the multiview emulator thingamajig

This commit is contained in:
minjaesong
2022-10-23 19:40:23 +09:00
parent 5222d9c962
commit 477156e1bd
8 changed files with 602 additions and 3 deletions

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/*
* Terrarum Sans Bitmap
*
* Copyright (c) 2017-2021 Minjae Song (Torvald)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package net.torvald.terrarumsansbitmap.gdx
import com.badlogic.gdx.files.FileHandle
import com.badlogic.gdx.graphics.Texture
import com.badlogic.gdx.graphics.g2d.TextureRegion
import com.badlogic.gdx.utils.Disposable
/**
* Created by minjaesong on 2017-06-15.
*/
class TextureRegionPack(
val texture: Texture,
val tileW: Int,
val tileH: Int,
val hGap: Int = 0,
val vGap: Int = 0,
val hFrame: Int = 0,
val vFrame: Int = 0,
val xySwapped: Boolean = false, // because Unicode chart does, duh
val flipX: Boolean = false,
val flipY: Boolean = false
): Disposable {
constructor(ref: String, tileW: Int, tileH: Int, hGap: Int = 0, vGap: Int = 0, hFrame: Int = 0, vFrame: Int = 0, xySwapped: Boolean = false, flipX: Boolean = false, flipY: Boolean = false) :
this(Texture(ref), tileW, tileH, hGap, vGap, hFrame, vFrame, xySwapped, flipX, flipY)
constructor(fileHandle: FileHandle, tileW: Int, tileH: Int, hGap: Int = 0, vGap: Int = 0, hFrame: Int = 0, vFrame: Int = 0, xySwapped: Boolean = false, flipX: Boolean = false, flipY: Boolean = false) :
this(Texture(fileHandle), tileW, tileH, hGap, vGap, hFrame, vFrame, xySwapped, flipX, flipY)
companion object {
}
val regions: Array<TextureRegion>
val horizontalCount = (texture.width - 2 * hFrame + hGap) / (tileW + hGap)
val verticalCount = (texture.height - 2 * vFrame + vGap) / (tileH + vGap)
init {
//println("texture: $texture, dim: ${texture.width} x ${texture.height}, grid: $horizontalCount x $verticalCount, cellDim: $tileW x $tileH")
if (!xySwapped) {
regions = Array<TextureRegion>(horizontalCount * verticalCount) {
val region = TextureRegion()
val rx = (it % horizontalCount * (tileW + hGap)) + hFrame
val ry = (it / horizontalCount * (tileH + vGap)) + vFrame
region.setRegion(texture)
region.setRegion(rx, ry, tileW, tileH)
region.flip(flipX, flipY)
/*return*/region
}
}
else {
regions = Array<TextureRegion>(horizontalCount * verticalCount) {
val region = TextureRegion()
val rx = (it / verticalCount * (tileW + hGap)) + hFrame
val ry = (it % verticalCount * (tileH + vGap)) + vFrame
region.setRegion(texture)
region.setRegion(rx, ry, tileW, tileH)
region.flip(flipX, flipY)
/*return*/region
}
}
}
fun get(x: Int, y: Int) = regions[y * horizontalCount + x]
fun forEach(action: (TextureRegion) -> Unit) = regions.forEach(action)
override fun dispose() {
texture.dispose()
}
}