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curioustorvald/Terrarum
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e926dd84db4852fbc14dbd101bbef1101fd72d6f
Terrarum/src
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Song Minjae 1565a17c74 now the sunstone and the daylight capacitor are also managed by TilePropUtil, added field "dlfn" in tileprop.csv
Former-commit-id: 7dfec6896031f89eb1f0de062303485bee8ee5f4
Former-commit-id: 0fae44e4b200248997ab873e415e9d7bce8de2e4
2016-06-17 13:54:06 +09:00
..
com
com.torvald → net.torvald
2016-04-12 12:29:02 +09:00
net/torvald
now the sunstone and the daylight capacitor are also managed by TilePropUtil, added field "dlfn" in tileprop.csv
2016-06-17 13:54:06 +09:00
org/dyn4j
player now walks again, still stick to wall if key is kept down, but gravity is no longer accumulated (because the walking velocity is now separated)
2016-05-08 01:29:52 +09:00
shader
ground hit detection and adjust player position accordingly (it's working at least)
2016-02-10 21:27:50 +09:00
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