mirror of
https://github.com/curioustorvald/tsvm.git
synced 2026-03-10 13:11:50 +09:00
crt-like shader
This commit is contained in:
@@ -4,6 +4,7 @@ import com.badlogic.gdx.graphics.Color
|
||||
import com.badlogic.gdx.graphics.Texture
|
||||
import com.badlogic.gdx.graphics.g2d.SpriteBatch
|
||||
import com.badlogic.gdx.graphics.glutils.FrameBuffer
|
||||
import com.badlogic.gdx.graphics.glutils.ShaderProgram
|
||||
import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.toUlong
|
||||
import net.torvald.tsvm.TsvmTextureRegionPack
|
||||
import net.torvald.tsvm.VM
|
||||
@@ -41,6 +42,7 @@ class CLCDDisplay(assetsRoot: String, vm: VM) : GraphicsAdapter(assetsRoot, vm,
|
||||
xoff: Float,
|
||||
yoff: Float,
|
||||
flipY: Boolean,
|
||||
shader: ShaderProgram?,
|
||||
uiFBO: FrameBuffer?
|
||||
) {
|
||||
batch.shader = null
|
||||
@@ -48,7 +50,7 @@ class CLCDDisplay(assetsRoot: String, vm: VM) : GraphicsAdapter(assetsRoot, vm,
|
||||
batch.color = Color.WHITE
|
||||
batch.draw(machine, xoff, yoff)
|
||||
}
|
||||
super.render(delta, batch, xoff+60, yoff+90, flipY, uiFBO)
|
||||
super.render(delta, batch, xoff+60, yoff+90, flipY, shader, uiFBO)
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@ import com.badlogic.gdx.graphics.Color
|
||||
import com.badlogic.gdx.graphics.Texture
|
||||
import com.badlogic.gdx.graphics.g2d.SpriteBatch
|
||||
import com.badlogic.gdx.graphics.glutils.FrameBuffer
|
||||
import com.badlogic.gdx.graphics.glutils.ShaderProgram
|
||||
import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.toUlong
|
||||
import net.torvald.tsvm.TsvmTextureRegionPack
|
||||
import net.torvald.tsvm.VM
|
||||
@@ -36,6 +37,7 @@ class CharacterLCDdisplay(assetsRoot: String, vm: VM) : GraphicsAdapter(assetsRo
|
||||
xoff: Float,
|
||||
yoff: Float,
|
||||
flipY: Boolean,
|
||||
shader: ShaderProgram?,
|
||||
uiFBO: FrameBuffer?
|
||||
) {
|
||||
batch.shader = null
|
||||
@@ -44,9 +46,9 @@ class CharacterLCDdisplay(assetsRoot: String, vm: VM) : GraphicsAdapter(assetsRo
|
||||
batch.draw(machine, xoff, yoff)
|
||||
}
|
||||
if (!flipY)
|
||||
super.render(delta, batch, xoff+74, yoff+102, flipY, uiFBO)
|
||||
super.render(delta, batch, xoff+74, yoff+102, flipY, shader, uiFBO)
|
||||
else
|
||||
super.render(delta, batch, xoff+74, yoff+72, flipY, uiFBO)
|
||||
super.render(delta, batch, xoff+74, yoff+72, flipY, shader, uiFBO)
|
||||
|
||||
// draw BMS and RTC
|
||||
val batPerc = "89"
|
||||
|
||||
@@ -10,6 +10,7 @@ import com.badlogic.gdx.graphics.g2d.Gdx2DPixmap
|
||||
import com.badlogic.gdx.graphics.g2d.SpriteBatch
|
||||
import com.badlogic.gdx.graphics.g2d.TextureRegion
|
||||
import com.badlogic.gdx.graphics.glutils.FrameBuffer
|
||||
import com.badlogic.gdx.graphics.glutils.ShaderProgram
|
||||
import com.badlogic.gdx.math.Matrix4
|
||||
import com.badlogic.gdx.utils.Disposable
|
||||
import com.badlogic.gdx.utils.GdxRuntimeException
|
||||
@@ -1039,7 +1040,7 @@ open class GraphicsAdapter(private val assetsRoot: String, val vm: VM, val confi
|
||||
|
||||
private val isRefSize = (WIDTH == 560 && HEIGHT == 448)
|
||||
|
||||
open fun render(delta: Float, uiBatch: SpriteBatch, xoff: Float, yoff: Float, flipY: Boolean = false, uiFBO: FrameBuffer? = null) {
|
||||
open fun render(delta: Float, uiBatch: SpriteBatch, xoff: Float, yoff: Float, flipY: Boolean = false, shader: ShaderProgram? = null, uiFBO: FrameBuffer? = null) {
|
||||
uiFBO?.end()
|
||||
|
||||
|
||||
@@ -1346,7 +1347,7 @@ open class GraphicsAdapter(private val assetsRoot: String, val vm: VM, val confi
|
||||
uiFBO?.begin()
|
||||
|
||||
uiBatch.inUse {
|
||||
uiBatch.shader = null
|
||||
uiBatch.shader = shader
|
||||
//Gdx.gl.glClearColor(0f, 0f, 0f, 0f)
|
||||
//Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT)
|
||||
blendNormal(uiBatch)
|
||||
|
||||
@@ -4,6 +4,7 @@ import com.badlogic.gdx.graphics.Color
|
||||
import com.badlogic.gdx.graphics.GL20
|
||||
import com.badlogic.gdx.graphics.g2d.SpriteBatch
|
||||
import com.badlogic.gdx.graphics.glutils.FrameBuffer
|
||||
import com.badlogic.gdx.graphics.glutils.ShaderProgram
|
||||
import net.torvald.tsvm.VM
|
||||
import net.torvald.tsvm.kB
|
||||
import kotlin.math.absoluteValue
|
||||
@@ -60,10 +61,11 @@ open class TexticsAdapterBase(assetsRoot: String, vm: VM, config: AdapterConfig)
|
||||
xoff: Float,
|
||||
yoff: Float,
|
||||
flipY: Boolean,
|
||||
shader: ShaderProgram?,
|
||||
uiFBO: FrameBuffer?
|
||||
) {
|
||||
|
||||
super.render(delta, batch, xoff, yoff, flipY, uiFBO)
|
||||
super.render(delta, batch, xoff, yoff, flipY, shader, uiFBO)
|
||||
|
||||
batch.inUse {
|
||||
batch.enableBlending()
|
||||
|
||||
Reference in New Issue
Block a user