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subtitle wip
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@@ -707,6 +707,7 @@ DCT-based compression, motion compensation, and efficient temporal coding.
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0x10: I-frame (intra-coded frame)
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0x11: P-frame (predicted frame)
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0x20: MP2 audio packet
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0x30: Subtitle in "Simple" format
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0xFF: sync packet
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## Video Packet Structure
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@@ -767,6 +768,22 @@ to larger block sizes and hardware acceleration.
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Reuses existing MP2 audio infrastructure from TSVM MOV format for seamless
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compatibility with existing audio processing pipeline.
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## Simple Subtitle Format
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SSF is a simple subtitle that is intended to use text buffer to display texts.
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The format is designed to be compatible with SubRip and SAMI (without markups).
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### SSF Packet Structure
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uint24 index (used to specify target subtitle object)
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uint8 opcode
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0x00 = <argument terminator>, is NOP when used here
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0x01 = show (arguments: UTF-8 text)
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0x02 = hide (arguments: none)
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0x10 = move to different nonant (arguments: 0x00-bottom centre; 0x01-bottom left; 0x02-centre left; 0x03-top left; 0x04-top centre; 0x05-top right; 0x06-centre right; 0x07-bottom right; 0x08-centre
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0x30 = upload to low font rom (arguments: uint16 payload length, var bytes)
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0x31 = upload to high font rom (arguments: uint16 payload length, var bytes)
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note: changing the font rom will change the appearance of the every subtitle currently being displayed
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* arguments separated AND terminated by 0x00
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--------------------------------------------------------------------------------
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Sound Adapter
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