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emulator: audio debugger
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@@ -75,6 +75,10 @@ object TinyAlphNum : BitmapFont() {
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return null
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}
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fun drawRalign(batch: Batch, text: CharSequence, x: Float, y: Float): GlyphLayout? {
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return draw(batch, text, x - W*text.length, y)
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}
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override fun getLineHeight() = H.toFloat()
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override fun getCapHeight() = getLineHeight()
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override fun getXHeight() = getLineHeight()
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