Files
Terrarum/src/net/torvald/terrarum/TerrarumAppConfiguration.kt

122 lines
4.1 KiB
Kotlin

package net.torvald.terrarum
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.serialise.toUint
import java.util.*
/**
* You directly modify the source code to tune the engine to suit your needs.
*
* Created by minjaesong on 2019-08-15.
*/
object TerrarumAppConfiguration {
//////////////////////////////////////
// CONFIGURATION FOR THE APP ITSELF //
//////////////////////////////////////
const val GAME_NAME = "Terrarum"
const val COPYRIGHT_DATE_NAME = "Copyright 2013-2023 CuriousToꝛvald (minjaesong)"
val COPYRIGHT_LICENSE: String; get() = Lang["COPYRIGHT_GNU_GPL_3"]
const val COPYRIGHT_LICENSE_ENGLISH = "Distributed under GNU GPL 3"
const val COPYRIGHT_LICENSE_TERMS_SHORT = """
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
"""
const val DEFAULT_LOADORDER_FILE = """# Load Order
# Modules are loaded from top to bottom.
# Name of the module corresponds with the name of the directory the module is stored in,
# typically under:
# 1. assets/mods of the installation path (the modules comes with the release of the game)
# 2. %APPDATA%/Modules (the modules installed by the user)
# where %APPDATA% is:
# Windows -- C:\Users\<username>\AppData\Roaming\Terrarum
# macOS -- /Users/<username>/Library/Application Support/Terrarum
# Linux -- /home/<username>/.Terrarum
# Please refrain from removing 'basegame' on the load order -- it may render the game unplayable.
basegame
"""
/**
*
*
* Version numbering that follows Semantic Versioning 2.0.0 (https://semver.org/)
*
*
*
*
* 0xAAAA_BBBB_XXXXXX, where:
*
* * AAAA: Major version
* * BBBB: Minor version
* * XXXXXX: Patch version
*
*
* e.g. 0x02010034 will be translated as 2.1.52
*
*/
const val VERSION_RAW: Long = 0x0000_000004_000000
// Commit counts up to the Release 0.3.0: 2259
// Commit counts up to the Release 0.3.1: 2278
// Commit counts up to the Release 0.3.2: 2732
// Commit counts up to the Release 0.3.3: 3020
val VERSION_SNAPSHOT = if (App.IS_DEVELOPMENT_BUILD) Snapshot(0) else null
const val VERSION_TAG: String = ""
//////////////////////////////////////////////////////////
// CONFIGURATION FOR TILE MAKER //
// MAKE SURE THESE VALUES ARE UNIQUE IN THE SOURCE CODE //
//////////////////////////////////////////////////////////
const val TILE_SIZE = 16
const val TILE_SIZEF = TILE_SIZE.toFloat()
const val TILE_SIZED = TILE_SIZE.toDouble()
}
data class Snapshot(var revision: Int) {
private var today = Calendar.getInstance();
private var year = today.get(Calendar.YEAR) - 2000
private var week = today.get(Calendar.WEEK_OF_YEAR)
private var string = ""
private var bytes = byteArrayOf()
private fun update() {
string = "${year}w${week}${Char(0x61 + revision)}"
bytes = byteArrayOf(
revision.and(4).shl(7).or(year.and(127)).toByte(),
week.shl(2).or(revision.and(3)).toByte()
)
}
init {
if (revision !in 0..7) {
throw IllegalArgumentException("Revision out of range -- expected 0..7 (a..h), got $revision")
}
update()
}
override fun toString() = string
fun toBytes() = bytes
constructor(b: ByteArray) : this(0) {
year = b[0].toUint() and 127
week = b[1].toUint() ushr 2
revision = (b[0].toUint() ushr 7 shl 2) or b[1].toUint().and(3)
update()
}
override fun hashCode(): Int {
return year.shl(24) or week.shl(16) or revision
}
}