mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-11 02:54:04 +09:00
177 lines
5.1 KiB
Kotlin
177 lines
5.1 KiB
Kotlin
package net.torvald.terrarum.tests
|
|
|
|
import com.badlogic.gdx.Game
|
|
import com.badlogic.gdx.Gdx
|
|
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application
|
|
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3ApplicationConfiguration
|
|
import com.badlogic.gdx.graphics.Color
|
|
import com.badlogic.gdx.graphics.OrthographicCamera
|
|
import com.badlogic.gdx.graphics.Pixmap
|
|
import com.badlogic.gdx.graphics.Texture
|
|
import com.badlogic.gdx.graphics.g2d.SpriteBatch
|
|
import net.torvald.unicode.EMDASH
|
|
import net.torvald.random.HQRNG
|
|
import net.torvald.terrarum.Point2i
|
|
import net.torvald.terrarum.inUse
|
|
import net.torvald.terrarum.worlddrawer.toRGBA
|
|
|
|
val RECTTEST_WIDTH = 768
|
|
val RECTTEST_HEIGHT = 768
|
|
|
|
/**
|
|
* Created by minjaesong on 2019-02-04.
|
|
*/
|
|
class NoopRectTest(val appConfig: Lwjgl3ApplicationConfiguration) : Game() {
|
|
|
|
private val SIZE = 100
|
|
|
|
private val map = Array(SIZE + 2) { Array(SIZE + 2) { Color(0) } }
|
|
private lateinit var pixmap: Pixmap
|
|
private lateinit var texture: Texture
|
|
|
|
private lateinit var batch: SpriteBatch
|
|
private lateinit var camera: OrthographicCamera
|
|
|
|
private val DECAY_CONST = 16f/256f
|
|
private val DECAY_CONST2 = DECAY_CONST * 1.41421356f
|
|
|
|
val rng = HQRNG()
|
|
|
|
private val lightSources = Array<Point2i>(6) {
|
|
val rx = rng.nextInt(SIZE) + 1
|
|
val ry = rng.nextInt(SIZE) + 1
|
|
|
|
Point2i(rx, ry)
|
|
}
|
|
|
|
override fun create() {
|
|
pixmap = Pixmap(SIZE, SIZE, Pixmap.Format.RGBA8888)
|
|
pixmap.blending = Pixmap.Blending.None
|
|
texture = Texture(1, 1, Pixmap.Format.RGBA8888)
|
|
|
|
batch = SpriteBatch()
|
|
camera = OrthographicCamera(RECTTEST_WIDTH.toFloat(), RECTTEST_HEIGHT.toFloat())
|
|
camera.setToOrtho(true)
|
|
}
|
|
|
|
override fun render() {
|
|
// clear
|
|
for (y in 0 until SIZE + 2) {
|
|
for (x in 0 until SIZE + 2) {
|
|
map[y][x] = Color(0)
|
|
}
|
|
}
|
|
|
|
// set light sources
|
|
lightSources.forEach {
|
|
map[it.y][it.x] = Color(-1)
|
|
}
|
|
|
|
// Round 2
|
|
for (y in SIZE - 1 downTo 0) {
|
|
for (x in 0 until SIZE) {
|
|
calculateAndAssign(x + 1, y + 1, 1)
|
|
}
|
|
}
|
|
// Round 3
|
|
for (y in SIZE - 1 downTo 0) {
|
|
for (x in SIZE - 1 downTo 0) {
|
|
calculateAndAssign(x + 1, y + 1, 2)
|
|
}
|
|
}
|
|
// Round 4
|
|
for (y in 0 until SIZE) {
|
|
for (x in SIZE - 1 downTo 0) {
|
|
calculateAndAssign(x + 1, y + 1, 3)
|
|
}
|
|
}
|
|
// Round 1
|
|
for (y in 0 until SIZE) {
|
|
for (x in 0 until SIZE) {
|
|
calculateAndAssign(x + 1, y + 1, 4)
|
|
}
|
|
}
|
|
|
|
// make image
|
|
for (y in 0 until SIZE + 2) {
|
|
for (x in 0 until SIZE + 2) {
|
|
pixmap.drawPixel(x, y, map[y][x].toRGBA())
|
|
}
|
|
}
|
|
|
|
// draw image
|
|
texture.dispose()
|
|
texture = Texture(pixmap)
|
|
|
|
Gdx.graphics.setTitle("No-op Rectangle Test $EMDASH F: ${Gdx.graphics.framesPerSecond}")
|
|
|
|
batch.inUse {
|
|
batch.projectionMatrix = camera.combined
|
|
batch.draw(texture, 0f, 0f, RECTTEST_WIDTH.toFloat(), RECTTEST_HEIGHT.toFloat())
|
|
}
|
|
|
|
println()
|
|
}
|
|
|
|
|
|
private fun calculateAndAssign(x: Int, y: Int, pass: Int) {
|
|
val lightLevelThis = map[y][x]
|
|
|
|
lightLevelThis.maxAndAssign(map[y-1][x-1].darken2())
|
|
lightLevelThis.maxAndAssign(map[y-1][x+1].darken2())
|
|
lightLevelThis.maxAndAssign(map[y+1][x-1].darken2())
|
|
lightLevelThis.maxAndAssign(map[y+1][x+1].darken2())
|
|
|
|
lightLevelThis.maxAndAssign(map[y-1][x ].darken())
|
|
lightLevelThis.maxAndAssign(map[y+1][x ].darken())
|
|
lightLevelThis.maxAndAssign(map[y ][x-1].darken())
|
|
lightLevelThis.maxAndAssign(map[y ][x+1].darken())
|
|
|
|
if (map[y][x] == lightLevelThis) {
|
|
markDupes(x, y, pass)
|
|
}
|
|
|
|
map[y][x] = lightLevelThis
|
|
}
|
|
|
|
private fun markDupes(x: Int, y: Int, pass: Int) {
|
|
//println("Duplicate at:\t$x\t$y\t$pass")
|
|
}
|
|
|
|
private fun Color.darken(): Color {
|
|
return Color(
|
|
this.r * (1f - DECAY_CONST),
|
|
this.g * (1f - DECAY_CONST),
|
|
this.b * (1f - DECAY_CONST),
|
|
this.a * (1f - DECAY_CONST)
|
|
)
|
|
}
|
|
|
|
private fun Color.darken2(): Color {
|
|
return Color(
|
|
this.r * (1f - DECAY_CONST2),
|
|
this.g * (1f - DECAY_CONST2),
|
|
this.b * (1f - DECAY_CONST2),
|
|
this.a * (1f - DECAY_CONST2)
|
|
)
|
|
}
|
|
|
|
private fun Color.maxAndAssign(other: Color): Color {
|
|
this.set(
|
|
if (this.r > other.r) this.r else other.r,
|
|
if (this.g > other.g) this.g else other.g,
|
|
if (this.b > other.b) this.b else other.b,
|
|
if (this.a > other.a) this.a else other.a
|
|
)
|
|
|
|
return this
|
|
}
|
|
|
|
}
|
|
|
|
fun main(args: Array<String>) {
|
|
val appConfig = Lwjgl3ApplicationConfiguration()
|
|
appConfig.setWindowedMode(RECTTEST_WIDTH, RECTTEST_HEIGHT)
|
|
|
|
Lwjgl3Application(NoopRectTest(appConfig), appConfig)
|
|
} |