tsvm: beeper speaker

This commit is contained in:
minjaesong
2026-06-19 01:36:21 +09:00
parent c6af35aded
commit 9b3d111c5f
4 changed files with 399 additions and 2 deletions

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// monplay.js -- Monotone (.mon) test music player.
//
// Reads a MONOTONE module and renders it, on the fly, to the built-in beeper
// (IOSpace MMIO 93..97). Per the brief: all .mon note effects are IGNORED
// except the arpeggio (0xy), and the module's (up to 3) simultaneous voices
// are MULTIPLEXED onto the beeper's hardware arpeggio effect.
//
// usage: monplay <file.mon>
//
// Format reference: reference_materials/monotone-tracker-parser-lua/ and
// reference_materials/MONOTONE/MTSRC/MT_PLAY.PAS .
// ---------------------------------------------------------------------------
// Beeper hardware (IOSpace). MMIO byte m is reached at JS address -(m+1):
// 93 RO -> reading uploads the staged command (the strobe)
// 94..97 -> PPPPPPPP / pppppp_QQ / AAAAAAAA / BBBBBBBB
// The square wave is f = (3579545/16) / (2 * divider); divider 0 = silence.
// ---------------------------------------------------------------------------
const BEEP_UPLOAD = -94 // read MMIO 93 to upload
const BEEP_P_HI = -95 // MMIO 94: PPPPPPPP
const BEEP_P_LO = -96 // MMIO 95: pppppp_QQ
const BEEP_A = -97 // MMIO 96: A
const BEEP_B = -98 // MMIO 97: B
const BEEP_HALFCLOCK = 3579545 / 16 / 2 // f = BEEP_HALFCLOCK / divider
const DIVIDER_MAX = 0x3FFF // 14-bit
const A0_HZ = 27.5 // MONOTONE note index 1 == A0 == 27.5 Hz
// Beeper note effects (QQ field)
const QQ_NONE = 0, QQ_TWO = 2, QQ_THREE = 3
function uploadBeeper(divider, effect, a, b) {
if (divider < 0) divider = 0
if (divider > DIVIDER_MAX) divider = DIVIDER_MAX
sys.poke(BEEP_P_HI, (divider >> 6) & 0xFF)
sys.poke(BEEP_P_LO, ((divider & 0x3F) << 2) | (effect & 3))
sys.poke(BEEP_A, a & 0xFF)
sys.poke(BEEP_B, b & 0xFF)
sys.peek(BEEP_UPLOAD) // strobe: commit the staged command
}
function silenceBeeper() { uploadBeeper(0, QQ_NONE, 0, 0) }
// MONOTONE note index (1 = A0) -> beeper frequency divider.
function noteToDivider(note) {
const hz = A0_HZ * Math.pow(2, (note - 1) / 12)
let d = Math.round(BEEP_HALFCLOCK / hz)
if (d < 1) d = 1
if (d > DIVIDER_MAX) d = DIVIDER_MAX
return d
}
// Build a beeper command that multiplexes the currently-sounding voices.
//
// The hardware arpeggio plays note0 then note0 minus a (positive) offset, so the
// base divider must be the LARGEST (lowest pitch) and the others are reached by
// subtraction:
// 2 notes -> effect 2, 16-bit delta (always exact)
// 3 notes -> effect 3, two 8-bit deltas (exact only when both deltas <= 255)
// When three widely-spaced notes don't fit effect 3's 8-bit deltas we keep the
// two extremes (bass + melody, correct pitch) via effect 2 rather than play three
// wrong pitches.
function buildCommand(dividers) {
// de-duplicate, then sort descending (largest divider == lowest pitch first)
const ds = Array.from(new Set(dividers)).sort((x, y) => y - x)
if (ds.length === 0) return [0, QQ_NONE, 0, 0]
if (ds.length === 1) return [ds[0], QQ_NONE, 0, 0]
if (ds.length === 2) {
const diff = ds[0] - ds[1] // >= 0
return [ds[0], QQ_TWO, diff & 0xFF, (diff >> 8) & 0xFF]
}
// >= 3 voices: keep the lowest, a middle, and the highest.
const lo = ds[0], hi = ds[ds.length - 1], mid = ds[ds.length >> 1]
const a = lo - mid, b = mid - hi
if (a <= 0xFF && b <= 0xFF) return [lo, QQ_THREE, a, b]
// Too wide for effect 3's 8-bit deltas: fall back to bass + melody.
const diff = lo - hi
return [lo, QQ_TWO, diff & 0xFF, (diff >> 8) & 0xFF]
}
// ---------------------------------------------------------------------------
// Load and parse the .mon file
// ---------------------------------------------------------------------------
const pathArg = exec_args[1]
if (!pathArg) {
println("usage: monplay <file.mon>")
return 1
}
const full = _G.shell.resolvePathInput(pathArg).full
const FILE_LENGTH = files.open(full).size
const seqread = require("seqread")
seqread.prepare(full)
const buf = seqread.readBytes(FILE_LENGTH)
const B = (off) => sys.peek(buf + off) & 255 // byte at file offset
// magic: 0x08 "MONOTONE"
const MAGIC = [0x08, 0x4D, 0x4F, 0x4E, 0x4F, 0x54, 0x4F, 0x4E, 0x45]
if (!MAGIC.every((m, i) => B(i) === m)) {
println("Not a MONOTONE file: " + full)
sys.free(buf)
return 1
}
const SONG_LEN = B(0x5C) // number of orders (informational)
const VOICES = B(0x5D)
if (VOICES < 1 || VOICES > 8) {
println("Bad voice count: " + VOICES)
sys.free(buf)
return 1
}
// Order list: 0x5F.. , 0xFF-terminated (max 256 entries).
const orders = []
for (let i = 0; i < 256; i++) {
const p = B(0x5F + i)
if (p === 0xFF) break
orders.push(p)
}
// Pattern data: 64 rows x VOICES x 2 bytes, voice-interleaved, little-endian,
// stored sequentially from 0x15F regardless of the order list.
const PATTERN_ROWS = 0x40
const PATTERN_BASE = 0x15F
const PATTERN_SIZE = PATTERN_ROWS * 2 * VOICES
const cellWord = (pattern, row, voice) => {
const off = PATTERN_BASE + pattern * PATTERN_SIZE + (row * VOICES + voice) * 2
return B(off) | (B(off + 1) << 8)
}
// MT_PLAY.PAS: 60 Hz tick, tempo (ticks/row) = max(voices, 4).
const TICK_HZ = 60
const TICK_NANO = 1e9 / TICK_HZ
const TICKS_PER_ROW = Math.max(VOICES, 4)
println(`MONOTONE: ${full}`)
println(` voices ${VOICES}, orders ${orders.length} (songlen ${SONG_LEN}), ` +
`${TICKS_PER_ROW} ticks/row @ ${TICK_HZ}Hz`)
println(" (Ctrl+Shift+T+R to stop)")
// ---------------------------------------------------------------------------
// Playback state (per voice)
// ---------------------------------------------------------------------------
const NOTE_OFF = 0x7F
const voiceNote = new Array(VOICES).fill(0) // held note (1..0x7E)
const voiceOn = new Array(VOICES).fill(false) // is the voice sounding?
const voiceArpX = new Array(VOICES).fill(0) // arpeggio 2nd-note offset
const voiceArpY = new Array(VOICES).fill(0) // arpeggio 3rd-note offset
// Latch a new row of cells. All effects are ignored except arpeggio (0xy):
// effect type = eff>>6, arpeggio is type 0 with nonzero args x=(eff>>3)&7, y=eff&7.
function applyRow(pattern, row) {
for (let v = 0; v < VOICES; v++) {
const w = cellWord(pattern, row, v)
const note = w >> 9
const eff = w & 0x1FF
if (note === NOTE_OFF) voiceOn[v] = false
else if (note >= 1 && note <= 0x7E) { voiceOn[v] = true; voiceNote[v] = note }
// note === 0 -> continue holding the previous note
if (eff !== 0 && (eff >> 6) === 0) { voiceArpX[v] = (eff >> 3) & 7; voiceArpY[v] = eff & 7 }
else { voiceArpX[v] = 0; voiceArpY[v] = 0 }
}
}
// A voice's effective note this tick, honouring its arpeggio (base / +x / +y).
function effectiveNote(v, tickInRow) {
let n = voiceNote[v]
if (voiceArpX[v] !== 0 || voiceArpY[v] !== 0) {
const phase = tickInRow % 3
if (phase === 1) n += voiceArpX[v]
else if (phase === 2) n += voiceArpY[v]
}
return n
}
const stopRequested = () => (sys.peek(-49) & 1) !== 0 // MMIO 48 bit0 = SIGTERM
// ---------------------------------------------------------------------------
// Render loop
// ---------------------------------------------------------------------------
let nextTick = sys.nanoTime()
try {
let o = 0
while (o < orders.length) {
const pattern = orders[o]
for (let row = 0; row < PATTERN_ROWS; row++) {
applyRow(pattern, row)
for (let t = 0; t < TICKS_PER_ROW; t++) {
if (stopRequested()) return 0
const dividers = []
for (let v = 0; v < VOICES; v++) {
if (voiceOn[v] && voiceNote[v] >= 1) dividers.push(noteToDivider(effectiveNote(v, t)))
}
const cmd = buildCommand(dividers)
uploadBeeper(cmd[0], cmd[1], cmd[2], cmd[3])
nextTick += TICK_NANO
const waitMs = (nextTick - sys.nanoTime()) / 1e6
if (waitMs >= 1) sys.sleep(Math.floor(waitMs))
}
}
o++
}
}
finally {
silenceBeeper()
sys.free(buf)
}
return 0