mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-12 11:34:05 +09:00
236 lines
8.5 KiB
Kotlin
236 lines
8.5 KiB
Kotlin
package net.torvald.terrarum.modulebasegame
|
|
|
|
import com.badlogic.gdx.utils.GdxRuntimeException
|
|
import com.jme3.math.FastMath
|
|
import net.torvald.terrarum.*
|
|
import net.torvald.terrarum.App.printdbg
|
|
import net.torvald.terrarum.audio.audiobank.MusicContainer
|
|
|
|
import net.torvald.terrarum.gameworld.WorldTime.Companion.DAY_LENGTH
|
|
|
|
class TerrarumMusicAndAmbientStreamer : MusicStreamer() {
|
|
private val STATE_INTERMISSION = 0
|
|
private val STATE_FIREPLAY = 1
|
|
private val STATE_PLAYING = 2
|
|
|
|
|
|
init {
|
|
}
|
|
|
|
private val ambients: HashMap<String, HashSet<MusicContainer>> =
|
|
HashMap(Terrarum.audioCodex.audio.filter { it.key.startsWith("ambient.") }.map { it.key to it.value.mapNotNull { fileHandle ->
|
|
try {
|
|
MusicContainer(
|
|
fileHandle.nameWithoutExtension().replace('_', ' ').split(" ").map { it.capitalize() }.joinToString(" "),
|
|
fileHandle.file(),
|
|
looping = true,
|
|
)
|
|
}
|
|
catch (e: GdxRuntimeException) {
|
|
e.printStackTrace()
|
|
null
|
|
}
|
|
}.toHashSet() }.toMap())
|
|
|
|
// private val musicStartHooks = ArrayList<(MusicContainer) -> Unit>()
|
|
// private val musicStopHooks = ArrayList<(MusicContainer) -> Unit>()
|
|
|
|
init {
|
|
// TODO queue and play the default playlist
|
|
// TerrarumMusicPlaylist.fromDirectory(App.defaultMusicDir, true, "intermittent")
|
|
}
|
|
|
|
|
|
/*fun addMusicStartHook(f: (MusicContainer) -> Unit) {
|
|
musicStartHooks.add(f)
|
|
}
|
|
|
|
fun addMusicStopHook(f: (MusicContainer) -> Unit) {
|
|
musicStopHooks.add(f)
|
|
}*/
|
|
|
|
init {
|
|
ambients.forEach { (k, v) ->
|
|
printdbg(this, "Ambients: $k -> $v")
|
|
|
|
v.forEach {
|
|
App.disposables.add(it)
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
protected var ambState = 0
|
|
protected var ambFired = false
|
|
|
|
fun getRandomMusicInterval() = MusicService.getRandomMusicInterval()
|
|
|
|
// call MusicService to fade out
|
|
// pauses playlist update
|
|
// called by MusicPlayerControl
|
|
/*fun stopMusicPlayback() {
|
|
|
|
}*/
|
|
|
|
// resumes playlist update
|
|
// called by MusicPlayerControl
|
|
/*fun resumeMusicPlayback() {
|
|
|
|
}*/
|
|
|
|
private fun stopAmbient() {
|
|
// if (::currentAmbientTrack.isInitialized)
|
|
// App.audioMixer.ambientTrack.nextTrack = currentAmbientTrack
|
|
}
|
|
|
|
private fun startAmbient1(song: MusicContainer) {
|
|
App.audioMixer.startAmb1(song)
|
|
printdbg(this, "startAmbient1 Now playing: $song")
|
|
ambState = STATE_PLAYING
|
|
}
|
|
private fun startAmbient2(song: MusicContainer) {
|
|
App.audioMixer.startAmb2(song)
|
|
printdbg(this, "startAmbient2 Now playing: $song")
|
|
ambState = STATE_PLAYING
|
|
}
|
|
|
|
private fun queueAmbientForce1(song: MusicContainer) {
|
|
App.audioMixer.ambientTrack1.let {
|
|
it.nextTrack = song
|
|
it.stop()
|
|
}
|
|
printdbg(this, "startAmbient1 Now playing: $song")
|
|
ambState = STATE_PLAYING
|
|
}
|
|
private fun queueAmbientForce2(song: MusicContainer) {
|
|
App.audioMixer.ambientTrack2.let {
|
|
it.nextTrack = song
|
|
it.stop()
|
|
}
|
|
printdbg(this, "startAmbient2 Now playing: $song")
|
|
ambState = STATE_PLAYING
|
|
}
|
|
|
|
var firstTime = true
|
|
|
|
override fun update(ingame: IngameInstance, delta: Float) {
|
|
val timeNow = System.currentTimeMillis()
|
|
|
|
// start the song queueing if there is one to play
|
|
if (firstTime) {
|
|
firstTime = false
|
|
if (ambients.isNotEmpty()) ambState = STATE_INTERMISSION
|
|
}
|
|
|
|
val season = ingame.world.worldTime.ecologicalSeason
|
|
val isAM = (ingame.world.worldTime.todaySeconds < DAY_LENGTH / 2) // 0 until DAY_LENGTH (86400)
|
|
val solarElevDeg = ingame.world.worldTime.solarElevationDeg
|
|
val isSunUp = (solarElevDeg >= 0)
|
|
val seasonName = when (season) {
|
|
in 0f..2f -> "autumn"
|
|
in 2f..3f -> "summer"
|
|
in 3f..5f -> "autumn"
|
|
else -> "winter"
|
|
}
|
|
|
|
when (ambState) {
|
|
STATE_FIREPLAY -> {
|
|
if (!ambFired) {
|
|
ambFired = true
|
|
|
|
// ambient track 1: diurnal/nocturnal
|
|
// ambient track 2: crepuscular/matutinal
|
|
val track1 = if (isSunUp)
|
|
ambients["ambient.season.diurnal_$seasonName"]!!.random() // mad respect to Klankbeeld
|
|
else
|
|
ambients["ambient.season.nocturnal"]!!.random() // as it turns out ambient recordings of a wild place AT NIGHT is quite rare
|
|
|
|
val track2 = if (isAM)
|
|
ambients["ambient.season.matutinal"]!!.random()
|
|
else
|
|
ambients["ambient.season.crepuscular"]!!.random()
|
|
|
|
startAmbient1(track1)
|
|
startAmbient2(track2)
|
|
}
|
|
}
|
|
STATE_PLAYING -> {
|
|
// mix ambient tracks
|
|
|
|
// queue up nocturnal
|
|
if (!isSunUp && oldWorldSolarElev >= 0)
|
|
queueAmbientForce1(ambients["ambient.season.nocturnal"]!!.random()) // as it turns out ambient recordings of a wild place AT NIGHT is quite rare
|
|
// queue up diurnal
|
|
else if (isSunUp && oldWorldSolarElev < 0)
|
|
queueAmbientForce1(ambients["ambient.season.diurnal_$seasonName"]!!.random()) // mad respect to Klankbeeld
|
|
|
|
// queue up crepuscular
|
|
if (!isAM && oldWorldTime < DAY_LENGTH / 2)
|
|
queueAmbientForce2(ambients["ambient.season.crepuscular"]!!.random())
|
|
else if (isAM && oldWorldTime >= DAY_LENGTH / 2)
|
|
queueAmbientForce2(ambients["ambient.season.matutinal"]!!.random())
|
|
|
|
// play around the fader
|
|
val track2vol = if (isAM)
|
|
when (solarElevDeg) {
|
|
in TRACK2_DAWN_ELEV_UP_MIN..TRACK2_DAWN_ELEV_UP_MAX ->
|
|
FastMath.interpolateLinear(
|
|
(solarElevDeg - TRACK2_DAWN_ELEV_UP_MIN) / (TRACK2_DAWN_ELEV_UP_MAX - TRACK2_DAWN_ELEV_UP_MIN),
|
|
1.0, 0.0
|
|
)
|
|
in TRACK2_DAWN_ELEV_DN_MAX..TRACK2_DAWN_ELEV_DN_MIN ->
|
|
FastMath.interpolateLinear(
|
|
(solarElevDeg - TRACK2_DAWN_ELEV_DN_MIN) / (TRACK2_DAWN_ELEV_DN_MAX - TRACK2_DAWN_ELEV_DN_MIN),
|
|
1.0, 0.0
|
|
)
|
|
in TRACK2_DAWN_ELEV_DN_MIN..TRACK2_DAWN_ELEV_UP_MIN -> 1.0
|
|
else -> 0.0
|
|
}
|
|
else
|
|
when (solarElevDeg) {
|
|
in TRACK2_DUSK_ELEV_UP_MIN..TRACK2_DUSK_ELEV_UP_MAX ->
|
|
FastMath.interpolateLinear(
|
|
(solarElevDeg - TRACK2_DUSK_ELEV_UP_MIN) / (TRACK2_DUSK_ELEV_UP_MAX - TRACK2_DUSK_ELEV_UP_MIN),
|
|
1.0, 0.0
|
|
)
|
|
in TRACK2_DUSK_ELEV_DN_MAX..TRACK2_DUSK_ELEV_DN_MIN ->
|
|
FastMath.interpolateLinear(
|
|
(solarElevDeg - TRACK2_DUSK_ELEV_DN_MIN) / (TRACK2_DUSK_ELEV_DN_MAX - TRACK2_DUSK_ELEV_DN_MIN),
|
|
1.0, 0.0
|
|
)
|
|
in TRACK2_DUSK_ELEV_DN_MIN..TRACK2_DUSK_ELEV_UP_MIN -> 1.0
|
|
else -> 0.0
|
|
}
|
|
val track1vol = 1.0 - track2vol
|
|
|
|
App.audioMixer.ambientTrack1.volume = track1vol
|
|
App.audioMixer.ambientTrack2.volume = track2vol
|
|
}
|
|
STATE_INTERMISSION -> {
|
|
ambState = STATE_FIREPLAY
|
|
}
|
|
}
|
|
|
|
oldWorldSolarElev = solarElevDeg
|
|
oldWorldTime = ingame.world.worldTime.todaySeconds
|
|
}
|
|
|
|
private var oldWorldSolarElev = Terrarum.ingame?.world?.worldTime?.solarElevationDeg ?: 0.0
|
|
private var oldWorldTime = Terrarum.ingame?.world?.worldTime?.todaySeconds ?: 0
|
|
|
|
private val TRACK2_DUSK_ELEV_UP_MAX = 15.0
|
|
private val TRACK2_DUSK_ELEV_UP_MIN = 0.1
|
|
private val TRACK2_DUSK_ELEV_DN_MIN = -0.1
|
|
private val TRACK2_DUSK_ELEV_DN_MAX = -15.0
|
|
|
|
private val TRACK2_DAWN_ELEV_UP_MAX = 20.0
|
|
private val TRACK2_DAWN_ELEV_UP_MIN = 5.0
|
|
private val TRACK2_DAWN_ELEV_DN_MIN = 5.0
|
|
private val TRACK2_DAWN_ELEV_DN_MAX = -10.0
|
|
|
|
override fun dispose() {
|
|
stopAmbient()
|
|
}
|
|
}
|