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https://github.com/curioustorvald/tsvm.git
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tsvm new api: con.setFullscreen
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@@ -195,6 +195,13 @@ let dec = null
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let stage = "open" // breadcrumb for the error log
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try {
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// Fullscreen raw-keyboard app: one declaration. Under vtmgr it grabs the
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// cooked-input feed (so keystrokes typed at this player don't flood the
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// shell on exit), and con.poll_keys() in readInput() auto-ignores the
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// keyboard while this console is backgrounded; on bare metal it is a no-op.
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// Released in the finally below.
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con.setFullscreen(true)
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dec = mediadec.open(fullPath, decOpts)
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const info = dec.info
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@@ -265,8 +272,10 @@ try {
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// triggered so a held key fires once. Quit + ASCII/colour toggles work even
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// without -i; the rest of the transport is interactive-only.
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function readInput() {
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sys.poke(-40, 1)
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const key = sys.peek(-41)
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// con.poll_keys() returns the raw key snapshot, but yields all-zeros
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// while this console is backgrounded under vtmgr, so a backgrounded
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// player never reacts to the foreground console's typing.
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const key = con.poll_keys()[0]
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if (key == K.BACKSPACE) { quit = true; return }
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if (key && key !== lastKey) {
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if (key == K.A) { if (aa) toggleAscii() } // inert when aa.mjs is absent
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@@ -350,6 +359,7 @@ catch (e) {
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errorlevel = 1
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}
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finally {
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con.setFullscreen(false)
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if (dec) dec.close()
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if (aa && aaCtx) aa.close(aaCtx)
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if (errorlevel === 0) con.clear()
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@@ -486,6 +486,11 @@ audio.setSampleBank(0) // restore the bank window to bank 0 after probing
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// ── Console setup ───────────────────────────────────────────────────────────
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con.curs_set(0)
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con.clear()
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// Fullscreen raw-keyboard app: one declaration. Under vtmgr it grabs the
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// dispatcher's cooked-input feed (so the visualiser's keystrokes don't flood the
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// shell on exit), and con.poll_keys() below auto-ignores input while this console
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// is backgrounded; a no-op on bare metal. Released in the finally.
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con.setFullscreen(true)
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function mvprn(row, col, ch) { con.mvaddch(row, col, ch) }
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function mvtext(row, col, s) { con.move(row, col); print(s) }
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@@ -1255,8 +1260,10 @@ try {
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// Keyboard polling (mirrors playtad). Backspace exits; Up/Down switch
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// to the previous/next song (wrapping) when the file holds more than
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// one song. lastNavKey debounces so each press switches exactly once.
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sys.poke(-40, 1)
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const rawKey = sys.peek(-41)
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// con.poll_keys() returns the raw key snapshot, but all-zeros while this
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// console is backgrounded under vtmgr, so we never act on another
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// console's keys.
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const rawKey = con.poll_keys()[0]
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if (rawKey === 67) stopReq = true
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else if (rawKey !== lastNavKey && song.numSongs > 1) {
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if (rawKey === 19) // up = previous song
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@@ -1307,6 +1314,7 @@ catch (e) {
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errorlevel = 1
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}
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finally {
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con.setFullscreen(false)
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audio.stop(PLAYHEAD)
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con.move(ROW_BOT_BORDER + 1, 1)
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con.curs_set(1)
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@@ -6837,6 +6837,12 @@ let exitFlag = false
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let pendingExternalDraw = false
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while (!exitFlag) {
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// Fullscreen app: (re)assert the raw-keyboard grab each frame so cooked chars
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// never pile into this pane's ring (they'd flood the shell on exit), and so
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// it is re-established after a sub-editor returns. input.withEvent below is
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// auto-guarded by con.isActiveConsole(), so a backgrounded editor sees no
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// input. Both are no-ops on bare metal. Released in the teardown.
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con.setFullscreen(true)
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input.withEvent(event => {
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if (dispatchMouseEvent(event)) return
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if (event[0] !== "key_down") return
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@@ -6955,6 +6961,7 @@ while (!exitFlag) {
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}
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audio.stop(PLAYHEAD)
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con.setFullscreen(false)
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resetAudioDevice()
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sys.free(SCRATCH_PTR)
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font.resetLowRom()
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@@ -1115,6 +1115,12 @@ let firstRunLatch = true
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let pendingPostExecDrain = false
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while (!exit) {
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// Fullscreen app: (re)assert the raw-keyboard grab each frame so cooked chars
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// never pile into this pane's ring (they'd flood the shell on exit), and so
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// it is re-established after a launched program returns. input.withEvent
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// below is auto-guarded by con.isActiveConsole(); both are no-ops on bare
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// metal. Released after the loop.
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con.setFullscreen(true)
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input.withEvent(event => {
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if (dispatchMouseEvent(event)) {
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@@ -1160,6 +1166,7 @@ while (!exit) {
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}
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}
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con.setFullscreen(false)
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con.curs_set(1)
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con.clear()
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return 0
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