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fsh update
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@@ -155,8 +155,9 @@ From the start of the memory space:
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1 byte
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command (writing to this memory address changes the status)
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1: reset palette to default
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2: fill framebuffer with given colour (arg1). If framebuffer 2 is there, it will be filled with arg2
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3: do '1' then do '2'
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2: fill framebuffer with given colour (arg1)
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3: do '1' then do '2' (with arg1) then do '4' (with arg2)
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4: fill framebuffer2 with given colour (arg1)
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16: copy Low Font ROM (char 0–127) to mapping area
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17: copy High Font ROM (char 128–255) to mapping area
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