mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-15 16:16:10 +09:00
270 lines
8.6 KiB
Kotlin
270 lines
8.6 KiB
Kotlin
package net.torvald.terrarum.btex
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import com.badlogic.gdx.graphics.Color
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import com.badlogic.gdx.graphics.OrthographicCamera
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import com.badlogic.gdx.graphics.Pixmap
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import com.badlogic.gdx.graphics.Texture
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import com.badlogic.gdx.graphics.g2d.TextureRegion
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import com.badlogic.gdx.graphics.glutils.FrameBuffer
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import com.badlogic.gdx.utils.Disposable
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import net.torvald.terrarum.*
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import net.torvald.terrarum.imagefont.TinyAlphNum
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import net.torvald.terrarum.ui.Toolkit
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import net.torvald.terrarumsansbitmap.MovableType
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import net.torvald.terrarumsansbitmap.gdx.CodepointSequence
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/**
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* Created by minjaesong on 2023-10-28.
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*/
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class BTeXDocument : Disposable {
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var context = "tome" // tome (cover=hardcover), sheets (cover=typewriter or cover=printout), examination (def=examination)
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var font = "default" // default or typewriter
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var inner = "standard"
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var papersize = "standard"
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var textWidth = 480
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var lineHeightInPx = 24
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var pageLines = 24
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val textHeight: Int
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get() = pageLines * lineHeightInPx
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val pageMarginH = 15
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val pageMarginV = 12
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val pageDimensionWidth: Int
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get() = 2 * pageMarginH + textWidth
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val pageDimensionHeight: Int
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get() = 2 * pageMarginV + textHeight + pageLines // add a pagenum row
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var endOfPageStart = 2147483647
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var tocPageStart = 2
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companion object {
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val DEFAULT_PAGE_BACK = Color(0xe0dfdb_ff.toInt())
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val DEFAULT_PAGE_FORE = Color(0x0a0706_ff)
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val DEFAULT_ORNAMENTS_COL = Color(0x3f3c3b_ff)
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}
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internal val pages = ArrayList<BTeXPage>()
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private lateinit var pageTextures: ArrayList<TextureRegion>
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val currentPage: Int
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get() = pages.size - 1
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val currentPageObj: BTeXPage
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get() = pages[currentPage]
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val pageIndices: IntRange
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get() = pages.indices
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internal val linesPrintedOnPage = ArrayList<Int>()
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@Transient private val fontNum = TinyAlphNum
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fun addNewPage(back: Color = DEFAULT_PAGE_BACK) {
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pages.add(BTeXPage(back, pageDimensionWidth, pageDimensionHeight))
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linesPrintedOnPage.add(0)
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}
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fun addNewPageAt(index: Int, back: Color = DEFAULT_PAGE_BACK) {
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pages.add(index, BTeXPage(back, pageDimensionWidth, pageDimensionHeight))
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linesPrintedOnPage.add(index, 0)
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}
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/**
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* Must be called on a thread with GL context!
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*/
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fun finalise() {
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if (isFinalised) throw IllegalStateException("Page is already been finalised")
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pageTextures = ArrayList()
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val camera = OrthographicCamera(pageDimensionWidth.toFloat(), pageDimensionHeight.toFloat())
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val batch = FlippingSpriteBatch()
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pages.forEach { page ->
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val fbo = FrameBuffer(Pixmap.Format.RGBA8888, pageDimensionWidth, pageDimensionHeight, false)
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fbo.inAction(null, null) {
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camera.setToOrtho(false, pageDimensionWidth.toFloat(), pageDimensionHeight.toFloat())
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camera.position?.set((pageDimensionWidth / 2f).roundToFloat(), (pageDimensionHeight / 2f).roundToFloat(), 0f) // TODO floor? ceil? round?
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camera.update()
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batch.projectionMatrix = camera.combined
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blendNormalStraightAlpha(batch)
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batch.inUse {
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page.render(0f, batch, 0, 0, pageMarginH, pageMarginV)
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}
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}
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pageTextures.add(TextureRegion(fbo.colorBufferTexture))
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}
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isFinalised = true
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batch.dispose()
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}
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override fun dispose() {
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if (isFinalised) {
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pageTextures.forEach { it.texture.dispose() }
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}
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}
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var isFinalised = false; private set
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/**
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* Appends draw call to the list. The draw call must be prepared manually so that they would not overflow.
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* Use `addNewPage` to append the overflowing text to the next page.
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*
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* `currentLine` *will* be updated automatically.
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*/
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fun appendDrawCall(drawCall: BTeXDrawCall) {
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pages.last().appendDrawCall(drawCall)
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linesPrintedOnPage[linesPrintedOnPage.lastIndex] += drawCall.lineCount
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}
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fun appendDrawCall(page: BTeXPage, drawCall: BTeXDrawCall) {
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page.appendDrawCall(drawCall)
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val pagenum = pages.indexOf(page)
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linesPrintedOnPage[pagenum] += drawCall.lineCount
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}
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fun render(frameDelta: Float, batch: SpriteBatch, page: Int, x: Int, y: Int) {
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batch.color = Color.WHITE
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if (!isFinalised)
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pages[page].render(frameDelta, batch, x, y, pageMarginH, pageMarginV)
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else
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batch.draw(pageTextures[page], x.toFloat(), y.toFloat())
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// paint page number
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val num = "${page+1}"
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val numW = TinyAlphNum.getWidth(num)
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val numX = if (context == "tome") {
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if (page % 2 == 1)
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x + pageMarginH
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else
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x + pageDimensionWidth - pageMarginH - numW
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}
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else {
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x + (pageDimensionWidth - numW) / 2
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}
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val numY = y + pageDimensionHeight - 2*pageMarginV - 4
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if (page == 0 && context != "tome" || page in tocPageStart until endOfPageStart) {
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batch.color = DEFAULT_ORNAMENTS_COL
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TinyAlphNum.draw(batch, num, numX.toFloat(), numY.toFloat())
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}
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}
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}
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class BTeXPage(
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val back: Color,
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val width: Int,
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val height: Int,
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) {
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internal val drawCalls = ArrayList<BTeXDrawCall>()
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fun appendDrawCall(drawCall: BTeXDrawCall) {
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if (drawCall.isNotBlank()) drawCalls.add(drawCall)
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}
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fun render(frameDelta: Float, batch: SpriteBatch, x: Int, y: Int, marginH: Int, marginV: Int) {
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batch.color = back.cpy().also { it.a = 0.93f }
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Toolkit.fillArea(batch, x, y, width, height)
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batch.color = Color.WHITE
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drawCalls.forEach {
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it.draw(batch, x + marginH, y + marginV)
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}
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}
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fun isEmpty() = drawCalls.isEmpty()
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fun isNotEmpty() = drawCalls.isNotEmpty()
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}
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interface BTeXTextDrawCall {
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val rowStart: Int
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val rows: Int
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fun draw(doc: BTeXDocument, batch: SpriteBatch, x: Float, y: Float)
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}
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data class MovableTypeDrawCall(val movableType: MovableType, override val rowStart: Int, override val rows: Int): BTeXTextDrawCall {
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override fun draw(doc: BTeXDocument, batch: SpriteBatch, x: Float, y: Float) {
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movableType.draw(batch, x, y, rowStart, minOf(rows, doc.pageLines))
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}
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}
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/*data class RaggedLeftDrawCall(val raggedType: RaggedType, override val rowStart: Int, override val rowEnd: Int): BTeXTextDrawCall {
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override fun draw(batch: SpriteBatch, x: Float, y: Float) {
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raggedType.draw(batch, x, y, rowStart, rowEnd)
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}
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}*/
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class BTeXDrawCall(
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val doc: BTeXDocument,
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var posX: Int, // position relative to the page start (excluding page margin)
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var posY: Int, // position relative to the page start (excluding page margin)
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val theme: String,
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var colour: Color,
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val text: BTeXTextDrawCall? = null,
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val texture: TextureRegion? = null,
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) {
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init {
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if (text != null && texture != null) throw IllegalArgumentException("Text and Texture are both non-null")
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}
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fun draw(batch: SpriteBatch, x: Int, y: Int) {
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val px = (posX + x).toFloat()
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val py = (posY + y).toFloat()
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if (theme == "code") {
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// todo draw code background
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println("code themed")
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}
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batch.color = colour
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if (text != null && texture == null) {
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text.draw(doc, batch, px, py)
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}
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else if (text == null && texture != null) {
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batch.draw(texture, px, py)
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}
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else throw Error("Text and Texture are both non-null")
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extraDrawFun(batch, px, py)
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}
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fun isNotBlank(): Boolean {
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if (text == null && texture == null) return false
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if (text is MovableTypeDrawCall && text.movableType.inputText.isBlank()) return false
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// if (text is RaggedLeftDrawCall && text.raggedType.inputText.isBlank()) return false
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return true
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}
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internal val width: Int
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get() = if (text != null)
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if (text is MovableTypeDrawCall)
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text.movableType.width
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else
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TODO()
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else
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texture!!.regionWidth
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internal var extraDrawFun: (SpriteBatch, Float, Float) -> Unit = { _, _, _ ->}
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internal val lineCount = if (text != null)
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text.rows
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else
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TODO()
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companion object {
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private fun CodepointSequence.isBlank() = this.all { whitespaces.contains(it) }
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private val whitespaces = (listOf(0x00, 0x20, 0x3000, 0xA0, 0xAD) + (0x2000..0x200F) + (0x202A..0x202F) + (0x205F..0x206F) + (0xFFFE0..0xFFFFF)).toHashSet()
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}
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} |