fix: bad sprite impl

This commit is contained in:
minjaesong
2020-10-08 10:41:05 +09:00
parent e8ddf6f9a1
commit b930f1eade
3 changed files with 36 additions and 33 deletions

View File

@@ -729,7 +729,7 @@ class GraphicsAdapter(val vm: VM, val lcdMode: Boolean = false, lcdInvert: Boole
private val LCD_BASE_COL = Color(0xa1a99cff.toInt())
val DRAW_SHADER_FRAG = """
#version 120
#version 130
varying vec4 v_color;
varying vec2 v_texCoords;
@@ -746,7 +746,7 @@ void main(void) {
""".trimIndent()
val DRAW_SHADER_FRAG_LCD = """
#version 120
#version 130
varying vec4 v_color;
varying vec2 v_texCoords;
@@ -767,7 +767,7 @@ void main(void) {
""".trimIndent()
val DRAW_SHADER_FRAG_LCD_NOINV = """
#version 120
#version 130
varying vec4 v_color;
varying vec2 v_texCoords;
@@ -788,7 +788,7 @@ void main(void) {
""".trimIndent()
val DRAW_SHADER_VERT = """
#version 120
#version 130
attribute vec4 a_position;
attribute vec4 a_color;
@@ -807,7 +807,7 @@ void main() {
""".trimIndent()
val TEXT_TILING_SHADER = """
#version 120
#version 130
#ifdef GL_ES
precision mediump float;
#endif
@@ -894,7 +894,7 @@ void main() {
""".trimIndent()
val TEXT_TILING_SHADER_LCD = """
#version 120
#version 130
#ifdef GL_ES
precision mediump float;
#endif
@@ -991,7 +991,7 @@ void main() {
""".trimIndent()
val TEXT_TILING_SHADER_LCD_NOINV = """
#version 120
#version 130
#ifdef GL_ES
precision mediump float;
#endif