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decodemov: fixed a bug where the frame read occasionally hangs at the end of the playback
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@@ -455,6 +455,7 @@ shell.execute = function(line) {
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}
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}
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};
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shell.pipes = {}; // syntax: _G.shell.pipes[name] = contents; all pipes are named pipes just like in Windows
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Object.freeze(shell);
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_G.shell = shell;
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