mirror of
https://github.com/curioustorvald/tsvm.git
synced 2026-06-11 23:34:04 +09:00
fsh update
This commit is contained in:
@@ -35,33 +35,34 @@ GL.SpriteSheet = function(tilew, tileh, tex) {
|
||||
}
|
||||
|
||||
this.getOffX = function(x) { // THIS, or: GL.SpriteSheet.prototype.getOffX
|
||||
var tx = this.tileWidth * (x|0);
|
||||
let tx = this.tileWidth * (x|0);
|
||||
if (tx + this.tileWidth > this.texture.width) throw "Sprite x-offset of "+tx+" is greater than sprite width "+this.texture.width;
|
||||
return tx;
|
||||
};
|
||||
|
||||
this.getOffY = function(y) {
|
||||
var ty = this.tileHeight * (y|0);
|
||||
let ty = this.tileHeight * (y|0);
|
||||
if (ty + this.tileHeight > this.texture.height) throw "Sprite y-offset of "+ty+" is greater than sprite height "+this.texture.height;
|
||||
return ty;
|
||||
};
|
||||
};
|
||||
GL.drawTexPattern = function(texture, x, y, width, height, fgcol, bgcol) {
|
||||
GL.drawTexPattern = function(texture, x, y, width, height, framebuffer, fgcol, bgcol) {
|
||||
if (!(texture instanceof GL.Texture) && !(texture instanceof GL.MonoTex)) throw Error("Texture is not a GL Texture types");
|
||||
|
||||
let paint = (!framebuffer) ? graphics.plotPixel : graphics.plotPixel2
|
||||
for (let yy = 0; yy < height; yy++) {
|
||||
for (let xx = 0; xx < width;) {
|
||||
let tx = xx % texture.width;
|
||||
let ty = yy % texture.height;
|
||||
if (texture instanceof GL.Texture) {
|
||||
let c = texture.texData[ty * texture.width + tx];
|
||||
graphics.plotPixel(x + xx, y + yy, c);
|
||||
paint(x + xx, y + yy, c);
|
||||
}
|
||||
else if (texture instanceof GL.MonoTex) {
|
||||
let octet = texture.texData[ty * (texture.width >> 3) + (tx >> 3)];
|
||||
for (let i = 0; i < 8; i++) {
|
||||
let bit = ((octet >>> (7 - i)) & 1 != 0)
|
||||
graphics.plotPixel(x + xx + i, y + yy, bit ? bgcol : fgcol);
|
||||
paint(x + xx + i, y + yy, bit ? bgcol : fgcol);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -69,24 +70,25 @@ GL.drawTexPattern = function(texture, x, y, width, height, fgcol, bgcol) {
|
||||
}
|
||||
}
|
||||
};
|
||||
GL.drawTexPatternOver = function(texture, x, y, width, height, fgcol) {
|
||||
GL.drawTexPatternOver = function(texture, x, y, width, height, framebuffer, fgcol) {
|
||||
if (!(texture instanceof GL.Texture) && !(texture instanceof GL.MonoTex)) throw Error("Texture is not a GL Texture types");
|
||||
|
||||
let paint = (!framebuffer) ? graphics.plotPixel : graphics.plotPixel2
|
||||
for (let yy = 0; yy < height; yy++) {
|
||||
for (let xx = 0; xx < width;) {
|
||||
let tx = xx % texture.width;
|
||||
let ty = yy % texture.height;
|
||||
if (texture instanceof GL.Texture) {
|
||||
let c = texture.texData[ty * texture.width + tx];
|
||||
if ((c & 255) != 255) {
|
||||
let c = texture.texData[ty * texture.width + tx];
|
||||
graphics.plotPixel(x + xx, y + yy, c);
|
||||
paint(x + xx, y + yy, c);
|
||||
}
|
||||
}
|
||||
else if (texture instanceof GL.MonoTex) {
|
||||
let octet = texture.texData[ty * (texture.width >> 3) + (tx >> 3)];
|
||||
for (let i = 0; i < 8; i++) {
|
||||
let bit = ((octet >>> (7 - i)) & 1 != 0)
|
||||
if (bit) graphics.plotPixel(x + xx + i, y + yy, fgcol);
|
||||
if (bit) paint(x + xx + i, y + yy, fgcol);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -97,14 +99,14 @@ GL.drawTexPatternOver = function(texture, x, y, width, height, fgcol) {
|
||||
/*
|
||||
* Draws a texture verbatim - color of 255 will be written to the screen buffer
|
||||
*/
|
||||
GL.drawTexImage = function(texture, x, y, fgcol, bgcol) {
|
||||
GL.drawTexPattern(texture, x, y, texture.width, texture.height, fgcol, bgcol);
|
||||
GL.drawTexImage = function(texture, x, y, framebuffer, fgcol, bgcol) {
|
||||
GL.drawTexPattern(texture, x, y, texture.width, texture.height, framebuffer, fgcol, bgcol);
|
||||
};
|
||||
/*
|
||||
* Draws texture with blitting - color of 255 will pass-thru what's already on the screen buffer
|
||||
*/
|
||||
GL.drawTexImageOver = function(texture, x, y, fgcol) {
|
||||
GL.drawTexPatternOver(texture, x, y, texture.width, texture.height, fgcol);
|
||||
GL.drawTexImageOver = function(texture, x, y, framebuffer, fgcol) {
|
||||
GL.drawTexPatternOver(texture, x, y, texture.width, texture.height, framebuffer, fgcol);
|
||||
};
|
||||
/*
|
||||
* @param xi x-index in the spritesheet, ZERO-BASED INDEX
|
||||
@@ -114,16 +116,17 @@ GL.drawTexImageOver = function(texture, x, y, fgcol) {
|
||||
* @param overrideFG if the value is set and the current pixel of the sheet is not 255, plots this colour instead
|
||||
* @param overrideBG if the value is set and the current pixel of the sheet is 255, plots this colour instead
|
||||
*/
|
||||
GL.drawSprite = function(sheet, xi, yi, x, y, overrideFG, overrideBG) {
|
||||
var offx = sheet.getOffX(xi);
|
||||
var offy = sheet.getOffY(yi);
|
||||
for (var ty = 0; ty < sheet.tileHeight; ty++) {
|
||||
for (var tx = 0; tx < sheet.tileWidth; tx++) {
|
||||
var c = sheet.texture.texData[(ty + offy) * sheet.texture.width + (tx + offx)];
|
||||
GL.drawSprite = function(sheet, xi, yi, x, y, framebuffer, overrideFG, overrideBG) {
|
||||
let paint = (!framebuffer) ? graphics.plotPixel : graphics.plotPixel2
|
||||
let offx = sheet.getOffX(xi);
|
||||
let offy = sheet.getOffY(yi);
|
||||
for (let ty = 0; ty < sheet.tileHeight; ty++) {
|
||||
for (let tx = 0; tx < sheet.tileWidth; tx++) {
|
||||
let c = sheet.texture.texData[(ty + offy) * sheet.texture.width + (tx + offx)];
|
||||
if ((c & 255) == 255)
|
||||
graphics.plotPixel(x + tx, (y + ty)|0, (overrideBG !== undefined) ? overrideBG : c);
|
||||
paint(x + tx, (y + ty)|0, (overrideBG !== undefined) ? overrideBG : c);
|
||||
else
|
||||
graphics.plotPixel(x + tx, (y + ty)|0, (overrideFG !== undefined) ? overrideFG : c);
|
||||
paint(x + tx, (y + ty)|0, (overrideFG !== undefined) ? overrideFG : c);
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -134,14 +137,15 @@ GL.drawSprite = function(sheet, xi, yi, x, y, overrideFG, overrideBG) {
|
||||
* @param y y-position on the framebuffer where the sprite will be drawn
|
||||
* @param overrideFG if the value is set and the current pixel of the sheet is not 255, plots this colour instead
|
||||
*/
|
||||
GL.drawSpriteOver = function(sheet, xi, yi, x, y, overrideFG) {
|
||||
var offx = sheet.getOffX(xi);
|
||||
var offy = sheet.getOffY(yi);
|
||||
for (var ty = 0; ty < sheet.tileHeight; ty++) {
|
||||
for (var tx = 0; tx < sheet.tileWidth; tx++) {
|
||||
var c = sheet.texture.texData[(ty + offy) * sheet.texture.width + (tx + offx)];
|
||||
GL.drawSpriteOver = function(sheet, xi, yi, x, y, framebuffer, overrideFG) {
|
||||
let paint = (!framebuffer) ? graphics.plotPixel : graphics.plotPixel2
|
||||
let offx = sheet.getOffX(xi);
|
||||
let offy = sheet.getOffY(yi);
|
||||
for (let ty = 0; ty < sheet.tileHeight; ty++) {
|
||||
for (let tx = 0; tx < sheet.tileWidth; tx++) {
|
||||
let c = sheet.texture.texData[(ty + offy) * sheet.texture.width + (tx + offx)];
|
||||
if ((c & 255) != 255) {
|
||||
graphics.plotPixel(x + tx, (y + ty)|0, overrideFG || c);
|
||||
paint(x + tx, (y + ty)|0, overrideFG || c);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user