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html#save-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">save(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">MeshSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html#save-com.badlogic.gdx.assets.AssetManager-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">save(AssetManager, ResourceData)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">SpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html#saveAsset-java.lang.String-java.lang.Class-">saveAsset(String, Class<K>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData.SaveData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html#SaveData--">SaveData()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData.SaveData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html#SaveData-com.badlogic.gdx.graphics.g3d.particles.ResourceData-">SaveData(ResourceData)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData.SaveData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.SaveParameters.html#SaveParameters--">SaveParameters()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.SaveParameters.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPackerIO.SaveParameters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_ACCEPTED">SC_ACCEPTED</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>202 Accepted</tt> (HTTP/1.0 - RFC 1945)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_BAD_GATEWAY">SC_BAD_GATEWAY</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>502 Bad Gateway</tt> (HTTP/1.0 - RFC 1945)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_BAD_REQUEST">SC_BAD_REQUEST</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>400 Bad Request</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_CONFLICT">SC_CONFLICT</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>409 Conflict</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_CONTINUE">SC_CONTINUE</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>100 Continue</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_CREATED">SC_CREATED</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>201 Created</tt> (HTTP/1.0 - RFC 1945)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_EXPECTATION_FAILED">SC_EXPECTATION_FAILED</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>417 Expectation Failed</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_FAILED_DEPENDENCY">SC_FAILED_DEPENDENCY</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>424 Failed Dependency</tt> (WebDAV - RFC 2518)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_FORBIDDEN">SC_FORBIDDEN</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>403 Forbidden</tt> (HTTP/1.0 - RFC 1945)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_GATEWAY_TIMEOUT">SC_GATEWAY_TIMEOUT</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>504 Gateway Timeout</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_GONE">SC_GONE</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>410 Gone</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_HTTP_VERSION_NOT_SUPPORTED">SC_HTTP_VERSION_NOT_SUPPORTED</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>505 HTTP Version Not Supported</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_INSUFFICIENT_SPACE_ON_RESOURCE">SC_INSUFFICIENT_SPACE_ON_RESOURCE</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block">Static constant for a 419 error.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_INSUFFICIENT_STORAGE">SC_INSUFFICIENT_STORAGE</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>507 Insufficient Storage</tt> (WebDAV - RFC 2518)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_INTERNAL_SERVER_ERROR">SC_INTERNAL_SERVER_ERROR</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>500 Server Error</tt> (HTTP/1.0 - RFC 1945)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_LENGTH_REQUIRED">SC_LENGTH_REQUIRED</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>411 Length Required</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_LOCKED">SC_LOCKED</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>423 Locked</tt> (WebDAV - RFC 2518)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_METHOD_FAILURE">SC_METHOD_FAILURE</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block">Static constant for a 420 error.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_METHOD_NOT_ALLOWED">SC_METHOD_NOT_ALLOWED</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>405 Method Not Allowed</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_MOVED_PERMANENTLY">SC_MOVED_PERMANENTLY</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>301 Moved Permanently</tt> (HTTP/1.0 - RFC 1945)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_MOVED_TEMPORARILY">SC_MOVED_TEMPORARILY</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>302 Moved Temporarily</tt> (Sometimes <tt>Found</tt>) (HTTP/1.0 - RFC 1945)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_MULTI_STATUS">SC_MULTI_STATUS</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>207 Multi-Status</tt> (WebDAV - RFC 2518) or <tt>207 Partial Update
|
|
OK</tt> (HTTP/1.1 - draft-ietf-http-v11-spec-rev-01?)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_MULTIPLE_CHOICES">SC_MULTIPLE_CHOICES</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>300 Mutliple Choices</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_NO_CONTENT">SC_NO_CONTENT</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>204 No Content</tt> (HTTP/1.0 - RFC 1945)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_NON_AUTHORITATIVE_INFORMATION">SC_NON_AUTHORITATIVE_INFORMATION</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>203 Non Authoritative Information</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_NOT_ACCEPTABLE">SC_NOT_ACCEPTABLE</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>406 Not Acceptable</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_NOT_FOUND">SC_NOT_FOUND</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>404 Not Found</tt> (HTTP/1.0 - RFC 1945)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_NOT_IMPLEMENTED">SC_NOT_IMPLEMENTED</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>501 Not Implemented</tt> (HTTP/1.0 - RFC 1945)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_NOT_MODIFIED">SC_NOT_MODIFIED</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>304 Not Modified</tt> (HTTP/1.0 - RFC 1945)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_OK">SC_OK</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>200 OK</tt> (HTTP/1.0 - RFC 1945)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_PARTIAL_CONTENT">SC_PARTIAL_CONTENT</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>206 Partial Content</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_PAYMENT_REQUIRED">SC_PAYMENT_REQUIRED</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>402 Payment Required</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_PRECONDITION_FAILED">SC_PRECONDITION_FAILED</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>412 Precondition Failed</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_PROCESSING">SC_PROCESSING</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>102 Processing</tt> (WebDAV - RFC 2518)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_PROXY_AUTHENTICATION_REQUIRED">SC_PROXY_AUTHENTICATION_REQUIRED</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>407 Proxy Authentication Required</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_REQUEST_TIMEOUT">SC_REQUEST_TIMEOUT</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>408 Request Timeout</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_REQUEST_TOO_LONG">SC_REQUEST_TOO_LONG</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>413 Request Entity Too Large</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_REQUEST_URI_TOO_LONG">SC_REQUEST_URI_TOO_LONG</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>414 Request-URI Too Long</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_REQUESTED_RANGE_NOT_SATISFIABLE">SC_REQUESTED_RANGE_NOT_SATISFIABLE</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>416 Requested Range Not Satisfiable</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_RESET_CONTENT">SC_RESET_CONTENT</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>205 Reset Content</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_SEE_OTHER">SC_SEE_OTHER</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>303 See Other</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_SERVICE_UNAVAILABLE">SC_SERVICE_UNAVAILABLE</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>503 Service Unavailable</tt> (HTTP/1.0 - RFC 1945)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_SWITCHING_PROTOCOLS">SC_SWITCHING_PROTOCOLS</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>101 Switching Protocols</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_TEMPORARY_REDIRECT">SC_TEMPORARY_REDIRECT</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>307 Temporary Redirect</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_UNAUTHORIZED">SC_UNAUTHORIZED</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>401 Unauthorized</tt> (HTTP/1.0 - RFC 1945)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_UNPROCESSABLE_ENTITY">SC_UNPROCESSABLE_ENTITY</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>422 Unprocessable Entity</tt> (WebDAV - RFC 2518)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_UNSUPPORTED_MEDIA_TYPE">SC_UNSUPPORTED_MEDIA_TYPE</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>415 Unsupported Media Type</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpStatus.html#SC_USE_PROXY">SC_USE_PROXY</a></span> - Static variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpStatus.html" title="class in com.badlogic.gdx.net">HttpStatus</a></dt>
|
|
<dd>
|
|
<div class="block"><tt>305 Use Proxy</tt> (HTTP/1.1 - RFC 2616)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#scale-float-">scale(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the font's scale relative to the current scale.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#scale-float-float-">scale(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies the top/left/bottom/right sizes and padding by the specified amount.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#scale">scale</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#scale-float-">scale(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the sprite's scale relative to the current scale.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#scale-float-">scale(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the sprite's scale relative to the current scale.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#scale">scale</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html#scale">scale</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNode</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#scale">scale</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd>
|
|
<div class="block">the scale, relative to the parent, not modified by animations</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#Scale">Scale</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#scale">scale</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Transform flags</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#scale-float-float-float-">scale(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies the current transformation with a scale matrix represented by the given scale on x,y,z.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#scale-com.badlogic.gdx.math.Vector3-">scale(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies the current transformation with a scale matrix represented by the given scale vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#scale-float-float-float-">scale(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
|
|
<dd>
|
|
<div class="block">Applies the scale to the current transformation matrix of each controller.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#scale-com.badlogic.gdx.math.Vector3-">scale(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
|
|
<dd>
|
|
<div class="block">Applies the scale to the current transformation matrix of each controller.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html#scale">scale</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#scale-float-float-float-">scale(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies the current transformation matrix by a scale matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#scale-float-float-float-">scale(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Method to scale the positions in the mesh.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#scale-float-float-">scale(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix with a scale matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#scale-com.badlogic.gdx.math.Vector2-">scale(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix with a scale matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#scale-float-float-">scale(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix with a scale matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#scale-com.badlogic.gdx.math.Vector2-">scale(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix with a scale matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#scale-float-float-float-">scale(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix with a scale matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#scale-float-">scale(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
|
|
<dd>
|
|
<div class="block">Applies additional scaling to the polygon by the supplied amount.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#scale-float-">scale(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#scaleBy-float-float-">scaleBy(float, float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd>
|
|
<div class="block">Scales the actor instantly.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#scaleBy-float-float-float-">scaleBy(float, float, float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#scaleBy-float-float-float-com.badlogic.gdx.math.Interpolation-">scaleBy(float, float, float, Interpolation)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#scaleBy-float-">scaleBy(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified scale to the current scale.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#scaleBy-float-float-">scaleBy(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified scale to the current scale.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">ScaleByAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Scales an actor's scale to a relative size.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleByAction.html#ScaleByAction--">ScaleByAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ScaleByAction</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardControllerRenderData.html#scaleChannel">scaleChannel</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/BillboardControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">BillboardControllerRenderData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceControllerRenderData.html#scaleChannel">scaleChannel</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ModelInstanceControllerRenderData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteControllerRenderData.html#scaleChannel">scaleChannel</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/PointSpriteControllerRenderData.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">PointSpriteControllerRenderData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#scaleDiff">scaleDiff</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#ScaledNumericValue--">ScaledNumericValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values"><span class="typeNameLink">ScaledNumericValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/values/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.values</a></dt>
|
|
<dd>
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|
<div class="block">A value which has a defined minimum and maximum upper and lower bounds.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#ScaledNumericValue--">ScaledNumericValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#scaleEffect-float-">scaleEffect(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ScaleInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">ScaleInfluencer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
|
|
<dd>
|
|
<div class="block">It's an <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/Influencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><code>Influencer</code></a> which controls the scale of the particles.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ScaleInfluencer.html#ScaleInfluencer--">ScaleInfluencer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ScaleInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ScaleInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ScaleInfluencer.html#ScaleInfluencer-com.badlogic.gdx.graphics.g3d.particles.influencers.ScaleInfluencer-">ScaleInfluencer(ScaleInfluencer)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ScaleInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ScaleInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.ScaleInitializer.html#ScaleInitializer--">ScaleInitializer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.ScaleInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels.ScaleInitializer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#scaleTo-float-float-">scaleTo(float, float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd>
|
|
<div class="block">Scales the actor instantly.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#scaleTo-float-float-float-">scaleTo(float, float, float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#scaleTo-float-float-float-com.badlogic.gdx.math.Interpolation-">scaleTo(float, float, float, Interpolation)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">ScaleToAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the actor's scale from its current value to a specific value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html#ScaleToAction--">ScaleToAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ScaleToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#scaleU">scaleU</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#scaleV">scaleV</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#scaleX">scaleX</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#scaleY">scaleY</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeAnimation.html#scaling">scaling</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNodeAnimation</a></dt>
|
|
<dd>
|
|
<div class="block">the keyframes, defining the scaling of a node for a specific timestamp</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/NodeAnimation.html#scaling">scaling</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/NodeAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.model">NodeAnimation</a></dt>
|
|
<dd>
|
|
<div class="block">the scaling keyframes if any (might be null), sorted by time ascending</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Scaling.html" title="enum in com.badlogic.gdx.utils"><span class="typeNameLink">Scaling</span></a> - Enum in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Various scaling types for fitting one rectangle into another.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/viewport/ScalingViewport.html" title="class in com.badlogic.gdx.utils.viewport"><span class="typeNameLink">ScalingViewport</span></a> - Class in <a href="com/badlogic/gdx/utils/viewport/package-summary.html">com.badlogic.gdx.utils.viewport</a></dt>
|
|
<dd>
|
|
<div class="block">A viewport that scales the world using <a href="com/badlogic/gdx/utils/Scaling.html" title="enum in com.badlogic.gdx.utils"><code>Scaling</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ScalingViewport.html#ScalingViewport-com.badlogic.gdx.utils.Scaling-float-float-">ScalingViewport(Scaling, float, float)</a></span> - Constructor for class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ScalingViewport.html" title="class in com.badlogic.gdx.utils.viewport">ScalingViewport</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new viewport using a new <a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics"><code>OrthographicCamera</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ScalingViewport.html#ScalingViewport-com.badlogic.gdx.utils.Scaling-float-float-com.badlogic.gdx.graphics.Camera-">ScalingViewport(Scaling, float, float, Camera)</a></span> - Constructor for class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ScalingViewport.html" title="class in com.badlogic.gdx.utils.viewport">ScalingViewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#SCARLET">SCARLET</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.html#schedule-com.badlogic.gdx.utils.Timer.Task-float-">schedule(Timer.Task, float)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.html" title="class in com.badlogic.gdx.utils">Timer</a></dt>
|
|
<dd>
|
|
<div class="block">Schedules a task on <a href="com/badlogic/gdx/utils/Timer.html#instance--"><code>Timer.instance()</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.html#schedule-com.badlogic.gdx.utils.Timer.Task-float-float-">schedule(Timer.Task, float, float)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.html" title="class in com.badlogic.gdx.utils">Timer</a></dt>
|
|
<dd>
|
|
<div class="block">Schedules a task on <a href="com/badlogic/gdx/utils/Timer.html#instance--"><code>Timer.instance()</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.html#schedule-com.badlogic.gdx.utils.Timer.Task-float-float-int-">schedule(Timer.Task, float, float, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.html" title="class in com.badlogic.gdx.utils">Timer</a></dt>
|
|
<dd>
|
|
<div class="block">Schedules a task on <a href="com/badlogic/gdx/utils/Timer.html#instance--"><code>Timer.instance()</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html#scheduleKeyRepeatTask-int-">scheduleKeyRepeatTask(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.html#scheduleTask-com.badlogic.gdx.utils.Timer.Task-float-">scheduleTask(Timer.Task, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.html" title="class in com.badlogic.gdx.utils">Timer</a></dt>
|
|
<dd>
|
|
<div class="block">Schedules a task to occur once after the specified delay.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.html#scheduleTask-com.badlogic.gdx.utils.Timer.Task-float-float-">scheduleTask(Timer.Task, float, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.html" title="class in com.badlogic.gdx.utils">Timer</a></dt>
|
|
<dd>
|
|
<div class="block">Schedules a task to occur once after the specified delay and then repeatedly at the specified interval until cancelled.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.html#scheduleTask-com.badlogic.gdx.utils.Timer.Task-float-float-int-">scheduleTask(Timer.Task, float, float, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.html" title="class in com.badlogic.gdx.utils">Timer</a></dt>
|
|
<dd>
|
|
<div class="block">Schedules a task to occur once after the specified delay and then a number of additional times at the specified
|
|
interval.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/ScissorStack.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">ScissorStack</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A stack of <a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math"><code>Rectangle</code></a> objects to be used for clipping via <a href="com/badlogic/gdx/graphics/GL20.html#glScissor-int-int-int-int-"><code>GL20.glScissor(int, int, int, int)</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ScissorStack.html#ScissorStack--">ScissorStack()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ScissorStack.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ScissorStack</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#scl-float-">scl(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Scale the matrix in the both the x and y components by the scalar value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#scl-com.badlogic.gdx.math.Vector2-">scl(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Scale this matrix using the x and y components of the vector but leave the rest of the matrix alone.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#scl-com.badlogic.gdx.math.Vector3-">scl(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Scale this matrix using the x and y components of the vector but leave the rest of the matrix alone.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#scl-com.badlogic.gdx.math.Vector3-">scl(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#scl-float-float-float-">scl(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#scl-float-">scl(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#scl-float-">scl(float)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd>
|
|
<div class="block">Scales this vector by a scalar</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#scl-T-">scl(T)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd>
|
|
<div class="block">Scales this vector by another vector</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#scl-float-">scl(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#scl-float-float-">scl(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies this vector by a scalar</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#scl-com.badlogic.gdx.math.Vector2-">scl(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#scl-float-">scl(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#scl-com.badlogic.gdx.math.Vector3-">scl(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#scl-float-float-float-">scl(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
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|
<dd>
|
|
<div class="block">Scales this vector by the given values</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Game.html#screen">screen</a></span> - Variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Game.html" title="class in com.badlogic.gdx">Game</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/Screen.html" title="interface in com.badlogic.gdx"><span class="typeNameLink">Screen</span></a> - Interface in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
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|
<dd>
|
|
<div class="block">
|
|
Represents one of many application screens, such as a main menu, a settings menu, the game screen and so on.</div>
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|
</dd>
|
|
<dt><a href="com/badlogic/gdx/ScreenAdapter.html" title="class in com.badlogic.gdx"><span class="typeNameLink">ScreenAdapter</span></a> - Class in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
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|
<dd>
|
|
<div class="block">Convenience implementation of <a href="com/badlogic/gdx/Screen.html" title="interface in com.badlogic.gdx"><code>Screen</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ScreenAdapter.html#ScreenAdapter--">ScreenAdapter()</a></span> - Constructor for class com.badlogic.gdx.<a href="com/badlogic/gdx/ScreenAdapter.html" title="class in com.badlogic.gdx">ScreenAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#screenToLocalCoordinates-com.badlogic.gdx.math.Vector2-">screenToLocalCoordinates(Vector2)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Transforms the specified point in screen coordinates to the actor's local coordinate system.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#screenToStageCoordinates-com.badlogic.gdx.math.Vector2-">screenToStageCoordinates(Vector2)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Transforms the screen coordinates to stage coordinates.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ScreenUtils.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ScreenUtils</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Class with static helper methods that provide access to the default OpenGL FrameBuffer.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ScreenUtils.html#ScreenUtils--">ScreenUtils()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ScreenUtils.html" title="class in com.badlogic.gdx.utils">ScreenUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/viewport/ScreenViewport.html" title="class in com.badlogic.gdx.utils.viewport"><span class="typeNameLink">ScreenViewport</span></a> - Class in <a href="com/badlogic/gdx/utils/viewport/package-summary.html">com.badlogic.gdx.utils.viewport</a></dt>
|
|
<dd>
|
|
<div class="block">A viewport where the world size is based on the size of the screen.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ScreenViewport.html#ScreenViewport--">ScreenViewport()</a></span> - Constructor for class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ScreenViewport.html" title="class in com.badlogic.gdx.utils.viewport">ScreenViewport</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new viewport using a new <a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics"><code>OrthographicCamera</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ScreenViewport.html#ScreenViewport-com.badlogic.gdx.graphics.Camera-">ScreenViewport(Camera)</a></span> - Constructor for class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ScreenViewport.html" title="class in com.badlogic.gdx.utils.viewport">ScreenViewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Inputs.html#screenWidth">screenWidth</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Setters.html#screenWidth">screenWidth</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#scroll-float-float-">scroll(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#scroll-float-float-">scroll(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd>
|
|
<div class="block">Offsets the region relative to the current region.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#scrolled-int-">scrolled(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#scrolled-int-">scrolled(int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputAdapter.html#scrolled-int-">scrolled(int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputAdapter.html" title="class in com.badlogic.gdx">InputAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputEventQueue.html#scrolled-int-">scrolled(int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputEventQueue.html" title="class in com.badlogic.gdx">InputEventQueue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputMultiplexer.html#scrolled-int-">scrolled(int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx">InputMultiplexer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputProcessor.html#scrolled-int-">scrolled(int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx">InputProcessor</a></dt>
|
|
<dd>
|
|
<div class="block">Called when the mouse wheel was scrolled.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputListener.html#scrolled-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-">scrolled(InputEvent, float, float, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputListener.html" title="class in com.badlogic.gdx.scenes.scene2d">InputListener</a></dt>
|
|
<dd>
|
|
<div class="block">Called when the mouse wheel has been scrolled.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#scrolled-int-">scrolled(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Applies a mouse scroll event to the stage and returns true if an actor in the scene <a href="com/badlogic/gdx/scenes/scene2d/Event.html#handle--"><code>handled</code></a> the
|
|
event.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#scrollFactor">scrollFactor</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd>
|
|
<div class="block">The weight for each scrolled amount.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.html#scrollFocusChanged-com.badlogic.gdx.scenes.scene2d.utils.FocusListener.FocusEvent-com.badlogic.gdx.scenes.scene2d.Actor-boolean-">scrollFocusChanged(FocusListener.FocusEvent, Actor, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">FocusListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">ScrollPane</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">A group that scrolls a child widget using scrollbars and/or mouse or touch dragging.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#ScrollPane-com.badlogic.gdx.scenes.scene2d.Actor-">ScrollPane(Actor)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#ScrollPane-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.ui.Skin-">ScrollPane(Actor, Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#ScrollPane-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">ScrollPane(Actor, Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#ScrollPane-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.ui.ScrollPane.ScrollPaneStyle-">ScrollPane(Actor, ScrollPane.ScrollPaneStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">ScrollPane.ScrollPaneStyle</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">The style for a scroll pane, see <a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>ScrollPane</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html#ScrollPaneStyle--">ScrollPaneStyle()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane.ScrollPaneStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html#ScrollPaneStyle-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">ScrollPaneStyle(Drawable, Drawable, Drawable, Drawable, Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane.ScrollPaneStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html#ScrollPaneStyle-com.badlogic.gdx.scenes.scene2d.ui.ScrollPane.ScrollPaneStyle-">ScrollPaneStyle(ScrollPane.ScrollPaneStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane.ScrollPaneStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html#scrollStyle">scrollStyle</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#scrollTarget">scrollTarget</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd>
|
|
<div class="block">Whether to update the target on scroll</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#scrollTo-float-float-float-float-">scrollTo(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the scroll offset so the specified rectangle is fully in view, if possible.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#scrollTo-float-float-float-float-boolean-boolean-">scrollTo(float, float, float, float, boolean, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the scroll offset so the specified rectangle is fully in view, and optionally centered vertically and/or horizontally,
|
|
if possible.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#scrollX-float-">scrollX(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Called whenever the x scroll amount is changed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#scrollY-float-">scrollY(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Called whenever the y scroll amount is changed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#SEARCH">SEARCH</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/math/collision/Segment.html" title="class in com.badlogic.gdx.math.collision"><span class="typeNameLink">Segment</span></a> - Class in <a href="com/badlogic/gdx/math/collision/package-summary.html">com.badlogic.gdx.math.collision</a></dt>
|
|
<dd>
|
|
<div class="block">A Segment is a line in 3-space having a staring and an ending position.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Segment.html#Segment-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">Segment(Vector3, Vector3)</a></span> - Constructor for class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Segment.html" title="class in com.badlogic.gdx.math.collision">Segment</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new Segment from the two points given.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Segment.html#Segment-float-float-float-float-float-float-">Segment(float, float, float, float, float, float)</a></span> - Constructor for class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Segment.html" title="class in com.badlogic.gdx.math.collision">Segment</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new Segment from the two points given.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#select-com.badlogic.gdx.utils.Predicate-">select(Predicate<T>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterable for the selected items in the array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/QuickSelect.html#select-T:A-java.util.Comparator-int-int-">select(T[], Comparator<T>, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/QuickSelect.html" title="class in com.badlogic.gdx.utils">QuickSelect</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Select.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Select</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">This class is for selecting a ranked element (kth ordered statistic) from an unordered list in faster time than sorting the
|
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whole array.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Select.html#Select--">Select()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Select.html" title="class in com.badlogic.gdx.utils">Select</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Select.html#select-T:A-java.util.Comparator-int-int-">select(T[], Comparator<T>, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Select.html" title="class in com.badlogic.gdx.utils">Select</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#selectAll--">selectAll()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">SelectBox</span></a><<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="type parameter in SelectBox">T</a>> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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<dd>
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<div class="block">A select box (aka a drop-down list) allows a user to choose one of a number of values from a list.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#SelectBox-com.badlogic.gdx.scenes.scene2d.ui.Skin-">SelectBox(Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#SelectBox-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">SelectBox(Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#SelectBox-com.badlogic.gdx.scenes.scene2d.ui.SelectBox.SelectBoxStyle-">SelectBox(SelectBox.SelectBoxStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">SelectBox.SelectBoxStyle</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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|
<dd>
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|
<div class="block">The style for a select box, see <a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>SelectBox</code></a>.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html#SelectBoxStyle--">SelectBoxStyle()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html#SelectBoxStyle-com.badlogic.gdx.graphics.g2d.BitmapFont-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.ui.ScrollPane.ScrollPaneStyle-com.badlogic.gdx.scenes.scene2d.ui.List.ListStyle-">SelectBoxStyle(BitmapFont, Color, Drawable, ScrollPane.ScrollPaneStyle, List.ListStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html#SelectBoxStyle-com.badlogic.gdx.scenes.scene2d.ui.SelectBox.SelectBoxStyle-">SelectBoxStyle(SelectBox.SelectBoxStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Select.html#selectIndex-T:A-java.util.Comparator-int-int-">selectIndex(T[], Comparator<T>, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Select.html" title="class in com.badlogic.gdx.utils">Select</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html#selection">selection</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.ListStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List.ListStyle</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html#selection">selection</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldStyle</a></dt>
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<dd>
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<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.TreeStyle.html#selection">selection</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.TreeStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.TreeStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">Selection</span></a><<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="type parameter in Selection">T</a>> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Manages selected objects.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#Selection--">Selection()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#selectionStart">selectionStart</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#selectRanked-java.util.Comparator-int-">selectRanked(Comparator<T>, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Selects the nth-lowest element from the Array according to Comparator ranking.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#selectRankedIndex-java.util.Comparator-int-">selectRankedIndex(Comparator<T>, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#SEMICOLON">SEMICOLON</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/SocketHints.html#sendBufferSize">sendBufferSize</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/SocketHints.html" title="class in com.badlogic.gdx.net">SocketHints</a></dt>
|
|
<dd>
|
|
<div class="block">The SO_SNDBUF (send buffer) size in bytes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/NetJavaImpl.html#sendHttpRequest-com.badlogic.gdx.Net.HttpRequest-com.badlogic.gdx.Net.HttpResponseListener-">sendHttpRequest(Net.HttpRequest, Net.HttpResponseListener)</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/NetJavaImpl.html" title="class in com.badlogic.gdx.net">NetJavaImpl</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.html#sendHttpRequest-com.badlogic.gdx.Net.HttpRequest-com.badlogic.gdx.Net.HttpResponseListener-">sendHttpRequest(Net.HttpRequest, Net.HttpResponseListener)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Net.html" title="interface in com.badlogic.gdx">Net</a></dt>
|
|
<dd>
|
|
<div class="block">Process the specified <a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx"><code>Net.HttpRequest</code></a> and reports the <a href="com/badlogic/gdx/Net.HttpResponse.html" title="interface in com.badlogic.gdx"><code>Net.HttpResponse</code></a> to the specified <a href="com/badlogic/gdx/Net.HttpResponseListener.html" title="interface in com.badlogic.gdx"><code>Net.HttpResponseListener</code></a>
|
|
.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#sendUpdate--">sendUpdate()</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/WorldManifold.html#separations">separations</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/WorldManifold.html" title="class in com.badlogic.gdx.physics.box2d">WorldManifold</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#sequence-com.badlogic.gdx.scenes.scene2d.Action-">sequence(Action)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#sequence-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-">sequence(Action, Action)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#sequence-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-">sequence(Action, Action, Action)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#sequence-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-">sequence(Action, Action, Action, Action)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#sequence-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-">sequence(Action, Action, Action, Action, Action)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#sequence-com.badlogic.gdx.scenes.scene2d.Action...-">sequence(Action...)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#sequence--">sequence()</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">SequenceAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Executes a number of actions one at a time.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html#SequenceAction--">SequenceAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SequenceAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html#SequenceAction-com.badlogic.gdx.scenes.scene2d.Action-">SequenceAction(Action)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SequenceAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html#SequenceAction-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-">SequenceAction(Action, Action)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SequenceAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html#SequenceAction-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-">SequenceAction(Action, Action, Action)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SequenceAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html#SequenceAction-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-">SequenceAction(Action, Action, Action, Action)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SequenceAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html#SequenceAction-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-com.badlogic.gdx.scenes.scene2d.Action-">SequenceAction(Action, Action, Action, Action, Action)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SequenceAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SequenceAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/SerializationException.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">SerializationException</span></a> - Exception in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Indicates an error during serialization due to misconfiguration or during deserialization due to invalid input data.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SerializationException.html#SerializationException--">SerializationException()</a></span> - Constructor for exception com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SerializationException.html" title="class in com.badlogic.gdx.utils">SerializationException</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SerializationException.html#SerializationException-java.lang.String-java.lang.Throwable-">SerializationException(String, Throwable)</a></span> - Constructor for exception com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SerializationException.html" title="class in com.badlogic.gdx.utils">SerializationException</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SerializationException.html#SerializationException-java.lang.String-">SerializationException(String)</a></span> - Constructor for exception com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SerializationException.html" title="class in com.badlogic.gdx.utils">SerializationException</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SerializationException.html#SerializationException-java.lang.Throwable-">SerializationException(Throwable)</a></span> - Constructor for exception com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SerializationException.html" title="class in com.badlogic.gdx.utils">SerializationException</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#Server">Server</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">A name for the server.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/net/ServerSocket.html" title="interface in com.badlogic.gdx.net"><span class="typeNameLink">ServerSocket</span></a> - Interface in <a href="com/badlogic/gdx/net/package-summary.html">com.badlogic.gdx.net</a></dt>
|
|
<dd>
|
|
<div class="block">A server socket that accepts new incoming connections, returning <a href="com/badlogic/gdx/net/Socket.html" title="interface in com.badlogic.gdx.net"><code>Socket</code></a> instances.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/net/ServerSocketHints.html" title="class in com.badlogic.gdx.net"><span class="typeNameLink">ServerSocketHints</span></a> - Class in <a href="com/badlogic/gdx/net/package-summary.html">com.badlogic.gdx.net</a></dt>
|
|
<dd>
|
|
<div class="block">Options for <a href="com/badlogic/gdx/net/ServerSocket.html" title="interface in com.badlogic.gdx.net"><code>ServerSocket</code></a> instances.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/ServerSocketHints.html#ServerSocketHints--">ServerSocketHints()</a></span> - Constructor for class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/ServerSocketHints.html" title="class in com.badlogic.gdx.net">ServerSocketHints</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#set-com.badlogic.gdx.graphics.Color-">set(Color)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
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<dd>
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|
<div class="block">Sets this color to the given color.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#set-float-float-float-float-">set(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
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|
<dd>
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|
<div class="block">Sets this Color's component values.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#set-int-">set(int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
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<dd>
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|
<div class="block">Sets this color's component values through an integer representation.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#set-com.badlogic.gdx.graphics.g2d.PolygonSprite-">set(PolygonSprite)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#set-com.badlogic.gdx.graphics.g2d.Sprite-">set(Sprite)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
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<dd>
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|
<div class="block">Make this sprite a copy in every way of the specified sprite</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#set-com.badlogic.gdx.graphics.g3d.Attribute-">set(Attribute)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
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<dd>
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|
<div class="block">Add a attribute to this material.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#set-com.badlogic.gdx.graphics.g3d.Attribute-com.badlogic.gdx.graphics.g3d.Attribute-">set(Attribute, Attribute)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd>
|
|
<div class="block">Add multiple attributes to this material.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#set-com.badlogic.gdx.graphics.g3d.Attribute-com.badlogic.gdx.graphics.g3d.Attribute-com.badlogic.gdx.graphics.g3d.Attribute-">set(Attribute, Attribute, Attribute)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
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|
<dd>
|
|
<div class="block">Add multiple attributes to this material.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#set-com.badlogic.gdx.graphics.g3d.Attribute-com.badlogic.gdx.graphics.g3d.Attribute-com.badlogic.gdx.graphics.g3d.Attribute-com.badlogic.gdx.graphics.g3d.Attribute-">set(Attribute, Attribute, Attribute, Attribute)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
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|
<dd>
|
|
<div class="block">Add multiple attributes to this material.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#set-com.badlogic.gdx.graphics.g3d.Attribute...-">set(Attribute...)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
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|
<dd>
|
|
<div class="block">Add an array of attributes to this material.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#set-java.lang.Iterable-">set(Iterable<Attribute>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd>
|
|
<div class="block">Add an array of attributes to this material.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#set-com.badlogic.gdx.graphics.g2d.TextureRegion-">set(TextureRegion)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html#set--">set()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalMaterial</a></dt>
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<dd>
|
|
<div class="block">Binds the material's texture to the OpenGL context and changes the glBlendFunc to the values used by it.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#set-float:A-">set(float[])</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#set-com.badlogic.gdx.graphics.g3d.environment.AmbientCubemap-">set(AmbientCubemap)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#set-com.badlogic.gdx.graphics.Color-">set(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#set-float-float-float-">set(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html#set-com.badlogic.gdx.graphics.g3d.environment.DirectionalLight-">set(DirectionalLight)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html#set-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.math.Vector3-">set(Color, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html#set-float-float-float-com.badlogic.gdx.math.Vector3-">set(float, float, float, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html#set-com.badlogic.gdx.graphics.Color-float-float-float-">set(Color, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html#set-float-float-float-float-float-float-">set(float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html#set-com.badlogic.gdx.graphics.g3d.environment.PointLight-">set(PointLight)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">PointLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html#set-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.math.Vector3-float-">set(Color, Vector3, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">PointLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html#set-float-float-float-com.badlogic.gdx.math.Vector3-float-">set(float, float, float, Vector3, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">PointLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html#set-com.badlogic.gdx.graphics.Color-float-float-float-float-">set(Color, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">PointLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html#set-float-float-float-float-float-float-float-">set(float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">PointLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SphericalHarmonics.html#set-float:A-">set(float[])</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SphericalHarmonics.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SphericalHarmonics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SphericalHarmonics.html#set-com.badlogic.gdx.graphics.g3d.environment.AmbientCubemap-">set(AmbientCubemap)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SphericalHarmonics.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SphericalHarmonics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SphericalHarmonics.html#set-com.badlogic.gdx.graphics.Color-">set(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SphericalHarmonics.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SphericalHarmonics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SphericalHarmonics.html#set-float-float-float-">set(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SphericalHarmonics.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SphericalHarmonics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#set-com.badlogic.gdx.graphics.g3d.environment.SpotLight-">set(SpotLight)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#set-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-float-float-float-">set(Color, Vector3, Vector3, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#set-float-float-float-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-float-float-float-">set(float, float, float, Vector3, Vector3, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#set-com.badlogic.gdx.graphics.Color-float-float-float-float-float-float-float-float-float-">set(Color, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#set-float-float-float-float-float-float-float-float-float-float-float-float-">set(float, float, float, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#set-com.badlogic.gdx.graphics.g3d.model.MeshPart-">set(MeshPart)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model">MeshPart</a></dt>
|
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<dd>
|
|
<div class="block">Set this MeshPart to be a copy of the other MeshPart</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#set-java.lang.String-com.badlogic.gdx.graphics.Mesh-int-int-int-">set(String, Mesh, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model">MeshPart</a></dt>
|
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<dd>
|
|
<div class="block">Set this MeshPart to given values, does not <a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#update--"><code>MeshPart.update()</code></a> the bounding box values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#set-com.badlogic.gdx.graphics.g3d.model.Node-">set(Node)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
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<dd>
|
|
<div class="block">Creates a nested copy of this Node, any child nodes are copied using the <a href="com/badlogic/gdx/graphics/g3d/model/Node.html#copy--"><code>Node.copy()</code></a> method.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html#set-com.badlogic.gdx.graphics.g3d.model.NodePart-">set(NodePart)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html" title="class in com.badlogic.gdx.graphics.g3d.model">NodePart</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html#set-com.badlogic.gdx.graphics.g3d.particles.emitters.Emitter-">set(Emitter)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">Emitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#set-com.badlogic.gdx.graphics.g3d.particles.emitters.RegularEmitter-">set(RegularEmitter)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html#set-com.badlogic.gdx.graphics.g3d.particles.influencers.ColorInfluencer.Single-">set(ColorInfluencer.Single)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ColorInfluencer.Single</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html#set-com.badlogic.gdx.graphics.g3d.particles.ParticleController-">set(ParticleController)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html#set-com.badlogic.gdx.graphics.g2d.TextureRegion-">set(TextureRegion)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.AspectTextureRegion</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html#set-com.badlogic.gdx.graphics.g3d.particles.influencers.RegionInfluencer.AspectTextureRegion-">set(RegionInfluencer.AspectTextureRegion)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.AspectTextureRegion</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#set-com.badlogic.gdx.graphics.g3d.particles.ParticleController-">set(ParticleController)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html#set-com.badlogic.gdx.graphics.g3d.particles.ParticleController-">set(ParticleController)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerRenderer</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Renderable.html#set-com.badlogic.gdx.graphics.g3d.Renderable-">set(Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d">Renderable</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#set-int-com.badlogic.gdx.math.Matrix4-">set(int, Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#set-int-com.badlogic.gdx.math.Matrix3-">set(int, Matrix3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#set-int-com.badlogic.gdx.math.Vector3-">set(int, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#set-int-com.badlogic.gdx.math.Vector2-">set(int, Vector2)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#set-int-com.badlogic.gdx.graphics.Color-">set(int, Color)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#set-int-float-">set(int, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#set-int-float-float-">set(int, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#set-int-float-float-float-">set(int, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#set-int-float-float-float-float-">set(int, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#set-int-int-">set(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#set-int-int-int-">set(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#set-int-int-int-int-">set(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#set-int-int-int-int-int-">set(int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#set-int-com.badlogic.gdx.graphics.g3d.utils.TextureDescriptor-">set(int, TextureDescriptor)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#set-int-com.badlogic.gdx.graphics.GLTexture-">set(int, GLTexture)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Setter.html#set-com.badlogic.gdx.graphics.g3d.shaders.BaseShader-int-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.Attributes-">set(BaseShader, int, Renderable, Attributes)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Setter.html" title="interface in com.badlogic.gdx.graphics.g3d.shaders">BaseShader.Setter</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.ACubemap.html#set-com.badlogic.gdx.graphics.g3d.shaders.BaseShader-int-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.Attributes-">set(BaseShader, int, Renderable, Attributes)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.ACubemap.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters.ACubemap</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.Bones.html#set-com.badlogic.gdx.graphics.g3d.shaders.BaseShader-int-com.badlogic.gdx.graphics.g3d.Renderable-com.badlogic.gdx.graphics.g3d.Attributes-">set(BaseShader, int, Renderable, Attributes)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.Bones.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters.Bones</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html#set-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Quaternion-com.badlogic.gdx.math.Vector3-">set(Vector3, Quaternion, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html#set-com.badlogic.gdx.graphics.g3d.utils.BaseAnimationController.Transform-">set(BaseAnimationController.Transform)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#set-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.math.Vector2-">set(Vector3, Vector3, Color, Vector2)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#set-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-">set(MeshPartBuilder.VertexInfo)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html#set-T-com.badlogic.gdx.graphics.Texture.TextureFilter-com.badlogic.gdx.graphics.Texture.TextureFilter-com.badlogic.gdx.graphics.Texture.TextureWrap-com.badlogic.gdx.graphics.Texture.TextureWrap-">set(T, Texture.TextureFilter, Texture.TextureFilter, Texture.TextureWrap, Texture.TextureWrap)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureDescriptor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html#set-com.badlogic.gdx.graphics.g3d.utils.TextureDescriptor-">set(TextureDescriptor<V>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureDescriptor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#set-com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType-">set(ShapeRenderer.ShapeType)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#set-com.badlogic.gdx.math.Affine2-">set(Affine2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the values from the provided affine matrix to this matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#set-com.badlogic.gdx.math.Matrix3-">set(Matrix3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
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<div class="block">Copies the values from the provided matrix to this matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#set-com.badlogic.gdx.math.Matrix4-">set(Matrix4)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
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<div class="block">Copies the 2D transformation components from the provided 4x4 matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#set-T...-">set(T...)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#set-T:A-int-int-">set(T[], int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#set-com.badlogic.gdx.utils.Array-int-int-">set(Array<T>, int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#set-T:A-int-boolean-">set(T[], int, boolean)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#set-T:A-boolean-">set(T[], boolean)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#set-float-float-float-">set(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
|
<dd>
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<div class="block">Sets a new location and radius for this circle.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#set-com.badlogic.gdx.math.Vector2-float-">set(Vector2, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
|
<dd>
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<div class="block">Sets a new location and radius for this circle.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#set-com.badlogic.gdx.math.Circle-">set(Circle)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
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<dd>
|
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<div class="block">Sets a new location and radius for this circle, based upon another circle.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#set-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">set(Vector2, Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
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<dd>
|
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<div class="block">Sets this <a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math"><code>Circle</code></a>'s values in terms of its center and a point on its edge.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#set-com.badlogic.gdx.math.collision.BoundingBox-">set(BoundingBox)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the given bounding box.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#set-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">set(Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the given minimum and maximum vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#set-com.badlogic.gdx.math.Vector3:A-">set(Vector3[])</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the bounding box minimum and maximum vector from the given points.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#set-java.util.List-">set(List<Vector3>)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the bounding box minimum and maximum vector from the given points.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Ray.html#set-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">set(Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the starting position and the direction of this ray.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Ray.html#set-float-float-float-float-float-float-">set(float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this ray from the given starting position and direction.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Ray.html#set-com.badlogic.gdx.math.collision.Ray-">set(Ray)</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray</a></dt>
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<dd>
|
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<div class="block">Sets the starting position and direction from the given ray</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#set-float-float-float-float-">set(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
|
|
<dd>
|
|
<div class="block">Sets a new position and size for this ellipse.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#set-com.badlogic.gdx.math.Ellipse-">set(Ellipse)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
|
|
<dd>
|
|
<div class="block">Sets a new position and size for this ellipse based upon another ellipse.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#set-com.badlogic.gdx.math.Circle-">set(Circle)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#set-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">set(Vector2, Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#set-com.badlogic.gdx.math.GridPoint2-">set(GridPoint2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the coordinates of this 2D grid point to that of another.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#set-int-int-">set(int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the coordinates of this 2D grid point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#set-com.badlogic.gdx.math.GridPoint3-">set(GridPoint3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the coordinates of this 3D grid point to that of another.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#set-int-int-int-">set(int, int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the coordinates of this GridPoint3D.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#set-com.badlogic.gdx.math.Matrix3-">set(Matrix3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the values from the provided matrix to this matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#set-com.badlogic.gdx.math.Affine2-">set(Affine2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Copies the values from the provided affine matrix to this matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#set-com.badlogic.gdx.math.Matrix4-">set(Matrix4)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this 3x3 matrix to the top left 3x3 corner of the provided 4x4 matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#set-float:A-">set(float[])</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the matrix to the given matrix as a float array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#set-com.badlogic.gdx.math.Matrix4-">set(Matrix4)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the matrix to the given matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#set-float:A-">set(float[])</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the matrix to the given matrix as a float array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#set-com.badlogic.gdx.math.Quaternion-">set(Quaternion)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the matrix to a rotation matrix representing the quaternion.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#set-float-float-float-float-">set(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the matrix to a rotation matrix representing the quaternion.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#set-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Quaternion-">set(Vector3, Quaternion)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Set this matrix to the specified translation and rotation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#set-float-float-float-float-float-float-float-">set(float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the matrix to a rotation matrix representing the translation and quaternion.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#set-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Quaternion-com.badlogic.gdx.math.Vector3-">set(Vector3, Quaternion, Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Set this matrix to the specified translation, rotation and scale.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#set-float-float-float-float-float-float-float-float-float-float-">set(float, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the matrix to a rotation matrix representing the translation and quaternion.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#set-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">set(Vector3, Vector3, Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the four columns of the matrix which correspond to the x-, y- and z-axis of the vector space this matrix creates as
|
|
well as the 4th column representing the translation of any point that is multiplied by this matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#set-com.badlogic.gdx.math.Matrix3-">set(Matrix3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to the given 3x3 matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#set-com.badlogic.gdx.math.Affine2-">set(Affine2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to the given affine matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.html#set-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">set(Vector3, Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the plane normal and distance to the origin based on the three given points which are considered to be on the plane.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.html#set-float-float-float-float-">set(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the plane normal and distance</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.html#set-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">set(Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the plane to the given point and normal.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.html#set-float-float-float-float-float-float-">set(float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.html#set-com.badlogic.gdx.math.Plane-">set(Plane)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this plane from the given plane</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#set-float-float-float-float-">set(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the components of the quaternion</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#set-com.badlogic.gdx.math.Quaternion-">set(Quaternion)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the quaternion components from the given quaternion.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#set-com.badlogic.gdx.math.Vector3-float-">set(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the quaternion components from the given axis and angle around that axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#set-float-float-float-float-">set(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#set-com.badlogic.gdx.math.Rectangle-">set(Rectangle)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the values of the given rectangle to this rectangle.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#set-T-">set(T)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this vector from the given vector</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#set-com.badlogic.gdx.math.Vector2-">set(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#set-float-float-">set(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the components of this vector</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#set-float-float-float-">set(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the vector to the given components</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#set-com.badlogic.gdx.math.Vector3-">set(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#set-float:A-">set(float[])</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the components from the array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#set-com.badlogic.gdx.math.Vector2-float-">set(Vector2, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the components of the given vector and z-component</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/EdgeShape.html#set-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">set(Vector2, Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/EdgeShape.html" title="class in com.badlogic.gdx.physics.box2d">EdgeShape</a></dt>
|
|
<dd>
|
|
<div class="block">Set this as an isolated edge.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/EdgeShape.html#set-float-float-float-float-">set(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/EdgeShape.html" title="class in com.badlogic.gdx.physics.box2d">EdgeShape</a></dt>
|
|
<dd>
|
|
<div class="block">Set this as an isolated edge.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/PolygonShape.html#set-com.badlogic.gdx.math.Vector2:A-">set(Vector2[])</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/PolygonShape.html" title="class in com.badlogic.gdx.physics.box2d">PolygonShape</a></dt>
|
|
<dd>
|
|
<div class="block">Copy vertices.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/PolygonShape.html#set-float:A-">set(float[])</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/PolygonShape.html" title="class in com.badlogic.gdx.physics.box2d">PolygonShape</a></dt>
|
|
<dd>
|
|
<div class="block">Copy vertices from the given float array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/PolygonShape.html#set-float:A-int-int-">set(float[], int, int)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/PolygonShape.html" title="class in com.badlogic.gdx.physics.box2d">PolygonShape</a></dt>
|
|
<dd>
|
|
<div class="block">Copy vertices from the given float array, taking into account the offset and length.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#set-T-">set(T)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the selection to only the specified item.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#set-int-T-">set(int, T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#set-int-">set(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#set-int-boolean-">set(int, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#set-int-byte-">set(int, byte)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#set-int-char-">set(int, char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#set-int-T-">set(int, T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#set-int-float-">set(int, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#set-int-int-">set(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#set-java.lang.String-">set(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#set-double-java.lang.String-">set(double, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#set-long-java.lang.String-">set(long, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#set-boolean-">set(boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.html#set-java.lang.String-java.lang.Object-">set(String, Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.html" title="class in com.badlogic.gdx.utils">JsonWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#set-int-long-">set(int, long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Pools.html#set-java.lang.Class-com.badlogic.gdx.utils.Pool-">set(Class<T>, Pool<T>)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Pools.html" title="class in com.badlogic.gdx.utils">Pools</a></dt>
|
|
<dd>
|
|
<div class="block">Sets an existing pool for the specified type, stored in a Class to <a href="com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils"><code>Pool</code></a> map.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.PredicateIterable.html#set-java.lang.Iterable-com.badlogic.gdx.utils.Predicate-">set(Iterable<T>, Predicate<T>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.PredicateIterable.html" title="class in com.badlogic.gdx.utils">Predicate.PredicateIterable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html#set-java.lang.Iterable-com.badlogic.gdx.utils.Predicate-">set(Iterable<T>, Predicate<T>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html" title="class in com.badlogic.gdx.utils">Predicate.PredicateIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html#set-java.util.Iterator-com.badlogic.gdx.utils.Predicate-">set(Iterator<T>, Predicate<T>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Predicate.PredicateIterator.html" title="class in com.badlogic.gdx.utils">Predicate.PredicateIterator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/ArrayReflection.html#set-java.lang.Object-int-java.lang.Object-">set(Object, int, Object)</a></span> - Static method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/ArrayReflection.html" title="class in com.badlogic.gdx.utils.reflect">ArrayReflection</a></dt>
|
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<dd>
|
|
<div class="block">Sets the value of the indexed component in the supplied array to the supplied value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#set-java.lang.Object-java.lang.Object-">set(Object, Object)</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the value of the field on the supplied object.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#set-int-short-">set(int, short)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#set-int-T-">set(int, T)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-byte-">set(String, byte)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>byte</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-short-">set(String, short)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>short</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-int-">set(String, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>int</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-long-">set(String, long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>long</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-float-">set(String, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>float</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-double-">set(String, double)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>double</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-boolean-">set(String, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>boolean</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-char-">set(String, char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>char</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-java.lang.String-">set(String, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>String</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-byte:A-">set(String, byte[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>byte</code> array value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-short:A-">set(String, short[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>short</code> array value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-int:A-">set(String, int[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>int</code> array value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-long:A-">set(String, long[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>long</code> array value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-float:A-">set(String, float[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>float</code> array value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-double:A-">set(String, double[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>double</code> array value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-boolean:A-">set(String, boolean[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>boolean</code> array value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-char:A-">set(String, char[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>char</code> array value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-java.lang.String:A-">set(String, String[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>String</code> array value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#set-java.lang.String-">set(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a named <code>null</code> array value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Constructor.html#setAccessible-boolean-">setAccessible(boolean)</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Constructor.html" title="class in com.badlogic.gdx.utils.reflect">Constructor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Field.html#setAccessible-boolean-">setAccessible(boolean)</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Field.html" title="class in com.badlogic.gdx.utils.reflect">Field</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/reflect/Method.html#setAccessible-boolean-">setAccessible(boolean)</a></span> - Method in class com.badlogic.gdx.utils.reflect.<a href="com/badlogic/gdx/utils/reflect/Method.html" title="class in com.badlogic.gdx.utils.reflect">Method</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AddAction.html#setAction-com.badlogic.gdx.scenes.scene2d.Action-">setAction(Action)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AddAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AddAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html#setAction-com.badlogic.gdx.scenes.scene2d.Action-">setAction(Action)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelegateAction</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the wrapped action.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveAction.html#setAction-com.badlogic.gdx.scenes.scene2d.Action-">setAction(Action)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RemoveAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#setActionsRequestRendering-boolean-">setActionsRequestRendering(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">If true, any actions executed during a call to <a href="com/badlogic/gdx/scenes/scene2d/Stage.html#act--"><code>Stage.act()</code></a>) will result in a call to <a href="com/badlogic/gdx/Graphics.html#requestRendering--"><code>Graphics.requestRendering()</code></a>
|
|
.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#setActive-boolean-">setActive(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ParticleValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ParticleValue.html#setActive-boolean-">setActive(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ParticleValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ParticleValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#setActive-boolean-">setActive(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#setActive-boolean-">setActive(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Set the active state of the body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/EventAction.html#setActive-boolean-">setActive(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/EventAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">EventAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Action.html#setActor-com.badlogic.gdx.scenes.scene2d.Actor-">setActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the actor this action is attached to.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html#setActor-com.badlogic.gdx.scenes.scene2d.Actor-">setActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelegateAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html#setActor-com.badlogic.gdx.scenes.scene2d.Actor-">setActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ParallelAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#setActor-A-">setActor(A)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd>
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<div class="block">Sets the actor in this cell and adds the actor to the cell's table.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#setActor-T-">setActor(T)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setActor-com.badlogic.gdx.scenes.scene2d.Actor-">setActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
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<dd>
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<div class="block">Sets the <a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d"><code>Actor</code></a> embedded in this scroll pane.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html#setActor-T-">setActor(T)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tooltip</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#setActor-com.badlogic.gdx.scenes.scene2d.Actor-">setActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#setActorBounds-float-float-float-float-">setActorBounds(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#setActorHeight-float-">setActorHeight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#setActorWidth-float-">setActorWidth(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#setActorX-float-">setActorX(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#setActorY-float-">setActorY(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#setAdditive-boolean-">setAdditive(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html#SetAlgorithm-int-">SetAlgorithm(int)</a></span> - Method in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html" title="class in com.badlogic.gdx.utils.compression.lzma">Encoder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#setAlign-int-">setAlign(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#setAligned-boolean-">setAligned(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html#setAlignment-int-">setAlignment(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveToAction</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#setAlignment-int-">setAlignment(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#setAlignment-int-int-">setAlignment(int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#setAlignment-int-">setAlignment(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
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<dd>
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<div class="block">Sets the horizontal alignment of the list items.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#setAlignment-int-">setAlignment(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
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<dd>
|
|
<div class="block">Sets the alignment of the selected item in the select box.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setAlignment-int-">setAlignment(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
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<dd>
|
|
<div class="block">Sets text horizontal alignment (left, center or right).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#setAlignMode-com.badlogic.gdx.graphics.g3d.particles.ParticleShader.AlignMode-">setAlignMode(ParticleShader.AlignMode)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
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<dd>
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<div class="block">Sets the current align mode.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#setAll-com.badlogic.gdx.utils.Array-">setAll(Array<T>)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setAlpha-float-">setAlpha(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
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<dd>
|
|
<div class="block">Sets the alpha portion of the color used to tint this sprite.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AlphaAction.html#setAlpha-float-">setAlpha(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AlphaAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AlphaAction</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#setAlphas-float-">setAlphas(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
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<dd>
|
|
<div class="block">Sets the alpha component of all text currently in the cache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html#setAlways-boolean-">setAlways(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tooltip</a></dt>
|
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<dd>
|
|
<div class="block">If true, this tooltip is shown even when tooltips are not <a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#enabled"><code>TooltipManager.enabled</code></a>.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#setAlwaysActive-boolean-">setAlwaysActive(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ParticleValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveByAction.html#setAmount-float-float-">setAmount(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveByAction</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RotateByAction.html#setAmount-float-">setAmount(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RotateByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RotateByAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleByAction.html#setAmount-float-float-">setAmount(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ScaleByAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleByAction.html#setAmount-float-">setAmount(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ScaleByAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html#setAmount-float-float-">setAmount(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SizeByAction</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html#setAmountHeight-float-">setAmountHeight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SizeByAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html#setAmountWidth-float-">setAmountWidth(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SizeByAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveByAction.html#setAmountX-float-">setAmountX(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveByAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleByAction.html#setAmountX-float-">setAmountX(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ScaleByAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveByAction.html#setAmountY-float-">setAmountY(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveByAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleByAction.html#setAmountY-float-">setAmountY(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ScaleByAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#setAngle-float-">setAngle(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
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<dd>
|
|
<div class="block">Sets the angle of the vector in degrees relative to the x-axis, towards the positive y-axis (typically counter-clockwise).</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#setAngleRad-float-">setAngleRad(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the angle of the vector in radians relative to the x-axis, towards the positive y-axis (typically counter-clockwise).</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#setAngularDamping-float-">setAngularDamping(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Set the angular damping of the body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html#setAngularOffset-float-">setAngularOffset(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MotorJoint</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#setAngularVelocity-float-">setAngularVelocity(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Set the angular velocity.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#setAnimateDuration-float-">setAnimateDuration(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
|
<dd>
|
|
<div class="block">If > 0, changes to the progress bar value via <a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#setValue-float-"><code>ProgressBar.setValue(float)</code></a> will happen over this duration in seconds.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#setAnimateInterpolation-com.badlogic.gdx.math.Interpolation-">setAnimateInterpolation(Interpolation)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the interpolation to use for <a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#setAnimateDuration-float-"><code>ProgressBar.setAnimateDuration(float)</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#setAnimation-java.lang.String-">setAnimation(String)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Set the active animation, replacing any current animation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#setAnimation-java.lang.String-int-">setAnimation(String, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Set the active animation, replacing any current animation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#setAnimation-java.lang.String-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener-">setAnimation(String, AnimationController.AnimationListener)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Set the active animation, replacing any current animation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#setAnimation-java.lang.String-int-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener-">setAnimation(String, int, AnimationController.AnimationListener)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Set the active animation, replacing any current animation.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#setAnimation-java.lang.String-int-float-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener-">setAnimation(String, int, float, AnimationController.AnimationListener)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Set the active animation, replacing any current animation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#setAnimation-java.lang.String-float-float-int-float-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener-">setAnimation(String, float, float, int, float, AnimationController.AnimationListener)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Set the active animation, replacing any current animation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#setAnimation-com.badlogic.gdx.graphics.g3d.model.Animation-float-float-int-float-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener-">setAnimation(Animation, float, float, int, float, AnimationController.AnimationListener)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Set the active animation, replacing any current animation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#setAnimation-com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationDesc-">setAnimation(AnimationController.AnimationDesc)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Set the active animation, replacing any current animation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#setAnimationIntervals-int:A-">setAnimationIntervals(int[])</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#setApplicationLogger-com.badlogic.gdx.ApplicationLogger-">setApplicationLogger(ApplicationLogger)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
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|
<dd>
|
|
<div class="block">Sets the current Application logger.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#setApplicationLogger-com.badlogic.gdx.ApplicationLogger-">setApplicationLogger(ApplicationLogger)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#setApplicationLogger-com.badlogic.gdx.ApplicationLogger-">setApplicationLogger(ApplicationLogger)</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#setApplicationLogger-com.badlogic.gdx.ApplicationLogger-">setApplicationLogger(ApplicationLogger)</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#setApplicationLogger-com.badlogic.gdx.ApplicationLogger-">setApplicationLogger(ApplicationLogger)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#setApplicationLogger-com.badlogic.gdx.ApplicationLogger-">setApplicationLogger(ApplicationLogger)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setAsAffine-com.badlogic.gdx.math.Affine2-">setAsAffine(Affine2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Assumes that this matrix is a 2D affine transformation, copying only the relevant components.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setAsAffine-com.badlogic.gdx.math.Matrix4-">setAsAffine(Matrix4)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Assumes that both matrices are 2D affine transformations, copying only the relevant components.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/PolygonShape.html#setAsBox-float-float-">setAsBox(float, float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/PolygonShape.html" title="class in com.badlogic.gdx.physics.box2d">PolygonShape</a></dt>
|
|
<dd>
|
|
<div class="block">Build vertices to represent an axis-aligned box.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/PolygonShape.html#setAsBox-float-float-com.badlogic.gdx.math.Vector2-float-">setAsBox(float, float, Vector2, float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/PolygonShape.html" title="class in com.badlogic.gdx.physics.box2d">PolygonShape</a></dt>
|
|
<dd>
|
|
<div class="block">Build vertices to represent an oriented box.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.html#setAssetManager-com.badlogic.gdx.assets.AssetManager-">setAssetManager(AssetManager)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.html" title="class in com.badlogic.gdx.graphics">Cubemap</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the <a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets"><code>AssetManager</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#setAssetManager-com.badlogic.gdx.assets.AssetManager-">setAssetManager(AssetManager)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the <a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets"><code>AssetManager</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#setAttached-boolean-">setAttached(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#setAttribute-java.lang.String-java.lang.String-">setAttribute(String, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setAttributef-java.lang.String-float-float-float-float-">setAttributef(String, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the given attribute</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#setAutoBind-boolean-">setAutoBind(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Sets whether to bind the underlying <a href="com/badlogic/gdx/graphics/glutils/VertexArray.html" title="class in com.badlogic.gdx.graphics.glutils"><code>VertexArray</code></a> or <a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils"><code>VertexBufferObject</code></a> automatically on a call to one of the
|
|
render methods.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#setAutoClearForces-boolean-">setAutoClearForces(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Set flag to control automatic clearing of forces after each time step.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#setAutoShapeType-boolean-">setAutoShapeType(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">If true, when drawing a shape cannot be performed with the current shape type, the batch is flushed and the shape type is
|
|
changed automatically.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#setAwake-boolean-">setAwake(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Set the sleep state of the body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#setAxis-com.badlogic.gdx.math.Vector2-">setAxis(Vector2)</a></span> - Static method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#setBackground-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">setBackground(Drawable)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the background drawable and adjusts the container's padding to match the background.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#setBackground-com.badlogic.gdx.scenes.scene2d.utils.Drawable-boolean-">setBackground(Drawable, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the background drawable and, if adjustPadding is true, sets the container's padding to
|
|
<a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html#getBottomHeight--"><code>Drawable.getBottomHeight()</code></a> , <a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html#getTopHeight--"><code>Drawable.getTopHeight()</code></a>, <a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html#getLeftWidth--"><code>Drawable.getLeftWidth()</code></a>, and
|
|
<a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html#getRightWidth--"><code>Drawable.getRightWidth()</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#setBackground-java.lang.String-">setBackground(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the background drawable from the skin and adjusts the table's padding to match the background.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#setBackground-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">setBackground(Drawable)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/PrefixFileHandleResolver.html#setBaseResolver-com.badlogic.gdx.assets.loaders.FileHandleResolver-">setBaseResolver(FileHandleResolver)</a></span> - Method in class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/PrefixFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">PrefixFileHandleResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#setBatch-com.badlogic.gdx.utils.Array-">setBatch(Array<ParticleBatch<?>>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
|
|
<dd>
|
|
<div class="block">Assign one batch, among those passed in, to each controller.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html#setBatch-com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch-">setBatch(ParticleBatch<?>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#setBehind-boolean-">setBehind(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#setBlend-int-">setBlend(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#setBlendFunction-int-int-">setBlendFunction(int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the blending function to be used when rendering sprites.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#setBlendFunction-int-int-">setBlendFunction(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#setBlendFunction-int-int-">setBlendFunction(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setBlending-int-int-">setBlending(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the blending parameters for this decal</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html#setBlending-boolean-int-int-">setBlending(boolean, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html" title="class in com.badlogic.gdx.graphics.g3d.utils">RenderContext</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#setBlending-com.badlogic.gdx.graphics.Pixmap.Blending-">setBlending(Pixmap.Blending)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the type of <a href="com/badlogic/gdx/graphics/Pixmap.Blending.html" title="enum in com.badlogic.gdx.graphics"><code>Pixmap.Blending</code></a> to be used for all operations.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#setBlending-boolean-">setBlending(boolean)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html#setBlendMode-com.badlogic.gdx.maps.tiled.TiledMapTile.BlendMode-">setBlendMode(TiledMapTile.BlendMode)</a></span> - Method in interface com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapTile</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the <a href="com/badlogic/gdx/maps/tiled/TiledMapTile.BlendMode.html" title="enum in com.badlogic.gdx.maps.tiled"><code>TiledMapTile.BlendMode</code></a> to use for rendering the tile</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#setBlendMode-com.badlogic.gdx.maps.tiled.TiledMapTile.BlendMode-">setBlendMode(TiledMapTile.BlendMode)</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html#setBlendMode-com.badlogic.gdx.maps.tiled.TiledMapTile.BlendMode-">setBlendMode(TiledMapTile.BlendMode)</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">StaticTiledMapTile</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setBlinkTime-float-">setBlinkTime(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#setBottomHeight-float-">setBottomHeight(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
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|
<dd>
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|
<div class="block">Set the draw-time height of the three bottom edge patches</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html#setBottomHeight-float-">setBottomHeight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">BaseDrawable</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html#setBottomHeight-float-">setBottomHeight(float)</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Drawable</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#setBounds-float-float-float-float-">setBounds(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
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<dd>
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|
<div class="block">Sets the position and size of the sprite when drawn, before scaling and rotation are applied.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setBounds-float-float-float-float-">setBounds(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
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|
<dd>
|
|
<div class="block">Sets the position and size of the sprite when drawn, before scaling and rotation are applied.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#setBounds-float-float-float-float-">setBounds(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setBounds-float-float-float-float-">setBounds(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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|
<dd>
|
|
<div class="block">Set bounds the x, y, width, and height.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#setBubbles-boolean-">setBubbles(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a></dt>
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|
<dd>
|
|
<div class="block">If true, after the event is fired on the target actor, it will also be fired on each of the parent actors, all the way to
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|
the root.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html#setBuffer-java.nio.Buffer-boolean-com.badlogic.gdx.graphics.VertexAttributes-">setBuffer(Buffer, boolean, VertexAttributes)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</a></dt>
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|
<dd>
|
|
<div class="block">Low level method to reset the buffer and attributes to the specified values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#setBullet-boolean-">setBullet(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
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|
<dd>
|
|
<div class="block">Should this body be treated like a bullet for continuous collision detection?</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#setButton-int-">setButton(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#setButton-int-">setButton(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
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|
<dd>
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|
<div class="block">Sets the button to listen for, all other buttons are ignored.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html#setButton-int-">setButton(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop</a></dt>
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|
<dd>
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|
<div class="block">Sets the button to listen for, all other buttons are ignored.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#setButton-int-">setButton(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
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|
<dd>
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|
<div class="block">Sets the button to listen for, all other buttons are ignored.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html#setCamera-com.badlogic.gdx.graphics.Camera-">setCamera(Camera)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">CameraGroupStrategy</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#setCamera-com.badlogic.gdx.graphics.Camera-">setCamera(Camera)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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|
<dd>
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|
<div class="block">Change the camera in between <a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#begin-com.badlogic.gdx.graphics.Camera-"><code>ModelBatch.begin(Camera)</code></a> and <a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#end--"><code>ModelBatch.end()</code></a>.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html#setCamera-com.badlogic.gdx.graphics.Camera-">setCamera(Camera)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BufferedParticleBatch</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.html#setCamera-com.badlogic.gdx.graphics.Camera-">setCamera(Camera)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSorter</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#setCamera-com.badlogic.gdx.graphics.Camera-">setCamera(Camera)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setCancelTouchFocus-boolean-">setCancelTouchFocus(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">When true (default) and flick scrolling begins, <a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#cancelTouchFocus--"><code>ScrollPane.cancelTouchFocus()</code></a> is called.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html#setCancelTouchFocus-boolean-">setCancelTouchFocus(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop</a></dt>
|
|
<dd>
|
|
<div class="block">When true (default), the <a href="com/badlogic/gdx/scenes/scene2d/Stage.html#cancelTouchFocus--"><code>Stage.cancelTouchFocus()</code></a> touch focus} is cancelled if
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|
<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Source.html#dragStart-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-"><code>dragStart</code></a> returns non-null.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.Channel.html#setCapacity-int-">setCapacity(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.Channel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.Channel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.FloatChannel.html#setCapacity-int-">setCapacity(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.FloatChannel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.FloatChannel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.IntChannel.html#setCapacity-int-">setCapacity(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.IntChannel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.IntChannel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ObjectChannel.html#setCapacity-int-">setCapacity(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ObjectChannel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.ObjectChannel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html#setCapacity-int-">setCapacity(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the capacity.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AddListenerAction.html#setCapture-boolean-">setCapture(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AddListenerAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AddListenerAction</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveListenerAction.html#setCapture-boolean-">setCapture(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveListenerAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RemoveListenerAction</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#setCapture-boolean-">setCapture(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#setCatchBackKey-boolean-">setCatchBackKey(boolean)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#setCatchBackKey-boolean-">setCatchBackKey(boolean)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
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<dd>
|
|
<div class="block">Sets whether the BACK button on Android should be caught.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#setCatchMenuKey-boolean-">setCatchMenuKey(boolean)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#setCatchMenuKey-boolean-">setCatchMenuKey(boolean)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd>
|
|
<div class="block">Sets whether the MENU button on Android should be caught.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.html#setCell-int-int-com.badlogic.gdx.maps.tiled.TiledMapTileLayer.Cell-">setCell(int, int, TiledMapTileLayer.Cell)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the <a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html" title="class in com.badlogic.gdx.maps.tiled"><code>TiledMapTileLayer.Cell</code></a> at the given coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setCenter-float-float-">setCenter(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the position so that the sprite is centered on (x, y)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#setCenter-float-float-">setCenter(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Moves this rectangle so that its center point is located at a given position</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#setCenter-com.badlogic.gdx.math.Vector2-">setCenter(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Moves this rectangle so that its center point is located at a given position</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setCenterX-float-">setCenterX(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the x position so that it is centered on the given x parameter</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setCenterY-float-">setCenterY(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the y position so that it is centered on the given y parameter</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#setCharacter-char-">setCharacter(char)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#setCharAt-int-char-">setCharAt(int, char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the character at the <code>index</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#setChecked-boolean-">setChecked(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#setChecked-java.lang.String-">setChecked(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ButtonGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the first <a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>TextButton</code></a> with the specified text to checked.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setClamp-boolean-">setClamp(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">For flick scroll, prevents scrolling out of the widget's bounds.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#setCleansUpBlendFunction-boolean-">setCleansUpBlendFunction(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd>
|
|
<div class="block">Set whether to automatically return the <a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d"><code>Batch</code></a>'s blend function to the
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|
alpha-blending default (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA) when done drawing.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#setClip-boolean-">setClip(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
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<dd>
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|
<div class="block">Causes the contents to be clipped if they exceed the container bounds.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#setClip-boolean-">setClip(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
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<dd>
|
|
<div class="block">Causes the contents to be clipped if they exceed the table actor's bounds.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setClipboard-com.badlogic.gdx.utils.Clipboard-">setClipboard(Clipboard)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#setCol-float-float-float-float-">setCol(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#setCol-com.badlogic.gdx.graphics.Color-">setCol(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
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|
<dd>
|
|
<div class="block">Sets the color used to tint images when they are added to the Batch.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#setColor-float-float-float-float-">setColor(float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#setColor-float-">setColor(float)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
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<dd>
|
|
<div class="block">A convenience method for setting the font color.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#setColor-float-float-float-float-">setColor(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">A convenience method for setting the font color.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd>
|
|
<div class="block">A convenience method for setting the cache color.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#setColor-float-float-float-float-">setColor(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd>
|
|
<div class="block">A convenience method for setting the cache color.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
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<dd>
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|
<div class="block">Copy given color.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#setColor-float-float-float-float-">setColor(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#setColor-float-float-float-float-">setColor(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#setColor-float-">setColor(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/RepeatablePolygonSprite.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/RepeatablePolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">RepeatablePolygonSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the color used to tint this sprite.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setColor-float-float-float-float-">setColor(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setColor-float-">setColor(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#setColor-float-float-float-float-">setColor(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#setColor-float-">setColor(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the color used to tint images when they are added to the SpriteCache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#setColor-float-float-float-float-">setColor(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#setColor-float-">setColor(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setColor-float-float-float-float-">setColor(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the color of all four vertices to the specified color</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the color used to tint this decal.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setColor-float-">setColor(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/BaseLight.html#setColor-float-float-float-float-">setColor(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/BaseLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">BaseLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/BaseLight.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/BaseLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">BaseLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#setColor-float-float-float-float-">setColor(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Set the color used to tint the vertex color, defaults to white.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#setColor-float-float-float-float-">setColor(float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Set the color used to tint the vertex color, defaults to white.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the color to be used by the next shapes drawn.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#setColor-float-float-float-float-">setColor(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the color to be used by the next shapes drawn.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#setColor-int-">setColor(int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the color for the following drawing operations</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#setColor-float-float-float-float-">setColor(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the color for the following drawing operations.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the color for the following drawing operations.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObject.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObject.html" title="class in com.badlogic.gdx.maps">MapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AlphaAction.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AlphaAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AlphaAction</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the color to modify.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ColorAction.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ColorAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ColorAction</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the color to modify.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setColor-com.badlogic.gdx.graphics.Color-">setColor(Color)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setColor-float-float-float-float-">setColor(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#setColors-float-">setColors(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the color of all text currently in the cache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#setColors-com.badlogic.gdx.graphics.Color-">setColors(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the color of all text currently in the cache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#setColors-float-float-float-float-">setColors(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the color of all text currently in the cache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#setColors-com.badlogic.gdx.graphics.Color-int-int-">setColors(Color, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
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<dd>
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|
<div class="block">Sets the color of the specified characters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#setColors-float-int-int-">setColors(float, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
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|
<dd>
|
|
<div class="block">Sets the color of the specified characters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html#setColors-float:A-">setColors(float[])</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html#setColors-float:A-">setColors(float[])</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/PixmapIO.PNG.html#setCompression-int-">setCompression(int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/PixmapIO.PNG.html" title="class in com.badlogic.gdx.graphics">PixmapIO.PNG</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the deflate compression level.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#setContactFilter-com.badlogic.gdx.physics.box2d.ContactFilter-">setContactFilter(ContactFilter)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Register a contact filter to provide specific control over collision.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#setContactListener-com.badlogic.gdx.physics.box2d.ContactListener-">setContactListener(ContactListener)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Register a contact event listener.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#setContent-java.lang.String-">setContent(String)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the content to be used in the HTTP request.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#setContent-java.io.InputStream-long-">setContent(InputStream, long)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the content as a stream to be used for a POST for example, to transmit custom data.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Clipboard.html#setContents-java.lang.String-">setContents(String)</a></span> - Method in interface com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Clipboard.html" title="interface in com.badlogic.gdx.utils">Clipboard</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the content of the system clipboard.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#setContinuous-boolean-">setContinuous(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#setContinuous-boolean-">setContinuous(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#setContinuousPhysics-boolean-">setContinuousPhysics(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Enable/disable continuous physics.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#setContinuousRendering-boolean-">setContinuousRendering(boolean)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Sets whether to render continuously.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#SetCookie">SetCookie</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">An HTTP cookie.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html#setCorrectionFactor-float-">setCorrectionFactor(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MotorJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RepeatAction.html#setCount-int-">setCount(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RepeatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RepeatAction</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the number of times to repeat.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html#setCullFace-int-">setCullFace(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html" title="class in com.badlogic.gdx.graphics.g3d.utils">RenderContext</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#setCullingArea-com.badlogic.gdx.math.Rectangle-">setCullingArea(Rectangle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">Children completely outside of this rectangle will not be drawn.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#setCullingArea-com.badlogic.gdx.math.Rectangle-">setCullingArea(Rectangle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Cullable.html#setCullingArea-com.badlogic.gdx.math.Rectangle-">setCullingArea(Rectangle)</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Cullable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Cullable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#setCursor-java.awt.Cursor-">setCursor(Cursor)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#setCursor-com.badlogic.gdx.graphics.Cursor-">setCursor(Cursor)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Only viable on the lwjgl-backend and on the gwt-backend.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#setCursorCatched-boolean-">setCursorCatched(boolean)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#setCursorCatched-boolean-">setCursorCatched(boolean)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd>
|
|
<div class="block">Only viable on the desktop.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#setCursorPosition-int-int-">setCursorPosition(int, int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#setCursorPosition-int-int-">setCursorPosition(int, int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd>
|
|
<div class="block">Only viable on the desktop.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.TextAreaListener.html#setCursorPosition-float-float-">setCursorPosition(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.TextAreaListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea.TextAreaListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setCursorPosition-int-">setCursorPosition(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the cursor position and clears any selection.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html#setCursorPosition-float-float-">setCursorPosition(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#setCutoffAngle-float-">setCutoffAngle(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/BinTree.html#SetCutValue-int-">SetCutValue(int)</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/BinTree.html" title="class in com.badlogic.gdx.utils.compression.lz">BinTree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html#setDampingRatio-float-">setDampingRatio(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">DistanceJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set/get damping ratio.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html#setDampingRatio-float-">setDampingRatio(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MouseJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set/get the damping ratio (dimensionless).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WeldJoint.html#setDampingRatio-float-">setDampingRatio(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WeldJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WeldJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html#setDeadzone-float-">setDeadzone(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setDebug-boolean-">setDebug(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">If true, <a href="com/badlogic/gdx/scenes/scene2d/Actor.html#drawDebug-com.badlogic.gdx.graphics.glutils.ShapeRenderer-"><code>Actor.drawDebug(ShapeRenderer)</code></a> will be called for this actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#setDebug-boolean-boolean-">setDebug(boolean, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">If true, <a href="com/badlogic/gdx/scenes/scene2d/Group.html#drawDebug-com.badlogic.gdx.graphics.glutils.ShapeRenderer-"><code>Group.drawDebug(ShapeRenderer)</code></a> will be called for this group and, optionally, all children recursively.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#setDebug-boolean-">setDebug(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#setDebugAll-boolean-">setDebugAll(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">If true, debug lines are shown for all actors.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#setDebugInvisible-boolean-">setDebugInvisible(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">If true, debug lines are shown for actors even when <a href="com/badlogic/gdx/scenes/scene2d/Actor.html#isVisible--"><code>Actor.isVisible()</code></a> is false.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#setDebugParentUnderMouse-boolean-">setDebugParentUnderMouse(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">If true, debug is enabled only for the parent of the actor under the mouse.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#setDebugTableUnderMouse-com.badlogic.gdx.scenes.scene2d.ui.Table.Debug-">setDebugTableUnderMouse(Table.Debug)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">If not <a href="com/badlogic/gdx/scenes/scene2d/ui/Table.Debug.html#none"><code>Table.Debug.none</code></a>, debug is enabled only for the first ascendant of the actor under the mouse that is a table.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#setDebugTableUnderMouse-boolean-">setDebugTableUnderMouse(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">If true, debug is enabled only for the first ascendant of the actor under the mouse that is a table.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#setDebugUnderMouse-boolean-">setDebugUnderMouse(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">If true, debug is enabled only for the actor under the mouse.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Decoder.html#SetDecoderProperties-byte:A-">SetDecoderProperties(byte[])</a></span> - Method in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Decoder.html" title="class in com.badlogic.gdx.utils.compression.lzma">Decoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#setDefaultCullFace-int-">setDefaultCullFace(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#setDefaultCullFace-int-">setDefaultCullFace(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html#setDefaultDepthFunc-int-">setDefaultDepthFunc(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#setDefaultDepthFunc-int-">setDefaultDepthFunc(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#setDefaultSerializer-com.badlogic.gdx.utils.Json.Serializer-">setDefaultSerializer(Json.Serializer)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the serializer to use when the type being deserialized is not known (null).</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/FirstPersonCameraController.html#setDegreesPerPixel-float-">setDegreesPerPixel(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/FirstPersonCameraController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">FirstPersonCameraController</a></dt>
|
|
<dd>
|
|
<div class="block">Sets how many degrees to rotate per pixel the mouse moved.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#setDensity-float-">setDensity(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
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|
<dd>
|
|
<div class="block">Set the density of this fixture.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html#setDepthMask-boolean-">setDepthMask(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html" title="class in com.badlogic.gdx.graphics.g3d.utils">RenderContext</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html#setDepthTest-int-">setDepthTest(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html" title="class in com.badlogic.gdx.graphics.g3d.utils">RenderContext</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html#setDepthTest-int-float-float-">setDepthTest(int, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html" title="class in com.badlogic.gdx.graphics.g3d.utils">RenderContext</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#setDestructionListener-com.badlogic.gdx.physics.box2d.DestructionListener-">setDestructionListener(DestructionListener)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
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<dd>
|
|
<div class="block">Register a destruction listener.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html#SetDictionarySize-int-">SetDictionarySize(int)</a></span> - Method in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html" title="class in com.badlogic.gdx.utils.compression.lzma">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setDimensions-float-float-">setDimensions(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
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<dd>
|
|
<div class="block">Sets the width and height in world units</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#setDimensions-float-float-float-">setDimensions(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html#setDirection-float-float-float-">setDirection(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html#setDirection-com.badlogic.gdx.math.Vector3-">setDirection(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalLight</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#setDirection-float-float-float-">setDirection(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#setDirection-com.badlogic.gdx.math.Vector3-">setDirection(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#setDisabled-boolean-">setDisabled(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
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<dd>
|
|
<div class="block">When true, the button will not toggle <a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#isChecked--"><code>Button.isChecked()</code></a> when clicked and will not fire a <a href="com/badlogic/gdx/scenes/scene2d/utils/ChangeListener.ChangeEvent.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><code>ChangeListener.ChangeEvent</code></a>.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#setDisabled-boolean-">setDisabled(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#setDisabled-boolean-">setDisabled(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setDisabled-boolean-">setDisabled(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Disableable.html#setDisabled-boolean-">setDisabled(boolean)</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Disableable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Disableable</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#setDisabled-boolean-">setDisabled(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
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<dd>
|
|
<div class="block">If true, prevents <a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#choose-T-"><code>Selection.choose(Object)</code></a> from changing the selection.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#setDisplayMode-int-int-">setDisplayMode(int, int)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#setDisplayModeCallback">setDisplayModeCallback</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">Callback used when trying to create a display, can handle failures, default value is null (disabled)</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html#setDistanceFieldSmoothing-float-">setDistanceFieldSmoothing(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/DistanceFieldFont.html" title="class in com.badlogic.gdx.graphics.g2d">DistanceFieldFont</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html#setDragActor-com.badlogic.gdx.scenes.scene2d.Actor-">setDragActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop.Payload</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html#setDragActorPosition-float-float-">setDragActorPosition(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html#setDragTime-int-">setDragTime(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop</a></dt>
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<dd>
|
|
<div class="block">Time in milliseconds that a drag must take before a drop will be considered valid.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#setDrawAABBs-boolean-">setDrawAABBs(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#setDrawable-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">setDrawable(Skin, String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#setDrawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">setDrawable(Drawable)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#setDrawBodies-boolean-">setDrawBodies(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#setDrawContacts-boolean-">setDrawContacts(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#setDrawInactiveBodies-boolean-">setDrawInactiveBodies(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#setDrawJoints-boolean-">setDrawJoints(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#setDrawVelocities-boolean-">setDrawVelocities(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#setDuplicateBorder-boolean-">setDuplicateBorder(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#setDuration-int-">setDuration(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html#setDuration-float-">setDuration(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelayAction</a></dt>
|
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<dd>
|
|
<div class="block">Sets the length of the delay in seconds.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#setDuration-float-">setDuration(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</a></dt>
|
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<dd>
|
|
<div class="block">Sets the length of the transition in seconds.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#setEdges-boolean-">setEdges(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#setEdges-boolean-">setEdges(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#setElementType-java.lang.Class-java.lang.String-java.lang.Class-">setElementType(Class, String, Class)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
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<dd>
|
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<div class="block">Sets the type of elements in a collection.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#setEllipsis-java.lang.String-">setEllipsis(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
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<dd>
|
|
<div class="block">When non-null the text will be truncated "..." if it does not fit within the width of the label.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#setEllipsis-boolean-">setEllipsis(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
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<dd>
|
|
<div class="block">When true the text will be truncated "..." if it does not fit within the width of the label.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#setEmissionMode-com.badlogic.gdx.graphics.g3d.particles.emitters.RegularEmitter.EmissionMode-">setEmissionMode(RegularEmitter.EmissionMode)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd>
|
|
<div class="block">Sets emission mode.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#setEmittersCleanUpBlendFunction-boolean-">setEmittersCleanUpBlendFunction(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the <a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#setCleansUpBlendFunction-boolean-"><code>cleansUpBlendFunction</code></a>
|
|
parameter on all <a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d"><code>ParticleEmitters</code></a> currently in this ParticleEffect.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#setEnabled-boolean-">setEnabled(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
|
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<dd>
|
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<div class="block">Enable/disable this contact.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#setEnabled-com.badlogic.gdx.scenes.scene2d.Actor-boolean-">setEnabled(Actor, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
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<dd>
|
|
<div class="block">Sets the style on the actor to disabled or enabled.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html#setEnd-float-">setEnd(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">FloatAction</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the value to transition to.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html#setEnd-int-">setEnd(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">IntAction</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the value to transition to.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ColorAction.html#setEndColor-com.badlogic.gdx.graphics.Color-">setEndColor(Color)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ColorAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ColorAction</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the color to transition to.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html#SetEndMarkerMode-boolean-">SetEndMarkerMode(boolean)</a></span> - Method in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html" title="class in com.badlogic.gdx.utils.compression.lzma">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#setEnumNames-boolean-">setEnumNames(boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">When true, <code>Enum.name()</code> is used to write enum values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#setErrorListener-com.badlogic.gdx.assets.AssetErrorListener-">setErrorListener(AssetErrorListener)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Sets an <a href="com/badlogic/gdx/assets/AssetErrorListener.html" title="interface in com.badlogic.gdx.assets"><code>AssetErrorListener</code></a> to be invoked in case loading an asset failed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#setEulerAngles-float-float-float-">setEulerAngles(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the quaternion to the given euler angles in degrees.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#setEulerAnglesRad-float-float-float-">setEulerAnglesRad(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the quaternion to the given euler angles in radians.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/I18NBundle.html#setExceptionOnMissingKey-boolean-">setExceptionOnMissingKey(boolean)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/I18NBundle.html" title="class in com.badlogic.gdx.utils">I18NBundle</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the flag indicating whether to throw a <code>MissingResourceException</code> from the <a href="com/badlogic/gdx/utils/I18NBundle.html#get-java.lang.String-"><code>get(key)</code></a> method
|
|
if no string for the given key can be found.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#setExpanded-boolean-">setExpanded(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#setExponent-float-">setExponent(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setFadeScrollBars-boolean-">setFadeScrollBars(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">When true the scrollbars don't reduce the scrollable size and fade out after some time of not being used.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#setFillParent-boolean-">setFillParent(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#setFillParent-boolean-">setFillParent(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#setFillParent-boolean-">setFillParent(boolean)</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Layout</a></dt>
|
|
<dd>
|
|
<div class="block">If true, this actor will be sized to the parent in <a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#validate--"><code>Layout.validate()</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#setFilter-com.badlogic.gdx.graphics.Texture.TextureFilter-com.badlogic.gdx.graphics.Texture.TextureFilter-">setFilter(Texture.TextureFilter, Texture.TextureFilter)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the <a href="com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics"><code>Texture.TextureFilter</code></a> for this texture for minification and magnification.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.html#setFilter-com.badlogic.gdx.graphics.Pixmap.Filter-">setFilter(Pixmap.Filter)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the type of interpolation <a href="com/badlogic/gdx/graphics/Pixmap.Filter.html" title="enum in com.badlogic.gdx.graphics"><code>Pixmap.Filter</code></a> to be used in conjunction with
|
|
<a href="com/badlogic/gdx/graphics/Pixmap.html#drawPixmap-com.badlogic.gdx.graphics.Pixmap-int-int-int-int-int-int-int-int-"><code>Pixmap.drawPixmap(Pixmap, int, int, int, int, int, int, int, int)</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#setFilterData-com.badlogic.gdx.physics.box2d.Filter-">setFilterData(Filter)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
|
|
<dd>
|
|
<div class="block">Set the contact filtering data.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#setFirstWidget-com.badlogic.gdx.scenes.scene2d.Actor-">setFirstWidget(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#setFixedRotation-boolean-">setFixedRotation(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Set this body to have fixed rotation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#setFixedWidthGlyphs-java.lang.CharSequence-">setFixedWidthGlyphs(CharSequence)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Makes the specified glyphs fixed width.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setFlickScroll-boolean-">setFlickScroll(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setFlickScrollTapSquareSize-float-">setFlickScrollTapSquareSize(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setFlingTime-float-">setFlingTime(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">For flick scroll, sets the amount of time in seconds that a fling will continue to scroll.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#setFlip-boolean-boolean-">setFlip(boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#setFlip-boolean-boolean-">setFlip(boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setFlip-boolean-boolean-">setFlip(boolean, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Set the sprite's flip state regardless of current condition</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/objects/TiledMapTileMapObject.html#setFlipHorizontally-boolean-">setFlipHorizontally(boolean)</a></span> - Method in class com.badlogic.gdx.maps.tiled.objects.<a href="com/badlogic/gdx/maps/tiled/objects/TiledMapTileMapObject.html" title="class in com.badlogic.gdx.maps.tiled.objects">TiledMapTileMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#setFlipHorizontally-boolean-">setFlipHorizontally(boolean)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer.Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets whether to flip the tile horizontally.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/objects/TiledMapTileMapObject.html#setFlipVertically-boolean-">setFlipVertically(boolean)</a></span> - Method in class com.badlogic.gdx.maps.tiled.objects.<a href="com/badlogic/gdx/maps/tiled/objects/TiledMapTileMapObject.html" title="class in com.badlogic.gdx.maps.tiled.objects">TiledMapTileMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#setFlipVertically-boolean-">setFlipVertically(boolean)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer.Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets whether to flip the tile vertically.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/PixmapIO.PNG.html#setFlipY-boolean-">setFlipY(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/PixmapIO.PNG.html" title="class in com.badlogic.gdx.graphics">PixmapIO.PNG</a></dt>
|
|
<dd>
|
|
<div class="block">If true, the resulting PNG is flipped vertically.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.html#setFocused-boolean-">setFocused(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">FocusListener.FocusEvent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setFocusTraversal-boolean-">setFocusTraversal(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd>
|
|
<div class="block">If true (the default), tab/shift+tab will move to the next text field.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#setFollowRedirects-boolean-">setFollowRedirects(boolean)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
|
|
<dd>
|
|
<div class="block">Sets whether 301 and 302 redirects are followed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#setFontScale-float-">setFontScale(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#setFontScale-float-float-">setFontScale(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#setFontScaleX-float-">setFontScaleX(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#setFontScaleY-float-">setFontScaleY(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setForceScroll-boolean-boolean-">setForceScroll(boolean, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Forces enabling scrollbars (for non-flick scroll) and overscrolling (for flick scroll) in a direction, even if the contents
|
|
do not exceed the bounds in that direction.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#setFrameBufferViewport--">setFrameBufferViewport()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">Sets viewport to the dimensions of framebuffer.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Animation.html#setFrameDuration-float-">setFrameDuration(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Animation.html" title="class in com.badlogic.gdx.graphics.g2d">Animation</a></dt>
|
|
<dd>
|
|
<div class="block">Sets duration a frame will be displayed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html#setFrequency-float-">setFrequency(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">DistanceJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set/get frequency in Hz.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html#setFrequency-float-">setFrequency(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MouseJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set/get the frequency in Hertz.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WeldJoint.html#setFrequency-float-">setFrequency(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WeldJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WeldJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#setFriction-float-">setFriction(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
|
|
<dd>
|
|
<div class="block">Override the default friction mixture.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#setFriction-float-">setFriction(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
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<dd>
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|
<div class="block">Set the coefficient of friction.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#setFromAxes-float-float-float-float-float-float-float-float-float-">setFromAxes(float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
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|
<dd>
|
|
<div class="block">
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|
Sets the Quaternion from the given x-, y- and z-axis which have to be orthonormal.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#setFromAxes-boolean-float-float-float-float-float-float-float-float-float-">setFromAxes(boolean, float, float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
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|
<dd>
|
|
<div class="block">
|
|
Sets the Quaternion from the given x-, y- and z-axis.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#setFromAxis-com.badlogic.gdx.math.Vector3-float-">setFromAxis(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
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|
<dd>
|
|
<div class="block">Sets the quaternion components from the given axis and angle around that axis.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#setFromAxis-float-float-float-float-">setFromAxis(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
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|
<dd>
|
|
<div class="block">Sets the quaternion components from the given axis and angle around that axis.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#setFromAxisRad-com.badlogic.gdx.math.Vector3-float-">setFromAxisRad(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
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|
<dd>
|
|
<div class="block">Sets the quaternion components from the given axis and angle around that axis.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#setFromAxisRad-float-float-float-float-">setFromAxisRad(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the quaternion components from the given axis and angle around that axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#setFromCross-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">setFromCross(Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Set this quaternion to the rotation between two vectors.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#setFromCross-float-float-float-float-float-float-">setFromCross(float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Set this quaternion to the rotation between two vectors.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#setFromDisplayMode-com.badlogic.gdx.Graphics.DisplayMode-">setFromDisplayMode(Graphics.DisplayMode)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the r, g, b and a bits per channel based on the given <a href="com/badlogic/gdx/Graphics.DisplayMode.html" title="class in com.badlogic.gdx"><code>Graphics.DisplayMode</code></a> and sets the fullscreen flag to true.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setFromEulerAngles-float-float-float-">setFromEulerAngles(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
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|
<div class="block">Sets this matrix to a rotation matrix from the given euler angles.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setFromEulerAnglesRad-float-float-float-">setFromEulerAnglesRad(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
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|
<div class="block">Sets this matrix to a rotation matrix from the given euler angles.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#setFromMatrix-boolean-com.badlogic.gdx.math.Matrix4-">setFromMatrix(boolean, Matrix4)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the Quaternion from the given matrix, optionally removing any scaling.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#setFromMatrix-com.badlogic.gdx.math.Matrix4-">setFromMatrix(Matrix4)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the Quaternion from the given rotation matrix, which must not contain scaling.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#setFromMatrix-boolean-com.badlogic.gdx.math.Matrix3-">setFromMatrix(boolean, Matrix3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the Quaternion from the given matrix, optionally removing any scaling.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#setFromMatrix-com.badlogic.gdx.math.Matrix3-">setFromMatrix(Matrix3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the Quaternion from the given rotation matrix, which must not contain scaling.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#setFromSpherical-float-float-">setFromSpherical(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the components from the given spherical coordinate</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#setFullscreenMode-com.badlogic.gdx.Graphics.DisplayMode-">setFullscreenMode(Graphics.DisplayMode)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the window to full-screen mode.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#setGlyph-int-com.badlogic.gdx.graphics.g2d.BitmapFont.Glyph-">setGlyph(int, BitmapFont.Glyph)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#setGlyphRegion-com.badlogic.gdx.graphics.g2d.BitmapFont.Glyph-com.badlogic.gdx.graphics.g2d.TextureRegion-">setGlyphRegion(BitmapFont.Glyph, TextureRegion)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#setGravity-com.badlogic.gdx.math.Vector2-">setGravity(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Change the global gravity vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#setGravityScale-float-">setGravityScale(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the gravity scale of the body</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html#setGroupStrategy-com.badlogic.gdx.graphics.g3d.decals.GroupStrategy-">setGroupStrategy(GroupStrategy)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalBatch.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the <a href="com/badlogic/gdx/graphics/g3d/decals/GroupStrategy.html" title="interface in com.badlogic.gdx.graphics.g3d.decals"><code>GroupStrategy</code></a> used</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/EdgeShape.html#setHasVertex0-boolean-">setHasVertex0(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/EdgeShape.html" title="class in com.badlogic.gdx.physics.box2d">EdgeShape</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/EdgeShape.html#setHasVertex3-boolean-">setHasVertex3(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/EdgeShape.html" title="class in com.badlogic.gdx.physics.box2d">EdgeShape</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#setHeader-java.lang.String-java.lang.String-">setHeader(String, String)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
|
|
<dd>
|
|
<div class="block">Sets a header to this HTTP request, see <a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net"><code>HttpRequestHeader</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setHeight-float-">setHeight(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the height in world units</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#setHeight-float-">setHeight(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the height of this rectangle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html#setHeight-float-">setHeight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SizeToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setHeight-float-">setHeight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#setHigh-float-">setHigh(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#setHigh-float-float-">setHigh(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#setHigh-float-">setHigh(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#setHigh-float-float-">setHigh(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#setHighMax-float-">setHighMax(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#setHighMax-float-">setHighMax(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#setHighMin-float-">setHighMin(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#setHighMin-float-">setHighMin(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#setIcon-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">setIcon(Drawable)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd>
|
|
<div class="block">Sets an icon that will be drawn to the left of the actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#setIconSpacing-float-float-">setIconSpacing(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the amount of horizontal space between the node actors and icons.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html#setId-int-">setId(int)</a></span> - Method in interface com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#setId-int-">setId(int)</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html#setId-int-">setId(int)</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">StaticTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#setIgnoreDeprecated-boolean-">setIgnoreDeprecated(boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">When true, fields with the <code>Deprecated</code> annotation will not be serialized.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#setIgnoreUnknownFields-boolean-">setIgnoreUnknownFields(boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">When true, fields in the JSON that are not found on the class will not throw a <a href="com/badlogic/gdx/utils/SerializationException.html" title="class in com.badlogic.gdx.utils"><code>SerializationException</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#setImagePath-java.lang.String-">setImagePath(String)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#setIncludeCredentials-boolean-">setIncludeCredentials(boolean)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
|
|
<dd>
|
|
<div class="block">Sets whether a cross-origin request will include credentials.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexArray.html#setIndices-short:A-int-int-">setIndices(short[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexArray.html" title="class in com.badlogic.gdx.graphics.glutils">IndexArray</a></dt>
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<dd>
|
|
<div class="block">
|
|
Sets the indices of this IndexArray, discarding the old indices.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexArray.html#setIndices-java.nio.ShortBuffer-">setIndices(ShortBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexArray.html" title="class in com.badlogic.gdx.graphics.glutils">IndexArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html#setIndices-short:A-int-int-">setIndices(short[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObject</a></dt>
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<dd>
|
|
<div class="block">
|
|
Sets the indices of this IndexBufferObject, discarding the old indices.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html#setIndices-java.nio.ShortBuffer-">setIndices(ShortBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObject</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html#setIndices-short:A-int-int-">setIndices(short[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObjectSubData</a></dt>
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<dd>
|
|
<div class="block">
|
|
Sets the indices of this IndexBufferObject, discarding the old indices.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html#setIndices-java.nio.ShortBuffer-">setIndices(ShortBuffer)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObjectSubData</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexData.html#setIndices-short:A-int-int-">setIndices(short[], int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexData.html" title="interface in com.badlogic.gdx.graphics.glutils">IndexData</a></dt>
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|
<dd>
|
|
<div class="block">
|
|
Sets the indices of this IndexBufferObject, discarding the old indices.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexData.html#setIndices-java.nio.ShortBuffer-">setIndices(ShortBuffer)</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexData.html" title="interface in com.badlogic.gdx.graphics.glutils">IndexData</a></dt>
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<dd>
|
|
<div class="block">Copies the specified indices to the indices of this IndexBufferObject, discarding the old indices.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#setIndices-short:A-">setIndices(short[])</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the indices of this Mesh</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#setIndices-short:A-int-int-">setIndices(short[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
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<dd>
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|
<div class="block">Sets the indices of this Mesh.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#setInputProcessor-com.badlogic.gdx.InputProcessor-">setInputProcessor(InputProcessor)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#setInputProcessor-com.badlogic.gdx.InputProcessor-">setInputProcessor(InputProcessor)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
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<dd>
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<div class="block">Sets the <a href="com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx"><code>InputProcessor</code></a> that will receive all touch and key input events.</div>
|
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html#setInstant-boolean-">setInstant(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tooltip</a></dt>
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<dd>
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<div class="block">If true, this tooltip is shown without delay when hovered.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html#setIntensity-float-">setIntensity(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">PointLight</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#setIntensity-float-">setIntensity(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#setInterpolation-com.badlogic.gdx.math.Interpolation-">setInterpolation(Interpolation)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CumulativeDistribution.html#setInterval-T-float-">setInterval(T, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CumulativeDistribution.html" title="class in com.badlogic.gdx.math">CumulativeDistribution</a></dt>
|
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<dd>
|
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<div class="block">Set the interval size on the passed in object.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CumulativeDistribution.html#setInterval-int-float-">setInterval(int, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CumulativeDistribution.html" title="class in com.badlogic.gdx.math">CumulativeDistribution</a></dt>
|
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<dd>
|
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<div class="block">Sets the interval size for the value at the given index</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html#setInvalidDragActor-com.badlogic.gdx.scenes.scene2d.Actor-">setInvalidDragActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop.Payload</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#setItems-T...-">setItems(T...)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#setItems-com.badlogic.gdx.utils.Array-">setItems(Array)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the items visible in the list, clearing the selection if it is no longer valid.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#setItems-T...-">setItems(T...)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd>
|
|
<div class="block">Set the backing Array that makes up the choices available in the SelectBox</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#setItems-com.badlogic.gdx.utils.Array-">setItems(Array<T>)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the items visible in the select box.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#setKeepWithinStage-boolean-">setKeepWithinStage(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html#setKeepWithinStage-boolean-">setKeepWithinStage(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#setKerning-int-int-">setKerning(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#setKey-int-K-">setKey(int, K)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#setKeyboardFocus-com.badlogic.gdx.scenes.scene2d.Actor-">setKeyboardFocus(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
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<dd>
|
|
<div class="block">Sets the actor that will receive key events.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#setKeyCode-int-">setKeyCode(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Animation.html#setKeyFrames-T...-">setKeyFrames(T...)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Animation.html" title="class in com.badlogic.gdx.graphics.g2d">Animation</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#setLayout-com.badlogic.gdx.scenes.scene2d.ui.Table-">setLayout(Table)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/LayoutAction.html#setLayoutEnabled-boolean-">setLayoutEnabled(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/LayoutAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">LayoutAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#setLayoutEnabled-boolean-">setLayoutEnabled(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></dt>
|
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#setLayoutEnabled-boolean-">setLayoutEnabled(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
|
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#setLayoutEnabled-boolean-">setLayoutEnabled(boolean)</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Layout</a></dt>
|
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<dd>
|
|
<div class="block">Enables or disables the layout for this actor and all child actors, recursively.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html#SetLcLpPb-int-int-int-">SetLcLpPb(int, int, int)</a></span> - Method in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html" title="class in com.badlogic.gdx.utils.compression.lzma">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#setLeftWidth-float-">setLeftWidth(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
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<dd>
|
|
<div class="block">Set the draw-time width of the three left edge patches</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html#setLeftWidth-float-">setLeftWidth(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">BaseDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html#setLeftWidth-float-">setLeftWidth(float)</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Drawable</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#setLength-float-">setLength(float)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the length of this vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#setLength-float-">setLength(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#setLength-float-">setLength(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html#setLength-float-">setLength(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/DistanceJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">DistanceJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set/get the natural length.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#setLength-int-">setLength(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
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<dd>
|
|
<div class="block">Sets the current length to a new value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#setLength2-float-">setLength2(float)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
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<dd>
|
|
<div class="block">Sets the length of this vector, based on the square of the desired length.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#setLength2-float-">setLength2(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#setLength2-float-">setLength2(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Logger.html#setLevel-int-">setLevel(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Logger.html" title="class in com.badlogic.gdx.utils">Logger</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the log level.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#setLimits-float-float-">setLimits(float, float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set the joint limits, usually in meters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html#setLimits-float-float-">setLimits(float, float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set the joint limits in radians.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#setLinearDamping-float-">setLinearDamping(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Set the linear damping of the body.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html#setLinearOffset-com.badlogic.gdx.math.Vector2-">setLinearOffset(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MotorJoint</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#setLinearVelocity-com.badlogic.gdx.math.Vector2-">setLinearVelocity(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
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<dd>
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|
<div class="block">Set the linear velocity of the center of mass.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#setLinearVelocity-float-float-">setLinearVelocity(float, float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
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|
<dd>
|
|
<div class="block">Set the linear velocity of the center of mass.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#setLineHeight-float-">setLineHeight(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the line height, which is the distance from one line of text to the next.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AddListenerAction.html#setListener-com.badlogic.gdx.scenes.scene2d.EventListener-">setListener(EventListener)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AddListenerAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AddListenerAction</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveListenerAction.html#setListener-com.badlogic.gdx.scenes.scene2d.EventListener-">setListener(EventListener)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RemoveListenerAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RemoveListenerAction</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#setListenerActor-com.badlogic.gdx.scenes.scene2d.Actor-">setListenerActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SharedLibraryLoader.html#setLoaded-java.lang.String-">setLoaded(String)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SharedLibraryLoader.html" title="class in com.badlogic.gdx.utils">SharedLibraryLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the library as loaded, for when application code wants to handle libary loading itself.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#setLoader-java.lang.Class-com.badlogic.gdx.assets.loaders.AssetLoader-">setLoader(Class<T>, AssetLoader<T, P>)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Sets a new <a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders"><code>AssetLoader</code></a> for the given type.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#setLoader-java.lang.Class-java.lang.String-com.badlogic.gdx.assets.loaders.AssetLoader-">setLoader(Class<T>, String, AssetLoader<T, P>)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Sets a new <a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders"><code>AssetLoader</code></a> for the given type.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#setLoadingListener-com.badlogic.gdx.backends.gwt.GwtApplication.LoadingListener-">setLoadingListener(GwtApplication.LoadingListener)</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#setLogger-com.badlogic.gdx.utils.Logger-">setLogger(Logger)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.html#setLogLevel-int-">setLogLevel(int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx">Application</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the log level.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#setLogLevel-int-">setLogLevel(int)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplication.html#setLogLevel-int-">setLogLevel(int)</a></span> - Method in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplication.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html#setLogLevel-int-">setLogLevel(int)</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#setLogLevel-int-">setLogLevel(int)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#setLogLevel-int-">setLogLevel(int)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.html#setLongPressSeconds-float-">setLongPressSeconds(float)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Music.html#setLooping-boolean-">setLooping(boolean)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Music.html" title="interface in com.badlogic.gdx.audio">Music</a></dt>
|
|
<dd>
|
|
<div class="block">Sets whether the music stream is looping.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Sound.html#setLooping-long-boolean-">setLooping(long, boolean)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio">Sound</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the sound instance with the given id to be looping.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#setLow-float-">setLow(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#setLow-float-float-">setLow(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html#setLow-float-">setLow(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html#setLow-float-float-">setLow(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#setLowMax-float-">setLowMax(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html#setLowMax-float-">setLowMax(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#setLowMin-float-">setLowMin(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html#setLowMin-float-">setLowMin(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#setMap-com.badlogic.gdx.maps.tiled.TiledMap-">setMap(TiledMap)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#setMassData-com.badlogic.gdx.physics.box2d.MassData-">setMassData(MassData)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
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<dd>
|
|
<div class="block">Set the mass properties to override the mass properties of the fixtures.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html#SetMatchFinder-int-">SetMatchFinder(int)</a></span> - Method in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html" title="class in com.badlogic.gdx.utils.compression.lzma">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setMaterial-com.badlogic.gdx.graphics.g3d.decals.DecalMaterial-">setMaterial(DecalMaterial)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Set material</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#setMaxCheckCount-int-">setMaxCheckCount(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ButtonGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the maximum number of buttons that can be checked.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.html#setMaxFlingDelay-long-">setMaxFlingDelay(long)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/FrictionJoint.html#setMaxForce-float-">setMaxForce(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/FrictionJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">FrictionJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set the maximum friction force in N.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html#setMaxForce-float-">setMaxForce(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MotorJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html#setMaxForce-float-">setMaxForce(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MouseJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set/get the maximum force in Newtons.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RopeJoint.html#setMaxLength-float-">setMaxLength(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RopeJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RopeJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set the maximum length of the rope.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setMaxLength-int-">setMaxLength(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#setMaxListCount-int-">setMaxListCount(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd>
|
|
<div class="block">Set the max number of items to display when the select box is opened.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#setMaxMotorForce-float-">setMaxMotorForce(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set the maximum motor force, usually in N.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html#setMaxMotorTorque-float-">setMaxMotorTorque(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set the maximum motor torque, usually in N-m.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html#setMaxMotorTorque-float-">setMaxMotorTorque(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set/Get the maximum motor force, usually in N-m.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#setMaxParticleCount-int-">setMaxParticleCount(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html#setMaxParticleCount-int-">setMaxParticleCount(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">Emitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#setMaxSplitAmount-float-">setMaxSplitAmount(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#setMaxTileSize-float-float-">setMaxTileSize(float, float)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Expands the view size in each direction, ensuring that tiles of this size or smaller are never culled from the visible
|
|
portion of the view.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/FrictionJoint.html#setMaxTorque-float-">setMaxTorque(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/FrictionJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">FrictionJoint</a></dt>
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<dd>
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<div class="block">Set the maximum friction torque in N*m.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html#setMaxTorque-float-">setMaxTorque(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MotorJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MotorJoint</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html#setMaxWorldHeight-float-">setMaxWorldHeight(float)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html" title="class in com.badlogic.gdx.utils.viewport">ExtendViewport</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html#setMaxWorldWidth-float-">setMaxWorldWidth(float)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html" title="class in com.badlogic.gdx.utils.viewport">ExtendViewport</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html#setMesh-com.badlogic.gdx.graphics.Mesh-com.badlogic.gdx.graphics.g3d.Model-">setMesh(Mesh, Model)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">MeshSpawnShapeValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html#setMesh-com.badlogic.gdx.graphics.Mesh-">setMesh(Mesh)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">MeshSpawnShapeValue</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/UnweightedMeshSpawnShapeValue.html#setMesh-com.badlogic.gdx.graphics.Mesh-com.badlogic.gdx.graphics.g3d.Model-">setMesh(Mesh, Model)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/UnweightedMeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">UnweightedMeshSpawnShapeValue</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setMessageText-java.lang.String-">setMessageText(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the text that will be drawn in the text field if no text has been entered.</div>
|
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#setMethod-java.lang.String-">setMethod(String)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the HTTP method of the HttpRequest.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#setMiddleHeight-float-">setMiddleHeight(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
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<dd>
|
|
<div class="block">Set the height of the middle row of the patch.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#setMiddleWidth-float-">setMiddleWidth(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">Set the width of the middle column of the patch.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#setMinCheckCount-int-">setMinCheckCount(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ButtonGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minimum number of buttons that must be checked.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html#setMinHeight-float-">setMinHeight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">BaseDrawable</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html#setMinHeight-float-">setMinHeight(float)</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Drawable</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#setMinParticleCount-int-">setMinParticleCount(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html#setMinParticleCount-int-">setMinParticleCount(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">Emitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#setMinSplitAmount-float-">setMinSplitAmount(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html#setMinWidth-float-">setMinWidth(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">BaseDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html#setMinWidth-float-">setMinWidth(float)</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Drawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html#setMinWorldHeight-float-">setMinWorldHeight(float)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html" title="class in com.badlogic.gdx.utils.viewport">ExtendViewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html#setMinWorldWidth-float-">setMinWorldWidth(float)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html" title="class in com.badlogic.gdx.utils.viewport">ExtendViewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#setModal-boolean-">setModal(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html#setMotorSpeed-float-">setMotorSpeed(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJoint</a></dt>
|
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<dd>
|
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<div class="block">Set the motor speed, usually in meters per second.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html#setMotorSpeed-float-">setMotorSpeed(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set the motor speed in radians per second.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html#setMotorSpeed-float-">setMotorSpeed(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set the motor speed, usually in radians per second.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#setMovable-boolean-">setMovable(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#setMultiple-boolean-">setMultiple(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
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<dd>
|
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<div class="block">If true, allows <a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#choose-T-"><code>Selection.choose(Object)</code></a> to select multiple items.</div>
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#setName-java.lang.String-">setName(String)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayer.html#setName-java.lang.String-">setName(String)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayer.html" title="class in com.badlogic.gdx.maps">MapLayer</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObject.html#setName-java.lang.String-">setName(String)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObject.html" title="class in com.badlogic.gdx.maps">MapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html#setName-java.lang.String-">setName(String)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileSet</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setName-java.lang.String-">setName(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd>
|
|
<div class="block">Set the actor's name, which is used for identification convenience and by <a href="com/badlogic/gdx/scenes/scene2d/Actor.html#toString--"><code>Actor.toString()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html#setName-java.lang.String-">setName(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">BaseDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#setName-java.lang.String-">setName(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#setNext-com.badlogic.gdx.utils.JsonValue-">setNext(JsonValue)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ChainShape.html#setNextVertex-com.badlogic.gdx.math.Vector2-">setNextVertex(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ChainShape.html" title="class in com.badlogic.gdx.physics.box2d">ChainShape</a></dt>
|
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<dd>
|
|
<div class="block">Establish connectivity to a vertex that follows the last vertex.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ChainShape.html#setNextVertex-float-float-">setNextVertex(float, float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ChainShape.html" title="class in com.badlogic.gdx.physics.box2d">ChainShape</a></dt>
|
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<dd>
|
|
<div class="block">Establish connectivity to a vertex that follows the last vertex.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#setNor-float-float-float-">setNor(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#setNor-com.badlogic.gdx.math.Vector3-">setNor(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html#SetNumFastBytes-int-">SetNumFastBytes(int)</a></span> - Method in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html" title="class in com.badlogic.gdx.utils.compression.lzma">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/RefCountedContainer.html#setObject-java.lang.Object-">setObject(Object)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/RefCountedContainer.html" title="class in com.badlogic.gdx.assets">RefCountedContainer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#setObject-com.badlogic.gdx.scenes.scene2d.Actor-java.lang.Object-">setObject(Actor, Object)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#setObject-java.lang.Object-">setObject(Object)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd>
|
|
<div class="block">Sets an application specific object for this node.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html#setObject-java.lang.Object-">setObject(Object)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop.Payload</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayer.html#setOffsetX-float-">setOffsetX(float)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayer.html" title="class in com.badlogic.gdx.maps">MapLayer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html#setOffsetX-float-">setOffsetX(float)</a></span> - Method in interface com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapTile</a></dt>
|
|
<dd>
|
|
<div class="block">Set the amount to offset the x position when rendering the tile</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#setOffsetX-float-">setOffsetX(float)</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html#setOffsetX-float-">setOffsetX(float)</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">StaticTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayer.html#setOffsetY-float-">setOffsetY(float)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayer.html" title="class in com.badlogic.gdx.maps">MapLayer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html#setOffsetY-float-">setOffsetY(float)</a></span> - Method in interface com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapTile</a></dt>
|
|
<dd>
|
|
<div class="block">Set the amount to offset the y position when rendering the tile</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#setOffsetY-float-">setOffsetY(float)</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html#setOffsetY-float-">setOffsetY(float)</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">StaticTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Music.html#setOnCompletionListener-com.badlogic.gdx.audio.Music.OnCompletionListener-">setOnCompletionListener(Music.OnCompletionListener)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Music.html" title="interface in com.badlogic.gdx.audio">Music</a></dt>
|
|
<dd>
|
|
<div class="block">Register a callback to be invoked when the end of a music stream has been reached during playback.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setOnlyFontChars-boolean-">setOnlyFontChars(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd>
|
|
<div class="block">When false, text set by <a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setText-java.lang.String-"><code>TextField.setText(String)</code></a> may contain characters not in the font, a space will be displayed instead.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setOnscreenKeyboard-com.badlogic.gdx.scenes.scene2d.ui.TextField.OnscreenKeyboard-">setOnscreenKeyboard(TextField.OnscreenKeyboard)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#setOnscreenKeyboardVisible-boolean-">setOnscreenKeyboardVisible(boolean)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#setOnscreenKeyboardVisible-boolean-">setOnscreenKeyboardVisible(boolean)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the on-screen keyboard visible if available.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayer.html#setOpacity-float-">setOpacity(float)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayer.html" title="class in com.badlogic.gdx.maps">MapLayer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObject.html#setOpacity-float-">setOpacity(float)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObject.html" title="class in com.badlogic.gdx.maps">MapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Transform.html#setOrientation-com.badlogic.gdx.math.Vector2-">setOrientation(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Transform.html" title="class in com.badlogic.gdx.physics.box2d">Transform</a></dt>
|
|
<dd>
|
|
<div class="block">Set where the body should "look at"</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#setOrigin-float-float-">setOrigin(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the origin in relation to the sprite's position for scaling and rotation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setOrigin-float-float-">setOrigin(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the origin in relation to the sprite's position for scaling and rotation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#setOrigin-float-float-">setOrigin(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#setOrigin-float-float-">setOrigin(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the origin point to which all of the polygon's local vertices are relative to.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#setOrigin-float-float-">setOrigin(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setOrigin-float-float-">setOrigin(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the origin position which is relative to the actor's bottom left corner.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setOrigin-int-">setOrigin(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the origin position to the specified <a href="com/badlogic/gdx/utils/Align.html" title="class in com.badlogic.gdx.utils"><code>alignment</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setOriginCenter--">setOriginCenter()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Place origin in the center of the sprite</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#setOriginCenter--">setOriginCenter()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html#setOriginX-float-">setOriginX(float)</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects">TextureMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setOriginX-float-">setOriginX(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html#setOriginY-float-">setOriginY(float)</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects">TextureMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setOriginY-float-">setOriginY(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#setOutputType-com.badlogic.gdx.utils.JsonWriter.OutputType-">setOutputType(JsonWriter.OutputType)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.html#setOutputType-com.badlogic.gdx.utils.JsonWriter.OutputType-">setOutputType(JsonWriter.OutputType)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.html" title="class in com.badlogic.gdx.utils">JsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the type of JSON output.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#setOverCache-float-">setOverCache(float)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the percentage of the view that is cached in each direction.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#setOverNode-com.badlogic.gdx.scenes.scene2d.ui.Tree.Node-">setOverNode(Tree.Node)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setOverscroll-boolean-boolean-">setOverscroll(boolean, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">For flick scroll, if true the widget can be scrolled slightly past its bounds and will animate back to its bounds when
|
|
scrolling is stopped.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMap.html#setOwnedResources-com.badlogic.gdx.utils.Array-">setOwnedResources(Array<? extends Disposable>)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a></dt>
|
|
<dd>
|
|
<div class="block">Used by loaders to set resources when loading the map directly, without <a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets"><code>AssetManager</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#setOwnsTexture-boolean-">setOwnsTexture(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Sets whether the font owns the texture.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#setPackToTexture-boolean-">setPackToTexture(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
|
<dd>
|
|
<div class="block">If true, when a pixmap is packed to a page that has a texture, the portion of the texture where the pixmap was packed is
|
|
updated using glTexSubImage2D.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#setPadBottom-float-">setPadBottom(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">See <a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#setPadding-float-float-float-float-"><code>NinePatch.setPadding(float, float, float, float)</code></a></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#setPadding-float-float-float-float-">setPadding(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">Set the padding for content inside this ninepatch.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#setPadding-int-">setPadding(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#setPadding-float-">setPadding(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the amount of horizontal space between the nodes and the left/right edges of the tree.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#setPadLeft-float-">setPadLeft(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">See <a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#setPadding-float-float-float-float-"><code>NinePatch.setPadding(float, float, float, float)</code></a></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#setPadRight-float-">setPadRight(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">See <a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#setPadding-float-float-float-float-"><code>NinePatch.setPadding(float, float, float, float)</code></a></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#setPadTop-float-">setPadTop(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">See <a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#setPadding-float-float-float-float-"><code>NinePatch.setPadding(float, float, float, float)</code></a></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#setPageFormat-com.badlogic.gdx.graphics.Pixmap.Format-">setPageFormat(Pixmap.Format)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#setPageHeight-int-">setPageHeight(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#setPageWidth-int-">setPageWidth(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Music.html#setPan-float-float-">setPan(float, float)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Music.html" title="interface in com.badlogic.gdx.audio">Music</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the panning and volume of this music stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Sound.html#setPan-long-float-float-">setPan(long, float, float)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio">Sound</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the panning and volume of the sound instance with the given id as returned by <a href="com/badlogic/gdx/audio/Sound.html#play--"><code>Sound.play()</code></a> or <a href="com/badlogic/gdx/audio/Sound.html#play-float-"><code>Sound.play(float)</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setParent-com.badlogic.gdx.scenes.scene2d.Group-">setParent(Group)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Called by the framework when an actor is added to or removed from a group.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html#setParticleCount-int-int-">setParticleCount(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">Emitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setPasswordCharacter-char-">setPasswordCharacter(char)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the password character for the text field.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setPasswordMode-boolean-">setPasswordMode(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd>
|
|
<div class="block">If true, the text in this text field will be shown as bullet characters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/NinePatchDrawable.html#setPatch-com.badlogic.gdx.graphics.g2d.NinePatch-">setPatch(NinePatch)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/NinePatchDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">NinePatchDrawable</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Sound.html#setPitch-long-float-">setPitch(long, float)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio">Sound</a></dt>
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<dd>
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<div class="block">Changes the pitch multiplier of the sound instance with the given id as returned by <a href="com/badlogic/gdx/audio/Sound.html#play--"><code>Sound.play()</code></a> or <a href="com/badlogic/gdx/audio/Sound.html#play-float-"><code>Sound.play(float)</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#setPixel-int-int-int-">setPixel(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Animation.html#setPlayMode-com.badlogic.gdx.graphics.g2d.Animation.PlayMode-">setPlayMode(Animation.PlayMode)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Animation.html" title="class in com.badlogic.gdx.graphics.g2d">Animation</a></dt>
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<dd>
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|
<div class="block">Sets the animation play mode.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#setPointer-int-">setPointer(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/RepeatablePolygonSprite.html#setPolygon-com.badlogic.gdx.graphics.g2d.TextureRegion-float:A-">setPolygon(TextureRegion, float[])</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/RepeatablePolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">RepeatablePolygonSprite</a></dt>
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<dd>
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<div class="block">Sets polygon with repeating texture region, the size of repeating grid is equal to region size</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/RepeatablePolygonSprite.html#setPolygon-com.badlogic.gdx.graphics.g2d.TextureRegion-float:A-float-">setPolygon(TextureRegion, float[], float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/RepeatablePolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">RepeatablePolygonSprite</a></dt>
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<dd>
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|
<div class="block">Sets polygon with repeating texture region, the size of repeating grid is equal to region size</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/PolygonMapObject.html#setPolygon-com.badlogic.gdx.math.Polygon-">setPolygon(Polygon)</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/PolygonMapObject.html" title="class in com.badlogic.gdx.maps.objects">PolygonMapObject</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/PolylineMapObject.html#setPolyline-com.badlogic.gdx.math.Polyline-">setPolyline(Polyline)</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/PolylineMapObject.html" title="class in com.badlogic.gdx.maps.objects">PolylineMapObject</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Action.html#setPool-com.badlogic.gdx.utils.Pool-">setPool(Pool)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action</a></dt>
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<dd>
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<div class="block">Sets the pool that the action will be returned to when removed from the actor.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#setPos-float-float-float-">setPos(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#setPos-com.badlogic.gdx.math.Vector3-">setPos(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Music.html#setPosition-float-">setPosition(float)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Music.html" title="interface in com.badlogic.gdx.audio">Music</a></dt>
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<dd>
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<div class="block">Set the playback position in seconds.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#setPosition-float-float-">setPosition(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
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<dd>
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<div class="block">Sets the position of the text, relative to the position when the cached text was created.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#setPosition-float-float-">setPosition(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#setPosition-float-float-">setPosition(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#setPosition-float-float-">setPosition(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
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<dd>
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<div class="block">Sets the position where the sprite will be drawn.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/RepeatablePolygonSprite.html#setPosition-float-float-">setPosition(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/RepeatablePolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">RepeatablePolygonSprite</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setPosition-float-float-">setPosition(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
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<dd>
|
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<div class="block">Sets the position where the sprite will be drawn.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#setPosition-float-float-">setPosition(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setPosition-float-float-float-">setPosition(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
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<dd>
|
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<div class="block">Sets the position to the given world coordinates</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setPosition-com.badlogic.gdx.math.Vector3-">setPosition(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html#setPosition-float-float-float-">setPosition(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">PointLight</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html#setPosition-com.badlogic.gdx.math.Vector3-">setPosition(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/PointLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">PointLight</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#setPosition-float-float-float-">setPosition(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#setPosition-com.badlogic.gdx.math.Vector3-">setPosition(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#setPosition-com.badlogic.gdx.math.Vector2-">setPosition(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
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<dd>
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<div class="block">Sets the x and y-coordinates of circle center from vector</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#setPosition-float-float-">setPosition(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
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<dd>
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<div class="block">Sets the x and y-coordinates of circle center</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#setPosition-com.badlogic.gdx.math.Vector2-">setPosition(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
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<dd>
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<div class="block">Sets the x and y-coordinates of ellipse center from a <a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math"><code>Vector2</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#setPosition-float-float-">setPosition(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
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<dd>
|
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<div class="block">Sets the x and y-coordinates of ellipse center</div>
|
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#setPosition-float-float-">setPosition(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
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<dd>
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<div class="block">Sets the polygon's position within the world.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#setPosition-float-float-">setPosition(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#setPosition-com.badlogic.gdx.math.Vector2-">setPosition(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
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<dd>
|
|
<div class="block">Sets the x and y-coordinates of the bottom left corner from vector</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#setPosition-float-float-">setPosition(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
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<dd>
|
|
<div class="block">Sets the x and y-coordinates of the bottom left corner</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/CircleShape.html#setPosition-com.badlogic.gdx.math.Vector2-">setPosition(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/CircleShape.html" title="class in com.badlogic.gdx.physics.box2d">CircleShape</a></dt>
|
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<dd>
|
|
<div class="block">Sets the position of the shape</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Transform.html#setPosition-com.badlogic.gdx.math.Vector2-">setPosition(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Transform.html" title="class in com.badlogic.gdx.physics.box2d">Transform</a></dt>
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<dd>
|
|
<div class="block">Sets the position of this transform</div>
|
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html#setPosition-float-float-">setPosition(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveToAction</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html#setPosition-float-float-int-">setPosition(float, float, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveToAction</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setPosition-float-float-">setPosition(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd>
|
|
<div class="block">Sets the position of the actor's bottom left corner.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setPosition-float-float-int-">setPosition(float, float, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd>
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|
<div class="block">Sets the position using the specified <a href="com/badlogic/gdx/utils/Align.html" title="class in com.badlogic.gdx.utils"><code>alignment</code></a>.</div>
|
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/resolvers/PrefixFileHandleResolver.html#setPrefix-java.lang.String-">setPrefix(String)</a></span> - Method in class com.badlogic.gdx.assets.loaders.resolvers.<a href="com/badlogic/gdx/assets/loaders/resolvers/PrefixFileHandleResolver.html" title="class in com.badlogic.gdx.assets.loaders.resolvers">PrefixFileHandleResolver</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#setPrefRows-float-">setPrefRows(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
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<dd>
|
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<div class="block">Sets the preferred number of rows (lines) for this text area.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#setPremultipliedAlpha-boolean-">setPremultipliedAlpha(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#setPrev-com.badlogic.gdx.utils.JsonValue-">setPrev(JsonValue)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ChainShape.html#setPrevVertex-com.badlogic.gdx.math.Vector2-">setPrevVertex(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ChainShape.html" title="class in com.badlogic.gdx.physics.box2d">ChainShape</a></dt>
|
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<dd>
|
|
<div class="block">Establish connectivity to a vertex that precedes the first vertex.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ChainShape.html#setPrevVertex-float-float-">setPrevVertex(float, float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ChainShape.html" title="class in com.badlogic.gdx.physics.box2d">ChainShape</a></dt>
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<dd>
|
|
<div class="block">Establish connectivity to a vertex that precedes the first vertex.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputEventQueue.html#setProcessor-com.badlogic.gdx.InputProcessor-">setProcessor(InputProcessor)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputEventQueue.html" title="class in com.badlogic.gdx">InputEventQueue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputMultiplexer.html#setProcessors-com.badlogic.gdx.utils.Array-">setProcessors(Array<InputProcessor>)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx">InputMultiplexer</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#setProgrammaticChangeEvents-boolean-">setProgrammaticChangeEvents(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
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<dd>
|
|
<div class="block">If false, <a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#setChecked-boolean-"><code>Button.setChecked(boolean)</code></a> and <a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#toggle--"><code>Button.toggle()</code></a> will not fire <a href="com/badlogic/gdx/scenes/scene2d/utils/ChangeListener.ChangeEvent.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><code>ChangeListener.ChangeEvent</code></a>, event will be fired only
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when user clicked the button</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setProgrammaticChangeEvents-boolean-">setProgrammaticChangeEvents(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd>
|
|
<div class="block">If false, methods that change the text will not fire <a href="com/badlogic/gdx/scenes/scene2d/utils/ChangeListener.ChangeEvent.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><code>ChangeListener.ChangeEvent</code></a>, the event will be fired only when user changes
|
|
the text.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#setProgrammaticChangeEvents-boolean-">setProgrammaticChangeEvents(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd>
|
|
<div class="block">If false, only <a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#choose-T-"><code>Selection.choose(Object)</code></a> will fire a change event.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/ICodeProgress.html#SetProgress-long-long-">SetProgress(long, long)</a></span> - Method in interface com.badlogic.gdx.utils.compression.<a href="com/badlogic/gdx/utils/compression/ICodeProgress.html" title="interface in com.badlogic.gdx.utils.compression">ICodeProgress</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#setProjectionMatrix-com.badlogic.gdx.math.Matrix4-">setProjectionMatrix(Matrix4)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the projection matrix to be used by this Batch.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#setProjectionMatrix-com.badlogic.gdx.math.Matrix4-">setProjectionMatrix(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#setProjectionMatrix-com.badlogic.gdx.math.Matrix4-">setProjectionMatrix(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#setProjectionMatrix-com.badlogic.gdx.math.Matrix4-">setProjectionMatrix(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#setProjectionMatrix-com.badlogic.gdx.math.Matrix4-">setProjectionMatrix(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the projection matrix to be used for rendering.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#setQuoteLongValues-boolean-">setQuoteLongValues(boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.html#setQuoteLongValues-boolean-">setQuoteLongValues(boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.html" title="class in com.badlogic.gdx.utils">JsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">When true, quotes long, double, BigInteger, BigDecimal types to prevent truncation in languages like JavaScript and PHP.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#setRadius-float-">setRadius(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the radius of circle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Shape.html#setRadius-float-">setRadius(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Shape.html" title="class in com.badlogic.gdx.physics.box2d">Shape</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the radius of this shape</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#setRange-float-float-">setRange(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the range of this progress bar.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ArraySelection.html#setRangeSelect-boolean-">setRangeSelect(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ArraySelection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ArraySelection</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/GearJoint.html#setRatio-float-">setRatio(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/GearJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">GearJoint</a></dt>
|
|
<dd>
|
|
<div class="block">Set the gear ratio.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/RefCountedContainer.html#setRefCount-int-">setRefCount(int)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/RefCountedContainer.html" title="class in com.badlogic.gdx.assets">RefCountedContainer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#setReferenceCount-java.lang.String-int-">setReferenceCount(String, int)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
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|
<div class="block">Sets the reference count of an asset.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#setRegion-com.badlogic.gdx.graphics.g2d.PolygonRegion-">setRegion(PolygonRegion)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setRegion-float-float-float-float-">setRegion(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#setRegion-com.badlogic.gdx.graphics.Texture-">setRegion(Texture)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
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|
<dd>
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|
<div class="block">Sets the texture and sets the coordinates to the size of the specified texture.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#setRegion-int-int-int-int-">setRegion(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#setRegion-float-float-float-float-">setRegion(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#setRegion-com.badlogic.gdx.graphics.g2d.TextureRegion-">setRegion(TextureRegion)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the texture and coordinates to the specified region.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#setRegion-com.badlogic.gdx.graphics.g2d.TextureRegion-int-int-int-int-">setRegion(TextureRegion, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the texture to that of the specified region and sets the coordinates relative to the specified region.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/TextureRegionDrawable.html#setRegion-com.badlogic.gdx.graphics.g2d.TextureRegion-">setRegion(TextureRegion)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/TextureRegionDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">TextureRegionDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#setRegionHeight-int-">setRegionHeight(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#setRegionWidth-int-">setRegionWidth(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#setRegionX-int-">setRegionX(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#setRegionY-int-">setRegionY(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#setRelatedActor-com.badlogic.gdx.scenes.scene2d.Actor-">setRelatedActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.html#setRelatedActor-com.badlogic.gdx.scenes.scene2d.Actor-">setRelatedActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">FocusListener.FocusEvent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#setRelative-boolean-">setRelative(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#setRelative-boolean-">setRelative(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html#setRenderable-com.badlogic.gdx.graphics.g3d.Renderable-">setRenderable(Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/NodePart.html" title="class in com.badlogic.gdx.graphics.g3d.model">NodePart</a></dt>
|
|
<dd>
|
|
<div class="block">Convenience method to set the material, mesh, meshPartOffset, meshPartSize, primitiveType and bones members of the specified
|
|
Renderable.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#setRequired-boolean-">setRequired(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd>
|
|
<div class="block">If true, prevents <a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#choose-T-"><code>Selection.choose(Object)</code></a> from selecting none.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html#setResetOnTouchUp-boolean-">setResetOnTouchUp(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#setResizable-boolean-">setResizable(boolean)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Sets whether or not the window should be resizable.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#setResizable-boolean-">setResizable(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#setResizeBorder-int-">setResizeBorder(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#setRestitution-float-">setRestitution(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
|
|
<dd>
|
|
<div class="block">Override the default restitution mixture.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#setRestitution-float-">setRestitution(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
|
|
<dd>
|
|
<div class="block">Set the coefficient of restitution.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#setReverse-boolean-">setReverse(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</a></dt>
|
|
<dd>
|
|
<div class="block">When true, the action's progress will go from 100% to 0%.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#setRightWidth-float-">setRightWidth(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">Set the draw-time width of the three right edge patches</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html#setRightWidth-float-">setRightWidth(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">BaseDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html#setRightWidth-float-">setRightWidth(float)</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Drawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#setRoot-com.badlogic.gdx.scenes.scene2d.Group-">setRoot(Group)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Replaces the root group.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#setRotation-float-">setRotation(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setRotation-float-">setRotation(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the rotation of the sprite in degrees.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setRotation-float-float-float-">setRotation(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the rotation of this decal to the given angles on all axes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setRotation-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">setRotation(Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the rotation of this decal based on the (normalized) direction and up vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setRotation-com.badlogic.gdx.math.Quaternion-">setRotation(Quaternion)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the rotation of this decal based on the provided Quaternion</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html#setRotation-float-">setRotation(float)</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects">TextureMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#setRotation-int-">setRotation(int)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer.Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the rotation of this cell, in degrees.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#setRotation-float-">setRotation(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the polygon to be rotated by the supplied degrees.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#setRotation-float-">setRotation(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Transform.html#setRotation-float-">setRotation(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Transform.html" title="class in com.badlogic.gdx.physics.box2d">Transform</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the rotation of this transform</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RotateToAction.html#setRotation-float-">setRotation(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RotateToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RotateToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setRotation-float-">setRotation(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setRotationX-float-">setRotationX(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the rotation on the local X axis to the specified angle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setRotationY-float-">setRotationY(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the rotation on the local Y axis to the specified angle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setRotationZ-float-">setRotationZ(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the rotation on the local Z axis to the specified angle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#setRound-boolean-">setRound(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">If true (the default), positions and sizes are rounded to integers.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#setRound-boolean-">setRound(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">If true (the default), positions and sizes are rounded to integers.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#setRound-boolean-">setRound(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
|
<dd>
|
|
<div class="block">If true (the default), inner Drawable positions and sizes are rounded to integers.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#setRound-boolean-">setRound(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">If true (the default), positions and sizes are rounded to integers.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#setRound-boolean-">setRound(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">If true (the default), positions and sizes are rounded to integers.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RunnableAction.html#setRunnable-java.lang.Runnable-">setRunnable(Runnable)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RunnableAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RunnableAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#setScale-float-float-">setScale(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">Scales the font by the specified amounts on both axes</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#setScale-float-">setScale(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">Scales the font by the specified amount in both directions.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#setScale-int-">setScale(int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#setScale-float-">setScale(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#setScale-float-float-">setScale(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setScale-float-">setScale(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the sprite's scale for both X and Y uniformly.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setScale-float-float-">setScale(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the sprite's scale for both X and Y.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setScale-float-float-">setScale(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Sets scale along both the x and y axis</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setScale-float-">setScale(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Sets scale along both the x and y axis</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#setScale-float-float-">setScale(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the amount of scaling to be applied to the polygon.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#setScale-float-float-">setScale(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html#setScale-float-float-">setScale(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ScaleToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html#setScale-float-">setScale(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ScaleToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TimeScaleAction.html#setScale-float-">setScale(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TimeScaleAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TimeScaleAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setScale-float-">setScale(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the scale for both X and Y</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setScale-float-float-">setScale(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the scale X and scale Y.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setScaleX-float-">setScaleX(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Sets scale along the x axis</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html#setScaleX-float-">setScaleX(float)</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects">TextureMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setScaleX-float-">setScaleX(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setScaleY-float-">setScaleY(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Sets scale along the y axis</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html#setScaleY-float-">setScaleY(float)</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects">TextureMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setScaleY-float-">setScaleY(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#setScaling-float:A-">setScaling(float[])</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#setScaling-float:A-">setScaling(float[])</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html#setScaling-com.badlogic.gdx.utils.Scaling-">setScaling(Scaling)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Image.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Image</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ScalingViewport.html#setScaling-com.badlogic.gdx.utils.Scaling-">setScaling(Scaling)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ScalingViewport.html" title="class in com.badlogic.gdx.utils.viewport">ScalingViewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Game.html#setScreen-com.badlogic.gdx.Screen-">setScreen(Screen)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Game.html" title="class in com.badlogic.gdx">Game</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the current screen.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#setScreenBounds-int-int-int-int-">setScreenBounds(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the viewport's bounds in screen coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#setScreenHeight-int-">setScreenHeight(int)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the viewport's height in screen coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#setScreenPosition-int-int-">setScreenPosition(int, int)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the viewport's position in screen coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#setScreenSize-int-int-">setScreenSize(int, int)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the viewport's size in screen coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#setScreenWidth-int-">setScreenWidth(int)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the viewport's width in screen coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#setScreenX-int-">setScreenX(int)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the viewport's offset from the left edge of the screen.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#setScreenY-int-">setScreenY(int)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the viewport's offset from the bottom edge of the screen.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#setScrollAmount-int-">setScrollAmount(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setScrollBarPositions-boolean-boolean-">setScrollBarPositions(boolean, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Set the position of the vertical and horizontal scroll bars.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setScrollbarsOnTop-boolean-">setScrollbarsOnTop(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">When false (the default), the widget is clipped so it is not drawn under the scrollbars.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#setScrollFocus-com.badlogic.gdx.scenes.scene2d.Actor-">setScrollFocus(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the actor that will receive scroll events.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setScrollingDisabled-boolean-boolean-">setScrollingDisabled(boolean, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Disables scrolling in a direction.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#setScrollingDisabled-boolean-">setScrollingDisabled(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd>
|
|
<div class="block">Disables scrolling of the list shown when the select box is open.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setScrollPercentX-float-">setScrollPercentX(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setScrollPercentY-float-">setScrollPercentY(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setScrollX-float-">setScrollX(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setScrollY-float-">setScrollY(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#setSecondWidget-com.badlogic.gdx.scenes.scene2d.Actor-">setSecondWidget(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/RandomXS128.html#setSeed-long-">setSeed(long)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/RandomXS128.html" title="class in com.badlogic.gdx.math">RandomXS128</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the internal seed of this generator based on the given <code>long</code> value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#setSelectable-boolean-">setSelectable(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#setSelected-T-">setSelected(T)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the selection to only the passed item, if it is a possible choice.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#setSelected-T-">setSelected(T)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the selection to only the passed item, if it is a possible choice, else selects the first item.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#setSelectedIndex-int-">setSelectedIndex(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the selection to only the selected index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#setSelectedIndex-int-">setSelectedIndex(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the selection to only the selected index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#setSelection-int-int-">setSelection(int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setSelection-int-int-">setSelection(int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the selected text.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#setSensor-boolean-">setSensor(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
|
|
<dd>
|
|
<div class="block">Set if this fixture is a sensor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#setSerializer-java.lang.Class-com.badlogic.gdx.utils.Json.Serializer-">setSerializer(Class<T>, Json.Serializer<T>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">Registers a serializer to use for the specified type instead of the default behavior of serializing all of an objects
|
|
fields.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#setShader-com.badlogic.gdx.graphics.glutils.ShaderProgram-">setShader(ShaderProgram)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the shader to be used in a GLES 2.0 environment.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#setShader-com.badlogic.gdx.graphics.glutils.ShaderProgram-">setShader(ShaderProgram)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#setShader-com.badlogic.gdx.graphics.glutils.ShaderProgram-">setShader(ShaderProgram)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#setShader-com.badlogic.gdx.graphics.glutils.ShaderProgram-">setShader(ShaderProgram)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the shader to be used in a GLES 2.0 environment.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html#setShader-com.badlogic.gdx.graphics.glutils.ShaderProgram-">setShader(ShaderProgram)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html" title="class in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#setShape-com.badlogic.gdx.graphics.g2d.ParticleEmitter.SpawnShape-">setShape(ParticleEmitter.SpawnShape)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#setSide-com.badlogic.gdx.graphics.g2d.ParticleEmitter.SpawnEllipseSide-">setSide(ParticleEmitter.SpawnEllipseSide)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html#setSide-com.badlogic.gdx.graphics.g3d.particles.values.PrimitiveSpawnShapeValue.SpawnSide-">setSide(PrimitiveSpawnShapeValue.SpawnSide)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">EllipseSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/I18NBundle.html#setSimpleFormatter-boolean-">setSimpleFormatter(boolean)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/I18NBundle.html" title="class in com.badlogic.gdx.utils">I18NBundle</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the flag indicating whether to use the simplified message pattern.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#setSize-float-float-">setSize(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the size of the sprite when drawn, before scaling and rotation are applied.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setSize-float-float-">setSize(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the size of the sprite when drawn, before scaling and rotation are applied.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#setSize-float-float-">setSize(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#setSize-float-float-">setSize(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the width and height of this ellipse</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#setSize-float-float-">setSize(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the width and height of this rectangle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#setSize-float-">setSize(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the squared size of this rectangle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html#setSize-float-float-">setSize(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SizeToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setSize-float-float-">setSize(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the width and height.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#setSize-int-">setSize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the array size, leaving any values beyond the current size null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#setSize-int-">setSize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the array size, leaving any values beyond the current size undefined.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#setSize-int-">setSize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the array size, leaving any values beyond the current size undefined.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#setSize-int-">setSize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the array size, leaving any values beyond the current size undefined.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#setSize-int-">setSize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#setSize-int-">setSize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the array size, leaving any values beyond the current size undefined.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#setSize-int-">setSize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the array size, leaving any values beyond the current size undefined.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#setSize-int-">setSize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the array size, leaving any values beyond the current size undefined.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#setSize-int-">setSize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the array size, leaving any values beyond the current size undefined.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#setSize-int-">setSize(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#setSkin-com.badlogic.gdx.scenes.scene2d.ui.Skin-">setSkin(Skin)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#setSleepingAllowed-boolean-">setSleepingAllowed(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
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<dd>
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<div class="block">You can disable sleeping on this body.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setSmoothScrolling-boolean-">setSmoothScrolling(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html#setSnapToValues-float:A-float-">setSnapToValues(float[], float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Slider</a></dt>
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<dd>
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<div class="block">Will make this progress bar snap to the specified values, if the knob is within the threshold.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html#setSorter-com.badlogic.gdx.graphics.g3d.particles.ParticleSorter-">setSorter(ParticleSorter)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BufferedParticleBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#setSplitAmount-float-">setSplitAmount(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html#setSpringDampingRatio-float-">setSpringDampingRatio(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJoint</a></dt>
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<dd>
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<div class="block">Set/Get the spring damping ratio</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html#setSpringFrequencyHz-float-">setSpringFrequencyHz(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJoint</a></dt>
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<dd>
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<div class="block">Set/Get the spring frequency in hertz.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#setSprite-com.badlogic.gdx.graphics.g2d.Sprite-">setSprite(Sprite)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html#setSprite-com.badlogic.gdx.graphics.g2d.Sprite-">setSprite(Sprite)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">SpriteDrawable</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setStage-com.badlogic.gdx.scenes.scene2d.Stage-">setStage(Stage)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd>
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<div class="block">Called by the framework when this actor or any parent is added to a group that is in the stage.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#setStage-com.badlogic.gdx.scenes.scene2d.Stage-">setStage(Stage)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#setStage-com.badlogic.gdx.scenes.scene2d.Stage-">setStage(Stage)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#setStage-com.badlogic.gdx.scenes.scene2d.Stage-">setStage(Stage)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#setStage-com.badlogic.gdx.scenes.scene2d.Stage-">setStage(Stage)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#setStageX-float-">setStageX(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#setStageY-float-">setStageY(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html#setStart-float-">setStart(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">FloatAction</a></dt>
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<dd>
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<div class="block">Sets the value to transition from.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html#setStart-int-">setStart(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">IntAction</a></dt>
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<dd>
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<div class="block">Sets the value to transition from.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/RandomXS128.html#setState-long-long-">setState(long, long)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/RandomXS128.html" title="class in com.badlogic.gdx.math">RandomXS128</a></dt>
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<dd>
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<div class="block">Sets the internal state of this generator.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#setStepSize-float-">setStepSize(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/InWindow.html#SetStream-java.io.InputStream-">SetStream(InputStream)</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/InWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">InWindow</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html#SetStream-java.io.OutputStream-">SetStream(OutputStream)</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/OutWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">OutWindow</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Decoder.html#SetStream-java.io.InputStream-">SetStream(InputStream)</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Decoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Decoder</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html#SetStream-java.io.OutputStream-">SetStream(OutputStream)</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Encoder</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#setStyle-com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle-">setStyle(Button.ButtonStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.html#setStyle-com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle-">setStyle(Button.ButtonStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/CheckBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">CheckBox</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html#setStyle-com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle-">setStyle(Button.ButtonStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html#setStyle-com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle-">setStyle(Button.ButtonStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#setStyle-com.badlogic.gdx.scenes.scene2d.ui.Label.LabelStyle-">setStyle(Label.LabelStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#setStyle-com.badlogic.gdx.scenes.scene2d.ui.List.ListStyle-">setStyle(List.ListStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#setStyle-com.badlogic.gdx.scenes.scene2d.ui.ProgressBar.ProgressBarStyle-">setStyle(ProgressBar.ProgressBarStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setStyle-com.badlogic.gdx.scenes.scene2d.ui.ScrollPane.ScrollPaneStyle-">setStyle(ScrollPane.ScrollPaneStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#setStyle-com.badlogic.gdx.scenes.scene2d.ui.SelectBox.SelectBoxStyle-">setStyle(SelectBox.SelectBoxStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html#setStyle-com.badlogic.gdx.scenes.scene2d.ui.Slider.SliderStyle-">setStyle(Slider.SliderStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Slider</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#setStyle-com.badlogic.gdx.scenes.scene2d.ui.SplitPane.SplitPaneStyle-">setStyle(SplitPane.SplitPaneStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html#setStyle-com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle-">setStyle(Button.ButtonStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setStyle-com.badlogic.gdx.scenes.scene2d.ui.TextField.TextFieldStyle-">setStyle(TextField.TextFieldStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.html#setStyle-com.badlogic.gdx.scenes.scene2d.ui.TextTooltip.TextTooltipStyle-">setStyle(TextTooltip.TextTooltipStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextTooltip</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html#setStyle-com.badlogic.gdx.scenes.scene2d.ui.Touchpad.TouchpadStyle-">setStyle(Touchpad.TouchpadStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad</a></dt>
|
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#setStyle-com.badlogic.gdx.scenes.scene2d.ui.Tree.TreeStyle-">setStyle(Tree.TreeStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#setStyle-com.badlogic.gdx.scenes.scene2d.ui.Window.WindowStyle-">setStyle(Window.WindowStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#setSystemCursor-com.badlogic.gdx.graphics.Cursor.SystemCursor-">setSystemCursor(Cursor.SystemCursor)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
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<dd>
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<div class="block">Sets one of the predefined <a href="com/badlogic/gdx/graphics/Cursor.SystemCursor.html" title="enum in com.badlogic.gdx.graphics"><code>Cursor.SystemCursor</code></a>s</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#setTangentSpeed-float-">setTangentSpeed(float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
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<dd>
|
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<div class="block">Set the tangent speed.</div>
|
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#setTapCount-int-">setTapCount(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.html#setTapCountInterval-float-">setTapCountInterval(float)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#setTapCountInterval-float-">setTapCountInterval(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.html#setTapSquareSize-float-">setTapSquareSize(float)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#setTapSquareSize-float-">setTapSquareSize(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html#setTapSquareSize-float-">setTapSquareSize(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop</a></dt>
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<dd>
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<div class="block">Sets the distance a touch must travel before being considered a drag.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#setTapSquareSize-float-">setTapSquareSize(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#setTarget-com.badlogic.gdx.math.Vector3-">setTarget(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html#setTarget-com.badlogic.gdx.math.Vector2-">setTarget(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MouseJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">MouseJoint</a></dt>
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|
<dd>
|
|
<div class="block">Use this to update the target point.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Action.html#setTarget-com.badlogic.gdx.scenes.scene2d.Actor-">setTarget(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action</a></dt>
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|
<dd>
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|
<div class="block">Sets the actor this action will manipulate.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AfterAction.html#setTarget-com.badlogic.gdx.scenes.scene2d.Actor-">setTarget(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AfterAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AfterAction</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html#setTarget-com.badlogic.gdx.scenes.scene2d.Actor-">setTarget(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelegateAction</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/EventAction.html#setTarget-com.badlogic.gdx.scenes.scene2d.Actor-">setTarget(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/EventAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">EventAction</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/LayoutAction.html#setTarget-com.badlogic.gdx.scenes.scene2d.Actor-">setTarget(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/LayoutAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">LayoutAction</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#setTarget-com.badlogic.gdx.scenes.scene2d.Actor-">setTarget(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Setters.html#Setters--">Setters()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Setters</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#Setters--">Setters()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#setText-java.lang.CharSequence-float-float-">setText(CharSequence, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
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<dd>
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|
<div class="block">Clears any cached glyphs and adds glyphs for the specified text.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#setText-java.lang.CharSequence-float-float-float-int-boolean-">setText(CharSequence, float, float, float, int, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
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<dd>
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|
<div class="block">Clears any cached glyphs and adds glyphs for the specified text.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#setText-java.lang.CharSequence-float-float-int-int-float-int-boolean-">setText(CharSequence, float, float, int, int, float, int, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
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<dd>
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|
<div class="block">Clears any cached glyphs and adds glyphs for the specified text.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#setText-java.lang.CharSequence-float-float-int-int-float-int-boolean-java.lang.String-">setText(CharSequence, float, float, int, int, float, int, boolean, String)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd>
|
|
<div class="block">Clears any cached glyphs and adds glyphs for the specified text.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#setText-com.badlogic.gdx.graphics.g2d.GlyphLayout-float-float-">setText(GlyphLayout, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
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|
<dd>
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|
<div class="block">Clears any cached glyphs and adds the specified glyphs.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html#setText-com.badlogic.gdx.graphics.g2d.BitmapFont-java.lang.CharSequence-">setText(BitmapFont, CharSequence)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout</a></dt>
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<dd>
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|
<div class="block">Calls <a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html#setText-com.badlogic.gdx.graphics.g2d.BitmapFont-java.lang.CharSequence-int-int-com.badlogic.gdx.graphics.Color-float-int-boolean-java.lang.String-"><code>setText</code></a> with the whole
|
|
string, the font's current color, and no alignment or wrapping.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html#setText-com.badlogic.gdx.graphics.g2d.BitmapFont-java.lang.CharSequence-com.badlogic.gdx.graphics.Color-float-int-boolean-">setText(BitmapFont, CharSequence, Color, float, int, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout</a></dt>
|
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<dd>
|
|
<div class="block">Calls <a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html#setText-com.badlogic.gdx.graphics.g2d.BitmapFont-java.lang.CharSequence-int-int-com.badlogic.gdx.graphics.Color-float-int-boolean-java.lang.String-"><code>setText</code></a> with the whole
|
|
string and no truncation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html#setText-com.badlogic.gdx.graphics.g2d.BitmapFont-java.lang.CharSequence-int-int-com.badlogic.gdx.graphics.Color-float-int-boolean-java.lang.String-">setText(BitmapFont, CharSequence, int, int, Color, float, int, boolean, String)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html#setText-java.lang.CharSequence-">setText(CharSequence)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#setText-java.lang.CharSequence-">setText(CharSequence)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html#setText-java.lang.String-">setText(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setText-java.lang.String-">setText(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#setText-java.lang.String-">setText(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setTextFieldFilter-com.badlogic.gdx.scenes.scene2d.ui.TextField.TextFieldFilter-">setTextFieldFilter(TextField.TextFieldFilter)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#setTextFieldListener-com.badlogic.gdx.scenes.scene2d.ui.TextField.TextFieldListener-">setTextFieldListener(TextField.TextFieldListener)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#setTexture-com.badlogic.gdx.graphics.Texture-">setTexture(Texture)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#setTexture-com.badlogic.gdx.graphics.Texture-">setTexture(Texture)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#setTexture-com.badlogic.gdx.graphics.Texture-">setTexture(Texture)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setTextureRegion-com.badlogic.gdx.graphics.g2d.TextureRegion-">setTextureRegion(TextureRegion)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
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<dd>
|
|
<div class="block">Sets the texture region</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html#setTextureRegion-com.badlogic.gdx.graphics.g2d.TextureRegion-">setTextureRegion(TextureRegion)</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects">TextureMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapImageLayer.html#setTextureRegion-com.badlogic.gdx.graphics.g2d.TextureRegion-">setTextureRegion(TextureRegion)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapImageLayer.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapImageLayer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html#setTextureRegion-com.badlogic.gdx.graphics.g2d.TextureRegion-">setTextureRegion(TextureRegion)</a></span> - Method in interface com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapTile</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the texture region used to render the tile</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#setTextureRegion-com.badlogic.gdx.graphics.g2d.TextureRegion-">setTextureRegion(TextureRegion)</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html#setTextureRegion-com.badlogic.gdx.graphics.g2d.TextureRegion-">setTextureRegion(TextureRegion)</a></span> - Method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">StaticTiledMapTile</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/objects/TiledMapTileMapObject.html#setTile-com.badlogic.gdx.maps.tiled.TiledMapTile-">setTile(TiledMapTile)</a></span> - Method in class com.badlogic.gdx.maps.tiled.objects.<a href="com/badlogic/gdx/maps/tiled/objects/TiledMapTileMapObject.html" title="class in com.badlogic.gdx.maps.tiled.objects">TiledMapTileMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#setTile-com.badlogic.gdx.maps.tiled.TiledMapTile-">setTile(TiledMapTile)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer.Cell</a></dt>
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|
<dd>
|
|
<div class="block">Sets the tile to be used for this cell.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html#setTime-float-">setTime(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelayAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelayAction</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the time spent waiting for the delay.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#setTime-float-">setTime(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the transition time so far.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html#setTimeline-float:A-">setTimeline(float[])</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#setTimeline-float:A-">setTimeline(float[])</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html#setTimeline-float:A-">setTimeline(float[])</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#setTimeline-float:A-">setTimeline(float[])</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#setTimeOut-int-">setTimeOut(int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
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<dd>
|
|
<div class="block">Sets the time to wait for the HTTP request to be processed, use 0 block until it is done.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#setTitle-java.lang.String-">setTitle(String)</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#setTitle-java.lang.String-">setTitle(String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the title of the window.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#setToggle-boolean-">setToggle(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd>
|
|
<div class="block">If true, prevents <a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#choose-T-"><code>Selection.choose(Object)</code></a> from clearing the selection.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToLookAt-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">setToLookAt(Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the matrix to a look at matrix with a direction and an up vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToLookAt-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">setToLookAt(Vector3, Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a look at matrix with the given position, target and up vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/OrthographicCamera.html#setToOrtho-boolean-">setToOrtho(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics">OrthographicCamera</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this camera to an orthographic projection using a viewport fitting the screen resolution, centered at
|
|
(Gdx.graphics.getWidth()/2, Gdx.graphics.getHeight()/2), with the y-axis pointing up or down.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/OrthographicCamera.html#setToOrtho-boolean-float-float-">setToOrtho(boolean, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics">OrthographicCamera</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this camera to an orthographic projection, centered at (viewportWidth/2, viewportHeight/2), with the y-axis pointing up
|
|
or down.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToOrtho-float-float-float-float-float-float-">setToOrtho(float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the matrix to an orthographic projection like glOrtho (http://www.opengl.org/sdk/docs/man/xhtml/glOrtho.xml) following
|
|
the OpenGL equivalent</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToOrtho2D-float-float-float-float-">setToOrtho2D(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to an orthographic projection matrix with the origin at (x,y) extending by width and height.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToOrtho2D-float-float-float-float-float-float-">setToOrtho2D(float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to an orthographic projection matrix with the origin at (x,y) extending by width and height, having a near
|
|
and far plane.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#setTopHeight-float-">setTopHeight(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd>
|
|
<div class="block">Set the draw-time height of the three top edge patches</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html#setTopHeight-float-">setTopHeight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">BaseDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html#setTopHeight-float-">setTopHeight(float)</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Drawable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Drawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#setToProduct-com.badlogic.gdx.math.Affine2-com.badlogic.gdx.math.Affine2-">setToProduct(Affine2, Affine2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to the product of two matrices.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToProjection-float-float-float-float-">setToProjection(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the matrix to a projection matrix with a near- and far plane, a field of view in degrees and an aspect ratio.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToProjection-float-float-float-float-float-float-">setToProjection(float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the matrix to a projection matrix with a near/far plane, and left, bottom, right and top specifying the points on the
|
|
near plane that are mapped to the lower left and upper right corners of the viewport.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#setToRandomDirection--">setToRandomDirection()</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this vector to the unit vector with a random direction</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#setToRandomDirection--">setToRandomDirection()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#setToRandomDirection--">setToRandomDirection()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#setToRotation-float-">setToRotation(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a rotation matrix that will rotate any vector in counter-clockwise direction around the z-axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#setToRotation-float-float-">setToRotation(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a rotation matrix that will rotate any vector in counter-clockwise direction around the z-axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#setToRotation-float-">setToRotation(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a rotation matrix that will rotate any vector in counter-clockwise direction around the z-axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#setToRotation-com.badlogic.gdx.math.Vector3-float-">setToRotation(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#setToRotation-com.badlogic.gdx.math.Vector3-float-float-">setToRotation(Vector3, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToRotation-com.badlogic.gdx.math.Vector3-float-">setToRotation(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the matrix to a rotation matrix around the given axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToRotation-float-float-float-float-">setToRotation(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the matrix to a rotation matrix around the given axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToRotation-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">setToRotation(Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Set the matrix to a rotation matrix between two vectors.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToRotation-float-float-float-float-float-float-">setToRotation(float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Set the matrix to a rotation matrix between two vectors.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#setToRotationRad-float-">setToRotationRad(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a rotation matrix that will rotate any vector in counter-clockwise direction around the z-axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#setToRotationRad-float-">setToRotationRad(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a rotation matrix that will rotate any vector in counter-clockwise direction around the z-axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToRotationRad-com.badlogic.gdx.math.Vector3-float-">setToRotationRad(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the matrix to a rotation matrix around the given axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToRotationRad-float-float-float-float-">setToRotationRad(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the matrix to a rotation matrix around the given axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#setToScaling-float-float-">setToScaling(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a scaling matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#setToScaling-com.badlogic.gdx.math.Vector2-">setToScaling(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a scaling matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#setToScaling-float-float-">setToScaling(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a scaling matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#setToScaling-com.badlogic.gdx.math.Vector2-">setToScaling(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a scaling matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToScaling-com.badlogic.gdx.math.Vector3-">setToScaling(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a scaling matrix</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToScaling-float-float-float-">setToScaling(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a scaling matrix</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#setToShearing-float-float-">setToShearing(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a shearing matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#setToShearing-com.badlogic.gdx.math.Vector2-">setToShearing(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a shearing matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#setToTranslation-float-float-">setToTranslation(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a translation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#setToTranslation-com.badlogic.gdx.math.Vector2-">setToTranslation(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a translation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#setToTranslation-float-float-">setToTranslation(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a translation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#setToTranslation-com.badlogic.gdx.math.Vector2-">setToTranslation(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a translation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToTranslation-com.badlogic.gdx.math.Vector3-">setToTranslation(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a translation matrix, overwriting it first by an identity matrix and then setting the 4th column to the
|
|
translation vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToTranslation-float-float-float-">setToTranslation(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a translation matrix, overwriting it first by an identity matrix and then setting the 4th column to the
|
|
translation vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToTranslationAndScaling-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">setToTranslationAndScaling(Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a translation and scaling matrix by first overwriting it with an identity and then setting the
|
|
translation vector in the 4th column and the scaling vector in the diagonal.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToTranslationAndScaling-float-float-float-float-float-float-">setToTranslationAndScaling(float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
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<dd>
|
|
<div class="block">Sets this matrix to a translation and scaling matrix by first overwriting it with an identity and then setting the
|
|
translation vector in the 4th column and the scaling vector in the diagonal.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#setToTrnRotRadScl-float-float-float-float-float-">setToTrnRotRadScl(float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a concatenation of translation, rotation and scale.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#setToTrnRotRadScl-com.badlogic.gdx.math.Vector2-float-com.badlogic.gdx.math.Vector2-">setToTrnRotRadScl(Vector2, float, Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a concatenation of translation, rotation and scale.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#setToTrnRotScl-float-float-float-float-float-">setToTrnRotScl(float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a concatenation of translation, rotation and scale.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#setToTrnRotScl-com.badlogic.gdx.math.Vector2-float-com.badlogic.gdx.math.Vector2-">setToTrnRotScl(Vector2, float, Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a concatenation of translation, rotation and scale.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#setToTrnScl-float-float-float-float-">setToTrnScl(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a concatenation of translation and scale.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#setToTrnScl-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">setToTrnScl(Vector2, Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Sets this matrix to a concatenation of translation and scale.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TouchableAction.html#setTouchable-com.badlogic.gdx.scenes.scene2d.Touchable-">setTouchable(Touchable)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TouchableAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TouchableAction</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setTouchable-com.badlogic.gdx.scenes.scene2d.Touchable-">setTouchable(Touchable)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Determines how touch events are distributed to this actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html#setTouchOffset-float-float-">setTouchOffset(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop</a></dt>
|
|
<dd>
|
|
<div class="block">Sets an offset in stage coordinates from the touch position which is used to determine the drop location.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setToWorld-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">setToWorld(Vector3, Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#setTransform-com.badlogic.gdx.math.Matrix4-">setTransform(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the current transformation to the given one.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#setTransform-float-float-float-float-float-float-float-float-">setTransform(float, float, float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the current transformation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#setTransform-com.badlogic.gdx.math.Matrix4-">setTransform(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the given transform matrix on each controller.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#setTransform-com.badlogic.gdx.math.Vector2-float-">setTransform(Vector2, float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Set the position of the body's origin and rotation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#setTransform-float-float-float-">setTransform(float, float, float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Set the position of the body's origin and rotation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#setTransform-boolean-">setTransform(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">When true (the default), the Batch is transformed so children are drawn in their parent's coordinate system.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#setTransformMatrix-com.badlogic.gdx.math.Matrix4-">setTransformMatrix(Matrix4)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the transform matrix to be used by this Batch.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#setTransformMatrix-com.badlogic.gdx.math.Matrix4-">setTransformMatrix(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the transform matrix to be used by this Batch.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html#setTransformMatrix-com.badlogic.gdx.math.Affine2-">setTransformMatrix(Affine2)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/CpuSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">CpuSpriteBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the transform matrix to be used by this Batch.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#setTransformMatrix-com.badlogic.gdx.math.Matrix4-">setTransformMatrix(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#setTransformMatrix-com.badlogic.gdx.math.Matrix4-">setTransformMatrix(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#setTransformMatrix-com.badlogic.gdx.math.Matrix4-">setTransformMatrix(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#setTransformMatrix-com.badlogic.gdx.math.Matrix4-">setTransformMatrix(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#setTranslation-com.badlogic.gdx.math.Vector3-">setTranslation(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setTranslation-com.badlogic.gdx.math.Vector3-">setTranslation(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the 4th column to the translation vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#setTranslation-float-float-float-">setTranslation(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the 4th column to the translation vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#setTransparentColor-com.badlogic.gdx.graphics.Color-">setTransparentColor(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the default <code>color</code> of the whole <a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.Page.html" title="class in com.badlogic.gdx.graphics.g2d"><code>PixmapPacker.Page</code></a> when a new one created.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#setType-com.badlogic.gdx.physics.box2d.BodyDef.BodyType-">setType(BodyDef.BodyType)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Set the type of this body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#setType-com.badlogic.gdx.scenes.scene2d.InputEvent.Type-">setType(InputEvent.Type)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.html#setType-com.badlogic.gdx.scenes.scene2d.utils.FocusListener.FocusEvent.Type-">setType(FocusListener.FocusEvent.Type)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">FocusListener.FocusEvent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/BinTree.html#SetType-int-">SetType(int)</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/BinTree.html" title="class in com.badlogic.gdx.utils.compression.lz">BinTree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#setType-com.badlogic.gdx.utils.JsonValue.ValueType-">setType(JsonValue.ValueType)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#setTypeName-java.lang.String-">setTypeName(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the name of the JSON field to store the Java class name or class tag when required to avoid ambiguity during
|
|
deserialization.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setU-float-">setU(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#setU-float-">setU(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setU2-float-">setU2(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#setU2-float-">setU2(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#setUncheckLast-boolean-">setUncheckLast(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ButtonGroup</a></dt>
|
|
<dd>
|
|
<div class="block">If true, when the maximum number of buttons are checked and an additional button is checked, the last button to be checked
|
|
is unchecked so that the maximum is not exceeded.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#setUndecorated-boolean-">setUndecorated(boolean)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the window decoration as enabled or disabled.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniform1fv-java.lang.String-float:A-int-int-">setUniform1fv(String, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniform1fv-int-float:A-int-int-">setUniform1fv(int, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniform2fv-java.lang.String-float:A-int-int-">setUniform2fv(String, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniform2fv-int-float:A-int-int-">setUniform2fv(int, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniform3fv-java.lang.String-float:A-int-int-">setUniform3fv(String, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniform3fv-int-float:A-int-int-">setUniform3fv(int, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniform4fv-java.lang.String-float:A-int-int-">setUniform4fv(String, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniform4fv-int-float:A-int-int-">setUniform4fv(int, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformf-java.lang.String-float-">setUniformf(String, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the uniform with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformf-int-float-">setUniformf(int, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformf-java.lang.String-float-float-">setUniformf(String, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the uniform with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformf-int-float-float-">setUniformf(int, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformf-java.lang.String-float-float-float-">setUniformf(String, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the uniform with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformf-int-float-float-float-">setUniformf(int, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformf-java.lang.String-float-float-float-float-">setUniformf(String, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the uniform with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformf-int-float-float-float-float-">setUniformf(int, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformf-java.lang.String-com.badlogic.gdx.math.Vector2-">setUniformf(String, Vector2)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the uniform with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformf-int-com.badlogic.gdx.math.Vector2-">setUniformf(int, Vector2)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformf-java.lang.String-com.badlogic.gdx.math.Vector3-">setUniformf(String, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the uniform with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformf-int-com.badlogic.gdx.math.Vector3-">setUniformf(int, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformf-java.lang.String-com.badlogic.gdx.graphics.Color-">setUniformf(String, Color)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the uniform with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformf-int-com.badlogic.gdx.graphics.Color-">setUniformf(int, Color)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformi-java.lang.String-int-">setUniformi(String, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the uniform with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformi-int-int-">setUniformi(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformi-java.lang.String-int-int-">setUniformi(String, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the uniform with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformi-int-int-int-">setUniformi(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformi-java.lang.String-int-int-int-">setUniformi(String, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the uniform with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformi-int-int-int-int-">setUniformi(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformi-java.lang.String-int-int-int-int-">setUniformi(String, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the uniform with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformi-int-int-int-int-int-">setUniformi(int, int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformMatrix-java.lang.String-com.badlogic.gdx.math.Matrix4-">setUniformMatrix(String, Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the uniform matrix with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformMatrix-java.lang.String-com.badlogic.gdx.math.Matrix4-boolean-">setUniformMatrix(String, Matrix4, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the uniform matrix with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformMatrix-int-com.badlogic.gdx.math.Matrix4-">setUniformMatrix(int, Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformMatrix-int-com.badlogic.gdx.math.Matrix4-boolean-">setUniformMatrix(int, Matrix4, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformMatrix-java.lang.String-com.badlogic.gdx.math.Matrix3-">setUniformMatrix(String, Matrix3)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the uniform matrix with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformMatrix-java.lang.String-com.badlogic.gdx.math.Matrix3-boolean-">setUniformMatrix(String, Matrix3, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the uniform matrix with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformMatrix-int-com.badlogic.gdx.math.Matrix3-">setUniformMatrix(int, Matrix3)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformMatrix-int-com.badlogic.gdx.math.Matrix3-boolean-">setUniformMatrix(int, Matrix3, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformMatrix3fv-java.lang.String-java.nio.FloatBuffer-int-boolean-">setUniformMatrix3fv(String, FloatBuffer, int, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets an array of uniform matrices with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformMatrix4fv-java.lang.String-java.nio.FloatBuffer-int-boolean-">setUniformMatrix4fv(String, FloatBuffer, int, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets an array of uniform matrices with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformMatrix4fv-int-float:A-int-int-">setUniformMatrix4fv(int, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformMatrix4fv-java.lang.String-float:A-int-int-">setUniformMatrix4fv(String, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ScreenViewport.html#setUnitsPerPixel-float-">setUnitsPerPixel(float)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ScreenViewport.html" title="class in com.badlogic.gdx.utils.viewport">ScreenViewport</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the number of pixels for each world unit.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragScrollListener.html#setup-float-float-float-float-">setup(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragScrollListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragScrollListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setupFadeScrollBars-float-float-">setupFadeScrollBars(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setupOverscroll-float-float-float-">setupOverscroll(float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">For flick scroll, sets the overscroll distance in pixels and the speed it returns to the widget's bounds in seconds.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.HttpRequest.html#setUrl-java.lang.String-">setUrl(String)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx">Net.HttpRequest</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the URL of the HTTP request.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html#setUsage-int-">setUsage(int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</a></dt>
|
|
<dd>
|
|
<div class="block">Set the GL enum used in the call to <a href="com/badlogic/gdx/graphics/GL20.html#glBufferData-int-int-java.nio.Buffer-int-"><code>GL20.glBufferData(int, int, java.nio.Buffer, int)</code></a>, can only be called when the
|
|
VBO is not bound.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#setUseGpu-boolean-">setUseGpu(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the current align mode.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/MipMapGenerator.html#setUseHardwareMipMap-boolean-">setUseHardwareMipMap(boolean)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/MipMapGenerator.html" title="class in com.badlogic.gdx.graphics.glutils">MipMapGenerator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#setUseIntegerPositions-boolean-">setUseIntegerPositions(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Specifies whether to use integer positions.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#setUseIntegerPositions-boolean-">setUseIntegerPositions(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd>
|
|
<div class="block">Specifies whether to use integer positions or not.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#setUsePrototypes-boolean-">setUsePrototypes(boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">When true, field values that are identical to a newly constructed instance are not written.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Body.html#setUserData-java.lang.Object-">setUserData(Object)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a></dt>
|
|
<dd>
|
|
<div class="block">Set the user data</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#setUserData-java.lang.Object-">setUserData(Object)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
|
|
<dd>
|
|
<div class="block">Sets custom user data.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Joint.html#setUserData-java.lang.Object-">setUserData(Object)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Joint.html" title="class in com.badlogic.gdx.physics.box2d">Joint</a></dt>
|
|
<dd>
|
|
<div class="block">Set the user data</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setUserObject-java.lang.Object-">setUserObject(Object)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Sets an application specific object for convenience.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RotateToAction.html#setUseShortestDirection-boolean-">setUseShortestDirection(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RotateToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RotateToAction</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#setUV-float-float-">setUV(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#setUV-com.badlogic.gdx.math.Vector2-">setUV(Vector2)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#setUVRange-float-float-float-float-">setUVRange(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#setUVRange-com.badlogic.gdx.graphics.g2d.TextureRegion-">setUVRange(TextureRegion)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#setUVRange-float-float-float-float-">setUVRange(float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
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|
<div class="block">Set range of texture coordinates used (default is 0,0,1,1).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#setUVRange-com.badlogic.gdx.graphics.g2d.TextureRegion-">setUVRange(TextureRegion)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Set range of texture coordinates from the specified TextureRegion.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setV-float-">setV(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#setV-float-">setV(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setV2-float-">setV2(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#setV2-float-">setV2(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html#setValidDragActor-com.badlogic.gdx.scenes.scene2d.Actor-">setValidDragActor(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Payload.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop.Payload</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.NumericValue.html#setValue-float-">setValue(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.NumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.NumericValue</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/NumericValue.html#setValue-float-">setValue(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/NumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">NumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html#setValue-float-">setValue(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">FloatAction</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the current float value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html#setValue-int-">setValue(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">IntAction</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the current int value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#setValue-float-">setValue(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the progress bar position, rounded to the nearest step size and clamped to the minimum and maximum values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#setValue-int-V-">setValue(int, V)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BinaryHeap.html#setValue-T-float-">setValue(T, float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BinaryHeap.html" title="class in com.badlogic.gdx.utils">BinaryHeap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setVariableSizeKnobs-boolean-">setVariableSizeKnobs(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
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<dd>
|
|
<div class="block">If true, the scroll knobs are sized based on <a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getMaxX--"><code>ScrollPane.getMaxX()</code></a> or <a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#getMaxY--"><code>ScrollPane.getMaxY()</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/FirstPersonCameraController.html#setVelocity-float-">setVelocity(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/FirstPersonCameraController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">FirstPersonCameraController</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the velocity in units per second for moving forward, backward and strafing left/right.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#setVelocityThreshold-float-">setVelocityThreshold(float)</a></span> - Static method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the box2d velocity threshold globally, for all World instances.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setVelocityX-float-">setVelocityX(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setVelocityY-float-">setVelocityY(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/EdgeShape.html#setVertex0-com.badlogic.gdx.math.Vector2-">setVertex0(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/EdgeShape.html" title="class in com.badlogic.gdx.physics.box2d">EdgeShape</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/EdgeShape.html#setVertex0-float-float-">setVertex0(float, float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/EdgeShape.html" title="class in com.badlogic.gdx.physics.box2d">EdgeShape</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/EdgeShape.html#setVertex3-com.badlogic.gdx.math.Vector2-">setVertex3(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/EdgeShape.html" title="class in com.badlogic.gdx.physics.box2d">EdgeShape</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/EdgeShape.html#setVertex3-float-float-">setVertex3(float, float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/EdgeShape.html" title="class in com.badlogic.gdx.physics.box2d">EdgeShape</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setVertexAttribute-java.lang.String-int-int-boolean-int-java.nio.Buffer-">setVertexAttribute(String, int, int, boolean, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the vertex attribute with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setVertexAttribute-int-int-int-boolean-int-java.nio.Buffer-">setVertexAttribute(int, int, int, boolean, int, Buffer)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setVertexAttribute-java.lang.String-int-int-boolean-int-int-">setVertexAttribute(String, int, int, boolean, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the vertex attribute with the given name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setVertexAttribute-int-int-int-boolean-int-int-">setVertexAttribute(int, int, int, boolean, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#setVertexData--">setVertexData()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Sets vertex attributes and size</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#setVertexTransform-com.badlogic.gdx.math.Matrix4-">setVertexTransform(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#setVertexTransform-com.badlogic.gdx.math.Matrix4-">setVertexTransform(Matrix4)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Set the current vertex transformation matrix and enables vertex transformation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#setVertexTransformationEnabled-boolean-">setVertexTransformationEnabled(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#setVertexTransformationEnabled-boolean-">setVertexTransformationEnabled(boolean)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Sets whether vertex transformation is enabled.</div>
|
|
</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#setVertical-boolean-">setVertical(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexArray.html#setVertices-float:A-int-int-">setVertices(float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexArray.html" title="class in com.badlogic.gdx.graphics.glutils">VertexArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html#setVertices-float:A-int-int-">setVertices(float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html#setVertices-float:A-int-int-">setVertices(float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectSubData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html#setVertices-float:A-int-int-">setVertices(float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectWithVAO</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexData.html#setVertices-float:A-int-int-">setVertices(float[], int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils">VertexData</a></dt>
|
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<dd>
|
|
<div class="block">Sets the vertices of this VertexData, discarding the old vertex data.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#setVertices-float:A-">setVertices(float[])</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the vertices of this Mesh.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#setVertices-float:A-int-int-">setVertices(float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the vertices of this Mesh.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#setVertices-float:A-">setVertices(float[])</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the polygon's local vertices relative to the origin point, without any scaling, rotating or translations being applied.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#setVertices-float:A-">setVertices(float[])</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapRenderer.html#setView-com.badlogic.gdx.graphics.OrthographicCamera-">setView(OrthographicCamera)</a></span> - Method in interface com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapRenderer.html" title="interface in com.badlogic.gdx.maps">MapRenderer</a></dt>
|
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<dd>
|
|
<div class="block">Sets the projection matrix and viewbounds from the given camera.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapRenderer.html#setView-com.badlogic.gdx.math.Matrix4-float-float-float-float-">setView(Matrix4, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapRenderer.html" title="interface in com.badlogic.gdx.maps">MapRenderer</a></dt>
|
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<dd>
|
|
<div class="block">Sets the projection matrix for rendering, as well as the bounds of the map which should be rendered.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#setView-com.badlogic.gdx.graphics.OrthographicCamera-">setView(OrthographicCamera)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#setView-com.badlogic.gdx.math.Matrix4-float-float-float-float-">setView(Matrix4, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#setView-com.badlogic.gdx.graphics.OrthographicCamera-">setView(OrthographicCamera)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#setView-com.badlogic.gdx.math.Matrix4-float-float-float-float-">setView(Matrix4, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#setViewport-com.badlogic.gdx.utils.viewport.Viewport-">setViewport(Viewport)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapLayer.html#setVisible-boolean-">setVisible(boolean)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapLayer.html" title="class in com.badlogic.gdx.maps">MapLayer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/MapObject.html#setVisible-boolean-">setVisible(boolean)</a></span> - Method in class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/MapObject.html" title="class in com.badlogic.gdx.maps">MapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/VisibleAction.html#setVisible-boolean-">setVisible(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/VisibleAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">VisibleAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setVisible-boolean-">setVisible(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">If false, the actor will not be drawn and will not receive touch events.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html#setVisualInterpolation-com.badlogic.gdx.math.Interpolation-">setVisualInterpolation(Interpolation)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ProgressBar.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ProgressBar</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the interpolation to use for display.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html#setVisualInterpolationInverse-com.badlogic.gdx.math.Interpolation-">setVisualInterpolationInverse(Interpolation)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Slider</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the inverse interpolation to use for display.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/AudioDevice.html#setVolume-float-">setVolume(float)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/AudioDevice.html" title="interface in com.badlogic.gdx.audio">AudioDevice</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the volume in the range [0,1].</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Music.html#setVolume-float-">setVolume(float)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Music.html" title="interface in com.badlogic.gdx.audio">Music</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the volume of this music stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Sound.html#setVolume-long-float-">setVolume(long, float)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio">Sound</a></dt>
|
|
<dd>
|
|
<div class="block">Changes the volume of the sound instance with the given id as returned by <a href="com/badlogic/gdx/audio/Sound.html#play--"><code>Sound.play()</code></a> or <a href="com/badlogic/gdx/audio/Sound.html#play-float-"><code>Sound.play(float)</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#setVSync-boolean-">setVSync(boolean)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Enable/Disable vsynching.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#setWarmStarting-boolean-">setWarmStarting(boolean)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Enable/disable warm starting.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setWidget-com.badlogic.gdx.scenes.scene2d.Actor-">setWidget(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use <a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#setActor-com.badlogic.gdx.scenes.scene2d.Actor-"><code>ScrollPane.setActor(Actor)</code></a>.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setWidth-float-">setWidth(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the width in world units</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#setWidth-float-">setWidth(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the width of this rectangle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html#setWidth-float-">setWidth(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SizeToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setWidth-float-">setWidth(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#setWindowedMode-int-int-">setWindowedMode(int, int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the window to windowed mode.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#setWorldHeight-float-">setWorldHeight(float)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">The virtual height of this viewport in world coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#setWorldSize-float-float-">setWorldSize(float, float)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#setWorldWidth-float-">setWorldWidth(float)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">The virtual width of this viewport in world coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#setWrap-com.badlogic.gdx.graphics.Texture.TextureWrap-com.badlogic.gdx.graphics.Texture.TextureWrap-">setWrap(Texture.TextureWrap, Texture.TextureWrap)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the <a href="com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics"><code>Texture.TextureWrap</code></a> for this texture on the u and v axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#setWrap-boolean-">setWrap(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
|
<dd>
|
|
<div class="block">If false, the text will only wrap where it contains newlines (\n).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#setWriter-java.io.Writer-">setWriter(Writer)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the writer where JSON output will be written.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#setX-float-">setX(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the x position where the sprite will be drawn.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setX-float-">setX(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the x position where the sprite will be drawn.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#setX-float-">setX(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setX-float-">setX(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the position on the x axis</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html#setX-float-">setX(float)</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects">TextureMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapImageLayer.html#setX-float-">setX(float)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapImageLayer.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapImageLayer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#setX-float-">setX(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the x-coordinate of circle center</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#setX-float-">setX(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the x-coordinate of the bottom left corner</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html#setX-float-">setX(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html#setX-float-">setX(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ScaleToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setX-float-">setX(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#setY-float-">setY(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the y position where the sprite will be drawn.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#setY-float-">setY(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the y position where the sprite will be drawn.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#setY-float-">setY(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setY-float-">setY(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the position on the y axis</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html#setY-float-">setY(float)</a></span> - Method in class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects">TextureMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapImageLayer.html#setY-float-">setY(float)</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapImageLayer.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapImageLayer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#setY-float-">setY(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the y-coordinate of circle center</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#setY-float-">setY(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the y-coordinate of the bottom left corner</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html#setY-float-">setY(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html#setY-float-">setY(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ScaleToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setY-float-">setY(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#setYSpacing-float-">setYSpacing(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
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<dd>
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|
<div class="block">Sets the amount of vertical space between nodes.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#setZ-float-">setZ(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
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<dd>
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<div class="block">Sets the position on the z axis</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#setZero--">setZero()</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
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<dd>
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|
<div class="block">Sets the components of this vector to 0</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#setZero--">setZero()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#setZero--">setZero()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setZIndex-int-">setZIndex(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd>
|
|
<div class="block">Sets the z-index of this actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Renderable.html#shader">shader</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d">Renderable</a></dt>
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<dd>
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|
<div class="block">The <a href="com/badlogic/gdx/graphics/g3d/Shader.html" title="interface in com.badlogic.gdx.graphics.g3d"><code>Shader</code></a> to be used to render this Renderable using a <a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d"><code>ModelBatch</code></a>, may be null.</div>
|
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/Shader.html" title="interface in com.badlogic.gdx.graphics.g3d"><span class="typeNameLink">Shader</span></a> - Interface in <a href="com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a></dt>
|
|
<dd>
|
|
<div class="block">Interface which is used to render one or more <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a>s.</div>
|
|
</dd>
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|
<dt><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">ShaderProgram</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
A shader program encapsulates a vertex and fragment shader pair linked to form a shader program.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#ShaderProgram-java.lang.String-java.lang.String-">ShaderProgram(String, String)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new ShaderProgram and immediately compiles it.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#ShaderProgram-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-">ShaderProgram(FileHandle, FileHandle)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">ShaderProgramLoader</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd>
|
|
<div class="block"><a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders"><code>AssetLoader</code></a> for <a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils"><code>ShaderProgram</code></a> instances loaded from text files.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.html#ShaderProgramLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">ShaderProgramLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.html" title="class in com.badlogic.gdx.assets.loaders">ShaderProgramLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.html#ShaderProgramLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-java.lang.String-java.lang.String-">ShaderProgramLoader(FileHandleResolver, String, String)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.html" title="class in com.badlogic.gdx.assets.loaders">ShaderProgramLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.ShaderProgramParameter.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">ShaderProgramLoader.ShaderProgramParameter</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.ShaderProgramParameter.html#ShaderProgramParameter--">ShaderProgramParameter()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.ShaderProgramParameter.html" title="class in com.badlogic.gdx.assets.loaders">ShaderProgramLoader.ShaderProgramParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#shaderProvider">shaderProvider</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
|
|
<dd>
|
|
<div class="block">the <a href="com/badlogic/gdx/graphics/g3d/utils/ShaderProvider.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><code>ShaderProvider</code></a>, provides <a href="com/badlogic/gdx/graphics/g3d/Shader.html" title="interface in com.badlogic.gdx.graphics.g3d"><code>Shader</code></a> instances for Renderables</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/ShaderProvider.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">ShaderProvider</span></a> - Interface in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns <a href="com/badlogic/gdx/graphics/g3d/Shader.html" title="interface in com.badlogic.gdx.graphics.g3d"><code>Shader</code></a> instances for a <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> on request.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseShaderProvider.html#shaders">shaders</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseShaderProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseShaderProvider</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html#shaderSwitches">shaderSwitches</a></span> - Static variable in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html" title="class in com.badlogic.gdx.graphics.profiling">GLProfiler</a></dt>
|
|
<dd>
|
|
<div class="block">The amount of times a shader was switched since the last reset.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/environment/ShadowMap.html" title="interface in com.badlogic.gdx.graphics.g3d.environment"><span class="typeNameLink">ShadowMap</span></a> - Interface in <a href="com/badlogic/gdx/graphics/g3d/environment/package-summary.html">com.badlogic.gdx.graphics.g3d.environment</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Environment.html#shadowMap">shadowMap</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Environment.html" title="class in com.badlogic.gdx.graphics.g3d">Environment</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Experimental, likely to change, do not use!</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#shadowMap">shadowMap</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#shape">shape</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
|
|
<dd>
|
|
<div class="block">the shape, initialized lazy</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/FixtureDef.html#shape">shape</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/FixtureDef.html" title="class in com.badlogic.gdx.physics.box2d">FixtureDef</a></dt>
|
|
<dd>
|
|
<div class="block">The shape, this must be set.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/Shape.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">Shape</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd>
|
|
<div class="block">A shape is used for collision detection.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Shape.html#Shape--">Shape()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Shape.html" title="class in com.badlogic.gdx.physics.box2d">Shape</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/Shape.Type.html" title="enum in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">Shape.Type</span></a> - Enum in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd>
|
|
<div class="block">Enum describing the type of a shape</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/Shape2D.html" title="interface in com.badlogic.gdx.math"><span class="typeNameLink">Shape2D</span></a> - Interface in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#SHAPE_AWAKE">SHAPE_AWAKE</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#SHAPE_KINEMATIC">SHAPE_KINEMATIC</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#SHAPE_NOT_ACTIVE">SHAPE_NOT_ACTIVE</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#SHAPE_NOT_AWAKE">SHAPE_NOT_AWAKE</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#SHAPE_STATIC">SHAPE_STATIC</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">ShapeCache</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A relatively lightweight class which can be used to render basic shapes which don't need a node structure and alike.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html#ShapeCache--">ShapeCache()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ShapeCache</a></dt>
|
|
<dd>
|
|
<div class="block">Create a ShapeCache with default values</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html#ShapeCache-int-int-com.badlogic.gdx.graphics.VertexAttributes-int-">ShapeCache(int, int, VertexAttributes, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/ShapeCache.html" title="class in com.badlogic.gdx.graphics.g3d.utils">ShapeCache</a></dt>
|
|
<dd>
|
|
<div class="block">Create a ShapeCache with parameters</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">ShapeRenderer</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd>
|
|
<div class="block">Renders points, lines, shape outlines and filled shapes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#ShapeRenderer--">ShapeRenderer()</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#ShapeRenderer-int-">ShapeRenderer(int)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#ShapeRenderer-int-com.badlogic.gdx.graphics.glutils.ShaderProgram-">ShapeRenderer(int, ShaderProgram)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html" title="enum in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">ShapeRenderer.ShapeType</span></a> - Enum in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd>
|
|
<div class="block">Shape types to be used with <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#begin-com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType-"><code>ShapeRenderer.begin(ShapeType)</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/SharedLibraryLoader.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">SharedLibraryLoader</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Loads shared libraries from a natives jar file (desktop) or arm folders (Android).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SharedLibraryLoader.html#SharedLibraryLoader--">SharedLibraryLoader()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SharedLibraryLoader.html" title="class in com.badlogic.gdx.utils">SharedLibraryLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SharedLibraryLoader.html#SharedLibraryLoader-java.lang.String-">SharedLibraryLoader(String)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SharedLibraryLoader.html" title="class in com.badlogic.gdx.utils">SharedLibraryLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Fetches the natives from the given natives jar file.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#shear-float-float-">shear(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix by a shear matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#shear-com.badlogic.gdx.math.Vector2-">shear(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix by a shear matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html#shift--">shift()</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">UIUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html#shift-int-">shift(int)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">UIUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#SHIFT_LEFT">SHIFT_LEFT</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#SHIFT_RIGHT">SHIFT_RIGHT</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html#ShiftLow--">ShiftLow()</a></span> - Method in class com.badlogic.gdx.utils.compression.rangecoder.<a href="com/badlogic/gdx/utils/compression/rangecoder/Encoder.html" title="class in com.badlogic.gdx.utils.compression.rangecoder">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html#Shininess">Shininess</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">FloatAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html#shininess">shininess</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMaterial</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#shininess">shininess</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#shininess">shininess</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html#ShininessAlias">ShininessAlias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">FloatAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">ShortArray</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A resizable, ordered or unordered short array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#ShortArray--">ShortArray()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an ordered array with a capacity of 16.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#ShortArray-int-">ShortArray(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an ordered array with the specified capacity.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#ShortArray-boolean-int-">ShortArray(boolean, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#ShortArray-com.badlogic.gdx.utils.ShortArray-">ShortArray(ShortArray)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new array containing the elements in the specific array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#ShortArray-short:A-">ShortArray(short[])</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new ordered array containing the elements in the specified array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#ShortArray-boolean-short:A-int-int-">ShortArray(boolean, short[], int, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new array containing the elements in the specified array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/ContactFilter.html#shouldCollide-com.badlogic.gdx.physics.box2d.Fixture-com.badlogic.gdx.physics.box2d.Fixture-">shouldCollide(Fixture, Fixture)</a></span> - Method in interface com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/ContactFilter.html" title="interface in com.badlogic.gdx.physics.box2d">ContactFilter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#show--">show()</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#show-com.badlogic.gdx.scenes.scene2d.Stage-com.badlogic.gdx.scenes.scene2d.Action-">show(Stage, Action)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd>
|
|
<div class="block"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#pack--"><code>Packs</code></a> the dialog and adds it to the stage with custom action which can be null for instant show</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#show-com.badlogic.gdx.scenes.scene2d.Stage-">show(Stage)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd>
|
|
<div class="block"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#pack--"><code>Packs</code></a> the dialog and adds it to the stage, centered with default fadeIn action</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.DefaultOnscreenKeyboard.html#show-boolean-">show(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.DefaultOnscreenKeyboard.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.DefaultOnscreenKeyboard</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.OnscreenKeyboard.html#show-boolean-">show(boolean)</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.OnscreenKeyboard.html" title="interface in com.badlogic.gdx.scenes.scene2d.ui">TextField.OnscreenKeyboard</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Screen.html#show--">show()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Screen.html" title="interface in com.badlogic.gdx">Screen</a></dt>
|
|
<dd>
|
|
<div class="block">Called when this screen becomes the current screen for a <a href="com/badlogic/gdx/Game.html" title="class in com.badlogic.gdx"><code>Game</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/ScreenAdapter.html#show--">show()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/ScreenAdapter.html" title="class in com.badlogic.gdx">ScreenAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#showAction-com.badlogic.gdx.scenes.scene2d.ui.Tooltip-">showAction(Tooltip)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TooltipManager</a></dt>
|
|
<dd>
|
|
<div class="block">Called when tooltip is shown.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#showList--">showList()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#shrink--">shrink()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing array to the size of the actual items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#shrink--">shrink()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing arrays to the size of the actual number of entries.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#shrink--">shrink()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing array to the size of the actual items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#shrink--">shrink()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing array to the size of the actual items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#shrink--">shrink()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing array to the size of the actual items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#shrink--">shrink()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing array to the size of the actual items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#shrink-int-">shrink(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing arrays to be the specified capacity or less.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#shrink--">shrink()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing array to the size of the actual items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#shrink-int-">shrink(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing arrays to be the specified capacity or less.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#shrink-int-">shrink(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing arrays to be the specified capacity or less.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#shrink-int-">shrink(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing arrays to be the specified capacity or less.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#shrink-int-">shrink(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing arrays to be the specified capacity or less.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#shrink--">shrink()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing array to the size of the actual items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#shrink-int-">shrink(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing arrays to be the specified capacity or less.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#shrink-int-">shrink(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing arrays to be the specified capacity or less.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#shrink-int-">shrink(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing arrays to be the specified capacity or less.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#shrink-int-">shrink(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing arrays to be the specified capacity or less.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#shrink-int-">shrink(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing arrays to be the specified capacity or less.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#shrink--">shrink()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the backing array to the size of the actual items.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#shuffle--">shuffle()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#shuffle--">shuffle()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#shuffle--">shuffle()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#shuffle--">shuffle()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#shuffle--">shuffle()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#shuffle--">shuffle()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#shuffle--">shuffle()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#shuffle--">shuffle()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#shuffle--">shuffle()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#shuffle--">shuffle()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#shuffle--">shuffle()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#sibling-java.lang.String-">sibling(String)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a handle to the sibling with the specified name.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandleStream.html#sibling-java.lang.String-">sibling(String)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandleStream.html" title="class in com.badlogic.gdx.files">FileHandleStream</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SimpleInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">SimpleInfluencer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
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<dd>
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<div class="block">It's an <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/Influencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><code>Influencer</code></a> which controls a generic channel of the particles.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SimpleInfluencer.html#SimpleInfluencer--">SimpleInfluencer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SimpleInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SimpleInfluencer</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SimpleInfluencer.html#SimpleInfluencer-com.badlogic.gdx.graphics.g3d.particles.influencers.SimpleInfluencer-">SimpleInfluencer(SimpleInfluencer)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SimpleInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SimpleInfluencer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.SimpleMeshPool.html#SimpleMeshPool--">SimpleMeshPool()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.SimpleMeshPool.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache.SimpleMeshPool</a></dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/decals/SimpleOrthoGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals"><span class="typeNameLink">SimpleOrthoGroupStrategy</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals</a></dt>
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<dd>
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<div class="block">
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|
Minimalistic grouping strategy useful for orthogonal scenes where the camera faces the negative z axis.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/SimpleOrthoGroupStrategy.html#SimpleOrthoGroupStrategy--">SimpleOrthoGroupStrategy()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/SimpleOrthoGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">SimpleOrthoGroupStrategy</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#sin-float-">sin(float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
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<dd>
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<div class="block">Returns the sine in radians from a lookup table.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Transform.html#SIN">SIN</a></span> - Static variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Transform.html" title="class in com.badlogic.gdx.physics.box2d">Transform</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/MathUtils.html#sinDeg-float-">sinDeg(float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></dt>
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<dd>
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<div class="block">Returns the sine in radians from a lookup table.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#sine">sine</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#sineIn">sineIn</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#SineOffset">SineOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#sineOut">sineOut</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html#Single--">Single()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ColorInfluencer.Single</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html#Single-com.badlogic.gdx.graphics.g3d.particles.influencers.ColorInfluencer.Single-">Single(ColorInfluencer.Single)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ColorInfluencer.Single</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Single.html#Single--">Single()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer.Single</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Single.html#Single-com.badlogic.gdx.graphics.g3d.particles.influencers.ModelInfluencer.Single-">Single(ModelInfluencer.Single)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer.Single</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Single.html#Single-com.badlogic.gdx.graphics.g3d.Model...-">Single(Model...)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ModelInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ModelInfluencer.Single</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Single.html#Single-com.badlogic.gdx.graphics.g3d.particles.ParticleController...-">Single(ParticleController...)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer.Single</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Single.html#Single--">Single()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer.Single</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Single.html#Single-com.badlogic.gdx.graphics.g3d.particles.influencers.ParticleControllerInfluencer.Single-">Single(ParticleControllerInfluencer.Single)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer.Single</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Single.html#Single--">Single()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Single</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Single.html#Single-com.badlogic.gdx.graphics.g3d.particles.influencers.RegionInfluencer.Single-">Single(RegionInfluencer.Single)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Single</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Single.html#Single-com.badlogic.gdx.graphics.g2d.TextureRegion-">Single(TextureRegion)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Single</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Single.html#Single-com.badlogic.gdx.graphics.Texture-">Single(Texture)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Single</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.PrettyPrintSettings.html#singleLineColumns">singleLineColumns</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.PrettyPrintSettings.html" title="class in com.badlogic.gdx.utils">JsonValue.PrettyPrintSettings</a></dt>
|
|
<dd>
|
|
<div class="block">If an object on a single line fits this many columns, it won't wrap.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#size--">size()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#SIZE">SIZE</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Size of the decal in floats.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#size">size</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model">MeshPart</a></dt>
|
|
<dd>
|
|
<div class="block">The size (in total number of vertices) of this part in the <a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#mesh"><code>MeshPart.mesh</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html#size">size</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray</a></dt>
|
|
<dd>
|
|
<div class="block">the current amount of defined elements, do not change manually unless you know what you are doing.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.html#size--">size()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.html" title="class in com.badlogic.gdx.graphics">VertexAttributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#SIZE">SIZE</a></span> - Static variable in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputMultiplexer.html#size--">size()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx">InputMultiplexer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html#size--">size()</a></span> - Method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CumulativeDistribution.html#size--">size()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CumulativeDistribution.html" title="class in com.badlogic.gdx.math">CumulativeDistribution</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#size-com.badlogic.gdx.scenes.scene2d.ui.Value-">size(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#size-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-">size(Value, Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#size-float-">size(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#size-float-float-">size(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#size-com.badlogic.gdx.scenes.scene2d.ui.Value-">size(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#size-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-">size(Value, Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#size-float-">size(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#size-float-float-">size(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#size--">size()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BinaryHeap.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BinaryHeap.html" title="class in com.badlogic.gdx.utils">BinaryHeap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#size--">size()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use the size property instead. Returns this number of children in the array or object.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PooledLinkedList.html#size--">size()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PooledLinkedList.html" title="class in com.badlogic.gdx.utils">PooledLinkedList</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the number of items in the list</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
|
|
<dd>
|
|
<div class="block">Number of elements in the queue.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#size">size</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SortedIntList.html#size--">size()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SortedIntList.html" title="class in com.badlogic.gdx.utils">SortedIntList</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#sizeAndRotationUsage">sizeAndRotationUsage</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#sizeAndRotationUsage">sizeAndRotationUsage</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#sizeBy-float-float-">sizeBy(float, float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd>
|
|
<div class="block">Sizes the actor instantly.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#sizeBy-float-float-float-">sizeBy(float, float, float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#sizeBy-float-float-float-com.badlogic.gdx.math.Interpolation-">sizeBy(float, float, float, Interpolation)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#sizeBy-float-">sizeBy(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified size to the current size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#sizeBy-float-float-">sizeBy(float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the specified size to the current size.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">SizeByAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Moves an actor from its current size to a relative size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html#SizeByAction--">SizeByAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SizeByAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#sizeChanged--">sizeChanged()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Called when the actor's size has been changed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#sizeChanged--">sizeChanged()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#sizeChanged--">sizeChanged()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#sizeChanged--">sizeChanged()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#sizeTo-float-float-">sizeTo(float, float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd>
|
|
<div class="block">Sizes the actor instantly.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#sizeTo-float-float-float-">sizeTo(float, float, float)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#sizeTo-float-float-float-com.badlogic.gdx.math.Interpolation-">sizeTo(float, float, float, Interpolation)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">SizeToAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Moves an actor from its current size to a specific size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html#SizeToAction--">SizeToAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SizeToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Skin</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">A skin stores resources for UI widgets to use (texture regions, ninepatches, fonts, colors, etc).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#Skin--">Skin()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an empty skin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#Skin-com.badlogic.gdx.files.FileHandle-">Skin(FileHandle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a skin containing the resources in the specified skin JSON file.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#Skin-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.g2d.TextureAtlas-">Skin(FileHandle, TextureAtlas)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a skin containing the resources in the specified skin JSON file and the texture regions from the specified atlas.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html#Skin-com.badlogic.gdx.graphics.g2d.TextureAtlas-">Skin(TextureAtlas)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a skin containing the texture regions from the specified atlas.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.TintedDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Skin.TintedDrawable</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/SkinLoader.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">SkinLoader</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd>
|
|
<div class="block"><a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders"><code>AssetLoader</code></a> for <a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>Skin</code></a> instances.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/SkinLoader.html#SkinLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">SkinLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/SkinLoader.html" title="class in com.badlogic.gdx.assets.loaders">SkinLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/SkinLoader.SkinParameter.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">SkinLoader.SkinParameter</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/SkinLoader.SkinParameter.html#SkinParameter--">SkinParameter()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/SkinLoader.SkinParameter.html" title="class in com.badlogic.gdx.assets.loaders">SkinLoader.SkinParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/SkinLoader.SkinParameter.html#SkinParameter-com.badlogic.gdx.utils.ObjectMap-">SkinParameter(ObjectMap<String, Object>)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/SkinLoader.SkinParameter.html" title="class in com.badlogic.gdx.assets.loaders">SkinLoader.SkinParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/SkinLoader.SkinParameter.html#SkinParameter-java.lang.String-">SkinParameter(String)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/SkinLoader.SkinParameter.html" title="class in com.badlogic.gdx.assets.loaders">SkinLoader.SkinParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/SkinLoader.SkinParameter.html#SkinParameter-java.lang.String-com.badlogic.gdx.utils.ObjectMap-">SkinParameter(String, ObjectMap<String, Object>)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/SkinLoader.SkinParameter.html" title="class in com.badlogic.gdx.assets.loaders">SkinLoader.SkinParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/BinTree.html#Skip-int-">Skip(int)</a></span> - Method in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/BinTree.html" title="class in com.badlogic.gdx.utils.compression.lz">BinTree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LittleEndianInputStream.html#skipBytes-int-">skipBytes(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LittleEndianInputStream.html" title="class in com.badlogic.gdx.utils">LittleEndianInputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#SKY">SKY</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.SkylineStrategy.html#SkylineStrategy--">SkylineStrategy()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.SkylineStrategy.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker.SkylineStrategy</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#SLASH">SLASH</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#SLATE">SLATE</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#slerp-com.badlogic.gdx.math.Quaternion-float-">slerp(Quaternion, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Spherical linear interpolation between this quaternion and the other quaternion, based on the alpha value in the range
|
|
[0,1].</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#slerp-com.badlogic.gdx.math.Quaternion:A-">slerp(Quaternion[])</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
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|
<dd>
|
|
<div class="block">Spherical linearly interpolates multiple quaternions and stores the result in this Quaternion.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#slerp-com.badlogic.gdx.math.Quaternion:A-float:A-">slerp(Quaternion[], float[])</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Spherical linearly interpolates multiple quaternions by the given weights and stores the result in this Quaternion.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#slerp-com.badlogic.gdx.math.Vector3-float-">slerp(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Spherically interpolates between this vector and the target vector by alpha which is in the range [0,1].</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Slider</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">A slider is a horizontal indicator that allows a user to set a value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html#Slider-float-float-float-boolean-com.badlogic.gdx.scenes.scene2d.ui.Skin-">Slider(float, float, float, boolean, Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Slider</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html#Slider-float-float-float-boolean-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">Slider(float, float, float, boolean, Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Slider</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html#Slider-float-float-float-boolean-com.badlogic.gdx.scenes.scene2d.ui.Slider.SliderStyle-">Slider(float, float, float, boolean, Slider.SliderStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Slider</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new slider.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.SliderStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Slider.SliderStyle</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">The style for a slider, see <a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>Slider</code></a>.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.SliderStyle.html#SliderStyle--">SliderStyle()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.SliderStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Slider.SliderStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.SliderStyle.html#SliderStyle-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">SliderStyle(Drawable, Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.SliderStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Slider.SliderStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.SliderStyle.html#SliderStyle-com.badlogic.gdx.scenes.scene2d.ui.Slider.SliderStyle-">SliderStyle(Slider.SliderStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.SliderStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Slider.SliderStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#smooth">smooth</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd>
|
|
<div class="block">Aka "smoothstep".</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#smooth2">smooth2</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#smoother">smoother</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd>
|
|
<div class="block">By Ken Perlin.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html#snap-float-">snap(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Slider.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Slider</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a snapped value.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">SnapshotArray</span></a><<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="type parameter in SnapshotArray">T</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Guarantees that array entries provided by <a href="com/badlogic/gdx/utils/SnapshotArray.html#begin--"><code>SnapshotArray.begin()</code></a> between indexes 0 and <a href="com/badlogic/gdx/utils/Array.html#size"><code>Array.size</code></a> at the time begin was called
|
|
will not be modified until <a href="com/badlogic/gdx/utils/SnapshotArray.html#end--"><code>SnapshotArray.end()</code></a> is called.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#SnapshotArray--">SnapshotArray()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#SnapshotArray-com.badlogic.gdx.utils.Array-">SnapshotArray(Array)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#SnapshotArray-boolean-int-java.lang.Class-">SnapshotArray(boolean, int, Class)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#SnapshotArray-boolean-int-">SnapshotArray(boolean, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#SnapshotArray-boolean-T:A-int-int-">SnapshotArray(boolean, T[], int, int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#SnapshotArray-java.lang.Class-">SnapshotArray(Class)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#SnapshotArray-int-">SnapshotArray(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#SnapshotArray-T:A-">SnapshotArray(T[])</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/net/Socket.html" title="interface in com.badlogic.gdx.net"><span class="typeNameLink">Socket</span></a> - Interface in <a href="com/badlogic/gdx/net/package-summary.html">com.badlogic.gdx.net</a></dt>
|
|
<dd>
|
|
<div class="block">A client socket that talks to a server socket via some <a href="com/badlogic/gdx/Net.Protocol.html" title="enum in com.badlogic.gdx"><code>Net.Protocol</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/net/SocketHints.html" title="class in com.badlogic.gdx.net"><span class="typeNameLink">SocketHints</span></a> - Class in <a href="com/badlogic/gdx/net/package-summary.html">com.badlogic.gdx.net</a></dt>
|
|
<dd>
|
|
<div class="block">Options for <a href="com/badlogic/gdx/net/Socket.html" title="interface in com.badlogic.gdx.net"><code>Socket</code></a> instances.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/SocketHints.html#SocketHints--">SocketHints()</a></span> - Constructor for class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/SocketHints.html" title="class in com.badlogic.gdx.net">SocketHints</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/SocketHints.html#socketTimeout">socketTimeout</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/SocketHints.html" title="class in com.badlogic.gdx.net">SocketHints</a></dt>
|
|
<dd>
|
|
<div class="block">Enable/disable SO_TIMEOUT with the specified timeout, in milliseconds.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#SOFT_LEFT">SOFT_LEFT</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#SOFT_RIGHT">SOFT_RIGHT</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.GuillotineStrategy.html#sort-com.badlogic.gdx.utils.Array-">sort(Array<Pixmap>)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.GuillotineStrategy.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker.GuillotineStrategy</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.PackStrategy.html#sort-com.badlogic.gdx.utils.Array-">sort(Array<Pixmap>)</a></span> - Method in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.PackStrategy.html" title="interface in com.badlogic.gdx.graphics.g2d">PixmapPacker.PackStrategy</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.SkylineStrategy.html#sort-com.badlogic.gdx.utils.Array-">sort(Array<Pixmap>)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.SkylineStrategy.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker.SkylineStrategy</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#sort-com.badlogic.gdx.utils.Array-">sort(Array<Pixmap>)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
|
<dd>
|
|
<div class="block">Sorts the images to the optimzal order they should be packed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#sort--">sort()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
|
|
<dd>
|
|
<div class="block">Sort the attributes by their ID</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.Sorter.html#sort-com.badlogic.gdx.graphics.Camera-com.badlogic.gdx.utils.Array-">sort(Camera, Array<Renderable>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.Sorter.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache.Sorter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.Distance.html#sort-com.badlogic.gdx.utils.Array-">sort(Array<T>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.Distance.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSorter.Distance</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.None.html#sort-com.badlogic.gdx.utils.Array-">sort(Array<T>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.None.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSorter.None</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.html#sort-com.badlogic.gdx.utils.Array-">sort(Array<T>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSorter.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSorter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultRenderableSorter.html#sort-com.badlogic.gdx.graphics.Camera-com.badlogic.gdx.utils.Array-">sort(Camera, Array<Renderable>)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultRenderableSorter.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultRenderableSorter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/RenderableSorter.html#sort-com.badlogic.gdx.graphics.Camera-com.badlogic.gdx.utils.Array-">sort(Camera, Array<Renderable>)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/RenderableSorter.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">RenderableSorter</a></dt>
|
|
<dd>
|
|
<div class="block">Sorts the array of <a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> instances based on some criteria, e.g.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#sort--">sort()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Sorts this array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#sort-java.util.Comparator-">sort(Comparator<? super T>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Sorts the array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#sort--">sort()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#sort--">sort()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#sort--">sort()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#sort-java.util.Comparator-">sort(Comparator<? super T>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#sort--">sort()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#sort--">sort()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#sort--">sort()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#sort--">sort()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#sort--">sort()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#sort-java.util.Comparator-">sort(Comparator<? super T>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/utils/Sort.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Sort</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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<dd>
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<div class="block">Provides methods to sort arrays of objects.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Sort.html#Sort--">Sort()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Sort.html" title="class in com.badlogic.gdx.utils">Sort</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Sort.html#sort-com.badlogic.gdx.utils.Array-">sort(Array<T>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Sort.html" title="class in com.badlogic.gdx.utils">Sort</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Sort.html#sort-T:A-">sort(T[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Sort.html" title="class in com.badlogic.gdx.utils">Sort</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Sort.html#sort-T:A-int-int-">sort(T[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Sort.html" title="class in com.badlogic.gdx.utils">Sort</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Sort.html#sort-com.badlogic.gdx.utils.Array-java.util.Comparator-">sort(Array<T>, Comparator<? super T>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Sort.html" title="class in com.badlogic.gdx.utils">Sort</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Sort.html#sort-T:A-java.util.Comparator-">sort(T[], Comparator<? super T>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Sort.html" title="class in com.badlogic.gdx.utils">Sort</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Sort.html#sort-T:A-java.util.Comparator-int-int-">sort(T[], Comparator<? super T>, int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Sort.html" title="class in com.badlogic.gdx.utils">Sort</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attributes.html#sorted">sorted</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/utils/SortedIntList.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">SortedIntList</span></a><<a href="com/badlogic/gdx/utils/SortedIntList.html" title="type parameter in SortedIntList">E</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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<dd>
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|
<div class="block">A sorted double linked list which uses ints for indexing</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SortedIntList.html#SortedIntList--">SortedIntList()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SortedIntList.html" title="class in com.badlogic.gdx.utils">SortedIntList</a></dt>
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<dd>
|
|
<div class="block">Creates an ascending list</div>
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</dd>
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<dt><a href="com/badlogic/gdx/utils/SortedIntList.Node.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">SortedIntList.Node</span></a><<a href="com/badlogic/gdx/utils/SortedIntList.Node.html" title="type parameter in SortedIntList.Node">E</a>> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html#sorter">sorter</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelBatch.html" title="class in com.badlogic.gdx.graphics.g3d">ModelBatch</a></dt>
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<dd>
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<div class="block">the <a href="com/badlogic/gdx/graphics/g3d/utils/RenderableSorter.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><code>RenderableSorter</code></a></div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.Sorter.html#Sorter--">Sorter()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.Sorter.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache.Sorter</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html#sorter">sorter</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BufferedParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BufferedParticleBatch</a></dt>
|
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio"><span class="typeNameLink">Sound</span></a> - Interface in <a href="com/badlogic/gdx/audio/package-summary.html">com.badlogic.gdx.audio</a></dt>
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<dd>
|
|
<div class="block">
|
|
A Sound is a short audio clip that can be played numerous times in parallel.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/assets/loaders/SoundLoader.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">SoundLoader</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
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<dd>
|
|
<div class="block"><a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders"><code>AssetLoader</code></a> to load <a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio"><code>Sound</code></a> instances.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/SoundLoader.html#SoundLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">SoundLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/SoundLoader.html" title="class in com.badlogic.gdx.assets.loaders">SoundLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/SoundLoader.SoundParameter.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">SoundLoader.SoundParameter</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/SoundLoader.SoundParameter.html#SoundParameter--">SoundParameter()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/SoundLoader.SoundParameter.html" title="class in com.badlogic.gdx.assets.loaders">SoundLoader.SoundParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Source.html#Source-com.badlogic.gdx.scenes.scene2d.Actor-">Source(Actor)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Source.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop.Source</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html#sourceFunction">sourceFunction</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">BlendingAttribute</a></dt>
|
|
<dd>
|
|
<div class="block">Specifies how the (incoming) red, green, blue, and alpha source blending factors are computed (default: GL_SRC_ALPHA)</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#SPACE">SPACE</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#space-com.badlogic.gdx.scenes.scene2d.ui.Value-">space(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the spaceTop, spaceLeft, spaceBottom, and spaceRight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#space-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-com.badlogic.gdx.scenes.scene2d.ui.Value-">space(Value, Value, Value, Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#space-float-">space(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the spaceTop, spaceLeft, spaceBottom, and spaceRight to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#space-float-float-float-float-">space(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#space-float-">space(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the horizontal space between children.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#space-float-">space(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the vertical space between children.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#spaceBottom-com.badlogic.gdx.scenes.scene2d.ui.Value-">spaceBottom(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#spaceBottom-float-">spaceBottom(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#spaceLeft-com.badlogic.gdx.scenes.scene2d.ui.Value-">spaceLeft(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#spaceLeft-float-">spaceLeft(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#spaceRight-com.badlogic.gdx.scenes.scene2d.ui.Value-">spaceRight(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#spaceRight-float-">spaceRight(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#spaceTop-com.badlogic.gdx.scenes.scene2d.ui.Value-">spaceTop(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#spaceTop-float-">spaceTop(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#spaceWidth">spaceWidth</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">The width of the space character.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#spanCount">spanCount</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#spanCount">spanCount</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html#spawn-com.badlogic.gdx.math.Vector3-float-">spawn(Vector3, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">SpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/CylinderSpawnShapeValue.html#spawnAux-com.badlogic.gdx.math.Vector3-float-">spawnAux(Vector3, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/CylinderSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">CylinderSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html#spawnAux-com.badlogic.gdx.math.Vector3-float-">spawnAux(Vector3, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">EllipseSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/LineSpawnShapeValue.html#spawnAux-com.badlogic.gdx.math.Vector3-float-">spawnAux(Vector3, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/LineSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">LineSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PointSpawnShapeValue.html#spawnAux-com.badlogic.gdx.math.Vector3-float-">spawnAux(Vector3, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PointSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PointSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/RectangleSpawnShapeValue.html#spawnAux-com.badlogic.gdx.math.Vector3-float-">spawnAux(Vector3, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/RectangleSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">RectangleSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html#spawnAux-com.badlogic.gdx.math.Vector3-float-">spawnAux(Vector3, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">SpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/UnweightedMeshSpawnShapeValue.html#spawnAux-com.badlogic.gdx.math.Vector3-float-">spawnAux(Vector3, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/UnweightedMeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">UnweightedMeshSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/WeightMeshSpawnShapeValue.html#spawnAux-com.badlogic.gdx.math.Vector3-float-">spawnAux(Vector3, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/WeightMeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">WeightMeshSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#spawnDepth">spawnDepth</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#spawnDepthDiff">spawnDepthDiff</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#spawnDepthValue">spawnDepthValue</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#spawnHeight">spawnHeight</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#spawnHeightDiff">spawnHeightDiff</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#spawnHeightValue">spawnHeightValue</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><span class="typeNameLink">SpawnInfluencer</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.influencers</a></dt>
|
|
<dd>
|
|
<div class="block">It's an <a href="com/badlogic/gdx/graphics/g3d/particles/influencers/Influencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers"><code>Influencer</code></a> which controls where the particles will be spawned.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html#SpawnInfluencer--">SpawnInfluencer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SpawnInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html#SpawnInfluencer-com.badlogic.gdx.graphics.g3d.particles.values.SpawnShapeValue-">SpawnInfluencer(SpawnShapeValue)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SpawnInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html#SpawnInfluencer-com.badlogic.gdx.graphics.g3d.particles.influencers.SpawnInfluencer-">SpawnInfluencer(SpawnInfluencer)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SpawnInfluencer</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html#SpawnShapeValue--">SpawnShapeValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html#spawnShapeValue">spawnShapeValue</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SpawnInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values"><span class="typeNameLink">SpawnShapeValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/values/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.values</a></dt>
|
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<dd>
|
|
<div class="block">Encapsulate the formulas to spawn a particle on a shape.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html#SpawnShapeValue--">SpawnShapeValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">SpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html#SpawnShapeValue-com.badlogic.gdx.graphics.g3d.particles.values.SpawnShapeValue-">SpawnShapeValue(SpawnShapeValue)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">SpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#spawnWidth">spawnWidth</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#spawnWidthDiff">spawnWidthDiff</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#spawnWidthValue">spawnWidthValue</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#Specular">Specular</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#Specular">Specular</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html#specular">specular</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMaterial</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html#SpecularAlias">SpecularAlias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/ColorAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">ColorAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#SpecularAlias">SpecularAlias</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#specularColor">specularColor</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#specularColor">specularColor</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#specularTexture">specularTexture</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#specularTexture">specularTexture</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#specularUVTransform">specularUVTransform</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#specularUVTransform">specularUVTransform</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html#speed">speed</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationDesc</a></dt>
|
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<dd>
|
|
<div class="block">The speed at which to play the animation (can be negative), 1.0 for normal speed.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#sphere-float-float-float-int-int-">sphere(float, float, float, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
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<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#sphere-com.badlogic.gdx.math.Matrix4-float-float-float-int-int-">sphere(Matrix4, float, float, float, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#sphere-float-float-float-int-int-float-float-float-float-">sphere(float, float, float, int, int, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#sphere-com.badlogic.gdx.math.Matrix4-float-float-float-int-int-float-float-float-float-">sphere(Matrix4, float, float, float, int, int, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#sphere-float-float-float-int-int-">sphere(float, float, float, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use SphereShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#sphere-com.badlogic.gdx.math.Matrix4-float-float-float-int-int-">sphere(Matrix4, float, float, float, int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use SphereShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#sphere-float-float-float-int-int-float-float-float-float-">sphere(float, float, float, int, int, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use SphereShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#sphere-com.badlogic.gdx.math.Matrix4-float-float-float-int-int-float-float-float-float-">sphere(Matrix4, float, float, float, int, int, float, float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">Use SphereShapeBuilder.build instead.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/collision/Sphere.html" title="class in com.badlogic.gdx.math.collision"><span class="typeNameLink">Sphere</span></a> - Class in <a href="com/badlogic/gdx/math/collision/package-summary.html">com.badlogic.gdx.math.collision</a></dt>
|
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<dd>
|
|
<div class="block">Encapsulates a 3D sphere with a center and a radius</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Sphere.html#Sphere-com.badlogic.gdx.math.Vector3-float-">Sphere(Vector3, float)</a></span> - Constructor for class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Sphere.html" title="class in com.badlogic.gdx.math.collision">Sphere</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a sphere with the given center and radius</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Frustum.html#sphereInFrustum-com.badlogic.gdx.math.Vector3-float-">sphereInFrustum(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math">Frustum</a></dt>
|
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<dd>
|
|
<div class="block">Returns whether the given sphere is in the frustum.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Frustum.html#sphereInFrustum-float-float-float-float-">sphereInFrustum(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math">Frustum</a></dt>
|
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<dd>
|
|
<div class="block">Returns whether the given sphere is in the frustum.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Frustum.html#sphereInFrustumWithoutNearFar-com.badlogic.gdx.math.Vector3-float-">sphereInFrustumWithoutNearFar(Vector3, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math">Frustum</a></dt>
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|
<dd>
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|
<div class="block">Returns whether the given sphere is in the frustum not checking whether it is behind the near and far clipping plane.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Frustum.html#sphereInFrustumWithoutNearFar-float-float-float-float-">sphereInFrustumWithoutNearFar(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math">Frustum</a></dt>
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|
<dd>
|
|
<div class="block">Returns whether the given sphere is in the frustum not checking whether it is behind the near and far clipping plane.</div>
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|
</dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/SphereShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders"><span class="typeNameLink">SphereShapeBuilder</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/package-summary.html">com.badlogic.gdx.graphics.g3d.utils.shapebuilders</a></dt>
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|
<dd>
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|
<div class="block">Helper class with static methods to build sphere shapes using <a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><code>MeshPartBuilder</code></a>.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/SphereShapeBuilder.html#SphereShapeBuilder--">SphereShapeBuilder()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/SphereShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">SphereShapeBuilder</a></dt>
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|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/g3d/environment/SphericalHarmonics.html" title="class in com.badlogic.gdx.graphics.g3d.environment"><span class="typeNameLink">SphericalHarmonics</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/environment/package-summary.html">com.badlogic.gdx.graphics.g3d.environment</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SphericalHarmonics.html#SphericalHarmonics--">SphericalHarmonics()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SphericalHarmonics.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SphericalHarmonics</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SphericalHarmonics.html#SphericalHarmonics-float:A-">SphericalHarmonics(float[])</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SphericalHarmonics.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SphericalHarmonics</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#split-int-int-">split(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
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|
<dd>
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|
<div class="block">Helper function to create tiles out of this TextureRegion starting from the top left corner going to the right and ending at
|
|
the bottom right corner.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#split-com.badlogic.gdx.graphics.Texture-int-int-">split(Texture, int, int)</a></span> - Static method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
|
<dd>
|
|
<div class="block">Helper function to create tiles out of the given <a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics"><code>Texture</code></a> starting from the top left corner going to the right and
|
|
ending at the bottom right corner.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">SplitPane</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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|
<dd>
|
|
<div class="block">A container that contains two widgets and is divided either horizontally or vertically.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#SplitPane-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.Actor-boolean-com.badlogic.gdx.scenes.scene2d.ui.Skin-">SplitPane(Actor, Actor, boolean, Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#SplitPane-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.Actor-boolean-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">SplitPane(Actor, Actor, boolean, Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html#SplitPane-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.Actor-boolean-com.badlogic.gdx.scenes.scene2d.ui.SplitPane.SplitPaneStyle-">SplitPane(Actor, Actor, boolean, SplitPane.SplitPaneStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.SplitPaneStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">SplitPane.SplitPaneStyle</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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|
<dd>
|
|
<div class="block">The style for a splitpane, see <a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>SplitPane</code></a>.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.SplitPaneStyle.html#SplitPaneStyle--">SplitPaneStyle()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.SplitPaneStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane.SplitPaneStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.SplitPaneStyle.html#SplitPaneStyle-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">SplitPaneStyle(Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.SplitPaneStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane.SplitPaneStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.SplitPaneStyle.html#SplitPaneStyle-com.badlogic.gdx.scenes.scene2d.ui.SplitPane.SplitPaneStyle-">SplitPaneStyle(SplitPane.SplitPaneStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SplitPane.SplitPaneStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SplitPane.SplitPaneStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#splits">splits</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion</a></dt>
|
|
<dd>
|
|
<div class="block">The ninepatch splits, or null if not a ninepatch.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html#splits">splits</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Region</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.html#splitTriangle-float:A-com.badlogic.gdx.math.Plane-com.badlogic.gdx.math.Intersector.SplitTriangle-">splitTriangle(float[], Plane, Intersector.SplitTriangle)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></dt>
|
|
<dd>
|
|
<div class="block">Splits the triangle by the plane.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.SplitTriangle.html#SplitTriangle-int-">SplitTriangle(int)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.SplitTriangle.html" title="class in com.badlogic.gdx.math">Intersector.SplitTriangle</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new instance, assuming numAttributes attributes per triangle vertex.</div>
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|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment"><span class="typeNameLink">SpotLight</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/environment/package-summary.html">com.badlogic.gdx.graphics.g3d.environment</a></dt>
|
|
<dd>
|
|
<div class="block">Note that the default shader doesn't support spot lights, you'll have to supply your own shader to use this class.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html#SpotLight--">SpotLight()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">SpotLight</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#spotLights">spotLights</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#spotLights">spotLights</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes"><span class="typeNameLink">SpotLightsAttribute</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/attributes/package-summary.html">com.badlogic.gdx.graphics.g3d.attributes</a></dt>
|
|
<dd>
|
|
<div class="block">An <a href="com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Attribute</code></a> which can be used to send an <a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils"><code>Array</code></a> of <a href="com/badlogic/gdx/graphics/g3d/environment/SpotLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment"><code>SpotLight</code></a> instances to the <a href="com/badlogic/gdx/graphics/g3d/Shader.html" title="interface in com.badlogic.gdx.graphics.g3d"><code>Shader</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html#SpotLightsAttribute--">SpotLightsAttribute()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">SpotLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html#SpotLightsAttribute-com.badlogic.gdx.graphics.g3d.attributes.SpotLightsAttribute-">SpotLightsAttribute(SpotLightsAttribute)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">SpotLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#spotLightsColorOffset">spotLightsColorOffset</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#spotLightsCutoffAngleOffset">spotLightsCutoffAngleOffset</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#spotLightsDirectionOffset">spotLightsDirectionOffset</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#spotLightsExponentOffset">spotLightsExponentOffset</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#spotLightsIntensityOffset">spotLightsIntensityOffset</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#spotLightsLoc">spotLightsLoc</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#spotLightsPositionOffset">spotLightsPositionOffset</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#spotLightsSize">spotLightsSize</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">Sprite</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd>
|
|
<div class="block">Holds the geometry, color, and texture information for drawing 2D sprites using <a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d"><code>Batch</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#Sprite--">Sprite()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an uninitialized sprite.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#Sprite-com.badlogic.gdx.graphics.Texture-">Sprite(Texture)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a sprite with width, height, and texture region equal to the size of the texture.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#Sprite-com.badlogic.gdx.graphics.Texture-int-int-">Sprite(Texture, int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a sprite with width, height, and texture region equal to the specified size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#Sprite-com.badlogic.gdx.graphics.Texture-int-int-int-int-">Sprite(Texture, int, int, int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a sprite with width, height, and texture region equal to the specified size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#Sprite-com.badlogic.gdx.graphics.g2d.TextureRegion-">Sprite(TextureRegion)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a sprite based on a specific TextureRegion, the new sprite's region is a copy of the parameter region - altering one
|
|
does not affect the other</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#Sprite-com.badlogic.gdx.graphics.g2d.TextureRegion-int-int-int-int-">Sprite(TextureRegion, int, int, int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a sprite with width, height, and texture region equal to the specified size, relative to specified sprite's texture
|
|
region.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#Sprite-com.badlogic.gdx.graphics.g2d.Sprite-">Sprite(Sprite)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a sprite that is a copy in every way of the specified sprite.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">SpriteBatch</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd>
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<div class="block">Draws batched quads using indices.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#SpriteBatch--">SpriteBatch()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd>
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<div class="block">Constructs a new SpriteBatch with a size of 1000, one buffer, and the default shader.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#SpriteBatch-int-">SpriteBatch(int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd>
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<div class="block">Constructs a SpriteBatch with one buffer and the default shader.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#SpriteBatch-int-com.badlogic.gdx.graphics.glutils.ShaderProgram-">SpriteBatch(int, ShaderProgram)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
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<dd>
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<div class="block">Constructs a new SpriteBatch.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">SpriteCache</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd>
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<div class="block">Draws 2D images, optimized for geometry that does not change.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#SpriteCache--">SpriteCache()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
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<dd>
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<div class="block">Creates a cache that uses indexed geometry and can contain up to 1000 images.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#SpriteCache-int-boolean-">SpriteCache(int, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
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<dd>
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<div class="block">Creates a cache with the specified size, using a default shader if OpenGL ES 2.0 is being used.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#SpriteCache-int-com.badlogic.gdx.graphics.glutils.ShaderProgram-boolean-">SpriteCache(int, ShaderProgram, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
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<dd>
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<div class="block">Creates a cache with the specified size and OpenGL ES 2.0 shader.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#spriteCache">spriteCache</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">SpriteDrawable</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
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<dd>
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<div class="block">Drawable for a <a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d"><code>Sprite</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html#SpriteDrawable--">SpriteDrawable()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">SpriteDrawable</a></dt>
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<dd>
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<div class="block">Creates an uninitialized SpriteDrawable.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html#SpriteDrawable-com.badlogic.gdx.graphics.g2d.Sprite-">SpriteDrawable(Sprite)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">SpriteDrawable</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html#SpriteDrawable-com.badlogic.gdx.scenes.scene2d.utils.SpriteDrawable-">SpriteDrawable(SpriteDrawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">SpriteDrawable</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html#srcBlendFactor">srcBlendFactor</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalMaterial</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#srcX">srcX</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#srcY">srcY</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Stack</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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<dd>
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<div class="block">A stack is a container that sizes its children to its size and positions them at 0,0 on top of each other.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html#Stack--">Stack()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Stack</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html#Stack-com.badlogic.gdx.scenes.scene2d.Actor...-">Stack(Actor...)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Stack</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#stack-com.badlogic.gdx.scenes.scene2d.Actor...-">stack(Actor...)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
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<dd>
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<div class="block">Adds a new cell to the table with the specified actors in a <a href="com/badlogic/gdx/scenes/scene2d/ui/Stack.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>Stack</code></a>.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d"><span class="typeNameLink">Stage</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</a></dt>
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<dd>
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<div class="block">A 2D scene graph containing hierarchies of <a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d"><code>actors</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#Stage--">Stage()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
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<dd>
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<div class="block">Creates a stage with a <a href="com/badlogic/gdx/utils/viewport/ScalingViewport.html" title="class in com.badlogic.gdx.utils.viewport"><code>ScalingViewport</code></a> set to <a href="com/badlogic/gdx/utils/Scaling.html#stretch"><code>Scaling.stretch</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#Stage-com.badlogic.gdx.utils.viewport.Viewport-">Stage(Viewport)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
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<dd>
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<div class="block">Creates a stage with the specified viewport.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#Stage-com.badlogic.gdx.utils.viewport.Viewport-com.badlogic.gdx.graphics.g2d.Batch-">Stage(Viewport, Batch)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
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<dd>
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<div class="block">Creates a stage with the specified viewport and batch.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/scenes/scene2d/Stage.TouchFocus.html" title="class in com.badlogic.gdx.scenes.scene2d"><span class="typeNameLink">Stage.TouchFocus</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</a></dt>
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<dd>
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<div class="block">Internal class for managing touch focus.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.WindowStyle.html#stageBackground">stageBackground</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.WindowStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window.WindowStyle</a></dt>
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<dd>
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<div class="block">Optional.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#stageToLocalCoordinates-com.badlogic.gdx.math.Vector2-">stageToLocalCoordinates(Vector2)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
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<dd>
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<div class="block">Transforms the specified point in the stage's coordinates to the actor's local coordinate system.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#stageToScreenCoordinates-com.badlogic.gdx.math.Vector2-">stageToScreenCoordinates(Vector2)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
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<dd>
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<div class="block">Transforms the stage coordinates to screen coordinates.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/WindowedMean.html#standardDeviation--">standardDeviation()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/WindowedMean.html" title="class in com.badlogic.gdx.math">WindowedMean</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#STAR">STAR</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#start--">start()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
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<dd>
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<div class="block">Called after <a href="com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx"><code>ApplicationListener</code></a> create and resize, but before the game loop iteration.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#start--">start()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#start--">start()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#start--">start()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html#start--">start()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SpawnInfluencer</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#start--">start()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
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<dd>
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<div class="block">Start the simulation.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#start--">start()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
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<dd>
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<div class="block">Called at the start of the simulation.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#start--">start()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#start--">start()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html#start--">start()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">SpawnShapeValue</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounter.html#start--">start()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounter.html" title="class in com.badlogic.gdx.utils">PerformanceCounter</a></dt>
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<dd>
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<div class="block">Start counting, call this method just before performing the task you want to keep track of.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.html#start--">start()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.html" title="class in com.badlogic.gdx.utils">Timer</a></dt>
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<dd>
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<div class="block">Starts the timer if it was stopped.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonReader.html#startArray-java.lang.String-">startArray(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonReader.html" title="class in com.badlogic.gdx.utils">JsonReader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonReader.html#startObject-java.lang.String-">startObject(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonReader.html" title="class in com.badlogic.gdx.utils">JsonReader</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#StateInit--">StateInit()</a></span> - Static method in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#StateIsCharState-int-">StateIsCharState(int)</a></span> - Static method in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#StateUpdateChar-int-">StateUpdateChar(int)</a></span> - Static method in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#StateUpdateMatch-int-">StateUpdateMatch(int)</a></span> - Static method in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#StateUpdateRep-int-">StateUpdateRep(int)</a></span> - Static method in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Base.html#StateUpdateShortRep-int-">StateUpdateShortRep(int)</a></span> - Static method in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Base.html" title="class in com.badlogic.gdx.utils.compression.lzma">Base</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles"><span class="typeNameLink">StaticTiledMapTile</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/tiles/package-summary.html">com.badlogic.gdx.maps.tiled.tiles</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html#StaticTiledMapTile-com.badlogic.gdx.graphics.g2d.TextureRegion-">StaticTiledMapTile(TextureRegion)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">StaticTiledMapTile</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a static tile with the given region</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html#StaticTiledMapTile-com.badlogic.gdx.maps.tiled.tiles.StaticTiledMapTile-">StaticTiledMapTile(StaticTiledMapTile)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/StaticTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">StaticTiledMapTile</a></dt>
|
|
<dd>
|
|
<div class="block">Copy constructor</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#Status">Status</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">CGI header field specifying the status of the HTTP response.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#stencil">stencil</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">number of bits for depth and stencil buffer</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html#stencil">stencil</a></span> - Variable in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether to use a stencil buffer</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#stencil">stencil</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">number of bits for depth and stencil buffer</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.BufferFormat.html#stencil">stencil</a></span> - Variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.BufferFormat.html" title="class in com.badlogic.gdx">Graphics.BufferFormat</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#stencilbufferHandle">stencilbufferHandle</a></span> - Variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">the stencilbuffer render object handle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#stencilFormat">stencilFormat</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">the stencil buffer format, None is default</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#step-float-int-int-">step(float, int, int)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Take a time step.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Music.html#stop--">stop()</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Music.html" title="interface in com.badlogic.gdx.audio">Music</a></dt>
|
|
<dd>
|
|
<div class="block">Stops a playing or paused Music instance.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Sound.html#stop--">stop()</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio">Sound</a></dt>
|
|
<dd>
|
|
<div class="block">Stops playing all instances of this sound.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/Sound.html#stop-long-">stop(long)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/Sound.html" title="interface in com.badlogic.gdx.audio">Sound</a></dt>
|
|
<dd>
|
|
<div class="block">Stops the sound instance with the given id as returned by <a href="com/badlogic/gdx/audio/Sound.html#play--"><code>Sound.play()</code></a> or <a href="com/badlogic/gdx/audio/Sound.html#play-float-"><code>Sound.play(float)</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#stop--">stop()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplication.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#stop--">stop()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Event.html#stop--">stop()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Event.html" title="class in com.badlogic.gdx.scenes.scene2d">Event</a></dt>
|
|
<dd>
|
|
<div class="block">Marks this event has being stopped.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounter.html#stop--">stop()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounter.html" title="class in com.badlogic.gdx.utils">PerformanceCounter</a></dt>
|
|
<dd>
|
|
<div class="block">Stop counting, call this method right after you performed the task you want to keep track of.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.html#stop--">stop()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.html" title="class in com.badlogic.gdx.utils">Timer</a></dt>
|
|
<dd>
|
|
<div class="block">Stops the timer, tasks will not be executed and time that passes will not be applied to the task delays.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html#stopped--">stopped()</a></span> - Method in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglCanvas.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglCanvas</a></dt>
|
|
<dd>
|
|
<div class="block">Called when the game loop has stopped.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PauseableThread.html#stopThread--">stopThread()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PauseableThread.html" title="class in com.badlogic.gdx.utils">PauseableThread</a></dt>
|
|
<dd>
|
|
<div class="block">Stops this thread</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PropertiesUtils.html#store-com.badlogic.gdx.utils.ObjectMap-java.io.Writer-java.lang.String-">store(ObjectMap<String, String>, Writer, String)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PropertiesUtils.html" title="class in com.badlogic.gdx.utils">PropertiesUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the key/value pairs of the specified <code>ObjectMap</code> to the output character stream in a simple line-oriented
|
|
format compatible with <code>java.util.Properties</code>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/StreamUtils.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">StreamUtils</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Provides utility methods to copy streams.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StreamUtils.html#StreamUtils--">StreamUtils()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StreamUtils.html" title="class in com.badlogic.gdx.utils">StreamUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/StreamUtils.OptimizedByteArrayOutputStream.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">StreamUtils.OptimizedByteArrayOutputStream</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A ByteArrayOutputStream which avoids copying of the byte array if possible.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Strength.html#Strength--">Strength()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Strength.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Strength</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Strength.html#Strength-com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsModifier.Strength-">Strength(DynamicsModifier.Strength)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Strength.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Strength</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Strength.html#strengthChannel">strengthChannel</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Strength.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Strength</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Strength.html#strengthValue">strengthValue</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Strength.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Strength</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/viewport/StretchViewport.html" title="class in com.badlogic.gdx.utils.viewport"><span class="typeNameLink">StretchViewport</span></a> - Class in <a href="com/badlogic/gdx/utils/viewport/package-summary.html">com.badlogic.gdx.utils.viewport</a></dt>
|
|
<dd>
|
|
<div class="block">A ScalingViewport that uses <a href="com/badlogic/gdx/utils/Scaling.html#stretch"><code>Scaling.stretch</code></a> so it does not keep the aspect ratio, the world is scaled to take the whole
|
|
screen.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/StretchViewport.html#StretchViewport-float-float-">StretchViewport(float, float)</a></span> - Constructor for class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/StretchViewport.html" title="class in com.badlogic.gdx.utils.viewport">StretchViewport</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new viewport using a new <a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics"><code>OrthographicCamera</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/StretchViewport.html#StretchViewport-float-float-com.badlogic.gdx.graphics.Camera-">StretchViewport(float, float, Camera)</a></span> - Constructor for class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/StretchViewport.html" title="class in com.badlogic.gdx.utils.viewport">StretchViewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#StrictTransportSecurity">StrictTransportSecurity</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">A HSTS Policy informing the HTTP client how long to cache the HTTPS only policy and whether this applies to subdomains.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.Channel.html#strideSize">strideSize</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.Channel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.Channel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonReader.html#string-java.lang.String-java.lang.String-">string(String, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonReader.html" title="class in com.badlogic.gdx.utils">JsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">StringBuilder</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A <code>StringBuilder</code> that implements equals and hashcode.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#StringBuilder--">StringBuilder()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs an instance with an initial capacity of <code>16</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#StringBuilder-int-">StringBuilder(int)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs an instance with the specified capacity.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#StringBuilder-java.lang.CharSequence-">StringBuilder(CharSequence)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs an instance that's initialized with the contents of the specified <code>CharSequence</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#StringBuilder-com.badlogic.gdx.utils.StringBuilder-">StringBuilder(StringBuilder)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#StringBuilder-java.lang.String-">StringBuilder(String)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs an instance that's initialized with the contents of the specified <code>String</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#sub-com.badlogic.gdx.graphics.Color-">sub(Color)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Subtracts the given color from this color</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#sub-float-float-float-float-">sub(float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Subtracts the given values from this Color's component values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#sub-com.badlogic.gdx.math.GridPoint2-">sub(GridPoint2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
|
|
<dd>
|
|
<div class="block">Subtracts another 2D grid point from this point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#sub-int-int-">sub(int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
|
|
<dd>
|
|
<div class="block">Subtracts another 2D grid point from this point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#sub-com.badlogic.gdx.math.GridPoint3-">sub(GridPoint3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
|
|
<dd>
|
|
<div class="block">Subtracts another 3D grid point from this point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#sub-int-int-int-">sub(int, int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
|
|
<dd>
|
|
<div class="block">Subtracts another 3D grid point from this point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector.html#sub-T-">sub(T)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a></dt>
|
|
<dd>
|
|
<div class="block">Subtracts the given vector from this vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#sub-com.badlogic.gdx.math.Vector2-">sub(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#sub-float-float-">sub(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
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<dd>
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|
<div class="block">Substracts the other vector from this vector.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#sub-com.badlogic.gdx.math.Vector3-">sub(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#sub-float-float-float-">sub(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Subtracts the other vector from this vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#sub-float-">sub(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
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<dd>
|
|
<div class="block">Subtracts the given value from all components of this vector</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/async/AsyncExecutor.html#submit-com.badlogic.gdx.utils.async.AsyncTask-">submit(AsyncTask<T>)</a></span> - Method in class com.badlogic.gdx.utils.async.<a href="com/badlogic/gdx/utils/async/AsyncExecutor.html" title="class in com.badlogic.gdx.utils.async">AsyncExecutor</a></dt>
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|
<dd>
|
|
<div class="block">Submits a <code>Runnable</code> to be executed asynchronously.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#subSequence-int-int-">subSequence(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
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|
<dd>
|
|
<div class="block">Returns a <code>CharSequence</code> of the subsequence from the <code>start</code> index to the <code>end</code> index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#subsequentTime">subsequentTime</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TooltipManager</a></dt>
|
|
<dd>
|
|
<div class="block">Once a tooltip is shown, this is used instead of <a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#initialTime"><code>TooltipManager.initialTime</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#substring-int-">substring(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the String value of the subsequence from the <code>start</code> index to the current end.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#substring-int-int-">substring(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the String value of the subsequence from the <code>start</code> index to the <code>end</code> index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#supportsDisplayModeChange--">supportsDisplayModeChange()</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
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|
<dd>
|
|
<div class="block">Whether the given backend supports a display mode change via calling <a href="com/badlogic/gdx/Graphics.html#setFullscreenMode-com.badlogic.gdx.Graphics.DisplayMode-"><code>Graphics.setFullscreenMode(DisplayMode)</code></a></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.html#supportsExtension-java.lang.String-">supportsExtension(String)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx">Graphics</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Sphere.html#surfaceArea--">surfaceArea()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Sphere.html" title="class in com.badlogic.gdx.math.collision">Sphere</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.Channel.html#swap-int-int-">swap(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.Channel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.Channel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.FloatChannel.html#swap-int-int-">swap(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.FloatChannel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.FloatChannel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.IntChannel.html#swap-int-int-">swap(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.IntChannel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.IntChannel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ObjectChannel.html#swap-int-int-">swap(int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ObjectChannel.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.ObjectChannel</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#swap-int-int-">swap(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#swap-int-int-">swap(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#swap-int-int-">swap(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#swap-int-int-">swap(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#swap-int-int-">swap(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#swap-int-int-">swap(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#swap-int-int-">swap(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#swap-int-int-">swap(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#swap-int-int-">swap(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#swap-int-int-">swap(int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#swapActor-int-int-">swapActor(int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">Swaps two actors by index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#swapActor-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.scenes.scene2d.Actor-">swapActor(Actor, Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">Swaps two actors.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#swing">swing</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.Swing.html#Swing-float-">Swing(float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.Swing.html" title="class in com.badlogic.gdx.math">Interpolation.Swing</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#swingIn">swingIn</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.SwingIn.html#SwingIn-float-">SwingIn(float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.SwingIn.html" title="class in com.badlogic.gdx.math">Interpolation.SwingIn</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.html#swingOut">swingOut</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Interpolation.SwingOut.html#SwingOut-float-">SwingOut(float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Interpolation.SwingOut.html" title="class in com.badlogic.gdx.math">Interpolation.SwingOut</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#SWITCH_CHARSET">SWITCH_CHARSET</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#switchTexture-com.badlogic.gdx.graphics.Texture-">switchTexture(Texture)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#SYM">SYM</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/SynchronousAssetLoader.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">SynchronousAssetLoader</span></a><<a href="com/badlogic/gdx/assets/loaders/SynchronousAssetLoader.html" title="type parameter in SynchronousAssetLoader">T</a>,<a href="com/badlogic/gdx/assets/loaders/SynchronousAssetLoader.html" title="type parameter in SynchronousAssetLoader">P</a> extends <a href="com/badlogic/gdx/assets/AssetLoaderParameters.html" title="class in com.badlogic.gdx.assets">AssetLoaderParameters</a><<a href="com/badlogic/gdx/assets/loaders/SynchronousAssetLoader.html" title="type parameter in SynchronousAssetLoader">T</a>>> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/SynchronousAssetLoader.html#SynchronousAssetLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">SynchronousAssetLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/SynchronousAssetLoader.html" title="class in com.badlogic.gdx.assets.loaders">SynchronousAssetLoader</a></dt>
|
|
<dd> </dd>
|
|
</dl>
|
|
<a name="I:T">
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|
<!-- -->
|
|
</a>
|
|
<h2 class="title">T</h2>
|
|
<dl>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#T">T</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#TAB">TAB</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Table</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">A group that sizes and positions children using table constraints.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#Table--">Table()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#Table-com.badlogic.gdx.scenes.scene2d.ui.Skin-">Table(Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a table with a skin, which enables the <a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#add-java.lang.CharSequence-"><code>Table.add(CharSequence)</code></a> and <a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#add-java.lang.CharSequence-java.lang.String-"><code>Table.add(CharSequence, String)</code></a> methods to
|
|
be used.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/CRC.html#Table">Table</a></span> - Static variable in class com.badlogic.gdx.utils.compression.<a href="com/badlogic/gdx/utils/compression/CRC.html" title="class in com.badlogic.gdx.utils.compression">CRC</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.Debug.html" title="enum in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Table.Debug</span></a> - Enum in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.DebugRect.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Table.DebugRect</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#tail">tail</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
|
|
<dd>
|
|
<div class="block">Index of last element.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#TAN">TAN</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#Tangent--">Tangent()</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html#Tangent">Tangent</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics">VertexAttributes.Usage</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#TANGENT_ATTRIBUTE">TANGENT_ATTRIBUTE</a></span> - Static variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">default name for tangent attribute</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.TangentialAcceleration.html#TangentialAcceleration--">TangentialAcceleration()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.TangentialAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.TangentialAcceleration</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.TangentialAcceleration.html#TangentialAcceleration-com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsModifier.TangentialAcceleration-">TangentialAcceleration(DynamicsModifier.TangentialAcceleration)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.TangentialAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.TangentialAcceleration</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Manifold.ManifoldPoint.html#tangentImpulse">tangentImpulse</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Manifold.ManifoldPoint.html" title="class in com.badlogic.gdx.physics.box2d">Manifold.ManifoldPoint</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html#tap-float-float-int-int-">tap(float, float, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController.CameraGestureListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html#tap-float-float-int-int-">tap(float, float, int, int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html" title="class in com.badlogic.gdx.input">GestureDetector.GestureAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html#tap-float-float-int-int-">tap(float, float, int, int)</a></span> - Method in interface com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html" title="interface in com.badlogic.gdx.input">GestureDetector.GestureListener</a></dt>
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|
<dd>
|
|
<div class="block">Called when a tap occured.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html#tap-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-int-">tap(InputEvent, float, float, int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ActorGestureListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#target">target</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">The <a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d"><code>ModelInstance</code></a> on which the animations are being performed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#target">target</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd>
|
|
<div class="block">The target to rotate around.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/MouseJointDef.html#target">target</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/MouseJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">MouseJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The initial world target point.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Action.html#target">target</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action</a></dt>
|
|
<dd>
|
|
<div class="block">The actor this action targets, or null if a target has not been set.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Target.html#Target-com.badlogic.gdx.scenes.scene2d.Actor-">Target(Actor)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragAndDrop.Target.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragAndDrop.Target</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.Task.html#Task--">Task()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.Task.html" title="class in com.badlogic.gdx.utils">Timer.Task</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#taskFailed-com.badlogic.gdx.assets.AssetDescriptor-java.lang.RuntimeException-">taskFailed(AssetDescriptor, RuntimeException)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Called when a task throws an exception during loading.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/SocketHints.html#tcpNoDelay">tcpNoDelay</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/SocketHints.html" title="class in com.badlogic.gdx.net">SocketHints</a></dt>
|
|
<dd>
|
|
<div class="block">True to enable TCP_NODELAY (disable/enable Nagle's algorithm).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#TE">TE</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">The transfer encodings the user agent is willing to accept: the same values as for the response header field
|
|
Transfer-Encoding can be used, plus the "trailers" value (related to the "chunked" transfer method) to notify the server it
|
|
expects to receive additional fields in the trailer after the last, zero-sized, chunk.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#TEAL">TEAL</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#tempDirectory-java.lang.String-">tempDirectory(String)</a></span> - Static method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#tempFile-java.lang.String-">tempFile(String)</a></span> - Static method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html#templates">templates</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">TemporalAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Base class for actions that transition over time using the percent complete.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#TemporalAction--">TemporalAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#TemporalAction-float-">TemporalAction(float)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#TemporalAction-float-com.badlogic.gdx.math.Interpolation-">TemporalAction(float, Interpolation)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.html#testPoint-com.badlogic.gdx.math.Vector3-">testPoint(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></dt>
|
|
<dd>
|
|
<div class="block">Returns on which side the given point lies relative to the plane and its normal.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.html#testPoint-float-float-float-">testPoint(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></dt>
|
|
<dd>
|
|
<div class="block">Returns on which side the given point lies relative to the plane and its normal.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#testPoint-com.badlogic.gdx.math.Vector2-">testPoint(Vector2)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
|
|
<dd>
|
|
<div class="block">Test a point for containment in this fixture.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#testPoint-float-float-">testPoint(float, float)</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
|
|
<dd>
|
|
<div class="block">Test a point for containment in this fixture.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html#texCoord-float-float-">texCoord(float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html" title="interface in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html#texCoord-float-float-">texCoord(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html" title="class in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer20</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html#TEXCOORD_ATTRIBUTE">TEXCOORD_ATTRIBUTE</a></span> - Static variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils">ShaderProgram</a></dt>
|
|
<dd>
|
|
<div class="block">default name for texcoords attributes, append texture unit number</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#TexCoords-int-">TexCoords(int)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#text-java.lang.String-">text(String)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a label to the content table.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#text-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Label.LabelStyle-">text(String, Label.LabelStyle)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a label to the content table.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html#text-com.badlogic.gdx.scenes.scene2d.ui.Label-">text(Label)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Dialog.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Dialog</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the given Label to the content table</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#text">text</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.html#text-java.lang.String-">text(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.html" title="class in com.badlogic.gdx.utils">XmlReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlWriter.html#text-java.lang.Object-">text(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlWriter.html" title="class in com.badlogic.gdx.utils">XmlWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">TextArea</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">A multiple-line text input field, entirely based on <a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>TextField</code></a></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#TextArea-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Skin-">TextArea(String, Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#TextArea-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">TextArea(String, Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html#TextArea-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.TextField.TextFieldStyle-">TextArea(String, TextField.TextFieldStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.TextAreaListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">TextArea.TextAreaListener</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">Input listener for the text area</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.TextAreaListener.html#TextAreaListener--">TextAreaListener()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextArea.TextAreaListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextArea.TextAreaListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">TextButton</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">A button with a child <a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>Label</code></a> to display text.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html#TextButton-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Skin-">TextButton(String, Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html#TextButton-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">TextButton(String, Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html#TextButton-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle-">TextButton(String, TextButton.TextButtonStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">TextButton.TextButtonStyle</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">The style for a text button, see <a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>TextButton</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html#TextButtonStyle--">TextButtonStyle()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton.TextButtonStyle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html#TextButtonStyle-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.graphics.g2d.BitmapFont-">TextButtonStyle(Drawable, Drawable, Drawable, BitmapFont)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton.TextButtonStyle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html#TextButtonStyle-com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle-">TextButtonStyle(TextButton.TextButtonStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextButton.TextButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextButton.TextButtonStyle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#textEquals-java.lang.CharSequence-">textEquals(CharSequence)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">TextField</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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<dd>
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|
<div class="block">A single-line text input field.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#TextField-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Skin-">TextField(String, Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#TextField-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">TextField(String, Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#TextField-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.TextField.TextFieldStyle-">TextField(String, TextField.TextFieldStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.DefaultOnscreenKeyboard.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">TextField.DefaultOnscreenKeyboard</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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<dd>
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|
<div class="block">The default <a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.OnscreenKeyboard.html" title="interface in com.badlogic.gdx.scenes.scene2d.ui"><code>TextField.OnscreenKeyboard</code></a> used by all <a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>TextField</code></a> instances.</div>
|
|
</dd>
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|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.OnscreenKeyboard.html" title="interface in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">TextField.OnscreenKeyboard</span></a> - Interface in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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<dd>
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<div class="block">An interface for onscreen keyboards.</div>
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</dd>
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|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">TextField.TextFieldClickListener</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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|
<dd>
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|
<div class="block">Basic input listener for the text field</div>
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</dd>
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|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldFilter.html" title="interface in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">TextField.TextFieldFilter</span></a> - Interface in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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<dd>
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|
<div class="block">Interface for filtering characters entered into the text field.</div>
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</dd>
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|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldFilter.DigitsOnlyFilter.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">TextField.TextFieldFilter.DigitsOnlyFilter</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldListener.html" title="interface in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">TextField.TextFieldListener</span></a> - Interface in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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<dd>
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<div class="block">Interface for listening to typed characters.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">TextField.TextFieldStyle</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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<dd>
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|
<div class="block">The style for a text field, see <a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>TextField</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html#TextFieldClickListener--">TextFieldClickListener()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldClickListener</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html#TextFieldStyle--">TextFieldStyle()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldStyle</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html#TextFieldStyle-com.badlogic.gdx.graphics.g2d.BitmapFont-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">TextFieldStyle(BitmapFont, Color, Drawable, Drawable, Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldStyle</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html#TextFieldStyle-com.badlogic.gdx.scenes.scene2d.ui.TextField.TextFieldStyle-">TextFieldStyle(TextField.TextFieldStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldStyle</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#textHeight">textHeight</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#textOffset">textOffset</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">TextTooltip</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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<dd>
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<div class="block">A tooltip that shows a label.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.html#TextTooltip-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Skin-">TextTooltip(String, Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextTooltip</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.html#TextTooltip-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">TextTooltip(String, Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextTooltip</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.html#TextTooltip-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.TextTooltip.TextTooltipStyle-">TextTooltip(String, TextTooltip.TextTooltipStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextTooltip</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.html#TextTooltip-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.TooltipManager-com.badlogic.gdx.scenes.scene2d.ui.Skin-">TextTooltip(String, TooltipManager, Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextTooltip</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.html#TextTooltip-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.TooltipManager-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">TextTooltip(String, TooltipManager, Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextTooltip</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.html#TextTooltip-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.TooltipManager-com.badlogic.gdx.scenes.scene2d.ui.TextTooltip.TextTooltipStyle-">TextTooltip(String, TooltipManager, TextTooltip.TextTooltipStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextTooltip</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.TextTooltipStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">TextTooltip.TextTooltipStyle</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">The style for a text tooltip, see <a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>TextTooltip</code></a>.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.TextTooltipStyle.html#TextTooltipStyle--">TextTooltipStyle()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.TextTooltipStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextTooltip.TextTooltipStyle</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.TextTooltipStyle.html#TextTooltipStyle-com.badlogic.gdx.scenes.scene2d.ui.Label.LabelStyle-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">TextTooltipStyle(Label.LabelStyle, Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.TextTooltipStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextTooltip.TextTooltipStyle</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.TextTooltipStyle.html#TextTooltipStyle-com.badlogic.gdx.scenes.scene2d.ui.TextTooltip.TextTooltipStyle-">TextTooltipStyle(TextTooltip.TextTooltipStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.TextTooltipStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextTooltip.TextTooltipStyle</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html#texture">texture</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html" title="class in com.badlogic.gdx.assets.loaders">TextureLoader.TextureParameter</a></dt>
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<dd>
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|
<div class="block">The texture to put the <a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics"><code>TextureData</code></a> in, optional.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html#texture">texture</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Page</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#texture">texture</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html#texture">texture</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureDescriptor</a></dt>
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<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">Texture</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
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<dd>
|
|
<div class="block">A Texture wraps a standard OpenGL ES texture.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#Texture-java.lang.String-">Texture(String)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#Texture-com.badlogic.gdx.files.FileHandle-">Texture(FileHandle)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
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<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#Texture-com.badlogic.gdx.files.FileHandle-boolean-">Texture(FileHandle, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#Texture-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.Pixmap.Format-boolean-">Texture(FileHandle, Pixmap.Format, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#Texture-com.badlogic.gdx.graphics.Pixmap-">Texture(Pixmap)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#Texture-com.badlogic.gdx.graphics.Pixmap-boolean-">Texture(Pixmap, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#Texture-com.badlogic.gdx.graphics.Pixmap-com.badlogic.gdx.graphics.Pixmap.Format-boolean-">Texture(Pixmap, Pixmap.Format, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#Texture-int-int-com.badlogic.gdx.graphics.Pixmap.Format-">Texture(int, int, Pixmap.Format)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#Texture-com.badlogic.gdx.graphics.TextureData-">Texture(TextureData)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.html#Texture-int-int-com.badlogic.gdx.graphics.TextureData-">Texture(int, int, TextureData)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics">Texture</a></dt>
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<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics"><span class="typeNameLink">Texture.TextureFilter</span></a> - Enum in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics"><span class="typeNameLink">Texture.TextureWrap</span></a> - Enum in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
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<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/TextureArray.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">TextureArray</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Open GLES wrapper for TextureArray</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArray.html#TextureArray-java.lang.String...-">TextureArray(String...)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArray.html" title="class in com.badlogic.gdx.graphics">TextureArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArray.html#TextureArray-com.badlogic.gdx.files.FileHandle...-">TextureArray(FileHandle...)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArray.html" title="class in com.badlogic.gdx.graphics">TextureArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArray.html#TextureArray-boolean-com.badlogic.gdx.files.FileHandle...-">TextureArray(boolean, FileHandle...)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArray.html" title="class in com.badlogic.gdx.graphics">TextureArray</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArray.html#TextureArray-boolean-com.badlogic.gdx.graphics.Pixmap.Format-com.badlogic.gdx.files.FileHandle...-">TextureArray(boolean, Pixmap.Format, FileHandle...)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArray.html" title="class in com.badlogic.gdx.graphics">TextureArray</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureArray.html#TextureArray-com.badlogic.gdx.graphics.TextureArrayData-">TextureArray(TextureArrayData)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureArray.html" title="class in com.badlogic.gdx.graphics">TextureArray</a></dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/TextureArrayData.html" title="interface in com.badlogic.gdx.graphics"><span class="typeNameLink">TextureArrayData</span></a> - Interface in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Used by a <a href="com/badlogic/gdx/graphics/TextureArray.html" title="class in com.badlogic.gdx.graphics"><code>TextureArray</code></a> to load the pixel data.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/TextureArrayData.Factory.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">TextureArrayData.Factory</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Provides static method to instantiate the right implementation.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">TextureAtlas</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd>
|
|
<div class="block">Loads images from texture atlases created by TexturePacker.<br>
|
|
<br>
|
|
A TextureAtlas must be disposed to free up the resources consumed by the backing textures.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#TextureAtlas--">TextureAtlas()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an empty atlas to which regions can be added.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#TextureAtlas-java.lang.String-">TextureAtlas(String)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
|
<dd>
|
|
<div class="block">Loads the specified pack file using <a href="com/badlogic/gdx/Files.FileType.html#Internal"><code>Files.FileType.Internal</code></a>, using the parent directory of the pack file to find the page
|
|
images.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#TextureAtlas-com.badlogic.gdx.files.FileHandle-">TextureAtlas(FileHandle)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
|
<dd>
|
|
<div class="block">Loads the specified pack file, using the parent directory of the pack file to find the page images.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#TextureAtlas-com.badlogic.gdx.files.FileHandle-boolean-">TextureAtlas(FileHandle, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#TextureAtlas-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-">TextureAtlas(FileHandle, FileHandle)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#TextureAtlas-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-boolean-">TextureAtlas(FileHandle, FileHandle, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html#TextureAtlas-com.badlogic.gdx.graphics.g2d.TextureAtlas.TextureAtlasData-">TextureAtlas(TextureAtlas.TextureAtlasData)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">TextureAtlas.AtlasRegion</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd>
|
|
<div class="block">Describes the region of a packed image and provides information about the original image before it was packed.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">TextureAtlas.AtlasSprite</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd>
|
|
<div class="block">A sprite that, if whitespace was stripped from the region when it was packed, is automatically positioned as if whitespace
|
|
had not been stripped.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">TextureAtlas.TextureAtlasData</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">TextureAtlas.TextureAtlasData.Page</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">TextureAtlas.TextureAtlasData.Region</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.html#TextureAtlasData-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.files.FileHandle-boolean-">TextureAtlasData(FileHandle, FileHandle, boolean)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/ImageResolver.TextureAtlasImageResolver.html#TextureAtlasImageResolver-com.badlogic.gdx.graphics.g2d.TextureAtlas-">TextureAtlasImageResolver(TextureAtlas)</a></span> - Constructor for class com.badlogic.gdx.maps.<a href="com/badlogic/gdx/maps/ImageResolver.TextureAtlasImageResolver.html" title="class in com.badlogic.gdx.maps">ImageResolver.TextureAtlasImageResolver</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/TextureAtlasLoader.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">TextureAtlasLoader</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd>
|
|
<div class="block"><a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders"><code>AssetLoader</code></a> to load <a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d"><code>TextureAtlas</code></a> instances.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureAtlasLoader.html#TextureAtlasLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">TextureAtlasLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureAtlasLoader.html" title="class in com.badlogic.gdx.assets.loaders">TextureAtlasLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/assets/loaders/TextureAtlasLoader.TextureAtlasParameter.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">TextureAtlasLoader.TextureAtlasParameter</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureAtlasLoader.TextureAtlasParameter.html#TextureAtlasParameter--">TextureAtlasParameter()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureAtlasLoader.TextureAtlasParameter.html" title="class in com.badlogic.gdx.assets.loaders">TextureAtlasLoader.TextureAtlasParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureAtlasLoader.TextureAtlasParameter.html#TextureAtlasParameter-boolean-">TextureAtlasParameter(boolean)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureAtlasLoader.TextureAtlasParameter.html" title="class in com.badlogic.gdx.assets.loaders">TextureAtlasLoader.TextureAtlasParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/SkinLoader.SkinParameter.html#textureAtlasPath">textureAtlasPath</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/SkinLoader.SkinParameter.html" title="class in com.badlogic.gdx.assets.loaders">SkinLoader.SkinParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes"><span class="typeNameLink">TextureAttribute</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/attributes/package-summary.html">com.badlogic.gdx.graphics.g3d.attributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#TextureAttribute-long-">TextureAttribute(long)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#TextureAttribute-long-com.badlogic.gdx.graphics.g3d.utils.TextureDescriptor-">TextureAttribute(long, TextureDescriptor<T>)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#TextureAttribute-long-com.badlogic.gdx.graphics.g3d.utils.TextureDescriptor-float-float-float-float-int-">TextureAttribute(long, TextureDescriptor<T>, float, float, float, float, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#TextureAttribute-long-com.badlogic.gdx.graphics.g3d.utils.TextureDescriptor-float-float-float-float-">TextureAttribute(long, TextureDescriptor<T>, float, float, float, float)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#TextureAttribute-long-com.badlogic.gdx.graphics.Texture-">TextureAttribute(long, Texture)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#TextureAttribute-long-com.badlogic.gdx.graphics.g2d.TextureRegion-">TextureAttribute(long, TextureRegion)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#TextureAttribute-com.badlogic.gdx.graphics.g3d.attributes.TextureAttribute-">TextureAttribute(TextureAttribute)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html#textureBinder">textureBinder</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/RenderContext.html" title="class in com.badlogic.gdx.graphics.g3d.utils">RenderContext</a></dt>
|
|
<dd>
|
|
<div class="block">used to bind textures</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/TextureBinder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">TextureBinder</span></a> - Interface in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Responsible for binding textures, may implement a strategy to avoid binding a texture unnecessarily.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html#textureBindings">textureBindings</a></span> - Static variable in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html" title="class in com.badlogic.gdx.graphics.profiling">GLProfiler</a></dt>
|
|
<dd>
|
|
<div class="block">The amount of times a texture binding has happened since the last reset.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html#TextureCoordinates">TextureCoordinates</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics">VertexAttributes.Usage</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html#textureData">textureData</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html" title="class in com.badlogic.gdx.assets.loaders">TextureLoader.TextureParameter</a></dt>
|
|
<dd>
|
|
<div class="block">TextureData for textures created on the fly, optional.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics"><span class="typeNameLink">TextureData</span></a> - Interface in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Used by a <a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics"><code>Texture</code></a> to load the pixel data.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/TextureData.Factory.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">TextureData.Factory</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">Provides static method to instantiate the right implementation (Pixmap, ETC1, KTX).</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/TextureData.TextureDataType.html" title="enum in com.badlogic.gdx.graphics"><span class="typeNameLink">TextureData.TextureDataType</span></a> - Enum in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">The type of this <a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics"><code>TextureData</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#textureDesc">textureDesc</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalShadowLight</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html#textureDescription">textureDescription</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/CubemapAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">CubemapAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#textureDescription">textureDescription</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">TextureDescriptor</span></a><<a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html" title="type parameter in TextureDescriptor">T</a> extends <a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a>> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html#TextureDescriptor-T-com.badlogic.gdx.graphics.Texture.TextureFilter-com.badlogic.gdx.graphics.Texture.TextureFilter-com.badlogic.gdx.graphics.Texture.TextureWrap-com.badlogic.gdx.graphics.Texture.TextureWrap-">TextureDescriptor(T, Texture.TextureFilter, Texture.TextureFilter, Texture.TextureWrap, Texture.TextureWrap)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureDescriptor</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html#TextureDescriptor-T-">TextureDescriptor(T)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureDescriptor</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html#TextureDescriptor--">TextureDescriptor()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureDescriptor</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.PolygonRegionParameters.html#textureExtensions">textureExtensions</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.PolygonRegionParameters.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonRegionLoader.PolygonRegionParameters</a></dt>
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<dd>
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<div class="block">the possible file name extensions of the texture file</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html#textureFile">textureFile</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Page</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/assets/loaders/TextureLoader.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">TextureLoader</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
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<dd>
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<div class="block"><a href="com/badlogic/gdx/assets/loaders/AssetLoader.html" title="class in com.badlogic.gdx.assets.loaders"><code>AssetLoader</code></a> for <a href="com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics"><code>Texture</code></a> instances.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureLoader.html#TextureLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">TextureLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureLoader.html" title="class in com.badlogic.gdx.assets.loaders">TextureLoader</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureLoaderInfo.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">TextureLoader.TextureLoaderInfo</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html" title="class in com.badlogic.gdx.assets.loaders"><span class="typeNameLink">TextureLoader.TextureParameter</span></a> - Class in <a href="com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureLoaderInfo.html#TextureLoaderInfo--">TextureLoaderInfo()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureLoaderInfo.html" title="class in com.badlogic.gdx.assets.loaders">TextureLoader.TextureLoaderInfo</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.Parameters.html#textureMagFilter">textureMagFilter</a></span> - Variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.Parameters.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader.Parameters</a></dt>
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<dd>
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<div class="block">The TextureFilter to use for magnification</div>
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</dd>
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<dt><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects"><span class="typeNameLink">TextureMapObject</span></a> - Class in <a href="com/badlogic/gdx/maps/objects/package-summary.html">com.badlogic.gdx.maps.objects</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html#TextureMapObject--">TextureMapObject()</a></span> - Constructor for class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects">TextureMapObject</a></dt>
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<dd>
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<div class="block">Creates an empty texture map object</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/objects/TextureMapObject.html#TextureMapObject-com.badlogic.gdx.graphics.g2d.TextureRegion-">TextureMapObject(TextureRegion)</a></span> - Constructor for class com.badlogic.gdx.maps.objects.<a href="com/badlogic/gdx/maps/objects/TextureMapObject.html" title="class in com.badlogic.gdx.maps.objects">TextureMapObject</a></dt>
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<dd>
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<div class="block">Creates texture map object with the given region</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.Parameters.html#textureMinFilter">textureMinFilter</a></span> - Variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.Parameters.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader.Parameters</a></dt>
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<dd>
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<div class="block">The TextureFilter to use for minification</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ModelLoader.ModelParameters.html#textureParameter">textureParameter</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ModelLoader.ModelParameters.html" title="class in com.badlogic.gdx.assets.loaders">ModelLoader.ModelParameters</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html#TextureParameter--">TextureParameter()</a></span> - Constructor for class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html" title="class in com.badlogic.gdx.assets.loaders">TextureLoader.TextureParameter</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.PolygonRegionParameters.html#texturePrefix">texturePrefix</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonRegionLoader.PolygonRegionParameters.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonRegionLoader.PolygonRegionParameters</a></dt>
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<dd>
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<div class="block">what the line starts with that contains the file name of the texture for this <code>PolygonRegion</code></div>
|
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/utils/TextureProvider.html" title="interface in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">TextureProvider</span></a> - Interface in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
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<dd>
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<div class="block">Used by <a href="com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Model</code></a> to load textures from <a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html" title="class in com.badlogic.gdx.graphics.g3d.model.data"><code>ModelData</code></a>.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/utils/TextureProvider.AssetTextureProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">TextureProvider.AssetTextureProvider</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g3d/utils/TextureProvider.FileTextureProvider.html" title="class in com.badlogic.gdx.graphics.g3d.utils"><span class="typeNameLink">TextureProvider.FileTextureProvider</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></dt>
|
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="typeNameLink">TextureRegion</span></a> - Class in <a href="com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></dt>
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<dd>
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<div class="block">Defines a rectangular area of a texture.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#TextureRegion--">TextureRegion()</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
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<dd>
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<div class="block">Constructs a region with no texture and no coordinates defined.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#TextureRegion-com.badlogic.gdx.graphics.Texture-">TextureRegion(Texture)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
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<dd>
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<div class="block">Constructs a region the size of the specified texture.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#TextureRegion-com.badlogic.gdx.graphics.Texture-int-int-">TextureRegion(Texture, int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#TextureRegion-com.badlogic.gdx.graphics.Texture-int-int-int-int-">TextureRegion(Texture, int, int, int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#TextureRegion-com.badlogic.gdx.graphics.Texture-float-float-float-float-">TextureRegion(Texture, float, float, float, float)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#TextureRegion-com.badlogic.gdx.graphics.g2d.TextureRegion-">TextureRegion(TextureRegion)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
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<dd>
|
|
<div class="block">Constructs a region with the same texture and coordinates of the specified region.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html#TextureRegion-com.badlogic.gdx.graphics.g2d.TextureRegion-int-int-int-int-">TextureRegion(TextureRegion, int, int, int, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion</a></dt>
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<dd>
|
|
<div class="block">Constructs a region with the same texture as the specified region and sets the coordinates relative to the specified region.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html#textureRegion">textureRegion</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/DecalMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.decals">DecalMaterial</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#TextureRegion">TextureRegion</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/TextureRegionDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">TextureRegionDrawable</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
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<dd>
|
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<div class="block">Drawable for a <a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d"><code>TextureRegion</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/TextureRegionDrawable.html#TextureRegionDrawable--">TextureRegionDrawable()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/TextureRegionDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">TextureRegionDrawable</a></dt>
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<dd>
|
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<div class="block">Creates an uninitialized TextureRegionDrawable.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/TextureRegionDrawable.html#TextureRegionDrawable-com.badlogic.gdx.graphics.g2d.TextureRegion-">TextureRegionDrawable(TextureRegion)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/TextureRegionDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">TextureRegionDrawable</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/TextureRegionDrawable.html#TextureRegionDrawable-com.badlogic.gdx.scenes.scene2d.utils.TextureRegionDrawable-">TextureRegionDrawable(TextureRegionDrawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/TextureRegionDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">TextureRegionDrawable</a></dt>
|
|
<dd> </dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.TextureRegionInitializer.html#TextureRegionInitializer--">TextureRegionInitializer()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.TextureRegionInitializer.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels.TextureRegionInitializer</a></dt>
|
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html#textures">textures</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMaterial</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html#thetaValue">thetaValue</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Angular</a></dt>
|
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<dd>
|
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<div class="block">Polar angle, XZ plane</div>
|
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</dd>
|
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<dt><a href="com/badlogic/gdx/utils/async/ThreadUtils.html" title="class in com.badlogic.gdx.utils.async"><span class="typeNameLink">ThreadUtils</span></a> - Class in <a href="com/badlogic/gdx/utils/async/package-summary.html">com.badlogic.gdx.utils.async</a></dt>
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<dd>
|
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<div class="block">Utilities for threaded programming.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/async/ThreadUtils.html#ThreadUtils--">ThreadUtils()</a></span> - Constructor for class com.badlogic.gdx.utils.async.<a href="com/badlogic/gdx/utils/async/ThreadUtils.html" title="class in com.badlogic.gdx.utils.async">ThreadUtils</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GLErrorListener.html#THROWING_LISTENER">THROWING_LISTENER</a></span> - Static variable in interface com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GLErrorListener.html" title="interface in com.badlogic.gdx.graphics.profiling">GLErrorListener</a></dt>
|
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<dd>
|
|
<div class="block">Listener that will throw a GdxRuntimeException with error name.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounter.html#tick--">tick()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounter.html" title="class in com.badlogic.gdx.utils">PerformanceCounter</a></dt>
|
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<dd>
|
|
<div class="block">Updates the time and load counters and resets the time.</div>
|
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounter.html#tick-float-">tick(float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounter.html" title="class in com.badlogic.gdx.utils">PerformanceCounter</a></dt>
|
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<dd>
|
|
<div class="block">Updates the time and load counters and resets the time.</div>
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</dd>
|
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounters.html#tick--">tick()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounters.html" title="class in com.badlogic.gdx.utils">PerformanceCounters</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounters.html#tick-float-">tick(float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounters.html" title="class in com.badlogic.gdx.utils">PerformanceCounters</a></dt>
|
|
<dd> </dd>
|
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<dt><a href="com/badlogic/gdx/maps/tiled/TideMapLoader.html" title="class in com.badlogic.gdx.maps.tiled"><span class="typeNameLink">TideMapLoader</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/package-summary.html">com.badlogic.gdx.maps.tiled</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TideMapLoader.html#TideMapLoader--">TideMapLoader()</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TideMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">TideMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TideMapLoader.html#TideMapLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">TideMapLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TideMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">TideMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/tiled/TideMapLoader.Parameters.html" title="class in com.badlogic.gdx.maps.tiled"><span class="typeNameLink">TideMapLoader.Parameters</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/package-summary.html">com.badlogic.gdx.maps.tiled</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelCache.TightMeshPool.html#TightMeshPool--">TightMeshPool()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelCache.TightMeshPool.html" title="class in com.badlogic.gdx.graphics.g3d">ModelCache.TightMeshPool</a></dt>
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|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/TiledDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">TiledDrawable</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
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|
<dd>
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|
<div class="block">Draws a <a href="com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d"><code>TextureRegion</code></a> repeatedly to fill the area, instead of stretching it.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/TiledDrawable.html#TiledDrawable--">TiledDrawable()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/TiledDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">TiledDrawable</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/TiledDrawable.html#TiledDrawable-com.badlogic.gdx.graphics.g2d.TextureRegion-">TiledDrawable(TextureRegion)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/TiledDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">TiledDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/TiledDrawable.html#TiledDrawable-com.badlogic.gdx.scenes.scene2d.utils.TextureRegionDrawable-">TiledDrawable(TextureRegionDrawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/TiledDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">TiledDrawable</a></dt>
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|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled"><span class="typeNameLink">TiledMap</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/package-summary.html">com.badlogic.gdx.maps.tiled</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMap.html#TiledMap--">TiledMap()</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a></dt>
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|
<dd>
|
|
<div class="block">Creates an empty TiledMap.</div>
|
|
</dd>
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|
<dt><a href="com/badlogic/gdx/maps/tiled/TiledMapImageLayer.html" title="class in com.badlogic.gdx.maps.tiled"><span class="typeNameLink">TiledMapImageLayer</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/package-summary.html">com.badlogic.gdx.maps.tiled</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapImageLayer.html#TiledMapImageLayer-com.badlogic.gdx.graphics.g2d.TextureRegion-float-float-">TiledMapImageLayer(TextureRegion, float, float)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapImageLayer.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapImageLayer</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/maps/tiled/TiledMapRenderer.html" title="interface in com.badlogic.gdx.maps.tiled"><span class="typeNameLink">TiledMapRenderer</span></a> - Interface in <a href="com/badlogic/gdx/maps/tiled/package-summary.html">com.badlogic.gdx.maps.tiled</a></dt>
|
|
<dd> </dd>
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|
<dt><a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html" title="interface in com.badlogic.gdx.maps.tiled"><span class="typeNameLink">TiledMapTile</span></a> - Interface in <a href="com/badlogic/gdx/maps/tiled/package-summary.html">com.badlogic.gdx.maps.tiled</a></dt>
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|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/maps/tiled/TiledMapTile.BlendMode.html" title="enum in com.badlogic.gdx.maps.tiled"><span class="typeNameLink">TiledMapTile.BlendMode</span></a> - Enum in <a href="com/badlogic/gdx/maps/tiled/package-summary.html">com.badlogic.gdx.maps.tiled</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.html" title="class in com.badlogic.gdx.maps.tiled"><span class="typeNameLink">TiledMapTileLayer</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/package-summary.html">com.badlogic.gdx.maps.tiled</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.html#TiledMapTileLayer-int-int-int-int-">TiledMapTileLayer(int, int, int, int)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileLayer</a></dt>
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<dd>
|
|
<div class="block">Creates TiledMap layer</div>
|
|
</dd>
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|
<dt><a href="com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html" title="class in com.badlogic.gdx.maps.tiled"><span class="typeNameLink">TiledMapTileLayer.Cell</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/package-summary.html">com.badlogic.gdx.maps.tiled</a></dt>
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|
<dd> </dd>
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<dt><a href="com/badlogic/gdx/maps/tiled/objects/TiledMapTileMapObject.html" title="class in com.badlogic.gdx.maps.tiled.objects"><span class="typeNameLink">TiledMapTileMapObject</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/objects/package-summary.html">com.badlogic.gdx.maps.tiled.objects</a></dt>
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<dd>
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|
<div class="block">A <a href="com/badlogic/gdx/maps/MapObject.html" title="class in com.badlogic.gdx.maps"><code>MapObject</code></a> with a <a href="com/badlogic/gdx/maps/tiled/TiledMapTile.html" title="interface in com.badlogic.gdx.maps.tiled"><code>TiledMapTile</code></a>.</div>
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|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/objects/TiledMapTileMapObject.html#TiledMapTileMapObject-com.badlogic.gdx.maps.tiled.TiledMapTile-boolean-boolean-">TiledMapTileMapObject(TiledMapTile, boolean, boolean)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.objects.<a href="com/badlogic/gdx/maps/tiled/objects/TiledMapTileMapObject.html" title="class in com.badlogic.gdx.maps.tiled.objects">TiledMapTileMapObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html" title="class in com.badlogic.gdx.maps.tiled"><span class="typeNameLink">TiledMapTileSet</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/package-summary.html">com.badlogic.gdx.maps.tiled</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html#TiledMapTileSet--">TiledMapTileSet()</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileSet.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileSet</a></dt>
|
|
<dd>
|
|
<div class="block">Creates empty tileset</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSets.html" title="class in com.badlogic.gdx.maps.tiled"><span class="typeNameLink">TiledMapTileSets</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/package-summary.html">com.badlogic.gdx.maps.tiled</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTileSets.html#TiledMapTileSets--">TiledMapTileSets()</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTileSets.html" title="class in com.badlogic.gdx.maps.tiled">TiledMapTileSets</a></dt>
|
|
<dd>
|
|
<div class="block">Creates an empty collection of tilesets.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html#time">time</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationDesc</a></dt>
|
|
<dd>
|
|
<div class="block">The current animation time.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounter.html#time">time</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounter.html" title="class in com.badlogic.gdx.utils">PerformanceCounter</a></dt>
|
|
<dd>
|
|
<div class="block">The time value of this counter (seconds)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html#timeline">timeline</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#timeline">timeline</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestBuilder.html#timeout-int-">timeout(int)</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestBuilder.html" title="class in com.badlogic.gdx.net">HttpRequestBuilder</a></dt>
|
|
<dd>
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|
<div class="block">If this method is not called, the <a href="com/badlogic/gdx/net/HttpRequestBuilder.html#defaultTimeout"><code>HttpRequestBuilder.defaultTimeout</code></a> will be used.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Timer.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Timer</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Executes tasks in the future on the main loop thread.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Timer.html#Timer--">Timer()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Timer.html" title="class in com.badlogic.gdx.utils">Timer</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/Timer.Task.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">Timer.Task</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Runnable that can be scheduled on a <a href="com/badlogic/gdx/utils/Timer.html" title="class in com.badlogic.gdx.utils"><code>Timer</code></a>.</div>
|
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#timeScale-float-com.badlogic.gdx.scenes.scene2d.Action-">timeScale(float, Action)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/TimeScaleAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">TimeScaleAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies the delta of an action.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TimeScaleAction.html#TimeScaleAction--">TimeScaleAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TimeScaleAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TimeScaleAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/TimeUtils.html#timeSinceMillis-long-">timeSinceMillis(long)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/TimeUtils.html" title="class in com.badlogic.gdx.utils">TimeUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Get the time in millis passed since a previous time</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/TimeUtils.html#timeSinceNanos-long-">timeSinceNanos(long)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/TimeUtils.html" title="class in com.badlogic.gdx.utils">TimeUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Get the time in nanos passed since a previous time</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/utils/TimeUtils.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">TimeUtils</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Wrapper around System.nanoTime() and System.currentTimeMillis().</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/TimeUtils.html#TimeUtils--">TimeUtils()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/TimeUtils.html" title="class in com.badlogic.gdx.utils">TimeUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#tint-com.badlogic.gdx.graphics.Color-">tint(Color)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd>
|
|
<div class="block">Tints all text currently in the cache.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#tint">tint</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/NinePatchDrawable.html#tint-com.badlogic.gdx.graphics.Color-">tint(Color)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/NinePatchDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">NinePatchDrawable</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new drawable that renders the same as this drawable tinted the specified color.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html#tint-com.badlogic.gdx.graphics.Color-">tint(Color)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">SpriteDrawable</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new drawable that renders the same as this drawable tinted the specified color.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/TextureRegionDrawable.html#tint-com.badlogic.gdx.graphics.Color-">tint(Color)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/TextureRegionDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">TextureRegionDrawable</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new drawable that renders the same as this drawable tinted the specified color.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/TiledDrawable.html#tint-com.badlogic.gdx.graphics.Color-">tint(Color)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/TiledDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">TiledDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.TintedDrawable.html#TintedDrawable--">TintedDrawable()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Skin.TintedDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin.TintedDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#title">title</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">title of application</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.WindowStyle.html#titleFont">titleFont</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.WindowStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window.WindowStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.WindowStyle.html#titleFontColor">titleFontColor</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.WindowStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window.WindowStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#tmp">tmp</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Static temporary rectangle.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#tmp2">tmp2</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Static temporary rectangle.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#TMP_M3">TMP_M3</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#TMP_M3">TMP_M3</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#TMP_M4">TMP_M4</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html#TMP_Q">TMP_Q</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#TMP_Q">TMP_Q</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#TMP_Q2">TMP_Q2</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#TMP_V1">TMP_V1</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html#TMP_V1">TMP_V1</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">PointSpriteParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html#TMP_V1">TMP_V1</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#TMP_V1">TMP_V1</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#TMP_V1">TMP_V1</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#TMP_V2">TMP_V2</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html#TMP_V2">TMP_V2</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#TMP_V2">TMP_V2</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#TMP_V3">TMP_V3</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html#TMP_V3">TMP_V3</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#TMP_V3">TMP_V3</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#TMP_V4">TMP_V4</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#TMP_V4">TMP_V4</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#TMP_V5">TMP_V5</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#TMP_V5">TMP_V5</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#TMP_V6">TMP_V6</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#TMP_V6">TMP_V6</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#tmpColor0">tmpColor0</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#tmpColor1">tmpColor1</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#tmpColor2">tmpColor2</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#tmpColor3">tmpColor3</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#tmpColor4">tmpColor4</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#tmpV">tmpV</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalShadowLight</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#tmpV0">tmpV0</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#tmpV1">tmpV1</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#tmpV2">tmpV2</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#tmpV3">tmpV3</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#tmpV4">tmpV4</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#tmpV5">tmpV5</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#tmpV6">tmpV6</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#tmpV7">tmpV7</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled"><span class="typeNameLink">TmxMapLoader</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/package-summary.html">com.badlogic.gdx.maps.tiled</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html#TmxMapLoader--">TmxMapLoader()</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">TmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html#TmxMapLoader-com.badlogic.gdx.assets.loaders.FileHandleResolver-">TmxMapLoader(FileHandleResolver)</a></span> - Constructor for class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">TmxMapLoader</a></dt>
|
|
<dd>
|
|
<div class="block">Creates loader</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/maps/tiled/TmxMapLoader.Parameters.html" title="class in com.badlogic.gdx.maps.tiled"><span class="typeNameLink">TmxMapLoader.Parameters</span></a> - Class in <a href="com/badlogic/gdx/maps/tiled/package-summary.html">com.badlogic.gdx.maps.tiled</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#toArray-com.badlogic.gdx.utils.Array-">toArray(Array<T>)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the items as an array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#toArray-java.lang.Class-">toArray(Class)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Keys.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Keys.html" title="class in com.badlogic.gdx.utils">ArrayMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Keys.html#toArray-com.badlogic.gdx.utils.Array-">toArray(Array)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Keys.html" title="class in com.badlogic.gdx.utils">ArrayMap.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Values.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Values.html" title="class in com.badlogic.gdx.utils">ArrayMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Values.html#toArray-com.badlogic.gdx.utils.Array-">toArray(Array)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Values.html" title="class in com.badlogic.gdx.utils">ArrayMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DataBuffer.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DataBuffer.html" title="class in com.badlogic.gdx.utils">DataBuffer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Keys.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Keys.html" title="class in com.badlogic.gdx.utils">IdentityMap.Keys</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new array containing the remaining keys.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Values.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Values.html" title="class in com.badlogic.gdx.utils">IdentityMap.Values</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new array containing the remaining values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Values.html#toArray-com.badlogic.gdx.utils.Array-">toArray(Array<V>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Values.html" title="class in com.badlogic.gdx.utils">IdentityMap.Values</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the remaining values to the specified array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.Keys.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.Keys.html" title="class in com.badlogic.gdx.utils">IntFloatMap.Keys</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new array containing the remaining keys.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.Values.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.Values.html" title="class in com.badlogic.gdx.utils">IntFloatMap.Values</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new array containing the remaining values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.Keys.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.Keys.html" title="class in com.badlogic.gdx.utils">IntIntMap.Keys</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new array containing the remaining keys.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.Values.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.Values.html" title="class in com.badlogic.gdx.utils">IntIntMap.Values</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new array containing the remaining values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.Keys.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.Keys.html" title="class in com.badlogic.gdx.utils">IntMap.Keys</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new array containing the remaining keys.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.Values.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.Values.html" title="class in com.badlogic.gdx.utils">IntMap.Values</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new array containing the remaining values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.IntSetIterator.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.IntSetIterator.html" title="class in com.badlogic.gdx.utils">IntSet.IntSetIterator</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new array containing the remaining keys.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.Keys.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.Keys.html" title="class in com.badlogic.gdx.utils">LongMap.Keys</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new array containing the remaining values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.Values.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.Values.html" title="class in com.badlogic.gdx.utils">LongMap.Values</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new array containing the remaining values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Keys.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Keys</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new array containing the remaining keys.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Keys.html#toArray-com.badlogic.gdx.utils.Array-">toArray(Array<K>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Keys</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the remaining keys to the array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Values.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Values.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Values</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new array containing the remaining values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Keys.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Keys</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new array containing the remaining keys.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Keys.html#toArray-com.badlogic.gdx.utils.Array-">toArray(Array<K>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Keys</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the remaining keys to the array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Values.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Values.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Values</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new array containing the remaining values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Keys.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectMap.Keys</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new array containing the remaining keys.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Keys.html#toArray-com.badlogic.gdx.utils.Array-">toArray(Array<K>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Keys.html" title="class in com.badlogic.gdx.utils">ObjectMap.Keys</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the remaining keys to the array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Values.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Values.html" title="class in com.badlogic.gdx.utils">ObjectMap.Values</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new array containing the remaining values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Values.html#toArray-com.badlogic.gdx.utils.Array-">toArray(Array<V>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Values.html" title="class in com.badlogic.gdx.utils">ObjectMap.Values</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the remaining values to the specified array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html#toArray-com.badlogic.gdx.utils.Array-">toArray(Array<K>)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html" title="class in com.badlogic.gdx.utils">ObjectSet.ObjectSetIterator</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the remaining values to the array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.ObjectSetIterator.html" title="class in com.badlogic.gdx.utils">ObjectSet.ObjectSetIterator</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new array containing the remaining values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#toArray--">toArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#toBack--">toBack()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Changes the z-order for this actor so it is in back of all siblings.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/HdpiUtils.html#toBackBufferX-int-">toBackBufferX(int)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/HdpiUtils.html" title="class in com.badlogic.gdx.graphics.glutils">HdpiUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Converts an x-coordinate given in logical screen coordinates to
|
|
backbuffer coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/HdpiUtils.html#toBackBufferY-int-">toBackBufferY(int)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/HdpiUtils.html" title="class in com.badlogic.gdx.graphics.glutils">HdpiUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Convers an y-coordinate given in backbuffer coordinates to
|
|
logical screen coordinates</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GeometryUtils.html#toBarycoord-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">toBarycoord(Vector2, Vector2, Vector2, Vector2, Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GeometryUtils.html" title="class in com.badlogic.gdx.math">GeometryUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Computes the barycentric coordinates v,w for the specified point in the triangle.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StreamUtils.OptimizedByteArrayOutputStream.html#toByteArray--">toByteArray()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StreamUtils.OptimizedByteArrayOutputStream.html" title="class in com.badlogic.gdx.utils">StreamUtils.OptimizedByteArrayOutputStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#toCoordinates-com.badlogic.gdx.scenes.scene2d.Actor-com.badlogic.gdx.math.Vector2-">toCoordinates(Actor, Vector2)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
|
|
<dd>
|
|
<div class="block">Sets actorCoords to this event's coordinates relative to the specified actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#toFloatBits--">toFloatBits()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Packs the color components into a 32-bit integer with the format ABGR and then converts it to a float.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#toFloatBits-int-int-int-int-">toFloatBits(int, int, int, int)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Packs the color components into a 32-bit integer with the format ABGR and then converts it to a float.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#toFloatBits-float-float-float-float-">toFloatBits(float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Packs the color components into a 32-bit integer with the format ABGR and then converts it to a float.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#toFront--">toFront()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd>
|
|
<div class="block">Changes the z-order for this actor so it is in front of all siblings.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.Format.html#toGdx2DPixmapFormat-com.badlogic.gdx.graphics.Pixmap.Format-">toGdx2DPixmapFormat(Pixmap.Format)</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#toggle--">toggle()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button</a></dt>
|
|
<dd>
|
|
<div class="block">Toggles the checked state.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#toGlFormat-int-">toGlFormat(int)</a></span> - Static method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.Format.html#toGlFormat-com.badlogic.gdx.graphics.Pixmap.Format-">toGlFormat(Pixmap.Format)</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html#toGlType-int-">toGlType(int)</a></span> - Static method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d">Gdx2DPixmap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.Format.html#toGlType-com.badlogic.gdx.graphics.Pixmap.Format-">toGlType(Pixmap.Format)</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#toIntBits--">toIntBits()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Packs the color components into a 32-bit integer with the format ABGR.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#toIntBits-int-int-int-int-">toIntBits(int, int, int, int)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Packs the color components into a 32-bit integer with the format ABGR.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#toJson-java.lang.Object-">toJson(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#toJson-java.lang.Object-java.lang.Class-">toJson(Object, Class)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#toJson-java.lang.Object-java.lang.Class-java.lang.Class-">toJson(Object, Class, Class)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#toJson-java.lang.Object-com.badlogic.gdx.files.FileHandle-">toJson(Object, FileHandle)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#toJson-java.lang.Object-java.lang.Class-com.badlogic.gdx.files.FileHandle-">toJson(Object, Class, FileHandle)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#toJson-java.lang.Object-java.lang.Class-java.lang.Class-com.badlogic.gdx.files.FileHandle-">toJson(Object, Class, Class, FileHandle)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#toJson-java.lang.Object-java.io.Writer-">toJson(Object, Writer)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#toJson-java.lang.Object-java.lang.Class-java.io.Writer-">toJson(Object, Class, Writer)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#toJson-java.lang.Object-java.lang.Class-java.lang.Class-java.io.Writer-">toJson(Object, Class, Class, Writer)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#toJson-com.badlogic.gdx.utils.JsonWriter.OutputType-">toJson(JsonWriter.OutputType)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/HdpiUtils.html#toLogicalX-int-">toLogicalX(int)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/HdpiUtils.html" title="class in com.badlogic.gdx.graphics.glutils">HdpiUtils</a></dt>
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|
<dd>
|
|
<div class="block">Converts an x-coordinate given in backbuffer coordinates to
|
|
logical screen coordinates.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/HdpiUtils.html#toLogicalY-int-">toLogicalY(int)</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/HdpiUtils.html" title="class in com.badlogic.gdx.graphics.glutils">HdpiUtils</a></dt>
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|
<dd>
|
|
<div class="block">Convers an y-coordinate given in backbuffer coordinates to
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|
logical screen coordinates</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#toMatrix-float:A-">toMatrix(float[])</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Fills a 4x4 matrix with the rotation matrix represented by this quaternion.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html#toMatrix4-com.badlogic.gdx.math.Matrix4-">toMatrix4(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#toNormalMatrix--">toNormalMatrix()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">removes the translational part and transposes the matrix.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Tooltip</span></a><<a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html" title="type parameter in Tooltip">T</a> extends <a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a>> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">A listener that shows a tooltip actor when another actor is hovered over with the mouse.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html#Tooltip-T-">Tooltip(T)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tooltip</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html#Tooltip-T-com.badlogic.gdx.scenes.scene2d.ui.TooltipManager-">Tooltip(T, TooltipManager)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tooltip</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">TooltipManager</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">Keeps track of an application's tooltips.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#TooltipManager--">TooltipManager()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TooltipManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html#top">top</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Region</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#top--">top()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Adds <a href="com/badlogic/gdx/utils/Align.html#top"><code>Align.top</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#bottom"><code>Align.bottom</code></a> for the alignment of the actor within the cell.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#top--">top()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets <a href="com/badlogic/gdx/utils/Align.html#top"><code>Align.top</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#bottom"><code>Align.bottom</code></a> for the alignment of the actor within the container.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#top--">top()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets <a href="com/badlogic/gdx/utils/Align.html#top"><code>Align.top</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#bottom"><code>Align.bottom</code></a> for the alignment of all widgets within the horizontal group.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html#top--">top()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Table</a></dt>
|
|
<dd>
|
|
<div class="block">Adds <a href="com/badlogic/gdx/utils/Align.html#top"><code>Align.top</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#bottom"><code>Align.bottom</code></a> for the alignment of the logical table within the table actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#top--">top()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets <a href="com/badlogic/gdx/utils/Align.html#top"><code>Align.top</code></a> and clears <a href="com/badlogic/gdx/utils/Align.html#bottom"><code>Align.bottom</code></a> for the alignment of all widgets within the vertical group.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Align.html#top">top</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Align.html" title="class in com.badlogic.gdx.utils">Align</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#TOP_CENTER">TOP_CENTER</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#TOP_LEFT">TOP_LEFT</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/NinePatch.html#TOP_RIGHT">TOP_RIGHT</a></span> - Static variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d">NinePatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Align.html#topLeft">topLeft</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Align.html" title="class in com.badlogic.gdx.utils">Align</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Align.html#topRight">topRight</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Align.html" title="class in com.badlogic.gdx.utils">Align</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#toScreenCoordinates-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Matrix4-">toScreenCoordinates(Vector2, Matrix4)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Transforms the coordinates to screen coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#toScreenCoordinates-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Matrix4-">toScreenCoordinates(Vector2, Matrix4)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Transforms a point to real screen coordinates (as opposed to OpenGL ES window coordinates), where the origin is in the top
|
|
left and the the y-axis is pointing downwards.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetDescriptor.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.BufferFormat.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.BufferFormat.html" title="class in com.badlogic.gdx">Graphics.BufferFormat</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the color encoded as hex string with the format RRGGBBAA.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.DisplayMode.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.DisplayMode.html" title="class in com.badlogic.gdx">Graphics.DisplayMode</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout.GlyphRun</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attribute.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1.ETC1Data</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.html" title="class in com.badlogic.gdx.graphics">VertexAttributes</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#toString-int-">toString(int)</a></span> - Static method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a <code>String</code> representation of this <a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math"><code>Circle</code></a> of the form <code>x,y,radius</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/BoundingBox.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Ray.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray</a></dt>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.SplitTriangle.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.SplitTriangle.html" title="class in com.badlogic.gdx.math">Intersector.SplitTriangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd>
|
|
<div class="block">Converts this <code>Rectangle</code> to a string in the format <code>[x,y,width,height]</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd>
|
|
<div class="block">Converts this <code>Vector2</code> to a string in the format <code>(x,y)</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Converts this <code>Vector3</code> to a string in the format <code>(x,y,z)</code>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Manifold.ManifoldPoint.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Manifold.ManifoldPoint.html" title="class in com.badlogic.gdx.physics.box2d">Manifold.ManifoldPoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Action.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/DelegateAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">DelegateAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ParallelAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Actor.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Group.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d">Group</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a description of the actor hierarchy, recursively.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.html" title="class in com.badlogic.gdx.scenes.scene2d">InputEvent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Label.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Label</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/List.html#toString-T-">toString(T)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/List.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">List</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#toString-T-">toString(T)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">BaseDrawable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Selection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">Selection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#toString-java.lang.String-">toString(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BinaryHeap.Node.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BinaryHeap.Node.html" title="class in com.badlogic.gdx.utils">BinaryHeap.Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BinaryHeap.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BinaryHeap.html" title="class in com.badlogic.gdx.utils">BinaryHeap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#toString-java.lang.String-">toString(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#toString-java.lang.String-">toString(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#toString-java.lang.String-">toString(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#toString-java.lang.String-">toString(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Entry.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Entry.html" title="class in com.badlogic.gdx.utils">IdentityMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#toString-java.lang.String-">toString(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.Entry.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.Entry.html" title="class in com.badlogic.gdx.utils">IntFloatMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.Entry.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.Entry.html" title="class in com.badlogic.gdx.utils">IntIntMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.Entry.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.Entry.html" title="class in com.badlogic.gdx.utils">IntMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#toString-java.lang.String-">toString(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.Entry.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.Entry.html" title="class in com.badlogic.gdx.utils">LongMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Entry.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Entry.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Entry.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Entry.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Entry.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Entry.html" title="class in com.badlogic.gdx.utils">ObjectMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#toString-java.lang.String-">toString(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#toString-java.lang.String-">toString(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.html" title="class in com.badlogic.gdx.utils">OrderedMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedSet.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedSet.html" title="class in com.badlogic.gdx.utils">OrderedSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedSet.html#toString-java.lang.String-">toString(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedSet.html" title="class in com.badlogic.gdx.utils">OrderedSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounter.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounter.html" title="class in com.badlogic.gdx.utils">PerformanceCounter</a></dt>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounter.html#toString-com.badlogic.gdx.utils.StringBuilder-">toString(StringBuilder)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounter.html" title="class in com.badlogic.gdx.utils">PerformanceCounter</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a string in the form of "name [time: value, load: value]"</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounters.html#toString-com.badlogic.gdx.utils.StringBuilder-">toString(StringBuilder)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounters.html" title="class in com.badlogic.gdx.utils">PerformanceCounters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#toString-java.lang.String-">toString(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the current String representation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#toString--">toString()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.Element.html#toString-java.lang.String-">toString(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/FloatCounter.html#total">total</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/FloatCounter.html" title="class in com.badlogic.gdx.math">FloatCounter</a></dt>
|
|
<dd>
|
|
<div class="block">The sum of all values</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Intersector.SplitTriangle.html#total">total</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Intersector.SplitTriangle.html" title="class in com.badlogic.gdx.math">Intersector.SplitTriangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#TotalLifeOffset">TotalLifeOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
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|
<dd>
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|
<div class="block">Offsets to acess a particular value inside a stride of a given channel</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html#totalRenderCalls">totalRenderCalls</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSpriteBatch</a></dt>
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|
<dd>
|
|
<div class="block">Number of rendering calls, ever.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html#totalRenderCalls">totalRenderCalls</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></dt>
|
|
<dd>
|
|
<div class="block">Number of rendering calls, ever.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html#totalRenderCalls">totalRenderCalls</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteCache</a></dt>
|
|
<dd>
|
|
<div class="block">Number of rendering calls, ever.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#TOUCH_DOWN">TOUCH_DOWN</a></span> - Static variable in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#TOUCH_DRAGGED">TOUCH_DRAGGED</a></span> - Static variable in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#TOUCH_UP">TOUCH_UP</a></span> - Static variable in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#touchable-com.badlogic.gdx.scenes.scene2d.Touchable-">touchable(Touchable)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
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|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/Touchable.html" title="enum in com.badlogic.gdx.scenes.scene2d"><span class="typeNameLink">Touchable</span></a> - Enum in <a href="com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</a></dt>
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|
<dd>
|
|
<div class="block">Determines how touch input events are distributed to an actor and any children.</div>
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|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/TouchableAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">TouchableAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the actor's <a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setTouchable-com.badlogic.gdx.scenes.scene2d.Touchable-"><code>touchability</code></a>.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TouchableAction.html#TouchableAction--">TouchableAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TouchableAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TouchableAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html#touchDown-float-float-int-int-">touchDown(float, float, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController.CameraGestureListener</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#touchDown-int-int-int-int-">touchDown(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html#touchDown-float-float-int-int-">touchDown(float, float, int, int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html" title="class in com.badlogic.gdx.input">GestureDetector.GestureAdapter</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html#touchDown-float-float-int-int-">touchDown(float, float, int, int)</a></span> - Method in interface com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html" title="interface in com.badlogic.gdx.input">GestureDetector.GestureListener</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.html#touchDown-int-int-int-int-">touchDown(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.html#touchDown-float-float-int-int-">touchDown(float, float, int, int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#touchDown-int-int-int-int-">touchDown(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputAdapter.html#touchDown-int-int-int-int-">touchDown(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputAdapter.html" title="class in com.badlogic.gdx">InputAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputEventQueue.html#touchDown-int-int-int-int-">touchDown(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputEventQueue.html" title="class in com.badlogic.gdx">InputEventQueue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputMultiplexer.html#touchDown-int-int-int-int-">touchDown(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx">InputMultiplexer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputProcessor.html#touchDown-int-int-int-int-">touchDown(int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx">InputProcessor</a></dt>
|
|
<dd>
|
|
<div class="block">Called when the screen was touched or a mouse button was pressed.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputListener.html#touchDown-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-int-">touchDown(InputEvent, float, float, int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputListener.html" title="class in com.badlogic.gdx.scenes.scene2d">InputListener</a></dt>
|
|
<dd>
|
|
<div class="block">Called when a mouse button or a finger touch goes down on the actor.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#touchDown-int-int-int-int-">touchDown(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Applies a touch down event to the stage and returns true if an actor in the scene <a href="com/badlogic/gdx/scenes/scene2d/Event.html#handle--"><code>handled</code></a> the
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|
event.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html#touchDown-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-int-">touchDown(InputEvent, float, float, int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html#touchDown-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-int-">touchDown(InputEvent, float, float, int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tooltip.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tooltip</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html#touchDown-com.badlogic.gdx.scenes.scene2d.ui.Tooltip-">touchDown(Tooltip)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TooltipManager.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TooltipManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html#touchDown-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-int-">touchDown(InputEvent, float, float, int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ActorGestureListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#touchDown-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-int-">touchDown(InputEvent, float, float, int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#touchDown-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-int-">touchDown(InputEvent, float, float, int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#touchDragged-int-int-int-">touchDragged(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/FirstPersonCameraController.html#touchDragged-int-int-int-">touchDragged(int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/FirstPersonCameraController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">FirstPersonCameraController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.html#touchDragged-int-int-int-">touchDragged(int, int, int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.html#touchDragged-float-float-int-">touchDragged(float, float, int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#touchDragged-int-int-int-">touchDragged(int, int, int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputAdapter.html#touchDragged-int-int-int-">touchDragged(int, int, int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputAdapter.html" title="class in com.badlogic.gdx">InputAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputEventQueue.html#touchDragged-int-int-int-">touchDragged(int, int, int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputEventQueue.html" title="class in com.badlogic.gdx">InputEventQueue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputMultiplexer.html#touchDragged-int-int-int-">touchDragged(int, int, int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx">InputMultiplexer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputProcessor.html#touchDragged-int-int-int-">touchDragged(int, int, int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx">InputProcessor</a></dt>
|
|
<dd>
|
|
<div class="block">Called when a finger or the mouse was dragged.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputListener.html#touchDragged-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-">touchDragged(InputEvent, float, float, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputListener.html" title="class in com.badlogic.gdx.scenes.scene2d">InputListener</a></dt>
|
|
<dd>
|
|
<div class="block">Called when a mouse button or a finger touch is moved anywhere, but only if touchDown previously returned true for the
|
|
mouse button or touch.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#touchDragged-int-int-int-">touchDragged(int, int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Applies a touch moved event to the stage and returns true if an actor in the scene <a href="com/badlogic/gdx/scenes/scene2d/Event.html#handle--"><code>handled</code></a> the
|
|
event.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html#touchDragged-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-">touchDragged(InputEvent, float, float, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#touchDragged-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-">touchDragged(InputEvent, float, float, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#touchDragged-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-">touchDragged(InputEvent, float, float, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.TouchFocus.html#TouchFocus--">TouchFocus()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.TouchFocus.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage.TouchFocus</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Touchpad</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">An on-screen joystick.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html#Touchpad-float-com.badlogic.gdx.scenes.scene2d.ui.Skin-">Touchpad(float, Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html#Touchpad-float-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">Touchpad(float, Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html#Touchpad-float-com.badlogic.gdx.scenes.scene2d.ui.Touchpad.TouchpadStyle-">Touchpad(float, Touchpad.TouchpadStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.TouchpadStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Touchpad.TouchpadStyle</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">The style for a <a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>Touchpad</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.TouchpadStyle.html#TouchpadStyle--">TouchpadStyle()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.TouchpadStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad.TouchpadStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.TouchpadStyle.html#TouchpadStyle-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">TouchpadStyle(Drawable, Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.TouchpadStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad.TouchpadStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.TouchpadStyle.html#TouchpadStyle-com.badlogic.gdx.scenes.scene2d.ui.Touchpad.TouchpadStyle-">TouchpadStyle(Touchpad.TouchpadStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Touchpad.TouchpadStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Touchpad.TouchpadStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#touchSleepTime">touchSleepTime</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">the time in milliseconds to sleep after each event in the touch handler, set this to 16ms to get rid of touch flooding on
|
|
pre Android 2.0 devices.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#touchUp-int-int-int-int-">touchUp(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.html#touchUp-int-int-int-int-">touchUp(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.html#touchUp-float-float-int-int-">touchUp(float, float, int, int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.html" title="class in com.badlogic.gdx.input">GestureDetector</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteSender.html#touchUp-int-int-int-int-">touchUp(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteSender.html" title="class in com.badlogic.gdx.input">RemoteSender</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputAdapter.html#touchUp-int-int-int-int-">touchUp(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputAdapter.html" title="class in com.badlogic.gdx">InputAdapter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputEventQueue.html#touchUp-int-int-int-int-">touchUp(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputEventQueue.html" title="class in com.badlogic.gdx">InputEventQueue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputMultiplexer.html#touchUp-int-int-int-int-">touchUp(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.<a href="com/badlogic/gdx/InputMultiplexer.html" title="class in com.badlogic.gdx">InputMultiplexer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/InputProcessor.html#touchUp-int-int-int-int-">touchUp(int, int, int, int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx">InputProcessor</a></dt>
|
|
<dd>
|
|
<div class="block">Called when a finger was lifted or a mouse button was released.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputListener.html#touchUp-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-int-">touchUp(InputEvent, float, float, int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputListener.html" title="class in com.badlogic.gdx.scenes.scene2d">InputListener</a></dt>
|
|
<dd>
|
|
<div class="block">Called when a mouse button or a finger touch goes up anywhere, but only if touchDown previously returned true for the mouse
|
|
button or touch.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#touchUp-int-int-int-int-">touchUp(int, int, int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Applies a touch up event to the stage and returns true if an actor in the scene <a href="com/badlogic/gdx/scenes/scene2d/Event.html#handle--"><code>handled</code></a> the event.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html#touchUp-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-int-">touchUp(InputEvent, float, float, int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.TextFieldClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField.TextFieldClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html#touchUp-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-int-">touchUp(InputEvent, float, float, int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ActorGestureListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#touchUp-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-int-">touchUp(InputEvent, float, float, int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html#touchUp-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-int-int-">touchUp(InputEvent, float, float, int, int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/DragListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">DragListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#tra--">tra()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Transposes the matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#trace--">trace()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a human readable string representing the path from the root of the JSON object graph to this value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html#trackedTextures">trackedTextures</a></span> - Variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/AtlasTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">AtlasTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/SocketHints.html#trafficClass">trafficClass</a></span> - Variable in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/SocketHints.html" title="class in com.badlogic.gdx.net">SocketHints</a></dt>
|
|
<dd>
|
|
<div class="block">The traffic class describes the type of connection that shall be established.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#Trailer">Trailer</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">The Trailer general field value indicates that the given set of header fields is present in the trailer of a message encoded
|
|
with chunked transfer coding.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#traMul-com.badlogic.gdx.math.Matrix4-">traMul(Matrix4)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies the vector by the transpose of the given matrix, assuming the fourth (w) component of the vector is 1.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#traMul-com.badlogic.gdx.math.Matrix3-">traMul(Matrix3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies the vector by the transpose of the given matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#TransferEncoding">TransferEncoding</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">The form of encoding used to safely transfer the entity to the user.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#transform-com.badlogic.gdx.math.Matrix4-">transform(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">Transform the position, direction and up vector by the given matrix</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#transform">transform</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
|
|
<dd>
|
|
<div class="block">the world transform</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#transform">transform</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Current transform of the controller DO NOT CHANGE MANUALLY</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html#Transform--">Transform()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#transform-com.badlogic.gdx.math.Matrix4-">transform(Matrix4)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Method to transform the positions in the mesh.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#transform-com.badlogic.gdx.math.Matrix4-int-int-">transform(Matrix4, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#transform-com.badlogic.gdx.math.Matrix4-float:A-int-int-int-int-int-">transform(Matrix4, float[], int, int, int, int, int)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Method to transform the positions in the float array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#transform-com.badlogic.gdx.math.Vector3-">transform(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd>
|
|
<div class="block">Transforms the given vector using this quaternion</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/Transform.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">Transform</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd>
|
|
<div class="block">Encodes a Box2D transform.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Transform.html#Transform--">Transform()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Transform.html" title="class in com.badlogic.gdx.physics.box2d">Transform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Transform.html#Transform-com.badlogic.gdx.math.Vector2-float-">Transform(Vector2, float)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Transform.html" title="class in com.badlogic.gdx.physics.box2d">Transform</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new Transform instance with the given position and angle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Transform.html#Transform-com.badlogic.gdx.math.Vector2-com.badlogic.gdx.math.Vector2-">Transform(Vector2, Vector2)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Transform.html" title="class in com.badlogic.gdx.physics.box2d">Transform</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new Transform instance with the given position and orientation</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#transform-java.nio.Buffer-int-int-int-com.badlogic.gdx.math.Matrix4-">transform(Buffer, int, int, int, Matrix4)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Multiply float vector components within the buffer with the specified matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#transform-float:A-int-int-int-com.badlogic.gdx.math.Matrix4-">transform(float[], int, int, int, Matrix4)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Multiply float vector components within the buffer with the specified matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#transform-java.nio.Buffer-int-int-int-com.badlogic.gdx.math.Matrix4-int-">transform(Buffer, int, int, int, Matrix4, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Multiply float vector components within the buffer with the specified matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#transform-float:A-int-int-int-com.badlogic.gdx.math.Matrix4-int-">transform(float[], int, int, int, Matrix4, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Multiply float vector components within the buffer with the specified matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#transform-java.nio.Buffer-int-int-int-com.badlogic.gdx.math.Matrix3-">transform(Buffer, int, int, int, Matrix3)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Multiply float vector components within the buffer with the specified matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#transform-float:A-int-int-int-com.badlogic.gdx.math.Matrix3-">transform(float[], int, int, int, Matrix3)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Multiply float vector components within the buffer with the specified matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#transform-java.nio.Buffer-int-int-int-com.badlogic.gdx.math.Matrix3-int-">transform(Buffer, int, int, int, Matrix3, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Multiply float vector components within the buffer with the specified matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BufferUtils.html#transform-float:A-int-int-int-com.badlogic.gdx.math.Matrix3-int-">transform(float[], int, int, int, Matrix3, int)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BufferUtils.html" title="class in com.badlogic.gdx.utils">BufferUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Multiply float vector components within the buffer with the specified matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#transformationOffset">transformationOffset</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">The transformation offset can be used to change the pivot point for rotation and scaling.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/TransformDrawable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">TransformDrawable</span></a> - Interface in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd>
|
|
<div class="block">A drawable that supports scale and rotation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#transformUV-com.badlogic.gdx.math.Matrix3-">transformUV(Matrix3)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
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<dd>
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|
<div class="block">Method to transform the texture coordinates in the mesh.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#transformUV-com.badlogic.gdx.math.Matrix3-int-int-">transformUV(Matrix3, int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
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|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#transformUV-com.badlogic.gdx.math.Matrix3-float:A-int-int-int-int-">transformUV(Matrix3, float[], int, int, int, int)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
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<dd>
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|
<div class="block">Method to transform the texture coordinates (UV) in the float array.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#transformVertices--">transformVertices()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Transforms the position component of the vertices using properties such as position, scale, etc.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#transitionCurrentTime">transitionCurrentTime</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">The current transition time.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#transitionTargetTime">transitionTargetTime</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">The target transition time.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#translate-float-float-float-">translate(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">Moves the camera by the given amount on each axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#translate-com.badlogic.gdx.math.Vector3-">translate(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">Moves the camera by the given vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#translate-float-float-">translate(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the position of the text, relative to its current position.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#translate-float-float-">translate(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the position relative to the current position where the sprite will be drawn.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#translate-float-float-">translate(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the position relative to the current position where the sprite will be drawn.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#translate-float-float-float-">translate(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Translates by the specified amount of units</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#translate-com.badlogic.gdx.math.Vector3-">translate(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#translate-com.badlogic.gdx.math.Vector3-">translate(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies the current transformation with a translation matrix represented by the given translation.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#translate-com.badlogic.gdx.math.Vector3-">translate(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
|
|
<dd>
|
|
<div class="block">Applies the translation to the current transformation matrix of each controller.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#translate-float-float-float-">translate(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies the current transformation matrix by a translation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/OrthographicCamera.html#translate-float-float-">translate(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics">OrthographicCamera</a></dt>
|
|
<dd>
|
|
<div class="block">Moves the camera by the given amount on each axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/OrthographicCamera.html#translate-com.badlogic.gdx.math.Vector2-">translate(Vector2)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics">OrthographicCamera</a></dt>
|
|
<dd>
|
|
<div class="block">Moves the camera by the given vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#translate-float-float-">translate(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix by a translation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Affine2.html#translate-com.badlogic.gdx.math.Vector2-">translate(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix by a translation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#translate-float-float-">translate(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix by a translation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#translate-com.badlogic.gdx.math.Vector2-">translate(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix by a translation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#translate-com.badlogic.gdx.math.Vector3-">translate(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix by a translation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#translate-float-float-float-">translate(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Postmultiplies this matrix by a translation matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polygon.html#translate-float-float-">translate(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></dt>
|
|
<dd>
|
|
<div class="block">Translates the polygon's position by the specified horizontal and vertical amounts.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Polyline.html#translate-float-float-">translate(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#translateButton">translateButton</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd>
|
|
<div class="block">The button for translating the camera along the up/right plane</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#translateTarget">translateTarget</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd>
|
|
<div class="block">Whether to update the target on translation</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#translateUnits">translateUnits</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd>
|
|
<div class="block">The units to translate the camera when moved the full width or height of the screen.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#translateX-float-">translateX(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the x position relative to the current position where the sprite will be drawn.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#translateX-float-">translateX(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the x position relative to the current position where the sprite will be drawn.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#translateX-float-">translateX(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Moves by the specified amount of units along the x axis</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html#translateY-float-">translateY(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">PolygonSprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the y position relative to the current position where the sprite will be drawn.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Sprite.html#translateY-float-">translateY(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the y position relative to the current position where the sprite will be drawn.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#translateY-float-">translateY(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Moves by the specified amount of units along the y axis</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#translateZ-float-">translateZ(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Moves by the specified amount of units along the z axis</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html#translation">translation</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNode</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeAnimation.html#translation">translation</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNodeAnimation</a></dt>
|
|
<dd>
|
|
<div class="block">the keyframes, defining the translation of a node for a specific timestamp</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/Node.html#translation">translation</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a></dt>
|
|
<dd>
|
|
<div class="block">the translation, relative to the parent, not modified by animations</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/NodeAnimation.html#translation">translation</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/NodeAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.model">NodeAnimation</a></dt>
|
|
<dd>
|
|
<div class="block">the translation keyframes if any (might be null), sorted by time ascending</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html#translation">translation</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#transparency">transparency</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#transparencyDiff">transparencyDiff</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#transpose--">transpose()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Transposes the current matrix.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Tree</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">A tree widget where each node has an icon, actor, and child nodes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#Tree-com.badlogic.gdx.scenes.scene2d.ui.Skin-">Tree(Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#Tree-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">Tree(Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html#Tree-com.badlogic.gdx.scenes.scene2d.ui.Tree.TreeStyle-">Tree(Tree.TreeStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Tree.Node</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.TreeStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Tree.TreeStyle</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
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<dd>
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<div class="block">The style for a <a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>Tree</code></a>.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.TreeStyle.html#TreeStyle--">TreeStyle()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.TreeStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.TreeStyle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.TreeStyle.html#TreeStyle-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">TreeStyle(Drawable, Drawable, Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.TreeStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.TreeStyle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.TreeStyle.html#TreeStyle-com.badlogic.gdx.scenes.scene2d.ui.Tree.TreeStyle-">TreeStyle(Tree.TreeStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.TreeStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.TreeStyle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.Triangle.html#Triangle-float-float-float-float-float-float-float-float-float-">Triangle(float, float, float, float, float, float, float, float, float)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/MeshSpawnShapeValue.Triangle.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">MeshSpawnShapeValue.Triangle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#triangle-short-short-short-">triangle(short, short, short)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#triangle-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-">triangle(MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#triangle-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">triangle(Vector3, Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#triangle-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.graphics.Color-">triangle(Vector3, Color, Vector3, Color, Vector3, Color)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#triangle-short-short-short-">triangle(short, short, short)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
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<dd>
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|
<div class="block">Add a triangle by indices.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#triangle-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-">triangle(MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo, MeshPartBuilder.VertexInfo)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
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<dd>
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|
<div class="block">Add a triangle.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#triangle-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">triangle(Vector3, Vector3, Vector3)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add a triangle.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#triangle-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.graphics.Color-">triangle(Vector3, Color, Vector3, Color, Vector3, Color)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add a triangle.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#triangle-float-float-float-float-float-float-">triangle(float, float, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
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|
<dd>
|
|
<div class="block">Draws a triangle in x/y plane using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a> or <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Filled"><code>ShapeRenderer.ShapeType.Filled</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#triangle-float-float-float-float-float-float-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.graphics.Color-">triangle(float, float, float, float, float, float, Color, Color, Color)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
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<dd>
|
|
<div class="block">Draws a triangle in x/y plane with colored corners using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a> or <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Filled"><code>ShapeRenderer.ShapeType.Filled</code></a>.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GeometryUtils.html#triangleArea-float-float-float-float-float-float-">triangleArea(float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GeometryUtils.html" title="class in com.badlogic.gdx.math">GeometryUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GeometryUtils.html#triangleCentroid-float-float-float-float-float-float-com.badlogic.gdx.math.Vector2-">triangleCentroid(float, float, float, float, float, float, Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GeometryUtils.html" title="class in com.badlogic.gdx.math">GeometryUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GeometryUtils.html#triangleCircumcenter-float-float-float-float-float-float-com.badlogic.gdx.math.Vector2-">triangleCircumcenter(float, float, float, float, float, float, Vector2)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GeometryUtils.html" title="class in com.badlogic.gdx.math">GeometryUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the circumcenter of the triangle.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GeometryUtils.html#triangleCircumradius-float-float-float-float-float-float-">triangleCircumradius(float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GeometryUtils.html" title="class in com.badlogic.gdx.math">GeometryUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GeometryUtils.html#triangleQuality-float-float-float-float-float-float-">triangleQuality(float, float, float, float, float, float)</a></span> - Static method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GeometryUtils.html" title="class in com.badlogic.gdx.math">GeometryUtils</a></dt>
|
|
<dd>
|
|
<div class="block">Ratio of circumradius to shortest edge as a measure of triangle quality.</div>
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</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/DelaunayTriangulator.html#trim-com.badlogic.gdx.utils.ShortArray-float:A-float:A-int-int-">trim(ShortArray, float[], float[], int, int)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/DelaunayTriangulator.html" title="class in com.badlogic.gdx.math">DelaunayTriangulator</a></dt>
|
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<dd>
|
|
<div class="block">Removes all triangles with a centroid outside the specified hull, which may be concave.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/StringBuilder.html#trimToSize--">trimToSize()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/StringBuilder.html" title="class in com.badlogic.gdx.utils">StringBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Trims off any extra capacity beyond the current length.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#trn-com.badlogic.gdx.math.Vector2-">trn(Vector2)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a translational component to the matrix in the 3rd column.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#trn-float-float-">trn(float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a translational component to the matrix in the 3rd column.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#trn-com.badlogic.gdx.math.Vector3-">trn(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a translational component to the matrix in the 3rd column.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#trn-com.badlogic.gdx.math.Vector3-">trn(Vector3)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
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<dd>
|
|
<div class="block">Adds a translational component to the matrix in the 4th column.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#trn-float-float-float-">trn(float, float, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd>
|
|
<div class="block">Adds a translational component to the matrix in the 4th column.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#truncate-int-">truncate(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the array to the specified size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#truncate-int-">truncate(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the arrays to the specified size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#truncate-int-">truncate(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the array to the specified size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#truncate-int-">truncate(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the array to the specified size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#truncate-int-">truncate(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the array to the specified size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#truncate-int-">truncate(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#truncate-int-">truncate(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the array to the specified size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#truncate-int-">truncate(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the array to the specified size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#truncate-int-">truncate(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the array to the specified size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#truncate-int-">truncate(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd>
|
|
<div class="block">Reduces the size of the array to the specified size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#truncate-int-">truncate(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetDescriptor.html#type">type</a></span> - Variable in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#type">type</a></span> - Variable in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#type--">type()</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Attribute.html#type">type</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a></dt>
|
|
<dd>
|
|
<div class="block">The type of this attribute</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html#Type">Type</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/BlendingAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">BlendingAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html#Type">Type</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DepthTestAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DepthTestAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html#Type">Type</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/DirectionalLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">DirectionalLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html#Type">Type</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/PointLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">PointLightsAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html#Type">Type</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/SpotLightsAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">SpotLightsAttribute</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html#type">type</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMaterial</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ChannelDescriptor.html#type">type</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParallelArray.ChannelDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParallelArray.ChannelDescriptor</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html#type">type</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Config</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.AssetData.html#type">type</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.AssetData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData.AssetData</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#type">type</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
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<dd>
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<div class="block">the OpenGL type of each component, e.g.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/BodyDef.html#type">type</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/BodyDef.html" title="class in com.badlogic.gdx.physics.box2d">BodyDef</a></dt>
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<dd>
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<div class="block">The body type: static, kinematic, or dynamic.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/JointDef.html#type">type</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/JointDef.html" title="class in com.badlogic.gdx.physics.box2d">JointDef</a></dt>
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<dd>
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<div class="block">The joint type is set automatically for concrete joint types.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.html#type--">type()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils">JsonValue</a></dt>
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<dd> </dd>
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</dl>
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<a name="I:U">
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<!-- -->
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</a>
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<h2 class="title">U</h2>
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<dl>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#u">u</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html#u">u</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.AspectTextureRegion</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#U">U</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#U1">U1</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#U1">U1</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#U2">U2</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#u2">u2</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#U2">U2</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html#u2">u2</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.AspectTextureRegion</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#U2Offset">U2Offset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#U3">U3</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#U3">U3</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#U4">U4</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#U4">U4</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_alphaTest">u_alphaTest</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_ambientCubemap">u_ambientCubemap</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_ambientTexture">u_ambientTexture</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_ambientUVTransform">u_ambientUVTransform</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_bones">u_bones</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_cameraDirection">u_cameraDirection</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_cameraNearFar">u_cameraNearFar</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_cameraPosition">u_cameraPosition</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_cameraUp">u_cameraUp</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_diffuseColor">u_diffuseColor</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_diffuseTexture">u_diffuseTexture</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_diffuseUVTransform">u_diffuseUVTransform</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_dirLights0color">u_dirLights0color</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_dirLights0direction">u_dirLights0direction</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_dirLights1color">u_dirLights1color</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_emissiveColor">u_emissiveColor</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_emissiveTexture">u_emissiveTexture</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_emissiveUVTransform">u_emissiveUVTransform</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_environmentCubemap">u_environmentCubemap</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_fogColor">u_fogColor</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_normalMatrix">u_normalMatrix</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_normalTexture">u_normalTexture</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_normalUVTransform">u_normalUVTransform</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_opacity">u_opacity</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_pointLights0color">u_pointLights0color</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
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<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_pointLights0intensity">u_pointLights0intensity</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_pointLights0position">u_pointLights0position</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_pointLights1color">u_pointLights1color</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_projTrans">u_projTrans</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_projViewTrans">u_projViewTrans</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_projViewWorldTrans">u_projViewWorldTrans</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_reflectionColor">u_reflectionColor</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_reflectionTexture">u_reflectionTexture</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_reflectionUVTransform">u_reflectionUVTransform</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_shadowMapProjViewTrans">u_shadowMapProjViewTrans</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_shadowPCFOffset">u_shadowPCFOffset</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_shadowTexture">u_shadowTexture</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_shininess">u_shininess</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_specularColor">u_specularColor</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_specularTexture">u_specularTexture</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_specularUVTransform">u_specularUVTransform</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_spotLights0color">u_spotLights0color</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_spotLights0cutoffAngle">u_spotLights0cutoffAngle</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_spotLights0direction">u_spotLights0direction</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_spotLights0exponent">u_spotLights0exponent</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_spotLights0intensity">u_spotLights0intensity</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_spotLights0position">u_spotLights0position</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_spotLights1color">u_spotLights1color</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_time">u_time</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_viewTrans">u_viewTrans</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_viewWorldTrans">u_viewWorldTrans</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html#u_worldTrans">u_worldTrans</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/UBJsonReader.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">UBJsonReader</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Lightweight UBJSON parser.<br>
|
|
<br>
|
|
The default behavior is to parse the JSON into a DOM containing <a href="com/badlogic/gdx/utils/JsonValue.html" title="class in com.badlogic.gdx.utils"><code>JsonValue</code></a> objects.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonReader.html#UBJsonReader--">UBJsonReader()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonReader.html" title="class in com.badlogic.gdx.utils">UBJsonReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">UBJsonWriter</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Builder style API for emitting UBJSON.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#UBJsonWriter-java.io.OutputStream-">UBJsonWriter(OutputStream)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><span class="typeNameLink">UIUtils</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html#UIUtils--">UIUtils()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/UIUtils.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">UIUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FrameBuffer.html#unbind--">unbind()</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">FrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">See <a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#unbind--"><code>GLFrameBuffer.unbind()</code></a></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#unbind--">unbind()</a></span> - Static method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">Unbinds the framebuffer, all drawing will be performed to the normal framebuffer from here on.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexArray.html#unbind--">unbind()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexArray.html" title="class in com.badlogic.gdx.graphics.glutils">IndexArray</a></dt>
|
|
<dd>
|
|
<div class="block">Unbinds this IndexArray.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html#unbind--">unbind()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObject</a></dt>
|
|
<dd>
|
|
<div class="block">Unbinds this IndexBufferObject.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html#unbind--">unbind()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObjectSubData</a></dt>
|
|
<dd>
|
|
<div class="block">Unbinds this IndexBufferObject.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexData.html#unbind--">unbind()</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexData.html" title="interface in com.badlogic.gdx.graphics.glutils">IndexData</a></dt>
|
|
<dd>
|
|
<div class="block">Unbinds this IndexBufferObject.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexArray.html#unbind-com.badlogic.gdx.graphics.glutils.ShaderProgram-">unbind(ShaderProgram)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexArray.html" title="class in com.badlogic.gdx.graphics.glutils">VertexArray</a></dt>
|
|
<dd>
|
|
<div class="block">Unbinds this VertexBufferObject.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexArray.html#unbind-com.badlogic.gdx.graphics.glutils.ShaderProgram-int:A-">unbind(ShaderProgram, int[])</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexArray.html" title="class in com.badlogic.gdx.graphics.glutils">VertexArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html#unbind-com.badlogic.gdx.graphics.glutils.ShaderProgram-">unbind(ShaderProgram)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</a></dt>
|
|
<dd>
|
|
<div class="block">Unbinds this VertexBufferObject.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html#unbind-com.badlogic.gdx.graphics.glutils.ShaderProgram-int:A-">unbind(ShaderProgram, int[])</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html#unbind-com.badlogic.gdx.graphics.glutils.ShaderProgram-">unbind(ShaderProgram)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectSubData</a></dt>
|
|
<dd>
|
|
<div class="block">Unbinds this VertexBufferObject.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html#unbind-com.badlogic.gdx.graphics.glutils.ShaderProgram-int:A-">unbind(ShaderProgram, int[])</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectSubData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html#unbind-com.badlogic.gdx.graphics.glutils.ShaderProgram-">unbind(ShaderProgram)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectWithVAO</a></dt>
|
|
<dd>
|
|
<div class="block">Unbinds this VertexBufferObject.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html#unbind-com.badlogic.gdx.graphics.glutils.ShaderProgram-int:A-">unbind(ShaderProgram, int[])</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectWithVAO</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexData.html#unbind-com.badlogic.gdx.graphics.glutils.ShaderProgram-">unbind(ShaderProgram)</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils">VertexData</a></dt>
|
|
<dd>
|
|
<div class="block">Unbinds this VertexData.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexData.html#unbind-com.badlogic.gdx.graphics.glutils.ShaderProgram-int:A-">unbind(ShaderProgram, int[])</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils">VertexData</a></dt>
|
|
<dd>
|
|
<div class="block">Unbinds this VertexData.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#unbind-com.badlogic.gdx.graphics.glutils.ShaderProgram-">unbind(ShaderProgram)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Unbinds the underlying <a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils"><code>VertexBufferObject</code></a> and <a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils"><code>IndexBufferObject</code></a> is indices were given.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#unbind-com.badlogic.gdx.graphics.glutils.ShaderProgram-int:A-">unbind(ShaderProgram, int[])</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Unbinds the underlying <a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils"><code>VertexBufferObject</code></a> and <a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils"><code>IndexBufferObject</code></a> is indices were given.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#uncheckAll--">uncheckAll()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ButtonGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets all buttons' <a href="com/badlogic/gdx/scenes/scene2d/ui/Button.html#isChecked--"><code>Button.isChecked()</code></a> to false, regardless of <a href="com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#setMinCheckCount-int-"><code>ButtonGroup.setMinCheckCount(int)</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#unfocus-com.badlogic.gdx.scenes.scene2d.Actor-">unfocus(Actor)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the touch, keyboard, and scroll focus for the specified actor and any descendants.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Stage.html#unfocusAll--">unfocusAll()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Stage.html" title="class in com.badlogic.gdx.scenes.scene2d">Stage</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the touch, keyboard, and scroll focused actors.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html#Uniform-java.lang.String-long-long-long-">Uniform(String, long, long, long)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader.Uniform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html#Uniform-java.lang.String-long-long-">Uniform(String, long, long)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader.Uniform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html#Uniform-java.lang.String-long-">Uniform(String, long)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader.Uniform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html#Uniform-java.lang.String-">Uniform(String)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader.Uniform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#uniform--">uniform()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets uniformX and uniformY to true.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#uniform-boolean-boolean-">uniform(boolean, boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#uniformX--">uniformX()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets uniformX to true.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#uniformY--">uniformY()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets uniformY to true.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#unit">unit</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
|
|
<dd>
|
|
<div class="block">optional unit/index specifier, used for texture coordinates and bone weights</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#unitScale">unitScale</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#unitScale">unitScale</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#UNKNOWN">UNKNOWN</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#unload-java.lang.String-">unload(String)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Removes the asset and all its dependencies, if they are not used by other assets.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/PluggableGroupStrategy.html#unPlug-int-">unPlug(int)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/PluggableGroupStrategy.html" title="class in com.badlogic.gdx.graphics.g3d.decals">PluggableGroupStrategy</a></dt>
|
|
<dd>
|
|
<div class="block">Remove a plug from the strategy</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html#unpressedOffsetX">unpressedOffsetX</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button.ButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html#unpressedOffsetY">unpressedOffsetY</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button.ButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#unproject-com.badlogic.gdx.math.Vector3-float-float-float-float-">unproject(Vector3, float, float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">Function to translate a point given in screen coordinates to world space.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#unproject-com.badlogic.gdx.math.Vector3-">unproject(Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">Function to translate a point given in screen coordinates to world space.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#unproject-com.badlogic.gdx.math.Vector2-">unproject(Vector2)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Transforms the specified screen coordinate to world coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#unproject-com.badlogic.gdx.math.Vector3-">unproject(Vector3)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Transforms the specified screen coordinate to world coordinates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#unrotate-com.badlogic.gdx.math.Matrix4-">unrotate(Matrix4)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Multiplies this vector by the transpose of the first three columns of the matrix.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#unsafeSetFilter-com.badlogic.gdx.graphics.Texture.TextureFilter-com.badlogic.gdx.graphics.Texture.TextureFilter-">unsafeSetFilter(Texture.TextureFilter, Texture.TextureFilter)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the <a href="com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics"><code>Texture.TextureFilter</code></a> for this texture for minification and magnification.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#unsafeSetFilter-com.badlogic.gdx.graphics.Texture.TextureFilter-com.badlogic.gdx.graphics.Texture.TextureFilter-boolean-">unsafeSetFilter(Texture.TextureFilter, Texture.TextureFilter, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the <a href="com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics"><code>Texture.TextureFilter</code></a> for this texture for minification and magnification.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#unsafeSetWrap-com.badlogic.gdx.graphics.Texture.TextureWrap-com.badlogic.gdx.graphics.Texture.TextureWrap-">unsafeSetWrap(Texture.TextureWrap, Texture.TextureWrap)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the <a href="com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics"><code>Texture.TextureWrap</code></a> for this texture on the u and v axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#unsafeSetWrap-com.badlogic.gdx.graphics.Texture.TextureWrap-com.badlogic.gdx.graphics.Texture.TextureWrap-boolean-">unsafeSetWrap(Texture.TextureWrap, Texture.TextureWrap, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the <a href="com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics"><code>Texture.TextureWrap</code></a> for this texture on the u and v axis.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#unsignedByteToInt-byte-">unsignedByteToInt(byte)</a></span> - Static method in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#untransform-com.badlogic.gdx.math.Matrix4-">untransform(Matrix4)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Translates this vector in the direction opposite to the translation of the matrix and the multiplies this vector by the
|
|
transpose of the first three columns of the matrix.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/values/UnweightedMeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values"><span class="typeNameLink">UnweightedMeshSpawnShapeValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/values/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.values</a></dt>
|
|
<dd>
|
|
<div class="block">Encapsulate the formulas to spawn a particle on a mesh shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/UnweightedMeshSpawnShapeValue.html#UnweightedMeshSpawnShapeValue-com.badlogic.gdx.graphics.g3d.particles.values.UnweightedMeshSpawnShapeValue-">UnweightedMeshSpawnShapeValue(UnweightedMeshSpawnShapeValue)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/UnweightedMeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">UnweightedMeshSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/UnweightedMeshSpawnShapeValue.html#UnweightedMeshSpawnShapeValue--">UnweightedMeshSpawnShapeValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/UnweightedMeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">UnweightedMeshSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#UOffset">UOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#up">up</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">the unit length up vector of the camera</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html#up">up</a></span> - Variable in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html" title="enum in com.badlogic.gdx.graphics">Cubemap.CubemapSide</a></dt>
|
|
<dd>
|
|
<div class="block">The up vector to target the side.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#UP">UP</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html#up">up</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Button.ButtonStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button.ButtonStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#update--">update()</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Updates the AssetManager, keeping it loading any assets in the preload queue.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/AssetManager.html#update-int-">update(int)</a></span> - Method in class com.badlogic.gdx.assets.<a href="com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager</a></dt>
|
|
<dd>
|
|
<div class="block">Updates the AssetManager continuously for the specified number of milliseconds, yielding the CPU to the loading thread
|
|
between updates.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">Recalculates the projection and view matrix of this camera and the <a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math"><code>Frustum</code></a> planes.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#update-boolean-">update(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">Recalculates the projection and view matrix of this camera and the <a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math"><code>Frustum</code></a> planes if <code>updateFrustum</code> is
|
|
true.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html#update-float-">update(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#update-float-">update(float)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Recalculates vertices array if it grew out of sync with the properties (position, ..)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#update-com.badlogic.gdx.graphics.Camera-">update(Camera)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalShadowLight</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#update-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-">update(Vector3, Vector3)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.environment.<a href="com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalShadowLight</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html" title="class in com.badlogic.gdx.graphics.g3d.model">MeshPart</a></dt>
|
|
<dd>
|
|
<div class="block">Calculates and updates the <a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#center"><code>MeshPart.center</code></a>, <a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#halfExtents"><code>MeshPart.halfExtents</code></a> and <a href="com/badlogic/gdx/graphics/g3d/model/MeshPart.html#radius"><code>MeshPart.radius</code></a> values.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ColorInfluencer.Single</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.BrownianAcceleration.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.BrownianAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.BrownianAcceleration</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.CentripetalAcceleration.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.CentripetalAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.CentripetalAcceleration</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.FaceDirection.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.FaceDirection.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.FaceDirection</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.PolarAcceleration.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.PolarAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.PolarAcceleration</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational2D.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational2D.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Rotational2D</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational3D.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Rotational3D.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Rotational3D</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.TangentialAcceleration.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.TangentialAcceleration.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.TangentialAcceleration</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerFinalizerInfluencer.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ParticleControllerFinalizerInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ParticleControllerFinalizerInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Animated.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.Animated.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.Animated</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SimpleInfluencer.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SimpleInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SimpleInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd>
|
|
<div class="block">Updates the particles data</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd>
|
|
<div class="block">Called to execute the component behavior.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleEffect</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSystem</a></dt>
|
|
<dd>
|
|
<div class="block">Updates the simulation of all effects</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceRenderer.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ModelInstanceRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ModelInstanceRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerControllerRenderer.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerControllerRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.renderers.<a href="com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.renderers">ParticleControllerRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html#update-float-">update(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationDesc</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#update-float-">update(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/AnimationController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController</a></dt>
|
|
<dd>
|
|
<div class="block">Update any animations currently being played.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/FirstPersonCameraController.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/FirstPersonCameraController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">FirstPersonCameraController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/FirstPersonCameraController.html#update-float-">update(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/FirstPersonCameraController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">FirstPersonCameraController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/OrthographicCamera.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics">OrthographicCamera</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/OrthographicCamera.html#update-boolean-">update(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics">OrthographicCamera</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/PerspectiveCamera.html#update--">update()</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/PerspectiveCamera.html" title="class in com.badlogic.gdx.graphics">PerspectiveCamera</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/PerspectiveCamera.html#update-boolean-">update(boolean)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/PerspectiveCamera.html" title="class in com.badlogic.gdx.graphics">PerspectiveCamera</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Frustum.html#update-com.badlogic.gdx.math.Matrix4-">update(Matrix4)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math">Frustum</a></dt>
|
|
<dd>
|
|
<div class="block">Updates the clipping plane's based on the given inverse combined projection and view matrix, e.g.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/AlphaAction.html#update-float-">update(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/AlphaAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">AlphaAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ColorAction.html#update-float-">update(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ColorAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ColorAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html#update-float-">update(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/FloatAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">FloatAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html#update-float-">update(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/IntAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">IntAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html#update-float-">update(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RelativeTemporalAction.html#update-float-">update(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RelativeTemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RelativeTemporalAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RotateToAction.html#update-float-">update(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RotateToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RotateToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html#update-float-">update(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ScaleToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html#update-float-">update(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SizeToAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SizeToAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html#update-float-">update(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/TemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">TemporalAction</a></dt>
|
|
<dd>
|
|
<div class="block">Called each frame.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/CRC.html#Update-byte:A-int-int-">Update(byte[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.compression.<a href="com/badlogic/gdx/utils/compression/CRC.html" title="class in com.badlogic.gdx.utils.compression">CRC</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/CRC.html#Update-byte:A-">Update(byte[])</a></span> - Method in class com.badlogic.gdx.utils.compression.<a href="com/badlogic/gdx/utils/compression/CRC.html" title="class in com.badlogic.gdx.utils.compression">CRC</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html#update-int-int-boolean-">update(int, int, boolean)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ExtendViewport.html" title="class in com.badlogic.gdx.utils.viewport">ExtendViewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ScalingViewport.html#update-int-int-boolean-">update(int, int, boolean)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ScalingViewport.html" title="class in com.badlogic.gdx.utils.viewport">ScalingViewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/ScreenViewport.html#update-int-int-boolean-">update(int, int, boolean)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/ScreenViewport.html" title="class in com.badlogic.gdx.utils.viewport">ScreenViewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#update-int-int-">update(int, int)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Calls <a href="com/badlogic/gdx/utils/viewport/Viewport.html#update-int-int-boolean-"><code>Viewport.update(int, int, boolean)</code></a> with false.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#update-int-int-boolean-">update(int, int, boolean)</a></span> - Method in class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Configures this viewport's screen bounds using the specified screen size and calls <a href="com/badlogic/gdx/utils/viewport/Viewport.html#apply-boolean-"><code>Viewport.apply(boolean)</code></a>.</div>
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|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html#updateAndDraw--">updateAndDraw()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleSystem.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleSystem</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html#updateAnimationBaseTime--">updateAnimationBaseTime()</a></span> - Static method in class com.badlogic.gdx.maps.tiled.tiles.<a href="com/badlogic/gdx/maps/tiled/tiles/AnimatedTiledMapTile.html" title="class in com.badlogic.gdx.maps.tiled.tiles">AnimatedTiledMapTile</a></dt>
|
|
<dd>
|
|
<div class="block">Function is called by BatchTiledMapRenderer render(), lastTiledMapRenderTime is used to keep all of the tiles in lock-step
|
|
animation and avoids having to call TimeUtils.millis() in getTextureRegion()</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/CRC.html#UpdateByte-int-">UpdateByte(int)</a></span> - Method in class com.badlogic.gdx.utils.compression.<a href="com/badlogic/gdx/utils/compression/CRC.html" title="class in com.badlogic.gdx.utils.compression">CRC</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#updateChildren--">updateChildren()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node</a></dt>
|
|
<dd>
|
|
<div class="block">Adds the child node actors to the tree again.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#updated">updated</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html#updateImage--">updateImage()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageButton</a></dt>
|
|
<dd>
|
|
<div class="block">Updates the Image with the appropriate Drawable from the style before it is drawn.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html#updateImage--">updateImage()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ImageTextButton.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ImageTextButton</a></dt>
|
|
<dd>
|
|
<div class="block">Updates the Image with the appropriate Drawable from the style before it is drawn.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexArray.html#updateIndices-int-short:A-int-int-">updateIndices(int, short[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexArray.html" title="class in com.badlogic.gdx.graphics.glutils">IndexArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html#updateIndices-int-short:A-int-int-">updateIndices(int, short[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html#updateIndices-int-short:A-int-int-">updateIndices(int, short[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">IndexBufferObjectSubData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/IndexData.html#updateIndices-int-short:A-int-int-">updateIndices(int, short[], int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/IndexData.html" title="interface in com.badlogic.gdx.graphics.glutils">IndexData</a></dt>
|
|
<dd>
|
|
<div class="block">Update (a portion of) the indices.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#updateMatrices--">updateMatrices()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#updatePageTextures-com.badlogic.gdx.graphics.Texture.TextureFilter-com.badlogic.gdx.graphics.Texture.TextureFilter-boolean-">updatePageTextures(Texture.TextureFilter, Texture.TextureFilter, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
|
<dd>
|
|
<div class="block">Calls <code>updateTexture</code> for each page.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/MoveByAction.html#updateRelative-float-">updateRelative(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/MoveByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">MoveByAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RelativeTemporalAction.html#updateRelative-float-">updateRelative(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RelativeTemporalAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RelativeTemporalAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/RotateByAction.html#updateRelative-float-">updateRelative(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/RotateByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">RotateByAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleByAction.html#updateRelative-float-">updateRelative(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/ScaleByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">ScaleByAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html#updateRelative-float-">updateRelative(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/SizeByAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">SizeByAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.Page.html#updateTexture-com.badlogic.gdx.graphics.Texture.TextureFilter-com.badlogic.gdx.graphics.Texture.TextureFilter-boolean-">updateTexture(Texture.TextureFilter, Texture.TextureFilter, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.Page.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker.Page</a></dt>
|
|
<dd>
|
|
<div class="block">Creates the texture if it has not been created, else reuploads the entire page pixmap to the texture if the pixmap has
|
|
changed since this method was last called.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#updateTextureAtlas-com.badlogic.gdx.graphics.g2d.TextureAtlas-com.badlogic.gdx.graphics.Texture.TextureFilter-com.badlogic.gdx.graphics.Texture.TextureFilter-boolean-">updateTextureAtlas(TextureAtlas, Texture.TextureFilter, Texture.TextureFilter, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
|
<dd>
|
|
<div class="block">Updates the <a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d"><code>TextureAtlas</code></a>, adding any new <a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a> instances packed since the last call to this method.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html#updateTextureRegions-com.badlogic.gdx.utils.Array-com.badlogic.gdx.graphics.Texture.TextureFilter-com.badlogic.gdx.graphics.Texture.TextureFilter-boolean-">updateTextureRegions(Array<TextureRegion>, Texture.TextureFilter, Texture.TextureFilter, boolean)</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker</a></dt>
|
|
<dd>
|
|
<div class="block">Calls <code>updateTexture</code> for each page and adds a region to
|
|
the specified array for each page texture.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#updateUVs--">updateUVs()</a></span> - Method in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Re-applies the uv coordinates from the material's texture region to the uv components of the vertices array</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexArray.html#updateVertices-int-float:A-int-int-">updateVertices(int, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexArray.html" title="class in com.badlogic.gdx.graphics.glutils">VertexArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html#updateVertices-int-float:A-int-int-">updateVertices(int, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html#updateVertices-int-float:A-int-int-">updateVertices(int, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectSubData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html#updateVertices-int-float:A-int-int-">updateVertices(int, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectWithVAO</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexData.html#updateVertices-int-float:A-int-int-">updateVertices(int, float[], int, int)</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils">VertexData</a></dt>
|
|
<dd>
|
|
<div class="block">Update (a portion of) the vertices.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#updateVertices-int-float:A-">updateVertices(int, float[])</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Update (a portion of) the vertices.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.html#updateVertices-int-float:A-int-int-">updateVertices(int, float[], int, int)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics">Mesh</a></dt>
|
|
<dd>
|
|
<div class="block">Update (a portion of) the vertices.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#updateVisualScroll--">updateVisualScroll()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the visual scroll amount equal to the scroll amount.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#Upgrade">Upgrade</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Ask the server to upgrade to another protocol.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#Upgrade">Upgrade</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Ask the client to upgrade to another protocol.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#uploadImageData-int-com.badlogic.gdx.graphics.TextureData-">uploadImageData(int, TextureData)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#uploadImageData-int-com.badlogic.gdx.graphics.TextureData-int-">uploadImageData(int, TextureData, int)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html#upperAngle">upperAngle</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/RevoluteJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">RevoluteJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The upper angle for the joint limit (radians).</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html#upperTranslation">upperTranslation</a></span> - Variable in class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/PrismaticJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">PrismaticJointDef</a></dt>
|
|
<dd>
|
|
<div class="block">The upper translation limit, usually in meters.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestBuilder.html#url-java.lang.String-">url(String)</a></span> - Method in class com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestBuilder.html" title="class in com.badlogic.gdx.net">HttpRequestBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">The <a href="com/badlogic/gdx/net/HttpRequestBuilder.html#baseUrl"><code>HttpRequestBuilder.baseUrl</code></a> will automatically be added as a prefix to the given URL.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Base64Coder.html#urlsafeMap">urlsafeMap</a></span> - Static variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Base64Coder.html" title="class in com.badlogic.gdx.utils">Base64Coder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html#usage">usage</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#usage">usage</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
|
|
<dd>
|
|
<div class="block">The attribute <a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics"><code>VertexAttributes.Usage</code></a>, used for identification.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html#Usage--">Usage()</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics">VertexAttributes.Usage</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html#USAGE_AMBIENT">USAGE_AMBIENT</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html#USAGE_BUMP">USAGE_BUMP</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html#USAGE_DIFFUSE">USAGE_DIFFUSE</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html#USAGE_EMISSIVE">USAGE_EMISSIVE</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html#USAGE_NONE">USAGE_NONE</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html#USAGE_NORMAL">USAGE_NORMAL</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html#USAGE_REFLECTION">USAGE_REFLECTION</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html#USAGE_SHININESS">USAGE_SHININESS</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html#USAGE_SPECULAR">USAGE_SPECULAR</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html#USAGE_TRANSPARENCY">USAGE_TRANSPARENCY</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html#USAGE_UNKNOWN">USAGE_UNKNOWN</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#useAccelerometer">useAccelerometer</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether to use the accelerometer.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#useAccelerometer">useAccelerometer</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether to use the accelerometer, default true</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#useCompass">useCompass</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether to use the compass.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#useCompass">useCompass</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether to use the compass, default true</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html#useDebugGL">useDebugGL</a></span> - Variable in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether to use debugging mode for OpenGL calls.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#useGL30">useGL30</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">this option is currently experimental and not yet fully supported, expect issues.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html#useGL30">useGL30</a></span> - Variable in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
|
|
<div class="block"><span class="deprecationComment">this option is currently experimental and not yet fully supported, expect issues.</span></div>
|
|
</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#useGL30">useGL30</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether to attempt use OpenGL ES 3.0.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#useGLSurfaceView20API18">useGLSurfaceView20API18</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether to use <code>com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20API18</code> in place of the classic
|
|
<code>com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20</code> on Android API 10 and lower.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html#useGPU">useGPU</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.batches.<a href="com/badlogic/gdx/graphics/g3d/particles/batches/BillboardParticleBatch.html" title="class in com.badlogic.gdx.graphics.g3d.particles.batches">BillboardParticleBatch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#useGyroscope">useGyroscope</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether to use the gyroscope.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#useHDPI">useHDPI</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">enable HDPI mode on Mac OS X</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#useImmersiveMode">useImmersiveMode</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplication.html#useImmersiveMode-boolean-">useImmersiveMode(boolean)</a></span> - Method in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplication.html" title="class in com.badlogic.gdx.backends.android">AndroidApplication</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#useImmersiveMode">useImmersiveMode</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">set this to true to enable Android 4.4 KitKat's 'Immersive mode'</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html#useMipMaps">useMipMaps</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Page</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html#useMipMaps--">useMipMaps()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1TextureData.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1TextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html#useMipMaps--">useMipMaps()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FileTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FileTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html#useMipMaps--">useMipMaps()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/FloatTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">FloatTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html#useMipMaps--">useMipMaps()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLOnlyTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">GLOnlyTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html#useMipMaps--">useMipMaps()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/KTXTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">KTXTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html#useMipMaps--">useMipMaps()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/MipMapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">MipMapTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html#useMipMaps--">useMipMaps()</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/PixmapTextureData.html" title="class in com.badlogic.gdx.graphics.glutils">PixmapTextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureData.html#useMipMaps--">useMipMaps()</a></span> - Method in interface com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureData.html" title="interface in com.badlogic.gdx.graphics">TextureData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#UserAgent">UserAgent</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">The user agent string of the user agent.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html#userData">userData</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d">ModelInstance</a></dt>
|
|
<dd>
|
|
<div class="block">user definable value, which is passed to the <a href="com/badlogic/gdx/graphics/g3d/Shader.html" title="interface in com.badlogic.gdx.graphics.g3d"><code>Shader</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Renderable.html#userData">userData</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d">Renderable</a></dt>
|
|
<dd>
|
|
<div class="block">User definable value, may be null.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Fixture.html#userData">userData</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a></dt>
|
|
<dd>
|
|
<div class="block">user specified data</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html#usesIntegerPositions--">usesIntegerPositions()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont</a></dt>
|
|
<dd>
|
|
<div class="block">Checks whether this font uses integer positions for drawing.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#usesIntegerPositions--">usesIntegerPositions()</a></span> - Method in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFontCache</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html#useWakelock">useWakelock</a></span> - Variable in class com.badlogic.gdx.backends.android.<a href="com/badlogic/gdx/backends/android/AndroidApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.android">AndroidApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether to keep the screen on and at full brightness or not while running the application.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#uv">uv</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html#uvIndex">uvIndex</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/TextureAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">TextureAttribute</a></dt>
|
|
<dd>
|
|
<div class="block">The index of the texture coordinate vertex attribute to use for this TextureAttribute.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodePart.html#uvMapping">uvMapping</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodePart.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNodePart</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html#uvScaling">uvScaling</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html#uvTranslation">uvTranslation</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelTexture.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelTexture</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html#uWrap">uWrap</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Page</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html#uWrap">uWrap</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureDescriptor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#uWrap">uWrap</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd> </dd>
|
|
</dl>
|
|
<a name="I:V">
|
|
<!-- -->
|
|
</a>
|
|
<h2 class="title">V</h2>
|
|
<dl>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#v">v</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html#v">v</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.AspectTextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#V">V</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#V1">V1</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#V1">V1</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#V2">V2</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#v2">v2</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#V2">V2</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html#v2">v2</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.AspectTextureRegion.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer.AspectTextureRegion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#V2Offset">V2Offset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#V3">V3</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#V3">V3</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#V4">V4</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#V4">V4</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix3.html#val">val</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Matrix4.html#val">val</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/PerformanceCounter.html#valid">valid</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/PerformanceCounter.html" title="class in com.badlogic.gdx.utils">PerformanceCounter</a></dt>
|
|
<dd>
|
|
<div class="block">Flag to indicate that the current value is valid, you need to set this to true if using your own timing mechanism</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html#validate-com.badlogic.gdx.graphics.g3d.shaders.BaseShader-int-com.badlogic.gdx.graphics.g3d.Renderable-">validate(BaseShader, int, Renderable)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Uniform.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">BaseShader.Uniform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Validator.html#validate-com.badlogic.gdx.graphics.g3d.shaders.BaseShader-int-com.badlogic.gdx.graphics.g3d.Renderable-">validate(BaseShader, int, Renderable)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/BaseShader.Validator.html" title="interface in com.badlogic.gdx.graphics.g3d.shaders">BaseShader.Validator</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#validate--">validate()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#validate--">validate()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ArraySelection.html#validate--">validate()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ArraySelection.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ArraySelection</a></dt>
|
|
<dd>
|
|
<div class="block">Removes objects from the selection that are no longer in the items array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html#validate--">validate()</a></span> - Method in interface com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/Layout.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Layout</a></dt>
|
|
<dd>
|
|
<div class="block">Ensures the actor has been laid out.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Transform.html#vals">vals</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Transform.html" title="class in com.badlogic.gdx.physics.box2d">Transform</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html#value">value</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/FloatAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">FloatAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html#value">value</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.attributes.<a href="com/badlogic/gdx/graphics/g3d/attributes/IntAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.attributes">IntAttribute</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#value">value</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd>
|
|
<div class="block">Set a multipurpose value which can be queried and used for things like group identification.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeKeyframe.html#value">value</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelNodeKeyframe.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelNodeKeyframe</a></dt>
|
|
<dd>
|
|
<div class="block">the value of the keyframe</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/NodeKeyframe.html#value">value</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.<a href="com/badlogic/gdx/graphics/g3d/model/NodeKeyframe.html" title="class in com.badlogic.gdx.graphics.g3d.model">NodeKeyframe</a></dt>
|
|
<dd>
|
|
<div class="block">the value of this keyframe at the specified timestamp</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SimpleInfluencer.html#value">value</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SimpleInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SimpleInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CumulativeDistribution.CumulativeValue.html#value">value</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CumulativeDistribution.CumulativeValue.html" title="class in com.badlogic.gdx.math">CumulativeDistribution.CumulativeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CumulativeDistribution.html#value-float-">value(float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CumulativeDistribution.html" title="class in com.badlogic.gdx.math">CumulativeDistribution</a></dt>
|
|
<dd>
|
|
<div class="block">Finds the value whose interval contains the given probability
|
|
Binary search algorithm is used to find the value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CumulativeDistribution.html#value--">value()</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CumulativeDistribution.html" title="class in com.badlogic.gdx.math">CumulativeDistribution</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/FloatCounter.html#value">value</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/FloatCounter.html" title="class in com.badlogic.gdx.math">FloatCounter</a></dt>
|
|
<dd>
|
|
<div class="block">The current windowed mean value</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Value</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">Value placeholder, allowing the value to be computed on request.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html#Value--">Value()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Value</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Entry.html#value">value</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Entry.html" title="class in com.badlogic.gdx.utils">IdentityMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.Entry.html#value">value</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.Entry.html" title="class in com.badlogic.gdx.utils">IntFloatMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.Entry.html#value">value</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.Entry.html" title="class in com.badlogic.gdx.utils">IntIntMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.Entry.html#value">value</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.Entry.html" title="class in com.badlogic.gdx.utils">IntMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.html#value-java.lang.Object-">value(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.html" title="class in com.badlogic.gdx.utils">JsonWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.Entry.html#value">value</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.Entry.html" title="class in com.badlogic.gdx.utils">LongMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Entry.html#value">value</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Entry.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Entry.html#value">value</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Entry.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Entry.html#value">value</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Entry.html" title="class in com.badlogic.gdx.utils">ObjectMap.Entry</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SortedIntList.Node.html#value">value</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SortedIntList.Node.html" title="class in com.badlogic.gdx.utils">SortedIntList.Node</a></dt>
|
|
<dd>
|
|
<div class="block">Value held</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-byte-">value(byte)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a <code>byte</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-short-">value(short)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a <code>short</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-int-">value(int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends an <code>int</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-long-">value(long)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a <code>long</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-float-">value(float)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a <code>float</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-double-">value(double)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a <code>double</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-boolean-">value(boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a <code>boolean</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-char-">value(char)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a <code>char</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-java.lang.String-">value(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a <code>String</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-byte:A-">value(byte[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends an optimized <code>byte array</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-short:A-">value(short[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends an optimized <code>short array</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-int:A-">value(int[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends an optimized <code>int array</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-long:A-">value(long[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends an optimized <code>long array</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-float:A-">value(float[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends an optimized <code>float array</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-double:A-">value(double[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends an optimized <code>double array</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-boolean:A-">value(boolean[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a <code>boolean array</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-char:A-">value(char[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends an optimized <code>char array</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-java.lang.String:A-">value(String[])</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends an optimized <code>String array</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-com.badlogic.gdx.utils.JsonValue-">value(JsonValue)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the given JsonValue, including all its fields recursively, to the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value-java.lang.Object-">value(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends the object to the stream, if it is a known value type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/UBJsonWriter.html#value--">value()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/UBJsonWriter.html" title="class in com.badlogic.gdx.utils">UBJsonWriter</a></dt>
|
|
<dd>
|
|
<div class="block">Appends a <code>null</code> value to the stream.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Value.Fixed.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Value.Fixed</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">A fixed value that is not computed each time it is used.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Bezier.html#valueAt-T-float-">valueAt(T, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#valueAt-T-float-">valueAt(T, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/BSpline.html#valueAt-T-int-float-">valueAt(T, int, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#valueAt-T-float-">valueAt(T, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/CatmullRomSpline.html#valueAt-T-int-float-">valueAt(T, int, float)</a></span> - Method in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a></dt>
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|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Path.html#valueAt-T-float-">valueAt(T, float)</a></span> - Method in interface com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Path.html" title="interface in com.badlogic.gdx.math">Path</a></dt>
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<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.ApplicationType.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.<a href="com/badlogic/gdx/Application.ApplicationType.html" title="enum in com.badlogic.gdx">Application.ApplicationType</a></dt>
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|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Files.FileType.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.<a href="com/badlogic/gdx/Files.FileType.html" title="enum in com.badlogic.gdx">Files.FileType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a new color from a hex string with the format RRGGBBAA.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html" title="enum in com.badlogic.gdx.graphics">Cubemap.CubemapSide</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cursor.SystemCursor.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cursor.SystemCursor.html" title="enum in com.badlogic.gdx.graphics">Cursor.SystemCursor</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Animation.PlayMode.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Animation.PlayMode.html" title="enum in com.badlogic.gdx.graphics.g2d">Animation.PlayMode</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnEllipseSide.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnEllipseSide.html" title="enum in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnEllipseSide</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShape.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShape.html" title="enum in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnShape</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.ImageFormat.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.ImageFormat.html" title="enum in com.badlogic.gdx.graphics.g2d">PixmapPackerIO.ImageFormat</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.MaterialType.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.MaterialType.html" title="enum in com.badlogic.gdx.graphics.g3d.model.data">ModelMaterial.MaterialType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.EmissionMode.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.EmissionMode.html" title="enum in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter.EmissionMode</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.AlignMode.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.AlignMode.html" title="enum in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.AlignMode</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.ParticleType.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.ParticleType.html" title="enum in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.ParticleType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.SpawnSide.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.SpawnSide.html" title="enum in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue.SpawnSide</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLVersion.Type.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLVersion.Type.html" title="enum in com.badlogic.gdx.graphics.glutils">GLVersion.Type</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html" title="enum in com.badlogic.gdx.graphics.glutils">ShapeRenderer.ShapeType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.GraphicsType.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.GraphicsType.html" title="enum in com.badlogic.gdx">Graphics.GraphicsType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.VertexDataType.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.VertexDataType.html" title="enum in com.badlogic.gdx.graphics">Mesh.VertexDataType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.Blending.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.Blending.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Blending</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.Filter.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.Filter.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Filter</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.Format.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.TextureFilter.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.TextureWrap.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureWrap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureData.TextureDataType.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureData.TextureDataType.html" title="enum in com.badlogic.gdx.graphics">TextureData.TextureDataType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Orientation.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Orientation.html" title="enum in com.badlogic.gdx">Input.Orientation</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Peripheral.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Peripheral.html" title="enum in com.badlogic.gdx">Input.Peripheral</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTile.BlendMode.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTile.BlendMode.html" title="enum in com.badlogic.gdx.maps.tiled">TiledMapTile.BlendMode</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.PlaneSide.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.PlaneSide.html" title="enum in com.badlogic.gdx.math">Plane.PlaneSide</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.Protocol.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.<a href="com/badlogic/gdx/Net.Protocol.html" title="enum in com.badlogic.gdx">Net.Protocol</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/BodyDef.BodyType.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/BodyDef.BodyType.html" title="enum in com.badlogic.gdx.physics.box2d">BodyDef.BodyType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/JointDef.JointType.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/JointDef.JointType.html" title="enum in com.badlogic.gdx.physics.box2d">JointDef.JointType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Manifold.ManifoldType.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Manifold.ManifoldType.html" title="enum in com.badlogic.gdx.physics.box2d">Manifold.ManifoldType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Shape.Type.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Shape.Type.html" title="enum in com.badlogic.gdx.physics.box2d">Shape.Type</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.Type.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.Type.html" title="enum in com.badlogic.gdx.scenes.scene2d">InputEvent.Type</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Touchable.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Touchable.html" title="enum in com.badlogic.gdx.scenes.scene2d">Touchable</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.Debug.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.Debug.html" title="enum in com.badlogic.gdx.scenes.scene2d.ui">Table.Debug</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.Type.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.Type.html" title="enum in com.badlogic.gdx.scenes.scene2d.utils">FocusListener.FocusEvent.Type</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.ValueType.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.ValueType.html" title="enum in com.badlogic.gdx.utils">JsonValue.ValueType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.OutputType.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.OutputType.html" title="enum in com.badlogic.gdx.utils">JsonWriter.OutputType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Scaling.html#valueOf-java.lang.String-">valueOf(String)</a></span> - Static method in enum com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Scaling.html" title="enum in com.badlogic.gdx.utils">Scaling</a></dt>
|
|
<dd>
|
|
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Application.ApplicationType.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.<a href="com/badlogic/gdx/Application.ApplicationType.html" title="enum in com.badlogic.gdx">Application.ApplicationType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Files.FileType.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.<a href="com/badlogic/gdx/Files.FileType.html" title="enum in com.badlogic.gdx">Files.FileType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cubemap.CubemapSide.html" title="enum in com.badlogic.gdx.graphics">Cubemap.CubemapSide</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Cursor.SystemCursor.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Cursor.SystemCursor.html" title="enum in com.badlogic.gdx.graphics">Cursor.SystemCursor</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Animation.PlayMode.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Animation.PlayMode.html" title="enum in com.badlogic.gdx.graphics.g2d">Animation.PlayMode</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnEllipseSide.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnEllipseSide.html" title="enum in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnEllipseSide</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShape.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnShape.html" title="enum in com.badlogic.gdx.graphics.g2d">ParticleEmitter.SpawnShape</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.ImageFormat.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/PixmapPackerIO.ImageFormat.html" title="enum in com.badlogic.gdx.graphics.g2d">PixmapPackerIO.ImageFormat</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.MaterialType.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.MaterialType.html" title="enum in com.badlogic.gdx.graphics.g3d.model.data">ModelMaterial.MaterialType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.EmissionMode.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.EmissionMode.html" title="enum in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter.EmissionMode</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.AlignMode.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.AlignMode.html" title="enum in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.AlignMode</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.ParticleType.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.ParticleType.html" title="enum in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.ParticleType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.SpawnSide.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.SpawnSide.html" title="enum in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue.SpawnSide</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLVersion.Type.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLVersion.Type.html" title="enum in com.badlogic.gdx.graphics.glutils">GLVersion.Type</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html" title="enum in com.badlogic.gdx.graphics.glutils">ShapeRenderer.ShapeType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.GraphicsType.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.GraphicsType.html" title="enum in com.badlogic.gdx">Graphics.GraphicsType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Mesh.VertexDataType.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Mesh.VertexDataType.html" title="enum in com.badlogic.gdx.graphics">Mesh.VertexDataType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.Blending.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.Blending.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Blending</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.Filter.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.Filter.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Filter</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Pixmap.Format.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.TextureFilter.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.TextureFilter.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureFilter</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Texture.TextureWrap.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Texture.TextureWrap.html" title="enum in com.badlogic.gdx.graphics">Texture.TextureWrap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/TextureData.TextureDataType.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/TextureData.TextureDataType.html" title="enum in com.badlogic.gdx.graphics">TextureData.TextureDataType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Orientation.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Orientation.html" title="enum in com.badlogic.gdx">Input.Orientation</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Peripheral.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Peripheral.html" title="enum in com.badlogic.gdx">Input.Peripheral</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/TiledMapTile.BlendMode.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/TiledMapTile.BlendMode.html" title="enum in com.badlogic.gdx.maps.tiled">TiledMapTile.BlendMode</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Plane.PlaneSide.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Plane.PlaneSide.html" title="enum in com.badlogic.gdx.math">Plane.PlaneSide</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Net.Protocol.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.<a href="com/badlogic/gdx/Net.Protocol.html" title="enum in com.badlogic.gdx">Net.Protocol</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/BodyDef.BodyType.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/BodyDef.BodyType.html" title="enum in com.badlogic.gdx.physics.box2d">BodyDef.BodyType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/JointDef.JointType.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/JointDef.JointType.html" title="enum in com.badlogic.gdx.physics.box2d">JointDef.JointType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Manifold.ManifoldType.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Manifold.ManifoldType.html" title="enum in com.badlogic.gdx.physics.box2d">Manifold.ManifoldType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Shape.Type.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Shape.Type.html" title="enum in com.badlogic.gdx.physics.box2d">Shape.Type</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/InputEvent.Type.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/InputEvent.Type.html" title="enum in com.badlogic.gdx.scenes.scene2d">InputEvent.Type</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/Touchable.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.scenes.scene2d.<a href="com/badlogic/gdx/scenes/scene2d/Touchable.html" title="enum in com.badlogic.gdx.scenes.scene2d">Touchable</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Table.Debug.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Table.Debug.html" title="enum in com.badlogic.gdx.scenes.scene2d.ui">Table.Debug</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.Type.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/FocusListener.FocusEvent.Type.html" title="enum in com.badlogic.gdx.scenes.scene2d.utils">FocusListener.FocusEvent.Type</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#values">values</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.html#values--">values()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.html" title="class in com.badlogic.gdx.utils">ArrayMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the values in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ArrayMap.Values.html#Values-com.badlogic.gdx.utils.ArrayMap-">Values(ArrayMap<Object, V>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ArrayMap.Values.html" title="class in com.badlogic.gdx.utils">ArrayMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.html#values--">values()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.html" title="class in com.badlogic.gdx.utils">IdentityMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the values in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IdentityMap.Values.html#Values-com.badlogic.gdx.utils.IdentityMap-">Values(IdentityMap<?, V>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IdentityMap.Values.html" title="class in com.badlogic.gdx.utils">IdentityMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.html#values--">values()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.html" title="class in com.badlogic.gdx.utils">IntFloatMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the values in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntFloatMap.Values.html#Values-com.badlogic.gdx.utils.IntFloatMap-">Values(IntFloatMap)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntFloatMap.Values.html" title="class in com.badlogic.gdx.utils">IntFloatMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.html#values--">values()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.html" title="class in com.badlogic.gdx.utils">IntIntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the values in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntIntMap.Values.html#Values-com.badlogic.gdx.utils.IntIntMap-">Values(IntIntMap)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntIntMap.Values.html" title="class in com.badlogic.gdx.utils">IntIntMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.html#values--">values()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.html" title="class in com.badlogic.gdx.utils">IntMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the values in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntMap.Values.html#Values-com.badlogic.gdx.utils.IntMap-">Values(IntMap<V>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntMap.Values.html" title="class in com.badlogic.gdx.utils">IntMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.ValueType.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.ValueType.html" title="enum in com.badlogic.gdx.utils">JsonValue.ValueType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.OutputType.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.OutputType.html" title="enum in com.badlogic.gdx.utils">JsonWriter.OutputType</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.html#values--">values()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.html" title="class in com.badlogic.gdx.utils">LongMap</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an iterator for the values in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongMap.Values.html#Values-com.badlogic.gdx.utils.LongMap-">Values(LongMap<V>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongMap.Values.html" title="class in com.badlogic.gdx.utils">LongMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.html#values--">values()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap</a></dt>
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|
<dd>
|
|
<div class="block">Returns an iterator for the values in the map.</div>
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|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectFloatMap.Values.html#Values-com.badlogic.gdx.utils.ObjectFloatMap-">Values(ObjectFloatMap<?>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectFloatMap.Values.html" title="class in com.badlogic.gdx.utils">ObjectFloatMap.Values</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.html#values--">values()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.html" title="class in com.badlogic.gdx.utils">ObjectIntMap</a></dt>
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|
<dd>
|
|
<div class="block">Returns an iterator for the values in the map.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectIntMap.Values.html#Values-com.badlogic.gdx.utils.ObjectIntMap-">Values(ObjectIntMap<?>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectIntMap.Values.html" title="class in com.badlogic.gdx.utils">ObjectIntMap.Values</a></dt>
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|
<dd> </dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.html#values--">values()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a></dt>
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|
<dd>
|
|
<div class="block">Returns an iterator for the values in the map.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectMap.Values.html#Values-com.badlogic.gdx.utils.ObjectMap-">Values(ObjectMap<?, V>)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectMap.Values.html" title="class in com.badlogic.gdx.utils">ObjectMap.Values</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/OrderedMap.html#values--">values()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/OrderedMap.html" title="class in com.badlogic.gdx.utils">OrderedMap</a></dt>
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|
<dd>
|
|
<div class="block">Returns an iterator for the values in the map.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Queue.html#values">values</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Queue.html" title="class in com.badlogic.gdx.utils">Queue</a></dt>
|
|
<dd>
|
|
<div class="block">Contains the values in the queue.</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Scaling.html#values--">values()</a></span> - Static method in enum com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Scaling.html" title="enum in com.badlogic.gdx.utils">Scaling</a></dt>
|
|
<dd>
|
|
<div class="block">Returns an array containing the constants of this enum type, in
|
|
the order they are declared.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/JointDef.JointType.html#valueTypes">valueTypes</a></span> - Static variable in enum com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/JointDef.JointType.html" title="enum in com.badlogic.gdx.physics.box2d">JointDef.JointType</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#Vary">Vary</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Tells downstream proxies how to match future request headers to decide whether the cached response can be used rather than
|
|
requesting a fresh one from the origin server.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math"><span class="typeNameLink">Vector</span></a><<a href="com/badlogic/gdx/math/Vector.html" title="type parameter in Vector">T</a> extends <a href="com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><<a href="com/badlogic/gdx/math/Vector.html" title="type parameter in Vector">T</a>>> - Interface in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd>
|
|
<div class="block">Encapsulates a general vector.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Vector2</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd>
|
|
<div class="block">Encapsulates a 2D vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#Vector2--">Vector2()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd>
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|
<div class="block">Constructs a new vector at (0,0)</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#Vector2-float-float-">Vector2(float, float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a vector with the given components</div>
|
|
</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#Vector2-com.badlogic.gdx.math.Vector2-">Vector2(Vector2)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a vector from the given vector</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">Vector3</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd>
|
|
<div class="block">Encapsulates a 3D vector.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#Vector3--">Vector3()</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a vector at (0,0,0)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#Vector3-float-float-float-">Vector3(float, float, float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a vector with the given components</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#Vector3-com.badlogic.gdx.math.Vector3-">Vector3(Vector3)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a vector from the given vector</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#Vector3-float:A-">Vector3(float[])</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a vector from the given array.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#Vector3-com.badlogic.gdx.math.Vector2-float-">Vector3(Vector2, float)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a vector from the given vector and z-component</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html#velocities">velocities</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#velocity">velocity</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html#VELOCITY_COLOR">VELOCITY_COLOR</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Box2DDebugRenderer.html" title="class in com.badlogic.gdx.physics.box2d">Box2DDebugRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#velocityDiff">velocityDiff</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#VelocityPhiDiffOffset">VelocityPhiDiffOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#VelocityPhiStartOffset">VelocityPhiStartOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#VelocityStrengthDiffOffset">VelocityStrengthDiffOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#VelocityStrengthStartOffset">VelocityStrengthStartOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#VelocityThetaDiffOffset">VelocityThetaDiffOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#VelocityThetaStartOffset">VelocityThetaStartOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html#version">version</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelData.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelData</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/Version.html" title="class in com.badlogic.gdx"><span class="typeNameLink">Version</span></a> - Class in <a href="com/badlogic/gdx/package-summary.html">com.badlogic.gdx</a></dt>
|
|
<dd>
|
|
<div class="block">The version of libgdx</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Version.html#Version--">Version()</a></span> - Constructor for class com.badlogic.gdx.<a href="com/badlogic/gdx/Version.html" title="class in com.badlogic.gdx">Version</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Version.html#VERSION">VERSION</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Version.html" title="class in com.badlogic.gdx">Version</a></dt>
|
|
<dd>
|
|
<div class="block">the current version of libgdx as a String in the major.minor.revision format</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/loader/G3dModelLoader.html#VERSION_HI">VERSION_HI</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.loader.<a href="com/badlogic/gdx/graphics/g3d/loader/G3dModelLoader.html" title="class in com.badlogic.gdx.graphics.g3d.loader">G3dModelLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/loader/G3dModelLoader.html#VERSION_LO">VERSION_LO</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.loader.<a href="com/badlogic/gdx/graphics/g3d/loader/G3dModelLoader.html" title="class in com.badlogic.gdx.graphics.g3d.loader">G3dModelLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#vertex-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.math.Vector2-">vertex(Vector3, Vector3, Color, Vector2)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#vertex-float...-">vertex(float...)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#vertex-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-">vertex(MeshPartBuilder.VertexInfo)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#vertex-float...-">vertex(float...)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add one or more vertices, returns the index of the last vertex added.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#vertex-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.math.Vector3-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.math.Vector2-">vertex(Vector3, Vector3, Color, Vector2)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add a vertex, returns the index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#vertex-com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder.VertexInfo-">vertex(MeshPartBuilder.VertexInfo)</a></span> - Method in interface com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder</a></dt>
|
|
<dd>
|
|
<div class="block">Add a vertex, returns the index.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html#vertex-float-float-float-">vertex(float, float, float)</a></span> - Method in interface com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer.html" title="interface in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html#vertex-float-float-float-">vertex(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20.html" title="class in com.badlogic.gdx.graphics.glutils">ImmediateModeRenderer20</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/glutils/VertexArray.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">VertexArray</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
|
|
<dd>
|
|
<div class="block">
|
|
Convenience class for working with OpenGL vertex arrays.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexArray.html#VertexArray-int-com.badlogic.gdx.graphics.VertexAttribute...-">VertexArray(int, VertexAttribute...)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexArray.html" title="class in com.badlogic.gdx.graphics.glutils">VertexArray</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new interleaved VertexArray</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexArray.html#VertexArray-int-com.badlogic.gdx.graphics.VertexAttributes-">VertexArray(int, VertexAttributes)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexArray.html" title="class in com.badlogic.gdx.graphics.glutils">VertexArray</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new interleaved VertexArray</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">VertexAttribute</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
|
|
<dd>
|
|
<div class="block">A single vertex attribute defined by its <a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics"><code>VertexAttributes.Usage</code></a>, its number of components and its shader alias.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#VertexAttribute-int-int-java.lang.String-">VertexAttribute(int, int, String)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
|
|
<dd>
|
|
<div class="block">Constructs a new VertexAttribute.</div>
|
|
</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#VertexAttribute-int-int-java.lang.String-int-">VertexAttribute(int, int, String, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
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<dd>
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|
<div class="block">Constructs a new VertexAttribute.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#VertexAttribute-int-int-int-boolean-java.lang.String-">VertexAttribute(int, int, int, boolean, String)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
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<dd>
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<div class="block">Constructs a new VertexAttribute.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttribute.html#VertexAttribute-int-int-int-boolean-java.lang.String-int-">VertexAttribute(int, int, int, boolean, String, int)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</a></dt>
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<dd>
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|
<div class="block">Constructs a new VertexAttribute.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/VertexAttributes.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">VertexAttributes</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
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<dd>
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|
<div class="block">Instances of this class specify the vertex attributes of a mesh.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.html#VertexAttributes-com.badlogic.gdx.graphics.VertexAttribute...-">VertexAttributes(VertexAttribute...)</a></span> - Constructor for class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.html" title="class in com.badlogic.gdx.graphics">VertexAttributes</a></dt>
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<dd>
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<div class="block">Constructor, sets the vertex attributes in a specific order</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics"><span class="typeNameLink">VertexAttributes.Usage</span></a> - Class in <a href="com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</a></dt>
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<dd>
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<div class="block">The usage of a vertex attribute.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">VertexBufferObject</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
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<dd>
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|
<div class="block">
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|
A <a href="com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils"><code>VertexData</code></a> implementation based on OpenGL vertex buffer objects.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html#VertexBufferObject-boolean-int-com.badlogic.gdx.graphics.VertexAttribute...-">VertexBufferObject(boolean, int, VertexAttribute...)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</a></dt>
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<dd>
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<div class="block">Constructs a new interleaved VertexBufferObject.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html#VertexBufferObject-boolean-int-com.badlogic.gdx.graphics.VertexAttributes-">VertexBufferObject(boolean, int, VertexAttributes)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</a></dt>
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<dd>
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<div class="block">Constructs a new interleaved VertexBufferObject.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html#VertexBufferObject-int-java.nio.ByteBuffer-boolean-com.badlogic.gdx.graphics.VertexAttributes-">VertexBufferObject(int, ByteBuffer, boolean, VertexAttributes)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObject.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObject</a></dt>
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<dd> </dd>
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<dt><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">VertexBufferObjectSubData</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
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<dd>
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|
<div class="block">
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|
A <a href="com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils"><code>VertexData</code></a> implementation based on OpenGL vertex buffer objects.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html#VertexBufferObjectSubData-boolean-int-com.badlogic.gdx.graphics.VertexAttribute...-">VertexBufferObjectSubData(boolean, int, VertexAttribute...)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectSubData</a></dt>
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<dd>
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<div class="block">Constructs a new interleaved VertexBufferObject.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html#VertexBufferObjectSubData-boolean-int-com.badlogic.gdx.graphics.VertexAttributes-">VertexBufferObjectSubData(boolean, int, VertexAttributes)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectSubData</a></dt>
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<dd>
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<div class="block">Constructs a new interleaved VertexBufferObject.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html" title="class in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">VertexBufferObjectWithVAO</span></a> - Class in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
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<dd>
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<div class="block">
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|
A <a href="com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils"><code>VertexData</code></a> implementation that uses vertex buffer objects and vertex array objects.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html#VertexBufferObjectWithVAO-boolean-int-com.badlogic.gdx.graphics.VertexAttribute...-">VertexBufferObjectWithVAO(boolean, int, VertexAttribute...)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectWithVAO</a></dt>
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<dd>
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<div class="block">Constructs a new interleaved VertexBufferObjectWithVAO.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html#VertexBufferObjectWithVAO-boolean-int-com.badlogic.gdx.graphics.VertexAttributes-">VertexBufferObjectWithVAO(boolean, int, VertexAttributes)</a></span> - Constructor for class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/VertexBufferObjectWithVAO.html" title="class in com.badlogic.gdx.graphics.glutils">VertexBufferObjectWithVAO</a></dt>
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<dd>
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<div class="block">Constructs a new interleaved VertexBufferObjectWithVAO.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html#vertexCount">vertexCount</a></span> - Static variable in class com.badlogic.gdx.graphics.profiling.<a href="com/badlogic/gdx/graphics/profiling/GLProfiler.html" title="class in com.badlogic.gdx.graphics.profiling">GLProfiler</a></dt>
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<dd>
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|
<div class="block">The amount rendered vertices since the last reset.</div>
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</dd>
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<dt><a href="com/badlogic/gdx/graphics/glutils/VertexData.html" title="interface in com.badlogic.gdx.graphics.glutils"><span class="typeNameLink">VertexData</span></a> - Interface in <a href="com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</a></dt>
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<dd>
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<div class="block">A VertexData instance holds vertices for rendering with OpenGL.</div>
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</dd>
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|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.ShaderProgramParameter.html#vertexFile">vertexFile</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/ShaderProgramLoader.ShaderProgramParameter.html" title="class in com.badlogic.gdx.assets.loaders">ShaderProgramLoader.ShaderProgramParameter</a></dt>
|
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<dd>
|
|
<div class="block">File name to be used for the vertex program instead of the default determined by the file name used to submit this asset
|
|
to AssetManager.</div>
|
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#VertexInfo--">VertexInfo()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html#vertexShader">vertexShader</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Config</a></dt>
|
|
<dd>
|
|
<div class="block">The uber vertex shader to use, null to use the default vertex shader.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html#vertexShader">vertexShader</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Config</a></dt>
|
|
<dd>
|
|
<div class="block">The uber vertex shader to use, null to use the default vertex shader.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/VertexAttributes.html#vertexSize">vertexSize</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/VertexAttributes.html" title="class in com.badlogic.gdx.graphics">VertexAttributes</a></dt>
|
|
<dd>
|
|
<div class="block">the size of a single vertex in bytes</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">VerticalGroup</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">A group that lays out its children top to bottom vertically, with optional wrapping.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#VerticalGroup--">VerticalGroup()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#vertices">vertices</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMesh.html#vertices">vertices</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.model.data.<a href="com/badlogic/gdx/graphics/g3d/model/data/ModelMesh.html" title="class in com.badlogic.gdx.graphics.g3d.model.data">ModelMesh</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#vertices">vertices</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#vertices">vertices</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#vertTmp0">vertTmp0</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#vertTmp1">vertTmp1</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#vertTmp2">vertTmp2</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#vertTmp3">vertTmp3</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#vertTmp4">vertTmp4</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#vertTmp5">vertTmp5</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#vertTmp6">vertTmp6</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#vertTmp7">vertTmp7</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html#vertTmp8">vertTmp8</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.shapebuilders.<a href="com/badlogic/gdx/graphics/g3d/utils/shapebuilders/BaseShapeBuilder.html" title="class in com.badlogic.gdx.graphics.g3d.utils.shapebuilders">BaseShapeBuilder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#Via">Via</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Informs the server of proxies through which the request was sent.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#Via">Via</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Informs the client of proxies through which the response was sent.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#vibrate-int-">vibrate(int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/RemoteInput.html#vibrate-long:A-int-">vibrate(long[], int)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/RemoteInput.html" title="class in com.badlogic.gdx.input">RemoteInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#vibrate-int-">vibrate(int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd>
|
|
<div class="block">Vibrates for the given amount of time.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.html#vibrate-long:A-int-">vibrate(long[], int)</a></span> - Method in interface com.badlogic.gdx.<a href="com/badlogic/gdx/Input.html" title="interface in com.badlogic.gdx">Input</a></dt>
|
|
<dd>
|
|
<div class="block">Vibrate with a given pattern.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#view">view</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">the view matrix</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#viewBounds">viewBounds</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">BatchTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html#viewBounds">viewBounds</a></span> - Variable in class com.badlogic.gdx.maps.tiled.renderers.<a href="com/badlogic/gdx/maps/tiled/renderers/OrthoCachedTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthoCachedTiledMapRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport"><span class="typeNameLink">Viewport</span></a> - Class in <a href="com/badlogic/gdx/utils/viewport/package-summary.html">com.badlogic.gdx.utils.viewport</a></dt>
|
|
<dd>
|
|
<div class="block">Manages a <a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics"><code>Camera</code></a> and determines how world coordinates are mapped to and from the screen.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/viewport/Viewport.html#Viewport--">Viewport()</a></span> - Constructor for class com.badlogic.gdx.utils.viewport.<a href="com/badlogic/gdx/utils/viewport/Viewport.html" title="class in com.badlogic.gdx.utils.viewport">Viewport</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#viewportHeight">viewportHeight</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">the viewport height</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Camera.html#viewportWidth">viewportWidth</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Camera.html" title="class in com.badlogic.gdx.graphics">Camera</a></dt>
|
|
<dd>
|
|
<div class="block">the viewport width</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#viewTrans">viewTrans</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#viewTrans">viewTrans</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#viewWorldTrans">viewWorldTrans</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#viewWorldTrans">viewWorldTrans</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#VIOLET">VIOLET</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.Monitor.html#virtualX">virtualX</a></span> - Variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.Monitor.html" title="class in com.badlogic.gdx">Graphics.Monitor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.Monitor.html#virtualY">virtualY</a></span> - Variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.Monitor.html" title="class in com.badlogic.gdx">Graphics.Monitor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html#visible-boolean-">visible(boolean)</a></span> - Static method in class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/Actions.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">Actions</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/actions/VisibleAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions"><span class="typeNameLink">VisibleAction</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the actor's <a href="com/badlogic/gdx/scenes/scene2d/Actor.html#setVisible-boolean-"><code>visibility</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/actions/VisibleAction.html#VisibleAction--">VisibleAction()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.actions.<a href="com/badlogic/gdx/scenes/scene2d/actions/VisibleAction.html" title="class in com.badlogic.gdx.scenes.scene2d.actions">VisibleAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#visualPressedDuration">visualPressedDuration</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ClickListener</a></dt>
|
|
<dd>
|
|
<div class="block">Time in seconds <a href="com/badlogic/gdx/scenes/scene2d/utils/ClickListener.html#isVisualPressed--"><code>ClickListener.isVisualPressed()</code></a> reports true after a press resulting in a click is released.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#visualScrollX-float-">visualScrollX(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Called whenever the visual x scroll amount is changed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html#visualScrollY-float-">visualScrollY(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane</a></dt>
|
|
<dd>
|
|
<div class="block">Called whenever the visual y scroll amount is changed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#VOffset">VOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/collision/Sphere.html#volume--">volume()</a></span> - Method in class com.badlogic.gdx.math.collision.<a href="com/badlogic/gdx/math/collision/Sphere.html" title="class in com.badlogic.gdx.math.collision">Sphere</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#VOLUME_DOWN">VOLUME_DOWN</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#VOLUME_UP">VOLUME_UP</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html#vScroll">vScroll</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane.ScrollPaneStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html#vScrollKnob">vScrollKnob</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/ScrollPane.ScrollPaneStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">ScrollPane.ScrollPaneStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#vSyncEnabled">vSyncEnabled</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">whether to enable vsync, can be changed at runtime via <a href="com/badlogic/gdx/Graphics.html#setVSync-boolean-"><code>Graphics.setVSync(boolean)</code></a></div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html#vWrap">vWrap</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Page</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html#vWrap">vWrap</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/TextureDescriptor.html" title="class in com.badlogic.gdx.graphics.g3d.utils">TextureDescriptor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/GLTexture.html#vWrap">vWrap</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/GLTexture.html" title="class in com.badlogic.gdx.graphics">GLTexture</a></dt>
|
|
<dd> </dd>
|
|
</dl>
|
|
<a name="I:W">
|
|
<!-- -->
|
|
</a>
|
|
<h2 class="title">W</h2>
|
|
<dl>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#W">W</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#w">w</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpRequestHeader.html#Warning">Warning</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpRequestHeader.html" title="interface in com.badlogic.gdx.net">HttpRequestHeader</a></dt>
|
|
<dd>
|
|
<div class="block">A general warning about possible problems with the entity body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#Warning">Warning</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">A general warning about possible problems with the entity body.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html#WEIGHTED">WEIGHTED</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/DefaultTextureBinder.html" title="class in com.badlogic.gdx.graphics.g3d.utils">DefaultTextureBinder</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/graphics/g3d/particles/values/WeightMeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values"><span class="typeNameLink">WeightMeshSpawnShapeValue</span></a> - Class in <a href="com/badlogic/gdx/graphics/g3d/particles/values/package-summary.html">com.badlogic.gdx.graphics.g3d.particles.values</a></dt>
|
|
<dd>
|
|
<div class="block">Encapsulate the formulas to spawn a particle on a mesh shape dealing with not uniform area triangles.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/WeightMeshSpawnShapeValue.html#WeightMeshSpawnShapeValue-com.badlogic.gdx.graphics.g3d.particles.values.WeightMeshSpawnShapeValue-">WeightMeshSpawnShapeValue(WeightMeshSpawnShapeValue)</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/WeightMeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">WeightMeshSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/WeightMeshSpawnShapeValue.html#WeightMeshSpawnShapeValue--">WeightMeshSpawnShapeValue()</a></span> - Constructor for class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/WeightMeshSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">WeightMeshSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html#weights">weights</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DepthShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DepthShader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/WeldJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">WeldJoint</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
|
|
<dd>
|
|
<div class="block">A weld joint essentially glues two bodies together.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WeldJoint.html#WeldJoint-com.badlogic.gdx.physics.box2d.World-long-">WeldJoint(World, long)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WeldJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WeldJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/WeldJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">WeldJointDef</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WeldJointDef.html#WeldJointDef--">WeldJointDef()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WeldJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">WeldJointDef</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">WheelJoint</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
|
|
<dd>
|
|
<div class="block">A wheel joint.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html#WheelJoint-com.badlogic.gdx.physics.box2d.World-long-">WheelJoint(World, long)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJoint.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJoint</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints"><span class="typeNameLink">WheelJointDef</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/joints/package-summary.html">com.badlogic.gdx.physics.box2d.joints</a></dt>
|
|
<dd>
|
|
<div class="block">Wheel joint definition.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html#WheelJointDef--">WheelJointDef()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.joints.<a href="com/badlogic/gdx/physics/box2d/joints/WheelJointDef.html" title="class in com.badlogic.gdx.physics.box2d.joints">WheelJointDef</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#WHITE">WHITE</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Widget</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">An <a href="com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d"><code>Actor</code></a> that participates in layout and provides a minimum, preferred, and maximum size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html#Widget--">Widget()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">WidgetGroup</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">A <a href="com/badlogic/gdx/scenes/scene2d/Group.html" title="class in com.badlogic.gdx.scenes.scene2d"><code>Group</code></a> that participates in layout and provides a minimum, preferred, and maximum size.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#WidgetGroup--">WidgetGroup()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html#WidgetGroup-com.badlogic.gdx.scenes.scene2d.Actor...-">WidgetGroup(Actor...)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/WidgetGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">WidgetGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Creates a new widget group containing the specified actors.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html#width">width</a></span> - Variable in class com.badlogic.gdx.backends.gwt.<a href="com/badlogic/gdx/backends/gwt/GwtApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.gwt">GwtApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">the width of the drawing area in pixels</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#width">width</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">width & height of application window</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Graphics.DisplayMode.html#width">width</a></span> - Variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Graphics.DisplayMode.html" title="class in com.badlogic.gdx">Graphics.DisplayMode</a></dt>
|
|
<dd>
|
|
<div class="block">the width in physical pixels</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#width">width</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html#width">width</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout.GlyphRun</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html#width">width</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html#width">width</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Page</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html#width">width</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Region</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html#width">width</a></span> - Variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1.ETC1Data</a></dt>
|
|
<dd>
|
|
<div class="block">the width in pixels</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html#width">width</a></span> - Variable in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/GLFrameBuffer.html" title="class in com.badlogic.gdx.graphics.glutils">GLFrameBuffer</a></dt>
|
|
<dd>
|
|
<div class="block">width</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#width">width</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#width">width</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#width-com.badlogic.gdx.scenes.scene2d.ui.Value-">width(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth, prefWidth, and maxWidth to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html#width-float-">width(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Cell.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Cell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth, prefWidth, and maxWidth to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#width-com.badlogic.gdx.scenes.scene2d.ui.Value-">width(Value)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth, prefWidth, and maxWidth to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html#width-float-">width(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Container.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Container</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the minWidth, prefWidth, and maxWidth to the specified value.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.Delegate.html#willEnterForeground-UIApplication-">willEnterForeground(UIApplication)</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.Delegate.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication.Delegate</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.Delegate.html#willResignActive-UIApplication-">willResignActive(UIApplication)</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.Delegate.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication.Delegate</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.Delegate.html#willTerminate-UIApplication-">willTerminate(UIApplication)</a></span> - Method in class com.badlogic.gdx.backends.iosrobovm.<a href="com/badlogic/gdx/backends/iosrobovm/IOSApplication.Delegate.html" title="class in com.badlogic.gdx.backends.iosrobovm">IOSApplication.Delegate</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#wind">wind</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#windDiff">windDiff</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Window</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">A table that can be dragged and act as a modal window.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#Window-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Skin-">Window(String, Skin)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#Window-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Skin-java.lang.String-">Window(String, Skin, String)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html#Window-java.lang.String-com.badlogic.gdx.scenes.scene2d.ui.Window.WindowStyle-">Window(String, Window.WindowStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.WindowStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><span class="typeNameLink">Window.WindowStyle</span></a> - Class in <a href="com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui</a></dt>
|
|
<dd>
|
|
<div class="block">The style for a window, see <a href="com/badlogic/gdx/scenes/scene2d/ui/Window.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>Window</code></a>.</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/math/WindowedMean.html" title="class in com.badlogic.gdx.math"><span class="typeNameLink">WindowedMean</span></a> - Class in <a href="com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></dt>
|
|
<dd>
|
|
<div class="block">A simple class keeping track of the mean of a stream of values within a certain window.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/WindowedMean.html#WindowedMean-int-">WindowedMean(int)</a></span> - Constructor for class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/WindowedMean.html" title="class in com.badlogic.gdx.math">WindowedMean</a></dt>
|
|
<dd>
|
|
<div class="block">constructor, window_size specifies the number of samples we will continuously get the mean and variance from.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.WindowStyle.html#WindowStyle--">WindowStyle()</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.WindowStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window.WindowStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.WindowStyle.html#WindowStyle-com.badlogic.gdx.graphics.g2d.BitmapFont-com.badlogic.gdx.graphics.Color-com.badlogic.gdx.scenes.scene2d.utils.Drawable-">WindowStyle(BitmapFont, Color, Drawable)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.WindowStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window.WindowStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Window.WindowStyle.html#WindowStyle-com.badlogic.gdx.scenes.scene2d.ui.Window.WindowStyle-">WindowStyle(Window.WindowStyle)</a></span> - Constructor for class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Window.WindowStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Window.WindowStyle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Array.html#with-T...-">with(T...)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/BooleanArray.html#with-boolean...-">with(boolean...)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/BooleanArray.html" title="class in com.badlogic.gdx.utils">BooleanArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ByteArray.html#with-byte...-">with(byte...)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ByteArray.html" title="class in com.badlogic.gdx.utils">ByteArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/CharArray.html#with-char...-">with(char...)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/CharArray.html" title="class in com.badlogic.gdx.utils">CharArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DelayedRemovalArray.html#with-T...-">with(T...)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/FloatArray.html#with-float...-">with(float...)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntArray.html#with-int...-">with(int...)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntArray.html" title="class in com.badlogic.gdx.utils">IntArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/IntSet.html#with-int...-">with(int...)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/IntSet.html" title="class in com.badlogic.gdx.utils">IntSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/LongArray.html#with-long...-">with(long...)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/LongArray.html" title="class in com.badlogic.gdx.utils">LongArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ObjectSet.html#with-T...-">with(T...)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ObjectSet.html" title="class in com.badlogic.gdx.utils">ObjectSet</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/ShortArray.html#with-short...-">with(short...)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/ShortArray.html" title="class in com.badlogic.gdx.utils">ShortArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/SnapshotArray.html#with-T...-">with(T...)</a></span> - Static method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#WOffset">WOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#wordUnderCursor-int-">wordUnderCursor(int)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#world">world</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
|
|
<dd>
|
|
<div class="block">the world</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">World</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd>
|
|
<div class="block">The world class manages all physics entities, dynamic simulation, and asynchronous queries.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/World.html#World-com.badlogic.gdx.math.Vector2-boolean-">World(Vector2, boolean)</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/World.html" title="class in com.badlogic.gdx.physics.box2d">World</a></dt>
|
|
<dd>
|
|
<div class="block">Construct a world object.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/Contact.html#worldManifold">worldManifold</a></span> - Variable in class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/Contact.html" title="class in com.badlogic.gdx.physics.box2d">Contact</a></dt>
|
|
<dd>
|
|
<div class="block">the world manifold</div>
|
|
</dd>
|
|
<dt><a href="com/badlogic/gdx/physics/box2d/WorldManifold.html" title="class in com.badlogic.gdx.physics.box2d"><span class="typeNameLink">WorldManifold</span></a> - Class in <a href="com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></dt>
|
|
<dd>
|
|
<div class="block">This is used to compute the current state of a contact manifold.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/physics/box2d/WorldManifold.html#WorldManifold--">WorldManifold()</a></span> - Constructor for class com.badlogic.gdx.physics.box2d.<a href="com/badlogic/gdx/physics/box2d/WorldManifold.html" title="class in com.badlogic.gdx.physics.box2d">WorldManifold</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html#worldTrans">worldTrans</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Inputs</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html#worldTrans">worldTrans</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.shaders.<a href="com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders">DefaultShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/Renderable.html#worldTransform">worldTransform</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.<a href="com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d">Renderable</a></dt>
|
|
<dd>
|
|
<div class="block">Used to specify the transformations (like translation, scale and rotation) to apply to the shape.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Setters.html#worldViewTrans">worldViewTrans</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleShader.Setters</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#wrap--">wrap()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">If false, the widgets are arranged in a single row and the preferred width is the widget widths plus spacing.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#wrap-boolean-">wrap(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#wrap--">wrap()</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">If false, the widgets are arranged in a single column and the preferred height is the widget heights plus spacing.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#wrap-boolean-">wrap(boolean)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonValue.PrettyPrintSettings.html#wrapNumericArrays">wrapNumericArrays</a></span> - Variable in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonValue.PrettyPrintSettings.html" title="class in com.badlogic.gdx.utils">JsonValue.PrettyPrintSettings</a></dt>
|
|
<dd>
|
|
<div class="block">Arrays of floats won't wrap.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html#wrapSpace-float-">wrapSpace(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/HorizontalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">HorizontalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the vertical space between rows when wrap is enabled.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html#wrapSpace-float-">wrapSpace(float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/VerticalGroup.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">VerticalGroup</a></dt>
|
|
<dd>
|
|
<div class="block">Sets the horizontal space between columns when wrap is enabled.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapParameter.html#wrapU">wrapU</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapParameter.html" title="class in com.badlogic.gdx.assets.loaders">CubemapLoader.CubemapParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html#wrapU">wrapU</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html" title="class in com.badlogic.gdx.assets.loaders">TextureLoader.TextureParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapParameter.html#wrapV">wrapV</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/CubemapLoader.CubemapParameter.html" title="class in com.badlogic.gdx.assets.loaders">CubemapLoader.CubemapParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html#wrapV">wrapV</a></span> - Variable in class com.badlogic.gdx.assets.loaders.<a href="com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html" title="class in com.badlogic.gdx.assets.loaders">TextureLoader.TextureParameter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.TextTooltipStyle.html#wrapWidth">wrapWidth</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextTooltip.TextTooltipStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextTooltip.TextTooltipStyle</a></dt>
|
|
<dd>
|
|
<div class="block">Optional, 0 means don't wrap.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#write-boolean-">write(boolean)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a stream for writing to this file.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#write-boolean-int-">write(boolean, int)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a buffered stream for writing to this file.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#write-java.io.InputStream-boolean-">write(InputStream, boolean)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Reads the remaining bytes from the specified stream and writes them to this file.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandleStream.html#write-boolean-">write(boolean)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandleStream.html" title="class in com.badlogic.gdx.files">FileHandleStream</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/Emitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">Emitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.emitters.<a href="com/badlogic/gdx/graphics/g3d/particles/emitters/RegularEmitter.html" title="class in com.badlogic.gdx.graphics.g3d.particles.emitters">RegularEmitter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/ColorInfluencer.Single.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">ColorInfluencer.Single</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Angular.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Angular</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Strength.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.Strength.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier.Strength</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/DynamicsModifier.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">DynamicsModifier</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/RegionInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">RegionInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SimpleInfluencer.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SimpleInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SimpleInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.influencers.<a href="com/badlogic/gdx/graphics/g3d/particles/influencers/SpawnInfluencer.html" title="class in com.badlogic.gdx.graphics.g3d.particles.influencers">SpawnInfluencer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleController.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleControllerComponent.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleControllerComponent</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.AssetData.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.AssetData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData.AssetData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.SaveData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData.SaveData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ResourceData.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ResourceData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/EllipseSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">EllipseSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">GradientColorValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/NumericValue.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/NumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">NumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ParticleValue.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ParticleValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ParticleValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/PrimitiveSpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">PrimitiveSpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">RangedNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">ScaledNumericValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">SpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html#write-com.badlogic.gdx.files.FileHandle-">write(FileHandle)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1.ETC1Data</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the ETC1Data with a PKM header to the given file.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/PixmapIO.PNG.html#write-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.Pixmap-">write(FileHandle, Pixmap)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/PixmapIO.PNG.html" title="class in com.badlogic.gdx.graphics">PixmapIO.PNG</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/PixmapIO.PNG.html#write-java.io.OutputStream-com.badlogic.gdx.graphics.Pixmap-">write(OutputStream, Pixmap)</a></span> - Method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/PixmapIO.PNG.html" title="class in com.badlogic.gdx.graphics">PixmapIO.PNG</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the pixmap to the stream without closing the stream.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.ReadOnlySerializer.html#write-com.badlogic.gdx.utils.Json-T-java.lang.Class-">write(Json, T, Class)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.ReadOnlySerializer.html" title="class in com.badlogic.gdx.utils">Json.ReadOnlySerializer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.Serializable.html#write-com.badlogic.gdx.utils.Json-">write(Json)</a></span> - Method in interface com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.Serializable.html" title="interface in com.badlogic.gdx.utils">Json.Serializable</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.Serializer.html#write-com.badlogic.gdx.utils.Json-T-java.lang.Class-">write(Json, T, Class)</a></span> - Method in interface com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.Serializer.html" title="interface in com.badlogic.gdx.utils">Json.Serializer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/JsonWriter.html#write-char:A-int-int-">write(char[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/JsonWriter.html" title="class in com.badlogic.gdx.utils">JsonWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlWriter.html#write-char:A-int-int-">write(char[], int, int)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlWriter.html" title="class in com.badlogic.gdx.utils">XmlWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeArrayEnd--">writeArrayEnd()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeArrayStart-java.lang.String-">writeArrayStart(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeArrayStart--">writeArrayStart()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#writeBytes-byte:A-boolean-">writeBytes(byte[], boolean)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the specified bytes to the file.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#writeBytes-byte:A-int-int-boolean-">writeBytes(byte[], int, int, boolean)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the specified bytes to the file.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/PixmapIO.html#writeCIM-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.Pixmap-">writeCIM(FileHandle, Pixmap)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/PixmapIO.html" title="class in com.badlogic.gdx.graphics">PixmapIO</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the <a href="com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><code>Pixmap</code></a> to the given file using a custom compression scheme.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html#WriteCoderProperties-java.io.OutputStream-">WriteCoderProperties(OutputStream)</a></span> - Method in class com.badlogic.gdx.utils.compression.lzma.<a href="com/badlogic/gdx/utils/compression/lzma/Encoder.html" title="class in com.badlogic.gdx.utils.compression.lzma">Encoder</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html#writeEnters">writeEnters</a></span> - Variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/TextField.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">TextField</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeField-java.lang.Object-java.lang.String-">writeField(Object, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeField-java.lang.Object-java.lang.String-java.lang.Class-">writeField(Object, String, Class)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeField-java.lang.Object-java.lang.String-java.lang.String-">writeField(Object, String, String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeField-java.lang.Object-java.lang.String-java.lang.String-java.lang.Class-">writeField(Object, String, String, Class)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the specified field to the current JSON object.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeFields-java.lang.Object-">writeFields(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">Writes all fields of the specified object to the current JSON object.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DataOutput.html#writeInt-int-boolean-">writeInt(int, boolean)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DataOutput.html" title="class in com.badlogic.gdx.utils">DataOutput</a></dt>
|
|
<dd>
|
|
<div class="block">Writes a 1-5 byte int.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeObjectEnd--">writeObjectEnd()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeObjectStart-java.lang.String-">writeObjectStart(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeObjectStart-java.lang.String-java.lang.Class-java.lang.Class-">writeObjectStart(String, Class, Class)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeObjectStart--">writeObjectStart()</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeObjectStart-java.lang.Class-java.lang.Class-">writeObjectStart(Class, Class)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">Starts writing an object, writing the actualType to a field if needed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/PixmapIO.html#writePNG-com.badlogic.gdx.files.FileHandle-com.badlogic.gdx.graphics.Pixmap-">writePNG(FileHandle, Pixmap)</a></span> - Static method in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/PixmapIO.html" title="class in com.badlogic.gdx.graphics">PixmapIO</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the pixmap as a PNG with compression.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#writer-boolean-">writer(boolean)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a writer for writing to this file using the default charset.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#writer-boolean-java.lang.String-">writer(boolean, String)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Returns a writer for writing to this file.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/AudioDevice.html#writeSamples-short:A-int-int-">writeSamples(short[], int, int)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/AudioDevice.html" title="interface in com.badlogic.gdx.audio">AudioDevice</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the array of 16-bit signed PCM samples to the audio device and blocks until they have been processed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/audio/AudioDevice.html#writeSamples-float:A-int-int-">writeSamples(float[], int, int)</a></span> - Method in interface com.badlogic.gdx.audio.<a href="com/badlogic/gdx/audio/AudioDevice.html" title="interface in com.badlogic.gdx.audio">AudioDevice</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the array of float PCM samples to the audio device and blocks until they have been processed.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#writeString-java.lang.String-boolean-">writeString(String, boolean)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the specified string to the file using the default charset.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/files/FileHandle.html#writeString-java.lang.String-boolean-java.lang.String-">writeString(String, boolean, String)</a></span> - Method in class com.badlogic.gdx.files.<a href="com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the specified string to the file using the specified charset.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/DataOutput.html#writeString-java.lang.String-">writeString(String)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/DataOutput.html" title="class in com.badlogic.gdx.utils">DataOutput</a></dt>
|
|
<dd>
|
|
<div class="block">Writes a length and then the string as UTF8.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeType-java.lang.Class-">writeType(Class)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeValue-java.lang.String-java.lang.Object-">writeValue(String, Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the value as a field on the current JSON object, without writing the actual class.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeValue-java.lang.String-java.lang.Object-java.lang.Class-">writeValue(String, Object, Class)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the value as a field on the current JSON object, writing the class of the object if it differs from the specified
|
|
known type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeValue-java.lang.String-java.lang.Object-java.lang.Class-java.lang.Class-">writeValue(String, Object, Class, Class)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the value as a field on the current JSON object, writing the class of the object if it differs from the specified
|
|
known type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeValue-java.lang.Object-">writeValue(Object)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the value, without writing the class of the object.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeValue-java.lang.Object-java.lang.Class-">writeValue(Object, Class)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the value, writing the class of the object if it differs from the specified known type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Json.html#writeValue-java.lang.Object-java.lang.Class-java.lang.Class-">writeValue(Object, Class, Class)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Json.html" title="class in com.badlogic.gdx.utils">Json</a></dt>
|
|
<dd>
|
|
<div class="block">Writes the value, writing the class of the object if it differs from the specified known type.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/net/HttpResponseHeader.html#WWWAuthenticate">WWWAuthenticate</a></span> - Static variable in interface com.badlogic.gdx.net.<a href="com/badlogic/gdx/net/HttpResponseHeader.html" title="interface in com.badlogic.gdx.net">HttpResponseHeader</a></dt>
|
|
<dd>
|
|
<div class="block">Indicates the authentication scheme that should be used to access the requested entity.</div>
|
|
</dd>
|
|
</dl>
|
|
<a name="I:X">
|
|
<!-- -->
|
|
</a>
|
|
<h2 class="title">X</h2>
|
|
<dl>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#x">x</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">x & y of application window, -1 for center</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html#x">x</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout.GlyphRun</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/RepeatablePolygonSprite.html#x">x</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/RepeatablePolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">RepeatablePolygonSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#x-float-float-float-">x(float, float, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd>
|
|
<div class="block">Draws two crossed lines using <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Line"><code>ShapeRenderer.ShapeType.Line</code></a> or <a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html#Filled"><code>ShapeRenderer.ShapeType.Filled</code></a>.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#x-com.badlogic.gdx.math.Vector2-float-">x(Vector2, float)</a></span> - Method in class com.badlogic.gdx.graphics.glutils.<a href="com/badlogic/gdx/graphics/glutils/ShapeRenderer.html" title="class in com.badlogic.gdx.graphics.glutils">ShapeRenderer</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#X">X</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#x">x</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#x">x</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#x">x</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#x">x</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#x">x</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#x">x</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#X">X</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#x">x</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd>
|
|
<div class="block">the x-component of this vector</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#x">x</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">the x-component of this vector</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#X">X</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#X1">X1</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#X1">X1</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#X2">X2</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#X2">X2</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#X3">X3</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#X3">X3</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#X4">X4</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#X4">X4</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#xadvance">xadvance</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html#xAdvances">xAdvances</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout.GlyphRun</a></dt>
|
|
<dd>
|
|
<div class="block">Contains glyphs.size+1 entries: First entry is X offset relative to the drawing position.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#xChars">xChars</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#xHeight">xHeight</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.BitmapFontData</a></dt>
|
|
<dd>
|
|
<div class="block">The x-height, which is the distance from the top of most lowercase characters to the baseline.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html#xml">xml</a></span> - Variable in class com.badlogic.gdx.maps.tiled.<a href="com/badlogic/gdx/maps/tiled/BaseTmxMapLoader.html" title="class in com.badlogic.gdx.maps.tiled">BaseTmxMapLoader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/XmlReader.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">XmlReader</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Lightweight XML parser.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlReader.html#XmlReader--">XmlReader()</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlReader.html" title="class in com.badlogic.gdx.utils">XmlReader</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">XmlReader.Element</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="com/badlogic/gdx/utils/XmlWriter.html" title="class in com.badlogic.gdx.utils"><span class="typeNameLink">XmlWriter</span></a> - Class in <a href="com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></dt>
|
|
<dd>
|
|
<div class="block">Builder style API for emitting XML.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/XmlWriter.html#XmlWriter-java.io.Writer-">XmlWriter(Writer)</a></span> - Constructor for class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/XmlWriter.html" title="class in com.badlogic.gdx.utils">XmlWriter</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#xoffset">xoffset</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#XOffset">XOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html#xOffsetValue">xOffsetValue</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">SpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/Bits.html#xor-com.badlogic.gdx.utils.Bits-">xor(Bits)</a></span> - Method in class com.badlogic.gdx.utils.<a href="com/badlogic/gdx/utils/Bits.html" title="class in com.badlogic.gdx.utils">Bits</a></dt>
|
|
<dd>
|
|
<div class="block">Performs a logical <b>XOR</b> of this bit set with the bit set argument.</div>
|
|
</dd>
|
|
</dl>
|
|
<a name="I:Y">
|
|
<!-- -->
|
|
</a>
|
|
<h2 class="title">Y</h2>
|
|
<dl>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html#y">y</a></span> - Variable in class com.badlogic.gdx.backends.lwjgl.<a href="com/badlogic/gdx/backends/lwjgl/LwjglApplicationConfiguration.html" title="class in com.badlogic.gdx.backends.lwjgl">LwjglApplicationConfiguration</a></dt>
|
|
<dd>
|
|
<div class="block">x & y of application window, -1 for center</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html#y">y</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/GlyphLayout.GlyphRun.html" title="class in com.badlogic.gdx.graphics.g2d">GlyphLayout.GlyphRun</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/RepeatablePolygonSprite.html#y">y</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/RepeatablePolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d">RepeatablePolygonSprite</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#Y">Y</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Circle.html#y">y</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Ellipse.html#y">y</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint2.html#y">y</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#y">y</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#y">y</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Rectangle.html#y">y</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#Y">Y</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#y">y</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd>
|
|
<div class="block">the y-component of this vector</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#y">y</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">the y-component of this vector</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#Y">Y</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#Y1">Y1</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#Y1">Y1</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#Y2">Y2</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#Y2">Y2</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#Y3">Y3</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#Y3">Y3</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/Batch.html#Y4">Y4</a></span> - Static variable in interface com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/Batch.html" title="interface in com.badlogic.gdx.graphics.g2d">Batch</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#Y4">Y4</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/Color.html#YELLOW">YELLOW</a></span> - Static variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/async/ThreadUtils.html#yield--">yield()</a></span> - Static method in class com.badlogic.gdx.utils.async.<a href="com/badlogic/gdx/utils/async/ThreadUtils.html" title="class in com.badlogic.gdx.utils.async">ThreadUtils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html#yoffset">yoffset</a></span> - Variable in class com.badlogic.gdx.graphics.g2d.<a href="com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#YOffset">YOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html#yOffsetValue">yOffsetValue</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">SpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
</dl>
|
|
<a name="I:Z">
|
|
<!-- -->
|
|
</a>
|
|
<h2 class="title">Z</h2>
|
|
<dl>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/Input.Keys.html#Z">Z</a></span> - Static variable in class com.badlogic.gdx.<a href="com/badlogic/gdx/Input.Keys.html" title="class in com.badlogic.gdx">Input.Keys</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/GridPoint3.html#z">z</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Quaternion.html#z">z</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#z">z</a></span> - Variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd>
|
|
<div class="block">the z-component of this vector</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#Z">Z</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#Z1">Z1</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#Z2">Z2</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#Z3">Z3</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html#Z4">Z4</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.decals.<a href="com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector2.html#Zero">Zero</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/math/Vector3.html#Zero">Zero</a></span> - Static variable in class com.badlogic.gdx.math.<a href="com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html#zero">zero</a></span> - Static variable in class com.badlogic.gdx.scenes.scene2d.ui.<a href="com/badlogic/gdx/scenes/scene2d/ui/Value.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Value</a></dt>
|
|
<dd>
|
|
<div class="block">A value that is always zero.</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html#ZOffset">ZOffset</a></span> - Static variable in class com.badlogic.gdx.graphics.g3d.particles.<a href="com/badlogic/gdx/graphics/g3d/particles/ParticleChannels.html" title="class in com.badlogic.gdx.graphics.g3d.particles">ParticleChannels</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html#zOffsetValue">zOffsetValue</a></span> - Variable in class com.badlogic.gdx.graphics.g3d.particles.values.<a href="com/badlogic/gdx/graphics/g3d/particles/values/SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g3d.particles.values">SpawnShapeValue</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html#zoom-float-float-">zoom(float, float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.CameraGestureListener.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController.CameraGestureListener</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#zoom-float-">zoom(float)</a></span> - Method in class com.badlogic.gdx.graphics.g3d.utils.<a href="com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html" title="class in com.badlogic.gdx.graphics.g3d.utils">CameraInputController</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/graphics/OrthographicCamera.html#zoom">zoom</a></span> - Variable in class com.badlogic.gdx.graphics.<a href="com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics">OrthographicCamera</a></dt>
|
|
<dd>
|
|
<div class="block">the zoom of the camera</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html#zoom-float-float-">zoom(float, float)</a></span> - Method in class com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureAdapter.html" title="class in com.badlogic.gdx.input">GestureDetector.GestureAdapter</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html#zoom-float-float-">zoom(float, float)</a></span> - Method in interface com.badlogic.gdx.input.<a href="com/badlogic/gdx/input/GestureDetector.GestureListener.html" title="interface in com.badlogic.gdx.input">GestureDetector.GestureListener</a></dt>
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<dd>
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<div class="block">Called when the user performs a pinch zoom gesture.</div>
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</dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html#zoom-com.badlogic.gdx.scenes.scene2d.InputEvent-float-float-">zoom(InputEvent, float, float)</a></span> - Method in class com.badlogic.gdx.scenes.scene2d.utils.<a href="com/badlogic/gdx/scenes/scene2d/utils/ActorGestureListener.html" title="class in com.badlogic.gdx.scenes.scene2d.utils">ActorGestureListener</a></dt>
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<dd> </dd>
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</dl>
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<a name="I:Z:Z_">
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<!-- -->
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</a>
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<h2 class="title">_</h2>
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<dl>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/InWindow.html#Z:Z_blockSize">_blockSize</a></span> - Variable in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/InWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">InWindow</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/InWindow.html#Z:Z_bufferBase">_bufferBase</a></span> - Variable in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/InWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">InWindow</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/InWindow.html#Z:Z_bufferOffset">_bufferOffset</a></span> - Variable in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/InWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">InWindow</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/InWindow.html#Z:Z_pos">_pos</a></span> - Variable in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/InWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">InWindow</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="com/badlogic/gdx/utils/compression/lz/InWindow.html#Z:Z_streamPos">_streamPos</a></span> - Variable in class com.badlogic.gdx.utils.compression.lz.<a href="com/badlogic/gdx/utils/compression/lz/InWindow.html" title="class in com.badlogic.gdx.utils.compression.lz">InWindow</a></dt>
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<dd> </dd>
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</dl>
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