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TAV: preset implementation
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@@ -514,6 +514,7 @@ int main(int argc, char *argv[]) {
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uint8_t quality = header[25];
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uint8_t channel_layout = header[26];
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uint8_t entropy_coder = header[27];
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uint8_t encoder_preset = header[28];
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static const int QLUT[] = {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,66,68,70,72,74,76,78,80,82,84,86,88,90,92,94,96,98,100,102,104,106,108,110,112,114,116,118,120,122,124,126,128,132,136,140,144,148,152,156,160,164,168,172,176,180,184,188,192,196,200,204,208,212,216,220,224,228,232,236,240,244,248,252,256,264,272,280,288,296,304,312,320,328,336,344,352,360,368,376,384,392,400,408,416,424,432,440,448,456,464,472,480,488,496,504,512,528,544,560,576,592,608,624,640,656,672,688,704,720,736,752,768,784,800,816,832,848,864,880,896,912,928,944,960,976,992,1008,1024,1056,1088,1120,1152,1184,1216,1248,1280,1312,1344,1376,1408,1440,1472,1504,1536,1568,1600,1632,1664,1696,1728,1760,1792,1824,1856,1888,1920,1952,1984,2016,2048,2112,2176,2240,2304,2368,2432,2496,2560,2624,2688,2752,2816,2880,2944,3008,3072,3136,3200,3264,3328,3392,3456,3520,3584,3648,3712,3776,3840,3904,3968,4032,4096};
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static const char* CLAYOUT[] = {"Luma-Chroma", "Luma-Chroma-Alpha", "Luma", "Luma-Alpha", "Chroma", "Chroma-Alpha"};
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@@ -548,6 +549,21 @@ static const char* TEMPORAL_WAVELET[] = {"Haar", "CDF 5/3"};
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printf(" Quality: n/a\n");
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printf(" Channel layout: %s\n", CLAYOUT[channel_layout]);
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printf(" Entropy coder: %s\n", entropy_coder == 0 ? "Twobit-map" : "EZBC");
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printf(" Encoder preset: ");
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if (encoder_preset == 0) {
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printf("Default\n");
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} else {
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int first = 1;
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if (encoder_preset & 0x01) {
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printf("%sSports", first ? "" : ", ");
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first = 0;
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}
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if (encoder_preset & 0x02) {
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printf("%sAnime", first ? "" : ", ");
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first = 0;
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}
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printf("\n");
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}
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printf(" Flags:\n");
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printf(" Has audio: %s\n", (extra_flags & 0x01) ? "Yes" : "No");
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printf(" Has subtitles: %s\n", (extra_flags & 0x02) ? "Yes" : "No");
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