minor fixups

This commit is contained in:
minjaesong
2020-12-07 20:37:44 +09:00
parent 3003de0bb2
commit 447fa43d73
3 changed files with 24 additions and 12 deletions

View File

@@ -168,17 +168,23 @@ FI
Palette stored in following pattern: 0b rrrr gggg, 0b bbbb aaaa, ....
Palette number 255 is always full transparent (bits being all zero)
Optional Sprite Card
16 bytes
Reserved
65520 bytes:
(0th sprite is always the GUI cursor, thus 251 sprites)
2 bytes
Ob hv000pxy yyyyyyyy (p: 0 for above-text, 1 for below-text, h: horizontal flip, v: vertical flip, x: show/hide, y: y-position)
2 bytes
0b rr0000xx xxxxxxxx (r: rotation, x: x-position)
Optional Sprite Card (VRAM Bank 1 (256 kB))
250880 bytes
Secondary framebuffer
533 bytes: Sprite attribute table
(41 sprites total, of which 1 is GUI cursor)
12 bytes - signed fixed point
X-position
Y-position
Transform matrix A..D
1 bytes
0b 0000 00vp
(p: 0 for above-all, 1 for below-text, v: show/hide)
10496 bytes: Sprite table
256 bytes
16x16 texture for the sprite
235 bytes:
unused
MMIO