tsvm new api: con.setFullscreen

This commit is contained in:
minjaesong
2026-06-20 00:13:55 +09:00
parent eb481b2888
commit 8a046776ad
9 changed files with 195 additions and 46 deletions

View File

@@ -98,7 +98,7 @@ function generateRandomHashStr(len) {
// define TVDOS
const _TVDOS = {};
_TVDOS.VERSION = "1.0";
_TVDOS.VERSION = "1.4";
_TVDOS.DRIVES = {}; // Object where key-value pair is <drive-letter> : [serial-port, drive-number]
_TVDOS.DRIVEFS = {}; // filesystem driver for the drive letter
_TVDOS.DRIVEINFO = {};
@@ -1151,6 +1151,23 @@ input.withEvent = function(callback) {
let mb = sys.peek(-37) & 0xFF; // bits 0..2 = L/R/M held, bit 6 = wheel up, bit 7 = wheel down
let mouse = [mx, my, mb];
// Under vtmgr, a backgrounded console must not see the physical keyboard or
// mouse (another VT is in the foreground). con.isActiveConsole() is true on
// bare metal and on the foreground pane, false on a background pane. When
// inactive, zero the key snapshot and pin the mouse to its previous state so
// the dispatch below emits no key/mouse events (still pacing via sleep). This
// makes every input.withEvent app auto-ignore background input — no per-app
// active check needed; a fullscreen app only has to call con.setFullscreen().
if (con.isActiveConsole && !con.isActiveConsole()) {
keys = [0,0,0,0,0,0,0,0];
if (inputwork.oldMouse && inputwork.oldMouse.length === 3) {
mx = inputwork.oldMouse[0]; my = inputwork.oldMouse[1]; mb = inputwork.oldMouse[2] & 0x07;
} else {
mb = 0;
}
mouse = [mx, my, mb];
}
// --- mouse dispatch ---
let oldMouse = inputwork.oldMouse;
let hasOld = oldMouse && oldMouse.length === 3;

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@@ -396,10 +396,11 @@ function queuePop() {
return b
}
con.getch = function() {
// Reading cooked input means we are NOT a raw-keyboard grabber; drop any
// stale grab this VT left set (e.g. a fullscreen app that crashed without
// releasing) so the dispatcher resumes feeding our ring.
if (sys.peek(RAW_GRAB_ADDR) === VT_NUM) sys.poke(RAW_GRAB_ADDR, 0)
// Reading cooked input means we are NOT a fullscreen raw-keyboard owner;
// drop any stale grab this VT left set (e.g. a fullscreen app that crashed
// without calling setFullscreen(false)) so the dispatcher resumes feeding
// our ring.
if (sys.peek(RAW_GRAB_ADDR) === VT_NUM) { sys.poke(RAW_GRAB_ADDR, 0); con._fullscreen = false }
while (true) {
if (sys.peek(ACTIVE_VT_ADDR) === VT_NUM) {
let k = queuePop()
@@ -408,22 +409,46 @@ con.getch = function() {
sys.sleep(20)
}
}
// A fullscreen app that reads the raw keyboard snapshot (-41..-48) directly,
// bypassing this ring, must grab so the dispatcher stops piling cooked chars
// into a ring it never drains. Flush any prior type-ahead on grab; the
// dispatcher keeps the ring empty while held. Release on exit (or the next
// con.getch self-heals a grab leaked by a crashed app).
con.grabRawKeyboard = function() {
sys.poke(RAW_GRAB_ADDR, VT_NUM)
sys.poke(QUEUE_HEAD_ADDR, sys.peek(QUEUE_TAIL_ADDR))
}
con.releaseRawKeyboard = function() {
if (sys.peek(RAW_GRAB_ADDR) === VT_NUM) sys.poke(RAW_GRAB_ADDR, 0)
// ── Fullscreen / raw-keyboard session (VT-aware overrides) ─────────────────
// con.setFullscreen(true) declares this pane a fullscreen raw-keyboard owner:
// a fullscreen app reads the raw key snapshot (-41..-48) directly, bypassing
// this ring, so it grabs to stop the dispatcher piling cooked chars into a ring
// it never drains (they'd flood the shell the instant the app exits). Flush any
// prior type-ahead on grab; the dispatcher keeps the ring empty while held.
// setFullscreen(false) releases (a leaked grab also self-heals on the next
// con.getch). These override JS_INIT's bare-metal no-ops so an app's single
// con.setFullscreen(true) call does the right thing under vtmgr too.
con.setFullscreen = function(on) {
con._fullscreen = !!on
if (on) {
// Claim the grab only while we are the foreground VT. Apps may re-assert
// this every frame (e.g. taut/zfm, to re-establish it after launching a
// sub-program); a BACKGROUNDED fullscreen app must not clobber the active
// grabber's claim on the shared CTRL_RAW_GRAB_VT byte. The claim persists
// across a switch-away (nobody else clears it) and the app re-claims on
// return, so a single up-front claim also survives backgrounding.
if (sys.peek(ACTIVE_VT_ADDR) === VT_NUM) {
sys.poke(RAW_GRAB_ADDR, VT_NUM)
sys.poke(QUEUE_HEAD_ADDR, sys.peek(QUEUE_TAIL_ADDR))
}
} else if (sys.peek(RAW_GRAB_ADDR) === VT_NUM) {
sys.poke(RAW_GRAB_ADDR, 0)
}
}
con.isFullscreen = function() { return con._fullscreen }
// This pane owns the physical keyboard only while it is the foreground VT.
// con.poll_keys() (inherited from JS_INIT) and direct-MMIO raw-input apps gate
// their key/mouse reads on this, so a backgrounded app reads nothing.
con.isActiveConsole = function() { return sys.peek(ACTIVE_VT_ADDR) === VT_NUM }
// Deprecated aliases kept for older raw-keyboard apps; prefer setFullscreen().
con.grabRawKeyboard = function() { con.setFullscreen(true) }
con.releaseRawKeyboard = function() { con.setFullscreen(false) }
con.hitterminate = function() { return false }
con.hiteof = function() { return false }
con.resetkeybuf = function() { sys.poke(QUEUE_HEAD_ADDR, sys.peek(QUEUE_TAIL_ADDR)) }
con.poll_keys = function() { return [0,0,0,0,0,0,0,0] }
// poll_keys is inherited from JS_INIT: it returns zeros unless isActiveConsole()
// (overridden above), so a backgrounded pane reads no keys while a foreground
// pane reads the physical snapshot — no pane-specific override needed.
// ── TVDOS.SYS init flags + BIOS stub ───────────────────────────────────────
globalThis._TVDOS_IS_VT_PANE = true

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@@ -195,6 +195,13 @@ let dec = null
let stage = "open" // breadcrumb for the error log
try {
// Fullscreen raw-keyboard app: one declaration. Under vtmgr it grabs the
// cooked-input feed (so keystrokes typed at this player don't flood the
// shell on exit), and con.poll_keys() in readInput() auto-ignores the
// keyboard while this console is backgrounded; on bare metal it is a no-op.
// Released in the finally below.
con.setFullscreen(true)
dec = mediadec.open(fullPath, decOpts)
const info = dec.info
@@ -265,8 +272,10 @@ try {
// triggered so a held key fires once. Quit + ASCII/colour toggles work even
// without -i; the rest of the transport is interactive-only.
function readInput() {
sys.poke(-40, 1)
const key = sys.peek(-41)
// con.poll_keys() returns the raw key snapshot, but yields all-zeros
// while this console is backgrounded under vtmgr, so a backgrounded
// player never reacts to the foreground console's typing.
const key = con.poll_keys()[0]
if (key == K.BACKSPACE) { quit = true; return }
if (key && key !== lastKey) {
if (key == K.A) { if (aa) toggleAscii() } // inert when aa.mjs is absent
@@ -350,6 +359,7 @@ catch (e) {
errorlevel = 1
}
finally {
con.setFullscreen(false)
if (dec) dec.close()
if (aa && aaCtx) aa.close(aaCtx)
if (errorlevel === 0) con.clear()

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@@ -486,6 +486,11 @@ audio.setSampleBank(0) // restore the bank window to bank 0 after probing
// ── Console setup ───────────────────────────────────────────────────────────
con.curs_set(0)
con.clear()
// Fullscreen raw-keyboard app: one declaration. Under vtmgr it grabs the
// dispatcher's cooked-input feed (so the visualiser's keystrokes don't flood the
// shell on exit), and con.poll_keys() below auto-ignores input while this console
// is backgrounded; a no-op on bare metal. Released in the finally.
con.setFullscreen(true)
function mvprn(row, col, ch) { con.mvaddch(row, col, ch) }
function mvtext(row, col, s) { con.move(row, col); print(s) }
@@ -1255,8 +1260,10 @@ try {
// Keyboard polling (mirrors playtad). Backspace exits; Up/Down switch
// to the previous/next song (wrapping) when the file holds more than
// one song. lastNavKey debounces so each press switches exactly once.
sys.poke(-40, 1)
const rawKey = sys.peek(-41)
// con.poll_keys() returns the raw key snapshot, but all-zeros while this
// console is backgrounded under vtmgr, so we never act on another
// console's keys.
const rawKey = con.poll_keys()[0]
if (rawKey === 67) stopReq = true
else if (rawKey !== lastNavKey && song.numSongs > 1) {
if (rawKey === 19) // up = previous song
@@ -1307,6 +1314,7 @@ catch (e) {
errorlevel = 1
}
finally {
con.setFullscreen(false)
audio.stop(PLAYHEAD)
con.move(ROW_BOT_BORDER + 1, 1)
con.curs_set(1)

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@@ -6837,6 +6837,12 @@ let exitFlag = false
let pendingExternalDraw = false
while (!exitFlag) {
// Fullscreen app: (re)assert the raw-keyboard grab each frame so cooked chars
// never pile into this pane's ring (they'd flood the shell on exit), and so
// it is re-established after a sub-editor returns. input.withEvent below is
// auto-guarded by con.isActiveConsole(), so a backgrounded editor sees no
// input. Both are no-ops on bare metal. Released in the teardown.
con.setFullscreen(true)
input.withEvent(event => {
if (dispatchMouseEvent(event)) return
if (event[0] !== "key_down") return
@@ -6955,6 +6961,7 @@ while (!exitFlag) {
}
audio.stop(PLAYHEAD)
con.setFullscreen(false)
resetAudioDevice()
sys.free(SCRATCH_PTR)
font.resetLowRom()

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@@ -1115,6 +1115,12 @@ let firstRunLatch = true
let pendingPostExecDrain = false
while (!exit) {
// Fullscreen app: (re)assert the raw-keyboard grab each frame so cooked chars
// never pile into this pane's ring (they'd flood the shell on exit), and so
// it is re-established after a launched program returns. input.withEvent
// below is auto-guarded by con.isActiveConsole(); both are no-ops on bare
// metal. Released after the loop.
con.setFullscreen(true)
input.withEvent(event => {
if (dispatchMouseEvent(event)) {
@@ -1160,6 +1166,7 @@ while (!exit) {
}
}
con.setFullscreen(false)
con.curs_set(1)
con.clear()
return 0

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@@ -1,6 +1,6 @@
HopperManifestVersion:1
HopperPackageName:tvdos
HopperPackageVersion:1.0.0
HopperPackageVersion:1.4.0
HopperPackageMaintainer:CuriousTorvald
HopperProvides:tvdos;
HopperRequires: