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TAV-DT: no Zstd
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@@ -944,7 +944,7 @@ transmission capability, and region-of-interest coding.
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- bit 2 = is lossless mode
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(shorthand for `-q 6 -Q0,0,0 -w 0 --intra-only --no-perceptual-tuning --arate 384`)
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- bit 3 = has region-of-interest coding (for still pictures only)
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- bit 4 = reserved (crop encoding?)
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- bit 4 = no Zstd compression
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- bit 7 = has no video
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uint8 Encoder quality level (stored with bias of 1 (q0=1); used to derive anisotropy value)
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uint8 Channel layout (bit-field: bit 0=has alpha, bit 1=has chroma inverted, bit 2=has luma inverted)
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@@ -1659,8 +1659,8 @@ start of the next packet
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uint24 Reed-Solomon Block Count
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<TAD chunk header end; encoded with rate 1/2 LDPC>
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<Reed-Solomon (255,223) block start>
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bytes Zstd-compressed TAD
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bytes Parity for Zstd-compressed TAD
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bytes TAD (EZBC, no Zstd)
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bytes Parity for TAD
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<Reed-Solomon (255,223) block end>
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bytes TAV with forward error correction
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<TAV header start>
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@@ -1669,8 +1669,8 @@ start of the next packet
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uint24 Reed-Solomon Block Count
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<TAV header end; encoded with rate 1/2 LDPC>
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<Reed-Solomon (255,223) block start>
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bytes Zstd-compressed Unified Block Data
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bytes Parity for Zstd-compressed Unified Block Data
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bytes TAV (EZBC, no Zstd)
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bytes Parity for TAV
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<Reed-Solomon (255,223) block end>
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Q1. Why headers have such low encoding rate (n byte input -> 2n byte output)?
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