mostly working TEV without mocomp

This commit is contained in:
minjaesong
2025-08-18 12:38:06 +09:00
parent ca8ea7f2be
commit 65537d2f34
4 changed files with 250 additions and 178 deletions

View File

@@ -132,10 +132,8 @@ typedef struct {
int output_to_stdout;
int quality; // 0-7, higher = better quality
// Frame buffers (4096-color format: R|G, B|A byte planes)
uint8_t *current_rg, *current_ba;
uint8_t *previous_rg, *previous_ba;
uint8_t *reference_rg, *reference_ba;
// Frame buffers (8-bit RGB format for encoding)
uint8_t *current_rgb, *previous_rgb, *reference_rgb;
// Encoding workspace
uint8_t *rgb_workspace; // 8x8 RGB blocks (192 bytes)
@@ -178,21 +176,9 @@ static int16_t quantize_coeff(float coeff, uint8_t quant, int is_dc) {
// Currently using simplified encoding logic
// Convert RGB to 4096-color format
static void rgb_to_4096(uint8_t *rgb, uint8_t *rg, uint8_t *ba, int pixels) {
for (int i = 0; i < pixels; i++) {
uint8_t r = rgb[i * 3];
uint8_t g = rgb[i * 3 + 1];
uint8_t b = rgb[i * 3 + 2];
// Convert RGB to 4-bit per channel for full color
uint8_t r4 = (r * 15 + 127) / 255;
uint8_t g4 = (g * 15 + 127) / 255;
uint8_t b4 = (b * 15 + 127) / 255;
// Correct 4096-color format: R,G in MSBs, B,A in MSBs - with alpha=15 for opaque
rg[i] = (r4 << 4) | g4; // R in MSB, G in LSB
ba[i] = (b4 << 4) | 15; // B in MSB, A=15 (opaque) in LSB
}
static void copy_rgb_frame(uint8_t *rgb_input, uint8_t *rgb_frame, int pixels) {
// Copy input RGB data to frame buffer (preserving full 8-bit precision)
memcpy(rgb_frame, rgb_input, pixels * 3);
}
// Simple motion estimation (full search)
@@ -224,15 +210,15 @@ static void estimate_motion(tev_encoder_t *enc, int block_x, int block_y,
int cur_offset = (start_y + dy) * enc->width + (start_x + dx);
int ref_offset = (ref_y + dy) * enc->width + (ref_x + dx);
int cur_rg = enc->current_rg[cur_offset];
int cur_ba = enc->current_ba[cur_offset];
int ref_rg = enc->previous_rg[ref_offset];
int ref_ba = enc->previous_ba[ref_offset];
int cur_r = enc->current_rgb[cur_offset * 3];
int cur_g = enc->current_rgb[cur_offset * 3 + 1];
int cur_b = enc->current_rgb[cur_offset * 3 + 2];
int ref_r = enc->previous_rgb[ref_offset * 3];
int ref_g = enc->previous_rgb[ref_offset * 3 + 1];
int ref_b = enc->previous_rgb[ref_offset * 3 + 2];
// SAD on 4-bit channels
sad += abs((cur_rg >> 4) - (ref_rg >> 4)) + // R
abs((cur_rg & 0xF) - (ref_rg & 0xF)) + // G
abs((cur_ba >> 4) - (ref_ba >> 4)); // B
// SAD on 8-bit RGB channels
sad += abs(cur_r - ref_r) + abs(cur_g - ref_g) + abs(cur_b - ref_b);
}
}
@@ -251,6 +237,9 @@ static void encode_block(tev_encoder_t *enc, int block_x, int block_y, int is_ke
int block_idx = block_y * ((enc->width + 7) / 8) + block_x;
tev_block_t *block = &enc->block_data[block_idx];
int start_x = block_x * BLOCK_SIZE;
int start_y = block_y * BLOCK_SIZE;
// Extract 8x8 RGB block from current frame
for (int y = 0; y < BLOCK_SIZE; y++) {
for (int x = 0; x < BLOCK_SIZE; x++) {
@@ -260,13 +249,10 @@ static void encode_block(tev_encoder_t *enc, int block_x, int block_y, int is_ke
if (pixel_x < enc->width && pixel_y < enc->height) {
int frame_offset = pixel_y * enc->width + pixel_x;
uint8_t rg = enc->current_rg[frame_offset];
uint8_t ba = enc->current_ba[frame_offset];
// Convert back to RGB for DCT
enc->rgb_workspace[offset] = ((rg >> 4) & 0xF) * 255 / 15; // R
enc->rgb_workspace[offset + 1] = (rg & 0xF) * 255 / 15; // G
enc->rgb_workspace[offset + 2] = ((ba >> 4) & 0xF) * 255 / 15; // B
// Copy RGB data directly (preserving full 8-bit precision)
enc->rgb_workspace[offset] = enc->current_rgb[frame_offset * 3]; // R
enc->rgb_workspace[offset + 1] = enc->current_rgb[frame_offset * 3 + 1]; // G
enc->rgb_workspace[offset + 2] = enc->current_rgb[frame_offset * 3 + 2]; // B
} else {
// Pad with black
enc->rgb_workspace[offset] = 0;
@@ -286,17 +272,24 @@ static void encode_block(tev_encoder_t *enc, int block_x, int block_y, int is_ke
} else {
// Try different modes and pick the best
// Try SKIP mode
// Try SKIP mode - compare with previous frame
int skip_sad = 0;
for (int i = 0; i < BLOCK_SIZE * BLOCK_SIZE; i++) {
int cur_rg = enc->current_rg[i];
int cur_ba = enc->current_ba[i];
int prev_rg = enc->previous_rg[i];
int prev_ba = enc->previous_ba[i];
skip_sad += abs((cur_rg >> 4) - (prev_rg >> 4)) +
abs((cur_rg & 0xF) - (prev_rg & 0xF)) +
abs((cur_ba >> 4) - (prev_ba >> 4));
for (int dy = 0; dy < BLOCK_SIZE; dy++) {
for (int dx = 0; dx < BLOCK_SIZE; dx++) {
int pixel_x = start_x + dx;
int pixel_y = start_y + dy;
if (pixel_x < enc->width && pixel_y < enc->height) {
int offset = pixel_y * enc->width + pixel_x;
int cur_r = enc->current_rgb[offset * 3];
int cur_g = enc->current_rgb[offset * 3 + 1];
int cur_b = enc->current_rgb[offset * 3 + 2];
int prev_r = enc->previous_rgb[offset * 3];
int prev_g = enc->previous_rgb[offset * 3 + 1];
int prev_b = enc->previous_rgb[offset * 3 + 2];
skip_sad += abs(cur_r - prev_r) + abs(cur_g - prev_g) + abs(cur_b - prev_b);
}
}
}
if (skip_sad < 8) { // Much stricter threshold for SKIP
@@ -323,14 +316,14 @@ static void encode_block(tev_encoder_t *enc, int block_x, int block_y, int is_ke
int cur_offset = cur_y * enc->width + cur_x;
int ref_offset = ref_y * enc->width + ref_x;
uint8_t cur_rg = enc->current_rg[cur_offset];
uint8_t cur_ba = enc->current_ba[cur_offset];
uint8_t ref_rg = enc->previous_rg[ref_offset];
uint8_t ref_ba = enc->previous_ba[ref_offset];
uint8_t cur_r = enc->current_rgb[cur_offset * 3];
uint8_t cur_g = enc->current_rgb[cur_offset * 3 + 1];
uint8_t cur_b = enc->current_rgb[cur_offset * 3 + 2];
uint8_t ref_r = enc->previous_rgb[ref_offset * 3];
uint8_t ref_g = enc->previous_rgb[ref_offset * 3 + 1];
uint8_t ref_b = enc->previous_rgb[ref_offset * 3 + 2];
motion_sad += abs((cur_rg >> 4) - (ref_rg >> 4)) +
abs((cur_rg & 0xF) - (ref_rg & 0xF)) +
abs((cur_ba >> 4) - (ref_ba >> 4));
motion_sad += abs(cur_r - ref_r) + abs(cur_g - ref_g) + abs(cur_b - ref_b);
} else {
motion_sad += 48; // Penalty for out-of-bounds reference
}
@@ -570,7 +563,7 @@ static int process_frame(tev_encoder_t *enc, int frame_num, FILE *output) {
}
// Convert to 4096-color format
rgb_to_4096(rgb_buffer, enc->current_rg, enc->current_ba, enc->width * enc->height);
copy_rgb_frame(rgb_buffer, enc->current_rgb, enc->width * enc->height);
free(rgb_buffer);
int is_keyframe = (frame_num == 1) || (frame_num % KEYFRAME_INTERVAL == 0);
@@ -631,12 +624,9 @@ static int process_frame(tev_encoder_t *enc, int frame_num, FILE *output) {
enc->total_output_bytes += 2 + 4 + compressed_size + 2;
// Swap frame buffers for next frame
uint8_t *temp_rg = enc->previous_rg;
uint8_t *temp_ba = enc->previous_ba;
enc->previous_rg = enc->current_rg;
enc->previous_ba = enc->current_ba;
enc->current_rg = temp_rg;
enc->current_ba = temp_ba;
uint8_t *temp_rgb = enc->previous_rgb;
enc->previous_rgb = enc->current_rgb;
enc->current_rgb = temp_rgb;
fprintf(stderr, "\rFrame %d/%d [%c] - Skip:%d Intra:%d Inter:%d - Ratio:%.1f%%",
frame_num, enc->total_frames, is_keyframe ? 'I' : 'P',
@@ -665,12 +655,9 @@ static int allocate_buffers(tev_encoder_t *enc) {
int pixels = enc->width * enc->height;
int blocks = ((enc->width + 7) / 8) * ((enc->height + 7) / 8);
enc->current_rg = malloc(pixels);
enc->current_ba = malloc(pixels);
enc->previous_rg = malloc(pixels);
enc->previous_ba = malloc(pixels);
enc->reference_rg = malloc(pixels);
enc->reference_ba = malloc(pixels);
enc->current_rgb = malloc(pixels * 3); // RGB: 3 bytes per pixel
enc->previous_rgb = malloc(pixels * 3);
enc->reference_rgb = malloc(pixels * 3);
enc->rgb_workspace = malloc(BLOCK_SIZE * BLOCK_SIZE * 3);
enc->dct_workspace = malloc(BLOCK_SIZE * BLOCK_SIZE * 3 * sizeof(float));
@@ -686,9 +673,8 @@ static int allocate_buffers(tev_encoder_t *enc) {
int gzip_init_result = deflateInit2(&enc->gzip_stream, Z_DEFAULT_COMPRESSION,
Z_DEFLATED, 15 + 16, 8, Z_DEFAULT_STRATEGY); // 15+16 for gzip format
return (enc->current_rg && enc->current_ba && enc->previous_rg && enc->previous_ba &&
enc->reference_rg && enc->reference_ba && enc->rgb_workspace &&
enc->dct_workspace && enc->block_data && enc->compressed_buffer &&
return (enc->current_rgb && enc->previous_rgb && enc->reference_rgb &&
enc->rgb_workspace && enc->dct_workspace && enc->block_data && enc->compressed_buffer &&
enc->mp2_buffer && gzip_init_result == Z_OK);
}
@@ -702,12 +688,9 @@ static void cleanup_encoder(tev_encoder_t *enc) {
free(enc->input_file);
free(enc->output_file);
free(enc->current_rg);
free(enc->current_ba);
free(enc->previous_rg);
free(enc->previous_ba);
free(enc->reference_rg);
free(enc->reference_ba);
free(enc->current_rgb);
free(enc->previous_rgb);
free(enc->reference_rgb);
free(enc->rgb_workspace);
free(enc->dct_workspace);
free(enc->block_data);