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working font redefining
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@@ -158,7 +158,7 @@ From the start of the memory space:
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2: fill framebuffer with given colour (arg1)
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3: do '1' then do '2'
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4: copy Low Font ROM (char 0–127) to mapping area
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5: copy Low Font ROM (char 128–255) to mapping area
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5: copy High Font ROM (char 128–255) to mapping area
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6: write contents of the font ROM mapping area to the Low Font ROM
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7: write contents of the font ROM mapping area to the High Font ROM
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12 bytes
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