Apparently you can push the chroma extremely far

This commit is contained in:
minjaesong
2025-09-30 01:05:14 +09:00
parent 836e69a40b
commit 41a8b578b5
5 changed files with 387 additions and 50 deletions

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@@ -498,6 +498,8 @@ let oldBgcol = [BIAS_LIGHTING_MIN, BIAS_LIGHTING_MIN, BIAS_LIGHTING_MIN]
let notifHidden = false
const QLUT = [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,66,68,70,72,74,76,78,80,82,84,86,88,90,92,94,96,98,100,102,104,106,108,110,112,114,116,118,120,122,124,126,128,132,136,140,144,148,152,156,160,164,168,172,176,180,184,188,192,196,200,204,208,212,216,220,224,228,232,236,240,244,248,252,256,264,272,280,288,296,304,312,320,328,336,344,352,360,368,376,384,392,400,408,416,424,432,440,448,456,464,472,480,488,496,504,512,528,544,560,576,592,608,624,640,656,672,688,704,720,736,752,768,784,800,816,832,848,864,880,896,912,928,944,960,976,992,1008,1024,1056,1088,1120,1152,1184,1216,1248,1280,1312,1344,1376,1408,1440,1472,1504,1536,1568,1600,1632,1664,1696,1728,1760,1792,1824,1856,1888,1920,1952,1984,2016,2048,2112,2176,2240,2304,2368,2432,2496,2560,2624,2688,2752,2816,2880,2944,3008,3072,3136,3200,3264,3328,3392,3456,3520,3584,3648,3712,3776,3840,3904,3968,4032,4096];
function getRGBfromScr(x, y) {
let offset = y * WIDTH + x
let rg = sys.peek(-1048577 - offset)
@@ -723,7 +725,7 @@ try {
compressedSize, // Size of compressed data
CURRENT_RGB_ADDR, PREV_RGB_ADDR, // RGB buffer pointers
header.width, header.height,
header.qualityLevel, header.qualityY, header.qualityCo, header.qualityCg,
header.qualityLevel, QLUT[header.qualityY], QLUT[header.qualityCo], QLUT[header.qualityCg],
header.channelLayout, // Channel layout for variable processing
trueFrameCount,
header.waveletFilter, // TAV-specific parameter

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@@ -906,9 +906,9 @@ transmission capability, and region-of-interest coding.
- 16 = DD-4 (Four-point interpolating Deslauriers-Dubuc; experimental)
- 255 = Haar (demonstration purpose only)
uint8 Decomposition Levels: number of DWT levels (1-6+)
uint8 Quantiser Index for Y channel (1: lossless, 255: potato)
uint8 Quantiser Index for Co channel (1: lossless, 255: potato)
uint8 Quantiser Index for Cg channel (1: lossless, 255: potato)
uint8 Quantiser Index for Y channel (uses exponential numeric system; 0: lossless, 255: potato)
uint8 Quantiser Index for Co channel (uses exponential numeric system; 0: lossless, 255: potato)
uint8 Quantiser Index for Cg channel (uses exponential numeric system; 0: lossless, 255: potato)
uint8 Extra Feature Flags (must be ignored for still images)
- bit 0 = has audio
- bit 1 = has subtitle
@@ -976,9 +976,9 @@ transmission capability, and region-of-interest coding.
0x00 = SKIP (copy from previous frame)
0x01 = INTRA (DWT-coded)
0x02 = DELTA (DWT delta)
uint8 Quantiser override Y (use 0 to disable overriding; shared with A channel)
uint8 Quantiser override Co (use 0 to disable overriding)
uint8 Quantiser override Cg (use 0 to disable overriding)
uint8 Quantiser override Y (uses exponential numeric system; stored with index bias of 1 (127->252, 255->4032); use 0 to disable overriding; shared with A channel)
uint8 Quantiser override Co (uses exponential numeric system; stored with index bias of 1 (127->252, 255->4032); use 0 to disable overriding)
uint8 Quantiser override Cg (uses exponential numeric system; stored with index bias of 1 (127->252, 255->4032); use 0 to disable overriding)
- note: quantiser overrides are always present regardless of the channel layout
## Coefficient Storage Format (Significance Map Compression)
@@ -1081,7 +1081,7 @@ TAV supports two colour spaces:
Perceptual versions (5-6) apply HVS-optimized quantization weights per channel,
while uniform versions (3-4) use consistent quantization across all subbands.
When Alpha channel is stored, they must be sRGB nonlinearised before DWT and quantisation.
The encoder expects linear alpha.
## Compression Features
- Single DWT tiles vs 16x16 DCT blocks in TEV
@@ -1113,6 +1113,269 @@ Uses same Simple Subtitle Format (SSF) as TEV for text overlay functionality.
## NTSC Framerate handling
Unlike the TEV format, TAV encoder emits extra sync packet for every 1000th frames. Decoder can just play the video without any special treatment.
## Exponential Numeric System
This system maps [0..255] to [1..4096]
Number|Index
------+-----
1|0
2|1
3|2
4|3
5|4
6|5
7|6
8|7
9|8
10|9
11|10
12|11
13|12
14|13
15|14
16|15
17|16
18|17
19|18
20|19
21|20
22|21
23|22
24|23
25|24
26|25
27|26
28|27
29|28
30|29
31|30
32|31
33|32
34|33
35|34
36|35
37|36
38|37
39|38
40|39
41|40
42|41
43|42
44|43
45|44
46|45
47|46
48|47
49|48
50|49
51|50
52|51
53|52
54|53
55|54
56|55
57|56
58|57
59|58
60|59
61|60
62|61
63|62
64|63
66|64
68|65
70|66
72|67
74|68
76|69
78|70
80|71
82|72
84|73
86|74
88|75
90|76
92|77
94|78
96|79
98|80
100|81
102|82
104|83
106|84
108|85
110|86
112|87
114|88
116|89
118|90
120|91
122|92
124|93
126|94
128|95
132|96
136|97
140|98
144|99
148|100
152|101
156|102
160|103
164|104
168|105
172|106
176|107
180|108
184|109
188|110
192|111
196|112
200|113
204|114
208|115
212|116
216|117
220|118
224|119
228|120
232|121
236|122
240|123
244|124
248|125
252|126
256|127
264|128
272|129
280|130
288|131
296|132
304|133
312|134
320|135
328|136
336|137
344|138
352|139
360|140
368|141
376|142
384|143
392|144
400|145
408|146
416|147
424|148
432|149
440|150
448|151
456|152
464|153
472|154
480|155
488|156
496|157
504|158
512|159
528|160
544|161
560|162
576|163
592|164
608|165
624|166
640|167
656|168
672|169
688|170
704|171
720|172
736|173
752|174
768|175
784|176
800|177
816|178
832|179
848|180
864|181
880|182
896|183
912|184
928|185
944|186
960|187
976|188
992|189
1008|190
1024|191
1056|192
1088|193
1120|194
1152|195
1184|196
1216|197
1248|198
1280|199
1312|200
1344|201
1376|202
1408|203
1440|204
1472|205
1504|206
1536|207
1568|208
1600|209
1632|210
1664|211
1696|212
1728|213
1760|214
1792|215
1824|216
1856|217
1888|218
1920|219
1952|220
1984|221
2016|222
2048|223
2112|224
2176|225
2240|226
2304|227
2368|228
2432|229
2496|230
2560|231
2624|232
2688|233
2752|234
2816|235
2880|236
2944|237
3008|238
3072|239
3136|240
3200|241
3264|242
3328|243
3392|244
3456|245
3520|246
3584|247
3648|248
3712|249
3776|250
3840|251
3904|252
3968|253
4032|254
4096|255
--------------------------------------------------------------------------------
TSVM Universal Cue format

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@@ -4298,6 +4298,7 @@ class GraphicsJSR223Delegate(private val vm: VM) {
private val tavDebugFrameTarget = -1 // use negative number to disable the debug print
private var tavDebugCurrentFrameNumber = 0
private val TAV_QLUT = intArrayOf(1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,66,68,70,72,74,76,78,80,82,84,86,88,90,92,94,96,98,100,102,104,106,108,110,112,114,116,118,120,122,124,126,128,132,136,140,144,148,152,156,160,164,168,172,176,180,184,188,192,196,200,204,208,212,216,220,224,228,232,236,240,244,248,252,256,264,272,280,288,296,304,312,320,328,336,344,352,360,368,376,384,392,400,408,416,424,432,440,448,456,464,472,480,488,496,504,512,528,544,560,576,592,608,624,640,656,672,688,704,720,736,752,768,784,800,816,832,848,864,880,896,912,928,944,960,976,992,1008,1024,1056,1088,1120,1152,1184,1216,1248,1280,1312,1344,1376,1408,1440,1472,1504,1536,1568,1600,1632,1664,1696,1728,1760,1792,1824,1856,1888,1920,1952,1984,2016,2048,2112,2176,2240,2304,2368,2432,2496,2560,2624,2688,2752,2816,2880,2944,3008,3072,3136,3200,3264,3328,3392,3456,3520,3584,3648,3712,3776,3840,3904,3968,4032,4096)
// New tavDecode function that accepts compressed data and decompresses internally
fun tavDecodeCompressed(compressedDataPtr: Long, compressedSize: Int, currentRGBAddr: Long, prevRGBAddr: Long,
@@ -4375,11 +4376,11 @@ class GraphicsJSR223Delegate(private val vm: VM) {
for (tileY in 0 until tilesY) {
for (tileX in 0 until tilesX) {
// Read tile header (9 bytes: mode + mvX + mvY + rcf)
// Read tile header (4 bytes: mode + qY + qCo + qCg)
val mode = vm.peek(readPtr++).toUint()
val qY = vm.peek(readPtr++).toUint().let { if (it == 0) qYGlobal else it }
val qCo = vm.peek(readPtr++).toUint().let { if (it == 0) qCoGlobal else it }
val qCg = vm.peek(readPtr++).toUint().let { if (it == 0) qCgGlobal else it }
val qY = vm.peek(readPtr++).toUint().let { if (it == 0) qYGlobal else TAV_QLUT[it - 1] }
val qCo = vm.peek(readPtr++).toUint().let { if (it == 0) qCoGlobal else TAV_QLUT[it - 1] }
val qCg = vm.peek(readPtr++).toUint().let { if (it == 0) qCgGlobal else TAV_QLUT[it - 1] }
// debug print: raw decompressed bytes
/*print("TAV Decode raw bytes (Frame $frameCount, mode: ${arrayOf("SKIP", "INTRA", "DELTA")[mode]}): ")
@@ -4428,10 +4429,11 @@ class GraphicsJSR223Delegate(private val vm: VM) {
var ptr = readPtr
// Read quantised DWT coefficients for Y, Co, Cg channels
// Read quantised DWT coefficients for Y, Co, Cg, and Alpha channels
val quantisedY = ShortArray(coeffCount)
val quantisedCo = ShortArray(coeffCount)
val quantisedCg = ShortArray(coeffCount)
val quantisedAlpha = ShortArray(coeffCount)
// First, we need to determine the size of compressed data for each channel
// Read a large buffer to work with significance map format
@@ -4471,7 +4473,7 @@ class GraphicsJSR223Delegate(private val vm: VM) {
}
// Use variable channel layout concatenated maps format
postprocessCoefficientsVariableLayout(coeffBuffer, 0, coeffCount, channelLayout, quantisedY, quantisedCo, quantisedCg, null)
postprocessCoefficientsVariableLayout(coeffBuffer, 0, coeffCount, channelLayout, quantisedY, quantisedCo, quantisedCg, quantisedAlpha)
// Calculate total size for variable channel layout format
val numChannels = when (channelLayout) {
@@ -4671,12 +4673,12 @@ class GraphicsJSR223Delegate(private val vm: VM) {
if (isLossless) {
tavApplyDWTInverseMultiLevel(yTile, tileWidth, tileHeight, decompLevels, 0, TavSharpenNormal)
tavApplyDWTInverseMultiLevel(coTile, tileWidth, tileHeight, decompLevels, 0, TavSharpenNormal)
tavApplyDWTInverseMultiLevel(cgTile, tileWidth, tileHeight, decompLevels, 0, TavSharpenNormal)
tavApplyDWTInverseMultiLevel(coTile, tileWidth, tileHeight, decompLevels, 0, TavNullFilter)
tavApplyDWTInverseMultiLevel(cgTile, tileWidth, tileHeight, decompLevels, 0, TavNullFilter)
} else {
tavApplyDWTInverseMultiLevel(yTile, tileWidth, tileHeight, decompLevels, waveletFilter, TavSharpenNormal)
tavApplyDWTInverseMultiLevel(coTile, tileWidth, tileHeight, decompLevels, waveletFilter, TavSharpenNormal)
tavApplyDWTInverseMultiLevel(cgTile, tileWidth, tileHeight, decompLevels, waveletFilter, TavSharpenNormal)
tavApplyDWTInverseMultiLevel(coTile, tileWidth, tileHeight, decompLevels, waveletFilter, TavNullFilter)
tavApplyDWTInverseMultiLevel(cgTile, tileWidth, tileHeight, decompLevels, waveletFilter, TavNullFilter)
}
// Debug: Check coefficient values after inverse DWT
@@ -4706,6 +4708,7 @@ class GraphicsJSR223Delegate(private val vm: VM) {
val finalYTile: FloatArray
val finalCoTile: FloatArray
val finalCgTile: FloatArray
val finalAlphaTile: FloatArray
if (isMonoblock) {
// Monoblock mode: use full frame data directly (no padding to extract)
@@ -5080,6 +5083,7 @@ class GraphicsJSR223Delegate(private val vm: VM) {
val deltaY = ShortArray(coeffCount)
val deltaCo = ShortArray(coeffCount)
val deltaCg = ShortArray(coeffCount)
val deltaAlpha = ShortArray(coeffCount)
// Read using significance map format for deltas too
val maxPossibleSize = coeffCount * 3 * 2 + (coeffCount + 7) / 8 * 3 // Worst case
@@ -5117,7 +5121,7 @@ class GraphicsJSR223Delegate(private val vm: VM) {
}
// Use variable channel layout concatenated maps format for deltas
postprocessCoefficientsVariableLayout(coeffBuffer, 0, coeffCount, channelLayout, deltaY, deltaCo, deltaCg, null)
postprocessCoefficientsVariableLayout(coeffBuffer, 0, coeffCount, channelLayout, deltaY, deltaCo, deltaCg, deltaAlpha)
// Calculate total size for variable channel layout format (deltas)
val numChannels = when (channelLayout) {
@@ -5178,12 +5182,12 @@ class GraphicsJSR223Delegate(private val vm: VM) {
if (isLossless) {
tavApplyDWTInverseMultiLevel(currentY, tileWidth, tileHeight, decompLevels, 0, TavSharpenNormal)
tavApplyDWTInverseMultiLevel(currentCo, tileWidth, tileHeight, decompLevels, 0, TavSharpenNormal)
tavApplyDWTInverseMultiLevel(currentCg, tileWidth, tileHeight, decompLevels, 0, TavSharpenNormal)
tavApplyDWTInverseMultiLevel(currentCo, tileWidth, tileHeight, decompLevels, 0, TavNullFilter)
tavApplyDWTInverseMultiLevel(currentCg, tileWidth, tileHeight, decompLevels, 0, TavNullFilter)
} else {
tavApplyDWTInverseMultiLevel(currentY, tileWidth, tileHeight, decompLevels, waveletFilter, TavSharpenNormal)
tavApplyDWTInverseMultiLevel(currentCo, tileWidth, tileHeight, decompLevels, waveletFilter, TavSharpenNormal)
tavApplyDWTInverseMultiLevel(currentCg, tileWidth, tileHeight, decompLevels, waveletFilter, TavSharpenNormal)
tavApplyDWTInverseMultiLevel(currentCo, tileWidth, tileHeight, decompLevels, waveletFilter, TavNullFilter)
tavApplyDWTInverseMultiLevel(currentCg, tileWidth, tileHeight, decompLevels, waveletFilter, TavNullFilter)
}
// Debug: Check coefficient values after inverse DWT
@@ -5213,6 +5217,7 @@ class GraphicsJSR223Delegate(private val vm: VM) {
val finalYTile: FloatArray
val finalCoTile: FloatArray
val finalCgTile: FloatArray
val finalAlphaTile: FloatArray
if (isMonoblock) {
// Monoblock mode: use full frame data directly (no padding to extract)
@@ -5318,6 +5323,10 @@ class GraphicsJSR223Delegate(private val vm: VM) {
}
}
private object TavNullFilter : TavWaveletFilter {
override fun getCoeffMultiplier(level: Int): Float = 1.0f
}
private fun tavApplyDWTInverseMultiLevel(data: FloatArray, width: Int, height: Int, levels: Int, filterType: Int, sharpenFilter: TavWaveletFilter) {
// Multi-level inverse DWT - reconstruct from smallest to largest (reverse of encoder)
val maxSize = kotlin.math.max(width, height)

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@@ -21,11 +21,24 @@
#define TAV_PACKET_SUBTITLE 0x30
#define TAV_PACKET_SYNC 0xFF
// Channel layout constants (bit-field design)
#define CHANNEL_LAYOUT_YCOCG 0 // Y-Co-Cg (000: no alpha, has chroma, has luma)
#define CHANNEL_LAYOUT_YCOCG_A 1 // Y-Co-Cg-A (001: has alpha, has chroma, has luma)
#define CHANNEL_LAYOUT_Y_ONLY 2 // Y only (010: no alpha, no chroma, has luma)
#define CHANNEL_LAYOUT_Y_A 3 // Y-A (011: has alpha, no chroma, has luma)
#define CHANNEL_LAYOUT_COCG 4 // Co-Cg (100: no alpha, has chroma, no luma)
#define CHANNEL_LAYOUT_COCG_A 5 // Co-Cg-A (101: has alpha, has chroma, no luma)
// Utility macros
static inline int CLAMP(int x, int min, int max) {
return x < min ? min : (x > max ? max : x);
}
// Helper function to check if alpha channel is needed for given channel layout
static inline int needs_alpha_channel(int channel_layout) {
return (channel_layout & 1) != 0; // bit 0: 1 means has alpha
}
// Decoder: reconstruct coefficients from significance map
static void postprocess_coefficients(uint8_t *compressed_data, int coeff_count, int16_t *output_coeffs) {
int map_bytes = (coeff_count + 7) / 8;
@@ -137,8 +150,9 @@ typedef struct {
} tav_decoder_t;
// TAV Perceptual quantization constants (must match Kotlin decoder exactly)
static const float ANISOTROPY_MULT[] = {1.8f, 1.6f, 1.4f, 1.2f, 1.0f, 1.0f};
static const float ANISOTROPY_BIAS[] = {0.2f, 0.1f, 0.0f, 0.0f, 0.0f, 0.0f};
static const int QLUT[] = {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,66,68,70,72,74,76,78,80,82,84,86,88,90,92,94,96,98,100,102,104,106,108,110,112,114,116,118,120,122,124,126,128,132,136,140,144,148,152,156,160,164,168,172,176,180,184,188,192,196,200,204,208,212,216,220,224,228,232,236,240,244,248,252,256,264,272,280,288,296,304,312,320,328,336,344,352,360,368,376,384,392,400,408,416,424,432,440,448,456,464,472,480,488,496,504,512,528,544,560,576,592,608,624,640,656,672,688,704,720,736,752,768,784,800,816,832,848,864,880,896,912,928,944,960,976,992,1008,1024,1056,1088,1120,1152,1184,1216,1248,1280,1312,1344,1376,1408,1440,1472,1504,1536,1568,1600,1632,1664,1696,1728,1760,1792,1824,1856,1888,1920,1952,1984,2016,2048,2112,2176,2240,2304,2368,2432,2496,2560,2624,2688,2752,2816,2880,2944,3008,3072,3136,3200,3264,3328,3392,3456,3520,3584,3648,3712,3776,3840,3904,3968,4032,4096};
static const float ANISOTROPY_MULT[] = {2.0f, 1.8f, 1.6f, 1.4f, 1.2f, 1.0f};
static const float ANISOTROPY_BIAS[] = {0.4f, 0.2f, 0.1f, 0.0f, 0.0f, 0.0f};
static const float ANISOTROPY_MULT_CHROMA[] = {6.6f, 5.5f, 4.4f, 3.3f, 2.2f, 1.1f};
static const float ANISOTROPY_BIAS_CHROMA[] = {1.0f, 0.8f, 0.6f, 0.4f, 0.2f, 0.0f};
static const float FOUR_PIXEL_DETAILER = 0.88f;
@@ -623,9 +637,9 @@ static int decode_frame(tav_decoder_t *decoder) {
uint8_t qco_override = *ptr++;
uint8_t qcg_override = *ptr++;
int qy = qy_override ? qy_override : decoder->header.quantiser_y;
int qco = qco_override ? qco_override : decoder->header.quantiser_co;
int qcg = qcg_override ? qcg_override : decoder->header.quantiser_cg;
int qy = QLUT[qy_override ? qy_override : decoder->header.quantiser_y];
int qco = QLUT[qco_override ? qco_override : decoder->header.quantiser_co];
int qcg = QLUT[qcg_override ? qcg_override : decoder->header.quantiser_cg];
if (mode == TAV_MODE_SKIP) {
// Copy from reference frame

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@@ -89,6 +89,12 @@ static const channel_layout_config_t channel_layouts[] = {
{CHANNEL_LAYOUT_COCG_A, 3, {NULL, "Co", "Cg", "A"}, 0, 1, 1, 1} // 5: Co-Cg-A
};
// Helper function to check if alpha channel is needed for given channel layout
static int needs_alpha_channel(int channel_layout) {
if (channel_layout < 0 || channel_layout >= 6) return 0;
return channel_layouts[channel_layout].has_alpha;
}
// Default settings
#define DEFAULT_WIDTH 560
#define DEFAULT_HEIGHT 448
@@ -173,13 +179,14 @@ static int validate_mp2_bitrate(int bitrate) {
return 0; // Invalid bitrate
}
static const int QLUT[] = {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,66,68,70,72,74,76,78,80,82,84,86,88,90,92,94,96,98,100,102,104,106,108,110,112,114,116,118,120,122,124,126,128,132,136,140,144,148,152,156,160,164,168,172,176,180,184,188,192,196,200,204,208,212,216,220,224,228,232,236,240,244,248,252,256,264,272,280,288,296,304,312,320,328,336,344,352,360,368,376,384,392,400,408,416,424,432,440,448,456,464,472,480,488,496,504,512,528,544,560,576,592,608,624,640,656,672,688,704,720,736,752,768,784,800,816,832,848,864,880,896,912,928,944,960,976,992,1008,1024,1056,1088,1120,1152,1184,1216,1248,1280,1312,1344,1376,1408,1440,1472,1504,1536,1568,1600,1632,1664,1696,1728,1760,1792,1824,1856,1888,1920,1952,1984,2016,2048,2112,2176,2240,2304,2368,2432,2496,2560,2624,2688,2752,2816,2880,2944,3008,3072,3136,3200,3264,3328,3392,3456,3520,3584,3648,3712,3776,3840,3904,3968,4032,4096};
// Quality level to quantisation mapping for different channels
static const int QUALITY_Y[] = {60, 42, 25, 12, 6, 2};
static const int QUALITY_CO[] = {120, 90, 60, 30, 15, 3};
static const int QUALITY_CG[] = {240, 180, 120, 60, 30, 5};
//static const int QUALITY_Y[] = { 25, 12, 6, 3, 2, 1};
//static const int QUALITY_CO[] = {60, 30, 15, 7, 5, 2};
//static const int QUALITY_CG[] = {120, 60, 30, 15, 10, 4};
// the values are indices to the QLUT
static const int QUALITY_Y[] = {59, 41, 24, 11, 5, 1}; // 60, 42, 25, 12, 6, 2
static const int QUALITY_CO[] = {123, 108, 91, 76, 59, 29}; // 240, 180, 120, 90, 60, 30
static const int QUALITY_CG[] = {132, 119, 100, 87, 68, 37}; // 296, 224, 148, 112, 74, 38
static const int QUALITY_ALPHA[] = {59, 41, 24, 11, 5, 1};
// psychovisual tuning parameters
static const float ANISOTROPY_MULT[] = {2.0f, 1.8f, 1.6f, 1.4f, 1.2f, 1.0f};
@@ -256,7 +263,7 @@ typedef struct {
// Frame buffers - ping-pong implementation
uint8_t *frame_rgb[2]; // [0] and [1] alternate between current and previous
int frame_buffer_index; // 0 or 1, indicates which set is "current"
float *current_frame_y, *current_frame_co, *current_frame_cg;
float *current_frame_y, *current_frame_co, *current_frame_cg, *current_frame_alpha;
// Convenience pointers (updated each frame to point to current ping-pong buffers)
uint8_t *current_frame_rgb;
@@ -290,11 +297,13 @@ typedef struct {
int16_t *reusable_quantised_y;
int16_t *reusable_quantised_co;
int16_t *reusable_quantised_cg;
int16_t *reusable_quantised_alpha;
// Coefficient delta storage for P-frames (previous frame's coefficients)
float *previous_coeffs_y; // Previous frame Y coefficients for all tiles
float *previous_coeffs_co; // Previous frame Co coefficients for all tiles
float *previous_coeffs_cg; // Previous frame Cg coefficients for all tiles
float *previous_coeffs_alpha; // Previous frame Alpha coefficients for all tiles
int previous_coeffs_allocated; // Flag to track allocation
// Statistics
@@ -489,6 +498,7 @@ static int initialise_encoder(tav_encoder_t *enc) {
enc->current_frame_y = malloc(frame_size * sizeof(float));
enc->current_frame_co = malloc(frame_size * sizeof(float));
enc->current_frame_cg = malloc(frame_size * sizeof(float));
enc->current_frame_alpha = malloc(frame_size * sizeof(float));
// Allocate tile structures
enc->tiles = malloc(num_tiles * sizeof(dwt_tile_t));
@@ -517,19 +527,21 @@ static int initialise_encoder(tav_encoder_t *enc) {
enc->reusable_quantised_y = malloc(coeff_count_per_tile * sizeof(int16_t));
enc->reusable_quantised_co = malloc(coeff_count_per_tile * sizeof(int16_t));
enc->reusable_quantised_cg = malloc(coeff_count_per_tile * sizeof(int16_t));
enc->reusable_quantised_alpha = malloc(coeff_count_per_tile * sizeof(int16_t));
// Allocate coefficient delta storage for P-frames (per-tile coefficient storage)
size_t total_coeff_size = num_tiles * coeff_count_per_tile * sizeof(float);
enc->previous_coeffs_y = malloc(total_coeff_size);
enc->previous_coeffs_co = malloc(total_coeff_size);
enc->previous_coeffs_cg = malloc(total_coeff_size);
enc->previous_coeffs_alpha = malloc(total_coeff_size);
enc->previous_coeffs_allocated = 0; // Will be set to 1 after first I-frame
if (!enc->frame_rgb[0] || !enc->frame_rgb[1] ||
!enc->current_frame_y || !enc->current_frame_co || !enc->current_frame_cg ||
!enc->current_frame_y || !enc->current_frame_co || !enc->current_frame_cg || !enc->current_frame_alpha ||
!enc->tiles || !enc->zstd_ctx || !enc->compressed_buffer ||
!enc->reusable_quantised_y || !enc->reusable_quantised_co || !enc->reusable_quantised_cg ||
!enc->previous_coeffs_y || !enc->previous_coeffs_co || !enc->previous_coeffs_cg) {
!enc->reusable_quantised_y || !enc->reusable_quantised_co || !enc->reusable_quantised_cg || !enc->reusable_quantised_alpha ||
!enc->previous_coeffs_y || !enc->previous_coeffs_co || !enc->previous_coeffs_cg || !enc->previous_coeffs_alpha) {
return -1;
}
@@ -1360,9 +1372,9 @@ static size_t serialise_tile_data(tav_encoder_t *enc, int tile_x, int tile_y,
buffer[offset++] = 0; // qCo override
buffer[offset++] = 0; // qCg override
// technically, putting this in here would create three redundant copies of the same value, but it's much easier to code this way :v
int this_frame_qY = enc->quantiser_y;
int this_frame_qCo = enc->quantiser_co;
int this_frame_qCg = enc->quantiser_cg;
int this_frame_qY = QLUT[enc->quantiser_y];
int this_frame_qCo = QLUT[enc->quantiser_co];
int this_frame_qCg = QLUT[enc->quantiser_cg];
if (mode == TAV_MODE_SKIP) {
// No coefficient data for SKIP/MOTION modes
@@ -1377,6 +1389,7 @@ static size_t serialise_tile_data(tav_encoder_t *enc, int tile_x, int tile_y,
int16_t *quantised_y = enc->reusable_quantised_y;
int16_t *quantised_co = enc->reusable_quantised_co;
int16_t *quantised_cg = enc->reusable_quantised_cg;
int16_t *quantised_alpha = enc->reusable_quantised_alpha;
// Debug: check DWT coefficients before quantisation
/*if (tile_x == 0 && tile_y == 0) {
@@ -1881,6 +1894,36 @@ static void rgb_to_colour_space_frame(tav_encoder_t *enc, const uint8_t *rgb,
}
}
// RGBA to colour space conversion for full frames with alpha channel
static void rgba_to_colour_space_frame(tav_encoder_t *enc, const uint8_t *rgba,
float *c1, float *c2, float *c3, float *alpha,
int width, int height) {
const int total_pixels = width * height;
if (enc->ictcp_mode) {
// ICtCp mode with alpha
for (int i = 0; i < total_pixels; i++) {
double I, Ct, Cp;
srgb8_to_ictcp_hlg(rgba[i*4], rgba[i*4+1], rgba[i*4+2], &I, &Ct, &Cp);
c1[i] = (float)I;
c2[i] = (float)Ct;
c3[i] = (float)Cp;
alpha[i] = (float)rgba[i*4+3] / 255.0f; // Normalize alpha to [0,1]
}
} else {
// YCoCg mode with alpha - extract RGB first, then convert
uint8_t *temp_rgb = malloc(total_pixels * 3);
for (int i = 0; i < total_pixels; i++) {
temp_rgb[i*3] = rgba[i*4]; // R
temp_rgb[i*3+1] = rgba[i*4+1]; // G
temp_rgb[i*3+2] = rgba[i*4+2]; // B
alpha[i] = (float)rgba[i*4+3] / 255.0f; // Normalize alpha to [0,1]
}
rgb_to_ycocg(temp_rgb, c1, c2, c3, width, height);
free(temp_rgb);
}
}
// Write TAV file header
static int write_tav_header(tav_encoder_t *enc) {
if (!enc->output_fp) return -1;
@@ -2917,9 +2960,9 @@ int main(int argc, char *argv[]) {
cleanup_encoder(enc);
return 1;
}
enc->quantiser_y = CLAMP(enc->quantiser_y, 1, 255);
enc->quantiser_co = CLAMP(enc->quantiser_co, 1, 255);
enc->quantiser_cg = CLAMP(enc->quantiser_cg, 1, 255);
enc->quantiser_y = CLAMP(enc->quantiser_y, 0, 255);
enc->quantiser_co = CLAMP(enc->quantiser_co, 0, 255);
enc->quantiser_cg = CLAMP(enc->quantiser_cg, 0, 255);
break;
case 'w':
enc->wavelet_filter = CLAMP(atoi(optarg), 0, 255);
@@ -3051,9 +3094,9 @@ int main(int argc, char *argv[]) {
printf("Colour space: %s\n", enc->ictcp_mode ? "ICtCp" : "YCoCg-R");
printf("Quantisation: %s\n", enc->perceptual_tuning ? "Perceptual (HVS-optimised)" : "Uniform (legacy)");
if (enc->ictcp_mode) {
printf("Base quantiser: I=%d, Ct=%d, Cp=%d\n", enc->quantiser_y, enc->quantiser_co, enc->quantiser_cg);
printf("Base quantiser: I=%d, Ct=%d, Cp=%d\n", QLUT[enc->quantiser_y], QLUT[enc->quantiser_co], QLUT[enc->quantiser_cg]);
} else {
printf("Base quantiser: Y=%d, Co=%d, Cg=%d\n", enc->quantiser_y, enc->quantiser_co, enc->quantiser_cg);
printf("Base quantiser: Y=%d, Co=%d, Cg=%d\n", QLUT[enc->quantiser_y], QLUT[enc->quantiser_co], QLUT[enc->quantiser_cg]);
}
if (enc->perceptual_tuning) {
printf("Perceptual tuning enabled\n");
@@ -3357,6 +3400,10 @@ static void cleanup_encoder(tav_encoder_t *enc) {
free(enc->subtitle_file);
free(enc->frame_rgb[0]);
free(enc->frame_rgb[1]);
free(enc->current_frame_y);
free(enc->current_frame_co);
free(enc->current_frame_cg);
free(enc->current_frame_alpha);
free(enc->tiles);
free(enc->compressed_buffer);
free(enc->mp2_buffer);
@@ -3365,11 +3412,13 @@ static void cleanup_encoder(tav_encoder_t *enc) {
free(enc->reusable_quantised_y);
free(enc->reusable_quantised_co);
free(enc->reusable_quantised_cg);
free(enc->reusable_quantised_alpha);
// Free coefficient delta storage
free(enc->previous_coeffs_y);
free(enc->previous_coeffs_co);
free(enc->previous_coeffs_cg);
free(enc->previous_coeffs_alpha);
// Free subtitle list
if (enc->subtitles) {