audio device changes

This commit is contained in:
minjaesong
2026-04-16 15:04:44 +09:00
parent 2ac084acd7
commit 6aa2542bb8
11 changed files with 153 additions and 59 deletions

View File

@@ -292,6 +292,24 @@ function makeNoise(buf, length, offset, freq, type, op, amp, pan) {
}
}
function makeAliasedTriangleNES(buf, length, offset, freq, duty, op, amp, pan) {
// NES APU triangle — quantised to the authentic 32-step, 4-bit (0..15) staircase.
// The 32-step sequence is: 15,14,...,1,0, 0,1,...,14,15 (descending then ascending).
// This mirrors the real NES triangle DAC which has 32 equal-height steps per period.
// duty parameter is accepted for API symmetry but ignored (NES triangle is always symmetric).
if (op == null) op = 'add'
if (amp == null) amp = 0.5
if (pan == null) pan = 0.0
mixInto(buf, length, offset, op, amp, pan, function(i) {
const t = offset + i / HW_SAMPLING_RATE
const phase = (t * freq) % 1
const step32 = Math.floor(phase * 32) | 0 // 0..31
// step 0..15: descend from 15 to 0; step 16..31: ascend from 0 to 15
const level = (step32 < 16) ? (15 - step32) : (step32 - 16)
return level / 7.5 - 1.0 // map 0..15 → -1..+1
})
}
// ── Send to audio hardware ──────────────────────────────────────────────────
function sendBuffer(buf, playhead, offsetSec, lengthSec, stagingPtr) {
@@ -322,8 +340,49 @@ function sendBuffer(buf, playhead, offsetSec, lengthSec, stagingPtr) {
sys.poke(stagingPtr + 2 * i + 1, readU8(buf, 1, cursor + i))
}
// Wait for room in the playback queue (mirrors playwav.js idiom)
while (audio.getPosition(playhead) > 2) sys.sleep(2)
audio.putPcmDataByPtr(stagingPtr, take * 2, 0)
// while (audio.getPosition(playhead) > 2) sys.sleep(2)
audio.putPcmDataByPtr(stagingPtr, take * 2, playhead)
audio.setSampleUploadLength(playhead, take * 2)
audio.startSampleUpload(playhead)
remaining -= take
cursor += take
}
if (ownsStaging) sys.free(stagingPtr)
}
// Lazily-allocated JS-side interleave scratch; shared across sendBufferFast calls.
let _sendFastScratch = null
function sendBufferFast(buf, playhead, offsetSec, lengthSec, stagingPtr) {
// Like sendBuffer but interleaves L/R via a JS Uint8Array + one sys.pokeBytes per chunk,
// instead of ~2n sys.poke calls. Requires a non-native (JS-backed) buffer.
// Falls back to sendBuffer for native buffers.
if (isNative(buf)) { sendBuffer(buf, playhead, offsetSec, lengthSec, stagingPtr); return }
const start = (offsetSec != null) ? secToSamples(offsetSec) : 0
const total = (lengthSec != null) ? secToSamples(lengthSec) : (buf.samples - start)
const MAX_CHUNK = 32768
const ownsStaging = (stagingPtr == null)
if (ownsStaging) stagingPtr = sys.malloc(Math.min(total, MAX_CHUNK) * 2)
const scratchNeeded = Math.min(total, MAX_CHUNK) * 2
if (_sendFastScratch == null || _sendFastScratch.length < scratchNeeded) {
_sendFastScratch = new Uint8Array(scratchNeeded)
}
let remaining = total
let cursor = start
while (remaining > 0) {
const take = Math.min(remaining, MAX_CHUNK)
const L = buf[0], R = buf[1], sc = _sendFastScratch
for (let i = 0; i < take; i++) {
sc[2 * i] = L[cursor + i]
sc[2 * i + 1] = R[cursor + i]
}
sys.pokeBytes(stagingPtr, sc.subarray(0, take * 2), take * 2)
// while (audio.getPosition(playhead) > 2) sys.sleep(2)
audio.putPcmDataByPtr(playhead, stagingPtr, take * 2, 0)
audio.setSampleUploadLength(playhead, take * 2)
audio.startSampleUpload(playhead)
remaining -= take
@@ -336,6 +395,6 @@ function sendBuffer(buf, playhead, offsetSec, lengthSec, stagingPtr) {
exports = {
HW_SAMPLING_RATE,
makeBuffer, makeBufferNative, freeBufferNative, clearBuffer,
makeSquare, makeTriangle, makeAliasedTriangle, makeNoise,
sendBuffer
makeSquare, makeTriangle, makeAliasedTriangle, makeAliasedTriangleNES, makeNoise,
sendBuffer, sendBufferFast
}